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-rw-r--r--src/yuzu/configuration/config.cpp6
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp10
-rw-r--r--src/yuzu/configuration/configure_graphics.ui30
-rw-r--r--src/yuzu/main.cpp29
4 files changed, 64 insertions, 11 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 0bd46dbac..df55c3e3d 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -83,7 +83,8 @@ void Config::ReadValues() {
qt_config->beginGroup("Renderer");
Settings::values.resolution_factor = qt_config->value("resolution_factor", 1.0).toFloat();
- Settings::values.toggle_framelimit = qt_config->value("toggle_framelimit", true).toBool();
+ Settings::values.use_frame_limit = qt_config->value("use_frame_limit", true).toBool();
+ Settings::values.frame_limit = qt_config->value("frame_limit", 100).toInt();
Settings::values.use_accurate_framebuffers =
qt_config->value("use_accurate_framebuffers", false).toBool();
@@ -203,7 +204,8 @@ void Config::SaveValues() {
qt_config->beginGroup("Renderer");
qt_config->setValue("resolution_factor", (double)Settings::values.resolution_factor);
- qt_config->setValue("toggle_framelimit", Settings::values.toggle_framelimit);
+ qt_config->setValue("use_frame_limit", Settings::values.use_frame_limit);
+ qt_config->setValue("frame_limit", Settings::values.frame_limit);
qt_config->setValue("use_accurate_framebuffers", Settings::values.use_accurate_framebuffers);
// Cast to double because Qt's written float values are not human-readable
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 4afe0f81b..ee1287028 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -12,6 +12,10 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
ui->setupUi(this);
this->setConfiguration();
+
+ ui->frame_limit->setEnabled(Settings::values.use_frame_limit);
+ connect(ui->toggle_frame_limit, &QCheckBox::stateChanged, ui->frame_limit,
+ &QSpinBox::setEnabled);
}
ConfigureGraphics::~ConfigureGraphics() = default;
@@ -58,13 +62,15 @@ Resolution FromResolutionFactor(float factor) {
void ConfigureGraphics::setConfiguration() {
ui->resolution_factor_combobox->setCurrentIndex(
static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
- ui->toggle_framelimit->setChecked(Settings::values.toggle_framelimit);
+ ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
+ ui->frame_limit->setValue(Settings::values.frame_limit);
ui->use_accurate_framebuffers->setChecked(Settings::values.use_accurate_framebuffers);
}
void ConfigureGraphics::applyConfiguration() {
Settings::values.resolution_factor =
ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
- Settings::values.toggle_framelimit = ui->toggle_framelimit->isChecked();
+ Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
+ Settings::values.frame_limit = ui->frame_limit->value();
Settings::values.use_accurate_framebuffers = ui->use_accurate_framebuffers->isChecked();
}
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index 7d092df03..3bc18c26e 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -23,11 +23,31 @@
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
- <widget class="QCheckBox" name="toggle_framelimit">
- <property name="text">
- <string>Limit framerate</string>
- </property>
- </widget>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QCheckBox" name="toggle_frame_limit">
+ <property name="text">
+ <string>Limit Speed Percent</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="frame_limit">
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>9999</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
</item>
<item>
<widget class="QCheckBox" name="use_accurate_framebuffers">
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 11d2331df..41f765f12 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -226,6 +226,10 @@ void GMainWindow::InitializeHotkeys() {
Qt::ApplicationShortcut);
hotkey_registry.RegisterHotkey("Main Window", "Toggle Speed Limit", QKeySequence("CTRL+Z"),
Qt::ApplicationShortcut);
+ hotkey_registry.RegisterHotkey("Main Window", "Increase Speed Limit", QKeySequence("+"),
+ Qt::ApplicationShortcut);
+ hotkey_registry.RegisterHotkey("Main Window", "Decrease Speed Limit", QKeySequence("-"),
+ Qt::ApplicationShortcut);
hotkey_registry.LoadHotkeys();
connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
@@ -255,9 +259,24 @@ void GMainWindow::InitializeHotkeys() {
});
connect(hotkey_registry.GetHotkey("Main Window", "Toggle Speed Limit", this),
&QShortcut::activated, this, [&] {
- Settings::values.toggle_framelimit = !Settings::values.toggle_framelimit;
+ Settings::values.use_frame_limit = !Settings::values.use_frame_limit;
UpdateStatusBar();
});
+ constexpr u16 SPEED_LIMIT_STEP = 5;
+ connect(hotkey_registry.GetHotkey("Main Window", "Increase Speed Limit", this),
+ &QShortcut::activated, this, [&] {
+ if (Settings::values.frame_limit < 9999 - SPEED_LIMIT_STEP) {
+ Settings::values.frame_limit += SPEED_LIMIT_STEP;
+ UpdateStatusBar();
+ }
+ });
+ connect(hotkey_registry.GetHotkey("Main Window", "Decrease Speed Limit", this),
+ &QShortcut::activated, this, [&] {
+ if (Settings::values.frame_limit > SPEED_LIMIT_STEP) {
+ Settings::values.frame_limit -= SPEED_LIMIT_STEP;
+ UpdateStatusBar();
+ }
+ });
}
void GMainWindow::SetDefaultUIGeometry() {
@@ -910,7 +929,13 @@ void GMainWindow::UpdateStatusBar() {
auto results = Core::System::GetInstance().GetAndResetPerfStats();
- emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0));
+ if (Settings::values.use_frame_limit) {
+ emu_speed_label->setText(tr("Speed: %1% / %2%")
+ .arg(results.emulation_speed * 100.0, 0, 'f', 0)
+ .arg(Settings::values.frame_limit));
+ } else {
+ emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0));
+ }
game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 0));
emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2));