diff options
Diffstat (limited to 'src/yuzu')
24 files changed, 194 insertions, 49 deletions
diff --git a/src/yuzu/about_dialog.cpp b/src/yuzu/about_dialog.cpp index a2e0e6962..6b0155a78 100644 --- a/src/yuzu/about_dialog.cpp +++ b/src/yuzu/about_dialog.cpp @@ -14,7 +14,8 @@ AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDia const auto build_id = std::string(Common::g_build_id); const auto yuzu_build = fmt::format("yuzu Development Build | {}-{}", branch_name, description); - const auto override_build = fmt::format(std::string(Common::g_title_bar_format_idle), build_id); + const auto override_build = + fmt::format(fmt::runtime(std::string(Common::g_title_bar_format_idle)), build_id); const auto yuzu_build_version = override_build.empty() ? yuzu_build : override_build; ui->setupUi(this); diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 86495803e..7524e3c40 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -51,11 +51,11 @@ void EmuThread::run() { Common::SetCurrentThreadName(name.c_str()); auto& system = Core::System::GetInstance(); + auto& gpu = system.GPU(); + auto stop_token = stop_source.get_token(); system.RegisterHostThread(); - auto& gpu = system.GPU(); - // Main process has been loaded. Make the context current to this thread and begin GPU and CPU // execution. gpu.Start(); @@ -65,7 +65,7 @@ void EmuThread::run() { emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); system.Renderer().ReadRasterizer()->LoadDiskResources( - system.CurrentProcess()->GetTitleID(), stop_run, + system.CurrentProcess()->GetTitleID(), stop_token, [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) { emit LoadProgress(stage, value, total); }); @@ -78,7 +78,7 @@ void EmuThread::run() { // so that the DebugModeLeft signal can be emitted before the // next execution step bool was_active = false; - while (!stop_run) { + while (!stop_token.stop_requested()) { if (running) { if (was_active) { emit DebugModeLeft(); @@ -100,7 +100,7 @@ void EmuThread::run() { } running_guard = false; - if (!stop_run) { + if (!stop_token.stop_requested()) { was_active = true; emit DebugModeEntered(); } @@ -108,7 +108,7 @@ void EmuThread::run() { UNIMPLEMENTED(); } else { std::unique_lock lock{running_mutex}; - running_cv.wait(lock, [this] { return IsRunning() || exec_step || stop_run; }); + running_cv.wait(lock, stop_token, [this] { return IsRunning() || exec_step; }); } } diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index acfe2bc8c..402dd2ee1 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -89,16 +89,16 @@ public: * Requests for the emulation thread to stop running */ void RequestStop() { - stop_run = true; + stop_source.request_stop(); SetRunning(false); } private: bool exec_step = false; bool running = false; - std::atomic_bool stop_run{false}; + std::stop_source stop_source; std::mutex running_mutex; - std::condition_variable running_cv; + std::condition_variable_any running_cv; Common::Event running_wait{}; std::atomic_bool running_guard{false}; diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index a59b36e13..62bafc453 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -221,7 +221,7 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default // This must be in alphabetical order according to action name as it must have the same order as // UISetting::values.shortcuts, which is alphabetically ordered. // clang-format off -const std::array<UISettings::Shortcut, 17> Config::default_hotkeys{{ +const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{ {QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}}, {QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}}, {QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}}, @@ -236,6 +236,7 @@ const std::array<UISettings::Shortcut, 17> Config::default_hotkeys{{ {QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}}, {QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}}, {QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}}, + {QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}}, {QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}}, {QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}}, {QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}}, @@ -647,6 +648,8 @@ void Config::ReadDebuggingValues() { ReadSetting(QStringLiteral("program_args"), QString{}).toString().toStdString(); Settings::values.dump_exefs = ReadSetting(QStringLiteral("dump_exefs"), false).toBool(); Settings::values.dump_nso = ReadSetting(QStringLiteral("dump_nso"), false).toBool(); + Settings::values.enable_fs_access_log = + ReadSetting(QStringLiteral("enable_fs_access_log"), false).toBool(); Settings::values.reporting_services = ReadSetting(QStringLiteral("reporting_services"), false).toBool(); Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool(); @@ -754,6 +757,8 @@ void Config::ReadCpuValues() { QStringLiteral("cpuopt_unsafe_unfuse_fma"), true); ReadSettingGlobal(Settings::values.cpuopt_unsafe_reduce_fp_error, QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true); + ReadSettingGlobal(Settings::values.cpuopt_unsafe_ignore_standard_fpcr, + QStringLiteral("cpuopt_unsafe_ignore_standard_fpcr"), true); ReadSettingGlobal(Settings::values.cpuopt_unsafe_inaccurate_nan, QStringLiteral("cpuopt_unsafe_inaccurate_nan"), true); ReadSettingGlobal(Settings::values.cpuopt_unsafe_fastmem_check, @@ -807,13 +812,17 @@ void Config::ReadRendererValues() { QStringLiteral("use_asynchronous_gpu_emulation"), true); ReadSettingGlobal(Settings::values.use_nvdec_emulation, QStringLiteral("use_nvdec_emulation"), true); + ReadSettingGlobal(Settings::values.accelerate_astc, QStringLiteral("accelerate_astc"), true); ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true); + ReadSettingGlobal(Settings::values.disable_fps_limit, QStringLiteral("disable_fps_limit"), + false); ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"), false); ReadSettingGlobal(Settings::values.use_asynchronous_shaders, QStringLiteral("use_asynchronous_shaders"), false); ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"), true); + ReadSettingGlobal(Settings::values.use_caches_gc, QStringLiteral("use_caches_gc"), false); ReadSettingGlobal(Settings::values.bg_red, QStringLiteral("bg_red"), 0.0); ReadSettingGlobal(Settings::values.bg_green, QStringLiteral("bg_green"), 0.0); ReadSettingGlobal(Settings::values.bg_blue, QStringLiteral("bg_blue"), 0.0); @@ -1258,6 +1267,8 @@ void Config::SaveDebuggingValues() { QString::fromStdString(Settings::values.program_args), QString{}); WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false); WriteSetting(QStringLiteral("dump_nso"), Settings::values.dump_nso, false); + WriteSetting(QStringLiteral("enable_fs_access_log"), Settings::values.enable_fs_access_log, + false); WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false); WriteSetting(QStringLiteral("use_debug_asserts"), Settings::values.use_debug_asserts, false); WriteSetting(QStringLiteral("disable_macro_jit"), Settings::values.disable_macro_jit, false); @@ -1334,6 +1345,8 @@ void Config::SaveCpuValues() { Settings::values.cpuopt_unsafe_unfuse_fma, true); WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), Settings::values.cpuopt_unsafe_reduce_fp_error, true); + WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_ignore_standard_fpcr"), + Settings::values.cpuopt_unsafe_ignore_standard_fpcr, true); WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_inaccurate_nan"), Settings::values.cpuopt_unsafe_inaccurate_nan, true); WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_fastmem_check"), @@ -1388,13 +1401,17 @@ void Config::SaveRendererValues() { Settings::values.use_asynchronous_gpu_emulation, true); WriteSettingGlobal(QStringLiteral("use_nvdec_emulation"), Settings::values.use_nvdec_emulation, true); + WriteSettingGlobal(QStringLiteral("accelerate_astc"), Settings::values.accelerate_astc, true); WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true); + WriteSettingGlobal(QStringLiteral("disable_fps_limit"), Settings::values.disable_fps_limit, + false); WriteSettingGlobal(QStringLiteral("use_assembly_shaders"), Settings::values.use_assembly_shaders, false); WriteSettingGlobal(QStringLiteral("use_asynchronous_shaders"), Settings::values.use_asynchronous_shaders, false); WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time, true); + WriteSettingGlobal(QStringLiteral("use_caches_gc"), Settings::values.use_caches_gc, false); // Cast to double because Qt's written float values are not human-readable WriteSettingGlobal(QStringLiteral("bg_red"), Settings::values.bg_red, 0.0); WriteSettingGlobal(QStringLiteral("bg_green"), Settings::values.bg_green, 0.0); diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index ce3355588..3c1de0ac9 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -42,7 +42,7 @@ public: default_mouse_buttons; static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys; static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods; - static const std::array<UISettings::Shortcut, 17> default_hotkeys; + static const std::array<UISettings::Shortcut, 18> default_hotkeys; private: void Initialize(const std::string& config_name); diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp index 22219cbad..13db2ba98 100644 --- a/src/yuzu/configuration/configure_cpu.cpp +++ b/src/yuzu/configuration/configure_cpu.cpp @@ -34,12 +34,15 @@ void ConfigureCpu::SetConfiguration() { ui->accuracy->setEnabled(runtime_lock); ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock); ui->cpuopt_unsafe_reduce_fp_error->setEnabled(runtime_lock); + ui->cpuopt_unsafe_ignore_standard_fpcr->setEnabled(runtime_lock); ui->cpuopt_unsafe_inaccurate_nan->setEnabled(runtime_lock); ui->cpuopt_unsafe_fastmem_check->setEnabled(runtime_lock); ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()); ui->cpuopt_unsafe_reduce_fp_error->setChecked( Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()); + ui->cpuopt_unsafe_ignore_standard_fpcr->setChecked( + Settings::values.cpuopt_unsafe_ignore_standard_fpcr.GetValue()); ui->cpuopt_unsafe_inaccurate_nan->setChecked( Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()); ui->cpuopt_unsafe_fastmem_check->setChecked( @@ -84,6 +87,9 @@ void ConfigureCpu::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_reduce_fp_error, ui->cpuopt_unsafe_reduce_fp_error, cpuopt_unsafe_reduce_fp_error); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_ignore_standard_fpcr, + ui->cpuopt_unsafe_ignore_standard_fpcr, + cpuopt_unsafe_ignore_standard_fpcr); ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_inaccurate_nan, ui->cpuopt_unsafe_inaccurate_nan, cpuopt_unsafe_inaccurate_nan); @@ -137,6 +143,9 @@ void ConfigureCpu::SetupPerGameUI() { ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_reduce_fp_error, Settings::values.cpuopt_unsafe_reduce_fp_error, cpuopt_unsafe_reduce_fp_error); + ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_ignore_standard_fpcr, + Settings::values.cpuopt_unsafe_ignore_standard_fpcr, + cpuopt_unsafe_ignore_standard_fpcr); ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_inaccurate_nan, Settings::values.cpuopt_unsafe_inaccurate_nan, cpuopt_unsafe_inaccurate_nan); diff --git a/src/yuzu/configuration/configure_cpu.h b/src/yuzu/configuration/configure_cpu.h index 57ff2772a..b2b5f1671 100644 --- a/src/yuzu/configuration/configure_cpu.h +++ b/src/yuzu/configuration/configure_cpu.h @@ -40,6 +40,7 @@ private: ConfigurationShared::CheckState cpuopt_unsafe_unfuse_fma; ConfigurationShared::CheckState cpuopt_unsafe_reduce_fp_error; + ConfigurationShared::CheckState cpuopt_unsafe_ignore_standard_fpcr; ConfigurationShared::CheckState cpuopt_unsafe_inaccurate_nan; ConfigurationShared::CheckState cpuopt_unsafe_fastmem_check; }; diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui index 31ef9e3f5..0e296d4e5 100644 --- a/src/yuzu/configuration/configure_cpu.ui +++ b/src/yuzu/configuration/configure_cpu.ui @@ -112,6 +112,18 @@ </widget> </item> <item> + <widget class="QCheckBox" name="cpuopt_unsafe_ignore_standard_fpcr"> + <property name="toolTip"> + <string> + <div>This option improves the speed of 32 bits ASIMD floating-point functions by running with incorrect rounding modes.</div> + </string> + </property> + <property name="text"> + <string>Faster ASIMD instructions (32 bits only)</string> + </property> + </widget> + </item> + <item> <widget class="QCheckBox" name="cpuopt_unsafe_inaccurate_nan"> <property name="toolTip"> <string> diff --git a/src/yuzu/configuration/configure_cpu_debug.ui b/src/yuzu/configuration/configure_cpu_debug.ui index 11ee19a12..c43f89a5a 100644 --- a/src/yuzu/configuration/configure_cpu_debug.ui +++ b/src/yuzu/configuration/configure_cpu_debug.ui @@ -34,7 +34,7 @@ <br> If you're not sure what these do, keep all of these enabled. <br> - These settings only take effect when CPU Accuracy is "Debug Mode". + These settings, when disabled, only take effect when CPU Accuracy is "Debug Mode". </div> </string> </property> diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index b207e07cb..15d6a5ad7 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -28,17 +28,21 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co ConfigureDebug::~ConfigureDebug() = default; void ConfigureDebug::SetConfiguration() { - ui->toggle_console->setEnabled(!Core::System::GetInstance().IsPoweredOn()); + const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn(); + + ui->toggle_console->setEnabled(runtime_lock); ui->toggle_console->setChecked(UISettings::values.show_console); ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter)); ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args)); + ui->fs_access_log->setEnabled(runtime_lock); + ui->fs_access_log->setChecked(Settings::values.enable_fs_access_log); ui->reporting_services->setChecked(Settings::values.reporting_services); ui->quest_flag->setChecked(Settings::values.quest_flag); ui->use_debug_asserts->setChecked(Settings::values.use_debug_asserts); ui->use_auto_stub->setChecked(Settings::values.use_auto_stub); - ui->enable_graphics_debugging->setEnabled(!Core::System::GetInstance().IsPoweredOn()); + ui->enable_graphics_debugging->setEnabled(runtime_lock); ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug); - ui->disable_macro_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn()); + ui->disable_macro_jit->setEnabled(runtime_lock); ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit); ui->extended_logging->setChecked(Settings::values.extended_logging); } @@ -47,6 +51,7 @@ void ConfigureDebug::ApplyConfiguration() { UISettings::values.show_console = ui->toggle_console->isChecked(); Settings::values.log_filter = ui->log_filter_edit->text().toStdString(); Settings::values.program_args = ui->homebrew_args_edit->text().toStdString(); + Settings::values.enable_fs_access_log = ui->fs_access_log->isChecked(); Settings::values.reporting_services = ui->reporting_services->isChecked(); Settings::values.quest_flag = ui->quest_flag->isChecked(); Settings::values.use_debug_asserts = ui->use_debug_asserts->isChecked(); diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui index c9e60ee08..c8087542f 100644 --- a/src/yuzu/configuration/configure_debug.ui +++ b/src/yuzu/configuration/configure_debug.ui @@ -144,10 +144,17 @@ <item> <widget class="QGroupBox" name="groupBox_5"> <property name="title"> - <string>Dump</string> + <string>Debugging</string> </property> <layout class="QVBoxLayout" name="verticalLayout_7"> <item> + <widget class="QCheckBox" name="fs_access_log"> + <property name="text"> + <string>Enable FS Access Log</string> + </property> + </widget> + </item> + <item> <widget class="QCheckBox" name="reporting_services"> <property name="text"> <string>Enable Verbose Reporting Services</string> diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index fb9ec093c..41a69d9b8 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -70,10 +70,12 @@ void ConfigureGraphics::SetConfiguration() { ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock); ui->use_disk_shader_cache->setEnabled(runtime_lock); ui->use_nvdec_emulation->setEnabled(runtime_lock); + ui->accelerate_astc->setEnabled(runtime_lock); ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue()); ui->use_asynchronous_gpu_emulation->setChecked( Settings::values.use_asynchronous_gpu_emulation.GetValue()); ui->use_nvdec_emulation->setChecked(Settings::values.use_nvdec_emulation.GetValue()); + ui->accelerate_astc->setChecked(Settings::values.accelerate_astc.GetValue()); if (Settings::IsConfiguringGlobal()) { ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue())); @@ -118,6 +120,8 @@ void ConfigureGraphics::ApplyConfiguration() { use_asynchronous_gpu_emulation); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_nvdec_emulation, ui->use_nvdec_emulation, use_nvdec_emulation); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.accelerate_astc, ui->accelerate_astc, + accelerate_astc); if (Settings::IsConfiguringGlobal()) { // Guard if during game and set to game-specific value @@ -254,6 +258,7 @@ void ConfigureGraphics::SetupPerGameUI() { ui->use_asynchronous_gpu_emulation->setEnabled( Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()); ui->use_nvdec_emulation->setEnabled(Settings::values.use_nvdec_emulation.UsingGlobal()); + ui->accelerate_astc->setEnabled(Settings::values.accelerate_astc.UsingGlobal()); ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal()); ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal()); @@ -269,6 +274,8 @@ void ConfigureGraphics::SetupPerGameUI() { ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache); ConfigurationShared::SetColoredTristate( ui->use_nvdec_emulation, Settings::values.use_nvdec_emulation, use_nvdec_emulation); + ConfigurationShared::SetColoredTristate(ui->accelerate_astc, Settings::values.accelerate_astc, + accelerate_astc); ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation, Settings::values.use_asynchronous_gpu_emulation, use_asynchronous_gpu_emulation); diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h index c162048a2..6418115cf 100644 --- a/src/yuzu/configuration/configure_graphics.h +++ b/src/yuzu/configuration/configure_graphics.h @@ -47,6 +47,7 @@ private: QColor bg_color; ConfigurationShared::CheckState use_nvdec_emulation; + ConfigurationShared::CheckState accelerate_astc; ConfigurationShared::CheckState use_disk_shader_cache; ConfigurationShared::CheckState use_asynchronous_gpu_emulation; diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index ab0bd4d77..5b999d84d 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -105,6 +105,13 @@ </widget> </item> <item> + <widget class="QCheckBox" name="accelerate_astc"> + <property name="text"> + <string>Accelerate ASTC texture decoding</string> + </property> + </widget> + </item> + <item> <widget class="QWidget" name="fullscreen_mode_layout" native="true"> <layout class="QHBoxLayout" name="horizontalLayout_1"> <property name="leftMargin"> diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 35bf9c6be..8d13c9857 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -28,8 +28,10 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); + ui->disable_fps_limit->setChecked(Settings::values.disable_fps_limit.GetValue()); ui->use_assembly_shaders->setChecked(Settings::values.use_assembly_shaders.GetValue()); ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); + ui->use_caches_gc->setChecked(Settings::values.use_caches_gc.GetValue()); ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); if (Settings::IsConfiguringGlobal()) { @@ -57,11 +59,15 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, ui->anisotropic_filtering_combobox); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.disable_fps_limit, + ui->disable_fps_limit, disable_fps_limit); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_assembly_shaders, ui->use_assembly_shaders, use_assembly_shaders); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, ui->use_asynchronous_shaders, use_asynchronous_shaders); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_caches_gc, ui->use_caches_gc, + use_caches_gc); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, ui->use_fast_gpu_time, use_fast_gpu_time); @@ -97,10 +103,12 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { if (Settings::IsConfiguringGlobal()) { ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal()); ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal()); + ui->disable_fps_limit->setEnabled(Settings::values.disable_fps_limit.UsingGlobal()); ui->use_assembly_shaders->setEnabled(Settings::values.use_assembly_shaders.UsingGlobal()); ui->use_asynchronous_shaders->setEnabled( Settings::values.use_asynchronous_shaders.UsingGlobal()); ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); + ui->use_caches_gc->setEnabled(Settings::values.use_caches_gc.UsingGlobal()); ui->anisotropic_filtering_combobox->setEnabled( Settings::values.max_anisotropy.UsingGlobal()); @@ -108,6 +116,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { } ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync); + ConfigurationShared::SetColoredTristate(ui->disable_fps_limit, + Settings::values.disable_fps_limit, disable_fps_limit); ConfigurationShared::SetColoredTristate( ui->use_assembly_shaders, Settings::values.use_assembly_shaders, use_assembly_shaders); ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, @@ -115,6 +125,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { use_asynchronous_shaders); ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, Settings::values.use_fast_gpu_time, use_fast_gpu_time); + ConfigurationShared::SetColoredTristate(ui->use_caches_gc, Settings::values.use_caches_gc, + use_caches_gc); ConfigurationShared::SetColoredComboBox( ui->gpu_accuracy, ui->label_gpu_accuracy, static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index e61b571c7..6ac5f20ec 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -35,7 +35,9 @@ private: std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui; ConfigurationShared::CheckState use_vsync; + ConfigurationShared::CheckState disable_fps_limit; ConfigurationShared::CheckState use_assembly_shaders; ConfigurationShared::CheckState use_asynchronous_shaders; ConfigurationShared::CheckState use_fast_gpu_time; + ConfigurationShared::CheckState use_caches_gc; }; diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 846a30586..18c43629e 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -77,6 +77,24 @@ </widget> </item> <item> + <widget class="QCheckBox" name="disable_fps_limit"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="toolTip"> + <string> + <html><head/><body> + <p>Presents guest frames as they become available, disabling the FPS limit in most titles.</p> + <p>NOTE: Will cause instabilities.</p> + </body></html> + </string> + </property> + <property name="text"> + <string>Disable framerate limit (experimental)</string> + </property> + </widget> + </item> + <item> <widget class="QCheckBox" name="use_assembly_shaders"> <property name="toolTip"> <string>Enabling this reduces shader stutter. Enables OpenGL assembly shaders on supported Nvidia devices (NV_gpu_program5 is required). This feature is experimental.</string> @@ -104,6 +122,16 @@ </widget> </item> <item> + <widget class="QCheckBox" name="use_caches_gc"> + <property name="toolTip"> + <string>Enables garbage collection for the GPU caches, this will try to keep VRAM within 3-4 GB by flushing the least used textures/buffers. May cause issues in a few games.</string> + </property> + <property name="text"> + <string>Enable GPU cache garbage collection (experimental)</string> + </property> + </widget> + </item> + <item> <widget class="QWidget" name="af_layout" native="true"> <layout class="QHBoxLayout" name="horizontalLayout_1"> <property name="leftMargin"> diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index a1d434aca..8c00eec59 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -47,6 +47,8 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::str ui->setupUi(this); setFocusPolicy(Qt::ClickFocus); setWindowTitle(tr("Properties")); + // remove Help question mark button from the title bar + setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); ui->addonsTab->SetTitleId(title_id); diff --git a/src/yuzu/configuration/configure_per_game.ui b/src/yuzu/configuration/configure_per_game.ui index adf6d0b39..7da14146b 100644 --- a/src/yuzu/configuration/configure_per_game.ui +++ b/src/yuzu/configuration/configure_per_game.ui @@ -6,10 +6,15 @@ <rect> <x>0</x> <y>0</y> - <width>800</width> + <width>900</width> <height>600</height> </rect> </property> + <property name="minimumSize"> + <size> + <width>900</width> + </size> + </property> <property name="windowTitle"> <string>Dialog</string> </property> diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp index 9b709d405..ebb0f411c 100644 --- a/src/yuzu/configuration/configure_per_game_addons.cpp +++ b/src/yuzu/configuration/configure_per_game_addons.cpp @@ -79,8 +79,8 @@ void ConfigurePerGameAddons::ApplyConfiguration() { std::sort(disabled_addons.begin(), disabled_addons.end()); std::sort(current.begin(), current.end()); if (disabled_addons != current) { - void(Common::FS::RemoveFile(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / - "game_list" / fmt::format("{:016X}.pv.txt", title_id))); + Common::FS::RemoveFile(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / + "game_list" / fmt::format("{:016X}.pv.txt", title_id)); } Settings::values.disabled_addons[title_id] = disabled_addons; diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index da956c99b..e44907be8 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -521,7 +521,9 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration")); remove_menu->addSeparator(); QAction* remove_all_content = remove_menu->addAction(tr("Remove All Installed Contents")); - QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS")); + QMenu* dump_romfs_menu = context_menu.addMenu(tr("Dump RomFS")); + QAction* dump_romfs = dump_romfs_menu->addAction(tr("Dump RomFS")); + QAction* dump_romfs_sdmc = dump_romfs_menu->addAction(tr("Dump RomFS to SDMC")); QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); context_menu.addSeparator(); @@ -570,8 +572,12 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri connect(remove_custom_config, &QAction::triggered, [this, program_id, path]() { emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration, path); }); - connect(dump_romfs, &QAction::triggered, - [this, program_id, path]() { emit DumpRomFSRequested(program_id, path); }); + connect(dump_romfs, &QAction::triggered, [this, program_id, path]() { + emit DumpRomFSRequested(program_id, path, DumpRomFSTarget::Normal); + }); + connect(dump_romfs_sdmc, &QAction::triggered, [this, program_id, path]() { + emit DumpRomFSRequested(program_id, path, DumpRomFSTarget::SDMC); + }); connect(copy_tid, &QAction::triggered, [this, program_id]() { emit CopyTIDRequested(program_id); }); connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() { diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index b630e34ff..50402da51 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -45,6 +45,11 @@ enum class GameListRemoveTarget { CustomConfiguration, }; +enum class DumpRomFSTarget { + Normal, + SDMC, +}; + enum class InstalledEntryType { Game, Update, @@ -92,7 +97,7 @@ signals: void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type); void RemoveFileRequested(u64 program_id, GameListRemoveTarget target, const std::string& game_path); - void DumpRomFSRequested(u64 program_id, const std::string& game_path); + void DumpRomFSRequested(u64 program_id, const std::string& game_path, DumpRomFSTarget target); void CopyTIDRequested(u64 program_id); void NavigateToGamedbEntryRequested(u64 program_id, const CompatibilityList& compatibility_list); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index be8933c5c..f462cd072 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -104,6 +104,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "input_common/main.h" #include "util/overlay_dialog.h" #include "video_core/gpu.h" +#include "video_core/renderer_base.h" #include "video_core/shader_notify.h" #include "yuzu/about_dialog.h" #include "yuzu/bootmanager.h" @@ -194,10 +195,10 @@ static void RemoveCachedContents() { const auto offline_legal_information = cache_dir / "offline_web_applet_legal_information"; const auto offline_system_data = cache_dir / "offline_web_applet_system_data"; - void(Common::FS::RemoveDirRecursively(offline_fonts)); - void(Common::FS::RemoveDirRecursively(offline_manual)); - void(Common::FS::RemoveDirRecursively(offline_legal_information)); - void(Common::FS::RemoveDirRecursively(offline_system_data)); + Common::FS::RemoveDirRecursively(offline_fonts); + Common::FS::RemoveDirRecursively(offline_manual); + Common::FS::RemoveDirRecursively(offline_legal_information); + Common::FS::RemoveDirRecursively(offline_system_data); } GMainWindow::GMainWindow() @@ -236,7 +237,8 @@ GMainWindow::GMainWindow() const auto build_id = std::string(Common::g_build_id); const auto yuzu_build = fmt::format("yuzu Development Build | {}-{}", branch_name, description); - const auto override_build = fmt::format(std::string(Common::g_title_bar_format_idle), build_id); + const auto override_build = + fmt::format(fmt::runtime(std::string(Common::g_title_bar_format_idle)), build_id); const auto yuzu_build_version = override_build.empty() ? yuzu_build : override_build; LOG_INFO(Frontend, "yuzu Version: {}", yuzu_build_version); @@ -1025,7 +1027,11 @@ void GMainWindow::InitializeHotkeys() { connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Mute Audio"), this), &QShortcut::activated, this, [] { Settings::values.audio_muted = !Settings::values.audio_muted; }); - + connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Framerate Limit"), this), + &QShortcut::activated, this, [] { + Settings::values.disable_fps_limit.SetValue( + !Settings::values.disable_fps_limit.GetValue()); + }); connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Mouse Panning"), this), &QShortcut::activated, this, [&] { Settings::values.mouse_panning = !Settings::values.mouse_panning; @@ -1417,8 +1423,12 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index, S title_name = Common::FS::PathToUTF8String( std::filesystem::path{filename.toStdU16String()}.filename()); } + const bool is_64bit = system.Kernel().CurrentProcess()->Is64BitProcess(); + const auto instruction_set_suffix = is_64bit ? " (64-bit)" : " (32-bit)"; + title_name += instruction_set_suffix; LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version); - UpdateWindowTitle(title_name, title_version); + const auto gpu_vendor = system.GPU().Renderer().GetDeviceVendor(); + UpdateWindowTitle(title_name, title_version, gpu_vendor); loading_screen->Prepare(system.GetAppLoader()); loading_screen->show(); @@ -1739,8 +1749,8 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT RemoveAddOnContent(program_id, entry_type); break; } - void(Common::FS::RemoveDirRecursively(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / - "game_list")); + Common::FS::RemoveDirRecursively(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / + "game_list"); game_list->PopulateAsync(UISettings::values.game_dirs); } @@ -1872,7 +1882,8 @@ void GMainWindow::RemoveCustomConfiguration(u64 program_id, const std::string& g } } -void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) { +void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path, + DumpRomFSTarget target) { const auto failed = [this] { QMessageBox::warning(this, tr("RomFS Extraction Failed!"), tr("There was an error copying the RomFS files or the user " @@ -1900,7 +1911,10 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa return; } - const auto dump_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::DumpDir); + const auto dump_dir = + target == DumpRomFSTarget::Normal + ? Common::FS::GetYuzuPath(Common::FS::YuzuPath::DumpDir) + : Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir) / "atmosphere" / "contents"; const auto romfs_dir = fmt::format("{:016X}/romfs", *romfs_title_id); const auto path = Common::FS::PathToUTF8String(dump_dir / romfs_dir); @@ -1910,7 +1924,8 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa if (*romfs_title_id == program_id) { const u64 ivfc_offset = loader->ReadRomFSIVFCOffset(); const FileSys::PatchManager pm{program_id, system.GetFileSystemController(), installed}; - romfs = pm.PatchRomFS(file, ivfc_offset, FileSys::ContentRecordType::Program); + romfs = + pm.PatchRomFS(file, ivfc_offset, FileSys::ContentRecordType::Program, nullptr, false); } else { romfs = installed.GetEntry(*romfs_title_id, FileSys::ContentRecordType::Data)->GetRomFS(); } @@ -2209,8 +2224,8 @@ void GMainWindow::OnMenuInstallToNAND() { : tr("%n file(s) failed to install\n", "", failed_files.size())); QMessageBox::information(this, tr("Install Results"), install_results); - void(Common::FS::RemoveDirRecursively(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / - "game_list")); + Common::FS::RemoveDirRecursively(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / + "game_list"); game_list->PopulateAsync(UISettings::values.game_dirs); ui.action_Install_File_NAND->setEnabled(true); } @@ -2842,25 +2857,27 @@ void GMainWindow::MigrateConfigFiles() { LOG_INFO(Frontend, "Migrating config file from {} to {}", origin, destination); if (!Common::FS::RenameFile(origin, destination)) { // Delete the old config file if one already exists in the new location. - void(Common::FS::RemoveFile(origin)); + Common::FS::RemoveFile(origin); } } } -void GMainWindow::UpdateWindowTitle(const std::string& title_name, - const std::string& title_version) { +void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_view title_version, + std::string_view gpu_vendor) { const auto branch_name = std::string(Common::g_scm_branch); const auto description = std::string(Common::g_scm_desc); const auto build_id = std::string(Common::g_build_id); const auto yuzu_title = fmt::format("yuzu | {}-{}", branch_name, description); - const auto override_title = fmt::format(std::string(Common::g_title_bar_format_idle), build_id); + const auto override_title = + fmt::format(fmt::runtime(std::string(Common::g_title_bar_format_idle)), build_id); const auto window_title = override_title.empty() ? yuzu_title : override_title; if (title_name.empty()) { setWindowTitle(QString::fromStdString(window_title)); } else { - const auto run_title = fmt::format("{} | {} | {}", window_title, title_name, title_version); + const auto run_title = + fmt::format("{} | {} | {} | {}", window_title, title_name, title_version, gpu_vendor); setWindowTitle(QString::fromStdString(run_title)); } } @@ -3036,9 +3053,9 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { const auto keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir); - void(Common::FS::RemoveFile(keys_dir / "prod.keys_autogenerated")); - void(Common::FS::RemoveFile(keys_dir / "console.keys_autogenerated")); - void(Common::FS::RemoveFile(keys_dir / "title.keys_autogenerated")); + Common::FS::RemoveFile(keys_dir / "prod.keys_autogenerated"); + Common::FS::RemoveFile(keys_dir / "console.keys_autogenerated"); + Common::FS::RemoveFile(keys_dir / "title.keys_autogenerated"); } Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance(); diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 11f152cbe..45c8310e1 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -34,6 +34,7 @@ class QProgressDialog; class WaitTreeWidget; enum class GameListOpenTarget; enum class GameListRemoveTarget; +enum class DumpRomFSTarget; enum class InstalledEntryType; class GameListPlaceholder; @@ -244,7 +245,7 @@ private slots: void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type); void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target, const std::string& game_path); - void OnGameListDumpRomFS(u64 program_id, const std::string& game_path); + void OnGameListDumpRomFS(u64 program_id, const std::string& game_path, DumpRomFSTarget target); void OnGameListCopyTID(u64 program_id); void OnGameListNavigateToGamedbEntry(u64 program_id, const CompatibilityList& compatibility_list); @@ -287,8 +288,8 @@ private: InstallResult InstallNSPXCI(const QString& filename); InstallResult InstallNCA(const QString& filename); void MigrateConfigFiles(); - void UpdateWindowTitle(const std::string& title_name = {}, - const std::string& title_version = {}); + void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {}, + std::string_view gpu_vendor = {}); void UpdateStatusBar(); void UpdateStatusButtons(); void UpdateUISettings(); |
