diff options
Diffstat (limited to 'src/yuzu')
| -rw-r--r-- | src/yuzu/configuration/config.cpp | 5 | ||||
| -rw-r--r-- | src/yuzu/configuration/config.h | 1 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.cpp | 14 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.ui | 44 | ||||
| -rw-r--r-- | src/yuzu/game_list.cpp | 4 | ||||
| -rw-r--r-- | src/yuzu/game_list.h | 1 | ||||
| -rw-r--r-- | src/yuzu/main.cpp | 20 | ||||
| -rw-r--r-- | src/yuzu/main.h | 1 |
8 files changed, 90 insertions, 0 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 70737c54e..662651196 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -711,6 +711,7 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.nvdec_emulation); ReadGlobalSetting(Settings::values.accelerate_astc); ReadGlobalSetting(Settings::values.async_astc); + ReadGlobalSetting(Settings::values.astc_recompression); ReadGlobalSetting(Settings::values.use_reactive_flushing); ReadGlobalSetting(Settings::values.shader_backend); ReadGlobalSetting(Settings::values.use_asynchronous_shaders); @@ -1359,6 +1360,10 @@ void Config::SaveRendererValues() { Settings::values.nvdec_emulation.UsingGlobal()); WriteGlobalSetting(Settings::values.accelerate_astc); WriteGlobalSetting(Settings::values.async_astc); + WriteSetting(QString::fromStdString(Settings::values.astc_recompression.GetLabel()), + static_cast<u32>(Settings::values.astc_recompression.GetValue(global)), + static_cast<u32>(Settings::values.astc_recompression.GetDefault()), + Settings::values.astc_recompression.UsingGlobal()); WriteGlobalSetting(Settings::values.use_reactive_flushing); WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()), static_cast<u32>(Settings::values.shader_backend.GetValue(global)), diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 7d26e9ab6..9cb9db6cf 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -208,3 +208,4 @@ Q_DECLARE_METATYPE(Settings::ScalingFilter); Q_DECLARE_METATYPE(Settings::AntiAliasing); Q_DECLARE_METATYPE(Settings::RendererBackend); Q_DECLARE_METATYPE(Settings::ShaderBackend); +Q_DECLARE_METATYPE(Settings::AstcRecompression); diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 1f3e489d0..896863f87 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -27,6 +27,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ui->async_present->setEnabled(runtime_lock); ui->renderer_force_max_clock->setEnabled(runtime_lock); ui->async_astc->setEnabled(runtime_lock); + ui->astc_recompression_combobox->setEnabled(runtime_lock); ui->use_asynchronous_shaders->setEnabled(runtime_lock); ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); ui->enable_compute_pipelines_checkbox->setEnabled(runtime_lock); @@ -47,14 +48,20 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { static_cast<int>(Settings::values.gpu_accuracy.GetValue())); ui->anisotropic_filtering_combobox->setCurrentIndex( Settings::values.max_anisotropy.GetValue()); + ui->astc_recompression_combobox->setCurrentIndex( + static_cast<int>(Settings::values.astc_recompression.GetValue())); } else { ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy); ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox, &Settings::values.max_anisotropy); + ConfigurationShared::SetPerGameSetting(ui->astc_recompression_combobox, + &Settings::values.astc_recompression); ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, !Settings::values.gpu_accuracy.UsingGlobal()); ConfigurationShared::SetHighlight(ui->af_label, !Settings::values.max_anisotropy.UsingGlobal()); + ConfigurationShared::SetHighlight(ui->label_astc_recompression, + !Settings::values.astc_recompression.UsingGlobal()); } } @@ -71,6 +78,8 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { ui->use_reactive_flushing, use_reactive_flushing); ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_astc, ui->async_astc, async_astc); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.astc_recompression, + ui->astc_recompression_combobox); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, ui->use_asynchronous_shaders, use_asynchronous_shaders); @@ -105,6 +114,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { Settings::values.renderer_force_max_clock.UsingGlobal()); ui->use_reactive_flushing->setEnabled(Settings::values.use_reactive_flushing.UsingGlobal()); ui->async_astc->setEnabled(Settings::values.async_astc.UsingGlobal()); + ui->astc_recompression_combobox->setEnabled( + Settings::values.astc_recompression.UsingGlobal()); ui->use_asynchronous_shaders->setEnabled( Settings::values.use_asynchronous_shaders.UsingGlobal()); ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); @@ -144,6 +155,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { ConfigurationShared::SetColoredComboBox( ui->anisotropic_filtering_combobox, ui->af_label, static_cast<int>(Settings::values.max_anisotropy.GetValue(true))); + ConfigurationShared::SetColoredComboBox( + ui->astc_recompression_combobox, ui->label_astc_recompression, + static_cast<int>(Settings::values.astc_recompression.GetValue(true))); } void ConfigureGraphicsAdvanced::ExposeComputeOption() { diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 9ef7c8e8f..37757a918 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -70,6 +70,50 @@ </widget> </item> <item> + <widget class="QWidget" name="astc_recompression_layout" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="label_astc_recompression"> + <property name="text"> + <string>ASTC recompression:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="astc_recompression_combobox"> + <item> + <property name="text"> + <string>Uncompressed (Best quality)</string> + </property> + </item> + <item> + <property name="text"> + <string>BC1 (Low quality)</string> + </property> + </item> + <item> + <property name="text"> + <string>BC3 (Medium quality)</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item> <widget class="QCheckBox" name="async_present"> <property name="text"> <string>Enable asynchronous presentation (Vulkan only)</string> diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index c21828b1d..465084fea 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -544,6 +544,7 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update")); QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC")); QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration")); + QAction* remove_cache_storage = remove_menu->addAction(tr("Remove Cache Storage")); QAction* remove_gl_shader_cache = remove_menu->addAction(tr("Remove OpenGL Pipeline Cache")); QAction* remove_vk_shader_cache = remove_menu->addAction(tr("Remove Vulkan Pipeline Cache")); remove_menu->addSeparator(); @@ -614,6 +615,9 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri connect(remove_custom_config, &QAction::triggered, [this, program_id, path]() { emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration, path); }); + connect(remove_cache_storage, &QAction::triggered, [this, program_id, path] { + emit RemoveFileRequested(program_id, GameListRemoveTarget::CacheStorage, path); + }); connect(dump_romfs, &QAction::triggered, [this, program_id, path]() { emit DumpRomFSRequested(program_id, path, DumpRomFSTarget::Normal); }); diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 64e5af4c1..6c2f75e53 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -45,6 +45,7 @@ enum class GameListRemoveTarget { VkShaderCache, AllShaderCache, CustomConfiguration, + CacheStorage, }; enum class DumpRomFSTarget { diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 4489f43af..25cfef6d5 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -2323,6 +2323,8 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ return tr("Delete All Transferable Shader Caches?"); case GameListRemoveTarget::CustomConfiguration: return tr("Remove Custom Game Configuration?"); + case GameListRemoveTarget::CacheStorage: + return tr("Remove Cache Storage?"); default: return QString{}; } @@ -2346,6 +2348,9 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ case GameListRemoveTarget::CustomConfiguration: RemoveCustomConfiguration(program_id, game_path); break; + case GameListRemoveTarget::CacheStorage: + RemoveCacheStorage(program_id); + break; } } @@ -2435,6 +2440,21 @@ void GMainWindow::RemoveCustomConfiguration(u64 program_id, const std::string& g } } +void GMainWindow::RemoveCacheStorage(u64 program_id) { + const auto nand_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir); + auto vfs_nand_dir = + vfs->OpenDirectory(Common::FS::PathToUTF8String(nand_dir), FileSys::Mode::Read); + + const auto cache_storage_path = FileSys::SaveDataFactory::GetFullPath( + *system, vfs_nand_dir, FileSys::SaveDataSpaceId::NandUser, + FileSys::SaveDataType::CacheStorage, 0 /* program_id */, {}, 0); + + const auto path = Common::FS::ConcatPathSafe(nand_dir, cache_storage_path); + + // Not an error if it wasn't cleared. + Common::FS::RemoveDirRecursively(path); +} + void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path, DumpRomFSTarget target) { const auto failed = [this] { diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 17631a2d9..6bb70972f 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -370,6 +370,7 @@ private: void RemoveVulkanDriverPipelineCache(u64 program_id); void RemoveAllTransferableShaderCaches(u64 program_id); void RemoveCustomConfiguration(u64 program_id, const std::string& game_path); + void RemoveCacheStorage(u64 program_id); std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id); InstallResult InstallNSPXCI(const QString& filename); InstallResult InstallNCA(const QString& filename); |
