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-rw-r--r--src/yuzu/CMakeLists.txt3
-rw-r--r--src/yuzu/configuration/configure_filesystem.cpp9
-rw-r--r--src/yuzu/configuration/configure_filesystem.h1
-rw-r--r--src/yuzu/configuration/configure_filesystem.ui49
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp4
-rw-r--r--src/yuzu/configuration/configure_tas.cpp84
-rw-r--r--src/yuzu/configuration/configure_tas.h38
-rw-r--r--src/yuzu/configuration/configure_tas.ui143
-rw-r--r--src/yuzu/debugger/controller.h1
-rw-r--r--src/yuzu/main.cpp67
-rw-r--r--src/yuzu/main.h1
-rw-r--r--src/yuzu/main.ui6
12 files changed, 318 insertions, 88 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 19ba0dbba..b6dda283d 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -108,6 +108,9 @@ add_executable(yuzu
configuration/configure_system.cpp
configuration/configure_system.h
configuration/configure_system.ui
+ configuration/configure_tas.cpp
+ configuration/configure_tas.h
+ configuration/configure_tas.ui
configuration/configure_touch_from_button.cpp
configuration/configure_touch_from_button.h
configuration/configure_touch_from_button.ui
diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp
index 4636d476e..013de02db 100644
--- a/src/yuzu/configuration/configure_filesystem.cpp
+++ b/src/yuzu/configuration/configure_filesystem.cpp
@@ -26,8 +26,6 @@ ConfigureFilesystem::ConfigureFilesystem(QWidget* parent)
[this] { SetDirectory(DirectoryTarget::Dump, ui->dump_path_edit); });
connect(ui->load_path_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::Load, ui->load_path_edit); });
- connect(ui->tas_path_button, &QToolButton::pressed, this,
- [this] { SetDirectory(DirectoryTarget::TAS, ui->tas_path_edit); });
connect(ui->reset_game_list_cache, &QPushButton::pressed, this,
&ConfigureFilesystem::ResetMetadata);
@@ -51,8 +49,6 @@ void ConfigureFilesystem::setConfiguration() {
QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::DumpDir)));
ui->load_path_edit->setText(
QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::LoadDir)));
- ui->tas_path_edit->setText(
- QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASFile)));
ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted.GetValue());
ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game.GetValue());
@@ -74,11 +70,9 @@ void ConfigureFilesystem::applyConfiguration() {
ui->dump_path_edit->text().toStdString());
Common::FS::SetYuzuPath(Common::FS::YuzuPath::LoadDir,
ui->load_path_edit->text().toStdString());
- Common::FS::SetYuzuPath(Common::FS::YuzuPath::TASFile, ui->tas_path_edit->text().toStdString());
Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked();
Settings::values.gamecard_current_game = ui->gamecard_current_game->isChecked();
- Settings::values.pause_tas_on_load = ui->tas_pause_on_load->isChecked();
Settings::values.dump_exefs = ui->dump_exefs->isChecked();
Settings::values.dump_nso = ui->dump_nso->isChecked();
@@ -104,9 +98,6 @@ void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit)
case DirectoryTarget::Load:
caption = tr("Select Mod Load Directory...");
break;
- case DirectoryTarget::TAS:
- caption = tr("Select TAS Directory...");
- break;
}
QString str;
diff --git a/src/yuzu/configuration/configure_filesystem.h b/src/yuzu/configuration/configure_filesystem.h
index 86dab8684..2147cd405 100644
--- a/src/yuzu/configuration/configure_filesystem.h
+++ b/src/yuzu/configuration/configure_filesystem.h
@@ -32,7 +32,6 @@ private:
Gamecard,
Dump,
Load,
- TAS,
};
void SetDirectory(DirectoryTarget target, QLineEdit* edit);
diff --git a/src/yuzu/configuration/configure_filesystem.ui b/src/yuzu/configuration/configure_filesystem.ui
index 8ac7250fd..62b9abc7a 100644
--- a/src/yuzu/configuration/configure_filesystem.ui
+++ b/src/yuzu/configuration/configure_filesystem.ui
@@ -219,55 +219,6 @@
</layout>
</widget>
</item>
- <item>
- <widget class="QGroupBox" name="groupBox">
- <property name="title">
- <string>TAS Directories</string>
- </property>
- <layout class="QGridLayout" name="gridLayout">
- <item row="0" column="0">
- <widget class="QLabel" name="label">
- <property name="text">
- <string>Path</string>
- </property>
- </widget>
- </item>
- <item row="0" column="3">
- <widget class="QToolButton" name="tas_path_button">
- <property name="text">
- <string>...</string>
- </property>
- </widget>
- </item>
- <item row="0" column="2">
- <widget class="QLineEdit" name="tas_path_edit"/>
- </item>
- <item row="0" column="1">
- <spacer name="horizontalSpacer">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeType">
- <enum>QSizePolicy::Maximum</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>60</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="1" column="0" colspan="4">
- <widget class="QCheckBox" name="tas_pause_on_load">
- <property name="text">
- <string>Pause TAS execution during loads (SMO - 1.3)</string>
- </property>
- </widget>
- </item>
- </layout>
- </widget>
- </item>
</layout>
</item>
<item>
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index e649e2169..e4383676a 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -232,7 +232,7 @@ void PlayerControlPreview::UpdateInput() {
axis_values[Settings::NativeAnalog::RStick].value.x(),
axis_values[Settings::NativeAnalog::RStick].value.y()};
input.button_values = button_values;
- if (controller_callback.input != NULL) {
+ if (controller_callback.input != nullptr) {
controller_callback.input(std::move(input));
}
@@ -242,7 +242,7 @@ void PlayerControlPreview::UpdateInput() {
}
void PlayerControlPreview::SetCallBack(ControllerCallback callback_) {
- controller_callback = callback_;
+ controller_callback = std::move(callback_);
}
void PlayerControlPreview::paintEvent(QPaintEvent* event) {
diff --git a/src/yuzu/configuration/configure_tas.cpp b/src/yuzu/configuration/configure_tas.cpp
new file mode 100644
index 000000000..f2f91d84a
--- /dev/null
+++ b/src/yuzu/configuration/configure_tas.cpp
@@ -0,0 +1,84 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QFileDialog>
+#include <QMessageBox>
+#include "common/fs/fs.h"
+#include "common/fs/path_util.h"
+#include "common/settings.h"
+#include "ui_configure_tas.h"
+#include "yuzu/configuration/configure_tas.h"
+#include "yuzu/uisettings.h"
+
+ConfigureTasDialog::ConfigureTasDialog(QWidget* parent)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigureTas>()) {
+
+ ui->setupUi(this);
+
+ setFocusPolicy(Qt::ClickFocus);
+ setWindowTitle(tr("TAS Configuration"));
+
+ connect(ui->tas_path_button, &QToolButton::pressed, this,
+ [this] { SetDirectory(DirectoryTarget::TAS, ui->tas_path_edit); });
+
+ LoadConfiguration();
+}
+
+ConfigureTasDialog::~ConfigureTasDialog() = default;
+
+void ConfigureTasDialog::LoadConfiguration() {
+ ui->tas_path_edit->setText(
+ QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir)));
+ ui->tas_enable->setChecked(Settings::values.tas_enable);
+ ui->tas_control_swap->setChecked(Settings::values.tas_swap_controllers);
+ ui->tas_loop_script->setChecked(Settings::values.tas_loop);
+ ui->tas_pause_on_load->setChecked(Settings::values.pause_tas_on_load);
+}
+
+void ConfigureTasDialog::ApplyConfiguration() {
+ Common::FS::SetYuzuPath(Common::FS::YuzuPath::TASDir, ui->tas_path_edit->text().toStdString());
+ Settings::values.tas_enable = ui->tas_enable->isChecked();
+ Settings::values.tas_swap_controllers = ui->tas_control_swap->isChecked();
+ Settings::values.tas_loop = ui->tas_loop_script->isChecked();
+ Settings::values.pause_tas_on_load = ui->tas_pause_on_load->isChecked();
+}
+
+void ConfigureTasDialog::SetDirectory(DirectoryTarget target, QLineEdit* edit) {
+ QString caption;
+
+ switch (target) {
+ case DirectoryTarget::TAS:
+ caption = tr("Select TAS Load Directory...");
+ break;
+ }
+
+ QString str = QFileDialog::getExistingDirectory(this, caption, edit->text());
+
+ if (str.isNull() || str.isEmpty()) {
+ return;
+ }
+
+ if (str.back() != QChar::fromLatin1('/')) {
+ str.append(QChar::fromLatin1('/'));
+ }
+
+ edit->setText(str);
+}
+
+void ConfigureTasDialog::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QDialog::changeEvent(event);
+}
+
+void ConfigureTasDialog::RetranslateUI() {
+ ui->retranslateUi(this);
+}
+
+void ConfigureTasDialog::HandleApplyButtonClicked() {
+ UISettings::values.configuration_applied = true;
+ ApplyConfiguration();
+}
diff --git a/src/yuzu/configuration/configure_tas.h b/src/yuzu/configuration/configure_tas.h
new file mode 100644
index 000000000..1546bf16f
--- /dev/null
+++ b/src/yuzu/configuration/configure_tas.h
@@ -0,0 +1,38 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QDialog>
+
+namespace Ui {
+class ConfigureTas;
+}
+
+class ConfigureTasDialog : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureTasDialog(QWidget* parent);
+ ~ConfigureTasDialog() override;
+
+ /// Save all button configurations to settings file
+ void ApplyConfiguration();
+
+private:
+ enum class DirectoryTarget {
+ TAS,
+ };
+
+ void LoadConfiguration();
+
+ void SetDirectory(DirectoryTarget target, QLineEdit* edit);
+
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+
+ void HandleApplyButtonClicked();
+
+ std::unique_ptr<Ui::ConfigureTas> ui;
+};
diff --git a/src/yuzu/configuration/configure_tas.ui b/src/yuzu/configuration/configure_tas.ui
new file mode 100644
index 000000000..906e073ff
--- /dev/null
+++ b/src/yuzu/configuration/configure_tas.ui
@@ -0,0 +1,143 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureTas</class>
+ <widget class="QDialog" name="ConfigureTas">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>800</width>
+ <height>300</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Dialog</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_1">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QGroupBox" name="groupBox">
+ <property name="title">
+ <string>TAS Settings</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout">
+ <item row="0" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_enable">
+ <property name="text">
+ <string>Enable TAS features</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_control_swap">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>Automatic controller profile swapping</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_loop_script">
+ <property name="text">
+ <string>Loop script</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_pause_on_load">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>Pause execution during loads</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QGroupBox" name="groupBox">
+ <property name="title">
+ <string>TAS Directories</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout">
+ <item row="0" column="0">
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Path</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QToolButton" name="tas_path_button">
+ <property name="text">
+ <string>...</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QLineEdit" name="tas_path_edit"/>
+ </item>
+ <item row="0" column="1">
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Maximum</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>60</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigureTas</receiver>
+ <slot>accept()</slot>
+ </connection>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>rejected()</signal>
+ <receiver>ConfigureTas</receiver>
+ <slot>reject()</slot>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/debugger/controller.h b/src/yuzu/debugger/controller.h
index 659923e1b..f2f6653f7 100644
--- a/src/yuzu/debugger/controller.h
+++ b/src/yuzu/debugger/controller.h
@@ -25,7 +25,6 @@ struct ControllerInput {
struct ControllerCallback {
std::function<void(ControllerInput)> input;
- std::function<void()> update;
};
class ControllerDialog : public QWidget {
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 0ee0fd8cd..820e31fa7 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -19,6 +19,7 @@
#include "common/nvidia_flags.h"
#include "configuration/configure_input.h"
#include "configuration/configure_per_game.h"
+#include "configuration/configure_tas.h"
#include "configuration/configure_vibration.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h"
@@ -750,6 +751,11 @@ void GMainWindow::InitializeWidgets() {
statusBar()->addPermanentWidget(label);
}
+ tas_label = new QLabel();
+ tas_label->setObjectName(QStringLiteral("TASlabel"));
+ tas_label->setFocusPolicy(Qt::NoFocus);
+ statusBar()->insertPermanentWidget(0, tas_label);
+
// Setup Dock button
dock_status_button = new QPushButton();
dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
@@ -826,12 +832,6 @@ void GMainWindow::InitializeWidgets() {
});
statusBar()->insertPermanentWidget(0, renderer_status_button);
- tas_label = new QLabel();
- tas_label->setObjectName(QStringLiteral("TASlabel"));
- tas_label->setText(tr("TAS not running"));
- tas_label->setFocusPolicy(Qt::NoFocus);
- statusBar()->insertPermanentWidget(0, tas_label);
-
statusBar()->setVisible(true);
setStyleSheet(QStringLiteral("QStatusBar::item{border: none;}"));
}
@@ -1024,18 +1024,11 @@ void GMainWindow::InitializeHotkeys() {
}
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Start/Stop"), this),
- &QShortcut::activated, this, [&] {
- Settings::values.tas_enable = !Settings::values.tas_enable;
- LOG_INFO(Frontend, "Tas enabled {}", Settings::values.tas_enable);
- });
-
+ &QShortcut::activated, this, [&] { input_subsystem->GetTas()->StartStop(); });
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Reset"), this),
- &QShortcut::activated, this, [&] { Settings::values.tas_reset = true; });
+ &QShortcut::activated, this, [&] { input_subsystem->GetTas()->Reset(); });
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Record"), this),
- &QShortcut::activated, this, [&] {
- Settings::values.tas_record = !Settings::values.tas_record;
- LOG_INFO(Frontend, "Tas recording {}", Settings::values.tas_record);
- });
+ &QShortcut::activated, this, [&] { input_subsystem->GetTas()->Record(); });
}
void GMainWindow::SetDefaultUIGeometry() {
@@ -1154,6 +1147,7 @@ void GMainWindow::ConnectMenuEvents() {
connect(ui.action_Open_FAQ, &QAction::triggered, this, &GMainWindow::OnOpenFAQ);
connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); });
connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
+ connect(ui.action_Configure_Tas, &QAction::triggered, this, &GMainWindow::OnConfigureTas);
connect(ui.action_Configure_Current_Game, &QAction::triggered, this,
&GMainWindow::OnConfigurePerGame);
@@ -2720,6 +2714,19 @@ void GMainWindow::OnConfigure() {
UpdateStatusButtons();
}
+void GMainWindow::OnConfigureTas() {
+ const auto& system = Core::System::GetInstance();
+ ConfigureTasDialog dialog(this);
+ const auto result = dialog.exec();
+
+ if (result != QDialog::Accepted && !UISettings::values.configuration_applied) {
+ Settings::RestoreGlobalState(system.IsPoweredOn());
+ return;
+ } else if (result == QDialog::Accepted) {
+ dialog.ApplyConfiguration();
+ }
+}
+
void GMainWindow::OnConfigurePerGame() {
const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
OpenPerGameConfiguration(title_id, game_path.toStdString());
@@ -2898,14 +2905,14 @@ void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_vie
static std::string GetTasStateDescription(TasInput::TasState state) {
switch (state) {
- case TasInput::TasState::RUNNING:
- return "Running";
- case TasInput::TasState::RECORDING:
- return "Recording";
- case TasInput::TasState::STOPPED:
- return "Stopped";
- default:
- return "INVALID STATE";
+ case TasInput::TasState::Running:
+ return "Running";
+ case TasInput::TasState::Recording:
+ return "Recording";
+ case TasInput::TasState::Stopped:
+ return "Stopped";
+ default:
+ return "INVALID STATE";
}
}
@@ -2915,8 +2922,16 @@ void GMainWindow::UpdateStatusBar() {
return;
}
- auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus();
- tas_label->setText(tr("%1 TAS %2/%3").arg(tr(GetTasStateDescription(tas_status).c_str())).arg(current_tas_frame).arg(total_tas_frames));
+ if (Settings::values.tas_enable) {
+ auto [tas_status, current_tas_frame, total_tas_frames] =
+ input_subsystem->GetTas()->GetStatus();
+ tas_label->setText(tr("%1 TAS %2/%3")
+ .arg(tr(GetTasStateDescription(tas_status).c_str()))
+ .arg(current_tas_frame)
+ .arg(total_tas_frames));
+ } else {
+ tas_label->clear();
+ }
auto& system = Core::System::GetInstance();
auto results = system.GetAndResetPerfStats();
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index edca661ac..867a0003c 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -259,6 +259,7 @@ private slots:
void OnMenuInstallToNAND();
void OnMenuRecentFile();
void OnConfigure();
+ void OnConfigureTas();
void OnConfigurePerGame();
void OnLoadAmiibo();
void OnOpenYuzuFolder();
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index 048870687..31c1a20f3 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -72,6 +72,7 @@
<addaction name="action_Restart"/>
<addaction name="separator"/>
<addaction name="action_Configure"/>
+ <addaction name="action_Configure_Tas"/>
<addaction name="action_Configure_Current_Game"/>
</widget>
<widget class="QMenu" name="menu_View">
@@ -294,6 +295,11 @@
<string>&amp;Capture Screenshot</string>
</property>
</action>
+ <action name="action_Configure_Tas">
+ <property name="text">
+ <string>Configure &amp;TAS...</string>
+ </property>
+ </action>
<action name="action_Configure_Current_Game">
<property name="enabled">
<bool>false</bool>