diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/debugger/wait_tree.cpp | 20 | ||||
-rw-r--r-- | src/yuzu/debugger/wait_tree.h | 10 | ||||
-rw-r--r-- | src/yuzu/loading_screen.ui | 5 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 16 |
4 files changed, 14 insertions, 37 deletions
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp index 0c0864742..f50225d5f 100644 --- a/src/yuzu/debugger/wait_tree.cpp +++ b/src/yuzu/debugger/wait_tree.cpp @@ -13,7 +13,6 @@ #include "core/hle/kernel/readable_event.h" #include "core/hle/kernel/scheduler.h" #include "core/hle/kernel/thread.h" -#include "core/hle/kernel/timer.h" #include "core/hle/kernel/wait_object.h" #include "core/memory.h" @@ -155,8 +154,6 @@ std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitO switch (object.GetHandleType()) { case Kernel::HandleType::ReadableEvent: return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object)); - case Kernel::HandleType::Timer: - return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object)); case Kernel::HandleType::Thread: return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object)); default: @@ -348,23 +345,6 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const { return list; } -WaitTreeTimer::WaitTreeTimer(const Kernel::Timer& object) : WaitTreeWaitObject(object) {} -WaitTreeTimer::~WaitTreeTimer() = default; - -std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeTimer::GetChildren() const { - std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren()); - - const auto& timer = static_cast<const Kernel::Timer&>(object); - - list.push_back(std::make_unique<WaitTreeText>( - tr("reset type = %1").arg(GetResetTypeQString(timer.GetResetType())))); - list.push_back( - std::make_unique<WaitTreeText>(tr("initial delay = %1").arg(timer.GetInitialDelay()))); - list.push_back( - std::make_unique<WaitTreeText>(tr("interval delay = %1").arg(timer.GetIntervalDelay()))); - return list; -} - WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list) : thread_list(list) {} WaitTreeThreadList::~WaitTreeThreadList() = default; diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h index e639ef412..365c3dbfe 100644 --- a/src/yuzu/debugger/wait_tree.h +++ b/src/yuzu/debugger/wait_tree.h @@ -20,7 +20,6 @@ namespace Kernel { class ReadableEvent; class WaitObject; class Thread; -class Timer; } // namespace Kernel class WaitTreeThread; @@ -150,15 +149,6 @@ public: std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; }; -class WaitTreeTimer : public WaitTreeWaitObject { - Q_OBJECT -public: - explicit WaitTreeTimer(const Kernel::Timer& object); - ~WaitTreeTimer() override; - - std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; -}; - class WaitTreeThreadList : public WaitTreeExpandableItem { Q_OBJECT public: diff --git a/src/yuzu/loading_screen.ui b/src/yuzu/loading_screen.ui index a67d273fd..820b47536 100644 --- a/src/yuzu/loading_screen.ui +++ b/src/yuzu/loading_screen.ui @@ -132,7 +132,7 @@ border-radius: 15px; font: 75 15pt "Arial";</string> </property> <property name="text"> - <string>Stage 1 of 2. Estimate Time 5m 4s</string> + <string>Estimated Time 5m 4s</string> </property> </widget> </item> @@ -146,6 +146,9 @@ font: 75 15pt "Arial";</string> <property name="text"> <string/> </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> <property name="margin"> <number>30</number> </property> diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index ab403b3ac..485e29de2 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1682,12 +1682,16 @@ void GMainWindow::OnToggleFilterBar() { void GMainWindow::OnCaptureScreenshot() { OnPauseGame(); - const QString path = - QFileDialog::getSaveFileName(this, tr("Capture Screenshot"), - UISettings::values.screenshot_path, tr("PNG Image (*.png)")); - if (!path.isEmpty()) { - UISettings::values.screenshot_path = QFileInfo(path).path(); - render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path); + QFileDialog png_dialog(this, tr("Capture Screenshot"), UISettings::values.screenshot_path, + tr("PNG Image (*.png)")); + png_dialog.setAcceptMode(QFileDialog::AcceptSave); + png_dialog.setDefaultSuffix("png"); + if (png_dialog.exec()) { + const QString path = png_dialog.selectedFiles().first(); + if (!path.isEmpty()) { + UISettings::values.screenshot_path = QFileInfo(path).path(); + render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path); + } } OnStartGame(); } |