diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/bootmanager.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/config.cpp | 31 | ||||
-rw-r--r-- | src/yuzu/configuration/config.h | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input_player.cpp | 76 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_mouse_advanced.cpp | 39 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_ui.cpp | 26 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_ui.ui | 45 | ||||
-rw-r--r-- | src/yuzu/game_list.cpp | 34 | ||||
-rw-r--r-- | src/yuzu/game_list.h | 15 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 226 | ||||
-rw-r--r-- | src/yuzu/main.h | 9 | ||||
-rw-r--r-- | src/yuzu/uisettings.h | 2 |
12 files changed, 416 insertions, 91 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 5738787ac..8fc322b30 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -567,7 +567,7 @@ void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_p screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32); renderer.RequestScreenshot( screenshot_image.bits(), - [=] { + [=, this] { const std::string std_screenshot_path = screenshot_path.toStdString(); if (screenshot_image.mirrored(false, true).save(screenshot_path)) { LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path); diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 94b96afb4..cb71b8d11 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -578,7 +578,6 @@ void Config::ReadPathValues() { UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString(); UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString(); - UISettings::values.screenshot_path = ReadSetting(QStringLiteral("screenshotPath")).toString(); UISettings::values.game_dir_deprecated = ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString(); UISettings::values.game_dir_deprecated_deepscan = @@ -673,6 +672,22 @@ void Config::ReadRendererValues() { qt_config->endGroup(); } +void Config::ReadScreenshotValues() { + qt_config->beginGroup(QStringLiteral("Screenshots")); + + UISettings::values.enable_screenshot_save_as = + ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool(); + FileUtil::GetUserPath( + FileUtil::UserPath::ScreenshotsDir, + qt_config + ->value(QStringLiteral("screenshot_path"), QString::fromStdString(FileUtil::GetUserPath( + FileUtil::UserPath::ScreenshotsDir))) + .toString() + .toStdString()); + + qt_config->endGroup(); +} + void Config::ReadShortcutValues() { qt_config->beginGroup(QStringLiteral("Shortcuts")); @@ -754,6 +769,7 @@ void Config::ReadUIValues() { ReadUIGamelistValues(); ReadUILayoutValues(); ReadPathValues(); + ReadScreenshotValues(); ReadShortcutValues(); UISettings::values.single_window_mode = @@ -1083,7 +1099,6 @@ void Config::SavePathValues() { WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path); WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path); - WriteSetting(QStringLiteral("screenshotPath"), UISettings::values.screenshot_path); qt_config->beginWriteArray(QStringLiteral("gamedirs")); for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) { qt_config->setArrayIndex(i); @@ -1159,6 +1174,17 @@ void Config::SaveRendererValues() { qt_config->endGroup(); } +void Config::SaveScreenshotValues() { + qt_config->beginGroup(QStringLiteral("Screenshots")); + + WriteSetting(QStringLiteral("enable_screenshot_save_as"), + UISettings::values.enable_screenshot_save_as); + WriteSetting(QStringLiteral("screenshot_path"), + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir))); + + qt_config->endGroup(); +} + void Config::SaveShortcutValues() { qt_config->beginGroup(QStringLiteral("Shortcuts")); @@ -1221,6 +1247,7 @@ void Config::SaveUIValues() { SaveUIGamelistValues(); SaveUILayoutValues(); SavePathValues(); + SaveScreenshotValues(); SaveShortcutValues(); WriteSetting(QStringLiteral("singleWindowMode"), UISettings::values.single_window_mode, true); diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 8e815f829..e5f39b040 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -51,6 +51,7 @@ private: void ReadPathValues(); void ReadCpuValues(); void ReadRendererValues(); + void ReadScreenshotValues(); void ReadShortcutValues(); void ReadSystemValues(); void ReadUIValues(); @@ -76,6 +77,7 @@ private: void SavePathValues(); void SaveCpuValues(); void SaveRendererValues(); + void SaveScreenshotValues(); void SaveShortcutValues(); void SaveSystemValues(); void SaveUIValues(); diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 00433926d..b1850bc95 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -280,9 +280,9 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(button, &QPushButton::clicked, [=] { + connect(button, &QPushButton::clicked, [=, this] { HandleClick(button_map[button_id], - [=](Common::ParamPackage params) { + [=, this](Common::ParamPackage params) { // Workaround for ZL & ZR for analog triggers like on XBOX controllors. // Analog triggers (from controllers like the XBOX controller) would not // work due to a different range of their signals (from 0 to 255 on @@ -300,19 +300,20 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i }, InputCommon::Polling::DeviceType::Button); }); - connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { - QMenu context_menu; - context_menu.addAction(tr("Clear"), [&] { - buttons_param[button_id].Clear(); - button_map[button_id]->setText(tr("[not set]")); - }); - context_menu.addAction(tr("Restore Default"), [&] { - buttons_param[button_id] = Common::ParamPackage{ - InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; - button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); - }); - context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); - }); + connect(button, &QPushButton::customContextMenuRequested, + [=, this](const QPoint& menu_location) { + QMenu context_menu; + context_menu.addAction(tr("Clear"), [&] { + buttons_param[button_id].Clear(); + button_map[button_id]->setText(tr("[not set]")); + }); + context_menu.addAction(tr("Restore Default"), [&] { + buttons_param[button_id] = Common::ParamPackage{ + InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; + button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); + }); + context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); + }); } for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { @@ -323,16 +324,16 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } analog_button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(analog_button, &QPushButton::clicked, [=]() { + connect(analog_button, &QPushButton::clicked, [=, this] { HandleClick(analog_map_buttons[analog_id][sub_button_id], - [=](const Common::ParamPackage& params) { + [=, this](const Common::ParamPackage& params) { SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); }, InputCommon::Polling::DeviceType::Button); }); connect(analog_button, &QPushButton::customContextMenuRequested, - [=](const QPoint& menu_location) { + [=, this](const QPoint& menu_location) { QMenu context_menu; context_menu.addAction(tr("Clear"), [&] { analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); @@ -350,32 +351,35 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i menu_location)); }); } - connect(analog_map_stick[analog_id], &QPushButton::clicked, [=] { + connect(analog_map_stick[analog_id], &QPushButton::clicked, [=, this] { if (QMessageBox::information( this, tr("Information"), tr("After pressing OK, first move your joystick horizontally, " "and then vertically."), QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) { - HandleClick( - analog_map_stick[analog_id], - [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; }, - InputCommon::Polling::DeviceType::Analog); + HandleClick(analog_map_stick[analog_id], + [=, this](const Common::ParamPackage& params) { + analogs_param[analog_id] = params; + }, + InputCommon::Polling::DeviceType::Analog); } }); - connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged, [=] { - const float slider_value = analog_map_deadzone_and_modifier_slider[analog_id]->value(); - if (analogs_param[analog_id].Get("engine", "") == "sdl" || - analogs_param[analog_id].Get("engine", "") == "gcpad") { - analog_map_deadzone_and_modifier_slider_label[analog_id]->setText( - tr("Deadzone: %1%").arg(slider_value)); - analogs_param[analog_id].Set("deadzone", slider_value / 100.0f); - } else { - analog_map_deadzone_and_modifier_slider_label[analog_id]->setText( - tr("Modifier Scale: %1%").arg(slider_value)); - analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f); - } - }); + connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged, + [=, this] { + const float slider_value = + analog_map_deadzone_and_modifier_slider[analog_id]->value(); + if (analogs_param[analog_id].Get("engine", "") == "sdl" || + analogs_param[analog_id].Get("engine", "") == "gcpad") { + analog_map_deadzone_and_modifier_slider_label[analog_id]->setText( + tr("Deadzone: %1%").arg(slider_value)); + analogs_param[analog_id].Set("deadzone", slider_value / 100.0f); + } else { + analog_map_deadzone_and_modifier_slider_label[analog_id]->setText( + tr("Modifier Scale: %1%").arg(slider_value)); + analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f); + } + }); } connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); }); diff --git a/src/yuzu/configuration/configure_mouse_advanced.cpp b/src/yuzu/configuration/configure_mouse_advanced.cpp index e0647ea5b..ea2549363 100644 --- a/src/yuzu/configuration/configure_mouse_advanced.cpp +++ b/src/yuzu/configuration/configure_mouse_advanced.cpp @@ -83,25 +83,28 @@ ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent) } button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(button, &QPushButton::clicked, [=] { - HandleClick( - button_map[button_id], - [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; }, - InputCommon::Polling::DeviceType::Button); - }); - connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { - QMenu context_menu; - context_menu.addAction(tr("Clear"), [&] { - buttons_param[button_id].Clear(); - button_map[button_id]->setText(tr("[not set]")); - }); - context_menu.addAction(tr("Restore Default"), [&] { - buttons_param[button_id] = Common::ParamPackage{ - InputCommon::GenerateKeyboardParam(Config::default_mouse_buttons[button_id])}; - button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); - }); - context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); + connect(button, &QPushButton::clicked, [=, this] { + HandleClick(button_map[button_id], + [=, this](const Common::ParamPackage& params) { + buttons_param[button_id] = params; + }, + InputCommon::Polling::DeviceType::Button); }); + connect(button, &QPushButton::customContextMenuRequested, + [=, this](const QPoint& menu_location) { + QMenu context_menu; + context_menu.addAction(tr("Clear"), [&] { + buttons_param[button_id].Clear(); + button_map[button_id]->setText(tr("[not set]")); + }); + context_menu.addAction(tr("Restore Default"), [&] { + buttons_param[button_id] = + Common::ParamPackage{InputCommon::GenerateKeyboardParam( + Config::default_mouse_buttons[button_id])}; + button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); + }); + context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); + }); } connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); }); diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp index 24b6c5b72..2c20b68d0 100644 --- a/src/yuzu/configuration/configure_ui.cpp +++ b/src/yuzu/configuration/configure_ui.cpp @@ -4,9 +4,11 @@ #include <array> #include <utility> +#include <QFileDialog> #include <QDirIterator> #include "common/common_types.h" +#include "common/file_util.h" #include "core/settings.h" #include "ui_configure_ui.h" #include "yuzu/configuration/configure_ui.h" @@ -52,9 +54,21 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur // Update text ComboBoxes after user interaction. connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::activated), - [=]() { ConfigureUi::UpdateSecondRowComboBox(); }); + [this] { ConfigureUi::UpdateSecondRowComboBox(); }); connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated), - [=]() { ConfigureUi::UpdateFirstRowComboBox(); }); + [this] { ConfigureUi::UpdateFirstRowComboBox(); }); + + // Set screenshot path to user specification. + connect(ui->screenshot_path_button, &QToolButton::pressed, this, [this] { + const QString& filename = + QFileDialog::getExistingDirectory( + this, tr("Select Screenshots Path..."), + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir))) + + QDir::separator(); + if (!filename.isEmpty()) { + ui->screenshot_path_edit->setText(filename); + } + }); } ConfigureUi::~ConfigureUi() = default; @@ -66,6 +80,10 @@ void ConfigureUi::ApplyConfiguration() { UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt(); UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); + + UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked(); + FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir, + ui->screenshot_path_edit->text().toStdString()); Settings::Apply(); } @@ -80,6 +98,10 @@ void ConfigureUi::SetConfiguration() { ui->show_add_ons->setChecked(UISettings::values.show_add_ons); ui->icon_size_combobox->setCurrentIndex( ui->icon_size_combobox->findData(UISettings::values.icon_size)); + + ui->enable_screenshot_save_as->setChecked(UISettings::values.enable_screenshot_save_as); + ui->screenshot_path_edit->setText( + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir))); } void ConfigureUi::changeEvent(QEvent* event) { diff --git a/src/yuzu/configuration/configure_ui.ui b/src/yuzu/configuration/configure_ui.ui index 0b81747d7..d895b799f 100644 --- a/src/yuzu/configuration/configure_ui.ui +++ b/src/yuzu/configuration/configure_ui.ui @@ -6,8 +6,8 @@ <rect> <x>0</x> <y>0</y> - <width>300</width> - <height>377</height> + <width>363</width> + <height>391</height> </rect> </property> <property name="windowTitle"> @@ -128,6 +128,47 @@ </widget> </item> <item> + <widget class="QGroupBox" name="screenshots_GroupBox"> + <property name="title"> + <string>Screenshots</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_4"> + <item> + <layout class="QVBoxLayout" name="verticalLayout_3"> + <item> + <widget class="QCheckBox" name="enable_screenshot_save_as"> + <property name="text"> + <string>Ask Where To Save Screenshots (Windows Only)</string> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_4"> + <item> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Screenshots Path: </string> + </property> + </widget> + </item> + <item> + <widget class="QLineEdit" name="screenshot_path_edit"/> + </item> + <item> + <widget class="QToolButton" name="screenshot_path_button"> + <property name="text"> + <string>...</string> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> <spacer name="verticalSpacer"> <property name="orientation"> <enum>Qt::Vertical</enum> diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index ab7fc7a24..62acc3720 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -474,28 +474,56 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string path) { QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location")); - QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location")); + QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location")); QAction* open_transferable_shader_cache = context_menu.addAction(tr("Open Transferable Shader Cache")); context_menu.addSeparator(); + QMenu* remove_menu = context_menu.addMenu(tr("Remove")); + QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update")); + QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC")); + QAction* remove_shader_cache = remove_menu->addAction(tr("Remove Shader Cache")); + QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration")); + remove_menu->addSeparator(); + QAction* remove_all_content = remove_menu->addAction(tr("Remove All Installed Contents")); QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS")); QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); context_menu.addSeparator(); QAction* properties = context_menu.addAction(tr("Properties")); - open_save_location->setEnabled(program_id != 0); + open_save_location->setVisible(program_id != 0); + open_mod_location->setVisible(program_id != 0); + open_transferable_shader_cache->setVisible(program_id != 0); + remove_update->setVisible(program_id != 0); + remove_dlc->setVisible(program_id != 0); + remove_shader_cache->setVisible(program_id != 0); + remove_all_content->setVisible(program_id != 0); auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0); connect(open_save_location, &QAction::triggered, [this, program_id, path]() { emit OpenFolderRequested(GameListOpenTarget::SaveData, path); }); - connect(open_lfs_location, &QAction::triggered, [this, program_id, path]() { + connect(open_mod_location, &QAction::triggered, [this, program_id, path]() { emit OpenFolderRequested(GameListOpenTarget::ModData, path); }); connect(open_transferable_shader_cache, &QAction::triggered, [this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); }); + connect(remove_all_content, &QAction::triggered, [this, program_id]() { + emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Game); + }); + connect(remove_update, &QAction::triggered, [this, program_id]() { + emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Update); + }); + connect(remove_dlc, &QAction::triggered, [this, program_id]() { + emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::AddOnContent); + }); + connect(remove_shader_cache, &QAction::triggered, [this, program_id]() { + emit RemoveFileRequested(program_id, GameListRemoveTarget::ShaderCache); + }); + connect(remove_custom_config, &QAction::triggered, [this, program_id]() { + emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration); + }); connect(dump_romfs, &QAction::triggered, [this, program_id, path]() { emit DumpRomFSRequested(program_id, path); }); connect(copy_tid, &QAction::triggered, diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index a38cb2fc3..483835cce 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -39,6 +39,17 @@ enum class GameListOpenTarget { ModData, }; +enum class GameListRemoveTarget { + ShaderCache, + CustomConfiguration, +}; + +enum class InstalledEntryType { + Game, + Update, + AddOnContent, +}; + class GameList : public QWidget { Q_OBJECT @@ -75,6 +86,8 @@ signals: void ShouldCancelWorker(); void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path); void OpenTransferableShaderCacheRequested(u64 program_id); + void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type); + void RemoveFileRequested(u64 program_id, GameListRemoveTarget target); void DumpRomFSRequested(u64 program_id, const std::string& game_path); void CopyTIDRequested(u64 program_id); void NavigateToGamedbEntryRequested(u64 program_id, @@ -117,8 +130,6 @@ private: friend class GameListSearchField; }; -Q_DECLARE_METATYPE(GameListOpenTarget); - class GameListPlaceholder : public QWidget { Q_OBJECT public: diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 31a635176..592993c36 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -583,7 +583,7 @@ void GMainWindow::InitializeWidgets() { renderer_status_button->setObjectName(QStringLiteral("RendererStatusBarButton")); renderer_status_button->setCheckable(true); renderer_status_button->setFocusPolicy(Qt::NoFocus); - connect(renderer_status_button, &QPushButton::toggled, [=](bool checked) { + connect(renderer_status_button, &QPushButton::toggled, [this](bool checked) { renderer_status_button->setText(checked ? tr("VULKAN") : tr("OPENGL")); }); renderer_status_button->toggle(); @@ -595,7 +595,7 @@ void GMainWindow::InitializeWidgets() { #else renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::Vulkan); - connect(renderer_status_button, &QPushButton::clicked, [=] { + connect(renderer_status_button, &QPushButton::clicked, [this] { if (emulation_running) { return; } @@ -847,6 +847,9 @@ void GMainWindow::ConnectWidgetEvents() { connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder); connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this, &GMainWindow::OnTransferableShaderCacheOpenFile); + connect(game_list, &GameList::RemoveInstalledEntryRequested, this, + &GMainWindow::OnGameListRemoveInstalledEntry); + connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile); connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS); connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID); connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, @@ -1257,7 +1260,6 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str case GameListOpenTarget::SaveData: { open_target = tr("Save Data"); const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir); - ASSERT(program_id != 0); if (has_user_save) { // User save data @@ -1322,14 +1324,12 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str } void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) { - ASSERT(program_id != 0); - const QString shader_dir = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)); - const QString tranferable_shader_cache_folder_path = + const QString transferable_shader_cache_folder_path = shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable"); const QString transferable_shader_cache_file_path = - tranferable_shader_cache_folder_path + QDir::separator() + + transferable_shader_cache_folder_path + QDir::separator() + QString::fromStdString(fmt::format("{:016X}.bin", program_id)); if (!QFile::exists(transferable_shader_cache_file_path)) { @@ -1350,7 +1350,7 @@ void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) { param << QDir::toNativeSeparators(transferable_shader_cache_file_path); QProcess::startDetached(explorer, param); #else - QDesktopServices::openUrl(QUrl::fromLocalFile(tranferable_shader_cache_folder_path)); + QDesktopServices::openUrl(QUrl::fromLocalFile(transferable_shader_cache_folder_path)); #endif } @@ -1394,6 +1394,174 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src return true; } +void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) { + const QString entry_type = [this, type] { + switch (type) { + case InstalledEntryType::Game: + return tr("Contents"); + case InstalledEntryType::Update: + return tr("Update"); + case InstalledEntryType::AddOnContent: + return tr("DLC"); + default: + return QString{}; + } + }(); + + if (QMessageBox::question( + this, tr("Remove Entry"), tr("Remove Installed Game %1?").arg(entry_type), + QMessageBox::Yes | QMessageBox::No, QMessageBox::No) != QMessageBox::Yes) { + return; + } + + switch (type) { + case InstalledEntryType::Game: + RemoveBaseContent(program_id, entry_type); + [[fallthrough]]; + case InstalledEntryType::Update: + RemoveUpdateContent(program_id, entry_type); + if (type != InstalledEntryType::Game) { + break; + } + [[fallthrough]]; + case InstalledEntryType::AddOnContent: + RemoveAddOnContent(program_id, entry_type); + break; + } + FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + + "game_list"); + game_list->PopulateAsync(UISettings::values.game_dirs); +} + +void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) { + const auto& fs_controller = Core::System::GetInstance().GetFileSystemController(); + const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(program_id) || + fs_controller.GetSDMCContents()->RemoveExistingEntry(program_id); + + if (res) { + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed the installed base game.")); + } else { + QMessageBox::warning( + this, tr("Error Removing %1").arg(entry_type), + tr("The base game is not installed in the NAND and cannot be removed.")); + } +} + +void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type) { + const auto update_id = program_id | 0x800; + const auto& fs_controller = Core::System::GetInstance().GetFileSystemController(); + const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) || + fs_controller.GetSDMCContents()->RemoveExistingEntry(update_id); + + if (res) { + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed the installed update.")); + } else { + QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type), + tr("There is no update installed for this title.")); + } +} + +void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type) { + u32 count{}; + const auto& fs_controller = Core::System::GetInstance().GetFileSystemController(); + const auto dlc_entries = Core::System::GetInstance().GetContentProvider().ListEntriesFilter( + FileSys::TitleType::AOC, FileSys::ContentRecordType::Data); + + for (const auto& entry : dlc_entries) { + if ((entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id) { + const auto res = + fs_controller.GetUserNANDContents()->RemoveExistingEntry(entry.title_id) || + fs_controller.GetSDMCContents()->RemoveExistingEntry(entry.title_id); + if (res) { + ++count; + } + } + } + + if (count == 0) { + QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type), + tr("There are no DLC installed for this title.")); + return; + } + + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed %1 installed DLC.").arg(count)); +} + +void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target) { + const QString question = [this, target] { + switch (target) { + case GameListRemoveTarget::ShaderCache: + return tr("Delete Transferable Shader Cache?"); + case GameListRemoveTarget::CustomConfiguration: + return tr("Remove Custom Game Configuration?"); + default: + return QString{}; + } + }(); + + if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No, + QMessageBox::No) != QMessageBox::Yes) { + return; + } + + switch (target) { + case GameListRemoveTarget::ShaderCache: + RemoveTransferableShaderCache(program_id); + break; + case GameListRemoveTarget::CustomConfiguration: + RemoveCustomConfiguration(program_id); + break; + } +} + +void GMainWindow::RemoveTransferableShaderCache(u64 program_id) { + const QString shader_dir = + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)); + const QString transferable_shader_cache_folder_path = + shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable"); + const QString transferable_shader_cache_file_path = + transferable_shader_cache_folder_path + QDir::separator() + + QString::fromStdString(fmt::format("{:016X}.bin", program_id)); + + if (!QFile::exists(transferable_shader_cache_file_path)) { + QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"), + tr("A shader cache for this title does not exist.")); + return; + } + + if (QFile::remove(transferable_shader_cache_file_path)) { + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed the transferable shader cache.")); + } else { + QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"), + tr("Failed to remove the transferable shader cache.")); + } +} + +void GMainWindow::RemoveCustomConfiguration(u64 program_id) { + const QString config_dir = + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir)); + const QString custom_config_file_path = + config_dir + QString::fromStdString(fmt::format("{:016X}.ini", program_id)); + + if (!QFile::exists(custom_config_file_path)) { + QMessageBox::warning(this, tr("Error Removing Custom Configuration"), + tr("A custom configuration for this title does not exist.")); + return; + } + + if (QFile::remove(custom_config_file_path)) { + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed the custom game configuration.")); + } else { + QMessageBox::warning(this, tr("Error Removing Custom Configuration"), + tr("Failed to remove the custom game configuration.")); + } +} + void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) { const auto failed = [this] { QMessageBox::warning(this, tr("RomFS Extraction Failed!"), @@ -1655,7 +1823,7 @@ void GMainWindow::OnMenuInstallToNAND() { ui.action_Install_File_NAND->setEnabled(false); - install_progress = new QProgressDialog(QStringLiteral(""), tr("Cancel"), 0, total_size, this); + install_progress = new QProgressDialog(QString{}, tr("Cancel"), 0, total_size, this); install_progress->setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint & ~Qt::WindowMaximizeButtonHint); install_progress->setAttribute(Qt::WA_DeleteOnClose, true); @@ -1705,18 +1873,18 @@ void GMainWindow::OnMenuInstallToNAND() { install_progress->close(); const QString install_results = - (new_files.isEmpty() ? QStringLiteral("") + (new_files.isEmpty() ? QString{} : tr("%n file(s) were newly installed\n", "", new_files.size())) + (overwritten_files.isEmpty() - ? QStringLiteral("") + ? QString{} : tr("%n file(s) were overwritten\n", "", overwritten_files.size())) + - (failed_files.isEmpty() ? QStringLiteral("") + (failed_files.isEmpty() ? QString{} : tr("%n file(s) failed to install\n", "", failed_files.size())); QMessageBox::information(this, tr("Install Results"), install_results); - game_list->PopulateAsync(UISettings::values.game_dirs); FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list"); + game_list->PopulateAsync(UISettings::values.game_dirs); ui.action_Install_File_NAND->setEnabled(true); } @@ -2153,17 +2321,28 @@ void GMainWindow::OnToggleFilterBar() { void GMainWindow::OnCaptureScreenshot() { OnPauseGame(); - QFileDialog png_dialog(this, tr("Capture Screenshot"), UISettings::values.screenshot_path, - tr("PNG Image (*.png)")); - png_dialog.setAcceptMode(QFileDialog::AcceptSave); - png_dialog.setDefaultSuffix(QStringLiteral("png")); - if (png_dialog.exec()) { - const QString path = png_dialog.selectedFiles().first(); - if (!path.isEmpty()) { - UISettings::values.screenshot_path = QFileInfo(path).path(); - render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path); + + const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); + const auto screenshot_path = + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir)); + const auto date = + QDateTime::currentDateTime().toString(QStringLiteral("yyyy-MM-dd_hh-mm-ss-zzz")); + QString filename = QStringLiteral("%1%2_%3.png") + .arg(screenshot_path) + .arg(title_id, 16, 16, QLatin1Char{'0'}) + .arg(date); + +#ifdef _WIN32 + if (UISettings::values.enable_screenshot_save_as) { + filename = QFileDialog::getSaveFileName(this, tr("Capture Screenshot"), filename, + tr("PNG Image (*.png)")); + if (filename.isEmpty()) { + OnStartGame(); + return; } } +#endif + render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, filename); OnStartGame(); } @@ -2202,8 +2381,7 @@ void GMainWindow::UpdateStatusBar() { if (shaders_building != 0) { shader_building_label->setText( - tr("Building: %1 shader").arg(shaders_building) + - (shaders_building != 1 ? QString::fromStdString("s") : QString::fromStdString(""))); + tr("Building: %n shader(s)", "", static_cast<int>(shaders_building))); shader_building_label->setVisible(true); } else { shader_building_label->setVisible(false); diff --git a/src/yuzu/main.h b/src/yuzu/main.h index db573d606..73a44a3bf 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -32,6 +32,8 @@ class QPushButton; class QProgressDialog; class WaitTreeWidget; enum class GameListOpenTarget; +enum class GameListRemoveTarget; +enum class InstalledEntryType; class GameListPlaceholder; namespace Core::Frontend { @@ -198,6 +200,8 @@ private slots: void OnGameListLoadFile(QString game_path); void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path); void OnTransferableShaderCacheOpenFile(u64 program_id); + void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type); + void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target); void OnGameListDumpRomFS(u64 program_id, const std::string& game_path); void OnGameListCopyTID(u64 program_id); void OnGameListNavigateToGamedbEntry(u64 program_id, @@ -229,6 +233,11 @@ private slots: void OnLanguageChanged(const QString& locale); private: + void RemoveBaseContent(u64 program_id, const QString& entry_type); + void RemoveUpdateContent(u64 program_id, const QString& entry_type); + void RemoveAddOnContent(u64 program_id, const QString& entry_type); + void RemoveTransferableShaderCache(u64 program_id); + void RemoveCustomConfiguration(u64 program_id); std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id); InstallResult InstallNSPXCI(const QString& filename); InstallResult InstallNCA(const QString& filename); diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index ac7b9aef6..bbfeafc55 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -66,11 +66,11 @@ struct Values { // Discord RPC bool enable_discord_presence; + bool enable_screenshot_save_as; u16 screenshot_resolution_factor; QString roms_path; QString symbols_path; - QString screenshot_path; QString game_dir_deprecated; bool game_dir_deprecated_deepscan; QVector<UISettings::GameDir> game_dirs; |