diff options
Diffstat (limited to 'src/yuzu')
| -rw-r--r-- | src/yuzu/applets/controller.cpp | 123 | ||||
| -rw-r--r-- | src/yuzu/applets/controller.h | 17 | ||||
| -rw-r--r-- | src/yuzu/bootmanager.cpp | 8 | ||||
| -rw-r--r-- | src/yuzu/bootmanager.h | 9 | ||||
| -rw-r--r-- | src/yuzu/configuration/config.cpp | 5 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_debug.cpp | 2 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_debug.ui | 46 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_dialog.cpp | 3 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_input_player.cpp | 140 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_input_player.h | 13 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_per_game.cpp | 9 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_per_game_addons.cpp | 6 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_profile_manager.cpp | 2 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_system.cpp | 12 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_ui.cpp | 3 | ||||
| -rw-r--r-- | src/yuzu/game_list_worker.cpp | 36 | ||||
| -rw-r--r-- | src/yuzu/main.cpp | 94 | ||||
| -rw-r--r-- | src/yuzu/main.h | 8 |
18 files changed, 360 insertions, 176 deletions
diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp index 8ecfec770..6944478f3 100644 --- a/src/yuzu/applets/controller.cpp +++ b/src/yuzu/applets/controller.cpp @@ -72,40 +72,6 @@ bool IsControllerCompatible(Settings::ControllerType controller_type, } } -/// Maps the controller type combobox index to Controller Type enum -constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) { - switch (index) { - case 0: - default: - return Settings::ControllerType::ProController; - case 1: - return Settings::ControllerType::DualJoyconDetached; - case 2: - return Settings::ControllerType::LeftJoycon; - case 3: - return Settings::ControllerType::RightJoycon; - case 4: - return Settings::ControllerType::Handheld; - } -} - -/// Maps the Controller Type enum to controller type combobox index -constexpr int GetIndexFromControllerType(Settings::ControllerType type) { - switch (type) { - case Settings::ControllerType::ProController: - default: - return 0; - case Settings::ControllerType::DualJoyconDetached: - return 1; - case Settings::ControllerType::LeftJoycon: - return 2; - case Settings::ControllerType::RightJoycon: - return 3; - case Settings::ControllerType::Handheld: - return 4; - } -} - } // namespace QtControllerSelectorDialog::QtControllerSelectorDialog( @@ -184,6 +150,11 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( // This avoids unintentionally changing the states of elements while loading them in. SetSupportedControllers(); DisableUnsupportedPlayers(); + + for (std::size_t player_index = 0; player_index < NUM_PLAYERS; ++player_index) { + SetEmulatedControllers(player_index); + } + LoadConfiguration(); for (std::size_t i = 0; i < NUM_PLAYERS; ++i) { @@ -223,8 +194,8 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( if (i == 0) { connect(emulated_controllers[i], qOverload<int>(&QComboBox::currentIndexChanged), - [this](int index) { - UpdateDockedState(GetControllerTypeFromIndex(index) == + [this, i](int index) { + UpdateDockedState(GetControllerTypeFromIndex(index, i) == Settings::ControllerType::Handheld); }); } @@ -281,8 +252,8 @@ void QtControllerSelectorDialog::LoadConfiguration() { (index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected); player_groupboxes[index]->setChecked(connected); connected_controller_checkboxes[index]->setChecked(connected); - emulated_controllers[index]->setCurrentIndex( - GetIndexFromControllerType(Settings::values.players.GetValue()[index].controller_type)); + emulated_controllers[index]->setCurrentIndex(GetIndexFromControllerType( + Settings::values.players.GetValue()[index].controller_type, index)); } UpdateDockedState(Settings::values.players.GetValue()[HANDHELD_INDEX].connected); @@ -338,7 +309,7 @@ bool QtControllerSelectorDialog::CheckIfParametersMet() { } const auto compatible = IsControllerCompatible( - GetControllerTypeFromIndex(emulated_controllers[index]->currentIndex()), + GetControllerTypeFromIndex(emulated_controllers[index]->currentIndex(), index), parameters); // If any controller is found to be incompatible, return false early. @@ -422,6 +393,63 @@ void QtControllerSelectorDialog::SetSupportedControllers() { } } +void QtControllerSelectorDialog::SetEmulatedControllers(std::size_t player_index) { + auto& pairs = index_controller_type_pairs[player_index]; + + pairs.clear(); + emulated_controllers[player_index]->clear(); + + pairs.emplace_back(emulated_controllers[player_index]->count(), + Settings::ControllerType::ProController); + emulated_controllers[player_index]->addItem(tr("Pro Controller")); + + pairs.emplace_back(emulated_controllers[player_index]->count(), + Settings::ControllerType::DualJoyconDetached); + emulated_controllers[player_index]->addItem(tr("Dual Joycons")); + + pairs.emplace_back(emulated_controllers[player_index]->count(), + Settings::ControllerType::LeftJoycon); + emulated_controllers[player_index]->addItem(tr("Left Joycon")); + + pairs.emplace_back(emulated_controllers[player_index]->count(), + Settings::ControllerType::RightJoycon); + emulated_controllers[player_index]->addItem(tr("Right Joycon")); + + if (player_index == 0) { + pairs.emplace_back(emulated_controllers[player_index]->count(), + Settings::ControllerType::Handheld); + emulated_controllers[player_index]->addItem(tr("Handheld")); + } +} + +Settings::ControllerType QtControllerSelectorDialog::GetControllerTypeFromIndex( + int index, std::size_t player_index) const { + const auto& pairs = index_controller_type_pairs[player_index]; + + const auto it = std::find_if(pairs.begin(), pairs.end(), + [index](const auto& pair) { return pair.first == index; }); + + if (it == pairs.end()) { + return Settings::ControllerType::ProController; + } + + return it->second; +} + +int QtControllerSelectorDialog::GetIndexFromControllerType(Settings::ControllerType type, + std::size_t player_index) const { + const auto& pairs = index_controller_type_pairs[player_index]; + + const auto it = std::find_if(pairs.begin(), pairs.end(), + [type](const auto& pair) { return pair.second == type; }); + + if (it == pairs.end()) { + return 0; + } + + return it->first; +} + void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) { if (!player_groupboxes[player_index]->isChecked()) { connected_controller_icons[player_index]->setStyleSheet(QString{}); @@ -430,7 +458,8 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) } const QString stylesheet = [this, player_index] { - switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex())) { + switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(), + player_index)) { case Settings::ControllerType::ProController: return QStringLiteral("image: url(:/controller/applet_pro_controller%0); "); case Settings::ControllerType::DualJoyconDetached: @@ -446,6 +475,12 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) } }(); + if (stylesheet.isEmpty()) { + connected_controller_icons[player_index]->setStyleSheet(QString{}); + player_labels[player_index]->show(); + return; + } + const QString theme = [] { if (QIcon::themeName().contains(QStringLiteral("dark"))) { return QStringLiteral("_dark"); @@ -463,8 +498,8 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) { auto& player = Settings::values.players.GetValue()[player_index]; - const auto controller_type = - GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex()); + const auto controller_type = GetControllerTypeFromIndex( + emulated_controllers[player_index]->currentIndex(), player_index); const auto player_connected = player_groupboxes[player_index]->isChecked() && controller_type != Settings::ControllerType::Handheld; @@ -507,8 +542,8 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) { if (!player_groupboxes[player_index]->isChecked() || - GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex()) == - Settings::ControllerType::Handheld) { + GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(), + player_index) == Settings::ControllerType::Handheld) { led_patterns_boxes[player_index][0]->setChecked(false); led_patterns_boxes[player_index][1]->setChecked(false); led_patterns_boxes[player_index][2]->setChecked(false); diff --git a/src/yuzu/applets/controller.h b/src/yuzu/applets/controller.h index 4344e1dd0..7a421d856 100644 --- a/src/yuzu/applets/controller.h +++ b/src/yuzu/applets/controller.h @@ -22,6 +22,10 @@ namespace InputCommon { class InputSubsystem; } +namespace Settings { +enum class ControllerType; +} + namespace Ui { class QtControllerSelectorDialog; } @@ -57,6 +61,15 @@ private: // Sets the controller icons for "Supported Controller Types". void SetSupportedControllers(); + // Sets the emulated controllers per player. + void SetEmulatedControllers(std::size_t player_index); + + // Gets the Controller Type for a given controller combobox index per player. + Settings::ControllerType GetControllerTypeFromIndex(int index, std::size_t player_index) const; + + // Gets the controller combobox index for a given Controller Type per player. + int GetIndexFromControllerType(Settings::ControllerType type, std::size_t player_index) const; + // Updates the controller icons per player. void UpdateControllerIcon(std::size_t player_index); @@ -114,6 +127,10 @@ private: // Comboboxes with a list of emulated controllers per player. std::array<QComboBox*, NUM_PLAYERS> emulated_controllers; + /// Pairs of emulated controller index and Controller Type enum per player. + std::array<std::vector<std::pair<int, Settings::ControllerType>>, NUM_PLAYERS> + index_controller_type_pairs; + // Labels representing the number of connected controllers // above the "Connected Controllers" checkboxes. std::array<QLabel*, NUM_PLAYERS> connected_controller_labels; diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index d239ffbbd..489104d5f 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -302,13 +302,19 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_, this->setMouseTracking(true); connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete); + connect(this, &GRenderWindow::ExecuteProgramSignal, parent, &GMainWindow::OnExecuteProgram, + Qt::QueuedConnection); +} + +void GRenderWindow::ExecuteProgram(std::size_t program_index) { + emit ExecuteProgramSignal(program_index); } GRenderWindow::~GRenderWindow() { input_subsystem->Shutdown(); } -void GRenderWindow::PollEvents() { +void GRenderWindow::OnFrameDisplayed() { if (!first_frame) { first_frame = true; emit FirstFrameDisplayed(); diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index ca35cf831..a6d788d40 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -131,7 +131,7 @@ public: ~GRenderWindow() override; // EmuWindow implementation. - void PollEvents() override; + void OnFrameDisplayed() override; bool IsShown() const override; std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override; @@ -166,6 +166,12 @@ public: std::pair<u32, u32> ScaleTouch(const QPointF& pos) const; + /** + * Instructs the window to re-launch the application using the specified program_index. + * @param program_index Specifies the index within the application of the program to launch. + */ + void ExecuteProgram(std::size_t program_index); + public slots: void OnEmulationStarting(EmuThread* emu_thread); void OnEmulationStopping(); @@ -175,6 +181,7 @@ signals: /// Emitted when the window is closed void Closed(); void FirstFrameDisplayed(); + void ExecuteProgramSignal(std::size_t program_index); private: void TouchBeginEvent(const QTouchEvent* event); diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 6fa842cd5..8be9e93c3 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -7,6 +7,7 @@ #include <QSettings> #include "common/common_paths.h" #include "common/file_util.h" +#include "core/core.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/hid/controllers/npad.h" #include "input_common/main.h" @@ -649,6 +650,8 @@ void Config::ReadDebuggingValues() { Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool(); Settings::values.disable_macro_jit = ReadSetting(QStringLiteral("disable_macro_jit"), false).toBool(); + Settings::values.extended_logging = + ReadSetting(QStringLiteral("extended_logging"), false).toBool(); qt_config->endGroup(); } @@ -1596,7 +1599,7 @@ void Config::Reload() { Settings::Sanitize(); // To apply default value changes SaveValues(); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); } void Config::Save() { diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index 2bfe2c306..027099ab7 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -41,6 +41,7 @@ void ConfigureDebug::SetConfiguration() { ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug); ui->disable_macro_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn()); ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit); + ui->extended_logging->setChecked(Settings::values.extended_logging); } void ConfigureDebug::ApplyConfiguration() { @@ -53,6 +54,7 @@ void ConfigureDebug::ApplyConfiguration() { Settings::values.quest_flag = ui->quest_flag->isChecked(); Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked(); Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked(); + Settings::values.extended_logging = ui->extended_logging->isChecked(); Debugger::ToggleConsole(); Log::Filter filter; filter.ParseFilterString(Settings::values.log_filter); diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui index 9d6feb9f7..6f94fe304 100644 --- a/src/yuzu/configuration/configure_debug.ui +++ b/src/yuzu/configuration/configure_debug.ui @@ -90,7 +90,7 @@ <item> <widget class="QCheckBox" name="toggle_console"> <property name="text"> - <string>Show Log Console (Windows Only)</string> + <string>Show Log in Console</string> </property> </widget> </item> @@ -103,6 +103,34 @@ </item> </layout> </item> + <item> + <widget class="QCheckBox" name="extended_logging"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="toolTip"> + <string>When checked, the max size of the log increases from 100 MB to 1 GB</string> + </property> + <property name="text"> + <string>Enable Extended Logging</string> + </property> + </widget> + </item> + <item> + <widget class="QLabel" name="label_3"> + <property name="font"> + <font> + <italic>true</italic> + </font> + </property> + <property name="text"> + <string>This will be reset automatically when yuzu closes.</string> + </property> + <property name="indent"> + <number>20</number> + </property> + </widget> + </item> </layout> </widget> </item> @@ -115,7 +143,7 @@ <item> <layout class="QHBoxLayout" name="horizontalLayout_4"> <item> - <widget class="QLabel" name="label_3"> + <widget class="QLabel" name="label_4"> <property name="text"> <string>Arguments String</string> </property> @@ -140,8 +168,8 @@ <property name="enabled"> <bool>true</bool> </property> - <property name="whatsThis"> - <string>When checked, the graphics API enters in a slower debugging mode</string> + <property name="toolTip"> + <string>When checked, the graphics API enters a slower debugging mode</string> </property> <property name="text"> <string>Enable Graphics Debugging</string> @@ -153,8 +181,8 @@ <property name="enabled"> <bool>true</bool> </property> - <property name="whatsThis"> - <string>When checked, it disables the macro Just In Time compiler. Enabled this makes games run slower</string> + <property name="toolTip"> + <string>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</string> </property> <property name="text"> <string>Disable Macro JIT</string> @@ -169,7 +197,7 @@ <property name="title"> <string>Dump</string> </property> - <layout class="QVBoxLayout" name="verticalLayout_6"> + <layout class="QVBoxLayout" name="verticalLayout_7"> <item> <widget class="QCheckBox" name="reporting_services"> <property name="text"> @@ -178,7 +206,7 @@ </widget> </item> <item> - <widget class="QLabel" name="label"> + <widget class="QLabel" name="label_5"> <property name="font"> <font> <italic>true</italic> @@ -200,7 +228,7 @@ <property name="title"> <string>Advanced</string> </property> - <layout class="QVBoxLayout" name="verticalLayout_7"> + <layout class="QVBoxLayout" name="verticalLayout_8"> <item> <widget class="QCheckBox" name="quest_flag"> <property name="text"> diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 5041e0bf8..b33f8437a 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -5,6 +5,7 @@ #include <QHash> #include <QListWidgetItem> #include <QSignalBlocker> +#include "core/core.h" #include "core/settings.h" #include "ui_configure.h" #include "yuzu/configuration/config.h" @@ -54,7 +55,7 @@ void ConfigureDialog::ApplyConfiguration() { ui->debugTab->ApplyConfiguration(); ui->webTab->ApplyConfiguration(); ui->serviceTab->ApplyConfiguration(); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); Settings::LogSettings(); } diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 87440a013..f9915fb7a 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -28,6 +28,8 @@ #include "yuzu/configuration/input_profiles.h" #include "yuzu/util/limitable_input_dialog.h" +using namespace Service::HID; + const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM> ConfigureInputPlayer::analog_sub_buttons{{ "up", @@ -48,48 +50,12 @@ void UpdateController(Settings::ControllerType controller_type, std::size_t npad } Service::SM::ServiceManager& sm = system.ServiceManager(); - auto& npad = - sm.GetService<Service::HID::Hid>("hid") - ->GetAppletResource() - ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad); + auto& npad = sm.GetService<Hid>("hid")->GetAppletResource()->GetController<Controller_NPad>( + HidController::NPad); npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected); } -/// Maps the controller type combobox index to Controller Type enum -constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) { - switch (index) { - case 0: - default: - return Settings::ControllerType::ProController; - case 1: - return Settings::ControllerType::DualJoyconDetached; - case 2: - return Settings::ControllerType::LeftJoycon; - case 3: - return Settings::ControllerType::RightJoycon; - case 4: - return Settings::ControllerType::Handheld; - } -} - -/// Maps the Controller Type enum to controller type combobox index -constexpr int GetIndexFromControllerType(Settings::ControllerType type) { - switch (type) { - case Settings::ControllerType::ProController: - default: - return 0; - case Settings::ControllerType::DualJoyconDetached: - return 1; - case Settings::ControllerType::LeftJoycon: - return 2; - case Settings::ControllerType::RightJoycon: - return 3; - case Settings::ControllerType::Handheld: - return 4; - } -} - QString GetKeyName(int key_code) { switch (key_code) { case Qt::LeftButton: @@ -482,18 +448,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i connect(ui->groupConnectedController, &QGroupBox::toggled, [this](bool checked) { emit Connected(checked); }); - // Set up controller type. Only Player 1 can choose Handheld. - ui->comboControllerType->clear(); - - QStringList controller_types = { - tr("Pro Controller"), - tr("Dual Joycons"), - tr("Left Joycon"), - tr("Right Joycon"), - }; - if (player_index == 0) { - controller_types.append(tr("Handheld")); connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int index) { emit HandheldStateChanged(GetControllerTypeFromIndex(index) == @@ -509,12 +464,9 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i if (debug) { ui->buttonScreenshot->setEnabled(false); ui->buttonHome->setEnabled(false); - QStringList debug_controller_types = { - tr("Pro Controller"), - }; - ui->comboControllerType->addItems(debug_controller_types); + ui->comboControllerType->addItem(tr("Pro Controller")); } else { - ui->comboControllerType->addItems(controller_types); + SetConnectableControllers(); } UpdateControllerIcon(); @@ -724,7 +676,7 @@ void ConfigureInputPlayer::LoadConfiguration() { return; } - ui->comboControllerType->setCurrentIndex(static_cast<int>(player.controller_type)); + ui->comboControllerType->setCurrentIndex(GetIndexFromControllerType(player.controller_type)); ui->groupConnectedController->setChecked( player.connected || (player_index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected)); @@ -899,6 +851,82 @@ void ConfigureInputPlayer::UpdateUI() { } } +void ConfigureInputPlayer::SetConnectableControllers() { + const auto add_controllers = [this](bool enable_all, + Controller_NPad::NpadStyleSet npad_style_set = {}) { + index_controller_type_pairs.clear(); + ui->comboControllerType->clear(); + + if (enable_all || npad_style_set.pro_controller == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Settings::ControllerType::ProController); + ui->comboControllerType->addItem(tr("Pro Controller")); + } + + if (enable_all || npad_style_set.joycon_dual == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Settings::ControllerType::DualJoyconDetached); + ui->comboControllerType->addItem(tr("Dual Joycons")); + } + + if (enable_all || npad_style_set.joycon_left == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Settings::ControllerType::LeftJoycon); + ui->comboControllerType->addItem(tr("Left Joycon")); + } + + if (enable_all || npad_style_set.joycon_right == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Settings::ControllerType::RightJoycon); + ui->comboControllerType->addItem(tr("Right Joycon")); + } + + if (player_index == 0 && (enable_all || npad_style_set.handheld == 1)) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Settings::ControllerType::Handheld); + ui->comboControllerType->addItem(tr("Handheld")); + } + }; + + Core::System& system{Core::System::GetInstance()}; + + if (!system.IsPoweredOn()) { + add_controllers(true); + return; + } + + Service::SM::ServiceManager& sm = system.ServiceManager(); + + auto& npad = sm.GetService<Hid>("hid")->GetAppletResource()->GetController<Controller_NPad>( + HidController::NPad); + + add_controllers(false, npad.GetSupportedStyleSet()); +} + +Settings::ControllerType ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const { + const auto it = + std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(), + [index](const auto& pair) { return pair.first == index; }); + + if (it == index_controller_type_pairs.end()) { + return Settings::ControllerType::ProController; + } + + return it->second; +} + +int ConfigureInputPlayer::GetIndexFromControllerType(Settings::ControllerType type) const { + const auto it = + std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(), + [type](const auto& pair) { return pair.second == type; }); + + if (it == index_controller_type_pairs.end()) { + return -1; + } + + return it->first; +} + void ConfigureInputPlayer::UpdateInputDevices() { input_devices = input_subsystem->GetInputDevices(); ui->comboDevices->clear(); @@ -1202,7 +1230,7 @@ void ConfigureInputPlayer::CreateProfile() { return; } - if (!profiles->IsProfileNameValid(profile_name.toStdString())) { + if (!InputProfiles::IsProfileNameValid(profile_name.toStdString())) { QMessageBox::critical(this, tr("Create Input Profile"), tr("The given profile name is not valid!")); return; diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h index 23cf6f958..9c30879a2 100644 --- a/src/yuzu/configuration/configure_input_player.h +++ b/src/yuzu/configuration/configure_input_player.h @@ -9,6 +9,7 @@ #include <memory> #include <optional> #include <string> +#include <vector> #include <QWidget> @@ -112,6 +113,15 @@ private: /// Update UI to reflect current configuration. void UpdateUI(); + /// Sets the available controllers. + void SetConnectableControllers(); + + /// Gets the Controller Type for a given controller combobox index. + Settings::ControllerType GetControllerTypeFromIndex(int index) const; + + /// Gets the controller combobox index for a given Controller Type. + int GetIndexFromControllerType(Settings::ControllerType type) const; + /// Update the available input devices. void UpdateInputDevices(); @@ -151,6 +161,9 @@ private: std::unique_ptr<QTimer> timeout_timer; std::unique_ptr<QTimer> poll_timer; + /// Stores a pair of "Connected Controllers" combobox index and Controller Type enum. + std::vector<std::pair<int, Settings::ControllerType>> index_controller_type_pairs; + static constexpr int PLAYER_COUNT = 8; std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox; diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index 81464dd37..f598513df 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -16,6 +16,7 @@ #include "common/common_paths.h" #include "common/file_util.h" +#include "core/core.h" #include "core/file_sys/control_metadata.h" #include "core/file_sys/patch_manager.h" #include "core/file_sys/xts_archive.h" @@ -56,7 +57,7 @@ void ConfigurePerGame::ApplyConfiguration() { ui->graphicsAdvancedTab->ApplyConfiguration(); ui->audioTab->ApplyConfiguration(); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); Settings::LogSettings(); game_config->Save(); @@ -89,9 +90,11 @@ void ConfigurePerGame::LoadConfiguration() { ui->display_title_id->setText( QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper()); - FileSys::PatchManager pm{title_id}; + auto& system = Core::System::GetInstance(); + const FileSys::PatchManager pm{title_id, system.GetFileSystemController(), + system.GetContentProvider()}; const auto control = pm.GetControlMetadata(); - const auto loader = Loader::GetLoader(file); + const auto loader = Loader::GetLoader(system, file); if (control.first != nullptr) { ui->display_version->setText(QString::fromStdString(control.first->GetVersionString())); diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp index 793fd8975..cdeeec01c 100644 --- a/src/yuzu/configuration/configure_per_game_addons.cpp +++ b/src/yuzu/configuration/configure_per_game_addons.cpp @@ -112,8 +112,10 @@ void ConfigurePerGameAddons::LoadConfiguration() { return; } - FileSys::PatchManager pm{title_id}; - const auto loader = Loader::GetLoader(file); + auto& system = Core::System::GetInstance(); + const FileSys::PatchManager pm{title_id, system.GetFileSystemController(), + system.GetContentProvider()}; + const auto loader = Loader::GetLoader(system, file); FileSys::VirtualFile update_raw; loader->ReadUpdateRaw(update_raw); diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp index 6334c4c50..13d9a4757 100644 --- a/src/yuzu/configuration/configure_profile_manager.cpp +++ b/src/yuzu/configuration/configure_profile_manager.cpp @@ -180,7 +180,7 @@ void ConfigureProfileManager::ApplyConfiguration() { return; } - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); } void ConfigureProfileManager::SelectUser(const QModelIndex& index) { diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index 59a58d92c..6cf2032da 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -105,16 +105,18 @@ void ConfigureSystem::SetConfiguration() { void ConfigureSystem::ReadSystemSettings() {} void ConfigureSystem::ApplyConfiguration() { - // Allow setting custom RTC even if system is powered on, to allow in-game time to be fast - // forwared + auto& system = Core::System::GetInstance(); + + // Allow setting custom RTC even if system is powered on, + // to allow in-game time to be fast forwarded if (Settings::values.custom_rtc.UsingGlobal()) { if (ui->custom_rtc_checkbox->isChecked()) { Settings::values.custom_rtc.SetValue( std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch())); - if (Core::System::GetInstance().IsPoweredOn()) { + if (system.IsPoweredOn()) { const s64 posix_time{Settings::values.custom_rtc.GetValue()->count() + Service::Time::TimeManager::GetExternalTimeZoneOffset()}; - Core::System::GetInstance().GetTimeManager().UpdateLocalSystemClockTime(posix_time); + system.GetTimeManager().UpdateLocalSystemClockTime(posix_time); } } else { Settings::values.custom_rtc.SetValue(std::nullopt); @@ -197,7 +199,7 @@ void ConfigureSystem::ApplyConfiguration() { } } - Settings::Apply(); + Settings::Apply(system); } void ConfigureSystem::RefreshConsoleID() { diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp index dbe3f78c8..aed876008 100644 --- a/src/yuzu/configuration/configure_ui.cpp +++ b/src/yuzu/configuration/configure_ui.cpp @@ -9,6 +9,7 @@ #include <QDirIterator> #include "common/common_types.h" #include "common/file_util.h" +#include "core/core.h" #include "core/settings.h" #include "ui_configure_ui.h" #include "yuzu/configuration/configure_ui.h" @@ -84,7 +85,7 @@ void ConfigureUi::ApplyConfiguration() { UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked(); Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir, ui->screenshot_path_edit->text().toStdString()); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); } void ConfigureUi::RequestGameListUpdate() { diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index e0ce45fd9..23643aea2 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -235,12 +235,11 @@ GameListWorker::~GameListWorker() = default; void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) { using namespace FileSys; - const auto& cache = - dynamic_cast<ContentProviderUnion&>(Core::System::GetInstance().GetContentProvider()); + auto& system = Core::System::GetInstance(); + const auto& cache = dynamic_cast<ContentProviderUnion&>(system.GetContentProvider()); - std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>> installed_games; - installed_games = cache.ListEntriesFilterOrigin(std::nullopt, TitleType::Application, - ContentRecordType::Program); + auto installed_games = cache.ListEntriesFilterOrigin(std::nullopt, TitleType::Application, + ContentRecordType::Program); if (parent_dir->type() == static_cast<int>(GameListItemType::SdmcDir)) { installed_games = cache.ListEntriesFilterOrigin( @@ -254,23 +253,27 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) { } for (const auto& [slot, game] : installed_games) { - if (slot == ContentProviderUnionSlot::FrontendManual) + if (slot == ContentProviderUnionSlot::FrontendManual) { continue; + } const auto file = cache.GetEntryUnparsed(game.title_id, game.type); - std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(file); - if (!loader) + std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(system, file); + if (!loader) { continue; + } std::vector<u8> icon; std::string name; u64 program_id = 0; loader->ReadProgramId(program_id); - const PatchManager patch{program_id}; + const PatchManager patch{program_id, system.GetFileSystemController(), + system.GetContentProvider()}; const auto control = cache.GetEntry(game.title_id, ContentRecordType::Control); - if (control != nullptr) + if (control != nullptr) { GetMetadataFromControlNCA(patch, *control, icon, name); + } emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, icon, *loader, program_id, compatibility_list, patch), @@ -280,9 +283,11 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) { void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_path, unsigned int recursion, GameListDir* parent_dir) { - const auto callback = [this, target, recursion, - parent_dir](u64* num_entries_out, const std::string& directory, - const std::string& virtual_name) -> bool { + auto& system = Core::System::GetInstance(); + + const auto callback = [this, target, recursion, parent_dir, + &system](u64* num_entries_out, const std::string& directory, + const std::string& virtual_name) -> bool { if (stop_processing) { // Breaks the callback loop. return false; @@ -293,7 +298,7 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa if (!is_dir && (HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) { const auto file = vfs->OpenFile(physical_name, FileSys::Mode::Read); - auto loader = Loader::GetLoader(file); + auto loader = Loader::GetLoader(system, file); if (!loader) { return true; } @@ -331,7 +336,8 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa std::string name = " "; [[maybe_unused]] const auto res3 = loader->ReadTitle(name); - const FileSys::PatchManager patch{program_id}; + const FileSys::PatchManager patch{program_id, system.GetFileSystemController(), + system.GetContentProvider()}; emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id, compatibility_list, patch), diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 9dabd8889..26f5e42ed 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -172,7 +172,7 @@ void GMainWindow::ShowTelemetryCallout() { "<br/><br/>Would you like to share your usage data with us?"); if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) != QMessageBox::Yes) { Settings::values.enable_telemetry = false; - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); } } @@ -302,7 +302,7 @@ void GMainWindow::ControllerSelectorReconfigureControllers( emit ControllerSelectorReconfigureFinished(); // Don't forget to apply settings. - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); config->Save(); UpdateStatusButtons(); @@ -477,11 +477,13 @@ void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view #else void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view additional_args) { +#ifndef __linux__ QMessageBox::warning( this, tr("Web Applet"), tr("This version of yuzu was built without QtWebEngine support, meaning that yuzu cannot " "properly display the game manual or web page requested."), QMessageBox::Ok, QMessageBox::Ok); +#endif LOG_INFO(Frontend, "(STUBBED) called - Missing QtWebEngine dependency needed to open website page at " @@ -571,11 +573,11 @@ void GMainWindow::InitializeWidgets() { if (emulation_running) { return; } - bool is_async = !Settings::values.use_asynchronous_gpu_emulation.GetValue() || - Settings::values.use_multi_core.GetValue(); + const bool is_async = !Settings::values.use_asynchronous_gpu_emulation.GetValue() || + Settings::values.use_multi_core.GetValue(); Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async); async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); }); async_status_button->setText(tr("ASYNC")); async_status_button->setCheckable(true); @@ -590,12 +592,12 @@ void GMainWindow::InitializeWidgets() { return; } Settings::values.use_multi_core.SetValue(!Settings::values.use_multi_core.GetValue()); - bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue() || - Settings::values.use_multi_core.GetValue(); + const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue() || + Settings::values.use_multi_core.GetValue(); Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async); async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue()); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); }); multicore_status_button->setText(tr("MULTICORE")); multicore_status_button->setCheckable(true); @@ -630,7 +632,7 @@ void GMainWindow::InitializeWidgets() { Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL); } - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); }); #endif // HAS_VULKAN statusBar()->insertPermanentWidget(0, renderer_status_button); @@ -978,7 +980,7 @@ void GMainWindow::AllowOSSleep() { #endif } -bool GMainWindow::LoadROM(const QString& filename) { +bool GMainWindow::LoadROM(const QString& filename, std::size_t program_index) { // Shutdown previous session if the emu thread is still active... if (emu_thread != nullptr) ShutdownGame(); @@ -1003,7 +1005,8 @@ bool GMainWindow::LoadROM(const QString& filename) { system.RegisterHostThread(); - const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())}; + const Core::System::ResultStatus result{ + system.Load(*render_window, filename.toStdString(), program_index)}; const auto drd_callout = (UISettings::values.callout_flags & static_cast<u32>(CalloutFlag::DRDDeprecation)) == 0; @@ -1085,14 +1088,18 @@ void GMainWindow::SelectAndSetCurrentUser() { Settings::values.current_user = dialog.GetIndex(); } -void GMainWindow::BootGame(const QString& filename) { +void GMainWindow::BootGame(const QString& filename, std::size_t program_index) { LOG_INFO(Frontend, "yuzu starting..."); StoreRecentFile(filename); // Put the filename on top of the list u64 title_id{0}; + last_filename_booted = filename; + + auto& system = Core::System::GetInstance(); const auto v_file = Core::GetGameFileFromPath(vfs, filename.toUtf8().constData()); - const auto loader = Loader::GetLoader(v_file); + const auto loader = Loader::GetLoader(system, v_file, program_index); + if (!(loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success)) { // Load per game settings Config per_game_config(fmt::format("{:016X}", title_id), Config::ConfigType::PerGameConfig); @@ -1106,7 +1113,7 @@ void GMainWindow::BootGame(const QString& filename) { SelectAndSetCurrentUser(); } - if (!LoadROM(filename)) + if (!LoadROM(filename, program_index)) return; // Create and start the emulation thread @@ -1114,6 +1121,10 @@ void GMainWindow::BootGame(const QString& filename) { emit EmulationStarting(emu_thread.get()); emu_thread->start(); + // Register an ExecuteProgram callback such that Core can execute a sub-program + system.RegisterExecuteProgramCallback( + [this](std::size_t program_index) { render_window->ExecuteProgram(program_index); }); + connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views // before the CPU continues @@ -1144,9 +1155,13 @@ void GMainWindow::BootGame(const QString& filename) { std::string title_name; std::string title_version; - const auto res = Core::System::GetInstance().GetGameName(title_name); + const auto res = system.GetGameName(title_name); - const auto metadata = FileSys::PatchManager(title_id).GetControlMetadata(); + const auto metadata = [&system, title_id] { + const FileSys::PatchManager pm(title_id, system.GetFileSystemController(), + system.GetContentProvider()); + return pm.GetControlMetadata(); + }(); if (metadata.first != nullptr) { title_version = metadata.first->GetVersionString(); title_name = metadata.first->GetApplicationName(); @@ -1157,7 +1172,7 @@ void GMainWindow::BootGame(const QString& filename) { LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version); UpdateWindowTitle(title_name, title_version); - loading_screen->Prepare(Core::System::GetInstance().GetAppLoader()); + loading_screen->Prepare(system.GetAppLoader()); loading_screen->show(); emulation_running = true; @@ -1276,16 +1291,18 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target const std::string& game_path) { std::string path; QString open_target; + auto& system = Core::System::GetInstance(); - const auto [user_save_size, device_save_size] = [this, &program_id, &game_path] { - FileSys::PatchManager pm{program_id}; + const auto [user_save_size, device_save_size] = [this, &game_path, &program_id, &system] { + const FileSys::PatchManager pm{program_id, system.GetFileSystemController(), + system.GetContentProvider()}; const auto control = pm.GetControlMetadata().first; if (control != nullptr) { return std::make_pair(control->GetDefaultNormalSaveSize(), control->GetDeviceSaveDataSize()); } else { const auto file = Core::GetGameFileFromPath(vfs, game_path); - const auto loader = Loader::GetLoader(file); + const auto loader = Loader::GetLoader(system, file); FileSys::NACP nacp{}; loader->ReadControlData(nacp); @@ -1327,12 +1344,12 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target const auto user_id = manager.GetUser(static_cast<std::size_t>(index)); ASSERT(user_id); path = nand_dir + FileSys::SaveDataFactory::GetFullPath( - FileSys::SaveDataSpaceId::NandUser, + system, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData, program_id, user_id->uuid, 0); } else { // Device save data path = nand_dir + FileSys::SaveDataFactory::GetFullPath( - FileSys::SaveDataSpaceId::NandUser, + system, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData, program_id, {}, 0); } @@ -1612,7 +1629,8 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa "cancelled the operation.")); }; - const auto loader = Loader::GetLoader(vfs->OpenFile(game_path, FileSys::Mode::Read)); + auto& system = Core::System::GetInstance(); + const auto loader = Loader::GetLoader(system, vfs->OpenFile(game_path, FileSys::Mode::Read)); if (loader == nullptr) { failed(); return; @@ -1624,7 +1642,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa return; } - const auto& installed = Core::System::GetInstance().GetContentProvider(); + const auto& installed = system.GetContentProvider(); const auto romfs_title_id = SelectRomFSDumpTarget(installed, program_id); if (!romfs_title_id) { @@ -1639,7 +1657,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa if (*romfs_title_id == program_id) { const u64 ivfc_offset = loader->ReadRomFSIVFCOffset(); - FileSys::PatchManager pm{program_id}; + const FileSys::PatchManager pm{program_id, system.GetFileSystemController(), installed}; romfs = pm.PatchRomFS(file, ivfc_offset, FileSys::ContentRecordType::Program); } else { romfs = installed.GetEntry(*romfs_title_id, FileSys::ContentRecordType::Data)->GetRomFS(); @@ -1756,7 +1774,8 @@ void GMainWindow::OnGameListShowList(bool show) { void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) { u64 title_id{}; const auto v_file = Core::GetGameFileFromPath(vfs, file); - const auto loader = Loader::GetLoader(v_file); + const auto loader = Loader::GetLoader(Core::System::GetInstance(), v_file); + if (loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) { QMessageBox::information(this, tr("Properties"), tr("The game properties could not be loaded.")); @@ -2113,14 +2132,14 @@ void GMainWindow::OnPauseGame() { } void GMainWindow::OnStopGame() { - Core::System& system{Core::System::GetInstance()}; + auto& system{Core::System::GetInstance()}; if (system.GetExitLock() && !ConfirmForceLockedExit()) { return; } ShutdownGame(); - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(system.IsPoweredOn()); UpdateStatusButtons(); } @@ -2128,6 +2147,11 @@ void GMainWindow::OnLoadComplete() { loading_screen->OnLoadComplete(); } +void GMainWindow::OnExecuteProgram(std::size_t program_index) { + ShutdownGame(); + BootGame(last_filename_booted, program_index); +} + void GMainWindow::ErrorDisplayDisplayError(QString body) { QMessageBox::critical(this, tr("Error Display"), body); emit ErrorDisplayFinished(); @@ -2290,10 +2314,11 @@ void GMainWindow::OnConfigurePerGame() { void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) { const auto v_file = Core::GetGameFileFromPath(vfs, file_name); + const auto& system = Core::System::GetInstance(); ConfigurePerGame dialog(this, title_id); dialog.LoadFromFile(v_file); - auto result = dialog.exec(); + const auto result = dialog.exec(); if (result == QDialog::Accepted) { dialog.ApplyConfiguration(); @@ -2303,13 +2328,14 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file } // Do not cause the global config to write local settings into the config file - Settings::RestoreGlobalState(); + const bool is_powered_on = system.IsPoweredOn(); + Settings::RestoreGlobalState(is_powered_on); - if (!Core::System::GetInstance().IsPoweredOn()) { + if (!is_powered_on) { config->Save(); } } else { - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(system.IsPoweredOn()); } } @@ -2580,7 +2606,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det if (emu_thread) { ShutdownGame(); - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(Core::System::GetInstance().IsPoweredOn()); UpdateStatusButtons(); } } else { @@ -2752,7 +2778,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) { if (emu_thread != nullptr) { ShutdownGame(); - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(Core::System::GetInstance().IsPoweredOn()); UpdateStatusButtons(); } diff --git a/src/yuzu/main.h b/src/yuzu/main.h index b380a66f3..6242341d1 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -131,6 +131,7 @@ signals: public slots: void OnLoadComplete(); + void OnExecuteProgram(std::size_t program_index); void ControllerSelectorReconfigureControllers( const Core::Frontend::ControllerParameters& parameters); void ErrorDisplayDisplayError(QString body); @@ -154,8 +155,8 @@ private: void PreventOSSleep(); void AllowOSSleep(); - bool LoadROM(const QString& filename); - void BootGame(const QString& filename); + bool LoadROM(const QString& filename, std::size_t program_index); + void BootGame(const QString& filename, std::size_t program_index = 0); void ShutdownGame(); void ShowTelemetryCallout(); @@ -317,6 +318,9 @@ private: // Install progress dialog QProgressDialog* install_progress; + // Last game booted, used for multi-process apps + QString last_filename_booted; + protected: void dropEvent(QDropEvent* event) override; void dragEnterEvent(QDragEnterEvent* event) override; 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