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-rw-r--r--src/yuzu/applets/controller.cpp123
-rw-r--r--src/yuzu/applets/controller.h17
-rw-r--r--src/yuzu/bootmanager.cpp8
-rw-r--r--src/yuzu/bootmanager.h9
-rw-r--r--src/yuzu/configuration/config.cpp5
-rw-r--r--src/yuzu/configuration/configure_debug.cpp2
-rw-r--r--src/yuzu/configuration/configure_debug.ui46
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp3
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp140
-rw-r--r--src/yuzu/configuration/configure_input_player.h13
-rw-r--r--src/yuzu/configuration/configure_per_game.cpp9
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.cpp6
-rw-r--r--src/yuzu/configuration/configure_profile_manager.cpp2
-rw-r--r--src/yuzu/configuration/configure_system.cpp12
-rw-r--r--src/yuzu/configuration/configure_ui.cpp3
-rw-r--r--src/yuzu/game_list_worker.cpp36
-rw-r--r--src/yuzu/main.cpp94
-rw-r--r--src/yuzu/main.h8
18 files changed, 360 insertions, 176 deletions
diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp
index 8ecfec770..6944478f3 100644
--- a/src/yuzu/applets/controller.cpp
+++ b/src/yuzu/applets/controller.cpp
@@ -72,40 +72,6 @@ bool IsControllerCompatible(Settings::ControllerType controller_type,
}
}
-/// Maps the controller type combobox index to Controller Type enum
-constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) {
- switch (index) {
- case 0:
- default:
- return Settings::ControllerType::ProController;
- case 1:
- return Settings::ControllerType::DualJoyconDetached;
- case 2:
- return Settings::ControllerType::LeftJoycon;
- case 3:
- return Settings::ControllerType::RightJoycon;
- case 4:
- return Settings::ControllerType::Handheld;
- }
-}
-
-/// Maps the Controller Type enum to controller type combobox index
-constexpr int GetIndexFromControllerType(Settings::ControllerType type) {
- switch (type) {
- case Settings::ControllerType::ProController:
- default:
- return 0;
- case Settings::ControllerType::DualJoyconDetached:
- return 1;
- case Settings::ControllerType::LeftJoycon:
- return 2;
- case Settings::ControllerType::RightJoycon:
- return 3;
- case Settings::ControllerType::Handheld:
- return 4;
- }
-}
-
} // namespace
QtControllerSelectorDialog::QtControllerSelectorDialog(
@@ -184,6 +150,11 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
// This avoids unintentionally changing the states of elements while loading them in.
SetSupportedControllers();
DisableUnsupportedPlayers();
+
+ for (std::size_t player_index = 0; player_index < NUM_PLAYERS; ++player_index) {
+ SetEmulatedControllers(player_index);
+ }
+
LoadConfiguration();
for (std::size_t i = 0; i < NUM_PLAYERS; ++i) {
@@ -223,8 +194,8 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
if (i == 0) {
connect(emulated_controllers[i], qOverload<int>(&QComboBox::currentIndexChanged),
- [this](int index) {
- UpdateDockedState(GetControllerTypeFromIndex(index) ==
+ [this, i](int index) {
+ UpdateDockedState(GetControllerTypeFromIndex(index, i) ==
Settings::ControllerType::Handheld);
});
}
@@ -281,8 +252,8 @@ void QtControllerSelectorDialog::LoadConfiguration() {
(index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected);
player_groupboxes[index]->setChecked(connected);
connected_controller_checkboxes[index]->setChecked(connected);
- emulated_controllers[index]->setCurrentIndex(
- GetIndexFromControllerType(Settings::values.players.GetValue()[index].controller_type));
+ emulated_controllers[index]->setCurrentIndex(GetIndexFromControllerType(
+ Settings::values.players.GetValue()[index].controller_type, index));
}
UpdateDockedState(Settings::values.players.GetValue()[HANDHELD_INDEX].connected);
@@ -338,7 +309,7 @@ bool QtControllerSelectorDialog::CheckIfParametersMet() {
}
const auto compatible = IsControllerCompatible(
- GetControllerTypeFromIndex(emulated_controllers[index]->currentIndex()),
+ GetControllerTypeFromIndex(emulated_controllers[index]->currentIndex(), index),
parameters);
// If any controller is found to be incompatible, return false early.
@@ -422,6 +393,63 @@ void QtControllerSelectorDialog::SetSupportedControllers() {
}
}
+void QtControllerSelectorDialog::SetEmulatedControllers(std::size_t player_index) {
+ auto& pairs = index_controller_type_pairs[player_index];
+
+ pairs.clear();
+ emulated_controllers[player_index]->clear();
+
+ pairs.emplace_back(emulated_controllers[player_index]->count(),
+ Settings::ControllerType::ProController);
+ emulated_controllers[player_index]->addItem(tr("Pro Controller"));
+
+ pairs.emplace_back(emulated_controllers[player_index]->count(),
+ Settings::ControllerType::DualJoyconDetached);
+ emulated_controllers[player_index]->addItem(tr("Dual Joycons"));
+
+ pairs.emplace_back(emulated_controllers[player_index]->count(),
+ Settings::ControllerType::LeftJoycon);
+ emulated_controllers[player_index]->addItem(tr("Left Joycon"));
+
+ pairs.emplace_back(emulated_controllers[player_index]->count(),
+ Settings::ControllerType::RightJoycon);
+ emulated_controllers[player_index]->addItem(tr("Right Joycon"));
+
+ if (player_index == 0) {
+ pairs.emplace_back(emulated_controllers[player_index]->count(),
+ Settings::ControllerType::Handheld);
+ emulated_controllers[player_index]->addItem(tr("Handheld"));
+ }
+}
+
+Settings::ControllerType QtControllerSelectorDialog::GetControllerTypeFromIndex(
+ int index, std::size_t player_index) const {
+ const auto& pairs = index_controller_type_pairs[player_index];
+
+ const auto it = std::find_if(pairs.begin(), pairs.end(),
+ [index](const auto& pair) { return pair.first == index; });
+
+ if (it == pairs.end()) {
+ return Settings::ControllerType::ProController;
+ }
+
+ return it->second;
+}
+
+int QtControllerSelectorDialog::GetIndexFromControllerType(Settings::ControllerType type,
+ std::size_t player_index) const {
+ const auto& pairs = index_controller_type_pairs[player_index];
+
+ const auto it = std::find_if(pairs.begin(), pairs.end(),
+ [type](const auto& pair) { return pair.second == type; });
+
+ if (it == pairs.end()) {
+ return 0;
+ }
+
+ return it->first;
+}
+
void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) {
if (!player_groupboxes[player_index]->isChecked()) {
connected_controller_icons[player_index]->setStyleSheet(QString{});
@@ -430,7 +458,8 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index)
}
const QString stylesheet = [this, player_index] {
- switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex())) {
+ switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(),
+ player_index)) {
case Settings::ControllerType::ProController:
return QStringLiteral("image: url(:/controller/applet_pro_controller%0); ");
case Settings::ControllerType::DualJoyconDetached:
@@ -446,6 +475,12 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index)
}
}();
+ if (stylesheet.isEmpty()) {
+ connected_controller_icons[player_index]->setStyleSheet(QString{});
+ player_labels[player_index]->show();
+ return;
+ }
+
const QString theme = [] {
if (QIcon::themeName().contains(QStringLiteral("dark"))) {
return QStringLiteral("_dark");
@@ -463,8 +498,8 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index)
void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) {
auto& player = Settings::values.players.GetValue()[player_index];
- const auto controller_type =
- GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex());
+ const auto controller_type = GetControllerTypeFromIndex(
+ emulated_controllers[player_index]->currentIndex(), player_index);
const auto player_connected = player_groupboxes[player_index]->isChecked() &&
controller_type != Settings::ControllerType::Handheld;
@@ -507,8 +542,8 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) {
if (!player_groupboxes[player_index]->isChecked() ||
- GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex()) ==
- Settings::ControllerType::Handheld) {
+ GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(),
+ player_index) == Settings::ControllerType::Handheld) {
led_patterns_boxes[player_index][0]->setChecked(false);
led_patterns_boxes[player_index][1]->setChecked(false);
led_patterns_boxes[player_index][2]->setChecked(false);
diff --git a/src/yuzu/applets/controller.h b/src/yuzu/applets/controller.h
index 4344e1dd0..7a421d856 100644
--- a/src/yuzu/applets/controller.h
+++ b/src/yuzu/applets/controller.h
@@ -22,6 +22,10 @@ namespace InputCommon {
class InputSubsystem;
}
+namespace Settings {
+enum class ControllerType;
+}
+
namespace Ui {
class QtControllerSelectorDialog;
}
@@ -57,6 +61,15 @@ private:
// Sets the controller icons for "Supported Controller Types".
void SetSupportedControllers();
+ // Sets the emulated controllers per player.
+ void SetEmulatedControllers(std::size_t player_index);
+
+ // Gets the Controller Type for a given controller combobox index per player.
+ Settings::ControllerType GetControllerTypeFromIndex(int index, std::size_t player_index) const;
+
+ // Gets the controller combobox index for a given Controller Type per player.
+ int GetIndexFromControllerType(Settings::ControllerType type, std::size_t player_index) const;
+
// Updates the controller icons per player.
void UpdateControllerIcon(std::size_t player_index);
@@ -114,6 +127,10 @@ private:
// Comboboxes with a list of emulated controllers per player.
std::array<QComboBox*, NUM_PLAYERS> emulated_controllers;
+ /// Pairs of emulated controller index and Controller Type enum per player.
+ std::array<std::vector<std::pair<int, Settings::ControllerType>>, NUM_PLAYERS>
+ index_controller_type_pairs;
+
// Labels representing the number of connected controllers
// above the "Connected Controllers" checkboxes.
std::array<QLabel*, NUM_PLAYERS> connected_controller_labels;
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index d239ffbbd..489104d5f 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -302,13 +302,19 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
this->setMouseTracking(true);
connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
+ connect(this, &GRenderWindow::ExecuteProgramSignal, parent, &GMainWindow::OnExecuteProgram,
+ Qt::QueuedConnection);
+}
+
+void GRenderWindow::ExecuteProgram(std::size_t program_index) {
+ emit ExecuteProgramSignal(program_index);
}
GRenderWindow::~GRenderWindow() {
input_subsystem->Shutdown();
}
-void GRenderWindow::PollEvents() {
+void GRenderWindow::OnFrameDisplayed() {
if (!first_frame) {
first_frame = true;
emit FirstFrameDisplayed();
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index ca35cf831..a6d788d40 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -131,7 +131,7 @@ public:
~GRenderWindow() override;
// EmuWindow implementation.
- void PollEvents() override;
+ void OnFrameDisplayed() override;
bool IsShown() const override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
@@ -166,6 +166,12 @@ public:
std::pair<u32, u32> ScaleTouch(const QPointF& pos) const;
+ /**
+ * Instructs the window to re-launch the application using the specified program_index.
+ * @param program_index Specifies the index within the application of the program to launch.
+ */
+ void ExecuteProgram(std::size_t program_index);
+
public slots:
void OnEmulationStarting(EmuThread* emu_thread);
void OnEmulationStopping();
@@ -175,6 +181,7 @@ signals:
/// Emitted when the window is closed
void Closed();
void FirstFrameDisplayed();
+ void ExecuteProgramSignal(std::size_t program_index);
private:
void TouchBeginEvent(const QTouchEvent* event);
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 6fa842cd5..8be9e93c3 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -7,6 +7,7 @@
#include <QSettings>
#include "common/common_paths.h"
#include "common/file_util.h"
+#include "core/core.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "input_common/main.h"
@@ -649,6 +650,8 @@ void Config::ReadDebuggingValues() {
Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool();
Settings::values.disable_macro_jit =
ReadSetting(QStringLiteral("disable_macro_jit"), false).toBool();
+ Settings::values.extended_logging =
+ ReadSetting(QStringLiteral("extended_logging"), false).toBool();
qt_config->endGroup();
}
@@ -1596,7 +1599,7 @@ void Config::Reload() {
Settings::Sanitize();
// To apply default value changes
SaveValues();
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
}
void Config::Save() {
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index 2bfe2c306..027099ab7 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -41,6 +41,7 @@ void ConfigureDebug::SetConfiguration() {
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug);
ui->disable_macro_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit);
+ ui->extended_logging->setChecked(Settings::values.extended_logging);
}
void ConfigureDebug::ApplyConfiguration() {
@@ -53,6 +54,7 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.quest_flag = ui->quest_flag->isChecked();
Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked();
+ Settings::values.extended_logging = ui->extended_logging->isChecked();
Debugger::ToggleConsole();
Log::Filter filter;
filter.ParseFilterString(Settings::values.log_filter);
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 9d6feb9f7..6f94fe304 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -90,7 +90,7 @@
<item>
<widget class="QCheckBox" name="toggle_console">
<property name="text">
- <string>Show Log Console (Windows Only)</string>
+ <string>Show Log in Console</string>
</property>
</widget>
</item>
@@ -103,6 +103,34 @@
</item>
</layout>
</item>
+ <item>
+ <widget class="QCheckBox" name="extended_logging">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="toolTip">
+ <string>When checked, the max size of the log increases from 100 MB to 1 GB</string>
+ </property>
+ <property name="text">
+ <string>Enable Extended Logging</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="label_3">
+ <property name="font">
+ <font>
+ <italic>true</italic>
+ </font>
+ </property>
+ <property name="text">
+ <string>This will be reset automatically when yuzu closes.</string>
+ </property>
+ <property name="indent">
+ <number>20</number>
+ </property>
+ </widget>
+ </item>
</layout>
</widget>
</item>
@@ -115,7 +143,7 @@
<item>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
- <widget class="QLabel" name="label_3">
+ <widget class="QLabel" name="label_4">
<property name="text">
<string>Arguments String</string>
</property>
@@ -140,8 +168,8 @@
<property name="enabled">
<bool>true</bool>
</property>
- <property name="whatsThis">
- <string>When checked, the graphics API enters in a slower debugging mode</string>
+ <property name="toolTip">
+ <string>When checked, the graphics API enters a slower debugging mode</string>
</property>
<property name="text">
<string>Enable Graphics Debugging</string>
@@ -153,8 +181,8 @@
<property name="enabled">
<bool>true</bool>
</property>
- <property name="whatsThis">
- <string>When checked, it disables the macro Just In Time compiler. Enabled this makes games run slower</string>
+ <property name="toolTip">
+ <string>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</string>
</property>
<property name="text">
<string>Disable Macro JIT</string>
@@ -169,7 +197,7 @@
<property name="title">
<string>Dump</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_6">
+ <layout class="QVBoxLayout" name="verticalLayout_7">
<item>
<widget class="QCheckBox" name="reporting_services">
<property name="text">
@@ -178,7 +206,7 @@
</widget>
</item>
<item>
- <widget class="QLabel" name="label">
+ <widget class="QLabel" name="label_5">
<property name="font">
<font>
<italic>true</italic>
@@ -200,7 +228,7 @@
<property name="title">
<string>Advanced</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_7">
+ <layout class="QVBoxLayout" name="verticalLayout_8">
<item>
<widget class="QCheckBox" name="quest_flag">
<property name="text">
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 5041e0bf8..b33f8437a 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -5,6 +5,7 @@
#include <QHash>
#include <QListWidgetItem>
#include <QSignalBlocker>
+#include "core/core.h"
#include "core/settings.h"
#include "ui_configure.h"
#include "yuzu/configuration/config.h"
@@ -54,7 +55,7 @@ void ConfigureDialog::ApplyConfiguration() {
ui->debugTab->ApplyConfiguration();
ui->webTab->ApplyConfiguration();
ui->serviceTab->ApplyConfiguration();
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
Settings::LogSettings();
}
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 87440a013..f9915fb7a 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -28,6 +28,8 @@
#include "yuzu/configuration/input_profiles.h"
#include "yuzu/util/limitable_input_dialog.h"
+using namespace Service::HID;
+
const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM>
ConfigureInputPlayer::analog_sub_buttons{{
"up",
@@ -48,48 +50,12 @@ void UpdateController(Settings::ControllerType controller_type, std::size_t npad
}
Service::SM::ServiceManager& sm = system.ServiceManager();
- auto& npad =
- sm.GetService<Service::HID::Hid>("hid")
- ->GetAppletResource()
- ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
+ auto& npad = sm.GetService<Hid>("hid")->GetAppletResource()->GetController<Controller_NPad>(
+ HidController::NPad);
npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected);
}
-/// Maps the controller type combobox index to Controller Type enum
-constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) {
- switch (index) {
- case 0:
- default:
- return Settings::ControllerType::ProController;
- case 1:
- return Settings::ControllerType::DualJoyconDetached;
- case 2:
- return Settings::ControllerType::LeftJoycon;
- case 3:
- return Settings::ControllerType::RightJoycon;
- case 4:
- return Settings::ControllerType::Handheld;
- }
-}
-
-/// Maps the Controller Type enum to controller type combobox index
-constexpr int GetIndexFromControllerType(Settings::ControllerType type) {
- switch (type) {
- case Settings::ControllerType::ProController:
- default:
- return 0;
- case Settings::ControllerType::DualJoyconDetached:
- return 1;
- case Settings::ControllerType::LeftJoycon:
- return 2;
- case Settings::ControllerType::RightJoycon:
- return 3;
- case Settings::ControllerType::Handheld:
- return 4;
- }
-}
-
QString GetKeyName(int key_code) {
switch (key_code) {
case Qt::LeftButton:
@@ -482,18 +448,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
connect(ui->groupConnectedController, &QGroupBox::toggled,
[this](bool checked) { emit Connected(checked); });
- // Set up controller type. Only Player 1 can choose Handheld.
- ui->comboControllerType->clear();
-
- QStringList controller_types = {
- tr("Pro Controller"),
- tr("Dual Joycons"),
- tr("Left Joycon"),
- tr("Right Joycon"),
- };
-
if (player_index == 0) {
- controller_types.append(tr("Handheld"));
connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged),
[this](int index) {
emit HandheldStateChanged(GetControllerTypeFromIndex(index) ==
@@ -509,12 +464,9 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
if (debug) {
ui->buttonScreenshot->setEnabled(false);
ui->buttonHome->setEnabled(false);
- QStringList debug_controller_types = {
- tr("Pro Controller"),
- };
- ui->comboControllerType->addItems(debug_controller_types);
+ ui->comboControllerType->addItem(tr("Pro Controller"));
} else {
- ui->comboControllerType->addItems(controller_types);
+ SetConnectableControllers();
}
UpdateControllerIcon();
@@ -724,7 +676,7 @@ void ConfigureInputPlayer::LoadConfiguration() {
return;
}
- ui->comboControllerType->setCurrentIndex(static_cast<int>(player.controller_type));
+ ui->comboControllerType->setCurrentIndex(GetIndexFromControllerType(player.controller_type));
ui->groupConnectedController->setChecked(
player.connected ||
(player_index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected));
@@ -899,6 +851,82 @@ void ConfigureInputPlayer::UpdateUI() {
}
}
+void ConfigureInputPlayer::SetConnectableControllers() {
+ const auto add_controllers = [this](bool enable_all,
+ Controller_NPad::NpadStyleSet npad_style_set = {}) {
+ index_controller_type_pairs.clear();
+ ui->comboControllerType->clear();
+
+ if (enable_all || npad_style_set.pro_controller == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Settings::ControllerType::ProController);
+ ui->comboControllerType->addItem(tr("Pro Controller"));
+ }
+
+ if (enable_all || npad_style_set.joycon_dual == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Settings::ControllerType::DualJoyconDetached);
+ ui->comboControllerType->addItem(tr("Dual Joycons"));
+ }
+
+ if (enable_all || npad_style_set.joycon_left == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Settings::ControllerType::LeftJoycon);
+ ui->comboControllerType->addItem(tr("Left Joycon"));
+ }
+
+ if (enable_all || npad_style_set.joycon_right == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Settings::ControllerType::RightJoycon);
+ ui->comboControllerType->addItem(tr("Right Joycon"));
+ }
+
+ if (player_index == 0 && (enable_all || npad_style_set.handheld == 1)) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Settings::ControllerType::Handheld);
+ ui->comboControllerType->addItem(tr("Handheld"));
+ }
+ };
+
+ Core::System& system{Core::System::GetInstance()};
+
+ if (!system.IsPoweredOn()) {
+ add_controllers(true);
+ return;
+ }
+
+ Service::SM::ServiceManager& sm = system.ServiceManager();
+
+ auto& npad = sm.GetService<Hid>("hid")->GetAppletResource()->GetController<Controller_NPad>(
+ HidController::NPad);
+
+ add_controllers(false, npad.GetSupportedStyleSet());
+}
+
+Settings::ControllerType ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const {
+ const auto it =
+ std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(),
+ [index](const auto& pair) { return pair.first == index; });
+
+ if (it == index_controller_type_pairs.end()) {
+ return Settings::ControllerType::ProController;
+ }
+
+ return it->second;
+}
+
+int ConfigureInputPlayer::GetIndexFromControllerType(Settings::ControllerType type) const {
+ const auto it =
+ std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(),
+ [type](const auto& pair) { return pair.second == type; });
+
+ if (it == index_controller_type_pairs.end()) {
+ return -1;
+ }
+
+ return it->first;
+}
+
void ConfigureInputPlayer::UpdateInputDevices() {
input_devices = input_subsystem->GetInputDevices();
ui->comboDevices->clear();
@@ -1202,7 +1230,7 @@ void ConfigureInputPlayer::CreateProfile() {
return;
}
- if (!profiles->IsProfileNameValid(profile_name.toStdString())) {
+ if (!InputProfiles::IsProfileNameValid(profile_name.toStdString())) {
QMessageBox::critical(this, tr("Create Input Profile"),
tr("The given profile name is not valid!"));
return;
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index 23cf6f958..9c30879a2 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -9,6 +9,7 @@
#include <memory>
#include <optional>
#include <string>
+#include <vector>
#include <QWidget>
@@ -112,6 +113,15 @@ private:
/// Update UI to reflect current configuration.
void UpdateUI();
+ /// Sets the available controllers.
+ void SetConnectableControllers();
+
+ /// Gets the Controller Type for a given controller combobox index.
+ Settings::ControllerType GetControllerTypeFromIndex(int index) const;
+
+ /// Gets the controller combobox index for a given Controller Type.
+ int GetIndexFromControllerType(Settings::ControllerType type) const;
+
/// Update the available input devices.
void UpdateInputDevices();
@@ -151,6 +161,9 @@ private:
std::unique_ptr<QTimer> timeout_timer;
std::unique_ptr<QTimer> poll_timer;
+ /// Stores a pair of "Connected Controllers" combobox index and Controller Type enum.
+ std::vector<std::pair<int, Settings::ControllerType>> index_controller_type_pairs;
+
static constexpr int PLAYER_COUNT = 8;
std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox;
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp
index 81464dd37..f598513df 100644
--- a/src/yuzu/configuration/configure_per_game.cpp
+++ b/src/yuzu/configuration/configure_per_game.cpp
@@ -16,6 +16,7 @@
#include "common/common_paths.h"
#include "common/file_util.h"
+#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/xts_archive.h"
@@ -56,7 +57,7 @@ void ConfigurePerGame::ApplyConfiguration() {
ui->graphicsAdvancedTab->ApplyConfiguration();
ui->audioTab->ApplyConfiguration();
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
Settings::LogSettings();
game_config->Save();
@@ -89,9 +90,11 @@ void ConfigurePerGame::LoadConfiguration() {
ui->display_title_id->setText(
QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper());
- FileSys::PatchManager pm{title_id};
+ auto& system = Core::System::GetInstance();
+ const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
const auto control = pm.GetControlMetadata();
- const auto loader = Loader::GetLoader(file);
+ const auto loader = Loader::GetLoader(system, file);
if (control.first != nullptr) {
ui->display_version->setText(QString::fromStdString(control.first->GetVersionString()));
diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp
index 793fd8975..cdeeec01c 100644
--- a/src/yuzu/configuration/configure_per_game_addons.cpp
+++ b/src/yuzu/configuration/configure_per_game_addons.cpp
@@ -112,8 +112,10 @@ void ConfigurePerGameAddons::LoadConfiguration() {
return;
}
- FileSys::PatchManager pm{title_id};
- const auto loader = Loader::GetLoader(file);
+ auto& system = Core::System::GetInstance();
+ const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
+ const auto loader = Loader::GetLoader(system, file);
FileSys::VirtualFile update_raw;
loader->ReadUpdateRaw(update_raw);
diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp
index 6334c4c50..13d9a4757 100644
--- a/src/yuzu/configuration/configure_profile_manager.cpp
+++ b/src/yuzu/configuration/configure_profile_manager.cpp
@@ -180,7 +180,7 @@ void ConfigureProfileManager::ApplyConfiguration() {
return;
}
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
}
void ConfigureProfileManager::SelectUser(const QModelIndex& index) {
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
index 59a58d92c..6cf2032da 100644
--- a/src/yuzu/configuration/configure_system.cpp
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -105,16 +105,18 @@ void ConfigureSystem::SetConfiguration() {
void ConfigureSystem::ReadSystemSettings() {}
void ConfigureSystem::ApplyConfiguration() {
- // Allow setting custom RTC even if system is powered on, to allow in-game time to be fast
- // forwared
+ auto& system = Core::System::GetInstance();
+
+ // Allow setting custom RTC even if system is powered on,
+ // to allow in-game time to be fast forwarded
if (Settings::values.custom_rtc.UsingGlobal()) {
if (ui->custom_rtc_checkbox->isChecked()) {
Settings::values.custom_rtc.SetValue(
std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch()));
- if (Core::System::GetInstance().IsPoweredOn()) {
+ if (system.IsPoweredOn()) {
const s64 posix_time{Settings::values.custom_rtc.GetValue()->count() +
Service::Time::TimeManager::GetExternalTimeZoneOffset()};
- Core::System::GetInstance().GetTimeManager().UpdateLocalSystemClockTime(posix_time);
+ system.GetTimeManager().UpdateLocalSystemClockTime(posix_time);
}
} else {
Settings::values.custom_rtc.SetValue(std::nullopt);
@@ -197,7 +199,7 @@ void ConfigureSystem::ApplyConfiguration() {
}
}
- Settings::Apply();
+ Settings::Apply(system);
}
void ConfigureSystem::RefreshConsoleID() {
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index dbe3f78c8..aed876008 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -9,6 +9,7 @@
#include <QDirIterator>
#include "common/common_types.h"
#include "common/file_util.h"
+#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_ui.h"
#include "yuzu/configuration/configure_ui.h"
@@ -84,7 +85,7 @@ void ConfigureUi::ApplyConfiguration() {
UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked();
Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir,
ui->screenshot_path_edit->text().toStdString());
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
}
void ConfigureUi::RequestGameListUpdate() {
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index e0ce45fd9..23643aea2 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -235,12 +235,11 @@ GameListWorker::~GameListWorker() = default;
void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
using namespace FileSys;
- const auto& cache =
- dynamic_cast<ContentProviderUnion&>(Core::System::GetInstance().GetContentProvider());
+ auto& system = Core::System::GetInstance();
+ const auto& cache = dynamic_cast<ContentProviderUnion&>(system.GetContentProvider());
- std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>> installed_games;
- installed_games = cache.ListEntriesFilterOrigin(std::nullopt, TitleType::Application,
- ContentRecordType::Program);
+ auto installed_games = cache.ListEntriesFilterOrigin(std::nullopt, TitleType::Application,
+ ContentRecordType::Program);
if (parent_dir->type() == static_cast<int>(GameListItemType::SdmcDir)) {
installed_games = cache.ListEntriesFilterOrigin(
@@ -254,23 +253,27 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
}
for (const auto& [slot, game] : installed_games) {
- if (slot == ContentProviderUnionSlot::FrontendManual)
+ if (slot == ContentProviderUnionSlot::FrontendManual) {
continue;
+ }
const auto file = cache.GetEntryUnparsed(game.title_id, game.type);
- std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(file);
- if (!loader)
+ std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(system, file);
+ if (!loader) {
continue;
+ }
std::vector<u8> icon;
std::string name;
u64 program_id = 0;
loader->ReadProgramId(program_id);
- const PatchManager patch{program_id};
+ const PatchManager patch{program_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
const auto control = cache.GetEntry(game.title_id, ContentRecordType::Control);
- if (control != nullptr)
+ if (control != nullptr) {
GetMetadataFromControlNCA(patch, *control, icon, name);
+ }
emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, icon, *loader, program_id,
compatibility_list, patch),
@@ -280,9 +283,11 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_path,
unsigned int recursion, GameListDir* parent_dir) {
- const auto callback = [this, target, recursion,
- parent_dir](u64* num_entries_out, const std::string& directory,
- const std::string& virtual_name) -> bool {
+ auto& system = Core::System::GetInstance();
+
+ const auto callback = [this, target, recursion, parent_dir,
+ &system](u64* num_entries_out, const std::string& directory,
+ const std::string& virtual_name) -> bool {
if (stop_processing) {
// Breaks the callback loop.
return false;
@@ -293,7 +298,7 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
if (!is_dir &&
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
const auto file = vfs->OpenFile(physical_name, FileSys::Mode::Read);
- auto loader = Loader::GetLoader(file);
+ auto loader = Loader::GetLoader(system, file);
if (!loader) {
return true;
}
@@ -331,7 +336,8 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
std::string name = " ";
[[maybe_unused]] const auto res3 = loader->ReadTitle(name);
- const FileSys::PatchManager patch{program_id};
+ const FileSys::PatchManager patch{program_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id,
compatibility_list, patch),
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 9dabd8889..26f5e42ed 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -172,7 +172,7 @@ void GMainWindow::ShowTelemetryCallout() {
"<br/><br/>Would you like to share your usage data with us?");
if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) != QMessageBox::Yes) {
Settings::values.enable_telemetry = false;
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
}
}
@@ -302,7 +302,7 @@ void GMainWindow::ControllerSelectorReconfigureControllers(
emit ControllerSelectorReconfigureFinished();
// Don't forget to apply settings.
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
config->Save();
UpdateStatusButtons();
@@ -477,11 +477,13 @@ void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view
#else
void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view additional_args) {
+#ifndef __linux__
QMessageBox::warning(
this, tr("Web Applet"),
tr("This version of yuzu was built without QtWebEngine support, meaning that yuzu cannot "
"properly display the game manual or web page requested."),
QMessageBox::Ok, QMessageBox::Ok);
+#endif
LOG_INFO(Frontend,
"(STUBBED) called - Missing QtWebEngine dependency needed to open website page at "
@@ -571,11 +573,11 @@ void GMainWindow::InitializeWidgets() {
if (emulation_running) {
return;
}
- bool is_async = !Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
- Settings::values.use_multi_core.GetValue();
+ const bool is_async = !Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
+ Settings::values.use_multi_core.GetValue();
Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async);
async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue());
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
});
async_status_button->setText(tr("ASYNC"));
async_status_button->setCheckable(true);
@@ -590,12 +592,12 @@ void GMainWindow::InitializeWidgets() {
return;
}
Settings::values.use_multi_core.SetValue(!Settings::values.use_multi_core.GetValue());
- bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
- Settings::values.use_multi_core.GetValue();
+ const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
+ Settings::values.use_multi_core.GetValue();
Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async);
async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue());
multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue());
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
});
multicore_status_button->setText(tr("MULTICORE"));
multicore_status_button->setCheckable(true);
@@ -630,7 +632,7 @@ void GMainWindow::InitializeWidgets() {
Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL);
}
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
});
#endif // HAS_VULKAN
statusBar()->insertPermanentWidget(0, renderer_status_button);
@@ -978,7 +980,7 @@ void GMainWindow::AllowOSSleep() {
#endif
}
-bool GMainWindow::LoadROM(const QString& filename) {
+bool GMainWindow::LoadROM(const QString& filename, std::size_t program_index) {
// Shutdown previous session if the emu thread is still active...
if (emu_thread != nullptr)
ShutdownGame();
@@ -1003,7 +1005,8 @@ bool GMainWindow::LoadROM(const QString& filename) {
system.RegisterHostThread();
- const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())};
+ const Core::System::ResultStatus result{
+ system.Load(*render_window, filename.toStdString(), program_index)};
const auto drd_callout =
(UISettings::values.callout_flags & static_cast<u32>(CalloutFlag::DRDDeprecation)) == 0;
@@ -1085,14 +1088,18 @@ void GMainWindow::SelectAndSetCurrentUser() {
Settings::values.current_user = dialog.GetIndex();
}
-void GMainWindow::BootGame(const QString& filename) {
+void GMainWindow::BootGame(const QString& filename, std::size_t program_index) {
LOG_INFO(Frontend, "yuzu starting...");
StoreRecentFile(filename); // Put the filename on top of the list
u64 title_id{0};
+ last_filename_booted = filename;
+
+ auto& system = Core::System::GetInstance();
const auto v_file = Core::GetGameFileFromPath(vfs, filename.toUtf8().constData());
- const auto loader = Loader::GetLoader(v_file);
+ const auto loader = Loader::GetLoader(system, v_file, program_index);
+
if (!(loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success)) {
// Load per game settings
Config per_game_config(fmt::format("{:016X}", title_id), Config::ConfigType::PerGameConfig);
@@ -1106,7 +1113,7 @@ void GMainWindow::BootGame(const QString& filename) {
SelectAndSetCurrentUser();
}
- if (!LoadROM(filename))
+ if (!LoadROM(filename, program_index))
return;
// Create and start the emulation thread
@@ -1114,6 +1121,10 @@ void GMainWindow::BootGame(const QString& filename) {
emit EmulationStarting(emu_thread.get());
emu_thread->start();
+ // Register an ExecuteProgram callback such that Core can execute a sub-program
+ system.RegisterExecuteProgramCallback(
+ [this](std::size_t program_index) { render_window->ExecuteProgram(program_index); });
+
connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views
// before the CPU continues
@@ -1144,9 +1155,13 @@ void GMainWindow::BootGame(const QString& filename) {
std::string title_name;
std::string title_version;
- const auto res = Core::System::GetInstance().GetGameName(title_name);
+ const auto res = system.GetGameName(title_name);
- const auto metadata = FileSys::PatchManager(title_id).GetControlMetadata();
+ const auto metadata = [&system, title_id] {
+ const FileSys::PatchManager pm(title_id, system.GetFileSystemController(),
+ system.GetContentProvider());
+ return pm.GetControlMetadata();
+ }();
if (metadata.first != nullptr) {
title_version = metadata.first->GetVersionString();
title_name = metadata.first->GetApplicationName();
@@ -1157,7 +1172,7 @@ void GMainWindow::BootGame(const QString& filename) {
LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version);
UpdateWindowTitle(title_name, title_version);
- loading_screen->Prepare(Core::System::GetInstance().GetAppLoader());
+ loading_screen->Prepare(system.GetAppLoader());
loading_screen->show();
emulation_running = true;
@@ -1276,16 +1291,18 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
const std::string& game_path) {
std::string path;
QString open_target;
+ auto& system = Core::System::GetInstance();
- const auto [user_save_size, device_save_size] = [this, &program_id, &game_path] {
- FileSys::PatchManager pm{program_id};
+ const auto [user_save_size, device_save_size] = [this, &game_path, &program_id, &system] {
+ const FileSys::PatchManager pm{program_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
const auto control = pm.GetControlMetadata().first;
if (control != nullptr) {
return std::make_pair(control->GetDefaultNormalSaveSize(),
control->GetDeviceSaveDataSize());
} else {
const auto file = Core::GetGameFileFromPath(vfs, game_path);
- const auto loader = Loader::GetLoader(file);
+ const auto loader = Loader::GetLoader(system, file);
FileSys::NACP nacp{};
loader->ReadControlData(nacp);
@@ -1327,12 +1344,12 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
const auto user_id = manager.GetUser(static_cast<std::size_t>(index));
ASSERT(user_id);
path = nand_dir + FileSys::SaveDataFactory::GetFullPath(
- FileSys::SaveDataSpaceId::NandUser,
+ system, FileSys::SaveDataSpaceId::NandUser,
FileSys::SaveDataType::SaveData, program_id, user_id->uuid, 0);
} else {
// Device save data
path = nand_dir + FileSys::SaveDataFactory::GetFullPath(
- FileSys::SaveDataSpaceId::NandUser,
+ system, FileSys::SaveDataSpaceId::NandUser,
FileSys::SaveDataType::SaveData, program_id, {}, 0);
}
@@ -1612,7 +1629,8 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
"cancelled the operation."));
};
- const auto loader = Loader::GetLoader(vfs->OpenFile(game_path, FileSys::Mode::Read));
+ auto& system = Core::System::GetInstance();
+ const auto loader = Loader::GetLoader(system, vfs->OpenFile(game_path, FileSys::Mode::Read));
if (loader == nullptr) {
failed();
return;
@@ -1624,7 +1642,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
return;
}
- const auto& installed = Core::System::GetInstance().GetContentProvider();
+ const auto& installed = system.GetContentProvider();
const auto romfs_title_id = SelectRomFSDumpTarget(installed, program_id);
if (!romfs_title_id) {
@@ -1639,7 +1657,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
if (*romfs_title_id == program_id) {
const u64 ivfc_offset = loader->ReadRomFSIVFCOffset();
- FileSys::PatchManager pm{program_id};
+ const FileSys::PatchManager pm{program_id, system.GetFileSystemController(), installed};
romfs = pm.PatchRomFS(file, ivfc_offset, FileSys::ContentRecordType::Program);
} else {
romfs = installed.GetEntry(*romfs_title_id, FileSys::ContentRecordType::Data)->GetRomFS();
@@ -1756,7 +1774,8 @@ void GMainWindow::OnGameListShowList(bool show) {
void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
u64 title_id{};
const auto v_file = Core::GetGameFileFromPath(vfs, file);
- const auto loader = Loader::GetLoader(v_file);
+ const auto loader = Loader::GetLoader(Core::System::GetInstance(), v_file);
+
if (loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
QMessageBox::information(this, tr("Properties"),
tr("The game properties could not be loaded."));
@@ -2113,14 +2132,14 @@ void GMainWindow::OnPauseGame() {
}
void GMainWindow::OnStopGame() {
- Core::System& system{Core::System::GetInstance()};
+ auto& system{Core::System::GetInstance()};
if (system.GetExitLock() && !ConfirmForceLockedExit()) {
return;
}
ShutdownGame();
- Settings::RestoreGlobalState();
+ Settings::RestoreGlobalState(system.IsPoweredOn());
UpdateStatusButtons();
}
@@ -2128,6 +2147,11 @@ void GMainWindow::OnLoadComplete() {
loading_screen->OnLoadComplete();
}
+void GMainWindow::OnExecuteProgram(std::size_t program_index) {
+ ShutdownGame();
+ BootGame(last_filename_booted, program_index);
+}
+
void GMainWindow::ErrorDisplayDisplayError(QString body) {
QMessageBox::critical(this, tr("Error Display"), body);
emit ErrorDisplayFinished();
@@ -2290,10 +2314,11 @@ void GMainWindow::OnConfigurePerGame() {
void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) {
const auto v_file = Core::GetGameFileFromPath(vfs, file_name);
+ const auto& system = Core::System::GetInstance();
ConfigurePerGame dialog(this, title_id);
dialog.LoadFromFile(v_file);
- auto result = dialog.exec();
+ const auto result = dialog.exec();
if (result == QDialog::Accepted) {
dialog.ApplyConfiguration();
@@ -2303,13 +2328,14 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file
}
// Do not cause the global config to write local settings into the config file
- Settings::RestoreGlobalState();
+ const bool is_powered_on = system.IsPoweredOn();
+ Settings::RestoreGlobalState(is_powered_on);
- if (!Core::System::GetInstance().IsPoweredOn()) {
+ if (!is_powered_on) {
config->Save();
}
} else {
- Settings::RestoreGlobalState();
+ Settings::RestoreGlobalState(system.IsPoweredOn());
}
}
@@ -2580,7 +2606,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
if (emu_thread) {
ShutdownGame();
- Settings::RestoreGlobalState();
+ Settings::RestoreGlobalState(Core::System::GetInstance().IsPoweredOn());
UpdateStatusButtons();
}
} else {
@@ -2752,7 +2778,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
if (emu_thread != nullptr) {
ShutdownGame();
- Settings::RestoreGlobalState();
+ Settings::RestoreGlobalState(Core::System::GetInstance().IsPoweredOn());
UpdateStatusButtons();
}
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index b380a66f3..6242341d1 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -131,6 +131,7 @@ signals:
public slots:
void OnLoadComplete();
+ void OnExecuteProgram(std::size_t program_index);
void ControllerSelectorReconfigureControllers(
const Core::Frontend::ControllerParameters& parameters);
void ErrorDisplayDisplayError(QString body);
@@ -154,8 +155,8 @@ private:
void PreventOSSleep();
void AllowOSSleep();
- bool LoadROM(const QString& filename);
- void BootGame(const QString& filename);
+ bool LoadROM(const QString& filename, std::size_t program_index);
+ void BootGame(const QString& filename, std::size_t program_index = 0);
void ShutdownGame();
void ShowTelemetryCallout();
@@ -317,6 +318,9 @@ private:
// Install progress dialog
QProgressDialog* install_progress;
+ // Last game booted, used for multi-process apps
+ QString last_filename_booted;
+
protected:
void dropEvent(QDropEvent* event) override;
void dragEnterEvent(QDragEnterEvent* event) override;