diff options
Diffstat (limited to 'src/yuzu')
49 files changed, 845 insertions, 728 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 634fe66a5..cb4bdcc7e 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -15,18 +15,19 @@ add_executable(yuzu about_dialog.cpp about_dialog.h aboutdialog.ui - applets/controller.cpp - applets/controller.h - applets/controller.ui - applets/error.cpp - applets/error.h - applets/profile_select.cpp - applets/profile_select.h - applets/software_keyboard.cpp - applets/software_keyboard.h - applets/software_keyboard.ui - applets/web_browser.cpp - applets/web_browser.h + applets/qt_controller.cpp + applets/qt_controller.h + applets/qt_controller.ui + applets/qt_error.cpp + applets/qt_error.h + applets/qt_profile_select.cpp + applets/qt_profile_select.h + applets/qt_software_keyboard.cpp + applets/qt_software_keyboard.h + applets/qt_software_keyboard.ui + applets/qt_web_browser.cpp + applets/qt_web_browser.h + applets/qt_web_browser_scripts.h bootmanager.cpp bootmanager.h compatdb.ui @@ -52,6 +53,9 @@ add_executable(yuzu configuration/configure_debug_controller.cpp configuration/configure_debug_controller.h configuration/configure_debug_controller.ui + configuration/configure_debug_tab.cpp + configuration/configure_debug_tab.h + configuration/configure_debug_tab.ui configuration/configure_dialog.cpp configuration/configure_dialog.h configuration/configure_filesystem.cpp diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/qt_controller.cpp index 836d90fda..97106d2cc 100644 --- a/src/yuzu/applets/controller.cpp +++ b/src/yuzu/applets/qt_controller.cpp @@ -12,8 +12,8 @@ #include "core/hle/service/hid/controllers/npad.h" #include "core/hle/service/hid/hid.h" #include "core/hle/service/sm/sm.h" -#include "ui_controller.h" -#include "yuzu/applets/controller.h" +#include "ui_qt_controller.h" +#include "yuzu/applets/qt_controller.h" #include "yuzu/configuration/configure_input.h" #include "yuzu/configuration/configure_input_profile_dialog.h" #include "yuzu/configuration/configure_motion_touch.h" diff --git a/src/yuzu/applets/controller.h b/src/yuzu/applets/qt_controller.h index 9b57aea1a..9b57aea1a 100644 --- a/src/yuzu/applets/controller.h +++ b/src/yuzu/applets/qt_controller.h diff --git a/src/yuzu/applets/controller.ui b/src/yuzu/applets/qt_controller.ui index c8cb6bcf3..c8cb6bcf3 100644 --- a/src/yuzu/applets/controller.ui +++ b/src/yuzu/applets/qt_controller.ui diff --git a/src/yuzu/applets/error.cpp b/src/yuzu/applets/qt_error.cpp index 085688cd4..45cf64603 100644 --- a/src/yuzu/applets/error.cpp +++ b/src/yuzu/applets/qt_error.cpp @@ -4,7 +4,7 @@ #include <QDateTime> #include "core/hle/lock.h" -#include "yuzu/applets/error.h" +#include "yuzu/applets/qt_error.h" #include "yuzu/main.h" QtErrorDisplay::QtErrorDisplay(GMainWindow& parent) { diff --git a/src/yuzu/applets/error.h b/src/yuzu/applets/qt_error.h index 8bd895a32..8bd895a32 100644 --- a/src/yuzu/applets/error.h +++ b/src/yuzu/applets/qt_error.h diff --git a/src/yuzu/applets/profile_select.cpp b/src/yuzu/applets/qt_profile_select.cpp index 62fd1141c..a56638e21 100644 --- a/src/yuzu/applets/profile_select.cpp +++ b/src/yuzu/applets/qt_profile_select.cpp @@ -14,7 +14,7 @@ #include "common/string_util.h" #include "core/constants.h" #include "core/hle/lock.h" -#include "yuzu/applets/profile_select.h" +#include "yuzu/applets/qt_profile_select.h" #include "yuzu/main.h" namespace { diff --git a/src/yuzu/applets/profile_select.h b/src/yuzu/applets/qt_profile_select.h index 4e9037488..4e9037488 100644 --- a/src/yuzu/applets/profile_select.h +++ b/src/yuzu/applets/qt_profile_select.h diff --git a/src/yuzu/applets/software_keyboard.cpp b/src/yuzu/applets/qt_software_keyboard.cpp index aa453a79f..848801cec 100644 --- a/src/yuzu/applets/software_keyboard.cpp +++ b/src/yuzu/applets/qt_software_keyboard.cpp @@ -11,8 +11,8 @@ #include "common/string_util.h" #include "core/core.h" #include "core/frontend/input_interpreter.h" -#include "ui_software_keyboard.h" -#include "yuzu/applets/software_keyboard.h" +#include "ui_qt_software_keyboard.h" +#include "yuzu/applets/qt_software_keyboard.h" #include "yuzu/main.h" #include "yuzu/util/overlay_dialog.h" diff --git a/src/yuzu/applets/software_keyboard.h b/src/yuzu/applets/qt_software_keyboard.h index 1a03c098c..1a03c098c 100644 --- a/src/yuzu/applets/software_keyboard.h +++ b/src/yuzu/applets/qt_software_keyboard.h diff --git a/src/yuzu/applets/software_keyboard.ui b/src/yuzu/applets/qt_software_keyboard.ui index b0a1fcde9..b0a1fcde9 100644 --- a/src/yuzu/applets/software_keyboard.ui +++ b/src/yuzu/applets/qt_software_keyboard.ui diff --git a/src/yuzu/applets/web_browser.cpp b/src/yuzu/applets/qt_web_browser.cpp index 34d3feb55..b112dd7b0 100644 --- a/src/yuzu/applets/web_browser.cpp +++ b/src/yuzu/applets/qt_web_browser.cpp @@ -17,8 +17,8 @@ #include "core/frontend/input_interpreter.h" #include "input_common/keyboard.h" #include "input_common/main.h" -#include "yuzu/applets/web_browser.h" -#include "yuzu/applets/web_browser_scripts.h" +#include "yuzu/applets/qt_web_browser.h" +#include "yuzu/applets/qt_web_browser_scripts.h" #include "yuzu/main.h" #include "yuzu/util/url_request_interceptor.h" diff --git a/src/yuzu/applets/web_browser.h b/src/yuzu/applets/qt_web_browser.h index 7ad07409f..7ad07409f 100644 --- a/src/yuzu/applets/web_browser.h +++ b/src/yuzu/applets/qt_web_browser.h diff --git a/src/yuzu/applets/web_browser_scripts.h b/src/yuzu/applets/qt_web_browser_scripts.h index 992837a85..992837a85 100644 --- a/src/yuzu/applets/web_browser_scripts.h +++ b/src/yuzu/applets/qt_web_browser_scripts.h diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 62bafc453..8c71ad5c1 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -272,6 +272,91 @@ void Config::Initialize(const std::string& config_name) { } } +/* {Read,Write}BasicSetting and WriteGlobalSetting templates must be defined here before their + * usages later in this file. This allows explicit definition of some types that don't work + * nicely with the general version. + */ + +// Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor +// can it implicitly convert a QVariant back to a {std::,Q}string +template <> +void Config::ReadBasicSetting(Settings::BasicSetting<std::string>& setting) { + const QString name = QString::fromStdString(setting.GetLabel()); + const auto default_value = QString::fromStdString(setting.GetDefault()); + if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) { + setting.SetValue(default_value.toStdString()); + } else { + setting.SetValue(qt_config->value(name, default_value).toString().toStdString()); + } +} + +template <typename Type> +void Config::ReadBasicSetting(Settings::BasicSetting<Type>& setting) { + const QString name = QString::fromStdString(setting.GetLabel()); + const Type default_value = setting.GetDefault(); + if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) { + setting.SetValue(default_value); + } else { + setting.SetValue( + static_cast<QVariant>(qt_config->value(name, default_value)).value<Type>()); + } +} + +// Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant +template <> +void Config::WriteBasicSetting(const Settings::BasicSetting<std::string>& setting) { + const QString name = QString::fromStdString(setting.GetLabel()); + const std::string& value = setting.GetValue(); + qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault()); + qt_config->setValue(name, QString::fromStdString(value)); +} + +// Explicit float definition: use a double as Qt doesn't write legible floats to config files +template <> +void Config::WriteBasicSetting(const Settings::BasicSetting<float>& setting) { + const QString name = QString::fromStdString(setting.GetLabel()); + const double value = setting.GetValue(); + qt_config->setValue(name + QStringLiteral("/default"), + setting.GetValue() == setting.GetDefault()); + qt_config->setValue(name, value); +} + +template <typename Type> +void Config::WriteBasicSetting(const Settings::BasicSetting<Type>& setting) { + const QString name = QString::fromStdString(setting.GetLabel()); + const Type value = setting.GetValue(); + qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault()); + qt_config->setValue(name, value); +} + +// Explicit float definition: use a double as Qt doesn't write legible floats to config files +template <> +void Config::WriteGlobalSetting(const Settings::Setting<float>& setting) { + const QString name = QString::fromStdString(setting.GetLabel()); + const double value = setting.GetValue(global); + if (!global) { + qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal()); + } + if (global || !setting.UsingGlobal()) { + qt_config->setValue(name + QStringLiteral("/default"), + setting.GetValue(global) == setting.GetDefault()); + qt_config->setValue(name, value); + } +} + +template <typename Type> +void Config::WriteGlobalSetting(const Settings::Setting<Type>& setting) { + const QString name = QString::fromStdString(setting.GetLabel()); + const Type& value = setting.GetValue(global); + if (!global) { + qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal()); + } + if (global || !setting.UsingGlobal()) { + qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault()); + qt_config->setValue(name, value); + } +} + void Config::ReadPlayerValue(std::size_t player_index) { const QString player_prefix = [this, player_index] { if (type == ConfigType::InputProfile) { @@ -395,8 +480,7 @@ void Config::ReadPlayerValue(std::size_t player_index) { } void Config::ReadDebugValues() { - Settings::values.debug_pad_enabled = - ReadSetting(QStringLiteral("debug_pad_enabled"), false).toBool(); + ReadBasicSetting(Settings::values.debug_pad_enabled); for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); @@ -432,8 +516,7 @@ void Config::ReadDebugValues() { } void Config::ReadKeyboardValues() { - Settings::values.keyboard_enabled = - ReadSetting(QStringLiteral("keyboard_enabled"), false).toBool(); + ReadBasicSetting(Settings::values.keyboard_enabled); std::transform(default_keyboard_keys.begin(), default_keyboard_keys.end(), Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam); @@ -446,7 +529,7 @@ void Config::ReadKeyboardValues() { } void Config::ReadMouseValues() { - Settings::values.mouse_enabled = ReadSetting(QStringLiteral("mouse_enabled"), false).toBool(); + ReadBasicSetting(Settings::values.mouse_enabled); for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) { const std::string default_param = @@ -481,18 +564,11 @@ void Config::ReadAudioValues() { qt_config->beginGroup(QStringLiteral("Audio")); if (global) { - Settings::values.sink_id = - ReadSetting(QStringLiteral("output_engine"), QStringLiteral("auto")) - .toString() - .toStdString(); - Settings::values.audio_device_id = - ReadSetting(QStringLiteral("output_device"), QStringLiteral("auto")) - .toString() - .toStdString(); + ReadBasicSetting(Settings::values.audio_device_id); + ReadBasicSetting(Settings::values.sink_id); } - ReadSettingGlobal(Settings::values.enable_audio_stretching, - QStringLiteral("enable_audio_stretching"), true); - ReadSettingGlobal(Settings::values.volume, QStringLiteral("volume"), 1); + ReadGlobalSetting(Settings::values.enable_audio_stretching); + ReadGlobalSetting(Settings::values.volume); qt_config->endGroup(); } @@ -509,13 +585,11 @@ void Config::ReadControlValues() { ReadTouchscreenValues(); ReadMotionTouchValues(); - Settings::values.emulate_analog_keyboard = - ReadSetting(QStringLiteral("emulate_analog_keyboard"), false).toBool(); + ReadBasicSetting(Settings::values.emulate_analog_keyboard); Settings::values.mouse_panning = false; - Settings::values.mouse_panning_sensitivity = - ReadSetting(QStringLiteral("mouse_panning_sensitivity"), 1).toFloat(); + ReadBasicSetting(Settings::values.mouse_panning_sensitivity); - ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), true); + ReadGlobalSetting(Settings::values.use_docked_mode); // Disable docked mode if handheld is selected const auto controller_type = Settings::values.players.GetValue()[0].controller_type; @@ -523,11 +597,9 @@ void Config::ReadControlValues() { Settings::values.use_docked_mode.SetValue(false); } - ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"), - true); - ReadSettingGlobal(Settings::values.enable_accurate_vibrations, - QStringLiteral("enable_accurate_vibrations"), false); - ReadSettingGlobal(Settings::values.motion_enabled, QStringLiteral("motion_enabled"), true); + ReadGlobalSetting(Settings::values.vibration_enabled); + ReadGlobalSetting(Settings::values.enable_accurate_vibrations); + ReadGlobalSetting(Settings::values.motion_enabled); qt_config->endGroup(); } @@ -565,33 +637,19 @@ void Config::ReadMotionTouchValues() { } qt_config->endArray(); - Settings::values.motion_device = - ReadSetting(QStringLiteral("motion_device"), - QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01")) - .toString() - .toStdString(); - Settings::values.touch_device = - ReadSetting(QStringLiteral("touch_device"), - QStringLiteral("min_x:100,min_y:50,max_x:1800,max_y:850")) - .toString() - .toStdString(); - Settings::values.use_touch_from_button = - ReadSetting(QStringLiteral("use_touch_from_button"), false).toBool(); - Settings::values.touch_from_button_map_index = - ReadSetting(QStringLiteral("touch_from_button_map"), 0).toInt(); - Settings::values.touch_from_button_map_index = - std::clamp(Settings::values.touch_from_button_map_index, 0, num_touch_from_button_maps - 1); - Settings::values.udp_input_servers = - ReadSetting(QStringLiteral("udp_input_servers"), - QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_SRV)) - .toString() - .toStdString(); + ReadBasicSetting(Settings::values.motion_device); + ReadBasicSetting(Settings::values.touch_device); + ReadBasicSetting(Settings::values.use_touch_from_button); + ReadBasicSetting(Settings::values.touch_from_button_map_index); + Settings::values.touch_from_button_map_index = std::clamp( + Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1); + ReadBasicSetting(Settings::values.udp_input_servers); } void Config::ReadCoreValues() { qt_config->beginGroup(QStringLiteral("Core")); - ReadSettingGlobal(Settings::values.use_multi_core, QStringLiteral("use_multi_core"), true); + ReadGlobalSetting(Settings::values.use_multi_core); qt_config->endGroup(); } @@ -599,7 +657,7 @@ void Config::ReadCoreValues() { void Config::ReadDataStorageValues() { qt_config->beginGroup(QStringLiteral("Data Storage")); - Settings::values.use_virtual_sd = ReadSetting(QStringLiteral("use_virtual_sd"), true).toBool(); + ReadBasicSetting(Settings::values.use_virtual_sd); FS::SetYuzuPath( FS::YuzuPath::NANDDir, qt_config @@ -628,12 +686,9 @@ void Config::ReadDataStorageValues() { QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir))) .toString() .toStdString()); - Settings::values.gamecard_inserted = - ReadSetting(QStringLiteral("gamecard_inserted"), false).toBool(); - Settings::values.gamecard_current_game = - ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool(); - Settings::values.gamecard_path = - ReadSetting(QStringLiteral("gamecard_path"), QString{}).toString().toStdString(); + ReadBasicSetting(Settings::values.gamecard_inserted); + ReadBasicSetting(Settings::values.gamecard_current_game); + ReadBasicSetting(Settings::values.gamecard_path); qt_config->endGroup(); } @@ -644,34 +699,24 @@ void Config::ReadDebuggingValues() { // Intentionally not using the QT default setting as this is intended to be changed in the ini Settings::values.record_frame_times = qt_config->value(QStringLiteral("record_frame_times"), false).toBool(); - Settings::values.program_args = - ReadSetting(QStringLiteral("program_args"), QString{}).toString().toStdString(); - Settings::values.dump_exefs = ReadSetting(QStringLiteral("dump_exefs"), false).toBool(); - Settings::values.dump_nso = ReadSetting(QStringLiteral("dump_nso"), false).toBool(); - Settings::values.enable_fs_access_log = - ReadSetting(QStringLiteral("enable_fs_access_log"), false).toBool(); - Settings::values.reporting_services = - ReadSetting(QStringLiteral("reporting_services"), false).toBool(); - Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool(); - Settings::values.disable_macro_jit = - ReadSetting(QStringLiteral("disable_macro_jit"), false).toBool(); - Settings::values.extended_logging = - ReadSetting(QStringLiteral("extended_logging"), false).toBool(); - Settings::values.use_debug_asserts = - ReadSetting(QStringLiteral("use_debug_asserts"), false).toBool(); - Settings::values.use_auto_stub = ReadSetting(QStringLiteral("use_auto_stub"), false).toBool(); + ReadBasicSetting(Settings::values.program_args); + ReadBasicSetting(Settings::values.dump_exefs); + ReadBasicSetting(Settings::values.dump_nso); + ReadBasicSetting(Settings::values.enable_fs_access_log); + ReadBasicSetting(Settings::values.reporting_services); + ReadBasicSetting(Settings::values.quest_flag); + ReadBasicSetting(Settings::values.disable_macro_jit); + ReadBasicSetting(Settings::values.extended_logging); + ReadBasicSetting(Settings::values.use_debug_asserts); + ReadBasicSetting(Settings::values.use_auto_stub); qt_config->endGroup(); } void Config::ReadServiceValues() { qt_config->beginGroup(QStringLiteral("Services")); - Settings::values.bcat_backend = - ReadSetting(QStringLiteral("bcat_backend"), QStringLiteral("none")) - .toString() - .toStdString(); - Settings::values.bcat_boxcat_local = - ReadSetting(QStringLiteral("bcat_boxcat_local"), false).toBool(); + ReadBasicSetting(Settings::values.bcat_backend); + ReadBasicSetting(Settings::values.bcat_boxcat_local); qt_config->endGroup(); } @@ -697,11 +742,8 @@ void Config::ReadDisabledAddOnValues() { void Config::ReadMiscellaneousValues() { qt_config->beginGroup(QStringLiteral("Miscellaneous")); - Settings::values.log_filter = - ReadSetting(QStringLiteral("log_filter"), QStringLiteral("*:Info")) - .toString() - .toStdString(); - Settings::values.use_dev_keys = ReadSetting(QStringLiteral("use_dev_keys"), false).toBool(); + ReadBasicSetting(Settings::values.log_filter); + ReadBasicSetting(Settings::values.use_dev_keys); qt_config->endGroup(); } @@ -751,38 +793,31 @@ void Config::ReadPathValues() { void Config::ReadCpuValues() { qt_config->beginGroup(QStringLiteral("Cpu")); - ReadSettingGlobal(Settings::values.cpu_accuracy, QStringLiteral("cpu_accuracy"), 0); + ReadBasicSetting(Settings::values.cpu_accuracy_first_time); + if (Settings::values.cpu_accuracy_first_time) { + Settings::values.cpu_accuracy.SetValue(Settings::values.cpu_accuracy.GetDefault()); + Settings::values.cpu_accuracy_first_time.SetValue(false); + } else { + ReadGlobalSetting(Settings::values.cpu_accuracy); + } - ReadSettingGlobal(Settings::values.cpuopt_unsafe_unfuse_fma, - QStringLiteral("cpuopt_unsafe_unfuse_fma"), true); - ReadSettingGlobal(Settings::values.cpuopt_unsafe_reduce_fp_error, - QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true); - ReadSettingGlobal(Settings::values.cpuopt_unsafe_ignore_standard_fpcr, - QStringLiteral("cpuopt_unsafe_ignore_standard_fpcr"), true); - ReadSettingGlobal(Settings::values.cpuopt_unsafe_inaccurate_nan, - QStringLiteral("cpuopt_unsafe_inaccurate_nan"), true); - ReadSettingGlobal(Settings::values.cpuopt_unsafe_fastmem_check, - QStringLiteral("cpuopt_unsafe_fastmem_check"), true); + ReadGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma); + ReadGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error); + ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr); + ReadGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan); + ReadGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check); if (global) { - Settings::values.cpuopt_page_tables = - ReadSetting(QStringLiteral("cpuopt_page_tables"), true).toBool(); - Settings::values.cpuopt_block_linking = - ReadSetting(QStringLiteral("cpuopt_block_linking"), true).toBool(); - Settings::values.cpuopt_return_stack_buffer = - ReadSetting(QStringLiteral("cpuopt_return_stack_buffer"), true).toBool(); - Settings::values.cpuopt_fast_dispatcher = - ReadSetting(QStringLiteral("cpuopt_fast_dispatcher"), true).toBool(); - Settings::values.cpuopt_context_elimination = - ReadSetting(QStringLiteral("cpuopt_context_elimination"), true).toBool(); - Settings::values.cpuopt_const_prop = - ReadSetting(QStringLiteral("cpuopt_const_prop"), true).toBool(); - Settings::values.cpuopt_misc_ir = - ReadSetting(QStringLiteral("cpuopt_misc_ir"), true).toBool(); - Settings::values.cpuopt_reduce_misalign_checks = - ReadSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), true).toBool(); - Settings::values.cpuopt_fastmem = - ReadSetting(QStringLiteral("cpuopt_fastmem"), true).toBool(); + ReadBasicSetting(Settings::values.cpu_debug_mode); + ReadBasicSetting(Settings::values.cpuopt_page_tables); + ReadBasicSetting(Settings::values.cpuopt_block_linking); + ReadBasicSetting(Settings::values.cpuopt_return_stack_buffer); + ReadBasicSetting(Settings::values.cpuopt_fast_dispatcher); + ReadBasicSetting(Settings::values.cpuopt_context_elimination); + ReadBasicSetting(Settings::values.cpuopt_const_prop); + ReadBasicSetting(Settings::values.cpuopt_misc_ir); + ReadBasicSetting(Settings::values.cpuopt_reduce_misalign_checks); + ReadBasicSetting(Settings::values.cpuopt_fastmem); } qt_config->endGroup(); @@ -791,41 +826,30 @@ void Config::ReadCpuValues() { void Config::ReadRendererValues() { qt_config->beginGroup(QStringLiteral("Renderer")); - ReadSettingGlobal(Settings::values.renderer_backend, QStringLiteral("backend"), 0); - ReadSettingGlobal(Settings::values.renderer_debug, QStringLiteral("debug"), false); - ReadSettingGlobal(Settings::values.vulkan_device, QStringLiteral("vulkan_device"), 0); -#ifdef _WIN32 - ReadSettingGlobal(Settings::values.fullscreen_mode, QStringLiteral("fullscreen_mode"), 0); -#else - // *nix platforms may have issues with the borderless windowed fullscreen mode. - // Default to exclusive fullscreen on these platforms for now. - ReadSettingGlobal(Settings::values.fullscreen_mode, QStringLiteral("fullscreen_mode"), 1); -#endif - ReadSettingGlobal(Settings::values.aspect_ratio, QStringLiteral("aspect_ratio"), 0); - ReadSettingGlobal(Settings::values.max_anisotropy, QStringLiteral("max_anisotropy"), 0); - ReadSettingGlobal(Settings::values.use_frame_limit, QStringLiteral("use_frame_limit"), true); - ReadSettingGlobal(Settings::values.frame_limit, QStringLiteral("frame_limit"), 100); - ReadSettingGlobal(Settings::values.use_disk_shader_cache, - QStringLiteral("use_disk_shader_cache"), true); - ReadSettingGlobal(Settings::values.gpu_accuracy, QStringLiteral("gpu_accuracy"), 1); - ReadSettingGlobal(Settings::values.use_asynchronous_gpu_emulation, - QStringLiteral("use_asynchronous_gpu_emulation"), true); - ReadSettingGlobal(Settings::values.use_nvdec_emulation, QStringLiteral("use_nvdec_emulation"), - true); - ReadSettingGlobal(Settings::values.accelerate_astc, QStringLiteral("accelerate_astc"), true); - ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true); - ReadSettingGlobal(Settings::values.disable_fps_limit, QStringLiteral("disable_fps_limit"), - false); - ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"), - false); - ReadSettingGlobal(Settings::values.use_asynchronous_shaders, - QStringLiteral("use_asynchronous_shaders"), false); - ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"), - true); - ReadSettingGlobal(Settings::values.use_caches_gc, QStringLiteral("use_caches_gc"), false); - ReadSettingGlobal(Settings::values.bg_red, QStringLiteral("bg_red"), 0.0); - ReadSettingGlobal(Settings::values.bg_green, QStringLiteral("bg_green"), 0.0); - ReadSettingGlobal(Settings::values.bg_blue, QStringLiteral("bg_blue"), 0.0); + ReadGlobalSetting(Settings::values.renderer_backend); + ReadGlobalSetting(Settings::values.vulkan_device); + ReadGlobalSetting(Settings::values.fullscreen_mode); + ReadGlobalSetting(Settings::values.aspect_ratio); + ReadGlobalSetting(Settings::values.max_anisotropy); + ReadGlobalSetting(Settings::values.use_frame_limit); + ReadGlobalSetting(Settings::values.frame_limit); + ReadGlobalSetting(Settings::values.use_disk_shader_cache); + ReadGlobalSetting(Settings::values.gpu_accuracy); + ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation); + ReadGlobalSetting(Settings::values.use_nvdec_emulation); + ReadGlobalSetting(Settings::values.accelerate_astc); + ReadGlobalSetting(Settings::values.use_vsync); + ReadGlobalSetting(Settings::values.use_assembly_shaders); + ReadGlobalSetting(Settings::values.use_asynchronous_shaders); + ReadGlobalSetting(Settings::values.use_fast_gpu_time); + ReadGlobalSetting(Settings::values.use_caches_gc); + ReadGlobalSetting(Settings::values.bg_red); + ReadGlobalSetting(Settings::values.bg_green); + ReadGlobalSetting(Settings::values.bg_blue); + + if (global) { + ReadBasicSetting(Settings::values.renderer_debug); + } qt_config->endGroup(); } @@ -870,15 +894,15 @@ void Config::ReadShortcutValues() { void Config::ReadSystemValues() { qt_config->beginGroup(QStringLiteral("System")); - ReadSettingGlobal(Settings::values.current_user, QStringLiteral("current_user"), 0); - Settings::values.current_user = - std::clamp<int>(Settings::values.current_user, 0, Service::Account::MAX_USERS - 1); + ReadBasicSetting(Settings::values.current_user); + Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0, + Service::Account::MAX_USERS - 1); - ReadSettingGlobal(Settings::values.language_index, QStringLiteral("language_index"), 1); + ReadGlobalSetting(Settings::values.language_index); - ReadSettingGlobal(Settings::values.region_index, QStringLiteral("region_index"), 1); + ReadGlobalSetting(Settings::values.region_index); - ReadSettingGlobal(Settings::values.time_zone_index, QStringLiteral("time_zone_index"), 0); + ReadGlobalSetting(Settings::values.time_zone_index); bool rng_seed_enabled; ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false); @@ -904,7 +928,7 @@ void Config::ReadSystemValues() { } } - ReadSettingGlobal(Settings::values.sound_index, QStringLiteral("sound_index"), 1); + ReadGlobalSetting(Settings::values.sound_index); qt_config->endGroup(); } @@ -915,10 +939,8 @@ void Config::ReadUIValues() { UISettings::values.theme = ReadSetting(QStringLiteral("theme"), QString::fromUtf8(UISettings::themes[0].second)) .toString(); - UISettings::values.enable_discord_presence = - ReadSetting(QStringLiteral("enable_discord_presence"), true).toBool(); - UISettings::values.select_user_on_boot = - ReadSetting(QStringLiteral("select_user_on_boot"), false).toBool(); + ReadBasicSetting(UISettings::values.enable_discord_presence); + ReadBasicSetting(UISettings::values.select_user_on_boot); ReadUIGamelistValues(); ReadUILayoutValues(); @@ -926,24 +948,17 @@ void Config::ReadUIValues() { ReadScreenshotValues(); ReadShortcutValues(); - UISettings::values.single_window_mode = - ReadSetting(QStringLiteral("singleWindowMode"), true).toBool(); - UISettings::values.fullscreen = ReadSetting(QStringLiteral("fullscreen"), false).toBool(); - UISettings::values.display_titlebar = - ReadSetting(QStringLiteral("displayTitleBars"), true).toBool(); - UISettings::values.show_filter_bar = - ReadSetting(QStringLiteral("showFilterBar"), true).toBool(); - UISettings::values.show_status_bar = - ReadSetting(QStringLiteral("showStatusBar"), true).toBool(); - UISettings::values.confirm_before_closing = - ReadSetting(QStringLiteral("confirmClose"), true).toBool(); - UISettings::values.first_start = ReadSetting(QStringLiteral("firstStart"), true).toBool(); - UISettings::values.callout_flags = ReadSetting(QStringLiteral("calloutFlags"), 0).toUInt(); - UISettings::values.show_console = ReadSetting(QStringLiteral("showConsole"), false).toBool(); - UISettings::values.pause_when_in_background = - ReadSetting(QStringLiteral("pauseWhenInBackground"), false).toBool(); - UISettings::values.hide_mouse = - ReadSetting(QStringLiteral("hideInactiveMouse"), false).toBool(); + ReadBasicSetting(UISettings::values.single_window_mode); + ReadBasicSetting(UISettings::values.fullscreen); + ReadBasicSetting(UISettings::values.display_titlebar); + ReadBasicSetting(UISettings::values.show_filter_bar); + ReadBasicSetting(UISettings::values.show_status_bar); + ReadBasicSetting(UISettings::values.confirm_before_closing); + ReadBasicSetting(UISettings::values.first_start); + ReadBasicSetting(UISettings::values.callout_flags); + ReadBasicSetting(UISettings::values.show_console); + ReadBasicSetting(UISettings::values.pause_when_in_background); + ReadBasicSetting(UISettings::values.hide_mouse); qt_config->endGroup(); } @@ -951,12 +966,11 @@ void Config::ReadUIValues() { void Config::ReadUIGamelistValues() { qt_config->beginGroup(QStringLiteral("UIGameList")); - UISettings::values.show_add_ons = ReadSetting(QStringLiteral("show_add_ons"), true).toBool(); - UISettings::values.icon_size = ReadSetting(QStringLiteral("icon_size"), 64).toUInt(); - UISettings::values.row_1_text_id = ReadSetting(QStringLiteral("row_1_text_id"), 3).toUInt(); - UISettings::values.row_2_text_id = ReadSetting(QStringLiteral("row_2_text_id"), 2).toUInt(); - UISettings::values.cache_game_list = - ReadSetting(QStringLiteral("cache_game_list"), true).toBool(); + ReadBasicSetting(UISettings::values.show_add_ons); + ReadBasicSetting(UISettings::values.icon_size); + ReadBasicSetting(UISettings::values.row_1_text_id); + ReadBasicSetting(UISettings::values.row_2_text_id); + ReadBasicSetting(UISettings::values.cache_game_list); const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites")); for (int i = 0; i < favorites_size; i++) { qt_config->setArrayIndex(i); @@ -979,8 +993,7 @@ void Config::ReadUILayoutValues() { ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray(); UISettings::values.microprofile_geometry = ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray(); - UISettings::values.microprofile_visible = - ReadSetting(QStringLiteral("microProfileDialogVisible"), false).toBool(); + ReadBasicSetting(UISettings::values.microprofile_visible); qt_config->endGroup(); } @@ -988,16 +1001,10 @@ void Config::ReadUILayoutValues() { void Config::ReadWebServiceValues() { qt_config->beginGroup(QStringLiteral("WebService")); - Settings::values.enable_telemetry = - ReadSetting(QStringLiteral("enable_telemetry"), true).toBool(); - Settings::values.web_api_url = - ReadSetting(QStringLiteral("web_api_url"), QStringLiteral("https://api.yuzu-emu.org")) - .toString() - .toStdString(); - Settings::values.yuzu_username = - ReadSetting(QStringLiteral("yuzu_username")).toString().toStdString(); - Settings::values.yuzu_token = - ReadSetting(QStringLiteral("yuzu_token")).toString().toStdString(); + ReadBasicSetting(Settings::values.enable_telemetry); + ReadBasicSetting(Settings::values.web_api_url); + ReadBasicSetting(Settings::values.yuzu_username); + ReadBasicSetting(Settings::values.yuzu_token); qt_config->endGroup(); } @@ -1083,7 +1090,7 @@ void Config::SavePlayerValue(std::size_t player_index) { } void Config::SaveDebugValues() { - WriteSetting(QStringLiteral("debug_pad_enabled"), Settings::values.debug_pad_enabled, false); + WriteBasicSetting(Settings::values.debug_pad_enabled); for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); WriteSetting(QStringLiteral("debug_pad_") + @@ -1103,7 +1110,7 @@ void Config::SaveDebugValues() { } void Config::SaveMouseValues() { - WriteSetting(QStringLiteral("mouse_enabled"), Settings::values.mouse_enabled, false); + WriteBasicSetting(Settings::values.mouse_enabled); for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) { const std::string default_param = @@ -1126,19 +1133,11 @@ void Config::SaveTouchscreenValues() { } void Config::SaveMotionTouchValues() { - WriteSetting(QStringLiteral("motion_device"), - QString::fromStdString(Settings::values.motion_device), - QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01")); - WriteSetting(QStringLiteral("touch_device"), - QString::fromStdString(Settings::values.touch_device), - QStringLiteral("engine:emu_window")); - WriteSetting(QStringLiteral("use_touch_from_button"), Settings::values.use_touch_from_button, - false); - WriteSetting(QStringLiteral("touch_from_button_map"), - Settings::values.touch_from_button_map_index, 0); - WriteSetting(QStringLiteral("udp_input_servers"), - QString::fromStdString(Settings::values.udp_input_servers), - QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_SRV)); + WriteBasicSetting(Settings::values.motion_device); + WriteBasicSetting(Settings::values.touch_device); + WriteBasicSetting(Settings::values.use_touch_from_button); + WriteBasicSetting(Settings::values.touch_from_button_map_index); + WriteBasicSetting(Settings::values.udp_input_servers); qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps")); for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) { @@ -1181,15 +1180,11 @@ void Config::SaveAudioValues() { qt_config->beginGroup(QStringLiteral("Audio")); if (global) { - WriteSetting(QStringLiteral("output_engine"), - QString::fromStdString(Settings::values.sink_id), QStringLiteral("auto")); - WriteSetting(QStringLiteral("output_device"), - QString::fromStdString(Settings::values.audio_device_id), - QStringLiteral("auto")); + WriteBasicSetting(Settings::values.sink_id); + WriteBasicSetting(Settings::values.audio_device_id); } - WriteSettingGlobal(QStringLiteral("enable_audio_stretching"), - Settings::values.enable_audio_stretching, true); - WriteSettingGlobal(QStringLiteral("volume"), Settings::values.volume, 1.0f); + WriteGlobalSetting(Settings::values.enable_audio_stretching); + WriteGlobalSetting(Settings::values.volume); qt_config->endGroup(); } @@ -1205,30 +1200,21 @@ void Config::SaveControlValues() { SaveTouchscreenValues(); SaveMotionTouchValues(); - WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, true); - WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, - true); - WriteSettingGlobal(QStringLiteral("enable_accurate_vibrations"), - Settings::values.enable_accurate_vibrations, false); - WriteSettingGlobal(QStringLiteral("motion_enabled"), Settings::values.motion_enabled, true); - WriteSetting(QStringLiteral("motion_device"), - QString::fromStdString(Settings::values.motion_device), - QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01")); - WriteSetting(QStringLiteral("touch_device"), - QString::fromStdString(Settings::values.touch_device), - QStringLiteral("engine:emu_window")); - WriteSetting(QStringLiteral("keyboard_enabled"), Settings::values.keyboard_enabled, false); - WriteSetting(QStringLiteral("emulate_analog_keyboard"), - Settings::values.emulate_analog_keyboard, false); - WriteSetting(QStringLiteral("mouse_panning_sensitivity"), - Settings::values.mouse_panning_sensitivity, 1.0f); + WriteGlobalSetting(Settings::values.use_docked_mode); + WriteGlobalSetting(Settings::values.vibration_enabled); + WriteGlobalSetting(Settings::values.enable_accurate_vibrations); + WriteGlobalSetting(Settings::values.motion_enabled); + WriteBasicSetting(Settings::values.keyboard_enabled); + WriteBasicSetting(Settings::values.emulate_analog_keyboard); + WriteBasicSetting(Settings::values.mouse_panning_sensitivity); + qt_config->endGroup(); } void Config::SaveCoreValues() { qt_config->beginGroup(QStringLiteral("Core")); - WriteSettingGlobal(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, true); + WriteGlobalSetting(Settings::values.use_multi_core); qt_config->endGroup(); } @@ -1236,7 +1222,7 @@ void Config::SaveCoreValues() { void Config::SaveDataStorageValues() { qt_config->beginGroup(QStringLiteral("Data Storage")); - WriteSetting(QStringLiteral("use_virtual_sd"), Settings::values.use_virtual_sd, true); + WriteBasicSetting(Settings::values.use_virtual_sd); WriteSetting(QStringLiteral("nand_directory"), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir))); @@ -1249,11 +1235,9 @@ void Config::SaveDataStorageValues() { WriteSetting(QStringLiteral("dump_directory"), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir))); - WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false); - WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game, - false); - WriteSetting(QStringLiteral("gamecard_path"), - QString::fromStdString(Settings::values.gamecard_path), QString{}); + WriteBasicSetting(Settings::values.gamecard_inserted); + WriteBasicSetting(Settings::values.gamecard_current_game); + WriteBasicSetting(Settings::values.gamecard_path); qt_config->endGroup(); } @@ -1263,24 +1247,23 @@ void Config::SaveDebuggingValues() { // Intentionally not using the QT default setting as this is intended to be changed in the ini qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times); - WriteSetting(QStringLiteral("program_args"), - QString::fromStdString(Settings::values.program_args), QString{}); - WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false); - WriteSetting(QStringLiteral("dump_nso"), Settings::values.dump_nso, false); - WriteSetting(QStringLiteral("enable_fs_access_log"), Settings::values.enable_fs_access_log, - false); - WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false); - WriteSetting(QStringLiteral("use_debug_asserts"), Settings::values.use_debug_asserts, false); - WriteSetting(QStringLiteral("disable_macro_jit"), Settings::values.disable_macro_jit, false); + WriteBasicSetting(Settings::values.program_args); + WriteBasicSetting(Settings::values.dump_exefs); + WriteBasicSetting(Settings::values.dump_nso); + WriteBasicSetting(Settings::values.enable_fs_access_log); + WriteBasicSetting(Settings::values.quest_flag); + WriteBasicSetting(Settings::values.use_debug_asserts); + WriteBasicSetting(Settings::values.disable_macro_jit); qt_config->endGroup(); } void Config::SaveServiceValues() { qt_config->beginGroup(QStringLiteral("Services")); - WriteSetting(QStringLiteral("bcat_backend"), - QString::fromStdString(Settings::values.bcat_backend), QStringLiteral("none")); - WriteSetting(QStringLiteral("bcat_boxcat_local"), Settings::values.bcat_boxcat_local, false); + + WriteBasicSetting(Settings::values.bcat_backend); + WriteBasicSetting(Settings::values.bcat_boxcat_local); + qt_config->endGroup(); } @@ -1306,9 +1289,8 @@ void Config::SaveDisabledAddOnValues() { void Config::SaveMiscellaneousValues() { qt_config->beginGroup(QStringLiteral("Miscellaneous")); - WriteSetting(QStringLiteral("log_filter"), QString::fromStdString(Settings::values.log_filter), - QStringLiteral("*:Info")); - WriteSetting(QStringLiteral("use_dev_keys"), Settings::values.use_dev_keys, false); + WriteBasicSetting(Settings::values.log_filter); + WriteBasicSetting(Settings::values.use_dev_keys); qt_config->endGroup(); } @@ -1336,38 +1318,29 @@ void Config::SavePathValues() { void Config::SaveCpuValues() { qt_config->beginGroup(QStringLiteral("Cpu")); - WriteSettingGlobal(QStringLiteral("cpu_accuracy"), - static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)), - Settings::values.cpu_accuracy.UsingGlobal(), - static_cast<u32>(Settings::CPUAccuracy::Accurate)); - - WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_unfuse_fma"), - Settings::values.cpuopt_unsafe_unfuse_fma, true); - WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), - Settings::values.cpuopt_unsafe_reduce_fp_error, true); - WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_ignore_standard_fpcr"), - Settings::values.cpuopt_unsafe_ignore_standard_fpcr, true); - WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_inaccurate_nan"), - Settings::values.cpuopt_unsafe_inaccurate_nan, true); - WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_fastmem_check"), - Settings::values.cpuopt_unsafe_fastmem_check, true); + WriteBasicSetting(Settings::values.cpu_accuracy_first_time); + WriteSetting(QStringLiteral("cpu_accuracy"), + static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)), + static_cast<u32>(Settings::values.cpu_accuracy.GetDefault()), + Settings::values.cpu_accuracy.UsingGlobal()); + + WriteGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma); + WriteGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error); + WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr); + WriteGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan); + WriteGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check); if (global) { - WriteSetting(QStringLiteral("cpuopt_page_tables"), Settings::values.cpuopt_page_tables, - true); - WriteSetting(QStringLiteral("cpuopt_block_linking"), Settings::values.cpuopt_block_linking, - true); - WriteSetting(QStringLiteral("cpuopt_return_stack_buffer"), - Settings::values.cpuopt_return_stack_buffer, true); - WriteSetting(QStringLiteral("cpuopt_fast_dispatcher"), - Settings::values.cpuopt_fast_dispatcher, true); - WriteSetting(QStringLiteral("cpuopt_context_elimination"), - Settings::values.cpuopt_context_elimination, true); - WriteSetting(QStringLiteral("cpuopt_const_prop"), Settings::values.cpuopt_const_prop, true); - WriteSetting(QStringLiteral("cpuopt_misc_ir"), Settings::values.cpuopt_misc_ir, true); - WriteSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), - Settings::values.cpuopt_reduce_misalign_checks, true); - WriteSetting(QStringLiteral("cpuopt_fastmem"), Settings::values.cpuopt_fastmem, true); + WriteBasicSetting(Settings::values.cpu_debug_mode); + WriteBasicSetting(Settings::values.cpuopt_page_tables); + WriteBasicSetting(Settings::values.cpuopt_block_linking); + WriteBasicSetting(Settings::values.cpuopt_return_stack_buffer); + WriteBasicSetting(Settings::values.cpuopt_fast_dispatcher); + WriteBasicSetting(Settings::values.cpuopt_context_elimination); + WriteBasicSetting(Settings::values.cpuopt_const_prop); + WriteBasicSetting(Settings::values.cpuopt_misc_ir); + WriteBasicSetting(Settings::values.cpuopt_reduce_misalign_checks); + WriteBasicSetting(Settings::values.cpuopt_fastmem); } qt_config->endGroup(); @@ -1376,46 +1349,36 @@ void Config::SaveCpuValues() { void Config::SaveRendererValues() { qt_config->beginGroup(QStringLiteral("Renderer")); - WriteSettingGlobal(QStringLiteral("backend"), - static_cast<int>(Settings::values.renderer_backend.GetValue(global)), - Settings::values.renderer_backend.UsingGlobal(), 0); - WriteSetting(QStringLiteral("debug"), Settings::values.renderer_debug, false); - WriteSettingGlobal(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0); -#ifdef _WIN32 - WriteSettingGlobal(QStringLiteral("fullscreen_mode"), Settings::values.fullscreen_mode, 0); -#else - // *nix platforms may have issues with the borderless windowed fullscreen mode. - // Default to exclusive fullscreen on these platforms for now. - WriteSettingGlobal(QStringLiteral("fullscreen_mode"), Settings::values.fullscreen_mode, 1); -#endif - WriteSettingGlobal(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0); - WriteSettingGlobal(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy, 0); - WriteSettingGlobal(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true); - WriteSettingGlobal(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100); - WriteSettingGlobal(QStringLiteral("use_disk_shader_cache"), - Settings::values.use_disk_shader_cache, true); - WriteSettingGlobal(QStringLiteral("gpu_accuracy"), - static_cast<int>(Settings::values.gpu_accuracy.GetValue(global)), - Settings::values.gpu_accuracy.UsingGlobal(), 1); - WriteSettingGlobal(QStringLiteral("use_asynchronous_gpu_emulation"), - Settings::values.use_asynchronous_gpu_emulation, true); - WriteSettingGlobal(QStringLiteral("use_nvdec_emulation"), Settings::values.use_nvdec_emulation, - true); - WriteSettingGlobal(QStringLiteral("accelerate_astc"), Settings::values.accelerate_astc, true); - WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true); - WriteSettingGlobal(QStringLiteral("disable_fps_limit"), Settings::values.disable_fps_limit, - false); - WriteSettingGlobal(QStringLiteral("use_assembly_shaders"), - Settings::values.use_assembly_shaders, false); - WriteSettingGlobal(QStringLiteral("use_asynchronous_shaders"), - Settings::values.use_asynchronous_shaders, false); - WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time, - true); - WriteSettingGlobal(QStringLiteral("use_caches_gc"), Settings::values.use_caches_gc, false); - // Cast to double because Qt's written float values are not human-readable - WriteSettingGlobal(QStringLiteral("bg_red"), Settings::values.bg_red, 0.0); - WriteSettingGlobal(QStringLiteral("bg_green"), Settings::values.bg_green, 0.0); - WriteSettingGlobal(QStringLiteral("bg_blue"), Settings::values.bg_blue, 0.0); + WriteSetting(QString::fromStdString(Settings::values.renderer_backend.GetLabel()), + static_cast<u32>(Settings::values.renderer_backend.GetValue(global)), + static_cast<u32>(Settings::values.renderer_backend.GetDefault()), + Settings::values.renderer_backend.UsingGlobal()); + WriteGlobalSetting(Settings::values.vulkan_device); + WriteGlobalSetting(Settings::values.fullscreen_mode); + WriteGlobalSetting(Settings::values.aspect_ratio); + WriteGlobalSetting(Settings::values.max_anisotropy); + WriteGlobalSetting(Settings::values.use_frame_limit); + WriteGlobalSetting(Settings::values.frame_limit); + WriteGlobalSetting(Settings::values.use_disk_shader_cache); + WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()), + static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)), + static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()), + Settings::values.gpu_accuracy.UsingGlobal()); + WriteGlobalSetting(Settings::values.use_asynchronous_gpu_emulation); + WriteGlobalSetting(Settings::values.use_nvdec_emulation); + WriteGlobalSetting(Settings::values.accelerate_astc); + WriteGlobalSetting(Settings::values.use_vsync); + WriteGlobalSetting(Settings::values.use_assembly_shaders); + WriteGlobalSetting(Settings::values.use_asynchronous_shaders); + WriteGlobalSetting(Settings::values.use_fast_gpu_time); + WriteGlobalSetting(Settings::values.use_caches_gc); + WriteGlobalSetting(Settings::values.bg_red); + WriteGlobalSetting(Settings::values.bg_green); + WriteGlobalSetting(Settings::values.bg_blue); + + if (global) { + WriteBasicSetting(Settings::values.renderer_debug); + } qt_config->endGroup(); } @@ -1423,8 +1386,7 @@ void Config::SaveRendererValues() { void Config::SaveScreenshotValues() { qt_config->beginGroup(QStringLiteral("Screenshots")); - WriteSetting(QStringLiteral("enable_screenshot_save_as"), - UISettings::values.enable_screenshot_save_as); + WriteBasicSetting(UISettings::values.enable_screenshot_save_as); WriteSetting(QStringLiteral("screenshot_path"), QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir))); @@ -1454,17 +1416,16 @@ void Config::SaveShortcutValues() { void Config::SaveSystemValues() { qt_config->beginGroup(QStringLiteral("System")); - WriteSetting(QStringLiteral("current_user"), Settings::values.current_user, 0); - WriteSettingGlobal(QStringLiteral("language_index"), Settings::values.language_index, 1); - WriteSettingGlobal(QStringLiteral("region_index"), Settings::values.region_index, 1); - WriteSettingGlobal(QStringLiteral("time_zone_index"), Settings::values.time_zone_index, 0); + WriteBasicSetting(Settings::values.current_user); + WriteGlobalSetting(Settings::values.language_index); + WriteGlobalSetting(Settings::values.region_index); + WriteGlobalSetting(Settings::values.time_zone_index); - WriteSettingGlobal(QStringLiteral("rng_seed_enabled"), - Settings::values.rng_seed.GetValue(global).has_value(), - Settings::values.rng_seed.UsingGlobal(), false); - WriteSettingGlobal(QStringLiteral("rng_seed"), - Settings::values.rng_seed.GetValue(global).value_or(0), - Settings::values.rng_seed.UsingGlobal(), 0); + WriteSetting(QStringLiteral("rng_seed_enabled"), + Settings::values.rng_seed.GetValue(global).has_value(), false, + Settings::values.rng_seed.UsingGlobal()); + WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0), + 0, Settings::values.rng_seed.UsingGlobal()); if (global) { WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(), @@ -1475,7 +1436,7 @@ void Config::SaveSystemValues() { 0); } - WriteSettingGlobal(QStringLiteral("sound_index"), Settings::values.sound_index, 1); + WriteGlobalSetting(Settings::values.sound_index); qt_config->endGroup(); } @@ -1485,10 +1446,8 @@ void Config::SaveUIValues() { WriteSetting(QStringLiteral("theme"), UISettings::values.theme, QString::fromUtf8(UISettings::themes[0].second)); - WriteSetting(QStringLiteral("enable_discord_presence"), - UISettings::values.enable_discord_presence, true); - WriteSetting(QStringLiteral("select_user_on_boot"), UISettings::values.select_user_on_boot, - false); + WriteBasicSetting(UISettings::values.enable_discord_presence); + WriteBasicSetting(UISettings::values.select_user_on_boot); SaveUIGamelistValues(); SaveUILayoutValues(); @@ -1496,18 +1455,17 @@ void Config::SaveUIValues() { SaveScreenshotValues(); SaveShortcutValues(); - WriteSetting(QStringLiteral("singleWindowMode"), UISettings::values.single_window_mode, true); - WriteSetting(QStringLiteral("fullscreen"), UISettings::values.fullscreen, false); - WriteSetting(QStringLiteral("displayTitleBars"), UISettings::values.display_titlebar, true); - WriteSetting(QStringLiteral("showFilterBar"), UISettings::values.show_filter_bar, true); - WriteSetting(QStringLiteral("showStatusBar"), UISettings::values.show_status_bar, true); - WriteSetting(QStringLiteral("confirmClose"), UISettings::values.confirm_before_closing, true); - WriteSetting(QStringLiteral("firstStart"), UISettings::values.first_start, true); - WriteSetting(QStringLiteral("calloutFlags"), UISettings::values.callout_flags, 0); - WriteSetting(QStringLiteral("showConsole"), UISettings::values.show_console, false); - WriteSetting(QStringLiteral("pauseWhenInBackground"), - UISettings::values.pause_when_in_background, false); - WriteSetting(QStringLiteral("hideInactiveMouse"), UISettings::values.hide_mouse, false); + WriteBasicSetting(UISettings::values.single_window_mode); + WriteBasicSetting(UISettings::values.fullscreen); + WriteBasicSetting(UISettings::values.display_titlebar); + WriteBasicSetting(UISettings::values.show_filter_bar); + WriteBasicSetting(UISettings::values.show_status_bar); + WriteBasicSetting(UISettings::values.confirm_before_closing); + WriteBasicSetting(UISettings::values.first_start); + WriteBasicSetting(UISettings::values.callout_flags); + WriteBasicSetting(UISettings::values.show_console); + WriteBasicSetting(UISettings::values.pause_when_in_background); + WriteBasicSetting(UISettings::values.hide_mouse); qt_config->endGroup(); } @@ -1515,11 +1473,11 @@ void Config::SaveUIValues() { void Config::SaveUIGamelistValues() { qt_config->beginGroup(QStringLiteral("UIGameList")); - WriteSetting(QStringLiteral("show_add_ons"), UISettings::values.show_add_ons, true); - WriteSetting(QStringLiteral("icon_size"), UISettings::values.icon_size, 64); - WriteSetting(QStringLiteral("row_1_text_id"), UISettings::values.row_1_text_id, 3); - WriteSetting(QStringLiteral("row_2_text_id"), UISettings::values.row_2_text_id, 2); - WriteSetting(QStringLiteral("cache_game_list"), UISettings::values.cache_game_list, true); + WriteBasicSetting(UISettings::values.show_add_ons); + WriteBasicSetting(UISettings::values.icon_size); + WriteBasicSetting(UISettings::values.row_1_text_id); + WriteBasicSetting(UISettings::values.row_2_text_id); + WriteBasicSetting(UISettings::values.cache_game_list); qt_config->beginWriteArray(QStringLiteral("favorites")); for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) { qt_config->setArrayIndex(i); @@ -1540,8 +1498,7 @@ void Config::SaveUILayoutValues() { WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state); WriteSetting(QStringLiteral("microProfileDialogGeometry"), UISettings::values.microprofile_geometry); - WriteSetting(QStringLiteral("microProfileDialogVisible"), - UISettings::values.microprofile_visible, false); + WriteBasicSetting(UISettings::values.microprofile_visible); qt_config->endGroup(); } @@ -1549,13 +1506,10 @@ void Config::SaveUILayoutValues() { void Config::SaveWebServiceValues() { qt_config->beginGroup(QStringLiteral("WebService")); - WriteSetting(QStringLiteral("enable_telemetry"), Settings::values.enable_telemetry, true); - WriteSetting(QStringLiteral("web_api_url"), - QString::fromStdString(Settings::values.web_api_url), - QStringLiteral("https://api.yuzu-emu.org")); - WriteSetting(QStringLiteral("yuzu_username"), - QString::fromStdString(Settings::values.yuzu_username)); - WriteSetting(QStringLiteral("yuzu_token"), QString::fromStdString(Settings::values.yuzu_token)); + WriteBasicSetting(Settings::values.enable_telemetry); + WriteBasicSetting(Settings::values.web_api_url); + WriteBasicSetting(Settings::values.yuzu_username); + WriteBasicSetting(Settings::values.yuzu_token); qt_config->endGroup(); } @@ -1575,21 +1529,14 @@ QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) } template <typename Type> -void Config::ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name) { - const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool(); - setting.SetGlobal(use_global); - if (global || !use_global) { - setting.SetValue(ReadSetting(name).value<Type>()); - } -} - -template <typename Type> -void Config::ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name, - const QVariant& default_value) { +void Config::ReadGlobalSetting(Settings::Setting<Type>& setting) { + QString name = QString::fromStdString(setting.GetLabel()); const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool(); setting.SetGlobal(use_global); if (global || !use_global) { - setting.SetValue(ReadSetting(name, default_value).value<Type>()); + setting.SetValue(static_cast<QVariant>( + ReadSetting(name, QVariant::fromValue<Type>(setting.GetDefault()))) + .value<Type>()); } } @@ -1612,31 +1559,8 @@ void Config::WriteSetting(const QString& name, const QVariant& value, qt_config->setValue(name, value); } -template <typename Type> -void Config::WriteSettingGlobal(const QString& name, const Settings::Setting<Type>& setting) { - if (!global) { - qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal()); - } - if (global || !setting.UsingGlobal()) { - qt_config->setValue(name, setting.GetValue(global)); - } -} - -template <typename Type> -void Config::WriteSettingGlobal(const QString& name, const Settings::Setting<Type>& setting, - const QVariant& default_value) { - if (!global) { - qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal()); - } - if (global || !setting.UsingGlobal()) { - qt_config->setValue(name + QStringLiteral("/default"), - setting.GetValue(global) == default_value.value<Type>()); - qt_config->setValue(name, setting.GetValue(global)); - } -} - -void Config::WriteSettingGlobal(const QString& name, const QVariant& value, bool use_global, - const QVariant& default_value) { +void Config::WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value, + bool use_global) { if (!global) { qt_config->setValue(name + QStringLiteral("/use_global"), use_global); } diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 3c1de0ac9..96f9b6de1 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -102,28 +102,75 @@ private: void SaveUILayoutValues(); void SaveWebServiceValues(); + /** + * Reads a setting from the qt_config. + * + * @param name The setting's identifier + * @param default_value The value to use when the setting is not already present in the config + */ QVariant ReadSetting(const QString& name) const; QVariant ReadSetting(const QString& name, const QVariant& default_value) const; - // Templated ReadSettingGlobal functions will also look for the use_global setting and set - // both the value and the global state properly - template <typename Type> - void ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name); - template <typename Type> - void ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name, - const QVariant& default_value); + + /** + * Only reads a setting from the qt_config if the current config is a global config, or if the + * current config is a custom config and the setting is overriding the global setting. Otherwise + * it does nothing. + * + * @param setting The variable to be modified + * @param name The setting's identifier + * @param default_value The value to use when the setting is not already present in the config + */ template <typename Type> void ReadSettingGlobal(Type& setting, const QString& name, const QVariant& default_value) const; - // Templated WriteSettingGlobal functions will also write the global state if needed and will - // skip writing the actual setting if it defers to the global value + + /** + * Writes a setting to the qt_config. + * + * @param name The setting's idetentifier + * @param value Value of the setting + * @param default_value Default of the setting if not present in qt_config + * @param use_global Specifies if the custom or global config should be in use, for custom + * configs + */ void WriteSetting(const QString& name, const QVariant& value); void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value); + void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value, + bool use_global); + + /** + * Reads a value from the qt_config and applies it to the setting, using its label and default + * value. If the config is a custom config, this will also read the global state of the setting + * and apply that information to it. + * + * @param The setting + */ template <typename Type> - void WriteSettingGlobal(const QString& name, const Settings::Setting<Type>& setting); + void ReadGlobalSetting(Settings::Setting<Type>& setting); + + /** + * Sets a value to the qt_config using the setting's label and default value. If the config is a + * custom config, it will apply the global state, and the custom value if needed. + * + * @param The setting + */ + template <typename Type> + void WriteGlobalSetting(const Settings::Setting<Type>& setting); + + /** + * Reads a value from the qt_config using the setting's label and default value and applies the + * value to the setting. + * + * @param The setting + */ + template <typename Type> + void ReadBasicSetting(Settings::BasicSetting<Type>& setting); + + /** Sets a value from the setting in the qt_config using the setting's label and default value. + * + * @param The setting + */ template <typename Type> - void WriteSettingGlobal(const QString& name, const Settings::Setting<Type>& setting, - const QVariant& default_value); - void WriteSettingGlobal(const QString& name, const QVariant& value, bool use_global, - const QVariant& default_value); + void WriteBasicSetting(const Settings::BasicSetting<Type>& setting); ConfigType type; std::unique_ptr<QSettings> qt_config; diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui index f92c3aff3..fca9aed5f 100644 --- a/src/yuzu/configuration/configure.ui +++ b/src/yuzu/configuration/configure.ui @@ -41,7 +41,7 @@ <item> <widget class="QTabWidget" name="tabWidget"> <property name="currentIndex"> - <number>0</number> + <number>11</number> </property> <widget class="ConfigureGeneral" name="generalTab"> <property name="accessibleName"> @@ -107,14 +107,6 @@ <string>CPU</string> </attribute> </widget> - <widget class="ConfigureCpuDebug" name="cpuDebugTab"> - <property name="accessibleName"> - <string>Debug</string> - </property> - <attribute name="title"> - <string>Debug</string> - </attribute> - </widget> <widget class="ConfigureGraphics" name="graphicsTab"> <property name="accessibleName"> <string>Graphics</string> @@ -139,7 +131,7 @@ <string>Audio</string> </attribute> </widget> - <widget class="ConfigureDebug" name="debugTab"> + <widget class="ConfigureDebugTab" name="debugTab"> <property name="accessibleName"> <string>Debug</string> </property> @@ -208,24 +200,12 @@ <container>1</container> </customwidget> <customwidget> - <class>ConfigureDebug</class> - <extends>QWidget</extends> - <header>configuration/configure_debug.h</header> - <container>1</container> - </customwidget> - <customwidget> <class>ConfigureCpu</class> <extends>QWidget</extends> <header>configuration/configure_cpu.h</header> <container>1</container> </customwidget> <customwidget> - <class>ConfigureCpuDebug</class> - <extends>QWidget</extends> - <header>configuration/configure_cpu_debug.h</header> - <container>1</container> - </customwidget> - <customwidget> <class>ConfigureGraphics</class> <extends>QWidget</extends> <header>configuration/configure_graphics.h</header> @@ -267,6 +247,12 @@ <header>configuration/configure_service.h</header> <container>1</container> </customwidget> + <customwidget> + <class>ConfigureDebugTab</class> + <extends>QWidget</extends> + <header>configuration/configure_debug_tab.h</header> + <container>1</container> + </customwidget> </customwidgets> <resources/> <connections> @@ -275,12 +261,32 @@ <signal>accepted()</signal> <receiver>ConfigureDialog</receiver> <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> </connection> <connection> <sender>buttonBox</sender> <signal>rejected()</signal> <receiver>ConfigureDialog</receiver> <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> </connection> </connections> </ui> diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index fc0191432..5aba1a3b2 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -69,7 +69,7 @@ void ConfigureAudio::SetOutputSinkFromSinkID() { [[maybe_unused]] const QSignalBlocker blocker(ui->output_sink_combo_box); int new_sink_index = 0; - const QString sink_id = QString::fromStdString(Settings::values.sink_id); + const QString sink_id = QString::fromStdString(Settings::values.sink_id.GetValue()); for (int index = 0; index < ui->output_sink_combo_box->count(); index++) { if (ui->output_sink_combo_box->itemText(index) == sink_id) { new_sink_index = index; @@ -83,7 +83,7 @@ void ConfigureAudio::SetOutputSinkFromSinkID() { void ConfigureAudio::SetAudioDeviceFromDeviceID() { int new_device_index = -1; - const QString device_id = QString::fromStdString(Settings::values.audio_device_id); + const QString device_id = QString::fromStdString(Settings::values.audio_device_id.GetValue()); for (int index = 0; index < ui->audio_device_combo_box->count(); index++) { if (ui->audio_device_combo_box->itemText(index) == device_id) { new_device_index = index; @@ -106,9 +106,9 @@ void ConfigureAudio::ApplyConfiguration() { Settings::values.sink_id = ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex()) .toStdString(); - Settings::values.audio_device_id = + Settings::values.audio_device_id.SetValue( ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex()) - .toStdString(); + .toStdString()); // Guard if during game and set to game-specific value if (Settings::values.volume.UsingGlobal()) { diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp index 13db2ba98..8d7171487 100644 --- a/src/yuzu/configuration/configure_cpu.cpp +++ b/src/yuzu/configuration/configure_cpu.cpp @@ -20,8 +20,6 @@ ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::Config SetConfiguration(); - connect(ui->accuracy, qOverload<int>(&QComboBox::activated), this, - &ConfigureCpu::AccuracyUpdated); connect(ui->accuracy, qOverload<int>(&QComboBox::currentIndexChanged), this, &ConfigureCpu::UpdateGroup); } @@ -58,20 +56,6 @@ void ConfigureCpu::SetConfiguration() { UpdateGroup(ui->accuracy->currentIndex()); } -void ConfigureCpu::AccuracyUpdated(int index) { - if (Settings::IsConfiguringGlobal() && - static_cast<Settings::CPUAccuracy>(index) == Settings::CPUAccuracy::DebugMode) { - const auto result = QMessageBox::warning(this, tr("Setting CPU to Debug Mode"), - tr("CPU Debug Mode is only intended for developer " - "use. Are you sure you want to enable this?"), - QMessageBox::Yes | QMessageBox::No); - if (result == QMessageBox::No) { - ui->accuracy->setCurrentIndex(static_cast<int>(Settings::CPUAccuracy::Accurate)); - UpdateGroup(static_cast<int>(Settings::CPUAccuracy::Accurate)); - } - } -} - void ConfigureCpu::UpdateGroup(int index) { if (!Settings::IsConfiguringGlobal()) { index -= ConfigurationShared::USE_GLOBAL_OFFSET; @@ -134,8 +118,6 @@ void ConfigureCpu::SetupPerGameUI() { ConfigurationShared::SetColoredComboBox( ui->accuracy, ui->widget_accuracy, static_cast<u32>(Settings::values.cpu_accuracy.GetValue(true))); - ui->accuracy->removeItem(static_cast<u32>(Settings::CPUAccuracy::DebugMode) + - ConfigurationShared::USE_GLOBAL_OFFSET); ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_unfuse_fma, Settings::values.cpuopt_unsafe_unfuse_fma, diff --git a/src/yuzu/configuration/configure_cpu.h b/src/yuzu/configuration/configure_cpu.h index b2b5f1671..154931482 100644 --- a/src/yuzu/configuration/configure_cpu.h +++ b/src/yuzu/configuration/configure_cpu.h @@ -29,7 +29,6 @@ private: void changeEvent(QEvent* event) override; void RetranslateUI(); - void AccuracyUpdated(int index); void UpdateGroup(int index); void SetConfiguration(); diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui index 0e296d4e5..5b9457faf 100644 --- a/src/yuzu/configuration/configure_cpu.ui +++ b/src/yuzu/configuration/configure_cpu.ui @@ -6,8 +6,8 @@ <rect> <x>0</x> <y>0</y> - <width>400</width> - <height>321</height> + <width>448</width> + <height>433</height> </rect> </property> <property name="windowTitle"> @@ -17,7 +17,7 @@ <item> <layout class="QVBoxLayout"> <item> - <widget class="QGroupBox"> + <widget class="QGroupBox" name="groupBox"> <property name="title"> <string>General</string> </property> @@ -36,17 +36,17 @@ <widget class="QComboBox" name="accuracy"> <item> <property name="text"> - <string>Accurate</string> + <string>Auto</string> </property> </item> <item> <property name="text"> - <string>Unsafe</string> + <string>Accurate</string> </property> </item> <item> <property name="text"> - <string>Enable Debug Mode</string> + <string>Unsafe</string> </property> </item> </widget> @@ -57,7 +57,7 @@ <item> <widget class="QLabel" name="label_recommended_accuracy"> <property name="text"> - <string>We recommend setting accuracy to "Accurate".</string> + <string>We recommend setting accuracy to "Auto".</string> </property> <property name="wordWrap"> <bool>false</bool> diff --git a/src/yuzu/configuration/configure_cpu_debug.cpp b/src/yuzu/configuration/configure_cpu_debug.cpp index e25c52baf..98e2d2be5 100644 --- a/src/yuzu/configuration/configure_cpu_debug.cpp +++ b/src/yuzu/configuration/configure_cpu_debug.cpp @@ -24,23 +24,26 @@ void ConfigureCpuDebug::SetConfiguration() { const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn(); ui->cpuopt_page_tables->setEnabled(runtime_lock); - ui->cpuopt_page_tables->setChecked(Settings::values.cpuopt_page_tables); + ui->cpuopt_page_tables->setChecked(Settings::values.cpuopt_page_tables.GetValue()); ui->cpuopt_block_linking->setEnabled(runtime_lock); - ui->cpuopt_block_linking->setChecked(Settings::values.cpuopt_block_linking); + ui->cpuopt_block_linking->setChecked(Settings::values.cpuopt_block_linking.GetValue()); ui->cpuopt_return_stack_buffer->setEnabled(runtime_lock); - ui->cpuopt_return_stack_buffer->setChecked(Settings::values.cpuopt_return_stack_buffer); + ui->cpuopt_return_stack_buffer->setChecked( + Settings::values.cpuopt_return_stack_buffer.GetValue()); ui->cpuopt_fast_dispatcher->setEnabled(runtime_lock); - ui->cpuopt_fast_dispatcher->setChecked(Settings::values.cpuopt_fast_dispatcher); + ui->cpuopt_fast_dispatcher->setChecked(Settings::values.cpuopt_fast_dispatcher.GetValue()); ui->cpuopt_context_elimination->setEnabled(runtime_lock); - ui->cpuopt_context_elimination->setChecked(Settings::values.cpuopt_context_elimination); + ui->cpuopt_context_elimination->setChecked( + Settings::values.cpuopt_context_elimination.GetValue()); ui->cpuopt_const_prop->setEnabled(runtime_lock); - ui->cpuopt_const_prop->setChecked(Settings::values.cpuopt_const_prop); + ui->cpuopt_const_prop->setChecked(Settings::values.cpuopt_const_prop.GetValue()); ui->cpuopt_misc_ir->setEnabled(runtime_lock); - ui->cpuopt_misc_ir->setChecked(Settings::values.cpuopt_misc_ir); + ui->cpuopt_misc_ir->setChecked(Settings::values.cpuopt_misc_ir.GetValue()); ui->cpuopt_reduce_misalign_checks->setEnabled(runtime_lock); - ui->cpuopt_reduce_misalign_checks->setChecked(Settings::values.cpuopt_reduce_misalign_checks); + ui->cpuopt_reduce_misalign_checks->setChecked( + Settings::values.cpuopt_reduce_misalign_checks.GetValue()); ui->cpuopt_fastmem->setEnabled(runtime_lock); - ui->cpuopt_fastmem->setChecked(Settings::values.cpuopt_fastmem); + ui->cpuopt_fastmem->setChecked(Settings::values.cpuopt_fastmem.GetValue()); } void ConfigureCpuDebug::ApplyConfiguration() { diff --git a/src/yuzu/configuration/configure_cpu_debug.h b/src/yuzu/configuration/configure_cpu_debug.h index 10de55099..1b0d8050c 100644 --- a/src/yuzu/configuration/configure_cpu_debug.h +++ b/src/yuzu/configuration/configure_cpu_debug.h @@ -6,7 +6,6 @@ #include <memory> #include <QWidget> -#include "common/settings.h" namespace Ui { class ConfigureCpuDebug; diff --git a/src/yuzu/configuration/configure_cpu_debug.ui b/src/yuzu/configuration/configure_cpu_debug.ui index c43f89a5a..abf469b55 100644 --- a/src/yuzu/configuration/configure_cpu_debug.ui +++ b/src/yuzu/configuration/configure_cpu_debug.ui @@ -6,8 +6,8 @@ <rect> <x>0</x> <y>0</y> - <width>400</width> - <height>321</height> + <width>592</width> + <height>503</height> </rect> </property> <property name="windowTitle"> @@ -17,140 +17,132 @@ <item> <layout class="QVBoxLayout"> <item> - <widget class="QGroupBox"> + <widget class="QGroupBox" name="groupBox"> <property name="title"> <string>Toggle CPU Optimizations</string> </property> <layout class="QVBoxLayout"> <item> - <widget class="QLabel"> - <property name="wordWrap"> - <bool>1</bool> - </property> + <widget class="QLabel" name="label"> <property name="text"> - <string> - <div> - <b>For debugging only.</b> - <br> - If you're not sure what these do, keep all of these enabled. - <br> - These settings, when disabled, only take effect when CPU Accuracy is "Debug Mode". - </div> - </string> + <string><html><head/><body><p><span style=" font-weight:600;">For debugging only.</span><br/>If you're not sure what these do, keep all of these enabled. <br/>These settings, when disabled, only take effect when CPU Debugging is enabled. </p></body></html></string> + </property> + <property name="wordWrap"> + <bool>false</bool> </property> </widget> </item> <item> <widget class="QCheckBox" name="cpuopt_page_tables"> - <property name="text"> - <string>Enable inline page tables</string> - </property> <property name="toolTip"> <string> - <div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div> - <div style="white-space: nowrap">Enabling it inlines accesses to PageTable::pointers into emitted code.</div> - <div style="white-space: nowrap">Disabling this forces all memory accesses to go through the Memory::Read/Memory::Write functions.</div> + <div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div> + <div style="white-space: nowrap">Enabling it inlines accesses to PageTable::pointers into emitted code.</div> + <div style="white-space: nowrap">Disabling this forces all memory accesses to go through the Memory::Read/Memory::Write functions.</div> </string> </property> + <property name="text"> + <string>Enable inline page tables</string> + </property> </widget> </item> <item> <widget class="QCheckBox" name="cpuopt_block_linking"> - <property name="text"> - <string>Enable block linking</string> - </property> <property name="toolTip"> <string> <div>This optimization avoids dispatcher lookups by allowing emitted basic blocks to jump directly to other basic blocks if the destination PC is static.</div> </string> </property> + <property name="text"> + <string>Enable block linking</string> + </property> </widget> </item> <item> <widget class="QCheckBox" name="cpuopt_return_stack_buffer"> - <property name="text"> - <string>Enable return stack buffer</string> - </property> <property name="toolTip"> <string> <div>This optimization avoids dispatcher lookups by keeping track potential return addresses of BL instructions. This approximates what happens with a return stack buffer on a real CPU.</div> </string> </property> + <property name="text"> + <string>Enable return stack buffer</string> + </property> </widget> </item> <item> <widget class="QCheckBox" name="cpuopt_fast_dispatcher"> - <property name="text"> - <string>Enable fast dispatcher</string> - </property> <property name="toolTip"> <string> <div>Enable a two-tiered dispatch system. A faster dispatcher written in assembly has a small MRU cache of jump destinations is used first. If that fails, dispatch falls back to the slower C++ dispatcher.</div> </string> </property> + <property name="text"> + <string>Enable fast dispatcher</string> + </property> </widget> </item> <item> <widget class="QCheckBox" name="cpuopt_context_elimination"> - <property name="text"> - <string>Enable context elimination</string> - </property> <property name="toolTip"> <string> <div>Enables an IR optimization that reduces unnecessary accesses to the CPU context structure.</div> </string> </property> + <property name="text"> + <string>Enable context elimination</string> + </property> </widget> </item> <item> <widget class="QCheckBox" name="cpuopt_const_prop"> - <property name="text"> - <string>Enable constant propagation</string> - </property> <property name="toolTip"> <string> <div>Enables IR optimizations that involve constant propagation.</div> </string> </property> + <property name="text"> + <string>Enable constant propagation</string> + </property> </widget> </item> <item> <widget class="QCheckBox" name="cpuopt_misc_ir"> - <property name="text"> - <string>Enable miscellaneous optimizations</string> - </property> <property name="toolTip"> <string> <div>Enables miscellaneous IR optimizations.</div> </string> </property> + <property name="text"> + <string>Enable miscellaneous optimizations</string> + </property> </widget> </item> <item> <widget class="QCheckBox" name="cpuopt_reduce_misalign_checks"> - <property name="text"> - <string>Enable misalignment check reduction</string> - </property> <property name="toolTip"> <string> - <div style="white-space: nowrap">When enabled, a misalignment is only triggered when an access crosses a page boundary.</div> - <div style="white-space: nowrap">When disabled, a misalignment is triggered on all misaligned accesses.</div> + <div style="white-space: nowrap">When enabled, a misalignment is only triggered when an access crosses a page boundary.</div> + <div style="white-space: nowrap">When disabled, a misalignment is triggered on all misaligned accesses.</div> </string> </property> + <property name="text"> + <string>Enable misalignment check reduction</string> + </property> </widget> </item> <item> <widget class="QCheckBox" name="cpuopt_fastmem"> - <property name="text"> - <string>Enable Host MMU Emulation</string> - </property> <property name="toolTip"> <string> - <div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div> - <div style="white-space: nowrap">Enabling it causes guest memory reads/writes to be done directly into memory and make use of Host's MMU.</div> - <div style="white-space: nowrap">Disabling this forces all memory accesses to use Software MMU Emulation.</div> + <div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div> + <div style="white-space: nowrap">Enabling it causes guest memory reads/writes to be done directly into memory and make use of Host's MMU.</div> + <div style="white-space: nowrap">Disabling this forces all memory accesses to use Software MMU Emulation.</div> </string> </property> + <property name="text"> + <string>Enable Host MMU Emulation</string> + </property> </widget> </item> </layout> diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index 15d6a5ad7..8fceb3878 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -31,20 +31,23 @@ void ConfigureDebug::SetConfiguration() { const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn(); ui->toggle_console->setEnabled(runtime_lock); - ui->toggle_console->setChecked(UISettings::values.show_console); - ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter)); - ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args)); + ui->toggle_console->setChecked(UISettings::values.show_console.GetValue()); + ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter.GetValue())); + ui->homebrew_args_edit->setText( + QString::fromStdString(Settings::values.program_args.GetValue())); ui->fs_access_log->setEnabled(runtime_lock); - ui->fs_access_log->setChecked(Settings::values.enable_fs_access_log); - ui->reporting_services->setChecked(Settings::values.reporting_services); - ui->quest_flag->setChecked(Settings::values.quest_flag); - ui->use_debug_asserts->setChecked(Settings::values.use_debug_asserts); - ui->use_auto_stub->setChecked(Settings::values.use_auto_stub); + ui->fs_access_log->setChecked(Settings::values.enable_fs_access_log.GetValue()); + ui->reporting_services->setChecked(Settings::values.reporting_services.GetValue()); + ui->quest_flag->setChecked(Settings::values.quest_flag.GetValue()); + ui->use_debug_asserts->setChecked(Settings::values.use_debug_asserts.GetValue()); + ui->use_auto_stub->setChecked(Settings::values.use_auto_stub.GetValue()); ui->enable_graphics_debugging->setEnabled(runtime_lock); - ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug); + ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug.GetValue()); + ui->enable_cpu_debugging->setEnabled(runtime_lock); + ui->enable_cpu_debugging->setChecked(Settings::values.cpu_debug_mode.GetValue()); ui->disable_macro_jit->setEnabled(runtime_lock); - ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit); - ui->extended_logging->setChecked(Settings::values.extended_logging); + ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit.GetValue()); + ui->extended_logging->setChecked(Settings::values.extended_logging.GetValue()); } void ConfigureDebug::ApplyConfiguration() { @@ -57,11 +60,12 @@ void ConfigureDebug::ApplyConfiguration() { Settings::values.use_debug_asserts = ui->use_debug_asserts->isChecked(); Settings::values.use_auto_stub = ui->use_auto_stub->isChecked(); Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked(); + Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked(); Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked(); Settings::values.extended_logging = ui->extended_logging->isChecked(); Debugger::ToggleConsole(); Common::Log::Filter filter; - filter.ParseFilterString(Settings::values.log_filter); + filter.ParseFilterString(Settings::values.log_filter.GetValue()); Common::Log::SetGlobalFilter(filter); } diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui index c8087542f..1260ad6f0 100644 --- a/src/yuzu/configuration/configure_debug.ui +++ b/src/yuzu/configuration/configure_debug.ui @@ -7,7 +7,7 @@ <x>0</x> <y>0</y> <width>400</width> - <height>486</height> + <height>777</height> </rect> </property> <property name="windowTitle"> @@ -192,34 +192,41 @@ </property> </widget> </item> - <item> - <widget class="QCheckBox" name="use_debug_asserts"> - <property name="text"> - <string>Enable Debug Asserts</string> - </property> - </widget> - </item> - <item> - <widget class="QCheckBox" name="use_auto_stub"> - <property name="text"> - <string>Enable Auto-Stub</string> - </property> - </widget> - </item> <item> - <widget class="QLabel" name="label_5"> - <property name="font"> - <font> - <italic>true</italic> - </font> - </property> - <property name="text"> - <string>This will be reset automatically when yuzu closes.</string> - </property> - <property name="indent"> - <number>20</number> - </property> - </widget> + <widget class="QCheckBox" name="enable_cpu_debugging"> + <property name="text"> + <string>Enable CPU Debugging</string> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="use_debug_asserts"> + <property name="text"> + <string>Enable Debug Asserts</string> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="use_auto_stub"> + <property name="text"> + <string>Enable Auto-Stub</string> + </property> + </widget> + </item> + <item> + <widget class="QLabel" name="label_5"> + <property name="font"> + <font> + <italic>true</italic> + </font> + </property> + <property name="text"> + <string>This will be reset automatically when yuzu closes.</string> + </property> + <property name="indent"> + <number>20</number> + </property> + </widget> </item> </layout> </widget> diff --git a/src/yuzu/configuration/configure_debug_tab.cpp b/src/yuzu/configuration/configure_debug_tab.cpp new file mode 100644 index 000000000..67d369249 --- /dev/null +++ b/src/yuzu/configuration/configure_debug_tab.cpp @@ -0,0 +1,38 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "ui_configure_debug_tab.h" +#include "yuzu/configuration/configure_debug_tab.h" + +ConfigureDebugTab::ConfigureDebugTab(QWidget* parent) + : QWidget(parent), ui(new Ui::ConfigureDebugTab) { + ui->setupUi(this); + + SetConfiguration(); +} + +ConfigureDebugTab::~ConfigureDebugTab() = default; + +void ConfigureDebugTab::ApplyConfiguration() { + ui->debugTab->ApplyConfiguration(); + ui->cpuDebugTab->ApplyConfiguration(); +} + +void ConfigureDebugTab::SetCurrentIndex(int index) { + ui->tabWidget->setCurrentIndex(index); +} + +void ConfigureDebugTab::changeEvent(QEvent* event) { + if (event->type() == QEvent::LanguageChange) { + RetranslateUI(); + } + + QWidget::changeEvent(event); +} + +void ConfigureDebugTab::RetranslateUI() { + ui->retranslateUi(this); +} + +void ConfigureDebugTab::SetConfiguration() {} diff --git a/src/yuzu/configuration/configure_debug_tab.h b/src/yuzu/configuration/configure_debug_tab.h new file mode 100644 index 000000000..0a96d43d0 --- /dev/null +++ b/src/yuzu/configuration/configure_debug_tab.h @@ -0,0 +1,32 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QWidget> + +namespace Ui { +class ConfigureDebugTab; +} + +class ConfigureDebugTab : public QWidget { + Q_OBJECT + +public: + explicit ConfigureDebugTab(QWidget* parent = nullptr); + ~ConfigureDebugTab() override; + + void ApplyConfiguration(); + + void SetCurrentIndex(int index); + +private: + void changeEvent(QEvent* event) override; + void RetranslateUI(); + + void SetConfiguration(); + + std::unique_ptr<Ui::ConfigureDebugTab> ui; +}; diff --git a/src/yuzu/configuration/configure_debug_tab.ui b/src/yuzu/configuration/configure_debug_tab.ui new file mode 100644 index 000000000..7dc6dd704 --- /dev/null +++ b/src/yuzu/configuration/configure_debug_tab.ui @@ -0,0 +1,52 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureDebugTab</class> + <widget class="QWidget" name="ConfigureDebugTab"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>320</width> + <height>240</height> + </rect> + </property> + <property name="windowTitle"> + <string>Form</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QTabWidget" name="tabWidget"> + <property name="currentIndex"> + <number>1</number> + </property> + <widget class="ConfigureDebug" name="debugTab"> + <attribute name="title"> + <string>General</string> + </attribute> + </widget> + <widget class="ConfigureCpuDebug" name="cpuDebugTab"> + <attribute name="title"> + <string>CPU</string> + </attribute> + </widget> + </widget> + </item> + </layout> + </widget> + <customwidgets> + <customwidget> + <class>ConfigureDebug</class> + <extends>QWidget</extends> + <header>configuration/configure_debug.h</header> + <container>1</container> + </customwidget> + <customwidget> + <class>ConfigureCpuDebug</class> + <extends>QWidget</extends> + <header>configuration/configure_cpu_debug.h</header> + <container>1</container> + </customwidget> + </customwidgets> + <resources/> + <connections/> +</ui> diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 371bc01b1..bc009b6b3 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -8,6 +8,7 @@ #include <QListWidgetItem> #include <QPushButton> #include <QSignalBlocker> +#include <QTabWidget> #include "common/settings.h" #include "core/core.h" #include "ui_configure.h" @@ -32,6 +33,8 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, SetConfiguration(); PopulateSelectionList(); + connect(ui->tabWidget, &QTabWidget::currentChanged, this, + [this]() { ui->debugTab->SetCurrentIndex(0); }); connect(ui->uiTab, &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged); connect(ui->selectorList, &QListWidget::itemSelectionChanged, this, &ConfigureDialog::UpdateVisibleTabs); @@ -59,7 +62,6 @@ void ConfigureDialog::ApplyConfiguration() { ui->inputTab->ApplyConfiguration(); ui->hotkeysTab->ApplyConfiguration(registry); ui->cpuTab->ApplyConfiguration(); - ui->cpuDebugTab->ApplyConfiguration(); ui->graphicsTab->ApplyConfiguration(); ui->graphicsAdvancedTab->ApplyConfiguration(); ui->audioTab->ApplyConfiguration(); @@ -102,7 +104,7 @@ void ConfigureDialog::PopulateSelectionList() { const std::array<std::pair<QString, QList<QWidget*>>, 6> items{ {{tr("General"), {ui->generalTab, ui->hotkeysTab, ui->uiTab, ui->webTab, ui->debugTab}}, {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab}}, - {tr("CPU"), {ui->cpuTab, ui->cpuDebugTab}}, + {tr("CPU"), {ui->cpuTab}}, {tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}}, {tr("Audio"), {ui->audioTab}}, {tr("Controls"), ui->inputTab->GetSubTabs()}}, diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp index d223c40ea..9cb317822 100644 --- a/src/yuzu/configuration/configure_filesystem.cpp +++ b/src/yuzu/configuration/configure_filesystem.cpp @@ -43,18 +43,19 @@ void ConfigureFilesystem::setConfiguration() { QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::NANDDir))); ui->sdmc_directory_edit->setText( QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::SDMCDir))); - ui->gamecard_path_edit->setText(QString::fromStdString(Settings::values.gamecard_path)); + ui->gamecard_path_edit->setText( + QString::fromStdString(Settings::values.gamecard_path.GetValue())); ui->dump_path_edit->setText( QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::DumpDir))); ui->load_path_edit->setText( QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::LoadDir))); - ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted); - ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game); - ui->dump_exefs->setChecked(Settings::values.dump_exefs); - ui->dump_nso->setChecked(Settings::values.dump_nso); + ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted.GetValue()); + ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game.GetValue()); + ui->dump_exefs->setChecked(Settings::values.dump_exefs.GetValue()); + ui->dump_nso->setChecked(Settings::values.dump_nso.GetValue()); - ui->cache_game_list->setChecked(UISettings::values.cache_game_list); + ui->cache_game_list->setChecked(UISettings::values.cache_game_list.GetValue()); UpdateEnabledControls(); } diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index 38edb4d8d..18f25def6 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -40,10 +40,10 @@ void ConfigureGeneral::SetConfiguration() { ui->use_multi_core->setEnabled(runtime_lock); ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue()); - ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing); - ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot); - ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background); - ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse); + ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue()); + ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue()); + ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue()); + ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue()); ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit.GetValue()); ui->frame_limit->setValue(Settings::values.frame_limit.GetValue()); diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 8d13c9857..a9e611125 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -28,7 +28,6 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); - ui->disable_fps_limit->setChecked(Settings::values.disable_fps_limit.GetValue()); ui->use_assembly_shaders->setChecked(Settings::values.use_assembly_shaders.GetValue()); ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); ui->use_caches_gc->setChecked(Settings::values.use_caches_gc.GetValue()); @@ -59,8 +58,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, ui->anisotropic_filtering_combobox); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.disable_fps_limit, - ui->disable_fps_limit, disable_fps_limit); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_assembly_shaders, ui->use_assembly_shaders, use_assembly_shaders); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, @@ -103,7 +100,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { if (Settings::IsConfiguringGlobal()) { ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal()); ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal()); - ui->disable_fps_limit->setEnabled(Settings::values.disable_fps_limit.UsingGlobal()); ui->use_assembly_shaders->setEnabled(Settings::values.use_assembly_shaders.UsingGlobal()); ui->use_asynchronous_shaders->setEnabled( Settings::values.use_asynchronous_shaders.UsingGlobal()); @@ -116,8 +112,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { } ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync); - ConfigurationShared::SetColoredTristate(ui->disable_fps_limit, - Settings::values.disable_fps_limit, disable_fps_limit); ConfigurationShared::SetColoredTristate( ui->use_assembly_shaders, Settings::values.use_assembly_shaders, use_assembly_shaders); ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index 6ac5f20ec..9148aacf2 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -35,7 +35,6 @@ private: std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui; ConfigurationShared::CheckState use_vsync; - ConfigurationShared::CheckState disable_fps_limit; ConfigurationShared::CheckState use_assembly_shaders; ConfigurationShared::CheckState use_asynchronous_shaders; ConfigurationShared::CheckState use_fast_gpu_time; diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 18c43629e..ad0840355 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -77,24 +77,6 @@ </widget> </item> <item> - <widget class="QCheckBox" name="disable_fps_limit"> - <property name="enabled"> - <bool>true</bool> - </property> - <property name="toolTip"> - <string> - <html><head/><body> - <p>Presents guest frames as they become available, disabling the FPS limit in most titles.</p> - <p>NOTE: Will cause instabilities.</p> - </body></html> - </string> - </property> - <property name="text"> - <string>Disable framerate limit (experimental)</string> - </property> - </widget> - </item> - <item> <widget class="QCheckBox" name="use_assembly_shaders"> <property name="toolTip"> <string>Enabling this reduces shader stutter. Enables OpenGL assembly shaders on supported Nvidia devices (NV_gpu_program5 is required). This feature is experimental.</string> diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp index d8d3b83dc..2f1419b5b 100644 --- a/src/yuzu/configuration/configure_input_advanced.cpp +++ b/src/yuzu/configuration/configure_input_advanced.cpp @@ -148,12 +148,12 @@ void ConfigureInputAdvanced::LoadConfiguration() { } } - ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled); - ui->mouse_enabled->setChecked(Settings::values.mouse_enabled); - ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled); - ui->emulate_analog_keyboard->setChecked(Settings::values.emulate_analog_keyboard); - ui->mouse_panning->setChecked(Settings::values.mouse_panning); - ui->mouse_panning_sensitivity->setValue(Settings::values.mouse_panning_sensitivity); + ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled.GetValue()); + ui->mouse_enabled->setChecked(Settings::values.mouse_enabled.GetValue()); + ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled.GetValue()); + ui->emulate_analog_keyboard->setChecked(Settings::values.emulate_analog_keyboard.GetValue()); + ui->mouse_panning->setChecked(Settings::values.mouse_panning.GetValue()); + ui->mouse_panning_sensitivity->setValue(Settings::values.mouse_panning_sensitivity.GetValue()); ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled); UpdateUIEnabled(); diff --git a/src/yuzu/configuration/configure_motion_touch.cpp b/src/yuzu/configuration/configure_motion_touch.cpp index 6a5d625df..f8e08c422 100644 --- a/src/yuzu/configuration/configure_motion_touch.cpp +++ b/src/yuzu/configuration/configure_motion_touch.cpp @@ -101,15 +101,16 @@ ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent, ConfigureMotionTouch::~ConfigureMotionTouch() = default; void ConfigureMotionTouch::SetConfiguration() { - const Common::ParamPackage motion_param(Settings::values.motion_device); - const Common::ParamPackage touch_param(Settings::values.touch_device); + const Common::ParamPackage motion_param(Settings::values.motion_device.GetValue()); + const Common::ParamPackage touch_param(Settings::values.touch_device.GetValue()); - ui->touch_from_button_checkbox->setChecked(Settings::values.use_touch_from_button); + ui->touch_from_button_checkbox->setChecked(Settings::values.use_touch_from_button.GetValue()); touch_from_button_maps = Settings::values.touch_from_button_maps; for (const auto& touch_map : touch_from_button_maps) { ui->touch_from_button_map->addItem(QString::fromStdString(touch_map.name)); } - ui->touch_from_button_map->setCurrentIndex(Settings::values.touch_from_button_map_index); + ui->touch_from_button_map->setCurrentIndex( + Settings::values.touch_from_button_map_index.GetValue()); ui->motion_sensitivity->setValue(motion_param.Get("sensitivity", 0.01f)); min_x = touch_param.Get("min_x", 100); @@ -124,7 +125,7 @@ void ConfigureMotionTouch::SetConfiguration() { udp_server_list_model->setStringList({}); ui->udp_server_list->setModel(udp_server_list_model); - std::stringstream ss(Settings::values.udp_input_servers); + std::stringstream ss(Settings::values.udp_input_servers.GetValue()); std::string token; while (std::getline(ss, token, ',')) { diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp index f5881e58d..ac849b01d 100644 --- a/src/yuzu/configuration/configure_profile_manager.cpp +++ b/src/yuzu/configuration/configure_profile_manager.cpp @@ -166,7 +166,7 @@ void ConfigureProfileManager::PopulateUserList() { void ConfigureProfileManager::UpdateCurrentUser() { ui->pm_add->setEnabled(profile_manager->GetUserCount() < Service::Account::MAX_USERS); - const auto& current_user = profile_manager->GetUser(Settings::values.current_user); + const auto& current_user = profile_manager->GetUser(Settings::values.current_user.GetValue()); ASSERT(current_user); const auto username = GetAccountUsername(*profile_manager, *current_user); @@ -245,15 +245,18 @@ void ConfigureProfileManager::DeleteUser() { this, tr("Confirm Delete"), tr("You are about to delete user with name \"%1\". Are you sure?").arg(username)); - if (confirm == QMessageBox::No) + if (confirm == QMessageBox::No) { return; + } - if (Settings::values.current_user == tree_view->currentIndex().row()) + if (Settings::values.current_user.GetValue() == tree_view->currentIndex().row()) { Settings::values.current_user = 0; + } UpdateCurrentUser(); - if (!profile_manager->RemoveUser(*uuid)) + if (!profile_manager->RemoveUser(*uuid)) { return; + } item_model->removeRows(tree_view->currentIndex().row(), 1); tree_view->clearSelection(); diff --git a/src/yuzu/configuration/configure_service.cpp b/src/yuzu/configuration/configure_service.cpp index 6d954a67f..4aa424803 100644 --- a/src/yuzu/configuration/configure_service.cpp +++ b/src/yuzu/configuration/configure_service.cpp @@ -65,7 +65,7 @@ void ConfigureService::RetranslateUi() { void ConfigureService::SetConfiguration() { const int index = - ui->bcat_source->findData(QString::fromStdString(Settings::values.bcat_backend)); + ui->bcat_source->findData(QString::fromStdString(Settings::values.bcat_backend.GetValue())); ui->bcat_source->setCurrentIndex(index == -1 ? 0 : index); } diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp index 9674119e1..e8f41bf65 100644 --- a/src/yuzu/configuration/configure_ui.cpp +++ b/src/yuzu/configuration/configure_ui.cpp @@ -113,11 +113,12 @@ void ConfigureUi::SetConfiguration() { ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme)); ui->language_combobox->setCurrentIndex( ui->language_combobox->findData(UISettings::values.language)); - ui->show_add_ons->setChecked(UISettings::values.show_add_ons); + ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue()); ui->icon_size_combobox->setCurrentIndex( - ui->icon_size_combobox->findData(UISettings::values.icon_size)); + ui->icon_size_combobox->findData(UISettings::values.icon_size.GetValue())); - ui->enable_screenshot_save_as->setChecked(UISettings::values.enable_screenshot_save_as); + ui->enable_screenshot_save_as->setChecked( + UISettings::values.enable_screenshot_save_as.GetValue()); ui->screenshot_path_edit->setText(QString::fromStdString( Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir))); } @@ -178,7 +179,7 @@ void ConfigureUi::InitializeRowComboBoxes() { void ConfigureUi::UpdateFirstRowComboBox(bool init) { const int currentIndex = - init ? UISettings::values.row_1_text_id + init ? UISettings::values.row_1_text_id.GetValue() : ui->row_1_text_combobox->findData(ui->row_1_text_combobox->currentData()); ui->row_1_text_combobox->clear(); @@ -197,7 +198,7 @@ void ConfigureUi::UpdateFirstRowComboBox(bool init) { void ConfigureUi::UpdateSecondRowComboBox(bool init) { const int currentIndex = - init ? UISettings::values.row_2_text_id + init ? UISettings::values.row_2_text_id.GetValue() : ui->row_2_text_combobox->findData(ui->row_2_text_combobox->currentData()); ui->row_2_text_combobox->clear(); diff --git a/src/yuzu/configuration/configure_web.cpp b/src/yuzu/configuration/configure_web.cpp index f3f3b54d6..d779251b4 100644 --- a/src/yuzu/configuration/configure_web.cpp +++ b/src/yuzu/configuration/configure_web.cpp @@ -88,22 +88,22 @@ void ConfigureWeb::SetConfiguration() { ui->web_signup_link->setOpenExternalLinks(true); ui->web_token_info_link->setOpenExternalLinks(true); - if (Settings::values.yuzu_username.empty()) { + if (Settings::values.yuzu_username.GetValue().empty()) { ui->username->setText(tr("Unspecified")); } else { - ui->username->setText(QString::fromStdString(Settings::values.yuzu_username)); + ui->username->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue())); } - ui->toggle_telemetry->setChecked(Settings::values.enable_telemetry); - ui->edit_token->setText(QString::fromStdString( - GenerateDisplayToken(Settings::values.yuzu_username, Settings::values.yuzu_token))); + ui->toggle_telemetry->setChecked(Settings::values.enable_telemetry.GetValue()); + ui->edit_token->setText(QString::fromStdString(GenerateDisplayToken( + Settings::values.yuzu_username.GetValue(), Settings::values.yuzu_token.GetValue()))); // Connect after setting the values, to avoid calling OnLoginChanged now connect(ui->edit_token, &QLineEdit::textChanged, this, &ConfigureWeb::OnLoginChanged); user_verified = true; - ui->toggle_discordrpc->setChecked(UISettings::values.enable_discord_presence); + ui->toggle_discordrpc->setChecked(UISettings::values.enable_discord_presence.GetValue()); } void ConfigureWeb::ApplyConfiguration() { diff --git a/src/yuzu/debugger/console.cpp b/src/yuzu/debugger/console.cpp index c11a326ac..22ca1285d 100644 --- a/src/yuzu/debugger/console.cpp +++ b/src/yuzu/debugger/console.cpp @@ -15,10 +15,10 @@ namespace Debugger { void ToggleConsole() { static bool console_shown = false; - if (console_shown == UISettings::values.show_console) { + if (console_shown == UISettings::values.show_console.GetValue()) { return; } else { - console_shown = UISettings::values.show_console; + console_shown = UISettings::values.show_console.GetValue(); } #if defined(_WIN32) && !defined(_DEBUG) diff --git a/src/yuzu/debugger/profiler.cpp b/src/yuzu/debugger/profiler.cpp index efdc6aa50..7a6f84d96 100644 --- a/src/yuzu/debugger/profiler.cpp +++ b/src/yuzu/debugger/profiler.cpp @@ -143,24 +143,25 @@ void MicroProfileWidget::hideEvent(QHideEvent* ev) { } void MicroProfileWidget::mouseMoveEvent(QMouseEvent* ev) { - MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0); + MicroProfileMousePosition(ev->pos().x() / x_scale, ev->pos().y() / y_scale, 0); ev->accept(); } void MicroProfileWidget::mousePressEvent(QMouseEvent* ev) { - MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0); + MicroProfileMousePosition(ev->pos().x() / x_scale, ev->pos().y() / y_scale, 0); MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton); ev->accept(); } void MicroProfileWidget::mouseReleaseEvent(QMouseEvent* ev) { - MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0); + MicroProfileMousePosition(ev->pos().x() / x_scale, ev->pos().y() / y_scale, 0); MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton); ev->accept(); } void MicroProfileWidget::wheelEvent(QWheelEvent* ev) { - MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, ev->delta() / 120); + MicroProfileMousePosition(ev->pos().x() / x_scale, ev->pos().y() / y_scale, + ev->angleDelta().y() / 120); ev->accept(); } diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index da956c99b..218b4782b 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -244,7 +244,8 @@ void GameList::OnUpdateThemedIcons() { for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) { QStandardItem* child = item_model->invisibleRootItem()->child(i); - const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64); + const int icon_size = + std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64); switch (child->data(GameListItem::TypeRole).value<GameListItemType>()) { case GameListItemType::SdmcDir: child->setData( @@ -521,7 +522,9 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration")); remove_menu->addSeparator(); QAction* remove_all_content = remove_menu->addAction(tr("Remove All Installed Contents")); - QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS")); + QMenu* dump_romfs_menu = context_menu.addMenu(tr("Dump RomFS")); + QAction* dump_romfs = dump_romfs_menu->addAction(tr("Dump RomFS")); + QAction* dump_romfs_sdmc = dump_romfs_menu->addAction(tr("Dump RomFS to SDMC")); QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); context_menu.addSeparator(); @@ -570,8 +573,12 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri connect(remove_custom_config, &QAction::triggered, [this, program_id, path]() { emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration, path); }); - connect(dump_romfs, &QAction::triggered, - [this, program_id, path]() { emit DumpRomFSRequested(program_id, path); }); + connect(dump_romfs, &QAction::triggered, [this, program_id, path]() { + emit DumpRomFSRequested(program_id, path, DumpRomFSTarget::Normal); + }); + connect(dump_romfs_sdmc, &QAction::triggered, [this, program_id, path]() { + emit DumpRomFSRequested(program_id, path, DumpRomFSTarget::SDMC); + }); connect(copy_tid, &QAction::triggered, [this, program_id]() { emit CopyTIDRequested(program_id); }); connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() { diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index b630e34ff..50402da51 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -45,6 +45,11 @@ enum class GameListRemoveTarget { CustomConfiguration, }; +enum class DumpRomFSTarget { + Normal, + SDMC, +}; + enum class InstalledEntryType { Game, Update, @@ -92,7 +97,7 @@ signals: void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type); void RemoveFileRequested(u64 program_id, GameListRemoveTarget target, const std::string& game_path); - void DumpRomFSRequested(u64 program_id, const std::string& game_path); + void DumpRomFSRequested(u64 program_id, const std::string& game_path, DumpRomFSTarget target); void CopyTIDRequested(u64 program_id); void NavigateToGamedbEntryRequested(u64 program_id, const CompatibilityList& compatibility_list); diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index 978d27325..982c0789d 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -80,7 +80,7 @@ public: setData(qulonglong(program_id), ProgramIdRole); setData(game_type, FileTypeRole); - const u32 size = UISettings::values.icon_size; + const u32 size = UISettings::values.icon_size.GetValue(); QPixmap picture; if (!picture.loadFromData(picture_data.data(), static_cast<u32>(picture_data.size()))) { @@ -108,8 +108,8 @@ public: data(TitleRole).toString(), }}; - const auto& row1 = row_data.at(UISettings::values.row_1_text_id); - const int row2_id = UISettings::values.row_2_text_id; + const auto& row1 = row_data.at(UISettings::values.row_1_text_id.GetValue()); + const int row2_id = UISettings::values.row_2_text_id.GetValue(); if (role == SortRole) { return row1.toLower(); @@ -233,7 +233,8 @@ public: UISettings::GameDir* game_dir = &directory; setData(QVariant(UISettings::values.game_dirs.indexOf(directory)), GameDirRole); - const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64); + const int icon_size = + std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64); switch (dir_type) { case GameListItemType::SdmcDir: setData( @@ -294,7 +295,8 @@ public: explicit GameListAddDir() { setData(type(), TypeRole); - const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64); + const int icon_size = + std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64); setData(QIcon::fromTheme(QStringLiteral("plus")) .pixmap(icon_size) .scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation), @@ -316,7 +318,8 @@ public: explicit GameListFavorites() { setData(type(), TypeRole); - const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64); + const int icon_size = + std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64); setData(QIcon::fromTheme(QStringLiteral("star")) .pixmap(icon_size) .scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation), diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 6f5b2f6d6..b7fd33ae7 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -11,11 +11,11 @@ #endif // VFS includes must be before glad as they will conflict with Windows file api, which uses defines. -#include "applets/controller.h" -#include "applets/error.h" -#include "applets/profile_select.h" -#include "applets/software_keyboard.h" -#include "applets/web_browser.h" +#include "applets/qt_controller.h" +#include "applets/qt_error.h" +#include "applets/qt_profile_select.h" +#include "applets/qt_software_keyboard.h" +#include "applets/qt_web_browser.h" #include "common/nvidia_flags.h" #include "configuration/configure_input.h" #include "configuration/configure_per_game.h" @@ -104,6 +104,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "input_common/main.h" #include "util/overlay_dialog.h" #include "video_core/gpu.h" +#include "video_core/renderer_base.h" #include "video_core/shader_notify.h" #include "yuzu/about_dialog.h" #include "yuzu/bootmanager.h" @@ -155,11 +156,13 @@ enum class CalloutFlag : uint32_t { }; void GMainWindow::ShowTelemetryCallout() { - if (UISettings::values.callout_flags & static_cast<uint32_t>(CalloutFlag::Telemetry)) { + if (UISettings::values.callout_flags.GetValue() & + static_cast<uint32_t>(CalloutFlag::Telemetry)) { return; } - UISettings::values.callout_flags |= static_cast<uint32_t>(CalloutFlag::Telemetry); + UISettings::values.callout_flags = + UISettings::values.callout_flags.GetValue() | static_cast<uint32_t>(CalloutFlag::Telemetry); const QString telemetry_message = tr("<a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous " "data is collected</a> to help improve yuzu. " @@ -176,7 +179,7 @@ static void InitializeLogging() { using namespace Common; Log::Filter log_filter; - log_filter.ParseFilterString(Settings::values.log_filter); + log_filter.ParseFilterString(Settings::values.log_filter.GetValue()); Log::SetGlobalFilter(log_filter); const auto log_dir = FS::GetYuzuPath(FS::YuzuPath::LogDir); @@ -215,7 +218,7 @@ GMainWindow::GMainWindow() default_theme_paths = QIcon::themeSearchPaths(); UpdateUITheme(); - SetDiscordEnabled(UISettings::values.enable_discord_presence); + SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue()); discord_rpc->Update(); RegisterMetaTypes(); @@ -1059,23 +1062,24 @@ void GMainWindow::RestoreUIState() { render_window->restoreGeometry(UISettings::values.renderwindow_geometry); #if MICROPROFILE_ENABLED microProfileDialog->restoreGeometry(UISettings::values.microprofile_geometry); - microProfileDialog->setVisible(UISettings::values.microprofile_visible); + microProfileDialog->setVisible(UISettings::values.microprofile_visible.GetValue()); #endif game_list->LoadInterfaceLayout(); - ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode); + ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode.GetValue()); ToggleWindowMode(); - ui.action_Fullscreen->setChecked(UISettings::values.fullscreen); + ui.action_Fullscreen->setChecked(UISettings::values.fullscreen.GetValue()); - ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar); + ui.action_Display_Dock_Widget_Headers->setChecked( + UISettings::values.display_titlebar.GetValue()); OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked()); - ui.action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar); + ui.action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar.GetValue()); game_list->SetFilterVisible(ui.action_Show_Filter_Bar->isChecked()); - ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar); + ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar.GetValue()); statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked()); Debugger::ToggleConsole(); } @@ -1242,13 +1246,14 @@ bool GMainWindow::LoadROM(const QString& filename, std::size_t program_index) { const Core::System::ResultStatus result{ system.Load(*render_window, filename.toStdString(), program_index)}; - const auto drd_callout = - (UISettings::values.callout_flags & static_cast<u32>(CalloutFlag::DRDDeprecation)) == 0; + const auto drd_callout = (UISettings::values.callout_flags.GetValue() & + static_cast<u32>(CalloutFlag::DRDDeprecation)) == 0; if (result == Core::System::ResultStatus::Success && system.GetAppLoader().GetFileType() == Loader::FileType::DeconstructedRomDirectory && drd_callout) { - UISettings::values.callout_flags |= static_cast<u32>(CalloutFlag::DRDDeprecation); + UISettings::values.callout_flags = UISettings::values.callout_flags.GetValue() | + static_cast<u32>(CalloutFlag::DRDDeprecation); QMessageBox::warning( this, tr("Warning Outdated Game Format"), tr("You are using the deconstructed ROM directory format for this game, which is an " @@ -1350,6 +1355,9 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index, S ConfigureVibration::SetAllVibrationDevices(); + // Disable fps limit toggle when booting a new title + Settings::values.disable_fps_limit.SetValue(false); + // Save configurations UpdateUISettings(); game_list->SaveInterfaceLayout(); @@ -1422,8 +1430,14 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index, S title_name = Common::FS::PathToUTF8String( std::filesystem::path{filename.toStdU16String()}.filename()); } + const bool is_64bit = system.Kernel().CurrentProcess()->Is64BitProcess(); + const auto instruction_set_suffix = is_64bit ? tr("(64-bit)") : tr("(32-bit)"); + title_name = tr("%1 %2", "%1 is the title name. %2 indicates if the title is 64-bit or 32-bit") + .arg(QString::fromStdString(title_name), instruction_set_suffix) + .toStdString(); LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version); - UpdateWindowTitle(title_name, title_version); + const auto gpu_vendor = system.GPU().Renderer().GetDeviceVendor(); + UpdateWindowTitle(title_name, title_version, gpu_vendor); loading_screen->Prepare(system.GetAppLoader()); loading_screen->show(); @@ -1877,7 +1891,8 @@ void GMainWindow::RemoveCustomConfiguration(u64 program_id, const std::string& g } } -void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) { +void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path, + DumpRomFSTarget target) { const auto failed = [this] { QMessageBox::warning(this, tr("RomFS Extraction Failed!"), tr("There was an error copying the RomFS files or the user " @@ -1905,7 +1920,10 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa return; } - const auto dump_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::DumpDir); + const auto dump_dir = + target == DumpRomFSTarget::Normal + ? Common::FS::GetYuzuPath(Common::FS::YuzuPath::DumpDir) + : Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir) / "atmosphere" / "contents"; const auto romfs_dir = fmt::format("{:016X}/romfs", *romfs_title_id); const auto path = Common::FS::PathToUTF8String(dump_dir / romfs_dir); @@ -1915,7 +1933,8 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa if (*romfs_title_id == program_id) { const u64 ivfc_offset = loader->ReadRomFSIVFCOffset(); const FileSys::PatchManager pm{program_id, system.GetFileSystemController(), installed}; - romfs = pm.PatchRomFS(file, ivfc_offset, FileSys::ContentRecordType::Program); + romfs = + pm.PatchRomFS(file, ivfc_offset, FileSys::ContentRecordType::Program, nullptr, false); } else { romfs = installed.GetEntry(*romfs_title_id, FileSys::ContentRecordType::Data)->GetRomFS(); } @@ -2443,7 +2462,8 @@ void GMainWindow::ErrorDisplayDisplayError(QString error_code, QString error_tex } void GMainWindow::OnMenuReportCompatibility() { - if (!Settings::values.yuzu_token.empty() && !Settings::values.yuzu_username.empty()) { + if (!Settings::values.yuzu_token.GetValue().empty() && + !Settings::values.yuzu_username.GetValue().empty()) { CompatDB compatdb{this}; compatdb.exec(); } else { @@ -2608,7 +2628,7 @@ void GMainWindow::ResetWindowSize1080() { void GMainWindow::OnConfigure() { const auto old_theme = UISettings::values.theme; - const bool old_discord_presence = UISettings::values.enable_discord_presence; + const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue(); ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get()); connect(&configure_dialog, &ConfigureDialog::LanguageChanged, this, @@ -2665,8 +2685,8 @@ void GMainWindow::OnConfigure() { if (UISettings::values.theme != old_theme) { UpdateUITheme(); } - if (UISettings::values.enable_discord_presence != old_discord_presence) { - SetDiscordEnabled(UISettings::values.enable_discord_presence); + if (UISettings::values.enable_discord_presence.GetValue() != old_discord_presence) { + SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue()); } emit UpdateThemedIcons(); @@ -2822,7 +2842,8 @@ void GMainWindow::OnCaptureScreenshot() { } } #endif - render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, filename); + render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor.GetValue(), + filename); OnStartGame(); } @@ -2852,8 +2873,8 @@ void GMainWindow::MigrateConfigFiles() { } } -void GMainWindow::UpdateWindowTitle(const std::string& title_name, - const std::string& title_version) { +void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_view title_version, + std::string_view gpu_vendor) { const auto branch_name = std::string(Common::g_scm_branch); const auto description = std::string(Common::g_scm_desc); const auto build_id = std::string(Common::g_build_id); @@ -2866,7 +2887,8 @@ void GMainWindow::UpdateWindowTitle(const std::string& title_name, if (title_name.empty()) { setWindowTitle(QString::fromStdString(window_title)); } else { - const auto run_title = fmt::format("{} | {} | {}", window_title, title_name, title_version); + const auto run_title = + fmt::format("{} | {} | {} | {}", window_title, title_name, title_version, gpu_vendor); setWindowTitle(QString::fromStdString(run_title)); } } @@ -2896,7 +2918,12 @@ void GMainWindow::UpdateStatusBar() { } else { emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0)); } - game_fps_label->setText(tr("Game: %1 FPS").arg(results.average_game_fps, 0, 'f', 0)); + if (Settings::values.disable_fps_limit) { + game_fps_label->setText( + tr("Game: %1 FPS (Limit off)").arg(results.average_game_fps, 0, 'f', 0)); + } else { + game_fps_label->setText(tr("Game: %1 FPS").arg(results.average_game_fps, 0, 'f', 0)); + } emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2)); emu_speed_label->setVisible(!Settings::values.use_multi_core.GetValue()); diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 11f152cbe..45c8310e1 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -34,6 +34,7 @@ class QProgressDialog; class WaitTreeWidget; enum class GameListOpenTarget; enum class GameListRemoveTarget; +enum class DumpRomFSTarget; enum class InstalledEntryType; class GameListPlaceholder; @@ -244,7 +245,7 @@ private slots: void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type); void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target, const std::string& game_path); - void OnGameListDumpRomFS(u64 program_id, const std::string& game_path); + void OnGameListDumpRomFS(u64 program_id, const std::string& game_path, DumpRomFSTarget target); void OnGameListCopyTID(u64 program_id); void OnGameListNavigateToGamedbEntry(u64 program_id, const CompatibilityList& compatibility_list); @@ -287,8 +288,8 @@ private: InstallResult InstallNSPXCI(const QString& filename); InstallResult InstallNCA(const QString& filename); void MigrateConfigFiles(); - void UpdateWindowTitle(const std::string& title_name = {}, - const std::string& title_version = {}); + void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {}, + std::string_view gpu_vendor = {}); void UpdateStatusBar(); void UpdateStatusButtons(); void UpdateUISettings(); diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index cdcb83f9f..7b9d2dd53 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -13,6 +13,7 @@ #include <QStringList> #include <QVector> #include "common/common_types.h" +#include "common/settings.h" namespace UISettings { @@ -48,26 +49,26 @@ struct Values { QByteArray gamelist_header_state; QByteArray microprofile_geometry; - bool microprofile_visible; + Settings::BasicSetting<bool> microprofile_visible{false, "microProfileDialogVisible"}; - bool single_window_mode; - bool fullscreen; - bool display_titlebar; - bool show_filter_bar; - bool show_status_bar; + Settings::BasicSetting<bool> single_window_mode{true, "singleWindowMode"}; + Settings::BasicSetting<bool> fullscreen{false, "fullscreen"}; + Settings::BasicSetting<bool> display_titlebar{true, "displayTitleBars"}; + Settings::BasicSetting<bool> show_filter_bar{true, "showFilterBar"}; + Settings::BasicSetting<bool> show_status_bar{true, "showStatusBar"}; - bool confirm_before_closing; - bool first_start; - bool pause_when_in_background; - bool hide_mouse; + Settings::BasicSetting<bool> confirm_before_closing{true, "confirmClose"}; + Settings::BasicSetting<bool> first_start{true, "firstStart"}; + Settings::BasicSetting<bool> pause_when_in_background{false, "pauseWhenInBackground"}; + Settings::BasicSetting<bool> hide_mouse{false, "hideInactiveMouse"}; - bool select_user_on_boot; + Settings::BasicSetting<bool> select_user_on_boot{false, "select_user_on_boot"}; // Discord RPC - bool enable_discord_presence; + Settings::BasicSetting<bool> enable_discord_presence{true, "enable_discord_presence"}; - bool enable_screenshot_save_as; - u16 screenshot_resolution_factor; + Settings::BasicSetting<bool> enable_screenshot_save_as{true, "enable_screenshot_save_as"}; + Settings::BasicSetting<u16> screenshot_resolution_factor{0, "screenshot_resolution_factor"}; QString roms_path; QString symbols_path; @@ -83,18 +84,18 @@ struct Values { // Shortcut name <Shortcut, context> std::vector<Shortcut> shortcuts; - uint32_t callout_flags; + Settings::BasicSetting<uint32_t> callout_flags{0, "calloutFlags"}; // logging - bool show_console; + Settings::BasicSetting<bool> show_console{false, "showConsole"}; // Game List - bool show_add_ons; - uint32_t icon_size; - uint8_t row_1_text_id; - uint8_t row_2_text_id; + Settings::BasicSetting<bool> show_add_ons{true, "show_add_ons"}; + Settings::BasicSetting<uint32_t> icon_size{64, "icon_size"}; + Settings::BasicSetting<uint8_t> row_1_text_id{3, "row_1_text_id"}; + Settings::BasicSetting<uint8_t> row_2_text_id{2, "row_2_text_id"}; std::atomic_bool is_game_list_reload_pending{false}; - bool cache_game_list; + Settings::BasicSetting<bool> cache_game_list{true, "cache_game_list"}; bool configuration_applied; bool reset_to_defaults; |