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-rw-r--r--src/yuzu/CMakeLists.txt9
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp34
-rw-r--r--src/yuzu/debugger/console.cpp11
-rw-r--r--src/yuzu/main.cpp19
4 files changed, 32 insertions, 41 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index cf68a95b5..19ba0dbba 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -182,7 +182,14 @@ if (ENABLE_QT_TRANSLATION)
# Update source TS file if enabled
if (GENERATE_QT_TRANSLATION)
get_target_property(SRCS yuzu SOURCES)
- qt5_create_translation(QM_FILES ${SRCS} ${UIS} ${YUZU_QT_LANGUAGES}/en.ts)
+ qt5_create_translation(QM_FILES
+ ${SRCS}
+ ${UIS}
+ ${YUZU_QT_LANGUAGES}/en.ts
+ OPTIONS
+ -source-language en_US
+ -target-language en_US
+ )
add_custom_target(translation ALL DEPENDS ${YUZU_QT_LANGUAGES}/en.ts)
endif()
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index cd633e45f..9c890ed5d 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -647,18 +647,18 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
// Face buttons
p.setPen(colors.outline);
button_color = colors.button;
- DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
- DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
- DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
- DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
+ DrawCircleButton(p, face_center + QPointF(face_distance, 0), button_values[A], face_radius);
+ DrawCircleButton(p, face_center + QPointF(0, face_distance), button_values[B], face_radius);
+ DrawCircleButton(p, face_center + QPointF(0, -face_distance), button_values[X], face_radius);
+ DrawCircleButton(p, face_center + QPointF(-face_distance, 0), button_values[Y], face_radius);
// Face buttons text
p.setPen(colors.transparent);
p.setBrush(colors.font);
- DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
- DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
- DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
- DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
+ DrawSymbol(p, face_center + QPointF(face_distance, 0), Symbol::A, text_size);
+ DrawSymbol(p, face_center + QPointF(0, face_distance), Symbol::B, text_size);
+ DrawSymbol(p, face_center + QPointF(0, -face_distance), Symbol::X, text_size);
+ DrawSymbol(p, face_center + QPointF(-face_distance, 1), Symbol::Y, text_size);
// D-pad constants
const QPointF dpad_center = center + QPoint(-171, 8);
@@ -669,18 +669,20 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
// D-pad buttons
p.setPen(colors.outline);
button_color = colors.button;
- DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
- DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
- DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
- DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPointF(dpad_distance, 0), button_values[DRight],
+ dpad_radius);
+ DrawCircleButton(p, dpad_center + QPointF(0, dpad_distance), button_values[DDown], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPointF(0, -dpad_distance), button_values[DUp], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPointF(-dpad_distance, 0), button_values[DLeft],
+ dpad_radius);
// D-pad arrows
p.setPen(colors.font2);
p.setBrush(colors.font2);
- DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
- DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
- DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
- DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPointF(dpad_distance, 0), Direction::Right, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPointF(0, dpad_distance), Direction::Down, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPointF(0, -dpad_distance), Direction::Up, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPointF(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
// ZL and ZR buttons
p.setPen(colors.outline);
diff --git a/src/yuzu/debugger/console.cpp b/src/yuzu/debugger/console.cpp
index 22ca1285d..f89ea8ea7 100644
--- a/src/yuzu/debugger/console.cpp
+++ b/src/yuzu/debugger/console.cpp
@@ -21,6 +21,7 @@ void ToggleConsole() {
console_shown = UISettings::values.show_console.GetValue();
}
+ using namespace Common::Log;
#if defined(_WIN32) && !defined(_DEBUG)
FILE* temp;
if (UISettings::values.show_console) {
@@ -29,24 +30,20 @@ void ToggleConsole() {
freopen_s(&temp, "CONIN$", "r", stdin);
freopen_s(&temp, "CONOUT$", "w", stdout);
freopen_s(&temp, "CONOUT$", "w", stderr);
- Common::Log::AddBackend(std::make_unique<Common::Log::ColorConsoleBackend>());
+ SetColorConsoleBackendEnabled(true);
}
} else {
if (FreeConsole()) {
// In order to close the console, we have to also detach the streams on it.
// Just redirect them to NUL if there is no console window
- Common::Log::RemoveBackend(Common::Log::ColorConsoleBackend::Name());
+ SetColorConsoleBackendEnabled(false);
freopen_s(&temp, "NUL", "r", stdin);
freopen_s(&temp, "NUL", "w", stdout);
freopen_s(&temp, "NUL", "w", stderr);
}
}
#else
- if (UISettings::values.show_console) {
- Common::Log::AddBackend(std::make_unique<Common::Log::ColorConsoleBackend>());
- } else {
- Common::Log::RemoveBackend(Common::Log::ColorConsoleBackend::Name());
- }
+ SetColorConsoleBackendEnabled(UISettings::values.show_console.GetValue());
#endif
}
} // namespace Debugger
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 5940e0cfd..e36774cc6 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -175,21 +175,6 @@ void GMainWindow::ShowTelemetryCallout() {
const int GMainWindow::max_recent_files_item;
-static void InitializeLogging() {
- using namespace Common;
-
- Log::Filter log_filter;
- log_filter.ParseFilterString(Settings::values.log_filter.GetValue());
- Log::SetGlobalFilter(log_filter);
-
- const auto log_dir = FS::GetYuzuPath(FS::YuzuPath::LogDir);
- void(FS::CreateDir(log_dir));
- Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir / LOG_FILE));
-#ifdef _WIN32
- Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
-#endif
-}
-
static void RemoveCachedContents() {
const auto cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir);
const auto offline_fonts = cache_dir / "fonts";
@@ -207,8 +192,7 @@ GMainWindow::GMainWindow()
: input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
config{std::make_unique<Config>()}, vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
provider{std::make_unique<FileSys::ManualContentProvider>()} {
- InitializeLogging();
-
+ Common::Log::Initialize();
LoadTranslation();
setAcceptDrops(true);
@@ -3437,6 +3421,7 @@ int main(int argc, char* argv[]) {
// generating shaders
setlocale(LC_ALL, "C");
+ Core::System::InitializeGlobalInstance();
GMainWindow main_window;
// After settings have been loaded by GMainWindow, apply the filter
main_window.show();