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-rw-r--r--src/yuzu/applets/controller.cpp2
-rw-r--r--src/yuzu/applets/error.cpp6
-rw-r--r--src/yuzu/bootmanager.cpp11
-rw-r--r--src/yuzu/bootmanager.h2
-rw-r--r--src/yuzu/compatdb.cpp2
-rw-r--r--src/yuzu/configuration/config.cpp6
-rw-r--r--src/yuzu/configuration/configure_cpu.cpp3
-rw-r--r--src/yuzu/configuration/configure_cpu.ui12
-rw-r--r--src/yuzu/configuration/configure_input.cpp13
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp32
-rw-r--r--src/yuzu/configuration/configure_input_player.h12
-rw-r--r--src/yuzu/main.cpp66
-rw-r--r--src/yuzu/main.h3
13 files changed, 112 insertions, 58 deletions
diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp
index a15e8ca2a..c680fd2c2 100644
--- a/src/yuzu/applets/controller.cpp
+++ b/src/yuzu/applets/controller.cpp
@@ -535,7 +535,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
// This emulates a delay between disconnecting and reconnecting controllers as some games
// do not respond to a change in controller type if it was instantaneous.
using namespace std::chrono_literals;
- std::this_thread::sleep_for(20ms);
+ std::this_thread::sleep_for(60ms);
UpdateController(controller_type, player_index, player_connected);
}
diff --git a/src/yuzu/applets/error.cpp b/src/yuzu/applets/error.cpp
index 53a993cf6..8ee03ddb3 100644
--- a/src/yuzu/applets/error.cpp
+++ b/src/yuzu/applets/error.cpp
@@ -19,7 +19,7 @@ QtErrorDisplay::~QtErrorDisplay() = default;
void QtErrorDisplay::ShowError(ResultCode error, std::function<void()> finished) const {
callback = std::move(finished);
emit MainWindowDisplayError(
- tr("An error has occured.\nPlease try again or contact the developer of the "
+ tr("An error has occurred.\nPlease try again or contact the developer of the "
"software.\n\nError Code: %1-%2 (0x%3)")
.arg(static_cast<u32>(error.module.Value()) + 2000, 4, 10, QChar::fromLatin1('0'))
.arg(error.description, 4, 10, QChar::fromLatin1('0'))
@@ -32,7 +32,7 @@ void QtErrorDisplay::ShowErrorWithTimestamp(ResultCode error, std::chrono::secon
const QDateTime date_time = QDateTime::fromSecsSinceEpoch(time.count());
emit MainWindowDisplayError(
- tr("An error occured on %1 at %2.\nPlease try again or contact the "
+ tr("An error occurred on %1 at %2.\nPlease try again or contact the "
"developer of the software.\n\nError Code: %3-%4 (0x%5)")
.arg(date_time.toString(QStringLiteral("dddd, MMMM d, yyyy")))
.arg(date_time.toString(QStringLiteral("h:mm:ss A")))
@@ -46,7 +46,7 @@ void QtErrorDisplay::ShowCustomErrorText(ResultCode error, std::string dialog_te
std::function<void()> finished) const {
callback = std::move(finished);
emit MainWindowDisplayError(
- tr("An error has occured.\nError Code: %1-%2 (0x%3)\n\n%4\n\n%5")
+ tr("An error has occurred.\nError Code: %1-%2 (0x%3)\n\n%4\n\n%5")
.arg(static_cast<u32>(error.module.Value()) + 2000, 4, 10, QChar::fromLatin1('0'))
.arg(error.description, 4, 10, QChar::fromLatin1('0'))
.arg(error.raw, 8, 16, QChar::fromLatin1('0'))
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index e124836b5..85ee2577d 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -397,7 +397,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
this->TouchPressed(x, y);
}
- QWidget::mousePressEvent(event);
+ emit MouseActivity();
}
void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
@@ -411,7 +411,7 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
input_subsystem->GetMouse()->MouseMove(x, y);
this->TouchMoved(x, y);
- QWidget::mouseMoveEvent(event);
+ emit MouseActivity();
}
void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
@@ -688,3 +688,10 @@ void GRenderWindow::showEvent(QShowEvent* event) {
connect(windowHandle(), &QWindow::screenChanged, this, &GRenderWindow::OnFramebufferSizeChanged,
Qt::UniqueConnection);
}
+
+bool GRenderWindow::eventFilter(QObject* object, QEvent* event) {
+ if (event->type() == QEvent::HoverMove) {
+ emit MouseActivity();
+ }
+ return false;
+}
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index ebe5cb965..339095509 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -184,6 +184,7 @@ signals:
void Closed();
void FirstFrameDisplayed();
void ExecuteProgramSignal(std::size_t program_index);
+ void MouseActivity();
private:
void TouchBeginEvent(const QTouchEvent* event);
@@ -216,4 +217,5 @@ private:
protected:
void showEvent(QShowEvent* event) override;
+ bool eventFilter(QObject* object, QEvent* event) override;
};
diff --git a/src/yuzu/compatdb.cpp b/src/yuzu/compatdb.cpp
index 649912557..a470056ef 100644
--- a/src/yuzu/compatdb.cpp
+++ b/src/yuzu/compatdb.cpp
@@ -72,7 +72,7 @@ void CompatDB::Submit() {
void CompatDB::OnTestcaseSubmitted() {
if (!testcase_watcher.result()) {
QMessageBox::critical(this, tr("Communication error"),
- tr("An error occured while sending the Testcase"));
+ tr("An error occurred while sending the Testcase"));
button(NextButton)->setEnabled(true);
button(NextButton)->setText(tr("Next"));
button(CancelButton)->setVisible(true);
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 9fb254986..43cd11ba0 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -764,6 +764,8 @@ void Config::ReadCpuValues() {
ReadSetting(QStringLiteral("cpuopt_unsafe_unfuse_fma"), true).toBool();
Settings::values.cpuopt_unsafe_reduce_fp_error =
ReadSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true).toBool();
+ Settings::values.cpuopt_unsafe_inaccurate_nan =
+ ReadSetting(QStringLiteral("cpuopt_unsafe_inaccurate_nan"), true).toBool();
}
qt_config->endGroup();
@@ -1327,6 +1329,8 @@ void Config::SaveCpuValues() {
Settings::values.cpuopt_unsafe_unfuse_fma, true);
WriteSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"),
Settings::values.cpuopt_unsafe_reduce_fp_error, true);
+ WriteSetting(QStringLiteral("cpuopt_unsafe_inaccurate_nan"),
+ Settings::values.cpuopt_unsafe_inaccurate_nan, true);
}
qt_config->endGroup();
@@ -1589,14 +1593,12 @@ void Config::WriteSettingGlobal(const QString& name, const QVariant& value, bool
void Config::Reload() {
ReadValues();
- Settings::Sanitize();
// To apply default value changes
SaveValues();
Settings::Apply(Core::System::GetInstance());
}
void Config::Save() {
- Settings::Sanitize();
SaveValues();
}
diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp
index 37fcd6adc..d055cbd60 100644
--- a/src/yuzu/configuration/configure_cpu.cpp
+++ b/src/yuzu/configuration/configure_cpu.cpp
@@ -36,6 +36,8 @@ void ConfigureCpu::SetConfiguration() {
ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma);
ui->cpuopt_unsafe_reduce_fp_error->setEnabled(runtime_lock);
ui->cpuopt_unsafe_reduce_fp_error->setChecked(Settings::values.cpuopt_unsafe_reduce_fp_error);
+ ui->cpuopt_unsafe_inaccurate_nan->setEnabled(runtime_lock);
+ ui->cpuopt_unsafe_inaccurate_nan->setChecked(Settings::values.cpuopt_unsafe_inaccurate_nan);
}
void ConfigureCpu::AccuracyUpdated(int index) {
@@ -61,6 +63,7 @@ void ConfigureCpu::ApplyConfiguration() {
static_cast<Settings::CPUAccuracy>(ui->accuracy->currentIndex());
Settings::values.cpuopt_unsafe_unfuse_fma = ui->cpuopt_unsafe_unfuse_fma->isChecked();
Settings::values.cpuopt_unsafe_reduce_fp_error = ui->cpuopt_unsafe_reduce_fp_error->isChecked();
+ Settings::values.cpuopt_unsafe_inaccurate_nan = ui->cpuopt_unsafe_inaccurate_nan->isChecked();
}
void ConfigureCpu::changeEvent(QEvent* event) {
diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui
index ebdd2e6e9..bcd0962e9 100644
--- a/src/yuzu/configuration/configure_cpu.ui
+++ b/src/yuzu/configuration/configure_cpu.ui
@@ -109,6 +109,18 @@
</property>
</widget>
</item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_unsafe_inaccurate_nan">
+ <property name="text">
+ <string>Inaccurate NaN handling</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div&gt;This option improves speed by removing NaN checking. Please note this also reduces accuracy of certain floating-point instructions.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
</layout>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index d9009091b..567a36d9b 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -4,6 +4,7 @@
#include <algorithm>
#include <memory>
+#include <thread>
#include <QSignalBlocker>
#include <QTimer>
@@ -181,8 +182,18 @@ QList<QWidget*> ConfigureInput::GetSubTabs() const {
}
void ConfigureInput::ApplyConfiguration() {
- for (auto controller : player_controllers) {
+ for (auto* controller : player_controllers) {
controller->ApplyConfiguration();
+ controller->TryDisconnectSelectedController();
+ }
+
+ // This emulates a delay between disconnecting and reconnecting controllers as some games
+ // do not respond to a change in controller type if it was instantaneous.
+ using namespace std::chrono_literals;
+ std::this_thread::sleep_for(60ms);
+
+ for (auto* controller : player_controllers) {
+ controller->TryConnectSelectedController();
}
advanced->ApplyConfiguration();
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 3c7500ee3..46ea026e4 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -4,7 +4,6 @@
#include <algorithm>
#include <memory>
-#include <thread>
#include <utility>
#include <QGridLayout>
#include <QInputDialog>
@@ -576,6 +575,10 @@ void ConfigureInputPlayer::ApplyConfiguration() {
std::transform(motions_param.begin(), motions_param.end(), motions.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
+}
+
+void ConfigureInputPlayer::TryConnectSelectedController() {
+ auto& player = Settings::values.players.GetValue()[player_index];
const auto controller_type =
GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
@@ -588,15 +591,12 @@ void ConfigureInputPlayer::ApplyConfiguration() {
return;
}
- // Disconnect the controller first.
- UpdateController(controller_type, player_index, false);
-
player.controller_type = controller_type;
player.connected = player_connected;
ConfigureVibration::SetVibrationDevices(player_index);
- // Handheld
+ // Connect/Disconnect Handheld depending on Player 1's controller configuration.
if (player_index == 0) {
auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
if (controller_type == Settings::ControllerType::Handheld) {
@@ -611,14 +611,26 @@ void ConfigureInputPlayer::ApplyConfiguration() {
return;
}
- // This emulates a delay between disconnecting and reconnecting controllers as some games
- // do not respond to a change in controller type if it was instantaneous.
- using namespace std::chrono_literals;
- std::this_thread::sleep_for(20ms);
-
UpdateController(controller_type, player_index, player_connected);
}
+void ConfigureInputPlayer::TryDisconnectSelectedController() {
+ const auto& player = Settings::values.players.GetValue()[player_index];
+
+ const auto controller_type =
+ GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
+ const auto player_connected = ui->groupConnectedController->isChecked() &&
+ controller_type != Settings::ControllerType::Handheld;
+
+ // Do not do anything if the controller configuration has not changed.
+ if (player.controller_type == controller_type && player.connected == player_connected) {
+ return;
+ }
+
+ // Disconnect the controller first.
+ UpdateController(controller_type, player_index, false);
+}
+
void ConfigureInputPlayer::showEvent(QShowEvent* event) {
if (bottom_row == nullptr) {
return;
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index 9c30879a2..c4ae50de7 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -54,6 +54,18 @@ public:
/// Save all button configurations to settings file.
void ApplyConfiguration();
+ /**
+ * Attempts to connect the currently selected controller in the HID backend.
+ * This function will not do anything if it is not connected in the frontend.
+ */
+ void TryConnectSelectedController();
+
+ /**
+ * Attempts to disconnect the currently selected controller in the HID backend.
+ * This function will not do anything if the configuration has not changed.
+ */
+ void TryDisconnectSelectedController();
+
/// Set the connection state checkbox (used to sync state).
void ConnectPlayer(bool connected);
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 7aa515226..2c10160c8 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -142,7 +142,7 @@ constexpr int default_mouse_timeout = 2500;
/**
* "Callouts" are one-time instructional messages shown to the user. In the config settings, there
* is a bitfield "callout_flags" options, used to track if a message has already been shown to the
- * user. This is 32-bits - if we have more than 32 callouts, we should retire and recyle old ones.
+ * user. This is 32-bits - if we have more than 32 callouts, we should retire and recycle old ones.
*/
enum class CalloutFlag : uint32_t {
Telemetry = 0x1,
@@ -580,9 +580,8 @@ void GMainWindow::InitializeWidgets() {
if (emulation_running) {
return;
}
- const bool is_async = !Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
- Settings::values.use_multi_core.GetValue();
- Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async);
+ Settings::values.use_asynchronous_gpu_emulation.SetValue(
+ !Settings::values.use_asynchronous_gpu_emulation.GetValue());
async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue());
Settings::Apply(Core::System::GetInstance());
});
@@ -599,16 +598,13 @@ void GMainWindow::InitializeWidgets() {
return;
}
Settings::values.use_multi_core.SetValue(!Settings::values.use_multi_core.GetValue());
- const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
- Settings::values.use_multi_core.GetValue();
- Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async);
- async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue());
multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue());
Settings::Apply(Core::System::GetInstance());
});
multicore_status_button->setText(tr("MULTICORE"));
multicore_status_button->setCheckable(true);
multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue());
+
statusBar()->insertPermanentWidget(0, multicore_status_button);
statusBar()->insertPermanentWidget(0, async_status_button);
@@ -1049,20 +1045,24 @@ bool GMainWindow::LoadROM(const QString& filename, std::size_t program_index) {
break;
default:
- if (static_cast<u32>(result) >
- static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) {
+ if (result > Core::System::ResultStatus::ErrorLoader) {
const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
const u16 error_id = static_cast<u16>(result) - loader_id;
const std::string error_code = fmt::format("({:04X}-{:04X})", loader_id, error_id);
LOG_CRITICAL(Frontend, "Failed to load ROM! {}", error_code);
- QMessageBox::critical(
- this,
- tr("Error while loading ROM! ").append(QString::fromStdString(error_code)),
- QString::fromStdString(fmt::format(
- "{}<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the "
- "yuzu quickstart guide</a> to redump your files.<br>You can refer "
- "to the yuzu wiki</a> or the yuzu Discord</a> for help.",
- static_cast<Loader::ResultStatus>(error_id))));
+
+ const auto title =
+ tr("Error while loading ROM! %1", "%1 signifies a numeric error code.")
+ .arg(QString::fromStdString(error_code));
+ const auto description =
+ tr("%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the "
+ "yuzu quickstart guide</a> to redump your files.<br>You can refer "
+ "to the yuzu wiki</a> or the yuzu Discord</a> for help.",
+ "%1 signifies an error string.")
+ .arg(QString::fromStdString(
+ GetResultStatusString(static_cast<Loader::ResultStatus>(error_id))));
+
+ QMessageBox::critical(this, title, description);
} else {
QMessageBox::critical(
this, tr("Error while loading ROM!"),
@@ -1134,6 +1134,7 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index) {
[this](std::size_t program_index) { render_window->ExecuteProgram(program_index); });
connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
+ connect(render_window, &GRenderWindow::MouseActivity, this, &GMainWindow::OnMouseActivity);
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views
// before the CPU continues
connect(emu_thread.get(), &EmuThread::DebugModeEntered, waitTreeWidget,
@@ -1157,8 +1158,8 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index) {
if (UISettings::values.hide_mouse) {
mouse_hide_timer.start();
- setMouseTracking(true);
- ui.centralwidget->setMouseTracking(true);
+ render_window->installEventFilter(render_window);
+ render_window->setAttribute(Qt::WA_Hover, true);
}
std::string title_name;
@@ -1235,8 +1236,8 @@ void GMainWindow::ShutdownGame() {
}
game_list->SetFilterFocus();
- setMouseTracking(false);
- ui.centralwidget->setMouseTracking(false);
+ render_window->removeEventFilter(render_window);
+ render_window->setAttribute(Qt::WA_Hover, false);
UpdateWindowTitle();
@@ -2317,12 +2318,12 @@ void GMainWindow::OnConfigure() {
config->Save();
if (UISettings::values.hide_mouse && emulation_running) {
- setMouseTracking(true);
- ui.centralwidget->setMouseTracking(true);
+ render_window->installEventFilter(render_window);
+ render_window->setAttribute(Qt::WA_Hover, true);
mouse_hide_timer.start();
} else {
- setMouseTracking(false);
- ui.centralwidget->setMouseTracking(false);
+ render_window->removeEventFilter(render_window);
+ render_window->setAttribute(Qt::WA_Hover, false);
}
UpdateStatusButtons();
@@ -2533,9 +2534,6 @@ void GMainWindow::UpdateStatusBar() {
void GMainWindow::UpdateStatusButtons() {
dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue());
- Settings::values.use_asynchronous_gpu_emulation.SetValue(
- Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
- Settings::values.use_multi_core.GetValue());
async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue());
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
Settings::RendererBackend::Vulkan);
@@ -2565,21 +2563,17 @@ void GMainWindow::HideMouseCursor() {
ShowMouseCursor();
return;
}
- setCursor(QCursor(Qt::BlankCursor));
+ render_window->setCursor(QCursor(Qt::BlankCursor));
}
void GMainWindow::ShowMouseCursor() {
- unsetCursor();
+ render_window->unsetCursor();
if (emu_thread != nullptr && UISettings::values.hide_mouse) {
mouse_hide_timer.start();
}
}
-void GMainWindow::mouseMoveEvent(QMouseEvent* event) {
- ShowMouseCursor();
-}
-
-void GMainWindow::mousePressEvent(QMouseEvent* event) {
+void GMainWindow::OnMouseActivity() {
ShowMouseCursor();
}
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index ea6d2c30d..31788ea62 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -248,6 +248,7 @@ private slots:
void OnCoreError(Core::System::ResultStatus, std::string);
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
void OnLanguageChanged(const QString& locale);
+ void OnMouseActivity();
private:
void RemoveBaseContent(u64 program_id, const QString& entry_type);
@@ -335,6 +336,4 @@ protected:
void dropEvent(QDropEvent* event) override;
void dragEnterEvent(QDragEnterEvent* event) override;
void dragMoveEvent(QDragMoveEvent* event) override;
- void mouseMoveEvent(QMouseEvent* event) override;
- void mousePressEvent(QMouseEvent* event) override;
};