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-rw-r--r--src/yuzu/bootmanager.cpp4
-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.cpp5
2 files changed, 3 insertions, 6 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index d2c97b1f8..05ad19e1d 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -24,8 +24,6 @@ void EmuThread::run() {
MicroProfileOnThreadCreate("EmuThread");
- stop_run = false;
-
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
Core::System::GetInstance().Renderer().Rasterizer().LoadDiskResources(
@@ -40,7 +38,7 @@ void EmuThread::run() {
render_window->DoneCurrent();
}
- // holds whether the cpu was running during the last iteration,
+ // Holds whether the cpu was running during the last iteration,
// so that the DebugModeLeft signal can be emitted before the
// next execution step
bool was_active = false;
diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp
index 71683da8e..29f01dfb2 100644
--- a/src/yuzu/debugger/graphics/graphics_surface.cpp
+++ b/src/yuzu/debugger/graphics/graphics_surface.cpp
@@ -383,13 +383,12 @@ void GraphicsSurfaceWidget::OnUpdate() {
// TODO: Implement a good way to visualize alpha components!
QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32);
- std::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
// TODO(bunnei): Will not work with BCn formats that swizzle 4x4 tiles.
// Needs to be fixed if we plan to use this feature more, otherwise we may remove it.
auto unswizzled_data = Tegra::Texture::UnswizzleTexture(
- *address, 1, 1, Tegra::Texture::BytesPerPixel(surface_format), surface_width,
- surface_height, 1U);
+ gpu.MemoryManager().GetPointer(surface_address), 1, 1,
+ Tegra::Texture::BytesPerPixel(surface_format), surface_width, surface_height, 1U);
auto texture_data = Tegra::Texture::DecodeTexture(unswizzled_data, surface_format,
surface_width, surface_height);