diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/applets/controller.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/config.cpp | 61 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input_player.cpp | 7 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_vibration.cpp | 80 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_vibration.h | 3 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 3 |
6 files changed, 134 insertions, 22 deletions
diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp index c5e671309..cdcd3d28d 100644 --- a/src/yuzu/applets/controller.cpp +++ b/src/yuzu/applets/controller.cpp @@ -478,6 +478,8 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) return; } + ConfigureVibration::SetVibrationDevices(player_index); + // Player 1 and Handheld auto& handheld = Settings::values.players.GetValue()[8]; // If Handheld is selected, copy all the settings from Player 1 to Handheld. diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 7f66f29aa..6fa842cd5 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -344,21 +344,6 @@ void Config::ReadPlayerValue(std::size_t player_index) { } } - for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { - const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); - auto& player_motions = player.motions[i]; - - player_motions = qt_config - ->value(QStringLiteral("%1").arg(player_prefix) + - QString::fromUtf8(Settings::NativeMotion::mapping[i]), - QString::fromStdString(default_param)) - .toString() - .toStdString(); - if (player_motions.empty()) { - player_motions = default_param; - } - } - for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], @@ -375,6 +360,33 @@ void Config::ReadPlayerValue(std::size_t player_index) { player_analogs = default_param; } } + + for (int i = 0; i < Settings::NativeVibration::NumVibrations; ++i) { + auto& player_vibrations = player.vibrations[i]; + + player_vibrations = + qt_config + ->value(QStringLiteral("%1").arg(player_prefix) + + QString::fromUtf8(Settings::NativeVibration::mapping[i]), + QString{}) + .toString() + .toStdString(); + } + + for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { + const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); + auto& player_motions = player.motions[i]; + + player_motions = qt_config + ->value(QStringLiteral("%1").arg(player_prefix) + + QString::fromUtf8(Settings::NativeMotion::mapping[i]), + QString::fromStdString(default_param)) + .toString() + .toStdString(); + if (player_motions.empty()) { + player_motions = default_param; + } + } } void Config::ReadDebugValues() { @@ -1014,13 +1026,6 @@ void Config::SavePlayerValue(std::size_t player_index) { QString::fromStdString(player.buttons[i]), QString::fromStdString(default_param)); } - for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { - const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); - WriteSetting(QStringLiteral("%1").arg(player_prefix) + - QString::fromStdString(Settings::NativeMotion::mapping[i]), - QString::fromStdString(player.motions[i]), - QString::fromStdString(default_param)); - } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], @@ -1030,6 +1035,18 @@ void Config::SavePlayerValue(std::size_t player_index) { QString::fromStdString(player.analogs[i]), QString::fromStdString(default_param)); } + for (int i = 0; i < Settings::NativeVibration::NumVibrations; ++i) { + WriteSetting(QStringLiteral("%1").arg(player_prefix) + + QString::fromStdString(Settings::NativeVibration::mapping[i]), + QString::fromStdString(player.vibrations[i]), QString{}); + } + for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { + const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); + WriteSetting(QStringLiteral("%1").arg(player_prefix) + + QString::fromStdString(Settings::NativeMotion::mapping[i]), + QString::fromStdString(player.motions[i]), + QString::fromStdString(default_param)); + } } void Config::SaveDebugValues() { diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 460ff08a4..3e785c224 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -22,6 +22,7 @@ #include "ui_configure_input_player.h" #include "yuzu/configuration/config.h" #include "yuzu/configuration/configure_input_player.h" +#include "yuzu/configuration/configure_vibration.h" #include "yuzu/configuration/input_profiles.h" #include "yuzu/util/limitable_input_dialog.h" @@ -39,6 +40,10 @@ namespace { void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index, bool connected) { + auto& player = Settings::values.players.GetValue()[npad_index]; + player.controller_type = controller_type; + player.connected = connected; + Core::System& system{Core::System::GetInstance()}; if (!system.IsPoweredOn()) { return; @@ -565,6 +570,8 @@ void ConfigureInputPlayer::ApplyConfiguration() { static_cast<Settings::ControllerType>(ui->comboControllerType->currentIndex()); player.connected = ui->groupConnectedController->isChecked(); + ConfigureVibration::SetVibrationDevices(player_index); + // Player 2-8 if (player_index != 0) { UpdateController(player.controller_type, player_index, player.connected); diff --git a/src/yuzu/configuration/configure_vibration.cpp b/src/yuzu/configuration/configure_vibration.cpp index 1c68f28f3..714db5b80 100644 --- a/src/yuzu/configuration/configure_vibration.cpp +++ b/src/yuzu/configuration/configure_vibration.cpp @@ -2,6 +2,12 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <algorithm> +#include <unordered_map> + +#include <fmt/format.h> + +#include "common/param_package.h" #include "core/settings.h" #include "ui_configure_vibration.h" #include "yuzu/configuration/configure_vibration.h" @@ -53,6 +59,80 @@ void ConfigureVibration::ApplyConfiguration() { ui->checkBoxAccurateVibration->isChecked()); } +void ConfigureVibration::SetVibrationDevices(std::size_t player_index) { + using namespace Settings::NativeButton; + static constexpr std::array<std::array<Settings::NativeButton::Values, 6>, 2> buttons{{ + {DLeft, DUp, DRight, DDown, L, ZL}, // Left Buttons + {A, B, X, Y, R, ZR}, // Right Buttons + }}; + + auto& player = Settings::values.players.GetValue()[player_index]; + + for (std::size_t device_idx = 0; device_idx < buttons.size(); ++device_idx) { + std::unordered_map<std::string, int> params_count; + + for (const auto button_index : buttons[device_idx]) { + const auto& player_button = player.buttons[button_index]; + + if (params_count.find(player_button) != params_count.end()) { + ++params_count[player_button]; + continue; + } + + params_count.insert_or_assign(player_button, 1); + } + + const auto it = std::max_element( + params_count.begin(), params_count.end(), + [](const auto& lhs, const auto& rhs) { return lhs.second < rhs.second; }); + + auto& vibration_param_str = player.vibrations[device_idx]; + vibration_param_str.clear(); + + if (it->first.empty()) { + continue; + } + + const auto param = Common::ParamPackage(it->first); + + const auto engine = param.Get("engine", ""); + const auto guid = param.Get("guid", ""); + const auto port = param.Get("port", ""); + + if (engine.empty() || engine == "keyboard") { + continue; + } + + vibration_param_str += fmt::format("engine:{}", engine); + + if (!port.empty()) { + vibration_param_str += fmt::format(",port:{}", port); + } + if (!guid.empty()) { + vibration_param_str += fmt::format(",guid:{}", guid); + } + } + + if (player.vibrations[0] != player.vibrations[1]) { + return; + } + + if (!player.vibrations[0].empty() && + player.controller_type != Settings::ControllerType::RightJoycon) { + player.vibrations[1].clear(); + } else if (!player.vibrations[1].empty() && + player.controller_type == Settings::ControllerType::RightJoycon) { + player.vibrations[0].clear(); + } +} + +void ConfigureVibration::SetAllVibrationDevices() { + // Set vibration devices for all player indices including handheld + for (std::size_t player_idx = 0; player_idx < NUM_PLAYERS + 1; ++player_idx) { + SetVibrationDevices(player_idx); + } +} + void ConfigureVibration::changeEvent(QEvent* event) { if (event->type() == QEvent::LanguageChange) { RetranslateUI(); diff --git a/src/yuzu/configuration/configure_vibration.h b/src/yuzu/configuration/configure_vibration.h index 37bbc2653..07411a86f 100644 --- a/src/yuzu/configuration/configure_vibration.h +++ b/src/yuzu/configuration/configure_vibration.h @@ -24,6 +24,9 @@ public: void ApplyConfiguration(); + static void SetVibrationDevices(std::size_t player_index); + static void SetAllVibrationDevices(); + private: void changeEvent(QEvent* event) override; void RetranslateUI(); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 54a46827f..76a5c32f4 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -18,6 +18,7 @@ #include "applets/web_browser.h" #include "configuration/configure_input.h" #include "configuration/configure_per_game.h" +#include "configuration/configure_vibration.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_real.h" #include "core/frontend/applets/controller.h" @@ -1096,6 +1097,8 @@ void GMainWindow::BootGame(const QString& filename) { Config per_game_config(fmt::format("{:016X}", title_id), Config::ConfigType::PerGameConfig); } + ConfigureVibration::SetAllVibrationDevices(); + Settings::LogSettings(); if (UISettings::values.select_user_on_boot) { |