diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/about_dialog.cpp | 16 | ||||
-rw-r--r-- | src/yuzu/aboutdialog.ui | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/config.cpp | 72 | ||||
-rw-r--r-- | src/yuzu/configuration/config.h | 1 | ||||
-rw-r--r-- | src/yuzu/configuration/configuration_shared.cpp | 58 | ||||
-rw-r--r-- | src/yuzu/configuration/configuration_shared.h | 34 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_audio.cpp | 10 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_cpu.cpp | 86 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_cpu.h | 10 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_cpu.ui | 90 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_debug.ui | 10 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_general.cpp | 12 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 42 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.cpp | 46 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_per_game.cpp | 1 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_per_game.ui | 11 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_system.cpp | 72 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 39 | ||||
-rw-r--r-- | src/yuzu/main.h | 1 |
19 files changed, 308 insertions, 305 deletions
diff --git a/src/yuzu/about_dialog.cpp b/src/yuzu/about_dialog.cpp index 695b2ef5f..a2e0e6962 100644 --- a/src/yuzu/about_dialog.cpp +++ b/src/yuzu/about_dialog.cpp @@ -9,17 +9,19 @@ #include "yuzu/about_dialog.h" AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) { + const auto branch_name = std::string(Common::g_scm_branch); + const auto description = std::string(Common::g_scm_desc); const auto build_id = std::string(Common::g_build_id); - const auto fmt = std::string(Common::g_title_bar_format_idle); - const auto yuzu_build_version = - fmt::format(fmt.empty() ? "yuzu Development Build" : fmt, std::string{}, std::string{}, - std::string{}, std::string{}, std::string{}, build_id); + + const auto yuzu_build = fmt::format("yuzu Development Build | {}-{}", branch_name, description); + const auto override_build = fmt::format(std::string(Common::g_title_bar_format_idle), build_id); + const auto yuzu_build_version = override_build.empty() ? yuzu_build : override_build; ui->setupUi(this); ui->labelLogo->setPixmap(QIcon::fromTheme(QStringLiteral("yuzu")).pixmap(200)); - ui->labelBuildInfo->setText(ui->labelBuildInfo->text().arg( - QString::fromStdString(yuzu_build_version), QString::fromUtf8(Common::g_scm_branch), - QString::fromUtf8(Common::g_scm_desc), QString::fromUtf8(Common::g_build_date).left(10))); + ui->labelBuildInfo->setText( + ui->labelBuildInfo->text().arg(QString::fromStdString(yuzu_build_version), + QString::fromUtf8(Common::g_build_date).left(10))); } AboutDialog::~AboutDialog() = default; diff --git a/src/yuzu/aboutdialog.ui b/src/yuzu/aboutdialog.ui index 1b320630c..27d81cd13 100644 --- a/src/yuzu/aboutdialog.ui +++ b/src/yuzu/aboutdialog.ui @@ -70,7 +70,7 @@ </sizepolicy> </property> <property name="text"> - <string><html><head/><body><p>%1 | %2-%3 (%4)</p></body></html></string> + <string><html><head/><body><p>%1 (%2)</p></body></html></string> </property> </widget> </item> diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index e80a3df77..125feb86b 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -736,10 +736,16 @@ void Config::ReadPathValues() { void Config::ReadCpuValues() { qt_config->beginGroup(QStringLiteral("Cpu")); - if (global) { - Settings::values.cpu_accuracy = static_cast<Settings::CPUAccuracy>( - ReadSetting(QStringLiteral("cpu_accuracy"), 0).toInt()); + ReadSettingGlobal(Settings::values.cpu_accuracy, QStringLiteral("cpu_accuracy"), 0); + + ReadSettingGlobal(Settings::values.cpuopt_unsafe_unfuse_fma, + QStringLiteral("cpuopt_unsafe_unfuse_fma"), true); + ReadSettingGlobal(Settings::values.cpuopt_unsafe_reduce_fp_error, + QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true); + ReadSettingGlobal(Settings::values.cpuopt_unsafe_inaccurate_nan, + QStringLiteral("cpuopt_unsafe_inaccurate_nan"), true); + if (global) { Settings::values.cpuopt_page_tables = ReadSetting(QStringLiteral("cpuopt_page_tables"), true).toBool(); Settings::values.cpuopt_block_linking = @@ -756,13 +762,6 @@ void Config::ReadCpuValues() { ReadSetting(QStringLiteral("cpuopt_misc_ir"), true).toBool(); Settings::values.cpuopt_reduce_misalign_checks = ReadSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), true).toBool(); - - Settings::values.cpuopt_unsafe_unfuse_fma = - ReadSetting(QStringLiteral("cpuopt_unsafe_unfuse_fma"), true).toBool(); - Settings::values.cpuopt_unsafe_reduce_fp_error = - ReadSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true).toBool(); - Settings::values.cpuopt_unsafe_inaccurate_nan = - ReadSetting(QStringLiteral("cpuopt_unsafe_inaccurate_nan"), true).toBool(); } qt_config->endGroup(); @@ -869,17 +868,14 @@ void Config::ReadSystemValues() { } } - bool custom_rtc_enabled; - ReadSettingGlobal(custom_rtc_enabled, QStringLiteral("custom_rtc_enabled"), false); - bool custom_rtc_global = - global || qt_config->value(QStringLiteral("custom_rtc/use_global"), true).toBool(); - Settings::values.custom_rtc.SetGlobal(custom_rtc_global); - if (global || !custom_rtc_global) { + if (global) { + const auto custom_rtc_enabled = + ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool(); if (custom_rtc_enabled) { - Settings::values.custom_rtc.SetValue( - std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong())); + Settings::values.custom_rtc = + std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong()); } else { - Settings::values.custom_rtc.SetValue(std::nullopt); + Settings::values.custom_rtc = std::nullopt; } } @@ -1313,10 +1309,19 @@ void Config::SavePathValues() { void Config::SaveCpuValues() { qt_config->beginGroup(QStringLiteral("Cpu")); - if (global) { - WriteSetting(QStringLiteral("cpu_accuracy"), - static_cast<int>(Settings::values.cpu_accuracy), 0); + WriteSettingGlobal(QStringLiteral("cpu_accuracy"), + static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)), + Settings::values.cpu_accuracy.UsingGlobal(), + static_cast<u32>(Settings::CPUAccuracy::Accurate)); + WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_unfuse_fma"), + Settings::values.cpuopt_unsafe_unfuse_fma, true); + WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), + Settings::values.cpuopt_unsafe_reduce_fp_error, true); + WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_inaccurate_nan"), + Settings::values.cpuopt_unsafe_inaccurate_nan, true); + + if (global) { WriteSetting(QStringLiteral("cpuopt_page_tables"), Settings::values.cpuopt_page_tables, true); WriteSetting(QStringLiteral("cpuopt_block_linking"), Settings::values.cpuopt_block_linking, @@ -1331,13 +1336,6 @@ void Config::SaveCpuValues() { WriteSetting(QStringLiteral("cpuopt_misc_ir"), Settings::values.cpuopt_misc_ir, true); WriteSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), Settings::values.cpuopt_reduce_misalign_checks, true); - - WriteSetting(QStringLiteral("cpuopt_unsafe_unfuse_fma"), - Settings::values.cpuopt_unsafe_unfuse_fma, true); - WriteSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), - Settings::values.cpuopt_unsafe_reduce_fp_error, true); - WriteSetting(QStringLiteral("cpuopt_unsafe_inaccurate_nan"), - Settings::values.cpuopt_unsafe_inaccurate_nan, true); } qt_config->endGroup(); @@ -1432,14 +1430,14 @@ void Config::SaveSystemValues() { Settings::values.rng_seed.GetValue(global).value_or(0), Settings::values.rng_seed.UsingGlobal(), 0); - WriteSettingGlobal(QStringLiteral("custom_rtc_enabled"), - Settings::values.custom_rtc.GetValue(global).has_value(), - Settings::values.custom_rtc.UsingGlobal(), false); - WriteSettingGlobal( - QStringLiteral("custom_rtc"), - QVariant::fromValue<long long>( - Settings::values.custom_rtc.GetValue(global).value_or(std::chrono::seconds{}).count()), - Settings::values.custom_rtc.UsingGlobal(), 0); + if (global) { + WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(), + false); + WriteSetting(QStringLiteral("custom_rtc"), + QVariant::fromValue<long long>( + Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()), + 0); + } WriteSettingGlobal(QStringLiteral("sound_index"), Settings::values.sound_index, 1); diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 5a2c026b3..ce3355588 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -132,5 +132,6 @@ private: }; // These metatype declarations cannot be in common/settings.h because core is devoid of QT +Q_DECLARE_METATYPE(Settings::CPUAccuracy); Q_DECLARE_METATYPE(Settings::RendererBackend); Q_DECLARE_METATYPE(Settings::GPUAccuracy); diff --git a/src/yuzu/configuration/configuration_shared.cpp b/src/yuzu/configuration/configuration_shared.cpp index 89be4a62d..096e42e94 100644 --- a/src/yuzu/configuration/configuration_shared.cpp +++ b/src/yuzu/configuration/configuration_shared.cpp @@ -13,32 +13,29 @@ void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox, const CheckState& tracker) { - if (tracker == CheckState::Global) { - setting->SetGlobal(true); - } else { - setting->SetGlobal(false); + if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) { setting->SetValue(checkbox->checkState()); + } else if (!Settings::IsConfiguringGlobal()) { + if (tracker == CheckState::Global) { + setting->SetGlobal(true); + } else { + setting->SetGlobal(false); + setting->SetValue(checkbox->checkState()); + } } } void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox) { - if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { - setting->SetGlobal(true); - } else { - setting->SetGlobal(false); - setting->SetValue(combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET); - } -} - -void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting, - const QComboBox* combobox) { - if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { - setting->SetGlobal(true); - } else { - setting->SetGlobal(false); - setting->SetValue(static_cast<Settings::RendererBackend>( - combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET)); + if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) { + setting->SetValue(combobox->currentIndex()); + } else if (!Settings::IsConfiguringGlobal()) { + if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + setting->SetGlobal(true); + } else { + setting->SetGlobal(false); + setting->SetValue(combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET); + } } } @@ -51,27 +48,6 @@ void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox, } } -void ConfigurationShared::SetPerGameSetting(QComboBox* combobox, - const Settings::Setting<int>* setting) { - combobox->setCurrentIndex(setting->UsingGlobal() - ? ConfigurationShared::USE_GLOBAL_INDEX - : setting->GetValue() + ConfigurationShared::USE_GLOBAL_OFFSET); -} - -void ConfigurationShared::SetPerGameSetting( - QComboBox* combobox, const Settings::Setting<Settings::RendererBackend>* setting) { - combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX - : static_cast<int>(setting->GetValue()) + - ConfigurationShared::USE_GLOBAL_OFFSET); -} - -void ConfigurationShared::SetPerGameSetting( - QComboBox* combobox, const Settings::Setting<Settings::GPUAccuracy>* setting) { - combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX - : static_cast<int>(setting->GetValue()) + - ConfigurationShared::USE_GLOBAL_OFFSET); -} - void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) { if (highlighted) { widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }") diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h index 5b344cdbd..1e0ef01ca 100644 --- a/src/yuzu/configuration/configuration_shared.h +++ b/src/yuzu/configuration/configuration_shared.h @@ -15,37 +15,45 @@ constexpr int USE_GLOBAL_INDEX = 0; constexpr int USE_GLOBAL_SEPARATOR_INDEX = 1; constexpr int USE_GLOBAL_OFFSET = 2; +// CheckBoxes require a tracker for their state since we emulate a tristate CheckBox enum class CheckState { - Off, - On, - Global, - Count, + Off, // Checkbox overrides to off/false + On, // Checkbox overrides to on/true + Global, // Checkbox defers to the global state + Count, // Simply the number of states, not a valid checkbox state }; // Global-aware apply and set functions +// ApplyPerGameSetting, given a Settings::Setting and a Qt UI element, properly applies a Setting void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox, const CheckState& tracker); void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox); -void ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting, - const QComboBox* combobox); -void ApplyPerGameSetting(Settings::Setting<Settings::GPUAccuracy>* setting, - const QComboBox* combobox); +// Sets a Qt UI element given a Settings::Setting void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting); -void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<int>* setting); -void SetPerGameSetting(QComboBox* combobox, - const Settings::Setting<Settings::RendererBackend>* setting); -void SetPerGameSetting(QComboBox* combobox, - const Settings::Setting<Settings::GPUAccuracy>* setting); +template <typename Type> +void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<Type>* setting) { + combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX + : static_cast<int>(setting->GetValue()) + + ConfigurationShared::USE_GLOBAL_OFFSET); +} + +// (Un)highlights a Qt UI element void SetHighlight(QWidget* widget, bool highlighted); + +// Sets up a QCheckBox like a tristate one, given a Setting void SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting, CheckState& tracker); void SetColoredTristate(QCheckBox* checkbox, bool global, bool state, bool global_state, CheckState& tracker); + +// Sets up coloring of a QWidget `target` based on the state of a QComboBox, and calls +// InsertGlobalItem void SetColoredComboBox(QComboBox* combobox, QWidget* target, int global); +// Adds the "Use Global Configuration" selection and separator to the beginning of a QComboBox void InsertGlobalItem(QComboBox* combobox, int global_index); } // namespace ConfigurationShared diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index f9507e228..fc0191432 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -99,6 +99,9 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) { } void ConfigureAudio::ApplyConfiguration() { + ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_audio_stretching, + ui->toggle_audio_stretching, enable_audio_stretching); + if (Settings::IsConfiguringGlobal()) { Settings::values.sink_id = ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex()) @@ -108,19 +111,12 @@ void ConfigureAudio::ApplyConfiguration() { .toStdString(); // Guard if during game and set to game-specific value - if (Settings::values.enable_audio_stretching.UsingGlobal()) { - Settings::values.enable_audio_stretching.SetValue( - ui->toggle_audio_stretching->isChecked()); - } if (Settings::values.volume.UsingGlobal()) { Settings::values.volume.SetValue( static_cast<float>(ui->volume_slider->sliderPosition()) / ui->volume_slider->maximum()); } } else { - ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_audio_stretching, - ui->toggle_audio_stretching, - enable_audio_stretching); if (ui->volume_combo_box->currentIndex() == 0) { Settings::values.volume.SetGlobal(true); } else { diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp index 4f99bc80f..525c42ff0 100644 --- a/src/yuzu/configuration/configure_cpu.cpp +++ b/src/yuzu/configuration/configure_cpu.cpp @@ -10,11 +10,14 @@ #include "common/settings.h" #include "core/core.h" #include "ui_configure_cpu.h" +#include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_cpu.h" ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureCpu) { ui->setupUi(this); + SetupPerGameUI(); + SetConfiguration(); connect(ui->accuracy, qOverload<int>(&QComboBox::activated), this, @@ -29,19 +32,29 @@ void ConfigureCpu::SetConfiguration() { const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn(); ui->accuracy->setEnabled(runtime_lock); - ui->accuracy->setCurrentIndex(static_cast<int>(Settings::values.cpu_accuracy)); - UpdateGroup(static_cast<int>(Settings::values.cpu_accuracy)); - ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock); - ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma); ui->cpuopt_unsafe_reduce_fp_error->setEnabled(runtime_lock); - ui->cpuopt_unsafe_reduce_fp_error->setChecked(Settings::values.cpuopt_unsafe_reduce_fp_error); ui->cpuopt_unsafe_inaccurate_nan->setEnabled(runtime_lock); - ui->cpuopt_unsafe_inaccurate_nan->setChecked(Settings::values.cpuopt_unsafe_inaccurate_nan); + + ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()); + ui->cpuopt_unsafe_reduce_fp_error->setChecked( + Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()); + ui->cpuopt_unsafe_inaccurate_nan->setChecked( + Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()); + + if (Settings::IsConfiguringGlobal()) { + ui->accuracy->setCurrentIndex(static_cast<int>(Settings::values.cpu_accuracy.GetValue())); + } else { + ConfigurationShared::SetPerGameSetting(ui->accuracy, &Settings::values.cpu_accuracy); + ConfigurationShared::SetHighlight(ui->widget_accuracy, + !Settings::values.cpu_accuracy.UsingGlobal()); + } + UpdateGroup(ui->accuracy->currentIndex()); } void ConfigureCpu::AccuracyUpdated(int index) { - if (static_cast<Settings::CPUAccuracy>(index) == Settings::CPUAccuracy::DebugMode) { + if (Settings::IsConfiguringGlobal() && + static_cast<Settings::CPUAccuracy>(index) == Settings::CPUAccuracy::DebugMode) { const auto result = QMessageBox::warning(this, tr("Setting CPU to Debug Mode"), tr("CPU Debug Mode is only intended for developer " "use. Are you sure you want to enable this?"), @@ -54,16 +67,39 @@ void ConfigureCpu::AccuracyUpdated(int index) { } void ConfigureCpu::UpdateGroup(int index) { - ui->unsafe_group->setVisible(static_cast<Settings::CPUAccuracy>(index) == - Settings::CPUAccuracy::Unsafe); + if (!Settings::IsConfiguringGlobal()) { + index -= ConfigurationShared::USE_GLOBAL_OFFSET; + } + const auto accuracy = static_cast<Settings::CPUAccuracy>(index); + ui->unsafe_group->setVisible(accuracy == Settings::CPUAccuracy::Unsafe); } void ConfigureCpu::ApplyConfiguration() { - Settings::values.cpu_accuracy = - static_cast<Settings::CPUAccuracy>(ui->accuracy->currentIndex()); - Settings::values.cpuopt_unsafe_unfuse_fma = ui->cpuopt_unsafe_unfuse_fma->isChecked(); - Settings::values.cpuopt_unsafe_reduce_fp_error = ui->cpuopt_unsafe_reduce_fp_error->isChecked(); - Settings::values.cpuopt_unsafe_inaccurate_nan = ui->cpuopt_unsafe_inaccurate_nan->isChecked(); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_unfuse_fma, + ui->cpuopt_unsafe_unfuse_fma, + cpuopt_unsafe_unfuse_fma); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_reduce_fp_error, + ui->cpuopt_unsafe_reduce_fp_error, + cpuopt_unsafe_reduce_fp_error); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_inaccurate_nan, + ui->cpuopt_unsafe_inaccurate_nan, + cpuopt_unsafe_inaccurate_nan); + + if (Settings::IsConfiguringGlobal()) { + // Guard if during game and set to game-specific value + if (Settings::values.cpu_accuracy.UsingGlobal()) { + Settings::values.cpu_accuracy.SetValue( + static_cast<Settings::CPUAccuracy>(ui->accuracy->currentIndex())); + } + } else { + if (ui->accuracy->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + Settings::values.cpu_accuracy.SetGlobal(true); + } else { + Settings::values.cpu_accuracy.SetGlobal(false); + Settings::values.cpu_accuracy.SetValue(static_cast<Settings::CPUAccuracy>( + ui->accuracy->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET)); + } + } } void ConfigureCpu::changeEvent(QEvent* event) { @@ -77,3 +113,25 @@ void ConfigureCpu::changeEvent(QEvent* event) { void ConfigureCpu::RetranslateUI() { ui->retranslateUi(this); } + +void ConfigureCpu::SetupPerGameUI() { + if (Settings::IsConfiguringGlobal()) { + return; + } + + ConfigurationShared::SetColoredComboBox( + ui->accuracy, ui->widget_accuracy, + static_cast<u32>(Settings::values.cpu_accuracy.GetValue(true))); + ui->accuracy->removeItem(static_cast<u32>(Settings::CPUAccuracy::DebugMode) + + ConfigurationShared::USE_GLOBAL_OFFSET); + + ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_unfuse_fma, + Settings::values.cpuopt_unsafe_unfuse_fma, + cpuopt_unsafe_unfuse_fma); + ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_reduce_fp_error, + Settings::values.cpuopt_unsafe_reduce_fp_error, + cpuopt_unsafe_reduce_fp_error); + ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_inaccurate_nan, + Settings::values.cpuopt_unsafe_inaccurate_nan, + cpuopt_unsafe_inaccurate_nan); +} diff --git a/src/yuzu/configuration/configure_cpu.h b/src/yuzu/configuration/configure_cpu.h index ef77b2e7e..8e2eeb7a6 100644 --- a/src/yuzu/configuration/configure_cpu.h +++ b/src/yuzu/configuration/configure_cpu.h @@ -8,6 +8,10 @@ #include <QWidget> #include "common/settings.h" +namespace ConfigurationShared { +enum class CheckState; +} + namespace Ui { class ConfigureCpu; } @@ -30,5 +34,11 @@ private: void SetConfiguration(); + void SetupPerGameUI(); + std::unique_ptr<Ui::ConfigureCpu> ui; + + ConfigurationShared::CheckState cpuopt_unsafe_unfuse_fma; + ConfigurationShared::CheckState cpuopt_unsafe_reduce_fp_error; + ConfigurationShared::CheckState cpuopt_unsafe_inaccurate_nan; }; diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui index bcd0962e9..d0e7e7bfe 100644 --- a/src/yuzu/configuration/configure_cpu.ui +++ b/src/yuzu/configuration/configure_cpu.ui @@ -23,42 +23,44 @@ </property> <layout class="QVBoxLayout"> <item> - <layout class="QHBoxLayout"> - <item> - <widget class="QLabel"> - <property name="text"> - <string>Accuracy:</string> - </property> - </widget> - </item> - <item> - <widget class="QComboBox" name="accuracy"> - <item> + <widget class="QWidget" name="widget_accuracy" native="true"> + <layout class="QHBoxLayout" name="layout_accuracy"> + <item> + <widget class="QLabel" name="label"> <property name="text"> - <string>Accurate</string> + <string>Accuracy:</string> </property> - </item> - <item> - <property name="text"> - <string>Unsafe</string> - </property> - </item> - <item> - <property name="text"> - <string>Enable Debug Mode</string> - </property> - </item> - </widget> - </item> - </layout> + </widget> + </item> + <item> + <widget class="QComboBox" name="accuracy"> + <item> + <property name="text"> + <string>Accurate</string> + </property> + </item> + <item> + <property name="text"> + <string>Unsafe</string> + </property> + </item> + <item> + <property name="text"> + <string>Enable Debug Mode</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> </item> <item> - <widget class="QLabel"> - <property name="wordWrap"> - <bool>1</bool> - </property> + <widget class="QLabel" name="label"> <property name="text"> - <string>We recommend setting accuracy to "Accurate".</string> + <string>We recommend setting accuracy to "Accurate".</string> + </property> + <property name="wordWrap"> + <bool>false</bool> </property> </widget> </item> @@ -76,49 +78,49 @@ </property> <layout class="QVBoxLayout"> <item> - <widget class="QLabel"> - <property name="wordWrap"> - <bool>1</bool> - </property> + <widget class="QLabel" name="label"> <property name="text"> <string>These settings reduce accuracy for speed.</string> </property> + <property name="wordWrap"> + <bool>false</bool> + </property> </widget> </item> <item> <widget class="QCheckBox" name="cpuopt_unsafe_unfuse_fma"> - <property name="text"> - <string>Unfuse FMA (improve performance on CPUs without FMA)</string> - </property> <property name="toolTip"> <string> <div>This option improves speed by reducing accuracy of fused-multiply-add instructions on CPUs without native FMA support.</div> </string> </property> + <property name="text"> + <string>Unfuse FMA (improve performance on CPUs without FMA)</string> + </property> </widget> </item> <item> <widget class="QCheckBox" name="cpuopt_unsafe_reduce_fp_error"> - <property name="text"> - <string>Faster FRSQRTE and FRECPE</string> - </property> <property name="toolTip"> <string> <div>This option improves the speed of some approximate floating-point functions by using less accurate native approximations.</div> </string> </property> + <property name="text"> + <string>Faster FRSQRTE and FRECPE</string> + </property> </widget> </item> <item> <widget class="QCheckBox" name="cpuopt_unsafe_inaccurate_nan"> - <property name="text"> - <string>Inaccurate NaN handling</string> - </property> <property name="toolTip"> <string> <div>This option improves speed by removing NaN checking. Please note this also reduces accuracy of certain floating-point instructions.</div> </string> </property> + <property name="text"> + <string>Inaccurate NaN handling</string> + </property> </widget> </item> </layout> diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui index d812858b6..c9e60ee08 100644 --- a/src/yuzu/configuration/configure_debug.ui +++ b/src/yuzu/configuration/configure_debug.ui @@ -23,7 +23,7 @@ <item> <layout class="QHBoxLayout" name="horizontalLayout_2"> <item> - <widget class="QLabel" name="label_2"> + <widget class="QLabel" name="label_1"> <property name="text"> <string>Global Log Filter</string> </property> @@ -66,7 +66,7 @@ </widget> </item> <item> - <widget class="QLabel" name="label_3"> + <widget class="QLabel" name="label_2"> <property name="font"> <font> <italic>true</italic> @@ -92,7 +92,7 @@ <item> <layout class="QHBoxLayout" name="horizontalLayout_4"> <item> - <widget class="QLabel" name="label_4"> + <widget class="QLabel" name="label_3"> <property name="text"> <string>Arguments String</string> </property> @@ -155,7 +155,7 @@ </widget> </item> <item> - <widget class="QLabel" name="label_5"> + <widget class="QLabel" name="label_4"> <property name="font"> <font> <italic>true</italic> @@ -200,7 +200,7 @@ </widget> </item> <item> - <widget class="QLabel" name="label_3"> + <widget class="QLabel" name="label_5"> <property name="font"> <font> <italic>true</italic> diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index 2fa88dcec..55a6a37bd 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -50,6 +50,9 @@ void ConfigureGeneral::SetConfiguration() { } void ConfigureGeneral::ApplyConfiguration() { + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core, + use_multi_core); + if (Settings::IsConfiguringGlobal()) { UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked(); @@ -62,13 +65,7 @@ void ConfigureGeneral::ApplyConfiguration() { Qt::Checked); Settings::values.frame_limit.SetValue(ui->frame_limit->value()); } - if (Settings::values.use_multi_core.UsingGlobal()) { - Settings::values.use_multi_core.SetValue(ui->use_multi_core->isChecked()); - } } else { - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, - ui->use_multi_core, use_multi_core); - bool global_frame_limit = use_frame_limit == ConfigurationShared::CheckState::Global; Settings::values.use_frame_limit.SetGlobal(global_frame_limit); Settings::values.frame_limit.SetGlobal(global_frame_limit); @@ -94,6 +91,9 @@ void ConfigureGeneral::RetranslateUI() { void ConfigureGeneral::SetupPerGameUI() { if (Settings::IsConfiguringGlobal()) { + // Disables each setting if: + // - A game is running (thus settings in use), and + // - A non-global setting is applied. ui->toggle_frame_limit->setEnabled(Settings::values.use_frame_limit.UsingGlobal()); ui->frame_limit->setEnabled(Settings::values.frame_limit.UsingGlobal()); diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 0a7536617..fb9ec093c 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -106,6 +106,19 @@ void ConfigureGraphics::SetConfiguration() { } void ConfigureGraphics::ApplyConfiguration() { + ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode, + ui->fullscreen_mode_combobox); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio, + ui->aspect_ratio_combobox); + + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache, + ui->use_disk_shader_cache, use_disk_shader_cache); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation, + ui->use_asynchronous_gpu_emulation, + use_asynchronous_gpu_emulation); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_nvdec_emulation, + ui->use_nvdec_emulation, use_nvdec_emulation); + if (Settings::IsConfiguringGlobal()) { // Guard if during game and set to game-specific value if (Settings::values.renderer_backend.UsingGlobal()) { @@ -114,22 +127,6 @@ void ConfigureGraphics::ApplyConfiguration() { if (Settings::values.vulkan_device.UsingGlobal()) { Settings::values.vulkan_device.SetValue(vulkan_device); } - if (Settings::values.fullscreen_mode.UsingGlobal()) { - Settings::values.fullscreen_mode.SetValue(ui->fullscreen_mode_combobox->currentIndex()); - } - if (Settings::values.aspect_ratio.UsingGlobal()) { - Settings::values.aspect_ratio.SetValue(ui->aspect_ratio_combobox->currentIndex()); - } - if (Settings::values.use_disk_shader_cache.UsingGlobal()) { - Settings::values.use_disk_shader_cache.SetValue(ui->use_disk_shader_cache->isChecked()); - } - if (Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()) { - Settings::values.use_asynchronous_gpu_emulation.SetValue( - ui->use_asynchronous_gpu_emulation->isChecked()); - } - if (Settings::values.use_nvdec_emulation.UsingGlobal()) { - Settings::values.use_nvdec_emulation.SetValue(ui->use_nvdec_emulation->isChecked()); - } if (Settings::values.bg_red.UsingGlobal()) { Settings::values.bg_red.SetValue(static_cast<float>(bg_color.redF())); Settings::values.bg_green.SetValue(static_cast<float>(bg_color.greenF())); @@ -150,19 +147,6 @@ void ConfigureGraphics::ApplyConfiguration() { } } - ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode, - ui->fullscreen_mode_combobox); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio, - ui->aspect_ratio_combobox); - - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache, - ui->use_disk_shader_cache, use_disk_shader_cache); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation, - ui->use_asynchronous_gpu_emulation, - use_asynchronous_gpu_emulation); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_nvdec_emulation, - ui->use_nvdec_emulation, use_nvdec_emulation); - if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { Settings::values.bg_red.SetGlobal(true); Settings::values.bg_green.SetGlobal(true); diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index c67609b0e..35bf9c6be 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -54,47 +54,23 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { ui->gpu_accuracy->currentIndex() - ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, + ui->anisotropic_filtering_combobox); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_assembly_shaders, + ui->use_assembly_shaders, use_assembly_shaders); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, + ui->use_asynchronous_shaders, + use_asynchronous_shaders); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, + ui->use_fast_gpu_time, use_fast_gpu_time); + if (Settings::IsConfiguringGlobal()) { // Must guard in case of a during-game configuration when set to be game-specific. if (Settings::values.gpu_accuracy.UsingGlobal()) { Settings::values.gpu_accuracy.SetValue(gpu_accuracy); } - if (Settings::values.use_vsync.UsingGlobal()) { - Settings::values.use_vsync.SetValue(ui->use_vsync->isChecked()); - } - if (Settings::values.use_assembly_shaders.UsingGlobal()) { - Settings::values.use_assembly_shaders.SetValue(ui->use_assembly_shaders->isChecked()); - } - if (Settings::values.use_asynchronous_shaders.UsingGlobal()) { - Settings::values.use_asynchronous_shaders.SetValue( - ui->use_asynchronous_shaders->isChecked()); - } - if (Settings::values.use_asynchronous_shaders.UsingGlobal()) { - Settings::values.use_asynchronous_shaders.SetValue( - ui->use_asynchronous_shaders->isChecked()); - } - if (Settings::values.use_fast_gpu_time.UsingGlobal()) { - Settings::values.use_fast_gpu_time.SetValue(ui->use_fast_gpu_time->isChecked()); - } - if (Settings::values.max_anisotropy.UsingGlobal()) { - Settings::values.max_anisotropy.SetValue( - ui->anisotropic_filtering_combobox->currentIndex()); - } } else { - ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, - ui->anisotropic_filtering_combobox); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, - use_vsync); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_assembly_shaders, - ui->use_assembly_shaders, use_assembly_shaders); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, - ui->use_asynchronous_shaders, - use_asynchronous_shaders); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, - ui->use_fast_gpu_time, use_fast_gpu_time); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, - ui->anisotropic_filtering_combobox); - if (ui->gpu_accuracy->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { Settings::values.gpu_accuracy.SetGlobal(true); } else { diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index bd91ebc42..f550567e2 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -52,6 +52,7 @@ ConfigurePerGame::~ConfigurePerGame() = default; void ConfigurePerGame::ApplyConfiguration() { ui->addonsTab->ApplyConfiguration(); ui->generalTab->ApplyConfiguration(); + ui->cpuTab->ApplyConfiguration(); ui->systemTab->ApplyConfiguration(); ui->graphicsTab->ApplyConfiguration(); ui->graphicsAdvancedTab->ApplyConfiguration(); diff --git a/src/yuzu/configuration/configure_per_game.ui b/src/yuzu/configuration/configure_per_game.ui index 25975b3b9..adf6d0b39 100644 --- a/src/yuzu/configuration/configure_per_game.ui +++ b/src/yuzu/configuration/configure_per_game.ui @@ -235,6 +235,11 @@ <string>System</string> </attribute> </widget> + <widget class="ConfigureCpu" name="cpuTab"> + <attribute name="title"> + <string>CPU</string> + </attribute> + </widget> <widget class="ConfigureGraphics" name="graphicsTab"> <attribute name="title"> <string>Graphics</string> @@ -311,6 +316,12 @@ <header>configuration/configure_per_game_addons.h</header> <container>1</container> </customwidget> + <customwidget> + <class>ConfigureCpu</class> + <extends>QWidget</extends> + <header>configuration/configure_cpu.h</header> + <container>1</container> + </customwidget> </customwidgets> <resources/> <connections> diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index 268ed44c3..85418f969 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -65,7 +65,7 @@ void ConfigureSystem::SetConfiguration() { QStringLiteral("%1") .arg(Settings::values.rng_seed.GetValue().value_or(0), 8, 16, QLatin1Char{'0'}) .toUpper(); - const auto rtc_time = Settings::values.custom_rtc.GetValue().value_or( + const auto rtc_time = Settings::values.custom_rtc.value_or( std::chrono::seconds(QDateTime::currentSecsSinceEpoch())); ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.GetValue().has_value()); @@ -73,9 +73,8 @@ void ConfigureSystem::SetConfiguration() { Settings::values.rng_seed.UsingGlobal()); ui->rng_seed_edit->setText(rng_seed); - ui->custom_rtc_checkbox->setChecked(Settings::values.custom_rtc.GetValue().has_value()); - ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.GetValue().has_value() && - Settings::values.rng_seed.UsingGlobal()); + ui->custom_rtc_checkbox->setChecked(Settings::values.custom_rtc.has_value()); + ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.has_value()); ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time.count())); if (Settings::IsConfiguringGlobal()) { @@ -109,17 +108,17 @@ void ConfigureSystem::ApplyConfiguration() { // Allow setting custom RTC even if system is powered on, // to allow in-game time to be fast forwarded - if (Settings::values.custom_rtc.UsingGlobal()) { + if (Settings::IsConfiguringGlobal()) { if (ui->custom_rtc_checkbox->isChecked()) { - Settings::values.custom_rtc.SetValue( - std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch())); + Settings::values.custom_rtc = + std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch()); if (system.IsPoweredOn()) { - const s64 posix_time{Settings::values.custom_rtc.GetValue()->count() + + const s64 posix_time{Settings::values.custom_rtc->count() + Service::Time::TimeManager::GetExternalTimeZoneOffset()}; system.GetTimeManager().UpdateLocalSystemClockTime(posix_time); } } else { - Settings::values.custom_rtc.SetValue(std::nullopt); + Settings::values.custom_rtc = std::nullopt; } } @@ -127,21 +126,14 @@ void ConfigureSystem::ApplyConfiguration() { return; } + ConfigurationShared::ApplyPerGameSetting(&Settings::values.language_index, ui->combo_language); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index, + ui->combo_time_zone); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound); + if (Settings::IsConfiguringGlobal()) { // Guard if during game and set to game-specific value - if (Settings::values.language_index.UsingGlobal()) { - Settings::values.language_index.SetValue(ui->combo_language->currentIndex()); - } - if (Settings::values.region_index.UsingGlobal()) { - Settings::values.region_index.SetValue(ui->combo_region->currentIndex()); - } - if (Settings::values.time_zone_index.UsingGlobal()) { - Settings::values.time_zone_index.SetValue(ui->combo_time_zone->currentIndex()); - } - if (Settings::values.sound_index.UsingGlobal()) { - Settings::values.sound_index.SetValue(ui->combo_sound->currentIndex()); - } - if (Settings::values.rng_seed.UsingGlobal()) { if (ui->rng_seed_checkbox->isChecked()) { Settings::values.rng_seed.SetValue( @@ -151,13 +143,6 @@ void ConfigureSystem::ApplyConfiguration() { } } } else { - ConfigurationShared::ApplyPerGameSetting(&Settings::values.language_index, - ui->combo_language); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index, - ui->combo_time_zone); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound); - switch (use_rng_seed) { case ConfigurationShared::CheckState::On: case ConfigurationShared::CheckState::Off: @@ -177,26 +162,6 @@ void ConfigureSystem::ApplyConfiguration() { case ConfigurationShared::CheckState::Count: break; } - - switch (use_custom_rtc) { - case ConfigurationShared::CheckState::On: - case ConfigurationShared::CheckState::Off: - Settings::values.custom_rtc.SetGlobal(false); - if (ui->custom_rtc_checkbox->isChecked()) { - Settings::values.custom_rtc.SetValue( - std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch())); - } else { - Settings::values.custom_rtc.SetValue(std::nullopt); - } - break; - case ConfigurationShared::CheckState::Global: - Settings::values.custom_rtc.SetGlobal(false); - Settings::values.custom_rtc.SetValue(std::nullopt); - Settings::values.custom_rtc.SetGlobal(true); - break; - case ConfigurationShared::CheckState::Count: - break; - } } system.ApplySettings(); @@ -227,8 +192,6 @@ void ConfigureSystem::SetupPerGameUI() { ui->combo_sound->setEnabled(Settings::values.sound_index.UsingGlobal()); ui->rng_seed_checkbox->setEnabled(Settings::values.rng_seed.UsingGlobal()); ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.UsingGlobal()); - ui->custom_rtc_checkbox->setEnabled(Settings::values.custom_rtc.UsingGlobal()); - ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.UsingGlobal()); return; } @@ -246,8 +209,7 @@ void ConfigureSystem::SetupPerGameUI() { ui->rng_seed_checkbox, Settings::values.rng_seed.UsingGlobal(), Settings::values.rng_seed.GetValue().has_value(), Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed); - ConfigurationShared::SetColoredTristate( - ui->custom_rtc_checkbox, Settings::values.custom_rtc.UsingGlobal(), - Settings::values.custom_rtc.GetValue().has_value(), - Settings::values.custom_rtc.GetValue(true).has_value(), use_custom_rtc); + + ui->custom_rtc_checkbox->setVisible(false); + ui->custom_rtc_edit->setVisible(false); } diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 30bb1aac7..9275cba53 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -241,14 +241,15 @@ GMainWindow::GMainWindow() ConnectMenuEvents(); ConnectWidgetEvents(); + const auto branch_name = std::string(Common::g_scm_branch); + const auto description = std::string(Common::g_scm_desc); const auto build_id = std::string(Common::g_build_id); - const auto fmt = std::string(Common::g_title_bar_format_idle); - const auto yuzu_build_version = - fmt::format(fmt.empty() ? "yuzu Development Build" : fmt, std::string{}, std::string{}, - std::string{}, std::string{}, std::string{}, build_id); - LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", yuzu_build_version, Common::g_scm_branch, - Common::g_scm_desc); + const auto yuzu_build = fmt::format("yuzu Development Build | {}-{}", branch_name, description); + const auto override_build = fmt::format(std::string(Common::g_title_bar_format_idle), build_id); + const auto yuzu_build_version = override_build.empty() ? yuzu_build : override_build; + + LOG_INFO(Frontend, "yuzu Version: {}", yuzu_build_version); #ifdef ARCHITECTURE_x86_64 const auto& caps = Common::GetCPUCaps(); std::string cpu_string = caps.cpu_string; @@ -1377,7 +1378,7 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index) { game_list->hide(); game_list_placeholder->hide(); } - status_bar_update_timer.start(2000); + status_bar_update_timer.start(500); async_status_button->setDisabled(true); multicore_status_button->setDisabled(true); renderer_status_button->setDisabled(true); @@ -2101,6 +2102,7 @@ void GMainWindow::OnMenuInstallToNAND() { QStringList new_files{}; // Newly installed files that do not yet exist in the NAND QStringList overwritten_files{}; // Files that overwrote those existing in the NAND QStringList failed_files{}; // Files that failed to install due to errors + bool detected_base_install{}; // Whether a base game was attempted to be installed ui.action_Install_File_NAND->setEnabled(false); @@ -2126,6 +2128,7 @@ void GMainWindow::OnMenuInstallToNAND() { while (!future.isFinished()) { QCoreApplication::processEvents(); + std::this_thread::sleep_for(std::chrono::milliseconds(1)); } result = future.result(); @@ -2146,6 +2149,10 @@ void GMainWindow::OnMenuInstallToNAND() { case InstallResult::Failure: failed_files.append(QFileInfo(file).fileName()); break; + case InstallResult::BaseInstallAttempted: + failed_files.append(QFileInfo(file).fileName()); + detected_base_install = true; + break; } --remaining; @@ -2153,6 +2160,13 @@ void GMainWindow::OnMenuInstallToNAND() { install_progress->close(); + if (detected_base_install) { + QMessageBox::warning( + this, tr("Install Results"), + tr("To avoid possible conflicts, we discourage users from installing base games to the " + "NAND.\nPlease, only use this feature to install updates and DLC.")); + } + const QString install_results = (new_files.isEmpty() ? QString{} : tr("%n file(s) were newly installed\n", "", new_files.size())) + @@ -2214,11 +2228,14 @@ InstallResult GMainWindow::InstallNSPXCI(const QString& filename) { const auto res = Core::System::GetInstance().GetFileSystemController().GetUserNANDContents()->InstallEntry( *nsp, true, qt_raw_copy); - if (res == FileSys::InstallResult::Success) { + switch (res) { + case FileSys::InstallResult::Success: return InstallResult::Success; - } else if (res == FileSys::InstallResult::OverwriteExisting) { + case FileSys::InstallResult::OverwriteExisting: return InstallResult::Overwrite; - } else { + case FileSys::InstallResult::ErrorBaseInstall: + return InstallResult::BaseInstallAttempted; + default: return InstallResult::Failure; } } @@ -2792,7 +2809,7 @@ void GMainWindow::UpdateStatusBar() { } else { emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0)); } - game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 0)); + game_fps_label->setText(tr("Game: %1 FPS").arg(results.average_game_fps, 0, 'f', 0)); emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2)); emu_speed_label->setVisible(!Settings::values.use_multi_core.GetValue()); diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 98a608fce..b3a5033ce 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -76,6 +76,7 @@ enum class InstallResult { Success, Overwrite, Failure, + BaseInstallAttempted, }; enum class ReinitializeKeyBehavior { |