diff options
Diffstat (limited to 'src/yuzu')
| -rw-r--r-- | src/yuzu/main.cpp | 10 | ||||
| -rw-r--r-- | src/yuzu/main.ui | 8 | 
2 files changed, 18 insertions, 0 deletions
| diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 20a566b8d..9fd372419 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -231,6 +231,7 @@ void GMainWindow::InitializeHotkeys() {      hotkey_registry.RegisterHotkey("Main Window", "Load File", QKeySequence::Open);      hotkey_registry.RegisterHotkey("Main Window", "Start Emulation");      hotkey_registry.RegisterHotkey("Main Window", "Continue/Pause", QKeySequence(Qt::Key_F4)); +    hotkey_registry.RegisterHotkey("Main Window", "Restart", QKeySequence(Qt::Key_F5));      hotkey_registry.RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);      hotkey_registry.RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape),                                     Qt::ApplicationShortcut); @@ -252,6 +253,12 @@ void GMainWindow::InitializeHotkeys() {                      }                  }              }); +    connect(hotkey_registry.GetHotkey("Main Window", "Restart", this), &QShortcut::activated, this, +            [this] { +                if (!Core::System::GetInstance().IsPoweredOn()) +                    return; +                BootGame(QString(game_path)); +            });      connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),              &QShortcut::activated, ui.action_Fullscreen, &QAction::trigger);      connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window), @@ -336,6 +343,7 @@ void GMainWindow::ConnectMenuEvents() {      connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame);      connect(ui.action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame);      connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame); +    connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); });      connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);      // View @@ -545,6 +553,7 @@ void GMainWindow::ShutdownGame() {      ui.action_Start->setText(tr("Start"));      ui.action_Pause->setEnabled(false);      ui.action_Stop->setEnabled(false); +    ui.action_Restart->setEnabled(false);      render_window->hide();      game_list->show();      game_list->setFilterFocus(); @@ -823,6 +832,7 @@ void GMainWindow::OnPauseGame() {      ui.action_Start->setEnabled(true);      ui.action_Pause->setEnabled(false);      ui.action_Stop->setEnabled(true); +    ui.action_Restart->setEnabled(true);  }  void GMainWindow::OnStopGame() { diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui index a3bfb2af3..d4c26b80a 100644 --- a/src/yuzu/main.ui +++ b/src/yuzu/main.ui @@ -211,6 +211,14 @@      <string>Fullscreen</string>     </property>    </action> +   <action name="action_Restart"> +     <property name="enabled"> +       <bool>false</bool> +     </property> +     <property name="text"> +       <string>Restart</string> +     </property> +   </action>    </widget>   <resources/>  </ui> | 
