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-rw-r--r--src/yuzu/bootmanager.cpp13
-rw-r--r--src/yuzu/game_list.cpp4
2 files changed, 8 insertions, 9 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 5c17cd0d9..833085559 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -127,13 +127,14 @@ void GRenderWindow::moveContext() {
}
void GRenderWindow::SwapBuffers() {
-#if !defined(QT_NO_DEBUG)
- // Qt debug runtime prints a bogus warning on the console if you haven't called makeCurrent
- // since the last time you called swapBuffers. This presumably means something if you're using
- // QGLWidget the "regular" way, but in our multi-threaded use case is harmless since we never
- // call doneCurrent in this thread.
+ // In our multi-threaded QGLWidget use case we shouldn't need to call `makeCurrent`,
+ // since we never call `doneCurrent` in this thread.
+ // However:
+ // - The Qt debug runtime prints a bogus warning on the console if `makeCurrent` wasn't called
+ // since the last time `swapBuffers` was executed;
+ // - On macOS, if `makeCurrent` isn't called explicitely, resizing the buffer breaks.
child->makeCurrent();
-#endif
+
child->swapBuffers();
}
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index be6cd6da4..5a708dc73 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -12,7 +12,6 @@
#include "common/common_paths.h"
#include "common/logging/log.h"
#include "common/string_util.h"
-#include "core/file_sys/vfs_real.h"
#include "core/loader/loader.h"
#include "game_list.h"
#include "game_list_p.h"
@@ -405,8 +404,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
bool is_dir = FileUtil::IsDirectory(physical_name);
if (!is_dir &&
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
- std::unique_ptr<Loader::AppLoader> loader =
- Loader::GetLoader(std::make_shared<FileSys::RealVfsFile>(physical_name));
+ std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(physical_name);
if (!loader)
return true;