diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/game_list.cpp | 8 | ||||
-rw-r--r-- | src/yuzu/game_list.h | 5 | ||||
-rw-r--r-- | src/yuzu/game_list_worker.cpp | 44 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 17 | ||||
-rw-r--r-- | src/yuzu/main.h | 6 |
5 files changed, 55 insertions, 25 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 218b4782b..76c063c97 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -404,9 +404,11 @@ void GameList::ValidateEntry(const QModelIndex& item) { return; } + const auto title_id = selected.data(GameListItemPath::ProgramIdRole).toULongLong(); + // Users usually want to run a different game after closing one search_field->clear(); - emit GameChosen(file_path); + emit GameChosen(file_path, title_id); break; } case GameListItemType::AddDir: @@ -548,10 +550,10 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData, path); }); connect(start_game, &QAction::triggered, [this, path]() { - emit BootGame(QString::fromStdString(path), 0, StartGameType::Normal); + emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Normal); }); connect(start_game_global, &QAction::triggered, [this, path]() { - emit BootGame(QString::fromStdString(path), 0, StartGameType::Global); + emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Global); }); connect(open_mod_location, &QAction::triggered, [this, program_id, path]() { emit OpenFolderRequested(program_id, GameListOpenTarget::ModData, path); diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 50402da51..c9a9f4654 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -88,8 +88,9 @@ public: static const QStringList supported_file_extensions; signals: - void BootGame(const QString& game_path, std::size_t program_index, StartGameType type); - void GameChosen(const QString& game_path); + void BootGame(const QString& game_path, u64 program_id, std::size_t program_index, + StartGameType type); + void GameChosen(const QString& game_path, const u64 title_id = 0); void ShouldCancelWorker(); void OpenFolderRequested(u64 program_id, GameListOpenTarget target, const std::string& game_path); diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index 33cc90d5a..2d5492157 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -336,18 +336,44 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa } } } else { - std::vector<u8> icon; - [[maybe_unused]] const auto res1 = loader->ReadIcon(icon); + std::vector<u64> program_ids; + loader->ReadProgramIds(program_ids); + + if (res2 == Loader::ResultStatus::Success && program_ids.size() > 1 && + (file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) { + for (const auto id : program_ids) { + loader = Loader::GetLoader(system, file, id); + if (!loader) { + continue; + } + + std::vector<u8> icon; + [[maybe_unused]] const auto res1 = loader->ReadIcon(icon); - std::string name = " "; - [[maybe_unused]] const auto res3 = loader->ReadTitle(name); + std::string name = " "; + [[maybe_unused]] const auto res3 = loader->ReadTitle(name); - const FileSys::PatchManager patch{program_id, system.GetFileSystemController(), - system.GetContentProvider()}; + const FileSys::PatchManager patch{id, system.GetFileSystemController(), + system.GetContentProvider()}; + + emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, id, + compatibility_list, patch), + parent_dir); + } + } else { + std::vector<u8> icon; + [[maybe_unused]] const auto res1 = loader->ReadIcon(icon); - emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id, - compatibility_list, patch), - parent_dir); + std::string name = " "; + [[maybe_unused]] const auto res3 = loader->ReadTitle(name); + + const FileSys::PatchManager patch{program_id, system.GetFileSystemController(), + system.GetContentProvider()}; + + emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, + program_id, compatibility_list, patch), + parent_dir); + } } } else if (is_dir) { watch_list.append(QString::fromStdString(physical_name)); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index b7fd33ae7..03a909d17 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1221,7 +1221,7 @@ void GMainWindow::AllowOSSleep() { #endif } -bool GMainWindow::LoadROM(const QString& filename, std::size_t program_index) { +bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t program_index) { // Shutdown previous session if the emu thread is still active... if (emu_thread != nullptr) ShutdownGame(); @@ -1244,7 +1244,7 @@ bool GMainWindow::LoadROM(const QString& filename, std::size_t program_index) { }); const Core::System::ResultStatus result{ - system.Load(*render_window, filename.toStdString(), program_index)}; + system.Load(*render_window, filename.toStdString(), program_id, program_index)}; const auto drd_callout = (UISettings::values.callout_flags.GetValue() & static_cast<u32>(CalloutFlag::DRDDeprecation)) == 0; @@ -1331,7 +1331,8 @@ void GMainWindow::SelectAndSetCurrentUser() { Settings::values.current_user = dialog.GetIndex(); } -void GMainWindow::BootGame(const QString& filename, std::size_t program_index, StartGameType type) { +void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t program_index, + StartGameType type) { LOG_INFO(Frontend, "yuzu starting..."); StoreRecentFile(filename); // Put the filename on top of the list @@ -1341,7 +1342,7 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index, S auto& system = Core::System::GetInstance(); const auto v_file = Core::GetGameFileFromPath(vfs, filename.toUtf8().constData()); - const auto loader = Loader::GetLoader(system, v_file, program_index); + const auto loader = Loader::GetLoader(system, v_file, program_id, program_index); if (loader != nullptr && loader->ReadProgramId(title_id) == Loader::ResultStatus::Success && type == StartGameType::Normal) { @@ -1369,7 +1370,7 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index, S SelectAndSetCurrentUser(); } - if (!LoadROM(filename, program_index)) + if (!LoadROM(filename, program_id, program_index)) return; // Create and start the emulation thread @@ -1548,8 +1549,8 @@ void GMainWindow::UpdateRecentFiles() { ui.menu_recent_files->setEnabled(num_recent_files != 0); } -void GMainWindow::OnGameListLoadFile(QString game_path) { - BootGame(game_path); +void GMainWindow::OnGameListLoadFile(QString game_path, u64 program_id) { + BootGame(game_path, program_id); } void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target, @@ -2450,7 +2451,7 @@ void GMainWindow::OnLoadComplete() { void GMainWindow::OnExecuteProgram(std::size_t program_index) { ShutdownGame(); - BootGame(last_filename_booted, program_index); + BootGame(last_filename_booted, 0, program_index); } void GMainWindow::ErrorDisplayDisplayError(QString error_code, QString error_text) { diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 45c8310e1..a50e5b9fe 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -186,8 +186,8 @@ private: void PreventOSSleep(); void AllowOSSleep(); - bool LoadROM(const QString& filename, std::size_t program_index); - void BootGame(const QString& filename, std::size_t program_index = 0, + bool LoadROM(const QString& filename, u64 program_id, std::size_t program_index); + void BootGame(const QString& filename, u64 program_id = 0, std::size_t program_index = 0, StartGameType with_config = StartGameType::Normal); void ShutdownGame(); @@ -238,7 +238,7 @@ private slots: void OnOpenQuickstartGuide(); void OnOpenFAQ(); /// Called whenever a user selects a game in the game list widget. - void OnGameListLoadFile(QString game_path); + void OnGameListLoadFile(QString game_path, u64 program_id); void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target, const std::string& game_path); void OnTransferableShaderCacheOpenFile(u64 program_id); |