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-rw-r--r--src/yuzu/CMakeLists.txt2
-rw-r--r--src/yuzu/applets/qt_software_keyboard.cpp2
-rw-r--r--src/yuzu/configuration/config.cpp2
-rw-r--r--src/yuzu/configuration/configure_input_advanced.cpp2
-rw-r--r--src/yuzu/configuration/configure_input_advanced.ui22
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp17
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp35
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h2
-rw-r--r--src/yuzu/discord_impl.cpp67
-rw-r--r--src/yuzu/main.cpp174
-rw-r--r--src/yuzu/main.h9
-rw-r--r--src/yuzu/multiplayer/lobby.cpp16
-rw-r--r--src/yuzu/multiplayer/lobby.h2
-rw-r--r--src/yuzu/multiplayer/lobby.ui7
-rw-r--r--src/yuzu/util/overlay_dialog.cpp2
15 files changed, 300 insertions, 61 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index dfc675cc8..06d982d9b 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -353,7 +353,7 @@ if (USE_DISCORD_PRESENCE)
discord_impl.cpp
discord_impl.h
)
- target_link_libraries(yuzu PRIVATE DiscordRPC::discord-rpc)
+ target_link_libraries(yuzu PRIVATE DiscordRPC::discord-rpc httplib::httplib)
target_compile_definitions(yuzu PRIVATE -DUSE_DISCORD_PRESENCE)
endif()
diff --git a/src/yuzu/applets/qt_software_keyboard.cpp b/src/yuzu/applets/qt_software_keyboard.cpp
index 734b0ea40..4ae49506d 100644
--- a/src/yuzu/applets/qt_software_keyboard.cpp
+++ b/src/yuzu/applets/qt_software_keyboard.cpp
@@ -575,7 +575,7 @@ void QtSoftwareKeyboardDialog::MoveAndResizeWindow(QPoint pos, QSize size) {
QDialog::resize(size);
// High DPI
- const float dpi_scale = qApp->screenAt(pos)->logicalDotsPerInch() / 96.0f;
+ const float dpi_scale = screen()->logicalDotsPerInch() / 96.0f;
RescaleKeyboardElements(size.width(), size.height(), dpi_scale);
}
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 35fef506a..31209fb2e 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -441,6 +441,7 @@ void Config::ReadControlValues() {
Settings::values.mouse_panning = false;
ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
ReadBasicSetting(Settings::values.enable_joycon_driver);
+ ReadBasicSetting(Settings::values.enable_procon_driver);
ReadBasicSetting(Settings::values.tas_enable);
ReadBasicSetting(Settings::values.tas_loop);
@@ -1141,6 +1142,7 @@ void Config::SaveControlValues() {
WriteGlobalSetting(Settings::values.motion_enabled);
WriteBasicSetting(Settings::values.enable_raw_input);
WriteBasicSetting(Settings::values.enable_joycon_driver);
+ WriteBasicSetting(Settings::values.enable_procon_driver);
WriteBasicSetting(Settings::values.keyboard_enabled);
WriteBasicSetting(Settings::values.emulate_analog_keyboard);
WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp
index 77b976e74..8d81322f3 100644
--- a/src/yuzu/configuration/configure_input_advanced.cpp
+++ b/src/yuzu/configuration/configure_input_advanced.cpp
@@ -139,6 +139,7 @@ void ConfigureInputAdvanced::ApplyConfiguration() {
Settings::values.enable_ring_controller = ui->enable_ring_controller->isChecked();
Settings::values.enable_ir_sensor = ui->enable_ir_sensor->isChecked();
Settings::values.enable_joycon_driver = ui->enable_joycon_driver->isChecked();
+ Settings::values.enable_procon_driver = ui->enable_procon_driver->isChecked();
}
void ConfigureInputAdvanced::LoadConfiguration() {
@@ -174,6 +175,7 @@ void ConfigureInputAdvanced::LoadConfiguration() {
ui->enable_ring_controller->setChecked(Settings::values.enable_ring_controller.GetValue());
ui->enable_ir_sensor->setChecked(Settings::values.enable_ir_sensor.GetValue());
ui->enable_joycon_driver->setChecked(Settings::values.enable_joycon_driver.GetValue());
+ ui->enable_procon_driver->setChecked(Settings::values.enable_procon_driver.GetValue());
UpdateUIEnabled();
}
diff --git a/src/yuzu/configuration/configure_input_advanced.ui b/src/yuzu/configuration/configure_input_advanced.ui
index 75d96d3ab..0eb2b34bc 100644
--- a/src/yuzu/configuration/configure_input_advanced.ui
+++ b/src/yuzu/configuration/configure_input_advanced.ui
@@ -2712,6 +2712,22 @@
</widget>
</item>
<item row="6" column="0">
+ <widget class="QCheckBox" name="enable_procon_driver">
+ <property name="toolTip">
+ <string>Requires restarting yuzu</string>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>23</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>Enable direct Pro Controller driver [EXPERIMENTAL]</string>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="0">
<widget class="QCheckBox" name="mouse_panning">
<property name="minimumSize">
<size>
@@ -2724,7 +2740,7 @@
</property>
</widget>
</item>
- <item row="6" column="2">
+ <item row="7" column="2">
<widget class="QSpinBox" name="mouse_panning_sensitivity">
<property name="toolTip">
<string>Mouse sensitivity</string>
@@ -2746,14 +2762,14 @@
</property>
</widget>
</item>
- <item row="7" column="0">
+ <item row="8" column="0">
<widget class="QLabel" name="motion_touch">
<property name="text">
<string>Motion / Touch</string>
</property>
</widget>
</item>
- <item row="7" column="2">
+ <item row="8" column="2">
<widget class="QPushButton" name="buttonMotionTouch">
<property name="text">
<string>Configure</string>
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 4b7e3b01b..723690e71 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -182,12 +182,13 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : "");
const QString inverted = QString::fromStdString(param.Get("inverted", false) ? "!" : "");
const QString invert = QString::fromStdString(param.Get("invert", "+") == "-" ? "-" : "");
+ const QString turbo = QString::fromStdString(param.Get("turbo", false) ? "$" : "");
const auto common_button_name = input_subsystem->GetButtonName(param);
// Retrieve the names from Qt
if (param.Get("engine", "") == "keyboard") {
const QString button_str = GetKeyName(param.Get("code", 0));
- return QObject::tr("%1%2%3").arg(toggle, inverted, button_str);
+ return QObject::tr("%1%2%3%4").arg(turbo, toggle, inverted, button_str);
}
if (common_button_name == Common::Input::ButtonNames::Invalid) {
@@ -201,7 +202,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
if (common_button_name == Common::Input::ButtonNames::Value) {
if (param.Has("hat")) {
const QString hat = GetDirectionName(param.Get("direction", ""));
- return QObject::tr("%1%2Hat %3").arg(toggle, inverted, hat);
+ return QObject::tr("%1%2%3Hat %4").arg(turbo, toggle, inverted, hat);
}
if (param.Has("axis")) {
const QString axis = QString::fromStdString(param.Get("axis", ""));
@@ -219,13 +220,13 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
}
if (param.Has("button")) {
const QString button = QString::fromStdString(param.Get("button", ""));
- return QObject::tr("%1%2Button %3").arg(toggle, inverted, button);
+ return QObject::tr("%1%2%3Button %4").arg(turbo, toggle, inverted, button);
}
}
QString button_name = GetButtonName(common_button_name);
if (param.Has("hat")) {
- return QObject::tr("%1%2Hat %3").arg(toggle, inverted, button_name);
+ return QObject::tr("%1%2%3Hat %4").arg(turbo, toggle, inverted, button_name);
}
if (param.Has("axis")) {
return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name);
@@ -234,7 +235,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name);
}
if (param.Has("button")) {
- return QObject::tr("%1%2Button %3").arg(toggle, inverted, button_name);
+ return QObject::tr("%1%2%3Button %4").arg(turbo, toggle, inverted, button_name);
}
return QObject::tr("[unknown]");
@@ -395,6 +396,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
button_map[button_id]->setText(ButtonToText(param));
emulated_controller->SetButtonParam(button_id, param);
});
+ context_menu.addAction(tr("Turbo button"), [&] {
+ const bool turbo_value = !param.Get("turbo", false);
+ param.Set("turbo", turbo_value);
+ button_map[button_id]->setText(ButtonToText(param));
+ emulated_controller->SetButtonParam(button_id, param);
+ });
}
if (param.Has("axis")) {
context_menu.addAction(tr("Invert axis"), [&] {
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index 68af6c20c..c287220fc 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -81,7 +81,6 @@ void PlayerControlPreview::UpdateColors() {
colors.outline = QColor(0, 0, 0);
colors.primary = QColor(225, 225, 225);
colors.button = QColor(109, 111, 114);
- colors.button2 = QColor(109, 111, 114);
colors.button2 = QColor(77, 80, 84);
colors.slider_arrow = QColor(65, 68, 73);
colors.font2 = QColor(0, 0, 0);
@@ -100,6 +99,7 @@ void PlayerControlPreview::UpdateColors() {
colors.led_off = QColor(170, 238, 255);
colors.indicator2 = QColor(59, 165, 93);
colors.charging = QColor(250, 168, 26);
+ colors.button_turbo = QColor(217, 158, 4);
colors.left = colors.primary;
colors.right = colors.primary;
@@ -2469,7 +2469,6 @@ void PlayerControlPreview::DrawJoystickDot(QPainter& p, const QPointF center,
void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center,
const Common::Input::ButtonStatus& pressed, float width,
float height, Direction direction, float radius) {
- p.setBrush(button_color);
if (pressed.value) {
switch (direction) {
case Direction::Left:
@@ -2487,16 +2486,16 @@ void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center,
case Direction::None:
break;
}
- p.setBrush(colors.highlight);
}
QRectF rect = {center.x() - width, center.y() - height, width * 2.0f, height * 2.0f};
+ p.setBrush(GetButtonColor(button_color, pressed.value, pressed.turbo));
p.drawRoundedRect(rect, radius, radius);
}
void PlayerControlPreview::DrawMinusButton(QPainter& p, const QPointF center,
const Common::Input::ButtonStatus& pressed,
int button_size) {
p.setPen(colors.outline);
- p.setBrush(pressed.value ? colors.highlight : colors.button);
+ p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
DrawRectangle(p, center, button_size, button_size / 3.0f);
}
void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center,
@@ -2504,7 +2503,7 @@ void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center,
int button_size) {
// Draw outer line
p.setPen(colors.outline);
- p.setBrush(pressed.value ? colors.highlight : colors.button);
+ p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
DrawRectangle(p, center, button_size, button_size / 3.0f);
DrawRectangle(p, center, button_size / 3.0f, button_size);
@@ -2526,7 +2525,7 @@ void PlayerControlPreview::DrawGCButtonX(QPainter& p, const QPointF center,
}
p.setPen(colors.outline);
- p.setBrush(pressed.value ? colors.highlight : colors.button);
+ p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
DrawPolygon(p, button_x);
}
@@ -2539,7 +2538,7 @@ void PlayerControlPreview::DrawGCButtonY(QPainter& p, const QPointF center,
}
p.setPen(colors.outline);
- p.setBrush(pressed.value ? colors.highlight : colors.button);
+ p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
DrawPolygon(p, button_x);
}
@@ -2553,17 +2552,15 @@ void PlayerControlPreview::DrawGCButtonZ(QPainter& p, const QPointF center,
}
p.setPen(colors.outline);
- p.setBrush(pressed.value ? colors.highlight : colors.button2);
+ p.setBrush(GetButtonColor(colors.button2, pressed.value, pressed.turbo));
DrawPolygon(p, button_x);
}
void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center,
const Common::Input::ButtonStatus& pressed,
float button_size) {
- p.setBrush(button_color);
- if (pressed.value) {
- p.setBrush(colors.highlight);
- }
+
+ p.setBrush(GetButtonColor(button_color, pressed.value, pressed.turbo));
p.drawEllipse(center, button_size, button_size);
}
@@ -2620,7 +2617,7 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center,
// Draw arrow button
p.setPen(pressed.value ? colors.highlight : colors.button);
- p.setBrush(pressed.value ? colors.highlight : colors.button);
+ p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
DrawPolygon(p, arrow_button);
switch (direction) {
@@ -2672,10 +2669,20 @@ void PlayerControlPreview::DrawTriggerButton(QPainter& p, const QPointF center,
// Draw arrow button
p.setPen(colors.outline);
- p.setBrush(pressed.value ? colors.highlight : colors.button);
+ p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
DrawPolygon(p, qtrigger_button);
}
+QColor PlayerControlPreview::GetButtonColor(QColor default_color, bool is_pressed, bool turbo) {
+ if (is_pressed && turbo) {
+ return colors.button_turbo;
+ }
+ if (is_pressed) {
+ return colors.highlight;
+ }
+ return default_color;
+}
+
void PlayerControlPreview::DrawBattery(QPainter& p, QPointF center,
Common::Input::BatteryLevel battery) {
if (battery == Common::Input::BatteryLevel::None) {
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
index b258c6d77..0e9e95e85 100644
--- a/src/yuzu/configuration/configure_input_player_widget.h
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -81,6 +81,7 @@ private:
QColor right{};
QColor button{};
QColor button2{};
+ QColor button_turbo{};
QColor font{};
QColor font2{};
QColor highlight{};
@@ -183,6 +184,7 @@ private:
const Common::Input::ButtonStatus& pressed, float size = 1.0f);
void DrawTriggerButton(QPainter& p, QPointF center, Direction direction,
const Common::Input::ButtonStatus& pressed);
+ QColor GetButtonColor(QColor default_color, bool is_pressed, bool turbo);
// Draw battery functions
void DrawBattery(QPainter& p, QPointF center, Common::Input::BatteryLevel battery);
diff --git a/src/yuzu/discord_impl.cpp b/src/yuzu/discord_impl.cpp
index c351e9b83..de0c307d4 100644
--- a/src/yuzu/discord_impl.cpp
+++ b/src/yuzu/discord_impl.cpp
@@ -4,7 +4,10 @@
#include <chrono>
#include <string>
#include <discord_rpc.h>
+#include <fmt/format.h>
+#include <httplib.h>
#include "common/common_types.h"
+#include "common/string_util.h"
#include "core/core.h"
#include "core/loader/loader.h"
#include "yuzu/discord_impl.h"
@@ -14,7 +17,6 @@ namespace DiscordRPC {
DiscordImpl::DiscordImpl(Core::System& system_) : system{system_} {
DiscordEventHandlers handlers{};
-
// The number is the client ID for yuzu, it's used for images and the
// application name
Discord_Initialize("712465656758665259", &handlers, 1, nullptr);
@@ -29,23 +31,74 @@ void DiscordImpl::Pause() {
Discord_ClearPresence();
}
+static std::string GetGameString(const std::string& title) {
+ // Convert to lowercase
+ std::string icon_name = Common::ToLower(title);
+
+ // Replace spaces with dashes
+ std::replace(icon_name.begin(), icon_name.end(), ' ', '-');
+
+ // Remove non-alphanumeric characters but keep dashes
+ std::erase_if(icon_name, [](char c) { return !std::isalnum(c) && c != '-'; });
+
+ // Remove dashes from the start and end of the string
+ icon_name.erase(icon_name.begin(), std::find_if(icon_name.begin(), icon_name.end(),
+ [](int ch) { return ch != '-'; }));
+ icon_name.erase(
+ std::find_if(icon_name.rbegin(), icon_name.rend(), [](int ch) { return ch != '-'; }).base(),
+ icon_name.end());
+
+ // Remove double dashes
+ icon_name.erase(std::unique(icon_name.begin(), icon_name.end(),
+ [](char a, char b) { return a == '-' && b == '-'; }),
+ icon_name.end());
+
+ return icon_name;
+}
+
void DiscordImpl::Update() {
s64 start_time = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch())
.count();
+ const std::string default_text = "yuzu is an emulator for the Nintendo Switch";
+ const std::string default_image = "yuzu_logo";
+ std::string game_cover_url = "https://yuzu-emu.org";
std::string title;
- if (system.IsPoweredOn()) {
- system.GetAppLoader().ReadTitle(title);
- }
+
DiscordRichPresence presence{};
- presence.largeImageKey = "yuzu_logo";
- presence.largeImageText = "yuzu is an emulator for the Nintendo Switch";
+
if (system.IsPoweredOn()) {
+ system.GetAppLoader().ReadTitle(title);
+
+ // Used to format Icon URL for yuzu website game compatibility page
+ std::string icon_name = GetGameString(title);
+
+ // New Check for game cover
+ httplib::Client cli(game_cover_url);
+
+ if (auto res = cli.Head(fmt::format("/images/game/boxart/{}.png", icon_name).c_str())) {
+ if (res->status == 200) {
+ game_cover_url += fmt::format("/images/game/boxart/{}.png", icon_name);
+ } else {
+ game_cover_url = "yuzu_logo";
+ }
+ } else {
+ game_cover_url = "yuzu_logo";
+ }
+
+ presence.largeImageKey = game_cover_url.c_str();
+ presence.largeImageText = title.c_str();
+
+ presence.smallImageKey = default_image.c_str();
+ presence.smallImageText = default_text.c_str();
presence.state = title.c_str();
presence.details = "Currently in game";
} else {
- presence.details = "Not in game";
+ presence.largeImageKey = default_image.c_str();
+ presence.largeImageText = default_text.c_str();
+ presence.details = "Currently not in game";
}
+
presence.startTimestamp = start_time;
Discord_UpdatePresence(&presence);
}
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 42b7b64c8..c278d8dab 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -680,8 +680,10 @@ void GMainWindow::SoftwareKeyboardShowNormal() {
const auto y = layout.screen.top;
const auto w = layout.screen.GetWidth();
const auto h = layout.screen.GetHeight();
+ const auto scale_ratio = devicePixelRatioF();
- software_keyboard->ShowNormalKeyboard(render_window->mapToGlobal(QPoint(x, y)), QSize(w, h));
+ software_keyboard->ShowNormalKeyboard(render_window->mapToGlobal(QPoint(x, y) / scale_ratio),
+ QSize(w, h) / scale_ratio);
}
void GMainWindow::SoftwareKeyboardShowTextCheck(
@@ -714,9 +716,11 @@ void GMainWindow::SoftwareKeyboardShowInline(
(1.0f - appear_parameters.key_top_scale_y))));
const auto w = static_cast<int>(layout.screen.GetWidth() * appear_parameters.key_top_scale_x);
const auto h = static_cast<int>(layout.screen.GetHeight() * appear_parameters.key_top_scale_y);
+ const auto scale_ratio = devicePixelRatioF();
software_keyboard->ShowInlineKeyboard(std::move(appear_parameters),
- render_window->mapToGlobal(QPoint(x, y)), QSize(w, h));
+ render_window->mapToGlobal(QPoint(x, y) / scale_ratio),
+ QSize(w, h) / scale_ratio);
}
void GMainWindow::SoftwareKeyboardHideInline() {
@@ -796,9 +800,12 @@ void GMainWindow::WebBrowserOpenWebPage(const std::string& main_url,
}
const auto& layout = render_window->GetFramebufferLayout();
- web_browser_view.resize(layout.screen.GetWidth(), layout.screen.GetHeight());
- web_browser_view.move(layout.screen.left, layout.screen.top + menuBar()->height());
- web_browser_view.setZoomFactor(static_cast<qreal>(layout.screen.GetWidth()) /
+ const auto scale_ratio = devicePixelRatioF();
+ web_browser_view.resize(layout.screen.GetWidth() / scale_ratio,
+ layout.screen.GetHeight() / scale_ratio);
+ web_browser_view.move(layout.screen.left / scale_ratio,
+ (layout.screen.top / scale_ratio) + menuBar()->height());
+ web_browser_view.setZoomFactor(static_cast<qreal>(layout.screen.GetWidth() / scale_ratio) /
static_cast<qreal>(Layout::ScreenUndocked::Width));
web_browser_view.setFocus();
@@ -957,6 +964,38 @@ void GMainWindow::InitializeWidgets() {
tas_label->setFocusPolicy(Qt::NoFocus);
statusBar()->insertPermanentWidget(0, tas_label);
+ volume_popup = new QWidget(this);
+ volume_popup->setWindowFlags(Qt::FramelessWindowHint | Qt::NoDropShadowWindowHint | Qt::Popup);
+ volume_popup->setLayout(new QVBoxLayout());
+ volume_popup->setMinimumWidth(200);
+
+ volume_slider = new QSlider(Qt::Horizontal);
+ volume_slider->setObjectName(QStringLiteral("volume_slider"));
+ volume_slider->setMaximum(200);
+ volume_slider->setPageStep(5);
+ connect(volume_slider, &QSlider::valueChanged, this, [this](int percentage) {
+ Settings::values.audio_muted = false;
+ const auto volume = static_cast<u8>(percentage);
+ Settings::values.volume.SetValue(volume);
+ UpdateVolumeUI();
+ });
+ volume_popup->layout()->addWidget(volume_slider);
+
+ volume_button = new QPushButton();
+ volume_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
+ volume_button->setFocusPolicy(Qt::NoFocus);
+ volume_button->setCheckable(true);
+ UpdateVolumeUI();
+ connect(volume_button, &QPushButton::clicked, this, [&] {
+ UpdateVolumeUI();
+ volume_popup->setVisible(!volume_popup->isVisible());
+ QRect rect = volume_button->geometry();
+ QPoint bottomLeft = statusBar()->mapToGlobal(rect.topLeft());
+ bottomLeft.setY(bottomLeft.y() - volume_popup->geometry().height());
+ volume_popup->setGeometry(QRect(bottomLeft, QSize(rect.width(), rect.height())));
+ });
+ statusBar()->insertPermanentWidget(0, volume_button);
+
// setup AA button
aa_status_button = new QPushButton();
aa_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
@@ -1119,30 +1158,9 @@ void GMainWindow::InitializeHotkeys() {
&GMainWindow::OnToggleAdaptingFilter);
connect_shortcut(QStringLiteral("Change Docked Mode"), &GMainWindow::OnToggleDockedMode);
connect_shortcut(QStringLiteral("Change GPU Accuracy"), &GMainWindow::OnToggleGpuAccuracy);
- connect_shortcut(QStringLiteral("Audio Mute/Unmute"),
- [] { Settings::values.audio_muted = !Settings::values.audio_muted; });
- connect_shortcut(QStringLiteral("Audio Volume Down"), [] {
- const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue());
- int step = 5;
- if (current_volume <= 30) {
- step = 2;
- }
- if (current_volume <= 6) {
- step = 1;
- }
- Settings::values.volume.SetValue(std::max(current_volume - step, 0));
- });
- connect_shortcut(QStringLiteral("Audio Volume Up"), [] {
- const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue());
- int step = 5;
- if (current_volume < 30) {
- step = 2;
- }
- if (current_volume < 6) {
- step = 1;
- }
- Settings::values.volume.SetValue(current_volume + step);
- });
+ connect_shortcut(QStringLiteral("Audio Mute/Unmute"), &GMainWindow::OnMute);
+ connect_shortcut(QStringLiteral("Audio Volume Down"), &GMainWindow::OnDecreaseVolume);
+ connect_shortcut(QStringLiteral("Audio Volume Up"), &GMainWindow::OnIncreaseVolume);
connect_shortcut(QStringLiteral("Toggle Framerate Limit"), [] {
Settings::values.use_speed_limit.SetValue(!Settings::values.use_speed_limit.GetValue());
});
@@ -3456,6 +3474,39 @@ void GMainWindow::OnToggleGpuAccuracy() {
UpdateGPUAccuracyButton();
}
+void GMainWindow::OnMute() {
+ Settings::values.audio_muted = !Settings::values.audio_muted;
+ UpdateVolumeUI();
+}
+
+void GMainWindow::OnDecreaseVolume() {
+ Settings::values.audio_muted = false;
+ const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue());
+ int step = 5;
+ if (current_volume <= 30) {
+ step = 2;
+ }
+ if (current_volume <= 6) {
+ step = 1;
+ }
+ Settings::values.volume.SetValue(std::max(current_volume - step, 0));
+ UpdateVolumeUI();
+}
+
+void GMainWindow::OnIncreaseVolume() {
+ Settings::values.audio_muted = false;
+ const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue());
+ int step = 5;
+ if (current_volume < 30) {
+ step = 2;
+ }
+ if (current_volume < 6) {
+ step = 1;
+ }
+ Settings::values.volume.SetValue(current_volume + step);
+ UpdateVolumeUI();
+}
+
void GMainWindow::OnToggleAdaptingFilter() {
auto filter = Settings::values.scaling_filter.GetValue();
if (filter == Settings::ScalingFilter::LastFilter) {
@@ -3914,6 +3965,18 @@ void GMainWindow::UpdateAAText() {
}
}
+void GMainWindow::UpdateVolumeUI() {
+ const auto volume_value = static_cast<int>(Settings::values.volume.GetValue());
+ volume_slider->setValue(volume_value);
+ if (Settings::values.audio_muted) {
+ volume_button->setChecked(false);
+ volume_button->setText(tr("VOLUME: MUTE"));
+ } else {
+ volume_button->setChecked(true);
+ volume_button->setText(tr("VOLUME: %1%", "Volume percentage (e.g. 50%)").arg(volume_value));
+ }
+}
+
void GMainWindow::UpdateStatusButtons() {
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
Settings::RendererBackend::Vulkan);
@@ -3922,6 +3985,7 @@ void GMainWindow::UpdateStatusButtons() {
UpdateDockedButton();
UpdateFilterText();
UpdateAAText();
+ UpdateVolumeUI();
}
void GMainWindow::UpdateUISettings() {
@@ -4391,6 +4455,55 @@ void GMainWindow::changeEvent(QEvent* event) {
#undef main
#endif
+static void SetHighDPIAttributes() {
+#ifdef _WIN32
+ // For Windows, we want to avoid scaling artifacts on fractional scaling ratios.
+ // This is done by setting the optimal scaling policy for the primary screen.
+
+ // Create a temporary QApplication.
+ int temp_argc = 0;
+ char** temp_argv = nullptr;
+ QApplication temp{temp_argc, temp_argv};
+
+ // Get the current screen geometry.
+ const QScreen* primary_screen = QGuiApplication::primaryScreen();
+ if (primary_screen == nullptr) {
+ return;
+ }
+
+ const QRect screen_rect = primary_screen->geometry();
+ const int real_width = screen_rect.width();
+ const int real_height = screen_rect.height();
+ const float real_ratio = primary_screen->logicalDotsPerInch() / 96.0f;
+
+ // Recommended minimum width and height for proper window fit.
+ // Any screen with a lower resolution than this will still have a scale of 1.
+ constexpr float minimum_width = 1350.0f;
+ constexpr float minimum_height = 900.0f;
+
+ const float width_ratio = std::max(1.0f, real_width / minimum_width);
+ const float height_ratio = std::max(1.0f, real_height / minimum_height);
+
+ // Get the lower of the 2 ratios and truncate, this is the maximum integer scale.
+ const float max_ratio = std::trunc(std::min(width_ratio, height_ratio));
+
+ if (max_ratio > real_ratio) {
+ QApplication::setHighDpiScaleFactorRoundingPolicy(
+ Qt::HighDpiScaleFactorRoundingPolicy::Round);
+ } else {
+ QApplication::setHighDpiScaleFactorRoundingPolicy(
+ Qt::HighDpiScaleFactorRoundingPolicy::Floor);
+ }
+#else
+ // Other OSes should be better than Windows at fractional scaling.
+ QApplication::setHighDpiScaleFactorRoundingPolicy(
+ Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
+#endif
+
+ QApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
+ QApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
+}
+
int main(int argc, char* argv[]) {
std::unique_ptr<Config> config = std::make_unique<Config>();
bool has_broken_vulkan = false;
@@ -4446,6 +4559,8 @@ int main(int argc, char* argv[]) {
}
#endif
+ SetHighDPIAttributes();
+
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
// Disables the "?" button on all dialogs. Disabled by default on Qt6.
QCoreApplication::setAttribute(Qt::AA_DisableWindowContextHelpButton);
@@ -4453,6 +4568,7 @@ int main(int argc, char* argv[]) {
// Enables the core to make the qt created contexts current on std::threads
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
+
QApplication app(argc, argv);
#ifdef _WIN32
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 0f61abc7a..a23b373a5 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -37,6 +37,8 @@ class QLabel;
class MultiplayerState;
class QPushButton;
class QProgressDialog;
+class QSlider;
+class QHBoxLayout;
class WaitTreeWidget;
enum class GameListOpenTarget;
enum class GameListRemoveTarget;
@@ -312,6 +314,9 @@ private slots:
void OnMenuRecentFile();
void OnConfigure();
void OnConfigureTas();
+ void OnDecreaseVolume();
+ void OnIncreaseVolume();
+ void OnMute();
void OnTasStartStop();
void OnTasRecord();
void OnTasReset();
@@ -364,6 +369,7 @@ private:
void UpdateAPIText();
void UpdateFilterText();
void UpdateAAText();
+ void UpdateVolumeUI();
void UpdateStatusBar();
void UpdateGPUAccuracyButton();
void UpdateStatusButtons();
@@ -412,6 +418,9 @@ private:
QPushButton* dock_status_button = nullptr;
QPushButton* filter_status_button = nullptr;
QPushButton* aa_status_button = nullptr;
+ QPushButton* volume_button = nullptr;
+ QWidget* volume_popup = nullptr;
+ QSlider* volume_slider = nullptr;
QTimer status_bar_update_timer;
std::unique_ptr<Config> config;
diff --git a/src/yuzu/multiplayer/lobby.cpp b/src/yuzu/multiplayer/lobby.cpp
index 08c275696..6c93e3511 100644
--- a/src/yuzu/multiplayer/lobby.cpp
+++ b/src/yuzu/multiplayer/lobby.cpp
@@ -77,6 +77,7 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
// UI Buttons
connect(ui->refresh_list, &QPushButton::clicked, this, &Lobby::RefreshLobby);
connect(ui->games_owned, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterOwned);
+ connect(ui->hide_empty, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterEmpty);
connect(ui->hide_full, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterFull);
connect(ui->search, &QLineEdit::textChanged, proxy, &LobbyFilterProxyModel::SetFilterSearch);
connect(ui->room_list, &QTreeView::doubleClicked, this, &Lobby::OnJoinRoom);
@@ -329,6 +330,16 @@ bool LobbyFilterProxyModel::filterAcceptsRow(int sourceRow, const QModelIndex& s
return true;
}
+ // filter by empty rooms
+ if (filter_empty) {
+ QModelIndex member_list = sourceModel()->index(sourceRow, Column::MEMBER, sourceParent);
+ int player_count =
+ sourceModel()->data(member_list, LobbyItemMemberList::MemberListRole).toList().size();
+ if (player_count == 0) {
+ return false;
+ }
+ }
+
// filter by filled rooms
if (filter_full) {
QModelIndex member_list = sourceModel()->index(sourceRow, Column::MEMBER, sourceParent);
@@ -399,6 +410,11 @@ void LobbyFilterProxyModel::SetFilterOwned(bool filter) {
invalidate();
}
+void LobbyFilterProxyModel::SetFilterEmpty(bool filter) {
+ filter_empty = filter;
+ invalidate();
+}
+
void LobbyFilterProxyModel::SetFilterFull(bool filter) {
filter_full = filter;
invalidate();
diff --git a/src/yuzu/multiplayer/lobby.h b/src/yuzu/multiplayer/lobby.h
index 300dad13e..2674ae7c3 100644
--- a/src/yuzu/multiplayer/lobby.h
+++ b/src/yuzu/multiplayer/lobby.h
@@ -130,12 +130,14 @@ public:
public slots:
void SetFilterOwned(bool);
+ void SetFilterEmpty(bool);
void SetFilterFull(bool);
void SetFilterSearch(const QString&);
private:
QStandardItemModel* game_list;
bool filter_owned = false;
+ bool filter_empty = false;
bool filter_full = false;
QString filter_search;
};
diff --git a/src/yuzu/multiplayer/lobby.ui b/src/yuzu/multiplayer/lobby.ui
index 4c9901c9a..0ef0ef762 100644
--- a/src/yuzu/multiplayer/lobby.ui
+++ b/src/yuzu/multiplayer/lobby.ui
@@ -78,6 +78,13 @@
</widget>
</item>
<item>
+ <widget class="QCheckBox" name="hide_empty">
+ <property name="text">
+ <string>Hide Empty Rooms</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QCheckBox" name="hide_full">
<property name="text">
<string>Hide Full Rooms</string>
diff --git a/src/yuzu/util/overlay_dialog.cpp b/src/yuzu/util/overlay_dialog.cpp
index 796f5bf41..ee35a3e15 100644
--- a/src/yuzu/util/overlay_dialog.cpp
+++ b/src/yuzu/util/overlay_dialog.cpp
@@ -163,7 +163,7 @@ void OverlayDialog::MoveAndResizeWindow() {
const auto height = static_cast<float>(parentWidget()->height());
// High DPI
- const float dpi_scale = parentWidget()->windowHandle()->screen()->logicalDotsPerInch() / 96.0f;
+ const float dpi_scale = screen()->logicalDotsPerInch() / 96.0f;
const auto title_text_font_size = BASE_TITLE_FONT_SIZE * (height / BASE_HEIGHT) / dpi_scale;
const auto body_text_font_size =