diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/configuration/config.cpp | 3 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_audio.cpp | 3 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_audio.ui | 10 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_gamelist.cpp | 103 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_gamelist.h | 7 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 16 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics.h | 1 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics.ui | 21 | ||||
-rw-r--r-- | src/yuzu/debugger/graphics/graphics_breakpoints.cpp | 3 | ||||
-rw-r--r-- | src/yuzu/debugger/graphics/graphics_surface.cpp | 4 | ||||
-rw-r--r-- | src/yuzu/debugger/wait_tree.cpp | 60 | ||||
-rw-r--r-- | src/yuzu/game_list.cpp | 8 | ||||
-rw-r--r-- | src/yuzu/game_list_p.h | 10 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 6 | ||||
-rw-r--r-- | src/yuzu/util/util.cpp | 3 |
15 files changed, 178 insertions, 80 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index c43e79e78..d229225b4 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -95,6 +95,8 @@ void Config::ReadValues() { qt_config->beginGroup("Audio"); Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString(); + Settings::values.enable_audio_stretching = + qt_config->value("enable_audio_stretching", true).toBool(); Settings::values.audio_device_id = qt_config->value("output_device", "auto").toString().toStdString(); Settings::values.volume = qt_config->value("volume", 1).toFloat(); @@ -230,6 +232,7 @@ void Config::SaveValues() { qt_config->beginGroup("Audio"); qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id)); + qt_config->setValue("enable_audio_stretching", Settings::values.enable_audio_stretching); qt_config->setValue("output_device", QString::fromStdString(Settings::values.audio_device_id)); qt_config->setValue("volume", Settings::values.volume); qt_config->endGroup(); diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index fbb813f6c..6ea59f2a3 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -46,6 +46,8 @@ void ConfigureAudio::setConfiguration() { } ui->output_sink_combo_box->setCurrentIndex(new_sink_index); + ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching); + // The device list cannot be pre-populated (nor listed) until the output sink is known. updateAudioDevices(new_sink_index); @@ -67,6 +69,7 @@ void ConfigureAudio::applyConfiguration() { Settings::values.sink_id = ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex()) .toStdString(); + Settings::values.enable_audio_stretching = ui->toggle_audio_stretching->isChecked(); Settings::values.audio_device_id = ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex()) .toStdString(); diff --git a/src/yuzu/configuration/configure_audio.ui b/src/yuzu/configuration/configure_audio.ui index ef67890dc..a29a0e265 100644 --- a/src/yuzu/configuration/configure_audio.ui +++ b/src/yuzu/configuration/configure_audio.ui @@ -31,6 +31,16 @@ </item> </layout> </item> + <item> + <widget class="QCheckBox" name="toggle_audio_stretching"> + <property name="toolTip"> + <string>This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency.</string> + </property> + <property name="text"> + <string>Enable audio stretching</string> + </property> + </widget> + </item> <item> <layout class="QHBoxLayout"> <item> diff --git a/src/yuzu/configuration/configure_gamelist.cpp b/src/yuzu/configuration/configure_gamelist.cpp index 1ae3423cf..8743ce982 100644 --- a/src/yuzu/configuration/configure_gamelist.cpp +++ b/src/yuzu/configuration/configure_gamelist.cpp @@ -2,47 +2,51 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "core/core.h" +#include <array> +#include <utility> + +#include "common/common_types.h" #include "core/settings.h" #include "ui_configure_gamelist.h" -#include "ui_settings.h" #include "yuzu/configuration/configure_gamelist.h" +#include "yuzu/ui_settings.h" + +namespace { +constexpr std::array<std::pair<u32, const char*>, 5> default_icon_sizes{{ + std::make_pair(0, QT_TR_NOOP("None")), + std::make_pair(32, QT_TR_NOOP("Small (32x32)")), + std::make_pair(64, QT_TR_NOOP("Standard (64x64)")), + std::make_pair(128, QT_TR_NOOP("Large (128x128)")), + std::make_pair(256, QT_TR_NOOP("Full Size (256x256)")), +}}; + +constexpr std::array<const char*, 4> row_text_names{{ + QT_TR_NOOP("Filename"), + QT_TR_NOOP("Filetype"), + QT_TR_NOOP("Title ID"), + QT_TR_NOOP("Title Name"), +}}; +} // Anonymous namespace ConfigureGameList::ConfigureGameList(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureGameList) { ui->setupUi(this); - static const std::vector<std::pair<u32, std::string>> default_icon_sizes{ - std::make_pair(0, "None"), std::make_pair(32, "Small"), - std::make_pair(64, "Standard"), std::make_pair(128, "Large"), - std::make_pair(256, "Full Size"), - }; - - for (const auto& size : default_icon_sizes) { - ui->icon_size_combobox->addItem(QString::fromStdString(size.second + " (" + - std::to_string(size.first) + "x" + - std::to_string(size.first) + ")"), - size.first); - } - - static const std::vector<std::string> row_text_names{ - "Filename", - "Filetype", - "Title ID", - "Title Name", - }; - - for (size_t i = 0; i < row_text_names.size(); ++i) { - ui->row_1_text_combobox->addItem(QString::fromStdString(row_text_names[i]), - QVariant::fromValue(i)); - ui->row_2_text_combobox->addItem(QString::fromStdString(row_text_names[i]), - QVariant::fromValue(i)); - } + InitializeIconSizeComboBox(); + InitializeRowComboBoxes(); this->setConfiguration(); } -ConfigureGameList::~ConfigureGameList() {} +ConfigureGameList::~ConfigureGameList() = default; + +void ConfigureGameList::applyConfiguration() { + UISettings::values.show_unknown = ui->show_unknown->isChecked(); + UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt(); + UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); + UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); + Settings::Apply(); +} void ConfigureGameList::setConfiguration() { ui->show_unknown->setChecked(UISettings::values.show_unknown); @@ -54,10 +58,39 @@ void ConfigureGameList::setConfiguration() { ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id)); } -void ConfigureGameList::applyConfiguration() { - UISettings::values.show_unknown = ui->show_unknown->isChecked(); - UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt(); - UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); - UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); - Settings::Apply(); +void ConfigureGameList::changeEvent(QEvent* event) { + if (event->type() == QEvent::LanguageChange) { + RetranslateUI(); + return; + } + + QWidget::changeEvent(event); +} + +void ConfigureGameList::RetranslateUI() { + ui->retranslateUi(this); + + for (int i = 0; i < ui->icon_size_combobox->count(); i++) { + ui->icon_size_combobox->setItemText(i, tr(default_icon_sizes[i].second)); + } + + for (int i = 0; i < ui->row_1_text_combobox->count(); i++) { + const QString name = tr(row_text_names[i]); + + ui->row_1_text_combobox->setItemText(i, name); + ui->row_2_text_combobox->setItemText(i, name); + } +} + +void ConfigureGameList::InitializeIconSizeComboBox() { + for (const auto& size : default_icon_sizes) { + ui->icon_size_combobox->addItem(size.second, size.first); + } +} + +void ConfigureGameList::InitializeRowComboBoxes() { + for (std::size_t i = 0; i < row_text_names.size(); ++i) { + ui->row_1_text_combobox->addItem(row_text_names[i], QVariant::fromValue(i)); + ui->row_2_text_combobox->addItem(row_text_names[i], QVariant::fromValue(i)); + } } diff --git a/src/yuzu/configuration/configure_gamelist.h b/src/yuzu/configuration/configure_gamelist.h index 94fba6373..ff7406c60 100644 --- a/src/yuzu/configuration/configure_gamelist.h +++ b/src/yuzu/configuration/configure_gamelist.h @@ -23,6 +23,11 @@ public: private: void setConfiguration(); -private: + void changeEvent(QEvent*) override; + void RetranslateUI(); + + void InitializeIconSizeComboBox(); + void InitializeRowComboBoxes(); + std::unique_ptr<Ui::ConfigureGameList> ui; }; diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index ee1287028..839d58f59 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <QColorDialog> #include "core/core.h" #include "core/settings.h" #include "ui_configure_graphics.h" @@ -16,6 +17,14 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent) ui->frame_limit->setEnabled(Settings::values.use_frame_limit); connect(ui->toggle_frame_limit, &QCheckBox::stateChanged, ui->frame_limit, &QSpinBox::setEnabled); + connect(ui->bg_button, &QPushButton::clicked, this, [this] { + const QColor new_bg_color = QColorDialog::getColor(bg_color); + if (!new_bg_color.isValid()) + return; + bg_color = new_bg_color; + ui->bg_button->setStyleSheet( + QString("QPushButton { background-color: %1 }").arg(bg_color.name())); + }); } ConfigureGraphics::~ConfigureGraphics() = default; @@ -65,6 +74,10 @@ void ConfigureGraphics::setConfiguration() { ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit); ui->frame_limit->setValue(Settings::values.frame_limit); ui->use_accurate_framebuffers->setChecked(Settings::values.use_accurate_framebuffers); + bg_color = QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green, + Settings::values.bg_blue); + ui->bg_button->setStyleSheet( + QString("QPushButton { background-color: %1 }").arg(bg_color.name())); } void ConfigureGraphics::applyConfiguration() { @@ -73,4 +86,7 @@ void ConfigureGraphics::applyConfiguration() { Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked(); Settings::values.frame_limit = ui->frame_limit->value(); Settings::values.use_accurate_framebuffers = ui->use_accurate_framebuffers->isChecked(); + Settings::values.bg_red = static_cast<float>(bg_color.redF()); + Settings::values.bg_green = static_cast<float>(bg_color.greenF()); + Settings::values.bg_blue = static_cast<float>(bg_color.blueF()); } diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h index 5497a55f7..9bda26fd6 100644 --- a/src/yuzu/configuration/configure_graphics.h +++ b/src/yuzu/configuration/configure_graphics.h @@ -25,4 +25,5 @@ private: private: std::unique_ptr<Ui::ConfigureGraphics> ui; + QColor bg_color; }; diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index 3bc18c26e..8fc00af1b 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -96,6 +96,27 @@ </item> </layout> </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_6"> + <item> + <widget class="QLabel" name="bg_label"> + <property name="text"> + <string>Background Color:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="bg_button"> + <property name="maximumSize"> + <size> + <width>40</width> + <height>16777215</height> + </size> + </property> + </widget> + </item> + </layout> + </item> </layout> </widget> </item> diff --git a/src/yuzu/debugger/graphics/graphics_breakpoints.cpp b/src/yuzu/debugger/graphics/graphics_breakpoints.cpp index fe682b3b8..b5c88f944 100644 --- a/src/yuzu/debugger/graphics/graphics_breakpoints.cpp +++ b/src/yuzu/debugger/graphics/graphics_breakpoints.cpp @@ -42,7 +42,8 @@ QVariant BreakPointModel::data(const QModelIndex& index, int role) const { tr("Finished primitive batch")}, }; - DEBUG_ASSERT(map.size() == static_cast<size_t>(Tegra::DebugContext::Event::NumEvents)); + DEBUG_ASSERT(map.size() == + static_cast<std::size_t>(Tegra::DebugContext::Event::NumEvents)); return (map.find(event) != map.end()) ? map.at(event) : QString(); } diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp index 7e37962d5..cbcd5dd5f 100644 --- a/src/yuzu/debugger/graphics/graphics_surface.cpp +++ b/src/yuzu/debugger/graphics/graphics_surface.cpp @@ -341,8 +341,8 @@ void GraphicsSurfaceWidget::OnUpdate() { // directly... const auto& registers = gpu.Maxwell3D().regs; - const auto& rt = registers.rt[static_cast<size_t>(surface_source) - - static_cast<size_t>(Source::RenderTarget0)]; + const auto& rt = registers.rt[static_cast<std::size_t>(surface_source) - + static_cast<std::size_t>(Source::RenderTarget0)]; surface_address = rt.Address(); surface_width = rt.width; diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp index 6c2cd967e..f2a7e23f0 100644 --- a/src/yuzu/debugger/wait_tree.cpp +++ b/src/yuzu/debugger/wait_tree.cpp @@ -117,7 +117,7 @@ QString WaitTreeCallstack::GetText() const { std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const { std::vector<std::unique_ptr<WaitTreeItem>> list; - constexpr size_t BaseRegister = 29; + constexpr std::size_t BaseRegister = 29; u64 base_pointer = thread.context.cpu_registers[BaseRegister]; while (base_pointer != 0) { @@ -213,35 +213,35 @@ QString WaitTreeThread::GetText() const { const auto& thread = static_cast<const Kernel::Thread&>(object); QString status; switch (thread.status) { - case ThreadStatus::Running: + case Kernel::ThreadStatus::Running: status = tr("running"); break; - case ThreadStatus::Ready: + case Kernel::ThreadStatus::Ready: status = tr("ready"); break; - case ThreadStatus::WaitHLEEvent: + case Kernel::ThreadStatus::WaitHLEEvent: status = tr("waiting for HLE return"); break; - case ThreadStatus::WaitSleep: + case Kernel::ThreadStatus::WaitSleep: status = tr("sleeping"); break; - case ThreadStatus::WaitIPC: + case Kernel::ThreadStatus::WaitIPC: status = tr("waiting for IPC reply"); break; - case ThreadStatus::WaitSynchAll: - case ThreadStatus::WaitSynchAny: + case Kernel::ThreadStatus::WaitSynchAll: + case Kernel::ThreadStatus::WaitSynchAny: status = tr("waiting for objects"); break; - case ThreadStatus::WaitMutex: + case Kernel::ThreadStatus::WaitMutex: status = tr("waiting for mutex"); break; - case ThreadStatus::WaitArb: + case Kernel::ThreadStatus::WaitArb: status = tr("waiting for address arbiter"); break; - case ThreadStatus::Dormant: + case Kernel::ThreadStatus::Dormant: status = tr("dormant"); break; - case ThreadStatus::Dead: + case Kernel::ThreadStatus::Dead: status = tr("dead"); break; } @@ -254,23 +254,23 @@ QString WaitTreeThread::GetText() const { QColor WaitTreeThread::GetColor() const { const auto& thread = static_cast<const Kernel::Thread&>(object); switch (thread.status) { - case ThreadStatus::Running: + case Kernel::ThreadStatus::Running: return QColor(Qt::GlobalColor::darkGreen); - case ThreadStatus::Ready: + case Kernel::ThreadStatus::Ready: return QColor(Qt::GlobalColor::darkBlue); - case ThreadStatus::WaitHLEEvent: - case ThreadStatus::WaitIPC: + case Kernel::ThreadStatus::WaitHLEEvent: + case Kernel::ThreadStatus::WaitIPC: return QColor(Qt::GlobalColor::darkRed); - case ThreadStatus::WaitSleep: + case Kernel::ThreadStatus::WaitSleep: return QColor(Qt::GlobalColor::darkYellow); - case ThreadStatus::WaitSynchAll: - case ThreadStatus::WaitSynchAny: - case ThreadStatus::WaitMutex: - case ThreadStatus::WaitArb: + case Kernel::ThreadStatus::WaitSynchAll: + case Kernel::ThreadStatus::WaitSynchAny: + case Kernel::ThreadStatus::WaitMutex: + case Kernel::ThreadStatus::WaitArb: return QColor(Qt::GlobalColor::red); - case ThreadStatus::Dormant: + case Kernel::ThreadStatus::Dormant: return QColor(Qt::GlobalColor::darkCyan); - case ThreadStatus::Dead: + case Kernel::ThreadStatus::Dead: return QColor(Qt::GlobalColor::gray); default: return WaitTreeItem::GetColor(); @@ -284,13 +284,13 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const { QString processor; switch (thread.processor_id) { - case ThreadProcessorId::THREADPROCESSORID_DEFAULT: + case Kernel::ThreadProcessorId::THREADPROCESSORID_DEFAULT: processor = tr("default"); break; - case ThreadProcessorId::THREADPROCESSORID_0: - case ThreadProcessorId::THREADPROCESSORID_1: - case ThreadProcessorId::THREADPROCESSORID_2: - case ThreadProcessorId::THREADPROCESSORID_3: + case Kernel::ThreadProcessorId::THREADPROCESSORID_0: + case Kernel::ThreadProcessorId::THREADPROCESSORID_1: + case Kernel::ThreadProcessorId::THREADPROCESSORID_2: + case Kernel::ThreadProcessorId::THREADPROCESSORID_3: processor = tr("core %1").arg(thread.processor_id); break; default: @@ -314,8 +314,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const { else list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex"))); - if (thread.status == ThreadStatus::WaitSynchAny || - thread.status == ThreadStatus::WaitSynchAll) { + if (thread.status == Kernel::ThreadStatus::WaitSynchAny || + thread.status == Kernel::ThreadStatus::WaitSynchAll) { list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects, thread.IsSleepingOnWaitAll())); } diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 8c6e16d47..3b3b551bb 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -366,7 +366,7 @@ void GameList::LoadCompatibilityList() { QJsonDocument json = QJsonDocument::fromJson(string_content.toUtf8()); QJsonArray arr = json.array(); - for (const QJsonValue& value : arr) { + for (const QJsonValueRef& value : arr) { QJsonObject game = value.toObject(); if (game.contains("compatibility") && game["compatibility"].isDouble()) { @@ -374,9 +374,9 @@ void GameList::LoadCompatibilityList() { QString directory = game["directory"].toString(); QJsonArray ids = game["releases"].toArray(); - for (const QJsonValue& value : ids) { - QJsonObject object = value.toObject(); - QString id = object["id"].toString(); + for (const QJsonValueRef& id_ref : ids) { + QJsonObject id_object = id_ref.toObject(); + QString id = id_object["id"].toString(); compatibility_list.emplace( id.toUpper().toStdString(), std::make_pair(QString::number(compatibility), directory)); diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index f22e422e5..b6272d536 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -106,7 +106,7 @@ class GameListItemCompat : public GameListItem { public: static const int CompatNumberRole = Qt::UserRole + 1; GameListItemCompat() = default; - explicit GameListItemCompat(const QString& compatiblity) { + explicit GameListItemCompat(const QString& compatibility) { struct CompatStatus { QString color; const char* text; @@ -123,13 +123,13 @@ public: {"99", {"#000000", QT_TR_NOOP("Not Tested"), QT_TR_NOOP("The game has not yet been tested.")}}}; // clang-format on - auto iterator = status_data.find(compatiblity); + auto iterator = status_data.find(compatibility); if (iterator == status_data.end()) { - LOG_WARNING(Frontend, "Invalid compatibility number {}", compatiblity.toStdString()); + LOG_WARNING(Frontend, "Invalid compatibility number {}", compatibility.toStdString()); return; } - CompatStatus status = iterator->second; - setData(compatiblity, CompatNumberRole); + const CompatStatus& status = iterator->second; + setData(compatibility, CompatNumberRole); setText(QObject::tr(status.text)); setToolTip(QObject::tr(status.tooltip)); setData(CreateCirclePixmapFromColor(status.color), Qt::DecorationRole); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index e36914f14..45bb1d1d1 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -447,6 +447,10 @@ QStringList GMainWindow::GetUnsupportedGLExtensions() { unsupported_ext.append("ARB_texture_mirror_clamp_to_edge"); if (!GLAD_GL_ARB_base_instance) unsupported_ext.append("ARB_base_instance"); + if (!GLAD_GL_ARB_texture_storage) + unsupported_ext.append("ARB_texture_storage"); + if (!GLAD_GL_ARB_multi_bind) + unsupported_ext.append("ARB_multi_bind"); // Extensions required to support some texture formats. if (!GLAD_GL_EXT_texture_compression_s3tc) @@ -800,7 +804,7 @@ void GMainWindow::OnMenuInstallToNAND() { tr("Cancel"), 0, progress_maximum, this); progress.setWindowModality(Qt::WindowModal); - for (size_t i = 0; i < src->GetSize(); i += buffer.size()) { + for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) { if (progress.wasCanceled()) { dest->Resize(0); return false; diff --git a/src/yuzu/util/util.cpp b/src/yuzu/util/util.cpp index e99042a23..62c080aff 100644 --- a/src/yuzu/util/util.cpp +++ b/src/yuzu/util/util.cpp @@ -30,8 +30,9 @@ QPixmap CreateCirclePixmapFromColor(const QColor& color) { QPixmap circle_pixmap(16, 16); circle_pixmap.fill(Qt::transparent); QPainter painter(&circle_pixmap); + painter.setRenderHint(QPainter::Antialiasing); painter.setPen(color); painter.setBrush(color); - painter.drawEllipse(0, 0, 15, 15); + painter.drawEllipse({circle_pixmap.width() / 2.0, circle_pixmap.height() / 2.0}, 7.0, 7.0); return circle_pixmap; } |