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-rw-r--r--src/yuzu/CMakeLists.txt93
-rw-r--r--src/yuzu/aboutdialog.ui20
-rw-r--r--src/yuzu/applets/controller.cpp637
-rw-r--r--src/yuzu/applets/controller.h144
-rw-r--r--src/yuzu/applets/controller.ui2653
-rw-r--r--src/yuzu/applets/profile_select.cpp13
-rw-r--r--src/yuzu/applets/profile_select.h1
-rw-r--r--src/yuzu/bootmanager.cpp208
-rw-r--r--src/yuzu/bootmanager.h17
-rw-r--r--src/yuzu/compatdb.cpp3
-rw-r--r--src/yuzu/configuration/config.cpp1036
-rw-r--r--src/yuzu/configuration/config.h58
-rw-r--r--src/yuzu/configuration/configuration_shared.cpp134
-rw-r--r--src/yuzu/configuration/configuration_shared.h51
-rw-r--r--src/yuzu/configuration/configure.ui101
-rw-r--r--src/yuzu/configuration/configure_audio.cpp86
-rw-r--r--src/yuzu/configuration/configure_audio.h8
-rw-r--r--src/yuzu/configuration/configure_audio.ui177
-rw-r--r--src/yuzu/configuration/configure_cpu.cpp76
-rw-r--r--src/yuzu/configuration/configure_cpu.h34
-rw-r--r--src/yuzu/configuration/configure_cpu.ui144
-rw-r--r--src/yuzu/configuration/configure_cpu_debug.cpp65
-rw-r--r--src/yuzu/configuration/configure_cpu_debug.h31
-rw-r--r--src/yuzu/configuration/configure_cpu_debug.ui174
-rw-r--r--src/yuzu/configuration/configure_debug.cpp8
-rw-r--r--src/yuzu/configuration/configure_debug.ui77
-rw-r--r--src/yuzu/configuration/configure_debug_controller.cpp43
-rw-r--r--src/yuzu/configuration/configure_debug_controller.h41
-rw-r--r--src/yuzu/configuration/configure_debug_controller.ui77
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp31
-rw-r--r--src/yuzu/configuration/configure_dialog.h13
-rw-r--r--src/yuzu/configuration/configure_filesystem.cpp66
-rw-r--r--src/yuzu/configuration/configure_filesystem.ui121
-rw-r--r--src/yuzu/configuration/configure_general.cpp83
-rw-r--r--src/yuzu/configuration/configure_general.h9
-rw-r--r--src/yuzu/configuration/configure_general.ui14
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp227
-rw-r--r--src/yuzu/configuration/configure_graphics.h10
-rw-r--r--src/yuzu/configuration/configure_graphics.ui289
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp118
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.h11
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui157
-rw-r--r--src/yuzu/configuration/configure_hotkeys.cpp80
-rw-r--r--src/yuzu/configuration/configure_hotkeys.h6
-rw-r--r--src/yuzu/configuration/configure_hotkeys.ui39
-rw-r--r--src/yuzu/configuration/configure_input.cpp312
-rw-r--r--src/yuzu/configuration/configure_input.h39
-rw-r--r--src/yuzu/configuration/configure_input.ui1033
-rw-r--r--src/yuzu/configuration/configure_input_advanced.cpp171
-rw-r--r--src/yuzu/configuration/configure_input_advanced.h46
-rw-r--r--src/yuzu/configuration/configure_input_advanced.ui2688
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp1172
-rw-r--r--src/yuzu/configuration/configure_input_player.h146
-rw-r--r--src/yuzu/configuration/configure_input_player.ui4137
-rw-r--r--src/yuzu/configuration/configure_input_profile_dialog.cpp37
-rw-r--r--src/yuzu/configuration/configure_input_profile_dialog.h40
-rw-r--r--src/yuzu/configuration/configure_input_profile_dialog.ui71
-rw-r--r--src/yuzu/configuration/configure_input_simple.cpp152
-rw-r--r--src/yuzu/configuration/configure_input_simple.h43
-rw-r--r--src/yuzu/configuration/configure_input_simple.ui97
-rw-r--r--src/yuzu/configuration/configure_motion_touch.cpp314
-rw-r--r--src/yuzu/configuration/configure_motion_touch.h90
-rw-r--r--src/yuzu/configuration/configure_motion_touch.ui317
-rw-r--r--src/yuzu/configuration/configure_mouse_advanced.cpp90
-rw-r--r--src/yuzu/configuration/configure_mouse_advanced.h15
-rw-r--r--src/yuzu/configuration/configure_mouse_advanced.ui272
-rw-r--r--src/yuzu/configuration/configure_per_game.cpp144
-rw-r--r--src/yuzu/configuration/configure_per_game.h51
-rw-r--r--src/yuzu/configuration/configure_per_game.ui330
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.cpp (renamed from src/yuzu/configuration/configure_per_general.cpp)105
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.h (renamed from src/yuzu/configuration/configure_per_general.h)16
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.ui38
-rw-r--r--src/yuzu/configuration/configure_per_general.ui276
-rw-r--r--src/yuzu/configuration/configure_profile_manager.cpp4
-rw-r--r--src/yuzu/configuration/configure_service.cpp6
-rw-r--r--src/yuzu/configuration/configure_system.cpp197
-rw-r--r--src/yuzu/configuration/configure_system.h10
-rw-r--r--src/yuzu/configuration/configure_system.ui703
-rw-r--r--src/yuzu/configuration/configure_touch_from_button.cpp623
-rw-r--r--src/yuzu/configuration/configure_touch_from_button.h92
-rw-r--r--src/yuzu/configuration/configure_touch_from_button.ui221
-rw-r--r--src/yuzu/configuration/configure_touch_widget.h62
-rw-r--r--src/yuzu/configuration/configure_touchscreen_advanced.ui22
-rw-r--r--src/yuzu/configuration/configure_ui.cpp57
-rw-r--r--src/yuzu/configuration/configure_ui.h7
-rw-r--r--src/yuzu/configuration/configure_ui.ui233
-rw-r--r--src/yuzu/configuration/configure_vibration.cpp146
-rw-r--r--src/yuzu/configuration/configure_vibration.h43
-rw-r--r--src/yuzu/configuration/configure_vibration.ui546
-rw-r--r--src/yuzu/configuration/input_profiles.cpp131
-rw-r--r--src/yuzu/configuration/input_profiles.h32
-rw-r--r--src/yuzu/debugger/profiler.cpp6
-rw-r--r--src/yuzu/debugger/wait_tree.cpp103
-rw-r--r--src/yuzu/discord_impl.cpp2
-rw-r--r--src/yuzu/game_list.cpp131
-rw-r--r--src/yuzu/game_list.h42
-rw-r--r--src/yuzu/game_list_p.h48
-rw-r--r--src/yuzu/game_list_worker.cpp73
-rw-r--r--src/yuzu/install_dialog.cpp72
-rw-r--r--src/yuzu/install_dialog.h35
-rw-r--r--src/yuzu/loading_screen.cpp3
-rw-r--r--src/yuzu/main.cpp1297
-rw-r--r--src/yuzu/main.h76
-rw-r--r--src/yuzu/main.ui53
-rw-r--r--src/yuzu/uisettings.cpp3
-rw-r--r--src/yuzu/uisettings.h18
-rw-r--r--src/yuzu/yuzu.rc2
107 files changed, 20004 insertions, 4821 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 8b9404718..b16b54032 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -9,6 +9,9 @@ add_executable(yuzu
about_dialog.cpp
about_dialog.h
aboutdialog.ui
+ applets/controller.cpp
+ applets/controller.h
+ applets/controller.ui
applets/error.cpp
applets/error.h
applets/profile_select.cpp
@@ -24,13 +27,24 @@ add_executable(yuzu
compatibility_list.h
configuration/config.cpp
configuration/config.h
+ configuration/configuration_shared.cpp
+ configuration/configuration_shared.h
configuration/configure.ui
configuration/configure_audio.cpp
configuration/configure_audio.h
configuration/configure_audio.ui
+ configuration/configure_cpu.cpp
+ configuration/configure_cpu.h
+ configuration/configure_cpu.ui
+ configuration/configure_cpu_debug.cpp
+ configuration/configure_cpu_debug.h
+ configuration/configure_cpu_debug.ui
configuration/configure_debug.cpp
configuration/configure_debug.h
configuration/configure_debug.ui
+ configuration/configure_debug_controller.cpp
+ configuration/configure_debug_controller.h
+ configuration/configure_debug_controller.ui
configuration/configure_dialog.cpp
configuration/configure_dialog.h
configuration/configure_filesystem.cpp
@@ -51,18 +65,27 @@ add_executable(yuzu
configuration/configure_input.cpp
configuration/configure_input.h
configuration/configure_input.ui
+ configuration/configure_input_advanced.cpp
+ configuration/configure_input_advanced.h
+ configuration/configure_input_advanced.ui
configuration/configure_input_player.cpp
configuration/configure_input_player.h
configuration/configure_input_player.ui
- configuration/configure_input_simple.cpp
- configuration/configure_input_simple.h
- configuration/configure_input_simple.ui
+ configuration/configure_input_profile_dialog.cpp
+ configuration/configure_input_profile_dialog.h
+ configuration/configure_input_profile_dialog.ui
+ configuration/configure_motion_touch.cpp
+ configuration/configure_motion_touch.h
+ configuration/configure_motion_touch.ui
configuration/configure_mouse_advanced.cpp
configuration/configure_mouse_advanced.h
configuration/configure_mouse_advanced.ui
- configuration/configure_per_general.cpp
- configuration/configure_per_general.h
- configuration/configure_per_general.ui
+ configuration/configure_per_game.cpp
+ configuration/configure_per_game.h
+ configuration/configure_per_game.ui
+ configuration/configure_per_game_addons.cpp
+ configuration/configure_per_game_addons.h
+ configuration/configure_per_game_addons.ui
configuration/configure_profile_manager.cpp
configuration/configure_profile_manager.h
configuration/configure_profile_manager.ui
@@ -72,15 +95,24 @@ add_executable(yuzu
configuration/configure_system.cpp
configuration/configure_system.h
configuration/configure_system.ui
+ configuration/configure_touch_from_button.cpp
+ configuration/configure_touch_from_button.h
+ configuration/configure_touch_from_button.ui
configuration/configure_touchscreen_advanced.cpp
configuration/configure_touchscreen_advanced.h
configuration/configure_touchscreen_advanced.ui
+ configuration/configure_touch_widget.h
configuration/configure_ui.cpp
configuration/configure_ui.h
configuration/configure_ui.ui
+ configuration/configure_vibration.cpp
+ configuration/configure_vibration.h
+ configuration/configure_vibration.ui
configuration/configure_web.cpp
configuration/configure_web.h
configuration/configure_web.ui
+ configuration/input_profiles.cpp
+ configuration/input_profiles.h
debugger/console.cpp
debugger/console.h
debugger/profiler.cpp
@@ -93,11 +125,13 @@ add_executable(yuzu
game_list_p.h
game_list_worker.cpp
game_list_worker.h
+ hotkeys.cpp
+ hotkeys.h
+ install_dialog.cpp
+ install_dialog.h
loading_screen.cpp
loading_screen.h
loading_screen.ui
- hotkeys.cpp
- hotkeys.h
main.cpp
main.h
main.ui
@@ -120,11 +154,44 @@ file(GLOB COMPAT_LIST
file(GLOB_RECURSE ICONS ${PROJECT_SOURCE_DIR}/dist/icons/*)
file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*)
+if (ENABLE_QT_TRANSLATION)
+ set(YUZU_QT_LANGUAGES "${PROJECT_SOURCE_DIR}/dist/languages" CACHE PATH "Path to the translation bundle for the Qt frontend")
+ option(GENERATE_QT_TRANSLATION "Generate en.ts as the translation source file" OFF)
+
+ # Update source TS file if enabled
+ if (GENERATE_QT_TRANSLATION)
+ get_target_property(SRCS yuzu SOURCES)
+ qt5_create_translation(QM_FILES ${SRCS} ${UIS} ${YUZU_QT_LANGUAGES}/en.ts)
+ add_custom_target(translation ALL DEPENDS ${YUZU_QT_LANGUAGES}/en.ts)
+ endif()
+
+ # Find all TS files except en.ts
+ file(GLOB_RECURSE LANGUAGES_TS ${YUZU_QT_LANGUAGES}/*.ts)
+ list(REMOVE_ITEM LANGUAGES_TS ${YUZU_QT_LANGUAGES}/en.ts)
+
+ # Compile TS files to QM files
+ qt5_add_translation(LANGUAGES_QM ${LANGUAGES_TS})
+
+ # Build a QRC file from the QM file list
+ set(LANGUAGES_QRC ${CMAKE_CURRENT_BINARY_DIR}/languages.qrc)
+ file(WRITE ${LANGUAGES_QRC} "<RCC><qresource prefix=\"languages\">\n")
+ foreach (QM ${LANGUAGES_QM})
+ get_filename_component(QM_FILE ${QM} NAME)
+ file(APPEND ${LANGUAGES_QRC} "<file>${QM_FILE}</file>\n")
+ endforeach (QM)
+ file(APPEND ${LANGUAGES_QRC} "</qresource></RCC>")
+
+ # Add the QRC file to package in all QM files
+ qt5_add_resources(LANGUAGES ${LANGUAGES_QRC})
+else()
+ set(LANGUAGES)
+endif()
target_sources(yuzu
PRIVATE
${COMPAT_LIST}
${ICONS}
+ ${LANGUAGES}
${THEMES}
)
@@ -147,7 +214,7 @@ endif()
create_target_directory_groups(yuzu)
target_link_libraries(yuzu PRIVATE common core input_common video_core)
-target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets)
+target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::Widgets)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
if (ENABLE_VULKAN AND NOT WIN32)
@@ -202,10 +269,14 @@ endif()
if (MSVC)
include(CopyYuzuQt5Deps)
include(CopyYuzuSDLDeps)
- include(CopyYuzuUnicornDeps)
+ include(CopyYuzuFFmpegDeps)
copy_yuzu_Qt5_deps(yuzu)
copy_yuzu_SDL_deps(yuzu)
- copy_yuzu_unicorn_deps(yuzu)
+ copy_yuzu_FFmpeg_deps(yuzu)
+endif()
+
+if (NOT APPLE)
+ target_compile_definitions(yuzu PRIVATE HAS_OPENGL)
endif()
if (ENABLE_VULKAN)
diff --git a/src/yuzu/aboutdialog.ui b/src/yuzu/aboutdialog.ui
index f122ba39d..1b320630c 100644
--- a/src/yuzu/aboutdialog.ui
+++ b/src/yuzu/aboutdialog.ui
@@ -160,32 +160,12 @@ p, li { white-space: pre-wrap; }
<signal>accepted()</signal>
<receiver>AboutDialog</receiver>
<slot>accept()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>248</x>
- <y>254</y>
- </hint>
- <hint type="destinationlabel">
- <x>157</x>
- <y>274</y>
- </hint>
- </hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>AboutDialog</receiver>
<slot>reject()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>316</x>
- <y>260</y>
- </hint>
- <hint type="destinationlabel">
- <x>286</x>
- <y>274</y>
- </hint>
- </hints>
</connection>
</connections>
</ui>
diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp
new file mode 100644
index 000000000..8ecfec770
--- /dev/null
+++ b/src/yuzu/applets/controller.cpp
@@ -0,0 +1,637 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <thread>
+
+#include "common/assert.h"
+#include "common/string_util.h"
+#include "core/core.h"
+#include "core/hle/lock.h"
+#include "core/hle/service/hid/controllers/npad.h"
+#include "core/hle/service/hid/hid.h"
+#include "core/hle/service/sm/sm.h"
+#include "ui_controller.h"
+#include "yuzu/applets/controller.h"
+#include "yuzu/configuration/configure_input.h"
+#include "yuzu/configuration/configure_input_profile_dialog.h"
+#include "yuzu/configuration/configure_vibration.h"
+#include "yuzu/configuration/input_profiles.h"
+#include "yuzu/main.h"
+
+namespace {
+
+constexpr std::size_t HANDHELD_INDEX = 8;
+
+constexpr std::array<std::array<bool, 4>, 8> led_patterns{{
+ {true, false, false, false},
+ {true, true, false, false},
+ {true, true, true, false},
+ {true, true, true, true},
+ {true, false, false, true},
+ {true, false, true, false},
+ {true, false, true, true},
+ {false, true, true, false},
+}};
+
+void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index,
+ bool connected) {
+ Core::System& system{Core::System::GetInstance()};
+
+ if (!system.IsPoweredOn()) {
+ return;
+ }
+
+ Service::SM::ServiceManager& sm = system.ServiceManager();
+
+ auto& npad =
+ sm.GetService<Service::HID::Hid>("hid")
+ ->GetAppletResource()
+ ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
+
+ npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected);
+}
+
+// Returns true if the given controller type is compatible with the given parameters.
+bool IsControllerCompatible(Settings::ControllerType controller_type,
+ Core::Frontend::ControllerParameters parameters) {
+ switch (controller_type) {
+ case Settings::ControllerType::ProController:
+ return parameters.allow_pro_controller;
+ case Settings::ControllerType::DualJoyconDetached:
+ return parameters.allow_dual_joycons;
+ case Settings::ControllerType::LeftJoycon:
+ return parameters.allow_left_joycon;
+ case Settings::ControllerType::RightJoycon:
+ return parameters.allow_right_joycon;
+ case Settings::ControllerType::Handheld:
+ return parameters.enable_single_mode && parameters.allow_handheld;
+ default:
+ return false;
+ }
+}
+
+/// Maps the controller type combobox index to Controller Type enum
+constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) {
+ switch (index) {
+ case 0:
+ default:
+ return Settings::ControllerType::ProController;
+ case 1:
+ return Settings::ControllerType::DualJoyconDetached;
+ case 2:
+ return Settings::ControllerType::LeftJoycon;
+ case 3:
+ return Settings::ControllerType::RightJoycon;
+ case 4:
+ return Settings::ControllerType::Handheld;
+ }
+}
+
+/// Maps the Controller Type enum to controller type combobox index
+constexpr int GetIndexFromControllerType(Settings::ControllerType type) {
+ switch (type) {
+ case Settings::ControllerType::ProController:
+ default:
+ return 0;
+ case Settings::ControllerType::DualJoyconDetached:
+ return 1;
+ case Settings::ControllerType::LeftJoycon:
+ return 2;
+ case Settings::ControllerType::RightJoycon:
+ return 3;
+ case Settings::ControllerType::Handheld:
+ return 4;
+ }
+}
+
+} // namespace
+
+QtControllerSelectorDialog::QtControllerSelectorDialog(
+ QWidget* parent, Core::Frontend::ControllerParameters parameters_,
+ InputCommon::InputSubsystem* input_subsystem_)
+ : QDialog(parent), ui(std::make_unique<Ui::QtControllerSelectorDialog>()),
+ parameters(std::move(parameters_)), input_subsystem{input_subsystem_},
+ input_profiles(std::make_unique<InputProfiles>()) {
+ ui->setupUi(this);
+
+ player_widgets = {
+ ui->widgetPlayer1, ui->widgetPlayer2, ui->widgetPlayer3, ui->widgetPlayer4,
+ ui->widgetPlayer5, ui->widgetPlayer6, ui->widgetPlayer7, ui->widgetPlayer8,
+ };
+
+ player_groupboxes = {
+ ui->groupPlayer1Connected, ui->groupPlayer2Connected, ui->groupPlayer3Connected,
+ ui->groupPlayer4Connected, ui->groupPlayer5Connected, ui->groupPlayer6Connected,
+ ui->groupPlayer7Connected, ui->groupPlayer8Connected,
+ };
+
+ connected_controller_icons = {
+ ui->controllerPlayer1, ui->controllerPlayer2, ui->controllerPlayer3, ui->controllerPlayer4,
+ ui->controllerPlayer5, ui->controllerPlayer6, ui->controllerPlayer7, ui->controllerPlayer8,
+ };
+
+ led_patterns_boxes = {{
+ {ui->checkboxPlayer1LED1, ui->checkboxPlayer1LED2, ui->checkboxPlayer1LED3,
+ ui->checkboxPlayer1LED4},
+ {ui->checkboxPlayer2LED1, ui->checkboxPlayer2LED2, ui->checkboxPlayer2LED3,
+ ui->checkboxPlayer2LED4},
+ {ui->checkboxPlayer3LED1, ui->checkboxPlayer3LED2, ui->checkboxPlayer3LED3,
+ ui->checkboxPlayer3LED4},
+ {ui->checkboxPlayer4LED1, ui->checkboxPlayer4LED2, ui->checkboxPlayer4LED3,
+ ui->checkboxPlayer4LED4},
+ {ui->checkboxPlayer5LED1, ui->checkboxPlayer5LED2, ui->checkboxPlayer5LED3,
+ ui->checkboxPlayer5LED4},
+ {ui->checkboxPlayer6LED1, ui->checkboxPlayer6LED2, ui->checkboxPlayer6LED3,
+ ui->checkboxPlayer6LED4},
+ {ui->checkboxPlayer7LED1, ui->checkboxPlayer7LED2, ui->checkboxPlayer7LED3,
+ ui->checkboxPlayer7LED4},
+ {ui->checkboxPlayer8LED1, ui->checkboxPlayer8LED2, ui->checkboxPlayer8LED3,
+ ui->checkboxPlayer8LED4},
+ }};
+
+ explain_text_labels = {
+ ui->labelPlayer1Explain, ui->labelPlayer2Explain, ui->labelPlayer3Explain,
+ ui->labelPlayer4Explain, ui->labelPlayer5Explain, ui->labelPlayer6Explain,
+ ui->labelPlayer7Explain, ui->labelPlayer8Explain,
+ };
+
+ emulated_controllers = {
+ ui->comboPlayer1Emulated, ui->comboPlayer2Emulated, ui->comboPlayer3Emulated,
+ ui->comboPlayer4Emulated, ui->comboPlayer5Emulated, ui->comboPlayer6Emulated,
+ ui->comboPlayer7Emulated, ui->comboPlayer8Emulated,
+ };
+
+ player_labels = {
+ ui->labelPlayer1, ui->labelPlayer2, ui->labelPlayer3, ui->labelPlayer4,
+ ui->labelPlayer5, ui->labelPlayer6, ui->labelPlayer7, ui->labelPlayer8,
+ };
+
+ connected_controller_labels = {
+ ui->labelConnectedPlayer1, ui->labelConnectedPlayer2, ui->labelConnectedPlayer3,
+ ui->labelConnectedPlayer4, ui->labelConnectedPlayer5, ui->labelConnectedPlayer6,
+ ui->labelConnectedPlayer7, ui->labelConnectedPlayer8,
+ };
+
+ connected_controller_checkboxes = {
+ ui->checkboxPlayer1Connected, ui->checkboxPlayer2Connected, ui->checkboxPlayer3Connected,
+ ui->checkboxPlayer4Connected, ui->checkboxPlayer5Connected, ui->checkboxPlayer6Connected,
+ ui->checkboxPlayer7Connected, ui->checkboxPlayer8Connected,
+ };
+
+ // Setup/load everything prior to setting up connections.
+ // This avoids unintentionally changing the states of elements while loading them in.
+ SetSupportedControllers();
+ DisableUnsupportedPlayers();
+ LoadConfiguration();
+
+ for (std::size_t i = 0; i < NUM_PLAYERS; ++i) {
+ SetExplainText(i);
+ UpdateControllerIcon(i);
+ UpdateLEDPattern(i);
+ UpdateBorderColor(i);
+
+ connect(player_groupboxes[i], &QGroupBox::toggled, [this, i](bool checked) {
+ if (checked) {
+ for (std::size_t index = 0; index <= i; ++index) {
+ connected_controller_checkboxes[index]->setChecked(checked);
+ }
+ } else {
+ for (std::size_t index = i; index < NUM_PLAYERS; ++index) {
+ connected_controller_checkboxes[index]->setChecked(checked);
+ }
+ }
+ });
+
+ connect(emulated_controllers[i], qOverload<int>(&QComboBox::currentIndexChanged),
+ [this, i](int) {
+ UpdateControllerIcon(i);
+ UpdateControllerState(i);
+ UpdateLEDPattern(i);
+ CheckIfParametersMet();
+ });
+
+ connect(connected_controller_checkboxes[i], &QCheckBox::stateChanged, [this, i](int state) {
+ player_groupboxes[i]->setChecked(state == Qt::Checked);
+ UpdateControllerIcon(i);
+ UpdateControllerState(i);
+ UpdateLEDPattern(i);
+ UpdateBorderColor(i);
+ CheckIfParametersMet();
+ });
+
+ if (i == 0) {
+ connect(emulated_controllers[i], qOverload<int>(&QComboBox::currentIndexChanged),
+ [this](int index) {
+ UpdateDockedState(GetControllerTypeFromIndex(index) ==
+ Settings::ControllerType::Handheld);
+ });
+ }
+ }
+
+ connect(ui->vibrationButton, &QPushButton::clicked, this,
+ &QtControllerSelectorDialog::CallConfigureVibrationDialog);
+
+ connect(ui->inputConfigButton, &QPushButton::clicked, this,
+ &QtControllerSelectorDialog::CallConfigureInputProfileDialog);
+
+ connect(ui->buttonBox, &QDialogButtonBox::accepted, this,
+ &QtControllerSelectorDialog::ApplyConfiguration);
+
+ // Enhancement: Check if the parameters have already been met before disconnecting controllers.
+ // If all the parameters are met AND only allows a single player,
+ // stop the constructor here as we do not need to continue.
+ if (CheckIfParametersMet() && parameters.enable_single_mode) {
+ return;
+ }
+
+ // If keep_controllers_connected is false, forcefully disconnect all controllers
+ if (!parameters.keep_controllers_connected) {
+ for (auto player : player_groupboxes) {
+ player->setChecked(false);
+ }
+ }
+
+ resize(0, 0);
+}
+
+QtControllerSelectorDialog::~QtControllerSelectorDialog() = default;
+
+int QtControllerSelectorDialog::exec() {
+ if (parameters_met && parameters.enable_single_mode) {
+ return QDialog::Accepted;
+ }
+ return QDialog::exec();
+}
+
+void QtControllerSelectorDialog::ApplyConfiguration() {
+ const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
+ Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
+ OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue());
+
+ Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
+ Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
+}
+
+void QtControllerSelectorDialog::LoadConfiguration() {
+ for (std::size_t index = 0; index < NUM_PLAYERS; ++index) {
+ const auto connected =
+ Settings::values.players.GetValue()[index].connected ||
+ (index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected);
+ player_groupboxes[index]->setChecked(connected);
+ connected_controller_checkboxes[index]->setChecked(connected);
+ emulated_controllers[index]->setCurrentIndex(
+ GetIndexFromControllerType(Settings::values.players.GetValue()[index].controller_type));
+ }
+
+ UpdateDockedState(Settings::values.players.GetValue()[HANDHELD_INDEX].connected);
+
+ ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue());
+ ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue());
+}
+
+void QtControllerSelectorDialog::CallConfigureVibrationDialog() {
+ ConfigureVibration dialog(this);
+
+ dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
+ Qt::WindowSystemMenuHint);
+ dialog.setWindowModality(Qt::WindowModal);
+
+ if (dialog.exec() == QDialog::Accepted) {
+ dialog.ApplyConfiguration();
+ }
+}
+
+void QtControllerSelectorDialog::CallConfigureInputProfileDialog() {
+ ConfigureInputProfileDialog dialog(this, input_subsystem, input_profiles.get());
+
+ dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
+ Qt::WindowSystemMenuHint);
+ dialog.setWindowModality(Qt::WindowModal);
+ dialog.exec();
+}
+
+bool QtControllerSelectorDialog::CheckIfParametersMet() {
+ // Here, we check and validate the current configuration against all applicable parameters.
+ const auto num_connected_players = static_cast<int>(
+ std::count_if(player_groupboxes.begin(), player_groupboxes.end(),
+ [this](const QGroupBox* player) { return player->isChecked(); }));
+
+ const auto min_supported_players = parameters.enable_single_mode ? 1 : parameters.min_players;
+ const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players;
+
+ // First, check against the number of connected players.
+ if (num_connected_players < min_supported_players ||
+ num_connected_players > max_supported_players) {
+ parameters_met = false;
+ ui->buttonBox->setEnabled(parameters_met);
+ return parameters_met;
+ }
+
+ // Next, check against all connected controllers.
+ const auto all_controllers_compatible = [this] {
+ for (std::size_t index = 0; index < NUM_PLAYERS; ++index) {
+ // Skip controllers that are not used, we only care about the currently connected ones.
+ if (!player_groupboxes[index]->isChecked() || !player_groupboxes[index]->isEnabled()) {
+ continue;
+ }
+
+ const auto compatible = IsControllerCompatible(
+ GetControllerTypeFromIndex(emulated_controllers[index]->currentIndex()),
+ parameters);
+
+ // If any controller is found to be incompatible, return false early.
+ if (!compatible) {
+ return false;
+ }
+ }
+
+ // Reaching here means all currently connected controllers are compatible.
+ return true;
+ }();
+
+ parameters_met = all_controllers_compatible;
+ ui->buttonBox->setEnabled(parameters_met);
+ return parameters_met;
+}
+
+void QtControllerSelectorDialog::SetSupportedControllers() {
+ const QString theme = [] {
+ if (QIcon::themeName().contains(QStringLiteral("dark"))) {
+ return QStringLiteral("_dark");
+ } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {
+ return QStringLiteral("_midnight");
+ } else {
+ return QString{};
+ }
+ }();
+
+ if (parameters.enable_single_mode && parameters.allow_handheld) {
+ ui->controllerSupported1->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_handheld%0); ").arg(theme));
+ } else {
+ ui->controllerSupported1->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_handheld%0_disabled); ").arg(theme));
+ }
+
+ if (parameters.allow_dual_joycons) {
+ ui->controllerSupported2->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_dual_joycon%0); ").arg(theme));
+ } else {
+ ui->controllerSupported2->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_dual_joycon%0_disabled); ").arg(theme));
+ }
+
+ if (parameters.allow_left_joycon) {
+ ui->controllerSupported3->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_joycon_left%0); ").arg(theme));
+ } else {
+ ui->controllerSupported3->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_joycon_left%0_disabled); ").arg(theme));
+ }
+
+ if (parameters.allow_right_joycon) {
+ ui->controllerSupported4->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_joycon_right%0); ").arg(theme));
+ } else {
+ ui->controllerSupported4->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_joycon_right%0_disabled); ").arg(theme));
+ }
+
+ if (parameters.allow_pro_controller) {
+ ui->controllerSupported5->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_pro_controller%0); ").arg(theme));
+ } else {
+ ui->controllerSupported5->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_pro_controller%0_disabled); ")
+ .arg(theme));
+ }
+
+ // enable_single_mode overrides min_players and max_players.
+ if (parameters.enable_single_mode) {
+ ui->numberSupportedLabel->setText(QStringLiteral("1"));
+ return;
+ }
+
+ if (parameters.min_players == parameters.max_players) {
+ ui->numberSupportedLabel->setText(QStringLiteral("%1").arg(parameters.max_players));
+ } else {
+ ui->numberSupportedLabel->setText(
+ QStringLiteral("%1 - %2").arg(parameters.min_players).arg(parameters.max_players));
+ }
+}
+
+void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) {
+ if (!player_groupboxes[player_index]->isChecked()) {
+ connected_controller_icons[player_index]->setStyleSheet(QString{});
+ player_labels[player_index]->show();
+ return;
+ }
+
+ const QString stylesheet = [this, player_index] {
+ switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex())) {
+ case Settings::ControllerType::ProController:
+ return QStringLiteral("image: url(:/controller/applet_pro_controller%0); ");
+ case Settings::ControllerType::DualJoyconDetached:
+ return QStringLiteral("image: url(:/controller/applet_dual_joycon%0); ");
+ case Settings::ControllerType::LeftJoycon:
+ return QStringLiteral("image: url(:/controller/applet_joycon_left%0); ");
+ case Settings::ControllerType::RightJoycon:
+ return QStringLiteral("image: url(:/controller/applet_joycon_right%0); ");
+ case Settings::ControllerType::Handheld:
+ return QStringLiteral("image: url(:/controller/applet_handheld%0); ");
+ default:
+ return QString{};
+ }
+ }();
+
+ const QString theme = [] {
+ if (QIcon::themeName().contains(QStringLiteral("dark"))) {
+ return QStringLiteral("_dark");
+ } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {
+ return QStringLiteral("_midnight");
+ } else {
+ return QString{};
+ }
+ }();
+
+ connected_controller_icons[player_index]->setStyleSheet(stylesheet.arg(theme));
+ player_labels[player_index]->hide();
+}
+
+void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) {
+ auto& player = Settings::values.players.GetValue()[player_index];
+
+ const auto controller_type =
+ GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex());
+ const auto player_connected = player_groupboxes[player_index]->isChecked() &&
+ controller_type != Settings::ControllerType::Handheld;
+
+ if (player.controller_type == controller_type && player.connected == player_connected) {
+ // Set vibration devices in the event that the input device has changed.
+ ConfigureVibration::SetVibrationDevices(player_index);
+ return;
+ }
+
+ // Disconnect the controller first.
+ UpdateController(controller_type, player_index, false);
+
+ player.controller_type = controller_type;
+ player.connected = player_connected;
+
+ ConfigureVibration::SetVibrationDevices(player_index);
+
+ // Handheld
+ if (player_index == 0) {
+ auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
+ if (controller_type == Settings::ControllerType::Handheld) {
+ handheld = player;
+ }
+ handheld.connected = player_groupboxes[player_index]->isChecked() &&
+ controller_type == Settings::ControllerType::Handheld;
+ UpdateController(Settings::ControllerType::Handheld, 8, handheld.connected);
+ }
+
+ if (!player.connected) {
+ return;
+ }
+
+ // This emulates a delay between disconnecting and reconnecting controllers as some games
+ // do not respond to a change in controller type if it was instantaneous.
+ using namespace std::chrono_literals;
+ std::this_thread::sleep_for(20ms);
+
+ UpdateController(controller_type, player_index, player_connected);
+}
+
+void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) {
+ if (!player_groupboxes[player_index]->isChecked() ||
+ GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex()) ==
+ Settings::ControllerType::Handheld) {
+ led_patterns_boxes[player_index][0]->setChecked(false);
+ led_patterns_boxes[player_index][1]->setChecked(false);
+ led_patterns_boxes[player_index][2]->setChecked(false);
+ led_patterns_boxes[player_index][3]->setChecked(false);
+ return;
+ }
+
+ led_patterns_boxes[player_index][0]->setChecked(led_patterns[player_index][0]);
+ led_patterns_boxes[player_index][1]->setChecked(led_patterns[player_index][1]);
+ led_patterns_boxes[player_index][2]->setChecked(led_patterns[player_index][2]);
+ led_patterns_boxes[player_index][3]->setChecked(led_patterns[player_index][3]);
+}
+
+void QtControllerSelectorDialog::UpdateBorderColor(std::size_t player_index) {
+ if (!parameters.enable_border_color ||
+ player_index >= static_cast<std::size_t>(parameters.max_players) ||
+ player_groupboxes[player_index]->styleSheet().contains(QStringLiteral("QGroupBox"))) {
+ return;
+ }
+
+ player_groupboxes[player_index]->setStyleSheet(
+ player_groupboxes[player_index]->styleSheet().append(
+ QStringLiteral("QGroupBox#groupPlayer%1Connected:checked "
+ "{ border: 1px solid rgba(%2, %3, %4, %5); }")
+ .arg(player_index + 1)
+ .arg(parameters.border_colors[player_index][0])
+ .arg(parameters.border_colors[player_index][1])
+ .arg(parameters.border_colors[player_index][2])
+ .arg(parameters.border_colors[player_index][3])));
+}
+
+void QtControllerSelectorDialog::SetExplainText(std::size_t player_index) {
+ if (!parameters.enable_explain_text ||
+ player_index >= static_cast<std::size_t>(parameters.max_players)) {
+ return;
+ }
+
+ explain_text_labels[player_index]->setText(QString::fromStdString(
+ Common::StringFromFixedZeroTerminatedBuffer(parameters.explain_text[player_index].data(),
+ parameters.explain_text[player_index].size())));
+}
+
+void QtControllerSelectorDialog::UpdateDockedState(bool is_handheld) {
+ // Disallow changing the console mode if the controller type is handheld.
+ ui->radioDocked->setEnabled(!is_handheld);
+ ui->radioUndocked->setEnabled(!is_handheld);
+
+ ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue());
+ ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue());
+
+ // Also force into undocked mode if the controller type is handheld.
+ if (is_handheld) {
+ ui->radioUndocked->setChecked(true);
+ }
+}
+
+void QtControllerSelectorDialog::DisableUnsupportedPlayers() {
+ const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players;
+
+ switch (max_supported_players) {
+ case 0:
+ default:
+ UNREACHABLE();
+ return;
+ case 1:
+ ui->widgetSpacer->hide();
+ ui->widgetSpacer2->hide();
+ ui->widgetSpacer3->hide();
+ ui->widgetSpacer4->hide();
+ break;
+ case 2:
+ ui->widgetSpacer->hide();
+ ui->widgetSpacer2->hide();
+ ui->widgetSpacer3->hide();
+ break;
+ case 3:
+ ui->widgetSpacer->hide();
+ ui->widgetSpacer2->hide();
+ break;
+ case 4:
+ ui->widgetSpacer->hide();
+ break;
+ case 5:
+ case 6:
+ case 7:
+ case 8:
+ break;
+ }
+
+ for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) {
+ // Disconnect any unsupported players here and disable or hide them if applicable.
+ Settings::values.players.GetValue()[index].connected = false;
+ UpdateController(Settings::values.players.GetValue()[index].controller_type, index, false);
+ // Hide the player widgets when max_supported_controllers is less than or equal to 4.
+ if (max_supported_players <= 4) {
+ player_widgets[index]->hide();
+ }
+
+ // Disable and hide the following to prevent these from interaction.
+ player_widgets[index]->setDisabled(true);
+ connected_controller_checkboxes[index]->setDisabled(true);
+ connected_controller_labels[index]->hide();
+ connected_controller_checkboxes[index]->hide();
+ }
+}
+
+QtControllerSelector::QtControllerSelector(GMainWindow& parent) {
+ connect(this, &QtControllerSelector::MainWindowReconfigureControllers, &parent,
+ &GMainWindow::ControllerSelectorReconfigureControllers, Qt::QueuedConnection);
+ connect(&parent, &GMainWindow::ControllerSelectorReconfigureFinished, this,
+ &QtControllerSelector::MainWindowReconfigureFinished, Qt::QueuedConnection);
+}
+
+QtControllerSelector::~QtControllerSelector() = default;
+
+void QtControllerSelector::ReconfigureControllers(
+ std::function<void()> callback, const Core::Frontend::ControllerParameters& parameters) const {
+ this->callback = std::move(callback);
+ emit MainWindowReconfigureControllers(parameters);
+}
+
+void QtControllerSelector::MainWindowReconfigureFinished() {
+ // Acquire the HLE mutex
+ std::lock_guard lock(HLE::g_hle_lock);
+ callback();
+}
diff --git a/src/yuzu/applets/controller.h b/src/yuzu/applets/controller.h
new file mode 100644
index 000000000..4344e1dd0
--- /dev/null
+++ b/src/yuzu/applets/controller.h
@@ -0,0 +1,144 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <memory>
+#include <QDialog>
+#include "core/frontend/applets/controller.h"
+
+class GMainWindow;
+class QCheckBox;
+class QComboBox;
+class QDialogButtonBox;
+class QGroupBox;
+class QLabel;
+
+class InputProfiles;
+
+namespace InputCommon {
+class InputSubsystem;
+}
+
+namespace Ui {
+class QtControllerSelectorDialog;
+}
+
+class QtControllerSelectorDialog final : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit QtControllerSelectorDialog(QWidget* parent,
+ Core::Frontend::ControllerParameters parameters_,
+ InputCommon::InputSubsystem* input_subsystem_);
+ ~QtControllerSelectorDialog() override;
+
+ int exec() override;
+
+private:
+ // Applies the current configuration.
+ void ApplyConfiguration();
+
+ // Loads the current input configuration into the frontend applet.
+ void LoadConfiguration();
+
+ // Initializes the "Configure Vibration" Dialog.
+ void CallConfigureVibrationDialog();
+
+ // Initializes the "Create Input Profile" Dialog.
+ void CallConfigureInputProfileDialog();
+
+ // Checks the current configuration against the given parameters.
+ // This sets and returns the value of parameters_met.
+ bool CheckIfParametersMet();
+
+ // Sets the controller icons for "Supported Controller Types".
+ void SetSupportedControllers();
+
+ // Updates the controller icons per player.
+ void UpdateControllerIcon(std::size_t player_index);
+
+ // Updates the controller state (type and connection status) per player.
+ void UpdateControllerState(std::size_t player_index);
+
+ // Updates the LED pattern per player.
+ void UpdateLEDPattern(std::size_t player_index);
+
+ // Updates the border color per player.
+ void UpdateBorderColor(std::size_t player_index);
+
+ // Sets the "Explain Text" per player.
+ void SetExplainText(std::size_t player_index);
+
+ // Updates the console mode.
+ void UpdateDockedState(bool is_handheld);
+
+ // Disables and disconnects unsupported players based on the given parameters.
+ void DisableUnsupportedPlayers();
+
+ std::unique_ptr<Ui::QtControllerSelectorDialog> ui;
+
+ // Parameters sent in from the backend HLE applet.
+ Core::Frontend::ControllerParameters parameters;
+
+ InputCommon::InputSubsystem* input_subsystem;
+
+ std::unique_ptr<InputProfiles> input_profiles;
+
+ // This is true if and only if all parameters are met. Otherwise, this is false.
+ // This determines whether the "OK" button can be clicked to exit the applet.
+ bool parameters_met{false};
+
+ static constexpr std::size_t NUM_PLAYERS = 8;
+
+ // Widgets encapsulating the groupboxes and comboboxes per player.
+ std::array<QWidget*, NUM_PLAYERS> player_widgets;
+
+ // Groupboxes encapsulating the controller icons and LED patterns per player.
+ std::array<QGroupBox*, NUM_PLAYERS> player_groupboxes;
+
+ // Icons for currently connected controllers/players.
+ std::array<QWidget*, NUM_PLAYERS> connected_controller_icons;
+
+ // Labels that represent the player numbers in place of the controller icons.
+ std::array<QLabel*, NUM_PLAYERS> player_labels;
+
+ // LED patterns for currently connected controllers/players.
+ std::array<std::array<QCheckBox*, 4>, NUM_PLAYERS> led_patterns_boxes;
+
+ // Labels representing additional information known as "Explain Text" per player.
+ std::array<QLabel*, NUM_PLAYERS> explain_text_labels;
+
+ // Comboboxes with a list of emulated controllers per player.
+ std::array<QComboBox*, NUM_PLAYERS> emulated_controllers;
+
+ // Labels representing the number of connected controllers
+ // above the "Connected Controllers" checkboxes.
+ std::array<QLabel*, NUM_PLAYERS> connected_controller_labels;
+
+ // Checkboxes representing the "Connected Controllers".
+ std::array<QCheckBox*, NUM_PLAYERS> connected_controller_checkboxes;
+};
+
+class QtControllerSelector final : public QObject, public Core::Frontend::ControllerApplet {
+ Q_OBJECT
+
+public:
+ explicit QtControllerSelector(GMainWindow& parent);
+ ~QtControllerSelector() override;
+
+ void ReconfigureControllers(
+ std::function<void()> callback,
+ const Core::Frontend::ControllerParameters& parameters) const override;
+
+signals:
+ void MainWindowReconfigureControllers(
+ const Core::Frontend::ControllerParameters& parameters) const;
+
+private:
+ void MainWindowReconfigureFinished();
+
+ mutable std::function<void()> callback;
+};
diff --git a/src/yuzu/applets/controller.ui b/src/yuzu/applets/controller.ui
new file mode 100644
index 000000000..c8cb6bcf3
--- /dev/null
+++ b/src/yuzu/applets/controller.ui
@@ -0,0 +1,2653 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>QtControllerSelectorDialog</class>
+ <widget class="QDialog" name="QtControllerSelectorDialog">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>839</width>
+ <height>630</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Controller Applet</string>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout" stretch="0">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="mainControllerApplet" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_2" stretch="0,3,0">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="topControllerApplet" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <property name="spacing">
+ <number>10</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>10</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>10</number>
+ </property>
+ <item>
+ <spacer name="controllerAppletHorizontalSpacer2">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QWidget" name="controllersSupported" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_21">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="controllersSupportedLabel">
+ <property name="minimumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="font">
+ <font>
+ <weight>75</weight>
+ <bold>true</bold>
+ </font>
+ </property>
+ <property name="text">
+ <string>Supported Controller Types:</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="controllerSupported1" native="true">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="controllerSupported2" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="controllerSupported3" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="controllerSupported4" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="controllerSupported5" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="playersSupported" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_20">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>16</number>
+ </property>
+ <property name="rightMargin">
+ <number>14</number>
+ </property>
+ <property name="bottomMargin">
+ <number>16</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="maxSupportedLabel">
+ <property name="font">
+ <font>
+ <weight>75</weight>
+ <bold>true</bold>
+ </font>
+ </property>
+ <property name="text">
+ <string>Players:</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="numberSupportedLabel">
+ <property name="font">
+ <font>
+ <pointsize>14</pointsize>
+ </font>
+ </property>
+ <property name="text">
+ <string>1 - 8</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="controllerAppletHorizontalSpacer3">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="middleControllerApplet" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <layout class="QGridLayout" name="gridLayout">
+ <property name="spacing">
+ <number>5</number>
+ </property>
+ <item row="1" column="7">
+ <widget class="QWidget" name="widgetPlayer4" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_27">
+ <property name="spacing">
+ <number>5</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="groupPlayer4Connected">
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="title">
+ <string/>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_7" stretch="1,0">
+ <property name="spacing">
+ <number>7</number>
+ </property>
+ <property name="leftMargin">
+ <number>14</number>
+ </property>
+ <property name="topMargin">
+ <number>7</number>
+ </property>
+ <property name="rightMargin">
+ <number>14</number>
+ </property>
+ <property name="bottomMargin">
+ <number>4</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="controllerPlayer4" native="true">
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_15">
+ <property name="topMargin">
+ <number>16</number>
+ </property>
+ <item alignment="Qt::AlignHCenter|Qt::AlignVCenter">
+ <widget class="QLabel" name="labelPlayer4">
+ <property name="text">
+ <string>P4</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QWidget" name="Player4LEDs" native="true">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_10">
+ <property name="spacing">
+ <number>4</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer4LED1"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer4LED2"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer4LED3"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer4LED4"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="Player4Explain" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>150</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_39">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="labelPlayer4Explain">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer4Emulated">
+ <item>
+ <property name="text">
+ <string>Pro Controller</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dual Joycons</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Left Joycon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Right Joycon</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer4Profile">
+ <item>
+ <property name="text">
+ <string>Use Current Config</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QWidget" name="widgetPlayer2" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_29">
+ <property name="spacing">
+ <number>5</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="groupPlayer2Connected">
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="title">
+ <string/>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_5" stretch="1,0">
+ <property name="spacing">
+ <number>7</number>
+ </property>
+ <property name="leftMargin">
+ <number>14</number>
+ </property>
+ <property name="topMargin">
+ <number>7</number>
+ </property>
+ <property name="rightMargin">
+ <number>14</number>
+ </property>
+ <property name="bottomMargin">
+ <number>4</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="controllerPlayer2" native="true">
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_13">
+ <property name="topMargin">
+ <number>16</number>
+ </property>
+ <item alignment="Qt::AlignHCenter|Qt::AlignVCenter">
+ <widget class="QLabel" name="labelPlayer2">
+ <property name="text">
+ <string>P2</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QWidget" name="Player2LEDs" native="true">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_8">
+ <property name="spacing">
+ <number>4</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer2LED1"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer2LED2"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer2LED3"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer2LED4"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="Player2Explain" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>150</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_37">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="labelPlayer2Explain">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer2Emulated">
+ <item>
+ <property name="text">
+ <string>Pro Controller</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dual Joycons</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Left Joycon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Right Joycon</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer2Profile">
+ <item>
+ <property name="text">
+ <string>Use Current Config</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QWidget" name="widgetPlayer1" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_30">
+ <property name="spacing">
+ <number>5</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="groupPlayer1Connected">
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="title">
+ <string/>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_4" stretch="1,0">
+ <property name="spacing">
+ <number>7</number>
+ </property>
+ <property name="leftMargin">
+ <number>14</number>
+ </property>
+ <property name="topMargin">
+ <number>7</number>
+ </property>
+ <property name="rightMargin">
+ <number>14</number>
+ </property>
+ <property name="bottomMargin">
+ <number>4</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="controllerPlayer1" native="true">
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_12">
+ <property name="topMargin">
+ <number>16</number>
+ </property>
+ <item alignment="Qt::AlignHCenter|Qt::AlignVCenter">
+ <widget class="QLabel" name="labelPlayer1">
+ <property name="text">
+ <string>P1</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QWidget" name="Player1LEDs" native="true">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <property name="spacing">
+ <number>4</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer1LED1">
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer1LED2"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer1LED3"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer1LED4"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="Player1Explain" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>150</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_36">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="labelPlayer1Explain">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer1Emulated">
+ <item>
+ <property name="text">
+ <string>Pro Controller</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dual Joycons</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Left Joycon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Right Joycon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Handheld</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer1Profile">
+ <item>
+ <property name="text">
+ <string>Use Current Config</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="8">
+ <widget class="QWidget" name="widgetSpacer2" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>25</width>
+ <height>0</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_31">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="controllerAppletHorizontalSpacer8">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>25</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="4">
+ <widget class="QWidget" name="widgetSpacer4" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_33">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="controllerAppletHorizontalSpacer6">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="6">
+ <widget class="QWidget" name="widgetSpacer3" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_32">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="controllerAppletHorizontalSpacer7">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="5">
+ <widget class="QWidget" name="widgetPlayer3" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_28">
+ <property name="spacing">
+ <number>5</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="groupPlayer3Connected">
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="title">
+ <string/>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_6" stretch="1,0">
+ <property name="spacing">
+ <number>7</number>
+ </property>
+ <property name="leftMargin">
+ <number>14</number>
+ </property>
+ <property name="topMargin">
+ <number>7</number>
+ </property>
+ <property name="rightMargin">
+ <number>14</number>
+ </property>
+ <property name="bottomMargin">
+ <number>4</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="controllerPlayer3" native="true">
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_14">
+ <property name="topMargin">
+ <number>16</number>
+ </property>
+ <item alignment="Qt::AlignHCenter|Qt::AlignVCenter">
+ <widget class="QLabel" name="labelPlayer3">
+ <property name="text">
+ <string>P3</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QWidget" name="Player3LEDs" native="true">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_9">
+ <property name="spacing">
+ <number>4</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer3LED1"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer3LED2"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer3LED3"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer3LED4"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="Player3Explain" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>150</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_38">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="labelPlayer3Explain">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer3Emulated">
+ <item>
+ <property name="text">
+ <string>Pro Controller</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dual Joycons</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Left Joycon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Right Joycon</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer3Profile">
+ <item>
+ <property name="text">
+ <string>Use Current Config</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QWidget" name="widgetSpacer5" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>25</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_34">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="controllerAppletVerticalSpacer3">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>25</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="6" column="5">
+ <widget class="QWidget" name="widgetPlayer7" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_25">
+ <property name="spacing">
+ <number>5</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="groupPlayer7Connected">
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="title">
+ <string/>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_10" stretch="1,0">
+ <property name="spacing">
+ <number>7</number>
+ </property>
+ <property name="leftMargin">
+ <number>14</number>
+ </property>
+ <property name="topMargin">
+ <number>7</number>
+ </property>
+ <property name="rightMargin">
+ <number>14</number>
+ </property>
+ <property name="bottomMargin">
+ <number>4</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="controllerPlayer7" native="true">
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_18">
+ <property name="topMargin">
+ <number>16</number>
+ </property>
+ <item alignment="Qt::AlignHCenter|Qt::AlignVCenter">
+ <widget class="QLabel" name="labelPlayer7">
+ <property name="text">
+ <string>P7</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QWidget" name="Player7LEDs" native="true">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_13">
+ <property name="spacing">
+ <number>4</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer7LED1"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer7LED2"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer7LED3"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer7LED4"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="Player7Explain" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>150</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_42">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="labelPlayer7Explain">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer7Emulated">
+ <item>
+ <property name="text">
+ <string>Pro Controller</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dual Joycons</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Left Joycon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Right Joycon</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer7Profile">
+ <item>
+ <property name="text">
+ <string>Use Current Config</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="6" column="7">
+ <widget class="QWidget" name="widgetPlayer8" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_26">
+ <property name="spacing">
+ <number>5</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="groupPlayer8Connected">
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="title">
+ <string/>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_11" stretch="1,0">
+ <property name="spacing">
+ <number>7</number>
+ </property>
+ <property name="leftMargin">
+ <number>14</number>
+ </property>
+ <property name="topMargin">
+ <number>7</number>
+ </property>
+ <property name="rightMargin">
+ <number>14</number>
+ </property>
+ <property name="bottomMargin">
+ <number>4</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="controllerPlayer8" native="true">
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_19">
+ <property name="topMargin">
+ <number>16</number>
+ </property>
+ <item alignment="Qt::AlignHCenter|Qt::AlignVCenter">
+ <widget class="QLabel" name="labelPlayer8">
+ <property name="text">
+ <string>P8</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QWidget" name="Player8LEDs" native="true">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_14">
+ <property name="spacing">
+ <number>4</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer8LED1"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer8LED2"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer8LED3"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer8LED4"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="Player8Explain" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>150</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_35">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="labelPlayer8Explain">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer8Emulated">
+ <item>
+ <property name="text">
+ <string>Pro Controller</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dual Joycons</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Left Joycon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Right Joycon</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer8Profile">
+ <item>
+ <property name="text">
+ <string>Use Current Config</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="6" column="1">
+ <widget class="QWidget" name="widgetPlayer5" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_23">
+ <property name="spacing">
+ <number>5</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="groupPlayer5Connected">
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="title">
+ <string/>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_8" stretch="1,0">
+ <property name="spacing">
+ <number>7</number>
+ </property>
+ <property name="leftMargin">
+ <number>14</number>
+ </property>
+ <property name="topMargin">
+ <number>7</number>
+ </property>
+ <property name="rightMargin">
+ <number>14</number>
+ </property>
+ <property name="bottomMargin">
+ <number>4</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="controllerPlayer5" native="true">
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_16">
+ <property name="topMargin">
+ <number>16</number>
+ </property>
+ <item alignment="Qt::AlignHCenter|Qt::AlignVCenter">
+ <widget class="QLabel" name="labelPlayer5">
+ <property name="text">
+ <string>P5</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QWidget" name="Player5LEDs" native="true">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_11">
+ <property name="spacing">
+ <number>4</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer5LED1">
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer5LED2"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer5LED3"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer5LED4"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="Player5Explain" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>150</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_40">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="labelPlayer5Explain">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer5Emulated">
+ <item>
+ <property name="text">
+ <string>Pro Controller</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dual Joycons</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Left Joycon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Right Joycon</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer5Profile">
+ <item>
+ <property name="text">
+ <string>Use Current Config</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="6" column="3">
+ <widget class="QWidget" name="widgetPlayer6" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_24">
+ <property name="spacing">
+ <number>5</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="groupPlayer6Connected">
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="title">
+ <string/>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_9" stretch="1,0">
+ <property name="spacing">
+ <number>7</number>
+ </property>
+ <property name="leftMargin">
+ <number>14</number>
+ </property>
+ <property name="topMargin">
+ <number>7</number>
+ </property>
+ <property name="rightMargin">
+ <number>14</number>
+ </property>
+ <property name="bottomMargin">
+ <number>4</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="controllerPlayer6" native="true">
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_17">
+ <property name="topMargin">
+ <number>16</number>
+ </property>
+ <item alignment="Qt::AlignHCenter|Qt::AlignVCenter">
+ <widget class="QLabel" name="labelPlayer6">
+ <property name="text">
+ <string>P6</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QWidget" name="Player6LEDs" native="true">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_12">
+ <property name="spacing">
+ <number>4</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer6LED1"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer6LED2"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer6LED3"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer6LED4"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="Player6Explain" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>150</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_41">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="labelPlayer6Explain">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer6Emulated">
+ <item>
+ <property name="text">
+ <string>Pro Controller</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dual Joycons</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Left Joycon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Right Joycon</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer6Profile">
+ <item>
+ <property name="text">
+ <string>Use Current Config</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="10" column="1">
+ <widget class="QWidget" name="widgetSpacer" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>25</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_22">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="controllerAppletVerticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>25</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QWidget" name="widgetSpacer6" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_15">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="controllerAppletHorizontalSpacer5">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QWidget" name="widgetSpacer7" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>25</width>
+ <height>0</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_16">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="controllerAppletHorizontalSpacer4">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>25</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QWidget" name="widgetSpacer9" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>25</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_17">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="controllerAppletVerticalSpacer2">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>25</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="bottomControllerApplet" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_6">
+ <property name="spacing">
+ <number>15</number>
+ </property>
+ <property name="leftMargin">
+ <number>15</number>
+ </property>
+ <property name="topMargin">
+ <number>8</number>
+ </property>
+ <property name="rightMargin">
+ <number>15</number>
+ </property>
+ <property name="bottomMargin">
+ <number>15</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="handheldGroup">
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Console Mode</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>8</number>
+ </property>
+ <property name="topMargin">
+ <number>6</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QRadioButton" name="radioDocked">
+ <property name="text">
+ <string>Docked</string>
+ </property>
+ <property name="checked">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QRadioButton" name="radioUndocked">
+ <property name="text">
+ <string>Undocked</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroup">
+ <property name="title">
+ <string>Vibration</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_5">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="vibrationButton">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="motionGroup">
+ <property name="title">
+ <string>Motion</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_4">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="motionButton">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="inputConfigGroup">
+ <property name="title">
+ <string>Profiles</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_7">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="inputConfigButton">
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Create</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="connectedControllers" native="true">
+ <layout class="QGridLayout" name="gridLayout_2">
+ <property name="leftMargin">
+ <number>5</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <item row="1" column="4">
+ <widget class="QCheckBox" name="checkboxPlayer4Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="labelControllers">
+ <property name="text">
+ <string>Controllers</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QCheckBox" name="checkboxPlayer2Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QLabel" name="labelConnectedPlayer1">
+ <property name="text">
+ <string>1</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QCheckBox" name="checkboxPlayer3Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QCheckBox" name="checkboxPlayer1Connected">
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QLabel" name="labelConnectedPlayer2">
+ <property name="text">
+ <string>2</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4">
+ <widget class="QLabel" name="labelConnectedPlayer4">
+ <property name="text">
+ <string>4</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QLabel" name="labelConnectedPlayer3">
+ <property name="text">
+ <string>3</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="labelConnected">
+ <property name="text">
+ <string>Connected</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="7">
+ <widget class="QCheckBox" name="checkboxPlayer7Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="5">
+ <widget class="QLabel" name="labelConnectedPlayer5">
+ <property name="text">
+ <string>5</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="6">
+ <widget class="QCheckBox" name="checkboxPlayer6Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="7">
+ <widget class="QLabel" name="labelConnectedPlayer7">
+ <property name="text">
+ <string>7</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="5">
+ <widget class="QCheckBox" name="checkboxPlayer5Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="6">
+ <widget class="QLabel" name="labelConnectedPlayer6">
+ <property name="text">
+ <string>6</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="8">
+ <widget class="QLabel" name="labelConnectedPlayer8">
+ <property name="text">
+ <string>8</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="8">
+ <widget class="QCheckBox" name="checkboxPlayer8Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="controllerAppletHorizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item alignment="Qt::AlignBottom">
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>QtControllerSelectorDialog</receiver>
+ <slot>accept()</slot>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/applets/profile_select.cpp b/src/yuzu/applets/profile_select.cpp
index 6aff38735..c9a2f8601 100644
--- a/src/yuzu/applets/profile_select.cpp
+++ b/src/yuzu/applets/profile_select.cpp
@@ -17,6 +17,7 @@
#include "yuzu/applets/profile_select.h"
#include "yuzu/main.h"
+namespace {
QString FormatUserEntryText(const QString& username, Common::UUID uuid) {
return QtProfileSelectionDialog::tr(
"%1\n%2", "%1 is the profile username, %2 is the formatted UUID (e.g. "
@@ -25,7 +26,7 @@ QString FormatUserEntryText(const QString& username, Common::UUID uuid) {
}
QString GetImagePath(Common::UUID uuid) {
- const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
+ const auto path = Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
return QString::fromStdString(path);
}
@@ -41,6 +42,7 @@ QPixmap GetIcon(Common::UUID uuid) {
return icon.scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
}
+} // Anonymous namespace
QtProfileSelectionDialog::QtProfileSelectionDialog(QWidget* parent)
: QDialog(parent), profile_manager(std::make_unique<Service::Account::ProfileManager>()) {
@@ -112,6 +114,15 @@ QtProfileSelectionDialog::QtProfileSelectionDialog(QWidget* parent)
QtProfileSelectionDialog::~QtProfileSelectionDialog() = default;
+int QtProfileSelectionDialog::exec() {
+ // Skip profile selection when there's only one.
+ if (profile_manager->GetUserCount() == 1) {
+ user_index = 0;
+ return QDialog::Accepted;
+ }
+ return QDialog::exec();
+}
+
void QtProfileSelectionDialog::accept() {
QDialog::accept();
}
diff --git a/src/yuzu/applets/profile_select.h b/src/yuzu/applets/profile_select.h
index cee886a77..29c33cca0 100644
--- a/src/yuzu/applets/profile_select.h
+++ b/src/yuzu/applets/profile_select.h
@@ -27,6 +27,7 @@ public:
explicit QtProfileSelectionDialog(QWidget* parent);
~QtProfileSelectionDialog() override;
+ int exec() override;
void accept() override;
void reject() override;
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 1cac2f942..d62b0efc2 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -8,13 +8,17 @@
#include <QHBoxLayout>
#include <QKeyEvent>
#include <QMessageBox>
-#include <QOffscreenSurface>
-#include <QOpenGLContext>
#include <QPainter>
#include <QScreen>
+#include <QString>
#include <QStringList>
#include <QWindow>
+#ifdef HAS_OPENGL
+#include <QOffscreenSurface>
+#include <QOpenGLContext>
+#endif
+
#if !defined(WIN32) && HAS_VULKAN
#include <qpa/qplatformnativeinterface.h>
#endif
@@ -27,6 +31,7 @@
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
+#include "core/hle/kernel/process.h"
#include "core/settings.h"
#include "input_common/keyboard.h"
#include "input_common/main.h"
@@ -41,49 +46,66 @@ EmuThread::EmuThread() = default;
EmuThread::~EmuThread() = default;
void EmuThread::run() {
- MicroProfileOnThreadCreate("EmuThread");
+ std::string name = "yuzu:EmuControlThread";
+ MicroProfileOnThreadCreate(name.c_str());
+ Common::SetCurrentThreadName(name.c_str());
+
+ auto& system = Core::System::GetInstance();
+
+ system.RegisterHostThread();
+
+ auto& gpu = system.GPU();
// Main process has been loaded. Make the context current to this thread and begin GPU and CPU
// execution.
- Core::System::GetInstance().GPU().Start();
+ gpu.Start();
+
+ gpu.ObtainContext();
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
- Core::System::GetInstance().Renderer().Rasterizer().LoadDiskResources(
- stop_run, [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
+ system.Renderer().Rasterizer().LoadDiskResources(
+ system.CurrentProcess()->GetTitleID(), stop_run,
+ [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
emit LoadProgress(stage, value, total);
});
emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
+ gpu.ReleaseContext();
+
// Holds whether the cpu was running during the last iteration,
// so that the DebugModeLeft signal can be emitted before the
// next execution step
bool was_active = false;
while (!stop_run) {
if (running) {
- if (!was_active)
+ if (was_active) {
emit DebugModeLeft();
+ }
- Core::System::ResultStatus result = Core::System::GetInstance().RunLoop();
+ running_guard = true;
+ Core::System::ResultStatus result = system.Run();
if (result != Core::System::ResultStatus::Success) {
+ running_guard = false;
this->SetRunning(false);
- emit ErrorThrown(result, Core::System::GetInstance().GetStatusDetails());
+ emit ErrorThrown(result, system.GetStatusDetails());
}
+ running_wait.Wait();
+ result = system.Pause();
+ if (result != Core::System::ResultStatus::Success) {
+ running_guard = false;
+ this->SetRunning(false);
+ emit ErrorThrown(result, system.GetStatusDetails());
+ }
+ running_guard = false;
- was_active = running || exec_step;
- if (!was_active && !stop_run)
+ if (!stop_run) {
+ was_active = true;
emit DebugModeEntered();
+ }
} else if (exec_step) {
- if (!was_active)
- emit DebugModeLeft();
-
- exec_step = false;
- Core::System::GetInstance().SingleStep();
- emit DebugModeEntered();
- yieldCurrentThread();
-
- was_active = false;
+ UNIMPLEMENTED();
} else {
std::unique_lock lock{running_mutex};
running_cv.wait(lock, [this] { return IsRunning() || exec_step || stop_run; });
@@ -91,13 +113,14 @@ void EmuThread::run() {
}
// Shutdown the core emulation
- Core::System::GetInstance().Shutdown();
+ system.Shutdown();
#if MICROPROFILE_ENABLED
MicroProfileOnThreadExit();
#endif
}
+#ifdef HAS_OPENGL
class OpenGLSharedContext : public Core::Frontend::GraphicsContext {
public:
/// Create the original context that should be shared from
@@ -106,6 +129,9 @@ public:
format.setVersion(4, 3);
format.setProfile(QSurfaceFormat::CompatibilityProfile);
format.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
+ if (Settings::values.renderer_debug) {
+ format.setOption(QSurfaceFormat::FormatOption::DebugContext);
+ }
// TODO: expose a setting for buffer value (ie default/single/double/triple)
format.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
format.setSwapInterval(0);
@@ -122,7 +148,7 @@ public:
// disable vsync for any shared contexts
auto format = share_context->format();
- format.setSwapInterval(main_surface ? Settings::values.use_vsync : 0);
+ format.setSwapInterval(main_surface ? Settings::values.use_vsync.GetValue() : 0);
context = std::make_unique<QOpenGLContext>();
context->setShareContext(share_context);
@@ -150,18 +176,19 @@ public:
}
void MakeCurrent() override {
- if (is_current) {
- return;
+ // We can't track the current state of the underlying context in this wrapper class because
+ // Qt may make the underlying context not current for one reason or another. In particular,
+ // the WebBrowser uses GL, so it seems to conflict if we aren't careful.
+ // Instead of always just making the context current (which does not have any caching to
+ // check if the underlying context is already current) we can check for the current context
+ // in the thread local data by calling `currentContext()` and checking if its ours.
+ if (QOpenGLContext::currentContext() != context.get()) {
+ context->makeCurrent(surface);
}
- is_current = context->makeCurrent(surface);
}
void DoneCurrent() override {
- if (!is_current) {
- return;
- }
context->doneCurrent();
- is_current = false;
}
QOpenGLContext* GetShareContext() {
@@ -178,8 +205,8 @@ private:
std::unique_ptr<QOpenGLContext> context;
std::unique_ptr<QOffscreenSurface> offscreen_surface{};
QSurface* surface;
- bool is_current = false;
};
+#endif
class DummyContext : public Core::Frontend::GraphicsContext {};
@@ -192,15 +219,6 @@ public:
virtual ~RenderWidget() = default;
- /// Called on the UI thread when this Widget is ready to draw
- /// Dervied classes can override this to draw the latest frame.
- virtual void Present() {}
-
- void paintEvent(QPaintEvent* event) override {
- Present();
- update();
- }
-
QPaintEngine* paintEngine() const override {
return nullptr;
}
@@ -219,20 +237,8 @@ public:
context = std::move(context_);
}
- void Present() override {
- if (!isVisible()) {
- return;
- }
-
- context->MakeCurrent();
- if (Core::System::GetInstance().Renderer().TryPresent(100)) {
- context->SwapBuffers();
- glFinish();
- }
- }
-
private:
- std::unique_ptr<Core::Frontend::GraphicsContext> context{};
+ std::unique_ptr<Core::Frontend::GraphicsContext> context;
};
#ifdef HAS_VULKAN
@@ -280,8 +286,9 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow*
return wsi;
}
-GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread_)
- : QWidget(parent_), emu_thread(emu_thread_) {
+GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
+ std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_)
+ : QWidget(parent), emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)} {
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
.arg(QString::fromUtf8(Common::g_build_name),
QString::fromUtf8(Common::g_scm_branch),
@@ -290,13 +297,15 @@ GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread_)
auto layout = new QHBoxLayout(this);
layout->setMargin(0);
setLayout(layout);
- InputCommon::Init();
+ input_subsystem->Initialize();
- connect(this, &GRenderWindow::FirstFrameDisplayed, parent_, &GMainWindow::OnLoadComplete);
+ this->setMouseTracking(true);
+
+ connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
}
GRenderWindow::~GRenderWindow() {
- InputCommon::Shutdown();
+ input_subsystem->Shutdown();
}
void GRenderWindow::PollEvents() {
@@ -350,7 +359,7 @@ QByteArray GRenderWindow::saveGeometry() {
}
qreal GRenderWindow::windowPixelRatio() const {
- return devicePixelRatio();
+ return devicePixelRatioF();
}
std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF& pos) const {
@@ -365,15 +374,20 @@ void GRenderWindow::closeEvent(QCloseEvent* event) {
}
void GRenderWindow::keyPressEvent(QKeyEvent* event) {
- InputCommon::GetKeyboard()->PressKey(event->key());
+ input_subsystem->GetKeyboard()->PressKey(event->key());
}
void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
- InputCommon::GetKeyboard()->ReleaseKey(event->key());
+ input_subsystem->GetKeyboard()->ReleaseKey(event->key());
}
void GRenderWindow::mousePressEvent(QMouseEvent* event) {
- // touch input is handled in TouchBeginEvent
+ if (!Settings::values.touchscreen.enabled) {
+ input_subsystem->GetKeyboard()->PressKey(event->button());
+ return;
+ }
+
+ // Touch input is handled in TouchBeginEvent
if (event->source() == Qt::MouseEventSynthesizedBySystem) {
return;
}
@@ -383,12 +397,13 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
const auto [x, y] = ScaleTouch(pos);
this->TouchPressed(x, y);
} else if (event->button() == Qt::RightButton) {
- InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
+ input_subsystem->GetMotionEmu()->BeginTilt(pos.x(), pos.y());
}
+ QWidget::mousePressEvent(event);
}
void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
- // touch input is handled in TouchUpdateEvent
+ // Touch input is handled in TouchUpdateEvent
if (event->source() == Qt::MouseEventSynthesizedBySystem) {
return;
}
@@ -396,11 +411,17 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
auto pos = event->pos();
const auto [x, y] = ScaleTouch(pos);
this->TouchMoved(x, y);
- InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
+ input_subsystem->GetMotionEmu()->Tilt(pos.x(), pos.y());
+ QWidget::mouseMoveEvent(event);
}
void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
- // touch input is handled in TouchEndEvent
+ if (!Settings::values.touchscreen.enabled) {
+ input_subsystem->GetKeyboard()->ReleaseKey(event->button());
+ return;
+ }
+
+ // Touch input is handled in TouchEndEvent
if (event->source() == Qt::MouseEventSynthesizedBySystem) {
return;
}
@@ -408,7 +429,7 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
if (event->button() == Qt::LeftButton) {
this->TouchReleased();
} else if (event->button() == Qt::RightButton) {
- InputCommon::GetMotionEmu()->EndTilt();
+ input_subsystem->GetMotionEmu()->EndTilt();
}
}
@@ -423,7 +444,7 @@ void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
int active_points = 0;
// average all active touch points
- for (const auto tp : event->touchPoints()) {
+ for (const auto& tp : event->touchPoints()) {
if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) {
active_points++;
pos += tp.pos();
@@ -457,7 +478,7 @@ bool GRenderWindow::event(QEvent* event) {
void GRenderWindow::focusOutEvent(QFocusEvent* event) {
QWidget::focusOutEvent(event);
- InputCommon::GetKeyboard()->ReleaseAllKeys();
+ input_subsystem->GetKeyboard()->ReleaseAllKeys();
}
void GRenderWindow::resizeEvent(QResizeEvent* event) {
@@ -466,13 +487,15 @@ void GRenderWindow::resizeEvent(QResizeEvent* event) {
}
std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
- if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
+#ifdef HAS_OPENGL
+ if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL) {
auto c = static_cast<OpenGLSharedContext*>(main_context.get());
// Bind the shared contexts to the main surface in case the backend wants to take over
// presentation
return std::make_unique<OpenGLSharedContext>(c->GetShareContext(),
child_widget->windowHandle());
}
+#endif
return std::make_unique<DummyContext>();
}
@@ -481,7 +504,7 @@ bool GRenderWindow::InitRenderTarget() {
first_frame = false;
- switch (Settings::values.renderer_backend) {
+ switch (Settings::values.renderer_backend.GetValue()) {
case Settings::RendererBackend::OpenGL:
if (!InitializeOpenGL()) {
return false;
@@ -508,7 +531,7 @@ bool GRenderWindow::InitRenderTarget() {
OnFramebufferSizeChanged();
BackupGeometry();
- if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
+ if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL) {
if (!LoadOpenGL()) {
return false;
}
@@ -537,7 +560,7 @@ void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_p
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
renderer.RequestScreenshot(
screenshot_image.bits(),
- [=] {
+ [=, this] {
const std::string std_screenshot_path = screenshot_path.toStdString();
if (screenshot_image.mirrored(false, true).save(screenshot_path)) {
LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
@@ -553,6 +576,7 @@ void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal
}
bool GRenderWindow::InitializeOpenGL() {
+#ifdef HAS_OPENGL
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
// WA_DontShowOnScreen, WA_DeleteOnClose
auto child = new OpenGLRenderWidget(this);
@@ -564,6 +588,11 @@ bool GRenderWindow::InitializeOpenGL() {
std::make_unique<OpenGLSharedContext>(context->GetShareContext(), child->windowHandle()));
return true;
+#else
+ QMessageBox::warning(this, tr("OpenGL not available!"),
+ tr("yuzu has not been compiled with OpenGL support."));
+ return false;
+#endif
}
bool GRenderWindow::InitializeVulkan() {
@@ -585,19 +614,33 @@ bool GRenderWindow::LoadOpenGL() {
auto context = CreateSharedContext();
auto scope = context->Acquire();
if (!gladLoadGL()) {
- QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3!"),
- tr("Your GPU may not support OpenGL 4.3, or you do not have the "
- "latest graphics driver."));
+ QMessageBox::warning(
+ this, tr("Error while initializing OpenGL!"),
+ tr("Your GPU may not support OpenGL, or you do not have the latest graphics driver."));
+ return false;
+ }
+
+ const QString renderer =
+ QString::fromUtf8(reinterpret_cast<const char*>(glGetString(GL_RENDERER)));
+
+ if (!GLAD_GL_VERSION_4_3) {
+ LOG_ERROR(Frontend, "GPU does not support OpenGL 4.3: {}", renderer.toStdString());
+ QMessageBox::warning(this, tr("Error while initializing OpenGL 4.3!"),
+ tr("Your GPU may not support OpenGL 4.3, or you do not have the "
+ "latest graphics driver.<br><br>GL Renderer:<br>%1")
+ .arg(renderer));
return false;
}
QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
if (!unsupported_gl_extensions.empty()) {
- QMessageBox::critical(
+ QMessageBox::warning(
this, tr("Error while initializing OpenGL!"),
tr("Your GPU may not support one or more required OpenGL extensions. Please ensure you "
- "have the latest graphics driver.<br><br>Unsupported extensions:<br>") +
- unsupported_gl_extensions.join(QStringLiteral("<br>")));
+ "have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported "
+ "extensions:<br>%2")
+ .arg(renderer)
+ .arg(unsupported_gl_extensions.join(QStringLiteral("<br>"))));
return false;
}
return true;
@@ -627,8 +670,13 @@ QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
if (!GLAD_GL_ARB_depth_buffer_float)
unsupported_ext.append(QStringLiteral("ARB_depth_buffer_float"));
- for (const QString& ext : unsupported_ext)
- LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
+ if (!unsupported_ext.empty()) {
+ LOG_ERROR(Frontend, "GPU does not support all required extensions: {}",
+ glGetString(GL_RENDERER));
+ }
+ for (const QString& ext : unsupported_ext) {
+ LOG_ERROR(Frontend, "Unsupported GL extension: {}", ext.toStdString());
+ }
return unsupported_ext;
}
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 3626604ca..ca35cf831 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -6,6 +6,7 @@
#include <atomic>
#include <condition_variable>
+#include <memory>
#include <mutex>
#include <QImage>
@@ -23,6 +24,10 @@ class QKeyEvent;
class QTouchEvent;
class QStringList;
+namespace InputCommon {
+class InputSubsystem;
+}
+
namespace VideoCore {
enum class LoadCallbackStage;
}
@@ -59,6 +64,12 @@ public:
this->running = running;
lock.unlock();
running_cv.notify_all();
+ if (!running) {
+ running_wait.Set();
+ /// Wait until effectively paused
+ while (running_guard)
+ ;
+ }
}
/**
@@ -84,6 +95,8 @@ private:
std::atomic_bool stop_run{false};
std::mutex running_mutex;
std::condition_variable running_cv;
+ Common::Event running_wait{};
+ std::atomic_bool running_guard{false};
signals:
/**
@@ -113,7 +126,8 @@ class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
Q_OBJECT
public:
- GRenderWindow(GMainWindow* parent, EmuThread* emu_thread);
+ explicit GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
+ std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_);
~GRenderWindow() override;
// EmuWindow implementation.
@@ -175,6 +189,7 @@ private:
QStringList GetUnsupportedGLExtensions() const;
EmuThread* emu_thread;
+ std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
// Main context that will be shared with all other contexts that are requested.
// If this is used in a shared context setting, then this should not be used directly, but
diff --git a/src/yuzu/compatdb.cpp b/src/yuzu/compatdb.cpp
index 5477f050c..649912557 100644
--- a/src/yuzu/compatdb.cpp
+++ b/src/yuzu/compatdb.cpp
@@ -54,7 +54,8 @@ void CompatDB::Submit() {
back();
LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId());
Core::System::GetInstance().TelemetrySession().AddField(
- Telemetry::FieldType::UserFeedback, "Compatibility", compatibility->checkedId());
+ Common::Telemetry::FieldType::UserFeedback, "Compatibility",
+ compatibility->checkedId());
button(NextButton)->setEnabled(false);
button(NextButton)->setText(tr("Submitting"));
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 3b9ab38dd..3c423a271 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -5,52 +5,59 @@
#include <array>
#include <QKeySequence>
#include <QSettings>
+#include "common/common_paths.h"
#include "common/file_util.h"
-#include "configure_input_simple.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "input_common/main.h"
#include "input_common/udp/client.h"
#include "yuzu/configuration/config.h"
-#include "yuzu/uisettings.h"
-Config::Config() {
- // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
- qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "qt-config.ini";
- FileUtil::CreateFullPath(qt_config_loc);
- qt_config =
- std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
- Reload();
+namespace FS = Common::FS;
+
+Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
+ global = config_type == ConfigType::GlobalConfig;
+
+ Initialize(config_name);
}
Config::~Config() {
- Save();
+ if (global) {
+ Save();
+ }
}
const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
- Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q,
- Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T,
- Qt::Key_H, Qt::Key_G, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right, Qt::Key_Down, Qt::Key_J,
- Qt::Key_I, Qt::Key_L, Qt::Key_K, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V,
+ Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q,
+ Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T,
+ Qt::Key_H, Qt::Key_G, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V,
+};
+
+const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = {
+ Qt::Key_7,
+ Qt::Key_8,
};
-const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
+const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
{
Qt::Key_Up,
Qt::Key_Down,
Qt::Key_Left,
Qt::Key_Right,
- Qt::Key_E,
},
{
Qt::Key_I,
Qt::Key_K,
Qt::Key_J,
Qt::Key_L,
- Qt::Key_R,
},
}};
+const std::array<int, 2> Config::default_stick_mod = {
+ Qt::Key_E,
+ Qt::Key_R,
+};
+
const std::array<int, Settings::NativeMouseButton::NumMouseButtons> Config::default_mouse_buttons =
{
Qt::Key_BracketLeft, Qt::Key_BracketRight, Qt::Key_Apostrophe, Qt::Key_Minus, Qt::Key_Equal,
@@ -212,95 +219,174 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
-const std::array<UISettings::Shortcut, 15> default_hotkeys{{
- {QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::ApplicationShortcut}},
+const std::array<UISettings::Shortcut, 16> Config::default_hotkeys{{
+ {QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
+ {QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
{QStringLiteral("Decrease Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("-"), Qt::ApplicationShortcut}},
- {QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), Qt::WindowShortcut}},
{QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), Qt::WindowShortcut}},
+ {QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), Qt::WindowShortcut}},
{QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), Qt::WindowShortcut}},
{QStringLiteral("Increase Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("+"), Qt::ApplicationShortcut}},
- {QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), Qt::ApplicationShortcut}},
- {QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WindowShortcut}},
+ {QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), Qt::WidgetWithChildrenShortcut}},
+ {QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WidgetWithChildrenShortcut}},
+ {QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
{QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
- {QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
}};
// clang-format on
-void Config::ReadPlayerValues() {
- for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
- auto& player = Settings::values.players[p];
+void Config::Initialize(const std::string& config_name) {
+ switch (type) {
+ case ConfigType::GlobalConfig:
+ qt_config_loc = fmt::format("{}" DIR_SEP "{}.ini", FS::GetUserPath(FS::UserPath::ConfigDir),
+ config_name);
+ FS::CreateFullPath(qt_config_loc);
+ qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
+ QSettings::IniFormat);
+ Reload();
+ break;
+ case ConfigType::PerGameConfig:
+ qt_config_loc = fmt::format("{}custom" DIR_SEP "{}.ini",
+ FS::GetUserPath(FS::UserPath::ConfigDir), config_name);
+ FS::CreateFullPath(qt_config_loc);
+ qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
+ QSettings::IniFormat);
+ Reload();
+ break;
+ case ConfigType::InputProfile:
+ qt_config_loc = fmt::format("{}input" DIR_SEP "{}.ini",
+ FS::GetUserPath(FS::UserPath::ConfigDir), config_name);
+ FS::CreateFullPath(qt_config_loc);
+ qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
+ QSettings::IniFormat);
+ break;
+ }
+}
+
+void Config::ReadPlayerValue(std::size_t player_index) {
+ const QString player_prefix = [this, player_index] {
+ if (type == ConfigType::InputProfile) {
+ return QString{};
+ } else {
+ return QStringLiteral("player_%1_").arg(player_index);
+ }
+ }();
+
+ auto& player = Settings::values.players.GetValue()[player_index];
+
+ if (player_prefix.isEmpty()) {
+ const auto controller = static_cast<Settings::ControllerType>(
+ qt_config
+ ->value(QStringLiteral("%1type").arg(player_prefix),
+ static_cast<u8>(Settings::ControllerType::ProController))
+ .toUInt());
+ if (controller == Settings::ControllerType::LeftJoycon ||
+ controller == Settings::ControllerType::RightJoycon) {
+ player.controller_type = controller;
+ }
+ } else {
player.connected =
- ReadSetting(QStringLiteral("player_%1_connected").arg(p), false).toBool();
+ ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
+ .toBool();
- player.type = static_cast<Settings::ControllerType>(
+ player.controller_type = static_cast<Settings::ControllerType>(
qt_config
- ->value(QStringLiteral("player_%1_type").arg(p),
- static_cast<u8>(Settings::ControllerType::DualJoycon))
+ ->value(QStringLiteral("%1type").arg(player_prefix),
+ static_cast<u8>(Settings::ControllerType::ProController))
.toUInt());
+ player.vibration_enabled =
+ qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true)
+ .toBool();
+
+ player.vibration_strength =
+ qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100)
+ .toInt();
+
player.body_color_left = qt_config
- ->value(QStringLiteral("player_%1_body_color_left").arg(p),
+ ->value(QStringLiteral("%1body_color_left").arg(player_prefix),
Settings::JOYCON_BODY_NEON_BLUE)
.toUInt();
- player.body_color_right = qt_config
- ->value(QStringLiteral("player_%1_body_color_right").arg(p),
- Settings::JOYCON_BODY_NEON_RED)
- .toUInt();
- player.button_color_left = qt_config
- ->value(QStringLiteral("player_%1_button_color_left").arg(p),
- Settings::JOYCON_BUTTONS_NEON_BLUE)
- .toUInt();
+ player.body_color_right =
+ qt_config
+ ->value(QStringLiteral("%1body_color_right").arg(player_prefix),
+ Settings::JOYCON_BODY_NEON_RED)
+ .toUInt();
+ player.button_color_left =
+ qt_config
+ ->value(QStringLiteral("%1button_color_left").arg(player_prefix),
+ Settings::JOYCON_BUTTONS_NEON_BLUE)
+ .toUInt();
player.button_color_right =
qt_config
- ->value(QStringLiteral("player_%1_button_color_right").arg(p),
+ ->value(QStringLiteral("%1button_color_right").arg(player_prefix),
Settings::JOYCON_BUTTONS_NEON_RED)
.toUInt();
+ }
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- const std::string default_param =
- InputCommon::GenerateKeyboardParam(default_buttons[i]);
- auto& player_buttons = player.buttons[i];
-
- player_buttons = qt_config
- ->value(QStringLiteral("player_%1_").arg(p) +
- QString::fromUtf8(Settings::NativeButton::mapping[i]),
- QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (player_buttons.empty()) {
- player_buttons = default_param;
- }
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ auto& player_buttons = player.buttons[i];
+
+ player_buttons = qt_config
+ ->value(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromUtf8(Settings::NativeButton::mapping[i]),
+ QString::fromStdString(default_param))
+ .toString()
+ .toStdString();
+ if (player_buttons.empty()) {
+ player_buttons = default_param;
}
+ }
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_analogs[i][4], 0.5f);
- auto& player_analogs = player.analogs[i];
-
- player_analogs = qt_config
- ->value(QStringLiteral("player_%1_").arg(p) +
- QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
- QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (player_analogs.empty()) {
- player_analogs = default_param;
- }
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
+ auto& player_analogs = player.analogs[i];
+
+ player_analogs = qt_config
+ ->value(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
+ QString::fromStdString(default_param))
+ .toString()
+ .toStdString();
+ if (player_analogs.empty()) {
+ player_analogs = default_param;
}
}
- std::stable_partition(
- Settings::values.players.begin(),
- Settings::values.players.begin() +
- Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD),
- [](const auto& player) { return player.connected; });
+ for (int i = 0; i < Settings::NativeVibration::NumVibrations; ++i) {
+ auto& player_vibrations = player.vibrations[i];
+
+ player_vibrations =
+ qt_config
+ ->value(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromUtf8(Settings::NativeVibration::mapping[i]),
+ QString{})
+ .toString()
+ .toStdString();
+ }
+
+ for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
+ auto& player_motions = player.motions[i];
+
+ player_motions = qt_config
+ ->value(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromUtf8(Settings::NativeMotion::mapping[i]),
+ QString::fromStdString(default_param))
+ .toString()
+ .toStdString();
+ if (player_motions.empty()) {
+ player_motions = default_param;
+ }
+ }
}
void Config::ReadDebugValues() {
@@ -325,7 +411,7 @@ void Config::ReadDebugValues() {
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_analogs[i][4], 0.5f);
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
debug_pad_analogs = qt_config
@@ -392,26 +478,22 @@ void Config::ReadTouchscreenValues() {
ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
}
-void Config::ApplyDefaultProfileIfInputInvalid() {
- if (!std::any_of(Settings::values.players.begin(), Settings::values.players.end(),
- [](const Settings::PlayerInput& in) { return in.connected; })) {
- ApplyInputProfileConfiguration(UISettings::values.profile_index);
- }
-}
-
void Config::ReadAudioValues() {
qt_config->beginGroup(QStringLiteral("Audio"));
- Settings::values.sink_id = ReadSetting(QStringLiteral("output_engine"), QStringLiteral("auto"))
- .toString()
- .toStdString();
- Settings::values.enable_audio_stretching =
- ReadSetting(QStringLiteral("enable_audio_stretching"), true).toBool();
- Settings::values.audio_device_id =
- ReadSetting(QStringLiteral("output_device"), QStringLiteral("auto"))
- .toString()
- .toStdString();
- Settings::values.volume = ReadSetting(QStringLiteral("volume"), 1).toFloat();
+ if (global) {
+ Settings::values.sink_id =
+ ReadSetting(QStringLiteral("output_engine"), QStringLiteral("auto"))
+ .toString()
+ .toStdString();
+ Settings::values.audio_device_id =
+ ReadSetting(QStringLiteral("output_device"), QStringLiteral("auto"))
+ .toString()
+ .toStdString();
+ }
+ ReadSettingGlobal(Settings::values.enable_audio_stretching,
+ QStringLiteral("enable_audio_stretching"), true);
+ ReadSettingGlobal(Settings::values.volume, QStringLiteral("volume"), 1);
qt_config->endGroup();
}
@@ -419,17 +501,73 @@ void Config::ReadAudioValues() {
void Config::ReadControlValues() {
qt_config->beginGroup(QStringLiteral("Controls"));
- ReadPlayerValues();
+ for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
+ ReadPlayerValue(p);
+ }
ReadDebugValues();
ReadKeyboardValues();
ReadMouseValues();
ReadTouchscreenValues();
+ ReadMotionTouchValues();
+
+ ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), false);
+ ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"),
+ true);
+ ReadSettingGlobal(Settings::values.enable_accurate_vibrations,
+ QStringLiteral("enable_accurate_vibrations"), false);
+ ReadSettingGlobal(Settings::values.motion_enabled, QStringLiteral("motion_enabled"), true);
+
+ qt_config->endGroup();
+}
+
+void Config::ReadMotionTouchValues() {
+ int num_touch_from_button_maps =
+ qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
+
+ if (num_touch_from_button_maps > 0) {
+ const auto append_touch_from_button_map = [this] {
+ Settings::TouchFromButtonMap map;
+ map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
+ .toString()
+ .toStdString();
+ const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
+ map.buttons.reserve(num_touch_maps);
+ for (int i = 0; i < num_touch_maps; i++) {
+ qt_config->setArrayIndex(i);
+ std::string touch_mapping =
+ ReadSetting(QStringLiteral("bind")).toString().toStdString();
+ map.buttons.emplace_back(std::move(touch_mapping));
+ }
+ qt_config->endArray(); // entries
+ Settings::values.touch_from_button_maps.emplace_back(std::move(map));
+ };
+
+ for (int i = 0; i < num_touch_from_button_maps; ++i) {
+ qt_config->setArrayIndex(i);
+ append_touch_from_button_map();
+ }
+ } else {
+ Settings::values.touch_from_button_maps.emplace_back(
+ Settings::TouchFromButtonMap{"default", {}});
+ num_touch_from_button_maps = 1;
+ }
+ qt_config->endArray();
Settings::values.motion_device =
ReadSetting(QStringLiteral("motion_device"),
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"))
.toString()
.toStdString();
+ Settings::values.touch_device =
+ ReadSetting(QStringLiteral("touch_device"), QStringLiteral("engine:emu_window"))
+ .toString()
+ .toStdString();
+ Settings::values.use_touch_from_button =
+ ReadSetting(QStringLiteral("use_touch_from_button"), false).toBool();
+ Settings::values.touch_from_button_map_index =
+ ReadSetting(QStringLiteral("touch_from_button_map"), 0).toInt();
+ Settings::values.touch_from_button_map_index =
+ std::clamp(Settings::values.touch_from_button_map_index, 0, num_touch_from_button_maps - 1);
Settings::values.udp_input_address =
ReadSetting(QStringLiteral("udp_input_address"),
QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR))
@@ -440,14 +578,12 @@ void Config::ReadControlValues() {
.toInt());
Settings::values.udp_pad_index =
static_cast<u8>(ReadSetting(QStringLiteral("udp_pad_index"), 0).toUInt());
-
- qt_config->endGroup();
}
void Config::ReadCoreValues() {
qt_config->beginGroup(QStringLiteral("Core"));
- Settings::values.use_multi_core = ReadSetting(QStringLiteral("use_multi_core"), false).toBool();
+ ReadSettingGlobal(Settings::values.use_multi_core, QStringLiteral("use_multi_core"), true);
qt_config->endGroup();
}
@@ -456,63 +592,42 @@ void Config::ReadDataStorageValues() {
qt_config->beginGroup(QStringLiteral("Data Storage"));
Settings::values.use_virtual_sd = ReadSetting(QStringLiteral("use_virtual_sd"), true).toBool();
- FileUtil::GetUserPath(
- FileUtil::UserPath::NANDDir,
- qt_config
- ->value(QStringLiteral("nand_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)))
- .toString()
- .toStdString());
- FileUtil::GetUserPath(
- FileUtil::UserPath::SDMCDir,
- qt_config
- ->value(QStringLiteral("sdmc_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)))
- .toString()
- .toStdString());
- FileUtil::GetUserPath(
- FileUtil::UserPath::LoadDir,
- qt_config
- ->value(QStringLiteral("load_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)))
- .toString()
- .toStdString());
- FileUtil::GetUserPath(
- FileUtil::UserPath::DumpDir,
- qt_config
- ->value(QStringLiteral("dump_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)))
- .toString()
- .toStdString());
- FileUtil::GetUserPath(
- FileUtil::UserPath::CacheDir,
- qt_config
- ->value(QStringLiteral("cache_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)))
- .toString()
- .toStdString());
+ FS::GetUserPath(FS::UserPath::NANDDir,
+ qt_config
+ ->value(QStringLiteral("nand_directory"),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir)))
+ .toString()
+ .toStdString());
+ FS::GetUserPath(FS::UserPath::SDMCDir,
+ qt_config
+ ->value(QStringLiteral("sdmc_directory"),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir)))
+ .toString()
+ .toStdString());
+ FS::GetUserPath(FS::UserPath::LoadDir,
+ qt_config
+ ->value(QStringLiteral("load_directory"),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir)))
+ .toString()
+ .toStdString());
+ FS::GetUserPath(FS::UserPath::DumpDir,
+ qt_config
+ ->value(QStringLiteral("dump_directory"),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)))
+ .toString()
+ .toStdString());
+ FS::GetUserPath(FS::UserPath::CacheDir,
+ qt_config
+ ->value(QStringLiteral("cache_directory"),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)))
+ .toString()
+ .toStdString());
Settings::values.gamecard_inserted =
ReadSetting(QStringLiteral("gamecard_inserted"), false).toBool();
Settings::values.gamecard_current_game =
ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool();
Settings::values.gamecard_path =
- ReadSetting(QStringLiteral("gamecard_path"), QStringLiteral("")).toString().toStdString();
- Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
- ReadSetting(QStringLiteral("nand_total_size"),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB)))
- .toULongLong());
- Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
- ReadSetting(QStringLiteral("nand_user_size"),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB)))
- .toULongLong());
- Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
- ReadSetting(QStringLiteral("nand_system_size"),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB)))
- .toULongLong());
- Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
- ReadSetting(QStringLiteral("sdmc_size"),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB)))
- .toULongLong());
+ ReadSetting(QStringLiteral("gamecard_path"), QString{}).toString().toStdString();
qt_config->endGroup();
}
@@ -526,12 +641,16 @@ void Config::ReadDebuggingValues() {
Settings::values.use_gdbstub = ReadSetting(QStringLiteral("use_gdbstub"), false).toBool();
Settings::values.gdbstub_port = ReadSetting(QStringLiteral("gdbstub_port"), 24689).toInt();
Settings::values.program_args =
- ReadSetting(QStringLiteral("program_args"), QStringLiteral("")).toString().toStdString();
+ ReadSetting(QStringLiteral("program_args"), QString{}).toString().toStdString();
Settings::values.dump_exefs = ReadSetting(QStringLiteral("dump_exefs"), false).toBool();
Settings::values.dump_nso = ReadSetting(QStringLiteral("dump_nso"), false).toBool();
Settings::values.reporting_services =
ReadSetting(QStringLiteral("reporting_services"), false).toBool();
Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool();
+ Settings::values.disable_macro_jit =
+ ReadSetting(QStringLiteral("disable_macro_jit"), false).toBool();
+ Settings::values.extended_logging =
+ ReadSetting(QStringLiteral("extended_logging"), false).toBool();
qt_config->endGroup();
}
@@ -557,8 +676,7 @@ void Config::ReadDisabledAddOnValues() {
const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled"));
for (int j = 0; j < d_size; ++j) {
qt_config->setArrayIndex(j);
- out.push_back(
- ReadSetting(QStringLiteral("d"), QStringLiteral("")).toString().toStdString());
+ out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString());
}
qt_config->endArray();
Settings::values.disabled_addons.insert_or_assign(title_id, out);
@@ -584,7 +702,6 @@ void Config::ReadPathValues() {
UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
- UISettings::values.screenshot_path = ReadSetting(QStringLiteral("screenshotPath")).toString();
UISettings::values.game_dir_deprecated =
ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
UISettings::values.game_dir_deprecated_deepscan =
@@ -617,6 +734,40 @@ void Config::ReadPathValues() {
}
}
UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
+ UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString();
+
+ qt_config->endGroup();
+}
+
+void Config::ReadCpuValues() {
+ qt_config->beginGroup(QStringLiteral("Cpu"));
+
+ if (global) {
+ Settings::values.cpu_accuracy = static_cast<Settings::CPUAccuracy>(
+ ReadSetting(QStringLiteral("cpu_accuracy"), 0).toInt());
+
+ Settings::values.cpuopt_page_tables =
+ ReadSetting(QStringLiteral("cpuopt_page_tables"), true).toBool();
+ Settings::values.cpuopt_block_linking =
+ ReadSetting(QStringLiteral("cpuopt_block_linking"), true).toBool();
+ Settings::values.cpuopt_return_stack_buffer =
+ ReadSetting(QStringLiteral("cpuopt_return_stack_buffer"), true).toBool();
+ Settings::values.cpuopt_fast_dispatcher =
+ ReadSetting(QStringLiteral("cpuopt_fast_dispatcher"), true).toBool();
+ Settings::values.cpuopt_context_elimination =
+ ReadSetting(QStringLiteral("cpuopt_context_elimination"), true).toBool();
+ Settings::values.cpuopt_const_prop =
+ ReadSetting(QStringLiteral("cpuopt_const_prop"), true).toBool();
+ Settings::values.cpuopt_misc_ir =
+ ReadSetting(QStringLiteral("cpuopt_misc_ir"), true).toBool();
+ Settings::values.cpuopt_reduce_misalign_checks =
+ ReadSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), true).toBool();
+
+ Settings::values.cpuopt_unsafe_unfuse_fma =
+ ReadSetting(QStringLiteral("cpuopt_unsafe_unfuse_fma"), true).toBool();
+ Settings::values.cpuopt_unsafe_reduce_fp_error =
+ ReadSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true).toBool();
+ }
qt_config->endGroup();
}
@@ -624,30 +775,46 @@ void Config::ReadPathValues() {
void Config::ReadRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
- Settings::values.renderer_backend =
- static_cast<Settings::RendererBackend>(ReadSetting(QStringLiteral("backend"), 0).toInt());
- Settings::values.renderer_debug = ReadSetting(QStringLiteral("debug"), false).toBool();
- Settings::values.vulkan_device = ReadSetting(QStringLiteral("vulkan_device"), 0).toInt();
- Settings::values.resolution_factor =
- ReadSetting(QStringLiteral("resolution_factor"), 1.0).toFloat();
- Settings::values.aspect_ratio = ReadSetting(QStringLiteral("aspect_ratio"), 0).toInt();
- Settings::values.max_anisotropy = ReadSetting(QStringLiteral("max_anisotropy"), 0).toInt();
- Settings::values.use_frame_limit =
- ReadSetting(QStringLiteral("use_frame_limit"), true).toBool();
- Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toInt();
- Settings::values.use_disk_shader_cache =
- ReadSetting(QStringLiteral("use_disk_shader_cache"), true).toBool();
- Settings::values.use_accurate_gpu_emulation =
- ReadSetting(QStringLiteral("use_accurate_gpu_emulation"), false).toBool();
- Settings::values.use_asynchronous_gpu_emulation =
- ReadSetting(QStringLiteral("use_asynchronous_gpu_emulation"), false).toBool();
- Settings::values.use_vsync = ReadSetting(QStringLiteral("use_vsync"), true).toBool();
- Settings::values.force_30fps_mode =
- ReadSetting(QStringLiteral("force_30fps_mode"), false).toBool();
-
- Settings::values.bg_red = ReadSetting(QStringLiteral("bg_red"), 0.0).toFloat();
- Settings::values.bg_green = ReadSetting(QStringLiteral("bg_green"), 0.0).toFloat();
- Settings::values.bg_blue = ReadSetting(QStringLiteral("bg_blue"), 0.0).toFloat();
+ ReadSettingGlobal(Settings::values.renderer_backend, QStringLiteral("backend"), 0);
+ ReadSettingGlobal(Settings::values.renderer_debug, QStringLiteral("debug"), false);
+ ReadSettingGlobal(Settings::values.vulkan_device, QStringLiteral("vulkan_device"), 0);
+ ReadSettingGlobal(Settings::values.aspect_ratio, QStringLiteral("aspect_ratio"), 0);
+ ReadSettingGlobal(Settings::values.max_anisotropy, QStringLiteral("max_anisotropy"), 0);
+ ReadSettingGlobal(Settings::values.use_frame_limit, QStringLiteral("use_frame_limit"), true);
+ ReadSettingGlobal(Settings::values.frame_limit, QStringLiteral("frame_limit"), 100);
+ ReadSettingGlobal(Settings::values.use_disk_shader_cache,
+ QStringLiteral("use_disk_shader_cache"), true);
+ ReadSettingGlobal(Settings::values.gpu_accuracy, QStringLiteral("gpu_accuracy"), 0);
+ ReadSettingGlobal(Settings::values.use_asynchronous_gpu_emulation,
+ QStringLiteral("use_asynchronous_gpu_emulation"), true);
+ ReadSettingGlobal(Settings::values.use_nvdec_emulation, QStringLiteral("use_nvdec_emulation"),
+ true);
+ ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true);
+ ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"),
+ true);
+ ReadSettingGlobal(Settings::values.use_asynchronous_shaders,
+ QStringLiteral("use_asynchronous_shaders"), false);
+ ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"),
+ true);
+ ReadSettingGlobal(Settings::values.bg_red, QStringLiteral("bg_red"), 0.0);
+ ReadSettingGlobal(Settings::values.bg_green, QStringLiteral("bg_green"), 0.0);
+ ReadSettingGlobal(Settings::values.bg_blue, QStringLiteral("bg_blue"), 0.0);
+
+ qt_config->endGroup();
+}
+
+void Config::ReadScreenshotValues() {
+ qt_config->beginGroup(QStringLiteral("Screenshots"));
+
+ UISettings::values.enable_screenshot_save_as =
+ ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
+ FS::GetUserPath(
+ FS::UserPath::ScreenshotsDir,
+ qt_config
+ ->value(QStringLiteral("screenshot_path"),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::ScreenshotsDir)))
+ .toString()
+ .toStdString());
qt_config->endGroup();
}
@@ -659,11 +826,13 @@ void Config::ReadShortcutValues() {
const auto& [keyseq, context] = shortcut;
qt_config->beginGroup(group);
qt_config->beginGroup(name);
+ // No longer using ReadSetting for shortcut.second as it innacurately returns a value of 1
+ // for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
+ // a file dialog in windowed mode
UISettings::values.shortcuts.push_back(
{name,
group,
- {ReadSetting(QStringLiteral("KeySeq"), keyseq).toString(),
- ReadSetting(QStringLiteral("Context"), context).toInt()}});
+ {ReadSetting(QStringLiteral("KeySeq"), keyseq).toString(), shortcut.second}});
qt_config->endGroup();
qt_config->endGroup();
}
@@ -674,33 +843,45 @@ void Config::ReadShortcutValues() {
void Config::ReadSystemValues() {
qt_config->beginGroup(QStringLiteral("System"));
- Settings::values.use_docked_mode =
- ReadSetting(QStringLiteral("use_docked_mode"), false).toBool();
+ ReadSettingGlobal(Settings::values.current_user, QStringLiteral("current_user"), 0);
+ Settings::values.current_user =
+ std::clamp<int>(Settings::values.current_user, 0, Service::Account::MAX_USERS - 1);
- Settings::values.current_user = std::clamp<int>(
- ReadSetting(QStringLiteral("current_user"), 0).toInt(), 0, Service::Account::MAX_USERS - 1);
+ ReadSettingGlobal(Settings::values.language_index, QStringLiteral("language_index"), 1);
- Settings::values.language_index = ReadSetting(QStringLiteral("language_index"), 1).toInt();
+ ReadSettingGlobal(Settings::values.region_index, QStringLiteral("region_index"), 1);
- Settings::values.region_index = ReadSetting(QStringLiteral("region_index"), 1).toInt();
+ ReadSettingGlobal(Settings::values.time_zone_index, QStringLiteral("time_zone_index"), 0);
- const auto rng_seed_enabled = ReadSetting(QStringLiteral("rng_seed_enabled"), false).toBool();
- if (rng_seed_enabled) {
- Settings::values.rng_seed = ReadSetting(QStringLiteral("rng_seed"), 0).toULongLong();
- } else {
- Settings::values.rng_seed = std::nullopt;
+ bool rng_seed_enabled;
+ ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
+ bool rng_seed_global =
+ global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool();
+ Settings::values.rng_seed.SetGlobal(rng_seed_global);
+ if (global || !rng_seed_global) {
+ if (rng_seed_enabled) {
+ Settings::values.rng_seed.SetValue(
+ ReadSetting(QStringLiteral("rng_seed"), 0).toULongLong());
+ } else {
+ Settings::values.rng_seed.SetValue(std::nullopt);
+ }
}
- const auto custom_rtc_enabled =
- ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
- if (custom_rtc_enabled) {
- Settings::values.custom_rtc =
- std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong());
- } else {
- Settings::values.custom_rtc = std::nullopt;
+ bool custom_rtc_enabled;
+ ReadSettingGlobal(custom_rtc_enabled, QStringLiteral("custom_rtc_enabled"), false);
+ bool custom_rtc_global =
+ global || qt_config->value(QStringLiteral("custom_rtc/use_global"), true).toBool();
+ Settings::values.custom_rtc.SetGlobal(custom_rtc_global);
+ if (global || !custom_rtc_global) {
+ if (custom_rtc_enabled) {
+ Settings::values.custom_rtc.SetValue(
+ std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong()));
+ } else {
+ Settings::values.custom_rtc.SetValue(std::nullopt);
+ }
}
- Settings::values.sound_index = ReadSetting(QStringLiteral("sound_index"), 1).toInt();
+ ReadSettingGlobal(Settings::values.sound_index, QStringLiteral("sound_index"), 1);
qt_config->endGroup();
}
@@ -713,14 +894,13 @@ void Config::ReadUIValues() {
.toString();
UISettings::values.enable_discord_presence =
ReadSetting(QStringLiteral("enable_discord_presence"), true).toBool();
- UISettings::values.screenshot_resolution_factor =
- static_cast<u16>(ReadSetting(QStringLiteral("screenshot_resolution_factor"), 0).toUInt());
UISettings::values.select_user_on_boot =
ReadSetting(QStringLiteral("select_user_on_boot"), false).toBool();
ReadUIGamelistValues();
ReadUILayoutValues();
ReadPathValues();
+ ReadScreenshotValues();
ReadShortcutValues();
UISettings::values.single_window_mode =
@@ -737,11 +917,10 @@ void Config::ReadUIValues() {
UISettings::values.first_start = ReadSetting(QStringLiteral("firstStart"), true).toBool();
UISettings::values.callout_flags = ReadSetting(QStringLiteral("calloutFlags"), 0).toUInt();
UISettings::values.show_console = ReadSetting(QStringLiteral("showConsole"), false).toBool();
- UISettings::values.profile_index = ReadSetting(QStringLiteral("profileIndex"), 0).toUInt();
UISettings::values.pause_when_in_background =
ReadSetting(QStringLiteral("pauseWhenInBackground"), false).toBool();
-
- ApplyDefaultProfileIfInputInvalid();
+ UISettings::values.hide_mouse =
+ ReadSetting(QStringLiteral("hideInactiveMouse"), false).toBool();
qt_config->endGroup();
}
@@ -794,54 +973,81 @@ void Config::ReadWebServiceValues() {
}
void Config::ReadValues() {
- ReadControlValues();
+ if (global) {
+ ReadControlValues();
+ ReadDataStorageValues();
+ ReadDebuggingValues();
+ ReadDisabledAddOnValues();
+ ReadServiceValues();
+ ReadUIValues();
+ ReadWebServiceValues();
+ ReadMiscellaneousValues();
+ }
ReadCoreValues();
+ ReadCpuValues();
ReadRendererValues();
ReadAudioValues();
- ReadDataStorageValues();
ReadSystemValues();
- ReadMiscellaneousValues();
- ReadDebuggingValues();
- ReadWebServiceValues();
- ReadServiceValues();
- ReadDisabledAddOnValues();
- ReadUIValues();
}
-void Config::SavePlayerValues() {
- for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
- const auto& player = Settings::values.players[p];
+void Config::SavePlayerValue(std::size_t player_index) {
+ const QString player_prefix = [this, player_index] {
+ if (type == ConfigType::InputProfile) {
+ return QString{};
+ } else {
+ return QStringLiteral("player_%1_").arg(player_index);
+ }
+ }();
+
+ const auto& player = Settings::values.players.GetValue()[player_index];
- WriteSetting(QStringLiteral("player_%1_connected").arg(p), player.connected, false);
- WriteSetting(QStringLiteral("player_%1_type").arg(p), static_cast<u8>(player.type),
- static_cast<u8>(Settings::ControllerType::DualJoycon));
+ WriteSetting(QStringLiteral("%1type").arg(player_prefix),
+ static_cast<u8>(player.controller_type),
+ static_cast<u8>(Settings::ControllerType::ProController));
- WriteSetting(QStringLiteral("player_%1_body_color_left").arg(p), player.body_color_left,
+ if (!player_prefix.isEmpty()) {
+ WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected, false);
+ WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
+ player.vibration_enabled, true);
+ WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
+ player.vibration_strength, 100);
+ WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left,
Settings::JOYCON_BODY_NEON_BLUE);
- WriteSetting(QStringLiteral("player_%1_body_color_right").arg(p), player.body_color_right,
- Settings::JOYCON_BODY_NEON_RED);
- WriteSetting(QStringLiteral("player_%1_button_color_left").arg(p), player.button_color_left,
- Settings::JOYCON_BUTTONS_NEON_BLUE);
- WriteSetting(QStringLiteral("player_%1_button_color_right").arg(p),
+ WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix),
+ player.body_color_right, Settings::JOYCON_BODY_NEON_RED);
+ WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix),
+ player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);
+ WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),
player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED);
+ }
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- const std::string default_param =
- InputCommon::GenerateKeyboardParam(default_buttons[i]);
- WriteSetting(QStringLiteral("player_%1_").arg(p) +
- QString::fromStdString(Settings::NativeButton::mapping[i]),
- QString::fromStdString(player.buttons[i]),
- QString::fromStdString(default_param));
- }
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_analogs[i][4], 0.5f);
- WriteSetting(QStringLiteral("player_%1_").arg(p) +
- QString::fromStdString(Settings::NativeAnalog::mapping[i]),
- QString::fromStdString(player.analogs[i]),
- QString::fromStdString(default_param));
- }
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ WriteSetting(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromStdString(Settings::NativeButton::mapping[i]),
+ QString::fromStdString(player.buttons[i]),
+ QString::fromStdString(default_param));
+ }
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
+ WriteSetting(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromStdString(Settings::NativeAnalog::mapping[i]),
+ QString::fromStdString(player.analogs[i]),
+ QString::fromStdString(default_param));
+ }
+ for (int i = 0; i < Settings::NativeVibration::NumVibrations; ++i) {
+ WriteSetting(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromStdString(Settings::NativeVibration::mapping[i]),
+ QString::fromStdString(player.vibrations[i]), QString{});
+ }
+ for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
+ WriteSetting(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromStdString(Settings::NativeMotion::mapping[i]),
+ QString::fromStdString(player.motions[i]),
+ QString::fromStdString(default_param));
}
}
@@ -857,7 +1063,7 @@ void Config::SaveDebugValues() {
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_analogs[i][4], 0.5f);
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
WriteSetting(QStringLiteral("debug_pad_") +
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
QString::fromStdString(Settings::values.debug_pad_analogs[i]),
@@ -891,31 +1097,74 @@ void Config::SaveTouchscreenValues() {
WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
}
+void Config::SaveMotionTouchValues() {
+ WriteSetting(QStringLiteral("motion_device"),
+ QString::fromStdString(Settings::values.motion_device),
+ QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"));
+ WriteSetting(QStringLiteral("touch_device"),
+ QString::fromStdString(Settings::values.touch_device),
+ QStringLiteral("engine:emu_window"));
+ WriteSetting(QStringLiteral("use_touch_from_button"), Settings::values.use_touch_from_button,
+ false);
+ WriteSetting(QStringLiteral("touch_from_button_map"),
+ Settings::values.touch_from_button_map_index, 0);
+ WriteSetting(QStringLiteral("udp_input_address"),
+ QString::fromStdString(Settings::values.udp_input_address),
+ QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR));
+ WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port,
+ InputCommon::CemuhookUDP::DEFAULT_PORT);
+ WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0);
+
+ qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
+ for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
+ qt_config->setArrayIndex(static_cast<int>(p));
+ WriteSetting(QStringLiteral("name"),
+ QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
+ QStringLiteral("default"));
+ qt_config->beginWriteArray(QStringLiteral("entries"));
+ for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
+ ++q) {
+ qt_config->setArrayIndex(static_cast<int>(q));
+ WriteSetting(
+ QStringLiteral("bind"),
+ QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
+ }
+ qt_config->endArray();
+ }
+ qt_config->endArray();
+}
+
void Config::SaveValues() {
- SaveControlValues();
+ if (global) {
+ SaveControlValues();
+ SaveDataStorageValues();
+ SaveDebuggingValues();
+ SaveDisabledAddOnValues();
+ SaveServiceValues();
+ SaveUIValues();
+ SaveWebServiceValues();
+ SaveMiscellaneousValues();
+ }
SaveCoreValues();
+ SaveCpuValues();
SaveRendererValues();
SaveAudioValues();
- SaveDataStorageValues();
SaveSystemValues();
- SaveMiscellaneousValues();
- SaveDebuggingValues();
- SaveWebServiceValues();
- SaveServiceValues();
- SaveDisabledAddOnValues();
- SaveUIValues();
}
void Config::SaveAudioValues() {
qt_config->beginGroup(QStringLiteral("Audio"));
- WriteSetting(QStringLiteral("output_engine"), QString::fromStdString(Settings::values.sink_id),
- QStringLiteral("auto"));
- WriteSetting(QStringLiteral("enable_audio_stretching"),
- Settings::values.enable_audio_stretching, true);
- WriteSetting(QStringLiteral("output_device"),
- QString::fromStdString(Settings::values.audio_device_id), QStringLiteral("auto"));
- WriteSetting(QStringLiteral("volume"), Settings::values.volume, 1.0f);
+ if (global) {
+ WriteSetting(QStringLiteral("output_engine"),
+ QString::fromStdString(Settings::values.sink_id), QStringLiteral("auto"));
+ WriteSetting(QStringLiteral("output_device"),
+ QString::fromStdString(Settings::values.audio_device_id),
+ QStringLiteral("auto"));
+ }
+ WriteSettingGlobal(QStringLiteral("enable_audio_stretching"),
+ Settings::values.enable_audio_stretching, true);
+ WriteSettingGlobal(QStringLiteral("volume"), Settings::values.volume, 1.0f);
qt_config->endGroup();
}
@@ -923,21 +1172,27 @@ void Config::SaveAudioValues() {
void Config::SaveControlValues() {
qt_config->beginGroup(QStringLiteral("Controls"));
- SavePlayerValues();
+ for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
+ SavePlayerValue(p);
+ }
SaveDebugValues();
SaveMouseValues();
SaveTouchscreenValues();
-
+ SaveMotionTouchValues();
+
+ WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false);
+ WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled,
+ true);
+ WriteSettingGlobal(QStringLiteral("enable_accurate_vibrations"),
+ Settings::values.enable_accurate_vibrations, false);
+ WriteSettingGlobal(QStringLiteral("motion_enabled"), Settings::values.motion_enabled, true);
WriteSetting(QStringLiteral("motion_device"),
QString::fromStdString(Settings::values.motion_device),
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"));
+ WriteSetting(QStringLiteral("touch_device"),
+ QString::fromStdString(Settings::values.touch_device),
+ QStringLiteral("engine:emu_window"));
WriteSetting(QStringLiteral("keyboard_enabled"), Settings::values.keyboard_enabled, false);
- WriteSetting(QStringLiteral("udp_input_address"),
- QString::fromStdString(Settings::values.udp_input_address),
- QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR));
- WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port,
- InputCommon::CemuhookUDP::DEFAULT_PORT);
- WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0);
qt_config->endGroup();
}
@@ -945,7 +1200,7 @@ void Config::SaveControlValues() {
void Config::SaveCoreValues() {
qt_config->beginGroup(QStringLiteral("Core"));
- WriteSetting(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, false);
+ WriteSettingGlobal(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, true);
qt_config->endGroup();
}
@@ -955,37 +1210,26 @@ void Config::SaveDataStorageValues() {
WriteSetting(QStringLiteral("use_virtual_sd"), Settings::values.use_virtual_sd, true);
WriteSetting(QStringLiteral("nand_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir)),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir)));
WriteSetting(QStringLiteral("sdmc_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir)),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir)));
WriteSetting(QStringLiteral("load_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)));
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir)),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir)));
WriteSetting(QStringLiteral("dump_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)));
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)));
WriteSetting(QStringLiteral("cache_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)));
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)));
WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false);
WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game,
false);
WriteSetting(QStringLiteral("gamecard_path"),
- QString::fromStdString(Settings::values.gamecard_path), QStringLiteral(""));
- WriteSetting(QStringLiteral("nand_total_size"),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_total_size)),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB)));
- WriteSetting(QStringLiteral("nand_user_size"),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_user_size)),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB)));
- WriteSetting(QStringLiteral("nand_system_size"),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_system_size)),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB)));
- WriteSetting(QStringLiteral("sdmc_size"),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::values.sdmc_size)),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB)));
+ QString::fromStdString(Settings::values.gamecard_path), QString{});
+
qt_config->endGroup();
}
@@ -997,10 +1241,11 @@ void Config::SaveDebuggingValues() {
WriteSetting(QStringLiteral("use_gdbstub"), Settings::values.use_gdbstub, false);
WriteSetting(QStringLiteral("gdbstub_port"), Settings::values.gdbstub_port, 24689);
WriteSetting(QStringLiteral("program_args"),
- QString::fromStdString(Settings::values.program_args), QStringLiteral(""));
+ QString::fromStdString(Settings::values.program_args), QString{});
WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false);
WriteSetting(QStringLiteral("dump_nso"), Settings::values.dump_nso, false);
WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false);
+ WriteSetting(QStringLiteral("disable_macro_jit"), Settings::values.disable_macro_jit, false);
qt_config->endGroup();
}
@@ -1023,8 +1268,7 @@ void Config::SaveDisabledAddOnValues() {
qt_config->beginWriteArray(QStringLiteral("disabled"));
for (std::size_t j = 0; j < elem.second.size(); ++j) {
qt_config->setArrayIndex(static_cast<int>(j));
- WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]),
- QStringLiteral(""));
+ WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{});
}
qt_config->endArray();
++i;
@@ -1048,7 +1292,6 @@ void Config::SavePathValues() {
WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
- WriteSetting(QStringLiteral("screenshotPath"), UISettings::values.screenshot_path);
qt_config->beginWriteArray(QStringLiteral("gamedirs"));
for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
qt_config->setArrayIndex(i);
@@ -1059,6 +1302,38 @@ void Config::SavePathValues() {
}
qt_config->endArray();
WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
+ WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{});
+
+ qt_config->endGroup();
+}
+
+void Config::SaveCpuValues() {
+ qt_config->beginGroup(QStringLiteral("Cpu"));
+
+ if (global) {
+ WriteSetting(QStringLiteral("cpu_accuracy"),
+ static_cast<int>(Settings::values.cpu_accuracy), 0);
+
+ WriteSetting(QStringLiteral("cpuopt_page_tables"), Settings::values.cpuopt_page_tables,
+ true);
+ WriteSetting(QStringLiteral("cpuopt_block_linking"), Settings::values.cpuopt_block_linking,
+ true);
+ WriteSetting(QStringLiteral("cpuopt_return_stack_buffer"),
+ Settings::values.cpuopt_return_stack_buffer, true);
+ WriteSetting(QStringLiteral("cpuopt_fast_dispatcher"),
+ Settings::values.cpuopt_fast_dispatcher, true);
+ WriteSetting(QStringLiteral("cpuopt_context_elimination"),
+ Settings::values.cpuopt_context_elimination, true);
+ WriteSetting(QStringLiteral("cpuopt_const_prop"), Settings::values.cpuopt_const_prop, true);
+ WriteSetting(QStringLiteral("cpuopt_misc_ir"), Settings::values.cpuopt_misc_ir, true);
+ WriteSetting(QStringLiteral("cpuopt_reduce_misalign_checks"),
+ Settings::values.cpuopt_reduce_misalign_checks, true);
+
+ WriteSetting(QStringLiteral("cpuopt_unsafe_unfuse_fma"),
+ Settings::values.cpuopt_unsafe_unfuse_fma, true);
+ WriteSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"),
+ Settings::values.cpuopt_unsafe_reduce_fp_error, true);
+ }
qt_config->endGroup();
}
@@ -1066,28 +1341,46 @@ void Config::SavePathValues() {
void Config::SaveRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
- WriteSetting(QStringLiteral("backend"), static_cast<int>(Settings::values.renderer_backend), 0);
+ WriteSettingGlobal(QStringLiteral("backend"),
+ static_cast<int>(Settings::values.renderer_backend.GetValue(global)),
+ Settings::values.renderer_backend.UsingGlobal(), 0);
WriteSetting(QStringLiteral("debug"), Settings::values.renderer_debug, false);
- WriteSetting(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0);
- WriteSetting(QStringLiteral("resolution_factor"),
- static_cast<double>(Settings::values.resolution_factor), 1.0);
- WriteSetting(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0);
- WriteSetting(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy, 0);
- WriteSetting(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);
- WriteSetting(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100);
- WriteSetting(QStringLiteral("use_disk_shader_cache"), Settings::values.use_disk_shader_cache,
- true);
- WriteSetting(QStringLiteral("use_accurate_gpu_emulation"),
- Settings::values.use_accurate_gpu_emulation, false);
- WriteSetting(QStringLiteral("use_asynchronous_gpu_emulation"),
- Settings::values.use_asynchronous_gpu_emulation, false);
- WriteSetting(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);
- WriteSetting(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode, false);
-
+ WriteSettingGlobal(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0);
+ WriteSettingGlobal(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0);
+ WriteSettingGlobal(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy, 0);
+ WriteSettingGlobal(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);
+ WriteSettingGlobal(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100);
+ WriteSettingGlobal(QStringLiteral("use_disk_shader_cache"),
+ Settings::values.use_disk_shader_cache, true);
+ WriteSettingGlobal(QStringLiteral("gpu_accuracy"),
+ static_cast<int>(Settings::values.gpu_accuracy.GetValue(global)),
+ Settings::values.gpu_accuracy.UsingGlobal(), 0);
+ WriteSettingGlobal(QStringLiteral("use_asynchronous_gpu_emulation"),
+ Settings::values.use_asynchronous_gpu_emulation, true);
+ WriteSettingGlobal(QStringLiteral("use_nvdec_emulation"), Settings::values.use_nvdec_emulation,
+ true);
+ WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);
+ WriteSettingGlobal(QStringLiteral("use_assembly_shaders"),
+ Settings::values.use_assembly_shaders, true);
+ WriteSettingGlobal(QStringLiteral("use_asynchronous_shaders"),
+ Settings::values.use_asynchronous_shaders, false);
+ WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time,
+ true);
// Cast to double because Qt's written float values are not human-readable
- WriteSetting(QStringLiteral("bg_red"), static_cast<double>(Settings::values.bg_red), 0.0);
- WriteSetting(QStringLiteral("bg_green"), static_cast<double>(Settings::values.bg_green), 0.0);
- WriteSetting(QStringLiteral("bg_blue"), static_cast<double>(Settings::values.bg_blue), 0.0);
+ WriteSettingGlobal(QStringLiteral("bg_red"), Settings::values.bg_red, 0.0);
+ WriteSettingGlobal(QStringLiteral("bg_green"), Settings::values.bg_green, 0.0);
+ WriteSettingGlobal(QStringLiteral("bg_blue"), Settings::values.bg_blue, 0.0);
+
+ qt_config->endGroup();
+}
+
+void Config::SaveScreenshotValues() {
+ qt_config->beginGroup(QStringLiteral("Screenshots"));
+
+ WriteSetting(QStringLiteral("enable_screenshot_save_as"),
+ UISettings::values.enable_screenshot_save_as);
+ WriteSetting(QStringLiteral("screenshot_path"),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::ScreenshotsDir)));
qt_config->endGroup();
}
@@ -1115,22 +1408,28 @@ void Config::SaveShortcutValues() {
void Config::SaveSystemValues() {
qt_config->beginGroup(QStringLiteral("System"));
- WriteSetting(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false);
WriteSetting(QStringLiteral("current_user"), Settings::values.current_user, 0);
- WriteSetting(QStringLiteral("language_index"), Settings::values.language_index, 1);
- WriteSetting(QStringLiteral("region_index"), Settings::values.region_index, 1);
-
- WriteSetting(QStringLiteral("rng_seed_enabled"), Settings::values.rng_seed.has_value(), false);
- WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.value_or(0), 0);
-
- WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
- false);
- WriteSetting(QStringLiteral("custom_rtc"),
- QVariant::fromValue<long long>(
- Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()),
- 0);
-
- WriteSetting(QStringLiteral("sound_index"), Settings::values.sound_index, 1);
+ WriteSettingGlobal(QStringLiteral("language_index"), Settings::values.language_index, 1);
+ WriteSettingGlobal(QStringLiteral("region_index"), Settings::values.region_index, 1);
+ WriteSettingGlobal(QStringLiteral("time_zone_index"), Settings::values.time_zone_index, 0);
+
+ WriteSettingGlobal(QStringLiteral("rng_seed_enabled"),
+ Settings::values.rng_seed.GetValue(global).has_value(),
+ Settings::values.rng_seed.UsingGlobal(), false);
+ WriteSettingGlobal(QStringLiteral("rng_seed"),
+ Settings::values.rng_seed.GetValue(global).value_or(0),
+ Settings::values.rng_seed.UsingGlobal(), 0);
+
+ WriteSettingGlobal(QStringLiteral("custom_rtc_enabled"),
+ Settings::values.custom_rtc.GetValue(global).has_value(),
+ Settings::values.custom_rtc.UsingGlobal(), false);
+ WriteSettingGlobal(
+ QStringLiteral("custom_rtc"),
+ QVariant::fromValue<long long>(
+ Settings::values.custom_rtc.GetValue(global).value_or(std::chrono::seconds{}).count()),
+ Settings::values.custom_rtc.UsingGlobal(), 0);
+
+ WriteSettingGlobal(QStringLiteral("sound_index"), Settings::values.sound_index, 1);
qt_config->endGroup();
}
@@ -1142,14 +1441,13 @@ void Config::SaveUIValues() {
QString::fromUtf8(UISettings::themes[0].second));
WriteSetting(QStringLiteral("enable_discord_presence"),
UISettings::values.enable_discord_presence, true);
- WriteSetting(QStringLiteral("screenshot_resolution_factor"),
- UISettings::values.screenshot_resolution_factor, 0);
WriteSetting(QStringLiteral("select_user_on_boot"), UISettings::values.select_user_on_boot,
false);
SaveUIGamelistValues();
SaveUILayoutValues();
SavePathValues();
+ SaveScreenshotValues();
SaveShortcutValues();
WriteSetting(QStringLiteral("singleWindowMode"), UISettings::values.single_window_mode, true);
@@ -1161,9 +1459,9 @@ void Config::SaveUIValues() {
WriteSetting(QStringLiteral("firstStart"), UISettings::values.first_start, true);
WriteSetting(QStringLiteral("calloutFlags"), UISettings::values.callout_flags, 0);
WriteSetting(QStringLiteral("showConsole"), UISettings::values.show_console, false);
- WriteSetting(QStringLiteral("profileIndex"), UISettings::values.profile_index, 0);
WriteSetting(QStringLiteral("pauseWhenInBackground"),
UISettings::values.pause_when_in_background, false);
+ WriteSetting(QStringLiteral("hideInactiveMouse"), UISettings::values.hide_mouse, false);
qt_config->endGroup();
}
@@ -1223,6 +1521,34 @@ QVariant Config::ReadSetting(const QString& name, const QVariant& default_value)
return result;
}
+template <typename Type>
+void Config::ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name) {
+ const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
+ setting.SetGlobal(use_global);
+ if (global || !use_global) {
+ setting.SetValue(ReadSetting(name).value<Type>());
+ }
+}
+
+template <typename Type>
+void Config::ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name,
+ const QVariant& default_value) {
+ const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
+ setting.SetGlobal(use_global);
+ if (global || !use_global) {
+ setting.SetValue(ReadSetting(name, default_value).value<Type>());
+ }
+}
+
+template <typename Type>
+void Config::ReadSettingGlobal(Type& setting, const QString& name,
+ const QVariant& default_value) const {
+ const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
+ if (global || !use_global) {
+ setting = ReadSetting(name, default_value).value<Type>();
+ }
+}
+
void Config::WriteSetting(const QString& name, const QVariant& value) {
qt_config->setValue(name, value);
}
@@ -1233,13 +1559,65 @@ void Config::WriteSetting(const QString& name, const QVariant& value,
qt_config->setValue(name, value);
}
+template <typename Type>
+void Config::WriteSettingGlobal(const QString& name, const Settings::Setting<Type>& setting) {
+ if (!global) {
+ qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
+ }
+ if (global || !setting.UsingGlobal()) {
+ qt_config->setValue(name, setting.GetValue(global));
+ }
+}
+
+template <typename Type>
+void Config::WriteSettingGlobal(const QString& name, const Settings::Setting<Type>& setting,
+ const QVariant& default_value) {
+ if (!global) {
+ qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
+ }
+ if (global || !setting.UsingGlobal()) {
+ qt_config->setValue(name + QStringLiteral("/default"),
+ setting.GetValue(global) == default_value.value<Type>());
+ qt_config->setValue(name, setting.GetValue(global));
+ }
+}
+
+void Config::WriteSettingGlobal(const QString& name, const QVariant& value, bool use_global,
+ const QVariant& default_value) {
+ if (!global) {
+ qt_config->setValue(name + QStringLiteral("/use_global"), use_global);
+ }
+ if (global || !use_global) {
+ qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
+ qt_config->setValue(name, value);
+ }
+}
+
void Config::Reload() {
ReadValues();
+ Settings::Sanitize();
// To apply default value changes
SaveValues();
Settings::Apply();
}
void Config::Save() {
+ Settings::Sanitize();
SaveValues();
}
+
+void Config::ReadControlPlayerValue(std::size_t player_index) {
+ qt_config->beginGroup(QStringLiteral("Controls"));
+ ReadPlayerValue(player_index);
+ qt_config->endGroup();
+}
+
+void Config::SaveControlPlayerValue(std::size_t player_index) {
+ qt_config->beginGroup(QStringLiteral("Controls"));
+ SavePlayerValue(player_index);
+ qt_config->endGroup();
+}
+
+const std::string& Config::GetConfigFilePath() const {
+ return qt_config_loc;
+}
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index ba6888004..8a600e19d 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -7,34 +7,53 @@
#include <array>
#include <memory>
#include <string>
+#include <QMetaType>
#include <QVariant>
#include "core/settings.h"
+#include "yuzu/uisettings.h"
class QSettings;
class Config {
public:
- Config();
+ enum class ConfigType {
+ GlobalConfig,
+ PerGameConfig,
+ InputProfile,
+ };
+
+ explicit Config(const std::string& config_name = "qt-config",
+ ConfigType config_type = ConfigType::GlobalConfig);
~Config();
void Reload();
void Save();
+ void ReadControlPlayerValue(std::size_t player_index);
+ void SaveControlPlayerValue(std::size_t player_index);
+
+ const std::string& GetConfigFilePath() const;
+
static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
- static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs;
+ static const std::array<int, Settings::NativeMotion::NumMotions> default_motions;
+ static const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> default_analogs;
+ static const std::array<int, 2> default_stick_mod;
static const std::array<int, Settings::NativeMouseButton::NumMouseButtons>
default_mouse_buttons;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
+ static const std::array<UISettings::Shortcut, 16> default_hotkeys;
private:
+ void Initialize(const std::string& config_name);
+
void ReadValues();
- void ReadPlayerValues();
+ void ReadPlayerValue(std::size_t player_index);
void ReadDebugValues();
void ReadKeyboardValues();
void ReadMouseValues();
void ReadTouchscreenValues();
- void ApplyDefaultProfileIfInputInvalid();
+ void ReadMotionTouchValues();
// Read functions bases off the respective config section names.
void ReadAudioValues();
@@ -46,7 +65,9 @@ private:
void ReadDisabledAddOnValues();
void ReadMiscellaneousValues();
void ReadPathValues();
+ void ReadCpuValues();
void ReadRendererValues();
+ void ReadScreenshotValues();
void ReadShortcutValues();
void ReadSystemValues();
void ReadUIValues();
@@ -55,10 +76,11 @@ private:
void ReadWebServiceValues();
void SaveValues();
- void SavePlayerValues();
+ void SavePlayerValue(std::size_t player_index);
void SaveDebugValues();
void SaveMouseValues();
void SaveTouchscreenValues();
+ void SaveMotionTouchValues();
// Save functions based off the respective config section names.
void SaveAudioValues();
@@ -70,7 +92,9 @@ private:
void SaveDisabledAddOnValues();
void SaveMiscellaneousValues();
void SavePathValues();
+ void SaveCpuValues();
void SaveRendererValues();
+ void SaveScreenshotValues();
void SaveShortcutValues();
void SaveSystemValues();
void SaveUIValues();
@@ -80,9 +104,33 @@ private:
QVariant ReadSetting(const QString& name) const;
QVariant ReadSetting(const QString& name, const QVariant& default_value) const;
+ // Templated ReadSettingGlobal functions will also look for the use_global setting and set
+ // both the value and the global state properly
+ template <typename Type>
+ void ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name);
+ template <typename Type>
+ void ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name,
+ const QVariant& default_value);
+ template <typename Type>
+ void ReadSettingGlobal(Type& setting, const QString& name, const QVariant& default_value) const;
+ // Templated WriteSettingGlobal functions will also write the global state if needed and will
+ // skip writing the actual setting if it defers to the global value
void WriteSetting(const QString& name, const QVariant& value);
void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value);
+ template <typename Type>
+ void WriteSettingGlobal(const QString& name, const Settings::Setting<Type>& setting);
+ template <typename Type>
+ void WriteSettingGlobal(const QString& name, const Settings::Setting<Type>& setting,
+ const QVariant& default_value);
+ void WriteSettingGlobal(const QString& name, const QVariant& value, bool use_global,
+ const QVariant& default_value);
+ ConfigType type;
std::unique_ptr<QSettings> qt_config;
std::string qt_config_loc;
+ bool global;
};
+
+// These metatype declarations cannot be in core/settings.h because core is devoid of QT
+Q_DECLARE_METATYPE(Settings::RendererBackend);
+Q_DECLARE_METATYPE(Settings::GPUAccuracy);
diff --git a/src/yuzu/configuration/configuration_shared.cpp b/src/yuzu/configuration/configuration_shared.cpp
new file mode 100644
index 000000000..18482795c
--- /dev/null
+++ b/src/yuzu/configuration/configuration_shared.cpp
@@ -0,0 +1,134 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QCheckBox>
+#include <QComboBox>
+#include <QObject>
+#include <QString>
+#include "core/settings.h"
+#include "yuzu/configuration/configuration_shared.h"
+#include "yuzu/configuration/configure_per_game.h"
+
+void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting,
+ const QCheckBox* checkbox,
+ const CheckState& tracker) {
+ if (tracker == CheckState::Global) {
+ setting->SetGlobal(true);
+ } else {
+ setting->SetGlobal(false);
+ setting->SetValue(checkbox->checkState());
+ }
+}
+
+void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<int>* setting,
+ const QComboBox* combobox) {
+ if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ setting->SetGlobal(true);
+ } else {
+ setting->SetGlobal(false);
+ setting->SetValue(combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET);
+ }
+}
+
+void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting,
+ const QComboBox* combobox) {
+ if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ setting->SetGlobal(true);
+ } else {
+ setting->SetGlobal(false);
+ setting->SetValue(static_cast<Settings::RendererBackend>(
+ combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET));
+ }
+}
+
+void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
+ const Settings::Setting<bool>* setting) {
+ if (setting->UsingGlobal()) {
+ checkbox->setCheckState(Qt::PartiallyChecked);
+ } else {
+ checkbox->setCheckState(setting->GetValue() ? Qt::Checked : Qt::Unchecked);
+ }
+}
+
+void ConfigurationShared::SetPerGameSetting(QComboBox* combobox,
+ const Settings::Setting<int>* setting) {
+ combobox->setCurrentIndex(setting->UsingGlobal()
+ ? ConfigurationShared::USE_GLOBAL_INDEX
+ : setting->GetValue() + ConfigurationShared::USE_GLOBAL_OFFSET);
+}
+
+void ConfigurationShared::SetPerGameSetting(
+ QComboBox* combobox, const Settings::Setting<Settings::RendererBackend>* setting) {
+ combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
+ : static_cast<int>(setting->GetValue()) +
+ ConfigurationShared::USE_GLOBAL_OFFSET);
+}
+
+void ConfigurationShared::SetPerGameSetting(
+ QComboBox* combobox, const Settings::Setting<Settings::GPUAccuracy>* setting) {
+ combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
+ : static_cast<int>(setting->GetValue()) +
+ ConfigurationShared::USE_GLOBAL_OFFSET);
+}
+
+void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) {
+ if (highlighted) {
+ widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }")
+ .arg(widget->objectName()));
+ } else {
+ widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,0,0,0) }")
+ .arg(widget->objectName()));
+ }
+ widget->show();
+}
+
+void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox,
+ const Settings::Setting<bool>& setting,
+ CheckState& tracker) {
+ if (setting.UsingGlobal()) {
+ tracker = CheckState::Global;
+ } else {
+ tracker = (setting.GetValue() == setting.GetValue(true)) ? CheckState::On : CheckState::Off;
+ }
+ SetHighlight(checkbox, tracker != CheckState::Global);
+ QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, setting, &tracker] {
+ tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) %
+ static_cast<int>(CheckState::Count));
+ if (tracker == CheckState::Global) {
+ checkbox->setChecked(setting.GetValue(true));
+ }
+ SetHighlight(checkbox, tracker != CheckState::Global);
+ });
+}
+
+void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, bool global, bool state,
+ bool global_state, CheckState& tracker) {
+ if (global) {
+ tracker = CheckState::Global;
+ } else {
+ tracker = (state == global_state) ? CheckState::On : CheckState::Off;
+ }
+ SetHighlight(checkbox, tracker != CheckState::Global);
+ QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, global_state, &tracker] {
+ tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) %
+ static_cast<int>(CheckState::Count));
+ if (tracker == CheckState::Global) {
+ checkbox->setChecked(global_state);
+ }
+ SetHighlight(checkbox, tracker != CheckState::Global);
+ });
+}
+
+void ConfigurationShared::SetColoredComboBox(QComboBox* combobox, QWidget* target, int global) {
+ InsertGlobalItem(combobox, global);
+ QObject::connect(combobox, qOverload<int>(&QComboBox::activated), target,
+ [target](int index) { SetHighlight(target, index != 0); });
+}
+
+void ConfigurationShared::InsertGlobalItem(QComboBox* combobox, int global_index) {
+ const QString use_global_text =
+ ConfigurePerGame::tr("Use global configuration (%1)").arg(combobox->itemText(global_index));
+ combobox->insertItem(ConfigurationShared::USE_GLOBAL_INDEX, use_global_text);
+ combobox->insertSeparator(ConfigurationShared::USE_GLOBAL_SEPARATOR_INDEX);
+}
diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h
new file mode 100644
index 000000000..312b9e549
--- /dev/null
+++ b/src/yuzu/configuration/configuration_shared.h
@@ -0,0 +1,51 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QCheckBox>
+#include <QComboBox>
+#include <QString>
+#include "core/settings.h"
+
+namespace ConfigurationShared {
+
+constexpr int USE_GLOBAL_INDEX = 0;
+constexpr int USE_GLOBAL_SEPARATOR_INDEX = 1;
+constexpr int USE_GLOBAL_OFFSET = 2;
+
+enum class CheckState {
+ Off,
+ On,
+ Global,
+ Count,
+};
+
+// Global-aware apply and set functions
+
+void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox,
+ const CheckState& tracker);
+void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox);
+void ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting,
+ const QComboBox* combobox);
+void ApplyPerGameSetting(Settings::Setting<Settings::GPUAccuracy>* setting,
+ const QComboBox* combobox);
+
+void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting);
+void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<int>* setting);
+void SetPerGameSetting(QComboBox* combobox,
+ const Settings::Setting<Settings::RendererBackend>* setting);
+void SetPerGameSetting(QComboBox* combobox,
+ const Settings::Setting<Settings::GPUAccuracy>* setting);
+
+void SetHighlight(QWidget* widget, bool highlighted);
+void SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting,
+ CheckState& tracker);
+void SetColoredTristate(QCheckBox* checkbox, bool global, bool state, bool global_state,
+ CheckState& tracker);
+void SetColoredComboBox(QComboBox* combobox, QWidget* target, int global);
+
+void InsertGlobalItem(QComboBox* combobox, int global_index);
+
+} // namespace ConfigurationShared
diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui
index 9aec1bd09..f92c3aff3 100644
--- a/src/yuzu/configuration/configure.ui
+++ b/src/yuzu/configuration/configure.ui
@@ -6,7 +6,7 @@
<rect>
<x>0</x>
<y>0</y>
- <width>382</width>
+ <width>650</width>
<height>650</height>
</rect>
</property>
@@ -26,13 +26,13 @@
<widget class="QListWidget" name="selectorList">
<property name="minimumSize">
<size>
- <width>150</width>
+ <width>120</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>150</width>
+ <width>120</width>
<height>16777215</height>
</size>
</property>
@@ -44,66 +44,121 @@
<number>0</number>
</property>
<widget class="ConfigureGeneral" name="generalTab">
+ <property name="accessibleName">
+ <string>General</string>
+ </property>
<attribute name="title">
<string>General</string>
</attribute>
</widget>
<widget class="ConfigureUi" name="uiTab">
+ <property name="accessibleName">
+ <string>UI</string>
+ </property>
<attribute name="title">
<string>Game List</string>
</attribute>
</widget>
<widget class="ConfigureSystem" name="systemTab">
+ <property name="accessibleName">
+ <string>System</string>
+ </property>
<attribute name="title">
<string>System</string>
</attribute>
</widget>
<widget class="ConfigureProfileManager" name="profileManagerTab">
+ <property name="accessibleName">
+ <string>Profiles</string>
+ </property>
<attribute name="title">
<string>Profiles</string>
</attribute>
</widget>
<widget class="ConfigureFilesystem" name="filesystemTab">
+ <property name="accessibleName">
+ <string>Filesystem</string>
+ </property>
<attribute name="title">
<string>Filesystem</string>
</attribute>
</widget>
- <widget class="ConfigureInputSimple" name="inputTab">
+ <widget class="ConfigureInput" name="inputTab">
+ <property name="accessibleName">
+ <string>Controls</string>
+ </property>
<attribute name="title">
- <string>Input</string>
+ <string>Controls</string>
</attribute>
</widget>
<widget class="ConfigureHotkeys" name="hotkeysTab">
+ <property name="accessibleName">
+ <string>Hotkeys</string>
+ </property>
<attribute name="title">
<string>Hotkeys</string>
</attribute>
</widget>
+ <widget class="ConfigureCpu" name="cpuTab">
+ <property name="accessibleName">
+ <string>CPU</string>
+ </property>
+ <attribute name="title">
+ <string>CPU</string>
+ </attribute>
+ </widget>
+ <widget class="ConfigureCpuDebug" name="cpuDebugTab">
+ <property name="accessibleName">
+ <string>Debug</string>
+ </property>
+ <attribute name="title">
+ <string>Debug</string>
+ </attribute>
+ </widget>
<widget class="ConfigureGraphics" name="graphicsTab">
+ <property name="accessibleName">
+ <string>Graphics</string>
+ </property>
<attribute name="title">
<string>Graphics</string>
</attribute>
</widget>
<widget class="ConfigureGraphicsAdvanced" name="graphicsAdvancedTab">
+ <property name="accessibleName">
+ <string>Advanced</string>
+ </property>
<attribute name="title">
<string>GraphicsAdvanced</string>
</attribute>
</widget>
<widget class="ConfigureAudio" name="audioTab">
+ <property name="accessibleName">
+ <string>Audio</string>
+ </property>
<attribute name="title">
<string>Audio</string>
</attribute>
</widget>
<widget class="ConfigureDebug" name="debugTab">
+ <property name="accessibleName">
+ <string>Debug</string>
+ </property>
<attribute name="title">
<string>Debug</string>
</attribute>
</widget>
<widget class="ConfigureWeb" name="webTab">
+ <property name="accessibleName">
+ <string>Web</string>
+ </property>
<attribute name="title">
<string>Web</string>
</attribute>
</widget>
<widget class="ConfigureService" name="serviceTab">
+ <property name="accessibleName">
+ <string>Services</string>
+ </property>
<attribute name="title">
<string>Services</string>
</attribute>
@@ -159,6 +214,18 @@
<container>1</container>
</customwidget>
<customwidget>
+ <class>ConfigureCpu</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_cpu.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
+ <class>ConfigureCpuDebug</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_cpu_debug.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
<class>ConfigureGraphics</class>
<extends>QWidget</extends>
<header>configuration/configure_graphics.h</header>
@@ -183,9 +250,9 @@
<container>1</container>
</customwidget>
<customwidget>
- <class>ConfigureInputSimple</class>
+ <class>ConfigureInput</class>
<extends>QWidget</extends>
- <header>configuration/configure_input_simple.h</header>
+ <header>configuration/configure_input.h</header>
<container>1</container>
</customwidget>
<customwidget>
@@ -208,32 +275,12 @@
<signal>accepted()</signal>
<receiver>ConfigureDialog</receiver>
<slot>accept()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>220</x>
- <y>380</y>
- </hint>
- <hint type="destinationlabel">
- <x>220</x>
- <y>200</y>
- </hint>
- </hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>ConfigureDialog</receiver>
<slot>reject()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>220</x>
- <y>380</y>
- </hint>
- <hint type="destinationlabel">
- <x>220</x>
- <y>200</y>
- </hint>
- </hints>
</connection>
</connections>
</ui>
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index f370c690f..db9518798 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -11,6 +11,7 @@
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_audio.h"
+#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_audio.h"
ConfigureAudio::ConfigureAudio(QWidget* parent)
@@ -24,6 +25,11 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
connect(ui->output_sink_combo_box, qOverload<int>(&QComboBox::currentIndexChanged), this,
&ConfigureAudio::UpdateAudioDevices);
+ ui->volume_label->setVisible(Settings::IsConfiguringGlobal());
+ ui->volume_combo_box->setVisible(!Settings::IsConfiguringGlobal());
+
+ SetupPerGameUI();
+
SetConfiguration();
const bool is_powered_on = Core::System::GetInstance().IsPoweredOn();
@@ -41,8 +47,21 @@ void ConfigureAudio::SetConfiguration() {
SetAudioDeviceFromDeviceID();
- ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching);
- ui->volume_slider->setValue(Settings::values.volume * ui->volume_slider->maximum());
+ ui->volume_slider->setValue(Settings::values.volume.GetValue() * ui->volume_slider->maximum());
+
+ ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching.GetValue());
+
+ if (!Settings::IsConfiguringGlobal()) {
+ if (Settings::values.volume.UsingGlobal()) {
+ ui->volume_combo_box->setCurrentIndex(0);
+ ui->volume_slider->setEnabled(false);
+ } else {
+ ui->volume_combo_box->setCurrentIndex(1);
+ ui->volume_slider->setEnabled(true);
+ }
+ ConfigurationShared::SetHighlight(ui->volume_layout,
+ !Settings::values.volume.UsingGlobal());
+ }
SetVolumeIndicatorText(ui->volume_slider->sliderPosition());
}
@@ -80,15 +99,37 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) {
}
void ConfigureAudio::ApplyConfiguration() {
- Settings::values.sink_id =
- ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
- .toStdString();
- Settings::values.enable_audio_stretching = ui->toggle_audio_stretching->isChecked();
- Settings::values.audio_device_id =
- ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex())
- .toStdString();
- Settings::values.volume =
- static_cast<float>(ui->volume_slider->sliderPosition()) / ui->volume_slider->maximum();
+ if (Settings::IsConfiguringGlobal()) {
+ Settings::values.sink_id =
+ ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
+ .toStdString();
+ Settings::values.audio_device_id =
+ ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex())
+ .toStdString();
+
+ // Guard if during game and set to game-specific value
+ if (Settings::values.enable_audio_stretching.UsingGlobal()) {
+ Settings::values.enable_audio_stretching.SetValue(
+ ui->toggle_audio_stretching->isChecked());
+ }
+ if (Settings::values.volume.UsingGlobal()) {
+ Settings::values.volume.SetValue(
+ static_cast<float>(ui->volume_slider->sliderPosition()) /
+ ui->volume_slider->maximum());
+ }
+ } else {
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_audio_stretching,
+ ui->toggle_audio_stretching,
+ enable_audio_stretching);
+ if (ui->volume_combo_box->currentIndex() == 0) {
+ Settings::values.volume.SetGlobal(true);
+ } else {
+ Settings::values.volume.SetGlobal(false);
+ Settings::values.volume.SetValue(
+ static_cast<float>(ui->volume_slider->sliderPosition()) /
+ ui->volume_slider->maximum());
+ }
+ }
}
void ConfigureAudio::changeEvent(QEvent* event) {
@@ -122,3 +163,26 @@ void ConfigureAudio::RetranslateUI() {
ui->retranslateUi(this);
SetVolumeIndicatorText(ui->volume_slider->sliderPosition());
}
+
+void ConfigureAudio::SetupPerGameUI() {
+ if (Settings::IsConfiguringGlobal()) {
+ ui->volume_slider->setEnabled(Settings::values.volume.UsingGlobal());
+ ui->toggle_audio_stretching->setEnabled(
+ Settings::values.enable_audio_stretching.UsingGlobal());
+
+ return;
+ }
+
+ ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching,
+ Settings::values.enable_audio_stretching,
+ enable_audio_stretching);
+ connect(ui->volume_combo_box, qOverload<int>(&QComboBox::activated), this, [this](int index) {
+ ui->volume_slider->setEnabled(index == 1);
+ ConfigurationShared::SetHighlight(ui->volume_layout, index == 1);
+ });
+
+ ui->output_sink_combo_box->setVisible(false);
+ ui->output_sink_label->setVisible(false);
+ ui->audio_device_combo_box->setVisible(false);
+ ui->audio_device_label->setVisible(false);
+}
diff --git a/src/yuzu/configuration/configure_audio.h b/src/yuzu/configuration/configure_audio.h
index ea83bd72d..9dbd3d93e 100644
--- a/src/yuzu/configuration/configure_audio.h
+++ b/src/yuzu/configuration/configure_audio.h
@@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
+namespace ConfigurationShared {
+enum class CheckState;
+}
+
namespace Ui {
class ConfigureAudio;
}
@@ -34,5 +38,9 @@ private:
void SetAudioDeviceFromDeviceID();
void SetVolumeIndicatorText(int percentage);
+ void SetupPerGameUI();
+
std::unique_ptr<Ui::ConfigureAudio> ui;
+
+ ConfigurationShared::CheckState enable_audio_stretching;
};
diff --git a/src/yuzu/configuration/configure_audio.ui b/src/yuzu/configuration/configure_audio.ui
index a098b9acc..9bd0cca96 100644
--- a/src/yuzu/configuration/configure_audio.ui
+++ b/src/yuzu/configuration/configure_audio.ui
@@ -6,8 +6,8 @@
<rect>
<x>0</x>
<y>0</y>
- <width>188</width>
- <height>246</height>
+ <width>367</width>
+ <height>368</height>
</rect>
</property>
<layout class="QVBoxLayout">
@@ -18,9 +18,9 @@
</property>
<layout class="QVBoxLayout">
<item>
- <layout class="QHBoxLayout">
+ <layout class="QHBoxLayout" name="_3">
<item>
- <widget class="QLabel" name="label_1">
+ <widget class="QLabel" name="output_sink_label">
<property name="text">
<string>Output Engine:</string>
</property>
@@ -31,20 +31,20 @@
</item>
</layout>
</item>
- <item>
- <widget class="QCheckBox" name="toggle_audio_stretching">
- <property name="toolTip">
- <string>This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency.</string>
- </property>
- <property name="text">
- <string>Enable audio stretching</string>
- </property>
- </widget>
- </item>
<item>
- <layout class="QHBoxLayout">
+ <widget class="QCheckBox" name="toggle_audio_stretching">
+ <property name="toolTip">
+ <string>This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency.</string>
+ </property>
+ <property name="text">
+ <string>Enable audio stretching</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="_2">
<item>
- <widget class="QLabel" name="label_2">
+ <widget class="QLabel" name="audio_device_label">
<property name="text">
<string>Audio Device:</string>
</property>
@@ -56,66 +56,91 @@
</layout>
</item>
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_2">
- <property name="topMargin">
- <number>0</number>
- </property>
- <item>
- <widget class="QLabel" name="label_3">
- <property name="text">
- <string>Volume:</string>
- </property>
- </widget>
- </item>
- <item>
- <spacer name="horizontalSpacer">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item>
- <widget class="QSlider" name="volume_slider">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Expanding" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="maximum">
- <number>100</number>
- </property>
- <property name="pageStep">
- <number>10</number>
- </property>
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QLabel" name="volume_indicator">
- <property name="minimumSize">
- <size>
- <width>32</width>
- <height>0</height>
- </size>
- </property>
- <property name="text">
- <string>0 %</string>
- </property>
- <property name="alignment">
- <set>Qt::AlignCenter</set>
- </property>
- </widget>
- </item>
- </layout>
+ <widget class="QWidget" name="volume_layout" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QComboBox" name="volume_combo_box">
+ <item>
+ <property name="text">
+ <string>Use global volume</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Set volume:</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="volume_label">
+ <property name="text">
+ <string>Volume:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>30</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QSlider" name="volume_slider">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="maximum">
+ <number>100</number>
+ </property>
+ <property name="pageStep">
+ <number>10</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="volume_indicator">
+ <property name="minimumSize">
+ <size>
+ <width>32</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>0 %</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
</item>
</layout>
</widget>
diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp
new file mode 100644
index 000000000..37fcd6adc
--- /dev/null
+++ b/src/yuzu/configuration/configure_cpu.cpp
@@ -0,0 +1,76 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QComboBox>
+#include <QMessageBox>
+
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "core/core.h"
+#include "core/settings.h"
+#include "ui_configure_cpu.h"
+#include "yuzu/configuration/configure_cpu.h"
+
+ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureCpu) {
+ ui->setupUi(this);
+
+ SetConfiguration();
+
+ connect(ui->accuracy, qOverload<int>(&QComboBox::activated), this,
+ &ConfigureCpu::AccuracyUpdated);
+ connect(ui->accuracy, qOverload<int>(&QComboBox::currentIndexChanged), this,
+ &ConfigureCpu::UpdateGroup);
+}
+
+ConfigureCpu::~ConfigureCpu() = default;
+
+void ConfigureCpu::SetConfiguration() {
+ const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+
+ ui->accuracy->setEnabled(runtime_lock);
+ ui->accuracy->setCurrentIndex(static_cast<int>(Settings::values.cpu_accuracy));
+ UpdateGroup(static_cast<int>(Settings::values.cpu_accuracy));
+
+ ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock);
+ ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma);
+ ui->cpuopt_unsafe_reduce_fp_error->setEnabled(runtime_lock);
+ ui->cpuopt_unsafe_reduce_fp_error->setChecked(Settings::values.cpuopt_unsafe_reduce_fp_error);
+}
+
+void ConfigureCpu::AccuracyUpdated(int index) {
+ if (static_cast<Settings::CPUAccuracy>(index) == Settings::CPUAccuracy::DebugMode) {
+ const auto result = QMessageBox::warning(this, tr("Setting CPU to Debug Mode"),
+ tr("CPU Debug Mode is only intended for developer "
+ "use. Are you sure you want to enable this?"),
+ QMessageBox::Yes | QMessageBox::No);
+ if (result == QMessageBox::No) {
+ ui->accuracy->setCurrentIndex(static_cast<int>(Settings::CPUAccuracy::Accurate));
+ UpdateGroup(static_cast<int>(Settings::CPUAccuracy::Accurate));
+ }
+ }
+}
+
+void ConfigureCpu::UpdateGroup(int index) {
+ ui->unsafe_group->setVisible(static_cast<Settings::CPUAccuracy>(index) ==
+ Settings::CPUAccuracy::Unsafe);
+}
+
+void ConfigureCpu::ApplyConfiguration() {
+ Settings::values.cpu_accuracy =
+ static_cast<Settings::CPUAccuracy>(ui->accuracy->currentIndex());
+ Settings::values.cpuopt_unsafe_unfuse_fma = ui->cpuopt_unsafe_unfuse_fma->isChecked();
+ Settings::values.cpuopt_unsafe_reduce_fp_error = ui->cpuopt_unsafe_reduce_fp_error->isChecked();
+}
+
+void ConfigureCpu::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QWidget::changeEvent(event);
+}
+
+void ConfigureCpu::RetranslateUI() {
+ ui->retranslateUi(this);
+}
diff --git a/src/yuzu/configuration/configure_cpu.h b/src/yuzu/configuration/configure_cpu.h
new file mode 100644
index 000000000..3c5683d81
--- /dev/null
+++ b/src/yuzu/configuration/configure_cpu.h
@@ -0,0 +1,34 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QWidget>
+#include "core/settings.h"
+
+namespace Ui {
+class ConfigureCpu;
+}
+
+class ConfigureCpu : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureCpu(QWidget* parent = nullptr);
+ ~ConfigureCpu() override;
+
+ void ApplyConfiguration();
+
+private:
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+
+ void AccuracyUpdated(int index);
+ void UpdateGroup(int index);
+
+ void SetConfiguration();
+
+ std::unique_ptr<Ui::ConfigureCpu> ui;
+};
diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui
new file mode 100644
index 000000000..ebdd2e6e9
--- /dev/null
+++ b/src/yuzu/configuration/configure_cpu.ui
@@ -0,0 +1,144 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureCpu</class>
+ <widget class="QWidget" name="ConfigureCpu">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>400</width>
+ <height>321</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QGroupBox">
+ <property name="title">
+ <string>General</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel">
+ <property name="text">
+ <string>Accuracy:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="accuracy">
+ <item>
+ <property name="text">
+ <string>Accurate</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Unsafe</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Enable Debug Mode</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QLabel">
+ <property name="wordWrap">
+ <bool>1</bool>
+ </property>
+ <property name="text">
+ <string>We recommend setting accuracy to "Accurate".</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QGroupBox" name="unsafe_group">
+ <property name="title">
+ <string>Unsafe CPU Optimization Settings</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QLabel">
+ <property name="wordWrap">
+ <bool>1</bool>
+ </property>
+ <property name="text">
+ <string>These settings reduce accuracy for speed.</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_unsafe_unfuse_fma">
+ <property name="text">
+ <string>Unfuse FMA (improve performance on CPUs without FMA)</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div&gt;This option improves speed by reducing accuracy of fused-multiply-add instructions on CPUs without native FMA support.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_unsafe_reduce_fp_error">
+ <property name="text">
+ <string>Faster FRSQRTE and FRECPE</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div&gt;This option improves the speed of some approximate floating-point functions by using less accurate native approximations.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QLabel" name="label_disable_info">
+ <property name="text">
+ <string>CPU settings are available only when game is not running.</string>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/configuration/configure_cpu_debug.cpp b/src/yuzu/configuration/configure_cpu_debug.cpp
new file mode 100644
index 000000000..3385b2cf6
--- /dev/null
+++ b/src/yuzu/configuration/configure_cpu_debug.cpp
@@ -0,0 +1,65 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QComboBox>
+
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "core/core.h"
+#include "core/settings.h"
+#include "ui_configure_cpu_debug.h"
+#include "yuzu/configuration/configure_cpu_debug.h"
+
+ConfigureCpuDebug::ConfigureCpuDebug(QWidget* parent)
+ : QWidget(parent), ui(new Ui::ConfigureCpuDebug) {
+ ui->setupUi(this);
+
+ SetConfiguration();
+}
+
+ConfigureCpuDebug::~ConfigureCpuDebug() = default;
+
+void ConfigureCpuDebug::SetConfiguration() {
+ const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+
+ ui->cpuopt_page_tables->setEnabled(runtime_lock);
+ ui->cpuopt_page_tables->setChecked(Settings::values.cpuopt_page_tables);
+ ui->cpuopt_block_linking->setEnabled(runtime_lock);
+ ui->cpuopt_block_linking->setChecked(Settings::values.cpuopt_block_linking);
+ ui->cpuopt_return_stack_buffer->setEnabled(runtime_lock);
+ ui->cpuopt_return_stack_buffer->setChecked(Settings::values.cpuopt_return_stack_buffer);
+ ui->cpuopt_fast_dispatcher->setEnabled(runtime_lock);
+ ui->cpuopt_fast_dispatcher->setChecked(Settings::values.cpuopt_fast_dispatcher);
+ ui->cpuopt_context_elimination->setEnabled(runtime_lock);
+ ui->cpuopt_context_elimination->setChecked(Settings::values.cpuopt_context_elimination);
+ ui->cpuopt_const_prop->setEnabled(runtime_lock);
+ ui->cpuopt_const_prop->setChecked(Settings::values.cpuopt_const_prop);
+ ui->cpuopt_misc_ir->setEnabled(runtime_lock);
+ ui->cpuopt_misc_ir->setChecked(Settings::values.cpuopt_misc_ir);
+ ui->cpuopt_reduce_misalign_checks->setEnabled(runtime_lock);
+ ui->cpuopt_reduce_misalign_checks->setChecked(Settings::values.cpuopt_reduce_misalign_checks);
+}
+
+void ConfigureCpuDebug::ApplyConfiguration() {
+ Settings::values.cpuopt_page_tables = ui->cpuopt_page_tables->isChecked();
+ Settings::values.cpuopt_block_linking = ui->cpuopt_block_linking->isChecked();
+ Settings::values.cpuopt_return_stack_buffer = ui->cpuopt_return_stack_buffer->isChecked();
+ Settings::values.cpuopt_fast_dispatcher = ui->cpuopt_fast_dispatcher->isChecked();
+ Settings::values.cpuopt_context_elimination = ui->cpuopt_context_elimination->isChecked();
+ Settings::values.cpuopt_const_prop = ui->cpuopt_const_prop->isChecked();
+ Settings::values.cpuopt_misc_ir = ui->cpuopt_misc_ir->isChecked();
+ Settings::values.cpuopt_reduce_misalign_checks = ui->cpuopt_reduce_misalign_checks->isChecked();
+}
+
+void ConfigureCpuDebug::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QWidget::changeEvent(event);
+}
+
+void ConfigureCpuDebug::RetranslateUI() {
+ ui->retranslateUi(this);
+}
diff --git a/src/yuzu/configuration/configure_cpu_debug.h b/src/yuzu/configuration/configure_cpu_debug.h
new file mode 100644
index 000000000..c9941ef3b
--- /dev/null
+++ b/src/yuzu/configuration/configure_cpu_debug.h
@@ -0,0 +1,31 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QWidget>
+#include "core/settings.h"
+
+namespace Ui {
+class ConfigureCpuDebug;
+}
+
+class ConfigureCpuDebug : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureCpuDebug(QWidget* parent = nullptr);
+ ~ConfigureCpuDebug() override;
+
+ void ApplyConfiguration();
+
+private:
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+
+ void SetConfiguration();
+
+ std::unique_ptr<Ui::ConfigureCpuDebug> ui;
+};
diff --git a/src/yuzu/configuration/configure_cpu_debug.ui b/src/yuzu/configuration/configure_cpu_debug.ui
new file mode 100644
index 000000000..a90dc64fe
--- /dev/null
+++ b/src/yuzu/configuration/configure_cpu_debug.ui
@@ -0,0 +1,174 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureCpuDebug</class>
+ <widget class="QWidget" name="ConfigureCpuDebug">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>400</width>
+ <height>321</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QGroupBox">
+ <property name="title">
+ <string>Toggle CPU Optimizations</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QLabel">
+ <property name="wordWrap">
+ <bool>1</bool>
+ </property>
+ <property name="text">
+ <string>
+ &lt;div&gt;
+ &lt;b&gt;For debugging only.&lt;/b&gt;
+ &lt;br&gt;
+ If you're not sure what these do, keep all of these enabled.
+ &lt;br&gt;
+ These settings only take effect when CPU Accuracy is "Debug Mode".
+ &lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_page_tables">
+ <property name="text">
+ <string>Enable inline page tables</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div style="white-space: nowrap"&gt;This optimization speeds up memory accesses by the guest program.&lt;/div&gt;
+ &lt;div style="white-space: nowrap"&gt;Enabling it inlines accesses to PageTable::pointers into emitted code.&lt;/div&gt;
+ &lt;div style="white-space: nowrap"&gt;Disabling this forces all memory accesses to go through the Memory::Read/Memory::Write functions.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_block_linking">
+ <property name="text">
+ <string>Enable block linking</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div&gt;This optimization avoids dispatcher lookups by allowing emitted basic blocks to jump directly to other basic blocks if the destination PC is static.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_return_stack_buffer">
+ <property name="text">
+ <string>Enable return stack buffer</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div&gt;This optimization avoids dispatcher lookups by keeping track potential return addresses of BL instructions. This approximates what happens with a return stack buffer on a real CPU.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_fast_dispatcher">
+ <property name="text">
+ <string>Enable fast dispatcher</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div&gt;Enable a two-tiered dispatch system. A faster dispatcher written in assembly has a small MRU cache of jump destinations is used first. If that fails, dispatch falls back to the slower C++ dispatcher.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_context_elimination">
+ <property name="text">
+ <string>Enable context elimination</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div&gt;Enables an IR optimization that reduces unnecessary accesses to the CPU context structure.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_const_prop">
+ <property name="text">
+ <string>Enable constant propagation</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div&gt;Enables IR optimizations that involve constant propagation.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_misc_ir">
+ <property name="text">
+ <string>Enable miscellaneous optimizations</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div&gt;Enables miscellaneous IR optimizations.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_reduce_misalign_checks">
+ <property name="text">
+ <string>Enable misalignment check reduction</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div style="white-space: nowrap"&gt;When enabled, a misalignment is only triggered when an access crosses a page boundary.&lt;/div&gt;
+ &lt;div style="white-space: nowrap"&gt;When disabled, a misalignment is triggered on all misaligned accesses.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QLabel" name="label_disable_info">
+ <property name="text">
+ <string>CPU settings are available only when game is not running.</string>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index 9631059c7..027099ab7 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -19,7 +19,8 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
SetConfiguration();
connect(ui->open_log_button, &QPushButton::clicked, []() {
- QString path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LogDir));
+ const auto path =
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::LogDir));
QDesktopServices::openUrl(QUrl::fromLocalFile(path));
});
}
@@ -38,6 +39,9 @@ void ConfigureDebug::SetConfiguration() {
ui->quest_flag->setChecked(Settings::values.quest_flag);
ui->enable_graphics_debugging->setEnabled(!Core::System::GetInstance().IsPoweredOn());
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug);
+ ui->disable_macro_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
+ ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit);
+ ui->extended_logging->setChecked(Settings::values.extended_logging);
}
void ConfigureDebug::ApplyConfiguration() {
@@ -49,6 +53,8 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.reporting_services = ui->reporting_services->isChecked();
Settings::values.quest_flag = ui->quest_flag->isChecked();
Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
+ Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked();
+ Settings::values.extended_logging = ui->extended_logging->isChecked();
Debugger::ToggleConsole();
Log::Filter filter;
filter.ParseFilterString(Settings::values.log_filter);
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index e028c4c80..6f94fe304 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -90,7 +90,7 @@
<item>
<widget class="QCheckBox" name="toggle_console">
<property name="text">
- <string>Show Log Console (Windows Only)</string>
+ <string>Show Log in Console</string>
</property>
</widget>
</item>
@@ -103,6 +103,34 @@
</item>
</layout>
</item>
+ <item>
+ <widget class="QCheckBox" name="extended_logging">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="toolTip">
+ <string>When checked, the max size of the log increases from 100 MB to 1 GB</string>
+ </property>
+ <property name="text">
+ <string>Enable Extended Logging</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="label_3">
+ <property name="font">
+ <font>
+ <italic>true</italic>
+ </font>
+ </property>
+ <property name="text">
+ <string>This will be reset automatically when yuzu closes.</string>
+ </property>
+ <property name="indent">
+ <number>20</number>
+ </property>
+ </widget>
+ </item>
</layout>
</widget>
</item>
@@ -115,7 +143,7 @@
<item>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
- <widget class="QLabel" name="label_3">
+ <widget class="QLabel" name="label_4">
<property name="text">
<string>Arguments String</string>
</property>
@@ -140,14 +168,27 @@
<property name="enabled">
<bool>true</bool>
</property>
- <property name="whatsThis">
- <string>When checked, the graphics API enters in a slower debugging mode</string>
+ <property name="toolTip">
+ <string>When checked, the graphics API enters a slower debugging mode</string>
</property>
<property name="text">
<string>Enable Graphics Debugging</string>
</property>
</widget>
</item>
+ <item>
+ <widget class="QCheckBox" name="disable_macro_jit">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="toolTip">
+ <string>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</string>
+ </property>
+ <property name="text">
+ <string>Disable Macro JIT</string>
+ </property>
+ </widget>
+ </item>
</layout>
</widget>
</item>
@@ -156,27 +197,7 @@
<property name="title">
<string>Dump</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_6">
- <item>
- <widget class="QCheckBox" name="dump_decompressed_nso">
- <property name="whatsThis">
- <string>When checked, any NSO yuzu tries to load or patch will be copied decompressed to the yuzu/dump directory.</string>
- </property>
- <property name="text">
- <string>Dump Decompressed NSOs</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QCheckBox" name="dump_exefs">
- <property name="whatsThis">
- <string>When checked, any game that yuzu loads will have its ExeFS dumped to the yuzu/dump directory.</string>
- </property>
- <property name="text">
- <string>Dump ExeFS</string>
- </property>
- </widget>
- </item>
+ <layout class="QVBoxLayout" name="verticalLayout_7">
<item>
<widget class="QCheckBox" name="reporting_services">
<property name="text">
@@ -185,7 +206,7 @@
</widget>
</item>
<item>
- <widget class="QLabel" name="label">
+ <widget class="QLabel" name="label_5">
<property name="font">
<font>
<italic>true</italic>
@@ -207,7 +228,7 @@
<property name="title">
<string>Advanced</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_7">
+ <layout class="QVBoxLayout" name="verticalLayout_8">
<item>
<widget class="QCheckBox" name="quest_flag">
<property name="text">
@@ -244,8 +265,6 @@
<tabstop>open_log_button</tabstop>
<tabstop>homebrew_args_edit</tabstop>
<tabstop>enable_graphics_debugging</tabstop>
- <tabstop>dump_decompressed_nso</tabstop>
- <tabstop>dump_exefs</tabstop>
<tabstop>reporting_services</tabstop>
<tabstop>quest_flag</tabstop>
</tabstops>
diff --git a/src/yuzu/configuration/configure_debug_controller.cpp b/src/yuzu/configuration/configure_debug_controller.cpp
new file mode 100644
index 000000000..a878ef9c6
--- /dev/null
+++ b/src/yuzu/configuration/configure_debug_controller.cpp
@@ -0,0 +1,43 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "ui_configure_debug_controller.h"
+#include "yuzu/configuration/configure_debug_controller.h"
+#include "yuzu/configuration/configure_input_player.h"
+
+ConfigureDebugController::ConfigureDebugController(QWidget* parent,
+ InputCommon::InputSubsystem* input_subsystem,
+ InputProfiles* profiles)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigureDebugController>()),
+ debug_controller(
+ new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, true)) {
+ ui->setupUi(this);
+
+ ui->controllerLayout->addWidget(debug_controller);
+
+ connect(ui->clear_all_button, &QPushButton::clicked, this,
+ [this] { debug_controller->ClearAll(); });
+ connect(ui->restore_defaults_button, &QPushButton::clicked, this,
+ [this] { debug_controller->RestoreDefaults(); });
+
+ RetranslateUI();
+}
+
+ConfigureDebugController::~ConfigureDebugController() = default;
+
+void ConfigureDebugController::ApplyConfiguration() {
+ debug_controller->ApplyConfiguration();
+}
+
+void ConfigureDebugController::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QDialog::changeEvent(event);
+}
+
+void ConfigureDebugController::RetranslateUI() {
+ ui->retranslateUi(this);
+}
diff --git a/src/yuzu/configuration/configure_debug_controller.h b/src/yuzu/configuration/configure_debug_controller.h
new file mode 100644
index 000000000..b4f53fad5
--- /dev/null
+++ b/src/yuzu/configuration/configure_debug_controller.h
@@ -0,0 +1,41 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QDialog>
+
+class QPushButton;
+
+class ConfigureInputPlayer;
+
+class InputProfiles;
+
+namespace InputCommon {
+class InputSubsystem;
+}
+
+namespace Ui {
+class ConfigureDebugController;
+}
+
+class ConfigureDebugController : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureDebugController(QWidget* parent, InputCommon::InputSubsystem* input_subsystem,
+ InputProfiles* profiles);
+ ~ConfigureDebugController() override;
+
+ void ApplyConfiguration();
+
+private:
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+
+ std::unique_ptr<Ui::ConfigureDebugController> ui;
+
+ ConfigureInputPlayer* debug_controller;
+};
diff --git a/src/yuzu/configuration/configure_debug_controller.ui b/src/yuzu/configuration/configure_debug_controller.ui
new file mode 100644
index 000000000..7b7e6582c
--- /dev/null
+++ b/src/yuzu/configuration/configure_debug_controller.ui
@@ -0,0 +1,77 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureDebugController</class>
+ <widget class="QDialog" name="ConfigureDebugController">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>780</width>
+ <height>500</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Configure Debug Controller</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <property name="spacing">
+ <number>2</number>
+ </property>
+ <property name="leftMargin">
+ <number>9</number>
+ </property>
+ <property name="topMargin">
+ <number>9</number>
+ </property>
+ <property name="rightMargin">
+ <number>9</number>
+ </property>
+ <property name="bottomMargin">
+ <number>9</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout" name="controllerLayout"/>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QPushButton" name="clear_all_button">
+ <property name="text">
+ <string>Clear</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="restore_defaults_button">
+ <property name="text">
+ <string>Defaults</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigureDebugController</receiver>
+ <slot>accept()</slot>
+ </connection>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>rejected()</signal>
+ <receiver>ConfigureDebugController</receiver>
+ <slot>reject()</slot>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index df4473b46..5041e0bf8 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -12,15 +12,21 @@
#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/hotkeys.h"
-ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
+ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
+ InputCommon::InputSubsystem* input_subsystem)
: QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) {
+ Settings::SetConfiguringGlobal(true);
+
ui->setupUi(this);
ui->hotkeysTab->Populate(registry);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
+ ui->inputTab->Initialize(input_subsystem);
+
SetConfiguration();
PopulateSelectionList();
+ connect(ui->uiTab, &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
&ConfigureDialog::UpdateVisibleTabs);
@@ -40,6 +46,8 @@ void ConfigureDialog::ApplyConfiguration() {
ui->filesystemTab->applyConfiguration();
ui->inputTab->ApplyConfiguration();
ui->hotkeysTab->ApplyConfiguration(registry);
+ ui->cpuTab->ApplyConfiguration();
+ ui->cpuDebugTab->ApplyConfiguration();
ui->graphicsTab->ApplyConfiguration();
ui->graphicsAdvancedTab->ApplyConfiguration();
ui->audioTab->ApplyConfiguration();
@@ -74,12 +82,13 @@ void ConfigureDialog::RetranslateUI() {
Q_DECLARE_METATYPE(QList<QWidget*>);
void ConfigureDialog::PopulateSelectionList() {
- const std::array<std::pair<QString, QList<QWidget*>>, 5> items{
- {{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->uiTab}},
+ const std::array<std::pair<QString, QList<QWidget*>>, 6> items{
+ {{tr("General"), {ui->generalTab, ui->hotkeysTab, ui->uiTab, ui->webTab, ui->debugTab}},
{tr("System"), {ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab}},
+ {tr("CPU"), {ui->cpuTab, ui->cpuDebugTab}},
{tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}},
{tr("Audio"), {ui->audioTab}},
- {tr("Controls"), {ui->inputTab, ui->hotkeysTab}}},
+ {tr("Controls"), ui->inputTab->GetSubTabs()}},
};
[[maybe_unused]] const QSignalBlocker blocker(ui->selectorList);
@@ -93,6 +102,14 @@ void ConfigureDialog::PopulateSelectionList() {
}
}
+void ConfigureDialog::OnLanguageChanged(const QString& locale) {
+ emit LanguageChanged(locale);
+ // first apply the configuration, and then restore the display
+ ApplyConfiguration();
+ RetranslateUI();
+ SetConfiguration();
+}
+
void ConfigureDialog::UpdateVisibleTabs() {
const auto items = ui->selectorList->selectedItems();
if (items.isEmpty()) {
@@ -103,8 +120,10 @@ void ConfigureDialog::UpdateVisibleTabs() {
{ui->generalTab, tr("General")},
{ui->systemTab, tr("System")},
{ui->profileManagerTab, tr("Profiles")},
- {ui->inputTab, tr("Input")},
+ {ui->inputTab, tr("Controls")},
{ui->hotkeysTab, tr("Hotkeys")},
+ {ui->cpuTab, tr("CPU")},
+ {ui->cpuDebugTab, tr("Debug")},
{ui->graphicsTab, tr("Graphics")},
{ui->graphicsAdvancedTab, tr("Advanced")},
{ui->audioTab, tr("Audio")},
@@ -122,6 +141,6 @@ void ConfigureDialog::UpdateVisibleTabs() {
const QList<QWidget*> tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
for (const auto tab : tabs) {
- ui->tabWidget->addTab(tab, widgets.at(tab));
+ ui->tabWidget->addTab(tab, tab->accessibleName());
}
}
diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h
index 2d3bfc2da..570c3b941 100644
--- a/src/yuzu/configuration/configure_dialog.h
+++ b/src/yuzu/configuration/configure_dialog.h
@@ -9,6 +9,10 @@
class HotkeyRegistry;
+namespace InputCommon {
+class InputSubsystem;
+}
+
namespace Ui {
class ConfigureDialog;
}
@@ -17,11 +21,18 @@ class ConfigureDialog : public QDialog {
Q_OBJECT
public:
- explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry);
+ explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
+ InputCommon::InputSubsystem* input_subsystem);
~ConfigureDialog() override;
void ApplyConfiguration();
+private slots:
+ void OnLanguageChanged(const QString& locale);
+
+signals:
+ void LanguageChanged(const QString& locale);
+
private:
void changeEvent(QEvent* event) override;
diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp
index 29f540eb7..7ab4a80f7 100644
--- a/src/yuzu/configuration/configure_filesystem.cpp
+++ b/src/yuzu/configuration/configure_filesystem.cpp
@@ -11,19 +11,6 @@
#include "yuzu/configuration/configure_filesystem.h"
#include "yuzu/uisettings.h"
-namespace {
-
-template <typename T>
-void SetComboBoxFromData(QComboBox* combo_box, T data) {
- const auto index = combo_box->findData(QVariant::fromValue(static_cast<u64>(data)));
- if (index >= combo_box->count() || index < 0)
- return;
-
- combo_box->setCurrentIndex(index);
-}
-
-} // Anonymous namespace
-
ConfigureFilesystem::ConfigureFilesystem(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureFilesystem>()) {
ui->setupUi(this);
@@ -55,16 +42,16 @@ ConfigureFilesystem::~ConfigureFilesystem() = default;
void ConfigureFilesystem::setConfiguration() {
ui->nand_directory_edit->setText(
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir)));
ui->sdmc_directory_edit->setText(
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir)));
ui->gamecard_path_edit->setText(QString::fromStdString(Settings::values.gamecard_path));
ui->dump_path_edit->setText(
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)));
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::DumpDir)));
ui->load_path_edit->setText(
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)));
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::LoadDir)));
ui->cache_directory_edit->setText(
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)));
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir)));
ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted);
ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game);
@@ -73,23 +60,20 @@ void ConfigureFilesystem::setConfiguration() {
ui->cache_game_list->setChecked(UISettings::values.cache_game_list);
- SetComboBoxFromData(ui->nand_size, Settings::values.nand_total_size);
- SetComboBoxFromData(ui->usrnand_size, Settings::values.nand_user_size);
- SetComboBoxFromData(ui->sysnand_size, Settings::values.nand_system_size);
- SetComboBoxFromData(ui->sdmc_size, Settings::values.sdmc_size);
-
UpdateEnabledControls();
}
void ConfigureFilesystem::applyConfiguration() {
- FileUtil::GetUserPath(FileUtil::UserPath::NANDDir,
- ui->nand_directory_edit->text().toStdString());
- FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
- ui->sdmc_directory_edit->text().toStdString());
- FileUtil::GetUserPath(FileUtil::UserPath::DumpDir, ui->dump_path_edit->text().toStdString());
- FileUtil::GetUserPath(FileUtil::UserPath::LoadDir, ui->load_path_edit->text().toStdString());
- FileUtil::GetUserPath(FileUtil::UserPath::CacheDir,
- ui->cache_directory_edit->text().toStdString());
+ Common::FS::GetUserPath(Common::FS::UserPath::NANDDir,
+ ui->nand_directory_edit->text().toStdString());
+ Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir,
+ ui->sdmc_directory_edit->text().toStdString());
+ Common::FS::GetUserPath(Common::FS::UserPath::DumpDir,
+ ui->dump_path_edit->text().toStdString());
+ Common::FS::GetUserPath(Common::FS::UserPath::LoadDir,
+ ui->load_path_edit->text().toStdString());
+ Common::FS::GetUserPath(Common::FS::UserPath::CacheDir,
+ ui->cache_directory_edit->text().toStdString());
Settings::values.gamecard_path = ui->gamecard_path_edit->text().toStdString();
Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked();
@@ -98,15 +82,6 @@ void ConfigureFilesystem::applyConfiguration() {
Settings::values.dump_nso = ui->dump_nso->isChecked();
UISettings::values.cache_game_list = ui->cache_game_list->isChecked();
-
- Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
- ui->nand_size->itemData(ui->nand_size->currentIndex()).toULongLong());
- Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
- ui->nand_size->itemData(ui->sysnand_size->currentIndex()).toULongLong());
- Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
- ui->nand_size->itemData(ui->usrnand_size->currentIndex()).toULongLong());
- Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
- ui->nand_size->itemData(ui->sdmc_size->currentIndex()).toULongLong());
}
void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) {
@@ -138,7 +113,7 @@ void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit)
str = QFileDialog::getOpenFileName(this, caption, QFileInfo(edit->text()).dir().path(),
QStringLiteral("NX Gamecard;*.xci"));
} else {
- str = QFileDialog::getExistingDirectory(this, caption, edit->text());
+ str = QFileDialog::getExistingDirectory(this, caption, edit->text()) + QDir::separator();
}
if (str.isEmpty())
@@ -148,12 +123,13 @@ void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit)
}
void ConfigureFilesystem::ResetMetadata() {
- if (!FileUtil::Exists(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
- "game_list")) {
+ if (!Common::FS::Exists(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP +
+ "game_list")) {
QMessageBox::information(this, tr("Reset Metadata Cache"),
tr("The metadata cache is already empty."));
- } else if (FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) +
- DIR_SEP + "game_list")) {
+ } else if (Common::FS::DeleteDirRecursively(
+ Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP +
+ "game_list")) {
QMessageBox::information(this, tr("Reset Metadata Cache"),
tr("The operation completed successfully."));
UISettings::values.is_game_list_reload_pending.exchange(true);
diff --git a/src/yuzu/configuration/configure_filesystem.ui b/src/yuzu/configuration/configure_filesystem.ui
index 58cd07f52..84bea0600 100644
--- a/src/yuzu/configuration/configure_filesystem.ui
+++ b/src/yuzu/configuration/configure_filesystem.ui
@@ -116,127 +116,6 @@
</widget>
</item>
<item>
- <widget class="QGroupBox" name="groupBox_3">
- <property name="title">
- <string>Storage Sizes</string>
- </property>
- <layout class="QGridLayout" name="gridLayout_3">
- <item row="3" column="0">
- <widget class="QLabel" name="label_5">
- <property name="text">
- <string>SD Card</string>
- </property>
- </widget>
- </item>
- <item row="1" column="0">
- <widget class="QLabel" name="label_4">
- <property name="text">
- <string>System NAND</string>
- </property>
- </widget>
- </item>
- <item row="1" column="1">
- <widget class="QComboBox" name="sysnand_size">
- <item>
- <property name="text">
- <string>2.5 GB</string>
- </property>
- </item>
- </widget>
- </item>
- <item row="3" column="1">
- <widget class="QComboBox" name="sdmc_size">
- <property name="currentText">
- <string>32 GB</string>
- </property>
- <item>
- <property name="text">
- <string>1 GB</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>2 GB</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>4 GB</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>8 GB</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>16 GB</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>32 GB</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>64 GB</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>128 GB</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>256 GB</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>1 TB</string>
- </property>
- </item>
- </widget>
- </item>
- <item row="2" column="1">
- <widget class="QComboBox" name="usrnand_size">
- <item>
- <property name="text">
- <string>26 GB</string>
- </property>
- </item>
- </widget>
- </item>
- <item row="2" column="0">
- <widget class="QLabel" name="label_6">
- <property name="text">
- <string>User NAND</string>
- </property>
- </widget>
- </item>
- <item row="0" column="0">
- <widget class="QLabel" name="label_7">
- <property name="text">
- <string>NAND</string>
- </property>
- </widget>
- </item>
- <item row="0" column="1">
- <widget class="QComboBox" name="nand_size">
- <item>
- <property name="text">
- <string>29.1 GB</string>
- </property>
- </item>
- </widget>
- </item>
- </layout>
- </widget>
- </item>
- <item>
<widget class="QGroupBox" name="groupBox_4">
<property name="title">
<string>Patch Manager</string>
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 5ef927114..d4d29d422 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -7,38 +7,77 @@
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_general.h"
+#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_general.h"
#include "yuzu/uisettings.h"
ConfigureGeneral::ConfigureGeneral(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGeneral) {
-
ui->setupUi(this);
+ SetupPerGameUI();
+
SetConfiguration();
- connect(ui->toggle_frame_limit, &QCheckBox::toggled, ui->frame_limit, &QSpinBox::setEnabled);
+ if (Settings::IsConfiguringGlobal()) {
+ connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit,
+ [this]() { ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked()); });
+ }
}
ConfigureGeneral::~ConfigureGeneral() = default;
void ConfigureGeneral::SetConfiguration() {
+ const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+
+ ui->use_multi_core->setEnabled(runtime_lock);
+ ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
+
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background);
+ ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse);
+
+ ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit.GetValue());
+ ui->frame_limit->setValue(Settings::values.frame_limit.GetValue());
- ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
- ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked());
- ui->frame_limit->setValue(Settings::values.frame_limit);
+ if (Settings::IsConfiguringGlobal()) {
+ ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue());
+ } else {
+ ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue() &&
+ use_frame_limit != ConfigurationShared::CheckState::Global);
+ }
}
void ConfigureGeneral::ApplyConfiguration() {
- UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
- UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
- UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
+ if (Settings::IsConfiguringGlobal()) {
+ UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
+ UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
+ UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
+ UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
+
+ // Guard if during game and set to game-specific value
+ if (Settings::values.use_frame_limit.UsingGlobal()) {
+ Settings::values.use_frame_limit.SetValue(ui->toggle_frame_limit->checkState() ==
+ Qt::Checked);
+ Settings::values.frame_limit.SetValue(ui->frame_limit->value());
+ }
+ if (Settings::values.use_multi_core.UsingGlobal()) {
+ Settings::values.use_multi_core.SetValue(ui->use_multi_core->isChecked());
+ }
+ } else {
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core,
+ ui->use_multi_core, use_multi_core);
- Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
- Settings::values.frame_limit = ui->frame_limit->value();
+ bool global_frame_limit = use_frame_limit == ConfigurationShared::CheckState::Global;
+ Settings::values.use_frame_limit.SetGlobal(global_frame_limit);
+ Settings::values.frame_limit.SetGlobal(global_frame_limit);
+ if (!global_frame_limit) {
+ Settings::values.use_frame_limit.SetValue(ui->toggle_frame_limit->checkState() ==
+ Qt::Checked);
+ Settings::values.frame_limit.SetValue(ui->frame_limit->value());
+ }
+ }
}
void ConfigureGeneral::changeEvent(QEvent* event) {
@@ -52,3 +91,27 @@ void ConfigureGeneral::changeEvent(QEvent* event) {
void ConfigureGeneral::RetranslateUI() {
ui->retranslateUi(this);
}
+
+void ConfigureGeneral::SetupPerGameUI() {
+ if (Settings::IsConfiguringGlobal()) {
+ ui->toggle_frame_limit->setEnabled(Settings::values.use_frame_limit.UsingGlobal());
+ ui->frame_limit->setEnabled(Settings::values.frame_limit.UsingGlobal());
+
+ return;
+ }
+
+ ui->toggle_check_exit->setVisible(false);
+ ui->toggle_user_on_boot->setVisible(false);
+ ui->toggle_background_pause->setVisible(false);
+ ui->toggle_hide_mouse->setVisible(false);
+
+ ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit,
+ Settings::values.use_frame_limit, use_frame_limit);
+ ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
+ use_multi_core);
+
+ connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, [this]() {
+ ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked() &&
+ (use_frame_limit != ConfigurationShared::CheckState::Global));
+ });
+}
diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h
index ef05ce065..323ffbd8f 100644
--- a/src/yuzu/configuration/configure_general.h
+++ b/src/yuzu/configuration/configure_general.h
@@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
+namespace ConfigurationShared {
+enum class CheckState;
+}
+
class HotkeyRegistry;
namespace Ui {
@@ -28,5 +32,10 @@ private:
void SetConfiguration();
+ void SetupPerGameUI();
+
std::unique_ptr<Ui::ConfigureGeneral> ui;
+
+ ConfigurationShared::CheckState use_frame_limit;
+ ConfigurationShared::CheckState use_multi_core;
};
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index 857119bb3..2711116a2 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -52,6 +52,13 @@
</layout>
</item>
<item>
+ <widget class="QCheckBox" name="use_multi_core">
+ <property name="text">
+ <string>Multicore CPU Emulation</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QCheckBox" name="toggle_check_exit">
<property name="text">
<string>Confirm exit while emulation is running</string>
@@ -72,6 +79,13 @@
</property>
</widget>
</item>
+ <item>
+ <widget class="QCheckBox" name="toggle_hide_mouse">
+ <property name="text">
+ <string>Hide mouse on inactivity</string>
+ </property>
+ </widget>
+ </item>
</layout>
</item>
</layout>
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index ea667caef..6fda0ce35 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -13,65 +13,32 @@
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_graphics.h"
+#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_graphics.h"
#ifdef HAS_VULKAN
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#endif
-namespace {
-enum class Resolution : int {
- Auto,
- Scale1x,
- Scale2x,
- Scale3x,
- Scale4x,
-};
-
-float ToResolutionFactor(Resolution option) {
- switch (option) {
- case Resolution::Auto:
- return 0.f;
- case Resolution::Scale1x:
- return 1.f;
- case Resolution::Scale2x:
- return 2.f;
- case Resolution::Scale3x:
- return 3.f;
- case Resolution::Scale4x:
- return 4.f;
- }
- return 0.f;
-}
-
-Resolution FromResolutionFactor(float factor) {
- if (factor == 0.f) {
- return Resolution::Auto;
- } else if (factor == 1.f) {
- return Resolution::Scale1x;
- } else if (factor == 2.f) {
- return Resolution::Scale2x;
- } else if (factor == 3.f) {
- return Resolution::Scale3x;
- } else if (factor == 4.f) {
- return Resolution::Scale4x;
- }
- return Resolution::Auto;
-}
-} // Anonymous namespace
-
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
- vulkan_device = Settings::values.vulkan_device;
+ vulkan_device = Settings::values.vulkan_device.GetValue();
RetrieveVulkanDevices();
ui->setupUi(this);
+ SetupPerGameUI();
+
SetConfiguration();
- connect(ui->api, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
- [this] { UpdateDeviceComboBox(); });
- connect(ui->device, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), this,
+ connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
+ UpdateDeviceComboBox();
+ if (!Settings::IsConfiguringGlobal()) {
+ ConfigurationShared::SetHighlight(
+ ui->api_layout, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX);
+ }
+ });
+ connect(ui->device, qOverload<int>(&QComboBox::activated), this,
[this](int device) { UpdateDeviceSelection(device); });
connect(ui->bg_button, &QPushButton::clicked, this, [this] {
@@ -81,6 +48,9 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
}
UpdateBackgroundColorButton(new_bg_color);
});
+
+ ui->bg_label->setVisible(Settings::IsConfiguringGlobal());
+ ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal());
}
void ConfigureGraphics::UpdateDeviceSelection(int device) {
@@ -98,31 +68,103 @@ void ConfigureGraphics::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
ui->api->setEnabled(runtime_lock);
- ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend));
- ui->resolution_factor_combobox->setCurrentIndex(
- static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
- ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio);
- ui->use_disk_shader_cache->setEnabled(runtime_lock);
- ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache);
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
- ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation);
- UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green,
- Settings::values.bg_blue));
+ ui->use_disk_shader_cache->setEnabled(runtime_lock);
+ ui->use_nvdec_emulation->setEnabled(runtime_lock);
+ ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
+ ui->use_asynchronous_gpu_emulation->setChecked(
+ Settings::values.use_asynchronous_gpu_emulation.GetValue());
+ ui->use_nvdec_emulation->setChecked(Settings::values.use_nvdec_emulation.GetValue());
+
+ if (Settings::IsConfiguringGlobal()) {
+ ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
+ ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
+ } else {
+ ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
+ ConfigurationShared::SetHighlight(ui->api_layout,
+ !Settings::values.renderer_backend.UsingGlobal());
+ ConfigurationShared::SetPerGameSetting(ui->aspect_ratio_combobox,
+ &Settings::values.aspect_ratio);
+
+ ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1);
+ ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal());
+ ConfigurationShared::SetHighlight(ui->ar_label,
+ !Settings::values.aspect_ratio.UsingGlobal());
+ ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal());
+ }
+
+ UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red.GetValue(),
+ Settings::values.bg_green.GetValue(),
+ Settings::values.bg_blue.GetValue()));
UpdateDeviceComboBox();
}
void ConfigureGraphics::ApplyConfiguration() {
- Settings::values.renderer_backend = GetCurrentGraphicsBackend();
- Settings::values.vulkan_device = vulkan_device;
- Settings::values.resolution_factor =
- ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
- Settings::values.aspect_ratio = ui->aspect_ratio_combobox->currentIndex();
- Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked();
- Settings::values.use_asynchronous_gpu_emulation =
- ui->use_asynchronous_gpu_emulation->isChecked();
- Settings::values.bg_red = static_cast<float>(bg_color.redF());
- Settings::values.bg_green = static_cast<float>(bg_color.greenF());
- Settings::values.bg_blue = static_cast<float>(bg_color.blueF());
+ if (Settings::IsConfiguringGlobal()) {
+ // Guard if during game and set to game-specific value
+ if (Settings::values.renderer_backend.UsingGlobal()) {
+ Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
+ }
+ if (Settings::values.vulkan_device.UsingGlobal()) {
+ Settings::values.vulkan_device.SetValue(vulkan_device);
+ }
+ if (Settings::values.aspect_ratio.UsingGlobal()) {
+ Settings::values.aspect_ratio.SetValue(ui->aspect_ratio_combobox->currentIndex());
+ }
+ if (Settings::values.use_disk_shader_cache.UsingGlobal()) {
+ Settings::values.use_disk_shader_cache.SetValue(ui->use_disk_shader_cache->isChecked());
+ }
+ if (Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()) {
+ Settings::values.use_asynchronous_gpu_emulation.SetValue(
+ ui->use_asynchronous_gpu_emulation->isChecked());
+ }
+ if (Settings::values.use_nvdec_emulation.UsingGlobal()) {
+ Settings::values.use_nvdec_emulation.SetValue(ui->use_nvdec_emulation->isChecked());
+ }
+ if (Settings::values.bg_red.UsingGlobal()) {
+ Settings::values.bg_red.SetValue(static_cast<float>(bg_color.redF()));
+ Settings::values.bg_green.SetValue(static_cast<float>(bg_color.greenF()));
+ Settings::values.bg_blue.SetValue(static_cast<float>(bg_color.blueF()));
+ }
+ } else {
+ if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ Settings::values.renderer_backend.SetGlobal(true);
+ Settings::values.vulkan_device.SetGlobal(true);
+ } else {
+ Settings::values.renderer_backend.SetGlobal(false);
+ Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
+ if (GetCurrentGraphicsBackend() == Settings::RendererBackend::Vulkan) {
+ Settings::values.vulkan_device.SetGlobal(false);
+ Settings::values.vulkan_device.SetValue(vulkan_device);
+ } else {
+ Settings::values.vulkan_device.SetGlobal(true);
+ }
+ }
+
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio,
+ ui->aspect_ratio_combobox);
+
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache,
+ ui->use_disk_shader_cache, use_disk_shader_cache);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation,
+ ui->use_asynchronous_gpu_emulation,
+ use_asynchronous_gpu_emulation);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_nvdec_emulation,
+ ui->use_nvdec_emulation, use_nvdec_emulation);
+
+ if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ Settings::values.bg_red.SetGlobal(true);
+ Settings::values.bg_green.SetGlobal(true);
+ Settings::values.bg_blue.SetGlobal(true);
+ } else {
+ Settings::values.bg_red.SetGlobal(false);
+ Settings::values.bg_green.SetGlobal(false);
+ Settings::values.bg_blue.SetGlobal(false);
+ Settings::values.bg_red.SetValue(static_cast<float>(bg_color.redF()));
+ Settings::values.bg_green.SetValue(static_cast<float>(bg_color.greenF()));
+ Settings::values.bg_blue.SetValue(static_cast<float>(bg_color.blueF()));
+ }
+ }
}
void ConfigureGraphics::changeEvent(QEvent* event) {
@@ -151,19 +193,27 @@ void ConfigureGraphics::UpdateDeviceComboBox() {
ui->device->clear();
bool enabled = false;
+
+ if (!Settings::IsConfiguringGlobal() &&
+ ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ vulkan_device = Settings::values.vulkan_device.GetValue();
+ }
switch (GetCurrentGraphicsBackend()) {
case Settings::RendererBackend::OpenGL:
ui->device->addItem(tr("OpenGL Graphics Device"));
enabled = false;
break;
case Settings::RendererBackend::Vulkan:
- for (const auto device : vulkan_devices) {
+ for (const auto& device : vulkan_devices) {
ui->device->addItem(device);
}
ui->device->setCurrentIndex(vulkan_device);
enabled = !vulkan_devices.empty();
break;
}
+ // If in per-game config and use global is selected, don't enable.
+ enabled &= !(!Settings::IsConfiguringGlobal() &&
+ ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX);
ui->device->setEnabled(enabled && !Core::System::GetInstance().IsPoweredOn());
}
@@ -177,5 +227,48 @@ void ConfigureGraphics::RetrieveVulkanDevices() {
}
Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
- return static_cast<Settings::RendererBackend>(ui->api->currentIndex());
+ if (Settings::IsConfiguringGlobal()) {
+ return static_cast<Settings::RendererBackend>(ui->api->currentIndex());
+ }
+
+ if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ Settings::values.renderer_backend.SetGlobal(true);
+ return Settings::values.renderer_backend.GetValue();
+ }
+ Settings::values.renderer_backend.SetGlobal(false);
+ return static_cast<Settings::RendererBackend>(ui->api->currentIndex() -
+ ConfigurationShared::USE_GLOBAL_OFFSET);
+}
+
+void ConfigureGraphics::SetupPerGameUI() {
+ if (Settings::IsConfiguringGlobal()) {
+ ui->api->setEnabled(Settings::values.renderer_backend.UsingGlobal());
+ ui->device->setEnabled(Settings::values.renderer_backend.UsingGlobal());
+ ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal());
+ ui->use_asynchronous_gpu_emulation->setEnabled(
+ Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());
+ ui->use_nvdec_emulation->setEnabled(Settings::values.use_nvdec_emulation.UsingGlobal());
+ ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal());
+ ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal());
+
+ return;
+ }
+
+ connect(ui->bg_combobox, qOverload<int>(&QComboBox::activated), this, [this](int index) {
+ ui->bg_button->setEnabled(index == 1);
+ ConfigurationShared::SetHighlight(ui->bg_layout, index == 1);
+ });
+
+ ConfigurationShared::SetColoredTristate(
+ ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache);
+ ConfigurationShared::SetColoredTristate(
+ ui->use_nvdec_emulation, Settings::values.use_nvdec_emulation, use_nvdec_emulation);
+ ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation,
+ Settings::values.use_asynchronous_gpu_emulation,
+ use_asynchronous_gpu_emulation);
+
+ ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label,
+ Settings::values.aspect_ratio.GetValue(true));
+ ConfigurationShared::InsertGlobalItem(
+ ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
}
diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h
index 7e0596d9c..1fefc88eb 100644
--- a/src/yuzu/configuration/configure_graphics.h
+++ b/src/yuzu/configuration/configure_graphics.h
@@ -10,6 +10,10 @@
#include <QWidget>
#include "core/settings.h"
+namespace ConfigurationShared {
+enum class CheckState;
+}
+
namespace Ui {
class ConfigureGraphics;
}
@@ -35,11 +39,17 @@ private:
void RetrieveVulkanDevices();
+ void SetupPerGameUI();
+
Settings::RendererBackend GetCurrentGraphicsBackend() const;
std::unique_ptr<Ui::ConfigureGraphics> ui;
QColor bg_color;
+ ConfigurationShared::CheckState use_nvdec_emulation;
+ ConfigurationShared::CheckState use_disk_shader_cache;
+ ConfigurationShared::CheckState use_asynchronous_gpu_emulation;
+
std::vector<QString> vulkan_devices;
u32 vulkan_device{};
};
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index c816d6108..58486eb1e 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -6,7 +6,7 @@
<rect>
<x>0</x>
<y>0</y>
- <width>400</width>
+ <width>437</width>
<height>321</height>
</rect>
</property>
@@ -23,43 +23,56 @@
</property>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_4">
- <item>
- <widget class="QLabel" name="label_2">
- <property name="text">
- <string>API:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QComboBox" name="api">
- <item>
+ <widget class="QWidget" name="api_layout" native="true">
+ <layout class="QGridLayout" name="gridLayout">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <property name="horizontalSpacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QLabel" name="api_label">
<property name="text">
- <string notr="true">OpenGL</string>
+ <string>API:</string>
</property>
- </item>
- <item>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QComboBox" name="api">
+ <item>
+ <property name="text">
+ <string notr="true">OpenGL</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">Vulkan</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="device_label">
<property name="text">
- <string notr="true">Vulkan</string>
+ <string>Device:</string>
</property>
- </item>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout_5">
- <item>
- <widget class="QLabel" name="label_3">
- <property name="text">
- <string>Device:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QComboBox" name="device"/>
- </item>
- </layout>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QComboBox" name="device"/>
+ </item>
+ </layout>
+ </widget>
</item>
</layout>
</widget>
@@ -85,100 +98,140 @@
</widget>
</item>
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_2">
- <item>
- <widget class="QLabel" name="label">
- <property name="text">
- <string>Internal Resolution:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QComboBox" name="resolution_factor_combobox">
- <item>
- <property name="text">
- <string>Auto (Window Size)</string>
- </property>
- </item>
- <item>
+ <widget class="QCheckBox" name="use_nvdec_emulation">
+ <property name="text">
+ <string>Use NVDEC emulation</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="aspect_ratio_layout" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_6">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="ar_label">
<property name="text">
- <string>Native (1280x720)</string>
+ <string>Aspect Ratio:</string>
</property>
- </item>
- <item>
- <property name="text">
- <string>2x Native (2560x1440)</string>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="aspect_ratio_combobox">
+ <item>
+ <property name="text">
+ <string>Default (16:9)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Force 4:3</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Force 21:9</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Stretch to Window</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="bg_layout" native="true">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QComboBox" name="bg_combobox">
+ <property name="currentText">
+ <string>Use global background color</string>
</property>
- </item>
- <item>
- <property name="text">
- <string>3x Native (3840x2160)</string>
+ <property name="currentIndex">
+ <number>0</number>
</property>
- </item>
- <item>
- <property name="text">
- <string>4x Native (5120x2880)</string>
+ <property name="maxVisibleItems">
+ <number>10</number>
</property>
- </item>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout_6">
- <item>
- <widget class="QLabel" name="ar_label">
- <property name="text">
- <string>Aspect Ratio:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QComboBox" name="aspect_ratio_combobox">
- <item>
+ <item>
+ <property name="text">
+ <string>Use global background color</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Set background color:</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="bg_label">
<property name="text">
- <string>Default (16:9)</string>
+ <string>Background Color:</string>
</property>
- </item>
- <item>
- <property name="text">
- <string>Force 4:3</string>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
</property>
- </item>
- <item>
- <property name="text">
- <string>Force 21:9</string>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
</property>
- </item>
- <item>
- <property name="text">
- <string>Stretch to Window</string>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QPushButton" name="bg_button">
+ <property name="maximumSize">
+ <size>
+ <width>40</width>
+ <height>16777215</height>
+ </size>
</property>
- </item>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout_3">
- <item>
- <widget class="QLabel" name="bg_label">
- <property name="text">
- <string>Background Color:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="bg_button">
- <property name="maximumSize">
- <size>
- <width>40</width>
- <height>16777215</height>
- </size>
- </property>
- </widget>
- </item>
- </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
</item>
</layout>
</widget>
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index b9f429f84..383c7bac8 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -5,6 +5,7 @@
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_graphics_advanced.h"
+#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_graphics_advanced.h"
ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(QWidget* parent)
@@ -12,6 +13,8 @@ ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(QWidget* parent)
ui->setupUi(this);
+ SetupPerGameUI();
+
SetConfiguration();
}
@@ -19,20 +22,86 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default;
void ConfigureGraphicsAdvanced::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
- ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation);
ui->use_vsync->setEnabled(runtime_lock);
- ui->use_vsync->setChecked(Settings::values.use_vsync);
- ui->force_30fps_mode->setEnabled(runtime_lock);
- ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode);
+ ui->use_assembly_shaders->setEnabled(runtime_lock);
+ ui->use_asynchronous_shaders->setEnabled(runtime_lock);
ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);
- ui->anisotropic_filtering_combobox->setCurrentIndex(Settings::values.max_anisotropy);
+
+ ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
+ ui->use_assembly_shaders->setChecked(Settings::values.use_assembly_shaders.GetValue());
+ ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
+ ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
+
+ if (Settings::IsConfiguringGlobal()) {
+ ui->gpu_accuracy->setCurrentIndex(
+ static_cast<int>(Settings::values.gpu_accuracy.GetValue()));
+ ui->anisotropic_filtering_combobox->setCurrentIndex(
+ Settings::values.max_anisotropy.GetValue());
+ } else {
+ ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy);
+ ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox,
+ &Settings::values.max_anisotropy);
+ ConfigurationShared::SetHighlight(ui->label_gpu_accuracy,
+ !Settings::values.gpu_accuracy.UsingGlobal());
+ ConfigurationShared::SetHighlight(ui->af_label,
+ !Settings::values.max_anisotropy.UsingGlobal());
+ }
}
void ConfigureGraphicsAdvanced::ApplyConfiguration() {
- Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked();
- Settings::values.use_vsync = ui->use_vsync->isChecked();
- Settings::values.force_30fps_mode = ui->force_30fps_mode->isChecked();
- Settings::values.max_anisotropy = ui->anisotropic_filtering_combobox->currentIndex();
+ // Subtract 2 if configuring per-game (separator and "use global configuration" take 2 slots)
+ const auto gpu_accuracy = static_cast<Settings::GPUAccuracy>(
+ ui->gpu_accuracy->currentIndex() -
+ ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
+
+ if (Settings::IsConfiguringGlobal()) {
+ // Must guard in case of a during-game configuration when set to be game-specific.
+ if (Settings::values.gpu_accuracy.UsingGlobal()) {
+ Settings::values.gpu_accuracy.SetValue(gpu_accuracy);
+ }
+ if (Settings::values.use_vsync.UsingGlobal()) {
+ Settings::values.use_vsync.SetValue(ui->use_vsync->isChecked());
+ }
+ if (Settings::values.use_assembly_shaders.UsingGlobal()) {
+ Settings::values.use_assembly_shaders.SetValue(ui->use_assembly_shaders->isChecked());
+ }
+ if (Settings::values.use_asynchronous_shaders.UsingGlobal()) {
+ Settings::values.use_asynchronous_shaders.SetValue(
+ ui->use_asynchronous_shaders->isChecked());
+ }
+ if (Settings::values.use_asynchronous_shaders.UsingGlobal()) {
+ Settings::values.use_asynchronous_shaders.SetValue(
+ ui->use_asynchronous_shaders->isChecked());
+ }
+ if (Settings::values.use_fast_gpu_time.UsingGlobal()) {
+ Settings::values.use_fast_gpu_time.SetValue(ui->use_fast_gpu_time->isChecked());
+ }
+ if (Settings::values.max_anisotropy.UsingGlobal()) {
+ Settings::values.max_anisotropy.SetValue(
+ ui->anisotropic_filtering_combobox->currentIndex());
+ }
+ } else {
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
+ ui->anisotropic_filtering_combobox);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync,
+ use_vsync);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_assembly_shaders,
+ ui->use_assembly_shaders, use_assembly_shaders);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders,
+ ui->use_asynchronous_shaders,
+ use_asynchronous_shaders);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
+ ui->use_fast_gpu_time, use_fast_gpu_time);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
+ ui->anisotropic_filtering_combobox);
+
+ if (ui->gpu_accuracy->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ Settings::values.gpu_accuracy.SetGlobal(true);
+ } else {
+ Settings::values.gpu_accuracy.SetGlobal(false);
+ Settings::values.gpu_accuracy.SetValue(gpu_accuracy);
+ }
+ }
}
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
@@ -46,3 +115,34 @@ void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
void ConfigureGraphicsAdvanced::RetranslateUI() {
ui->retranslateUi(this);
}
+
+void ConfigureGraphicsAdvanced::SetupPerGameUI() {
+ // Disable if not global (only happens during game)
+ if (Settings::IsConfiguringGlobal()) {
+ ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal());
+ ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal());
+ ui->use_assembly_shaders->setEnabled(Settings::values.use_assembly_shaders.UsingGlobal());
+ ui->use_asynchronous_shaders->setEnabled(
+ Settings::values.use_asynchronous_shaders.UsingGlobal());
+ ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
+ ui->anisotropic_filtering_combobox->setEnabled(
+ Settings::values.max_anisotropy.UsingGlobal());
+
+ return;
+ }
+
+ ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync);
+ ConfigurationShared::SetColoredTristate(
+ ui->use_assembly_shaders, Settings::values.use_assembly_shaders, use_assembly_shaders);
+ ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders,
+ Settings::values.use_asynchronous_shaders,
+ use_asynchronous_shaders);
+ ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time,
+ Settings::values.use_fast_gpu_time, use_fast_gpu_time);
+ ConfigurationShared::SetColoredComboBox(
+ ui->gpu_accuracy, ui->label_gpu_accuracy,
+ static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
+ ConfigurationShared::SetColoredComboBox(
+ ui->anisotropic_filtering_combobox, ui->af_label,
+ static_cast<int>(Settings::values.max_anisotropy.GetValue(true)));
+}
diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h
index bbc9d4355..e61b571c7 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.h
+++ b/src/yuzu/configuration/configure_graphics_advanced.h
@@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
+namespace ConfigurationShared {
+enum class CheckState;
+}
+
namespace Ui {
class ConfigureGraphicsAdvanced;
}
@@ -26,5 +30,12 @@ private:
void SetConfiguration();
+ void SetupPerGameUI();
+
std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui;
+
+ ConfigurationShared::CheckState use_vsync;
+ ConfigurationShared::CheckState use_assembly_shaders;
+ ConfigurationShared::CheckState use_asynchronous_shaders;
+ ConfigurationShared::CheckState use_fast_gpu_time;
};
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index 42eec278e..846a30586 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -6,7 +6,7 @@
<rect>
<x>0</x>
<y>0</y>
- <width>400</width>
+ <width>404</width>
<height>321</height>
</rect>
</property>
@@ -23,10 +23,47 @@
</property>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
- <widget class="QCheckBox" name="use_accurate_gpu_emulation">
- <property name="text">
- <string>Use accurate GPU emulation (slow)</string>
- </property>
+ <widget class="QWidget" name="gpu_accuracy_layout" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="label_gpu_accuracy">
+ <property name="text">
+ <string>Accuracy Level:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="gpu_accuracy">
+ <item>
+ <property name="text">
+ <string notr="true">Normal</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">High</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">Extreme(very slow)</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
</widget>
</item>
<item>
@@ -40,51 +77,85 @@
</widget>
</item>
<item>
- <widget class="QCheckBox" name="force_30fps_mode">
+ <widget class="QCheckBox" name="use_assembly_shaders">
+ <property name="toolTip">
+ <string>Enabling this reduces shader stutter. Enables OpenGL assembly shaders on supported Nvidia devices (NV_gpu_program5 is required). This feature is experimental.</string>
+ </property>
<property name="text">
- <string>Force 30 FPS mode</string>
+ <string>Use assembly shaders (experimental, Nvidia OpenGL only)</string>
</property>
</widget>
</item>
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_1">
- <item>
- <widget class="QLabel" name="af_label">
- <property name="text">
- <string>Anisotropic Filtering:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QComboBox" name="anisotropic_filtering_combobox">
- <item>
- <property name="text">
- <string>Default</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>2x</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>4x</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>8x</string>
- </property>
- </item>
- <item>
+ <widget class="QCheckBox" name="use_asynchronous_shaders">
+ <property name="toolTip">
+ <string>Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string>
+ </property>
+ <property name="text">
+ <string>Use asynchronous shader building (experimental)</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="use_fast_gpu_time">
+ <property name="text">
+ <string>Use Fast GPU Time</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="af_layout" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_1">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="af_label">
<property name="text">
- <string>16x</string>
+ <string>Anisotropic Filtering:</string>
</property>
- </item>
- </widget>
- </item>
- </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="anisotropic_filtering_combobox">
+ <item>
+ <property name="text">
+ <string>Default</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>2x</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>4x</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>8x</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>16x</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
</item>
</layout>
</widget>
diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp
index fa9052136..cbee51a5e 100644
--- a/src/yuzu/configuration/configure_hotkeys.cpp
+++ b/src/yuzu/configuration/configure_hotkeys.cpp
@@ -2,10 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <QMenu>
#include <QMessageBox>
#include <QStandardItemModel>
#include "core/settings.h"
#include "ui_configure_hotkeys.h"
+#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_hotkeys.h"
#include "yuzu/hotkeys.h"
#include "yuzu/util/sequence_dialog/sequence_dialog.h"
@@ -19,6 +21,9 @@ ConfigureHotkeys::ConfigureHotkeys(QWidget* parent)
model->setColumnCount(3);
connect(ui->hotkey_list, &QTreeView::doubleClicked, this, &ConfigureHotkeys::Configure);
+ connect(ui->hotkey_list, &QTreeView::customContextMenuRequested, this,
+ &ConfigureHotkeys::PopupContextMenu);
+ ui->hotkey_list->setContextMenuPolicy(Qt::CustomContextMenu);
ui->hotkey_list->setModel(model);
// TODO(Kloen): Make context configurable as well (hiding the column for now)
@@ -27,6 +32,10 @@ ConfigureHotkeys::ConfigureHotkeys(QWidget* parent)
ui->hotkey_list->setColumnWidth(0, 200);
ui->hotkey_list->resizeColumnToContents(1);
+ connect(ui->button_restore_defaults, &QPushButton::clicked, this,
+ &ConfigureHotkeys::RestoreDefaults);
+ connect(ui->button_clear_all, &QPushButton::clicked, this, &ConfigureHotkeys::ClearAll);
+
RetranslateUI();
}
@@ -71,7 +80,6 @@ void ConfigureHotkeys::Configure(QModelIndex index) {
}
index = index.sibling(index.row(), 1);
- auto* const model = ui->hotkey_list->model();
const auto previous_key = model->data(index);
SequenceDialog hotkey_dialog{this};
@@ -81,31 +89,33 @@ void ConfigureHotkeys::Configure(QModelIndex index) {
if (return_code == QDialog::Rejected || key_sequence.isEmpty()) {
return;
}
+ const auto [key_sequence_used, used_action] = IsUsedKey(key_sequence);
- if (IsUsedKey(key_sequence) && key_sequence != QKeySequence(previous_key.toString())) {
- QMessageBox::warning(this, tr("Conflicting Key Sequence"),
- tr("The entered key sequence is already assigned to another hotkey."));
+ if (key_sequence_used && key_sequence != QKeySequence(previous_key.toString())) {
+ QMessageBox::warning(
+ this, tr("Conflicting Key Sequence"),
+ tr("The entered key sequence is already assigned to: %1").arg(used_action));
} else {
model->setData(index, key_sequence.toString(QKeySequence::NativeText));
}
}
-bool ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) const {
- for (int r = 0; r < model->rowCount(); r++) {
+std::pair<bool, QString> ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) const {
+ for (int r = 0; r < model->rowCount(); ++r) {
const QStandardItem* const parent = model->item(r, 0);
- for (int r2 = 0; r2 < parent->rowCount(); r2++) {
+ for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
const QStandardItem* const key_seq_item = parent->child(r2, 1);
const auto key_seq_str = key_seq_item->text();
const auto key_seq = QKeySequence::fromString(key_seq_str, QKeySequence::NativeText);
if (key_sequence == key_seq) {
- return true;
+ return std::make_pair(true, parent->child(r2, 0)->text());
}
}
}
- return false;
+ return std::make_pair(false, QString());
}
void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
@@ -128,3 +138,55 @@ void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
registry.SaveHotkeys();
}
+
+void ConfigureHotkeys::RestoreDefaults() {
+ for (int r = 0; r < model->rowCount(); ++r) {
+ const QStandardItem* parent = model->item(r, 0);
+
+ for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
+ model->item(r, 0)->child(r2, 1)->setText(Config::default_hotkeys[r2].shortcut.first);
+ }
+ }
+}
+
+void ConfigureHotkeys::ClearAll() {
+ for (int r = 0; r < model->rowCount(); ++r) {
+ const QStandardItem* parent = model->item(r, 0);
+
+ for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
+ model->item(r, 0)->child(r2, 1)->setText(QString{});
+ }
+ }
+}
+
+void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) {
+ QModelIndex index = ui->hotkey_list->indexAt(menu_location);
+ if (!index.parent().isValid()) {
+ return;
+ }
+
+ const auto selected = index.sibling(index.row(), 1);
+ QMenu context_menu;
+
+ QAction* restore_default = context_menu.addAction(tr("Restore Default"));
+ QAction* clear = context_menu.addAction(tr("Clear"));
+
+ connect(restore_default, &QAction::triggered, [this, selected] {
+ const QKeySequence& default_key_sequence = QKeySequence::fromString(
+ Config::default_hotkeys[selected.row()].shortcut.first, QKeySequence::NativeText);
+ const auto [key_sequence_used, used_action] = IsUsedKey(default_key_sequence);
+
+ if (key_sequence_used &&
+ default_key_sequence != QKeySequence(model->data(selected).toString())) {
+
+ QMessageBox::warning(
+ this, tr("Conflicting Key Sequence"),
+ tr("The default key sequence is already assigned to: %1").arg(used_action));
+ } else {
+ model->setData(selected, default_key_sequence.toString(QKeySequence::NativeText));
+ }
+ });
+ connect(clear, &QAction::triggered, [this, selected] { model->setData(selected, QString{}); });
+
+ context_menu.exec(ui->hotkey_list->viewport()->mapToGlobal(menu_location));
+}
diff --git a/src/yuzu/configuration/configure_hotkeys.h b/src/yuzu/configuration/configure_hotkeys.h
index 8f8c6173b..a2ec3323e 100644
--- a/src/yuzu/configuration/configure_hotkeys.h
+++ b/src/yuzu/configuration/configure_hotkeys.h
@@ -35,7 +35,11 @@ private:
void RetranslateUI();
void Configure(QModelIndex index);
- bool IsUsedKey(QKeySequence key_sequence) const;
+ std::pair<bool, QString> IsUsedKey(QKeySequence key_sequence) const;
+
+ void RestoreDefaults();
+ void ClearAll();
+ void PopupContextMenu(const QPoint& menu_location);
std::unique_ptr<Ui::ConfigureHotkeys> ui;
diff --git a/src/yuzu/configuration/configure_hotkeys.ui b/src/yuzu/configuration/configure_hotkeys.ui
index 0d0b70f38..6d9f861e3 100644
--- a/src/yuzu/configuration/configure_hotkeys.ui
+++ b/src/yuzu/configuration/configure_hotkeys.ui
@@ -6,8 +6,8 @@
<rect>
<x>0</x>
<y>0</y>
- <width>363</width>
- <height>388</height>
+ <width>439</width>
+ <height>510</height>
</rect>
</property>
<property name="windowTitle">
@@ -15,7 +15,7 @@
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
- <layout class="QVBoxLayout" name="verticalLayout_2">
+ <layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QLabel" name="label_2">
<property name="text">
@@ -24,6 +24,37 @@
</widget>
</item>
<item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QPushButton" name="button_clear_all">
+ <property name="text">
+ <string>Clear All</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="button_restore_defaults">
+ <property name="text">
+ <string>Restore Defaults</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_2">
+ <item>
<widget class="QTreeView" name="hotkey_list">
<property name="editTriggers">
<set>QAbstractItemView::NoEditTriggers</set>
@@ -39,4 +70,4 @@
</widget>
<resources/>
<connections/>
-</ui> \ No newline at end of file
+</ui>
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index f2977719c..d9009091b 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -8,18 +8,35 @@
#include <QSignalBlocker>
#include <QTimer>
-#include "configuration/configure_touchscreen_advanced.h"
#include "core/core.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
-#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/sm/sm.h"
#include "ui_configure_input.h"
+#include "ui_configure_input_advanced.h"
#include "ui_configure_input_player.h"
+#include "yuzu/configuration/configure_debug_controller.h"
#include "yuzu/configuration/configure_input.h"
+#include "yuzu/configuration/configure_input_advanced.h"
#include "yuzu/configuration/configure_input_player.h"
+#include "yuzu/configuration/configure_motion_touch.h"
#include "yuzu/configuration/configure_mouse_advanced.h"
+#include "yuzu/configuration/configure_touchscreen_advanced.h"
+#include "yuzu/configuration/configure_vibration.h"
+#include "yuzu/configuration/input_profiles.h"
+
+namespace {
+template <typename Dialog, typename... Args>
+void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
+ Dialog dialog(&parent, std::forward<Args>(args)...);
+
+ const auto res = dialog.exec();
+ if (res == QDialog::Accepted) {
+ dialog.ApplyConfiguration();
+ }
+}
+} // Anonymous namespace
void OnDockedModeChanged(bool last_state, bool new_state) {
if (last_state == new_state) {
@@ -48,97 +65,134 @@ void OnDockedModeChanged(bool last_state, bool new_state) {
}
}
-namespace {
-template <typename Dialog, typename... Args>
-void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
- parent.ApplyConfiguration();
- Dialog dialog(&parent, std::forward<Args>(args)...);
-
- const auto res = dialog.exec();
- if (res == QDialog::Accepted) {
- dialog.ApplyConfiguration();
- }
-}
-} // Anonymous namespace
-
ConfigureInput::ConfigureInput(QWidget* parent)
- : QDialog(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
+ profiles(std::make_unique<InputProfiles>()) {
ui->setupUi(this);
+}
+
+ConfigureInput::~ConfigureInput() = default;
- players_controller = {
- ui->player1_combobox, ui->player2_combobox, ui->player3_combobox, ui->player4_combobox,
- ui->player5_combobox, ui->player6_combobox, ui->player7_combobox, ui->player8_combobox,
+void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
+ std::size_t max_players) {
+ player_controllers = {
+ new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
};
- players_configure = {
- ui->player1_configure, ui->player2_configure, ui->player3_configure, ui->player4_configure,
- ui->player5_configure, ui->player6_configure, ui->player7_configure, ui->player8_configure,
+ player_tabs = {
+ ui->tabPlayer1, ui->tabPlayer2, ui->tabPlayer3, ui->tabPlayer4,
+ ui->tabPlayer5, ui->tabPlayer6, ui->tabPlayer7, ui->tabPlayer8,
};
- RetranslateUI();
- LoadConfiguration();
- UpdateUIEnabled();
+ player_connected = {
+ ui->checkboxPlayer1Connected, ui->checkboxPlayer2Connected, ui->checkboxPlayer3Connected,
+ ui->checkboxPlayer4Connected, ui->checkboxPlayer5Connected, ui->checkboxPlayer6Connected,
+ ui->checkboxPlayer7Connected, ui->checkboxPlayer8Connected,
+ };
- connect(ui->restore_defaults_button, &QPushButton::clicked, this,
- &ConfigureInput::RestoreDefaults);
+ std::array<QLabel*, 8> player_connected_labels = {
+ ui->label, ui->label_3, ui->label_4, ui->label_5,
+ ui->label_6, ui->label_7, ui->label_8, ui->label_9,
+ };
- for (auto* enabled : players_controller) {
- connect(enabled, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureInput::UpdateUIEnabled);
- }
- connect(ui->use_docked_mode, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
- connect(ui->handheld_connected, &QCheckBox::stateChanged, this,
- &ConfigureInput::UpdateUIEnabled);
- connect(ui->mouse_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
- connect(ui->keyboard_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
- connect(ui->debug_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
- connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this,
- &ConfigureInput::UpdateUIEnabled);
-
- for (std::size_t i = 0; i < players_configure.size(); ++i) {
- connect(players_configure[i], &QPushButton::clicked, this,
- [this, i] { CallConfigureDialog<ConfigureInputPlayer>(*this, i, false); });
+ for (std::size_t i = 0; i < player_tabs.size(); ++i) {
+ player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i]));
+ player_tabs[i]->layout()->addWidget(player_controllers[i]);
+ connect(player_controllers[i], &ConfigureInputPlayer::Connected, [&, i](bool is_connected) {
+ if (is_connected) {
+ for (std::size_t index = 0; index <= i; ++index) {
+ player_connected[index]->setChecked(is_connected);
+ }
+ } else {
+ for (std::size_t index = i; index < player_tabs.size(); ++index) {
+ player_connected[index]->setChecked(is_connected);
+ }
+ }
+ });
+ connect(player_controllers[i], &ConfigureInputPlayer::RefreshInputDevices, this,
+ &ConfigureInput::UpdateAllInputDevices);
+ connect(player_controllers[i], &ConfigureInputPlayer::RefreshInputProfiles, this,
+ &ConfigureInput::UpdateAllInputProfiles, Qt::QueuedConnection);
+ connect(player_connected[i], &QCheckBox::stateChanged, [this, i](int state) {
+ player_controllers[i]->ConnectPlayer(state == Qt::Checked);
+ });
+
+ // Remove/hide all the elements that exceed max_players, if applicable.
+ if (i >= max_players) {
+ ui->tabWidget->removeTab(static_cast<int>(max_players));
+ player_connected[i]->hide();
+ player_connected_labels[i]->hide();
+ }
}
+ // Only the first player can choose handheld mode so connect the signal just to player 1
+ connect(player_controllers[0], &ConfigureInputPlayer::HandheldStateChanged,
+ [this](bool is_handheld) { UpdateDockedState(is_handheld); });
+
+ advanced = new ConfigureInputAdvanced(this);
+ ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced));
+ ui->tabAdvanced->layout()->addWidget(advanced);
+ connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, [this, input_subsystem] {
+ CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem, profiles.get());
+ });
+ connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] {
+ CallConfigureDialog<ConfigureMouseAdvanced>(*this, input_subsystem);
+ });
+ connect(advanced, &ConfigureInputAdvanced::CallTouchscreenConfigDialog,
+ [this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); });
+ connect(advanced, &ConfigureInputAdvanced::CallMotionTouchConfigDialog,
+ [this, input_subsystem] {
+ CallConfigureDialog<ConfigureMotionTouch>(*this, input_subsystem);
+ });
- connect(ui->handheld_configure, &QPushButton::clicked, this,
- [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 8, false); });
+ connect(ui->vibrationButton, &QPushButton::clicked,
+ [this] { CallConfigureDialog<ConfigureVibration>(*this); });
- connect(ui->debug_configure, &QPushButton::clicked, this,
- [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 9, true); });
+ connect(ui->motionButton, &QPushButton::clicked, [this, input_subsystem] {
+ CallConfigureDialog<ConfigureMotionTouch>(*this, input_subsystem);
+ });
- connect(ui->mouse_advanced, &QPushButton::clicked, this,
- [this] { CallConfigureDialog<ConfigureMouseAdvanced>(*this); });
+ connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); });
+ connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); });
- connect(ui->touchscreen_advanced, &QPushButton::clicked, this,
- [this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); });
+ RetranslateUI();
+ LoadConfiguration();
}
-ConfigureInput::~ConfigureInput() = default;
+QList<QWidget*> ConfigureInput::GetSubTabs() const {
+ return {
+ ui->tabPlayer1, ui->tabPlayer2, ui->tabPlayer3, ui->tabPlayer4, ui->tabPlayer5,
+ ui->tabPlayer6, ui->tabPlayer7, ui->tabPlayer8, ui->tabAdvanced,
+ };
+}
void ConfigureInput::ApplyConfiguration() {
- for (std::size_t i = 0; i < players_controller.size(); ++i) {
- const auto controller_type_index = players_controller[i]->currentIndex();
+ for (auto controller : player_controllers) {
+ controller->ApplyConfiguration();
+ }
- Settings::values.players[i].connected = controller_type_index != 0;
+ advanced->ApplyConfiguration();
- if (controller_type_index > 0) {
- Settings::values.players[i].type =
- static_cast<Settings::ControllerType>(controller_type_index - 1);
- } else {
- Settings::values.players[i].type = Settings::ControllerType::DualJoycon;
- }
- }
+ const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
+ Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
+ OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue());
- const bool pre_docked_mode = Settings::values.use_docked_mode;
- Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
- OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode);
- Settings::values
- .players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)]
- .connected = ui->handheld_connected->isChecked();
- Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked();
- Settings::values.mouse_enabled = ui->mouse_enabled->isChecked();
- Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked();
- Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
+ Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
+ Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
}
void ConfigureInput::changeEvent(QEvent* event) {
@@ -146,94 +200,74 @@ void ConfigureInput::changeEvent(QEvent* event) {
RetranslateUI();
}
- QDialog::changeEvent(event);
+ QWidget::changeEvent(event);
}
void ConfigureInput::RetranslateUI() {
ui->retranslateUi(this);
- RetranslateControllerComboBoxes();
}
-void ConfigureInput::RetranslateControllerComboBoxes() {
- for (auto* controller_box : players_controller) {
- [[maybe_unused]] const QSignalBlocker blocker(controller_box);
-
- controller_box->clear();
- controller_box->addItems({tr("None"), tr("Pro Controller"), tr("Dual Joycons"),
- tr("Single Right Joycon"), tr("Single Left Joycon")});
- }
-
+void ConfigureInput::LoadConfiguration() {
LoadPlayerControllerIndices();
+ UpdateDockedState(Settings::values.players.GetValue()[8].connected);
+
+ ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue());
+ ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue());
}
-void ConfigureInput::UpdateUIEnabled() {
- bool hit_disabled = false;
- for (auto* player : players_controller) {
- player->setDisabled(hit_disabled);
- if (hit_disabled) {
- player->setCurrentIndex(0);
- }
- if (!hit_disabled && player->currentIndex() == 0) {
- hit_disabled = true;
- }
+void ConfigureInput::LoadPlayerControllerIndices() {
+ for (std::size_t i = 0; i < player_connected.size(); ++i) {
+ const auto connected = Settings::values.players.GetValue()[i].connected ||
+ (i == 0 && Settings::values.players.GetValue()[8].connected);
+ player_connected[i]->setChecked(connected);
}
+}
- for (std::size_t i = 0; i < players_controller.size(); ++i) {
- players_configure[i]->setEnabled(players_controller[i]->currentIndex() != 0);
- }
+void ConfigureInput::ClearAll() {
+ // We don't have a good way to know what tab is active, but we can find out by getting the
+ // parent of the consoleInputSettings
+ auto* player_tab = static_cast<ConfigureInputPlayer*>(ui->consoleInputSettings->parent());
+ player_tab->ClearAll();
+}
- ui->handheld_connected->setChecked(ui->handheld_connected->isChecked() &&
- !ui->use_docked_mode->isChecked());
- ui->handheld_connected->setEnabled(!ui->use_docked_mode->isChecked());
- ui->handheld_configure->setEnabled(ui->handheld_connected->isChecked() &&
- !ui->use_docked_mode->isChecked());
- ui->mouse_advanced->setEnabled(ui->mouse_enabled->isChecked());
- ui->debug_configure->setEnabled(ui->debug_enabled->isChecked());
- ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked());
+void ConfigureInput::RestoreDefaults() {
+ // We don't have a good way to know what tab is active, but we can find out by getting the
+ // parent of the consoleInputSettings
+ auto* player_tab = static_cast<ConfigureInputPlayer*>(ui->consoleInputSettings->parent());
+ player_tab->RestoreDefaults();
+
+ ui->radioDocked->setChecked(true);
+ ui->radioUndocked->setChecked(false);
+ ui->vibrationGroup->setChecked(true);
+ ui->motionGroup->setChecked(true);
}
-void ConfigureInput::LoadConfiguration() {
- std::stable_partition(
- Settings::values.players.begin(),
- Settings::values.players.begin() +
- Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD),
- [](const auto& player) { return player.connected; });
+void ConfigureInput::UpdateDockedState(bool is_handheld) {
+ // Disallow changing the console mode if the controller type is handheld.
+ ui->radioDocked->setEnabled(!is_handheld);
+ ui->radioUndocked->setEnabled(!is_handheld);
- LoadPlayerControllerIndices();
+ ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue());
+ ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue());
- ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
- ui->handheld_connected->setChecked(
- Settings::values
- .players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)]
- .connected);
- ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled);
- ui->mouse_enabled->setChecked(Settings::values.mouse_enabled);
- ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled);
- ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
-
- UpdateUIEnabled();
+ // Also force into undocked mode if the controller type is handheld.
+ if (is_handheld) {
+ ui->radioUndocked->setChecked(true);
+ }
}
-void ConfigureInput::LoadPlayerControllerIndices() {
- for (std::size_t i = 0; i < players_controller.size(); ++i) {
- const auto connected = Settings::values.players[i].connected;
- players_controller[i]->setCurrentIndex(
- connected ? static_cast<u8>(Settings::values.players[i].type) + 1 : 0);
+void ConfigureInput::UpdateAllInputDevices() {
+ for (const auto& player : player_controllers) {
+ player->UpdateInputDeviceCombobox();
}
}
-void ConfigureInput::RestoreDefaults() {
- players_controller[0]->setCurrentIndex(2);
+void ConfigureInput::UpdateAllInputProfiles(std::size_t player_index) {
+ for (std::size_t i = 0; i < player_controllers.size(); ++i) {
+ if (i == player_index) {
+ continue;
+ }
- for (std::size_t i = 1; i < players_controller.size(); ++i) {
- players_controller[i]->setCurrentIndex(0);
+ player_controllers[i]->UpdateInputProfiles();
}
-
- ui->use_docked_mode->setCheckState(Qt::Unchecked);
- ui->handheld_connected->setCheckState(Qt::Unchecked);
- ui->mouse_enabled->setCheckState(Qt::Unchecked);
- ui->keyboard_enabled->setCheckState(Qt::Unchecked);
- ui->debug_enabled->setCheckState(Qt::Unchecked);
- ui->touchscreen_enabled->setCheckState(Qt::Checked);
- UpdateUIEnabled();
}
diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h
index 2f70cb3ca..f4eb0d78b 100644
--- a/src/yuzu/configuration/configure_input.h
+++ b/src/yuzu/configuration/configure_input.h
@@ -7,37 +7,52 @@
#include <array>
#include <memory>
-#include <QDialog>
#include <QKeyEvent>
+#include <QList>
+#include <QWidget>
-#include "ui_configure_input.h"
-
-class QPushButton;
+class QCheckBox;
class QString;
class QTimer;
+class ConfigureInputAdvanced;
+class ConfigureInputPlayer;
+
+class InputProfiles;
+
+namespace InputCommon {
+class InputSubsystem;
+}
+
namespace Ui {
class ConfigureInput;
}
void OnDockedModeChanged(bool last_state, bool new_state);
-class ConfigureInput : public QDialog {
+class ConfigureInput : public QWidget {
Q_OBJECT
public:
explicit ConfigureInput(QWidget* parent = nullptr);
~ConfigureInput() override;
- /// Save all button configurations to settings file
+ /// Initializes the input dialog with the given input subsystem.
+ void Initialize(InputCommon::InputSubsystem* input_subsystem_, std::size_t max_players = 8);
+
+ /// Save all button configurations to settings file.
void ApplyConfiguration();
+ QList<QWidget*> GetSubTabs() const;
+
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
- void RetranslateControllerComboBoxes();
+ void ClearAll();
- void UpdateUIEnabled();
+ void UpdateDockedState(bool is_handheld);
+ void UpdateAllInputDevices();
+ void UpdateAllInputProfiles(std::size_t player_index);
/// Load configuration settings.
void LoadConfiguration();
@@ -48,6 +63,10 @@ private:
std::unique_ptr<Ui::ConfigureInput> ui;
- std::array<QComboBox*, 8> players_controller;
- std::array<QPushButton*, 8> players_configure;
+ std::unique_ptr<InputProfiles> profiles;
+
+ std::array<ConfigureInputPlayer*, 8> player_controllers;
+ std::array<QWidget*, 8> player_tabs;
+ std::array<QCheckBox*, 8> player_connected;
+ ConfigureInputAdvanced* advanced;
};
diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui
index efffd8487..2707025e7 100644
--- a/src/yuzu/configuration/configure_input.ui
+++ b/src/yuzu/configuration/configure_input.ui
@@ -1,529 +1,548 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureInput</class>
- <widget class="QDialog" name="ConfigureInput">
+ <widget class="QWidget" name="ConfigureInput">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
- <width>384</width>
- <height>576</height>
+ <width>680</width>
+ <height>540</height>
</rect>
</property>
<property name="windowTitle">
- <string>Custom Input Settings</string>
+ <string>ConfigureInput</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_5">
+ <property name="spacing">
+ <number>2</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
<item>
- <layout class="QVBoxLayout" name="verticalLayout">
- <item>
- <widget class="QGroupBox" name="gridGroupBox_1">
- <property name="title">
- <string>Players</string>
- </property>
- <layout class="QGridLayout" name="gridLayout">
- <item row="1" column="2">
- <widget class="QComboBox" name="player1_combobox">
- <property name="minimumSize">
- <size>
- <width>110</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="1" column="3">
- <widget class="QPushButton" name="player1_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="0" column="2">
- <widget class="QLabel" name="label">
- <property name="text">
- <string>Controller Type</string>
- </property>
- <property name="alignment">
- <set>Qt::AlignCenter</set>
- </property>
- </widget>
- </item>
- <item row="2" column="2">
- <widget class="QComboBox" name="player2_combobox">
- <property name="minimumSize">
- <size>
- <width>110</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="3" column="2">
- <widget class="QComboBox" name="player3_combobox">
- <property name="minimumSize">
- <size>
- <width>110</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="4" column="2">
- <widget class="QComboBox" name="player4_combobox">
- <property name="minimumSize">
- <size>
- <width>110</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="5" column="2">
- <widget class="QComboBox" name="player5_combobox">
- <property name="minimumSize">
- <size>
- <width>110</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="6" column="2">
- <widget class="QComboBox" name="player6_combobox">
- <property name="minimumSize">
- <size>
- <width>110</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="7" column="2">
- <widget class="QComboBox" name="player7_combobox">
- <property name="minimumSize">
- <size>
- <width>110</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="8" column="2">
- <widget class="QComboBox" name="player8_combobox">
- <property name="minimumSize">
- <size>
- <width>110</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="2" column="3">
- <widget class="QPushButton" name="player2_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="3" column="3">
- <widget class="QPushButton" name="player3_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="4" column="3">
- <widget class="QPushButton" name="player4_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="5" column="3">
- <widget class="QPushButton" name="player5_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="6" column="3">
- <widget class="QPushButton" name="player6_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="7" column="3">
- <widget class="QPushButton" name="player7_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="8" column="3">
- <widget class="QPushButton" name="player8_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="0" column="0">
- <spacer name="horizontalSpacer">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="0" column="4">
- <spacer name="horizontalSpacer_2">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="1" column="1">
- <widget class="QLabel" name="label_3">
- <property name="minimumSize">
- <size>
- <width>55</width>
- <height>0</height>
- </size>
- </property>
- <property name="text">
- <string>Player 1</string>
- </property>
- </widget>
- </item>
- <item row="2" column="1">
- <widget class="QLabel" name="label_4">
- <property name="text">
- <string>Player 2</string>
- </property>
- </widget>
- </item>
- <item row="3" column="1">
- <widget class="QLabel" name="label_5">
- <property name="text">
- <string>Player 3</string>
- </property>
- </widget>
- </item>
- <item row="4" column="1">
- <widget class="QLabel" name="label_6">
- <property name="text">
- <string>Player 4</string>
- </property>
- </widget>
- </item>
- <item row="5" column="1">
- <widget class="QLabel" name="label_7">
- <property name="text">
- <string>Player 5</string>
- </property>
- </widget>
- </item>
- <item row="6" column="1">
- <widget class="QLabel" name="label_8">
- <property name="text">
- <string>Player 6</string>
- </property>
- </widget>
- </item>
- <item row="7" column="1">
- <widget class="QLabel" name="label_9">
- <property name="text">
- <string>Player 7</string>
- </property>
- </widget>
- </item>
- <item row="8" column="1">
- <widget class="QLabel" name="label_10">
- <property name="text">
- <string>Player 8</string>
- </property>
- </widget>
- </item>
- </layout>
- </widget>
- </item>
- <item>
- <widget class="QGroupBox" name="gridGroupBox_2">
- <property name="title">
- <string>Handheld</string>
- </property>
- <layout class="QGridLayout" name="gridLayout_2">
- <item row="1" column="2">
- <spacer name="horizontalSpacer_5">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeType">
- <enum>QSizePolicy::Fixed</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>72</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="1" column="4">
- <spacer name="horizontalSpacer_4">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="1" column="3">
- <widget class="QPushButton" name="handheld_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="1" column="0">
- <spacer name="horizontalSpacer_3">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="1" column="1">
- <widget class="QCheckBox" name="handheld_connected">
- <property name="text">
- <string>Joycons Docked</string>
- </property>
- </widget>
- </item>
- <item row="0" column="1">
- <widget class="QCheckBox" name="use_docked_mode">
- <property name="text">
- <string>Use Docked Mode</string>
- </property>
- </widget>
- </item>
- </layout>
- </widget>
- </item>
- <item>
- <widget class="QGroupBox" name="gridGroupBox_3">
- <property name="title">
- <string>Other</string>
- </property>
- <layout class="QGridLayout" name="gridLayout_3">
- <item row="1" column="1">
- <widget class="QCheckBox" name="keyboard_enabled">
- <property name="minimumSize">
- <size>
- <width>0</width>
- <height>23</height>
- </size>
- </property>
- <property name="text">
- <string>Keyboard</string>
- </property>
- </widget>
- </item>
- <item row="2" column="1">
- <widget class="QCheckBox" name="debug_enabled">
- <property name="text">
- <string>Debug Controller</string>
- </property>
- </widget>
- </item>
- <item row="3" column="1">
- <widget class="QCheckBox" name="touchscreen_enabled">
- <property name="text">
- <string>Touchscreen</string>
- </property>
- </widget>
- </item>
- <item row="0" column="1">
- <widget class="QCheckBox" name="mouse_enabled">
- <property name="minimumSize">
- <size>
- <width>0</width>
- <height>23</height>
- </size>
- </property>
- <property name="text">
- <string>Mouse</string>
- </property>
- </widget>
- </item>
- <item row="0" column="4">
- <spacer name="horizontalSpacer_7">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="0" column="2">
- <spacer name="horizontalSpacer_8">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeType">
- <enum>QSizePolicy::Fixed</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>76</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="0" column="0">
- <spacer name="horizontalSpacer_6">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="3" column="3">
- <widget class="QPushButton" name="touchscreen_advanced">
- <property name="text">
- <string>Advanced</string>
- </property>
- </widget>
- </item>
- <item row="2" column="3">
- <widget class="QPushButton" name="debug_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="0" column="3">
- <widget class="QPushButton" name="mouse_advanced">
- <property name="text">
- <string>Advanced</string>
- </property>
- </widget>
- </item>
- </layout>
- </widget>
- </item>
- <item>
- <spacer name="verticalSpacer">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>40</height>
- </size>
- </property>
- </spacer>
- </item>
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout">
- <item>
- <widget class="QPushButton" name="restore_defaults_button">
- <property name="text">
- <string>Restore Defaults</string>
+ <widget class="QTabWidget" name="tabWidget">
+ <property name="currentIndex">
+ <number>0</number>
+ </property>
+ <widget class="QWidget" name="tabPlayer1">
+ <property name="accessibleName">
+ <string>Player 1</string>
+ </property>
+ <attribute name="title">
+ <string>Player 1</string>
+ </attribute>
+ </widget>
+ <widget class="QWidget" name="tabPlayer2">
+ <property name="accessibleName">
+ <string>Player 2</string>
+ </property>
+ <attribute name="title">
+ <string>Player 2</string>
+ </attribute>
+ </widget>
+ <widget class="QWidget" name="tabPlayer3">
+ <property name="accessibleName">
+ <string>Player 3</string>
+ </property>
+ <attribute name="title">
+ <string>Player 3</string>
+ </attribute>
+ </widget>
+ <widget class="QWidget" name="tabPlayer4">
+ <property name="accessibleName">
+ <string>Player 4</string>
+ </property>
+ <attribute name="title">
+ <string>Player 4</string>
+ </attribute>
+ </widget>
+ <widget class="QWidget" name="tabPlayer5">
+ <property name="accessibleName">
+ <string>Player 5</string>
+ </property>
+ <attribute name="title">
+ <string>Player 5</string>
+ </attribute>
+ </widget>
+ <widget class="QWidget" name="tabPlayer6">
+ <property name="accessibleName">
+ <string>Player 6</string>
+ </property>
+ <attribute name="title">
+ <string>Player 6</string>
+ </attribute>
+ </widget>
+ <widget class="QWidget" name="tabPlayer7">
+ <property name="accessibleName">
+ <string>Player 7</string>
+ </property>
+ <attribute name="title">
+ <string>Player 7</string>
+ </attribute>
+ </widget>
+ <widget class="QWidget" name="tabPlayer8">
+ <property name="accessibleName">
+ <string>Player 8</string>
+ </property>
+ <attribute name="title">
+ <string>Player 8</string>
+ </attribute>
+ </widget>
+ <widget class="QWidget" name="tabAdvanced">
+ <property name="accessibleName">
+ <string>Advanced</string>
+ </property>
+ <attribute name="title">
+ <string>Advanced</string>
+ </attribute>
+ </widget>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignVCenter">
+ <widget class="QWidget" name="consoleInputSettings" native="true">
+ <layout class="QHBoxLayout" name="buttonsBottomRightHorizontalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignVCenter">
+ <widget class="QGroupBox" name="handheldGroup">
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Console Mode</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>8</number>
+ </property>
+ <property name="topMargin">
+ <number>6</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QRadioButton" name="radioDocked">
+ <property name="text">
+ <string>Docked</string>
+ </property>
+ <property name="checked">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QRadioButton" name="radioUndocked">
+ <property name="text">
+ <string>Undocked</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroup">
+ <property name="title">
+ <string>Vibration</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="vibrationButton">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="motionGroup">
+ <property name="title">
+ <string>Motion</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="motionButton">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignVCenter">
+ <widget class="QWidget" name="connectedControllers" native="true">
+ <layout class="QGridLayout" name="gridLayout_2">
+ <property name="leftMargin">
+ <number>5</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- <item>
- <spacer name="horizontalSpacer_9">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
+ <property name="rightMargin">
+ <number>0</number>
</property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
+ <property name="bottomMargin">
+ <number>0</number>
</property>
- </spacer>
- </item>
- <item>
- <widget class="QDialogButtonBox" name="buttonBox">
- <property name="standardButtons">
- <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ <property name="spacing">
+ <number>3</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- </layout>
+ <item row="1" column="2">
+ <widget class="QCheckBox" name="checkboxPlayer2Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>Controllers</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4">
+ <widget class="QCheckBox" name="checkboxPlayer4Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QCheckBox" name="checkboxPlayer3Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="5">
+ <widget class="QCheckBox" name="checkboxPlayer5Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>1</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="7">
+ <widget class="QCheckBox" name="checkboxPlayer7Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="6">
+ <widget class="QCheckBox" name="checkboxPlayer6Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QCheckBox" name="checkboxPlayer1Connected">
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="checked">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="8">
+ <widget class="QCheckBox" name="checkboxPlayer8Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>2</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>3</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4">
+ <widget class="QLabel" name="label_5">
+ <property name="text">
+ <string>4</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="5">
+ <widget class="QLabel" name="label_6">
+ <property name="text">
+ <string>5</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="6">
+ <widget class="QLabel" name="label_7">
+ <property name="text">
+ <string>6</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="7">
+ <widget class="QLabel" name="label_8">
+ <property name="text">
+ <string>7</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="8">
+ <widget class="QLabel" name="label_9">
+ <property name="text">
+ <string>8</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_10">
+ <property name="text">
+ <string>Connected</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item alignment="Qt::AlignBottom">
+ <widget class="QPushButton" name="buttonRestoreDefaults">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="sizeIncrement">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="baseSize">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Defaults</string>
+ </property>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignBottom">
+ <widget class="QPushButton" name="buttonClearAll">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="sizeIncrement">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="baseSize">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Clear</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
</item>
</layout>
</widget>
<resources/>
- <connections>
- <connection>
- <sender>buttonBox</sender>
- <signal>accepted()</signal>
- <receiver>ConfigureInput</receiver>
- <slot>accept()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>294</x>
- <y>553</y>
- </hint>
- <hint type="destinationlabel">
- <x>191</x>
- <y>287</y>
- </hint>
- </hints>
- </connection>
- <connection>
- <sender>buttonBox</sender>
- <signal>rejected()</signal>
- <receiver>ConfigureInput</receiver>
- <slot>reject()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>294</x>
- <y>553</y>
- </hint>
- <hint type="destinationlabel">
- <x>191</x>
- <y>287</y>
- </hint>
- </hints>
- </connection>
- </connections>
+ <connections/>
</ui>
diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp
new file mode 100644
index 000000000..abaf03630
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_advanced.cpp
@@ -0,0 +1,171 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QColorDialog>
+#include "core/core.h"
+#include "core/settings.h"
+#include "ui_configure_input_advanced.h"
+#include "yuzu/configuration/configure_input_advanced.h"
+
+ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputAdvanced>()) {
+ ui->setupUi(this);
+
+ controllers_color_buttons = {{
+ {
+ ui->player1_left_body_button,
+ ui->player1_left_buttons_button,
+ ui->player1_right_body_button,
+ ui->player1_right_buttons_button,
+ },
+ {
+ ui->player2_left_body_button,
+ ui->player2_left_buttons_button,
+ ui->player2_right_body_button,
+ ui->player2_right_buttons_button,
+ },
+ {
+ ui->player3_left_body_button,
+ ui->player3_left_buttons_button,
+ ui->player3_right_body_button,
+ ui->player3_right_buttons_button,
+ },
+ {
+ ui->player4_left_body_button,
+ ui->player4_left_buttons_button,
+ ui->player4_right_body_button,
+ ui->player4_right_buttons_button,
+ },
+ {
+ ui->player5_left_body_button,
+ ui->player5_left_buttons_button,
+ ui->player5_right_body_button,
+ ui->player5_right_buttons_button,
+ },
+ {
+ ui->player6_left_body_button,
+ ui->player6_left_buttons_button,
+ ui->player6_right_body_button,
+ ui->player6_right_buttons_button,
+ },
+ {
+ ui->player7_left_body_button,
+ ui->player7_left_buttons_button,
+ ui->player7_right_body_button,
+ ui->player7_right_buttons_button,
+ },
+ {
+ ui->player8_left_body_button,
+ ui->player8_left_buttons_button,
+ ui->player8_right_body_button,
+ ui->player8_right_buttons_button,
+ },
+ }};
+
+ for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) {
+ auto& color_buttons = controllers_color_buttons[player_idx];
+ for (std::size_t button_idx = 0; button_idx < color_buttons.size(); ++button_idx) {
+ connect(color_buttons[button_idx], &QPushButton::clicked, this,
+ [this, player_idx, button_idx] {
+ OnControllerButtonClick(player_idx, button_idx);
+ });
+ }
+ }
+
+ connect(ui->mouse_enabled, &QCheckBox::stateChanged, this,
+ &ConfigureInputAdvanced::UpdateUIEnabled);
+ connect(ui->debug_enabled, &QCheckBox::stateChanged, this,
+ &ConfigureInputAdvanced::UpdateUIEnabled);
+ connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this,
+ &ConfigureInputAdvanced::UpdateUIEnabled);
+
+ connect(ui->debug_configure, &QPushButton::clicked, this,
+ [this] { CallDebugControllerDialog(); });
+ connect(ui->mouse_advanced, &QPushButton::clicked, this, [this] { CallMouseConfigDialog(); });
+ connect(ui->touchscreen_advanced, &QPushButton::clicked, this,
+ [this] { CallTouchscreenConfigDialog(); });
+ connect(ui->buttonMotionTouch, &QPushButton::clicked, this,
+ &ConfigureInputAdvanced::CallMotionTouchConfigDialog);
+
+ LoadConfiguration();
+}
+
+ConfigureInputAdvanced::~ConfigureInputAdvanced() = default;
+
+void ConfigureInputAdvanced::OnControllerButtonClick(std::size_t player_idx,
+ std::size_t button_idx) {
+ const QColor new_bg_color = QColorDialog::getColor(controllers_colors[player_idx][button_idx]);
+ if (!new_bg_color.isValid()) {
+ return;
+ }
+ controllers_colors[player_idx][button_idx] = new_bg_color;
+ controllers_color_buttons[player_idx][button_idx]->setStyleSheet(
+ QStringLiteral("background-color: %1; min-width: 60px;")
+ .arg(controllers_colors[player_idx][button_idx].name()));
+}
+
+void ConfigureInputAdvanced::ApplyConfiguration() {
+ for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) {
+ auto& player = Settings::values.players.GetValue()[player_idx];
+ std::array<u32, 4> colors{};
+ std::transform(controllers_colors[player_idx].begin(), controllers_colors[player_idx].end(),
+ colors.begin(), [](QColor color) { return color.rgb(); });
+
+ player.body_color_left = colors[0];
+ player.button_color_left = colors[1];
+ player.body_color_right = colors[2];
+ player.button_color_right = colors[3];
+ }
+
+ Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked();
+ Settings::values.mouse_enabled = ui->mouse_enabled->isChecked();
+ Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked();
+ Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
+}
+
+void ConfigureInputAdvanced::LoadConfiguration() {
+ for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) {
+ auto& player = Settings::values.players.GetValue()[player_idx];
+ std::array<u32, 4> colors = {
+ player.body_color_left,
+ player.button_color_left,
+ player.body_color_right,
+ player.button_color_right,
+ };
+
+ std::transform(colors.begin(), colors.end(), controllers_colors[player_idx].begin(),
+ [](u32 rgb) { return QColor::fromRgb(rgb); });
+
+ for (std::size_t button_idx = 0; button_idx < colors.size(); ++button_idx) {
+ controllers_color_buttons[player_idx][button_idx]->setStyleSheet(
+ QStringLiteral("background-color: %1; min-width: 60px;")
+ .arg(controllers_colors[player_idx][button_idx].name()));
+ }
+ }
+
+ ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled);
+ ui->mouse_enabled->setChecked(Settings::values.mouse_enabled);
+ ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled);
+ ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
+
+ UpdateUIEnabled();
+}
+
+void ConfigureInputAdvanced::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QWidget::changeEvent(event);
+}
+
+void ConfigureInputAdvanced::RetranslateUI() {
+ ui->retranslateUi(this);
+}
+
+void ConfigureInputAdvanced::UpdateUIEnabled() {
+ ui->mouse_advanced->setEnabled(ui->mouse_enabled->isChecked());
+ ui->debug_configure->setEnabled(ui->debug_enabled->isChecked());
+ ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked());
+}
diff --git a/src/yuzu/configuration/configure_input_advanced.h b/src/yuzu/configuration/configure_input_advanced.h
new file mode 100644
index 000000000..3083d55c1
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_advanced.h
@@ -0,0 +1,46 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <memory>
+#include <QWidget>
+
+class QColor;
+class QPushButton;
+
+namespace Ui {
+class ConfigureInputAdvanced;
+}
+
+class ConfigureInputAdvanced : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureInputAdvanced(QWidget* parent = nullptr);
+ ~ConfigureInputAdvanced() override;
+
+ void ApplyConfiguration();
+
+signals:
+ void CallDebugControllerDialog();
+ void CallMouseConfigDialog();
+ void CallTouchscreenConfigDialog();
+ void CallMotionTouchConfigDialog();
+
+private:
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+ void UpdateUIEnabled();
+
+ void OnControllerButtonClick(std::size_t player_idx, std::size_t button_idx);
+
+ void LoadConfiguration();
+
+ std::unique_ptr<Ui::ConfigureInputAdvanced> ui;
+
+ std::array<std::array<QColor, 4>, 8> controllers_colors;
+ std::array<std::array<QPushButton*, 4>, 8> controllers_color_buttons;
+};
diff --git a/src/yuzu/configuration/configure_input_advanced.ui b/src/yuzu/configuration/configure_input_advanced.ui
new file mode 100644
index 000000000..a880a7c68
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_advanced.ui
@@ -0,0 +1,2688 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureInputAdvanced</class>
+ <widget class="QWidget" name="ConfigureInputAdvanced">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>710</width>
+ <height>580</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Configure Input</string>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="mainInputAdvanced" native="true">
+ <layout class="QHBoxLayout" name="main" stretch="1,1">
+ <property name="spacing">
+ <number>9</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="leftInputAdvanced" native="true">
+ <layout class="QVBoxLayout" name="leftLayout" stretch="0">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="joyconColorsGroup">
+ <property name="title">
+ <string>Joycon Colors</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_3" stretch="1,1">
+ <property name="leftMargin">
+ <number>9</number>
+ </property>
+ <property name="topMargin">
+ <number>9</number>
+ </property>
+ <property name="rightMargin">
+ <number>9</number>
+ </property>
+ <property name="bottomMargin">
+ <number>9</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="topLeftInputAdvanced" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_4">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player12Widget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_4">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="player1Group">
+ <property name="title">
+ <string>Player 1</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player1LeftJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_14">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player1LeftBodyGroup">
+ <property name="title">
+ <string>L Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_66">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player1_left_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player1LeftButtonsGroup">
+ <property name="title">
+ <string>L Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_67">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player1_left_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player1RightJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_14">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player1RightBodyGroup">
+ <property name="title">
+ <string>R Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_64">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player1_right_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player1RightButtonsGroup">
+ <property name="title">
+ <string>R Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_65">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player1_right_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="player2Group">
+ <property name="title">
+ <string>Player 2</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_14">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player2LeftJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_15">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player2LeftBodyGroup">
+ <property name="title">
+ <string>L Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_70">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player2_left_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player2LeftButtonsGroup">
+ <property name="title">
+ <string>L Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_71">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player2_left_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player2RightJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_15">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player2RightBodyGroup">
+ <property name="title">
+ <string>R Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_68">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player2_right_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player2RightButtonsGroup">
+ <property name="title">
+ <string>R Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_69">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player2_right_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player34Widget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_5">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="player3Group">
+ <property name="title">
+ <string>Player 3</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_15">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player3LeftJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_16">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player3LeftBodyGroup">
+ <property name="title">
+ <string>L Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_74">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player3_left_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player3LeftButtonsGroup">
+ <property name="title">
+ <string>L Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_75">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player3_left_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player3RightJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_16">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player3RightBodyGroup">
+ <property name="title">
+ <string>R Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_72">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player3_right_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player3RightButtonsGroup">
+ <property name="title">
+ <string>R Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_73">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player3_right_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="player4Group">
+ <property name="title">
+ <string>Player 4</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_16">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player4LeftJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_17">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player4LeftBodyGroup">
+ <property name="title">
+ <string>L Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_78">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player4_left_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player4LeftButtonsGroup">
+ <property name="title">
+ <string>L Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_79">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player4_left_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player4RightJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_17">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player4RightBodyGroup">
+ <property name="title">
+ <string>R Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_76">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player4_right_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player4RightButtonsGroup">
+ <property name="title">
+ <string>R Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_77">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player4_right_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="bottomLeftInputAdvanced" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_5">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player56Widget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_6">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="player5Group">
+ <property name="title">
+ <string>Player 5</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_10">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player5LeftJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_10">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player5LeftBodyGroup">
+ <property name="title">
+ <string>L Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_50">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player5_left_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player5LeftButtonsGroup">
+ <property name="title">
+ <string>L Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_51">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player5_left_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player5RightJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_10">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player5RightBodyGroup">
+ <property name="title">
+ <string>R Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_48">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player5_right_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player5RightButtonsGroup">
+ <property name="title">
+ <string>R Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_49">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player5_right_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="player6Group">
+ <property name="title">
+ <string>Player 6</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_11">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player6LeftJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_11">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player6LeftBodyGroup">
+ <property name="title">
+ <string>L Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_54">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player6_left_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player6LeftButtonsGroup">
+ <property name="title">
+ <string>L Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_55">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player6_left_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player6RightJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_11">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player6RightBodyGroup">
+ <property name="title">
+ <string>R Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_52">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player6_right_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player6RightButtonsGroup">
+ <property name="title">
+ <string>R Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_53">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player6_right_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player78Widget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_7">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="player7Group">
+ <property name="title">
+ <string>Player 7</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_12">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player7LeftJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_12">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player7LeftBodyGroup">
+ <property name="title">
+ <string>L Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_58">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player7_left_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player7LeftButtonsGroup">
+ <property name="title">
+ <string>L Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_59">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player7_left_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player7RightJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_12">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player7RightBodyGroup">
+ <property name="title">
+ <string>R Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_56">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player7_right_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player7RightButtonsGroup">
+ <property name="title">
+ <string>R Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_57">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player7_right_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="player8Group">
+ <property name="title">
+ <string>Player 8</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_13">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player8LeftJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_13">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player8LeftBodyGroup">
+ <property name="title">
+ <string>L Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_62">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player8_left_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player8LeftButtonsGroup">
+ <property name="title">
+ <string>L Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_63">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player8_left_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player8RightJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_13">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player8RightBodyGroup">
+ <property name="title">
+ <string>R Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_60">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player8_right_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player8RightButtonsGroup">
+ <property name="title">
+ <string>R Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_61">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player8_right_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="rightInputAdvanced" native="true">
+ <layout class="QVBoxLayout" name="rightLayout" stretch="1,1">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="topRightInputAdvanced" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="gridGroupBox_3">
+ <property name="title">
+ <string>Other</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_3">
+ <item row="0" column="0">
+ <widget class="QCheckBox" name="keyboard_enabled">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>23</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>Keyboard</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="2">
+ <widget class="QPushButton" name="touchscreen_advanced">
+ <property name="text">
+ <string>Advanced</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <spacer name="horizontalSpacer_8">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Fixed</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>76</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="1" column="2">
+ <widget class="QPushButton" name="mouse_advanced">
+ <property name="text">
+ <string>Advanced</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0">
+ <widget class="QCheckBox" name="touchscreen_enabled">
+ <property name="text">
+ <string>Touchscreen</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QCheckBox" name="mouse_enabled">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>23</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>Mouse</string>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="0">
+ <widget class="QLabel" name="motion_touch">
+ <property name="text">
+ <string>Motion / Touch</string>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="2">
+ <widget class="QPushButton" name="buttonMotionTouch">
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="0">
+ <widget class="QCheckBox" name="debug_enabled">
+ <property name="text">
+ <string>Debug Controller</string>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="2">
+ <widget class="QPushButton" name="debug_configure">
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="bottomRightInputAdvanced" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_2">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="mainVerticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources>
+ </resources>
+ <connections/>
+</ui>
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 15ac30f12..56ab32a35 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -4,19 +4,28 @@
#include <algorithm>
#include <memory>
+#include <thread>
#include <utility>
-#include <QColorDialog>
#include <QGridLayout>
+#include <QInputDialog>
#include <QKeyEvent>
#include <QMenu>
#include <QMessageBox>
#include <QTimer>
-#include "common/assert.h"
#include "common/param_package.h"
+#include "core/core.h"
+#include "core/hle/service/hid/controllers/npad.h"
+#include "core/hle/service/hid/hid.h"
+#include "core/hle/service/sm/sm.h"
+#include "input_common/gcadapter/gc_poller.h"
#include "input_common/main.h"
+#include "input_common/udp/udp.h"
#include "ui_configure_input_player.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input_player.h"
+#include "yuzu/configuration/configure_vibration.h"
+#include "yuzu/configuration/input_profiles.h"
+#include "yuzu/util/limitable_input_dialog.h"
const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM>
ConfigureInputPlayer::analog_sub_buttons{{
@@ -24,20 +33,74 @@ const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM>
"down",
"left",
"right",
- "modifier",
}};
-static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) {
- const int index1 = grid->indexOf(item);
- const int index2 = grid->indexOf(onTopOf);
- int row, column, rowSpan, columnSpan;
- grid->getItemPosition(index2, &row, &column, &rowSpan, &columnSpan);
- grid->takeAt(index1);
- grid->addWidget(item, row, column, rowSpan, columnSpan);
+namespace {
+
+constexpr std::size_t HANDHELD_INDEX = 8;
+
+void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index,
+ bool connected) {
+ Core::System& system{Core::System::GetInstance()};
+ if (!system.IsPoweredOn()) {
+ return;
+ }
+ Service::SM::ServiceManager& sm = system.ServiceManager();
+
+ auto& npad =
+ sm.GetService<Service::HID::Hid>("hid")
+ ->GetAppletResource()
+ ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
+
+ npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected);
+}
+
+/// Maps the controller type combobox index to Controller Type enum
+constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) {
+ switch (index) {
+ case 0:
+ default:
+ return Settings::ControllerType::ProController;
+ case 1:
+ return Settings::ControllerType::DualJoyconDetached;
+ case 2:
+ return Settings::ControllerType::LeftJoycon;
+ case 3:
+ return Settings::ControllerType::RightJoycon;
+ case 4:
+ return Settings::ControllerType::Handheld;
+ }
+}
+
+/// Maps the Controller Type enum to controller type combobox index
+constexpr int GetIndexFromControllerType(Settings::ControllerType type) {
+ switch (type) {
+ case Settings::ControllerType::ProController:
+ default:
+ return 0;
+ case Settings::ControllerType::DualJoyconDetached:
+ return 1;
+ case Settings::ControllerType::LeftJoycon:
+ return 2;
+ case Settings::ControllerType::RightJoycon:
+ return 3;
+ case Settings::ControllerType::Handheld:
+ return 4;
+ }
}
-static QString GetKeyName(int key_code) {
+QString GetKeyName(int key_code) {
switch (key_code) {
+ case Qt::LeftButton:
+ return QObject::tr("Click 0");
+ case Qt::RightButton:
+ return QObject::tr("Click 1");
+ case Qt::MiddleButton:
+ return QObject::tr("Click 2");
+ case Qt::BackButton:
+ return QObject::tr("Click 3");
+ case Qt::ForwardButton:
+ return QObject::tr("Click 4");
case Qt::Key_Shift:
return QObject::tr("Shift");
case Qt::Key_Control:
@@ -51,18 +114,24 @@ static QString GetKeyName(int key_code) {
}
}
-static void SetAnalogButton(const Common::ParamPackage& input_param,
- Common::ParamPackage& analog_param, const std::string& button_name) {
- if (analog_param.Get("engine", "") != "analog_from_button") {
+void SetAnalogParam(const Common::ParamPackage& input_param, Common::ParamPackage& analog_param,
+ const std::string& button_name) {
+ // The poller returned a complete axis, so set all the buttons
+ if (input_param.Has("axis_x") && input_param.Has("axis_y")) {
+ analog_param = input_param;
+ return;
+ }
+ // Check if the current configuration has either no engine or an axis binding.
+ // Clears out the old binding and adds one with analog_from_button.
+ if (!analog_param.Has("engine") || analog_param.Has("axis_x") || analog_param.Has("axis_y")) {
analog_param = {
{"engine", "analog_from_button"},
- {"modifier_scale", "0.5"},
};
}
analog_param.Set(button_name, input_param.Serialize());
}
-static QString ButtonToText(const Common::ParamPackage& param) {
+QString ButtonToText(const Common::ParamPackage& param) {
if (!param.Has("engine")) {
return QObject::tr("[not set]");
}
@@ -71,6 +140,28 @@ static QString ButtonToText(const Common::ParamPackage& param) {
return GetKeyName(param.Get("code", 0));
}
+ if (param.Get("engine", "") == "gcpad") {
+ if (param.Has("axis")) {
+ const QString axis_str = QString::fromStdString(param.Get("axis", ""));
+ const QString direction_str = QString::fromStdString(param.Get("direction", ""));
+
+ return QObject::tr("GC Axis %1%2").arg(axis_str, direction_str);
+ }
+ if (param.Has("button")) {
+ const QString button_str = QString::number(int(std::log2(param.Get("button", 0))));
+ return QObject::tr("GC Button %1").arg(button_str);
+ }
+ return GetKeyName(param.Get("code", 0));
+ }
+
+ if (param.Get("engine", "") == "cemuhookudp") {
+ if (param.Has("pad_index")) {
+ const QString motion_str = QString::fromStdString(param.Get("pad_index", ""));
+ return QObject::tr("Motion %1").arg(motion_str);
+ }
+ return GetKeyName(param.Get("code", 0));
+ }
+
if (param.Get("engine", "") == "sdl") {
if (param.Has("hat")) {
const QString hat_str = QString::fromStdString(param.Get("hat", ""));
@@ -98,7 +189,7 @@ static QString ButtonToText(const Common::ParamPackage& param) {
return QObject::tr("[unknown]");
}
-static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) {
+QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) {
if (!param.Has("engine")) {
return QObject::tr("[not set]");
}
@@ -127,24 +218,47 @@ static QString AnalogToText(const Common::ParamPackage& param, const std::string
return {};
}
+ if (param.Get("engine", "") == "gcpad") {
+ if (dir == "modifier") {
+ return QObject::tr("[unused]");
+ }
+
+ if (dir == "left" || dir == "right") {
+ const QString axis_x_str = QString::fromStdString(param.Get("axis_x", ""));
+
+ return QObject::tr("GC Axis %1").arg(axis_x_str);
+ }
+
+ if (dir == "up" || dir == "down") {
+ const QString axis_y_str = QString::fromStdString(param.Get("axis_y", ""));
+
+ return QObject::tr("GC Axis %1").arg(axis_y_str);
+ }
+
+ return {};
+ }
return QObject::tr("[unknown]");
}
-
-ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug)
- : QDialog(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
- debug(debug), timeout_timer(std::make_unique<QTimer>()),
- poll_timer(std::make_unique<QTimer>()) {
+} // namespace
+
+ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index,
+ QWidget* bottom_row,
+ InputCommon::InputSubsystem* input_subsystem_,
+ InputProfiles* profiles_, bool debug)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
+ debug(debug), input_subsystem{input_subsystem_}, profiles(profiles_),
+ timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()),
+ bottom_row(bottom_row) {
ui->setupUi(this);
+
setFocusPolicy(Qt::ClickFocus);
button_map = {
- ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
- ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
- ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
- ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
- ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
- ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
- ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
+ ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
+ ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
+ ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
+ ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
+ ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
};
analog_map_buttons = {{
@@ -153,219 +267,292 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
ui->buttonLStickDown,
ui->buttonLStickLeft,
ui->buttonLStickRight,
- ui->buttonLStickMod,
},
{
ui->buttonRStickUp,
ui->buttonRStickDown,
ui->buttonRStickLeft,
ui->buttonRStickRight,
- ui->buttonRStickMod,
},
}};
- debug_hidden = {
- ui->buttonSL, ui->labelSL,
- ui->buttonSR, ui->labelSR,
- ui->buttonLStick, ui->labelLStickPressed,
- ui->buttonRStick, ui->labelRStickPressed,
- ui->buttonHome, ui->labelHome,
- ui->buttonScreenshot, ui->labelScreenshot,
+ motion_map = {
+ ui->buttonMotionLeft,
+ ui->buttonMotionRight,
};
- auto layout = Settings::values.players[player_index].type;
- if (debug)
- layout = Settings::ControllerType::DualJoycon;
-
- switch (layout) {
- case Settings::ControllerType::ProController:
- case Settings::ControllerType::DualJoycon:
- layout_hidden = {
- ui->buttonSL,
- ui->labelSL,
- ui->buttonSR,
- ui->labelSR,
- };
- break;
- case Settings::ControllerType::LeftJoycon:
- layout_hidden = {
- ui->right_body_button,
- ui->right_buttons_button,
- ui->right_body_label,
- ui->right_buttons_label,
- ui->buttonR,
- ui->labelR,
- ui->buttonZR,
- ui->labelZR,
- ui->labelHome,
- ui->buttonHome,
- ui->buttonPlus,
- ui->labelPlus,
- ui->RStick,
- ui->faceButtons,
- };
- break;
- case Settings::ControllerType::RightJoycon:
- layout_hidden = {
- ui->left_body_button, ui->left_buttons_button,
- ui->left_body_label, ui->left_buttons_label,
- ui->buttonL, ui->labelL,
- ui->buttonZL, ui->labelZL,
- ui->labelScreenshot, ui->buttonScreenshot,
- ui->buttonMinus, ui->labelMinus,
- ui->LStick, ui->Dpad,
- };
- break;
- }
+ analog_map_deadzone_label = {ui->labelLStickDeadzone, ui->labelRStickDeadzone};
+ analog_map_deadzone_slider = {ui->sliderLStickDeadzone, ui->sliderRStickDeadzone};
+ analog_map_modifier_groupbox = {ui->buttonLStickModGroup, ui->buttonRStickModGroup};
+ analog_map_modifier_button = {ui->buttonLStickMod, ui->buttonRStickMod};
+ analog_map_modifier_label = {ui->labelLStickModifierRange, ui->labelRStickModifierRange};
+ analog_map_modifier_slider = {ui->sliderLStickModifierRange, ui->sliderRStickModifierRange};
+ analog_map_range_groupbox = {ui->buttonLStickRangeGroup, ui->buttonRStickRangeGroup};
+ analog_map_range_spinbox = {ui->spinboxLStickRange, ui->spinboxRStickRange};
+
+ const auto ConfigureButtonClick = [&](QPushButton* button, Common::ParamPackage* param,
+ int default_val, InputCommon::Polling::DeviceType type) {
+ connect(button, &QPushButton::clicked, [=, this] {
+ HandleClick(
+ button,
+ [=, this](Common::ParamPackage params) {
+ // Workaround for ZL & ZR for analog triggers like on XBOX
+ // controllers. Analog triggers (from controllers like the XBOX
+ // controller) would not work due to a different range of their
+ // signals (from 0 to 255 on analog triggers instead of -32768 to
+ // 32768 on analog joysticks). The SDL driver misinterprets analog
+ // triggers as analog joysticks.
+ // TODO: reinterpret the signal range for analog triggers to map the
+ // values correctly. This is required for the correct emulation of
+ // the analog triggers of the GameCube controller.
+ if (button == ui->buttonZL || button == ui->buttonZR) {
+ params.Set("direction", "+");
+ params.Set("threshold", "0.5");
+ }
+ *param = std::move(params);
+ },
+ type);
+ });
+ };
- if (debug || layout == Settings::ControllerType::ProController) {
- ui->controller_color->hide();
- } else {
- if (layout == Settings::ControllerType::LeftJoycon ||
- layout == Settings::ControllerType::RightJoycon) {
- ui->horizontalSpacer_4->setGeometry({0, 0, 0, 0});
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
+ auto* const button = button_map[button_id];
- LayerGridElements(ui->buttons, ui->shoulderButtons, ui->Dpad);
- LayerGridElements(ui->buttons, ui->misc, ui->RStick);
- LayerGridElements(ui->buttons, ui->Dpad, ui->faceButtons);
- LayerGridElements(ui->buttons, ui->RStick, ui->LStick);
+ if (button == nullptr) {
+ continue;
}
- }
- for (auto* widget : layout_hidden)
- widget->setVisible(false);
+ ConfigureButtonClick(button_map[button_id], &buttons_param[button_id],
+ Config::default_buttons[button_id],
+ InputCommon::Polling::DeviceType::Button);
- analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
- analog_map_deadzone = {ui->sliderLStickDeadzone, ui->sliderRStickDeadzone};
- analog_map_deadzone_label = {ui->labelLStickDeadzone, ui->labelRStickDeadzone};
+ button->setContextMenuPolicy(Qt::CustomContextMenu);
- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
- auto* const button = button_map[button_id];
+ connect(button, &QPushButton::customContextMenuRequested,
+ [=, this](const QPoint& menu_location) {
+ QMenu context_menu;
+ context_menu.addAction(tr("Clear"), [&] {
+ buttons_param[button_id].Clear();
+ button_map[button_id]->setText(tr("[not set]"));
+ });
+ context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
+ });
+ }
+
+ for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
+ auto* const button = motion_map[motion_id];
if (button == nullptr) {
continue;
}
+ ConfigureButtonClick(motion_map[motion_id], &motions_param[motion_id],
+ Config::default_motions[motion_id],
+ InputCommon::Polling::DeviceType::Motion);
+
button->setContextMenuPolicy(Qt::CustomContextMenu);
- connect(button, &QPushButton::clicked, [=] {
- HandleClick(button_map[button_id],
- [=](Common::ParamPackage params) {
- // Workaround for ZL & ZR for analog triggers like on XBOX controllors.
- // Analog triggers (from controllers like the XBOX controller) would not
- // work due to a different range of their signals (from 0 to 255 on
- // analog triggers instead of -32768 to 32768 on analog joysticks). The
- // SDL driver misinterprets analog triggers as analog joysticks.
- // TODO: reinterpret the signal range for analog triggers to map the
- // values correctly. This is required for the correct emulation of the
- // analog triggers of the GameCube controller.
- if (button_id == Settings::NativeButton::ZL ||
- button_id == Settings::NativeButton::ZR) {
- params.Set("direction", "+");
- params.Set("threshold", "0.5");
- }
- buttons_param[button_id] = std::move(params);
- },
- InputCommon::Polling::DeviceType::Button);
- });
- connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
- QMenu context_menu;
- context_menu.addAction(tr("Clear"), [&] {
- buttons_param[button_id].Clear();
- button_map[button_id]->setText(tr("[not set]"));
- });
- context_menu.addAction(tr("Restore Default"), [&] {
- buttons_param[button_id] = Common::ParamPackage{
- InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
- button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
- });
- context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
- });
+
+ connect(button, &QPushButton::customContextMenuRequested,
+ [=, this](const QPoint& menu_location) {
+ QMenu context_menu;
+ context_menu.addAction(tr("Clear"), [&] {
+ motions_param[motion_id].Clear();
+ motion_map[motion_id]->setText(tr("[not set]"));
+ });
+ context_menu.exec(motion_map[motion_id]->mapToGlobal(menu_location));
+ });
}
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
+
if (analog_button == nullptr) {
continue;
}
- analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
- connect(analog_button, &QPushButton::clicked, [=]() {
- HandleClick(analog_map_buttons[analog_id][sub_button_id],
- [=](const Common::ParamPackage& params) {
- SetAnalogButton(params, analogs_param[analog_id],
- analog_sub_buttons[sub_button_id]);
- },
- InputCommon::Polling::DeviceType::Button);
+ connect(analog_button, &QPushButton::clicked, [=, this] {
+ if (!map_analog_stick_accepted) {
+ map_analog_stick_accepted =
+ QMessageBox::information(
+ this, tr("Map Analog Stick"),
+ tr("After pressing OK, first move your joystick horizontally, and then "
+ "vertically.\nTo invert the axes, first move your joystick "
+ "vertically, and then horizontally."),
+ QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok;
+ if (!map_analog_stick_accepted) {
+ return;
+ }
+ }
+ HandleClick(
+ analog_map_buttons[analog_id][sub_button_id],
+ [=, this](const Common::ParamPackage& params) {
+ SetAnalogParam(params, analogs_param[analog_id],
+ analog_sub_buttons[sub_button_id]);
+ },
+ InputCommon::Polling::DeviceType::AnalogPreferred);
});
+
+ analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
+
connect(analog_button, &QPushButton::customContextMenuRequested,
- [=](const QPoint& menu_location) {
+ [=, this](const QPoint& menu_location) {
QMenu context_menu;
context_menu.addAction(tr("Clear"), [&] {
- analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
+ analogs_param[analog_id].Clear();
analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
});
- context_menu.addAction(tr("Restore Default"), [&] {
- Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
- Config::default_analogs[analog_id][sub_button_id])};
- SetAnalogButton(params, analogs_param[analog_id],
- analog_sub_buttons[sub_button_id]);
- analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText(
- analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
- });
context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(
menu_location));
});
}
- connect(analog_map_stick[analog_id], &QPushButton::clicked, [=] {
- if (QMessageBox::information(
- this, tr("Information"),
- tr("After pressing OK, first move your joystick horizontally, "
- "and then vertically."),
- QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) {
- HandleClick(
- analog_map_stick[analog_id],
- [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
- InputCommon::Polling::DeviceType::Analog);
- }
+
+ // Handle clicks for the modifier buttons as well.
+ connect(analog_map_modifier_button[analog_id], &QPushButton::clicked, [=, this] {
+ HandleClick(
+ analog_map_modifier_button[analog_id],
+ [=, this](const Common::ParamPackage& params) {
+ analogs_param[analog_id].Set("modifier", params.Serialize());
+ },
+ InputCommon::Polling::DeviceType::Button);
});
- connect(analog_map_deadzone[analog_id], &QSlider::valueChanged, [=] {
- const float deadzone = analog_map_deadzone[analog_id]->value() / 100.0f;
- analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1").arg(deadzone));
- analogs_param[analog_id].Set("deadzone", deadzone);
+
+ analog_map_modifier_button[analog_id]->setContextMenuPolicy(Qt::CustomContextMenu);
+
+ connect(analog_map_modifier_button[analog_id], &QPushButton::customContextMenuRequested,
+ [=, this](const QPoint& menu_location) {
+ QMenu context_menu;
+ context_menu.addAction(tr("Clear"), [&] {
+ analogs_param[analog_id].Set("modifier", "");
+ analog_map_modifier_button[analog_id]->setText(tr("[not set]"));
+ });
+ context_menu.exec(
+ analog_map_modifier_button[analog_id]->mapToGlobal(menu_location));
+ });
+
+ connect(analog_map_range_spinbox[analog_id], qOverload<int>(&QSpinBox::valueChanged),
+ [=, this] {
+ const auto spinbox_value = analog_map_range_spinbox[analog_id]->value();
+ analogs_param[analog_id].Set("range", spinbox_value / 100.0f);
+ });
+
+ connect(analog_map_deadzone_slider[analog_id], &QSlider::valueChanged, [=, this] {
+ const auto slider_value = analog_map_deadzone_slider[analog_id]->value();
+ analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1%").arg(slider_value));
+ analogs_param[analog_id].Set("deadzone", slider_value / 100.0f);
+ });
+
+ connect(analog_map_modifier_slider[analog_id], &QSlider::valueChanged, [=, this] {
+ const auto slider_value = analog_map_modifier_slider[analog_id]->value();
+ analog_map_modifier_label[analog_id]->setText(
+ tr("Modifier Range: %1%").arg(slider_value));
+ analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f);
});
}
- connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); });
- connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); });
+ // Player Connected checkbox
+ connect(ui->groupConnectedController, &QGroupBox::toggled,
+ [this](bool checked) { emit Connected(checked); });
+
+ // Set up controller type. Only Player 1 can choose Handheld.
+ ui->comboControllerType->clear();
+
+ QStringList controller_types = {
+ tr("Pro Controller"),
+ tr("Dual Joycons"),
+ tr("Left Joycon"),
+ tr("Right Joycon"),
+ };
+
+ if (player_index == 0) {
+ controller_types.append(tr("Handheld"));
+ connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged),
+ [this](int index) {
+ emit HandheldStateChanged(GetControllerTypeFromIndex(index) ==
+ Settings::ControllerType::Handheld);
+ });
+ }
+
+ if (debug || player_index == 9) {
+ ui->groupConnectedController->setCheckable(false);
+ }
+
+ // The Debug Controller can only choose the Pro Controller.
+ if (debug) {
+ ui->buttonScreenshot->setEnabled(false);
+ ui->buttonHome->setEnabled(false);
+ QStringList debug_controller_types = {
+ tr("Pro Controller"),
+ };
+ ui->comboControllerType->addItems(debug_controller_types);
+ } else {
+ ui->comboControllerType->addItems(controller_types);
+ }
+
+ UpdateControllerIcon();
+ UpdateControllerAvailableButtons();
+ UpdateMotionButtons();
+ connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int) {
+ UpdateControllerIcon();
+ UpdateControllerAvailableButtons();
+ UpdateMotionButtons();
+ });
+
+ connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this,
+ &ConfigureInputPlayer::UpdateMappingWithDefaults);
+
+ ui->comboDevices->setCurrentIndex(-1);
+
+ ui->buttonRefreshDevices->setIcon(QIcon::fromTheme(QStringLiteral("view-refresh")));
+ connect(ui->buttonRefreshDevices, &QPushButton::clicked,
+ [this] { emit RefreshInputDevices(); });
timeout_timer->setSingleShot(true);
connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
connect(poll_timer.get(), &QTimer::timeout, [this] {
Common::ParamPackage params;
+ if (input_subsystem->GetGCButtons()->IsPolling()) {
+ params = input_subsystem->GetGCButtons()->GetNextInput();
+ if (params.Has("engine") && IsInputAcceptable(params)) {
+ SetPollingResult(params, false);
+ return;
+ }
+ }
+ if (input_subsystem->GetGCAnalogs()->IsPolling()) {
+ params = input_subsystem->GetGCAnalogs()->GetNextInput();
+ if (params.Has("engine") && IsInputAcceptable(params)) {
+ SetPollingResult(params, false);
+ return;
+ }
+ }
+ if (input_subsystem->GetUDPMotions()->IsPolling()) {
+ params = input_subsystem->GetUDPMotions()->GetNextInput();
+ if (params.Has("engine")) {
+ SetPollingResult(params, false);
+ return;
+ }
+ }
for (auto& poller : device_pollers) {
params = poller->GetNextInput();
- if (params.Has("engine")) {
+ if (params.Has("engine") && IsInputAcceptable(params)) {
SetPollingResult(params, false);
return;
}
}
});
- controller_color_buttons = {
- ui->left_body_button,
- ui->left_buttons_button,
- ui->right_body_button,
- ui->right_buttons_button,
- };
+ UpdateInputProfiles();
- for (std::size_t i = 0; i < controller_color_buttons.size(); ++i) {
- connect(controller_color_buttons[i], &QPushButton::clicked, this,
- [this, i] { OnControllerButtonClick(static_cast<int>(i)); });
- }
+ connect(ui->buttonProfilesNew, &QPushButton::clicked, this,
+ &ConfigureInputPlayer::CreateProfile);
+ connect(ui->buttonProfilesDelete, &QPushButton::clicked, this,
+ &ConfigureInputPlayer::DeleteProfile);
+ connect(ui->comboProfiles, qOverload<int>(&QComboBox::activated), this,
+ &ConfigureInputPlayer::LoadProfile);
+ connect(ui->buttonProfilesSave, &QPushButton::clicked, this,
+ &ConfigureInputPlayer::SaveProfile);
LoadConfiguration();
- resize(0, 0);
// TODO(wwylele): enable this when we actually emulate it
ui->buttonHome->setEnabled(false);
@@ -374,27 +561,72 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
ConfigureInputPlayer::~ConfigureInputPlayer() = default;
void ConfigureInputPlayer::ApplyConfiguration() {
- auto& buttons =
- debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons;
- auto& analogs =
- debug ? Settings::values.debug_pad_analogs : Settings::values.players[player_index].analogs;
+ auto& player = Settings::values.players.GetValue()[player_index];
+ auto& buttons = debug ? Settings::values.debug_pad_buttons : player.buttons;
+ auto& analogs = debug ? Settings::values.debug_pad_analogs : player.analogs;
std::transform(buttons_param.begin(), buttons_param.end(), buttons.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
- if (debug)
+ if (debug) {
+ return;
+ }
+
+ auto& motions = player.motions;
+
+ std::transform(motions_param.begin(), motions_param.end(), motions.begin(),
+ [](const Common::ParamPackage& param) { return param.Serialize(); });
+
+ const auto controller_type =
+ GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
+ const auto player_connected = ui->groupConnectedController->isChecked() &&
+ controller_type != Settings::ControllerType::Handheld;
+
+ if (player.controller_type == controller_type && player.connected == player_connected) {
+ // Set vibration devices in the event that the input device has changed.
+ ConfigureVibration::SetVibrationDevices(player_index);
+ return;
+ }
+
+ // Disconnect the controller first.
+ UpdateController(controller_type, player_index, false);
+
+ player.controller_type = controller_type;
+ player.connected = player_connected;
+
+ ConfigureVibration::SetVibrationDevices(player_index);
+
+ // Handheld
+ if (player_index == 0) {
+ auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
+ if (controller_type == Settings::ControllerType::Handheld) {
+ handheld = player;
+ }
+ handheld.connected = ui->groupConnectedController->isChecked() &&
+ controller_type == Settings::ControllerType::Handheld;
+ UpdateController(Settings::ControllerType::Handheld, HANDHELD_INDEX, handheld.connected);
+ }
+
+ if (!player.connected) {
return;
+ }
- std::array<u32, 4> colors{};
- std::transform(controller_colors.begin(), controller_colors.end(), colors.begin(),
- [](QColor color) { return color.rgb(); });
+ // This emulates a delay between disconnecting and reconnecting controllers as some games
+ // do not respond to a change in controller type if it was instantaneous.
+ using namespace std::chrono_literals;
+ std::this_thread::sleep_for(20ms);
- Settings::values.players[player_index].body_color_left = colors[0];
- Settings::values.players[player_index].button_color_left = colors[1];
- Settings::values.players[player_index].body_color_right = colors[2];
- Settings::values.players[player_index].button_color_right = colors[3];
+ UpdateController(controller_type, player_index, player_connected);
+}
+
+void ConfigureInputPlayer::showEvent(QShowEvent* event) {
+ if (bottom_row == nullptr) {
+ return;
+ }
+ QWidget::showEvent(event);
+ ui->main->addWidget(bottom_row);
}
void ConfigureInputPlayer::changeEvent(QEvent* event) {
@@ -402,24 +634,16 @@ void ConfigureInputPlayer::changeEvent(QEvent* event) {
RetranslateUI();
}
- QDialog::changeEvent(event);
+ QWidget::changeEvent(event);
}
void ConfigureInputPlayer::RetranslateUI() {
ui->retranslateUi(this);
- UpdateButtonLabels();
-}
-
-void ConfigureInputPlayer::OnControllerButtonClick(int i) {
- const QColor new_bg_color = QColorDialog::getColor(controller_colors[i]);
- if (!new_bg_color.isValid())
- return;
- controller_colors[i] = new_bg_color;
- controller_color_buttons[i]->setStyleSheet(
- QStringLiteral("QPushButton { background-color: %1 }").arg(controller_colors[i].name()));
+ UpdateUI();
}
void ConfigureInputPlayer::LoadConfiguration() {
+ auto& player = Settings::values.players.GetValue()[player_index];
if (debug) {
std::transform(Settings::values.debug_pad_buttons.begin(),
Settings::values.debug_pad_buttons.end(), buttons_param.begin(),
@@ -428,66 +652,109 @@ void ConfigureInputPlayer::LoadConfiguration() {
Settings::values.debug_pad_analogs.end(), analogs_param.begin(),
[](const std::string& str) { return Common::ParamPackage(str); });
} else {
- std::transform(Settings::values.players[player_index].buttons.begin(),
- Settings::values.players[player_index].buttons.end(), buttons_param.begin(),
+ std::transform(player.buttons.begin(), player.buttons.end(), buttons_param.begin(),
+ [](const std::string& str) { return Common::ParamPackage(str); });
+ std::transform(player.analogs.begin(), player.analogs.end(), analogs_param.begin(),
[](const std::string& str) { return Common::ParamPackage(str); });
- std::transform(Settings::values.players[player_index].analogs.begin(),
- Settings::values.players[player_index].analogs.end(), analogs_param.begin(),
+ std::transform(player.motions.begin(), player.motions.end(), motions_param.begin(),
[](const std::string& str) { return Common::ParamPackage(str); });
}
- UpdateButtonLabels();
+ UpdateUI();
+ UpdateInputDeviceCombobox();
- if (debug)
+ if (debug) {
return;
+ }
- std::array<u32, 4> colors = {
- Settings::values.players[player_index].body_color_left,
- Settings::values.players[player_index].button_color_left,
- Settings::values.players[player_index].body_color_right,
- Settings::values.players[player_index].button_color_right,
- };
+ ui->comboControllerType->setCurrentIndex(static_cast<int>(player.controller_type));
+ ui->groupConnectedController->setChecked(
+ player.connected ||
+ (player_index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected));
+}
- std::transform(colors.begin(), colors.end(), controller_colors.begin(),
- [](u32 rgb) { return QColor::fromRgb(rgb); });
+void ConfigureInputPlayer::ConnectPlayer(bool connected) {
+ ui->groupConnectedController->setChecked(connected);
+}
- for (std::size_t i = 0; i < colors.size(); ++i) {
- controller_color_buttons[i]->setStyleSheet(
- QStringLiteral("QPushButton { background-color: %1 }")
- .arg(controller_colors[i].name()));
+void ConfigureInputPlayer::UpdateInputDeviceCombobox() {
+ // Skip input device persistence if "Input Devices" is set to "Any".
+ if (ui->comboDevices->currentIndex() == 0) {
+ UpdateInputDevices();
+ return;
}
-}
-void ConfigureInputPlayer::RestoreDefaults() {
- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
- buttons_param[button_id] = Common::ParamPackage{
- InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
+ // Find the first button that isn't empty.
+ const auto button_param =
+ std::find_if(buttons_param.begin(), buttons_param.end(),
+ [](const Common::ParamPackage param) { return param.Has("engine"); });
+ const bool buttons_empty = button_param == buttons_param.end();
+
+ const auto current_engine = button_param->Get("engine", "");
+ const auto current_guid = button_param->Get("guid", "");
+ const auto current_port = button_param->Get("port", "");
+
+ const bool is_keyboard_mouse = current_engine == "keyboard" || current_engine == "mouse";
+
+ UpdateInputDevices();
+
+ if (buttons_empty) {
+ return;
}
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
- Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
- Config::default_analogs[analog_id][sub_button_id])};
- SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
+ const bool all_one_device =
+ std::all_of(buttons_param.begin(), buttons_param.end(),
+ [current_engine, current_guid, current_port,
+ is_keyboard_mouse](const Common::ParamPackage param) {
+ if (is_keyboard_mouse) {
+ return !param.Has("engine") || param.Get("engine", "") == "keyboard" ||
+ param.Get("engine", "") == "mouse";
+ }
+ return !param.Has("engine") || (param.Get("engine", "") == current_engine &&
+ param.Get("guid", "") == current_guid &&
+ param.Get("port", "") == current_port);
+ });
+
+ if (all_one_device) {
+ if (is_keyboard_mouse) {
+ ui->comboDevices->setCurrentIndex(1);
+ return;
}
+ const auto devices_it = std::find_if(
+ input_devices.begin(), input_devices.end(),
+ [current_engine, current_guid, current_port](const Common::ParamPackage param) {
+ return param.Get("class", "") == current_engine &&
+ param.Get("guid", "") == current_guid &&
+ param.Get("port", "") == current_port;
+ });
+ const int device_index =
+ devices_it != input_devices.end()
+ ? static_cast<int>(std::distance(input_devices.begin(), devices_it))
+ : 0;
+ ui->comboDevices->setCurrentIndex(device_index);
+ } else {
+ ui->comboDevices->setCurrentIndex(0);
}
- UpdateButtonLabels();
+}
+
+void ConfigureInputPlayer::RestoreDefaults() {
+ UpdateMappingWithDefaults();
}
void ConfigureInputPlayer::ClearAll() {
- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
const auto* const button = button_map[button_id];
- if (button == nullptr || !button->isEnabled()) {
+ if (button == nullptr) {
continue;
}
buttons_param[button_id].Clear();
}
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
- if (analog_button == nullptr || !analog_button->isEnabled()) {
+ if (analog_button == nullptr) {
continue;
}
@@ -495,16 +762,30 @@ void ConfigureInputPlayer::ClearAll() {
}
}
- UpdateButtonLabels();
+ for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
+ const auto* const motion_button = motion_map[motion_id];
+ if (motion_button == nullptr) {
+ continue;
+ }
+
+ motions_param[motion_id].Clear();
+ }
+
+ UpdateUI();
+ UpdateInputDevices();
}
-void ConfigureInputPlayer::UpdateButtonLabels() {
- for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
+void ConfigureInputPlayer::UpdateUI() {
+ for (int button = 0; button < Settings::NativeButton::NumButtons; ++button) {
button_map[button]->setText(ButtonToText(buttons_param[button]));
}
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
+ motion_map[motion_id]->setText(ButtonToText(motions_param[motion_id]));
+ }
+
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
if (analog_button == nullptr) {
@@ -514,80 +795,329 @@ void ConfigureInputPlayer::UpdateButtonLabels() {
analog_button->setText(
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
}
- analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
+ analog_map_modifier_button[analog_id]->setText(
+ ButtonToText(Common::ParamPackage{analogs_param[analog_id].Get("modifier", "")}));
+
+ const auto deadzone_label = analog_map_deadzone_label[analog_id];
+ const auto deadzone_slider = analog_map_deadzone_slider[analog_id];
+ const auto modifier_groupbox = analog_map_modifier_groupbox[analog_id];
+ const auto modifier_label = analog_map_modifier_label[analog_id];
+ const auto modifier_slider = analog_map_modifier_slider[analog_id];
+ const auto range_groupbox = analog_map_range_groupbox[analog_id];
+ const auto range_spinbox = analog_map_range_spinbox[analog_id];
+
+ int slider_value;
auto& param = analogs_param[analog_id];
- auto* const analog_deadzone_slider = analog_map_deadzone[analog_id];
- auto* const analog_deadzone_label = analog_map_deadzone_label[analog_id];
+ const bool is_controller =
+ param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad";
- if (param.Has("engine") && param.Get("engine", "") == "sdl") {
+ if (is_controller) {
if (!param.Has("deadzone")) {
param.Set("deadzone", 0.1f);
}
+ slider_value = static_cast<int>(param.Get("deadzone", 0.1f) * 100);
+ deadzone_label->setText(tr("Deadzone: %1%").arg(slider_value));
+ deadzone_slider->setValue(slider_value);
+ if (!param.Has("range")) {
+ param.Set("range", 1.0f);
+ }
+ range_spinbox->setValue(static_cast<int>(param.Get("range", 1.0f) * 100));
+ } else {
+ if (!param.Has("modifier_scale")) {
+ param.Set("modifier_scale", 0.5f);
+ }
+ slider_value = static_cast<int>(param.Get("modifier_scale", 0.5f) * 100);
+ modifier_label->setText(tr("Modifier Range: %1%").arg(slider_value));
+ modifier_slider->setValue(slider_value);
+ }
- analog_deadzone_slider->setValue(static_cast<int>(param.Get("deadzone", 0.1f) * 100));
- analog_deadzone_slider->setVisible(true);
- analog_deadzone_label->setVisible(true);
+ deadzone_label->setVisible(is_controller);
+ deadzone_slider->setVisible(is_controller);
+ modifier_groupbox->setVisible(!is_controller);
+ modifier_label->setVisible(!is_controller);
+ modifier_slider->setVisible(!is_controller);
+ range_groupbox->setVisible(is_controller);
+ }
+}
+
+void ConfigureInputPlayer::UpdateInputDevices() {
+ input_devices = input_subsystem->GetInputDevices();
+ ui->comboDevices->clear();
+ for (auto device : input_devices) {
+ ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {});
+ }
+}
+
+void ConfigureInputPlayer::UpdateControllerIcon() {
+ // We aren't using Qt's built in theme support here since we aren't drawing an icon (and its
+ // "nonstandard" to use an image through the icon support)
+ const QString stylesheet = [this] {
+ switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) {
+ case Settings::ControllerType::ProController:
+ return QStringLiteral("image: url(:/controller/pro_controller%0)");
+ case Settings::ControllerType::DualJoyconDetached:
+ return QStringLiteral("image: url(:/controller/dual_joycon%0)");
+ case Settings::ControllerType::LeftJoycon:
+ return QStringLiteral("image: url(:/controller/single_joycon_left_vertical%0)");
+ case Settings::ControllerType::RightJoycon:
+ return QStringLiteral("image: url(:/controller/single_joycon_right_vertical%0)");
+ case Settings::ControllerType::Handheld:
+ return QStringLiteral("image: url(:/controller/handheld%0)");
+ default:
+ return QString{};
+ }
+ }();
+
+ const QString theme = [] {
+ if (QIcon::themeName().contains(QStringLiteral("dark"))) {
+ return QStringLiteral("_dark");
+ } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {
+ return QStringLiteral("_midnight");
} else {
- analog_deadzone_slider->setVisible(false);
- analog_deadzone_label->setVisible(false);
+ return QString{};
}
+ }();
+
+ ui->controllerFrame->setStyleSheet(stylesheet.arg(theme));
+}
+
+void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
+ auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
+ if (debug) {
+ layout = Settings::ControllerType::ProController;
+ }
+
+ // List of all the widgets that will be hidden by any of the following layouts that need
+ // "unhidden" after the controller type changes
+ const std::array<QWidget*, 9> layout_show = {
+ ui->buttonShoulderButtonsSLSR,
+ ui->horizontalSpacerShoulderButtonsWidget,
+ ui->horizontalSpacerShoulderButtonsWidget2,
+ ui->buttonShoulderButtonsLeft,
+ ui->buttonMiscButtonsMinusScreenshot,
+ ui->bottomLeft,
+ ui->buttonShoulderButtonsRight,
+ ui->buttonMiscButtonsPlusHome,
+ ui->bottomRight,
+ };
+
+ for (auto* widget : layout_show) {
+ widget->show();
+ }
+
+ std::vector<QWidget*> layout_hidden;
+ switch (layout) {
+ case Settings::ControllerType::ProController:
+ case Settings::ControllerType::DualJoyconDetached:
+ case Settings::ControllerType::Handheld:
+ layout_hidden = {
+ ui->buttonShoulderButtonsSLSR,
+ ui->horizontalSpacerShoulderButtonsWidget2,
+ };
+ break;
+ case Settings::ControllerType::LeftJoycon:
+ layout_hidden = {
+ ui->horizontalSpacerShoulderButtonsWidget2,
+ ui->buttonShoulderButtonsRight,
+ ui->buttonMiscButtonsPlusHome,
+ ui->bottomRight,
+ };
+ break;
+ case Settings::ControllerType::RightJoycon:
+ layout_hidden = {
+ ui->horizontalSpacerShoulderButtonsWidget,
+ ui->buttonShoulderButtonsLeft,
+ ui->buttonMiscButtonsMinusScreenshot,
+ ui->bottomLeft,
+ };
+ break;
+ }
+
+ for (auto* widget : layout_hidden) {
+ widget->hide();
}
}
+void ConfigureInputPlayer::UpdateMotionButtons() {
+ if (debug) {
+ // Motion isn't used with the debug controller, hide both groupboxes.
+ ui->buttonMotionLeftGroup->hide();
+ ui->buttonMotionRightGroup->hide();
+ return;
+ }
+
+ // Show/hide the "Motion 1/2" groupboxes depending on the currently selected controller.
+ switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) {
+ case Settings::ControllerType::ProController:
+ case Settings::ControllerType::LeftJoycon:
+ case Settings::ControllerType::Handheld:
+ // Show "Motion 1" and hide "Motion 2".
+ ui->buttonMotionLeftGroup->show();
+ ui->buttonMotionRightGroup->hide();
+ break;
+ case Settings::ControllerType::RightJoycon:
+ // Show "Motion 2" and hide "Motion 1".
+ ui->buttonMotionLeftGroup->hide();
+ ui->buttonMotionRightGroup->show();
+ break;
+ case Settings::ControllerType::DualJoyconDetached:
+ default:
+ // Show both "Motion 1/2".
+ ui->buttonMotionLeftGroup->show();
+ ui->buttonMotionRightGroup->show();
+ break;
+ }
+}
+
+void ConfigureInputPlayer::UpdateMappingWithDefaults() {
+ if (ui->comboDevices->currentIndex() == 0) {
+ return;
+ }
+
+ if (ui->comboDevices->currentIndex() == 1) {
+ // Reset keyboard bindings
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
+ buttons_param[button_id] = Common::ParamPackage{
+ InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
+ }
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
+ Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
+ Config::default_analogs[analog_id][sub_button_id])};
+ SetAnalogParam(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
+ }
+
+ analogs_param[analog_id].Set("modifier", InputCommon::GenerateKeyboardParam(
+ Config::default_stick_mod[analog_id]));
+ }
+
+ for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
+ motions_param[motion_id] = Common::ParamPackage{
+ InputCommon::GenerateKeyboardParam(Config::default_motions[motion_id])};
+ }
+
+ UpdateUI();
+ return;
+ }
+
+ // Reset controller bindings
+ const auto& device = input_devices[ui->comboDevices->currentIndex()];
+ auto button_mapping = input_subsystem->GetButtonMappingForDevice(device);
+ auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device);
+ for (std::size_t i = 0; i < buttons_param.size(); ++i) {
+ buttons_param[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)];
+ }
+ for (std::size_t i = 0; i < analogs_param.size(); ++i) {
+ analogs_param[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)];
+ }
+
+ UpdateUI();
+}
+
void ConfigureInputPlayer::HandleClick(
QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type) {
- button->setText(tr("[press key]"));
+ if (button == ui->buttonMotionLeft || button == ui->buttonMotionRight) {
+ button->setText(tr("Shake!"));
+ } else {
+ button->setText(tr("[waiting]"));
+ }
button->setFocus();
- // Keyboard keys can only be used as button devices
- want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
- if (want_keyboard_keys) {
- const auto iter = std::find(button_map.begin(), button_map.end(), button);
- ASSERT(iter != button_map.end());
- const auto index = std::distance(button_map.begin(), iter);
- ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
- }
+ // The first two input devices are always Any and Keyboard/Mouse. If the user filtered to a
+ // controller, then they don't want keyboard/mouse input
+ want_keyboard_mouse = ui->comboDevices->currentIndex() < 2;
input_setter = new_input_setter;
- device_pollers = InputCommon::Polling::GetPollers(type);
+ device_pollers = input_subsystem->GetPollers(type);
for (auto& poller : device_pollers) {
poller->Start();
}
- grabKeyboard();
- grabMouse();
- timeout_timer->start(5000); // Cancel after 5 seconds
- poll_timer->start(200); // Check for new inputs every 200ms
+ QWidget::grabMouse();
+ QWidget::grabKeyboard();
+
+ if (type == InputCommon::Polling::DeviceType::Button) {
+ input_subsystem->GetGCButtons()->BeginConfiguration();
+ } else {
+ input_subsystem->GetGCAnalogs()->BeginConfiguration();
+ }
+
+ if (type == InputCommon::Polling::DeviceType::Motion) {
+ input_subsystem->GetUDPMotions()->BeginConfiguration();
+ }
+
+ timeout_timer->start(2500); // Cancel after 2.5 seconds
+ poll_timer->start(50); // Check for new inputs every 50ms
}
void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) {
- releaseKeyboard();
- releaseMouse();
timeout_timer->stop();
poll_timer->stop();
for (auto& poller : device_pollers) {
poller->Stop();
}
+ QWidget::releaseMouse();
+ QWidget::releaseKeyboard();
+
+ input_subsystem->GetGCButtons()->EndConfiguration();
+ input_subsystem->GetGCAnalogs()->EndConfiguration();
+
+ input_subsystem->GetUDPMotions()->EndConfiguration();
+
if (!abort) {
(*input_setter)(params);
}
- UpdateButtonLabels();
+ UpdateUI();
+ UpdateInputDeviceCombobox();
+
input_setter = std::nullopt;
}
+bool ConfigureInputPlayer::IsInputAcceptable(const Common::ParamPackage& params) const {
+ if (ui->comboDevices->currentIndex() == 0) {
+ return true;
+ }
+
+ // Keyboard/Mouse
+ if (ui->comboDevices->currentIndex() == 1) {
+ return params.Get("engine", "") == "keyboard" || params.Get("engine", "") == "mouse";
+ }
+
+ const auto current_input_device = input_devices[ui->comboDevices->currentIndex()];
+ return params.Get("engine", "") == current_input_device.Get("class", "") &&
+ params.Get("guid", "") == current_input_device.Get("guid", "") &&
+ params.Get("port", "") == current_input_device.Get("port", "");
+}
+
+void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) {
+ if (!input_setter || !event) {
+ return;
+ }
+
+ if (want_keyboard_mouse) {
+ SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->button())},
+ false);
+ } else {
+ // We don't want any mouse buttons, so don't stop polling
+ return;
+ }
+
+ SetPollingResult({}, true);
+}
+
void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
if (!input_setter || !event) {
return;
}
if (event->key() != Qt::Key_Escape) {
- if (want_keyboard_keys) {
+ if (want_keyboard_mouse) {
SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
false);
} else {
@@ -595,5 +1125,105 @@ void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
return;
}
}
+
SetPollingResult({}, true);
}
+
+void ConfigureInputPlayer::CreateProfile() {
+ const auto profile_name =
+ LimitableInputDialog::GetText(this, tr("New Profile"), tr("Enter a profile name:"), 1, 20);
+
+ if (profile_name.isEmpty()) {
+ return;
+ }
+
+ if (!InputProfiles::IsProfileNameValid(profile_name.toStdString())) {
+ QMessageBox::critical(this, tr("Create Input Profile"),
+ tr("The given profile name is not valid!"));
+ return;
+ }
+
+ ApplyConfiguration();
+
+ if (!profiles->CreateProfile(profile_name.toStdString(), player_index)) {
+ QMessageBox::critical(this, tr("Create Input Profile"),
+ tr("Failed to create the input profile \"%1\"").arg(profile_name));
+ UpdateInputProfiles();
+ emit RefreshInputProfiles(player_index);
+ return;
+ }
+
+ emit RefreshInputProfiles(player_index);
+
+ ui->comboProfiles->addItem(profile_name);
+ ui->comboProfiles->setCurrentIndex(ui->comboProfiles->count() - 1);
+}
+
+void ConfigureInputPlayer::DeleteProfile() {
+ const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex());
+
+ if (profile_name.isEmpty()) {
+ return;
+ }
+
+ if (!profiles->DeleteProfile(profile_name.toStdString())) {
+ QMessageBox::critical(this, tr("Delete Input Profile"),
+ tr("Failed to delete the input profile \"%1\"").arg(profile_name));
+ UpdateInputProfiles();
+ emit RefreshInputProfiles(player_index);
+ return;
+ }
+
+ emit RefreshInputProfiles(player_index);
+
+ ui->comboProfiles->removeItem(ui->comboProfiles->currentIndex());
+ ui->comboProfiles->setCurrentIndex(-1);
+}
+
+void ConfigureInputPlayer::LoadProfile() {
+ const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex());
+
+ if (profile_name.isEmpty()) {
+ return;
+ }
+
+ ApplyConfiguration();
+
+ if (!profiles->LoadProfile(profile_name.toStdString(), player_index)) {
+ QMessageBox::critical(this, tr("Load Input Profile"),
+ tr("Failed to load the input profile \"%1\"").arg(profile_name));
+ UpdateInputProfiles();
+ emit RefreshInputProfiles(player_index);
+ return;
+ }
+
+ LoadConfiguration();
+}
+
+void ConfigureInputPlayer::SaveProfile() {
+ const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex());
+
+ if (profile_name.isEmpty()) {
+ return;
+ }
+
+ ApplyConfiguration();
+
+ if (!profiles->SaveProfile(profile_name.toStdString(), player_index)) {
+ QMessageBox::critical(this, tr("Save Input Profile"),
+ tr("Failed to save the input profile \"%1\"").arg(profile_name));
+ UpdateInputProfiles();
+ emit RefreshInputProfiles(player_index);
+ return;
+ }
+}
+
+void ConfigureInputPlayer::UpdateInputProfiles() {
+ ui->comboProfiles->clear();
+
+ for (const auto& profile_name : profiles->GetInputProfileNames()) {
+ ui->comboProfiles->addItem(QString::fromStdString(profile_name));
+ }
+
+ ui->comboProfiles->setCurrentIndex(-1);
+}
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index 045704e47..23cf6f958 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -10,16 +10,27 @@
#include <optional>
#include <string>
-#include <QDialog>
+#include <QWidget>
#include "common/param_package.h"
#include "core/settings.h"
#include "ui_configure_input.h"
+class QCheckBox;
class QKeyEvent;
+class QLabel;
class QPushButton;
+class QSlider;
+class QSpinBox;
class QString;
class QTimer;
+class QWidget;
+
+class InputProfiles;
+
+namespace InputCommon {
+class InputSubsystem;
+}
namespace InputCommon::Polling {
class DevicePoller;
@@ -30,84 +41,165 @@ namespace Ui {
class ConfigureInputPlayer;
}
-class ConfigureInputPlayer : public QDialog {
+class ConfigureInputPlayer : public QWidget {
Q_OBJECT
public:
- explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug = false);
+ explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row,
+ InputCommon::InputSubsystem* input_subsystem_,
+ InputProfiles* profiles_, bool debug = false);
~ConfigureInputPlayer() override;
- /// Save all button configurations to settings file
+ /// Save all button configurations to settings file.
void ApplyConfiguration();
-private:
- void changeEvent(QEvent* event) override;
- void RetranslateUI();
+ /// Set the connection state checkbox (used to sync state).
+ void ConnectPlayer(bool connected);
- void OnControllerButtonClick(int i);
+ /// Update the input devices combobox.
+ void UpdateInputDeviceCombobox();
+
+ /// Updates the list of controller profiles.
+ void UpdateInputProfiles();
- /// Load configuration settings.
- void LoadConfiguration();
/// Restore all buttons to their default values.
void RestoreDefaults();
- /// Clear all input configuration
+
+ /// Clear all input configuration.
void ClearAll();
- /// Update UI to reflect current configuration.
- void UpdateButtonLabels();
+signals:
+ /// Emitted when this controller is connected by the user.
+ void Connected(bool connected);
+ /// Emitted when the Handheld mode is selected (undocked with dual joycons attached).
+ void HandheldStateChanged(bool is_handheld);
+ /// Emitted when the input devices combobox is being refreshed.
+ void RefreshInputDevices();
+ /**
+ * Emitted when the input profiles combobox is being refreshed.
+ * The player_index represents the current player's index, and the profile combobox
+ * will not be updated for this index as they are already updated by other mechanisms.
+ */
+ void RefreshInputProfiles(std::size_t player_index);
+
+protected:
+ void showEvent(QShowEvent* event) override;
+
+private:
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+
+ /// Load configuration settings.
+ void LoadConfiguration();
/// Called when the button was pressed.
void HandleClick(QPushButton* button,
std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type);
- /// Finish polling and configure input using the input_setter
+ /// Finish polling and configure input using the input_setter.
void SetPollingResult(const Common::ParamPackage& params, bool abort);
+ /// Checks whether a given input can be accepted.
+ bool IsInputAcceptable(const Common::ParamPackage& params) const;
+
+ /// Handle mouse button press events.
+ void mousePressEvent(QMouseEvent* event) override;
+
/// Handle key press events.
void keyPressEvent(QKeyEvent* event) override;
+ /// Update UI to reflect current configuration.
+ void UpdateUI();
+
+ /// Update the available input devices.
+ void UpdateInputDevices();
+
+ /// Update the current controller icon.
+ void UpdateControllerIcon();
+
+ /// Hides and disables controller settings based on the current controller type.
+ void UpdateControllerAvailableButtons();
+
+ /// Shows or hides motion groupboxes based on the current controller type.
+ void UpdateMotionButtons();
+
+ /// Gets the default controller mapping for this device and auto configures the input to match.
+ void UpdateMappingWithDefaults();
+
+ /// Creates a controller profile.
+ void CreateProfile();
+
+ /// Deletes the selected controller profile.
+ void DeleteProfile();
+
+ /// Loads the selected controller profile.
+ void LoadProfile();
+
+ /// Saves the current controller configuration into a selected controller profile.
+ void SaveProfile();
+
std::unique_ptr<Ui::ConfigureInputPlayer> ui;
std::size_t player_index;
bool debug;
+ InputCommon::InputSubsystem* input_subsystem;
+
+ InputProfiles* profiles;
+
std::unique_ptr<QTimer> timeout_timer;
std::unique_ptr<QTimer> poll_timer;
+ static constexpr int PLAYER_COUNT = 8;
+ std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox;
+
/// This will be the the setting function when an input is awaiting configuration.
std::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
+ std::array<Common::ParamPackage, Settings::NativeMotion::NumMotions> motions_param;
- static constexpr int ANALOG_SUB_BUTTONS_NUM = 5;
+ static constexpr int ANALOG_SUB_BUTTONS_NUM = 4;
/// Each button input is represented by a QPushButton.
std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
- std::vector<QWidget*> debug_hidden;
- std::vector<QWidget*> layout_hidden;
-
- /// A group of five QPushButtons represent one analog input. The buttons each represent up,
- /// down, left, right, and modifier, respectively.
+ /// A group of four QPushButtons represent one analog input. The buttons each represent up,
+ /// down, left, right, respectively.
std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
analog_map_buttons;
- /// Analog inputs are also represented each with a single button, used to configure with an
- /// actual analog stick
- std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
- std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone;
+ /// Each motion input is represented by a QPushButton.
+ std::array<QPushButton*, Settings::NativeMotion::NumMotions> motion_map;
+
std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_label;
+ std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_slider;
+ std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_groupbox;
+ std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_button;
+ std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_label;
+ std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_slider;
+ std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_groupbox;
+ std::array<QSpinBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_spinbox;
static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
+ /// A flag to indicate that the "Map Analog Stick" pop-up has been shown and accepted once.
+ bool map_analog_stick_accepted{};
+
/// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
/// keyboard events are ignored.
- bool want_keyboard_keys = false;
+ bool want_keyboard_mouse{};
+
+ /// List of physical devices users can map with. If a SDL backed device is selected, then you
+ /// can use this device to get a default mapping.
+ std::vector<Common::ParamPackage> input_devices;
- std::array<QPushButton*, 4> controller_color_buttons;
- std::array<QColor, 4> controller_colors;
+ /// Bottom row is where console wide settings are held, and its "owned" by the parent
+ /// ConfigureInput widget. On show, add this widget to the main layout. This will change the
+ /// parent of the widget to this widget (but thats fine).
+ QWidget* bottom_row;
};
diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui
index 4b37746a1..1e78b4c10 100644
--- a/src/yuzu/configuration/configure_input_player.ui
+++ b/src/yuzu/configuration/configure_input_player.ui
@@ -1,1243 +1,3094 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureInputPlayer</class>
- <widget class="QDialog" name="ConfigureInputPlayer">
+ <widget class="QWidget" name="ConfigureInputPlayer">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
- <width>408</width>
- <height>731</height>
+ <width>780</width>
+ <height>487</height>
</rect>
</property>
<property name="windowTitle">
<string>Configure Input</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_5">
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
<item>
- <layout class="QGridLayout" name="buttons">
- <item row="1" column="1">
- <widget class="QGroupBox" name="RStick">
- <property name="title">
- <string>Right Stick</string>
- </property>
- <property name="alignment">
- <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
- </property>
- <property name="flat">
- <bool>false</bool>
+ <layout class="QVBoxLayout" name="main">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout" name="top" stretch="0,1,2">
+ <property name="spacing">
+ <number>3</number>
</property>
- <property name="checkable">
- <bool>false</bool>
+ <property name="topMargin">
+ <number>0</number>
</property>
- <layout class="QGridLayout" name="gridLayout_5">
- <item row="1" column="1">
- <layout class="QVBoxLayout" name="buttonRStickDownVerticalLayout">
+ <item>
+ <widget class="QGroupBox" name="groupConnectedController">
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="title">
+ <string>Connect Controller</string>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <property name="leftMargin">
+ <number>5</number>
+ </property>
+ <property name="topMargin">
+ <number>5</number>
+ </property>
+ <property name="rightMargin">
+ <number>5</number>
+ </property>
+ <property name="bottomMargin">
+ <number>5</number>
+ </property>
<item>
- <layout class="QHBoxLayout" name="buttonRStickDownHorizontalLayout">
+ <widget class="QComboBox" name="comboControllerType">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>21</height>
+ </size>
+ </property>
<item>
- <widget class="QLabel" name="labelRStickDown">
- <property name="text">
- <string>Down:</string>
- </property>
- </widget>
+ <property name="text">
+ <string>Pro Controller</string>
+ </property>
</item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRStickDown">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonRStickRightVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonRStickRightHorizontalLayout">
<item>
- <widget class="QLabel" name="labelRStickRight">
- <property name="text">
- <string>Right:</string>
- </property>
- </widget>
+ <property name="text">
+ <string>Dual Joycons</string>
+ </property>
</item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRStickRight">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="3" column="0" colspan="2">
- <widget class="QPushButton" name="buttonRStickAnalog">
- <property name="text">
- <string>Set Analog Stick</string>
- </property>
- </widget>
- </item>
- <item row="0" column="0">
- <layout class="QVBoxLayout" name="buttonRStickLeftVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonRStickLeftHorizontalLayout">
<item>
- <widget class="QLabel" name="labelRStickLeft">
- <property name="text">
- <string>Left:</string>
- </property>
- </widget>
+ <property name="text">
+ <string>Left Joycon</string>
+ </property>
</item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRStickLeft">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="1" column="0">
- <layout class="QVBoxLayout" name="buttonRStickUpVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonRStickUpHorizontalLayout">
<item>
- <widget class="QLabel" name="labelRStickUp">
- <property name="text">
- <string>Up:</string>
- </property>
- </widget>
+ <property name="text">
+ <string>Right Joycon</string>
+ </property>
</item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRStickUp">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="2" column="0">
- <layout class="QVBoxLayout" name="buttonRStickPressedVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonRStickPressedHorizontalLayout">
<item>
- <widget class="QLabel" name="labelRStickPressed">
- <property name="text">
- <string>Pressed:</string>
- </property>
- </widget>
+ <property name="text">
+ <string>Handheld</string>
+ </property>
</item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRStick">
- <property name="text">
- <string/>
- </property>
</widget>
</item>
</layout>
- </item>
- <item row="2" column="1">
- <layout class="QVBoxLayout" name="buttonRStickModVerticalLayout">
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="devicesGroup">
+ <property name="title">
+ <string>Input Device</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_5">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>5</number>
+ </property>
+ <property name="topMargin">
+ <number>5</number>
+ </property>
+ <property name="rightMargin">
+ <number>5</number>
+ </property>
+ <property name="bottomMargin">
+ <number>5</number>
+ </property>
<item>
- <layout class="QHBoxLayout" name="buttonRStickModHorizontalLayout">
+ <widget class="QComboBox" name="comboDevices">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>21</height>
+ </size>
+ </property>
<item>
- <widget class="QLabel" name="labelRStickMod">
- <property name="text">
- <string>Modifier:</string>
- </property>
- </widget>
+ <property name="text">
+ <string>Any</string>
+ </property>
</item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRStickMod">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="4" column="0" colspan="2">
- <layout class="QVBoxLayout" name="sliderRStickDeadzoneVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="sliderRStickDeadzoneHorizontalLayout">
<item>
- <widget class="QLabel" name="labelRStickDeadzone">
- <property name="text">
- <string>Deadzone: 0</string>
- </property>
- <property name="alignment">
- <enum>Qt::AlignHCenter</enum>
- </property>
- </widget>
+ <property name="text">
+ <string>Keyboard/Mouse</string>
+ </property>
</item>
- </layout>
+ </widget>
</item>
<item>
- <widget class="QSlider" name="sliderRStickDeadzone">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
+ <widget class="QPushButton" name="buttonRefreshDevices">
+ <property name="minimumSize">
+ <size>
+ <width>21</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>21</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
</property>
</widget>
</item>
</layout>
- </item>
- <item row="5" column="0">
- <spacer name="RStick_verticalSpacer">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="profilesGroup">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Profile</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_4" stretch="2,0,0,0">
+ <property name="spacing">
+ <number>3</number>
</property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>0</width>
- <height>0</height>
- </size>
+ <property name="leftMargin">
+ <number>5</number>
+ </property>
+ <property name="topMargin">
+ <number>5</number>
+ </property>
+ <property name="rightMargin">
+ <number>5</number>
+ </property>
+ <property name="bottomMargin">
+ <number>5</number>
</property>
- </spacer>
- </item>
- </layout>
- </widget>
- </item>
- <item row="0" column="1">
- <widget class="QGroupBox" name="Dpad">
- <property name="title">
- <string>Directional Pad</string>
- </property>
- <property name="flat">
- <bool>false</bool>
- </property>
- <property name="checkable">
- <bool>false</bool>
- </property>
- <layout class="QGridLayout" name="gridLayout_2">
- <item row="1" column="0">
- <layout class="QVBoxLayout" name="buttonDpadUpVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonDpadUpHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelDpadUp">
- <property name="text">
- <string>Up:</string>
- </property>
- </widget>
- </item>
- </layout>
- </item>
<item>
- <widget class="QPushButton" name="buttonDpadUp">
- <property name="text">
- <string/>
+ <widget class="QComboBox" name="comboProfiles">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>21</height>
+ </size>
</property>
</widget>
</item>
- </layout>
- </item>
- <item row="1" column="1">
- <layout class="QVBoxLayout" name="buttonDpadDownVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonDpadDownHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelDpadDown">
- <property name="text">
- <string>Down:</string>
- </property>
- </widget>
- </item>
- </layout>
- </item>
<item>
- <widget class="QPushButton" name="buttonDpadDown">
+ <widget class="QPushButton" name="buttonProfilesSave">
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
<property name="text">
- <string/>
+ <string>Save</string>
</property>
</widget>
</item>
- </layout>
- </item>
- <item row="0" column="0">
- <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonDpadLeftHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelDpadLeft">
- <property name="minimumSize">
- <size>
- <width>80</width>
- <height>0</height>
- </size>
- </property>
- <property name="text">
- <string>Left:</string>
- </property>
- </widget>
- </item>
- </layout>
- </item>
<item>
- <widget class="QPushButton" name="buttonDpadLeft">
+ <widget class="QPushButton" name="buttonProfilesNew">
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
<property name="text">
- <string/>
+ <string>New</string>
</property>
</widget>
</item>
- </layout>
- </item>
- <item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonDpadRightHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelDpadRight">
- <property name="minimumSize">
- <size>
- <width>80</width>
- <height>0</height>
- </size>
- </property>
- <property name="text">
- <string>Right:</string>
- </property>
- </widget>
- </item>
- </layout>
- </item>
<item>
- <widget class="QPushButton" name="buttonDpadRight">
+ <widget class="QPushButton" name="buttonProfilesDelete">
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
<property name="text">
- <string/>
+ <string>Delete</string>
</property>
</widget>
</item>
</layout>
- </item>
- </layout>
- </widget>
+ </widget>
+ </item>
+ </layout>
</item>
- <item row="0" column="0">
- <widget class="QGroupBox" name="faceButtons">
- <property name="title">
- <string>Face Buttons</string>
- </property>
- <property name="flat">
- <bool>false</bool>
- </property>
- <property name="checkable">
- <bool>false</bool>
+ <item>
+ <widget class="QFrame" name="bottom">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="MinimumExpanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
</property>
- <layout class="QGridLayout" name="gridLayout">
- <item row="0" column="0">
- <layout class="QVBoxLayout" name="buttonFaceButtonsAVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonFaceButtonsAHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelA">
- <property name="minimumSize">
- <size>
- <width>80</width>
- <height>0</height>
- </size>
+ <layout class="QHBoxLayout" name="_2">
+ <property name="sizeConstraint">
+ <enum>QLayout::SetMinimumSize</enum>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="bottomLeft" native="true">
+ <layout class="QVBoxLayout" name="bottomLeftLayout" stretch="0,0,0,0">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="sizeConstraint">
+ <enum>QLayout::SetDefaultConstraint</enum>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="LStick">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="title">
+ <string>Left Stick</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <property name="spacing">
+ <number>0</number>
</property>
- <property name="text">
- <string>A:</string>
+ <property name="sizeConstraint">
+ <enum>QLayout::SetDefaultConstraint</enum>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonA">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonFaceButtonsBVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonFaceButtonsBHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelB">
- <property name="minimumSize">
- <size>
- <width>80</width>
- <height>0</height>
- </size>
+ <property name="leftMargin">
+ <number>3</number>
</property>
- <property name="text">
- <string>B:</string>
+ <property name="topMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonB">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="1" column="0">
- <layout class="QVBoxLayout" name="buttonFaceButtonsXVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonFaceButtonsXHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelX">
- <property name="text">
- <string>X:</string>
+ <property name="rightMargin">
+ <number>3</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonX">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="1" column="1">
- <layout class="QVBoxLayout" name="buttonFaceButtonsYVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonFaceButtonsYHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelY">
- <property name="text">
- <string>Y:</string>
+ <property name="bottomMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonY">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- </layout>
- </widget>
- </item>
- <item row="5" column="0" colspan="2">
- <widget class="QGroupBox" name="controller_color">
- <property name="title">
- <string>Controller Color</string>
- </property>
- <layout class="QGridLayout" name="gridLayout_10" columnstretch="0,0,0,0,0,0,0">
- <item row="0" column="0">
- <spacer name="horizontalSpacer_2">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="0" column="1">
- <widget class="QLabel" name="left_body_label">
- <property name="text">
- <string>Left Body</string>
- </property>
- </widget>
- </item>
- <item row="0" column="6">
- <spacer name="horizontalSpacer_3">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="1" column="1">
- <widget class="QLabel" name="left_buttons_label">
- <property name="minimumSize">
- <size>
- <width>90</width>
- <height>0</height>
- </size>
- </property>
- <property name="text">
- <string>Left Buttons</string>
- </property>
- </widget>
- </item>
- <item row="1" column="5">
- <widget class="QPushButton" name="right_buttons_button">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="minimumSize">
- <size>
- <width>32</width>
- <height>0</height>
- </size>
- </property>
- <property name="maximumSize">
- <size>
- <width>40</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- <item row="0" column="4">
- <widget class="QLabel" name="right_body_label">
- <property name="text">
- <string>Right Body</string>
- </property>
- </widget>
- </item>
- <item row="1" column="4">
- <widget class="QLabel" name="right_buttons_label">
- <property name="minimumSize">
- <size>
- <width>90</width>
- <height>0</height>
- </size>
- </property>
- <property name="text">
- <string>Right Buttons</string>
- </property>
- </widget>
- </item>
- <item row="1" column="2">
- <widget class="QPushButton" name="left_buttons_button">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="minimumSize">
- <size>
- <width>32</width>
- <height>0</height>
- </size>
- </property>
- <property name="maximumSize">
- <size>
- <width>40</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- <item row="0" column="2">
- <widget class="QPushButton" name="left_body_button">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="minimumSize">
- <size>
- <width>32</width>
- <height>0</height>
- </size>
- </property>
- <property name="maximumSize">
- <size>
- <width>40</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- <item row="0" column="5">
- <widget class="QPushButton" name="right_body_button">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="minimumSize">
- <size>
- <width>32</width>
- <height>0</height>
- </size>
- </property>
- <property name="maximumSize">
- <size>
- <width>40</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- <item row="0" column="3">
- <spacer name="horizontalSpacer_4">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeType">
- <enum>QSizePolicy::Fixed</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- </layout>
- </widget>
- </item>
- <item row="1" column="0">
- <widget class="QGroupBox" name="LStick">
- <property name="title">
- <string>Left Stick</string>
- </property>
- <property name="flat">
- <bool>false</bool>
- </property>
- <property name="checkable">
- <bool>false</bool>
- </property>
- <layout class="QGridLayout" name="gridLayout_4">
- <item row="1" column="1">
- <layout class="QVBoxLayout" name="buttonLStickUpVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonLStickUpHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelLStickUp">
- <property name="text">
- <string>Up:</string>
+ <item>
+ <widget class="QWidget" name="buttonLStickUpWidget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_20">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerLStickUpLeft">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonLStickUpGroup">
+ <property name="title">
+ <string>Up</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="buttonLStickUpVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonLStickUp">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Up</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacerLStickUpRight">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="buttonLStickLeftRightHorizontaLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonLStickLeftGroup">
+ <property name="title">
+ <string>Left</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonLStickLeftVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonLStickLeft">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Left</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonLStickRightGroup">
+ <property name="title">
+ <string>Right</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonLStickRightVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonLStickRight">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Right</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QWidget" name="buttonLStickDownWidget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_22">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerLStickDownLeft">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonLStickDownGroup">
+ <property name="title">
+ <string>Down</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonLStickDownVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonLStickDown">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Down</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacerLStickDownRight">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="buttonLStickPressedModifierHorizontalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonLStickPressedGroup">
+ <property name="title">
+ <string>Pressed</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonLStickPressedVerticalLayout" stretch="0">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonLStick">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Pressed</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonLStickModGroup">
+ <property name="title">
+ <string>Modifier</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonLStickModVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonLStickMod">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Modifier</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="buttonLStickRangeGroup">
+ <property name="title">
+ <string>Range</string>
+ </property>
+ <layout class="QHBoxLayout" name="buttonLStickRangeGroupHorizontalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="spinboxLStickRange">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>50</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QVBoxLayout" name="sliderLStickDeadzoneModifierRangeVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="sizeConstraint">
+ <enum>QLayout::SetDefaultConstraint</enum>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>2</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout" name="sliderLStickDeadzoneHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelLStickDeadzone">
+ <property name="text">
+ <string>Deadzone: 0%</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignHCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QSlider" name="sliderLStickDeadzone">
+ <property name="maximum">
+ <number>100</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="sliderLStickModifierRangeHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelLStickModifierRange">
+ <property name="text">
+ <string>Modifier Range: 0%</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignHCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QSlider" name="sliderLStickModifierRange">
+ <property name="maximum">
+ <number>100</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacerBottomLeft">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>0</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="Dpad">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="title">
+ <string>D-Pad</string>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_5">
+ <property name="spacing">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonLStickUp">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="0" column="2">
- <layout class="QVBoxLayout" name="buttonLStickRightVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonLStickRightHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelLStickRight">
- <property name="text">
- <string>Right:</string>
+ <property name="leftMargin">
+ <number>3</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonLStickRight">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="4" column="1" colspan="2">
- <widget class="QPushButton" name="buttonLStickAnalog">
- <property name="text">
- <string>Set Analog Stick</string>
- </property>
- </widget>
- </item>
- <item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonLStickLeftVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonLStickLeftHorizontalLayout_2">
- <item>
- <widget class="QLabel" name="labelLStickLeft">
- <property name="text">
- <string>Left:</string>
+ <property name="topMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonLStickLeft">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="1" column="2">
- <layout class="QVBoxLayout" name="buttonLStickDownVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonLStickDownHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelLStickDown">
- <property name="text">
- <string>Down:</string>
+ <property name="rightMargin">
+ <number>3</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonLStickDown">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="3" column="2">
- <layout class="QVBoxLayout" name="buttonLStickModVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonLStickModHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelLStickMod">
- <property name="text">
- <string>Modifier:</string>
+ <property name="bottomMargin">
+ <number>3</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonLStickMod">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <item>
+ <widget class="QWidget" name="buttonDpadUpWidget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_23">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerDpadUpLeft">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonDpadUpGroup">
+ <property name="title">
+ <string>Up</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonDpadUpVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonDpadUp">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Up</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacerDpadUpRight">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="buttonDpadLeftRightHorizontalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonDpadLeftGroup">
+ <property name="title">
+ <string>Left</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonDpadLeft">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Left</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonDpadRightGroup">
+ <property name="title">
+ <string>Right</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonDpadRight">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Right</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QWidget" name="buttonDpadDownWidget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_24">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerDpadDownLeft">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonDpadDownGroup">
+ <property name="title">
+ <string>Down</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonDpadDownVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonDpadDown">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Down</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacerDpadDownRight">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacerBottomLeft_2">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>0</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
</item>
- <item row="3" column="1">
- <layout class="QVBoxLayout" name="buttonLStickPressedVerticalLayout" stretch="0,0">
- <item>
- <layout class="QHBoxLayout" name="buttonLStickPressedHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelLStickPressed">
- <property name="text">
- <string>Pressed:</string>
+ <item>
+ <widget class="QWidget" name="bottomMiddle" native="true">
+ <layout class="QVBoxLayout" stretch="0,0,0">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout" name="shoulderButtons">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="buttonShoulderButtonsLeft" native="true">
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsLeftVerticalLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="buttonShoulderButtonsButtonLGroup">
+ <property name="title">
+ <string>L</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonL">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>L</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="buttonShoulderButtonsButtonZLGroup">
+ <property name="title">
+ <string>ZL</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonZL">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>ZL</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="horizontalSpacerShoulderButtonsWidget" native="true">
+ <layout class="QHBoxLayout" name="horizontalSpacerShoulderButtonsWidgetLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerShoulderButtons1">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="buttonMiscButtonsMinusScreenshot" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsMinusScreenshotVerticalLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonMiscButtonsMinusGroup">
+ <property name="title">
+ <string>Minus</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonMiscMinusVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonMinus">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Minus</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonMiscButtonsScreenshotGroup">
+ <property name="title">
+ <string>Capture</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonMiscScrCapVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonScreenshot">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Capture</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="buttonMiscButtonsPlusHome" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsPlusHomeVerticalLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonMiscButtonsPlusGroup">
+ <property name="title">
+ <string>Plus</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonMiscPlusVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonPlus">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Plus</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonMiscButtonsHomeGroup">
+ <property name="title">
+ <string>Home</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonMiscHomeVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonHome">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Home</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="horizontalSpacerShoulderButtonsWidget3" native="true">
+ <layout class="QHBoxLayout" name="horizontalSpacerShoulderButtonsWidget3Layout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerShoulderButtons2">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="buttonShoulderButtonsRight" native="true">
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsRightVerticalLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="buttonShoulderButtonsRGroup">
+ <property name="title">
+ <string>R</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonR">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>R</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="buttonShoulderButtonsZRGroup">
+ <property name="title">
+ <string>ZR</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonZR">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>ZR</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="horizontalSpacerShoulderButtonsWidget2" native="true">
+ <layout class="QHBoxLayout" name="horizontalSpacerShoulderButtonsWidget2Layout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerShoulderButtons3">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="buttonShoulderButtonsSLSR" native="true">
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsSLSRVerticalLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonShoulderButtonsSLGroup">
+ <property name="title">
+ <string>SL</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonSL">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>SL</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonShoulderButtonsSRGroup">
+ <property name="title">
+ <string>SR</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonSR">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>SR</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QFrame" name="controllerFrame">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="font">
+ <font>
+ <weight>75</weight>
+ <bold>true</bold>
+ </font>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">image: url(:/controller/pro);</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_4">
+ <property name="leftMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonLStick">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="5" column="1" colspan="2">
- <layout class="QVBoxLayout" name="sliderLStickDeadzoneVerticalLayout">
- <property name="sizeConstraint">
- <enum>QLayout::SetDefaultConstraint</enum>
- </property>
- <item>
- <layout class="QHBoxLayout" name="sliderLStickDeadzoneHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelLStickDeadzone">
- <property name="text">
- <string>Deadzone: 0</string>
+ <property name="topMargin">
+ <number>0</number>
</property>
- <property name="alignment">
- <enum>Qt::AlignHCenter</enum>
+ <property name="rightMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QSlider" name="sliderLStickDeadzone">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="6" column="1">
- <spacer name="LStick_verticalSpacer">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>0</width>
- <height>0</height>
- </size>
- </property>
- </spacer>
- </item>
- </layout>
- </widget>
- </item>
- <item row="3" column="0">
- <widget class="QGroupBox" name="shoulderButtons">
- <property name="title">
- <string>Shoulder Buttons</string>
- </property>
- <property name="flat">
- <bool>false</bool>
- </property>
- <property name="checkable">
- <bool>false</bool>
- </property>
- <layout class="QGridLayout" name="gridLayout_3">
- <item row="0" column="0">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonShoulderButtonsLHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelL">
- <property name="text">
- <string>L:</string>
+ <property name="bottomMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonL">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="miscButtons">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerMiscButtons1">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="buttonMotionLeftGroup">
+ <property name="title">
+ <string>Motion 1</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout_2">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonMotionLeft">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Left</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="buttonMotionRightGroup">
+ <property name="title">
+ <string>Motion 2</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout_2">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonMotionRight">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Right</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacerMiscButtons4">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
</item>
- <item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonShoulderButtonsRHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelR">
- <property name="text">
- <string>R:</string>
+ <item>
+ <widget class="QWidget" name="bottomRight" native="true">
+ <layout class="QVBoxLayout" name="bottomRightLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="faceButtons">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="title">
+ <string>Face Buttons</string>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <property name="spacing">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonR">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="1" column="0">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonShoulderButtonsZLHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelZL">
- <property name="text">
- <string>ZL:</string>
+ <property name="leftMargin">
+ <number>3</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonZL">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="1" column="1">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonShoulderButtonsZRHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelZR">
- <property name="text">
- <string>ZR:</string>
+ <property name="topMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonZR">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="0" column="2">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonShoulderButtonsSLHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelSL">
- <property name="text">
- <string>SL:</string>
+ <property name="rightMargin">
+ <number>3</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonSL">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="1" column="2">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonShoulderButtonsSRHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelSR">
- <property name="text">
- <string>SR:</string>
+ <property name="bottomMargin">
+ <number>3</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonSR">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- </layout>
- </widget>
- </item>
- <item row="3" column="1">
- <widget class="QGroupBox" name="misc">
- <property name="title">
- <string>Misc.</string>
- </property>
- <property name="flat">
- <bool>false</bool>
- </property>
- <property name="checkable">
- <bool>false</bool>
- </property>
- <layout class="QGridLayout" name="gridLayout_6">
- <item row="1" column="0">
- <layout class="QVBoxLayout" name="buttonMiscMinusVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonMiscMinusHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelMinus">
- <property name="text">
- <string>Minus:</string>
+ <item>
+ <widget class="QWidget" name="buttonFaceButtonsBWidget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_6">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerBLeft">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonFaceButtonsXGroup">
+ <property name="title">
+ <string>X</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonFaceButtonsXVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonX">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>X</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacerBRight">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="buttonFaceButtonsYAHorizontalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonFaceButtonsYGroup">
+ <property name="title">
+ <string>Y</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonFaceButtonsYVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonY">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Y</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonFaceButtonsAGroup">
+ <property name="title">
+ <string>A</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonFaceButtonsAVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonA">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>A</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QWidget" name="buttonFaceButtonsXWidget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_10">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerXLeft">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonFaceButtonsBWidget_2">
+ <property name="title">
+ <string>B</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonFaceButtonsBVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonB">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>B</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacerXRight">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacerBottomRight">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>0</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="RStick">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="title">
+ <string>Right Stick</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_2">
+ <property name="spacing">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonMinus">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="3" column="1">
- <spacer name="verticalSpacer_2">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>40</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="0" column="0">
- <layout class="QVBoxLayout" name="buttonMiscPlusVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonMiscPlusHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelPlus">
- <property name="text">
- <string>Plus:</string>
+ <property name="leftMargin">
+ <number>3</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonPlus">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonMiscHomeVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonMiscHomeHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelHome">
- <property name="text">
- <string>Home:</string>
+ <property name="topMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonHome">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="1" column="1">
- <layout class="QVBoxLayout" name="buttonMiscScrCapVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonMiscScrCapHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelScreenshot">
- <property name="text">
- <string>Screen Capture:</string>
+ <property name="rightMargin">
+ <number>3</number>
</property>
- <property name="wordWrap">
- <bool>false</bool>
+ <property name="bottomMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonScreenshot">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="maximumSize">
- <size>
- <width>80</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <item>
+ <widget class="QWidget" name="buttonRStickUpWidget" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_9">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerRStickUpLeft">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonRStickUpGroup">
+ <property name="title">
+ <string>Up</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonRStickUpVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonRStickUp">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Up</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacerRStickUpRight">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="buttonRStickLeftRightHorizontalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonRStickLeftGroup">
+ <property name="title">
+ <string>Left</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonRStickLeftVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonRStickLeft">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Left</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonRStickRightGroup">
+ <property name="title">
+ <string>Right</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonRStickRightVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonRStickRight">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Right</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QWidget" name="buttonRStickDownWidget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_11">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerRStickDownLeft">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="buttonRStickDownGroup">
+ <property name="title">
+ <string>Down</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonRStickDownVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonRStickDown">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Down</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacerRStickDownRight">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="buttonRStickPressedModifierHorizontalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="groupRStickPressed">
+ <property name="title">
+ <string>Pressed</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonRStickPressedVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonRStick">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Pressed</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonRStickModGroup">
+ <property name="title">
+ <string>Modifier</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonRStickModVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonRStickMod">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Modifier</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="buttonRStickRangeGroup">
+ <property name="title">
+ <string>Range</string>
+ </property>
+ <layout class="QHBoxLayout" name="buttonRStickRangeGroupHorizontalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="spinboxRStickRange">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>50</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QVBoxLayout" name="sliderRStickDeadzoneModifierRangeVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>2</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout" name="sliderRStickDeadzoneHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelRStickDeadzone">
+ <property name="text">
+ <string>Deadzone: 0%</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignHCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QSlider" name="sliderRStickDeadzone">
+ <property name="maximum">
+ <number>100</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="sliderRStickModifierRangeHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelRStickModifierRange">
+ <property name="text">
+ <string>Modifier Range: 0%</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignHCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QSlider" name="sliderRStickModifierRange">
+ <property name="maximum">
+ <number>100</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacerBottomRight_2">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>0</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
</item>
</layout>
</widget>
</item>
</layout>
</item>
- <item>
- <spacer name="verticalSpacer">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>40</height>
- </size>
- </property>
- </spacer>
- </item>
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout"/>
- </item>
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout_2">
- <item>
- <widget class="QPushButton" name="buttonClearAll">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="sizeIncrement">
- <size>
- <width>0</width>
- <height>0</height>
- </size>
- </property>
- <property name="baseSize">
- <size>
- <width>0</width>
- <height>0</height>
- </size>
- </property>
- <property name="layoutDirection">
- <enum>Qt::LeftToRight</enum>
- </property>
- <property name="text">
- <string>Clear All</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRestoreDefaults">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="sizeIncrement">
- <size>
- <width>0</width>
- <height>0</height>
- </size>
- </property>
- <property name="baseSize">
- <size>
- <width>0</width>
- <height>0</height>
- </size>
- </property>
- <property name="layoutDirection">
- <enum>Qt::LeftToRight</enum>
- </property>
- <property name="text">
- <string>Restore Defaults</string>
- </property>
- </widget>
- </item>
- <item>
- <spacer name="horizontalSpacer">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item>
- <widget class="QDialogButtonBox" name="buttonBox">
- <property name="standardButtons">
- <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
- </property>
- </widget>
- </item>
- </layout>
- </item>
</layout>
</widget>
- <resources/>
- <connections>
- <connection>
- <sender>buttonBox</sender>
- <signal>accepted()</signal>
- <receiver>ConfigureInputPlayer</receiver>
- <slot>accept()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>371</x>
- <y>730</y>
- </hint>
- <hint type="destinationlabel">
- <x>229</x>
- <y>375</y>
- </hint>
- </hints>
- </connection>
- <connection>
- <sender>buttonBox</sender>
- <signal>rejected()</signal>
- <receiver>ConfigureInputPlayer</receiver>
- <slot>reject()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>371</x>
- <y>730</y>
- </hint>
- <hint type="destinationlabel">
- <x>229</x>
- <y>375</y>
- </hint>
- </hints>
- </connection>
- </connections>
+ <resources>
+ <include location="../../../dist/icons/controller/controller.qrc"/>
+ </resources>
+ <connections/>
</ui>
diff --git a/src/yuzu/configuration/configure_input_profile_dialog.cpp b/src/yuzu/configuration/configure_input_profile_dialog.cpp
new file mode 100644
index 000000000..1f5cfa75b
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_profile_dialog.cpp
@@ -0,0 +1,37 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "ui_configure_input_profile_dialog.h"
+#include "yuzu/configuration/configure_input_player.h"
+#include "yuzu/configuration/configure_input_profile_dialog.h"
+
+ConfigureInputProfileDialog::ConfigureInputProfileDialog(
+ QWidget* parent, InputCommon::InputSubsystem* input_subsystem, InputProfiles* profiles)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigureInputProfileDialog>()),
+ profile_widget(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, false)) {
+ ui->setupUi(this);
+
+ ui->controllerLayout->addWidget(profile_widget);
+
+ connect(ui->clear_all_button, &QPushButton::clicked, this,
+ [this] { profile_widget->ClearAll(); });
+ connect(ui->restore_defaults_button, &QPushButton::clicked, this,
+ [this] { profile_widget->RestoreDefaults(); });
+
+ RetranslateUI();
+}
+
+ConfigureInputProfileDialog::~ConfigureInputProfileDialog() = default;
+
+void ConfigureInputProfileDialog::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QDialog::changeEvent(event);
+}
+
+void ConfigureInputProfileDialog::RetranslateUI() {
+ ui->retranslateUi(this);
+}
diff --git a/src/yuzu/configuration/configure_input_profile_dialog.h b/src/yuzu/configuration/configure_input_profile_dialog.h
new file mode 100644
index 000000000..e6386bdbb
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_profile_dialog.h
@@ -0,0 +1,40 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QDialog>
+
+class QPushButton;
+
+class ConfigureInputPlayer;
+
+class InputProfiles;
+
+namespace InputCommon {
+class InputSubsystem;
+}
+
+namespace Ui {
+class ConfigureInputProfileDialog;
+}
+
+class ConfigureInputProfileDialog : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureInputProfileDialog(QWidget* parent,
+ InputCommon::InputSubsystem* input_subsystem,
+ InputProfiles* profiles);
+ ~ConfigureInputProfileDialog() override;
+
+private:
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+
+ std::unique_ptr<Ui::ConfigureInputProfileDialog> ui;
+
+ ConfigureInputPlayer* profile_widget;
+};
diff --git a/src/yuzu/configuration/configure_input_profile_dialog.ui b/src/yuzu/configuration/configure_input_profile_dialog.ui
new file mode 100644
index 000000000..726cf6905
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_profile_dialog.ui
@@ -0,0 +1,71 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureInputProfileDialog</class>
+ <widget class="QDialog" name="ConfigureInputProfileDialog">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>70</width>
+ <height>540</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Create Input Profile</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <property name="spacing">
+ <number>2</number>
+ </property>
+ <property name="leftMargin">
+ <number>9</number>
+ </property>
+ <property name="topMargin">
+ <number>9</number>
+ </property>
+ <property name="rightMargin">
+ <number>9</number>
+ </property>
+ <property name="bottomMargin">
+ <number>9</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout" name="controllerLayout"/>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QPushButton" name="clear_all_button">
+ <property name="text">
+ <string>Clear</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="restore_defaults_button">
+ <property name="text">
+ <string>Defaults</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigureInputProfileDialog</receiver>
+ <slot>accept()</slot>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/configure_input_simple.cpp b/src/yuzu/configuration/configure_input_simple.cpp
deleted file mode 100644
index 0e0e8f113..000000000
--- a/src/yuzu/configuration/configure_input_simple.cpp
+++ /dev/null
@@ -1,152 +0,0 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <array>
-#include <tuple>
-
-#include "ui_configure_input_simple.h"
-#include "yuzu/configuration/configure_input.h"
-#include "yuzu/configuration/configure_input_player.h"
-#include "yuzu/configuration/configure_input_simple.h"
-#include "yuzu/uisettings.h"
-
-namespace {
-
-template <typename Dialog, typename... Args>
-void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) {
- caller->ApplyConfiguration();
- Dialog dialog(caller, std::forward<Args>(args)...);
-
- const auto res = dialog.exec();
- if (res == QDialog::Accepted) {
- dialog.ApplyConfiguration();
- }
-}
-
-// OnProfileSelect functions should (when applicable):
-// - Set controller types
-// - Set controller enabled
-// - Set docked mode
-// - Set advanced controller config/enabled (i.e. debug, kbd, mouse, touch)
-//
-// OnProfileSelect function should NOT however:
-// - Reset any button mappings
-// - Open any dialogs
-// - Block in any way
-
-constexpr std::size_t PLAYER_0_INDEX = 0;
-constexpr std::size_t HANDHELD_INDEX = 8;
-
-void HandheldOnProfileSelect() {
- Settings::values.players[HANDHELD_INDEX].connected = true;
- Settings::values.players[HANDHELD_INDEX].type = Settings::ControllerType::DualJoycon;
-
- for (std::size_t player = 0; player < HANDHELD_INDEX; ++player) {
- Settings::values.players[player].connected = false;
- }
-
- Settings::values.use_docked_mode = false;
- Settings::values.keyboard_enabled = false;
- Settings::values.mouse_enabled = false;
- Settings::values.debug_pad_enabled = false;
- Settings::values.touchscreen.enabled = true;
-}
-
-void DualJoyconsDockedOnProfileSelect() {
- Settings::values.players[PLAYER_0_INDEX].connected = true;
- Settings::values.players[PLAYER_0_INDEX].type = Settings::ControllerType::DualJoycon;
-
- for (std::size_t player = 1; player <= HANDHELD_INDEX; ++player) {
- Settings::values.players[player].connected = false;
- }
-
- Settings::values.use_docked_mode = true;
- Settings::values.keyboard_enabled = false;
- Settings::values.mouse_enabled = false;
- Settings::values.debug_pad_enabled = false;
- Settings::values.touchscreen.enabled = true;
-}
-
-// Name, OnProfileSelect (called when selected in drop down), OnConfigure (called when configure
-// is clicked)
-using InputProfile = std::tuple<const char*, void (*)(), void (*)(ConfigureInputSimple*)>;
-
-constexpr std::array<InputProfile, 3> INPUT_PROFILES{{
- {QT_TR_NOOP("Single Player - Handheld - Undocked"), HandheldOnProfileSelect,
- [](ConfigureInputSimple* caller) {
- CallConfigureDialog<ConfigureInputPlayer>(caller, HANDHELD_INDEX, false);
- }},
- {QT_TR_NOOP("Single Player - Dual Joycons - Docked"), DualJoyconsDockedOnProfileSelect,
- [](ConfigureInputSimple* caller) {
- CallConfigureDialog<ConfigureInputPlayer>(caller, PLAYER_0_INDEX, false);
- }},
- {QT_TR_NOOP("Custom"), [] {}, CallConfigureDialog<ConfigureInput>},
-}};
-
-} // namespace
-
-void ApplyInputProfileConfiguration(int profile_index) {
- std::get<1>(
- INPUT_PROFILES.at(std::min(profile_index, static_cast<int>(INPUT_PROFILES.size() - 1))))();
-}
-
-ConfigureInputSimple::ConfigureInputSimple(QWidget* parent)
- : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputSimple>()) {
- ui->setupUi(this);
-
- for (const auto& profile : INPUT_PROFILES) {
- const QString label = tr(std::get<0>(profile));
- ui->profile_combobox->addItem(label, label);
- }
-
- connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureInputSimple::OnSelectProfile);
- connect(ui->profile_configure, &QPushButton::clicked, this, &ConfigureInputSimple::OnConfigure);
-
- LoadConfiguration();
-}
-
-ConfigureInputSimple::~ConfigureInputSimple() = default;
-
-void ConfigureInputSimple::ApplyConfiguration() {
- auto index = ui->profile_combobox->currentIndex();
- // Make the stored index for "Custom" very large so that if new profiles are added it
- // doesn't change.
- if (index >= static_cast<int>(INPUT_PROFILES.size() - 1)) {
- index = std::numeric_limits<int>::max();
- }
-
- UISettings::values.profile_index = index;
-}
-
-void ConfigureInputSimple::changeEvent(QEvent* event) {
- if (event->type() == QEvent::LanguageChange) {
- RetranslateUI();
- }
-
- QWidget::changeEvent(event);
-}
-
-void ConfigureInputSimple::RetranslateUI() {
- ui->retranslateUi(this);
-}
-
-void ConfigureInputSimple::LoadConfiguration() {
- const auto index = UISettings::values.profile_index;
- if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0) {
- ui->profile_combobox->setCurrentIndex(static_cast<int>(INPUT_PROFILES.size() - 1));
- } else {
- ui->profile_combobox->setCurrentIndex(index);
- }
-}
-
-void ConfigureInputSimple::OnSelectProfile(int index) {
- const auto old_docked = Settings::values.use_docked_mode;
- ApplyInputProfileConfiguration(index);
- OnDockedModeChanged(old_docked, Settings::values.use_docked_mode);
-}
-
-void ConfigureInputSimple::OnConfigure() {
- std::get<2>(INPUT_PROFILES.at(ui->profile_combobox->currentIndex()))(this);
-}
diff --git a/src/yuzu/configuration/configure_input_simple.h b/src/yuzu/configuration/configure_input_simple.h
deleted file mode 100644
index bb5050224..000000000
--- a/src/yuzu/configuration/configure_input_simple.h
+++ /dev/null
@@ -1,43 +0,0 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <memory>
-
-#include <QWidget>
-
-class QPushButton;
-class QString;
-class QTimer;
-
-namespace Ui {
-class ConfigureInputSimple;
-}
-
-// Used by configuration loader to apply a profile if the input is invalid.
-void ApplyInputProfileConfiguration(int profile_index);
-
-class ConfigureInputSimple : public QWidget {
- Q_OBJECT
-
-public:
- explicit ConfigureInputSimple(QWidget* parent = nullptr);
- ~ConfigureInputSimple() override;
-
- /// Save all button configurations to settings file
- void ApplyConfiguration();
-
-private:
- void changeEvent(QEvent* event) override;
- void RetranslateUI();
-
- /// Load configuration settings.
- void LoadConfiguration();
-
- void OnSelectProfile(int index);
- void OnConfigure();
-
- std::unique_ptr<Ui::ConfigureInputSimple> ui;
-};
diff --git a/src/yuzu/configuration/configure_input_simple.ui b/src/yuzu/configuration/configure_input_simple.ui
deleted file mode 100644
index c4889caa9..000000000
--- a/src/yuzu/configuration/configure_input_simple.ui
+++ /dev/null
@@ -1,97 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<ui version="4.0">
- <class>ConfigureInputSimple</class>
- <widget class="QWidget" name="ConfigureInputSimple">
- <property name="geometry">
- <rect>
- <x>0</x>
- <y>0</y>
- <width>473</width>
- <height>685</height>
- </rect>
- </property>
- <property name="windowTitle">
- <string>ConfigureInputSimple</string>
- </property>
- <layout class="QVBoxLayout" name="verticalLayout_5">
- <item>
- <layout class="QVBoxLayout" name="verticalLayout">
- <item>
- <widget class="QGroupBox" name="gridGroupBox">
- <property name="title">
- <string>Profile</string>
- </property>
- <layout class="QGridLayout" name="gridLayout">
- <item row="1" column="2">
- <widget class="QPushButton" name="profile_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="1" column="0">
- <spacer name="horizontalSpacer">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="1" column="3">
- <spacer name="horizontalSpacer_2">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="1" column="1">
- <widget class="QComboBox" name="profile_combobox">
- <property name="minimumSize">
- <size>
- <width>250</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="0" column="1" colspan="2">
- <widget class="QLabel" name="label">
- <property name="text">
- <string>Choose a controller configuration:</string>
- </property>
- </widget>
- </item>
- </layout>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <spacer name="verticalSpacer">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>40</height>
- </size>
- </property>
- </spacer>
- </item>
- </layout>
- </widget>
- <resources/>
- <connections/>
-</ui>
diff --git a/src/yuzu/configuration/configure_motion_touch.cpp b/src/yuzu/configuration/configure_motion_touch.cpp
new file mode 100644
index 000000000..170574d9b
--- /dev/null
+++ b/src/yuzu/configuration/configure_motion_touch.cpp
@@ -0,0 +1,314 @@
+// Copyright 2018 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+#include <QCloseEvent>
+#include <QLabel>
+#include <QMessageBox>
+#include <QPushButton>
+#include <QVBoxLayout>
+#include "common/logging/log.h"
+#include "core/settings.h"
+#include "input_common/main.h"
+#include "input_common/udp/client.h"
+#include "input_common/udp/udp.h"
+#include "ui_configure_motion_touch.h"
+#include "yuzu/configuration/configure_motion_touch.h"
+#include "yuzu/configuration/configure_touch_from_button.h"
+
+CalibrationConfigurationDialog::CalibrationConfigurationDialog(QWidget* parent,
+ const std::string& host, u16 port,
+ u8 pad_index, u16 client_id)
+ : QDialog(parent) {
+ layout = new QVBoxLayout;
+ status_label = new QLabel(tr("Communicating with the server..."));
+ cancel_button = new QPushButton(tr("Cancel"));
+ connect(cancel_button, &QPushButton::clicked, this, [this] {
+ if (!completed) {
+ job->Stop();
+ }
+ accept();
+ });
+ layout->addWidget(status_label);
+ layout->addWidget(cancel_button);
+ setLayout(layout);
+
+ using namespace InputCommon::CemuhookUDP;
+ job = std::make_unique<CalibrationConfigurationJob>(
+ host, port, pad_index, client_id,
+ [this](CalibrationConfigurationJob::Status status) {
+ QString text;
+ switch (status) {
+ case CalibrationConfigurationJob::Status::Ready:
+ text = tr("Touch the top left corner <br>of your touchpad.");
+ break;
+ case CalibrationConfigurationJob::Status::Stage1Completed:
+ text = tr("Now touch the bottom right corner <br>of your touchpad.");
+ break;
+ case CalibrationConfigurationJob::Status::Completed:
+ text = tr("Configuration completed!");
+ break;
+ }
+ QMetaObject::invokeMethod(this, "UpdateLabelText", Q_ARG(QString, text));
+ if (status == CalibrationConfigurationJob::Status::Completed) {
+ QMetaObject::invokeMethod(this, "UpdateButtonText", Q_ARG(QString, tr("OK")));
+ }
+ },
+ [this](u16 min_x_, u16 min_y_, u16 max_x_, u16 max_y_) {
+ completed = true;
+ min_x = min_x_;
+ min_y = min_y_;
+ max_x = max_x_;
+ max_y = max_y_;
+ });
+}
+
+CalibrationConfigurationDialog::~CalibrationConfigurationDialog() = default;
+
+void CalibrationConfigurationDialog::UpdateLabelText(const QString& text) {
+ status_label->setText(text);
+}
+
+void CalibrationConfigurationDialog::UpdateButtonText(const QString& text) {
+ cancel_button->setText(text);
+}
+
+constexpr std::array<std::pair<const char*, const char*>, 2> MotionProviders = {{
+ {"motion_emu", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "Mouse (Right Click)")},
+ {"cemuhookudp", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "CemuhookUDP")},
+}};
+
+constexpr std::array<std::pair<const char*, const char*>, 2> TouchProviders = {{
+ {"emu_window", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "Emulator Window")},
+ {"cemuhookudp", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "CemuhookUDP")},
+}};
+
+ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent,
+ InputCommon::InputSubsystem* input_subsystem_)
+ : QDialog(parent), input_subsystem{input_subsystem_},
+ ui(std::make_unique<Ui::ConfigureMotionTouch>()) {
+ ui->setupUi(this);
+ for (const auto& [provider, name] : MotionProviders) {
+ ui->motion_provider->addItem(tr(name), QString::fromUtf8(provider));
+ }
+ for (const auto& [provider, name] : TouchProviders) {
+ ui->touch_provider->addItem(tr(name), QString::fromUtf8(provider));
+ }
+
+ ui->udp_learn_more->setOpenExternalLinks(true);
+ ui->udp_learn_more->setText(
+ tr("<a "
+ "href='https://yuzu-emu.org/wiki/"
+ "using-a-controller-or-android-phone-for-motion-or-touch-input'><span "
+ "style=\"text-decoration: underline; color:#039be5;\">Learn More</span></a>"));
+
+ SetConfiguration();
+ UpdateUiDisplay();
+ ConnectEvents();
+}
+
+ConfigureMotionTouch::~ConfigureMotionTouch() = default;
+
+void ConfigureMotionTouch::SetConfiguration() {
+ const Common::ParamPackage motion_param(Settings::values.motion_device);
+ const Common::ParamPackage touch_param(Settings::values.touch_device);
+ const std::string motion_engine = motion_param.Get("engine", "motion_emu");
+ const std::string touch_engine = touch_param.Get("engine", "emu_window");
+
+ ui->motion_provider->setCurrentIndex(
+ ui->motion_provider->findData(QString::fromStdString(motion_engine)));
+ ui->touch_provider->setCurrentIndex(
+ ui->touch_provider->findData(QString::fromStdString(touch_engine)));
+ ui->touch_from_button_checkbox->setChecked(Settings::values.use_touch_from_button);
+ touch_from_button_maps = Settings::values.touch_from_button_maps;
+ for (const auto& touch_map : touch_from_button_maps) {
+ ui->touch_from_button_map->addItem(QString::fromStdString(touch_map.name));
+ }
+ ui->touch_from_button_map->setCurrentIndex(Settings::values.touch_from_button_map_index);
+ ui->motion_sensitivity->setValue(motion_param.Get("sensitivity", 0.01f));
+
+ min_x = touch_param.Get("min_x", 100);
+ min_y = touch_param.Get("min_y", 50);
+ max_x = touch_param.Get("max_x", 1800);
+ max_y = touch_param.Get("max_y", 850);
+
+ ui->udp_server->setText(QString::fromStdString(Settings::values.udp_input_address));
+ ui->udp_port->setText(QString::number(Settings::values.udp_input_port));
+ ui->udp_pad_index->setCurrentIndex(Settings::values.udp_pad_index);
+}
+
+void ConfigureMotionTouch::UpdateUiDisplay() {
+ const QString motion_engine = ui->motion_provider->currentData().toString();
+ const QString touch_engine = ui->touch_provider->currentData().toString();
+ const QString cemuhook_udp = QStringLiteral("cemuhookudp");
+
+ if (motion_engine == QStringLiteral("motion_emu")) {
+ ui->motion_sensitivity_label->setVisible(true);
+ ui->motion_sensitivity->setVisible(true);
+ } else {
+ ui->motion_sensitivity_label->setVisible(false);
+ ui->motion_sensitivity->setVisible(false);
+ }
+
+ if (touch_engine == cemuhook_udp) {
+ ui->touch_calibration->setVisible(true);
+ ui->touch_calibration_config->setVisible(true);
+ ui->touch_calibration_label->setVisible(true);
+ ui->touch_calibration->setText(
+ QStringLiteral("(%1, %2) - (%3, %4)").arg(min_x).arg(min_y).arg(max_x).arg(max_y));
+ } else {
+ ui->touch_calibration->setVisible(false);
+ ui->touch_calibration_config->setVisible(false);
+ ui->touch_calibration_label->setVisible(false);
+ }
+
+ if (motion_engine == cemuhook_udp || touch_engine == cemuhook_udp) {
+ ui->udp_config_group_box->setVisible(true);
+ } else {
+ ui->udp_config_group_box->setVisible(false);
+ }
+}
+
+void ConfigureMotionTouch::ConnectEvents() {
+ connect(ui->motion_provider, qOverload<int>(&QComboBox::currentIndexChanged), this,
+ [this](int index) { UpdateUiDisplay(); });
+ connect(ui->touch_provider, qOverload<int>(&QComboBox::currentIndexChanged), this,
+ [this](int index) { UpdateUiDisplay(); });
+ connect(ui->udp_test, &QPushButton::clicked, this, &ConfigureMotionTouch::OnCemuhookUDPTest);
+ connect(ui->touch_calibration_config, &QPushButton::clicked, this,
+ &ConfigureMotionTouch::OnConfigureTouchCalibration);
+ connect(ui->touch_from_button_config_btn, &QPushButton::clicked, this,
+ &ConfigureMotionTouch::OnConfigureTouchFromButton);
+ connect(ui->buttonBox, &QDialogButtonBox::rejected, this, [this] {
+ if (CanCloseDialog()) {
+ reject();
+ }
+ });
+}
+
+void ConfigureMotionTouch::OnCemuhookUDPTest() {
+ ui->udp_test->setEnabled(false);
+ ui->udp_test->setText(tr("Testing"));
+ udp_test_in_progress = true;
+ InputCommon::CemuhookUDP::TestCommunication(
+ ui->udp_server->text().toStdString(), static_cast<u16>(ui->udp_port->text().toInt()),
+ static_cast<u32>(ui->udp_pad_index->currentIndex()), 24872,
+ [this] {
+ LOG_INFO(Frontend, "UDP input test success");
+ QMetaObject::invokeMethod(this, "ShowUDPTestResult", Q_ARG(bool, true));
+ },
+ [this] {
+ LOG_ERROR(Frontend, "UDP input test failed");
+ QMetaObject::invokeMethod(this, "ShowUDPTestResult", Q_ARG(bool, false));
+ });
+}
+
+void ConfigureMotionTouch::OnConfigureTouchCalibration() {
+ ui->touch_calibration_config->setEnabled(false);
+ ui->touch_calibration_config->setText(tr("Configuring"));
+ CalibrationConfigurationDialog dialog(
+ this, ui->udp_server->text().toStdString(), static_cast<u16>(ui->udp_port->text().toUInt()),
+ static_cast<u8>(ui->udp_pad_index->currentIndex()), 24872);
+ dialog.exec();
+ if (dialog.completed) {
+ min_x = dialog.min_x;
+ min_y = dialog.min_y;
+ max_x = dialog.max_x;
+ max_y = dialog.max_y;
+ LOG_INFO(Frontend,
+ "UDP touchpad calibration config success: min_x={}, min_y={}, max_x={}, max_y={}",
+ min_x, min_y, max_x, max_y);
+ UpdateUiDisplay();
+ } else {
+ LOG_ERROR(Frontend, "UDP touchpad calibration config failed");
+ }
+ ui->touch_calibration_config->setEnabled(true);
+ ui->touch_calibration_config->setText(tr("Configure"));
+}
+
+void ConfigureMotionTouch::closeEvent(QCloseEvent* event) {
+ if (CanCloseDialog()) {
+ event->accept();
+ } else {
+ event->ignore();
+ }
+}
+
+void ConfigureMotionTouch::ShowUDPTestResult(bool result) {
+ udp_test_in_progress = false;
+ if (result) {
+ QMessageBox::information(this, tr("Test Successful"),
+ tr("Successfully received data from the server."));
+ } else {
+ QMessageBox::warning(this, tr("Test Failed"),
+ tr("Could not receive valid data from the server.<br>Please verify "
+ "that the server is set up correctly and "
+ "the address and port are correct."));
+ }
+ ui->udp_test->setEnabled(true);
+ ui->udp_test->setText(tr("Test"));
+}
+
+void ConfigureMotionTouch::OnConfigureTouchFromButton() {
+ ConfigureTouchFromButton dialog{this, touch_from_button_maps, input_subsystem,
+ ui->touch_from_button_map->currentIndex()};
+ if (dialog.exec() != QDialog::Accepted) {
+ return;
+ }
+ touch_from_button_maps = dialog.GetMaps();
+
+ while (ui->touch_from_button_map->count() > 0) {
+ ui->touch_from_button_map->removeItem(0);
+ }
+ for (const auto& touch_map : touch_from_button_maps) {
+ ui->touch_from_button_map->addItem(QString::fromStdString(touch_map.name));
+ }
+ ui->touch_from_button_map->setCurrentIndex(dialog.GetSelectedIndex());
+}
+
+bool ConfigureMotionTouch::CanCloseDialog() {
+ if (udp_test_in_progress) {
+ QMessageBox::warning(this, tr("Citra"),
+ tr("UDP Test or calibration configuration is in progress.<br>Please "
+ "wait for them to finish."));
+ return false;
+ }
+ return true;
+}
+
+void ConfigureMotionTouch::ApplyConfiguration() {
+ if (!CanCloseDialog()) {
+ return;
+ }
+
+ std::string motion_engine = ui->motion_provider->currentData().toString().toStdString();
+ std::string touch_engine = ui->touch_provider->currentData().toString().toStdString();
+
+ Common::ParamPackage motion_param{}, touch_param{};
+ motion_param.Set("engine", std::move(motion_engine));
+ touch_param.Set("engine", std::move(touch_engine));
+
+ if (motion_engine == "motion_emu") {
+ motion_param.Set("sensitivity", static_cast<float>(ui->motion_sensitivity->value()));
+ }
+
+ if (touch_engine == "cemuhookudp") {
+ touch_param.Set("min_x", min_x);
+ touch_param.Set("min_y", min_y);
+ touch_param.Set("max_x", max_x);
+ touch_param.Set("max_y", max_y);
+ }
+
+ Settings::values.motion_device = motion_param.Serialize();
+ Settings::values.touch_device = touch_param.Serialize();
+ Settings::values.use_touch_from_button = ui->touch_from_button_checkbox->isChecked();
+ Settings::values.touch_from_button_map_index = ui->touch_from_button_map->currentIndex();
+ Settings::values.touch_from_button_maps = touch_from_button_maps;
+ Settings::values.udp_input_address = ui->udp_server->text().toStdString();
+ Settings::values.udp_input_port = static_cast<u16>(ui->udp_port->text().toInt());
+ Settings::values.udp_pad_index = static_cast<u8>(ui->udp_pad_index->currentIndex());
+ input_subsystem->ReloadInputDevices();
+
+ accept();
+}
diff --git a/src/yuzu/configuration/configure_motion_touch.h b/src/yuzu/configuration/configure_motion_touch.h
new file mode 100644
index 000000000..3d4b5d659
--- /dev/null
+++ b/src/yuzu/configuration/configure_motion_touch.h
@@ -0,0 +1,90 @@
+// Copyright 2018 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QDialog>
+#include "common/param_package.h"
+
+class QLabel;
+class QPushButton;
+class QVBoxLayout;
+
+namespace InputCommon {
+class InputSubsystem;
+}
+
+namespace InputCommon::CemuhookUDP {
+class CalibrationConfigurationJob;
+}
+
+namespace Ui {
+class ConfigureMotionTouch;
+}
+
+/// A dialog for touchpad calibration configuration.
+class CalibrationConfigurationDialog : public QDialog {
+ Q_OBJECT
+public:
+ explicit CalibrationConfigurationDialog(QWidget* parent, const std::string& host, u16 port,
+ u8 pad_index, u16 client_id);
+ ~CalibrationConfigurationDialog() override;
+
+private:
+ Q_INVOKABLE void UpdateLabelText(const QString& text);
+ Q_INVOKABLE void UpdateButtonText(const QString& text);
+
+ QVBoxLayout* layout;
+ QLabel* status_label;
+ QPushButton* cancel_button;
+ std::unique_ptr<InputCommon::CemuhookUDP::CalibrationConfigurationJob> job;
+
+ // Configuration results
+ bool completed{};
+ u16 min_x{};
+ u16 min_y{};
+ u16 max_x{};
+ u16 max_y{};
+
+ friend class ConfigureMotionTouch;
+};
+
+class ConfigureMotionTouch : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureMotionTouch(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_);
+ ~ConfigureMotionTouch() override;
+
+public slots:
+ void ApplyConfiguration();
+
+private slots:
+ void OnCemuhookUDPTest();
+ void OnConfigureTouchCalibration();
+ void OnConfigureTouchFromButton();
+
+private:
+ void closeEvent(QCloseEvent* event) override;
+ Q_INVOKABLE void ShowUDPTestResult(bool result);
+ void SetConfiguration();
+ void UpdateUiDisplay();
+ void ConnectEvents();
+ bool CanCloseDialog();
+
+ InputCommon::InputSubsystem* input_subsystem;
+
+ std::unique_ptr<Ui::ConfigureMotionTouch> ui;
+
+ // Coordinate system of the CemuhookUDP touch provider
+ int min_x{};
+ int min_y{};
+ int max_x{};
+ int max_y{};
+
+ bool udp_test_in_progress{};
+
+ std::vector<Settings::TouchFromButtonMap> touch_from_button_maps;
+};
diff --git a/src/yuzu/configuration/configure_motion_touch.ui b/src/yuzu/configuration/configure_motion_touch.ui
new file mode 100644
index 000000000..5b78c5a4b
--- /dev/null
+++ b/src/yuzu/configuration/configure_motion_touch.ui
@@ -0,0 +1,317 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureMotionTouch</class>
+ <widget class="QDialog" name="ConfigureMotionTouch">
+ <property name="windowTitle">
+ <string>Configure Motion / Touch</string>
+ </property>
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>500</width>
+ <height>450</height>
+ </rect>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QGroupBox" name="motion_group_box">
+ <property name="title">
+ <string>Motion</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="motion_provider_label">
+ <property name="text">
+ <string>Motion Provider:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="motion_provider"/>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="motion_sensitivity_label">
+ <property name="text">
+ <string>Sensitivity:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QDoubleSpinBox" name="motion_sensitivity">
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ <property name="decimals">
+ <number>4</number>
+ </property>
+ <property name="minimum">
+ <double>0.010000000000000</double>
+ </property>
+ <property name="maximum">
+ <double>10.000000000000000</double>
+ </property>
+ <property name="singleStep">
+ <double>0.001000000000000</double>
+ </property>
+ <property name="value">
+ <double>0.010000000000000</double>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="touch_group_box">
+ <property name="title">
+ <string>Touch</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="touch_provider_label">
+ <property name="text">
+ <string>Touch Provider:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="touch_provider"/>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="touch_calibration_label">
+ <property name="text">
+ <string>Calibration:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="touch_calibration">
+ <property name="text">
+ <string>(100, 50) - (1800, 850)</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="touch_calibration_config">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QCheckBox" name="touch_from_button_checkbox">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Use button mapping:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="touch_from_button_map"/>
+ </item>
+ <item>
+ <widget class="QPushButton" name="touch_from_button_config_btn">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="udp_config_group_box">
+ <property name="title">
+ <string>CemuhookUDP Config</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QLabel" name="udp_help">
+ <property name="text">
+ <string>You may use any Cemuhook compatible UDP input source to provide motion and touch input.</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="udp_server_label">
+ <property name="text">
+ <string>Server:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="udp_server">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="udp_port_label">
+ <property name="text">
+ <string>Port:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="udp_port">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="udp_pad_index_label">
+ <property name="text">
+ <string>Pad:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="udp_pad_index">
+ <item>
+ <property name="text">
+ <string>Pad 1</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Pad 2</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Pad 3</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Pad 4</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="udp_learn_more">
+ <property name="text">
+ <string>Learn More</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="udp_test">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Test</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>167</width>
+ <height>55</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigureMotionTouch</receiver>
+ <slot>ApplyConfiguration()</slot>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/configure_mouse_advanced.cpp b/src/yuzu/configuration/configure_mouse_advanced.cpp
index e0647ea5b..2af3afda8 100644
--- a/src/yuzu/configuration/configure_mouse_advanced.cpp
+++ b/src/yuzu/configuration/configure_mouse_advanced.cpp
@@ -18,6 +18,16 @@
static QString GetKeyName(int key_code) {
switch (key_code) {
+ case Qt::LeftButton:
+ return QObject::tr("Click 0");
+ case Qt::RightButton:
+ return QObject::tr("Click 1");
+ case Qt::MiddleButton:
+ return QObject::tr("Click 2");
+ case Qt::BackButton:
+ return QObject::tr("Click 3");
+ case Qt::ForwardButton:
+ return QObject::tr("Click 4");
case Qt::Key_Shift:
return QObject::tr("Shift");
case Qt::Key_Control:
@@ -66,8 +76,10 @@ static QString ButtonToText(const Common::ParamPackage& param) {
return QObject::tr("[unknown]");
}
-ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent)
- : QDialog(parent), ui(std::make_unique<Ui::ConfigureMouseAdvanced>()),
+ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent,
+ InputCommon::InputSubsystem* input_subsystem_)
+ : QDialog(parent),
+ ui(std::make_unique<Ui::ConfigureMouseAdvanced>()), input_subsystem{input_subsystem_},
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
@@ -83,25 +95,29 @@ ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent)
}
button->setContextMenuPolicy(Qt::CustomContextMenu);
- connect(button, &QPushButton::clicked, [=] {
+ connect(button, &QPushButton::clicked, [=, this] {
HandleClick(
button_map[button_id],
- [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
+ [=, this](const Common::ParamPackage& params) {
+ buttons_param[button_id] = params;
+ },
InputCommon::Polling::DeviceType::Button);
});
- connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
- QMenu context_menu;
- context_menu.addAction(tr("Clear"), [&] {
- buttons_param[button_id].Clear();
- button_map[button_id]->setText(tr("[not set]"));
- });
- context_menu.addAction(tr("Restore Default"), [&] {
- buttons_param[button_id] = Common::ParamPackage{
- InputCommon::GenerateKeyboardParam(Config::default_mouse_buttons[button_id])};
- button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
- });
- context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
- });
+ connect(button, &QPushButton::customContextMenuRequested,
+ [=, this](const QPoint& menu_location) {
+ QMenu context_menu;
+ context_menu.addAction(tr("Clear"), [&] {
+ buttons_param[button_id].Clear();
+ button_map[button_id]->setText(tr("[not set]"));
+ });
+ context_menu.addAction(tr("Restore Default"), [&] {
+ buttons_param[button_id] =
+ Common::ParamPackage{InputCommon::GenerateKeyboardParam(
+ Config::default_mouse_buttons[button_id])};
+ button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
+ });
+ context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
+ });
}
connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); });
@@ -184,9 +200,9 @@ void ConfigureMouseAdvanced::HandleClick(
button->setText(tr("[press key]"));
button->setFocus();
- // Keyboard keys can only be used as button devices
- want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
- if (want_keyboard_keys) {
+ // Keyboard keys or mouse buttons can only be used as button devices
+ want_keyboard_mouse = type == InputCommon::Polling::DeviceType::Button;
+ if (want_keyboard_mouse) {
const auto iter = std::find(button_map.begin(), button_map.end(), button);
ASSERT(iter != button_map.end());
const auto index = std::distance(button_map.begin(), iter);
@@ -195,27 +211,29 @@ void ConfigureMouseAdvanced::HandleClick(
input_setter = new_input_setter;
- device_pollers = InputCommon::Polling::GetPollers(type);
+ device_pollers = input_subsystem->GetPollers(type);
for (auto& poller : device_pollers) {
poller->Start();
}
- grabKeyboard();
- grabMouse();
- timeout_timer->start(5000); // Cancel after 5 seconds
- poll_timer->start(200); // Check for new inputs every 200ms
+ QWidget::grabMouse();
+ QWidget::grabKeyboard();
+
+ timeout_timer->start(2500); // Cancel after 2.5 seconds
+ poll_timer->start(50); // Check for new inputs every 50ms
}
void ConfigureMouseAdvanced::SetPollingResult(const Common::ParamPackage& params, bool abort) {
- releaseKeyboard();
- releaseMouse();
timeout_timer->stop();
poll_timer->stop();
for (auto& poller : device_pollers) {
poller->Stop();
}
+ QWidget::releaseMouse();
+ QWidget::releaseKeyboard();
+
if (!abort) {
(*input_setter)(params);
}
@@ -224,13 +242,29 @@ void ConfigureMouseAdvanced::SetPollingResult(const Common::ParamPackage& params
input_setter = std::nullopt;
}
+void ConfigureMouseAdvanced::mousePressEvent(QMouseEvent* event) {
+ if (!input_setter || !event) {
+ return;
+ }
+
+ if (want_keyboard_mouse) {
+ SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->button())},
+ false);
+ } else {
+ // We don't want any mouse buttons, so don't stop polling
+ return;
+ }
+
+ SetPollingResult({}, true);
+}
+
void ConfigureMouseAdvanced::keyPressEvent(QKeyEvent* event) {
if (!input_setter || !event) {
return;
}
if (event->key() != Qt::Key_Escape) {
- if (want_keyboard_keys) {
+ if (want_keyboard_mouse) {
SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
false);
} else {
diff --git a/src/yuzu/configuration/configure_mouse_advanced.h b/src/yuzu/configuration/configure_mouse_advanced.h
index 342b82412..65b6fca9a 100644
--- a/src/yuzu/configuration/configure_mouse_advanced.h
+++ b/src/yuzu/configuration/configure_mouse_advanced.h
@@ -8,12 +8,14 @@
#include <optional>
#include <QDialog>
-#include "core/settings.h"
-
class QCheckBox;
class QPushButton;
class QTimer;
+namespace InputCommon {
+class InputSubsystem;
+}
+
namespace Ui {
class ConfigureMouseAdvanced;
}
@@ -22,7 +24,7 @@ class ConfigureMouseAdvanced : public QDialog {
Q_OBJECT
public:
- explicit ConfigureMouseAdvanced(QWidget* parent);
+ explicit ConfigureMouseAdvanced(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_);
~ConfigureMouseAdvanced() override;
void ApplyConfiguration();
@@ -49,11 +51,16 @@ private:
/// Finish polling and configure input using the input_setter
void SetPollingResult(const Common::ParamPackage& params, bool abort);
+ /// Handle mouse button press events.
+ void mousePressEvent(QMouseEvent* event) override;
+
/// Handle key press events.
void keyPressEvent(QKeyEvent* event) override;
std::unique_ptr<Ui::ConfigureMouseAdvanced> ui;
+ InputCommon::InputSubsystem* input_subsystem;
+
/// This will be the the setting function when an input is awaiting configuration.
std::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
@@ -67,5 +74,5 @@ private:
/// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
/// keyboard events are ignored.
- bool want_keyboard_keys = false;
+ bool want_keyboard_mouse = false;
};
diff --git a/src/yuzu/configuration/configure_mouse_advanced.ui b/src/yuzu/configuration/configure_mouse_advanced.ui
index 08245ecf0..5b99e1c37 100644
--- a/src/yuzu/configuration/configure_mouse_advanced.ui
+++ b/src/yuzu/configuration/configure_mouse_advanced.ui
@@ -6,13 +6,18 @@
<rect>
<x>0</x>
<y>0</y>
- <width>250</width>
- <height>261</height>
+ <width>310</width>
+ <height>193</height>
</rect>
</property>
<property name="windowTitle">
<string>Configure Mouse</string>
</property>
+ <property name="styleSheet">
+ <string notr="true">QPushButton {
+ min-width: 60px;
+}</string>
+ </property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QGroupBox" name="gridGroupBox">
@@ -20,81 +25,33 @@
<string>Mouse Buttons</string>
</property>
<layout class="QGridLayout" name="gridLayout">
- <item row="0" column="4">
- <spacer name="horizontalSpacer_2">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeType">
- <enum>QSizePolicy::Fixed</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="0" column="3">
- <layout class="QVBoxLayout" name="verticalLayout_4">
+ <item row="3" column="5">
+ <layout class="QVBoxLayout" name="verticalLayout_6">
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <layout class="QHBoxLayout" name="horizontalLayout_5">
<item>
- <widget class="QLabel" name="label_3">
+ <widget class="QLabel" name="label_5">
<property name="text">
- <string>Right:</string>
+ <string>Forward:</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
- <widget class="QPushButton" name="right_button">
+ <widget class="QPushButton" name="forward_button">
<property name="minimumSize">
<size>
- <width>75</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
- <property name="text">
- <string/>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="0" column="0">
- <spacer name="horizontalSpacer">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeType">
- <enum>QSizePolicy::Fixed</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="2" column="1">
- <layout class="QVBoxLayout" name="verticalLayout_3">
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout_2">
- <item>
- <widget class="QLabel" name="label_2">
- <property name="text">
- <string>Middle:</string>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="middle_button">
<property name="text">
<string/>
</property>
@@ -123,6 +80,12 @@
</item>
<item>
<widget class="QPushButton" name="back_button">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
<property name="text">
<string/>
</property>
@@ -147,7 +110,7 @@
<widget class="QPushButton" name="left_button">
<property name="minimumSize">
<size>
- <width>75</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
@@ -158,21 +121,99 @@
</item>
</layout>
</item>
- <item row="3" column="3">
- <layout class="QVBoxLayout" name="verticalLayout_6">
+ <item row="0" column="3">
+ <layout class="QVBoxLayout" name="verticalLayout_3">
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_5">
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
- <widget class="QLabel" name="label_5">
+ <widget class="QLabel" name="label_2">
<property name="text">
- <string>Forward:</string>
+ <string>Middle:</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
- <widget class="QPushButton" name="forward_button">
+ <widget class="QPushButton" name="middle_button">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="0" column="6">
+ <spacer name="horizontalSpacer_2">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Fixed</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="0" column="0">
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Fixed</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="0" column="5">
+ <layout class="QVBoxLayout" name="verticalLayout_4">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>Right:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="right_button">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
<property name="text">
<string/>
</property>
@@ -180,6 +221,32 @@
</item>
</layout>
</item>
+ <item row="0" column="2">
+ <spacer name="horizontalSpacer_4">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="0" column="4">
+ <spacer name="horizontalSpacer_5">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
</layout>
</widget>
</item>
@@ -187,15 +254,39 @@
<layout class="QHBoxLayout" name="horizontalLayout_6">
<item>
<widget class="QPushButton" name="buttonClearAll">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
<property name="text">
- <string>Clear All</string>
+ <string>Clear</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonRestoreDefaults">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
<property name="text">
- <string>Restore Defaults</string>
+ <string>Defaults</string>
</property>
</widget>
</item>
@@ -206,21 +297,24 @@
</property>
<property name="sizeHint" stdset="0">
<size>
- <width>40</width>
+ <width>0</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
</layout>
</item>
- <item>
- <widget class="QDialogButtonBox" name="buttonBox">
- <property name="standardButtons">
- <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
- </property>
- </widget>
- </item>
</layout>
</widget>
<resources/>
@@ -230,32 +324,12 @@
<signal>accepted()</signal>
<receiver>ConfigureMouseAdvanced</receiver>
<slot>accept()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>124</x>
- <y>266</y>
- </hint>
- <hint type="destinationlabel">
- <x>124</x>
- <y>143</y>
- </hint>
- </hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>ConfigureMouseAdvanced</receiver>
<slot>reject()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>124</x>
- <y>266</y>
- </hint>
- <hint type="destinationlabel">
- <x>124</x>
- <y>143</y>
- </hint>
- </hints>
</connection>
</connections>
</ui>
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp
new file mode 100644
index 000000000..8eac3bd9d
--- /dev/null
+++ b/src/yuzu/configuration/configure_per_game.cpp
@@ -0,0 +1,144 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <memory>
+#include <utility>
+
+#include <QCheckBox>
+#include <QHeaderView>
+#include <QMenu>
+#include <QStandardItemModel>
+#include <QString>
+#include <QTimer>
+#include <QTreeView>
+
+#include "common/common_paths.h"
+#include "common/file_util.h"
+#include "core/core.h"
+#include "core/file_sys/control_metadata.h"
+#include "core/file_sys/patch_manager.h"
+#include "core/file_sys/xts_archive.h"
+#include "core/loader/loader.h"
+#include "ui_configure_per_game.h"
+#include "yuzu/configuration/config.h"
+#include "yuzu/configuration/configure_input.h"
+#include "yuzu/configuration/configure_per_game.h"
+#include "yuzu/uisettings.h"
+#include "yuzu/util/util.h"
+
+ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id(title_id) {
+ game_config = std::make_unique<Config>(fmt::format("{:016X}", title_id),
+ Config::ConfigType::PerGameConfig);
+
+ Settings::SetConfiguringGlobal(false);
+
+ ui->setupUi(this);
+ setFocusPolicy(Qt::ClickFocus);
+ setWindowTitle(tr("Properties"));
+
+ ui->addonsTab->SetTitleId(title_id);
+
+ scene = new QGraphicsScene;
+ ui->icon_view->setScene(scene);
+
+ LoadConfiguration();
+}
+
+ConfigurePerGame::~ConfigurePerGame() = default;
+
+void ConfigurePerGame::ApplyConfiguration() {
+ ui->addonsTab->ApplyConfiguration();
+ ui->generalTab->ApplyConfiguration();
+ ui->systemTab->ApplyConfiguration();
+ ui->graphicsTab->ApplyConfiguration();
+ ui->graphicsAdvancedTab->ApplyConfiguration();
+ ui->audioTab->ApplyConfiguration();
+
+ Settings::Apply();
+ Settings::LogSettings();
+
+ game_config->Save();
+}
+
+void ConfigurePerGame::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QDialog::changeEvent(event);
+}
+
+void ConfigurePerGame::RetranslateUI() {
+ ui->retranslateUi(this);
+}
+
+void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file) {
+ this->file = std::move(file);
+ LoadConfiguration();
+}
+
+void ConfigurePerGame::LoadConfiguration() {
+ if (file == nullptr) {
+ return;
+ }
+
+ ui->addonsTab->LoadFromFile(file);
+
+ ui->display_title_id->setText(
+ QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper());
+
+ auto& system = Core::System::GetInstance();
+ const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
+ const auto control = pm.GetControlMetadata();
+ const auto loader = Loader::GetLoader(system, file);
+
+ if (control.first != nullptr) {
+ ui->display_version->setText(QString::fromStdString(control.first->GetVersionString()));
+ ui->display_name->setText(QString::fromStdString(control.first->GetApplicationName()));
+ ui->display_developer->setText(QString::fromStdString(control.first->GetDeveloperName()));
+ } else {
+ std::string title;
+ if (loader->ReadTitle(title) == Loader::ResultStatus::Success)
+ ui->display_name->setText(QString::fromStdString(title));
+
+ FileSys::NACP nacp;
+ if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success)
+ ui->display_developer->setText(QString::fromStdString(nacp.GetDeveloperName()));
+
+ ui->display_version->setText(QStringLiteral("1.0.0"));
+ }
+
+ if (control.second != nullptr) {
+ scene->clear();
+
+ QPixmap map;
+ const auto bytes = control.second->ReadAllBytes();
+ map.loadFromData(bytes.data(), static_cast<u32>(bytes.size()));
+
+ scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
+ Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
+ } else {
+ std::vector<u8> bytes;
+ if (loader->ReadIcon(bytes) == Loader::ResultStatus::Success) {
+ scene->clear();
+
+ QPixmap map;
+ map.loadFromData(bytes.data(), static_cast<u32>(bytes.size()));
+
+ scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
+ Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
+ }
+ }
+
+ ui->display_filename->setText(QString::fromStdString(file->GetName()));
+
+ ui->display_format->setText(
+ QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())));
+
+ const auto valueText = ReadableByteSize(file->GetSize());
+ ui->display_size->setText(valueText);
+}
diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h
new file mode 100644
index 000000000..5f9a08cef
--- /dev/null
+++ b/src/yuzu/configuration/configure_per_game.h
@@ -0,0 +1,51 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <vector>
+
+#include <QDialog>
+#include <QList>
+
+#include "core/file_sys/vfs_types.h"
+#include "yuzu/configuration/config.h"
+
+class QGraphicsScene;
+class QStandardItem;
+class QStandardItemModel;
+class QTreeView;
+class QVBoxLayout;
+
+namespace Ui {
+class ConfigurePerGame;
+}
+
+class ConfigurePerGame : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigurePerGame(QWidget* parent, u64 title_id);
+ ~ConfigurePerGame() override;
+
+ /// Save all button configurations to settings file
+ void ApplyConfiguration();
+
+ void LoadFromFile(FileSys::VirtualFile file);
+
+private:
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+
+ void LoadConfiguration();
+
+ std::unique_ptr<Ui::ConfigurePerGame> ui;
+ FileSys::VirtualFile file;
+ u64 title_id;
+
+ QGraphicsScene* scene;
+
+ std::unique_ptr<Config> game_config;
+};
diff --git a/src/yuzu/configuration/configure_per_game.ui b/src/yuzu/configuration/configure_per_game.ui
new file mode 100644
index 000000000..25975b3b9
--- /dev/null
+++ b/src/yuzu/configuration/configure_per_game.ui
@@ -0,0 +1,330 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigurePerGame</class>
+ <widget class="QDialog" name="ConfigurePerGame">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>800</width>
+ <height>600</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Dialog</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QGroupBox" name="groupBox">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="title">
+ <string>Info</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGraphicsView" name="icon_view">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Maximum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>256</width>
+ <height>256</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>256</width>
+ <height>256</height>
+ </size>
+ </property>
+ <property name="verticalScrollBarPolicy">
+ <enum>Qt::ScrollBarAlwaysOff</enum>
+ </property>
+ <property name="horizontalScrollBarPolicy">
+ <enum>Qt::ScrollBarAlwaysOff</enum>
+ </property>
+ <property name="interactive">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QGridLayout" name="gridLayout_2">
+ <item row="6" column="1">
+ <widget class="QLineEdit" name="display_size">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1">
+ <widget class="QLineEdit" name="display_version">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Name</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0">
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>Title ID</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1">
+ <widget class="QLineEdit" name="display_title_id">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="1">
+ <widget class="QLineEdit" name="display_filename">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="1">
+ <widget class="QLineEdit" name="display_format">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="0">
+ <widget class="QLabel" name="label_7">
+ <property name="text">
+ <string>Filename</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QLineEdit" name="display_name">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QLineEdit" name="display_developer">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="0">
+ <widget class="QLabel" name="label_5">
+ <property name="text">
+ <string>Format</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>Version</string>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="0">
+ <widget class="QLabel" name="label_6">
+ <property name="text">
+ <string>Size</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>Developer</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <layout class="QVBoxLayout" name="VerticalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_2"/>
+ </item>
+ <item>
+ <widget class="QTabWidget" name="tabWidget">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="currentIndex">
+ <number>0</number>
+ </property>
+ <property name="usesScrollButtons">
+ <bool>true</bool>
+ </property>
+ <property name="documentMode">
+ <bool>false</bool>
+ </property>
+ <property name="tabsClosable">
+ <bool>false</bool>
+ </property>
+ <widget class="ConfigurePerGameAddons" name="addonsTab">
+ <attribute name="title">
+ <string>Add-Ons</string>
+ </attribute>
+ </widget>
+ <widget class="ConfigureGeneral" name="generalTab">
+ <attribute name="title">
+ <string>General</string>
+ </attribute>
+ </widget>
+ <widget class="ConfigureSystem" name="systemTab">
+ <attribute name="title">
+ <string>System</string>
+ </attribute>
+ </widget>
+ <widget class="ConfigureGraphics" name="graphicsTab">
+ <attribute name="title">
+ <string>Graphics</string>
+ </attribute>
+ </widget>
+ <widget class="ConfigureGraphicsAdvanced" name="graphicsAdvancedTab">
+ <attribute name="title">
+ <string>Adv. Graphics</string>
+ </attribute>
+ </widget>
+ <widget class="ConfigureAudio" name="audioTab">
+ <attribute name="title">
+ <string>Audio</string>
+ </attribute>
+ </widget>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <customwidgets>
+ <customwidget>
+ <class>ConfigureGeneral</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_general.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
+ <class>ConfigureSystem</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_system.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
+ <class>ConfigureAudio</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_audio.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
+ <class>ConfigureGraphics</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_graphics.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
+ <class>ConfigureGraphicsAdvanced</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_graphics_advanced.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
+ <class>ConfigurePerGameAddons</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_per_game_addons.h</header>
+ <container>1</container>
+ </customwidget>
+ </customwidgets>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigurePerGame</receiver>
+ <slot>accept()</slot>
+ </connection>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>rejected()</signal>
+ <receiver>ConfigurePerGame</receiver>
+ <slot>reject()</slot>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/configure_per_general.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp
index d7f259f12..cdeeec01c 100644
--- a/src/yuzu/configuration/configure_per_general.cpp
+++ b/src/yuzu/configuration/configure_per_game_addons.cpp
@@ -15,23 +15,20 @@
#include "common/common_paths.h"
#include "common/file_util.h"
-#include "core/file_sys/control_metadata.h"
+#include "core/core.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/xts_archive.h"
#include "core/loader/loader.h"
-#include "ui_configure_per_general.h"
+#include "ui_configure_per_game_addons.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input.h"
-#include "yuzu/configuration/configure_per_general.h"
+#include "yuzu/configuration/configure_per_game_addons.h"
#include "yuzu/uisettings.h"
#include "yuzu/util/util.h"
-ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id)
- : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGameGeneral>()), title_id(title_id) {
-
+ConfigurePerGameAddons::ConfigurePerGameAddons(QWidget* parent)
+ : QWidget(parent), ui(new Ui::ConfigurePerGameAddons) {
ui->setupUi(this);
- setFocusPolicy(Qt::ClickFocus);
- setWindowTitle(tr("Properties"));
layout = new QVBoxLayout;
tree_view = new QTreeView;
@@ -52,7 +49,7 @@ ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id)
item_model->setHeaderData(1, Qt::Horizontal, tr("Version"));
// We must register all custom types with the Qt Automoc system so that we are able to use it
- // with signals/slots. In this case, QList falls under the umbrells of custom types.
+ // with signals/slots. In this case, QList falls under the umbrella of custom types.
qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
layout->setContentsMargins(0, 0, 0, 0);
@@ -61,18 +58,15 @@ ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id)
ui->scrollArea->setLayout(layout);
- scene = new QGraphicsScene;
- ui->icon_view->setScene(scene);
+ ui->scrollArea->setEnabled(!Core::System::GetInstance().IsPoweredOn());
connect(item_model, &QStandardItemModel::itemChanged,
[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
-
- LoadConfiguration();
}
-ConfigurePerGameGeneral::~ConfigurePerGameGeneral() = default;
+ConfigurePerGameAddons::~ConfigurePerGameAddons() = default;
-void ConfigurePerGameGeneral::ApplyConfiguration() {
+void ConfigurePerGameAddons::ApplyConfiguration() {
std::vector<std::string> disabled_addons;
for (const auto& item : list_items) {
@@ -85,78 +79,43 @@ void ConfigurePerGameGeneral::ApplyConfiguration() {
std::sort(disabled_addons.begin(), disabled_addons.end());
std::sort(current.begin(), current.end());
if (disabled_addons != current) {
- FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
- "game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id));
+ Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP +
+ "game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id));
}
Settings::values.disabled_addons[title_id] = disabled_addons;
}
-void ConfigurePerGameGeneral::changeEvent(QEvent* event) {
+void ConfigurePerGameAddons::LoadFromFile(FileSys::VirtualFile file) {
+ this->file = std::move(file);
+ LoadConfiguration();
+}
+
+void ConfigurePerGameAddons::SetTitleId(u64 id) {
+ this->title_id = id;
+}
+
+void ConfigurePerGameAddons::changeEvent(QEvent* event) {
if (event->type() == QEvent::LanguageChange) {
RetranslateUI();
}
- QDialog::changeEvent(event);
+ QWidget::changeEvent(event);
}
-void ConfigurePerGameGeneral::RetranslateUI() {
+void ConfigurePerGameAddons::RetranslateUI() {
ui->retranslateUi(this);
}
-void ConfigurePerGameGeneral::LoadFromFile(FileSys::VirtualFile file) {
- this->file = std::move(file);
- LoadConfiguration();
-}
-
-void ConfigurePerGameGeneral::LoadConfiguration() {
+void ConfigurePerGameAddons::LoadConfiguration() {
if (file == nullptr) {
return;
}
- ui->display_title_id->setText(QString::fromStdString(fmt::format("{:016X}", title_id)));
-
- FileSys::PatchManager pm{title_id};
- const auto control = pm.GetControlMetadata();
- const auto loader = Loader::GetLoader(file);
-
- if (control.first != nullptr) {
- ui->display_version->setText(QString::fromStdString(control.first->GetVersionString()));
- ui->display_name->setText(QString::fromStdString(control.first->GetApplicationName()));
- ui->display_developer->setText(QString::fromStdString(control.first->GetDeveloperName()));
- } else {
- std::string title;
- if (loader->ReadTitle(title) == Loader::ResultStatus::Success)
- ui->display_name->setText(QString::fromStdString(title));
-
- FileSys::NACP nacp;
- if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success)
- ui->display_developer->setText(QString::fromStdString(nacp.GetDeveloperName()));
-
- ui->display_version->setText(QStringLiteral("1.0.0"));
- }
-
- if (control.second != nullptr) {
- scene->clear();
-
- QPixmap map;
- const auto bytes = control.second->ReadAllBytes();
- map.loadFromData(bytes.data(), static_cast<u32>(bytes.size()));
-
- scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
- Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
- } else {
- std::vector<u8> bytes;
- if (loader->ReadIcon(bytes) == Loader::ResultStatus::Success) {
- scene->clear();
-
- QPixmap map;
- map.loadFromData(bytes.data(), static_cast<u32>(bytes.size()));
-
- scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
- Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
- }
- }
+ auto& system = Core::System::GetInstance();
+ const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
+ const auto loader = Loader::GetLoader(system, file);
FileSys::VirtualFile update_raw;
loader->ReadUpdateRaw(update_raw);
@@ -182,12 +141,4 @@ void ConfigurePerGameGeneral::LoadConfiguration() {
}
tree_view->setColumnWidth(0, 5 * tree_view->width() / 16);
-
- ui->display_filename->setText(QString::fromStdString(file->GetName()));
-
- ui->display_format->setText(
- QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())));
-
- const auto valueText = ReadableByteSize(file->GetSize());
- ui->display_size->setText(valueText);
}
diff --git a/src/yuzu/configuration/configure_per_general.h b/src/yuzu/configuration/configure_per_game_addons.h
index a3b2cdeff..a00ec3539 100644
--- a/src/yuzu/configuration/configure_per_general.h
+++ b/src/yuzu/configuration/configure_per_game_addons.h
@@ -1,4 +1,4 @@
-// Copyright 2016 Citra Emulator Project
+// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -7,7 +7,6 @@
#include <memory>
#include <vector>
-#include <QDialog>
#include <QList>
#include "core/file_sys/vfs_types.h"
@@ -19,35 +18,36 @@ class QTreeView;
class QVBoxLayout;
namespace Ui {
-class ConfigurePerGameGeneral;
+class ConfigurePerGameAddons;
}
-class ConfigurePerGameGeneral : public QDialog {
+class ConfigurePerGameAddons : public QWidget {
Q_OBJECT
public:
- explicit ConfigurePerGameGeneral(QWidget* parent, u64 title_id);
- ~ConfigurePerGameGeneral() override;
+ explicit ConfigurePerGameAddons(QWidget* parent = nullptr);
+ ~ConfigurePerGameAddons() override;
/// Save all button configurations to settings file
void ApplyConfiguration();
void LoadFromFile(FileSys::VirtualFile file);
+ void SetTitleId(u64 id);
+
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
void LoadConfiguration();
- std::unique_ptr<Ui::ConfigurePerGameGeneral> ui;
+ std::unique_ptr<Ui::ConfigurePerGameAddons> ui;
FileSys::VirtualFile file;
u64 title_id;
QVBoxLayout* layout;
QTreeView* tree_view;
QStandardItemModel* item_model;
- QGraphicsScene* scene;
std::vector<QList<QStandardItem*>> list_items;
};
diff --git a/src/yuzu/configuration/configure_per_game_addons.ui b/src/yuzu/configuration/configure_per_game_addons.ui
new file mode 100644
index 000000000..aefdebfcd
--- /dev/null
+++ b/src/yuzu/configuration/configure_per_game_addons.ui
@@ -0,0 +1,38 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigurePerGameAddons</class>
+ <widget class="QWidget" name="ConfigurePerGameAddons">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>400</width>
+ <height>300</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout">
+ <item row="0" column="0">
+ <widget class="QScrollArea" name="scrollArea">
+ <property name="widgetResizable">
+ <bool>true</bool>
+ </property>
+ <widget class="QWidget" name="scrollAreaWidgetContents">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>380</width>
+ <height>280</height>
+ </rect>
+ </property>
+ </widget>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/configuration/configure_per_general.ui b/src/yuzu/configuration/configure_per_general.ui
deleted file mode 100644
index 8fdd96fa4..000000000
--- a/src/yuzu/configuration/configure_per_general.ui
+++ /dev/null
@@ -1,276 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<ui version="4.0">
- <class>ConfigurePerGameGeneral</class>
- <widget class="QDialog" name="ConfigurePerGameGeneral">
- <property name="geometry">
- <rect>
- <x>0</x>
- <y>0</y>
- <width>400</width>
- <height>520</height>
- </rect>
- </property>
- <property name="windowTitle">
- <string>ConfigurePerGameGeneral</string>
- </property>
- <layout class="QHBoxLayout" name="HorizontalLayout">
- <item>
- <layout class="QVBoxLayout" name="VerticalLayout">
- <item>
- <widget class="QGroupBox" name="GeneralGroupBox">
- <property name="title">
- <string>Info</string>
- </property>
- <layout class="QHBoxLayout" name="GeneralHorizontalLayout">
- <item>
- <layout class="QGridLayout" name="gridLayout_2">
- <item row="6" column="1" colspan="2">
- <widget class="QLineEdit" name="display_filename">
- <property name="enabled">
- <bool>true</bool>
- </property>
- <property name="readOnly">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- <item row="0" column="1">
- <widget class="QLineEdit" name="display_name">
- <property name="enabled">
- <bool>true</bool>
- </property>
- <property name="readOnly">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- <item row="1" column="0">
- <widget class="QLabel" name="label_2">
- <property name="text">
- <string>Developer</string>
- </property>
- </widget>
- </item>
- <item row="5" column="1" colspan="2">
- <widget class="QLineEdit" name="display_size">
- <property name="enabled">
- <bool>true</bool>
- </property>
- <property name="readOnly">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- <item row="0" column="0">
- <widget class="QLabel" name="label">
- <property name="text">
- <string>Name</string>
- </property>
- </widget>
- </item>
- <item row="6" column="0">
- <widget class="QLabel" name="label_7">
- <property name="text">
- <string>Filename</string>
- </property>
- </widget>
- </item>
- <item row="2" column="0">
- <widget class="QLabel" name="label_3">
- <property name="text">
- <string>Version</string>
- </property>
- </widget>
- </item>
- <item row="4" column="0">
- <widget class="QLabel" name="label_5">
- <property name="text">
- <string>Format</string>
- </property>
- </widget>
- </item>
- <item row="2" column="1">
- <widget class="QLineEdit" name="display_version">
- <property name="enabled">
- <bool>true</bool>
- </property>
- <property name="readOnly">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- <item row="4" column="1">
- <widget class="QLineEdit" name="display_format">
- <property name="enabled">
- <bool>true</bool>
- </property>
- <property name="readOnly">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- <item row="5" column="0">
- <widget class="QLabel" name="label_6">
- <property name="text">
- <string>Size</string>
- </property>
- </widget>
- </item>
- <item row="1" column="1">
- <widget class="QLineEdit" name="display_developer">
- <property name="enabled">
- <bool>true</bool>
- </property>
- <property name="readOnly">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- <item row="3" column="0">
- <widget class="QLabel" name="label_4">
- <property name="text">
- <string>Title ID</string>
- </property>
- </widget>
- </item>
- <item row="3" column="1">
- <widget class="QLineEdit" name="display_title_id">
- <property name="enabled">
- <bool>true</bool>
- </property>
- <property name="readOnly">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- <item row="0" column="2" rowspan="5">
- <widget class="QGraphicsView" name="icon_view">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Maximum" vsizetype="Maximum">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="minimumSize">
- <size>
- <width>128</width>
- <height>128</height>
- </size>
- </property>
- <property name="maximumSize">
- <size>
- <width>128</width>
- <height>128</height>
- </size>
- </property>
- <property name="verticalScrollBarPolicy">
- <enum>Qt::ScrollBarAlwaysOff</enum>
- </property>
- <property name="horizontalScrollBarPolicy">
- <enum>Qt::ScrollBarAlwaysOff</enum>
- </property>
- <property name="sizeAdjustPolicy">
- <enum>QAbstractScrollArea::AdjustToContents</enum>
- </property>
- <property name="interactive">
- <bool>false</bool>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- </layout>
- </widget>
- </item>
- <item>
- <widget class="QGroupBox" name="PerformanceGroupBox">
- <property name="title">
- <string>Add-Ons</string>
- </property>
- <layout class="QHBoxLayout" name="PerformanceHorizontalLayout">
- <item>
- <widget class="QScrollArea" name="scrollArea">
- <property name="widgetResizable">
- <bool>true</bool>
- </property>
- <widget class="QWidget" name="scrollAreaWidgetContents">
- <property name="geometry">
- <rect>
- <x>0</x>
- <y>0</y>
- <width>350</width>
- <height>169</height>
- </rect>
- </property>
- </widget>
- </widget>
- </item>
- <item>
- <layout class="QVBoxLayout" name="PerformanceVerticalLayout"/>
- </item>
- </layout>
- </widget>
- </item>
- <item>
- <spacer name="verticalSpacer">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
- </property>
- <property name="sizeType">
- <enum>QSizePolicy::Fixed</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>40</height>
- </size>
- </property>
- </spacer>
- </item>
- <item>
- <widget class="QDialogButtonBox" name="buttonBox">
- <property name="standardButtons">
- <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- </layout>
- </widget>
- <resources/>
- <connections>
- <connection>
- <sender>buttonBox</sender>
- <signal>accepted()</signal>
- <receiver>ConfigurePerGameGeneral</receiver>
- <slot>accept()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>269</x>
- <y>567</y>
- </hint>
- <hint type="destinationlabel">
- <x>269</x>
- <y>294</y>
- </hint>
- </hints>
- </connection>
- <connection>
- <sender>buttonBox</sender>
- <signal>rejected()</signal>
- <receiver>ConfigurePerGameGeneral</receiver>
- <slot>reject()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>269</x>
- <y>567</y>
- </hint>
- <hint type="destinationlabel">
- <x>269</x>
- <y>294</y>
- </hint>
- </hints>
- </connection>
- </connections>
-</ui>
diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp
index f53423440..6334c4c50 100644
--- a/src/yuzu/configuration/configure_profile_manager.cpp
+++ b/src/yuzu/configuration/configure_profile_manager.cpp
@@ -34,7 +34,7 @@ constexpr std::array<u8, 107> backup_jpeg{
};
QString GetImagePath(Common::UUID uuid) {
- const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
+ const auto path = Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
return QString::fromStdString(path);
}
@@ -282,7 +282,7 @@ void ConfigureProfileManager::SetUserImage() {
}
const auto raw_path = QString::fromStdString(
- FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000010");
+ Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010");
const QFileInfo raw_info{raw_path};
if (raw_info.exists() && !raw_info.isDir() && !QFile::remove(raw_path)) {
QMessageBox::warning(this, tr("Error deleting file"),
diff --git a/src/yuzu/configuration/configure_service.cpp b/src/yuzu/configuration/configure_service.cpp
index 06566e981..0de7a4f0b 100644
--- a/src/yuzu/configuration/configure_service.cpp
+++ b/src/yuzu/configuration/configure_service.cpp
@@ -68,6 +68,7 @@ void ConfigureService::SetConfiguration() {
}
std::pair<QString, QString> ConfigureService::BCATDownloadEvents() {
+#ifdef YUZU_ENABLE_BOXCAT
std::optional<std::string> global;
std::map<std::string, Service::BCAT::EventStatus> map;
const auto res = Service::BCAT::Boxcat::GetStatus(global, map);
@@ -105,7 +106,10 @@ std::pair<QString, QString> ConfigureService::BCATDownloadEvents() {
.arg(QString::fromStdString(key))
.arg(FormatEventStatusString(value));
}
- return {QStringLiteral("Current Boxcat Events"), std::move(out)};
+ return {tr("Current Boxcat Events"), std::move(out)};
+#else
+ return {tr("Current Boxcat Events"), tr("There are currently no events on boxcat.")};
+#endif
}
void ConfigureService::OnBCATImplChanged() {
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
index f49cd4c8f..59a58d92c 100644
--- a/src/yuzu/configuration/configure_system.cpp
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -12,8 +12,10 @@
#include "common/assert.h"
#include "common/file_util.h"
#include "core/core.h"
+#include "core/hle/service/time/time.h"
#include "core/settings.h"
#include "ui_configure_system.h"
+#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_system.h"
ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) {
@@ -21,20 +23,25 @@ ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::
connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
&ConfigureSystem::RefreshConsoleID);
- connect(ui->rng_seed_checkbox, &QCheckBox::stateChanged, this, [this](bool checked) {
- ui->rng_seed_edit->setEnabled(checked);
- if (!checked) {
+ connect(ui->rng_seed_checkbox, &QCheckBox::stateChanged, this, [this](int state) {
+ ui->rng_seed_edit->setEnabled(state == Qt::Checked);
+ if (state != Qt::Checked) {
ui->rng_seed_edit->setText(QStringLiteral("00000000"));
}
});
- connect(ui->custom_rtc_checkbox, &QCheckBox::stateChanged, this, [this](bool checked) {
- ui->custom_rtc_edit->setEnabled(checked);
- if (!checked) {
+ connect(ui->custom_rtc_checkbox, &QCheckBox::stateChanged, this, [this](int state) {
+ ui->custom_rtc_edit->setEnabled(state == Qt::Checked);
+ if (state != Qt::Checked) {
ui->custom_rtc_edit->setDateTime(QDateTime::currentDateTime());
}
});
+ ui->label_console_id->setVisible(Settings::IsConfiguringGlobal());
+ ui->button_regenerate_console_id->setVisible(Settings::IsConfiguringGlobal());
+
+ SetupPerGameUI();
+
SetConfiguration();
}
@@ -54,49 +61,140 @@ void ConfigureSystem::RetranslateUI() {
void ConfigureSystem::SetConfiguration() {
enabled = !Core::System::GetInstance().IsPoweredOn();
+ const auto rng_seed =
+ QStringLiteral("%1")
+ .arg(Settings::values.rng_seed.GetValue().value_or(0), 8, 16, QLatin1Char{'0'})
+ .toUpper();
+ const auto rtc_time = Settings::values.custom_rtc.GetValue().value_or(
+ std::chrono::seconds(QDateTime::currentSecsSinceEpoch()));
- ui->combo_language->setCurrentIndex(Settings::values.language_index);
- ui->combo_region->setCurrentIndex(Settings::values.region_index);
- ui->combo_sound->setCurrentIndex(Settings::values.sound_index);
-
- ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.has_value());
- ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.has_value());
-
- const auto rng_seed = QStringLiteral("%1")
- .arg(Settings::values.rng_seed.value_or(0), 8, 16, QLatin1Char{'0'})
- .toUpper();
+ ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.GetValue().has_value());
+ ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.GetValue().has_value() &&
+ Settings::values.rng_seed.UsingGlobal());
ui->rng_seed_edit->setText(rng_seed);
- ui->custom_rtc_checkbox->setChecked(Settings::values.custom_rtc.has_value());
- ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.has_value());
-
- const auto rtc_time = Settings::values.custom_rtc.value_or(
- std::chrono::seconds(QDateTime::currentSecsSinceEpoch()));
+ ui->custom_rtc_checkbox->setChecked(Settings::values.custom_rtc.GetValue().has_value());
+ ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.GetValue().has_value() &&
+ Settings::values.rng_seed.UsingGlobal());
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time.count()));
+
+ if (Settings::IsConfiguringGlobal()) {
+ ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
+ ui->combo_region->setCurrentIndex(Settings::values.region_index.GetValue());
+ ui->combo_time_zone->setCurrentIndex(Settings::values.time_zone_index.GetValue());
+ ui->combo_sound->setCurrentIndex(Settings::values.sound_index.GetValue());
+ } else {
+ ConfigurationShared::SetPerGameSetting(ui->combo_language,
+ &Settings::values.language_index);
+ ConfigurationShared::SetPerGameSetting(ui->combo_region, &Settings::values.region_index);
+ ConfigurationShared::SetPerGameSetting(ui->combo_time_zone,
+ &Settings::values.time_zone_index);
+ ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index);
+
+ ConfigurationShared::SetHighlight(ui->label_language,
+ !Settings::values.language_index.UsingGlobal());
+ ConfigurationShared::SetHighlight(ui->label_region,
+ !Settings::values.region_index.UsingGlobal());
+ ConfigurationShared::SetHighlight(ui->label_timezone,
+ !Settings::values.time_zone_index.UsingGlobal());
+ ConfigurationShared::SetHighlight(ui->label_sound,
+ !Settings::values.sound_index.UsingGlobal());
+ }
}
void ConfigureSystem::ReadSystemSettings() {}
void ConfigureSystem::ApplyConfiguration() {
+ // Allow setting custom RTC even if system is powered on, to allow in-game time to be fast
+ // forwared
+ if (Settings::values.custom_rtc.UsingGlobal()) {
+ if (ui->custom_rtc_checkbox->isChecked()) {
+ Settings::values.custom_rtc.SetValue(
+ std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch()));
+ if (Core::System::GetInstance().IsPoweredOn()) {
+ const s64 posix_time{Settings::values.custom_rtc.GetValue()->count() +
+ Service::Time::TimeManager::GetExternalTimeZoneOffset()};
+ Core::System::GetInstance().GetTimeManager().UpdateLocalSystemClockTime(posix_time);
+ }
+ } else {
+ Settings::values.custom_rtc.SetValue(std::nullopt);
+ }
+ }
+
if (!enabled) {
return;
}
- Settings::values.language_index = ui->combo_language->currentIndex();
- Settings::values.region_index = ui->combo_region->currentIndex();
- Settings::values.sound_index = ui->combo_sound->currentIndex();
+ if (Settings::IsConfiguringGlobal()) {
+ // Guard if during game and set to game-specific value
+ if (Settings::values.language_index.UsingGlobal()) {
+ Settings::values.language_index.SetValue(ui->combo_language->currentIndex());
+ }
+ if (Settings::values.region_index.UsingGlobal()) {
+ Settings::values.region_index.SetValue(ui->combo_region->currentIndex());
+ }
+ if (Settings::values.time_zone_index.UsingGlobal()) {
+ Settings::values.time_zone_index.SetValue(ui->combo_time_zone->currentIndex());
+ }
+ if (Settings::values.sound_index.UsingGlobal()) {
+ Settings::values.sound_index.SetValue(ui->combo_sound->currentIndex());
+ }
- if (ui->rng_seed_checkbox->isChecked()) {
- Settings::values.rng_seed = ui->rng_seed_edit->text().toULongLong(nullptr, 16);
+ if (Settings::values.rng_seed.UsingGlobal()) {
+ if (ui->rng_seed_checkbox->isChecked()) {
+ Settings::values.rng_seed.SetValue(
+ ui->rng_seed_edit->text().toULongLong(nullptr, 16));
+ } else {
+ Settings::values.rng_seed.SetValue(std::nullopt);
+ }
+ }
} else {
- Settings::values.rng_seed = std::nullopt;
- }
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.language_index,
+ ui->combo_language);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index,
+ ui->combo_time_zone);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound);
+
+ switch (use_rng_seed) {
+ case ConfigurationShared::CheckState::On:
+ case ConfigurationShared::CheckState::Off:
+ Settings::values.rng_seed.SetGlobal(false);
+ if (ui->rng_seed_checkbox->isChecked()) {
+ Settings::values.rng_seed.SetValue(
+ ui->rng_seed_edit->text().toULongLong(nullptr, 16));
+ } else {
+ Settings::values.rng_seed.SetValue(std::nullopt);
+ }
+ break;
+ case ConfigurationShared::CheckState::Global:
+ Settings::values.rng_seed.SetGlobal(false);
+ Settings::values.rng_seed.SetValue(std::nullopt);
+ Settings::values.rng_seed.SetGlobal(true);
+ break;
+ case ConfigurationShared::CheckState::Count:
+ break;
+ }
- if (ui->custom_rtc_checkbox->isChecked()) {
- Settings::values.custom_rtc =
- std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch());
- } else {
- Settings::values.custom_rtc = std::nullopt;
+ switch (use_custom_rtc) {
+ case ConfigurationShared::CheckState::On:
+ case ConfigurationShared::CheckState::Off:
+ Settings::values.custom_rtc.SetGlobal(false);
+ if (ui->custom_rtc_checkbox->isChecked()) {
+ Settings::values.custom_rtc.SetValue(
+ std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch()));
+ } else {
+ Settings::values.custom_rtc.SetValue(std::nullopt);
+ }
+ break;
+ case ConfigurationShared::CheckState::Global:
+ Settings::values.custom_rtc.SetGlobal(false);
+ Settings::values.custom_rtc.SetValue(std::nullopt);
+ Settings::values.custom_rtc.SetGlobal(true);
+ break;
+ case ConfigurationShared::CheckState::Count:
+ break;
+ }
}
Settings::Apply();
@@ -118,3 +216,36 @@ void ConfigureSystem::RefreshConsoleID() {
ui->label_console_id->setText(
tr("Console ID: 0x%1").arg(QString::number(console_id, 16).toUpper()));
}
+
+void ConfigureSystem::SetupPerGameUI() {
+ if (Settings::IsConfiguringGlobal()) {
+ ui->combo_language->setEnabled(Settings::values.language_index.UsingGlobal());
+ ui->combo_region->setEnabled(Settings::values.region_index.UsingGlobal());
+ ui->combo_time_zone->setEnabled(Settings::values.time_zone_index.UsingGlobal());
+ ui->combo_sound->setEnabled(Settings::values.sound_index.UsingGlobal());
+ ui->rng_seed_checkbox->setEnabled(Settings::values.rng_seed.UsingGlobal());
+ ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.UsingGlobal());
+ ui->custom_rtc_checkbox->setEnabled(Settings::values.custom_rtc.UsingGlobal());
+ ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.UsingGlobal());
+
+ return;
+ }
+
+ ConfigurationShared::SetColoredComboBox(ui->combo_language, ui->label_language,
+ Settings::values.language_index.GetValue(true));
+ ConfigurationShared::SetColoredComboBox(ui->combo_region, ui->label_region,
+ Settings::values.region_index.GetValue(true));
+ ConfigurationShared::SetColoredComboBox(ui->combo_time_zone, ui->label_timezone,
+ Settings::values.time_zone_index.GetValue(true));
+ ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound,
+ Settings::values.sound_index.GetValue(true));
+
+ ConfigurationShared::SetColoredTristate(
+ ui->rng_seed_checkbox, Settings::values.rng_seed.UsingGlobal(),
+ Settings::values.rng_seed.GetValue().has_value(),
+ Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed);
+ ConfigurationShared::SetColoredTristate(
+ ui->custom_rtc_checkbox, Settings::values.custom_rtc.UsingGlobal(),
+ Settings::values.custom_rtc.GetValue().has_value(),
+ Settings::values.custom_rtc.GetValue(true).has_value(), use_custom_rtc);
+}
diff --git a/src/yuzu/configuration/configure_system.h b/src/yuzu/configuration/configure_system.h
index d8fa2d2cc..fc5cd2945 100644
--- a/src/yuzu/configuration/configure_system.h
+++ b/src/yuzu/configuration/configure_system.h
@@ -9,6 +9,10 @@
#include <QList>
#include <QWidget>
+namespace ConfigurationShared {
+enum class CheckState;
+}
+
namespace Ui {
class ConfigureSystem;
}
@@ -32,10 +36,16 @@ private:
void RefreshConsoleID();
+ void SetupPerGameUI();
+
std::unique_ptr<Ui::ConfigureSystem> ui;
bool enabled = false;
int language_index = 0;
int region_index = 0;
+ int time_zone_index = 0;
int sound_index = 0;
+
+ ConfigurationShared::CheckState use_rng_seed;
+ ConfigurationShared::CheckState use_custom_rtc;
};
diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui
index 4e2c7e76e..53b95658b 100644
--- a/src/yuzu/configuration/configure_system.ui
+++ b/src/yuzu/configuration/configure_system.ui
@@ -21,249 +21,494 @@
<property name="title">
<string>System Settings</string>
</property>
- <layout class="QGridLayout" name="gridLayout">
- <item row="2" column="0">
- <widget class="QLabel" name="label_sound">
- <property name="text">
- <string>Sound output mode</string>
- </property>
- </widget>
- </item>
- <item row="3" column="0">
- <widget class="QLabel" name="label_console_id">
- <property name="text">
- <string>Console ID:</string>
- </property>
- </widget>
- </item>
- <item row="0" column="1">
- <widget class="QComboBox" name="combo_language">
- <property name="toolTip">
- <string>Note: this can be overridden when region setting is auto-select</string>
- </property>
- <item>
- <property name="text">
- <string>Japanese (日本語)</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>English</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>French (français)</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>German (Deutsch)</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>Italian (italiano)</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>Spanish (español)</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>Chinese</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>Korean (한국어)</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>Dutch (Nederlands)</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>Portuguese (português)</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>Russian (Русский)</string>
- </property>
+ <layout class="QVBoxLayout" name="verticalLayout_2">
+ <item>
+ <layout class="QGridLayout" name="gridLayout_2">
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_region">
+ <property name="text">
+ <string>Region:</string>
+ </property>
+ </widget>
</item>
- <item>
- <property name="text">
- <string>Taiwanese</string>
- </property>
+ <item row="2" column="1">
+ <widget class="QComboBox" name="combo_time_zone">
+ <item>
+ <property name="text">
+ <string>Auto</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Default</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>CET</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>CST6CDT</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Cuba</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>EET</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Egypt</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Eire</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>EST</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>EST5EDT</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>GB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>GB-Eire</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>GMT</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>GMT+0</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>GMT-0</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>GMT0</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Greenwich</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Hongkong</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>HST</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Iceland</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Iran</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Israel</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Jamaica</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Japan</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Kwajalein</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Libya</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>MET</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>MST</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>MST7MDT</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Navajo</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>NZ</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>NZ-CHAT</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Poland</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Portugal</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>PRC</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>PST8PDT</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>ROC</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>ROK</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Singapore</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Turkey</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>UCT</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Universal</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>UTC</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>W-SU</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>WET</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Zulu</string>
+ </property>
+ </item>
+ </widget>
</item>
- <item>
- <property name="text">
- <string>British English</string>
- </property>
+ <item row="1" column="1">
+ <widget class="QComboBox" name="combo_region">
+ <item>
+ <property name="text">
+ <string>Japan</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>USA</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Europe</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Australia</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>China</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Korea</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Taiwan</string>
+ </property>
+ </item>
+ </widget>
</item>
- <item>
- <property name="text">
- <string>Canadian French</string>
- </property>
+ <item row="2" column="0">
+ <widget class="QLabel" name="label_timezone">
+ <property name="text">
+ <string>Time Zone:</string>
+ </property>
+ </widget>
</item>
- <item>
- <property name="text">
- <string>Latin American Spanish</string>
- </property>
+ <item row="0" column="1">
+ <widget class="QComboBox" name="combo_language">
+ <property name="toolTip">
+ <string>Note: this can be overridden when region setting is auto-select</string>
+ </property>
+ <item>
+ <property name="text">
+ <string>Japanese (日本語)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>English</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>French (français)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>German (Deutsch)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Italian (italiano)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Spanish (español)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Chinese</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Korean (한국어)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dutch (Nederlands)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Portuguese (português)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Russian (Русский)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Taiwanese</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>British English</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Canadian French</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Latin American Spanish</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Simplified Chinese</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Traditional Chinese (正體中文)</string>
+ </property>
+ </item>
+ </widget>
</item>
- <item>
- <property name="text">
- <string>Simplified Chinese</string>
- </property>
+ <item row="5" column="0">
+ <widget class="QCheckBox" name="custom_rtc_checkbox">
+ <property name="text">
+ <string>Custom RTC</string>
+ </property>
+ </widget>
</item>
- <item>
- <property name="text">
- <string>Traditional Chinese (正體中文)</string>
- </property>
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_language">
+ <property name="text">
+ <string>Language</string>
+ </property>
+ </widget>
</item>
- </widget>
- </item>
- <item row="1" column="0">
- <widget class="QLabel" name="label_region">
- <property name="text">
- <string>Region:</string>
- </property>
- </widget>
- </item>
- <item row="1" column="1">
- <widget class="QComboBox" name="combo_region">
- <item>
- <property name="text">
- <string>Japan</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>USA</string>
- </property>
+ <item row="6" column="0">
+ <widget class="QCheckBox" name="rng_seed_checkbox">
+ <property name="text">
+ <string>RNG Seed</string>
+ </property>
+ </widget>
</item>
- <item>
- <property name="text">
- <string>Europe</string>
- </property>
+ <item row="3" column="1">
+ <widget class="QComboBox" name="combo_sound">
+ <item>
+ <property name="text">
+ <string>Mono</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Stereo</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Surround</string>
+ </property>
+ </item>
+ </widget>
</item>
- <item>
- <property name="text">
- <string>Australia</string>
- </property>
+ <item row="4" column="0">
+ <widget class="QLabel" name="label_console_id">
+ <property name="text">
+ <string>Console ID:</string>
+ </property>
+ </widget>
</item>
- <item>
- <property name="text">
- <string>China</string>
- </property>
+ <item row="3" column="0">
+ <widget class="QLabel" name="label_sound">
+ <property name="text">
+ <string>Sound output mode</string>
+ </property>
+ </widget>
</item>
- <item>
- <property name="text">
- <string>Korea</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>Taiwan</string>
- </property>
- </item>
- </widget>
- </item>
- <item row="5" column="0">
- <widget class="QCheckBox" name="rng_seed_checkbox">
- <property name="text">
- <string>RNG Seed</string>
- </property>
- </widget>
- </item>
- <item row="2" column="1">
- <widget class="QComboBox" name="combo_sound">
- <item>
- <property name="text">
- <string>Mono</string>
- </property>
+ <item row="5" column="1">
+ <widget class="QDateTimeEdit" name="custom_rtc_edit">
+ <property name="minimumDate">
+ <date>
+ <year>1970</year>
+ <month>1</month>
+ <day>1</day>
+ </date>
+ </property>
+ <property name="displayFormat">
+ <string>d MMM yyyy h:mm:ss AP</string>
+ </property>
+ </widget>
</item>
- <item>
- <property name="text">
- <string>Stereo</string>
- </property>
+ <item row="6" column="1">
+ <widget class="QLineEdit" name="rng_seed_edit">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="font">
+ <font>
+ <family>Lucida Console</family>
+ </font>
+ </property>
+ <property name="inputMask">
+ <string notr="true">HHHHHHHH</string>
+ </property>
+ <property name="maxLength">
+ <number>8</number>
+ </property>
+ </widget>
</item>
- <item>
- <property name="text">
- <string>Surround</string>
- </property>
+ <item row="4" column="1">
+ <widget class="QPushButton" name="button_regenerate_console_id">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::RightToLeft</enum>
+ </property>
+ <property name="text">
+ <string>Regenerate</string>
+ </property>
+ </widget>
</item>
- </widget>
- </item>
- <item row="0" column="0">
- <widget class="QLabel" name="label_language">
- <property name="text">
- <string>Language</string>
- </property>
- </widget>
- </item>
- <item row="3" column="1">
- <widget class="QPushButton" name="button_regenerate_console_id">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="layoutDirection">
- <enum>Qt::RightToLeft</enum>
- </property>
- <property name="text">
- <string>Regenerate</string>
- </property>
- </widget>
- </item>
- <item row="4" column="0">
- <widget class="QCheckBox" name="custom_rtc_checkbox">
- <property name="text">
- <string>Custom RTC</string>
- </property>
- </widget>
- </item>
- <item row="4" column="1">
- <widget class="QDateTimeEdit" name="custom_rtc_edit">
- <property name="minimumDate">
- <date>
- <year>1970</year>
- <month>1</month>
- <day>1</day>
- </date>
- </property>
- <property name="displayFormat">
- <string>d MMM yyyy h:mm:ss AP</string>
- </property>
- </widget>
- </item>
- <item row="5" column="1">
- <widget class="QLineEdit" name="rng_seed_edit">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="font">
- <font>
- <family>Lucida Console</family>
- </font>
- </property>
- <property name="inputMask">
- <string notr="true">HHHHHHHH</string>
- </property>
- <property name="maxLength">
- <number>8</number>
- </property>
- </widget>
+ </layout>
</item>
</layout>
</widget>
diff --git a/src/yuzu/configuration/configure_touch_from_button.cpp b/src/yuzu/configuration/configure_touch_from_button.cpp
new file mode 100644
index 000000000..15557e4b8
--- /dev/null
+++ b/src/yuzu/configuration/configure_touch_from_button.cpp
@@ -0,0 +1,623 @@
+// Copyright 2020 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QInputDialog>
+#include <QKeyEvent>
+#include <QMessageBox>
+#include <QMouseEvent>
+#include <QResizeEvent>
+#include <QStandardItemModel>
+#include <QTimer>
+#include "common/param_package.h"
+#include "core/frontend/framebuffer_layout.h"
+#include "core/settings.h"
+#include "input_common/main.h"
+#include "ui_configure_touch_from_button.h"
+#include "yuzu/configuration/configure_touch_from_button.h"
+#include "yuzu/configuration/configure_touch_widget.h"
+
+static QString GetKeyName(int key_code) {
+ switch (key_code) {
+ case Qt::Key_Shift:
+ return QObject::tr("Shift");
+ case Qt::Key_Control:
+ return QObject::tr("Ctrl");
+ case Qt::Key_Alt:
+ return QObject::tr("Alt");
+ case Qt::Key_Meta:
+ return QString{};
+ default:
+ return QKeySequence(key_code).toString();
+ }
+}
+
+static QString ButtonToText(const Common::ParamPackage& param) {
+ if (!param.Has("engine")) {
+ return QObject::tr("[not set]");
+ }
+
+ if (param.Get("engine", "") == "keyboard") {
+ return GetKeyName(param.Get("code", 0));
+ }
+
+ if (param.Get("engine", "") == "sdl") {
+ if (param.Has("hat")) {
+ const QString hat_str = QString::fromStdString(param.Get("hat", ""));
+ const QString direction_str = QString::fromStdString(param.Get("direction", ""));
+
+ return QObject::tr("Hat %1 %2").arg(hat_str, direction_str);
+ }
+
+ if (param.Has("axis")) {
+ const QString axis_str = QString::fromStdString(param.Get("axis", ""));
+ const QString direction_str = QString::fromStdString(param.Get("direction", ""));
+
+ return QObject::tr("Axis %1%2").arg(axis_str, direction_str);
+ }
+
+ if (param.Has("button")) {
+ const QString button_str = QString::fromStdString(param.Get("button", ""));
+
+ return QObject::tr("Button %1").arg(button_str);
+ }
+
+ return {};
+ }
+
+ return QObject::tr("[unknown]");
+}
+
+ConfigureTouchFromButton::ConfigureTouchFromButton(
+ QWidget* parent, const std::vector<Settings::TouchFromButtonMap>& touch_maps,
+ InputCommon::InputSubsystem* input_subsystem_, const int default_index)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigureTouchFromButton>()),
+ touch_maps(touch_maps), input_subsystem{input_subsystem_}, selected_index(default_index),
+ timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
+ ui->setupUi(this);
+ binding_list_model = new QStandardItemModel(0, 3, this);
+ binding_list_model->setHorizontalHeaderLabels(
+ {tr("Button"), tr("X", "X axis"), tr("Y", "Y axis")});
+ ui->binding_list->setModel(binding_list_model);
+ ui->bottom_screen->SetCoordLabel(ui->coord_label);
+
+ SetConfiguration();
+ UpdateUiDisplay();
+ ConnectEvents();
+}
+
+ConfigureTouchFromButton::~ConfigureTouchFromButton() = default;
+
+void ConfigureTouchFromButton::showEvent(QShowEvent* ev) {
+ QWidget::showEvent(ev);
+
+ // width values are not valid in the constructor
+ const int w =
+ ui->binding_list->viewport()->contentsRect().width() / binding_list_model->columnCount();
+ if (w <= 0) {
+ return;
+ }
+ ui->binding_list->setColumnWidth(0, w);
+ ui->binding_list->setColumnWidth(1, w);
+ ui->binding_list->setColumnWidth(2, w);
+}
+
+void ConfigureTouchFromButton::SetConfiguration() {
+ for (const auto& touch_map : touch_maps) {
+ ui->mapping->addItem(QString::fromStdString(touch_map.name));
+ }
+
+ ui->mapping->setCurrentIndex(selected_index);
+}
+
+void ConfigureTouchFromButton::UpdateUiDisplay() {
+ ui->button_delete->setEnabled(touch_maps.size() > 1);
+ ui->button_delete_bind->setEnabled(false);
+
+ binding_list_model->removeRows(0, binding_list_model->rowCount());
+
+ for (const auto& button_str : touch_maps[selected_index].buttons) {
+ Common::ParamPackage package{button_str};
+ QStandardItem* button = new QStandardItem(ButtonToText(package));
+ button->setData(QString::fromStdString(button_str));
+ button->setEditable(false);
+ QStandardItem* xcoord = new QStandardItem(QString::number(package.Get("x", 0)));
+ QStandardItem* ycoord = new QStandardItem(QString::number(package.Get("y", 0)));
+ binding_list_model->appendRow({button, xcoord, ycoord});
+
+ const int dot = ui->bottom_screen->AddDot(package.Get("x", 0), package.Get("y", 0));
+ button->setData(dot, DataRoleDot);
+ }
+}
+
+void ConfigureTouchFromButton::ConnectEvents() {
+ connect(ui->mapping, qOverload<int>(&QComboBox::currentIndexChanged), this, [this](int index) {
+ SaveCurrentMapping();
+ selected_index = index;
+ UpdateUiDisplay();
+ });
+ connect(ui->button_new, &QPushButton::clicked, this, &ConfigureTouchFromButton::NewMapping);
+ connect(ui->button_delete, &QPushButton::clicked, this,
+ &ConfigureTouchFromButton::DeleteMapping);
+ connect(ui->button_rename, &QPushButton::clicked, this,
+ &ConfigureTouchFromButton::RenameMapping);
+ connect(ui->button_delete_bind, &QPushButton::clicked, this,
+ &ConfigureTouchFromButton::DeleteBinding);
+ connect(ui->binding_list, &QTreeView::doubleClicked, this,
+ &ConfigureTouchFromButton::EditBinding);
+ connect(ui->binding_list->selectionModel(), &QItemSelectionModel::selectionChanged, this,
+ &ConfigureTouchFromButton::OnBindingSelection);
+ connect(binding_list_model, &QStandardItemModel::itemChanged, this,
+ &ConfigureTouchFromButton::OnBindingChanged);
+ connect(ui->binding_list->model(), &QStandardItemModel::rowsAboutToBeRemoved, this,
+ &ConfigureTouchFromButton::OnBindingDeleted);
+ connect(ui->bottom_screen, &TouchScreenPreview::DotAdded, this,
+ &ConfigureTouchFromButton::NewBinding);
+ connect(ui->bottom_screen, &TouchScreenPreview::DotSelected, this,
+ &ConfigureTouchFromButton::SetActiveBinding);
+ connect(ui->bottom_screen, &TouchScreenPreview::DotMoved, this,
+ &ConfigureTouchFromButton::SetCoordinates);
+ connect(ui->buttonBox, &QDialogButtonBox::accepted, this,
+ &ConfigureTouchFromButton::ApplyConfiguration);
+
+ connect(timeout_timer.get(), &QTimer::timeout, [this]() { SetPollingResult({}, true); });
+
+ connect(poll_timer.get(), &QTimer::timeout, [this]() {
+ Common::ParamPackage params;
+ for (auto& poller : device_pollers) {
+ params = poller->GetNextInput();
+ if (params.Has("engine")) {
+ SetPollingResult(params, false);
+ return;
+ }
+ }
+ });
+}
+
+void ConfigureTouchFromButton::SaveCurrentMapping() {
+ auto& map = touch_maps[selected_index];
+ map.buttons.clear();
+ for (int i = 0, rc = binding_list_model->rowCount(); i < rc; ++i) {
+ const auto bind_str = binding_list_model->index(i, 0)
+ .data(Qt::ItemDataRole::UserRole + 1)
+ .toString()
+ .toStdString();
+ if (bind_str.empty()) {
+ continue;
+ }
+ Common::ParamPackage params{bind_str};
+ if (!params.Has("engine")) {
+ continue;
+ }
+ params.Set("x", binding_list_model->index(i, 1).data().toInt());
+ params.Set("y", binding_list_model->index(i, 2).data().toInt());
+ map.buttons.emplace_back(params.Serialize());
+ }
+}
+
+void ConfigureTouchFromButton::NewMapping() {
+ const QString name =
+ QInputDialog::getText(this, tr("New Profile"), tr("Enter the name for the new profile."));
+ if (name.isEmpty()) {
+ return;
+ }
+ touch_maps.emplace_back(Settings::TouchFromButtonMap{name.toStdString(), {}});
+ ui->mapping->addItem(name);
+ ui->mapping->setCurrentIndex(ui->mapping->count() - 1);
+}
+
+void ConfigureTouchFromButton::DeleteMapping() {
+ const auto answer = QMessageBox::question(
+ this, tr("Delete Profile"), tr("Delete profile %1?").arg(ui->mapping->currentText()));
+ if (answer != QMessageBox::Yes) {
+ return;
+ }
+ const bool blocked = ui->mapping->blockSignals(true);
+ ui->mapping->removeItem(selected_index);
+ ui->mapping->blockSignals(blocked);
+ touch_maps.erase(touch_maps.begin() + selected_index);
+ selected_index = ui->mapping->currentIndex();
+ UpdateUiDisplay();
+}
+
+void ConfigureTouchFromButton::RenameMapping() {
+ const QString new_name = QInputDialog::getText(this, tr("Rename Profile"), tr("New name:"));
+ if (new_name.isEmpty()) {
+ return;
+ }
+ ui->mapping->setItemText(selected_index, new_name);
+ touch_maps[selected_index].name = new_name.toStdString();
+}
+
+void ConfigureTouchFromButton::GetButtonInput(const int row_index, const bool is_new) {
+ binding_list_model->item(row_index, 0)->setText(tr("[press key]"));
+
+ input_setter = [this, row_index, is_new](const Common::ParamPackage& params,
+ const bool cancel) {
+ auto* cell = binding_list_model->item(row_index, 0);
+ if (cancel) {
+ if (is_new) {
+ binding_list_model->removeRow(row_index);
+ } else {
+ cell->setText(
+ ButtonToText(Common::ParamPackage{cell->data().toString().toStdString()}));
+ }
+ } else {
+ cell->setText(ButtonToText(params));
+ cell->setData(QString::fromStdString(params.Serialize()));
+ }
+ };
+
+ device_pollers = input_subsystem->GetPollers(InputCommon::Polling::DeviceType::Button);
+
+ for (auto& poller : device_pollers) {
+ poller->Start();
+ }
+
+ grabKeyboard();
+ grabMouse();
+ qApp->setOverrideCursor(QCursor(Qt::CursorShape::ArrowCursor));
+ timeout_timer->start(5000); // Cancel after 5 seconds
+ poll_timer->start(200); // Check for new inputs every 200ms
+}
+
+void ConfigureTouchFromButton::NewBinding(const QPoint& pos) {
+ auto* button = new QStandardItem();
+ button->setEditable(false);
+ auto* x_coord = new QStandardItem(QString::number(pos.x()));
+ auto* y_coord = new QStandardItem(QString::number(pos.y()));
+
+ const int dot_id = ui->bottom_screen->AddDot(pos.x(), pos.y());
+ button->setData(dot_id, DataRoleDot);
+
+ binding_list_model->appendRow({button, x_coord, y_coord});
+ ui->binding_list->setFocus();
+ ui->binding_list->setCurrentIndex(button->index());
+
+ GetButtonInput(binding_list_model->rowCount() - 1, true);
+}
+
+void ConfigureTouchFromButton::EditBinding(const QModelIndex& qi) {
+ if (qi.row() >= 0 && qi.column() == 0) {
+ GetButtonInput(qi.row(), false);
+ }
+}
+
+void ConfigureTouchFromButton::DeleteBinding() {
+ const int row_index = ui->binding_list->currentIndex().row();
+ if (row_index < 0) {
+ return;
+ }
+ ui->bottom_screen->RemoveDot(binding_list_model->index(row_index, 0).data(DataRoleDot).toInt());
+ binding_list_model->removeRow(row_index);
+}
+
+void ConfigureTouchFromButton::OnBindingSelection(const QItemSelection& selected,
+ const QItemSelection& deselected) {
+ ui->button_delete_bind->setEnabled(!selected.isEmpty());
+ if (!selected.isEmpty()) {
+ const auto dot_data = selected.indexes().first().data(DataRoleDot);
+ if (dot_data.isValid()) {
+ ui->bottom_screen->HighlightDot(dot_data.toInt());
+ }
+ }
+ if (!deselected.isEmpty()) {
+ const auto dot_data = deselected.indexes().first().data(DataRoleDot);
+ if (dot_data.isValid()) {
+ ui->bottom_screen->HighlightDot(dot_data.toInt(), false);
+ }
+ }
+}
+
+void ConfigureTouchFromButton::OnBindingChanged(QStandardItem* item) {
+ if (item->column() == 0) {
+ return;
+ }
+
+ const bool blocked = binding_list_model->blockSignals(true);
+ item->setText(QString::number(
+ std::clamp(item->text().toInt(), 0,
+ static_cast<int>((item->column() == 1 ? Layout::ScreenUndocked::Width
+ : Layout::ScreenUndocked::Height) -
+ 1))));
+ binding_list_model->blockSignals(blocked);
+
+ const auto dot_data = binding_list_model->index(item->row(), 0).data(DataRoleDot);
+ if (dot_data.isValid()) {
+ ui->bottom_screen->MoveDot(dot_data.toInt(),
+ binding_list_model->item(item->row(), 1)->text().toInt(),
+ binding_list_model->item(item->row(), 2)->text().toInt());
+ }
+}
+
+void ConfigureTouchFromButton::OnBindingDeleted(const QModelIndex& parent, int first, int last) {
+ for (int i = first; i <= last; ++i) {
+ const auto ix = binding_list_model->index(i, 0);
+ if (!ix.isValid()) {
+ return;
+ }
+ const auto dot_data = ix.data(DataRoleDot);
+ if (dot_data.isValid()) {
+ ui->bottom_screen->RemoveDot(dot_data.toInt());
+ }
+ }
+}
+
+void ConfigureTouchFromButton::SetActiveBinding(const int dot_id) {
+ for (int i = 0; i < binding_list_model->rowCount(); ++i) {
+ if (binding_list_model->index(i, 0).data(DataRoleDot) == dot_id) {
+ ui->binding_list->setCurrentIndex(binding_list_model->index(i, 0));
+ ui->binding_list->setFocus();
+ return;
+ }
+ }
+}
+
+void ConfigureTouchFromButton::SetCoordinates(const int dot_id, const QPoint& pos) {
+ for (int i = 0; i < binding_list_model->rowCount(); ++i) {
+ if (binding_list_model->item(i, 0)->data(DataRoleDot) == dot_id) {
+ binding_list_model->item(i, 1)->setText(QString::number(pos.x()));
+ binding_list_model->item(i, 2)->setText(QString::number(pos.y()));
+ return;
+ }
+ }
+}
+
+void ConfigureTouchFromButton::SetPollingResult(const Common::ParamPackage& params,
+ const bool cancel) {
+ releaseKeyboard();
+ releaseMouse();
+ qApp->restoreOverrideCursor();
+ timeout_timer->stop();
+ poll_timer->stop();
+ for (auto& poller : device_pollers) {
+ poller->Stop();
+ }
+ if (input_setter) {
+ (*input_setter)(params, cancel);
+ input_setter.reset();
+ }
+}
+
+void ConfigureTouchFromButton::keyPressEvent(QKeyEvent* event) {
+ if (!input_setter && event->key() == Qt::Key_Delete) {
+ DeleteBinding();
+ return;
+ }
+
+ if (!input_setter) {
+ return QDialog::keyPressEvent(event);
+ }
+
+ if (event->key() != Qt::Key_Escape) {
+ SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
+ false);
+ } else {
+ SetPollingResult({}, true);
+ }
+}
+
+void ConfigureTouchFromButton::ApplyConfiguration() {
+ SaveCurrentMapping();
+ accept();
+}
+
+int ConfigureTouchFromButton::GetSelectedIndex() const {
+ return selected_index;
+}
+
+std::vector<Settings::TouchFromButtonMap> ConfigureTouchFromButton::GetMaps() const {
+ return touch_maps;
+}
+
+TouchScreenPreview::TouchScreenPreview(QWidget* parent) : QFrame(parent) {
+ setBackgroundRole(QPalette::ColorRole::Base);
+}
+
+TouchScreenPreview::~TouchScreenPreview() = default;
+
+void TouchScreenPreview::SetCoordLabel(QLabel* const label) {
+ coord_label = label;
+}
+
+int TouchScreenPreview::AddDot(const int device_x, const int device_y) {
+ QFont dot_font{QStringLiteral("monospace")};
+ dot_font.setStyleHint(QFont::Monospace);
+ dot_font.setPointSize(20);
+
+ auto* dot = new QLabel(this);
+ dot->setAttribute(Qt::WA_TranslucentBackground);
+ dot->setFont(dot_font);
+ dot->setText(QChar(0xD7)); // U+00D7 Multiplication Sign
+ dot->setAlignment(Qt::AlignmentFlag::AlignCenter);
+ dot->setProperty(PropId, ++max_dot_id);
+ dot->setProperty(PropX, device_x);
+ dot->setProperty(PropY, device_y);
+ dot->setCursor(Qt::CursorShape::PointingHandCursor);
+ dot->setMouseTracking(true);
+ dot->installEventFilter(this);
+ dot->show();
+ PositionDot(dot, device_x, device_y);
+ dots.emplace_back(max_dot_id, dot);
+ return max_dot_id;
+}
+
+void TouchScreenPreview::RemoveDot(const int id) {
+ const auto iter = std::find_if(dots.begin(), dots.end(),
+ [id](const auto& entry) { return entry.first == id; });
+ if (iter == dots.cend()) {
+ return;
+ }
+
+ iter->second->deleteLater();
+ dots.erase(iter);
+}
+
+void TouchScreenPreview::HighlightDot(const int id, const bool active) const {
+ for (const auto& dot : dots) {
+ if (dot.first == id) {
+ // use color property from the stylesheet, or fall back to the default palette
+ if (dot_highlight_color.isValid()) {
+ dot.second->setStyleSheet(
+ active ? QStringLiteral("color: %1").arg(dot_highlight_color.name())
+ : QString{});
+ } else {
+ dot.second->setForegroundRole(active ? QPalette::ColorRole::LinkVisited
+ : QPalette::ColorRole::NoRole);
+ }
+ if (active) {
+ dot.second->raise();
+ }
+ return;
+ }
+ }
+}
+
+void TouchScreenPreview::MoveDot(const int id, const int device_x, const int device_y) const {
+ const auto iter = std::find_if(dots.begin(), dots.end(),
+ [id](const auto& entry) { return entry.first == id; });
+ if (iter == dots.cend()) {
+ return;
+ }
+
+ iter->second->setProperty(PropX, device_x);
+ iter->second->setProperty(PropY, device_y);
+ PositionDot(iter->second, device_x, device_y);
+}
+
+void TouchScreenPreview::resizeEvent(QResizeEvent* event) {
+ if (ignore_resize) {
+ return;
+ }
+
+ const int target_width = std::min(width(), height() * 4 / 3);
+ const int target_height = std::min(height(), width() * 3 / 4);
+ if (target_width == width() && target_height == height()) {
+ return;
+ }
+ ignore_resize = true;
+ setGeometry((parentWidget()->contentsRect().width() - target_width) / 2, y(), target_width,
+ target_height);
+ ignore_resize = false;
+
+ if (event->oldSize().width() != target_width || event->oldSize().height() != target_height) {
+ for (const auto& dot : dots) {
+ PositionDot(dot.second);
+ }
+ }
+}
+
+void TouchScreenPreview::mouseMoveEvent(QMouseEvent* event) {
+ if (!coord_label) {
+ return;
+ }
+ const auto pos = MapToDeviceCoords(event->x(), event->y());
+ if (pos) {
+ coord_label->setText(QStringLiteral("X: %1, Y: %2").arg(pos->x()).arg(pos->y()));
+ } else {
+ coord_label->clear();
+ }
+}
+
+void TouchScreenPreview::leaveEvent(QEvent* event) {
+ if (coord_label) {
+ coord_label->clear();
+ }
+}
+
+void TouchScreenPreview::mousePressEvent(QMouseEvent* event) {
+ if (event->button() != Qt::MouseButton::LeftButton) {
+ return;
+ }
+ const auto pos = MapToDeviceCoords(event->x(), event->y());
+ if (pos) {
+ emit DotAdded(*pos);
+ }
+}
+
+bool TouchScreenPreview::eventFilter(QObject* obj, QEvent* event) {
+ switch (event->type()) {
+ case QEvent::Type::MouseButtonPress: {
+ const auto mouse_event = static_cast<QMouseEvent*>(event);
+ if (mouse_event->button() != Qt::MouseButton::LeftButton) {
+ break;
+ }
+ emit DotSelected(obj->property(PropId).toInt());
+
+ drag_state.dot = qobject_cast<QLabel*>(obj);
+ drag_state.start_pos = mouse_event->globalPos();
+ return true;
+ }
+ case QEvent::Type::MouseMove: {
+ if (!drag_state.dot) {
+ break;
+ }
+ const auto mouse_event = static_cast<QMouseEvent*>(event);
+ if (!drag_state.active) {
+ drag_state.active =
+ (mouse_event->globalPos() - drag_state.start_pos).manhattanLength() >=
+ QApplication::startDragDistance();
+ if (!drag_state.active) {
+ break;
+ }
+ }
+ auto current_pos = mapFromGlobal(mouse_event->globalPos());
+ current_pos.setX(std::clamp(current_pos.x(), contentsMargins().left(),
+ contentsMargins().left() + contentsRect().width() - 1));
+ current_pos.setY(std::clamp(current_pos.y(), contentsMargins().top(),
+ contentsMargins().top() + contentsRect().height() - 1));
+ const auto device_coord = MapToDeviceCoords(current_pos.x(), current_pos.y());
+ if (device_coord) {
+ drag_state.dot->setProperty(PropX, device_coord->x());
+ drag_state.dot->setProperty(PropY, device_coord->y());
+ PositionDot(drag_state.dot, device_coord->x(), device_coord->y());
+ emit DotMoved(drag_state.dot->property(PropId).toInt(), *device_coord);
+ if (coord_label) {
+ coord_label->setText(
+ QStringLiteral("X: %1, Y: %2").arg(device_coord->x()).arg(device_coord->y()));
+ }
+ }
+ return true;
+ }
+ case QEvent::Type::MouseButtonRelease: {
+ drag_state.dot.clear();
+ drag_state.active = false;
+ return true;
+ }
+ default:
+ break;
+ }
+ return obj->eventFilter(obj, event);
+}
+
+std::optional<QPoint> TouchScreenPreview::MapToDeviceCoords(const int screen_x,
+ const int screen_y) const {
+ const float t_x = 0.5f + static_cast<float>(screen_x - contentsMargins().left()) *
+ (Layout::ScreenUndocked::Width - 1) / (contentsRect().width() - 1);
+ const float t_y = 0.5f + static_cast<float>(screen_y - contentsMargins().top()) *
+ (Layout::ScreenUndocked::Height - 1) /
+ (contentsRect().height() - 1);
+ if (t_x >= 0.5f && t_x < Layout::ScreenUndocked::Width && t_y >= 0.5f &&
+ t_y < Layout::ScreenUndocked::Height) {
+
+ return QPoint{static_cast<int>(t_x), static_cast<int>(t_y)};
+ }
+ return std::nullopt;
+}
+
+void TouchScreenPreview::PositionDot(QLabel* const dot, const int device_x,
+ const int device_y) const {
+ const float device_coord_x =
+ static_cast<float>(device_x >= 0 ? device_x : dot->property(PropX).toInt());
+ int x_coord = static_cast<int>(
+ device_coord_x * (contentsRect().width() - 1) / (Layout::ScreenUndocked::Width - 1) +
+ contentsMargins().left() - static_cast<float>(dot->width()) / 2 + 0.5f);
+
+ const float device_coord_y =
+ static_cast<float>(device_y >= 0 ? device_y : dot->property(PropY).toInt());
+ const int y_coord = static_cast<int>(
+ device_coord_y * (contentsRect().height() - 1) / (Layout::ScreenUndocked::Height - 1) +
+ contentsMargins().top() - static_cast<float>(dot->height()) / 2 + 0.5f);
+
+ dot->move(x_coord, y_coord);
+}
diff --git a/src/yuzu/configuration/configure_touch_from_button.h b/src/yuzu/configuration/configure_touch_from_button.h
new file mode 100644
index 000000000..d9513e3bc
--- /dev/null
+++ b/src/yuzu/configuration/configure_touch_from_button.h
@@ -0,0 +1,92 @@
+// Copyright 2020 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <functional>
+#include <memory>
+#include <optional>
+#include <vector>
+#include <QDialog>
+
+class QItemSelection;
+class QModelIndex;
+class QStandardItemModel;
+class QStandardItem;
+class QTimer;
+
+namespace Common {
+class ParamPackage;
+}
+
+namespace InputCommon {
+class InputSubsystem;
+}
+
+namespace InputCommon::Polling {
+class DevicePoller;
+}
+
+namespace Settings {
+struct TouchFromButtonMap;
+}
+
+namespace Ui {
+class ConfigureTouchFromButton;
+}
+
+class ConfigureTouchFromButton : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureTouchFromButton(QWidget* parent,
+ const std::vector<Settings::TouchFromButtonMap>& touch_maps,
+ InputCommon::InputSubsystem* input_subsystem_,
+ int default_index = 0);
+ ~ConfigureTouchFromButton() override;
+
+ int GetSelectedIndex() const;
+ std::vector<Settings::TouchFromButtonMap> GetMaps() const;
+
+public slots:
+ void ApplyConfiguration();
+ void NewBinding(const QPoint& pos);
+ void SetActiveBinding(int dot_id);
+ void SetCoordinates(int dot_id, const QPoint& pos);
+
+protected:
+ void showEvent(QShowEvent* ev) override;
+ void keyPressEvent(QKeyEvent* event) override;
+
+private slots:
+ void NewMapping();
+ void DeleteMapping();
+ void RenameMapping();
+ void EditBinding(const QModelIndex& qi);
+ void DeleteBinding();
+ void OnBindingSelection(const QItemSelection& selected, const QItemSelection& deselected);
+ void OnBindingChanged(QStandardItem* item);
+ void OnBindingDeleted(const QModelIndex& parent, int first, int last);
+
+private:
+ void SetConfiguration();
+ void UpdateUiDisplay();
+ void ConnectEvents();
+ void GetButtonInput(int row_index, bool is_new);
+ void SetPollingResult(const Common::ParamPackage& params, bool cancel);
+ void SaveCurrentMapping();
+
+ std::unique_ptr<Ui::ConfigureTouchFromButton> ui;
+ std::vector<Settings::TouchFromButtonMap> touch_maps;
+ QStandardItemModel* binding_list_model;
+ InputCommon::InputSubsystem* input_subsystem;
+ int selected_index;
+
+ std::unique_ptr<QTimer> timeout_timer;
+ std::unique_ptr<QTimer> poll_timer;
+ std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
+ std::optional<std::function<void(const Common::ParamPackage&, bool)>> input_setter;
+
+ static constexpr int DataRoleDot = Qt::ItemDataRole::UserRole + 2;
+};
diff --git a/src/yuzu/configuration/configure_touch_from_button.ui b/src/yuzu/configuration/configure_touch_from_button.ui
new file mode 100644
index 000000000..757219d54
--- /dev/null
+++ b/src/yuzu/configuration/configure_touch_from_button.ui
@@ -0,0 +1,221 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureTouchFromButton</class>
+ <widget class="QDialog" name="ConfigureTouchFromButton">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>500</width>
+ <height>500</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Configure Touchscreen Mappings</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Mapping:</string>
+ </property>
+ <property name="textFormat">
+ <enum>Qt::PlainText</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="mapping">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="button_new">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>New</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="button_delete">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Delete</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="button_rename">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Rename</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="Line" name="line">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>Click the bottom area to add a point, then press a button to bind.
+Drag points to change position, or double-click table cells to edit values.</string>
+ </property>
+ <property name="textFormat">
+ <enum>Qt::PlainText</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QPushButton" name="button_delete_bind">
+ <property name="text">
+ <string>Delete Point</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QTreeView" name="binding_list">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="rootIsDecorated">
+ <bool>false</bool>
+ </property>
+ <property name="uniformRowHeights">
+ <bool>true</bool>
+ </property>
+ <property name="itemsExpandable">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="TouchScreenPreview" name="bottom_screen">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>160</width>
+ <height>120</height>
+ </size>
+ </property>
+ <property name="baseSize">
+ <size>
+ <width>320</width>
+ <height>240</height>
+ </size>
+ </property>
+ <property name="cursor">
+ <cursorShape>CrossCursor</cursorShape>
+ </property>
+ <property name="mouseTracking">
+ <bool>true</bool>
+ </property>
+ <property name="autoFillBackground">
+ <bool>true</bool>
+ </property>
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <widget class="QLabel" name="coord_label">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="textFormat">
+ <enum>Qt::PlainText</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <customwidgets>
+ <customwidget>
+ <class>TouchScreenPreview</class>
+ <extends>QFrame</extends>
+ <header>yuzu/configuration/configure_touch_widget.h</header>
+ <container>1</container>
+ </customwidget>
+ </customwidgets>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>rejected()</signal>
+ <receiver>ConfigureTouchFromButton</receiver>
+ <slot>reject()</slot>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/configure_touch_widget.h b/src/yuzu/configuration/configure_touch_widget.h
new file mode 100644
index 000000000..347b46583
--- /dev/null
+++ b/src/yuzu/configuration/configure_touch_widget.h
@@ -0,0 +1,62 @@
+// Copyright 2020 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <optional>
+#include <utility>
+#include <vector>
+#include <QFrame>
+#include <QPointer>
+
+class QLabel;
+
+// Widget for representing touchscreen coordinates
+class TouchScreenPreview : public QFrame {
+ Q_OBJECT
+ Q_PROPERTY(QColor dotHighlightColor MEMBER dot_highlight_color)
+
+public:
+ explicit TouchScreenPreview(QWidget* parent);
+ ~TouchScreenPreview() override;
+
+ void SetCoordLabel(QLabel*);
+ int AddDot(int device_x, int device_y);
+ void RemoveDot(int id);
+ void HighlightDot(int id, bool active = true) const;
+ void MoveDot(int id, int device_x, int device_y) const;
+
+signals:
+ void DotAdded(const QPoint& pos);
+ void DotSelected(int dot_id);
+ void DotMoved(int dot_id, const QPoint& pos);
+
+protected:
+ void resizeEvent(QResizeEvent*) override;
+ void mouseMoveEvent(QMouseEvent*) override;
+ void leaveEvent(QEvent*) override;
+ void mousePressEvent(QMouseEvent*) override;
+ bool eventFilter(QObject*, QEvent*) override;
+
+private:
+ std::optional<QPoint> MapToDeviceCoords(int screen_x, int screen_y) const;
+ void PositionDot(QLabel* dot, int device_x = -1, int device_y = -1) const;
+
+ bool ignore_resize = false;
+ QPointer<QLabel> coord_label;
+
+ std::vector<std::pair<int, QLabel*>> dots;
+ int max_dot_id = 0;
+ QColor dot_highlight_color;
+ static constexpr char PropId[] = "dot_id";
+ static constexpr char PropX[] = "device_x";
+ static constexpr char PropY[] = "device_y";
+
+ struct DragState {
+ bool active = false;
+ QPointer<QLabel> dot;
+ QPoint start_pos;
+ };
+ DragState drag_state;
+};
diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.ui b/src/yuzu/configuration/configure_touchscreen_advanced.ui
index 1171c2dd1..30ceccddb 100644
--- a/src/yuzu/configuration/configure_touchscreen_advanced.ui
+++ b/src/yuzu/configuration/configure_touchscreen_advanced.ui
@@ -168,32 +168,12 @@
<signal>accepted()</signal>
<receiver>ConfigureTouchscreenAdvanced</receiver>
<slot>accept()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>140</x>
- <y>318</y>
- </hint>
- <hint type="destinationlabel">
- <x>140</x>
- <y>169</y>
- </hint>
- </hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>ConfigureTouchscreenAdvanced</receiver>
<slot>reject()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>140</x>
- <y>318</y>
- </hint>
- <hint type="destinationlabel">
- <x>140</x>
- <y>169</y>
- </hint>
- </hints>
- </connection>
+ </connection>
</connections>
</ui>
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index 94424ee44..dbe3f78c8 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -4,8 +4,11 @@
#include <array>
#include <utility>
+#include <QFileDialog>
+#include <QDirIterator>
#include "common/common_types.h"
+#include "common/file_util.h"
#include "core/settings.h"
#include "ui_configure_ui.h"
#include "yuzu/configuration/configure_ui.h"
@@ -29,6 +32,8 @@ constexpr std::array row_text_names{
ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureUi) {
ui->setupUi(this);
+ InitializeLanguageComboBox();
+
for (const auto& theme : UISettings::themes) {
ui->theme_combobox->addItem(QString::fromUtf8(theme.first),
QString::fromUtf8(theme.second));
@@ -49,9 +54,21 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur
// Update text ComboBoxes after user interaction.
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::activated),
- [=]() { ConfigureUi::UpdateSecondRowComboBox(); });
+ [this] { ConfigureUi::UpdateSecondRowComboBox(); });
connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated),
- [=]() { ConfigureUi::UpdateFirstRowComboBox(); });
+ [this] { ConfigureUi::UpdateFirstRowComboBox(); });
+
+ // Set screenshot path to user specification.
+ connect(ui->screenshot_path_button, &QToolButton::pressed, this, [this] {
+ const QString& filename =
+ QFileDialog::getExistingDirectory(this, tr("Select Screenshots Path..."),
+ QString::fromStdString(Common::FS::GetUserPath(
+ Common::FS::UserPath::ScreenshotsDir))) +
+ QDir::separator();
+ if (!filename.isEmpty()) {
+ ui->screenshot_path_edit->setText(filename);
+ }
+ });
}
ConfigureUi::~ConfigureUi() = default;
@@ -63,6 +80,10 @@ void ConfigureUi::ApplyConfiguration() {
UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
+
+ UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked();
+ Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir,
+ ui->screenshot_path_edit->text().toStdString());
Settings::Apply();
}
@@ -72,9 +93,15 @@ void ConfigureUi::RequestGameListUpdate() {
void ConfigureUi::SetConfiguration() {
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
+ ui->language_combobox->setCurrentIndex(
+ ui->language_combobox->findData(UISettings::values.language));
ui->show_add_ons->setChecked(UISettings::values.show_add_ons);
ui->icon_size_combobox->setCurrentIndex(
ui->icon_size_combobox->findData(UISettings::values.icon_size));
+
+ ui->enable_screenshot_save_as->setChecked(UISettings::values.enable_screenshot_save_as);
+ ui->screenshot_path_edit->setText(
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir)));
}
void ConfigureUi::changeEvent(QEvent* event) {
@@ -100,6 +127,25 @@ void ConfigureUi::RetranslateUI() {
}
}
+void ConfigureUi::InitializeLanguageComboBox() {
+ ui->language_combobox->addItem(tr("<System>"), QString{});
+ ui->language_combobox->addItem(tr("English"), QStringLiteral("en"));
+ QDirIterator it(QStringLiteral(":/languages"), QDirIterator::NoIteratorFlags);
+ while (it.hasNext()) {
+ QString locale = it.next();
+ locale.truncate(locale.lastIndexOf(QLatin1Char{'.'}));
+ locale.remove(0, locale.lastIndexOf(QLatin1Char{'/'}) + 1);
+ const QString lang = QLocale::languageToString(QLocale(locale).language());
+ ui->language_combobox->addItem(lang, locale);
+ }
+
+ // Unlike other configuration changes, interface language changes need to be reflected on the
+ // interface immediately. This is done by passing a signal to the main window, and then
+ // retranslating when passing back.
+ connect(ui->language_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
+ &ConfigureUi::OnLanguageChanged);
+}
+
void ConfigureUi::InitializeIconSizeComboBox() {
for (const auto& size : default_icon_sizes) {
ui->icon_size_combobox->addItem(QString::fromUtf8(size.second), size.first);
@@ -147,3 +193,10 @@ void ConfigureUi::UpdateSecondRowComboBox(bool init) {
ui->row_2_text_combobox->removeItem(
ui->row_2_text_combobox->findData(ui->row_1_text_combobox->currentData()));
}
+
+void ConfigureUi::OnLanguageChanged(int index) {
+ if (index == -1)
+ return;
+
+ emit LanguageChanged(ui->language_combobox->itemData(index).toString());
+}
diff --git a/src/yuzu/configuration/configure_ui.h b/src/yuzu/configuration/configure_ui.h
index d471afe99..c30bcf6ff 100644
--- a/src/yuzu/configuration/configure_ui.h
+++ b/src/yuzu/configuration/configure_ui.h
@@ -20,6 +20,12 @@ public:
void ApplyConfiguration();
+private slots:
+ void OnLanguageChanged(int index);
+
+signals:
+ void LanguageChanged(const QString& locale);
+
private:
void RequestGameListUpdate();
@@ -28,6 +34,7 @@ private:
void changeEvent(QEvent*) override;
void RetranslateUI();
+ void InitializeLanguageComboBox();
void InitializeIconSizeComboBox();
void InitializeRowComboBoxes();
diff --git a/src/yuzu/configuration/configure_ui.ui b/src/yuzu/configuration/configure_ui.ui
index bd5c5d3c2..d895b799f 100644
--- a/src/yuzu/configuration/configure_ui.ui
+++ b/src/yuzu/configuration/configure_ui.ui
@@ -6,119 +6,180 @@
<rect>
<x>0</x>
<y>0</y>
- <width>300</width>
- <height>377</height>
+ <width>363</width>
+ <height>391</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
- <layout class="QHBoxLayout" name="HorizontalLayout">
+ <layout class="QVBoxLayout" name="verticalLayout">
<item>
- <layout class="QVBoxLayout" name="VerticalLayout">
- <item>
- <widget class="QGroupBox" name="GeneralGroupBox">
- <property name="title">
- <string>General</string>
- </property>
- <layout class="QHBoxLayout" name="horizontalLayout">
+ <widget class="QGroupBox" name="general_groupBox">
+ <property name="title">
+ <string>General</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_2">
<item>
- <layout class="QVBoxLayout" name="verticalLayout">
+ <widget class="QLabel" name="label_change_language_info">
+ <property name="text">
+ <string>Note: Changing language will apply your configuration.</string>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QLabel" name="language_label">
+ <property name="text">
+ <string>Interface language:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="language_combobox"/>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <widget class="QLabel" name="theme_label">
+ <property name="text">
+ <string>Theme:</string>
+ </property>
+ </widget>
+ </item>
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_3">
- <item>
- <widget class="QLabel" name="theme_label">
- <property name="text">
- <string>Theme:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QComboBox" name="theme_combobox"/>
- </item>
- </layout>
+ <widget class="QComboBox" name="theme_combobox"/>
</item>
</layout>
</item>
</layout>
- </widget>
- </item>
- <item>
- <widget class="QGroupBox" name="GameListGroupBox">
- <property name="title">
- <string>Game List</string>
- </property>
- <layout class="QHBoxLayout" name="GameListHorizontalLayout">
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="GameListGroupBox">
+ <property name="title">
+ <string>Game List</string>
+ </property>
+ <layout class="QHBoxLayout" name="GameListHorizontalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="GeneralVerticalLayout">
<item>
- <layout class="QVBoxLayout" name="GeneralVerticalLayout">
+ <widget class="QCheckBox" name="show_add_ons">
+ <property name="text">
+ <string>Show Add-Ons Column</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="icon_size_qhbox_layout_2">
<item>
- <widget class="QCheckBox" name="show_add_ons">
+ <widget class="QLabel" name="icon_size_label">
<property name="text">
- <string>Show Add-Ons Column</string>
+ <string>Icon Size:</string>
</property>
</widget>
</item>
<item>
- <layout class="QHBoxLayout" name="icon_size_qhbox_layout_2">
- <item>
- <widget class="QLabel" name="icon_size_label">
- <property name="text">
- <string>Icon Size:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QComboBox" name="icon_size_combobox"/>
- </item>
- </layout>
+ <widget class="QComboBox" name="icon_size_combobox"/>
</item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="row_1_qhbox_layout">
<item>
- <layout class="QHBoxLayout" name="row_1_qhbox_layout">
- <item>
- <widget class="QLabel" name="row_1_label">
- <property name="text">
- <string>Row 1 Text:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QComboBox" name="row_1_text_combobox"/>
- </item>
- </layout>
+ <widget class="QLabel" name="row_1_label">
+ <property name="text">
+ <string>Row 1 Text:</string>
+ </property>
+ </widget>
</item>
<item>
- <layout class="QHBoxLayout" name="row_2_qhbox_layout">
- <item>
- <widget class="QLabel" name="row_2_label">
- <property name="text">
- <string>Row 2 Text:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QComboBox" name="row_2_text_combobox"/>
- </item>
- </layout>
+ <widget class="QComboBox" name="row_1_text_combobox"/>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="row_2_qhbox_layout">
+ <item>
+ <widget class="QLabel" name="row_2_label">
+ <property name="text">
+ <string>Row 2 Text:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="row_2_text_combobox"/>
</item>
</layout>
</item>
</layout>
- </widget>
- </item>
- <item>
- <spacer name="verticalSpacer">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>40</height>
- </size>
- </property>
- </spacer>
- </item>
- </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="screenshots_GroupBox">
+ <property name="title">
+ <string>Screenshots</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_4">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <item>
+ <widget class="QCheckBox" name="enable_screenshot_save_as">
+ <property name="text">
+ <string>Ask Where To Save Screenshots (Windows Only)</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_4">
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Screenshots Path: </string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="screenshot_path_edit"/>
+ </item>
+ <item>
+ <widget class="QToolButton" name="screenshot_path_button">
+ <property name="text">
+ <string>...</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
</item>
</layout>
</widget>
diff --git a/src/yuzu/configuration/configure_vibration.cpp b/src/yuzu/configuration/configure_vibration.cpp
new file mode 100644
index 000000000..7dcb2c5b9
--- /dev/null
+++ b/src/yuzu/configuration/configure_vibration.cpp
@@ -0,0 +1,146 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <unordered_map>
+
+#include <fmt/format.h>
+
+#include "common/param_package.h"
+#include "core/settings.h"
+#include "ui_configure_vibration.h"
+#include "yuzu/configuration/configure_vibration.h"
+
+ConfigureVibration::ConfigureVibration(QWidget* parent)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigureVibration>()) {
+ ui->setupUi(this);
+
+ vibration_groupboxes = {
+ ui->vibrationGroupPlayer1, ui->vibrationGroupPlayer2, ui->vibrationGroupPlayer3,
+ ui->vibrationGroupPlayer4, ui->vibrationGroupPlayer5, ui->vibrationGroupPlayer6,
+ ui->vibrationGroupPlayer7, ui->vibrationGroupPlayer8,
+ };
+
+ vibration_spinboxes = {
+ ui->vibrationSpinPlayer1, ui->vibrationSpinPlayer2, ui->vibrationSpinPlayer3,
+ ui->vibrationSpinPlayer4, ui->vibrationSpinPlayer5, ui->vibrationSpinPlayer6,
+ ui->vibrationSpinPlayer7, ui->vibrationSpinPlayer8,
+ };
+
+ const auto& players = Settings::values.players.GetValue();
+
+ for (std::size_t i = 0; i < NUM_PLAYERS; ++i) {
+ vibration_groupboxes[i]->setChecked(players[i].vibration_enabled);
+ vibration_spinboxes[i]->setValue(players[i].vibration_strength);
+ }
+
+ ui->checkBoxAccurateVibration->setChecked(
+ Settings::values.enable_accurate_vibrations.GetValue());
+
+ if (!Settings::IsConfiguringGlobal()) {
+ ui->checkBoxAccurateVibration->setDisabled(true);
+ }
+
+ RetranslateUI();
+}
+
+ConfigureVibration::~ConfigureVibration() = default;
+
+void ConfigureVibration::ApplyConfiguration() {
+ auto& players = Settings::values.players.GetValue();
+
+ for (std::size_t i = 0; i < NUM_PLAYERS; ++i) {
+ players[i].vibration_enabled = vibration_groupboxes[i]->isChecked();
+ players[i].vibration_strength = vibration_spinboxes[i]->value();
+ }
+
+ Settings::values.enable_accurate_vibrations.SetValue(
+ ui->checkBoxAccurateVibration->isChecked());
+}
+
+void ConfigureVibration::SetVibrationDevices(std::size_t player_index) {
+ using namespace Settings::NativeButton;
+ static constexpr std::array<std::array<Settings::NativeButton::Values, 6>, 2> buttons{{
+ {DLeft, DUp, DRight, DDown, L, ZL}, // Left Buttons
+ {A, B, X, Y, R, ZR}, // Right Buttons
+ }};
+
+ auto& player = Settings::values.players.GetValue()[player_index];
+
+ for (std::size_t device_idx = 0; device_idx < buttons.size(); ++device_idx) {
+ std::unordered_map<std::string, int> params_count;
+
+ for (const auto button_index : buttons[device_idx]) {
+ const auto& player_button = player.buttons[button_index];
+
+ if (params_count.find(player_button) != params_count.end()) {
+ ++params_count[player_button];
+ continue;
+ }
+
+ params_count.insert_or_assign(player_button, 1);
+ }
+
+ const auto it = std::max_element(
+ params_count.begin(), params_count.end(),
+ [](const auto& lhs, const auto& rhs) { return lhs.second < rhs.second; });
+
+ auto& vibration_param_str = player.vibrations[device_idx];
+ vibration_param_str.clear();
+
+ if (it->first.empty()) {
+ continue;
+ }
+
+ const auto param = Common::ParamPackage(it->first);
+
+ const auto engine = param.Get("engine", "");
+ const auto guid = param.Get("guid", "");
+ const auto port = param.Get("port", "");
+
+ if (engine.empty() || engine == "keyboard" || engine == "mouse") {
+ continue;
+ }
+
+ vibration_param_str += fmt::format("engine:{}", engine);
+
+ if (!port.empty()) {
+ vibration_param_str += fmt::format(",port:{}", port);
+ }
+ if (!guid.empty()) {
+ vibration_param_str += fmt::format(",guid:{}", guid);
+ }
+ }
+
+ if (player.vibrations[0] != player.vibrations[1]) {
+ return;
+ }
+
+ if (!player.vibrations[0].empty() &&
+ player.controller_type != Settings::ControllerType::RightJoycon) {
+ player.vibrations[1].clear();
+ } else if (!player.vibrations[1].empty() &&
+ player.controller_type == Settings::ControllerType::RightJoycon) {
+ player.vibrations[0].clear();
+ }
+}
+
+void ConfigureVibration::SetAllVibrationDevices() {
+ // Set vibration devices for all player indices including handheld
+ for (std::size_t player_idx = 0; player_idx < NUM_PLAYERS + 1; ++player_idx) {
+ SetVibrationDevices(player_idx);
+ }
+}
+
+void ConfigureVibration::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QDialog::changeEvent(event);
+}
+
+void ConfigureVibration::RetranslateUI() {
+ ui->retranslateUi(this);
+}
diff --git a/src/yuzu/configuration/configure_vibration.h b/src/yuzu/configuration/configure_vibration.h
new file mode 100644
index 000000000..07411a86f
--- /dev/null
+++ b/src/yuzu/configuration/configure_vibration.h
@@ -0,0 +1,43 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <memory>
+#include <QDialog>
+
+class QGroupBox;
+class QSpinBox;
+
+namespace Ui {
+class ConfigureVibration;
+}
+
+class ConfigureVibration : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureVibration(QWidget* parent);
+ ~ConfigureVibration() override;
+
+ void ApplyConfiguration();
+
+ static void SetVibrationDevices(std::size_t player_index);
+ static void SetAllVibrationDevices();
+
+private:
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+
+ std::unique_ptr<Ui::ConfigureVibration> ui;
+
+ static constexpr std::size_t NUM_PLAYERS = 8;
+
+ // Groupboxes encapsulating the vibration strength spinbox.
+ std::array<QGroupBox*, NUM_PLAYERS> vibration_groupboxes;
+
+ // Spinboxes representing the vibration strength percentage.
+ std::array<QSpinBox*, NUM_PLAYERS> vibration_spinboxes;
+};
diff --git a/src/yuzu/configuration/configure_vibration.ui b/src/yuzu/configuration/configure_vibration.ui
new file mode 100644
index 000000000..efdf317a9
--- /dev/null
+++ b/src/yuzu/configuration/configure_vibration.ui
@@ -0,0 +1,546 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureVibration</class>
+ <widget class="QDialog" name="ConfigureVibration">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>364</width>
+ <height>242</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Configure Vibration</string>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QGroupBox" name="vibrationStrengthGroup">
+ <property name="title">
+ <string>Vibration</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_3" stretch="0,0">
+ <property name="leftMargin">
+ <number>9</number>
+ </property>
+ <property name="topMargin">
+ <number>9</number>
+ </property>
+ <property name="rightMargin">
+ <number>9</number>
+ </property>
+ <property name="bottomMargin">
+ <number>9</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player14Widget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_4">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroupPlayer1">
+ <property name="title">
+ <string>Player 1</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_8">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="vibrationSpinPlayer1">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroupPlayer2">
+ <property name="title">
+ <string>Player 2</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_9">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="vibrationSpinPlayer2">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroupPlayer3">
+ <property name="title">
+ <string>Player 3</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_10">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="vibrationSpinPlayer3">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroupPlayer4">
+ <property name="title">
+ <string>Player 4</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_11">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="vibrationSpinPlayer4">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player58Widget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_6">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroupPlayer7">
+ <property name="title">
+ <string>Player 5</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_14">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="vibrationSpinPlayer7">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroupPlayer8">
+ <property name="title">
+ <string>Player 6</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_15">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="vibrationSpinPlayer8">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroupPlayer5">
+ <property name="title">
+ <string>Player 7</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_12">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="vibrationSpinPlayer5">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroupPlayer6">
+ <property name="title">
+ <string>Player 8</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_13">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="vibrationSpinPlayer6">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibrationSettingsGroup">
+ <property name="title">
+ <string>Settings</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <widget class="QCheckBox" name="checkBoxAccurateVibration">
+ <property name="text">
+ <string>Enable Accurate Vibration</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="spacerVibration">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>167</width>
+ <height>55</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBoxVibration">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBoxVibration</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigureVibration</receiver>
+ <slot>accept()</slot>
+ </connection>
+ <connection>
+ <sender>buttonBoxVibration</sender>
+ <signal>rejected()</signal>
+ <receiver>ConfigureVibration</receiver>
+ <slot>reject()</slot>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/input_profiles.cpp b/src/yuzu/configuration/input_profiles.cpp
new file mode 100644
index 000000000..e87aededb
--- /dev/null
+++ b/src/yuzu/configuration/input_profiles.cpp
@@ -0,0 +1,131 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <fmt/format.h>
+
+#include "common/common_paths.h"
+#include "common/file_util.h"
+#include "yuzu/configuration/config.h"
+#include "yuzu/configuration/input_profiles.h"
+
+namespace FS = Common::FS;
+
+namespace {
+
+bool ProfileExistsInFilesystem(std::string_view profile_name) {
+ return FS::Exists(fmt::format("{}input" DIR_SEP "{}.ini",
+ FS::GetUserPath(FS::UserPath::ConfigDir), profile_name));
+}
+
+bool IsINI(std::string_view filename) {
+ const std::size_t index = filename.rfind('.');
+
+ if (index == std::string::npos) {
+ return false;
+ }
+
+ return filename.substr(index) == ".ini";
+}
+
+std::string GetNameWithoutExtension(const std::string& filename) {
+ const std::size_t index = filename.rfind('.');
+
+ if (index == std::string::npos) {
+ return filename;
+ }
+
+ return filename.substr(0, index);
+}
+
+} // namespace
+
+InputProfiles::InputProfiles() {
+ const std::string input_profile_loc =
+ fmt::format("{}input", FS::GetUserPath(FS::UserPath::ConfigDir));
+
+ FS::ForeachDirectoryEntry(
+ nullptr, input_profile_loc,
+ [this](u64* entries_out, const std::string& directory, const std::string& filename) {
+ if (IsINI(filename) && IsProfileNameValid(GetNameWithoutExtension(filename))) {
+ map_profiles.insert_or_assign(
+ GetNameWithoutExtension(filename),
+ std::make_unique<Config>(GetNameWithoutExtension(filename),
+ Config::ConfigType::InputProfile));
+ }
+ return true;
+ });
+}
+
+InputProfiles::~InputProfiles() = default;
+
+std::vector<std::string> InputProfiles::GetInputProfileNames() {
+ std::vector<std::string> profile_names;
+ profile_names.reserve(map_profiles.size());
+
+ for (const auto& [profile_name, config] : map_profiles) {
+ if (!ProfileExistsInFilesystem(profile_name)) {
+ DeleteProfile(profile_name);
+ continue;
+ }
+
+ profile_names.push_back(profile_name);
+ }
+
+ return profile_names;
+}
+
+bool InputProfiles::IsProfileNameValid(std::string_view profile_name) {
+ return profile_name.find_first_of("<>:;\"/\\|,.!?*") == std::string::npos;
+}
+
+bool InputProfiles::CreateProfile(const std::string& profile_name, std::size_t player_index) {
+ if (ProfileExistsInMap(profile_name)) {
+ return false;
+ }
+
+ map_profiles.insert_or_assign(
+ profile_name, std::make_unique<Config>(profile_name, Config::ConfigType::InputProfile));
+
+ return SaveProfile(profile_name, player_index);
+}
+
+bool InputProfiles::DeleteProfile(const std::string& profile_name) {
+ if (!ProfileExistsInMap(profile_name)) {
+ return false;
+ }
+
+ if (!ProfileExistsInFilesystem(profile_name) ||
+ FS::Delete(map_profiles[profile_name]->GetConfigFilePath())) {
+ map_profiles.erase(profile_name);
+ }
+
+ return !ProfileExistsInMap(profile_name) && !ProfileExistsInFilesystem(profile_name);
+}
+
+bool InputProfiles::LoadProfile(const std::string& profile_name, std::size_t player_index) {
+ if (!ProfileExistsInMap(profile_name)) {
+ return false;
+ }
+
+ if (!ProfileExistsInFilesystem(profile_name)) {
+ map_profiles.erase(profile_name);
+ return false;
+ }
+
+ map_profiles[profile_name]->ReadControlPlayerValue(player_index);
+ return true;
+}
+
+bool InputProfiles::SaveProfile(const std::string& profile_name, std::size_t player_index) {
+ if (!ProfileExistsInMap(profile_name)) {
+ return false;
+ }
+
+ map_profiles[profile_name]->SaveControlPlayerValue(player_index);
+ return true;
+}
+
+bool InputProfiles::ProfileExistsInMap(const std::string& profile_name) const {
+ return map_profiles.find(profile_name) != map_profiles.end();
+}
diff --git a/src/yuzu/configuration/input_profiles.h b/src/yuzu/configuration/input_profiles.h
new file mode 100644
index 000000000..cb41fd9be
--- /dev/null
+++ b/src/yuzu/configuration/input_profiles.h
@@ -0,0 +1,32 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+#include <string_view>
+#include <unordered_map>
+
+class Config;
+
+class InputProfiles {
+
+public:
+ explicit InputProfiles();
+ virtual ~InputProfiles();
+
+ std::vector<std::string> GetInputProfileNames();
+
+ static bool IsProfileNameValid(std::string_view profile_name);
+
+ bool CreateProfile(const std::string& profile_name, std::size_t player_index);
+ bool DeleteProfile(const std::string& profile_name);
+ bool LoadProfile(const std::string& profile_name, std::size_t player_index);
+ bool SaveProfile(const std::string& profile_name, std::size_t player_index);
+
+private:
+ bool ProfileExistsInMap(const std::string& profile_name) const;
+
+ std::unordered_map<std::string, std::unique_ptr<Config>> map_profiles;
+};
diff --git a/src/yuzu/debugger/profiler.cpp b/src/yuzu/debugger/profiler.cpp
index f594ef076..0e26f765b 100644
--- a/src/yuzu/debugger/profiler.cpp
+++ b/src/yuzu/debugger/profiler.cpp
@@ -51,7 +51,8 @@ MicroProfileDialog::MicroProfileDialog(QWidget* parent) : QWidget(parent, Qt::Di
setWindowTitle(tr("MicroProfile"));
resize(1000, 600);
// Remove the "?" button from the titlebar and enable the maximize button
- setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint | Qt::WindowMaximizeButtonHint);
+ setWindowFlags((windowFlags() & ~Qt::WindowContextHelpButtonHint) |
+ Qt::WindowMaximizeButtonHint);
#if MICROPROFILE_ENABLED
@@ -108,8 +109,7 @@ MicroProfileWidget::MicroProfileWidget(QWidget* parent) : QWidget(parent) {
MicroProfileSetDisplayMode(1); // Timers screen
MicroProfileInitUI();
- connect(&update_timer, &QTimer::timeout, this,
- static_cast<void (MicroProfileWidget::*)()>(&MicroProfileWidget::update));
+ connect(&update_timer, &QTimer::timeout, this, qOverload<>(&MicroProfileWidget::update));
}
void MicroProfileWidget::paintEvent(QPaintEvent* ev) {
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index c1ea25fb8..3439cb333 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -2,10 +2,15 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <array>
+#include <fmt/format.h>
+
#include "yuzu/debugger/wait_tree.h"
+#include "yuzu/uisettings.h"
#include "yuzu/util/util.h"
#include "common/assert.h"
+#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/mutex.h"
@@ -16,11 +21,40 @@
#include "core/hle/kernel/thread.h"
#include "core/memory.h"
+namespace {
+
+constexpr std::array<std::array<Qt::GlobalColor, 2>, 10> WaitTreeColors{{
+ {Qt::GlobalColor::darkGreen, Qt::GlobalColor::green},
+ {Qt::GlobalColor::darkGreen, Qt::GlobalColor::green},
+ {Qt::GlobalColor::darkBlue, Qt::GlobalColor::cyan},
+ {Qt::GlobalColor::lightGray, Qt::GlobalColor::lightGray},
+ {Qt::GlobalColor::lightGray, Qt::GlobalColor::lightGray},
+ {Qt::GlobalColor::darkRed, Qt::GlobalColor::red},
+ {Qt::GlobalColor::darkYellow, Qt::GlobalColor::yellow},
+ {Qt::GlobalColor::red, Qt::GlobalColor::red},
+ {Qt::GlobalColor::darkCyan, Qt::GlobalColor::cyan},
+ {Qt::GlobalColor::gray, Qt::GlobalColor::gray},
+}};
+
+bool IsDarkTheme() {
+ const auto& theme = UISettings::values.theme;
+ return theme == QStringLiteral("qdarkstyle") ||
+ theme == QStringLiteral("qdarkstyle_midnight_blue") ||
+ theme == QStringLiteral("colorful_dark") ||
+ theme == QStringLiteral("colorful_midnight_blue");
+}
+
+} // namespace
+
WaitTreeItem::WaitTreeItem() = default;
WaitTreeItem::~WaitTreeItem() = default;
QColor WaitTreeItem::GetColor() const {
- return QColor(Qt::GlobalColor::black);
+ if (IsDarkTheme()) {
+ return QColor(Qt::GlobalColor::white);
+ } else {
+ return QColor(Qt::GlobalColor::black);
+ }
}
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeItem::GetChildren() const {
@@ -59,8 +93,10 @@ std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList()
std::size_t row = 0;
auto add_threads = [&](const std::vector<std::shared_ptr<Kernel::Thread>>& threads) {
for (std::size_t i = 0; i < threads.size(); ++i) {
- item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
- item_list.back()->row = row;
+ if (!threads[i]->IsHLEThread()) {
+ item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
+ item_list.back()->row = row;
+ }
++row;
}
};
@@ -114,20 +150,21 @@ QString WaitTreeCallstack::GetText() const {
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const {
std::vector<std::unique_ptr<WaitTreeItem>> list;
- constexpr std::size_t BaseRegister = 29;
- auto& memory = Core::System::GetInstance().Memory();
- u64 base_pointer = thread.GetContext64().cpu_registers[BaseRegister];
+ if (thread.IsHLEThread()) {
+ return list;
+ }
- while (base_pointer != 0) {
- const u64 lr = memory.Read64(base_pointer + sizeof(u64));
- if (lr == 0) {
- break;
- }
+ if (thread.GetOwnerProcess() == nullptr || !thread.GetOwnerProcess()->Is64BitProcess()) {
+ return list;
+ }
- list.push_back(std::make_unique<WaitTreeText>(
- tr("0x%1").arg(lr - sizeof(u32), 16, 16, QLatin1Char{'0'})));
+ auto backtrace = Core::ARM_Interface::GetBacktraceFromContext(Core::System::GetInstance(),
+ thread.GetContext64());
- base_pointer = memory.Read64(base_pointer);
+ for (auto& entry : backtrace) {
+ std::string s = fmt::format("{:20}{:016X} {:016X} {:016X} {}", entry.module, entry.address,
+ entry.original_address, entry.offset, entry.name);
+ list.push_back(std::make_unique<WaitTreeText>(QString::fromStdString(s)));
}
return list;
@@ -206,7 +243,15 @@ QString WaitTreeThread::GetText() const {
status = tr("running");
break;
case Kernel::ThreadStatus::Ready:
- status = tr("ready");
+ if (!thread.IsPaused()) {
+ if (thread.WasRunning()) {
+ status = tr("running");
+ } else {
+ status = tr("ready");
+ }
+ } else {
+ status = tr("paused");
+ }
break;
case Kernel::ThreadStatus::Paused:
status = tr("paused");
@@ -249,28 +294,38 @@ QString WaitTreeThread::GetText() const {
}
QColor WaitTreeThread::GetColor() const {
+ const std::size_t color_index = IsDarkTheme() ? 1 : 0;
+
const auto& thread = static_cast<const Kernel::Thread&>(object);
switch (thread.GetStatus()) {
case Kernel::ThreadStatus::Running:
- return QColor(Qt::GlobalColor::darkGreen);
+ return QColor(WaitTreeColors[0][color_index]);
case Kernel::ThreadStatus::Ready:
- return QColor(Qt::GlobalColor::darkBlue);
+ if (!thread.IsPaused()) {
+ if (thread.WasRunning()) {
+ return QColor(WaitTreeColors[1][color_index]);
+ } else {
+ return QColor(WaitTreeColors[2][color_index]);
+ }
+ } else {
+ return QColor(WaitTreeColors[3][color_index]);
+ }
case Kernel::ThreadStatus::Paused:
- return QColor(Qt::GlobalColor::lightGray);
+ return QColor(WaitTreeColors[4][color_index]);
case Kernel::ThreadStatus::WaitHLEEvent:
case Kernel::ThreadStatus::WaitIPC:
- return QColor(Qt::GlobalColor::darkRed);
+ return QColor(WaitTreeColors[5][color_index]);
case Kernel::ThreadStatus::WaitSleep:
- return QColor(Qt::GlobalColor::darkYellow);
+ return QColor(WaitTreeColors[6][color_index]);
case Kernel::ThreadStatus::WaitSynch:
case Kernel::ThreadStatus::WaitMutex:
case Kernel::ThreadStatus::WaitCondVar:
case Kernel::ThreadStatus::WaitArb:
- return QColor(Qt::GlobalColor::red);
+ return QColor(WaitTreeColors[7][color_index]);
case Kernel::ThreadStatus::Dormant:
- return QColor(Qt::GlobalColor::darkCyan);
+ return QColor(WaitTreeColors[8][color_index]);
case Kernel::ThreadStatus::Dead:
- return QColor(Qt::GlobalColor::gray);
+ return QColor(WaitTreeColors[9][color_index]);
default:
return WaitTreeItem::GetColor();
}
@@ -319,7 +374,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynch) {
list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetSynchronizationObjects(),
- thread.IsSleepingOnWait()));
+ thread.IsWaitingSync()));
}
list.push_back(std::make_unique<WaitTreeCallstack>(thread));
diff --git a/src/yuzu/discord_impl.cpp b/src/yuzu/discord_impl.cpp
index ea0079353..a93733b26 100644
--- a/src/yuzu/discord_impl.cpp
+++ b/src/yuzu/discord_impl.cpp
@@ -18,7 +18,7 @@ DiscordImpl::DiscordImpl() {
// The number is the client ID for yuzu, it's used for images and the
// application name
- Discord_Initialize("471872241299226636", &handlers, 1, nullptr);
+ Discord_Initialize("712465656758665259", &handlers, 1, nullptr);
}
DiscordImpl::~DiscordImpl() {
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index dccbabcbf..70d865112 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -25,7 +25,8 @@
#include "yuzu/main.h"
#include "yuzu/uisettings.h"
-GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {}
+GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist, QObject* parent)
+ : QObject(parent), gamelist{gamelist} {}
// EventFilter in order to process systemkeys while editing the searchfield
bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {
@@ -56,7 +57,7 @@ bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* eve
case Qt::Key_Return:
case Qt::Key_Enter: {
if (gamelist->search_field->visible == 1) {
- QString file_path = gamelist->getLastFilterResultItem();
+ const QString file_path = gamelist->GetLastFilterResultItem();
// To avoid loading error dialog loops while confirming them using enter
// Also users usually want to run a different game after closing one
@@ -83,22 +84,25 @@ void GameListSearchField::setFilterResult(int visible, int total) {
label_filter_result->setText(tr("%1 of %n result(s)", "", total).arg(visible));
}
-QString GameList::getLastFilterResultItem() const {
- QStandardItem* folder;
- QStandardItem* child;
+QString GameList::GetLastFilterResultItem() const {
QString file_path;
const int folder_count = item_model->rowCount();
+
for (int i = 0; i < folder_count; ++i) {
- folder = item_model->item(i, 0);
+ const QStandardItem* folder = item_model->item(i, 0);
const QModelIndex folder_index = folder->index();
const int children_count = folder->rowCount();
+
for (int j = 0; j < children_count; ++j) {
- if (!tree_view->isRowHidden(j, folder_index)) {
- child = folder->child(j, 0);
- file_path = child->data(GameListItemPath::FullPathRole).toString();
+ if (tree_view->isRowHidden(j, folder_index)) {
+ continue;
}
+
+ const QStandardItem* child = folder->child(j, 0);
+ file_path = child->data(GameListItemPath::FullPathRole).toString();
}
}
+
return file_path;
}
@@ -113,7 +117,7 @@ void GameListSearchField::setFocus() {
}
GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {
- auto* const key_release_eater = new KeyReleaseEater(parent);
+ auto* const key_release_eater = new KeyReleaseEater(parent, this);
layout_filter = new QHBoxLayout;
layout_filter->setMargin(8);
label_filter = new QLabel;
@@ -123,7 +127,7 @@ GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {
edit_filter->setPlaceholderText(tr("Enter pattern to filter"));
edit_filter->installEventFilter(key_release_eater);
edit_filter->setClearButtonEnabled(true);
- connect(edit_filter, &QLineEdit::textChanged, parent, &GameList::onTextChanged);
+ connect(edit_filter, &QLineEdit::textChanged, parent, &GameList::OnTextChanged);
label_filter_result = new QLabel;
button_filter_close = new QToolButton(this);
button_filter_close->setText(QStringLiteral("X"));
@@ -133,7 +137,7 @@ GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {
"#000000; font-weight: bold; background: #F0F0F0; }"
"QToolButton:hover{ border: none; padding: 0px; color: "
"#EEEEEE; font-weight: bold; background: #E81123}"));
- connect(button_filter_close, &QToolButton::clicked, parent, &GameList::onFilterCloseClicked);
+ connect(button_filter_close, &QToolButton::clicked, parent, &GameList::OnFilterCloseClicked);
layout_filter->setSpacing(10);
layout_filter->addWidget(label_filter);
layout_filter->addWidget(edit_filter);
@@ -159,16 +163,22 @@ static bool ContainsAllWords(const QString& haystack, const QString& userinput)
}
// Syncs the expanded state of Game Directories with settings to persist across sessions
-void GameList::onItemExpanded(const QModelIndex& item) {
+void GameList::OnItemExpanded(const QModelIndex& item) {
const auto type = item.data(GameListItem::TypeRole).value<GameListItemType>();
- if (type == GameListItemType::CustomDir || type == GameListItemType::SdmcDir ||
- type == GameListItemType::UserNandDir || type == GameListItemType::SysNandDir)
- item.data(GameListDir::GameDirRole).value<UISettings::GameDir*>()->expanded =
- tree_view->isExpanded(item);
+ const bool is_dir = type == GameListItemType::CustomDir || type == GameListItemType::SdmcDir ||
+ type == GameListItemType::UserNandDir ||
+ type == GameListItemType::SysNandDir;
+
+ if (!is_dir) {
+ return;
+ }
+
+ auto* game_dir = item.data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
+ game_dir->expanded = tree_view->isExpanded(item);
}
// Event in order to filter the gamelist after editing the searchfield
-void GameList::onTextChanged(const QString& new_text) {
+void GameList::OnTextChanged(const QString& new_text) {
const int folder_count = tree_view->model()->rowCount();
QString edit_filter_text = new_text.toLower();
QStandardItem* folder;
@@ -224,7 +234,7 @@ void GameList::onTextChanged(const QString& new_text) {
}
}
-void GameList::onUpdateThemedIcons() {
+void GameList::OnUpdateThemedIcons() {
for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) {
QStandardItem* child = item_model->invisibleRootItem()->child(i);
@@ -276,7 +286,7 @@ void GameList::onUpdateThemedIcons() {
}
}
-void GameList::onFilterCloseClicked() {
+void GameList::OnFilterCloseClicked() {
main_window->filterBarSetChecked(false);
}
@@ -317,11 +327,11 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvide
}
item_model->setSortRole(GameListItemPath::SortRole);
- connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::onUpdateThemedIcons);
+ connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::OnUpdateThemedIcons);
connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry);
connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu);
- connect(tree_view, &QTreeView::expanded, this, &GameList::onItemExpanded);
- connect(tree_view, &QTreeView::collapsed, this, &GameList::onItemExpanded);
+ connect(tree_view, &QTreeView::expanded, this, &GameList::OnItemExpanded);
+ connect(tree_view, &QTreeView::collapsed, this, &GameList::OnItemExpanded);
// We must register all custom types with the Qt Automoc system so that we are able to use
// it with signals/slots. In this case, QList falls under the umbrells of custom types.
@@ -338,17 +348,17 @@ GameList::~GameList() {
emit ShouldCancelWorker();
}
-void GameList::setFilterFocus() {
+void GameList::SetFilterFocus() {
if (tree_view->model()->rowCount() > 0) {
search_field->setFocus();
}
}
-void GameList::setFilterVisible(bool visibility) {
+void GameList::SetFilterVisible(bool visibility) {
search_field->setVisible(visibility);
}
-void GameList::clearFilter() {
+void GameList::ClearFilter() {
search_field->clear();
}
@@ -397,22 +407,24 @@ void GameList::ValidateEntry(const QModelIndex& item) {
}
}
-bool GameList::isEmpty() const {
+bool GameList::IsEmpty() const {
for (int i = 0; i < item_model->rowCount(); i++) {
const QStandardItem* child = item_model->invisibleRootItem()->child(i);
const auto type = static_cast<GameListItemType>(child->type());
+
if (!child->hasChildren() &&
(type == GameListItemType::SdmcDir || type == GameListItemType::UserNandDir ||
type == GameListItemType::SysNandDir)) {
item_model->invisibleRootItem()->removeRow(child->row());
i--;
- };
+ }
}
+
return !item_model->invisibleRootItem()->hasChildren();
}
-void GameList::DonePopulating(QStringList watch_list) {
- emit ShowList(!isEmpty());
+void GameList::DonePopulating(const QStringList& watch_list) {
+ emit ShowList(!IsEmpty());
item_model->invisibleRootItem()->appendRow(new GameListAddDir());
@@ -472,30 +484,58 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location));
}
-void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string path) {
+void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::string& path) {
QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
- QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location"));
+ QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location"));
QAction* open_transferable_shader_cache =
context_menu.addAction(tr("Open Transferable Shader Cache"));
context_menu.addSeparator();
+ QMenu* remove_menu = context_menu.addMenu(tr("Remove"));
+ QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update"));
+ QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC"));
+ QAction* remove_shader_cache = remove_menu->addAction(tr("Remove Shader Cache"));
+ QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration"));
+ remove_menu->addSeparator();
+ QAction* remove_all_content = remove_menu->addAction(tr("Remove All Installed Contents"));
QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
context_menu.addSeparator();
QAction* properties = context_menu.addAction(tr("Properties"));
- open_save_location->setEnabled(program_id != 0);
+ open_save_location->setVisible(program_id != 0);
+ open_mod_location->setVisible(program_id != 0);
+ open_transferable_shader_cache->setVisible(program_id != 0);
+ remove_update->setVisible(program_id != 0);
+ remove_dlc->setVisible(program_id != 0);
+ remove_shader_cache->setVisible(program_id != 0);
+ remove_all_content->setVisible(program_id != 0);
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0);
- connect(open_save_location, &QAction::triggered, [this, program_id]() {
- emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData);
+ connect(open_save_location, &QAction::triggered, [this, program_id, path]() {
+ emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData, path);
});
- connect(open_lfs_location, &QAction::triggered, [this, program_id]() {
- emit OpenFolderRequested(program_id, GameListOpenTarget::ModData);
+ connect(open_mod_location, &QAction::triggered, [this, program_id, path]() {
+ emit OpenFolderRequested(program_id, GameListOpenTarget::ModData, path);
});
connect(open_transferable_shader_cache, &QAction::triggered,
[this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); });
+ connect(remove_all_content, &QAction::triggered, [this, program_id]() {
+ emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Game);
+ });
+ connect(remove_update, &QAction::triggered, [this, program_id]() {
+ emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Update);
+ });
+ connect(remove_dlc, &QAction::triggered, [this, program_id]() {
+ emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::AddOnContent);
+ });
+ connect(remove_shader_cache, &QAction::triggered, [this, program_id]() {
+ emit RemoveFileRequested(program_id, GameListRemoveTarget::ShaderCache);
+ });
+ connect(remove_custom_config, &QAction::triggered, [this, program_id]() {
+ emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration);
+ });
connect(dump_romfs, &QAction::triggered,
[this, program_id, path]() { emit DumpRomFSRequested(program_id, path); });
connect(copy_tid, &QAction::triggered,
@@ -531,8 +571,8 @@ void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) {
UISettings::GameDir& game_dir =
*selected.data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
- QAction* move_up = context_menu.addAction(tr(u8"\U000025b2 Move Up"));
- QAction* move_down = context_menu.addAction(tr(u8"\U000025bc Move Down "));
+ QAction* move_up = context_menu.addAction(tr("\u25B2 Move Up"));
+ QAction* move_down = context_menu.addAction(tr("\u25bc Move Down"));
QAction* open_directory_location = context_menu.addAction(tr("Open Directory Location"));
const int row = selected.row();
@@ -662,12 +702,15 @@ void GameList::SaveInterfaceLayout() {
}
void GameList::LoadInterfaceLayout() {
- auto header = tree_view->header();
- if (!header->restoreState(UISettings::values.gamelist_header_state)) {
- // We are using the name column to display icons and titles
- // so make it as large as possible as default.
- header->resizeSection(COLUMN_NAME, header->width());
+ auto* header = tree_view->header();
+
+ if (header->restoreState(UISettings::values.gamelist_header_state)) {
+ return;
}
+
+ // We are using the name column to display icons and titles
+ // so make it as large as possible as default.
+ header->resizeSection(COLUMN_NAME, header->width());
}
const QStringList GameList::supported_file_extensions = {
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index 878d94413..58059a3c4 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -39,6 +39,17 @@ enum class GameListOpenTarget {
ModData,
};
+enum class GameListRemoveTarget {
+ ShaderCache,
+ CustomConfiguration,
+};
+
+enum class InstalledEntryType {
+ Game,
+ Update,
+ AddOnContent,
+};
+
class GameList : public QWidget {
Q_OBJECT
@@ -56,11 +67,11 @@ public:
FileSys::ManualContentProvider* provider, GMainWindow* parent = nullptr);
~GameList() override;
- QString getLastFilterResultItem() const;
- void clearFilter();
- void setFilterFocus();
- void setFilterVisible(bool visibility);
- bool isEmpty() const;
+ QString GetLastFilterResultItem() const;
+ void ClearFilter();
+ void SetFilterFocus();
+ void SetFilterVisible(bool visibility);
+ bool IsEmpty() const;
void LoadCompatibilityList();
void PopulateAsync(QVector<UISettings::GameDir>& game_dirs);
@@ -71,10 +82,13 @@ public:
static const QStringList supported_file_extensions;
signals:
- void GameChosen(QString game_path);
+ void GameChosen(const QString& game_path);
void ShouldCancelWorker();
- void OpenFolderRequested(u64 program_id, GameListOpenTarget target);
+ void OpenFolderRequested(u64 program_id, GameListOpenTarget target,
+ const std::string& game_path);
void OpenTransferableShaderCacheRequested(u64 program_id);
+ void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type);
+ void RemoveFileRequested(u64 program_id, GameListRemoveTarget target);
void DumpRomFSRequested(u64 program_id, const std::string& game_path);
void CopyTIDRequested(u64 program_id);
void NavigateToGamedbEntryRequested(u64 program_id,
@@ -85,21 +99,21 @@ signals:
void ShowList(bool show);
private slots:
- void onItemExpanded(const QModelIndex& item);
- void onTextChanged(const QString& new_text);
- void onFilterCloseClicked();
- void onUpdateThemedIcons();
+ void OnItemExpanded(const QModelIndex& item);
+ void OnTextChanged(const QString& new_text);
+ void OnFilterCloseClicked();
+ void OnUpdateThemedIcons();
private:
void AddDirEntry(GameListDir* entry_items);
void AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent);
void ValidateEntry(const QModelIndex& item);
- void DonePopulating(QStringList watch_list);
+ void DonePopulating(const QStringList& watch_list);
void RefreshGameDirectory();
void PopupContextMenu(const QPoint& menu_location);
- void AddGamePopup(QMenu& context_menu, u64 program_id, std::string path);
+ void AddGamePopup(QMenu& context_menu, u64 program_id, const std::string& path);
void AddCustomDirPopup(QMenu& context_menu, QModelIndex selected);
void AddPermDirPopup(QMenu& context_menu, QModelIndex selected);
@@ -117,8 +131,6 @@ private:
friend class GameListSearchField;
};
-Q_DECLARE_METATYPE(GameListOpenTarget);
-
class GameListPlaceholder : public QWidget {
Q_OBJECT
public:
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 3e6d5a7cd..248855aff 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -49,10 +49,10 @@ class GameListItem : public QStandardItem {
public:
// used to access type from item index
- static const int TypeRole = Qt::UserRole + 1;
- static const int SortRole = Qt::UserRole + 2;
+ static constexpr int TypeRole = Qt::UserRole + 1;
+ static constexpr int SortRole = Qt::UserRole + 2;
GameListItem() = default;
- GameListItem(const QString& string) : QStandardItem(string) {
+ explicit GameListItem(const QString& string) : QStandardItem(string) {
setData(string, SortRole);
}
};
@@ -65,10 +65,10 @@ public:
*/
class GameListItemPath : public GameListItem {
public:
- static const int TitleRole = SortRole + 1;
- static const int FullPathRole = SortRole + 2;
- static const int ProgramIdRole = SortRole + 3;
- static const int FileTypeRole = SortRole + 4;
+ static constexpr int TitleRole = SortRole + 1;
+ static constexpr int FullPathRole = SortRole + 2;
+ static constexpr int ProgramIdRole = SortRole + 3;
+ static constexpr int FileTypeRole = SortRole + 4;
GameListItemPath() = default;
GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data,
@@ -110,35 +110,32 @@ public:
const auto& row1 = row_data.at(UISettings::values.row_1_text_id);
const int row2_id = UISettings::values.row_2_text_id;
- if (role == SortRole)
+ if (role == SortRole) {
return row1.toLower();
+ }
- if (row2_id == 4) // None
+ // None
+ if (row2_id == 4) {
return row1;
+ }
const auto& row2 = row_data.at(row2_id);
- if (row1 == row2)
+ if (row1 == row2) {
return row1;
+ }
- return QString(row1 + QStringLiteral("\n ") + row2);
+ return QStringLiteral("%1\n %2").arg(row1, row2);
}
return GameListItem::data(role);
}
-
- /**
- * Override to prevent automatic sorting.
- */
- bool operator<(const QStandardItem& other) const override {
- return false;
- }
};
class GameListItemCompat : public GameListItem {
Q_DECLARE_TR_FUNCTIONS(GameListItemCompat)
public:
- static const int CompatNumberRole = SortRole;
+ static constexpr int CompatNumberRole = SortRole;
GameListItemCompat() = default;
explicit GameListItemCompat(const QString& compatibility) {
setData(type(), TypeRole);
@@ -188,7 +185,7 @@ public:
*/
class GameListItemSize : public GameListItem {
public:
- static const int SizeRole = SortRole;
+ static constexpr int SizeRole = SortRole;
GameListItemSize() = default;
explicit GameListItemSize(const qulonglong size_bytes) {
@@ -224,7 +221,7 @@ public:
class GameListDir : public GameListItem {
public:
- static const int GameDirRole = Qt::UserRole + 2;
+ static constexpr int GameDirRole = Qt::UserRole + 2;
explicit GameListDir(UISettings::GameDir& directory,
GameListItemType dir_type = GameListItemType::CustomDir)
@@ -279,6 +276,13 @@ public:
return static_cast<int>(dir_type);
}
+ /**
+ * Override to prevent automatic sorting between folders and the addDir button.
+ */
+ bool operator<(const QStandardItem& other) const override {
+ return false;
+ }
+
private:
GameListItemType dir_type;
};
@@ -326,7 +330,7 @@ public:
private:
class KeyReleaseEater : public QObject {
public:
- explicit KeyReleaseEater(GameList* gamelist);
+ explicit KeyReleaseEater(GameList* gamelist, QObject* parent = nullptr);
private:
GameList* gamelist = nullptr;
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index da2c27aa2..23643aea2 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -39,12 +39,12 @@ QString GetGameListCachedObject(const std::string& filename, const std::string&
return generator();
}
- const auto path = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" +
- DIR_SEP + filename + '.' + ext;
+ const auto path = Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP +
+ "game_list" + DIR_SEP + filename + '.' + ext;
- FileUtil::CreateFullPath(path);
+ Common::FS::CreateFullPath(path);
- if (!FileUtil::Exists(path)) {
+ if (!Common::FS::Exists(path)) {
const auto str = generator();
QFile file{QString::fromStdString(path)};
@@ -70,14 +70,14 @@ std::pair<std::vector<u8>, std::string> GetGameListCachedObject(
return generator();
}
- const auto path1 = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" +
- DIR_SEP + filename + ".jpeg";
- const auto path2 = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" +
- DIR_SEP + filename + ".appname.txt";
+ const auto path1 = Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP +
+ "game_list" + DIR_SEP + filename + ".jpeg";
+ const auto path2 = Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP +
+ "game_list" + DIR_SEP + filename + ".appname.txt";
- FileUtil::CreateFullPath(path1);
+ Common::FS::CreateFullPath(path1);
- if (!FileUtil::Exists(path1) || !FileUtil::Exists(path2)) {
+ if (!Common::FS::Exists(path1) || !Common::FS::Exists(path2)) {
const auto [icon, nacp] = generator();
QFile file1{QString::fromStdString(path1)};
@@ -91,7 +91,8 @@ std::pair<std::vector<u8>, std::string> GetGameListCachedObject(
return generator();
}
- if (file1.write(reinterpret_cast<const char*>(icon.data()), icon.size()) != icon.size()) {
+ if (file1.write(reinterpret_cast<const char*>(icon.data()), icon.size()) !=
+ s64(icon.size())) {
LOG_ERROR(Frontend, "Failed to write data to cache file.");
return generator();
}
@@ -207,7 +208,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
file_type_string, program_id),
new GameListItemCompat(compatibility),
new GameListItem(file_type_string),
- new GameListItemSize(FileUtil::GetSize(path)),
+ new GameListItemSize(Common::FS::GetSize(path)),
};
if (UISettings::values.show_add_ons) {
@@ -234,12 +235,11 @@ GameListWorker::~GameListWorker() = default;
void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
using namespace FileSys;
- const auto& cache =
- dynamic_cast<ContentProviderUnion&>(Core::System::GetInstance().GetContentProvider());
+ auto& system = Core::System::GetInstance();
+ const auto& cache = dynamic_cast<ContentProviderUnion&>(system.GetContentProvider());
- std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>> installed_games;
- installed_games = cache.ListEntriesFilterOrigin(std::nullopt, TitleType::Application,
- ContentRecordType::Program);
+ auto installed_games = cache.ListEntriesFilterOrigin(std::nullopt, TitleType::Application,
+ ContentRecordType::Program);
if (parent_dir->type() == static_cast<int>(GameListItemType::SdmcDir)) {
installed_games = cache.ListEntriesFilterOrigin(
@@ -253,23 +253,27 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
}
for (const auto& [slot, game] : installed_games) {
- if (slot == ContentProviderUnionSlot::FrontendManual)
+ if (slot == ContentProviderUnionSlot::FrontendManual) {
continue;
+ }
const auto file = cache.GetEntryUnparsed(game.title_id, game.type);
- std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(file);
- if (!loader)
+ std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(system, file);
+ if (!loader) {
continue;
+ }
std::vector<u8> icon;
std::string name;
u64 program_id = 0;
loader->ReadProgramId(program_id);
- const PatchManager patch{program_id};
+ const PatchManager patch{program_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
const auto control = cache.GetEntry(game.title_id, ContentRecordType::Control);
- if (control != nullptr)
+ if (control != nullptr) {
GetMetadataFromControlNCA(patch, *control, icon, name);
+ }
emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, icon, *loader, program_id,
compatibility_list, patch),
@@ -279,20 +283,22 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_path,
unsigned int recursion, GameListDir* parent_dir) {
- const auto callback = [this, target, recursion,
- parent_dir](u64* num_entries_out, const std::string& directory,
- const std::string& virtual_name) -> bool {
+ auto& system = Core::System::GetInstance();
+
+ const auto callback = [this, target, recursion, parent_dir,
+ &system](u64* num_entries_out, const std::string& directory,
+ const std::string& virtual_name) -> bool {
if (stop_processing) {
// Breaks the callback loop.
return false;
}
const std::string physical_name = directory + DIR_SEP + virtual_name;
- const bool is_dir = FileUtil::IsDirectory(physical_name);
+ const bool is_dir = Common::FS::IsDirectory(physical_name);
if (!is_dir &&
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
const auto file = vfs->OpenFile(physical_name, FileSys::Mode::Read);
- auto loader = Loader::GetLoader(file);
+ auto loader = Loader::GetLoader(system, file);
if (!loader) {
return true;
}
@@ -330,7 +336,8 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
std::string name = " ";
[[maybe_unused]] const auto res3 = loader->ReadTitle(name);
- const FileSys::PatchManager patch{program_id};
+ const FileSys::PatchManager patch{program_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id,
compatibility_list, patch),
@@ -344,11 +351,12 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
return true;
};
- FileUtil::ForeachDirectoryEntry(nullptr, dir_path, callback);
+ Common::FS::ForeachDirectoryEntry(nullptr, dir_path, callback);
}
void GameListWorker::run() {
stop_processing = false;
+ provider->ClearAllEntries();
for (UISettings::GameDir& game_dir : game_dirs) {
if (game_dir.path == QStringLiteral("SDMC")) {
@@ -367,13 +375,12 @@ void GameListWorker::run() {
watch_list.append(game_dir.path);
auto* const game_list_dir = new GameListDir(game_dir);
emit DirEntryReady(game_list_dir);
- provider->ClearAllEntries();
- ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(), 2,
- game_list_dir);
+ ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(),
+ game_dir.deep_scan ? 256 : 0, game_list_dir);
ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path.toStdString(),
game_dir.deep_scan ? 256 : 0, game_list_dir);
}
- };
+ }
emit Finished(watch_list);
}
diff --git a/src/yuzu/install_dialog.cpp b/src/yuzu/install_dialog.cpp
new file mode 100644
index 000000000..06b0b1874
--- /dev/null
+++ b/src/yuzu/install_dialog.cpp
@@ -0,0 +1,72 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QCheckBox>
+#include <QDialogButtonBox>
+#include <QFileInfo>
+#include <QHBoxLayout>
+#include <QLabel>
+#include <QListWidget>
+#include <QVBoxLayout>
+#include "yuzu/install_dialog.h"
+#include "yuzu/uisettings.h"
+
+InstallDialog::InstallDialog(QWidget* parent, const QStringList& files) : QDialog(parent) {
+ file_list = new QListWidget(this);
+
+ for (const QString& file : files) {
+ QListWidgetItem* item = new QListWidgetItem(QFileInfo(file).fileName(), file_list);
+ item->setData(Qt::UserRole, file);
+ item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
+ item->setCheckState(Qt::Checked);
+ }
+
+ file_list->setMinimumWidth((file_list->sizeHintForColumn(0) * 11) / 10);
+
+ vbox_layout = new QVBoxLayout;
+
+ hbox_layout = new QHBoxLayout;
+
+ description = new QLabel(tr("Please confirm these are the files you wish to install."));
+
+ update_description =
+ new QLabel(tr("Installing an Update or DLC will overwrite the previously installed one."));
+
+ buttons = new QDialogButtonBox;
+ buttons->addButton(QDialogButtonBox::Cancel);
+ buttons->addButton(tr("Install"), QDialogButtonBox::AcceptRole);
+
+ connect(buttons, &QDialogButtonBox::accepted, this, &InstallDialog::accept);
+ connect(buttons, &QDialogButtonBox::rejected, this, &InstallDialog::reject);
+
+ hbox_layout->addWidget(buttons);
+
+ vbox_layout->addWidget(description);
+ vbox_layout->addWidget(update_description);
+ vbox_layout->addWidget(file_list);
+ vbox_layout->addLayout(hbox_layout);
+
+ setLayout(vbox_layout);
+ setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
+ setWindowTitle(tr("Install Files to NAND"));
+}
+
+InstallDialog::~InstallDialog() = default;
+
+QStringList InstallDialog::GetFiles() const {
+ QStringList files;
+
+ for (int i = 0; i < file_list->count(); ++i) {
+ const QListWidgetItem* item = file_list->item(i);
+ if (item->checkState() == Qt::Checked) {
+ files.append(item->data(Qt::UserRole).toString());
+ }
+ }
+
+ return files;
+}
+
+int InstallDialog::GetMinimumWidth() const {
+ return file_list->width();
+}
diff --git a/src/yuzu/install_dialog.h b/src/yuzu/install_dialog.h
new file mode 100644
index 000000000..68e03fe4e
--- /dev/null
+++ b/src/yuzu/install_dialog.h
@@ -0,0 +1,35 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QDialog>
+
+class QCheckBox;
+class QDialogButtonBox;
+class QHBoxLayout;
+class QLabel;
+class QListWidget;
+class QVBoxLayout;
+
+class InstallDialog : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit InstallDialog(QWidget* parent, const QStringList& files);
+ ~InstallDialog() override;
+
+ [[nodiscard]] QStringList GetFiles() const;
+ [[nodiscard]] int GetMinimumWidth() const;
+
+private:
+ QListWidget* file_list;
+
+ QVBoxLayout* vbox_layout;
+ QHBoxLayout* hbox_layout;
+
+ QLabel* description;
+ QLabel* update_description;
+ QDialogButtonBox* buttons;
+};
diff --git a/src/yuzu/loading_screen.cpp b/src/yuzu/loading_screen.cpp
index 2a6483370..ae842306c 100644
--- a/src/yuzu/loading_screen.cpp
+++ b/src/yuzu/loading_screen.cpp
@@ -19,6 +19,7 @@
#include <QTime>
#include <QtConcurrent/QtConcurrentRun>
#include "common/logging/log.h"
+#include "core/frontend/framebuffer_layout.h"
#include "core/loader/loader.h"
#include "ui_loading_screen.h"
#include "video_core/rasterizer_interface.h"
@@ -61,7 +62,7 @@ LoadingScreen::LoadingScreen(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::LoadingScreen>()),
previous_stage(VideoCore::LoadCallbackStage::Complete) {
ui->setupUi(this);
- setMinimumSize(1280, 720);
+ setMinimumSize(Layout::MinimumSize::Width, Layout::MinimumSize::Height);
// Create a fade out effect to hide this loading screen widget.
// When fading opacity, it will fade to the parent widgets background color, which is why we
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 1717e06f9..e704cc656 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -11,15 +11,19 @@
#endif
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
+#include "applets/controller.h"
#include "applets/error.h"
#include "applets/profile_select.h"
#include "applets/software_keyboard.h"
#include "applets/web_browser.h"
#include "configuration/configure_input.h"
-#include "configuration/configure_per_general.h"
+#include "configuration/configure_per_game.h"
+#include "configuration/configure_vibration.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h"
+#include "core/frontend/applets/controller.h"
#include "core/frontend/applets/general_frontend.h"
+#include "core/frontend/applets/software_keyboard.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
@@ -47,15 +51,18 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include <QDesktopServices>
#include <QDesktopWidget>
#include <QDialogButtonBox>
+#include <QDir>
#include <QFile>
#include <QFileDialog>
#include <QInputDialog>
#include <QMessageBox>
#include <QProgressBar>
#include <QProgressDialog>
+#include <QPushButton>
#include <QShortcut>
#include <QStatusBar>
#include <QSysInfo>
+#include <QUrl>
#include <QtConcurrent/QtConcurrent>
#include <fmt/format.h>
@@ -65,6 +72,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
+#include "common/memory_detect.h"
#include "common/microprofile.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
@@ -82,7 +90,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "core/file_sys/romfs.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/submission_package.h"
-#include "core/frontend/applets/software_keyboard.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/filesystem/filesystem.h"
@@ -92,6 +99,9 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "core/perf_stats.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
+#include "input_common/main.h"
+#include "video_core/gpu.h"
+#include "video_core/shader_notify.h"
#include "yuzu/about_dialog.h"
#include "yuzu/bootmanager.h"
#include "yuzu/compatdb.h"
@@ -105,6 +115,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/game_list.h"
#include "yuzu/game_list_p.h"
#include "yuzu/hotkeys.h"
+#include "yuzu/install_dialog.h"
#include "yuzu/loading_screen.h"
#include "yuzu/main.h"
#include "yuzu/uisettings.h"
@@ -135,6 +146,8 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
}
#endif
+constexpr int default_mouse_timeout = 2500;
+
constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
/**
@@ -170,8 +183,8 @@ static void InitializeLogging() {
log_filter.ParseFilterString(Settings::values.log_filter);
Log::SetGlobalFilter(log_filter);
- const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
- FileUtil::CreateFullPath(log_dir);
+ const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir);
+ Common::FS::CreateFullPath(log_dir);
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
#ifdef _WIN32
Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
@@ -179,11 +192,13 @@ static void InitializeLogging() {
}
GMainWindow::GMainWindow()
- : config(new Config()), emu_thread(nullptr),
- vfs(std::make_shared<FileSys::RealVfsFilesystem>()),
- provider(std::make_unique<FileSys::ManualContentProvider>()) {
+ : input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
+ config{std::make_unique<Config>()}, vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
+ provider{std::make_unique<FileSys::ManualContentProvider>()} {
InitializeLogging();
+ LoadTranslation();
+
setAcceptDrops(true);
ui.setupUi(this);
statusBar()->hide();
@@ -214,9 +229,26 @@ GMainWindow::GMainWindow()
LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", yuzu_build_version, Common::g_scm_branch,
Common::g_scm_desc);
#ifdef ARCHITECTURE_x86_64
- LOG_INFO(Frontend, "Host CPU: {}", Common::GetCPUCaps().cpu_string);
+ const auto& caps = Common::GetCPUCaps();
+ std::string cpu_string = caps.cpu_string;
+ if (caps.avx || caps.avx2 || caps.avx512) {
+ cpu_string += " | AVX";
+ if (caps.avx512) {
+ cpu_string += "512";
+ } else if (caps.avx2) {
+ cpu_string += '2';
+ }
+ if (caps.fma || caps.fma4) {
+ cpu_string += " | FMA";
+ }
+ }
+ LOG_INFO(Frontend, "Host CPU: {}", cpu_string);
#endif
LOG_INFO(Frontend, "Host OS: {}", QSysInfo::prettyProductName().toStdString());
+ LOG_INFO(Frontend, "Host RAM: {:.2f} GB",
+ Common::GetMemInfo().TotalPhysicalMemory / 1024.0f / 1024 / 1024);
+ LOG_INFO(Frontend, "Host Swap: {:.2f} GB",
+ Common::GetMemInfo().TotalSwapMemory / 1024.0f / 1024 / 1024);
UpdateWindowTitle();
show();
@@ -236,10 +268,20 @@ GMainWindow::GMainWindow()
// Show one-time "callout" messages to the user
ShowTelemetryCallout();
+ // make sure menubar has the arrow cursor instead of inheriting from this
+ ui.menubar->setCursor(QCursor());
+ statusBar()->setCursor(QCursor());
+
+ mouse_hide_timer.setInterval(default_mouse_timeout);
+ connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor);
+ connect(ui.menubar, &QMenuBar::hovered, this, &GMainWindow::ShowMouseCursor);
+
QStringList args = QApplication::arguments();
if (args.length() >= 2) {
BootGame(args[1]);
}
+
+ MigrateConfigFiles();
}
GMainWindow::~GMainWindow() {
@@ -248,17 +290,36 @@ GMainWindow::~GMainWindow() {
delete render_window;
}
+void GMainWindow::ControllerSelectorReconfigureControllers(
+ const Core::Frontend::ControllerParameters& parameters) {
+ QtControllerSelectorDialog dialog(this, parameters, input_subsystem.get());
+
+ dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint |
+ Qt::WindowTitleHint | Qt::WindowSystemMenuHint);
+ dialog.setWindowModality(Qt::WindowModal);
+ dialog.exec();
+
+ emit ControllerSelectorReconfigureFinished();
+
+ // Don't forget to apply settings.
+ Settings::Apply();
+ config->Save();
+
+ UpdateStatusButtons();
+}
+
void GMainWindow::ProfileSelectorSelectProfile() {
QtProfileSelectionDialog dialog(this);
- dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
- Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
+ dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint |
+ Qt::WindowTitleHint | Qt::WindowSystemMenuHint |
+ Qt::WindowCloseButtonHint);
dialog.setWindowModality(Qt::WindowModal);
if (dialog.exec() == QDialog::Rejected) {
emit ProfileSelectorFinishedSelection(std::nullopt);
return;
}
- Service::Account::ProfileManager manager;
+ const Service::Account::ProfileManager manager;
const auto uuid = manager.GetUser(static_cast<std::size_t>(dialog.GetIndex()));
if (!uuid.has_value()) {
emit ProfileSelectorFinishedSelection(std::nullopt);
@@ -271,8 +332,9 @@ void GMainWindow::ProfileSelectorSelectProfile() {
void GMainWindow::SoftwareKeyboardGetText(
const Core::Frontend::SoftwareKeyboardParameters& parameters) {
QtSoftwareKeyboardDialog dialog(this, parameters);
- dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
- Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
+ dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint |
+ Qt::WindowTitleHint | Qt::WindowSystemMenuHint |
+ Qt::WindowCloseButtonHint);
dialog.setWindowModality(Qt::WindowModal);
if (dialog.exec() == QDialog::Rejected) {
@@ -435,7 +497,7 @@ void GMainWindow::InitializeWidgets() {
#ifdef YUZU_ENABLE_COMPATIBILITY_REPORTING
ui.action_Report_Compatibility->setVisible(true);
#endif
- render_window = new GRenderWindow(this, emu_thread.get());
+ render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem);
render_window->hide();
game_list = new GameList(vfs, provider.get(), this);
@@ -464,6 +526,8 @@ void GMainWindow::InitializeWidgets() {
message_label->setAlignment(Qt::AlignLeft);
statusBar()->addPermanentWidget(message_label, 1);
+ shader_building_label = new QLabel();
+ shader_building_label->setToolTip(tr("The amount of shaders currently being built"));
emu_speed_label = new QLabel();
emu_speed_label->setToolTip(
tr("Current emulation speed. Values higher or lower than 100% "
@@ -476,7 +540,8 @@ void GMainWindow::InitializeWidgets() {
tr("Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For "
"full-speed emulation this should be at most 16.67 ms."));
- for (auto& label : {emu_speed_label, game_fps_label, emu_frametime_label}) {
+ for (auto& label :
+ {shader_building_label, emu_speed_label, game_fps_label, emu_frametime_label}) {
label->setVisible(false);
label->setFrameStyle(QFrame::NoFrame);
label->setContentsMargins(4, 0, 4, 0);
@@ -488,13 +553,14 @@ void GMainWindow::InitializeWidgets() {
dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
dock_status_button->setFocusPolicy(Qt::NoFocus);
connect(dock_status_button, &QPushButton::clicked, [&] {
- Settings::values.use_docked_mode = !Settings::values.use_docked_mode;
- dock_status_button->setChecked(Settings::values.use_docked_mode);
- OnDockedModeChanged(!Settings::values.use_docked_mode, Settings::values.use_docked_mode);
+ Settings::values.use_docked_mode.SetValue(!Settings::values.use_docked_mode.GetValue());
+ dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
+ OnDockedModeChanged(!Settings::values.use_docked_mode.GetValue(),
+ Settings::values.use_docked_mode.GetValue());
});
dock_status_button->setText(tr("DOCK"));
dock_status_button->setCheckable(true);
- dock_status_button->setChecked(Settings::values.use_docked_mode);
+ dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
statusBar()->insertPermanentWidget(0, dock_status_button);
// Setup ASync button
@@ -505,14 +571,36 @@ void GMainWindow::InitializeWidgets() {
if (emulation_running) {
return;
}
- Settings::values.use_asynchronous_gpu_emulation =
- !Settings::values.use_asynchronous_gpu_emulation;
- async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation);
+ bool is_async = !Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
+ Settings::values.use_multi_core.GetValue();
+ Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async);
+ async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue());
Settings::Apply();
});
async_status_button->setText(tr("ASYNC"));
async_status_button->setCheckable(true);
- async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation);
+ async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue());
+
+ // Setup Multicore button
+ multicore_status_button = new QPushButton();
+ multicore_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
+ multicore_status_button->setFocusPolicy(Qt::NoFocus);
+ connect(multicore_status_button, &QPushButton::clicked, [&] {
+ if (emulation_running) {
+ return;
+ }
+ Settings::values.use_multi_core.SetValue(!Settings::values.use_multi_core.GetValue());
+ bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
+ Settings::values.use_multi_core.GetValue();
+ Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async);
+ async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue());
+ multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue());
+ Settings::Apply();
+ });
+ multicore_status_button->setText(tr("MULTICORE"));
+ multicore_status_button->setCheckable(true);
+ multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue());
+ statusBar()->insertPermanentWidget(0, multicore_status_button);
statusBar()->insertPermanentWidget(0, async_status_button);
// Setup Renderer API button
@@ -520,7 +608,7 @@ void GMainWindow::InitializeWidgets() {
renderer_status_button->setObjectName(QStringLiteral("RendererStatusBarButton"));
renderer_status_button->setCheckable(true);
renderer_status_button->setFocusPolicy(Qt::NoFocus);
- connect(renderer_status_button, &QPushButton::toggled, [=](bool checked) {
+ connect(renderer_status_button, &QPushButton::toggled, [this](bool checked) {
renderer_status_button->setText(checked ? tr("VULKAN") : tr("OPENGL"));
});
renderer_status_button->toggle();
@@ -530,16 +618,16 @@ void GMainWindow::InitializeWidgets() {
renderer_status_button->setCheckable(false);
renderer_status_button->setDisabled(true);
#else
- renderer_status_button->setChecked(Settings::values.renderer_backend ==
+ renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
Settings::RendererBackend::Vulkan);
- connect(renderer_status_button, &QPushButton::clicked, [=] {
+ connect(renderer_status_button, &QPushButton::clicked, [this] {
if (emulation_running) {
return;
}
if (renderer_status_button->isChecked()) {
- Settings::values.renderer_backend = Settings::RendererBackend::Vulkan;
+ Settings::values.renderer_backend.SetValue(Settings::RendererBackend::Vulkan);
} else {
- Settings::values.renderer_backend = Settings::RendererBackend::OpenGL;
+ Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL);
}
Settings::Apply();
@@ -638,6 +726,11 @@ void GMainWindow::InitializeHotkeys() {
ui.action_Capture_Screenshot->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, capture_screenshot));
+ ui.action_Fullscreen->setShortcut(
+ hotkey_registry.GetHotkey(main_window, fullscreen, this)->key());
+ ui.action_Fullscreen->setShortcutContext(
+ hotkey_registry.GetShortcutContext(main_window, fullscreen));
+
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Load File"), this),
&QShortcut::activated, this, &GMainWindow::OnMenuLoadFile);
connect(
@@ -671,24 +764,24 @@ void GMainWindow::InitializeHotkeys() {
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Speed Limit"), this),
&QShortcut::activated, this, [&] {
- Settings::values.use_frame_limit = !Settings::values.use_frame_limit;
+ Settings::values.use_frame_limit.SetValue(
+ !Settings::values.use_frame_limit.GetValue());
UpdateStatusBar();
});
- // TODO: Remove this comment/static whenever the next major release of
- // MSVC occurs and we make it a requirement (see:
- // https://developercommunity.visualstudio.com/content/problem/93922/constexprs-are-trying-to-be-captured-in-lambda-fun.html)
- static constexpr u16 SPEED_LIMIT_STEP = 5;
+ constexpr u16 SPEED_LIMIT_STEP = 5;
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Increase Speed Limit"), this),
&QShortcut::activated, this, [&] {
- if (Settings::values.frame_limit < 9999 - SPEED_LIMIT_STEP) {
- Settings::values.frame_limit += SPEED_LIMIT_STEP;
+ if (Settings::values.frame_limit.GetValue() < 9999 - SPEED_LIMIT_STEP) {
+ Settings::values.frame_limit.SetValue(SPEED_LIMIT_STEP +
+ Settings::values.frame_limit.GetValue());
UpdateStatusBar();
}
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Decrease Speed Limit"), this),
&QShortcut::activated, this, [&] {
- if (Settings::values.frame_limit > SPEED_LIMIT_STEP) {
- Settings::values.frame_limit -= SPEED_LIMIT_STEP;
+ if (Settings::values.frame_limit.GetValue() > SPEED_LIMIT_STEP) {
+ Settings::values.frame_limit.SetValue(Settings::values.frame_limit.GetValue() -
+ SPEED_LIMIT_STEP);
UpdateStatusBar();
}
});
@@ -700,27 +793,31 @@ void GMainWindow::InitializeHotkeys() {
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Capture Screenshot"), this),
&QShortcut::activated, this, [&] {
- if (emu_thread->IsRunning()) {
+ if (emu_thread != nullptr && emu_thread->IsRunning()) {
OnCaptureScreenshot();
}
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Change Docked Mode"), this),
&QShortcut::activated, this, [&] {
- Settings::values.use_docked_mode = !Settings::values.use_docked_mode;
- OnDockedModeChanged(!Settings::values.use_docked_mode,
- Settings::values.use_docked_mode);
- dock_status_button->setChecked(Settings::values.use_docked_mode);
+ Settings::values.use_docked_mode.SetValue(
+ !Settings::values.use_docked_mode.GetValue());
+ OnDockedModeChanged(!Settings::values.use_docked_mode.GetValue(),
+ Settings::values.use_docked_mode.GetValue());
+ dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
});
+ connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Mute Audio"), this),
+ &QShortcut::activated, this,
+ [] { Settings::values.audio_muted = !Settings::values.audio_muted; });
}
void GMainWindow::SetDefaultUIGeometry() {
- // geometry: 55% of the window contents are in the upper screen half, 45% in the lower half
+ // geometry: 53% of the window contents are in the upper screen half, 47% in the lower half
const QRect screenRect = QApplication::desktop()->screenGeometry(this);
const int w = screenRect.width() * 2 / 3;
- const int h = screenRect.height() / 2;
+ const int h = screenRect.height() * 2 / 3;
const int x = (screenRect.x() + screenRect.width()) / 2 - w / 2;
- const int y = (screenRect.y() + screenRect.height()) / 2 - h * 55 / 100;
+ const int y = (screenRect.y() + screenRect.height()) / 2 - h * 53 / 100;
setGeometry(x, y, w, h);
}
@@ -745,7 +842,7 @@ void GMainWindow::RestoreUIState() {
OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked());
ui.action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar);
- game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked());
+ game_list->SetFilterVisible(ui.action_Show_Filter_Bar->isChecked());
ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar);
statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
@@ -776,6 +873,9 @@ void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this,
&GMainWindow::OnTransferableShaderCacheOpenFile);
+ connect(game_list, &GameList::RemoveInstalledEntryRequested, this,
+ &GMainWindow::OnGameListRemoveInstalledEntry);
+ connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile);
connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
@@ -788,6 +888,9 @@ void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::OpenPerGameGeneralRequested, this,
&GMainWindow::OnGameListOpenPerGameProperties);
+ connect(this, &GMainWindow::UpdateInstallProgress, this,
+ &GMainWindow::IncrementInstallProgress);
+
connect(this, &GMainWindow::EmulationStarting, render_window,
&GRenderWindow::OnEmulationStarting);
connect(this, &GMainWindow::EmulationStopping, render_window,
@@ -802,10 +905,6 @@ void GMainWindow::ConnectMenuEvents() {
connect(ui.action_Load_Folder, &QAction::triggered, this, &GMainWindow::OnMenuLoadFolder);
connect(ui.action_Install_File_NAND, &QAction::triggered, this,
&GMainWindow::OnMenuInstallToNAND);
- connect(ui.action_Select_NAND_Directory, &QAction::triggered, this,
- [this] { OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget::NAND); });
- connect(ui.action_Select_SDMC_Directory, &QAction::triggered, this,
- [this] { OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget::SDMC); });
connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
connect(ui.action_Load_Amiibo, &QAction::triggered, this, &GMainWindow::OnLoadAmiibo);
@@ -815,8 +914,14 @@ void GMainWindow::ConnectMenuEvents() {
connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame);
connect(ui.action_Report_Compatibility, &QAction::triggered, this,
&GMainWindow::OnMenuReportCompatibility);
+ connect(ui.action_Open_Mods_Page, &QAction::triggered, this, &GMainWindow::OnOpenModsPage);
+ connect(ui.action_Open_Quickstart_Guide, &QAction::triggered, this,
+ &GMainWindow::OnOpenQuickstartGuide);
+ connect(ui.action_Open_FAQ, &QAction::triggered, this, &GMainWindow::OnOpenFAQ);
connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); });
connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
+ connect(ui.action_Configure_Current_Game, &QAction::triggered, this,
+ &GMainWindow::OnConfigurePerGame);
// View
connect(ui.action_Single_Window_Mode, &QAction::triggered, this,
@@ -825,12 +930,9 @@ void GMainWindow::ConnectMenuEvents() {
&GMainWindow::OnDisplayTitleBars);
connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
+ connect(ui.action_Reset_Window_Size, &QAction::triggered, this, &GMainWindow::ResetWindowSize);
// Fullscreen
- ui.action_Fullscreen->setShortcut(
- hotkey_registry
- .GetHotkey(QStringLiteral("Main Window"), QStringLiteral("Fullscreen"), this)
- ->key());
connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
// Movie
@@ -889,15 +991,18 @@ bool GMainWindow::LoadROM(const QString& filename) {
system.SetFilesystem(vfs);
system.SetAppletFrontendSet({
- nullptr, // Parental Controls
- std::make_unique<QtErrorDisplay>(*this), //
- nullptr, // Photo Viewer
- std::make_unique<QtProfileSelector>(*this), //
- std::make_unique<QtSoftwareKeyboard>(*this), //
- std::make_unique<QtWebBrowser>(*this), //
- nullptr, // E-Commerce
+ std::make_unique<QtControllerSelector>(*this), // Controller Selector
+ nullptr, // E-Commerce
+ std::make_unique<QtErrorDisplay>(*this), // Error Display
+ nullptr, // Parental Controls
+ nullptr, // Photo Viewer
+ std::make_unique<QtProfileSelector>(*this), // Profile Selector
+ std::make_unique<QtSoftwareKeyboard>(*this), // Software Keyboard
+ std::make_unique<QtWebBrowser>(*this), // Web Browser
});
+ system.RegisterHostThread();
+
const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())};
const auto drd_callout =
@@ -940,16 +1045,18 @@ bool GMainWindow::LoadROM(const QString& filename) {
default:
if (static_cast<u32>(result) >
static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) {
- LOG_CRITICAL(Frontend, "Failed to load ROM!");
const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
const u16 error_id = static_cast<u16>(result) - loader_id;
+ const std::string error_code = fmt::format("({:04X}-{:04X})", loader_id, error_id);
+ LOG_CRITICAL(Frontend, "Failed to load ROM! {}", error_code);
QMessageBox::critical(
- this, tr("Error while loading ROM!"),
+ this,
+ tr("Error while loading ROM! ").append(QString::fromStdString(error_code)),
QString::fromStdString(fmt::format(
- "While attempting to load the ROM requested, an error occured. Please "
- "refer to the yuzu wiki for more information or the yuzu discord for "
- "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
- loader_id, error_id, static_cast<Loader::ResultStatus>(error_id))));
+ "{}<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the "
+ "yuzu quickstart guide</a> to redump your files.<br>You can refer "
+ "to the yuzu wiki</a> or the yuzu Discord</a> for help.",
+ static_cast<Loader::ResultStatus>(error_id))));
} else {
QMessageBox::critical(
this, tr("Error while loading ROM!"),
@@ -961,7 +1068,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
}
game_path = filename;
- system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "Qt");
+ system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt");
return true;
}
@@ -982,6 +1089,19 @@ void GMainWindow::BootGame(const QString& filename) {
LOG_INFO(Frontend, "yuzu starting...");
StoreRecentFile(filename); // Put the filename on top of the list
+ u64 title_id{0};
+ auto& system = Core::System::GetInstance();
+ const auto v_file = Core::GetGameFileFromPath(vfs, filename.toUtf8().constData());
+ const auto loader = Loader::GetLoader(system, v_file);
+ if (!(loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success)) {
+ // Load per game settings
+ Config per_game_config(fmt::format("{:016X}", title_id), Config::ConfigType::PerGameConfig);
+ }
+
+ ConfigureVibration::SetAllVibrationDevices();
+
+ Settings::LogSettings();
+
if (UISettings::values.select_user_on_boot) {
SelectAndSetCurrentUser();
}
@@ -1006,30 +1126,42 @@ void GMainWindow::BootGame(const QString& filename) {
&LoadingScreen::OnLoadProgress, Qt::QueuedConnection);
// Update the GUI
+ UpdateStatusButtons();
if (ui.action_Single_Window_Mode->isChecked()) {
game_list->hide();
game_list_placeholder->hide();
}
status_bar_update_timer.start(2000);
async_status_button->setDisabled(true);
+ multicore_status_button->setDisabled(true);
renderer_status_button->setDisabled(true);
- const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
+ if (UISettings::values.hide_mouse) {
+ mouse_hide_timer.start();
+ setMouseTracking(true);
+ ui.centralwidget->setMouseTracking(true);
+ }
std::string title_name;
- const auto res = Core::System::GetInstance().GetGameName(title_name);
- if (res != Loader::ResultStatus::Success) {
- const auto [nacp, icon_file] = FileSys::PatchManager(title_id).GetControlMetadata();
- if (nacp != nullptr)
- title_name = nacp->GetApplicationName();
+ std::string title_version;
+ const auto res = system.GetGameName(title_name);
- if (title_name.empty())
- title_name = FileUtil::GetFilename(filename.toStdString());
+ const auto metadata = [&system, title_id] {
+ const FileSys::PatchManager pm(title_id, system.GetFileSystemController(),
+ system.GetContentProvider());
+ return pm.GetControlMetadata();
+ }();
+ if (metadata.first != nullptr) {
+ title_version = metadata.first->GetVersionString();
+ title_name = metadata.first->GetApplicationName();
+ }
+ if (res != Loader::ResultStatus::Success || title_name.empty()) {
+ title_name = Common::FS::GetFilename(filename.toStdString());
}
- LOG_INFO(Frontend, "Booting game: {:016X} | {}", title_id, title_name);
- UpdateWindowTitle(QString::fromStdString(title_name));
+ LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version);
+ UpdateWindowTitle(title_name, title_version);
- loading_screen->Prepare(Core::System::GetInstance().GetAppLoader());
+ loading_screen->Prepare(system.GetAppLoader());
loading_screen->show();
emulation_running = true;
@@ -1070,26 +1202,33 @@ void GMainWindow::ShutdownGame() {
ui.action_Pause->setEnabled(false);
ui.action_Stop->setEnabled(false);
ui.action_Restart->setEnabled(false);
+ ui.action_Configure_Current_Game->setEnabled(false);
ui.action_Report_Compatibility->setEnabled(false);
ui.action_Load_Amiibo->setEnabled(false);
ui.action_Capture_Screenshot->setEnabled(false);
render_window->hide();
loading_screen->hide();
loading_screen->Clear();
- if (game_list->isEmpty())
+ if (game_list->IsEmpty()) {
game_list_placeholder->show();
- else
+ } else {
game_list->show();
- game_list->setFilterFocus();
+ }
+ game_list->SetFilterFocus();
+
+ setMouseTracking(false);
+ ui.centralwidget->setMouseTracking(false);
UpdateWindowTitle();
// Disable status bar updates
status_bar_update_timer.stop();
+ shader_building_label->setVisible(false);
emu_speed_label->setVisible(false);
game_fps_label->setVisible(false);
emu_frametime_label->setVisible(false);
async_status_button->setEnabled(true);
+ multicore_status_button->setEnabled(true);
#ifdef HAS_VULKAN
renderer_status_button->setEnabled(true);
#endif
@@ -1137,50 +1276,82 @@ void GMainWindow::OnGameListLoadFile(QString game_path) {
BootGame(game_path);
}
-void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target) {
+void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target,
+ const std::string& game_path) {
std::string path;
QString open_target;
+ auto& system = Core::System::GetInstance();
+
+ const auto [user_save_size, device_save_size] = [this, &game_path, &program_id, &system] {
+ const FileSys::PatchManager pm{program_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
+ const auto control = pm.GetControlMetadata().first;
+ if (control != nullptr) {
+ return std::make_pair(control->GetDefaultNormalSaveSize(),
+ control->GetDeviceSaveDataSize());
+ } else {
+ const auto file = Core::GetGameFileFromPath(vfs, game_path);
+ const auto loader = Loader::GetLoader(system, file);
+
+ FileSys::NACP nacp{};
+ loader->ReadControlData(nacp);
+ return std::make_pair(nacp.GetDefaultNormalSaveSize(), nacp.GetDeviceSaveDataSize());
+ }
+ }();
+
+ const bool has_user_save{user_save_size > 0};
+ const bool has_device_save{device_save_size > 0};
+
+ ASSERT_MSG(has_user_save != has_device_save, "Game uses both user and device savedata?");
+
switch (target) {
case GameListOpenTarget::SaveData: {
open_target = tr("Save Data");
- const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
- ASSERT(program_id != 0);
+ const std::string nand_dir = Common::FS::GetUserPath(Common::FS::UserPath::NANDDir);
+
+ if (has_user_save) {
+ // User save data
+ const auto select_profile = [this] {
+ QtProfileSelectionDialog dialog(this);
+ dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
+ Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
+ dialog.setWindowModality(Qt::WindowModal);
+
+ if (dialog.exec() == QDialog::Rejected) {
+ return -1;
+ }
- const auto select_profile = [this] {
- QtProfileSelectionDialog dialog(this);
- dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
- Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
- dialog.setWindowModality(Qt::WindowModal);
+ return dialog.GetIndex();
+ };
- if (dialog.exec() == QDialog::Rejected) {
- return -1;
+ const auto index = select_profile();
+ if (index == -1) {
+ return;
}
- return dialog.GetIndex();
- };
-
- const auto index = select_profile();
- if (index == -1) {
- return;
+ Service::Account::ProfileManager manager;
+ const auto user_id = manager.GetUser(static_cast<std::size_t>(index));
+ ASSERT(user_id);
+ path = nand_dir + FileSys::SaveDataFactory::GetFullPath(
+ FileSys::SaveDataSpaceId::NandUser,
+ FileSys::SaveDataType::SaveData, program_id, user_id->uuid, 0);
+ } else {
+ // Device save data
+ path = nand_dir + FileSys::SaveDataFactory::GetFullPath(
+ FileSys::SaveDataSpaceId::NandUser,
+ FileSys::SaveDataType::SaveData, program_id, {}, 0);
}
- Service::Account::ProfileManager manager;
- const auto user_id = manager.GetUser(static_cast<std::size_t>(index));
- ASSERT(user_id);
- path = nand_dir + FileSys::SaveDataFactory::GetFullPath(FileSys::SaveDataSpaceId::NandUser,
- FileSys::SaveDataType::SaveData,
- program_id, user_id->uuid, 0);
-
- if (!FileUtil::Exists(path)) {
- FileUtil::CreateFullPath(path);
- FileUtil::CreateDir(path);
+ if (!Common::FS::Exists(path)) {
+ Common::FS::CreateFullPath(path);
+ Common::FS::CreateDir(path);
}
break;
}
case GameListOpenTarget::ModData: {
open_target = tr("Mod Data");
- const auto load_dir = FileUtil::GetUserPath(FileUtil::UserPath::LoadDir);
+ const auto load_dir = Common::FS::GetUserPath(Common::FS::UserPath::LoadDir);
path = fmt::format("{}{:016X}", load_dir, program_id);
break;
}
@@ -1201,14 +1372,12 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
}
void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
- ASSERT(program_id != 0);
-
const QString shader_dir =
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
- const QString tranferable_shader_cache_folder_path =
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir));
+ const QString transferable_shader_cache_folder_path =
shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
const QString transferable_shader_cache_file_path =
- tranferable_shader_cache_folder_path + QDir::separator() +
+ transferable_shader_cache_folder_path + QDir::separator() +
QString::fromStdString(fmt::format("{:016X}.bin", program_id));
if (!QFile::exists(transferable_shader_cache_file_path)) {
@@ -1229,7 +1398,7 @@ void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
param << QDir::toNativeSeparators(transferable_shader_cache_file_path);
QProcess::startDetached(explorer, param);
#else
- QDesktopServices::openUrl(QUrl::fromLocalFile(tranferable_shader_cache_folder_path));
+ QDesktopServices::openUrl(QUrl::fromLocalFile(transferable_shader_cache_folder_path));
#endif
}
@@ -1273,6 +1442,175 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src
return true;
}
+void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) {
+ const QString entry_type = [this, type] {
+ switch (type) {
+ case InstalledEntryType::Game:
+ return tr("Contents");
+ case InstalledEntryType::Update:
+ return tr("Update");
+ case InstalledEntryType::AddOnContent:
+ return tr("DLC");
+ default:
+ return QString{};
+ }
+ }();
+
+ if (QMessageBox::question(
+ this, tr("Remove Entry"), tr("Remove Installed Game %1?").arg(entry_type),
+ QMessageBox::Yes | QMessageBox::No, QMessageBox::No) != QMessageBox::Yes) {
+ return;
+ }
+
+ switch (type) {
+ case InstalledEntryType::Game:
+ RemoveBaseContent(program_id, entry_type);
+ [[fallthrough]];
+ case InstalledEntryType::Update:
+ RemoveUpdateContent(program_id, entry_type);
+ if (type != InstalledEntryType::Game) {
+ break;
+ }
+ [[fallthrough]];
+ case InstalledEntryType::AddOnContent:
+ RemoveAddOnContent(program_id, entry_type);
+ break;
+ }
+ Common::FS::DeleteDirRecursively(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) +
+ DIR_SEP + "game_list");
+ game_list->PopulateAsync(UISettings::values.game_dirs);
+}
+
+void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) {
+ const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
+ const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(program_id) ||
+ fs_controller.GetSDMCContents()->RemoveExistingEntry(program_id);
+
+ if (res) {
+ QMessageBox::information(this, tr("Successfully Removed"),
+ tr("Successfully removed the installed base game."));
+ } else {
+ QMessageBox::warning(
+ this, tr("Error Removing %1").arg(entry_type),
+ tr("The base game is not installed in the NAND and cannot be removed."));
+ }
+}
+
+void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type) {
+ const auto update_id = program_id | 0x800;
+ const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
+ const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) ||
+ fs_controller.GetSDMCContents()->RemoveExistingEntry(update_id);
+
+ if (res) {
+ QMessageBox::information(this, tr("Successfully Removed"),
+ tr("Successfully removed the installed update."));
+ } else {
+ QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
+ tr("There is no update installed for this title."));
+ }
+}
+
+void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type) {
+ u32 count{};
+ const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
+ const auto dlc_entries = Core::System::GetInstance().GetContentProvider().ListEntriesFilter(
+ FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
+
+ for (const auto& entry : dlc_entries) {
+ if ((entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id) {
+ const auto res =
+ fs_controller.GetUserNANDContents()->RemoveExistingEntry(entry.title_id) ||
+ fs_controller.GetSDMCContents()->RemoveExistingEntry(entry.title_id);
+ if (res) {
+ ++count;
+ }
+ }
+ }
+
+ if (count == 0) {
+ QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
+ tr("There are no DLC installed for this title."));
+ return;
+ }
+
+ QMessageBox::information(this, tr("Successfully Removed"),
+ tr("Successfully removed %1 installed DLC.").arg(count));
+}
+
+void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target) {
+ const QString question = [this, target] {
+ switch (target) {
+ case GameListRemoveTarget::ShaderCache:
+ return tr("Delete Transferable Shader Cache?");
+ case GameListRemoveTarget::CustomConfiguration:
+ return tr("Remove Custom Game Configuration?");
+ default:
+ return QString{};
+ }
+ }();
+
+ if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No,
+ QMessageBox::No) != QMessageBox::Yes) {
+ return;
+ }
+
+ switch (target) {
+ case GameListRemoveTarget::ShaderCache:
+ RemoveTransferableShaderCache(program_id);
+ break;
+ case GameListRemoveTarget::CustomConfiguration:
+ RemoveCustomConfiguration(program_id);
+ break;
+ }
+}
+
+void GMainWindow::RemoveTransferableShaderCache(u64 program_id) {
+ const QString shader_dir =
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir));
+ const QString transferable_shader_cache_folder_path =
+ shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
+ const QString transferable_shader_cache_file_path =
+ transferable_shader_cache_folder_path + QDir::separator() +
+ QString::fromStdString(fmt::format("{:016X}.bin", program_id));
+
+ if (!QFile::exists(transferable_shader_cache_file_path)) {
+ QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
+ tr("A shader cache for this title does not exist."));
+ return;
+ }
+
+ if (QFile::remove(transferable_shader_cache_file_path)) {
+ QMessageBox::information(this, tr("Successfully Removed"),
+ tr("Successfully removed the transferable shader cache."));
+ } else {
+ QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
+ tr("Failed to remove the transferable shader cache."));
+ }
+}
+
+void GMainWindow::RemoveCustomConfiguration(u64 program_id) {
+ const QString config_dir =
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir));
+ const QString custom_config_file_path =
+ config_dir + QStringLiteral("custom") + QDir::separator() +
+ QString::fromStdString(fmt::format("{:016X}.ini", program_id));
+
+ if (!QFile::exists(custom_config_file_path)) {
+ QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
+ tr("A custom configuration for this title does not exist."));
+ return;
+ }
+
+ if (QFile::remove(custom_config_file_path)) {
+ QMessageBox::information(this, tr("Successfully Removed"),
+ tr("Successfully removed the custom game configuration."));
+ } else {
+ QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
+ tr("Failed to remove the custom game configuration."));
+ }
+}
+
void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) {
const auto failed = [this] {
QMessageBox::warning(this, tr("RomFS Extraction Failed!"),
@@ -1280,7 +1618,8 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
"cancelled the operation."));
};
- const auto loader = Loader::GetLoader(vfs->OpenFile(game_path, FileSys::Mode::Read));
+ auto& system = Core::System::GetInstance();
+ const auto loader = Loader::GetLoader(system, vfs->OpenFile(game_path, FileSys::Mode::Read));
if (loader == nullptr) {
failed();
return;
@@ -1292,7 +1631,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
return;
}
- const auto& installed = Core::System::GetInstance().GetContentProvider();
+ const auto& installed = system.GetContentProvider();
const auto romfs_title_id = SelectRomFSDumpTarget(installed, program_id);
if (!romfs_title_id) {
@@ -1301,12 +1640,14 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
}
const auto path = fmt::format(
- "{}{:016X}/romfs", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), *romfs_title_id);
+ "{}{:016X}/romfs", Common::FS::GetUserPath(Common::FS::UserPath::DumpDir), *romfs_title_id);
FileSys::VirtualFile romfs;
if (*romfs_title_id == program_id) {
- romfs = file;
+ const u64 ivfc_offset = loader->ReadRomFSIVFCOffset();
+ const FileSys::PatchManager pm{program_id, system.GetFileSystemController(), installed};
+ romfs = pm.PatchRomFS(file, ivfc_offset, FileSys::ContentRecordType::Program);
} else {
romfs = installed.GetEntry(*romfs_title_id, FileSys::ContentRecordType::Data)->GetRomFS();
}
@@ -1379,13 +1720,13 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
QString path;
if (directory == QStringLiteral("SDMC")) {
- path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) +
+ path = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir) +
"Nintendo/Contents/registered");
} else if (directory == QStringLiteral("UserNAND")) {
- path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
+ path = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
"user/Contents/registered");
} else if (directory == QStringLiteral("SysNAND")) {
- path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
+ path = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
"system/Contents/registered");
} else {
path = directory;
@@ -1399,8 +1740,10 @@ void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
void GMainWindow::OnGameListAddDirectory() {
const QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
- if (dir_path.isEmpty())
+ if (dir_path.isEmpty()) {
return;
+ }
+
UISettings::GameDir game_dir{dir_path, false, true};
if (!UISettings::values.game_dirs.contains(game_dir)) {
UISettings::values.game_dirs.append(game_dir);
@@ -1420,26 +1763,15 @@ void GMainWindow::OnGameListShowList(bool show) {
void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
u64 title_id{};
const auto v_file = Core::GetGameFileFromPath(vfs, file);
- const auto loader = Loader::GetLoader(v_file);
+ const auto loader = Loader::GetLoader(Core::System::GetInstance(), v_file);
+
if (loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
QMessageBox::information(this, tr("Properties"),
tr("The game properties could not be loaded."));
return;
}
- ConfigurePerGameGeneral dialog(this, title_id);
- dialog.LoadFromFile(v_file);
- auto result = dialog.exec();
- if (result == QDialog::Accepted) {
- dialog.ApplyConfiguration();
-
- const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
- if (reload) {
- game_list->PopulateAsync(UISettings::values.game_dirs);
- }
-
- config->Save();
- }
+ OpenPerGameConfiguration(title_id, file);
}
void GMainWindow::OnMenuLoadFile() {
@@ -1479,209 +1811,255 @@ void GMainWindow::OnMenuLoadFolder() {
}
}
+void GMainWindow::IncrementInstallProgress() {
+ install_progress->setValue(install_progress->value() + 1);
+}
+
void GMainWindow::OnMenuInstallToNAND() {
const QString file_filter =
tr("Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive "
- "(*.nca);;Nintendo Submissions Package (*.nsp);;NX Cartridge "
+ "(*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge "
"Image (*.xci)");
- QString filename = QFileDialog::getOpenFileName(this, tr("Install File"),
- UISettings::values.roms_path, file_filter);
- if (filename.isEmpty()) {
+ QStringList filenames = QFileDialog::getOpenFileNames(
+ this, tr("Install Files"), UISettings::values.roms_path, file_filter);
+
+ if (filenames.isEmpty()) {
+ return;
+ }
+
+ InstallDialog installDialog(this, filenames);
+ if (installDialog.exec() == QDialog::Rejected) {
+ return;
+ }
+
+ const QStringList files = installDialog.GetFiles();
+
+ if (files.isEmpty()) {
return;
}
+ int remaining = filenames.size();
+
+ // This would only overflow above 2^43 bytes (8.796 TB)
+ int total_size = 0;
+ for (const QString& file : files) {
+ total_size += static_cast<int>(QFile(file).size() / 0x1000);
+ }
+ if (total_size < 0) {
+ LOG_CRITICAL(Frontend, "Attempting to install too many files, aborting.");
+ return;
+ }
+
+ QStringList new_files{}; // Newly installed files that do not yet exist in the NAND
+ QStringList overwritten_files{}; // Files that overwrote those existing in the NAND
+ QStringList failed_files{}; // Files that failed to install due to errors
+
+ ui.action_Install_File_NAND->setEnabled(false);
+
+ install_progress = new QProgressDialog(QString{}, tr("Cancel"), 0, total_size, this);
+ install_progress->setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint &
+ ~Qt::WindowMaximizeButtonHint);
+ install_progress->setAttribute(Qt::WA_DeleteOnClose, true);
+ install_progress->setFixedWidth(installDialog.GetMinimumWidth() + 40);
+ install_progress->show();
+
+ for (const QString& file : files) {
+ install_progress->setWindowTitle(tr("%n file(s) remaining", "", remaining));
+ install_progress->setLabelText(
+ tr("Installing file \"%1\"...").arg(QFileInfo(file).fileName()));
+
+ QFuture<InstallResult> future;
+ InstallResult result;
+
+ if (file.endsWith(QStringLiteral("xci"), Qt::CaseInsensitive) ||
+ file.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
+
+ future = QtConcurrent::run([this, &file] { return InstallNSPXCI(file); });
+
+ while (!future.isFinished()) {
+ QCoreApplication::processEvents();
+ }
+
+ result = future.result();
+
+ } else {
+ result = InstallNCA(file);
+ }
+
+ std::this_thread::sleep_for(std::chrono::milliseconds(10));
+
+ switch (result) {
+ case InstallResult::Success:
+ new_files.append(QFileInfo(file).fileName());
+ break;
+ case InstallResult::Overwrite:
+ overwritten_files.append(QFileInfo(file).fileName());
+ break;
+ case InstallResult::Failure:
+ failed_files.append(QFileInfo(file).fileName());
+ break;
+ }
+
+ --remaining;
+ }
+
+ install_progress->close();
+
+ const QString install_results =
+ (new_files.isEmpty() ? QString{}
+ : tr("%n file(s) were newly installed\n", "", new_files.size())) +
+ (overwritten_files.isEmpty()
+ ? QString{}
+ : tr("%n file(s) were overwritten\n", "", overwritten_files.size())) +
+ (failed_files.isEmpty() ? QString{}
+ : tr("%n file(s) failed to install\n", "", failed_files.size()));
+
+ QMessageBox::information(this, tr("Install Results"), install_results);
+ Common::FS::DeleteDirRecursively(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) +
+ DIR_SEP + "game_list");
+ game_list->PopulateAsync(UISettings::values.game_dirs);
+ ui.action_Install_File_NAND->setEnabled(true);
+}
+
+InstallResult GMainWindow::InstallNSPXCI(const QString& filename) {
const auto qt_raw_copy = [this](const FileSys::VirtualFile& src,
const FileSys::VirtualFile& dest, std::size_t block_size) {
- if (src == nullptr || dest == nullptr)
+ if (src == nullptr || dest == nullptr) {
return false;
- if (!dest->Resize(src->GetSize()))
+ }
+ if (!dest->Resize(src->GetSize())) {
return false;
+ }
std::array<u8, 0x1000> buffer{};
- const int progress_maximum = static_cast<int>(src->GetSize() / buffer.size());
-
- QProgressDialog progress(
- tr("Installing file \"%1\"...").arg(QString::fromStdString(src->GetName())),
- tr("Cancel"), 0, progress_maximum, this);
- progress.setWindowModality(Qt::WindowModal);
for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
- if (progress.wasCanceled()) {
+ if (install_progress->wasCanceled()) {
dest->Resize(0);
return false;
}
- const int progress_value = static_cast<int>(i / buffer.size());
- progress.setValue(progress_value);
+ emit UpdateInstallProgress();
const auto read = src->Read(buffer.data(), buffer.size(), i);
dest->Write(buffer.data(), read, i);
}
-
return true;
};
- const auto success = [this]() {
- QMessageBox::information(this, tr("Successfully Installed"),
- tr("The file was successfully installed."));
- game_list->PopulateAsync(UISettings::values.game_dirs);
- FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) +
- DIR_SEP + "game_list");
- };
-
- const auto failed = [this]() {
- QMessageBox::warning(
- this, tr("Failed to Install"),
- tr("There was an error while attempting to install the provided file. It "
- "could have an incorrect format or be missing metadata. Please "
- "double-check your file and try again."));
- };
-
- const auto overwrite = [this]() {
- return QMessageBox::question(this, tr("Failed to Install"),
- tr("The file you are attempting to install already exists "
- "in the cache. Would you like to overwrite it?")) ==
- QMessageBox::Yes;
- };
-
- if (filename.endsWith(QStringLiteral("xci"), Qt::CaseInsensitive) ||
- filename.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
- std::shared_ptr<FileSys::NSP> nsp;
- if (filename.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
- nsp = std::make_shared<FileSys::NSP>(
- vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
- if (nsp->IsExtractedType())
- failed();
- } else {
- const auto xci = std::make_shared<FileSys::XCI>(
- vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
- nsp = xci->GetSecurePartitionNSP();
- }
-
- if (nsp->GetStatus() != Loader::ResultStatus::Success) {
- failed();
- return;
- }
- const auto res = Core::System::GetInstance()
- .GetFileSystemController()
- .GetUserNANDContents()
- ->InstallEntry(*nsp, false, qt_raw_copy);
- if (res == FileSys::InstallResult::Success) {
- success();
- } else {
- if (res == FileSys::InstallResult::ErrorAlreadyExists) {
- if (overwrite()) {
- const auto res2 = Core::System::GetInstance()
- .GetFileSystemController()
- .GetUserNANDContents()
- ->InstallEntry(*nsp, true, qt_raw_copy);
- if (res2 == FileSys::InstallResult::Success) {
- success();
- } else {
- failed();
- }
- }
- } else {
- failed();
- }
+ std::shared_ptr<FileSys::NSP> nsp;
+ if (filename.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
+ nsp = std::make_shared<FileSys::NSP>(
+ vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
+ if (nsp->IsExtractedType()) {
+ return InstallResult::Failure;
}
} else {
- const auto nca = std::make_shared<FileSys::NCA>(
+ const auto xci = std::make_shared<FileSys::XCI>(
vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
- const auto id = nca->GetStatus();
+ nsp = xci->GetSecurePartitionNSP();
+ }
- // Game updates necessary are missing base RomFS
- if (id != Loader::ResultStatus::Success &&
- id != Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
- failed();
- return;
- }
+ if (nsp->GetStatus() != Loader::ResultStatus::Success) {
+ return InstallResult::Failure;
+ }
+ const auto res =
+ Core::System::GetInstance().GetFileSystemController().GetUserNANDContents()->InstallEntry(
+ *nsp, true, qt_raw_copy);
+ if (res == FileSys::InstallResult::Success) {
+ return InstallResult::Success;
+ } else if (res == FileSys::InstallResult::OverwriteExisting) {
+ return InstallResult::Overwrite;
+ } else {
+ return InstallResult::Failure;
+ }
+}
- const QStringList tt_options{tr("System Application"),
- tr("System Archive"),
- tr("System Application Update"),
- tr("Firmware Package (Type A)"),
- tr("Firmware Package (Type B)"),
- tr("Game"),
- tr("Game Update"),
- tr("Game DLC"),
- tr("Delta Title")};
- bool ok;
- const auto item = QInputDialog::getItem(
- this, tr("Select NCA Install Type..."),
- tr("Please select the type of title you would like to install this NCA as:\n(In "
- "most instances, the default 'Game' is fine.)"),
- tt_options, 5, false, &ok);
-
- auto index = tt_options.indexOf(item);
- if (!ok || index == -1) {
- QMessageBox::warning(this, tr("Failed to Install"),
- tr("The title type you selected for the NCA is invalid."));
- return;
+InstallResult GMainWindow::InstallNCA(const QString& filename) {
+ const auto qt_raw_copy = [this](const FileSys::VirtualFile& src,
+ const FileSys::VirtualFile& dest, std::size_t block_size) {
+ if (src == nullptr || dest == nullptr) {
+ return false;
}
-
- // If index is equal to or past Game, add the jump in TitleType.
- if (index >= 5) {
- index += static_cast<size_t>(FileSys::TitleType::Application) -
- static_cast<size_t>(FileSys::TitleType::FirmwarePackageB);
+ if (!dest->Resize(src->GetSize())) {
+ return false;
}
- FileSys::InstallResult res;
- if (index >= static_cast<size_t>(FileSys::TitleType::Application)) {
- res = Core::System::GetInstance()
- .GetFileSystemController()
- .GetUserNANDContents()
- ->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), false,
- qt_raw_copy);
- } else {
- res = Core::System::GetInstance()
- .GetFileSystemController()
- .GetSystemNANDContents()
- ->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), false,
- qt_raw_copy);
- }
+ std::array<u8, 0x1000> buffer{};
- if (res == FileSys::InstallResult::Success) {
- success();
- } else if (res == FileSys::InstallResult::ErrorAlreadyExists) {
- if (overwrite()) {
- const auto res2 = Core::System::GetInstance()
- .GetFileSystemController()
- .GetUserNANDContents()
- ->InstallEntry(*nca, static_cast<FileSys::TitleType>(index),
- true, qt_raw_copy);
- if (res2 == FileSys::InstallResult::Success) {
- success();
- } else {
- failed();
- }
+ for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
+ if (install_progress->wasCanceled()) {
+ dest->Resize(0);
+ return false;
}
- } else {
- failed();
- }
- }
-}
-void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target) {
- const auto res = QMessageBox::information(
- this, tr("Changing Emulated Directory"),
- tr("You are about to change the emulated %1 directory of the system. Please note "
- "that this does not also move the contents of the previous directory to the "
- "new one and you will have to do that yourself.")
- .arg(target == EmulatedDirectoryTarget::SDMC ? tr("SD card") : tr("NAND")),
- QMessageBox::StandardButtons{QMessageBox::Ok, QMessageBox::Cancel});
+ emit UpdateInstallProgress();
- if (res == QMessageBox::Cancel)
- return;
+ const auto read = src->Read(buffer.data(), buffer.size(), i);
+ dest->Write(buffer.data(), read, i);
+ }
+ return true;
+ };
- QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
- if (!dir_path.isEmpty()) {
- FileUtil::GetUserPath(target == EmulatedDirectoryTarget::SDMC ? FileUtil::UserPath::SDMCDir
- : FileUtil::UserPath::NANDDir,
- dir_path.toStdString());
- Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
- game_list->PopulateAsync(UISettings::values.game_dirs);
+ const auto nca =
+ std::make_shared<FileSys::NCA>(vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
+ const auto id = nca->GetStatus();
+
+ // Game updates necessary are missing base RomFS
+ if (id != Loader::ResultStatus::Success &&
+ id != Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
+ return InstallResult::Failure;
+ }
+
+ const QStringList tt_options{tr("System Application"),
+ tr("System Archive"),
+ tr("System Application Update"),
+ tr("Firmware Package (Type A)"),
+ tr("Firmware Package (Type B)"),
+ tr("Game"),
+ tr("Game Update"),
+ tr("Game DLC"),
+ tr("Delta Title")};
+ bool ok;
+ const auto item = QInputDialog::getItem(
+ this, tr("Select NCA Install Type..."),
+ tr("Please select the type of title you would like to install this NCA as:\n(In "
+ "most instances, the default 'Game' is fine.)"),
+ tt_options, 5, false, &ok);
+
+ auto index = tt_options.indexOf(item);
+ if (!ok || index == -1) {
+ QMessageBox::warning(this, tr("Failed to Install"),
+ tr("The title type you selected for the NCA is invalid."));
+ return InstallResult::Failure;
+ }
+
+ // If index is equal to or past Game, add the jump in TitleType.
+ if (index >= 5) {
+ index += static_cast<size_t>(FileSys::TitleType::Application) -
+ static_cast<size_t>(FileSys::TitleType::FirmwarePackageB);
+ }
+
+ FileSys::InstallResult res;
+ if (index >= static_cast<s32>(FileSys::TitleType::Application)) {
+ res = Core::System::GetInstance()
+ .GetFileSystemController()
+ .GetUserNANDContents()
+ ->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy);
+ } else {
+ res = Core::System::GetInstance()
+ .GetFileSystemController()
+ .GetSystemNANDContents()
+ ->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy);
+ }
+
+ if (res == FileSys::InstallResult::Success) {
+ return InstallResult::Success;
+ } else if (res == FileSys::InstallResult::OverwriteExisting) {
+ return InstallResult::Overwrite;
+ } else {
+ return InstallResult::Failure;
}
}
@@ -1707,6 +2085,7 @@ void GMainWindow::OnStartGame() {
emu_thread->SetRunning(true);
+ qRegisterMetaType<Core::Frontend::ControllerParameters>("Core::Frontend::ControllerParameters");
qRegisterMetaType<Core::Frontend::SoftwareKeyboardParameters>(
"Core::Frontend::SoftwareKeyboardParameters");
qRegisterMetaType<Core::System::ResultStatus>("Core::System::ResultStatus");
@@ -1722,6 +2101,7 @@ void GMainWindow::OnStartGame() {
ui.action_Pause->setEnabled(true);
ui.action_Stop->setEnabled(true);
ui.action_Restart->setEnabled(true);
+ ui.action_Configure_Current_Game->setEnabled(true);
ui.action_Report_Compatibility->setEnabled(true);
discord_rpc->Update();
@@ -1747,6 +2127,9 @@ void GMainWindow::OnStopGame() {
}
ShutdownGame();
+
+ Settings::RestoreGlobalState();
+ UpdateStatusButtons();
}
void GMainWindow::OnLoadComplete() {
@@ -1772,6 +2155,26 @@ void GMainWindow::OnMenuReportCompatibility() {
}
}
+void GMainWindow::OpenURL(const QUrl& url) {
+ const bool open = QDesktopServices::openUrl(url);
+ if (!open) {
+ QMessageBox::warning(this, tr("Error opening URL"),
+ tr("Unable to open the URL \"%1\".").arg(url.toString()));
+ }
+}
+
+void GMainWindow::OnOpenModsPage() {
+ OpenURL(QUrl(QStringLiteral("https://github.com/yuzu-emu/yuzu/wiki/Switch-Mods")));
+}
+
+void GMainWindow::OnOpenQuickstartGuide() {
+ OpenURL(QUrl(QStringLiteral("https://yuzu-emu.org/help/quickstart/")));
+}
+
+void GMainWindow::OnOpenFAQ() {
+ OpenURL(QUrl(QStringLiteral("https://yuzu-emu.org/wiki/faq/")));
+}
+
void GMainWindow::ToggleFullscreen() {
if (!emulation_running) {
return;
@@ -1832,11 +2235,28 @@ void GMainWindow::ToggleWindowMode() {
}
}
+void GMainWindow::ResetWindowSize() {
+ const auto aspect_ratio = Layout::EmulationAspectRatio(
+ static_cast<Layout::AspectRatio>(Settings::values.aspect_ratio.GetValue()),
+ static_cast<float>(Layout::ScreenUndocked::Height) / Layout::ScreenUndocked::Width);
+ if (!ui.action_Single_Window_Mode->isChecked()) {
+ render_window->resize(Layout::ScreenUndocked::Height / aspect_ratio,
+ Layout::ScreenUndocked::Height);
+ } else {
+ resize(Layout::ScreenUndocked::Height / aspect_ratio,
+ Layout::ScreenUndocked::Height + menuBar()->height() +
+ (ui.action_Show_Status_Bar->isChecked() ? statusBar()->height() : 0));
+ }
+}
+
void GMainWindow::OnConfigure() {
const auto old_theme = UISettings::values.theme;
const bool old_discord_presence = UISettings::values.enable_discord_presence;
- ConfigureDialog configure_dialog(this, hotkey_registry);
+ ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get());
+ connect(&configure_dialog, &ConfigureDialog::LanguageChanged, this,
+ &GMainWindow::OnLanguageChanged);
+
const auto result = configure_dialog.exec();
if (result != QDialog::Accepted) {
return;
@@ -1859,12 +2279,46 @@ void GMainWindow::OnConfigure() {
config->Save();
- dock_status_button->setChecked(Settings::values.use_docked_mode);
- async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation);
-#ifdef HAS_VULKAN
- renderer_status_button->setChecked(Settings::values.renderer_backend ==
- Settings::RendererBackend::Vulkan);
-#endif
+ if (UISettings::values.hide_mouse && emulation_running) {
+ setMouseTracking(true);
+ ui.centralwidget->setMouseTracking(true);
+ mouse_hide_timer.start();
+ } else {
+ setMouseTracking(false);
+ ui.centralwidget->setMouseTracking(false);
+ }
+
+ UpdateStatusButtons();
+}
+
+void GMainWindow::OnConfigurePerGame() {
+ const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
+ OpenPerGameConfiguration(title_id, game_path.toStdString());
+}
+
+void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) {
+ const auto v_file = Core::GetGameFileFromPath(vfs, file_name);
+
+ ConfigurePerGame dialog(this, title_id);
+ dialog.LoadFromFile(v_file);
+ auto result = dialog.exec();
+ if (result == QDialog::Accepted) {
+ dialog.ApplyConfiguration();
+
+ const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
+ if (reload) {
+ game_list->PopulateAsync(UISettings::values.game_dirs);
+ }
+
+ // Do not cause the global config to write local settings into the config file
+ Settings::RestoreGlobalState();
+
+ if (!Core::System::GetInstance().IsPoweredOn()) {
+ config->Save();
+ }
+ } else {
+ Settings::RestoreGlobalState();
+ }
}
void GMainWindow::OnLoadAmiibo() {
@@ -1914,7 +2368,7 @@ void GMainWindow::LoadAmiibo(const QString& filename) {
void GMainWindow::OnOpenYuzuFolder() {
QDesktopServices::openUrl(QUrl::fromLocalFile(
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::UserDir))));
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::UserDir))));
}
void GMainWindow::OnAbout() {
@@ -1923,31 +2377,66 @@ void GMainWindow::OnAbout() {
}
void GMainWindow::OnToggleFilterBar() {
- game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked());
+ game_list->SetFilterVisible(ui.action_Show_Filter_Bar->isChecked());
if (ui.action_Show_Filter_Bar->isChecked()) {
- game_list->setFilterFocus();
+ game_list->SetFilterFocus();
} else {
- game_list->clearFilter();
+ game_list->ClearFilter();
}
}
void GMainWindow::OnCaptureScreenshot() {
OnPauseGame();
- QFileDialog png_dialog(this, tr("Capture Screenshot"), UISettings::values.screenshot_path,
- tr("PNG Image (*.png)"));
- png_dialog.setAcceptMode(QFileDialog::AcceptSave);
- png_dialog.setDefaultSuffix(QStringLiteral("png"));
- if (png_dialog.exec()) {
- const QString path = png_dialog.selectedFiles().first();
- if (!path.isEmpty()) {
- UISettings::values.screenshot_path = QFileInfo(path).path();
- render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path);
+
+ const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
+ const auto screenshot_path =
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir));
+ const auto date =
+ QDateTime::currentDateTime().toString(QStringLiteral("yyyy-MM-dd_hh-mm-ss-zzz"));
+ QString filename = QStringLiteral("%1%2_%3.png")
+ .arg(screenshot_path)
+ .arg(title_id, 16, 16, QLatin1Char{'0'})
+ .arg(date);
+
+#ifdef _WIN32
+ if (UISettings::values.enable_screenshot_save_as) {
+ filename = QFileDialog::getSaveFileName(this, tr("Capture Screenshot"), filename,
+ tr("PNG Image (*.png)"));
+ if (filename.isEmpty()) {
+ OnStartGame();
+ return;
}
}
+#endif
+ render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, filename);
OnStartGame();
}
-void GMainWindow::UpdateWindowTitle(const QString& title_name) {
+// TODO: Written 2020-10-01: Remove per-game config migration code when it is irrelevant
+void GMainWindow::MigrateConfigFiles() {
+ const std::string& config_dir_str = Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir);
+ const QDir config_dir = QDir(QString::fromStdString(config_dir_str));
+ const QStringList config_dir_list = config_dir.entryList(QStringList(QStringLiteral("*.ini")));
+
+ Common::FS::CreateFullPath(fmt::format("{}custom" DIR_SEP, config_dir_str));
+ for (QStringList::const_iterator it = config_dir_list.constBegin();
+ it != config_dir_list.constEnd(); ++it) {
+ const auto filename = it->toStdString();
+ if (filename.find_first_not_of("0123456789abcdefACBDEF", 0) < 16) {
+ continue;
+ }
+ const auto origin = fmt::format("{}{}", config_dir_str, filename);
+ const auto destination = fmt::format("{}custom" DIR_SEP "{}", config_dir_str, filename);
+ LOG_INFO(Frontend, "Migrating config file from {} to {}", origin, destination);
+ if (!Common::FS::Rename(origin, destination)) {
+ // Delete the old config file if one already exists in the new location.
+ Common::FS::Delete(origin);
+ }
+ }
+}
+
+void GMainWindow::UpdateWindowTitle(const std::string& title_name,
+ const std::string& title_version) {
const auto full_name = std::string(Common::g_build_fullname);
const auto branch_name = std::string(Common::g_scm_branch);
const auto description = std::string(Common::g_scm_desc);
@@ -1956,7 +2445,7 @@ void GMainWindow::UpdateWindowTitle(const QString& title_name) {
const auto date =
QDateTime::currentDateTime().toString(QStringLiteral("yyyy-MM-dd")).toStdString();
- if (title_name.isEmpty()) {
+ if (title_name.empty()) {
const auto fmt = std::string(Common::g_title_bar_format_idle);
setWindowTitle(QString::fromStdString(fmt::format(fmt.empty() ? "yuzu {0}| {1}-{2}" : fmt,
full_name, branch_name, description,
@@ -1964,8 +2453,8 @@ void GMainWindow::UpdateWindowTitle(const QString& title_name) {
} else {
const auto fmt = std::string(Common::g_title_bar_format_running);
setWindowTitle(QString::fromStdString(
- fmt::format(fmt.empty() ? "yuzu {0}| {3} | {1}-{2}" : fmt, full_name, branch_name,
- description, title_name.toStdString(), date, build_id)));
+ fmt::format(fmt.empty() ? "yuzu {0}| {3} | {6} | {1}-{2}" : fmt, full_name, branch_name,
+ description, title_name, date, build_id, title_version)));
}
}
@@ -1976,22 +2465,69 @@ void GMainWindow::UpdateStatusBar() {
}
auto results = Core::System::GetInstance().GetAndResetPerfStats();
+ auto& shader_notify = Core::System::GetInstance().GPU().ShaderNotify();
+ const auto shaders_building = shader_notify.GetShadersBuilding();
- if (Settings::values.use_frame_limit) {
+ if (shaders_building != 0) {
+ shader_building_label->setText(
+ tr("Building: %n shader(s)", "", static_cast<int>(shaders_building)));
+ shader_building_label->setVisible(true);
+ } else {
+ shader_building_label->setVisible(false);
+ }
+
+ if (Settings::values.use_frame_limit.GetValue()) {
emu_speed_label->setText(tr("Speed: %1% / %2%")
.arg(results.emulation_speed * 100.0, 0, 'f', 0)
- .arg(Settings::values.frame_limit));
+ .arg(Settings::values.frame_limit.GetValue()));
} else {
emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0));
}
game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 0));
emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2));
- emu_speed_label->setVisible(true);
+ emu_speed_label->setVisible(!Settings::values.use_multi_core.GetValue());
game_fps_label->setVisible(true);
emu_frametime_label->setVisible(true);
}
+void GMainWindow::UpdateStatusButtons() {
+ dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
+ multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue());
+ Settings::values.use_asynchronous_gpu_emulation.SetValue(
+ Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
+ Settings::values.use_multi_core.GetValue());
+ async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue());
+#ifdef HAS_VULKAN
+ renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
+ Settings::RendererBackend::Vulkan);
+#endif
+}
+
+void GMainWindow::HideMouseCursor() {
+ if (emu_thread == nullptr || UISettings::values.hide_mouse == false) {
+ mouse_hide_timer.stop();
+ ShowMouseCursor();
+ return;
+ }
+ setCursor(QCursor(Qt::BlankCursor));
+}
+
+void GMainWindow::ShowMouseCursor() {
+ unsetCursor();
+ if (emu_thread != nullptr && UISettings::values.hide_mouse) {
+ mouse_hide_timer.start();
+ }
+}
+
+void GMainWindow::mouseMoveEvent(QMouseEvent* event) {
+ ShowMouseCursor();
+}
+
+void GMainWindow::mousePressEvent(QMouseEvent* event) {
+ ShowMouseCursor();
+}
+
void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) {
QMessageBox::StandardButton answer;
QString status_message;
@@ -2051,6 +2587,9 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
if (answer == QMessageBox::Yes) {
if (emu_thread) {
ShutdownGame();
+
+ Settings::RestoreGlobalState();
+ UpdateStatusButtons();
}
} else {
// Only show the message if the game is still running.
@@ -2065,57 +2604,60 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
if (behavior == ReinitializeKeyBehavior::Warning) {
const auto res = QMessageBox::information(
this, tr("Confirm Key Rederivation"),
- tr("You are about to force rederive all of your keys. \nIf you do not know what this "
- "means or what you are doing, \nthis is a potentially destructive action. \nPlease "
- "make sure this is what you want \nand optionally make backups.\n\nThis will delete "
+ tr("You are about to force rederive all of your keys. \nIf you do not know what "
+ "this "
+ "means or what you are doing, \nthis is a potentially destructive action. "
+ "\nPlease "
+ "make sure this is what you want \nand optionally make backups.\n\nThis will "
+ "delete "
"your autogenerated key files and re-run the key derivation module."),
QMessageBox::StandardButtons{QMessageBox::Ok, QMessageBox::Cancel});
if (res == QMessageBox::Cancel)
return;
- FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) +
- "prod.keys_autogenerated");
- FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) +
- "console.keys_autogenerated");
- FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) +
- "title.keys_autogenerated");
+ Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::KeysDir) +
+ "prod.keys_autogenerated");
+ Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::KeysDir) +
+ "console.keys_autogenerated");
+ Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::KeysDir) +
+ "title.keys_autogenerated");
}
- Core::Crypto::KeyManager keys{};
+ Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
if (keys.BaseDeriveNecessary()) {
Core::Crypto::PartitionDataManager pdm{vfs->OpenDirectory(
- FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir), FileSys::Mode::Read)};
+ Common::FS::GetUserPath(Common::FS::UserPath::SysDataDir), FileSys::Mode::Read)};
const auto function = [this, &keys, &pdm] {
keys.PopulateFromPartitionData(pdm);
- Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
- keys.DeriveETicket(pdm);
+
+ auto& system = Core::System::GetInstance();
+ system.GetFileSystemController().CreateFactories(*vfs);
+ keys.DeriveETicket(pdm, system.GetContentProvider());
};
QString errors;
if (!pdm.HasFuses()) {
- errors += tr("- Missing fuses - Cannot derive SBK\n");
+ errors += tr("Missing fuses");
}
if (!pdm.HasBoot0()) {
- errors += tr("- Missing BOOT0 - Cannot derive master keys\n");
+ errors += tr(" - Missing BOOT0");
}
if (!pdm.HasPackage2()) {
- errors += tr("- Missing BCPKG2-1-Normal-Main - Cannot derive general keys\n");
+ errors += tr(" - Missing BCPKG2-1-Normal-Main");
}
if (!pdm.HasProdInfo()) {
- errors += tr("- Missing PRODINFO - Cannot derive title keys\n");
+ errors += tr(" - Missing PRODINFO");
}
if (!errors.isEmpty()) {
QMessageBox::warning(
- this, tr("Warning Missing Derivation Components"),
- tr("The following are missing from your configuration that may hinder key "
- "derivation. It will be attempted but may not complete.<br><br>") +
- errors +
- tr("<br><br>You can get all of these and dump all of your games easily by "
- "following <a href='https://yuzu-emu.org/help/quickstart/'>the "
- "quickstart guide</a>. Alternatively, you can use another method of dumping "
- "to obtain all of your keys."));
+ this, tr("Derivation Components Missing"),
+ tr("Components are missing that may hinder key derivation from completing. "
+ "<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu "
+ "quickstart guide</a> to get all your keys and "
+ "games.<br><br><small>(%1)</small>")
+ .arg(errors));
}
QProgressDialog prog;
@@ -2215,9 +2757,13 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
hotkey_registry.SaveHotkeys();
// Shutdown session if the emu thread is active...
- if (emu_thread != nullptr)
+ if (emu_thread != nullptr) {
ShutdownGame();
+ Settings::RestoreGlobalState();
+ UpdateStatusButtons();
+ }
+
render_window->close();
QWidget::closeEvent(event);
@@ -2348,6 +2894,43 @@ void GMainWindow::UpdateUITheme() {
QIcon::setThemeSearchPaths(theme_paths);
}
+void GMainWindow::LoadTranslation() {
+ // If the selected language is English, no need to install any translation
+ if (UISettings::values.language == QStringLiteral("en")) {
+ return;
+ }
+
+ bool loaded;
+
+ if (UISettings::values.language.isEmpty()) {
+ // If the selected language is empty, use system locale
+ loaded = translator.load(QLocale(), {}, {}, QStringLiteral(":/languages/"));
+ } else {
+ // Otherwise load from the specified file
+ loaded = translator.load(UISettings::values.language, QStringLiteral(":/languages/"));
+ }
+
+ if (loaded) {
+ qApp->installTranslator(&translator);
+ } else {
+ UISettings::values.language = QStringLiteral("en");
+ }
+}
+
+void GMainWindow::OnLanguageChanged(const QString& locale) {
+ if (UISettings::values.language != QStringLiteral("en")) {
+ qApp->removeTranslator(&translator);
+ }
+
+ UISettings::values.language = locale;
+ LoadTranslation();
+ ui.retranslateUi(this);
+ UpdateWindowTitle();
+
+ if (emulation_running)
+ ui.action_Start->setText(tr("Continue"));
+}
+
void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
#ifdef USE_DISCORD_PRESENCE
if (state) {
@@ -2376,9 +2959,9 @@ int main(int argc, char* argv[]) {
#ifdef __APPLE__
// If you start a bundle (binary) on OSX without the Terminal, the working directory is "/".
- // But since we require the working directory to be the executable path for the location of the
- // user folder in the Qt Frontend, we need to cd into that working directory
- const std::string bin_path = FileUtil::GetBundleDirectory() + DIR_SEP + "..";
+ // But since we require the working directory to be the executable path for the location of
+ // the user folder in the Qt Frontend, we need to cd into that working directory
+ const std::string bin_path = Common::FS::GetBundleDirectory() + DIR_SEP + "..";
chdir(bin_path.c_str());
#endif
@@ -2397,8 +2980,6 @@ int main(int argc, char* argv[]) {
QObject::connect(&app, &QGuiApplication::applicationStateChanged, &main_window,
&GMainWindow::OnAppFocusStateChanged);
- Settings::LogSettings();
-
int result = app.exec();
detached_tasks.WaitForAllTasks();
return result;
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index a67125567..b380a66f3 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -10,6 +10,7 @@
#include <QMainWindow>
#include <QTimer>
+#include <QTranslator>
#include "common/common_types.h"
#include "core/core.h"
@@ -28,34 +29,48 @@ class MicroProfileDialog;
class ProfilerWidget;
class QLabel;
class QPushButton;
+class QProgressDialog;
class WaitTreeWidget;
enum class GameListOpenTarget;
+enum class GameListRemoveTarget;
+enum class InstalledEntryType;
class GameListPlaceholder;
namespace Core::Frontend {
+struct ControllerParameters;
struct SoftwareKeyboardParameters;
} // namespace Core::Frontend
+namespace DiscordRPC {
+class DiscordInterface;
+}
+
namespace FileSys {
class ContentProvider;
class ManualContentProvider;
class VfsFilesystem;
} // namespace FileSys
+namespace InputCommon {
+class InputSubsystem;
+}
+
enum class EmulatedDirectoryTarget {
NAND,
SDMC,
};
+enum class InstallResult {
+ Success,
+ Overwrite,
+ Failure,
+};
+
enum class ReinitializeKeyBehavior {
NoWarning,
Warning,
};
-namespace DiscordRPC {
-class DiscordInterface;
-}
-
class GMainWindow : public QMainWindow {
Q_OBJECT
@@ -76,8 +91,6 @@ public:
GMainWindow();
~GMainWindow() override;
- std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc;
-
bool DropAction(QDropEvent* event);
void AcceptDropEvent(QDropEvent* event);
@@ -102,9 +115,14 @@ signals:
// Signal that tells widgets to update icons to use the current theme
void UpdateThemedIcons();
+ void UpdateInstallProgress();
+
+ void ControllerSelectorReconfigureFinished();
+
void ErrorDisplayFinished();
void ProfileSelectorFinishedSelection(std::optional<Common::UUID> uuid);
+
void SoftwareKeyboardFinishedText(std::optional<std::u16string> text);
void SoftwareKeyboardFinishedCheckDialog();
@@ -113,6 +131,8 @@ signals:
public slots:
void OnLoadComplete();
+ void ControllerSelectorReconfigureControllers(
+ const Core::Frontend::ControllerParameters& parameters);
void ErrorDisplayDisplayError(QString body);
void ProfileSelectorSelectProfile();
void SoftwareKeyboardGetText(const Core::Frontend::SoftwareKeyboardParameters& parameters);
@@ -181,10 +201,16 @@ private slots:
void OnPauseGame();
void OnStopGame();
void OnMenuReportCompatibility();
+ void OnOpenModsPage();
+ void OnOpenQuickstartGuide();
+ void OnOpenFAQ();
/// Called whenever a user selects a game in the game list widget.
void OnGameListLoadFile(QString game_path);
- void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
+ void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target,
+ const std::string& game_path);
void OnTransferableShaderCacheOpenFile(u64 program_id);
+ void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type);
+ void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target);
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
void OnGameListCopyTID(u64 program_id);
void OnGameListNavigateToGamedbEntry(u64 program_id,
@@ -195,11 +221,11 @@ private slots:
void OnGameListOpenPerGameProperties(const std::string& file);
void OnMenuLoadFile();
void OnMenuLoadFolder();
+ void IncrementInstallProgress();
void OnMenuInstallToNAND();
- /// Called whenever a user select the "File->Select -- Directory" where -- is NAND or SD Card
- void OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target);
void OnMenuRecentFile();
void OnConfigure();
+ void OnConfigurePerGame();
void OnLoadAmiibo();
void OnOpenYuzuFolder();
void OnAbout();
@@ -210,17 +236,37 @@ private slots:
void ShowFullscreen();
void HideFullscreen();
void ToggleWindowMode();
+ void ResetWindowSize();
void OnCaptureScreenshot();
void OnCoreError(Core::System::ResultStatus, std::string);
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
+ void OnLanguageChanged(const QString& locale);
private:
+ void RemoveBaseContent(u64 program_id, const QString& entry_type);
+ void RemoveUpdateContent(u64 program_id, const QString& entry_type);
+ void RemoveAddOnContent(u64 program_id, const QString& entry_type);
+ void RemoveTransferableShaderCache(u64 program_id);
+ void RemoveCustomConfiguration(u64 program_id);
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
- void UpdateWindowTitle(const QString& title_name = {});
+ InstallResult InstallNSPXCI(const QString& filename);
+ InstallResult InstallNCA(const QString& filename);
+ void MigrateConfigFiles();
+ void UpdateWindowTitle(const std::string& title_name = {},
+ const std::string& title_version = {});
void UpdateStatusBar();
+ void UpdateStatusButtons();
+ void HideMouseCursor();
+ void ShowMouseCursor();
+ void OpenURL(const QUrl& url);
+ void LoadTranslation();
+ void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
Ui::MainWindow ui;
+ std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc;
+ std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
+
GRenderWindow* render_window;
GameList* game_list;
LoadingScreen* loading_screen;
@@ -229,10 +275,12 @@ private:
// Status bar elements
QLabel* message_label = nullptr;
+ QLabel* shader_building_label = nullptr;
QLabel* emu_speed_label = nullptr;
QLabel* game_fps_label = nullptr;
QLabel* emu_frametime_label = nullptr;
QPushButton* async_status_button = nullptr;
+ QPushButton* multicore_status_button = nullptr;
QPushButton* renderer_status_button = nullptr;
QPushButton* dock_status_button = nullptr;
QTimer status_bar_update_timer;
@@ -246,6 +294,7 @@ private:
QString game_path;
bool auto_paused = false;
+ QTimer mouse_hide_timer;
// FS
std::shared_ptr<FileSys::VfsFilesystem> vfs;
@@ -263,8 +312,15 @@ private:
HotkeyRegistry hotkey_registry;
+ QTranslator translator;
+
+ // Install progress dialog
+ QProgressDialog* install_progress;
+
protected:
void dropEvent(QDropEvent* event) override;
void dragEnterEvent(QDragEnterEvent* event) override;
void dragMoveEvent(QDragMoveEvent* event) override;
+ void mouseMoveEvent(QMouseEvent* event) override;
+ void mousePressEvent(QMouseEvent* event) override;
};
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index a2c9e4547..2f3792247 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -6,8 +6,8 @@
<rect>
<x>0</x>
<y>0</y>
- <width>1081</width>
- <height>730</height>
+ <width>1280</width>
+ <height>720</height>
</rect>
</property>
<property name="windowTitle">
@@ -44,7 +44,7 @@
<rect>
<x>0</x>
<y>0</y>
- <width>1081</width>
+ <width>1280</width>
<height>21</height>
</rect>
</property>
@@ -64,8 +64,6 @@
<addaction name="separator"/>
<addaction name="menu_recent_files"/>
<addaction name="separator"/>
- <addaction name="action_Select_NAND_Directory"/>
- <addaction name="action_Select_SDMC_Directory"/>
<addaction name="separator"/>
<addaction name="action_Load_Amiibo"/>
<addaction name="separator"/>
@@ -83,6 +81,7 @@
<addaction name="action_Restart"/>
<addaction name="separator"/>
<addaction name="action_Configure"/>
+ <addaction name="action_Configure_Current_Game"/>
</widget>
<widget class="QMenu" name="menu_View">
<property name="title">
@@ -98,6 +97,7 @@
<addaction name="action_Display_Dock_Widget_Headers"/>
<addaction name="action_Show_Filter_Bar"/>
<addaction name="action_Show_Status_Bar"/>
+ <addaction name="action_Reset_Window_Size"/>
<addaction name="separator"/>
<addaction name="menu_View_Debugging"/>
</widget>
@@ -114,6 +114,9 @@
<string>&amp;Help</string>
</property>
<addaction name="action_Report_Compatibility"/>
+ <addaction name="action_Open_Mods_Page"/>
+ <addaction name="action_Open_Quickstart_Guide"/>
+ <addaction name="action_Open_FAQ"/>
<addaction name="separator"/>
<addaction name="action_About"/>
</widget>
@@ -128,7 +131,7 @@
<bool>true</bool>
</property>
<property name="text">
- <string>Install File to NAND...</string>
+ <string>Install Files to NAND...</string>
</property>
</action>
<action name="action_Load_File">
@@ -217,20 +220,9 @@
<string>Show Status Bar</string>
</property>
</action>
- <action name="action_Select_NAND_Directory">
+ <action name="action_Reset_Window_Size">
<property name="text">
- <string>Select NAND Directory...</string>
- </property>
- <property name="toolTip">
- <string>Selects a folder to use as the root of the emulated NAND</string>
- </property>
- </action>
- <action name="action_Select_SDMC_Directory">
- <property name="text">
- <string>Select SD Card Directory...</string>
- </property>
- <property name="toolTip">
- <string>Selects a folder to use as the root of the emulated SD card</string>
+ <string>Reset Window Size</string>
</property>
</action>
<action name="action_Fullscreen">
@@ -268,6 +260,21 @@
<bool>false</bool>
</property>
</action>
+ <action name="action_Open_Mods_Page">
+ <property name="text">
+ <string>Open Mods Page</string>
+ </property>
+ </action>
+ <action name="action_Open_Quickstart_Guide">
+ <property name="text">
+ <string>Open Quickstart Guide</string>
+ </property>
+ </action>
+ <action name="action_Open_FAQ">
+ <property name="text">
+ <string>FAQ</string>
+ </property>
+ </action>
<action name="action_Open_yuzu_Folder">
<property name="text">
<string>Open yuzu Folder</string>
@@ -281,6 +288,14 @@
<string>Capture Screenshot</string>
</property>
</action>
+ <action name="action_Configure_Current_Game">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>Configure Current Game...</string>
+ </property>
+ </action>
</widget>
<resources/>
<connections/>
diff --git a/src/yuzu/uisettings.cpp b/src/yuzu/uisettings.cpp
index 738c4b2fc..37499fc85 100644
--- a/src/yuzu/uisettings.cpp
+++ b/src/yuzu/uisettings.cpp
@@ -11,7 +11,10 @@ const Themes themes{{
{"Light Colorful", "colorful"},
{"Dark", "qdarkstyle"},
{"Dark Colorful", "colorful_dark"},
+ {"Midnight Blue", "qdarkstyle_midnight_blue"},
+ {"Midnight Blue Colorful", "colorful_midnight_blue"},
}};
Values values = {};
+
} // namespace UISettings
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index a675ecf4d..ce3945485 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -24,19 +24,19 @@ struct Shortcut {
ContextualShortcut shortcut;
};
-using Themes = std::array<std::pair<const char*, const char*>, 4>;
+using Themes = std::array<std::pair<const char*, const char*>, 6>;
extern const Themes themes;
struct GameDir {
QString path;
- bool deep_scan;
- bool expanded;
+ bool deep_scan = false;
+ bool expanded = false;
bool operator==(const GameDir& rhs) const {
return path == rhs.path;
- };
+ }
bool operator!=(const GameDir& rhs) const {
return !operator==(rhs);
- };
+ }
};
struct Values {
@@ -59,21 +59,23 @@ struct Values {
bool confirm_before_closing;
bool first_start;
bool pause_when_in_background;
+ bool hide_mouse;
bool select_user_on_boot;
// Discord RPC
bool enable_discord_presence;
+ bool enable_screenshot_save_as;
u16 screenshot_resolution_factor;
QString roms_path;
QString symbols_path;
- QString screenshot_path;
QString game_dir_deprecated;
bool game_dir_deprecated_deepscan;
QVector<UISettings::GameDir> game_dirs;
QStringList recent_files;
+ QString language;
QString theme;
@@ -85,9 +87,6 @@ struct Values {
// logging
bool show_console;
- // Controllers
- int profile_index;
-
// Game List
bool show_add_ons;
uint32_t icon_size;
@@ -98,6 +97,7 @@ struct Values {
};
extern Values values;
+
} // namespace UISettings
Q_DECLARE_METATYPE(UISettings::GameDir*);
diff --git a/src/yuzu/yuzu.rc b/src/yuzu/yuzu.rc
index 1b253653f..4a3645a71 100644
--- a/src/yuzu/yuzu.rc
+++ b/src/yuzu/yuzu.rc
@@ -16,4 +16,4 @@ IDI_ICON1 ICON "../../dist/yuzu.ico"
// RT_MANIFEST
//
-1 RT_MANIFEST "../../dist/yuzu.manifest"
+0 RT_MANIFEST "../../dist/yuzu.manifest"