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Diffstat (limited to 'src/yuzu_cmd/yuzu.cpp')
-rw-r--r--src/yuzu_cmd/yuzu.cpp69
1 files changed, 42 insertions, 27 deletions
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 8f7c75796..95e568b7b 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -7,8 +7,19 @@
#include <string>
#include <thread>
-// This needs to be included before getopt.h because the latter #defines symbols used by it
+#include "common/logging/backend.h"
+#include "common/logging/filter.h"
+#include "common/logging/log.h"
#include "common/microprofile.h"
+#include "common/scm_rev.h"
+#include "common/scope_exit.h"
+#include "common/string_util.h"
+#include "core/core.h"
+#include "core/gdbstub/gdbstub.h"
+#include "core/loader/loader.h"
+#include "core/settings.h"
+#include "yuzu_cmd/config.h"
+#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
#ifdef _MSC_VER
#include <getopt.h>
@@ -24,23 +35,20 @@
#include <shellapi.h>
#endif
-#include "common/logging/backend.h"
-#include "common/logging/filter.h"
-#include "common/logging/log.h"
-#include "common/scm_rev.h"
-#include "common/scope_exit.h"
-#include "common/string_util.h"
-#include "core/core.h"
-#include "core/gdbstub/gdbstub.h"
-#include "core/loader/loader.h"
-#include "core/settings.h"
-#include "yuzu_cmd/config.h"
-#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
+#ifdef _WIN32
+extern "C" {
+// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
+// graphics
+__declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001;
+__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
+}
+#endif
static void PrintHelp(const char* argv0) {
std::cout << "Usage: " << argv0
<< " [options] <filename>\n"
"-g, --gdbport=NUMBER Enable gdb stub on port NUMBER\n"
+ "-f, --fullscreen Start in fullscreen mode\n"
"-h, --help Display this help and exit\n"
"-v, --version Output version information and exit\n";
}
@@ -61,21 +69,24 @@ int main(int argc, char** argv) {
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
if (argv_w == nullptr) {
- LOG_CRITICAL(Frontend, "Failed to get command line arguments");
+ NGLOG_CRITICAL(Frontend, "Failed to get command line arguments");
return -1;
}
#endif
std::string filepath;
+ bool fullscreen = false;
+
static struct option long_options[] = {
{"gdbport", required_argument, 0, 'g'},
+ {"fullscreen", no_argument, 0, 'f'},
{"help", no_argument, 0, 'h'},
{"version", no_argument, 0, 'v'},
{0, 0, 0, 0},
};
while (optind < argc) {
- char arg = getopt_long(argc, argv, "g:hv", long_options, &option_index);
+ char arg = getopt_long(argc, argv, "g:fhv", long_options, &option_index);
if (arg != -1) {
switch (arg) {
case 'g':
@@ -89,6 +100,10 @@ int main(int argc, char** argv) {
exit(1);
}
break;
+ case 'f':
+ fullscreen = true;
+ NGLOG_INFO(Frontend, "Starting in fullscreen mode...");
+ break;
case 'h':
PrintHelp(argv[0]);
return 0;
@@ -117,7 +132,7 @@ int main(int argc, char** argv) {
SCOPE_EXIT({ MicroProfileShutdown(); });
if (filepath.empty()) {
- LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
+ NGLOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
return -1;
}
@@ -128,7 +143,7 @@ int main(int argc, char** argv) {
Settings::values.use_gdbstub = use_gdbstub;
Settings::Apply();
- std::unique_ptr<EmuWindow_SDL2> emu_window{std::make_unique<EmuWindow_SDL2>()};
+ std::unique_ptr<EmuWindow_SDL2> emu_window{std::make_unique<EmuWindow_SDL2>(fullscreen)};
Core::System& system{Core::System::GetInstance()};
@@ -138,28 +153,28 @@ int main(int argc, char** argv) {
switch (load_result) {
case Core::System::ResultStatus::ErrorGetLoader:
- LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str());
+ NGLOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str());
return -1;
case Core::System::ResultStatus::ErrorLoader:
- LOG_CRITICAL(Frontend, "Failed to load ROM!");
+ NGLOG_CRITICAL(Frontend, "Failed to load ROM!");
return -1;
case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted:
- LOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before "
- "being used with yuzu. \n\n For more information on dumping and "
- "decrypting games, please refer to: "
- "https://citra-emu.org/wiki/dumping-game-cartridges/");
+ NGLOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before "
+ "being used with yuzu. \n\n For more information on dumping and "
+ "decrypting games, please refer to: "
+ "https://yuzu-emu.org/wiki/dumping-game-cartridges/");
return -1;
case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
- LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported.");
+ NGLOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported.");
return -1;
case Core::System::ResultStatus::ErrorNotInitialized:
- LOG_CRITICAL(Frontend, "CPUCore not initialized");
+ NGLOG_CRITICAL(Frontend, "CPUCore not initialized");
return -1;
case Core::System::ResultStatus::ErrorSystemMode:
- LOG_CRITICAL(Frontend, "Failed to determine system mode!");
+ NGLOG_CRITICAL(Frontend, "Failed to determine system mode!");
return -1;
case Core::System::ResultStatus::ErrorVideoCore:
- LOG_CRITICAL(Frontend, "VideoCore not initialized");
+ NGLOG_CRITICAL(Frontend, "VideoCore not initialized");
return -1;
case Core::System::ResultStatus::Success:
break; // Expected case