diff options
Diffstat (limited to 'src/yuzu_cmd')
-rw-r--r-- | src/yuzu_cmd/config.cpp | 10 | ||||
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 18 |
2 files changed, 25 insertions, 3 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 63f368fe5..60bf66ec0 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -443,12 +443,16 @@ void Config::ReadValues() { sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", true)); Settings::values.use_vsync.SetValue( static_cast<u16>(sdl2_config->GetInteger("Renderer", "use_vsync", 1))); + Settings::values.disable_fps_limit.SetValue( + sdl2_config->GetBoolean("Renderer", "disable_fps_limit", false)); Settings::values.use_assembly_shaders.SetValue( sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", true)); Settings::values.use_asynchronous_shaders.SetValue( sdl2_config->GetBoolean("Renderer", "use_asynchronous_shaders", false)); - Settings::values.use_asynchronous_shaders.SetValue( - sdl2_config->GetBoolean("Renderer", "use_asynchronous_shaders", false)); + Settings::values.use_nvdec_emulation.SetValue( + sdl2_config->GetBoolean("Renderer", "use_nvdec_emulation", true)); + Settings::values.accelerate_astc.SetValue( + sdl2_config->GetBoolean("Renderer", "accelerate_astc", true)); Settings::values.use_fast_gpu_time.SetValue( sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true)); @@ -477,6 +481,8 @@ void Config::ReadValues() { Settings::values.program_args = sdl2_config->Get("Debugging", "program_args", ""); Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false); Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false); + Settings::values.enable_fs_access_log = + sdl2_config->GetBoolean("Debugging", "enable_fs_access_log", false); Settings::values.reporting_services = sdl2_config->GetBoolean("Debugging", "reporting_services", false); Settings::values.quest_flag = sdl2_config->GetBoolean("Debugging", "quest_flag", false); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index f48d935a1..c960ccf89 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -194,6 +194,14 @@ use_assembly_shaders = # 0 (default): Off, 1: On use_asynchronous_shaders = +# Enable NVDEC emulation. +# 0: Off, 1 (default): On +use_nvdec_emulation = + +# Accelerate ASTC texture decoding. +# 0: Off, 1 (default): On +accelerate_astc = + # Turns on the frame limiter, which will limit frames output to the target game speed # 0: Off, 1: On (default) use_frame_limit = @@ -252,7 +260,10 @@ swap_screen = [Audio] # Which audio output engine to use. -# auto (default): Auto-select, null: No audio output, cubeb: Cubeb audio engine (if available) +# auto (default): Auto-select +# cubeb: Cubeb audio engine (if available) +# sdl2: SDL2 audio engine (if available) +# null: No audio output output_engine = # Whether or not to enable the audio-stretching post-processing effect. @@ -338,6 +349,8 @@ record_frame_times = dump_exefs=false # Determines whether or not yuzu will dump all NSOs it attempts to load while loading them dump_nso=false +# Determines whether or not yuzu will save the filesystem access log. +enable_fs_access_log=false # Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode # false: Retail/Normal Mode (default), true: Kiosk Mode quest_flag = @@ -349,6 +362,9 @@ use_debug_asserts = use_auto_stub = # Enables/Disables the macro JIT compiler disable_macro_jit=false +# Presents guest frames as they become available. Experimental. +# false: Disabled (default), true: Enabled +disable_fps_limit=false [WebService] # Whether or not to enable telemetry |