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-rw-r--r--src/yuzu_cmd/config.cpp5
-rw-r--r--src/yuzu_cmd/default_ini.h9
-rw-r--r--src/yuzu_cmd/yuzu.cpp21
3 files changed, 17 insertions, 18 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index d74eb7e2b..8ca20679a 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -519,9 +519,8 @@ void Config::ReadValues() {
ReadSetting("WebService", Settings::values.yuzu_username);
ReadSetting("WebService", Settings::values.yuzu_token);
- // Services
- ReadSetting("Services", Settings::values.bcat_backend);
- ReadSetting("Services", Settings::values.bcat_boxcat_local);
+ // Network
+ ReadSetting("Network", Settings::values.network_interface);
}
void Config::Reload() {
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 72f3213fb..339dca766 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -428,10 +428,11 @@ web_api_url = https://api.yuzu-emu.org
yuzu_username =
yuzu_token =
-[Services]
-# The name of the backend to use for BCAT
-# If this is set to 'boxcat' boxcat will be used, otherwise a null implementation will be used
-bcat_backend =
+[Network]
+# Name of the network interface device to use with yuzu LAN play.
+# e.g. On *nix: 'enp7s0', 'wlp6s0u1u3u3', 'lo'
+# e.g. On Windows: 'Ethernet', 'Wi-Fi'
+network_interface =
[AddOns]
# Used to disable add-ons
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index ba2c993ba..67587cc54 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -146,9 +146,8 @@ int main(int argc, char** argv) {
return -1;
}
- Core::System::InitializeGlobalInstance();
- auto& system{Core::System::GetInstance()};
- InputCommon::InputSubsystem input_subsystem;
+ Core::System system{};
+ InputCommon::InputSubsystem input_subsystem{};
// Apply the command line arguments
system.ApplySettings();
@@ -167,27 +166,27 @@ int main(int argc, char** argv) {
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
- const Core::System::ResultStatus load_result{system.Load(*emu_window, filepath)};
+ const Core::SystemResultStatus load_result{system.Load(*emu_window, filepath)};
switch (load_result) {
- case Core::System::ResultStatus::ErrorGetLoader:
+ case Core::SystemResultStatus::ErrorGetLoader:
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
return -1;
- case Core::System::ResultStatus::ErrorLoader:
+ case Core::SystemResultStatus::ErrorLoader:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
return -1;
- case Core::System::ResultStatus::ErrorNotInitialized:
+ case Core::SystemResultStatus::ErrorNotInitialized:
LOG_CRITICAL(Frontend, "CPUCore not initialized");
return -1;
- case Core::System::ResultStatus::ErrorVideoCore:
+ case Core::SystemResultStatus::ErrorVideoCore:
LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
return -1;
- case Core::System::ResultStatus::Success:
+ case Core::SystemResultStatus::Success:
break; // Expected case
default:
if (static_cast<u32>(load_result) >
- static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) {
- const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
+ static_cast<u32>(Core::SystemResultStatus::ErrorLoader)) {
+ const u16 loader_id = static_cast<u16>(Core::SystemResultStatus::ErrorLoader);
const u16 error_id = static_cast<u16>(load_result) - loader_id;
LOG_CRITICAL(Frontend,
"While attempting to load the ROM requested, an error occurred. Please "