summaryrefslogtreecommitdiff
path: root/src/yuzu_cmd
diff options
context:
space:
mode:
Diffstat (limited to 'src/yuzu_cmd')
-rw-r--r--src/yuzu_cmd/CMakeLists.txt14
-rw-r--r--src/yuzu_cmd/config.cpp7
-rw-r--r--src/yuzu_cmd/default_ini.h29
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp2
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.h2
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_null.cpp51
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_null.h26
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp34
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h2
-rw-r--r--src/yuzu_cmd/precompiled_headers.h6
-rw-r--r--src/yuzu_cmd/yuzu.cpp5
11 files changed, 148 insertions, 30 deletions
diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt
index 7d8ca3d8a..1c0c1a9fe 100644
--- a/src/yuzu_cmd/CMakeLists.txt
+++ b/src/yuzu_cmd/CMakeLists.txt
@@ -22,8 +22,11 @@ add_executable(yuzu-cmd
emu_window/emu_window_sdl2.h
emu_window/emu_window_sdl2_gl.cpp
emu_window/emu_window_sdl2_gl.h
+ emu_window/emu_window_sdl2_null.cpp
+ emu_window/emu_window_sdl2_null.h
emu_window/emu_window_sdl2_vk.cpp
emu_window/emu_window_sdl2_vk.h
+ precompiled_headers.h
yuzu.cpp
yuzu.rc
)
@@ -35,7 +38,7 @@ target_link_libraries(yuzu-cmd PRIVATE inih glad)
if (MSVC)
target_link_libraries(yuzu-cmd PRIVATE getopt)
endif()
-target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threads)
+target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
create_resource("../../dist/yuzu.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon")
target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR})
@@ -43,8 +46,9 @@ target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR})
target_include_directories(yuzu-cmd PRIVATE ../../externals/Vulkan-Headers/include)
if (YUZU_USE_EXTERNAL_SDL2)
- target_compile_definitions(yuzu-cmd PRIVATE -DYUZU_USE_EXTERNAL_SDL2)
- target_include_directories(yuzu-cmd PRIVATE ${PROJECT_BINARY_DIR}/externals/SDL/include)
+ target_link_libraries(yuzu-cmd PRIVATE SDL2-static)
+else()
+ target_link_libraries(yuzu-cmd PRIVATE SDL2)
endif()
if(UNIX AND NOT APPLE)
@@ -55,3 +59,7 @@ if (MSVC)
include(CopyYuzuSDLDeps)
copy_yuzu_SDL_deps(yuzu-cmd)
endif()
+
+if (YUZU_USE_PRECOMPILED_HEADERS)
+ target_precompile_headers(yuzu-cmd PRIVATE precompiled_headers.h)
+endif()
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 66dd0dc15..59f9c8e09 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -90,7 +90,11 @@ static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs>
template <>
void Config::ReadSetting(const std::string& group, Settings::Setting<std::string>& setting) {
- setting = sdl2_config->Get(group, setting.GetLabel(), setting.GetDefault());
+ std::string setting_value = sdl2_config->Get(group, setting.GetLabel(), setting.GetDefault());
+ if (setting_value.empty()) {
+ setting_value = setting.GetDefault();
+ }
+ setting = std::move(setting_value);
}
template <>
@@ -299,6 +303,7 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.resolution_setup);
ReadSetting("Renderer", Settings::values.scaling_filter);
+ ReadSetting("Renderer", Settings::values.fsr_sharpening_slider);
ReadSetting("Renderer", Settings::values.anti_aliasing);
ReadSetting("Renderer", Settings::values.fullscreen_mode);
ReadSetting("Renderer", Settings::values.aspect_ratio);
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index d214771b0..5bbc3f532 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -6,16 +6,22 @@
namespace DefaultINI {
const char* sdl2_config_file = R"(
-[ControlsGeneral]
+
+[ControlsP0]
# The input devices and parameters for each Switch native input
+# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ...
# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
+# Indicates if this player should be connected at boot
+connected=
+
# for button input, the following devices are available:
# - "keyboard" (default) for keyboard input. Required parameters:
# - "code": the code of the key to bind
# - "sdl" for joystick input using SDL. Required parameters:
-# - "joystick": the index of the joystick to bind
+# - "guid": SDL identification GUID of the joystick
+# - "port": the index of the joystick to bind
# - "button"(optional): the index of the button to bind
# - "hat"(optional): the index of the hat to bind as direction buttons
# - "axis"(optional): the index of the axis to bind
@@ -58,12 +64,29 @@ button_screenshot=
# - "modifier_scale": a float number representing the applied modifier scale to the analog input.
# Must be in range of 0.0-1.0. Defaults to 0.5
# - "sdl" for joystick input using SDL. Required parameters:
-# - "joystick": the index of the joystick to bind
+# - "guid": SDL identification GUID of the joystick
+# - "port": the index of the joystick to bind
# - "axis_x": the index of the axis to bind as x-axis (default to 0)
# - "axis_y": the index of the axis to bind as y-axis (default to 1)
lstick=
rstick=
+# for motion input, the following devices are available:
+# - "keyboard" (default) for emulating random motion input from buttons. Required parameters:
+# - "code": the code of the key to bind
+# - "sdl" for motion input using SDL. Required parameters:
+# - "guid": SDL identification GUID of the joystick
+# - "port": the index of the joystick to bind
+# - "motion": the index of the motion sensor to bind
+# - "cemuhookudp" for motion input using Cemu Hook protocol. Required parameters:
+# - "guid": the IP address of the cemu hook server encoded to a hex string. for example 192.168.0.1 = "c0a80001"
+# - "port": the port of the cemu hook server
+# - "pad": the index of the joystick
+# - "motion": the index of the motion sensor of the joystick to bind
+motionleft=
+motionright=
+
+[ControlsGeneral]
# To use the debug_pad, prepend `debug_pad_` before each button setting above.
# i.e. debug_pad_button_a=
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index 4ac72c2f6..37dd1747c 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -7,6 +7,7 @@
#include "common/scm_rev.h"
#include "common/settings.h"
#include "core/core.h"
+#include "core/hid/hid_core.h"
#include "core/perf_stats.h"
#include "input_common/drivers/keyboard.h"
#include "input_common/drivers/mouse.h"
@@ -26,6 +27,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_, Co
}
EmuWindow_SDL2::~EmuWindow_SDL2() {
+ system.HIDCore().UnloadInputDevices();
input_subsystem->Shutdown();
SDL_Quit();
}
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
index 90bb0b415..25c23e2a5 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
@@ -89,3 +89,5 @@ protected:
/// yuzu core instance
Core::System& system;
};
+
+class DummyContext : public Core::Frontend::GraphicsContext {};
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_null.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_null.cpp
new file mode 100644
index 000000000..259192f3c
--- /dev/null
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_null.cpp
@@ -0,0 +1,51 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <cstdlib>
+#include <memory>
+#include <string>
+
+#include <fmt/format.h>
+
+#include "common/logging/log.h"
+#include "common/scm_rev.h"
+#include "video_core/renderer_null/renderer_null.h"
+#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h"
+
+#ifdef YUZU_USE_EXTERNAL_SDL2
+// Include this before SDL.h to prevent the external from including a dummy
+#define USING_GENERATED_CONFIG_H
+#include <SDL_config.h>
+#endif
+
+#include <SDL.h>
+
+EmuWindow_SDL2_Null::EmuWindow_SDL2_Null(InputCommon::InputSubsystem* input_subsystem_,
+ Core::System& system_, bool fullscreen)
+ : EmuWindow_SDL2{input_subsystem_, system_} {
+ const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
+ Common::g_scm_branch, Common::g_scm_desc);
+ render_window =
+ SDL_CreateWindow(window_title.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
+ Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
+ SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
+
+ SetWindowIcon();
+
+ if (fullscreen) {
+ Fullscreen();
+ ShowCursor(false);
+ }
+
+ OnResize();
+ OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
+ SDL_PumpEvents();
+ LOG_INFO(Frontend, "yuzu Version: {} | {}-{} (Null)", Common::g_build_name,
+ Common::g_scm_branch, Common::g_scm_desc);
+}
+
+EmuWindow_SDL2_Null::~EmuWindow_SDL2_Null() = default;
+
+std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_Null::CreateSharedContext() const {
+ return std::make_unique<DummyContext>();
+}
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_null.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_null.h
new file mode 100644
index 000000000..35aee286d
--- /dev/null
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_null.h
@@ -0,0 +1,26 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <memory>
+
+#include "core/frontend/emu_window.h"
+#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
+
+namespace Core {
+class System;
+}
+
+namespace InputCommon {
+class InputSubsystem;
+}
+
+class EmuWindow_SDL2_Null final : public EmuWindow_SDL2 {
+public:
+ explicit EmuWindow_SDL2_Null(InputCommon::InputSubsystem* input_subsystem_,
+ Core::System& system, bool fullscreen);
+ ~EmuWindow_SDL2_Null() override;
+
+ std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
+};
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
index 65455c86e..9ed47d453 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
@@ -12,12 +12,6 @@
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
-#ifdef YUZU_USE_EXTERNAL_SDL2
-// Include this before SDL.h to prevent the external from including a dummy
-#define USING_GENERATED_CONFIG_H
-#include <SDL_config.h>
-#endif
-
#include <SDL.h>
#include <SDL_syswm.h>
@@ -51,11 +45,6 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
window_info.type = Core::Frontend::WindowSystemType::Windows;
window_info.render_surface = reinterpret_cast<void*>(wm.info.win.window);
break;
-#else
- case SDL_SYSWM_TYPE::SDL_SYSWM_WINDOWS:
- LOG_CRITICAL(Frontend, "Window manager subsystem Windows not compiled");
- std::exit(EXIT_FAILURE);
- break;
#endif
#ifdef SDL_VIDEO_DRIVER_X11
case SDL_SYSWM_TYPE::SDL_SYSWM_X11:
@@ -63,11 +52,6 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
window_info.display_connection = wm.info.x11.display;
window_info.render_surface = reinterpret_cast<void*>(wm.info.x11.window);
break;
-#else
- case SDL_SYSWM_TYPE::SDL_SYSWM_X11:
- LOG_CRITICAL(Frontend, "Window manager subsystem X11 not compiled");
- std::exit(EXIT_FAILURE);
- break;
#endif
#ifdef SDL_VIDEO_DRIVER_WAYLAND
case SDL_SYSWM_TYPE::SDL_SYSWM_WAYLAND:
@@ -75,15 +59,23 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
window_info.display_connection = wm.info.wl.display;
window_info.render_surface = wm.info.wl.surface;
break;
-#else
- case SDL_SYSWM_TYPE::SDL_SYSWM_WAYLAND:
- LOG_CRITICAL(Frontend, "Window manager subsystem Wayland not compiled");
- std::exit(EXIT_FAILURE);
+#endif
+#ifdef SDL_VIDEO_DRIVER_COCOA
+ case SDL_SYSWM_TYPE::SDL_SYSWM_COCOA:
+ window_info.type = Core::Frontend::WindowSystemType::Cocoa;
+ window_info.render_surface = SDL_Metal_CreateView(render_window);
+ break;
+#endif
+#ifdef SDL_VIDEO_DRIVER_ANDROID
+ case SDL_SYSWM_TYPE::SDL_SYSWM_ANDROID:
+ window_info.type = Core::Frontend::WindowSystemType::Android;
+ window_info.render_surface = reinterpret_cast<void*>(wm.info.android.window);
break;
#endif
default:
- LOG_CRITICAL(Frontend, "Window manager subsystem not implemented");
+ LOG_CRITICAL(Frontend, "Window manager subsystem {} not implemented", wm.subsystem);
std::exit(EXIT_FAILURE);
+ break;
}
OnResize();
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
index e39ad754d..9467d164a 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
@@ -24,5 +24,3 @@ public:
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
};
-
-class DummyContext : public Core::Frontend::GraphicsContext {};
diff --git a/src/yuzu_cmd/precompiled_headers.h b/src/yuzu_cmd/precompiled_headers.h
new file mode 100644
index 000000000..aabae730b
--- /dev/null
+++ b/src/yuzu_cmd/precompiled_headers.h
@@ -0,0 +1,6 @@
+// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/common_precompiled_headers.h"
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index e16f79eb4..a80649703 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -34,6 +34,7 @@
#include "yuzu_cmd/config.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
+#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
#ifdef _WIN32
@@ -317,6 +318,9 @@ int main(int argc, char** argv) {
case Settings::RendererBackend::Vulkan:
emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, system, fullscreen);
break;
+ case Settings::RendererBackend::Null:
+ emu_window = std::make_unique<EmuWindow_SDL2_Null>(&input_subsystem, system, fullscreen);
+ break;
}
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
@@ -351,6 +355,7 @@ int main(int argc, char** argv) {
"additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
loader_id, error_id, static_cast<Loader::ResultStatus>(error_id));
}
+ break;
}
system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "SDL");