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-rw-r--r--src/yuzu_cmd/config.cpp11
-rw-r--r--src/yuzu_cmd/default_ini.h15
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp3
-rw-r--r--src/yuzu_cmd/yuzu.cpp5
-rw-r--r--src/yuzu_cmd/yuzu.rc2
5 files changed, 25 insertions, 11 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 8476a5a16..659b9f701 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -367,6 +367,9 @@ void Config::ReadValues() {
Settings::values.custom_rtc = std::nullopt;
}
+ Settings::values.language_index = sdl2_config->GetInteger("System", "language_index", 1);
+ Settings::values.time_zone_index = sdl2_config->GetInteger("System", "time_zone_index", 0);
+
// Core
Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false);
@@ -377,8 +380,6 @@ void Config::ReadValues() {
Settings::values.renderer_debug = sdl2_config->GetBoolean("Renderer", "debug", false);
Settings::values.vulkan_device = sdl2_config->GetInteger("Renderer", "vulkan_device", 0);
- Settings::values.resolution_factor =
- static_cast<float>(sdl2_config->GetReal("Renderer", "resolution_factor", 1.0));
Settings::values.aspect_ratio =
static_cast<int>(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0));
Settings::values.max_anisotropy =
@@ -394,6 +395,8 @@ void Config::ReadValues() {
sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false);
Settings::values.use_vsync =
static_cast<u16>(sdl2_config->GetInteger("Renderer", "use_vsync", 1));
+ Settings::values.use_assembly_shaders =
+ sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", false);
Settings::values.use_fast_gpu_time =
sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true);
@@ -409,8 +412,6 @@ void Config::ReadValues() {
Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto");
Settings::values.volume = static_cast<float>(sdl2_config->GetReal("Audio", "volume", 1));
- Settings::values.language_index = sdl2_config->GetInteger("System", "language_index", 1);
-
// Miscellaneous
Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace");
Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false);
@@ -429,6 +430,8 @@ void Config::ReadValues() {
Settings::values.quest_flag = sdl2_config->GetBoolean("Debugging", "quest_flag", false);
Settings::values.disable_cpu_opt =
sdl2_config->GetBoolean("Debugging", "disable_cpu_opt", false);
+ Settings::values.disable_macro_jit =
+ sdl2_config->GetBoolean("Debugging", "disable_macro_jit", false);
const auto title_list = sdl2_config->Get("AddOns", "title_ids", "");
std::stringstream ss(title_list);
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 60b1a62fa..45c07ed5d 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -117,11 +117,6 @@ use_hw_renderer =
# 0: Interpreter (slow), 1 (default): JIT (fast)
use_shader_jit =
-# Resolution scale factor
-# 0: Auto (scales resolution to window size), 1: Native Switch screen resolution, Otherwise a scale
-# factor for the Switch resolution
-resolution_factor =
-
# Aspect ratio
# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Stretch to Window
aspect_ratio =
@@ -134,6 +129,10 @@ max_anisotropy =
# 0 (default): Off, 1: On
use_vsync =
+# Whether to use OpenGL assembly shaders or not. NV_gpu_program5 is required.
+# 0 (default): Off, 1: On
+use_assembly_shaders =
+
# Turns on the frame limiter, which will limit frames output to the target game speed
# 0: Off, 1: On (default)
use_frame_limit =
@@ -262,6 +261,10 @@ language_index =
# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
region_value =
+# The system time zone that yuzu will use during emulation
+# 0: Auto-select (default), 1: Default (system archive value), Others: Index for specified time zone
+time_zone_index =
+
[Miscellaneous]
# A filter which removes logs below a certain logging level.
# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
@@ -283,6 +286,8 @@ quest_flag =
# Determines whether or not JIT CPU optimizations are enabled
# false: Optimizations Enabled, true: Optimizations Disabled
disable_cpu_opt =
+# Enables/Disables the macro JIT compiler
+disable_macro_jit=false
[WebService]
# Whether or not to enable telemetry
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
index 411e7e647..09cc0a3b5 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
@@ -98,6 +98,9 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system, bool fullscreen)
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1);
+ if (Settings::values.renderer_debug) {
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG);
+ }
SDL_GL_SetSwapInterval(0);
std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_fullname,
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 4d2ea7e9e..e6c6a839d 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <chrono>
#include <iostream>
#include <memory>
#include <string>
@@ -236,9 +237,11 @@ int main(int argc, char** argv) {
system.Renderer().Rasterizer().LoadDiskResources();
std::thread render_thread([&emu_window] { emu_window->Present(); });
+ system.Run();
while (emu_window->IsOpen()) {
- system.RunLoop();
+ std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
+ system.Pause();
render_thread.join();
system.Shutdown();
diff --git a/src/yuzu_cmd/yuzu.rc b/src/yuzu_cmd/yuzu.rc
index 7de8ef3d9..0cde75e2f 100644
--- a/src/yuzu_cmd/yuzu.rc
+++ b/src/yuzu_cmd/yuzu.rc
@@ -14,4 +14,4 @@ YUZU_ICON ICON "../../dist/yuzu.ico"
// RT_MANIFEST
//
-1 RT_MANIFEST "../../dist/yuzu.manifest"
+0 RT_MANIFEST "../../dist/yuzu.manifest"