diff options
Diffstat (limited to 'src/yuzu_cmd')
| -rw-r--r-- | src/yuzu_cmd/default_ini.h | 29 |
1 files changed, 19 insertions, 10 deletions
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index e7941eceb..5a2f539b1 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -30,17 +30,26 @@ button_a= button_b= button_x= button_y= -button_up= -button_down= -button_left= -button_right= +button_lstick= +button_rstick= button_l= button_r= -button_start= -button_select= button_zl= button_zr= +button_plus= +button_minus= +button_dleft= +button_dup= +button_dright= +button_ddown= +button_lstick_left= +button_lstick_up= +button_lstick_right= +button_lstick_down= +button_sl= +button_sr= button_home= +button_screenshot= # for analog input, the following devices are available: # - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters: @@ -53,8 +62,8 @@ button_home= # - "joystick": the index of the joystick to bind # - "axis_x": the index of the axis to bind as x-axis (default to 0) # - "axis_y": the index of the axis to bind as y-axis (default to 1) -circle_pad= -c_stick= +lstick= +rstick= # for motion input, the following devices are available: # - "motion_emu" (default) for emulating motion input from mouse input. Required parameters: @@ -81,8 +90,8 @@ use_hw_renderer = use_shader_jit = # Resolution scale factor -# 0: Auto (scales resolution to window size), 1: Native 3DS screen resolution, Otherwise a scale -# factor for the 3DS resolution +# 0: Auto (scales resolution to window size), 1: Native Switch screen resolution, Otherwise a scale +# factor for the Switch resolution resolution_factor = # Whether to enable V-Sync (caps the framerate at 60FPS) or not. |
