diff options
Diffstat (limited to 'src/yuzu_cmd')
| -rw-r--r-- | src/yuzu_cmd/config.cpp | 2 | ||||
| -rw-r--r-- | src/yuzu_cmd/default_ini.h | 4 | ||||
| -rw-r--r-- | src/yuzu_cmd/yuzu.cpp | 2 | 
3 files changed, 7 insertions, 1 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index ff05b3179..ca880dc65 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -354,6 +354,8 @@ void Config::ReadValues() {          sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false);      Settings::values.use_accurate_gpu_emulation =          sdl2_config->GetBoolean("Renderer", "use_accurate_gpu_emulation", false); +    Settings::values.use_asynchronous_gpu_emulation = +        sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false);      Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0);      Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index a81986f8e..6538af098 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -118,6 +118,10 @@ use_disk_shader_cache =  # 0 (default): Off (fast), 1 : On (slow)  use_accurate_gpu_emulation = +# Whether to use asynchronous GPU emulation +# 0 : Off (slow), 1 (default): On (fast) +use_asynchronous_gpu_emulation = +  # The clear color for the renderer. What shows up on the sides of the bottom screen.  # Must be in range of 0.0-1.0. Defaults to 1.0 for all.  bg_red = diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index c34b5467f..c6c66a787 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -216,7 +216,7 @@ int main(int argc, char** argv) {          }      } -    Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "SDL"); +    system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL");      system.Renderer().Rasterizer().LoadDiskResources();  | 
