diff options
Diffstat (limited to 'src/yuzu_cmd')
-rw-r--r-- | src/yuzu_cmd/config.cpp | 11 | ||||
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 36 |
2 files changed, 33 insertions, 14 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 23763144f..7773228c8 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -335,15 +335,6 @@ void Config::ReadValues() { Settings::values.gamecard_current_game = sdl2_config->GetBoolean("Data Storage", "gamecard_current_game", false); Settings::values.gamecard_path = sdl2_config->Get("Data Storage", "gamecard_path", ""); - Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(sdl2_config->GetInteger( - "Data Storage", "nand_total_size", static_cast<long>(Settings::NANDTotalSize::S29_1GB))); - Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(sdl2_config->GetInteger( - "Data Storage", "nand_user_size", static_cast<long>(Settings::NANDUserSize::S26GB))); - Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>( - sdl2_config->GetInteger("Data Storage", "nand_system_size", - static_cast<long>(Settings::NANDSystemSize::S2_5GB))); - Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(sdl2_config->GetInteger( - "Data Storage", "sdmc_size", static_cast<long>(Settings::SDMCSize::S16GB))); // System Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false); @@ -437,8 +428,6 @@ void Config::ReadValues() { Settings::values.reporting_services = sdl2_config->GetBoolean("Debugging", "reporting_services", false); Settings::values.quest_flag = sdl2_config->GetBoolean("Debugging", "quest_flag", false); - Settings::values.disable_cpu_opt = - sdl2_config->GetBoolean("Debugging", "disable_cpu_opt", false); Settings::values.disable_macro_jit = sdl2_config->GetBoolean("Debugging", "disable_macro_jit", false); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 45c07ed5d..5bed47fd7 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -97,6 +97,39 @@ udp_pad_index= # 0 (default): Disabled, 1: Enabled use_multi_core= +[Cpu] +# Enable inline page tables optimization (faster guest memory access) +# 0: Disabled, 1 (default): Enabled +cpuopt_page_tables = + +# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps) +# 0: Disabled, 1 (default): Enabled +cpuopt_block_linking = + +# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns) +# 0: Disabled, 1 (default): Enabled +cpuopt_return_stack_buffer = + +# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture) +# 0: Disabled, 1 (default): Enabled +cpuopt_fast_dispatcher = + +# Enable context elimination CPU Optimization (reduce host memory use for guest context) +# 0: Disabled, 1 (default): Enabled +cpuopt_context_elimination = + +# Enable constant propagation CPU optimization (basic IR optimization) +# 0: Disabled, 1 (default): Enabled +cpuopt_const_prop = + +# Enable miscellaneous CPU optimizations (basic IR optimization) +# 0: Disabled, 1 (default): Enabled +cpuopt_misc_ir = + +# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access) +# 0: Disabled, 1 (default): Enabled +cpuopt_reduce_misalign_checks = + [Renderer] # Which backend API to use. # 0 (default): OpenGL, 1: Vulkan @@ -283,9 +316,6 @@ dump_nso=false # Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode # false: Retail/Normal Mode (default), true: Kiosk Mode quest_flag = -# Determines whether or not JIT CPU optimizations are enabled -# false: Optimizations Enabled, true: Optimizations Disabled -disable_cpu_opt = # Enables/Disables the macro JIT compiler disable_macro_jit=false |