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-rw-r--r--src/yuzu_tester/CMakeLists.txt2
-rw-r--r--src/yuzu_tester/config.cpp13
-rw-r--r--src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp5
-rw-r--r--src/yuzu_tester/emu_window/emu_window_sdl2_hide.h6
-rw-r--r--src/yuzu_tester/yuzu.cpp1
5 files changed, 16 insertions, 11 deletions
diff --git a/src/yuzu_tester/CMakeLists.txt b/src/yuzu_tester/CMakeLists.txt
index 06c2ee011..d8a2a1511 100644
--- a/src/yuzu_tester/CMakeLists.txt
+++ b/src/yuzu_tester/CMakeLists.txt
@@ -28,7 +28,5 @@ endif()
if (MSVC)
include(CopyYuzuSDLDeps)
- include(CopyYuzuUnicornDeps)
copy_yuzu_SDL_deps(yuzu-tester)
- copy_yuzu_unicorn_deps(yuzu-tester)
endif()
diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp
index 74022af23..b6cdc7c1c 100644
--- a/src/yuzu_tester/config.cpp
+++ b/src/yuzu_tester/config.cpp
@@ -47,13 +47,13 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) {
void Config::ReadValues() {
// Controls
- for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
+ for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- Settings::values.players[p].buttons[i] = "";
+ Settings::values.players.GetValue()[p].buttons[i] = "";
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- Settings::values.players[p].analogs[i] = "";
+ Settings::values.players.GetValue()[p].analogs[i] = "";
}
}
@@ -75,6 +75,9 @@ void Config::ReadValues() {
Settings::values.debug_pad_analogs[i] = "";
}
+ Settings::values.vibration_enabled.SetValue(true);
+ Settings::values.enable_accurate_vibrations.SetValue(false);
+ Settings::values.motion_enabled.SetValue(true);
Settings::values.touchscreen.enabled = "";
Settings::values.touchscreen.device = "";
Settings::values.touchscreen.finger = 0;
@@ -82,8 +85,8 @@ void Config::ReadValues() {
Settings::values.touchscreen.diameter_x = 15;
Settings::values.touchscreen.diameter_y = 15;
- Settings::values.use_docked_mode =
- sdl2_config->GetBoolean("Controls", "use_docked_mode", false);
+ Settings::values.use_docked_mode.SetValue(
+ sdl2_config->GetBoolean("Controls", "use_docked_mode", false));
// Data Storage
Settings::values.use_virtual_sd =
diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
index 8584f6671..78f75fb38 100644
--- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
+++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
@@ -13,7 +13,6 @@
#include <glad/glad.h>
-#include "common/assert.h"
#include "common/logging/log.h"
#include "common/scm_rev.h"
#include "core/settings.h"
@@ -53,7 +52,7 @@ EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() {
exit(1);
}
- InputCommon::Init();
+ input_subsystem->Initialize();
SDL_SetMainReady();
@@ -105,7 +104,7 @@ EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() {
}
EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() {
- InputCommon::Shutdown();
+ input_subsystem->Shutdown();
SDL_GL_DeleteContext(gl_context);
SDL_Quit();
}
diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h
index c13a82df2..a553b4b95 100644
--- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h
+++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h
@@ -8,6 +8,10 @@
struct SDL_Window;
+namespace InputCommon {
+class InputSubsystem;
+}
+
class EmuWindow_SDL2_Hide : public Core::Frontend::EmuWindow {
public:
explicit EmuWindow_SDL2_Hide();
@@ -25,6 +29,8 @@ private:
/// Whether the GPU and driver supports the OpenGL extension required
bool SupportsRequiredGLExtensions();
+ std::unique_ptr<InputCommon::InputSubsystem> input_subsystem;
+
/// Internal SDL2 render window
SDL_Window* render_window;
diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp
index 7acf0caad..5798ce43a 100644
--- a/src/yuzu_tester/yuzu.cpp
+++ b/src/yuzu_tester/yuzu.cpp
@@ -255,7 +255,6 @@ int main(int argc, char** argv) {
"SDLHideTester");
system.GPU().Start();
- system.Renderer().Rasterizer().LoadDiskResources();
system.Run();
while (!finished) {