diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/core/hle/service/am/am.cpp | 9 | ||||
-rw-r--r-- | src/core/hle/service/lbl/lbl.cpp | 283 | ||||
-rw-r--r-- | src/input_common/sdl/sdl_impl.cpp | 8 | ||||
-rw-r--r-- | src/video_core/CMakeLists.txt | 4 | ||||
-rw-r--r-- | src/video_core/host_shaders/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/video_core/shader/shader_ir.cpp | 2 | ||||
-rw-r--r-- | src/video_core/vulkan_common/nsight_aftermath_tracker.cpp | 13 | ||||
-rw-r--r-- | src/video_core/vulkan_common/nsight_aftermath_tracker.h | 8 |
8 files changed, 284 insertions, 45 deletions
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index c9808060a..1743bcb2b 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -856,7 +856,7 @@ public: {25, nullptr, "Terminate"}, {30, &ILibraryAppletAccessor::GetResult, "GetResult"}, {50, nullptr, "SetOutOfFocusApplicationSuspendingEnabled"}, - {60, nullptr, "PresetLibraryAppletGpuTimeSliceZero"}, + {60, &ILibraryAppletAccessor::PresetLibraryAppletGpuTimeSliceZero, "PresetLibraryAppletGpuTimeSliceZero"}, {100, &ILibraryAppletAccessor::PushInData, "PushInData"}, {101, &ILibraryAppletAccessor::PopOutData, "PopOutData"}, {102, nullptr, "PushExtraStorage"}, @@ -900,6 +900,13 @@ private: rb.Push(applet->GetStatus()); } + void PresetLibraryAppletGpuTimeSliceZero(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + void Start(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_AM, "called"); diff --git a/src/core/hle/service/lbl/lbl.cpp b/src/core/hle/service/lbl/lbl.cpp index 6ad3a2877..f4490f3d9 100644 --- a/src/core/hle/service/lbl/lbl.cpp +++ b/src/core/hle/service/lbl/lbl.cpp @@ -20,30 +20,30 @@ public: static const FunctionInfo functions[] = { {0, nullptr, "SaveCurrentSetting"}, {1, nullptr, "LoadCurrentSetting"}, - {2, nullptr, "SetCurrentBrightnessSetting"}, - {3, nullptr, "GetCurrentBrightnessSetting"}, + {2, &LBL::SetCurrentBrightnessSetting, "SetCurrentBrightnessSetting"}, + {3, &LBL::GetCurrentBrightnessSetting, "GetCurrentBrightnessSetting"}, {4, nullptr, "ApplyCurrentBrightnessSettingToBacklight"}, {5, nullptr, "GetBrightnessSettingAppliedToBacklight"}, - {6, nullptr, "SwitchBacklightOn"}, - {7, nullptr, "SwitchBacklightOff"}, - {8, nullptr, "GetBacklightSwitchStatus"}, - {9, nullptr, "EnableDimming"}, - {10, nullptr, "DisableDimming"}, - {11, nullptr, "IsDimmingEnabled"}, - {12, nullptr, "EnableAutoBrightnessControl"}, - {13, nullptr, "DisableAutoBrightnessControl"}, - {14, nullptr, "IsAutoBrightnessControlEnabled"}, - {15, nullptr, "SetAmbientLightSensorValue"}, - {16, nullptr, "GetAmbientLightSensorValue"}, - {17, nullptr, "SetBrightnessReflectionDelayLevel"}, - {18, nullptr, "GetBrightnessReflectionDelayLevel"}, - {19, nullptr, "SetCurrentBrightnessMapping"}, - {20, nullptr, "GetCurrentBrightnessMapping"}, - {21, nullptr, "SetCurrentAmbientLightSensorMapping"}, - {22, nullptr, "GetCurrentAmbientLightSensorMapping"}, - {23, nullptr, "IsAmbientLightSensorAvailable"}, - {24, nullptr, "SetCurrentBrightnessSettingForVrMode"}, - {25, nullptr, "GetCurrentBrightnessSettingForVrMode"}, + {6, &LBL::SwitchBacklightOn, "SwitchBacklightOn"}, + {7, &LBL::SwitchBacklightOff, "SwitchBacklightOff"}, + {8, &LBL::GetBacklightSwitchStatus, "GetBacklightSwitchStatus"}, + {9, &LBL::EnableDimming, "EnableDimming"}, + {10, &LBL::DisableDimming, "DisableDimming"}, + {11, &LBL::IsDimmingEnabled, "IsDimmingEnabled"}, + {12, &LBL::EnableAutoBrightnessControl, "EnableAutoBrightnessControl"}, + {13, &LBL::DisableAutoBrightnessControl, "DisableAutoBrightnessControl"}, + {14, &LBL::IsAutoBrightnessControlEnabled, "IsAutoBrightnessControlEnabled"}, + {15, &LBL::SetAmbientLightSensorValue, "SetAmbientLightSensorValue"}, + {16, &LBL::GetAmbientLightSensorValue, "GetAmbientLightSensorValue"}, + {17, &LBL::SetBrightnessReflectionDelayLevel, "SetBrightnessReflectionDelayLevel"}, + {18, &LBL::GetBrightnessReflectionDelayLevel, "GetBrightnessReflectionDelayLevel"}, + {19, &LBL::SetCurrentBrightnessMapping, "SetCurrentBrightnessMapping"}, + {20, &LBL::GetCurrentBrightnessMapping, "GetCurrentBrightnessMapping"}, + {21, &LBL::SetCurrentAmbientLightSensorMapping, "SetCurrentAmbientLightSensorMapping"}, + {22, &LBL::GetCurrentAmbientLightSensorMapping, "GetCurrentAmbientLightSensorMapping"}, + {23, &LBL::IsAmbientLightSensorAvailable, "IsAmbientLightSensorAvailable"}, + {24, &LBL::SetCurrentBrightnessSettingForVrMode, "SetCurrentBrightnessSettingForVrMode"}, + {25, &LBL::GetCurrentBrightnessSettingForVrMode, "GetCurrentBrightnessSettingForVrMode"}, {26, &LBL::EnableVrMode, "EnableVrMode"}, {27, &LBL::DisableVrMode, "DisableVrMode"}, {28, &LBL::IsVrModeEnabled, "IsVrModeEnabled"}, @@ -55,6 +55,237 @@ public: } private: + enum class BacklightSwitchStatus : u32 { + Off = 0, + On = 1, + }; + + void SetCurrentBrightnessSetting(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + auto brightness = rp.Pop<float>(); + + if (!std::isfinite(brightness)) { + LOG_ERROR(Service_LBL, "Brightness is infinite!"); + brightness = 0.0f; + } + + LOG_DEBUG(Service_LBL, "called brightness={}", brightness); + + current_brightness = brightness; + update_instantly = true; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetCurrentBrightnessSetting(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + auto brightness = current_brightness; + if (!std::isfinite(brightness)) { + LOG_ERROR(Service_LBL, "Brightness is infinite!"); + brightness = 0.0f; + } + + LOG_DEBUG(Service_LBL, "called brightness={}", brightness); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(brightness); + } + + void SwitchBacklightOn(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto fade_time = rp.Pop<u64_le>(); + LOG_WARNING(Service_LBL, "(STUBBED) called, fade_time={}", fade_time); + + backlight_enabled = true; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void SwitchBacklightOff(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto fade_time = rp.Pop<u64_le>(); + LOG_WARNING(Service_LBL, "(STUBBED) called, fade_time={}", fade_time); + + backlight_enabled = false; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetBacklightSwitchStatus(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.PushEnum<BacklightSwitchStatus>(backlight_enabled ? BacklightSwitchStatus::On + : BacklightSwitchStatus::Off); + } + + void EnableDimming(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + + dimming = true; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void DisableDimming(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + + dimming = false; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void IsDimmingEnabled(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(dimming); + } + + void EnableAutoBrightnessControl(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + auto_brightness = true; + update_instantly = true; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void DisableAutoBrightnessControl(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + auto_brightness = false; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void IsAutoBrightnessControlEnabled(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(auto_brightness); + } + + void SetAmbientLightSensorValue(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto light_value = rp.Pop<float>(); + + LOG_DEBUG(Service_LBL, "called light_value={}", light_value); + + ambient_light_value = light_value; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetAmbientLightSensorValue(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(ambient_light_value); + } + + void SetBrightnessReflectionDelayLevel(Kernel::HLERequestContext& ctx) { + // This is Intentional, this function does absolutely nothing + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetBrightnessReflectionDelayLevel(Kernel::HLERequestContext& ctx) { + // This is intentional, the function is hard coded to return 0.0f on hardware + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(0.0f); + } + + void SetCurrentBrightnessMapping(Kernel::HLERequestContext& ctx) { + // This is Intentional, this function does absolutely nothing + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetCurrentBrightnessMapping(Kernel::HLERequestContext& ctx) { + // This is Intentional, this function does absolutely nothing + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + // This function is suppose to return something but it seems like it doesn't + } + + void SetCurrentAmbientLightSensorMapping(Kernel::HLERequestContext& ctx) { + // This is Intentional, this function does absolutely nothing + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetCurrentAmbientLightSensorMapping(Kernel::HLERequestContext& ctx) { + // This is Intentional, this function does absolutely nothing + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + // This function is suppose to return something but it seems like it doesn't + } + + void IsAmbientLightSensorAvailable(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_LBL, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + // TODO(ogniK): Only return true if there's no device error + rb.Push(true); + } + + void SetCurrentBrightnessSettingForVrMode(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + auto brightness = rp.Pop<float>(); + + if (!std::isfinite(brightness)) { + LOG_ERROR(Service_LBL, "Brightness is infinite!"); + brightness = 0.0f; + } + + LOG_DEBUG(Service_LBL, "called brightness={}", brightness); + + current_vr_brightness = brightness; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetCurrentBrightnessSettingForVrMode(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + auto brightness = current_vr_brightness; + if (!std::isfinite(brightness)) { + LOG_ERROR(Service_LBL, "Brightness is infinite!"); + brightness = 0.0f; + } + + LOG_DEBUG(Service_LBL, "called brightness={}", brightness); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(brightness); + } + void EnableVrMode(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_LBL, "called"); @@ -82,6 +313,14 @@ private: } bool vr_mode_enabled = false; + float current_brightness = 1.0f; + float backlight_brightness = 1.0f; + float ambient_light_value = 0.0f; + float current_vr_brightness = 1.0f; + bool dimming = true; + bool backlight_enabled = true; + bool update_instantly = false; + bool auto_brightness = false; // TODO(ogniK): Move to system settings }; void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) { diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp index d32eb732a..1b5750937 100644 --- a/src/input_common/sdl/sdl_impl.cpp +++ b/src/input_common/sdl/sdl_impl.cpp @@ -81,10 +81,14 @@ public: } bool RumblePlay(u16 amp_low, u16 amp_high) { + constexpr u32 rumble_max_duration_ms = 1000; + if (sdl_controller) { - return SDL_GameControllerRumble(sdl_controller.get(), amp_low, amp_high, 0) == 0; + return SDL_GameControllerRumble(sdl_controller.get(), amp_low, amp_high, + rumble_max_duration_ms) == 0; } else if (sdl_joystick) { - return SDL_JoystickRumble(sdl_joystick.get(), amp_low, amp_high, 0) == 0; + return SDL_JoystickRumble(sdl_joystick.get(), amp_low, amp_high, + rumble_max_duration_ms) == 0; } return false; diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index e01ea55ab..bb1f8491f 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -288,10 +288,10 @@ target_link_libraries(video_core PRIVATE sirit) if (ENABLE_NSIGHT_AFTERMATH) if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK}) - message(ERROR "Environment variable NSIGHT_AFTERMATH_SDK has to be provided") + message(FATAL_ERROR "Environment variable NSIGHT_AFTERMATH_SDK has to be provided") endif() if (NOT WIN32) - message(ERROR "Nsight Aftermath doesn't support non-Windows platforms") + message(FATAL_ERROR "Nsight Aftermath doesn't support non-Windows platforms") endif() target_compile_definitions(video_core PRIVATE HAS_NSIGHT_AFTERMATH) target_include_directories(video_core PRIVATE "$ENV{NSIGHT_AFTERMATH_SDK}/include") diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt index 4c7399d5a..73f331d4c 100644 --- a/src/video_core/host_shaders/CMakeLists.txt +++ b/src/video_core/host_shaders/CMakeLists.txt @@ -55,7 +55,7 @@ foreach(FILENAME IN ITEMS ${SHADER_FILES}) OUTPUT ${SPIRV_HEADER_FILE} COMMAND - ${GLSLANGVALIDATOR} -V ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE} + ${GLSLANGVALIDATOR} -V --quiet ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE} MAIN_DEPENDENCY ${SOURCE_FILE} ) diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp index caf5ff362..625a5eb46 100644 --- a/src/video_core/shader/shader_ir.cpp +++ b/src/video_core/shader/shader_ir.cpp @@ -392,7 +392,7 @@ void ShaderIR::SetInternalFlagsFromInteger(NodeBlock& bb, Node value, bool sets_ case 0: // Operation Node SearchOperands(bb, value); break; - case 2: // Genral Purpose Node + case 2: // General Purpose Node if (const auto* gpr = std::get_if<GprNode>(value.get())) { LOG_DEBUG(HW_GPU, "GprNode: index={}", gpr->GetIndex()); Node zerop = Operation(OperationCode::LogicalIEqual, std::move(value), diff --git a/src/video_core/vulkan_common/nsight_aftermath_tracker.cpp b/src/video_core/vulkan_common/nsight_aftermath_tracker.cpp index 8d10ac29e..7a9d00d4f 100644 --- a/src/video_core/vulkan_common/nsight_aftermath_tracker.cpp +++ b/src/video_core/vulkan_common/nsight_aftermath_tracker.cpp @@ -12,21 +12,12 @@ #include <fmt/format.h> -#define VK_NO_PROTOTYPES -#include <vulkan/vulkan.h> - -#include <GFSDK_Aftermath.h> -#include <GFSDK_Aftermath_Defines.h> -#include <GFSDK_Aftermath_GpuCrashDump.h> -#include <GFSDK_Aftermath_GpuCrashDumpDecoding.h> - #include "common/common_paths.h" #include "common/common_types.h" #include "common/file_util.h" #include "common/logging/log.h" #include "common/scope_exit.h" - -#include "video_core/renderer_vulkan/nsight_aftermath_tracker.h" +#include "video_core/vulkan_common/nsight_aftermath_tracker.h" namespace Vulkan { @@ -53,7 +44,7 @@ NsightAftermathTracker::NsightAftermathTracker() { !dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_GetJSON", &GFSDK_Aftermath_GpuCrashDump_GetJSON)) { LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath function pointers"); - return false; + return; } dump_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir) + "gpucrash"; diff --git a/src/video_core/vulkan_common/nsight_aftermath_tracker.h b/src/video_core/vulkan_common/nsight_aftermath_tracker.h index cee3847fb..1ce8d4e8e 100644 --- a/src/video_core/vulkan_common/nsight_aftermath_tracker.h +++ b/src/video_core/vulkan_common/nsight_aftermath_tracker.h @@ -8,8 +8,9 @@ #include <string> #include <vector> -#define VK_NO_PROTOTYPES -#include <vulkan/vulkan.h> +#include "common/common_types.h" +#include "common/dynamic_library.h" +#include "video_core/vulkan_common/vulkan_wrapper.h" #ifdef HAS_NSIGHT_AFTERMATH #include <GFSDK_Aftermath_Defines.h> @@ -17,9 +18,6 @@ #include <GFSDK_Aftermath_GpuCrashDumpDecoding.h> #endif -#include "common/common_types.h" -#include "common/dynamic_library.h" - namespace Vulkan { class NsightAftermathTracker { |