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-rw-r--r--src/audio_core/CMakeLists.txt8
-rw-r--r--src/audio_core/algorithm/filter.cpp79
-rw-r--r--src/audio_core/algorithm/filter.h62
-rw-r--r--src/audio_core/algorithm/interpolate.cpp71
-rw-r--r--src/audio_core/algorithm/interpolate.h43
-rw-r--r--src/audio_core/audio_renderer.cpp17
-rw-r--r--src/audio_core/audio_renderer.h7
-rw-r--r--src/audio_core/cubeb_sink.cpp6
-rw-r--r--src/common/CMakeLists.txt4
-rw-r--r--src/common/break_points.cpp90
-rw-r--r--src/common/break_points.h49
-rw-r--r--src/common/file_util.cpp6
-rw-r--r--src/common/file_util.h2
-rw-r--r--src/common/hex_util.cpp31
-rw-r--r--src/common/hex_util.h41
-rw-r--r--src/common/logging/backend.cpp5
-rw-r--r--src/common/misc.cpp2
-rw-r--r--src/common/thread_queue_list.h10
-rw-r--r--src/common/x64/xbyak_abi.h20
-rw-r--r--src/common/x64/xbyak_util.h6
-rw-r--r--src/core/CMakeLists.txt12
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.cpp18
-rw-r--r--src/core/core.cpp65
-rw-r--r--src/core/core.h39
-rw-r--r--src/core/core_cpu.cpp4
-rw-r--r--src/core/core_cpu.h2
-rw-r--r--src/core/core_timing.cpp12
-rw-r--r--src/core/core_timing.h1
-rw-r--r--src/core/crypto/key_manager.cpp43
-rw-r--r--src/core/crypto/key_manager.h3
-rw-r--r--src/core/file_sys/bis_factory.cpp31
-rw-r--r--src/core/file_sys/bis_factory.h30
-rw-r--r--src/core/file_sys/card_image.cpp36
-rw-r--r--src/core/file_sys/card_image.h7
-rw-r--r--src/core/file_sys/content_archive.cpp86
-rw-r--r--src/core/file_sys/content_archive.h5
-rw-r--r--src/core/file_sys/control_metadata.cpp2
-rw-r--r--src/core/file_sys/control_metadata.h1
-rw-r--r--src/core/file_sys/nca_metadata.cpp131
-rw-r--r--src/core/file_sys/nca_metadata.h111
-rw-r--r--src/core/file_sys/partition_filesystem.cpp8
-rw-r--r--src/core/file_sys/partition_filesystem.h2
-rw-r--r--src/core/file_sys/program_metadata.cpp12
-rw-r--r--src/core/file_sys/program_metadata.h2
-rw-r--r--src/core/file_sys/registered_cache.cpp478
-rw-r--r--src/core/file_sys/registered_cache.h124
-rw-r--r--src/core/file_sys/romfs.cpp8
-rw-r--r--src/core/file_sys/vfs.cpp20
-rw-r--r--src/core/file_sys/vfs.h20
-rw-r--r--src/core/file_sys/vfs_concat.cpp94
-rw-r--r--src/core/file_sys/vfs_concat.h41
-rw-r--r--src/core/file_sys/vfs_offset.h3
-rw-r--r--src/core/file_sys/vfs_real.cpp20
-rw-r--r--src/core/file_sys/vfs_real.h1
-rw-r--r--src/core/file_sys/vfs_vector.cpp4
-rw-r--r--src/core/file_sys/vfs_vector.h7
-rw-r--r--src/core/frontend/emu_window.cpp4
-rw-r--r--src/core/frontend/emu_window.h10
-rw-r--r--src/core/hle/kernel/kernel.cpp2
-rw-r--r--src/core/hle/kernel/object.h15
-rw-r--r--src/core/hle/kernel/scheduler.cpp2
-rw-r--r--src/core/hle/kernel/scheduler.h2
-rw-r--r--src/core/hle/kernel/server_session.cpp10
-rw-r--r--src/core/hle/kernel/server_session.h7
-rw-r--r--src/core/hle/kernel/svc.cpp11
-rw-r--r--src/core/hle/kernel/thread.cpp34
-rw-r--r--src/core/hle/service/am/am.cpp34
-rw-r--r--src/core/hle/service/am/am.h4
-rw-r--r--src/core/hle/service/audio/audout_u.cpp2
-rw-r--r--src/core/hle/service/audio/audren_u.cpp44
-rw-r--r--src/core/hle/service/audio/audren_u.h1
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp19
-rw-r--r--src/core/hle/service/filesystem/filesystem.h8
-rw-r--r--src/core/hle/service/friend/friend.cpp104
-rw-r--r--src/core/hle/service/hid/hid.cpp17
-rw-r--r--src/core/hle/service/lm/lm.cpp22
-rw-r--r--src/core/hle/service/mm/mm_u.cpp83
-rw-r--r--src/core/hle/service/mm/mm_u.h15
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp34
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h36
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_vic.cpp34
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_vic.h36
-rw-r--r--src/core/hle/service/nvdrv/nvdrv.cpp4
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h1
-rw-r--r--src/core/hle/service/service.h2
-rw-r--r--src/core/hle/service/sm/controller.cpp4
-rw-r--r--src/core/loader/deconstructed_rom_directory.cpp15
-rw-r--r--src/core/loader/elf.cpp3
-rw-r--r--src/core/loader/loader.cpp53
-rw-r--r--src/core/loader/loader.h55
-rw-r--r--src/core/loader/nca.cpp24
-rw-r--r--src/core/loader/nca.h17
-rw-r--r--src/core/loader/nro.cpp11
-rw-r--r--src/core/loader/nso.cpp1
-rw-r--r--src/core/loader/xci.cpp25
-rw-r--r--src/core/loader/xci.h12
-rw-r--r--src/core/settings.cpp6
-rw-r--r--src/video_core/command_processor.h3
-rw-r--r--src/video_core/engines/maxwell_3d.cpp12
-rw-r--r--src/video_core/engines/maxwell_3d.h29
-rw-r--r--src/video_core/engines/shader_bytecode.h78
-rw-r--r--src/video_core/gpu.cpp51
-rw-r--r--src/video_core/gpu.h26
-rw-r--r--src/video_core/renderer_base.cpp19
-rw-r--r--src/video_core/renderer_base.h30
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp207
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h32
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp145
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h314
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp407
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.cpp7
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.h5
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp15
-rw-r--r--src/video_core/renderer_opengl/gl_state.h6
-rw-r--r--src/video_core/renderer_opengl/gl_stream_buffer.cpp201
-rw-r--r--src/video_core/renderer_opengl/gl_stream_buffer.h42
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h49
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp10
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h8
-rw-r--r--src/video_core/video_core.cpp4
-rw-r--r--src/video_core/video_core.h11
-rw-r--r--src/yuzu/bootmanager.h2
-rw-r--r--src/yuzu/game_list.cpp103
-rw-r--r--src/yuzu/game_list_p.h28
-rw-r--r--src/yuzu/main.cpp229
-rw-r--r--src/yuzu/main.h1
-rw-r--r--src/yuzu/main.ui7
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp2
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.h2
-rw-r--r--src/yuzu_cmd/yuzu.cpp26
131 files changed, 3775 insertions, 1203 deletions
diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt
index ec71524a3..82e4850f7 100644
--- a/src/audio_core/CMakeLists.txt
+++ b/src/audio_core/CMakeLists.txt
@@ -1,4 +1,8 @@
add_library(audio_core STATIC
+ algorithm/filter.cpp
+ algorithm/filter.h
+ algorithm/interpolate.cpp
+ algorithm/interpolate.h
audio_out.cpp
audio_out.h
audio_renderer.cpp
@@ -7,12 +11,12 @@ add_library(audio_core STATIC
codec.cpp
codec.h
null_sink.h
- stream.cpp
- stream.h
sink.h
sink_details.cpp
sink_details.h
sink_stream.h
+ stream.cpp
+ stream.h
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
)
diff --git a/src/audio_core/algorithm/filter.cpp b/src/audio_core/algorithm/filter.cpp
new file mode 100644
index 000000000..403b8503f
--- /dev/null
+++ b/src/audio_core/algorithm/filter.cpp
@@ -0,0 +1,79 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#define _USE_MATH_DEFINES
+
+#include <algorithm>
+#include <array>
+#include <cmath>
+#include <vector>
+#include "audio_core/algorithm/filter.h"
+#include "common/common_types.h"
+
+namespace AudioCore {
+
+Filter Filter::LowPass(double cutoff, double Q) {
+ const double w0 = 2.0 * M_PI * cutoff;
+ const double sin_w0 = std::sin(w0);
+ const double cos_w0 = std::cos(w0);
+ const double alpha = sin_w0 / (2 * Q);
+
+ const double a0 = 1 + alpha;
+ const double a1 = -2.0 * cos_w0;
+ const double a2 = 1 - alpha;
+ const double b0 = 0.5 * (1 - cos_w0);
+ const double b1 = 1.0 * (1 - cos_w0);
+ const double b2 = 0.5 * (1 - cos_w0);
+
+ return {a0, a1, a2, b0, b1, b2};
+}
+
+Filter::Filter() : Filter(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) {}
+
+Filter::Filter(double a0, double a1, double a2, double b0, double b1, double b2)
+ : a1(a1 / a0), a2(a2 / a0), b0(b0 / a0), b1(b1 / a0), b2(b2 / a0) {}
+
+void Filter::Process(std::vector<s16>& signal) {
+ const size_t num_frames = signal.size() / 2;
+ for (size_t i = 0; i < num_frames; i++) {
+ std::rotate(in.begin(), in.end() - 1, in.end());
+ std::rotate(out.begin(), out.end() - 1, out.end());
+
+ for (size_t ch = 0; ch < channel_count; ch++) {
+ in[0][ch] = signal[i * channel_count + ch];
+
+ out[0][ch] = b0 * in[0][ch] + b1 * in[1][ch] + b2 * in[2][ch] - a1 * out[1][ch] -
+ a2 * out[2][ch];
+
+ signal[i * 2 + ch] = std::clamp(out[0][ch], -32768.0, 32767.0);
+ }
+ }
+}
+
+/// Calculates the appropriate Q for each biquad in a cascading filter.
+/// @param total_count The total number of biquads to be cascaded.
+/// @param index 0-index of the biquad to calculate the Q value for.
+static double CascadingBiquadQ(size_t total_count, size_t index) {
+ const double pole = M_PI * (2 * index + 1) / (4.0 * total_count);
+ return 1.0 / (2.0 * std::cos(pole));
+}
+
+CascadingFilter CascadingFilter::LowPass(double cutoff, size_t cascade_size) {
+ std::vector<Filter> cascade(cascade_size);
+ for (size_t i = 0; i < cascade_size; i++) {
+ cascade[i] = Filter::LowPass(cutoff, CascadingBiquadQ(cascade_size, i));
+ }
+ return CascadingFilter{std::move(cascade)};
+}
+
+CascadingFilter::CascadingFilter() = default;
+CascadingFilter::CascadingFilter(std::vector<Filter> filters) : filters(std::move(filters)) {}
+
+void CascadingFilter::Process(std::vector<s16>& signal) {
+ for (auto& filter : filters) {
+ filter.Process(signal);
+ }
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/algorithm/filter.h b/src/audio_core/algorithm/filter.h
new file mode 100644
index 000000000..a41beef98
--- /dev/null
+++ b/src/audio_core/algorithm/filter.h
@@ -0,0 +1,62 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <vector>
+#include "common/common_types.h"
+
+namespace AudioCore {
+
+/// Digital biquad filter:
+///
+/// b0 + b1 z^-1 + b2 z^-2
+/// H(z) = ------------------------
+/// a0 + a1 z^-1 + b2 z^-2
+class Filter {
+public:
+ /// Creates a low-pass filter.
+ /// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
+ /// @param Q Determines the quality factor of this filter.
+ static Filter LowPass(double cutoff, double Q = 0.7071);
+
+ /// Passthrough filter.
+ Filter();
+
+ Filter(double a0, double a1, double a2, double b0, double b1, double b2);
+
+ void Process(std::vector<s16>& signal);
+
+private:
+ static constexpr size_t channel_count = 2;
+
+ /// Coefficients are in normalized form (a0 = 1.0).
+ double a1, a2, b0, b1, b2;
+ /// Input History
+ std::array<std::array<double, channel_count>, 3> in;
+ /// Output History
+ std::array<std::array<double, channel_count>, 3> out;
+};
+
+/// Cascade filters to build up higher-order filters from lower-order ones.
+class CascadingFilter {
+public:
+ /// Creates a cascading low-pass filter.
+ /// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
+ /// @param cascade_size Number of biquads in cascade.
+ static CascadingFilter LowPass(double cutoff, size_t cascade_size);
+
+ /// Passthrough.
+ CascadingFilter();
+
+ explicit CascadingFilter(std::vector<Filter> filters);
+
+ void Process(std::vector<s16>& signal);
+
+private:
+ std::vector<Filter> filters;
+};
+
+} // namespace AudioCore
diff --git a/src/audio_core/algorithm/interpolate.cpp b/src/audio_core/algorithm/interpolate.cpp
new file mode 100644
index 000000000..11459821f
--- /dev/null
+++ b/src/audio_core/algorithm/interpolate.cpp
@@ -0,0 +1,71 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#define _USE_MATH_DEFINES
+
+#include <algorithm>
+#include <cmath>
+#include <vector>
+#include "audio_core/algorithm/interpolate.h"
+#include "common/common_types.h"
+#include "common/logging/log.h"
+
+namespace AudioCore {
+
+/// The Lanczos kernel
+static double Lanczos(size_t a, double x) {
+ if (x == 0.0)
+ return 1.0;
+ const double px = M_PI * x;
+ return a * std::sin(px) * std::sin(px / a) / (px * px);
+}
+
+std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio) {
+ if (input.size() < 2)
+ return {};
+
+ if (ratio <= 0) {
+ LOG_CRITICAL(Audio, "Nonsensical interpolation ratio {}", ratio);
+ ratio = 1.0;
+ }
+
+ if (ratio != state.current_ratio) {
+ const double cutoff_frequency = std::min(0.5 / ratio, 0.5 * ratio);
+ state.nyquist = CascadingFilter::LowPass(std::clamp(cutoff_frequency, 0.0, 0.4), 3);
+ state.current_ratio = ratio;
+ }
+ state.nyquist.Process(input);
+
+ constexpr size_t taps = InterpolationState::lanczos_taps;
+ const size_t num_frames = input.size() / 2;
+
+ std::vector<s16> output;
+ output.reserve(static_cast<size_t>(input.size() / ratio + 4));
+
+ double& pos = state.position;
+ auto& h = state.history;
+ for (size_t i = 0; i < num_frames; ++i) {
+ std::rotate(h.begin(), h.end() - 1, h.end());
+ h[0][0] = input[i * 2 + 0];
+ h[0][1] = input[i * 2 + 1];
+
+ while (pos <= 1.0) {
+ double l = 0.0;
+ double r = 0.0;
+ for (size_t j = 0; j < h.size(); j++) {
+ l += Lanczos(taps, pos + j - taps + 1) * h[j][0];
+ r += Lanczos(taps, pos + j - taps + 1) * h[j][1];
+ }
+ output.emplace_back(static_cast<s16>(std::clamp(l, -32768.0, 32767.0)));
+ output.emplace_back(static_cast<s16>(std::clamp(r, -32768.0, 32767.0)));
+
+ pos += ratio;
+ }
+ pos -= 1.0;
+ }
+
+ return output;
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/algorithm/interpolate.h b/src/audio_core/algorithm/interpolate.h
new file mode 100644
index 000000000..c79c2eef4
--- /dev/null
+++ b/src/audio_core/algorithm/interpolate.h
@@ -0,0 +1,43 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <vector>
+#include "audio_core/algorithm/filter.h"
+#include "common/common_types.h"
+
+namespace AudioCore {
+
+struct InterpolationState {
+ static constexpr size_t lanczos_taps = 4;
+ static constexpr size_t history_size = lanczos_taps * 2 - 1;
+
+ double current_ratio = 0.0;
+ CascadingFilter nyquist;
+ std::array<std::array<s16, 2>, history_size> history = {};
+ double position = 0;
+};
+
+/// Interpolates input signal to produce output signal.
+/// @param input The signal to interpolate.
+/// @param ratio Interpolation ratio.
+/// ratio > 1.0 results in fewer output samples.
+/// ratio < 1.0 results in more output samples.
+/// @returns Output signal.
+std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio);
+
+/// Interpolates input signal to produce output signal.
+/// @param input The signal to interpolate.
+/// @param input_rate The sample rate of input.
+/// @param output_rate The desired sample rate of the output.
+/// @returns Output signal.
+inline std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
+ u32 input_rate, u32 output_rate) {
+ const double ratio = static_cast<double>(input_rate) / static_cast<double>(output_rate);
+ return Interpolate(state, std::move(input), ratio);
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp
index 282f345c5..397b107f5 100644
--- a/src/audio_core/audio_renderer.cpp
+++ b/src/audio_core/audio_renderer.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "audio_core/algorithm/interpolate.h"
#include "audio_core/audio_renderer.h"
#include "common/assert.h"
#include "common/logging/log.h"
@@ -26,6 +27,18 @@ AudioRenderer::AudioRenderer(AudioRendererParameter params,
QueueMixedBuffer(2);
}
+u32 AudioRenderer::GetSampleRate() const {
+ return worker_params.sample_rate;
+}
+
+u32 AudioRenderer::GetSampleCount() const {
+ return worker_params.sample_count;
+}
+
+u32 AudioRenderer::GetMixBufferCount() const {
+ return worker_params.mix_buffer_count;
+}
+
std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
// Copy UpdateDataHeader struct
UpdateDataHeader config{};
@@ -187,6 +200,8 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
break;
}
+ samples = Interpolate(interp_state, std::move(samples), Info().sample_rate, STREAM_SAMPLE_RATE);
+
is_refresh_pending = false;
}
@@ -212,7 +227,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
break;
}
- samples_remaining -= samples.size();
+ samples_remaining -= samples.size() / stream->GetNumChannels();
for (const auto& sample : samples) {
const s32 buffer_sample{buffer[offset]};
diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h
index 6950a4681..eba67f28e 100644
--- a/src/audio_core/audio_renderer.h
+++ b/src/audio_core/audio_renderer.h
@@ -8,6 +8,7 @@
#include <memory>
#include <vector>
+#include "audio_core/algorithm/interpolate.h"
#include "audio_core/audio_out.h"
#include "audio_core/codec.h"
#include "audio_core/stream.h"
@@ -26,7 +27,7 @@ enum class PlayState : u8 {
struct AudioRendererParameter {
u32_le sample_rate;
u32_le sample_count;
- u32_le unknown_8;
+ u32_le mix_buffer_count;
u32_le unknown_c;
u32_le voice_count;
u32_le sink_count;
@@ -160,6 +161,9 @@ public:
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
void QueueMixedBuffer(Buffer::Tag tag);
void ReleaseAndQueueBuffers();
+ u32 GetSampleRate() const;
+ u32 GetSampleCount() const;
+ u32 GetMixBufferCount() const;
private:
class VoiceState {
@@ -191,6 +195,7 @@ private:
size_t wave_index{};
size_t offset{};
Codec::ADPCMState adpcm_state{};
+ InterpolationState interp_state{};
std::vector<s16> samples;
VoiceOutStatus out_status{};
VoiceInfo info{};
diff --git a/src/audio_core/cubeb_sink.cpp b/src/audio_core/cubeb_sink.cpp
index 1501ef1f4..5a1177d0c 100644
--- a/src/audio_core/cubeb_sink.cpp
+++ b/src/audio_core/cubeb_sink.cpp
@@ -4,6 +4,7 @@
#include <algorithm>
#include <cstring>
+#include <mutex>
#include "audio_core/cubeb_sink.h"
#include "audio_core/stream.h"
@@ -66,6 +67,8 @@ public:
return;
}
+ std::lock_guard lock{queue_mutex};
+
queue.reserve(queue.size() + samples.size() * GetNumChannels());
if (is_6_channel) {
@@ -94,6 +97,7 @@ private:
u32 num_channels{};
bool is_6_channel{};
+ std::mutex queue_mutex;
std::vector<s16> queue;
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
@@ -153,6 +157,8 @@ long SinkStreamImpl::DataCallback(cubeb_stream* stream, void* user_data, const v
return {};
}
+ std::lock_guard lock{impl->queue_mutex};
+
const size_t frames_to_write{
std::min(impl->queue.size() / impl->GetNumChannels(), static_cast<size_t>(num_frames))};
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index d5d4f6f82..d9424ea91 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -29,8 +29,6 @@ add_library(common STATIC
assert.h
bit_field.h
bit_set.h
- break_points.cpp
- break_points.h
cityhash.cpp
cityhash.h
color.h
@@ -40,6 +38,8 @@ add_library(common STATIC
file_util.cpp
file_util.h
hash.h
+ hex_util.cpp
+ hex_util.h
logging/backend.cpp
logging/backend.h
logging/filter.cpp
diff --git a/src/common/break_points.cpp b/src/common/break_points.cpp
deleted file mode 100644
index fa367a4ca..000000000
--- a/src/common/break_points.cpp
+++ /dev/null
@@ -1,90 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <sstream>
-#include "common/break_points.h"
-
-bool BreakPoints::IsAddressBreakPoint(u32 iAddress) const {
- auto cond = [&iAddress](const TBreakPoint& bp) { return bp.iAddress == iAddress; };
- auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
- return it != m_BreakPoints.end();
-}
-
-bool BreakPoints::IsTempBreakPoint(u32 iAddress) const {
- auto cond = [&iAddress](const TBreakPoint& bp) {
- return bp.iAddress == iAddress && bp.bTemporary;
- };
- auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
- return it != m_BreakPoints.end();
-}
-
-BreakPoints::TBreakPointsStr BreakPoints::GetStrings() const {
- TBreakPointsStr bps;
- for (auto breakpoint : m_BreakPoints) {
- if (!breakpoint.bTemporary) {
- std::stringstream bp;
- bp << std::hex << breakpoint.iAddress << " " << (breakpoint.bOn ? "n" : "");
- bps.push_back(bp.str());
- }
- }
-
- return bps;
-}
-
-void BreakPoints::AddFromStrings(const TBreakPointsStr& bps) {
- for (auto bps_item : bps) {
- TBreakPoint bp;
- std::stringstream bpstr;
- bpstr << std::hex << bps_item;
- bpstr >> bp.iAddress;
- bp.bOn = bps_item.find("n") != bps_item.npos;
- bp.bTemporary = false;
- Add(bp);
- }
-}
-
-void BreakPoints::Add(const TBreakPoint& bp) {
- if (!IsAddressBreakPoint(bp.iAddress)) {
- m_BreakPoints.push_back(bp);
- // if (jit)
- // jit->GetBlockCache()->InvalidateICache(bp.iAddress, 4);
- }
-}
-
-void BreakPoints::Add(u32 em_address, bool temp) {
- if (!IsAddressBreakPoint(em_address)) // only add new addresses
- {
- TBreakPoint pt; // breakpoint settings
- pt.bOn = true;
- pt.bTemporary = temp;
- pt.iAddress = em_address;
-
- m_BreakPoints.push_back(pt);
-
- // if (jit)
- // jit->GetBlockCache()->InvalidateICache(em_address, 4);
- }
-}
-
-void BreakPoints::Remove(u32 em_address) {
- auto cond = [&em_address](const TBreakPoint& bp) { return bp.iAddress == em_address; };
- auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
- if (it != m_BreakPoints.end())
- m_BreakPoints.erase(it);
-}
-
-void BreakPoints::Clear() {
- // if (jit)
- //{
- // std::for_each(m_BreakPoints.begin(), m_BreakPoints.end(),
- // [](const TBreakPoint& bp)
- // {
- // jit->GetBlockCache()->InvalidateICache(bp.iAddress, 4);
- // }
- // );
- //}
-
- m_BreakPoints.clear();
-}
diff --git a/src/common/break_points.h b/src/common/break_points.h
deleted file mode 100644
index e15b9f842..000000000
--- a/src/common/break_points.h
+++ /dev/null
@@ -1,49 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <string>
-#include <vector>
-#include "common/common_types.h"
-
-class DebugInterface;
-
-struct TBreakPoint {
- u32 iAddress;
- bool bOn;
- bool bTemporary;
-};
-
-// Code breakpoints.
-class BreakPoints {
-public:
- typedef std::vector<TBreakPoint> TBreakPoints;
- typedef std::vector<std::string> TBreakPointsStr;
-
- const TBreakPoints& GetBreakPoints() {
- return m_BreakPoints;
- }
-
- TBreakPointsStr GetStrings() const;
- void AddFromStrings(const TBreakPointsStr& bps);
-
- // is address breakpoint
- bool IsAddressBreakPoint(u32 iAddress) const;
- bool IsTempBreakPoint(u32 iAddress) const;
-
- // Add BreakPoint
- void Add(u32 em_address, bool temp = false);
- void Add(const TBreakPoint& bp);
-
- // Remove Breakpoint
- void Remove(u32 iAddress);
- void Clear();
-
- void DeleteByAddress(u32 Address);
-
-private:
- TBreakPoints m_BreakPoints;
- u32 m_iBreakOnCount;
-};
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp
index 3ce590062..b30a67ff9 100644
--- a/src/common/file_util.cpp
+++ b/src/common/file_util.cpp
@@ -750,6 +750,12 @@ std::string GetHactoolConfigurationPath() {
#endif
}
+std::string GetNANDRegistrationDir(bool system) {
+ if (system)
+ return GetUserPath(UserPath::NANDDir) + "system/Contents/registered/";
+ return GetUserPath(UserPath::NANDDir) + "user/Contents/registered/";
+}
+
size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {
return FileUtil::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size());
}
diff --git a/src/common/file_util.h b/src/common/file_util.h
index 2711872ae..2f13d0b6b 100644
--- a/src/common/file_util.h
+++ b/src/common/file_util.h
@@ -129,6 +129,8 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path = "");
std::string GetHactoolConfigurationPath();
+std::string GetNANDRegistrationDir(bool system = false);
+
// Returns the path to where the sys file are
std::string GetSysDirectory();
diff --git a/src/common/hex_util.cpp b/src/common/hex_util.cpp
new file mode 100644
index 000000000..609144def
--- /dev/null
+++ b/src/common/hex_util.cpp
@@ -0,0 +1,31 @@
+// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/hex_util.h"
+
+namespace Common {
+
+u8 ToHexNibble(char c1) {
+ if (c1 >= 65 && c1 <= 70)
+ return c1 - 55;
+ if (c1 >= 97 && c1 <= 102)
+ return c1 - 87;
+ if (c1 >= 48 && c1 <= 57)
+ return c1 - 48;
+ throw std::logic_error("Invalid hex digit");
+}
+
+std::array<u8, 16> operator""_array16(const char* str, size_t len) {
+ if (len != 32)
+ throw std::logic_error("Not of correct size.");
+ return HexStringToArray<16>(str);
+}
+
+std::array<u8, 32> operator""_array32(const char* str, size_t len) {
+ if (len != 64)
+ throw std::logic_error("Not of correct size.");
+ return HexStringToArray<32>(str);
+}
+
+} // namespace Common
diff --git a/src/common/hex_util.h b/src/common/hex_util.h
new file mode 100644
index 000000000..5fb79bb72
--- /dev/null
+++ b/src/common/hex_util.h
@@ -0,0 +1,41 @@
+// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <cstddef>
+#include <string>
+#include <fmt/format.h>
+#include "common/common_types.h"
+
+namespace Common {
+
+u8 ToHexNibble(char c1);
+
+template <size_t Size, bool le = false>
+std::array<u8, Size> HexStringToArray(std::string_view str) {
+ std::array<u8, Size> out{};
+ if constexpr (le) {
+ for (size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2)
+ out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
+ } else {
+ for (size_t i = 0; i < 2 * Size; i += 2)
+ out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
+ }
+ return out;
+}
+
+template <size_t Size>
+std::string HexArrayToString(std::array<u8, Size> array, bool upper = true) {
+ std::string out;
+ for (u8 c : array)
+ out += fmt::format(upper ? "{:02X}" : "{:02x}", c);
+ return out;
+}
+
+std::array<u8, 0x10> operator"" _array16(const char* str, size_t len);
+std::array<u8, 0x20> operator"" _array32(const char* str, size_t len);
+
+} // namespace Common
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index e80784c3c..1323f8d0f 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -302,13 +302,14 @@ Backend* GetBackend(std::string_view backend_name) {
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args) {
- auto filter = Impl::Instance().GetGlobalFilter();
+ auto& instance = Impl::Instance();
+ const auto& filter = instance.GetGlobalFilter();
if (!filter.CheckMessage(log_class, log_level))
return;
Entry entry =
CreateEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
- Impl::Instance().PushEntry(std::move(entry));
+ instance.PushEntry(std::move(entry));
}
} // namespace Log
diff --git a/src/common/misc.cpp b/src/common/misc.cpp
index 217a87098..3fa8a3bc4 100644
--- a/src/common/misc.cpp
+++ b/src/common/misc.cpp
@@ -4,7 +4,7 @@
#include <cstddef>
#ifdef _WIN32
-#include <Windows.h>
+#include <windows.h>
#else
#include <cerrno>
#include <cstring>
diff --git a/src/common/thread_queue_list.h b/src/common/thread_queue_list.h
index 38a450d69..133122c5f 100644
--- a/src/common/thread_queue_list.h
+++ b/src/common/thread_queue_list.h
@@ -16,7 +16,7 @@ struct ThreadQueueList {
// (dynamically resizable) circular buffers to remove their overhead when
// inserting and popping.
- typedef unsigned int Priority;
+ using Priority = unsigned int;
// Number of priority levels. (Valid levels are [0..NUM_QUEUES).)
static const Priority NUM_QUEUES = N;
@@ -26,9 +26,9 @@ struct ThreadQueueList {
}
// Only for debugging, returns priority level.
- Priority contains(const T& uid) {
+ Priority contains(const T& uid) const {
for (Priority i = 0; i < NUM_QUEUES; ++i) {
- Queue& cur = queues[i];
+ const Queue& cur = queues[i];
if (std::find(cur.data.cbegin(), cur.data.cend(), uid) != cur.data.cend()) {
return i;
}
@@ -37,8 +37,8 @@ struct ThreadQueueList {
return -1;
}
- T get_first() {
- Queue* cur = first;
+ T get_first() const {
+ const Queue* cur = first;
while (cur != nullptr) {
if (!cur->data.empty()) {
return cur->data.front();
diff --git a/src/common/x64/xbyak_abi.h b/src/common/x64/xbyak_abi.h
index fd3fbdd4b..927da9187 100644
--- a/src/common/x64/xbyak_abi.h
+++ b/src/common/x64/xbyak_abi.h
@@ -9,10 +9,9 @@
#include "common/assert.h"
#include "common/bit_set.h"
-namespace Common {
-namespace X64 {
+namespace Common::X64 {
-int RegToIndex(const Xbyak::Reg& reg) {
+inline int RegToIndex(const Xbyak::Reg& reg) {
using Kind = Xbyak::Reg::Kind;
ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0,
"RegSet only support GPRs and XMM registers.");
@@ -152,8 +151,8 @@ constexpr size_t ABI_SHADOW_SPACE = 0;
#endif
-void ABI_CalculateFrameSize(BitSet32 regs, size_t rsp_alignment, size_t needed_frame_size,
- s32* out_subtraction, s32* out_xmm_offset) {
+inline void ABI_CalculateFrameSize(BitSet32 regs, size_t rsp_alignment, size_t needed_frame_size,
+ s32* out_subtraction, s32* out_xmm_offset) {
int count = (regs & ABI_ALL_GPRS).Count();
rsp_alignment -= count * 8;
size_t subtraction = 0;
@@ -174,8 +173,8 @@ void ABI_CalculateFrameSize(BitSet32 regs, size_t rsp_alignment, size_t needed_f
*out_xmm_offset = (s32)(subtraction - xmm_base_subtraction);
}
-size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
- size_t rsp_alignment, size_t needed_frame_size = 0) {
+inline size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
+ size_t rsp_alignment, size_t needed_frame_size = 0) {
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
@@ -195,8 +194,8 @@ size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs
return ABI_SHADOW_SPACE;
}
-void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs, size_t rsp_alignment,
- size_t needed_frame_size = 0) {
+inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
+ size_t rsp_alignment, size_t needed_frame_size = 0) {
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
@@ -217,5 +216,4 @@ void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs, s
}
}
-} // namespace X64
-} // namespace Common
+} // namespace Common::X64
diff --git a/src/common/x64/xbyak_util.h b/src/common/x64/xbyak_util.h
index ec76e0a47..02323a017 100644
--- a/src/common/x64/xbyak_util.h
+++ b/src/common/x64/xbyak_util.h
@@ -8,8 +8,7 @@
#include <xbyak.h>
#include "common/x64/xbyak_abi.h"
-namespace Common {
-namespace X64 {
+namespace Common::X64 {
// Constants for use with cmpps/cmpss
enum {
@@ -45,5 +44,4 @@ inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) {
}
}
-} // namespace X64
-} // namespace Common
+} // namespace Common::X64
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 4d39ba409..31a7bf6fd 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -20,6 +20,8 @@ add_library(core STATIC
crypto/key_manager.h
crypto/ctr_encryption_layer.cpp
crypto/ctr_encryption_layer.h
+ file_sys/bis_factory.cpp
+ file_sys/bis_factory.h
file_sys/card_image.cpp
file_sys/card_image.h
file_sys/content_archive.cpp
@@ -29,10 +31,14 @@ add_library(core STATIC
file_sys/directory.h
file_sys/errors.h
file_sys/mode.h
+ file_sys/nca_metadata.cpp
+ file_sys/nca_metadata.h
file_sys/partition_filesystem.cpp
file_sys/partition_filesystem.h
file_sys/program_metadata.cpp
file_sys/program_metadata.h
+ file_sys/registered_cache.cpp
+ file_sys/registered_cache.h
file_sys/romfs.cpp
file_sys/romfs.h
file_sys/romfs_factory.cpp
@@ -43,6 +49,8 @@ add_library(core STATIC
file_sys/sdmc_factory.h
file_sys/vfs.cpp
file_sys/vfs.h
+ file_sys/vfs_concat.cpp
+ file_sys/vfs_concat.h
file_sys/vfs_offset.cpp
file_sys/vfs_offset.h
file_sys/vfs_real.cpp
@@ -251,6 +259,10 @@ add_library(core STATIC
hle/service/nvdrv/devices/nvhost_gpu.h
hle/service/nvdrv/devices/nvhost_nvdec.cpp
hle/service/nvdrv/devices/nvhost_nvdec.h
+ hle/service/nvdrv/devices/nvhost_nvjpg.cpp
+ hle/service/nvdrv/devices/nvhost_nvjpg.h
+ hle/service/nvdrv/devices/nvhost_vic.cpp
+ hle/service/nvdrv/devices/nvhost_vic.h
hle/service/nvdrv/devices/nvmap.cpp
hle/service/nvdrv/devices/nvmap.h
hle/service/nvdrv/interface.cpp
diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp
index ceb3f7683..2c817d7d1 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic.cpp
@@ -86,7 +86,16 @@ public:
}
void AddTicks(u64 ticks) override {
- CoreTiming::AddTicks(ticks - num_interpreted_instructions);
+ // Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
+ // rough approximation of the amount of executed ticks in the system, it may be thrown off
+ // if not all cores are doing a similar amount of work. Instead of doing this, we should
+ // device a way so that timing is consistent across all cores without increasing the ticks 4
+ // times.
+ u64 amortized_ticks = (ticks - num_interpreted_instructions) / Core::NUM_CPU_CORES;
+ // Always execute at least one tick.
+ amortized_ticks = std::max<u64>(amortized_ticks, 1);
+
+ CoreTiming::AddTicks(amortized_ticks);
num_interpreted_instructions = 0;
}
u64 GetTicksRemaining() override {
@@ -125,6 +134,9 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
config.dczid_el0 = 4;
config.ctr_el0 = 0x8444c004;
+ // Unpredictable instructions
+ config.define_unpredictable_behaviour = true;
+
return std::make_unique<Dynarmic::A64::Jit>(config);
}
@@ -234,9 +246,7 @@ void ARM_Dynarmic::LoadContext(const ThreadContext& ctx) {
}
void ARM_Dynarmic::PrepareReschedule() {
- if (jit->IsExecuting()) {
- jit->HaltExecution();
- }
+ jit->HaltExecution();
}
void ARM_Dynarmic::ClearInstructionCache() {
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 69c45c026..28038ff6f 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -5,6 +5,7 @@
#include <memory>
#include <utility>
#include "common/logging/log.h"
+#include "common/string_util.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/gdbstub/gdbstub.h"
@@ -17,6 +18,7 @@
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
#include "core/settings.h"
+#include "file_sys/vfs_concat.h"
#include "file_sys/vfs_real.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -88,8 +90,39 @@ System::ResultStatus System::SingleStep() {
return RunLoop(false);
}
-System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& filepath) {
- app_loader = Loader::GetLoader(virtual_filesystem->OpenFile(filepath, FileSys::Mode::Read));
+static FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
+ const std::string& path) {
+ // To account for split 00+01+etc files.
+ std::string dir_name;
+ std::string filename;
+ Common::SplitPath(path, &dir_name, &filename, nullptr);
+ if (filename == "00") {
+ const auto dir = vfs->OpenDirectory(dir_name, FileSys::Mode::Read);
+ std::vector<FileSys::VirtualFile> concat;
+ for (u8 i = 0; i < 0x10; ++i) {
+ auto next = dir->GetFile(fmt::format("{:02X}", i));
+ if (next != nullptr)
+ concat.push_back(std::move(next));
+ else {
+ next = dir->GetFile(fmt::format("{:02x}", i));
+ if (next != nullptr)
+ concat.push_back(std::move(next));
+ else
+ break;
+ }
+ }
+
+ if (concat.empty())
+ return nullptr;
+
+ return FileSys::ConcatenateFiles(concat, dir->GetName());
+ }
+
+ return vfs->OpenFile(path, FileSys::Mode::Read);
+}
+
+System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
+ app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
@@ -102,18 +135,8 @@ System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& file
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
static_cast<int>(system_mode.second));
- switch (system_mode.second) {
- case Loader::ResultStatus::ErrorMissingKeys:
- return ResultStatus::ErrorLoader_ErrorMissingKeys;
- case Loader::ResultStatus::ErrorDecrypting:
- return ResultStatus::ErrorLoader_ErrorDecrypting;
- case Loader::ResultStatus::ErrorInvalidFormat:
- return ResultStatus::ErrorLoader_ErrorInvalidFormat;
- case Loader::ResultStatus::ErrorUnsupportedArch:
- return ResultStatus::ErrorUnsupportedArch;
- default:
+ if (system_mode.second != Loader::ResultStatus::Success)
return ResultStatus::ErrorSystemMode;
- }
}
ResultStatus init_result{Init(emu_window)};
@@ -129,17 +152,9 @@ System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& file
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
System::Shutdown();
- switch (load_result) {
- case Loader::ResultStatus::ErrorMissingKeys:
- return ResultStatus::ErrorLoader_ErrorMissingKeys;
- case Loader::ResultStatus::ErrorDecrypting:
- return ResultStatus::ErrorLoader_ErrorDecrypting;
- case Loader::ResultStatus::ErrorInvalidFormat:
- return ResultStatus::ErrorLoader_ErrorInvalidFormat;
- case Loader::ResultStatus::ErrorUnsupportedArch:
- return ResultStatus::ErrorUnsupportedArch;
- default:
- return ResultStatus::ErrorLoader;
+ if (load_result != Loader::ResultStatus::Success) {
+ return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
+ static_cast<u32>(load_result));
}
}
status = ResultStatus::Success;
@@ -169,7 +184,7 @@ Cpu& System::CpuCore(size_t core_index) {
return *cpu_cores[core_index];
}
-System::ResultStatus System::Init(EmuWindow& emu_window) {
+System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
CoreTiming::Init();
diff --git a/src/core/core.h b/src/core/core.h
index 7cf7ea4e1..790e23cae 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -22,9 +22,12 @@
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu.h"
-class EmuWindow;
class ARM_Interface;
+namespace Core::Frontend {
+class EmuWindow;
+}
+
namespace Service::SM {
class ServiceManager;
}
@@ -37,6 +40,12 @@ namespace Core {
class System {
public:
+ System(const System&) = delete;
+ System& operator=(const System&) = delete;
+
+ System(System&&) = delete;
+ System& operator=(System&&) = delete;
+
~System();
/**
@@ -49,21 +58,15 @@ public:
/// Enumeration representing the return values of the System Initialize and Load process.
enum class ResultStatus : u32 {
- Success, ///< Succeeded
- ErrorNotInitialized, ///< Error trying to use core prior to initialization
- ErrorGetLoader, ///< Error finding the correct application loader
- ErrorSystemMode, ///< Error determining the system mode
- ErrorLoader, ///< Error loading the specified application
- ErrorLoader_ErrorMissingKeys, ///< Error because the key/keys needed to run could not be
- ///< found.
- ErrorLoader_ErrorDecrypting, ///< Error loading the specified application due to encryption
- ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an
- /// invalid format
- ErrorSystemFiles, ///< Error in finding system files
- ErrorSharedFont, ///< Error in finding shared font
- ErrorVideoCore, ///< Error in the video core
- ErrorUnsupportedArch, ///< Unsupported Architecture (32-Bit ROMs)
- ErrorUnknown ///< Any other error
+ Success, ///< Succeeded
+ ErrorNotInitialized, ///< Error trying to use core prior to initialization
+ ErrorGetLoader, ///< Error finding the correct application loader
+ ErrorSystemMode, ///< Error determining the system mode
+ ErrorSystemFiles, ///< Error in finding system files
+ ErrorSharedFont, ///< Error in finding shared font
+ ErrorVideoCore, ///< Error in the video core
+ ErrorUnknown, ///< Any other error
+ ErrorLoader, ///< The base for loader errors (too many to repeat)
};
/**
@@ -105,7 +108,7 @@ public:
* @param filepath String path to the executable application to load on the host file system.
* @returns ResultStatus code, indicating if the operation succeeded.
*/
- ResultStatus Load(EmuWindow& emu_window, const std::string& filepath);
+ ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath);
/**
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
@@ -233,7 +236,7 @@ private:
* input.
* @return ResultStatus code, indicating if the operation succeeded.
*/
- ResultStatus Init(EmuWindow& emu_window);
+ ResultStatus Init(Frontend::EmuWindow& emu_window);
/// RealVfsFilesystem instance
FileSys::VirtualFilesystem virtual_filesystem;
diff --git a/src/core/core_cpu.cpp b/src/core/core_cpu.cpp
index 46a522fcd..b042ee02b 100644
--- a/src/core/core_cpu.cpp
+++ b/src/core/core_cpu.cpp
@@ -14,6 +14,7 @@
#include "core/core_timing.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
+#include "core/hle/lock.h"
#include "core/settings.h"
namespace Core {
@@ -90,6 +91,7 @@ void Cpu::RunLoop(bool tight_loop) {
LOG_TRACE(Core, "Core-{} idling", core_index);
if (IsMainCore()) {
+ // TODO(Subv): Only let CoreTiming idle if all 4 cores are idling.
CoreTiming::Idle();
CoreTiming::Advance();
}
@@ -125,6 +127,8 @@ void Cpu::Reschedule() {
}
reschedule_pending = false;
+ // Lock the global kernel mutex when we manipulate the HLE state
+ std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
scheduler->Reschedule();
}
diff --git a/src/core/core_cpu.h b/src/core/core_cpu.h
index 976952903..56cdae194 100644
--- a/src/core/core_cpu.h
+++ b/src/core/core_cpu.h
@@ -79,7 +79,7 @@ private:
std::shared_ptr<CpuBarrier> cpu_barrier;
std::shared_ptr<Kernel::Scheduler> scheduler;
- bool reschedule_pending{};
+ std::atomic<bool> reschedule_pending = false;
size_t core_index;
};
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index d3bb6f818..7953c8720 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -56,6 +56,9 @@ static u64 event_fifo_id;
// to the event_queue by the emu thread
static Common::MPSCQueue<Event, false> ts_queue;
+// the queue for unscheduling the events from other threads threadsafe
+static Common::MPSCQueue<std::pair<const EventType*, u64>, false> unschedule_queue;
+
constexpr int MAX_SLICE_LENGTH = 20000;
static s64 idled_cycles;
@@ -135,11 +138,9 @@ void ClearPendingEvents() {
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
ASSERT(event_type != nullptr);
s64 timeout = GetTicks() + cycles_into_future;
-
// If this event needs to be scheduled before the next advance(), force one early
if (!is_global_timer_sane)
ForceExceptionCheck(cycles_into_future);
-
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
@@ -160,6 +161,10 @@ void UnscheduleEvent(const EventType* event_type, u64 userdata) {
}
}
+void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) {
+ unschedule_queue.Push(std::make_pair(event_type, userdata));
+}
+
void RemoveEvent(const EventType* event_type) {
auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
[&](const Event& e) { return e.type == event_type; });
@@ -196,6 +201,9 @@ void MoveEvents() {
void Advance() {
MoveEvents();
+ for (std::pair<const EventType*, u64> ev; unschedule_queue.Pop(ev);) {
+ UnscheduleEvent(ev.first, ev.second);
+ }
int cycles_executed = slice_length - downcount;
global_timer += cycles_executed;
diff --git a/src/core/core_timing.h b/src/core/core_timing.h
index dfa161c0d..9ed757bd7 100644
--- a/src/core/core_timing.h
+++ b/src/core/core_timing.h
@@ -65,6 +65,7 @@ void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 user
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata);
void UnscheduleEvent(const EventType* event_type, u64 userdata);
+void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata);
/// We only permit one event of each type in the queue at a time.
void RemoveEvent(const EventType* event_type);
diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp
index fc45e7ab5..db8b22c85 100644
--- a/src/core/crypto/key_manager.cpp
+++ b/src/core/crypto/key_manager.cpp
@@ -10,44 +10,13 @@
#include <string_view>
#include "common/common_paths.h"
#include "common/file_util.h"
+#include "common/hex_util.h"
+#include "common/logging/log.h"
#include "core/crypto/key_manager.h"
#include "core/settings.h"
namespace Core::Crypto {
-static u8 ToHexNibble(char c1) {
- if (c1 >= 65 && c1 <= 70)
- return c1 - 55;
- if (c1 >= 97 && c1 <= 102)
- return c1 - 87;
- if (c1 >= 48 && c1 <= 57)
- return c1 - 48;
- throw std::logic_error("Invalid hex digit");
-}
-
-template <size_t Size>
-static std::array<u8, Size> HexStringToArray(std::string_view str) {
- std::array<u8, Size> out{};
- for (size_t i = 0; i < 2 * Size; i += 2) {
- auto d1 = str[i];
- auto d2 = str[i + 1];
- out[i / 2] = (ToHexNibble(d1) << 4) | ToHexNibble(d2);
- }
- return out;
-}
-
-std::array<u8, 16> operator""_array16(const char* str, size_t len) {
- if (len != 32)
- throw std::logic_error("Not of correct size.");
- return HexStringToArray<16>(str);
-}
-
-std::array<u8, 32> operator""_array32(const char* str, size_t len) {
- if (len != 64)
- throw std::logic_error("Not of correct size.");
- return HexStringToArray<32>(str);
-}
-
KeyManager::KeyManager() {
// Initialize keys
const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath();
@@ -83,20 +52,20 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
out[1].erase(std::remove(out[1].begin(), out[1].end(), ' '), out[1].end());
if (is_title_keys) {
- auto rights_id_raw = HexStringToArray<16>(out[0]);
+ auto rights_id_raw = Common::HexStringToArray<16>(out[0]);
u128 rights_id{};
std::memcpy(rights_id.data(), rights_id_raw.data(), rights_id_raw.size());
- Key128 key = HexStringToArray<16>(out[1]);
+ Key128 key = Common::HexStringToArray<16>(out[1]);
SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
} else {
std::transform(out[0].begin(), out[0].end(), out[0].begin(), ::tolower);
if (s128_file_id.find(out[0]) != s128_file_id.end()) {
const auto index = s128_file_id.at(out[0]);
- Key128 key = HexStringToArray<16>(out[1]);
+ Key128 key = Common::HexStringToArray<16>(out[1]);
SetKey(index.type, key, index.field1, index.field2);
} else if (s256_file_id.find(out[0]) != s256_file_id.end()) {
const auto index = s256_file_id.at(out[0]);
- Key256 key = HexStringToArray<32>(out[1]);
+ Key256 key = Common::HexStringToArray<32>(out[1]);
SetKey(index.type, key, index.field1, index.field2);
}
}
diff --git a/src/core/crypto/key_manager.h b/src/core/crypto/key_manager.h
index c4c53cefc..0c62d4421 100644
--- a/src/core/crypto/key_manager.h
+++ b/src/core/crypto/key_manager.h
@@ -87,9 +87,6 @@ struct hash<Core::Crypto::KeyIndex<KeyType>> {
namespace Core::Crypto {
-std::array<u8, 0x10> operator"" _array16(const char* str, size_t len);
-std::array<u8, 0x20> operator"" _array32(const char* str, size_t len);
-
class KeyManager {
public:
KeyManager();
diff --git a/src/core/file_sys/bis_factory.cpp b/src/core/file_sys/bis_factory.cpp
new file mode 100644
index 000000000..ae4e33800
--- /dev/null
+++ b/src/core/file_sys/bis_factory.cpp
@@ -0,0 +1,31 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/file_sys/bis_factory.h"
+
+namespace FileSys {
+
+static VirtualDir GetOrCreateDirectory(const VirtualDir& dir, std::string_view path) {
+ const auto res = dir->GetDirectoryRelative(path);
+ if (res == nullptr)
+ return dir->CreateDirectoryRelative(path);
+ return res;
+}
+
+BISFactory::BISFactory(VirtualDir nand_root_)
+ : nand_root(std::move(nand_root_)),
+ sysnand_cache(std::make_shared<RegisteredCache>(
+ GetOrCreateDirectory(nand_root, "/system/Contents/registered"))),
+ usrnand_cache(std::make_shared<RegisteredCache>(
+ GetOrCreateDirectory(nand_root, "/user/Contents/registered"))) {}
+
+std::shared_ptr<RegisteredCache> BISFactory::GetSystemNANDContents() const {
+ return sysnand_cache;
+}
+
+std::shared_ptr<RegisteredCache> BISFactory::GetUserNANDContents() const {
+ return usrnand_cache;
+}
+
+} // namespace FileSys
diff --git a/src/core/file_sys/bis_factory.h b/src/core/file_sys/bis_factory.h
new file mode 100644
index 000000000..a970a5e2e
--- /dev/null
+++ b/src/core/file_sys/bis_factory.h
@@ -0,0 +1,30 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include "core/loader/loader.h"
+#include "registered_cache.h"
+
+namespace FileSys {
+
+/// File system interface to the Built-In Storage
+/// This is currently missing accessors to BIS partitions, but seemed like a good place for the NAND
+/// registered caches.
+class BISFactory {
+public:
+ explicit BISFactory(VirtualDir nand_root);
+
+ std::shared_ptr<RegisteredCache> GetSystemNANDContents() const;
+ std::shared_ptr<RegisteredCache> GetUserNANDContents() const;
+
+private:
+ VirtualDir nand_root;
+
+ std::shared_ptr<RegisteredCache> sysnand_cache;
+ std::shared_ptr<RegisteredCache> usrnand_cache;
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/card_image.cpp b/src/core/file_sys/card_image.cpp
index e897d9913..1d7c7fb10 100644
--- a/src/core/file_sys/card_image.cpp
+++ b/src/core/file_sys/card_image.cpp
@@ -4,22 +4,27 @@
#include <array>
#include <string>
-#include <core/loader/loader.h>
+
+#include <fmt/ostream.h>
+
#include "common/logging/log.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/vfs_offset.h"
+#include "core/loader/loader.h"
namespace FileSys {
+constexpr std::array<const char*, 0x4> partition_names = {"update", "normal", "secure", "logo"};
+
XCI::XCI(VirtualFile file_) : file(std::move(file_)), partitions(0x4) {
if (file->ReadObject(&header) != sizeof(GamecardHeader)) {
- status = Loader::ResultStatus::ErrorInvalidFormat;
+ status = Loader::ResultStatus::ErrorBadXCIHeader;
return;
}
if (header.magic != Common::MakeMagic('H', 'E', 'A', 'D')) {
- status = Loader::ResultStatus::ErrorInvalidFormat;
+ status = Loader::ResultStatus::ErrorBadXCIHeader;
return;
}
@@ -31,9 +36,6 @@ XCI::XCI(VirtualFile file_) : file(std::move(file_)), partitions(0x4) {
return;
}
- static constexpr std::array<const char*, 0x4> partition_names = {"update", "normal", "secure",
- "logo"};
-
for (XCIPartition partition :
{XCIPartition::Update, XCIPartition::Normal, XCIPartition::Secure, XCIPartition::Logo}) {
auto raw = main_hfs.GetFile(partition_names[static_cast<size_t>(partition)]);
@@ -94,6 +96,10 @@ VirtualDir XCI::GetLogoPartition() const {
return GetPartition(XCIPartition::Logo);
}
+const std::vector<std::shared_ptr<NCA>>& XCI::GetNCAs() const {
+ return ncas;
+}
+
std::shared_ptr<NCA> XCI::GetNCAByType(NCAContentType type) const {
const auto iter =
std::find_if(ncas.begin(), ncas.end(),
@@ -108,19 +114,19 @@ VirtualFile XCI::GetNCAFileByType(NCAContentType type) const {
return nullptr;
}
-std::vector<std::shared_ptr<VfsFile>> XCI::GetFiles() const {
+std::vector<VirtualFile> XCI::GetFiles() const {
return {};
}
-std::vector<std::shared_ptr<VfsDirectory>> XCI::GetSubdirectories() const {
- return std::vector<std::shared_ptr<VfsDirectory>>();
+std::vector<VirtualDir> XCI::GetSubdirectories() const {
+ return {};
}
std::string XCI::GetName() const {
return file->GetName();
}
-std::shared_ptr<VfsDirectory> XCI::GetParentDirectory() const {
+VirtualDir XCI::GetParentDirectory() const {
return file->GetContainingDirectory();
}
@@ -130,15 +136,21 @@ bool XCI::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
if (partitions[static_cast<size_t>(part)] == nullptr) {
- return Loader::ResultStatus::ErrorInvalidFormat;
+ return Loader::ResultStatus::ErrorXCIMissingPartition;
}
for (const VirtualFile& file : partitions[static_cast<size_t>(part)]->GetFiles()) {
if (file->GetExtension() != "nca")
continue;
auto nca = std::make_shared<NCA>(file);
- if (nca->GetStatus() == Loader::ResultStatus::Success)
+ if (nca->GetStatus() == Loader::ResultStatus::Success) {
ncas.push_back(std::move(nca));
+ } else {
+ const u16 error_id = static_cast<u16>(nca->GetStatus());
+ LOG_CRITICAL(Loader, "Could not load NCA {}/{}, failed with error code {:04X} ({})",
+ partition_names[static_cast<size_t>(part)], nca->GetName(), error_id,
+ nca->GetStatus());
+ }
}
return Loader::ResultStatus::Success;
diff --git a/src/core/file_sys/card_image.h b/src/core/file_sys/card_image.h
index e089d737c..a03d5264e 100644
--- a/src/core/file_sys/card_image.h
+++ b/src/core/file_sys/card_image.h
@@ -68,16 +68,17 @@ public:
VirtualDir GetUpdatePartition() const;
VirtualDir GetLogoPartition() const;
+ const std::vector<std::shared_ptr<NCA>>& GetNCAs() const;
std::shared_ptr<NCA> GetNCAByType(NCAContentType type) const;
VirtualFile GetNCAFileByType(NCAContentType type) const;
- std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
+ std::vector<VirtualFile> GetFiles() const override;
- std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
+ std::vector<VirtualDir> GetSubdirectories() const override;
std::string GetName() const override;
- std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
+ VirtualDir GetParentDirectory() const override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
diff --git a/src/core/file_sys/content_archive.cpp b/src/core/file_sys/content_archive.cpp
index d3007d981..47afcad9b 100644
--- a/src/core/file_sys/content_archive.cpp
+++ b/src/core/file_sys/content_archive.cpp
@@ -113,17 +113,27 @@ boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType ty
return out;
}
-boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() const {
+boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() {
const auto master_key_id = GetCryptoRevision();
u128 rights_id{};
memcpy(rights_id.data(), header.rights_id.data(), 16);
- if (rights_id == u128{})
+ if (rights_id == u128{}) {
+ status = Loader::ResultStatus::ErrorInvalidRightsID;
return boost::none;
+ }
auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
- if (titlekey == Core::Crypto::Key128{})
+ if (titlekey == Core::Crypto::Key128{}) {
+ status = Loader::ResultStatus::ErrorMissingTitlekey;
+ return boost::none;
+ }
+
+ if (!keys.HasKey(Core::Crypto::S128KeyType::Titlekek, master_key_id)) {
+ status = Loader::ResultStatus::ErrorMissingTitlekek;
return boost::none;
+ }
+
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
keys.GetKey(Core::Crypto::S128KeyType::Titlekek, master_key_id), Core::Crypto::Mode::ECB);
cipher.Transcode(titlekey.data(), titlekey.size(), titlekey.data(), Core::Crypto::Op::Decrypt);
@@ -131,7 +141,7 @@ boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() const {
return titlekey;
}
-VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting_offset) const {
+VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting_offset) {
if (!encrypted)
return in;
@@ -143,15 +153,22 @@ VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting
LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
{
boost::optional<Core::Crypto::Key128> key = boost::none;
- if (std::find_if_not(header.rights_id.begin(), header.rights_id.end(),
- [](char c) { return c == 0; }) == header.rights_id.end()) {
- key = GetKeyAreaKey(NCASectionCryptoType::CTR);
- } else {
+ if (has_rights_id) {
+ status = Loader::ResultStatus::Success;
key = GetTitlekey();
+ if (key == boost::none) {
+ if (status == Loader::ResultStatus::Success)
+ status = Loader::ResultStatus::ErrorMissingTitlekey;
+ return nullptr;
+ }
+ } else {
+ key = GetKeyAreaKey(NCASectionCryptoType::CTR);
+ if (key == boost::none) {
+ status = Loader::ResultStatus::ErrorMissingKeyAreaKey;
+ return nullptr;
+ }
}
- if (key == boost::none)
- return nullptr;
auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(
std::move(in), key.value(), starting_offset);
std::vector<u8> iv(16);
@@ -170,16 +187,31 @@ VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting
}
NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
+ status = Loader::ResultStatus::Success;
+
if (file == nullptr) {
- status = Loader::ResultStatus::ErrorInvalidFormat;
+ status = Loader::ResultStatus::ErrorNullFile;
return;
}
- if (sizeof(NCAHeader) != file->ReadObject(&header))
+
+ if (sizeof(NCAHeader) != file->ReadObject(&header)) {
LOG_ERROR(Loader, "File reader errored out during header read.");
+ status = Loader::ResultStatus::ErrorBadNCAHeader;
+ return;
+ }
encrypted = false;
if (!IsValidNCA(header)) {
+ if (header.magic == Common::MakeMagic('N', 'C', 'A', '2')) {
+ status = Loader::ResultStatus::ErrorNCA2;
+ return;
+ }
+ if (header.magic == Common::MakeMagic('N', 'C', 'A', '0')) {
+ status = Loader::ResultStatus::ErrorNCA0;
+ return;
+ }
+
NCAHeader dec_header{};
Core::Crypto::AESCipher<Core::Crypto::Key256> cipher(
keys.GetKey(Core::Crypto::S256KeyType::Header), Core::Crypto::Mode::XTS);
@@ -189,14 +221,26 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
header = dec_header;
encrypted = true;
} else {
+ if (dec_header.magic == Common::MakeMagic('N', 'C', 'A', '2')) {
+ status = Loader::ResultStatus::ErrorNCA2;
+ return;
+ }
+ if (dec_header.magic == Common::MakeMagic('N', 'C', 'A', '0')) {
+ status = Loader::ResultStatus::ErrorNCA0;
+ return;
+ }
+
if (!keys.HasKey(Core::Crypto::S256KeyType::Header))
- status = Loader::ResultStatus::ErrorMissingKeys;
+ status = Loader::ResultStatus::ErrorMissingHeaderKey;
else
- status = Loader::ResultStatus::ErrorDecrypting;
+ status = Loader::ResultStatus::ErrorIncorrectHeaderKey;
return;
}
}
+ has_rights_id = std::find_if_not(header.rights_id.begin(), header.rights_id.end(),
+ [](char c) { return c == '\0'; }) != header.rights_id.end();
+
const std::ptrdiff_t number_sections =
std::count_if(std::begin(header.section_tables), std::end(header.section_tables),
[](NCASectionTableEntry entry) { return entry.media_offset > 0; });
@@ -229,7 +273,12 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
files.push_back(std::move(dec));
romfs = files.back();
} else {
- status = Loader::ResultStatus::ErrorMissingKeys;
+ if (status != Loader::ResultStatus::Success)
+ return;
+ if (has_rights_id)
+ status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
+ else
+ status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
return;
}
} else if (section.raw.header.filesystem_type == NCASectionFilesystemType::PFS0) {
@@ -249,7 +298,12 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
exefs = dirs.back();
}
} else {
- status = Loader::ResultStatus::ErrorMissingKeys;
+ if (status != Loader::ResultStatus::Success)
+ return;
+ if (has_rights_id)
+ status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
+ else
+ status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
return;
}
}
diff --git a/src/core/file_sys/content_archive.h b/src/core/file_sys/content_archive.h
index 5cfd5031a..b82e65ad5 100644
--- a/src/core/file_sys/content_archive.h
+++ b/src/core/file_sys/content_archive.h
@@ -98,8 +98,8 @@ protected:
private:
u8 GetCryptoRevision() const;
boost::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
- boost::optional<Core::Crypto::Key128> GetTitlekey() const;
- VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const;
+ boost::optional<Core::Crypto::Key128> GetTitlekey();
+ VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset);
std::vector<VirtualDir> dirs;
std::vector<VirtualFile> files;
@@ -109,6 +109,7 @@ private:
VirtualFile file;
NCAHeader header{};
+ bool has_rights_id{};
Loader::ResultStatus status{};
diff --git a/src/core/file_sys/control_metadata.cpp b/src/core/file_sys/control_metadata.cpp
index 3ddc9f162..ae21ad5b9 100644
--- a/src/core/file_sys/control_metadata.cpp
+++ b/src/core/file_sys/control_metadata.cpp
@@ -16,7 +16,7 @@ std::string LanguageEntry::GetDeveloperName() const {
return Common::StringFromFixedZeroTerminatedBuffer(developer_name.data(), 0x100);
}
-NACP::NACP(VirtualFile file_) : file(std::move(file_)), raw(std::make_unique<RawNACP>()) {
+NACP::NACP(VirtualFile file) : raw(std::make_unique<RawNACP>()) {
file->ReadObject(raw.get());
}
diff --git a/src/core/file_sys/control_metadata.h b/src/core/file_sys/control_metadata.h
index 6582cc240..8c2cc1a2a 100644
--- a/src/core/file_sys/control_metadata.h
+++ b/src/core/file_sys/control_metadata.h
@@ -81,7 +81,6 @@ public:
std::string GetVersionString() const;
private:
- VirtualFile file;
std::unique_ptr<RawNACP> raw;
};
diff --git a/src/core/file_sys/nca_metadata.cpp b/src/core/file_sys/nca_metadata.cpp
new file mode 100644
index 000000000..449244444
--- /dev/null
+++ b/src/core/file_sys/nca_metadata.cpp
@@ -0,0 +1,131 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include "common/common_funcs.h"
+#include "common/logging/log.h"
+#include "common/swap.h"
+#include "content_archive.h"
+#include "core/file_sys/nca_metadata.h"
+
+namespace FileSys {
+
+bool operator>=(TitleType lhs, TitleType rhs) {
+ return static_cast<size_t>(lhs) >= static_cast<size_t>(rhs);
+}
+
+bool operator<=(TitleType lhs, TitleType rhs) {
+ return static_cast<size_t>(lhs) <= static_cast<size_t>(rhs);
+}
+
+CNMT::CNMT(VirtualFile file) {
+ if (file->ReadObject(&header) != sizeof(CNMTHeader))
+ return;
+
+ // If type is {Application, Update, AOC} has opt-header.
+ if (header.type >= TitleType::Application && header.type <= TitleType::AOC) {
+ if (file->ReadObject(&opt_header, sizeof(CNMTHeader)) != sizeof(OptionalHeader)) {
+ LOG_WARNING(Loader, "Failed to read optional header.");
+ }
+ }
+
+ for (u16 i = 0; i < header.number_content_entries; ++i) {
+ auto& next = content_records.emplace_back(ContentRecord{});
+ if (file->ReadObject(&next, sizeof(CNMTHeader) + i * sizeof(ContentRecord) +
+ header.table_offset) != sizeof(ContentRecord)) {
+ content_records.erase(content_records.end() - 1);
+ }
+ }
+
+ for (u16 i = 0; i < header.number_meta_entries; ++i) {
+ auto& next = meta_records.emplace_back(MetaRecord{});
+ if (file->ReadObject(&next, sizeof(CNMTHeader) + i * sizeof(MetaRecord) +
+ header.table_offset) != sizeof(MetaRecord)) {
+ meta_records.erase(meta_records.end() - 1);
+ }
+ }
+}
+
+CNMT::CNMT(CNMTHeader header, OptionalHeader opt_header, std::vector<ContentRecord> content_records,
+ std::vector<MetaRecord> meta_records)
+ : header(std::move(header)), opt_header(std::move(opt_header)),
+ content_records(std::move(content_records)), meta_records(std::move(meta_records)) {}
+
+u64 CNMT::GetTitleID() const {
+ return header.title_id;
+}
+
+u32 CNMT::GetTitleVersion() const {
+ return header.title_version;
+}
+
+TitleType CNMT::GetType() const {
+ return header.type;
+}
+
+const std::vector<ContentRecord>& CNMT::GetContentRecords() const {
+ return content_records;
+}
+
+const std::vector<MetaRecord>& CNMT::GetMetaRecords() const {
+ return meta_records;
+}
+
+bool CNMT::UnionRecords(const CNMT& other) {
+ bool change = false;
+ for (const auto& rec : other.content_records) {
+ const auto iter = std::find_if(content_records.begin(), content_records.end(),
+ [&rec](const ContentRecord& r) {
+ return r.nca_id == rec.nca_id && r.type == rec.type;
+ });
+ if (iter == content_records.end()) {
+ content_records.emplace_back(rec);
+ ++header.number_content_entries;
+ change = true;
+ }
+ }
+ for (const auto& rec : other.meta_records) {
+ const auto iter =
+ std::find_if(meta_records.begin(), meta_records.end(), [&rec](const MetaRecord& r) {
+ return r.title_id == rec.title_id && r.title_version == rec.title_version &&
+ r.type == rec.type;
+ });
+ if (iter == meta_records.end()) {
+ meta_records.emplace_back(rec);
+ ++header.number_meta_entries;
+ change = true;
+ }
+ }
+ return change;
+}
+
+std::vector<u8> CNMT::Serialize() const {
+ const bool has_opt_header =
+ header.type >= TitleType::Application && header.type <= TitleType::AOC;
+ const auto dead_zone = header.table_offset + sizeof(CNMTHeader);
+ std::vector<u8> out(
+ std::max(sizeof(CNMTHeader) + (has_opt_header ? sizeof(OptionalHeader) : 0), dead_zone) +
+ content_records.size() * sizeof(ContentRecord) + meta_records.size() * sizeof(MetaRecord));
+ memcpy(out.data(), &header, sizeof(CNMTHeader));
+
+ // Optional Header
+ if (has_opt_header) {
+ memcpy(out.data() + sizeof(CNMTHeader), &opt_header, sizeof(OptionalHeader));
+ }
+
+ auto offset = header.table_offset;
+
+ for (const auto& rec : content_records) {
+ memcpy(out.data() + offset + sizeof(CNMTHeader), &rec, sizeof(ContentRecord));
+ offset += sizeof(ContentRecord);
+ }
+
+ for (const auto& rec : meta_records) {
+ memcpy(out.data() + offset + sizeof(CNMTHeader), &rec, sizeof(MetaRecord));
+ offset += sizeof(MetaRecord);
+ }
+
+ return out;
+}
+} // namespace FileSys
diff --git a/src/core/file_sys/nca_metadata.h b/src/core/file_sys/nca_metadata.h
new file mode 100644
index 000000000..88e66d4da
--- /dev/null
+++ b/src/core/file_sys/nca_metadata.h
@@ -0,0 +1,111 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <cstring>
+#include <memory>
+#include <vector>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/file_sys/vfs.h"
+
+namespace FileSys {
+class CNMT;
+
+struct CNMTHeader;
+struct OptionalHeader;
+
+enum class TitleType : u8 {
+ SystemProgram = 0x01,
+ SystemDataArchive = 0x02,
+ SystemUpdate = 0x03,
+ FirmwarePackageA = 0x04,
+ FirmwarePackageB = 0x05,
+ Application = 0x80,
+ Update = 0x81,
+ AOC = 0x82,
+ DeltaTitle = 0x83,
+};
+
+bool operator>=(TitleType lhs, TitleType rhs);
+bool operator<=(TitleType lhs, TitleType rhs);
+
+enum class ContentRecordType : u8 {
+ Meta = 0,
+ Program = 1,
+ Data = 2,
+ Control = 3,
+ Manual = 4,
+ Legal = 5,
+ Patch = 6,
+};
+
+struct ContentRecord {
+ std::array<u8, 0x20> hash;
+ std::array<u8, 0x10> nca_id;
+ std::array<u8, 0x6> size;
+ ContentRecordType type;
+ INSERT_PADDING_BYTES(1);
+};
+static_assert(sizeof(ContentRecord) == 0x38, "ContentRecord has incorrect size.");
+
+constexpr ContentRecord EMPTY_META_CONTENT_RECORD{{}, {}, {}, ContentRecordType::Meta, {}};
+
+struct MetaRecord {
+ u64_le title_id;
+ u32_le title_version;
+ TitleType type;
+ u8 install_byte;
+ INSERT_PADDING_BYTES(2);
+};
+static_assert(sizeof(MetaRecord) == 0x10, "MetaRecord has incorrect size.");
+
+struct OptionalHeader {
+ u64_le title_id;
+ u64_le minimum_version;
+};
+static_assert(sizeof(OptionalHeader) == 0x10, "OptionalHeader has incorrect size.");
+
+struct CNMTHeader {
+ u64_le title_id;
+ u32_le title_version;
+ TitleType type;
+ INSERT_PADDING_BYTES(1);
+ u16_le table_offset;
+ u16_le number_content_entries;
+ u16_le number_meta_entries;
+ INSERT_PADDING_BYTES(12);
+};
+static_assert(sizeof(CNMTHeader) == 0x20, "CNMTHeader has incorrect size.");
+
+// A class representing the format used by NCA metadata files, typically named {}.cnmt.nca or
+// meta0.ncd. These describe which NCA's belong with which titles in the registered cache.
+class CNMT {
+public:
+ explicit CNMT(VirtualFile file);
+ CNMT(CNMTHeader header, OptionalHeader opt_header, std::vector<ContentRecord> content_records,
+ std::vector<MetaRecord> meta_records);
+
+ u64 GetTitleID() const;
+ u32 GetTitleVersion() const;
+ TitleType GetType() const;
+
+ const std::vector<ContentRecord>& GetContentRecords() const;
+ const std::vector<MetaRecord>& GetMetaRecords() const;
+
+ bool UnionRecords(const CNMT& other);
+ std::vector<u8> Serialize() const;
+
+private:
+ CNMTHeader header;
+ OptionalHeader opt_header;
+ std::vector<ContentRecord> content_records;
+ std::vector<MetaRecord> meta_records;
+
+ // TODO(DarkLordZach): According to switchbrew, for Patch-type there is additional data
+ // after the table. This is not documented, unfortunately.
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/partition_filesystem.cpp b/src/core/file_sys/partition_filesystem.cpp
index 47e032b19..c377edc9c 100644
--- a/src/core/file_sys/partition_filesystem.cpp
+++ b/src/core/file_sys/partition_filesystem.cpp
@@ -24,19 +24,19 @@ bool PartitionFilesystem::Header::HasValidMagicValue() const {
PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
// At least be as large as the header
if (file->GetSize() < sizeof(Header)) {
- status = Loader::ResultStatus::Error;
+ status = Loader::ResultStatus::ErrorBadPFSHeader;
return;
}
// For cartridges, HFSs can get very large, so we need to calculate the size up to
// the actual content itself instead of just blindly reading in the entire file.
if (sizeof(Header) != file->ReadObject(&pfs_header)) {
- status = Loader::ResultStatus::Error;
+ status = Loader::ResultStatus::ErrorBadPFSHeader;
return;
}
if (!pfs_header.HasValidMagicValue()) {
- status = Loader::ResultStatus::ErrorInvalidFormat;
+ status = Loader::ResultStatus::ErrorBadPFSHeader;
return;
}
@@ -51,7 +51,7 @@ PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
const size_t total_size = file_data.size();
if (total_size != metadata_size) {
- status = Loader::ResultStatus::Error;
+ status = Loader::ResultStatus::ErrorIncorrectPFSFileSize;
return;
}
diff --git a/src/core/file_sys/partition_filesystem.h b/src/core/file_sys/partition_filesystem.h
index 7c7a75816..be7bc32a8 100644
--- a/src/core/file_sys/partition_filesystem.h
+++ b/src/core/file_sys/partition_filesystem.h
@@ -13,7 +13,7 @@
#include "core/file_sys/vfs.h"
namespace Loader {
-enum class ResultStatus;
+enum class ResultStatus : u16;
}
namespace FileSys {
diff --git a/src/core/file_sys/program_metadata.cpp b/src/core/file_sys/program_metadata.cpp
index 63d4b6e4f..279f987d4 100644
--- a/src/core/file_sys/program_metadata.cpp
+++ b/src/core/file_sys/program_metadata.cpp
@@ -12,26 +12,26 @@ namespace FileSys {
Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
size_t total_size = static_cast<size_t>(file->GetSize());
if (total_size < sizeof(Header))
- return Loader::ResultStatus::Error;
+ return Loader::ResultStatus::ErrorBadNPDMHeader;
// TODO(DarkLordZach): Use ReadObject when Header/AcidHeader becomes trivially copyable.
std::vector<u8> npdm_header_data = file->ReadBytes(sizeof(Header));
if (sizeof(Header) != npdm_header_data.size())
- return Loader::ResultStatus::Error;
+ return Loader::ResultStatus::ErrorBadNPDMHeader;
std::memcpy(&npdm_header, npdm_header_data.data(), sizeof(Header));
std::vector<u8> acid_header_data = file->ReadBytes(sizeof(AcidHeader), npdm_header.acid_offset);
if (sizeof(AcidHeader) != acid_header_data.size())
- return Loader::ResultStatus::Error;
+ return Loader::ResultStatus::ErrorBadACIDHeader;
std::memcpy(&acid_header, acid_header_data.data(), sizeof(AcidHeader));
if (sizeof(AciHeader) != file->ReadObject(&aci_header, npdm_header.aci_offset))
- return Loader::ResultStatus::Error;
+ return Loader::ResultStatus::ErrorBadACIHeader;
if (sizeof(FileAccessControl) != file->ReadObject(&acid_file_access, acid_header.fac_offset))
- return Loader::ResultStatus::Error;
+ return Loader::ResultStatus::ErrorBadFileAccessControl;
if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset))
- return Loader::ResultStatus::Error;
+ return Loader::ResultStatus::ErrorBadFileAccessHeader;
return Loader::ResultStatus::Success;
}
diff --git a/src/core/file_sys/program_metadata.h b/src/core/file_sys/program_metadata.h
index 06a7315db..74a91052b 100644
--- a/src/core/file_sys/program_metadata.h
+++ b/src/core/file_sys/program_metadata.h
@@ -13,7 +13,7 @@
#include "partition_filesystem.h"
namespace Loader {
-enum class ResultStatus;
+enum class ResultStatus : u16;
}
namespace FileSys {
diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp
new file mode 100644
index 000000000..d25eeee34
--- /dev/null
+++ b/src/core/file_sys/registered_cache.cpp
@@ -0,0 +1,478 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <regex>
+#include <mbedtls/sha256.h>
+#include "common/assert.h"
+#include "common/hex_util.h"
+#include "common/logging/log.h"
+#include "core/crypto/encryption_layer.h"
+#include "core/file_sys/card_image.h"
+#include "core/file_sys/nca_metadata.h"
+#include "core/file_sys/registered_cache.h"
+#include "core/file_sys/vfs_concat.h"
+
+namespace FileSys {
+std::string RegisteredCacheEntry::DebugInfo() const {
+ return fmt::format("title_id={:016X}, content_type={:02X}", title_id, static_cast<u8>(type));
+}
+
+bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
+ return (lhs.title_id < rhs.title_id) || (lhs.title_id == rhs.title_id && lhs.type < rhs.type);
+}
+
+static bool FollowsTwoDigitDirFormat(std::string_view name) {
+ static const std::regex two_digit_regex("000000[0-9A-F]{2}", std::regex_constants::ECMAScript |
+ std::regex_constants::icase);
+ return std::regex_match(name.begin(), name.end(), two_digit_regex);
+}
+
+static bool FollowsNcaIdFormat(std::string_view name) {
+ static const std::regex nca_id_regex("[0-9A-F]{32}\\.nca", std::regex_constants::ECMAScript |
+ std::regex_constants::icase);
+ return name.size() == 36 && std::regex_match(name.begin(), name.end(), nca_id_regex);
+}
+
+static std::string GetRelativePathFromNcaID(const std::array<u8, 16>& nca_id, bool second_hex_upper,
+ bool within_two_digit) {
+ if (!within_two_digit)
+ return fmt::format("/{}.nca", Common::HexArrayToString(nca_id, second_hex_upper));
+
+ Core::Crypto::SHA256Hash hash{};
+ mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
+ return fmt::format("/000000{:02X}/{}.nca", hash[0],
+ Common::HexArrayToString(nca_id, second_hex_upper));
+}
+
+static std::string GetCNMTName(TitleType type, u64 title_id) {
+ constexpr std::array<const char*, 9> TITLE_TYPE_NAMES{
+ "SystemProgram",
+ "SystemData",
+ "SystemUpdate",
+ "BootImagePackage",
+ "BootImagePackageSafe",
+ "Application",
+ "Patch",
+ "AddOnContent",
+ "" ///< Currently unknown 'DeltaTitle'
+ };
+
+ auto index = static_cast<size_t>(type);
+ // If the index is after the jump in TitleType, subtract it out.
+ if (index >= static_cast<size_t>(TitleType::Application)) {
+ index -= static_cast<size_t>(TitleType::Application) -
+ static_cast<size_t>(TitleType::FirmwarePackageB);
+ }
+ return fmt::format("{}_{:016x}.cnmt", TITLE_TYPE_NAMES[index], title_id);
+}
+
+static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
+ switch (type) {
+ case NCAContentType::Program:
+ // TODO(DarkLordZach): Differentiate between Program and Patch
+ return ContentRecordType::Program;
+ case NCAContentType::Meta:
+ return ContentRecordType::Meta;
+ case NCAContentType::Control:
+ return ContentRecordType::Control;
+ case NCAContentType::Data:
+ return ContentRecordType::Data;
+ case NCAContentType::Manual:
+ // TODO(DarkLordZach): Peek at NCA contents to differentiate Manual and Legal.
+ return ContentRecordType::Manual;
+ default:
+ UNREACHABLE();
+ }
+}
+
+VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
+ std::string_view path) const {
+ if (dir->GetFileRelative(path) != nullptr)
+ return dir->GetFileRelative(path);
+ if (dir->GetDirectoryRelative(path) != nullptr) {
+ const auto nca_dir = dir->GetDirectoryRelative(path);
+ VirtualFile file = nullptr;
+
+ const auto files = nca_dir->GetFiles();
+ if (files.size() == 1 && files[0]->GetName() == "00") {
+ file = files[0];
+ } else {
+ std::vector<VirtualFile> concat;
+ // Since the files are a two-digit hex number, max is FF.
+ for (size_t i = 0; i < 0x100; ++i) {
+ auto next = nca_dir->GetFile(fmt::format("{:02X}", i));
+ if (next != nullptr) {
+ concat.push_back(std::move(next));
+ } else {
+ next = nca_dir->GetFile(fmt::format("{:02x}", i));
+ if (next != nullptr)
+ concat.push_back(std::move(next));
+ else
+ break;
+ }
+ }
+
+ if (concat.empty())
+ return nullptr;
+
+ file = FileSys::ConcatenateFiles(concat);
+ }
+
+ return file;
+ }
+ return nullptr;
+}
+
+VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
+ VirtualFile file;
+ // Try all four modes of file storage:
+ // (bit 1 = uppercase/lower, bit 0 = within a two-digit dir)
+ // 00: /000000**/{:032X}.nca
+ // 01: /{:032X}.nca
+ // 10: /000000**/{:032x}.nca
+ // 11: /{:032x}.nca
+ for (u8 i = 0; i < 4; ++i) {
+ const auto path = GetRelativePathFromNcaID(id, (i & 0b10) == 0, (i & 0b01) == 0);
+ file = OpenFileOrDirectoryConcat(dir, path);
+ if (file != nullptr)
+ return file;
+ }
+ return file;
+}
+
+static boost::optional<NcaID> CheckMapForContentRecord(
+ const boost::container::flat_map<u64, CNMT>& map, u64 title_id, ContentRecordType type) {
+ if (map.find(title_id) == map.end())
+ return boost::none;
+
+ const auto& cnmt = map.at(title_id);
+
+ const auto iter = std::find_if(cnmt.GetContentRecords().begin(), cnmt.GetContentRecords().end(),
+ [type](const ContentRecord& rec) { return rec.type == type; });
+ if (iter == cnmt.GetContentRecords().end())
+ return boost::none;
+
+ return boost::make_optional(iter->nca_id);
+}
+
+boost::optional<NcaID> RegisteredCache::GetNcaIDFromMetadata(u64 title_id,
+ ContentRecordType type) const {
+ if (type == ContentRecordType::Meta && meta_id.find(title_id) != meta_id.end())
+ return meta_id.at(title_id);
+
+ const auto res1 = CheckMapForContentRecord(yuzu_meta, title_id, type);
+ if (res1 != boost::none)
+ return res1;
+ return CheckMapForContentRecord(meta, title_id, type);
+}
+
+std::vector<NcaID> RegisteredCache::AccumulateFiles() const {
+ std::vector<NcaID> ids;
+ for (const auto& d2_dir : dir->GetSubdirectories()) {
+ if (FollowsNcaIdFormat(d2_dir->GetName())) {
+ ids.push_back(Common::HexStringToArray<0x10, true>(d2_dir->GetName().substr(0, 0x20)));
+ continue;
+ }
+
+ if (!FollowsTwoDigitDirFormat(d2_dir->GetName()))
+ continue;
+
+ for (const auto& nca_dir : d2_dir->GetSubdirectories()) {
+ if (!FollowsNcaIdFormat(nca_dir->GetName()))
+ continue;
+
+ ids.push_back(Common::HexStringToArray<0x10, true>(nca_dir->GetName().substr(0, 0x20)));
+ }
+
+ for (const auto& nca_file : d2_dir->GetFiles()) {
+ if (!FollowsNcaIdFormat(nca_file->GetName()))
+ continue;
+
+ ids.push_back(
+ Common::HexStringToArray<0x10, true>(nca_file->GetName().substr(0, 0x20)));
+ }
+ }
+
+ for (const auto& d2_file : dir->GetFiles()) {
+ if (FollowsNcaIdFormat(d2_file->GetName()))
+ ids.push_back(Common::HexStringToArray<0x10, true>(d2_file->GetName().substr(0, 0x20)));
+ }
+ return ids;
+}
+
+void RegisteredCache::ProcessFiles(const std::vector<NcaID>& ids) {
+ for (const auto& id : ids) {
+ const auto file = GetFileAtID(id);
+
+ if (file == nullptr)
+ continue;
+ const auto nca = std::make_shared<NCA>(parser(file, id));
+ if (nca->GetStatus() != Loader::ResultStatus::Success ||
+ nca->GetType() != NCAContentType::Meta) {
+ continue;
+ }
+
+ const auto section0 = nca->GetSubdirectories()[0];
+
+ for (const auto& file : section0->GetFiles()) {
+ if (file->GetExtension() != "cnmt")
+ continue;
+
+ meta.insert_or_assign(nca->GetTitleId(), CNMT(file));
+ meta_id.insert_or_assign(nca->GetTitleId(), id);
+ break;
+ }
+ }
+}
+
+void RegisteredCache::AccumulateYuzuMeta() {
+ const auto dir = this->dir->GetSubdirectory("yuzu_meta");
+ if (dir == nullptr)
+ return;
+
+ for (const auto& file : dir->GetFiles()) {
+ if (file->GetExtension() != "cnmt")
+ continue;
+
+ CNMT cnmt(file);
+ yuzu_meta.insert_or_assign(cnmt.GetTitleID(), std::move(cnmt));
+ }
+}
+
+void RegisteredCache::Refresh() {
+ if (dir == nullptr)
+ return;
+ const auto ids = AccumulateFiles();
+ ProcessFiles(ids);
+ AccumulateYuzuMeta();
+}
+
+RegisteredCache::RegisteredCache(VirtualDir dir_, RegisteredCacheParsingFunction parsing_function)
+ : dir(std::move(dir_)), parser(std::move(parsing_function)) {
+ Refresh();
+}
+
+bool RegisteredCache::HasEntry(u64 title_id, ContentRecordType type) const {
+ return GetEntryRaw(title_id, type) != nullptr;
+}
+
+bool RegisteredCache::HasEntry(RegisteredCacheEntry entry) const {
+ return GetEntryRaw(entry) != nullptr;
+}
+
+VirtualFile RegisteredCache::GetEntryRaw(u64 title_id, ContentRecordType type) const {
+ const auto id = GetNcaIDFromMetadata(title_id, type);
+ if (id == boost::none)
+ return nullptr;
+
+ return parser(GetFileAtID(id.get()), id.get());
+}
+
+VirtualFile RegisteredCache::GetEntryRaw(RegisteredCacheEntry entry) const {
+ return GetEntryRaw(entry.title_id, entry.type);
+}
+
+std::shared_ptr<NCA> RegisteredCache::GetEntry(u64 title_id, ContentRecordType type) const {
+ const auto raw = GetEntryRaw(title_id, type);
+ if (raw == nullptr)
+ return nullptr;
+ return std::make_shared<NCA>(raw);
+}
+
+std::shared_ptr<NCA> RegisteredCache::GetEntry(RegisteredCacheEntry entry) const {
+ return GetEntry(entry.title_id, entry.type);
+}
+
+template <typename T>
+void RegisteredCache::IterateAllMetadata(
+ std::vector<T>& out, std::function<T(const CNMT&, const ContentRecord&)> proc,
+ std::function<bool(const CNMT&, const ContentRecord&)> filter) const {
+ for (const auto& kv : meta) {
+ const auto& cnmt = kv.second;
+ if (filter(cnmt, EMPTY_META_CONTENT_RECORD))
+ out.push_back(proc(cnmt, EMPTY_META_CONTENT_RECORD));
+ for (const auto& rec : cnmt.GetContentRecords()) {
+ if (GetFileAtID(rec.nca_id) != nullptr && filter(cnmt, rec)) {
+ out.push_back(proc(cnmt, rec));
+ }
+ }
+ }
+ for (const auto& kv : yuzu_meta) {
+ const auto& cnmt = kv.second;
+ for (const auto& rec : cnmt.GetContentRecords()) {
+ if (GetFileAtID(rec.nca_id) != nullptr && filter(cnmt, rec)) {
+ out.push_back(proc(cnmt, rec));
+ }
+ }
+ }
+}
+
+std::vector<RegisteredCacheEntry> RegisteredCache::ListEntries() const {
+ std::vector<RegisteredCacheEntry> out;
+ IterateAllMetadata<RegisteredCacheEntry>(
+ out,
+ [](const CNMT& c, const ContentRecord& r) {
+ return RegisteredCacheEntry{c.GetTitleID(), r.type};
+ },
+ [](const CNMT& c, const ContentRecord& r) { return true; });
+ return out;
+}
+
+std::vector<RegisteredCacheEntry> RegisteredCache::ListEntriesFilter(
+ boost::optional<TitleType> title_type, boost::optional<ContentRecordType> record_type,
+ boost::optional<u64> title_id) const {
+ std::vector<RegisteredCacheEntry> out;
+ IterateAllMetadata<RegisteredCacheEntry>(
+ out,
+ [](const CNMT& c, const ContentRecord& r) {
+ return RegisteredCacheEntry{c.GetTitleID(), r.type};
+ },
+ [&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
+ if (title_type != boost::none && title_type.get() != c.GetType())
+ return false;
+ if (record_type != boost::none && record_type.get() != r.type)
+ return false;
+ if (title_id != boost::none && title_id.get() != c.GetTitleID())
+ return false;
+ return true;
+ });
+ return out;
+}
+
+static std::shared_ptr<NCA> GetNCAFromXCIForID(std::shared_ptr<XCI> xci, const NcaID& id) {
+ const auto filename = fmt::format("{}.nca", Common::HexArrayToString(id, false));
+ const auto iter =
+ std::find_if(xci->GetNCAs().begin(), xci->GetNCAs().end(),
+ [&filename](std::shared_ptr<NCA> nca) { return nca->GetName() == filename; });
+ return iter == xci->GetNCAs().end() ? nullptr : *iter;
+}
+
+InstallResult RegisteredCache::InstallEntry(std::shared_ptr<XCI> xci, bool overwrite_if_exists,
+ const VfsCopyFunction& copy) {
+ const auto& ncas = xci->GetNCAs();
+ const auto& meta_iter = std::find_if(ncas.begin(), ncas.end(), [](std::shared_ptr<NCA> nca) {
+ return nca->GetType() == NCAContentType::Meta;
+ });
+
+ if (meta_iter == ncas.end()) {
+ LOG_ERROR(Loader, "The XCI you are attempting to install does not have a metadata NCA and "
+ "is therefore malformed. Double check your encryption keys.");
+ return InstallResult::ErrorMetaFailed;
+ }
+
+ // Install Metadata File
+ const auto meta_id_raw = (*meta_iter)->GetName().substr(0, 32);
+ const auto meta_id = Common::HexStringToArray<16>(meta_id_raw);
+
+ const auto res = RawInstallNCA(*meta_iter, copy, overwrite_if_exists, meta_id);
+ if (res != InstallResult::Success)
+ return res;
+
+ // Install all the other NCAs
+ const auto section0 = (*meta_iter)->GetSubdirectories()[0];
+ const auto cnmt_file = section0->GetFiles()[0];
+ const CNMT cnmt(cnmt_file);
+ for (const auto& record : cnmt.GetContentRecords()) {
+ const auto nca = GetNCAFromXCIForID(xci, record.nca_id);
+ if (nca == nullptr)
+ return InstallResult::ErrorCopyFailed;
+ const auto res2 = RawInstallNCA(nca, copy, overwrite_if_exists, record.nca_id);
+ if (res2 != InstallResult::Success)
+ return res2;
+ }
+
+ Refresh();
+ return InstallResult::Success;
+}
+
+InstallResult RegisteredCache::InstallEntry(std::shared_ptr<NCA> nca, TitleType type,
+ bool overwrite_if_exists, const VfsCopyFunction& copy) {
+ CNMTHeader header{
+ nca->GetTitleId(), ///< Title ID
+ 0, ///< Ignore/Default title version
+ type, ///< Type
+ {}, ///< Padding
+ 0x10, ///< Default table offset
+ 1, ///< 1 Content Entry
+ 0, ///< No Meta Entries
+ {}, ///< Padding
+ };
+ OptionalHeader opt_header{0, 0};
+ ContentRecord c_rec{{}, {}, {}, GetCRTypeFromNCAType(nca->GetType()), {}};
+ const auto& data = nca->GetBaseFile()->ReadBytes(0x100000);
+ mbedtls_sha256(data.data(), data.size(), c_rec.hash.data(), 0);
+ memcpy(&c_rec.nca_id, &c_rec.hash, 16);
+ const CNMT new_cnmt(header, opt_header, {c_rec}, {});
+ if (!RawInstallYuzuMeta(new_cnmt))
+ return InstallResult::ErrorMetaFailed;
+ return RawInstallNCA(nca, copy, overwrite_if_exists, c_rec.nca_id);
+}
+
+InstallResult RegisteredCache::RawInstallNCA(std::shared_ptr<NCA> nca, const VfsCopyFunction& copy,
+ bool overwrite_if_exists,
+ boost::optional<NcaID> override_id) {
+ const auto in = nca->GetBaseFile();
+ Core::Crypto::SHA256Hash hash{};
+
+ // Calculate NcaID
+ // NOTE: Because computing the SHA256 of an entire NCA is quite expensive (especially if the
+ // game is massive), we're going to cheat and only hash the first MB of the NCA.
+ // Also, for XCIs the NcaID matters, so if the override id isn't none, use that.
+ NcaID id{};
+ if (override_id == boost::none) {
+ const auto& data = in->ReadBytes(0x100000);
+ mbedtls_sha256(data.data(), data.size(), hash.data(), 0);
+ memcpy(id.data(), hash.data(), 16);
+ } else {
+ id = override_id.get();
+ }
+
+ std::string path = GetRelativePathFromNcaID(id, false, true);
+
+ if (GetFileAtID(id) != nullptr && !overwrite_if_exists) {
+ LOG_WARNING(Loader, "Attempting to overwrite existing NCA. Skipping...");
+ return InstallResult::ErrorAlreadyExists;
+ }
+
+ if (GetFileAtID(id) != nullptr) {
+ LOG_WARNING(Loader, "Overwriting existing NCA...");
+ VirtualDir c_dir;
+ { c_dir = dir->GetFileRelative(path)->GetContainingDirectory(); }
+ c_dir->DeleteFile(FileUtil::GetFilename(path));
+ }
+
+ auto out = dir->CreateFileRelative(path);
+ if (out == nullptr)
+ return InstallResult::ErrorCopyFailed;
+ return copy(in, out) ? InstallResult::Success : InstallResult::ErrorCopyFailed;
+}
+
+bool RegisteredCache::RawInstallYuzuMeta(const CNMT& cnmt) {
+ // Reasoning behind this method can be found in the comment for InstallEntry, NCA overload.
+ const auto dir = this->dir->CreateDirectoryRelative("yuzu_meta");
+ const auto filename = GetCNMTName(cnmt.GetType(), cnmt.GetTitleID());
+ if (dir->GetFile(filename) == nullptr) {
+ auto out = dir->CreateFile(filename);
+ const auto buffer = cnmt.Serialize();
+ out->Resize(buffer.size());
+ out->WriteBytes(buffer);
+ } else {
+ auto out = dir->GetFile(filename);
+ CNMT old_cnmt(out);
+ // Returns true on change
+ if (old_cnmt.UnionRecords(cnmt)) {
+ out->Resize(0);
+ const auto buffer = old_cnmt.Serialize();
+ out->Resize(buffer.size());
+ out->WriteBytes(buffer);
+ }
+ }
+ Refresh();
+ return std::find_if(yuzu_meta.begin(), yuzu_meta.end(),
+ [&cnmt](const std::pair<u64, CNMT>& kv) {
+ return kv.second.GetType() == cnmt.GetType() &&
+ kv.second.GetTitleID() == cnmt.GetTitleID();
+ }) != yuzu_meta.end();
+}
+} // namespace FileSys
diff --git a/src/core/file_sys/registered_cache.h b/src/core/file_sys/registered_cache.h
new file mode 100644
index 000000000..a7c51a59c
--- /dev/null
+++ b/src/core/file_sys/registered_cache.h
@@ -0,0 +1,124 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <functional>
+#include <map>
+#include <memory>
+#include <string>
+#include <vector>
+#include <boost/container/flat_map.hpp>
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "content_archive.h"
+#include "core/file_sys/nca_metadata.h"
+#include "core/file_sys/vfs.h"
+
+namespace FileSys {
+class XCI;
+class CNMT;
+
+using NcaID = std::array<u8, 0x10>;
+using RegisteredCacheParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
+using VfsCopyFunction = std::function<bool(VirtualFile, VirtualFile)>;
+
+enum class InstallResult {
+ Success,
+ ErrorAlreadyExists,
+ ErrorCopyFailed,
+ ErrorMetaFailed,
+};
+
+struct RegisteredCacheEntry {
+ u64 title_id;
+ ContentRecordType type;
+
+ std::string DebugInfo() const;
+};
+
+// boost flat_map requires operator< for O(log(n)) lookups.
+bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
+
+/*
+ * A class that catalogues NCAs in the registered directory structure.
+ * Nintendo's registered format follows this structure:
+ *
+ * Root
+ * | 000000XX <- XX is the ____ two digits of the NcaID
+ * | <hash>.nca <- hash is the NcaID (first half of SHA256 over entire file) (folder)
+ * | 00
+ * | 01 <- Actual content split along 4GB boundaries. (optional)
+ *
+ * (This impl also supports substituting the nca dir for an nca file, as that's more convenient when
+ * 4GB splitting can be ignored.)
+ */
+class RegisteredCache {
+public:
+ // Parsing function defines the conversion from raw file to NCA. If there are other steps
+ // besides creating the NCA from the file (e.g. NAX0 on SD Card), that should go in a custom
+ // parsing function.
+ explicit RegisteredCache(VirtualDir dir,
+ RegisteredCacheParsingFunction parsing_function =
+ [](const VirtualFile& file, const NcaID& id) { return file; });
+
+ void Refresh();
+
+ bool HasEntry(u64 title_id, ContentRecordType type) const;
+ bool HasEntry(RegisteredCacheEntry entry) const;
+
+ VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const;
+ VirtualFile GetEntryRaw(RegisteredCacheEntry entry) const;
+
+ std::shared_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const;
+ std::shared_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
+
+ std::vector<RegisteredCacheEntry> ListEntries() const;
+ // If a parameter is not boost::none, it will be filtered for from all entries.
+ std::vector<RegisteredCacheEntry> ListEntriesFilter(
+ boost::optional<TitleType> title_type = boost::none,
+ boost::optional<ContentRecordType> record_type = boost::none,
+ boost::optional<u64> title_id = boost::none) const;
+
+ // Raw copies all the ncas from the xci to the csache. Does some quick checks to make sure there
+ // is a meta NCA and all of them are accessible.
+ InstallResult InstallEntry(std::shared_ptr<XCI> xci, bool overwrite_if_exists = false,
+ const VfsCopyFunction& copy = &VfsRawCopy);
+
+ // Due to the fact that we must use Meta-type NCAs to determine the existance of files, this
+ // poses quite a challenge. Instead of creating a new meta NCA for this file, yuzu will create a
+ // dir inside the NAND called 'yuzu_meta' and store the raw CNMT there.
+ // TODO(DarkLordZach): Author real meta-type NCAs and install those.
+ InstallResult InstallEntry(std::shared_ptr<NCA> nca, TitleType type,
+ bool overwrite_if_exists = false,
+ const VfsCopyFunction& copy = &VfsRawCopy);
+
+private:
+ template <typename T>
+ void IterateAllMetadata(std::vector<T>& out,
+ std::function<T(const CNMT&, const ContentRecord&)> proc,
+ std::function<bool(const CNMT&, const ContentRecord&)> filter) const;
+ std::vector<NcaID> AccumulateFiles() const;
+ void ProcessFiles(const std::vector<NcaID>& ids);
+ void AccumulateYuzuMeta();
+ boost::optional<NcaID> GetNcaIDFromMetadata(u64 title_id, ContentRecordType type) const;
+ VirtualFile GetFileAtID(NcaID id) const;
+ VirtualFile OpenFileOrDirectoryConcat(const VirtualDir& dir, std::string_view path) const;
+ InstallResult RawInstallNCA(std::shared_ptr<NCA> nca, const VfsCopyFunction& copy,
+ bool overwrite_if_exists,
+ boost::optional<NcaID> override_id = boost::none);
+ bool RawInstallYuzuMeta(const CNMT& cnmt);
+
+ VirtualDir dir;
+ RegisteredCacheParsingFunction parser;
+ // maps tid -> NcaID of meta
+ boost::container::flat_map<u64, NcaID> meta_id;
+ // maps tid -> meta
+ boost::container::flat_map<u64, CNMT> meta;
+ // maps tid -> meta for CNMT in yuzu_meta
+ boost::container::flat_map<u64, CNMT> yuzu_meta;
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/romfs.cpp b/src/core/file_sys/romfs.cpp
index ff3ddb29c..e490c8ace 100644
--- a/src/core/file_sys/romfs.cpp
+++ b/src/core/file_sys/romfs.cpp
@@ -65,7 +65,7 @@ void ProcessFile(VirtualFile file, size_t file_offset, size_t data_offset, u32 t
auto entry = GetEntry<FileEntry>(file, file_offset + this_file_offset);
parent->AddFile(std::make_shared<OffsetVfsFile>(
- file, entry.first.size, entry.first.offset + data_offset, entry.second, parent));
+ file, entry.first.size, entry.first.offset + data_offset, entry.second));
if (entry.first.sibling == ROMFS_ENTRY_EMPTY)
break;
@@ -79,7 +79,7 @@ void ProcessDirectory(VirtualFile file, size_t dir_offset, size_t file_offset, s
while (true) {
auto entry = GetEntry<DirectoryEntry>(file, dir_offset + this_dir_offset);
auto current = std::make_shared<VectorVfsDirectory>(
- std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, parent, entry.second);
+ std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, entry.second);
if (entry.first.child_file != ROMFS_ENTRY_EMPTY) {
ProcessFile(file, file_offset, data_offset, entry.first.child_file, current);
@@ -108,9 +108,9 @@ VirtualDir ExtractRomFS(VirtualFile file) {
const u64 file_offset = header.file_meta.offset;
const u64 dir_offset = header.directory_meta.offset + 4;
- const auto root =
+ auto root =
std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{}, std::vector<VirtualDir>{},
- file->GetContainingDirectory(), file->GetName());
+ file->GetName(), file->GetContainingDirectory());
ProcessDirectory(file, dir_offset, file_offset, header.data_offset, 0, root);
diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp
index 24e158962..a5ec50b1a 100644
--- a/src/core/file_sys/vfs.cpp
+++ b/src/core/file_sys/vfs.cpp
@@ -74,15 +74,15 @@ VirtualFile VfsFilesystem::CopyFile(std::string_view old_path_, std::string_view
return new_file;
}
-VirtualFile VfsFilesystem::MoveFile(std::string_view old_path_, std::string_view new_path_) {
- const auto old_path = FileUtil::SanitizePath(old_path_);
- const auto new_path = FileUtil::SanitizePath(new_path_);
+VirtualFile VfsFilesystem::MoveFile(std::string_view old_path, std::string_view new_path) {
+ const auto sanitized_old_path = FileUtil::SanitizePath(old_path);
+ const auto sanitized_new_path = FileUtil::SanitizePath(new_path);
// Again, non-default impls are highly encouraged to provide a more optimized version of this.
- auto out = CopyFile(old_path_, new_path_);
+ auto out = CopyFile(sanitized_old_path, sanitized_new_path);
if (out == nullptr)
return nullptr;
- if (DeleteFile(old_path))
+ if (DeleteFile(sanitized_old_path))
return out;
return nullptr;
}
@@ -137,15 +137,15 @@ VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_
return new_dir;
}
-VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path_, std::string_view new_path_) {
- const auto old_path = FileUtil::SanitizePath(old_path_);
- const auto new_path = FileUtil::SanitizePath(new_path_);
+VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path, std::string_view new_path) {
+ const auto sanitized_old_path = FileUtil::SanitizePath(old_path);
+ const auto sanitized_new_path = FileUtil::SanitizePath(new_path);
// Non-default impls are highly encouraged to provide a more optimized version of this.
- auto out = CopyDirectory(old_path_, new_path_);
+ auto out = CopyDirectory(sanitized_old_path, sanitized_new_path);
if (out == nullptr)
return nullptr;
- if (DeleteDirectory(old_path))
+ if (DeleteDirectory(sanitized_old_path))
return out;
return nullptr;
}
diff --git a/src/core/file_sys/vfs.h b/src/core/file_sys/vfs.h
index 141a053ce..78a63c59b 100644
--- a/src/core/file_sys/vfs.h
+++ b/src/core/file_sys/vfs.h
@@ -15,9 +15,9 @@
namespace FileSys {
-struct VfsFilesystem;
-struct VfsFile;
-struct VfsDirectory;
+class VfsDirectory;
+class VfsFile;
+class VfsFilesystem;
// Convenience typedefs to use Vfs* interfaces
using VirtualFilesystem = std::shared_ptr<VfsFilesystem>;
@@ -34,8 +34,9 @@ enum class VfsEntryType {
// A class representing an abstract filesystem. A default implementation given the root VirtualDir
// is provided for convenience, but if the Vfs implementation has any additional state or
// functionality, they will need to override.
-struct VfsFilesystem : NonCopyable {
- VfsFilesystem(VirtualDir root);
+class VfsFilesystem : NonCopyable {
+public:
+ explicit VfsFilesystem(VirtualDir root);
virtual ~VfsFilesystem();
// Gets the friendly name for the filesystem.
@@ -81,7 +82,8 @@ protected:
};
// A class representing a file in an abstract filesystem.
-struct VfsFile : NonCopyable {
+class VfsFile : NonCopyable {
+public:
virtual ~VfsFile();
// Retrieves the file name.
@@ -179,7 +181,8 @@ struct VfsFile : NonCopyable {
};
// A class representing a directory in an abstract filesystem.
-struct VfsDirectory : NonCopyable {
+class VfsDirectory : NonCopyable {
+public:
virtual ~VfsDirectory();
// Retrives the file located at path as if the current directory was root. Returns nullptr if
@@ -295,7 +298,8 @@ protected:
// A convenience partial-implementation of VfsDirectory that stubs out methods that should only work
// if writable. This is to avoid redundant empty methods everywhere.
-struct ReadOnlyVfsDirectory : public VfsDirectory {
+class ReadOnlyVfsDirectory : public VfsDirectory {
+public:
bool IsWritable() const override;
bool IsReadable() const override;
std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
diff --git a/src/core/file_sys/vfs_concat.cpp b/src/core/file_sys/vfs_concat.cpp
new file mode 100644
index 000000000..e6bf586a3
--- /dev/null
+++ b/src/core/file_sys/vfs_concat.cpp
@@ -0,0 +1,94 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <utility>
+
+#include "core/file_sys/vfs_concat.h"
+
+namespace FileSys {
+
+VirtualFile ConcatenateFiles(std::vector<VirtualFile> files, std::string name) {
+ if (files.empty())
+ return nullptr;
+ if (files.size() == 1)
+ return files[0];
+
+ return std::shared_ptr<VfsFile>(new ConcatenatedVfsFile(std::move(files), std::move(name)));
+}
+
+ConcatenatedVfsFile::ConcatenatedVfsFile(std::vector<VirtualFile> files_, std::string name)
+ : name(std::move(name)) {
+ size_t next_offset = 0;
+ for (const auto& file : files_) {
+ files[next_offset] = file;
+ next_offset += file->GetSize();
+ }
+}
+
+std::string ConcatenatedVfsFile::GetName() const {
+ if (files.empty())
+ return "";
+ if (!name.empty())
+ return name;
+ return files.begin()->second->GetName();
+}
+
+size_t ConcatenatedVfsFile::GetSize() const {
+ if (files.empty())
+ return 0;
+ return files.rbegin()->first + files.rbegin()->second->GetSize();
+}
+
+bool ConcatenatedVfsFile::Resize(size_t new_size) {
+ return false;
+}
+
+std::shared_ptr<VfsDirectory> ConcatenatedVfsFile::GetContainingDirectory() const {
+ if (files.empty())
+ return nullptr;
+ return files.begin()->second->GetContainingDirectory();
+}
+
+bool ConcatenatedVfsFile::IsWritable() const {
+ return false;
+}
+
+bool ConcatenatedVfsFile::IsReadable() const {
+ return true;
+}
+
+size_t ConcatenatedVfsFile::Read(u8* data, size_t length, size_t offset) const {
+ auto entry = files.end();
+ for (auto iter = files.begin(); iter != files.end(); ++iter) {
+ if (iter->first > offset) {
+ entry = --iter;
+ break;
+ }
+ }
+
+ // Check if the entry should be the last one. The loop above will make it end().
+ if (entry == files.end() && offset < files.rbegin()->first + files.rbegin()->second->GetSize())
+ --entry;
+
+ if (entry == files.end())
+ return 0;
+
+ const auto remaining = entry->second->GetSize() + offset - entry->first;
+ if (length > remaining) {
+ return entry->second->Read(data, remaining, offset - entry->first) +
+ Read(data + remaining, length - remaining, offset + remaining);
+ }
+
+ return entry->second->Read(data, length, offset - entry->first);
+}
+
+size_t ConcatenatedVfsFile::Write(const u8* data, size_t length, size_t offset) {
+ return 0;
+}
+
+bool ConcatenatedVfsFile::Rename(std::string_view name) {
+ return false;
+}
+} // namespace FileSys
diff --git a/src/core/file_sys/vfs_concat.h b/src/core/file_sys/vfs_concat.h
new file mode 100644
index 000000000..686d32515
--- /dev/null
+++ b/src/core/file_sys/vfs_concat.h
@@ -0,0 +1,41 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <string_view>
+#include <boost/container/flat_map.hpp>
+#include "core/file_sys/vfs.h"
+
+namespace FileSys {
+
+// Wrapper function to allow for more efficient handling of files.size() == 0, 1 cases.
+VirtualFile ConcatenateFiles(std::vector<VirtualFile> files, std::string name = "");
+
+// Class that wraps multiple vfs files and concatenates them, making reads seamless. Currently
+// read-only.
+class ConcatenatedVfsFile : public VfsFile {
+ friend VirtualFile ConcatenateFiles(std::vector<VirtualFile> files, std::string name);
+
+ ConcatenatedVfsFile(std::vector<VirtualFile> files, std::string name);
+
+public:
+ std::string GetName() const override;
+ size_t GetSize() const override;
+ bool Resize(size_t new_size) override;
+ std::shared_ptr<VfsDirectory> GetContainingDirectory() const override;
+ bool IsWritable() const override;
+ bool IsReadable() const override;
+ size_t Read(u8* data, size_t length, size_t offset) const override;
+ size_t Write(const u8* data, size_t length, size_t offset) override;
+ bool Rename(std::string_view name) override;
+
+private:
+ // Maps starting offset to file -- more efficient.
+ boost::container::flat_map<u64, VirtualFile> files;
+ std::string name;
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/vfs_offset.h b/src/core/file_sys/vfs_offset.h
index 235970dc5..cb92d1570 100644
--- a/src/core/file_sys/vfs_offset.h
+++ b/src/core/file_sys/vfs_offset.h
@@ -15,7 +15,8 @@ namespace FileSys {
// Similar to seeking to an offset.
// If the file is writable, operations that would write past the end of the offset file will expand
// the size of this wrapper.
-struct OffsetVfsFile : public VfsFile {
+class OffsetVfsFile : public VfsFile {
+public:
OffsetVfsFile(std::shared_ptr<VfsFile> file, size_t size, size_t offset = 0,
std::string new_name = "", VirtualDir new_parent = nullptr);
diff --git a/src/core/file_sys/vfs_real.cpp b/src/core/file_sys/vfs_real.cpp
index 1b5919737..0afe515f0 100644
--- a/src/core/file_sys/vfs_real.cpp
+++ b/src/core/file_sys/vfs_real.cpp
@@ -83,8 +83,12 @@ VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) {
VirtualFile RealVfsFilesystem::CreateFile(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
- if (!FileUtil::Exists(path) && !FileUtil::CreateEmptyFile(path))
- return nullptr;
+ const auto path_fwd = FileUtil::SanitizePath(path, FileUtil::DirectorySeparator::ForwardSlash);
+ if (!FileUtil::Exists(path)) {
+ FileUtil::CreateFullPath(path_fwd);
+ if (!FileUtil::CreateEmptyFile(path))
+ return nullptr;
+ }
return OpenFile(path, perms);
}
@@ -140,8 +144,12 @@ VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, Mode perms)
VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
- if (!FileUtil::Exists(path) && !FileUtil::CreateDir(path))
- return nullptr;
+ const auto path_fwd = FileUtil::SanitizePath(path, FileUtil::DirectorySeparator::ForwardSlash);
+ if (!FileUtil::Exists(path)) {
+ FileUtil::CreateFullPath(path_fwd);
+ if (!FileUtil::CreateDir(path))
+ return nullptr;
+ }
// Cannot use make_shared as RealVfsDirectory constructor is private
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
}
@@ -306,14 +314,14 @@ RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string&
std::shared_ptr<VfsFile> RealVfsDirectory::GetFileRelative(std::string_view path) const {
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
- if (!FileUtil::Exists(full_path))
+ if (!FileUtil::Exists(full_path) || FileUtil::IsDirectory(full_path))
return nullptr;
return base.OpenFile(full_path, perms);
}
std::shared_ptr<VfsDirectory> RealVfsDirectory::GetDirectoryRelative(std::string_view path) const {
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
- if (!FileUtil::Exists(full_path))
+ if (!FileUtil::Exists(full_path) || !FileUtil::IsDirectory(full_path))
return nullptr;
return base.OpenDirectory(full_path, perms);
}
diff --git a/src/core/file_sys/vfs_real.h b/src/core/file_sys/vfs_real.h
index 8a1e79ef6..989803d43 100644
--- a/src/core/file_sys/vfs_real.h
+++ b/src/core/file_sys/vfs_real.h
@@ -5,7 +5,6 @@
#pragma once
#include <string_view>
-
#include <boost/container/flat_map.hpp>
#include "common/file_util.h"
#include "core/file_sys/mode.h"
diff --git a/src/core/file_sys/vfs_vector.cpp b/src/core/file_sys/vfs_vector.cpp
index fda603960..98e7c4598 100644
--- a/src/core/file_sys/vfs_vector.cpp
+++ b/src/core/file_sys/vfs_vector.cpp
@@ -8,8 +8,8 @@
namespace FileSys {
VectorVfsDirectory::VectorVfsDirectory(std::vector<VirtualFile> files_,
- std::vector<VirtualDir> dirs_, VirtualDir parent_,
- std::string name_)
+ std::vector<VirtualDir> dirs_, std::string name_,
+ VirtualDir parent_)
: files(std::move(files_)), dirs(std::move(dirs_)), parent(std::move(parent_)),
name(std::move(name_)) {}
diff --git a/src/core/file_sys/vfs_vector.h b/src/core/file_sys/vfs_vector.h
index ba469647b..179f62e4b 100644
--- a/src/core/file_sys/vfs_vector.h
+++ b/src/core/file_sys/vfs_vector.h
@@ -10,10 +10,11 @@ namespace FileSys {
// An implementation of VfsDirectory that maintains two vectors for subdirectories and files.
// Vector data is supplied upon construction.
-struct VectorVfsDirectory : public VfsDirectory {
+class VectorVfsDirectory : public VfsDirectory {
+public:
explicit VectorVfsDirectory(std::vector<VirtualFile> files = {},
- std::vector<VirtualDir> dirs = {}, VirtualDir parent = nullptr,
- std::string name = "");
+ std::vector<VirtualDir> dirs = {}, std::string name = "",
+ VirtualDir parent = nullptr);
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 2d776c693..9dd493efb 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -8,6 +8,8 @@
#include "core/frontend/input.h"
#include "core/settings.h"
+namespace Core::Frontend {
+
class EmuWindow::TouchState : public Input::Factory<Input::TouchDevice>,
public std::enable_shared_from_this<TouchState> {
public:
@@ -108,3 +110,5 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
NotifyFramebufferLayoutChanged(Layout::DefaultFrameLayout(width, height));
}
+
+} // namespace Core::Frontend
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index e8c29adfb..7006a37b3 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -10,6 +10,8 @@
#include "common/common_types.h"
#include "core/frontend/framebuffer_layout.h"
+namespace Core::Frontend {
+
/**
* Abstraction class used to provide an interface between emulation code and the frontend
* (e.g. SDL, QGLWidget, GLFW, etc...).
@@ -32,9 +34,9 @@ class EmuWindow {
public:
/// Data structure to store emuwindow configuration
struct WindowConfig {
- bool fullscreen;
- int res_width;
- int res_height;
+ bool fullscreen = false;
+ int res_width = 0;
+ int res_height = 0;
std::pair<unsigned, unsigned> min_client_area_size;
};
@@ -166,3 +168,5 @@ private:
*/
std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y);
};
+
+} // namespace Core::Frontend
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 1b0cd0abf..8c19e86d3 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -11,7 +11,7 @@
namespace Kernel {
-unsigned int Object::next_object_id;
+std::atomic<u32> Object::next_object_id{0};
/// Initialize the kernel
void Init() {
diff --git a/src/core/hle/kernel/object.h b/src/core/hle/kernel/object.h
index 83df68dfd..526ac9cc3 100644
--- a/src/core/hle/kernel/object.h
+++ b/src/core/hle/kernel/object.h
@@ -4,6 +4,7 @@
#pragma once
+#include <atomic>
#include <string>
#include <utility>
@@ -42,8 +43,8 @@ public:
virtual ~Object();
/// Returns a unique identifier for the object. For debugging purposes only.
- unsigned int GetObjectId() const {
- return object_id;
+ u32 GetObjectId() const {
+ return object_id.load(std::memory_order_relaxed);
}
virtual std::string GetTypeName() const {
@@ -61,23 +62,23 @@ public:
bool IsWaitable() const;
public:
- static unsigned int next_object_id;
+ static std::atomic<u32> next_object_id;
private:
friend void intrusive_ptr_add_ref(Object*);
friend void intrusive_ptr_release(Object*);
- unsigned int ref_count = 0;
- unsigned int object_id = next_object_id++;
+ std::atomic<u32> ref_count{0};
+ std::atomic<u32> object_id{next_object_id++};
};
// Special functions used by boost::instrusive_ptr to do automatic ref-counting
inline void intrusive_ptr_add_ref(Object* object) {
- ++object->ref_count;
+ object->ref_count.fetch_add(1, std::memory_order_relaxed);
}
inline void intrusive_ptr_release(Object* object) {
- if (--object->ref_count == 0) {
+ if (object->ref_count.fetch_sub(1, std::memory_order_acq_rel) == 1) {
delete object;
}
}
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp
index 94065c736..e770b9103 100644
--- a/src/core/hle/kernel/scheduler.cpp
+++ b/src/core/hle/kernel/scheduler.cpp
@@ -25,7 +25,7 @@ Scheduler::~Scheduler() {
}
}
-bool Scheduler::HaveReadyThreads() {
+bool Scheduler::HaveReadyThreads() const {
std::lock_guard<std::mutex> lock(scheduler_mutex);
return ready_queue.get_first() != nullptr;
}
diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h
index 1a4ee8f36..6a61ef64e 100644
--- a/src/core/hle/kernel/scheduler.h
+++ b/src/core/hle/kernel/scheduler.h
@@ -21,7 +21,7 @@ public:
~Scheduler();
/// Returns whether there are any threads that are ready to run.
- bool HaveReadyThreads();
+ bool HaveReadyThreads() const;
/// Reschedules to the next available thread (call after current thread is suspended)
void Reschedule();
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index 93560152f..51a1ec160 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -71,6 +71,14 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
const u32 object_id{context.GetDomainMessageHeader()->object_id};
switch (domain_message_header->command) {
case IPC::DomainMessageHeader::CommandType::SendMessage:
+ if (object_id > domain_request_handlers.size()) {
+ LOG_CRITICAL(IPC,
+ "object_id {} is too big! This probably means a recent service call "
+ "to {} needed to return a new interface!",
+ object_id, name);
+ UNREACHABLE();
+ return RESULT_SUCCESS; // Ignore error if asserts are off
+ }
return domain_request_handlers[object_id - 1]->HandleSyncRequest(context);
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
@@ -144,7 +152,7 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
// Handle scenario when ConvertToDomain command was issued, as we must do the conversion at the
// end of the command such that only commands following this one are handled as domains
if (convert_to_domain) {
- ASSERT_MSG(domain_request_handlers.empty(), "already a domain");
+ ASSERT_MSG(IsSession(), "ServerSession is already a domain instance.");
domain_request_handlers = {hle_handler};
convert_to_domain = false;
}
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
index 2bce54fee..1a88e66b9 100644
--- a/src/core/hle/kernel/server_session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -97,7 +97,12 @@ public:
/// Returns true if the session has been converted to a domain, otherwise False
bool IsDomain() const {
- return !domain_request_handlers.empty();
+ return !IsSession();
+ }
+
+ /// Returns true if this session has not been converted to a domain, otherwise false.
+ bool IsSession() const {
+ return domain_request_handlers.empty();
}
/// Converts the session to a domain at the end of the current command
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 5db2db687..6be5c474e 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -250,8 +250,11 @@ static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
}
/// Break program execution
-static void Break(u64 unk_0, u64 unk_1, u64 unk_2) {
- LOG_CRITICAL(Debug_Emulated, "Emulated program broke execution!");
+static void Break(u64 reason, u64 info1, u64 info2) {
+ LOG_CRITICAL(
+ Debug_Emulated,
+ "Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
+ reason, info1, info2);
ASSERT(false);
}
@@ -532,7 +535,6 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
CASCADE_RESULT(thread->guest_handle, g_handle_table.Create(thread));
*out_handle = thread->guest_handle;
- Core::System::GetInstance().PrepareReschedule();
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
LOG_TRACE(Kernel_SVC,
@@ -706,8 +708,7 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
auto owner = g_handle_table.Get<Thread>(owner_handle);
ASSERT(owner);
- ASSERT(thread->status != ThreadStatus::Running);
- thread->status = ThreadStatus::WaitMutex;
+ ASSERT(thread->status == ThreadStatus::WaitMutex);
thread->wakeup_callback = nullptr;
owner->AddMutexWaiter(thread);
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index b9022feae..cf4f94822 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -23,6 +23,7 @@
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
+#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/memory.h"
@@ -104,6 +105,10 @@ void ExitCurrentThread() {
*/
static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
const auto proper_handle = static_cast<Handle>(thread_handle);
+
+ // Lock the global kernel mutex when we enter the kernel HLE.
+ std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+
SharedPtr<Thread> thread = wakeup_callback_handle_table.Get<Thread>(proper_handle);
if (thread == nullptr) {
LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle);
@@ -155,12 +160,14 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
if (nanoseconds == -1)
return;
- CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(nanoseconds), ThreadWakeupEventType,
- callback_handle);
+ // This function might be called from any thread so we have to be cautious and use the
+ // thread-safe version of ScheduleEvent.
+ CoreTiming::ScheduleEventThreadsafe(CoreTiming::nsToCycles(nanoseconds), ThreadWakeupEventType,
+ callback_handle);
}
void Thread::CancelWakeupTimer() {
- CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
+ CoreTiming::UnscheduleEventThreadsafe(ThreadWakeupEventType, callback_handle);
}
static boost::optional<s32> GetNextProcessorId(u64 mask) {
@@ -419,12 +426,33 @@ VAddr Thread::GetCommandBufferAddress() const {
}
void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
+ if (thread->lock_owner == this) {
+ // If the thread is already waiting for this thread to release the mutex, ensure that the
+ // waiters list is consistent and return without doing anything.
+ auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
+ ASSERT(itr != wait_mutex_threads.end());
+ return;
+ }
+
+ // A thread can't wait on two different mutexes at the same time.
+ ASSERT(thread->lock_owner == nullptr);
+
+ // Ensure that the thread is not already in the list of mutex waiters
+ auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
+ ASSERT(itr == wait_mutex_threads.end());
+
thread->lock_owner = this;
wait_mutex_threads.emplace_back(std::move(thread));
UpdatePriority();
}
void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) {
+ ASSERT(thread->lock_owner == this);
+
+ // Ensure that the thread is in the list of mutex waiters
+ auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
+ ASSERT(itr != wait_mutex_threads.end());
+
boost::remove_erase(wait_mutex_threads, thread);
thread->lock_owner = nullptr;
UpdatePriority();
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 762763463..c524e7a48 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -145,8 +145,8 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
{51, nullptr, "ApproveToDisplay"},
{60, nullptr, "OverrideAutoSleepTimeAndDimmingTime"},
{61, nullptr, "SetMediaPlaybackState"},
- {62, nullptr, "SetIdleTimeDetectionExtension"},
- {63, nullptr, "GetIdleTimeDetectionExtension"},
+ {62, &ISelfController::SetIdleTimeDetectionExtension, "SetIdleTimeDetectionExtension"},
+ {63, &ISelfController::GetIdleTimeDetectionExtension, "GetIdleTimeDetectionExtension"},
{64, nullptr, "SetInputDetectionSourceSet"},
{65, nullptr, "ReportUserIsActive"},
{66, nullptr, "GetCurrentIlluminance"},
@@ -281,6 +281,23 @@ void ISelfController::SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx)
LOG_WARNING(Service_AM, "(STUBBED) called");
}
+void ISelfController::SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ idle_time_detection_extension = rp.Pop<u32>();
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+}
+
+void ISelfController::GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(idle_time_detection_extension);
+
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+}
+
ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter") {
static const FunctionInfo functions[] = {
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
@@ -306,7 +323,8 @@ ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter"
{52, nullptr, "SwitchLcdBacklight"},
{55, nullptr, "IsInControllerFirmwareUpdateSection"},
{60, nullptr, "GetDefaultDisplayResolution"},
- {61, nullptr, "GetDefaultDisplayResolutionChangeEvent"},
+ {61, &ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent,
+ "GetDefaultDisplayResolutionChangeEvent"},
{62, nullptr, "GetHdcpAuthenticationState"},
{63, nullptr, "GetHdcpAuthenticationStateChangeEvent"},
};
@@ -341,6 +359,16 @@ void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
}
+void ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent(Kernel::HLERequestContext& ctx) {
+ event->Signal();
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushCopyObjects(event);
+
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+}
+
void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
const bool use_docked_mode{Settings::values.use_docked_mode};
IPC::ResponseBuilder rb{ctx, 3};
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index 862f338ac..b763aff6f 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -87,9 +87,12 @@ private:
void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);
void SetScreenShotPermission(Kernel::HLERequestContext& ctx);
void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);
+ void SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
+ void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
Kernel::SharedPtr<Kernel::Event> launchable_event;
+ u32 idle_time_detection_extension = 0;
};
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
@@ -110,6 +113,7 @@ private:
void GetEventHandle(Kernel::HLERequestContext& ctx);
void ReceiveMessage(Kernel::HLERequestContext& ctx);
void GetCurrentFocusState(Kernel::HLERequestContext& ctx);
+ void GetDefaultDisplayResolutionChangeEvent(Kernel::HLERequestContext& ctx);
void GetOperationMode(Kernel::HLERequestContext& ctx);
void GetPerformanceMode(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index 108a7c6eb..ce709ccf4 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -28,7 +28,7 @@ constexpr int DefaultSampleRate{48000};
class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core)
- : ServiceFramework("IAudioOut"), audio_params(audio_params), audio_core(audio_core) {
+ : ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params) {
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index f99304de5..9e75eb3a6 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -20,9 +20,9 @@ public:
explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
: ServiceFramework("IAudioRenderer") {
static const FunctionInfo functions[] = {
- {0, nullptr, "GetAudioRendererSampleRate"},
- {1, nullptr, "GetAudioRendererSampleCount"},
- {2, nullptr, "GetAudioRendererMixBufferCount"},
+ {0, &IAudioRenderer::GetAudioRendererSampleRate, "GetAudioRendererSampleRate"},
+ {1, &IAudioRenderer::GetAudioRendererSampleCount, "GetAudioRendererSampleCount"},
+ {2, &IAudioRenderer::GetAudioRendererMixBufferCount, "GetAudioRendererMixBufferCount"},
{3, nullptr, "GetAudioRendererState"},
{4, &IAudioRenderer::RequestUpdateAudioRenderer, "RequestUpdateAudioRenderer"},
{5, &IAudioRenderer::StartAudioRenderer, "StartAudioRenderer"},
@@ -45,6 +45,27 @@ private:
system_event->Signal();
}
+ void GetAudioRendererSampleRate(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(renderer->GetSampleRate());
+ LOG_DEBUG(Service_Audio, "called");
+ }
+
+ void GetAudioRendererSampleCount(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(renderer->GetSampleCount());
+ LOG_DEBUG(Service_Audio, "called");
+ }
+
+ void GetAudioRendererMixBufferCount(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(renderer->GetMixBufferCount());
+ LOG_DEBUG(Service_Audio, "called");
+ }
+
void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
IPC::ResponseBuilder rb{ctx, 2};
@@ -169,7 +190,8 @@ AudRenU::AudRenU() : ServiceFramework("audren:u") {
{1, &AudRenU::GetAudioRendererWorkBufferSize, "GetAudioRendererWorkBufferSize"},
{2, &AudRenU::GetAudioDevice, "GetAudioDevice"},
{3, nullptr, "OpenAudioRendererAuto"},
- {4, nullptr, "GetAudioDeviceServiceWithRevisionInfo"},
+ {4, &AudRenU::GetAudioDeviceServiceWithRevisionInfo,
+ "GetAudioDeviceServiceWithRevisionInfo"},
};
RegisterHandlers(functions);
}
@@ -189,7 +211,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
- u64 buffer_sz = Common::AlignUp(4 * params.unknown_8, 0x40);
+ u64 buffer_sz = Common::AlignUp(4 * params.mix_buffer_count, 0x40);
buffer_sz += params.unknown_c * 1024;
buffer_sz += 0x940 * (params.unknown_c + 1);
buffer_sz += 0x3F0 * params.voice_count;
@@ -197,7 +219,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10);
buffer_sz +=
Common::AlignUp((0x3C0 * (params.sink_count + params.unknown_c) + 4 * params.sample_count) *
- (params.unknown_8 + 6),
+ (params.mix_buffer_count + 6),
0x40);
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
@@ -253,6 +275,16 @@ void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
}
+void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<Audio::IAudioDevice>();
+
+ LOG_WARNING(Service_Audio, "(STUBBED) called"); // TODO(ogniK): Figure out what is different
+ // based on the current revision
+}
+
bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {
u32_be version_num = (revision - Common::MakeMagic('R', 'E', 'V', '0')); // Byte swap
switch (feature) {
diff --git a/src/core/hle/service/audio/audren_u.h b/src/core/hle/service/audio/audren_u.h
index 14907f8ae..8600ac6e4 100644
--- a/src/core/hle/service/audio/audren_u.h
+++ b/src/core/hle/service/audio/audren_u.h
@@ -22,6 +22,7 @@ private:
void OpenAudioRenderer(Kernel::HLERequestContext& ctx);
void GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx);
void GetAudioDevice(Kernel::HLERequestContext& ctx);
+ void GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx);
enum class AudioFeatures : u32 {
Splitter,
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index 5e416cde2..da658cbe6 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -226,6 +226,7 @@ ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
static std::unique_ptr<FileSys::RomFSFactory> romfs_factory;
static std::unique_ptr<FileSys::SaveDataFactory> save_data_factory;
static std::unique_ptr<FileSys::SDMCFactory> sdmc_factory;
+static std::unique_ptr<FileSys::BISFactory> bis_factory;
ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory) {
ASSERT_MSG(romfs_factory == nullptr, "Tried to register a second RomFS");
@@ -248,6 +249,13 @@ ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory) {
return RESULT_SUCCESS;
}
+ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory) {
+ ASSERT_MSG(bis_factory == nullptr, "Tried to register a second BIS");
+ bis_factory = std::move(factory);
+ LOG_DEBUG(Service_FS, "Registred BIS");
+ return RESULT_SUCCESS;
+}
+
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id) {
LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}", title_id);
@@ -281,6 +289,14 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() {
return sdmc_factory->Open();
}
+std::shared_ptr<FileSys::RegisteredCache> GetSystemNANDContents() {
+ return bis_factory->GetSystemNANDContents();
+}
+
+std::shared_ptr<FileSys::RegisteredCache> GetUserNANDContents() {
+ return bis_factory->GetUserNANDContents();
+}
+
void RegisterFileSystems(const FileSys::VirtualFilesystem& vfs) {
romfs_factory = nullptr;
save_data_factory = nullptr;
@@ -291,6 +307,9 @@ void RegisterFileSystems(const FileSys::VirtualFilesystem& vfs) {
auto sd_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir),
FileSys::Mode::ReadWrite);
+ if (bis_factory == nullptr)
+ bis_factory = std::make_unique<FileSys::BISFactory>(nand_directory);
+
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
save_data_factory = std::move(savedata);
diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h
index 462c13f20..1d6f922dd 100644
--- a/src/core/hle/service/filesystem/filesystem.h
+++ b/src/core/hle/service/filesystem/filesystem.h
@@ -6,6 +6,7 @@
#include <memory>
#include "common/common_types.h"
+#include "core/file_sys/bis_factory.h"
#include "core/file_sys/directory.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/romfs_factory.h"
@@ -24,16 +25,15 @@ namespace FileSystem {
ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory);
ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory);
ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory);
+ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory);
-// TODO(DarkLordZach): BIS Filesystem
-// ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory);
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id);
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
FileSys::SaveDataDescriptor save_struct);
ResultVal<FileSys::VirtualDir> OpenSDMC();
-// TODO(DarkLordZach): BIS Filesystem
-// ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenBIS();
+std::shared_ptr<FileSys::RegisteredCache> GetSystemNANDContents();
+std::shared_ptr<FileSys::RegisteredCache> GetUserNANDContents();
/// Registers all Filesystem services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs);
diff --git a/src/core/hle/service/friend/friend.cpp b/src/core/hle/service/friend/friend.cpp
index fb4d89068..f2b0e509a 100644
--- a/src/core/hle/service/friend/friend.cpp
+++ b/src/core/hle/service/friend/friend.cpp
@@ -9,10 +9,110 @@
namespace Service::Friend {
+class IFriendService final : public ServiceFramework<IFriendService> {
+public:
+ IFriendService() : ServiceFramework("IFriendService") {
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "GetCompletionEvent"},
+ {1, nullptr, "Cancel"},
+ {10100, nullptr, "GetFriendListIds"},
+ {10101, nullptr, "GetFriendList"},
+ {10102, nullptr, "UpdateFriendInfo"},
+ {10110, nullptr, "GetFriendProfileImage"},
+ {10200, nullptr, "SendFriendRequestForApplication"},
+ {10211, nullptr, "AddFacedFriendRequestForApplication"},
+ {10400, nullptr, "GetBlockedUserListIds"},
+ {10500, nullptr, "GetProfileList"},
+ {10600, nullptr, "DeclareOpenOnlinePlaySession"},
+ {10601, &IFriendService::DeclareCloseOnlinePlaySession,
+ "DeclareCloseOnlinePlaySession"},
+ {10610, &IFriendService::UpdateUserPresence, "UpdateUserPresence"},
+ {10700, nullptr, "GetPlayHistoryRegistrationKey"},
+ {10701, nullptr, "GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId"},
+ {10702, nullptr, "AddPlayHistory"},
+ {11000, nullptr, "GetProfileImageUrl"},
+ {20100, nullptr, "GetFriendCount"},
+ {20101, nullptr, "GetNewlyFriendCount"},
+ {20102, nullptr, "GetFriendDetailedInfo"},
+ {20103, nullptr, "SyncFriendList"},
+ {20104, nullptr, "RequestSyncFriendList"},
+ {20110, nullptr, "LoadFriendSetting"},
+ {20200, nullptr, "GetReceivedFriendRequestCount"},
+ {20201, nullptr, "GetFriendRequestList"},
+ {20300, nullptr, "GetFriendCandidateList"},
+ {20301, nullptr, "GetNintendoNetworkIdInfo"},
+ {20302, nullptr, "GetSnsAccountLinkage"},
+ {20303, nullptr, "GetSnsAccountProfile"},
+ {20304, nullptr, "GetSnsAccountFriendList"},
+ {20400, nullptr, "GetBlockedUserList"},
+ {20401, nullptr, "SyncBlockedUserList"},
+ {20500, nullptr, "GetProfileExtraList"},
+ {20501, nullptr, "GetRelationship"},
+ {20600, nullptr, "GetUserPresenceView"},
+ {20700, nullptr, "GetPlayHistoryList"},
+ {20701, nullptr, "GetPlayHistoryStatistics"},
+ {20800, nullptr, "LoadUserSetting"},
+ {20801, nullptr, "SyncUserSetting"},
+ {20900, nullptr, "RequestListSummaryOverlayNotification"},
+ {21000, nullptr, "GetExternalApplicationCatalog"},
+ {30100, nullptr, "DropFriendNewlyFlags"},
+ {30101, nullptr, "DeleteFriend"},
+ {30110, nullptr, "DropFriendNewlyFlag"},
+ {30120, nullptr, "ChangeFriendFavoriteFlag"},
+ {30121, nullptr, "ChangeFriendOnlineNotificationFlag"},
+ {30200, nullptr, "SendFriendRequest"},
+ {30201, nullptr, "SendFriendRequestWithApplicationInfo"},
+ {30202, nullptr, "CancelFriendRequest"},
+ {30203, nullptr, "AcceptFriendRequest"},
+ {30204, nullptr, "RejectFriendRequest"},
+ {30205, nullptr, "ReadFriendRequest"},
+ {30210, nullptr, "GetFacedFriendRequestRegistrationKey"},
+ {30211, nullptr, "AddFacedFriendRequest"},
+ {30212, nullptr, "CancelFacedFriendRequest"},
+ {30213, nullptr, "GetFacedFriendRequestProfileImage"},
+ {30214, nullptr, "GetFacedFriendRequestProfileImageFromPath"},
+ {30215, nullptr, "SendFriendRequestWithExternalApplicationCatalogId"},
+ {30216, nullptr, "ResendFacedFriendRequest"},
+ {30217, nullptr, "SendFriendRequestWithNintendoNetworkIdInfo"},
+ {30300, nullptr, "GetSnsAccountLinkPageUrl"},
+ {30301, nullptr, "UnlinkSnsAccount"},
+ {30400, nullptr, "BlockUser"},
+ {30401, nullptr, "BlockUserWithApplicationInfo"},
+ {30402, nullptr, "UnblockUser"},
+ {30500, nullptr, "GetProfileExtraFromFriendCode"},
+ {30700, nullptr, "DeletePlayHistory"},
+ {30810, nullptr, "ChangePresencePermission"},
+ {30811, nullptr, "ChangeFriendRequestReception"},
+ {30812, nullptr, "ChangePlayLogPermission"},
+ {30820, nullptr, "IssueFriendCode"},
+ {30830, nullptr, "ClearPlayLog"},
+ {49900, nullptr, "DeleteNetworkServiceAccountCache"},
+ };
+
+ RegisterHandlers(functions);
+ }
+
+private:
+ void DeclareCloseOnlinePlaySession(Kernel::HLERequestContext& ctx) {
+ // Stub used by Splatoon 2
+ LOG_WARNING(Service_ACC, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void UpdateUserPresence(Kernel::HLERequestContext& ctx) {
+ // Stub used by Retro City Rampage
+ LOG_WARNING(Service_ACC, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+};
+
void Module::Interface::CreateFriendService(Kernel::HLERequestContext& ctx) {
- IPC::ResponseBuilder rb{ctx, 2};
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_Friend, "(STUBBED) called");
+ rb.PushIpcInterface<IFriendService>();
+ LOG_DEBUG(Service_ACC, "called");
}
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index dcdfa0e19..970942d3f 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -291,6 +291,7 @@ private:
class Hid final : public ServiceFramework<Hid> {
public:
Hid() : ServiceFramework("hid") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &Hid::CreateAppletResource, "CreateAppletResource"},
{1, &Hid::ActivateDebugPad, "ActivateDebugPad"},
@@ -333,15 +334,13 @@ public:
{102, &Hid::SetSupportedNpadIdType, "SetSupportedNpadIdType"},
{103, &Hid::ActivateNpad, "ActivateNpad"},
{104, nullptr, "DeactivateNpad"},
- {106, &Hid::AcquireNpadStyleSetUpdateEventHandle,
- "AcquireNpadStyleSetUpdateEventHandle"},
- {107, nullptr, "DisconnectNpad"},
+ {106, &Hid::AcquireNpadStyleSetUpdateEventHandle, "AcquireNpadStyleSetUpdateEventHandle"},
+ {107, &Hid::DisconnectNpad, "DisconnectNpad"},
{108, &Hid::GetPlayerLedPattern, "GetPlayerLedPattern"},
{109, nullptr, "ActivateNpadWithRevision"},
{120, &Hid::SetNpadJoyHoldType, "SetNpadJoyHoldType"},
{121, &Hid::GetNpadJoyHoldType, "GetNpadJoyHoldType"},
- {122, &Hid::SetNpadJoyAssignmentModeSingleByDefault,
- "SetNpadJoyAssignmentModeSingleByDefault"},
+ {122, &Hid::SetNpadJoyAssignmentModeSingleByDefault, "SetNpadJoyAssignmentModeSingleByDefault"},
{123, nullptr, "SetNpadJoyAssignmentModeSingleByDefault"},
{124, &Hid::SetNpadJoyAssignmentModeDual, "SetNpadJoyAssignmentModeDual"},
{125, &Hid::MergeSingleJoyAsDualJoy, "MergeSingleJoyAsDualJoy"},
@@ -398,6 +397,8 @@ public:
{1000, nullptr, "SetNpadCommunicationMode"},
{1001, nullptr, "GetNpadCommunicationMode"},
};
+ // clang-format on
+
RegisterHandlers(functions);
event = Kernel::Event::Create(Kernel::ResetType::OneShot, "hid:EventHandle");
@@ -496,6 +497,12 @@ private:
LOG_WARNING(Service_HID, "(STUBBED) called");
}
+ void DisconnectNpad(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ LOG_WARNING(Service_HID, "(STUBBED) called");
+ }
+
void GetPlayerLedPattern(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
diff --git a/src/core/hle/service/lm/lm.cpp b/src/core/hle/service/lm/lm.cpp
index 2e99ddf51..098da2a41 100644
--- a/src/core/hle/service/lm/lm.cpp
+++ b/src/core/hle/service/lm/lm.cpp
@@ -92,7 +92,11 @@ private:
// Parse out log metadata
u32 line{};
- std::string message, filename, function;
+ std::string module;
+ std::string message;
+ std::string filename;
+ std::string function;
+ std::string thread;
while (addr < end_addr) {
const Field field{static_cast<Field>(Memory::Read8(addr++))};
const size_t length{Memory::Read8(addr++)};
@@ -102,6 +106,8 @@ private:
}
switch (field) {
+ case Field::Skip:
+ break;
case Field::Message:
message = Memory::ReadCString(addr, length);
break;
@@ -114,6 +120,12 @@ private:
case Field::Function:
function = Memory::ReadCString(addr, length);
break;
+ case Field::Module:
+ module = Memory::ReadCString(addr, length);
+ break;
+ case Field::Thread:
+ thread = Memory::ReadCString(addr, length);
+ break;
}
addr += length;
@@ -128,12 +140,18 @@ private:
if (!filename.empty()) {
log_stream << filename << ':';
}
+ if (!module.empty()) {
+ log_stream << module << ':';
+ }
if (!function.empty()) {
log_stream << function << ':';
}
if (line) {
log_stream << std::to_string(line) << ':';
}
+ if (!thread.empty()) {
+ log_stream << thread << ':';
+ }
if (log_stream.str().length() > 0 && log_stream.str().back() == ':') {
log_stream << ' ';
}
@@ -142,7 +160,7 @@ private:
if (header.IsTailLog()) {
switch (header.severity) {
case MessageHeader::Severity::Trace:
- LOG_TRACE(Debug_Emulated, "{}", log_stream.str());
+ LOG_DEBUG(Debug_Emulated, "{}", log_stream.str());
break;
case MessageHeader::Severity::Info:
LOG_INFO(Debug_Emulated, "{}", log_stream.str());
diff --git a/src/core/hle/service/mm/mm_u.cpp b/src/core/hle/service/mm/mm_u.cpp
index 08f45b78a..7b91bb258 100644
--- a/src/core/hle/service/mm/mm_u.cpp
+++ b/src/core/hle/service/mm/mm_u.cpp
@@ -9,42 +9,63 @@
namespace Service::MM {
-void InstallInterfaces(SM::ServiceManager& service_manager) {
- std::make_shared<MM_U>()->InstallAsService(service_manager);
-}
+class MM_U final : public ServiceFramework<MM_U> {
+public:
+ explicit MM_U() : ServiceFramework{"mm:u"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &MM_U::Initialize, "InitializeOld"},
+ {1, &MM_U::Finalize, "FinalizeOld"},
+ {2, &MM_U::SetAndWait, "SetAndWaitOld"},
+ {3, &MM_U::Get, "GetOld"},
+ {4, &MM_U::Initialize, "Initialize"},
+ {5, &MM_U::Finalize, "Finalize"},
+ {6, &MM_U::SetAndWait, "SetAndWait"},
+ {7, &MM_U::Get, "Get"},
+ };
+ // clang-format on
-void MM_U::Initialize(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_MM, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
-}
+ RegisterHandlers(functions);
+ }
-void MM_U::SetAndWait(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- min = rp.Pop<u32>();
- max = rp.Pop<u32>();
- current = min;
+private:
+ void Initialize(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_MM, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
- LOG_WARNING(Service_MM, "(STUBBED) called, min=0x{:X}, max=0x{:X}", min, max);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
-}
+ void Finalize(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_MM, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
-void MM_U::Get(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_MM, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(RESULT_SUCCESS);
- rb.Push(current);
-}
+ void SetAndWait(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ min = rp.Pop<u32>();
+ max = rp.Pop<u32>();
+ current = min;
-MM_U::MM_U() : ServiceFramework("mm:u") {
- static const FunctionInfo functions[] = {
- {0, nullptr, "InitializeOld"}, {1, nullptr, "FinalizeOld"},
- {2, nullptr, "SetAndWaitOld"}, {3, nullptr, "GetOld"},
- {4, &MM_U::Initialize, "Initialize"}, {5, nullptr, "Finalize"},
- {6, &MM_U::SetAndWait, "SetAndWait"}, {7, &MM_U::Get, "Get"},
- };
- RegisterHandlers(functions);
+ LOG_WARNING(Service_MM, "(STUBBED) called, min=0x{:X}, max=0x{:X}", min, max);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void Get(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_MM, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(current);
+ }
+
+ u32 min{0};
+ u32 max{0};
+ u32 current{0};
+};
+
+void InstallInterfaces(SM::ServiceManager& service_manager) {
+ std::make_shared<MM_U>()->InstallAsService(service_manager);
}
} // namespace Service::MM
diff --git a/src/core/hle/service/mm/mm_u.h b/src/core/hle/service/mm/mm_u.h
index 79eeedf9c..5439fa653 100644
--- a/src/core/hle/service/mm/mm_u.h
+++ b/src/core/hle/service/mm/mm_u.h
@@ -8,21 +8,6 @@
namespace Service::MM {
-class MM_U final : public ServiceFramework<MM_U> {
-public:
- MM_U();
- ~MM_U() = default;
-
-private:
- void Initialize(Kernel::HLERequestContext& ctx);
- void SetAndWait(Kernel::HLERequestContext& ctx);
- void Get(Kernel::HLERequestContext& ctx);
-
- u32 min{0};
- u32 max{0};
- u32 current{0};
-};
-
/// Registers all MM services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp
new file mode 100644
index 000000000..51f01077b
--- /dev/null
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp
@@ -0,0 +1,34 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "core/hle/service/nvdrv/devices/nvhost_nvjpg.h"
+
+namespace Service::Nvidia::Devices {
+
+u32 nvhost_nvjpg::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
+ LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
+ command.raw, input.size(), output.size());
+
+ switch (static_cast<IoctlCommand>(command.raw)) {
+ case IoctlCommand::IocSetNVMAPfdCommand:
+ return SetNVMAPfd(input, output);
+ }
+
+ UNIMPLEMENTED_MSG("Unimplemented ioctl");
+ return 0;
+}
+
+u32 nvhost_nvjpg::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
+ IoctlSetNvmapFD params{};
+ std::memcpy(&params, input.data(), input.size());
+ LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
+ nvmap_fd = params.nvmap_fd;
+ return 0;
+}
+
+} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h
new file mode 100644
index 000000000..2b0eb43ee
--- /dev/null
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h
@@ -0,0 +1,36 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/hle/service/nvdrv/devices/nvdevice.h"
+
+namespace Service::Nvidia::Devices {
+
+class nvhost_nvjpg final : public nvdevice {
+public:
+ nvhost_nvjpg() = default;
+ ~nvhost_nvjpg() override = default;
+
+ u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+
+private:
+ enum class IoctlCommand : u32_le {
+ IocSetNVMAPfdCommand = 0x40044801,
+ };
+
+ struct IoctlSetNvmapFD {
+ u32_le nvmap_fd;
+ };
+ static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
+
+ u32_le nvmap_fd{};
+
+ u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
+};
+
+} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
new file mode 100644
index 000000000..fcb488d50
--- /dev/null
+++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
@@ -0,0 +1,34 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "core/hle/service/nvdrv/devices/nvhost_vic.h"
+
+namespace Service::Nvidia::Devices {
+
+u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
+ LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
+ command.raw, input.size(), output.size());
+
+ switch (static_cast<IoctlCommand>(command.raw)) {
+ case IoctlCommand::IocSetNVMAPfdCommand:
+ return SetNVMAPfd(input, output);
+ }
+
+ UNIMPLEMENTED_MSG("Unimplemented ioctl");
+ return 0;
+}
+
+u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
+ IoctlSetNvmapFD params{};
+ std::memcpy(&params, input.data(), input.size());
+ LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
+ nvmap_fd = params.nvmap_fd;
+ return 0;
+}
+
+} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.h b/src/core/hle/service/nvdrv/devices/nvhost_vic.h
new file mode 100644
index 000000000..c7d681e52
--- /dev/null
+++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.h
@@ -0,0 +1,36 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/hle/service/nvdrv/devices/nvdevice.h"
+
+namespace Service::Nvidia::Devices {
+
+class nvhost_vic final : public nvdevice {
+public:
+ nvhost_vic() = default;
+ ~nvhost_vic() override = default;
+
+ u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+
+private:
+ enum class IoctlCommand : u32_le {
+ IocSetNVMAPfdCommand = 0x40044801,
+ };
+
+ struct IoctlSetNvmapFD {
+ u32_le nvmap_fd;
+ };
+ static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
+
+ u32_le nvmap_fd{};
+
+ u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
+};
+
+} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/nvdrv.cpp b/src/core/hle/service/nvdrv/nvdrv.cpp
index 427f4b574..2de39822f 100644
--- a/src/core/hle/service/nvdrv/nvdrv.cpp
+++ b/src/core/hle/service/nvdrv/nvdrv.cpp
@@ -12,6 +12,8 @@
#include "core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h"
#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
#include "core/hle/service/nvdrv/devices/nvhost_nvdec.h"
+#include "core/hle/service/nvdrv/devices/nvhost_nvjpg.h"
+#include "core/hle/service/nvdrv/devices/nvhost_vic.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv.h"
@@ -39,6 +41,8 @@ Module::Module() {
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
devices["/dev/nvhost-ctrl"] = std::make_shared<Devices::nvhost_ctrl>();
devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>();
+ devices["/dev/nvhost-nvjpg"] = std::make_shared<Devices::nvhost_nvjpg>();
+ devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>();
}
u32 Module::Open(const std::string& device_name) {
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index f86e1056c..db2e17c0c 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -6,6 +6,7 @@
#include <vector>
#include <boost/optional.hpp>
+#include "common/common_funcs.h"
#include "common/math_util.h"
#include "common/swap.h"
#include "core/hle/kernel/event.h"
diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h
index 8a294c0f2..cd9c74f3d 100644
--- a/src/core/hle/service/service.h
+++ b/src/core/hle/service/service.h
@@ -23,7 +23,7 @@ class HLERequestContext;
} // namespace Kernel
namespace FileSys {
-struct VfsFilesystem;
+class VfsFilesystem;
}
namespace Service {
diff --git a/src/core/hle/service/sm/controller.cpp b/src/core/hle/service/sm/controller.cpp
index 518a0cc46..1cef73216 100644
--- a/src/core/hle/service/sm/controller.cpp
+++ b/src/core/hle/service/sm/controller.cpp
@@ -10,7 +10,7 @@
namespace Service::SM {
void Controller::ConvertSessionToDomain(Kernel::HLERequestContext& ctx) {
- ASSERT_MSG(!ctx.Session()->IsDomain(), "session is alread a domain");
+ ASSERT_MSG(ctx.Session()->IsSession(), "Session is already a domain");
ctx.Session()->ConvertToDomain();
IPC::ResponseBuilder rb{ctx, 3};
@@ -41,7 +41,7 @@ void Controller::DuplicateSessionEx(Kernel::HLERequestContext& ctx) {
void Controller::QueryPointerBufferSize(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(0x500);
+ rb.Push<u16>(0x500);
LOG_WARNING(Service, "(STUBBED) called");
}
diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp
index 915d525b0..d575a9bea 100644
--- a/src/core/loader/deconstructed_rom_directory.cpp
+++ b/src/core/loader/deconstructed_rom_directory.cpp
@@ -83,13 +83,13 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
if (dir == nullptr) {
if (file == nullptr)
- return ResultStatus::ErrorInvalidFormat;
+ return ResultStatus::ErrorNullFile;
dir = file->GetContainingDirectory();
}
const FileSys::VirtualFile npdm = dir->GetFile("main.npdm");
if (npdm == nullptr)
- return ResultStatus::ErrorInvalidFormat;
+ return ResultStatus::ErrorMissingNPDM;
ResultStatus result = metadata.Load(npdm);
if (result != ResultStatus::Success) {
@@ -99,7 +99,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()};
if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit) {
- return ResultStatus::ErrorUnsupportedArch;
+ return ResultStatus::Error32BitISA;
}
// Load NSO modules
@@ -118,7 +118,6 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
process->program_id = metadata.GetTitleID();
process->svc_access_mask.set();
- process->address_mappings = default_address_mappings;
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(Memory::PROCESS_IMAGE_VADDR, metadata.GetMainThreadPriority(),
@@ -143,28 +142,28 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
ResultStatus AppLoader_DeconstructedRomDirectory::ReadRomFS(FileSys::VirtualFile& dir) {
if (romfs == nullptr)
- return ResultStatus::ErrorNotUsed;
+ return ResultStatus::ErrorNoRomFS;
dir = romfs;
return ResultStatus::Success;
}
ResultStatus AppLoader_DeconstructedRomDirectory::ReadIcon(std::vector<u8>& buffer) {
if (icon_data.empty())
- return ResultStatus::ErrorNotUsed;
+ return ResultStatus::ErrorNoIcon;
buffer = icon_data;
return ResultStatus::Success;
}
ResultStatus AppLoader_DeconstructedRomDirectory::ReadProgramId(u64& out_program_id) {
if (name.empty())
- return ResultStatus::ErrorNotUsed;
+ return ResultStatus::ErrorNoControl;
out_program_id = title_id;
return ResultStatus::Success;
}
ResultStatus AppLoader_DeconstructedRomDirectory::ReadTitle(std::string& title) {
if (name.empty())
- return ResultStatus::ErrorNotUsed;
+ return ResultStatus::ErrorNoControl;
title = name;
return ResultStatus::Success;
}
diff --git a/src/core/loader/elf.cpp b/src/core/loader/elf.cpp
index a7133f5a6..6420a7f11 100644
--- a/src/core/loader/elf.cpp
+++ b/src/core/loader/elf.cpp
@@ -390,7 +390,7 @@ ResultStatus AppLoader_ELF::Load(Kernel::SharedPtr<Kernel::Process>& process) {
std::vector<u8> buffer = file->ReadAllBytes();
if (buffer.size() != file->GetSize())
- return ResultStatus::Error;
+ return ResultStatus::ErrorIncorrectELFFileSize;
ElfReader elf_reader(&buffer[0]);
SharedPtr<CodeSet> codeset = elf_reader.LoadInto(Memory::PROCESS_IMAGE_VADDR);
@@ -398,7 +398,6 @@ ResultStatus AppLoader_ELF::Load(Kernel::SharedPtr<Kernel::Process>& process) {
process->LoadModule(codeset, codeset->entrypoint);
process->svc_access_mask.set();
- process->address_mappings = default_address_mappings;
// Attach the default resource limit (APPLICATION) to the process
process->resource_limit =
diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp
index a288654df..70ef5d240 100644
--- a/src/core/loader/loader.cpp
+++ b/src/core/loader/loader.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <memory>
+#include <ostream>
#include <string>
#include "common/logging/log.h"
#include "common/string_util.h"
@@ -17,12 +18,6 @@
namespace Loader {
-const std::initializer_list<Kernel::AddressMapping> default_address_mappings = {
- {0x1FF50000, 0x8000, true}, // part of DSP RAM
- {0x1FF70000, 0x8000, true}, // part of DSP RAM
- {0x1F000000, 0x600000, false}, // entire VRAM
-};
-
FileType IdentifyFile(FileSys::VirtualFile file) {
FileType type;
@@ -46,6 +41,8 @@ FileType IdentifyFile(FileSys::VirtualFile file) {
FileType GuessFromFilename(const std::string& name) {
if (name == "main")
return FileType::DeconstructedRomDirectory;
+ if (name == "00")
+ return FileType::NCA;
const std::string extension =
Common::ToLower(std::string(FileUtil::GetExtensionFromFilename(name)));
@@ -86,6 +83,50 @@ std::string GetFileTypeString(FileType type) {
return "unknown";
}
+constexpr std::array<const char*, 36> RESULT_MESSAGES{
+ "The operation completed successfully.",
+ "The loader requested to load is already loaded.",
+ "The operation is not implemented.",
+ "The loader is not initialized properly.",
+ "The NPDM file has a bad header.",
+ "The NPDM has a bad ACID header.",
+ "The NPDM has a bad ACI header,",
+ "The NPDM file has a bad file access control.",
+ "The NPDM has a bad file access header.",
+ "The PFS/HFS partition has a bad header.",
+ "The PFS/HFS partition has incorrect size as determined by the header.",
+ "The NCA file has a bad header.",
+ "The general keyfile could not be found.",
+ "The NCA Header key could not be found.",
+ "The NCA Header key is incorrect or the header is invalid.",
+ "Support for NCA2-type NCAs is not implemented.",
+ "Support for NCA0-type NCAs is not implemented.",
+ "The titlekey for this Rights ID could not be found.",
+ "The titlekek for this crypto revision could not be found.",
+ "The Rights ID in the header is invalid.",
+ "The key area key for this application type and crypto revision could not be found.",
+ "The key area key is incorrect or the section header is invalid.",
+ "The titlekey and/or titlekek is incorrect or the section header is invalid.",
+ "The XCI file is missing a Program-type NCA.",
+ "The NCA file is not an application.",
+ "The ExeFS partition could not be found.",
+ "The XCI file has a bad header.",
+ "The XCI file is missing a partition.",
+ "The file could not be found or does not exist.",
+ "The game is missing a program metadata file (main.npdm).",
+ "The game uses the currently-unimplemented 32-bit architecture.",
+ "The RomFS could not be found.",
+ "The ELF file has incorrect size as determined by the header.",
+ "There was a general error loading the NRO into emulated memory.",
+ "There is no icon available.",
+ "There is no control data available.",
+};
+
+std::ostream& operator<<(std::ostream& os, ResultStatus status) {
+ os << RESULT_MESSAGES.at(static_cast<size_t>(status));
+ return os;
+}
+
/**
* Get a loader for a file with a specific type
* @param file The file to load
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index 6a9e5a68b..b74cfbf8a 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -5,7 +5,7 @@
#pragma once
#include <algorithm>
-#include <initializer_list>
+#include <iosfwd>
#include <memory>
#include <string>
#include <utility>
@@ -56,20 +56,47 @@ FileType GuessFromFilename(const std::string& name);
std::string GetFileTypeString(FileType type);
/// Return type for functions in Loader namespace
-enum class ResultStatus {
+enum class ResultStatus : u16 {
Success,
- Error,
- ErrorInvalidFormat,
- ErrorNotImplemented,
- ErrorNotLoaded,
- ErrorNotUsed,
ErrorAlreadyLoaded,
- ErrorMemoryAllocationFailed,
- ErrorMissingKeys,
- ErrorDecrypting,
- ErrorUnsupportedArch,
+ ErrorNotImplemented,
+ ErrorNotInitialized,
+ ErrorBadNPDMHeader,
+ ErrorBadACIDHeader,
+ ErrorBadACIHeader,
+ ErrorBadFileAccessControl,
+ ErrorBadFileAccessHeader,
+ ErrorBadPFSHeader,
+ ErrorIncorrectPFSFileSize,
+ ErrorBadNCAHeader,
+ ErrorMissingProductionKeyFile,
+ ErrorMissingHeaderKey,
+ ErrorIncorrectHeaderKey,
+ ErrorNCA2,
+ ErrorNCA0,
+ ErrorMissingTitlekey,
+ ErrorMissingTitlekek,
+ ErrorInvalidRightsID,
+ ErrorMissingKeyAreaKey,
+ ErrorIncorrectKeyAreaKey,
+ ErrorIncorrectTitlekeyOrTitlekek,
+ ErrorXCIMissingProgramNCA,
+ ErrorNCANotProgram,
+ ErrorNoExeFS,
+ ErrorBadXCIHeader,
+ ErrorXCIMissingPartition,
+ ErrorNullFile,
+ ErrorMissingNPDM,
+ Error32BitISA,
+ ErrorNoRomFS,
+ ErrorIncorrectELFFileSize,
+ ErrorLoadingNRO,
+ ErrorNoIcon,
+ ErrorNoControl,
};
+std::ostream& operator<<(std::ostream& os, ResultStatus status);
+
/// Interface for loading an application
class AppLoader : NonCopyable {
public:
@@ -180,12 +207,6 @@ protected:
};
/**
- * Common address mappings found in most games, used for binary formats that don't have this
- * information.
- */
-extern const std::initializer_list<Kernel::AddressMapping> default_address_mappings;
-
-/**
* Identifies a bootable file and return a suitable loader
* @param file The bootable file
* @return the best loader for this file
diff --git a/src/core/loader/nca.cpp b/src/core/loader/nca.cpp
index 46f5cd393..9d50c7d42 100644
--- a/src/core/loader/nca.cpp
+++ b/src/core/loader/nca.cpp
@@ -3,28 +3,22 @@
// Refer to the license.txt file included.
#include <utility>
-#include <vector>
#include "common/file_util.h"
#include "common/logging/log.h"
-#include "common/string_util.h"
-#include "common/swap.h"
-#include "core/core.h"
#include "core/file_sys/content_archive.h"
-#include "core/file_sys/program_metadata.h"
-#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/resource_limit.h"
#include "core/hle/service/filesystem/filesystem.h"
+#include "core/loader/deconstructed_rom_directory.h"
#include "core/loader/nca.h"
-#include "core/loader/nso.h"
-#include "core/memory.h"
namespace Loader {
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file_)
: AppLoader(std::move(file_)), nca(std::make_unique<FileSys::NCA>(file)) {}
+AppLoader_NCA::~AppLoader_NCA() = default;
+
FileType AppLoader_NCA::IdentifyType(const FileSys::VirtualFile& file) {
FileSys::NCA nca(file);
@@ -46,12 +40,12 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
}
if (nca->GetType() != FileSys::NCAContentType::Program)
- return ResultStatus::ErrorInvalidFormat;
+ return ResultStatus::ErrorNCANotProgram;
const auto exefs = nca->GetExeFS();
if (exefs == nullptr)
- return ResultStatus::ErrorInvalidFormat;
+ return ResultStatus::ErrorNoExeFS;
directory_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(exefs);
@@ -69,20 +63,18 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
ResultStatus AppLoader_NCA::ReadRomFS(FileSys::VirtualFile& dir) {
if (nca == nullptr)
- return ResultStatus::ErrorNotLoaded;
+ return ResultStatus::ErrorNotInitialized;
if (nca->GetRomFS() == nullptr || nca->GetRomFS()->GetSize() == 0)
- return ResultStatus::ErrorNotUsed;
+ return ResultStatus::ErrorNoRomFS;
dir = nca->GetRomFS();
return ResultStatus::Success;
}
ResultStatus AppLoader_NCA::ReadProgramId(u64& out_program_id) {
if (nca == nullptr || nca->GetStatus() != ResultStatus::Success)
- return ResultStatus::ErrorInvalidFormat;
+ return ResultStatus::ErrorNotInitialized;
out_program_id = nca->GetTitleId();
return ResultStatus::Success;
}
-AppLoader_NCA::~AppLoader_NCA() = default;
-
} // namespace Loader
diff --git a/src/core/loader/nca.h b/src/core/loader/nca.h
index 7f7d8ea0b..326f84857 100644
--- a/src/core/loader/nca.h
+++ b/src/core/loader/nca.h
@@ -4,20 +4,24 @@
#pragma once
-#include <string>
#include "common/common_types.h"
-#include "core/file_sys/content_archive.h"
-#include "core/file_sys/program_metadata.h"
+#include "core/file_sys/vfs.h"
#include "core/hle/kernel/object.h"
#include "core/loader/loader.h"
-#include "deconstructed_rom_directory.h"
+
+namespace FileSys {
+class NCA;
+}
namespace Loader {
+class AppLoader_DeconstructedRomDirectory;
+
/// Loads an NCA file
class AppLoader_NCA final : public AppLoader {
public:
explicit AppLoader_NCA(FileSys::VirtualFile file);
+ ~AppLoader_NCA() override;
/**
* Returns the type of the file
@@ -35,12 +39,7 @@ public:
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
- ~AppLoader_NCA();
-
private:
- FileSys::ProgramMetadata metadata;
-
- FileSys::NCAHeader header;
std::unique_ptr<FileSys::NCA> nca;
std::unique_ptr<AppLoader_DeconstructedRomDirectory> directory_loader;
};
diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp
index dc053cdad..2179cf2ea 100644
--- a/src/core/loader/nro.cpp
+++ b/src/core/loader/nro.cpp
@@ -182,11 +182,10 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
static constexpr VAddr base_addr{Memory::PROCESS_IMAGE_VADDR};
if (!LoadNro(file, base_addr)) {
- return ResultStatus::ErrorInvalidFormat;
+ return ResultStatus::ErrorLoadingNRO;
}
process->svc_access_mask.set();
- process->address_mappings = default_address_mappings;
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(base_addr, THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
@@ -197,7 +196,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
ResultStatus AppLoader_NRO::ReadIcon(std::vector<u8>& buffer) {
if (icon_data.empty()) {
- return ResultStatus::ErrorNotUsed;
+ return ResultStatus::ErrorNoIcon;
}
buffer = icon_data;
@@ -206,7 +205,7 @@ ResultStatus AppLoader_NRO::ReadIcon(std::vector<u8>& buffer) {
ResultStatus AppLoader_NRO::ReadProgramId(u64& out_program_id) {
if (nacp == nullptr) {
- return ResultStatus::ErrorNotUsed;
+ return ResultStatus::ErrorNoControl;
}
out_program_id = nacp->GetTitleId();
@@ -215,7 +214,7 @@ ResultStatus AppLoader_NRO::ReadProgramId(u64& out_program_id) {
ResultStatus AppLoader_NRO::ReadRomFS(FileSys::VirtualFile& dir) {
if (romfs == nullptr) {
- return ResultStatus::ErrorNotUsed;
+ return ResultStatus::ErrorNoRomFS;
}
dir = romfs;
@@ -224,7 +223,7 @@ ResultStatus AppLoader_NRO::ReadRomFS(FileSys::VirtualFile& dir) {
ResultStatus AppLoader_NRO::ReadTitle(std::string& title) {
if (nacp == nullptr) {
- return ResultStatus::ErrorNotUsed;
+ return ResultStatus::ErrorNoControl;
}
title = nacp->GetApplicationName();
diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp
index fee7d58c6..a94558ac5 100644
--- a/src/core/loader/nso.cpp
+++ b/src/core/loader/nso.cpp
@@ -152,7 +152,6 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", file->GetName(), Memory::PROCESS_IMAGE_VADDR);
process->svc_access_mask.set();
- process->address_mappings = default_address_mappings;
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(Memory::PROCESS_IMAGE_VADDR, THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
diff --git a/src/core/loader/xci.cpp b/src/core/loader/xci.cpp
index d3fe24419..4c4979545 100644
--- a/src/core/loader/xci.cpp
+++ b/src/core/loader/xci.cpp
@@ -4,22 +4,14 @@
#include <vector>
-#include "common/file_util.h"
-#include "common/logging/log.h"
-#include "common/string_util.h"
-#include "common/swap.h"
-#include "core/core.h"
+#include "common/common_types.h"
+#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
-#include "core/file_sys/program_metadata.h"
#include "core/file_sys/romfs.h"
-#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/resource_limit.h"
-#include "core/hle/service/filesystem/filesystem.h"
-#include "core/loader/nso.h"
+#include "core/loader/nca.h"
#include "core/loader/xci.h"
-#include "core/memory.h"
namespace Loader {
@@ -66,10 +58,13 @@ ResultStatus AppLoader_XCI::Load(Kernel::SharedPtr<Kernel::Process>& process) {
return ResultStatus::ErrorAlreadyLoaded;
}
+ if (xci->GetStatus() != ResultStatus::Success)
+ return xci->GetStatus();
+
if (xci->GetNCAFileByType(FileSys::NCAContentType::Program) == nullptr) {
if (!Core::Crypto::KeyManager::KeyFileExists(false))
- return ResultStatus::ErrorMissingKeys;
- return ResultStatus::ErrorDecrypting;
+ return ResultStatus::ErrorMissingProductionKeyFile;
+ return ResultStatus::ErrorXCIMissingProgramNCA;
}
auto result = nca_loader->Load(process);
@@ -91,14 +86,14 @@ ResultStatus AppLoader_XCI::ReadProgramId(u64& out_program_id) {
ResultStatus AppLoader_XCI::ReadIcon(std::vector<u8>& buffer) {
if (icon_file == nullptr)
- return ResultStatus::ErrorInvalidFormat;
+ return ResultStatus::ErrorNoControl;
buffer = icon_file->ReadAllBytes();
return ResultStatus::Success;
}
ResultStatus AppLoader_XCI::ReadTitle(std::string& title) {
if (nacp_file == nullptr)
- return ResultStatus::ErrorInvalidFormat;
+ return ResultStatus::ErrorNoControl;
title = nacp_file->GetApplicationName();
return ResultStatus::Success;
}
diff --git a/src/core/loader/xci.h b/src/core/loader/xci.h
index 973833050..cc4287e17 100644
--- a/src/core/loader/xci.h
+++ b/src/core/loader/xci.h
@@ -6,12 +6,18 @@
#include <memory>
#include "common/common_types.h"
-#include "core/file_sys/card_image.h"
+#include "core/file_sys/vfs.h"
#include "core/loader/loader.h"
-#include "core/loader/nca.h"
+
+namespace FileSys {
+class NACP;
+class XCI;
+} // namespace FileSys
namespace Loader {
+class AppLoader_NCA;
+
/// Loads an XCI file
class AppLoader_XCI final : public AppLoader {
public:
@@ -37,8 +43,6 @@ public:
ResultStatus ReadTitle(std::string& title) override;
private:
- FileSys::ProgramMetadata metadata;
-
std::unique_ptr<FileSys::XCI> xci;
std::unique_ptr<AppLoader_NCA> nca_loader;
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index a4623223d..0da159559 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -7,22 +7,18 @@
#include "core/hle/service/hid/hid.h"
#include "core/settings.h"
#include "video_core/renderer_base.h"
-#include "video_core/video_core.h"
namespace Settings {
Values values = {};
void Apply() {
-
GDBStub::SetServerPort(values.gdbstub_port);
GDBStub::ToggleServer(values.use_gdbstub);
- VideoCore::g_toggle_framelimit_enabled = values.toggle_framelimit;
-
auto& system_instance = Core::System::GetInstance();
if (system_instance.IsPoweredOn()) {
- system_instance.Renderer().UpdateCurrentFramebufferLayout();
+ system_instance.Renderer().RefreshBaseSettings();
}
Service::HID::ReloadInputDevices();
diff --git a/src/video_core/command_processor.h b/src/video_core/command_processor.h
index f7214ffec..a01153e0b 100644
--- a/src/video_core/command_processor.h
+++ b/src/video_core/command_processor.h
@@ -30,8 +30,7 @@ union CommandHeader {
BitField<29, 3, SubmissionMode> mode;
};
-static_assert(std::is_standard_layout<CommandHeader>::value == true,
- "CommandHeader does not use standard layout");
+static_assert(std::is_standard_layout_v<CommandHeader>, "CommandHeader is not standard layout");
static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
} // namespace Tegra
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index a46ed4bd7..68f91cc75 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -222,6 +222,18 @@ void Maxwell3D::DrawArrays() {
debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr);
}
+ // Both instance configuration registers can not be set at the same time.
+ ASSERT_MSG(!regs.draw.instance_next || !regs.draw.instance_cont,
+ "Illegal combination of instancing parameters");
+
+ if (regs.draw.instance_next) {
+ // Increment the current instance *before* drawing.
+ state.current_instance += 1;
+ } else if (!regs.draw.instance_cont) {
+ // Reset the current instance to 0.
+ state.current_instance = 0;
+ }
+
const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count};
rasterizer.AccelerateDrawBatch(is_indexed);
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 0506ac8fe..771eb5abc 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -93,6 +93,7 @@ public:
struct VertexAttribute {
enum class Size : u32 {
+ Invalid = 0x0,
Size_32_32_32_32 = 0x01,
Size_32_32_32 = 0x02,
Size_16_16_16_16 = 0x03,
@@ -257,6 +258,10 @@ public:
bool IsNormalized() const {
return (type == Type::SignedNorm) || (type == Type::UnsignedNorm);
}
+
+ bool IsValid() const {
+ return size != Size::Invalid;
+ }
};
enum class PrimitiveTopology : u32 {
@@ -352,6 +357,27 @@ public:
OneMinusConstantColor = 0x62,
ConstantAlpha = 0x63,
OneMinusConstantAlpha = 0x64,
+
+ // These values are used by Nouveau and some games.
+ ZeroGL = 0x4000,
+ OneGL = 0x4001,
+ SourceColorGL = 0x4300,
+ OneMinusSourceColorGL = 0x4301,
+ SourceAlphaGL = 0x4302,
+ OneMinusSourceAlphaGL = 0x4303,
+ DestAlphaGL = 0x4304,
+ OneMinusDestAlphaGL = 0x4305,
+ DestColorGL = 0x4306,
+ OneMinusDestColorGL = 0x4307,
+ SourceAlphaSaturateGL = 0x4308,
+ ConstantColorGL = 0xc001,
+ OneMinusConstantColorGL = 0xc002,
+ ConstantAlphaGL = 0xc003,
+ OneMinusConstantAlphaGL = 0xc004,
+ Source1ColorGL = 0xc900,
+ OneMinusSource1ColorGL = 0xc901,
+ Source1AlphaGL = 0xc902,
+ OneMinusSource1AlphaGL = 0xc903,
};
u32 separate_alpha;
@@ -612,6 +638,8 @@ public:
union {
u32 vertex_begin_gl;
BitField<0, 16, PrimitiveTopology> topology;
+ BitField<26, 1, u32> instance_next;
+ BitField<27, 1, u32> instance_cont;
};
} draw;
@@ -804,6 +832,7 @@ public:
};
std::array<ShaderStageInfo, Regs::MaxShaderStage> shader_stages;
+ u32 current_instance = 0; ///< Current instance to be used to simulate instanced rendering.
};
State state{};
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 3d4557b7e..9413a81fb 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -12,6 +12,7 @@
#include <boost/optional.hpp>
+#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_types.h"
@@ -74,12 +75,14 @@ union Attribute {
enum class Index : u64 {
Position = 7,
Attribute_0 = 8,
+ Attribute_31 = 39,
// This attribute contains a tuple of (~, ~, InstanceId, VertexId) when inside a vertex
// shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval
// shader.
TessCoordInstanceIDVertexID = 47,
- // TODO(bunnei): Figure out what this is used for. Super Mario Odyssey uses this.
- Unknown_63 = 63,
+ // This attribute contains a tuple of (Unk, Unk, Unk, gl_FrontFacing) when inside a fragment
+ // shader. It is unknown what the other values contain.
+ FrontFacing = 63,
};
union {
@@ -142,6 +145,7 @@ enum class PredCondition : u64 {
NotEqual = 5,
GreaterEqual = 6,
LessThanWithNan = 9,
+ GreaterThanWithNan = 12,
NotEqualWithNan = 13,
// TODO(Subv): Other condition types
};
@@ -201,11 +205,24 @@ enum class IMinMaxExchange : u64 {
XHi = 3,
};
+enum class XmadMode : u64 {
+ None = 0,
+ CLo = 1,
+ CHi = 2,
+ CSfu = 3,
+ CBcc = 4,
+};
+
enum class FlowCondition : u64 {
Always = 0xF,
Fcsm_Tr = 0x1C, // TODO(bunnei): What is this used for?
};
+enum class PredicateResultMode : u64 {
+ None = 0x0,
+ NotZero = 0x3,
+};
+
union Instruction {
Instruction& operator=(const Instruction& instr) {
value = instr.value;
@@ -246,7 +263,7 @@ union Instruction {
BitField<39, 1, u64> invert_a;
BitField<40, 1, u64> invert_b;
BitField<41, 2, LogicOperation> operation;
- BitField<44, 2, u64> unk44;
+ BitField<44, 2, PredicateResultMode> pred_result_mode;
BitField<48, 3, Pred> pred48;
} lop;
@@ -276,6 +293,10 @@ union Instruction {
} alu;
union {
+ BitField<48, 1, u64> negate_b;
+ } fmul;
+
+ union {
BitField<48, 1, u64> is_signed;
} shift;
@@ -430,16 +451,20 @@ union Instruction {
}
bool IsComponentEnabled(size_t component) const {
- static constexpr std::array<std::array<u32, 8>, 4> mask_lut{
- {{},
- {0x1, 0x2, 0x4, 0x8, 0x3},
- {0x1, 0x2, 0x4, 0x8, 0x3, 0x9, 0xa, 0xc},
- {0x7, 0xb, 0xd, 0xe, 0xf}}};
+ static constexpr std::array<std::array<u32, 8>, 4> mask_lut{{
+ {},
+ {0x1, 0x2, 0x4, 0x8, 0x3, 0x9, 0xa, 0xc},
+ {0x1, 0x2, 0x4, 0x8, 0x3, 0x9, 0xa, 0xc},
+ {0x7, 0xb, 0xd, 0xe, 0xf},
+ }};
size_t index{gpr0.Value() != Register::ZeroIndex ? 1U : 0U};
index |= gpr28.Value() != Register::ZeroIndex ? 2 : 0;
- return ((1ull << component) & mask_lut[index][component_mask_selector]) != 0;
+ u32 mask = mask_lut[index][component_mask_selector];
+ // A mask of 0 means this instruction uses an unimplemented mask.
+ ASSERT(mask != 0);
+ return ((1ull << component) & mask) != 0;
}
} texs;
@@ -458,6 +483,18 @@ union Instruction {
} bra;
union {
+ BitField<20, 16, u64> imm20_16;
+ BitField<36, 1, u64> product_shift_left;
+ BitField<37, 1, u64> merge_37;
+ BitField<48, 1, u64> sign_a;
+ BitField<49, 1, u64> sign_b;
+ BitField<50, 3, XmadMode> mode;
+ BitField<52, 1, u64> high_b;
+ BitField<53, 1, u64> high_a;
+ BitField<56, 1, u64> merge_56;
+ } xmad;
+
+ union {
BitField<20, 14, u64> offset;
BitField<34, 5, u64> index;
} cbuf34;
@@ -477,8 +514,7 @@ union Instruction {
u64 value;
};
static_assert(sizeof(Instruction) == 0x8, "Incorrect structure size");
-static_assert(std::is_standard_layout<Instruction>::value,
- "Structure does not have standard layout");
+static_assert(std::is_standard_layout_v<Instruction>, "Instruction is not standard layout");
class OpCode {
public:
@@ -494,6 +530,8 @@ public:
LD_A,
LD_C,
ST_A,
+ LDG, // Load from global memory
+ STG, // Store in global memory
TEX,
TEXQ, // Texture Query
TEXS, // Texture Fetch with scalar/non-vec4 source/destinations
@@ -595,9 +633,17 @@ public:
IntegerSetPredicate,
PredicateSetPredicate,
Conversion,
+ Xmad,
Unknown,
};
+ /// Returns whether an opcode has an execution predicate field or not (ie, whether it can be
+ /// conditionally executed).
+ static bool IsPredicatedInstruction(Id opcode) {
+ // TODO(Subv): Add the rest of unpredicated instructions.
+ return opcode != Id::SSY;
+ }
+
class Matcher {
public:
Matcher(const char* const name, u16 mask, u16 expected, OpCode::Id id, OpCode::Type type)
@@ -697,6 +743,8 @@ private:
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),
INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
+ INST("1110111011010---", Id::LDG, Type::Memory, "LDG"),
+ INST("1110111011011---", Id::STG, Type::Memory, "STG"),
INST("110000----111---", Id::TEX, Type::Memory, "TEX"),
INST("1101111101001---", Id::TEXQ, Type::Memory, "TEXQ"),
INST("1101100---------", Id::TEXS, Type::Memory, "TEXS"),
@@ -777,10 +825,10 @@ private:
INST("010010110101----", Id::ISET_C, Type::IntegerSet, "ISET_C"),
INST("0011011-0101----", Id::ISET_IMM, Type::IntegerSet, "ISET_IMM"),
INST("0101000010010---", Id::PSETP, Type::PredicateSetPredicate, "PSETP"),
- INST("0011011-00------", Id::XMAD_IMM, Type::Arithmetic, "XMAD_IMM"),
- INST("0100111---------", Id::XMAD_CR, Type::Arithmetic, "XMAD_CR"),
- INST("010100010-------", Id::XMAD_RC, Type::Arithmetic, "XMAD_RC"),
- INST("0101101100------", Id::XMAD_RR, Type::Arithmetic, "XMAD_RR"),
+ INST("0011011-00------", Id::XMAD_IMM, Type::Xmad, "XMAD_IMM"),
+ INST("0100111---------", Id::XMAD_CR, Type::Xmad, "XMAD_CR"),
+ INST("010100010-------", Id::XMAD_RC, Type::Xmad, "XMAD_RC"),
+ INST("0101101100------", Id::XMAD_RR, Type::Xmad, "XMAD_RR"),
};
#undef INST
std::stable_sort(table.begin(), table.end(), [](const auto& a, const auto& b) {
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 4ff4d71c5..9758adcfd 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/assert.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_compute.h"
@@ -11,6 +12,15 @@
namespace Tegra {
+u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
+ switch (format) {
+ case PixelFormat::ABGR8:
+ return 4;
+ }
+
+ UNREACHABLE();
+}
+
GPU::GPU(VideoCore::RasterizerInterface& rasterizer) {
memory_manager = std::make_unique<MemoryManager>();
maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager);
@@ -34,19 +44,60 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
switch (format) {
case RenderTargetFormat::RGBA32_FLOAT:
+ case RenderTargetFormat::RGBA32_UINT:
return 16;
+ case RenderTargetFormat::RGBA16_UINT:
+ case RenderTargetFormat::RGBA16_UNORM:
case RenderTargetFormat::RGBA16_FLOAT:
case RenderTargetFormat::RG32_FLOAT:
+ case RenderTargetFormat::RG32_UINT:
return 8;
case RenderTargetFormat::RGBA8_UNORM:
+ case RenderTargetFormat::RGBA8_SNORM:
+ case RenderTargetFormat::RGBA8_SRGB:
+ case RenderTargetFormat::RGBA8_UINT:
case RenderTargetFormat::RGB10_A2_UNORM:
case RenderTargetFormat::BGRA8_UNORM:
+ case RenderTargetFormat::RG16_UNORM:
+ case RenderTargetFormat::RG16_SNORM:
+ case RenderTargetFormat::RG16_UINT:
+ case RenderTargetFormat::RG16_SINT:
+ case RenderTargetFormat::RG16_FLOAT:
case RenderTargetFormat::R32_FLOAT:
case RenderTargetFormat::R11G11B10_FLOAT:
+ case RenderTargetFormat::R32_UINT:
return 4;
+ case RenderTargetFormat::R16_UNORM:
+ case RenderTargetFormat::R16_SNORM:
+ case RenderTargetFormat::R16_UINT:
+ case RenderTargetFormat::R16_SINT:
+ case RenderTargetFormat::R16_FLOAT:
+ case RenderTargetFormat::RG8_UNORM:
+ case RenderTargetFormat::RG8_SNORM:
+ return 2;
+ case RenderTargetFormat::R8_UNORM:
+ case RenderTargetFormat::R8_UINT:
+ return 1;
default:
UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));
}
}
+u32 DepthFormatBytesPerPixel(DepthFormat format) {
+ switch (format) {
+ case DepthFormat::Z32_S8_X24_FLOAT:
+ return 8;
+ case DepthFormat::Z32_FLOAT:
+ case DepthFormat::S8_Z24_UNORM:
+ case DepthFormat::Z24_X8_UNORM:
+ case DepthFormat::Z24_S8_UNORM:
+ case DepthFormat::Z24_C8_UNORM:
+ return 4;
+ case DepthFormat::Z16_UNORM:
+ return 2;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented Depth format {}", static_cast<u32>(format));
+ }
+}
+
} // namespace Tegra
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 874eddd78..2697e1c27 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -6,7 +6,6 @@
#include <memory>
#include <unordered_map>
-#include <vector>
#include "common/common_types.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "video_core/memory_manager.h"
@@ -21,22 +20,35 @@ enum class RenderTargetFormat : u32 {
NONE = 0x0,
RGBA32_FLOAT = 0xC0,
RGBA32_UINT = 0xC2,
+ RGBA16_UNORM = 0xC6,
+ RGBA16_UINT = 0xC9,
RGBA16_FLOAT = 0xCA,
RG32_FLOAT = 0xCB,
+ RG32_UINT = 0xCD,
BGRA8_UNORM = 0xCF,
RGB10_A2_UNORM = 0xD1,
RGBA8_UNORM = 0xD5,
RGBA8_SRGB = 0xD6,
+ RGBA8_SNORM = 0xD7,
+ RGBA8_UINT = 0xD9,
RG16_UNORM = 0xDA,
RG16_SNORM = 0xDB,
RG16_SINT = 0xDC,
RG16_UINT = 0xDD,
RG16_FLOAT = 0xDE,
R11G11B10_FLOAT = 0xE0,
+ R32_UINT = 0xE4,
R32_FLOAT = 0xE5,
B5G6R5_UNORM = 0xE8,
+ RG8_UNORM = 0xEA,
+ RG8_SNORM = 0xEB,
+ R16_UNORM = 0xEE,
+ R16_SNORM = 0xEF,
+ R16_SINT = 0xF0,
+ R16_UINT = 0xF1,
R16_FLOAT = 0xF2,
R8_UNORM = 0xF3,
+ R8_UINT = 0xF6,
};
enum class DepthFormat : u32 {
@@ -52,6 +64,9 @@ enum class DepthFormat : u32 {
/// Returns the number of bytes per pixel of each rendertarget format.
u32 RenderTargetBytesPerPixel(RenderTargetFormat format);
+/// Returns the number of bytes per pixel of each depth format.
+u32 DepthFormatBytesPerPixel(DepthFormat format);
+
class DebugContext;
/**
@@ -65,14 +80,7 @@ struct FramebufferConfig {
/**
* Returns the number of bytes per pixel.
*/
- static u32 BytesPerPixel(PixelFormat format) {
- switch (format) {
- case PixelFormat::ABGR8:
- return 4;
- }
-
- UNREACHABLE();
- }
+ static u32 BytesPerPixel(PixelFormat format);
VAddr address;
u32 offset;
diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp
index 3ca350243..afd86a83a 100644
--- a/src/video_core/renderer_base.cpp
+++ b/src/video_core/renderer_base.cpp
@@ -4,18 +4,23 @@
#include <memory>
#include "core/frontend/emu_window.h"
+#include "core/settings.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
namespace VideoCore {
-RendererBase::RendererBase(EmuWindow& window) : render_window{window} {}
+RendererBase::RendererBase(Core::Frontend::EmuWindow& window) : render_window{window} {
+ RefreshBaseSettings();
+}
+
RendererBase::~RendererBase() = default;
-void RendererBase::UpdateCurrentFramebufferLayout() {
- const Layout::FramebufferLayout& layout = render_window.GetFramebufferLayout();
+void RendererBase::RefreshBaseSettings() {
+ RefreshRasterizerSetting();
+ UpdateCurrentFramebufferLayout();
- render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
+ renderer_settings.use_framelimiter = Settings::values.toggle_framelimit;
}
void RendererBase::RefreshRasterizerSetting() {
@@ -24,4 +29,10 @@ void RendererBase::RefreshRasterizerSetting() {
}
}
+void RendererBase::UpdateCurrentFramebufferLayout() {
+ const Layout::FramebufferLayout& layout = render_window.GetFramebufferLayout();
+
+ render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
+}
+
} // namespace VideoCore
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index 235de23a1..d9f16b8e6 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -4,23 +4,26 @@
#pragma once
+#include <atomic>
#include <memory>
#include <boost/optional.hpp>
-#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/gpu.h"
#include "video_core/rasterizer_interface.h"
+namespace Core::Frontend {
class EmuWindow;
+}
namespace VideoCore {
+struct RendererSettings {
+ std::atomic_bool use_framelimiter{false};
+};
+
class RendererBase : NonCopyable {
public:
- /// Used to reference a framebuffer
- enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture };
-
- explicit RendererBase(EmuWindow& window);
+ explicit RendererBase(Core::Frontend::EmuWindow& window);
virtual ~RendererBase();
/// Swap buffers (render frame)
@@ -32,9 +35,6 @@ public:
/// Shutdown the renderer
virtual void ShutDown() = 0;
- /// Updates the framebuffer layout of the contained render window handle.
- void UpdateCurrentFramebufferLayout();
-
// Getter/setter functions:
// ------------------------
@@ -54,13 +54,23 @@ public:
return *rasterizer;
}
- void RefreshRasterizerSetting();
+ /// Refreshes the settings common to all renderers
+ void RefreshBaseSettings();
protected:
- EmuWindow& render_window; ///< Reference to the render window handle.
+ /// Refreshes settings specific to the rasterizer.
+ void RefreshRasterizerSetting();
+
+ Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
std::unique_ptr<RasterizerInterface> rasterizer;
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
int m_current_frame = 0; ///< Current frame, should be set by the renderer
+
+ RendererSettings renderer_settings;
+
+private:
+ /// Updates the framebuffer layout of the contained render window handle.
+ void UpdateCurrentFramebufferLayout();
};
} // namespace VideoCore
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 8360feb5d..93eadde7a 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -36,30 +36,21 @@ MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255));
MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
-RasterizerOpenGL::RasterizerOpenGL(EmuWindow& window) : emu_window{window} {
+RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window)
+ : emu_window{window}, stream_buffer(GL_ARRAY_BUFFER, STREAM_BUFFER_SIZE) {
// Create sampler objects
for (size_t i = 0; i < texture_samplers.size(); ++i) {
texture_samplers[i].Create();
state.texture_units[i].sampler = texture_samplers[i].sampler.handle;
}
- // Create SSBOs
- for (size_t stage = 0; stage < ssbos.size(); ++stage) {
- for (size_t buffer = 0; buffer < ssbos[stage].size(); ++buffer) {
- ssbos[stage][buffer].Create();
- state.draw.const_buffers[stage][buffer].ssbo = ssbos[stage][buffer].handle;
- }
- }
-
GLint ext_num;
glGetIntegerv(GL_NUM_EXTENSIONS, &ext_num);
for (GLint i = 0; i < ext_num; i++) {
const std::string_view extension{
reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, i))};
- if (extension == "GL_ARB_buffer_storage") {
- has_ARB_buffer_storage = true;
- } else if (extension == "GL_ARB_direct_state_access") {
+ if (extension == "GL_ARB_direct_state_access") {
has_ARB_direct_state_access = true;
} else if (extension == "GL_ARB_separate_shader_objects") {
has_ARB_separate_shader_objects = true;
@@ -86,47 +77,31 @@ RasterizerOpenGL::RasterizerOpenGL(EmuWindow& window) : emu_window{window} {
hw_vao.Create();
- stream_buffer = OGLStreamBuffer::MakeBuffer(has_ARB_buffer_storage, GL_ARRAY_BUFFER);
- stream_buffer->Create(STREAM_BUFFER_SIZE, STREAM_BUFFER_SIZE / 2);
- state.draw.vertex_buffer = stream_buffer->GetHandle();
+ state.draw.vertex_buffer = stream_buffer.GetHandle();
shader_program_manager = std::make_unique<GLShader::ProgramManager>();
state.draw.shader_program = 0;
state.draw.vertex_array = hw_vao.handle;
state.Apply();
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, stream_buffer->GetHandle());
-
- for (unsigned index = 0; index < uniform_buffers.size(); ++index) {
- auto& buffer = uniform_buffers[index];
- buffer.Create();
- glBindBuffer(GL_UNIFORM_BUFFER, buffer.handle);
- glBufferData(GL_UNIFORM_BUFFER, sizeof(GLShader::MaxwellUniformData), nullptr,
- GL_STREAM_COPY);
- glBindBufferBase(GL_UNIFORM_BUFFER, index, buffer.handle);
- }
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, stream_buffer.GetHandle());
glEnable(GL_BLEND);
+ glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &uniform_buffer_alignment);
+
LOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!");
}
-RasterizerOpenGL::~RasterizerOpenGL() {
- if (stream_buffer != nullptr) {
- state.draw.vertex_buffer = stream_buffer->GetHandle();
- state.Apply();
- stream_buffer->Release();
- }
-}
+RasterizerOpenGL::~RasterizerOpenGL() {}
std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
GLintptr buffer_offset) {
MICROPROFILE_SCOPE(OpenGL_VAO);
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
- const auto& memory_manager = Core::System::GetInstance().GPU().memory_manager;
state.draw.vertex_array = hw_vao.handle;
- state.draw.vertex_buffer = stream_buffer->GetHandle();
+ state.draw.vertex_buffer = stream_buffer.GetHandle();
state.Apply();
// Upload all guest vertex arrays sequentially to our buffer
@@ -141,16 +116,15 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
ASSERT(end > start);
u64 size = end - start + 1;
- // Copy vertex array data
- Memory::ReadBlock(*memory_manager->GpuToCpuAddress(start), array_ptr, size);
+ GLintptr vertex_buffer_offset;
+ std::tie(array_ptr, buffer_offset, vertex_buffer_offset) =
+ UploadMemory(array_ptr, buffer_offset, start, size);
// Bind the vertex array to the buffer at the current offset.
- glBindVertexBuffer(index, stream_buffer->GetHandle(), buffer_offset, vertex_array.stride);
+ glBindVertexBuffer(index, stream_buffer.GetHandle(), vertex_buffer_offset,
+ vertex_array.stride);
- ASSERT_MSG(vertex_array.divisor == 0, "Vertex buffer divisor unimplemented");
-
- array_ptr += size;
- buffer_offset += size;
+ ASSERT_MSG(vertex_array.divisor == 0, "Instanced vertex arrays are not supported");
}
// Use the vertex array as-is, assumes that the data is formatted correctly for OpenGL.
@@ -161,11 +135,16 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
// assume every shader uses them all.
for (unsigned index = 0; index < 16; ++index) {
auto& attrib = regs.vertex_attrib_format[index];
+
+ // Ignore invalid attributes.
+ if (!attrib.IsValid())
+ continue;
+
+ auto& buffer = regs.vertex_array[attrib.buffer];
LOG_TRACE(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}",
index, attrib.ComponentCount(), attrib.SizeString(), attrib.TypeString(),
attrib.offset.Value(), attrib.IsNormalized());
- auto& buffer = regs.vertex_array[attrib.buffer];
ASSERT(buffer.IsEnabled());
glEnableVertexAttribArray(index);
@@ -196,22 +175,12 @@ static GLShader::ProgramCode GetShaderProgramCode(Maxwell::ShaderProgram program
return program_code;
}
-void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
- // Helper function for uploading uniform data
- const auto copy_buffer = [&](GLuint handle, GLintptr offset, GLsizeiptr size) {
- if (has_ARB_direct_state_access) {
- glCopyNamedBufferSubData(stream_buffer->GetHandle(), handle, offset, 0, size);
- } else {
- glBindBuffer(GL_COPY_WRITE_BUFFER, handle);
- glCopyBufferSubData(GL_ARRAY_BUFFER, GL_COPY_WRITE_BUFFER, offset, 0, size);
- }
- };
-
+std::pair<u8*, GLintptr> RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
// Next available bindpoints to use when uploading the const buffers and textures to the GLSL
// shaders. The constbuffer bindpoint starts after the shader stage configuration bind points.
- u32 current_constbuffer_bindpoint = uniform_buffers.size();
+ u32 current_constbuffer_bindpoint = Tegra::Engines::Maxwell3D::Regs::MaxShaderStage;
u32 current_texture_bindpoint = 0;
for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
@@ -223,22 +192,21 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
continue;
}
+ std::tie(buffer_ptr, buffer_offset) =
+ AlignBuffer(buffer_ptr, buffer_offset, static_cast<size_t>(uniform_buffer_alignment));
+
const size_t stage{index == 0 ? 0 : index - 1}; // Stage indices are 0 - 5
GLShader::MaxwellUniformData ubo{};
ubo.SetFromRegs(gpu.state.shader_stages[stage]);
std::memcpy(buffer_ptr, &ubo, sizeof(ubo));
- // Flush the buffer so that the GPU can see the data we just wrote.
- glFlushMappedBufferRange(GL_ARRAY_BUFFER, buffer_offset, sizeof(ubo));
-
- // Upload uniform data as one UBO per stage
- const GLintptr ubo_offset = buffer_offset;
- copy_buffer(uniform_buffers[stage].handle, ubo_offset,
- sizeof(GLShader::MaxwellUniformData));
+ // Bind the buffer
+ glBindBufferRange(GL_UNIFORM_BUFFER, stage, stream_buffer.GetHandle(), buffer_offset,
+ sizeof(ubo));
- buffer_ptr += sizeof(GLShader::MaxwellUniformData);
- buffer_offset += sizeof(GLShader::MaxwellUniformData);
+ buffer_ptr += sizeof(ubo);
+ buffer_offset += sizeof(ubo);
GLShader::ShaderSetup setup{GetShaderProgramCode(program)};
GLShader::ShaderEntries shader_resources;
@@ -277,9 +245,9 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
static_cast<Maxwell::ShaderStage>(stage));
// Configure the const buffers for this shader stage.
- current_constbuffer_bindpoint =
- SetupConstBuffers(static_cast<Maxwell::ShaderStage>(stage), gl_stage_program,
- current_constbuffer_bindpoint, shader_resources.const_buffer_entries);
+ std::tie(buffer_ptr, buffer_offset, current_constbuffer_bindpoint) = SetupConstBuffers(
+ buffer_ptr, buffer_offset, static_cast<Maxwell::ShaderStage>(stage), gl_stage_program,
+ current_constbuffer_bindpoint, shader_resources.const_buffer_entries);
// Configure the textures for this shader stage.
current_texture_bindpoint =
@@ -294,6 +262,8 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
}
shader_program_manager->UseTrivialGeometryShader();
+
+ return {buffer_ptr, buffer_offset};
}
size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
@@ -427,6 +397,31 @@ void RasterizerOpenGL::Clear() {
}
}
+std::pair<u8*, GLintptr> RasterizerOpenGL::AlignBuffer(u8* buffer_ptr, GLintptr buffer_offset,
+ size_t alignment) {
+ // Align the offset, not the mapped pointer
+ GLintptr offset_aligned =
+ static_cast<GLintptr>(Common::AlignUp(static_cast<size_t>(buffer_offset), alignment));
+ return {buffer_ptr + (offset_aligned - buffer_offset), offset_aligned};
+}
+
+std::tuple<u8*, GLintptr, GLintptr> RasterizerOpenGL::UploadMemory(u8* buffer_ptr,
+ GLintptr buffer_offset,
+ Tegra::GPUVAddr gpu_addr,
+ size_t size, size_t alignment) {
+ std::tie(buffer_ptr, buffer_offset) = AlignBuffer(buffer_ptr, buffer_offset, alignment);
+ GLintptr uploaded_offset = buffer_offset;
+
+ const auto& memory_manager = Core::System::GetInstance().GPU().memory_manager;
+ const boost::optional<VAddr> cpu_addr{memory_manager->GpuToCpuAddress(gpu_addr)};
+ Memory::ReadBlock(*cpu_addr, buffer_ptr, size);
+
+ buffer_ptr += size;
+ buffer_offset += size;
+
+ return {buffer_ptr, buffer_offset, uploaded_offset};
+}
+
void RasterizerOpenGL::DrawArrays() {
if (accelerate_draw == AccelDraw::Disabled)
return;
@@ -451,7 +446,7 @@ void RasterizerOpenGL::DrawArrays() {
const u64 index_buffer_size{regs.index_array.count * regs.index_array.FormatSizeInBytes()};
const unsigned vertex_num{is_indexed ? regs.index_array.count : regs.vertex_buffer.count};
- state.draw.vertex_buffer = stream_buffer->GetHandle();
+ state.draw.vertex_buffer = stream_buffer.GetHandle();
state.Apply();
size_t buffer_size = CalculateVertexArraysSize();
@@ -461,41 +456,31 @@ void RasterizerOpenGL::DrawArrays() {
}
// Uniform space for the 5 shader stages
- buffer_size = Common::AlignUp<size_t>(buffer_size, 4) +
- sizeof(GLShader::MaxwellUniformData) * Maxwell::MaxShaderStage;
+ buffer_size =
+ Common::AlignUp<size_t>(buffer_size, 4) +
+ (sizeof(GLShader::MaxwellUniformData) + uniform_buffer_alignment) * Maxwell::MaxShaderStage;
+
+ // Add space for at least 18 constant buffers
+ buffer_size += Maxwell::MaxConstBuffers * (MaxConstbufferSize + uniform_buffer_alignment);
u8* buffer_ptr;
GLintptr buffer_offset;
- std::tie(buffer_ptr, buffer_offset) =
- stream_buffer->Map(static_cast<GLsizeiptr>(buffer_size), 4);
+ std::tie(buffer_ptr, buffer_offset, std::ignore) =
+ stream_buffer.Map(static_cast<GLsizeiptr>(buffer_size), 4);
+ u8* buffer_ptr_base = buffer_ptr;
- u8* offseted_buffer;
- std::tie(offseted_buffer, buffer_offset) = SetupVertexArrays(buffer_ptr, buffer_offset);
-
- offseted_buffer =
- reinterpret_cast<u8*>(Common::AlignUp(reinterpret_cast<size_t>(offseted_buffer), 4));
- buffer_offset = Common::AlignUp<size_t>(buffer_offset, 4);
+ std::tie(buffer_ptr, buffer_offset) = SetupVertexArrays(buffer_ptr, buffer_offset);
// If indexed mode, copy the index buffer
GLintptr index_buffer_offset = 0;
if (is_indexed) {
- const auto& memory_manager = Core::System::GetInstance().GPU().memory_manager;
- const boost::optional<VAddr> index_data_addr{
- memory_manager->GpuToCpuAddress(regs.index_array.StartAddress())};
- Memory::ReadBlock(*index_data_addr, offseted_buffer, index_buffer_size);
-
- index_buffer_offset = buffer_offset;
- offseted_buffer += index_buffer_size;
- buffer_offset += index_buffer_size;
+ std::tie(buffer_ptr, buffer_offset, index_buffer_offset) = UploadMemory(
+ buffer_ptr, buffer_offset, regs.index_array.StartAddress(), index_buffer_size);
}
- offseted_buffer =
- reinterpret_cast<u8*>(Common::AlignUp(reinterpret_cast<size_t>(offseted_buffer), 4));
- buffer_offset = Common::AlignUp<size_t>(buffer_offset, 4);
-
- SetupShaders(offseted_buffer, buffer_offset);
+ std::tie(buffer_ptr, buffer_offset) = SetupShaders(buffer_ptr, buffer_offset);
- stream_buffer->Unmap();
+ stream_buffer.Unmap(buffer_ptr - buffer_ptr_base);
shader_program_manager->ApplyTo(state);
state.Apply();
@@ -642,45 +627,32 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr
}
}
-u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint program,
- u32 current_bindpoint,
- const std::vector<GLShader::ConstBufferEntry>& entries) {
+std::tuple<u8*, GLintptr, u32> RasterizerOpenGL::SetupConstBuffers(
+ u8* buffer_ptr, GLintptr buffer_offset, Maxwell::ShaderStage stage, GLuint program,
+ u32 current_bindpoint, const std::vector<GLShader::ConstBufferEntry>& entries) {
const auto& gpu = Core::System::GetInstance().GPU();
const auto& maxwell3d = gpu.Maxwell3D();
- // Reset all buffer draw state for this stage.
- for (auto& buffer : state.draw.const_buffers[static_cast<size_t>(stage)]) {
- buffer.bindpoint = 0;
- buffer.enabled = false;
- }
-
// Upload only the enabled buffers from the 16 constbuffers of each shader stage
const auto& shader_stage = maxwell3d.state.shader_stages[static_cast<size_t>(stage)];
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
const auto& used_buffer = entries[bindpoint];
const auto& buffer = shader_stage.const_buffers[used_buffer.GetIndex()];
- auto& buffer_draw_state =
- state.draw.const_buffers[static_cast<size_t>(stage)][used_buffer.GetIndex()];
if (!buffer.enabled) {
continue;
}
- buffer_draw_state.enabled = true;
- buffer_draw_state.bindpoint = current_bindpoint + bindpoint;
-
- boost::optional<VAddr> addr = gpu.memory_manager->GpuToCpuAddress(buffer.address);
-
size_t size = 0;
if (used_buffer.IsIndirect()) {
// Buffer is accessed indirectly, so upload the entire thing
- size = buffer.size * sizeof(float);
+ size = buffer.size;
if (size > MaxConstbufferSize) {
- LOG_ERROR(HW_GPU, "indirect constbuffer size {} exceeds maximum {}", size,
- MaxConstbufferSize);
+ LOG_CRITICAL(HW_GPU, "indirect constbuffer size {} exceeds maximum {}", size,
+ MaxConstbufferSize);
size = MaxConstbufferSize;
}
} else {
@@ -693,25 +665,26 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr
size = Common::AlignUp(size, sizeof(GLvec4));
ASSERT_MSG(size <= MaxConstbufferSize, "Constbuffer too big");
- std::vector<u8> data(size);
- Memory::ReadBlock(*addr, data.data(), data.size());
+ GLintptr const_buffer_offset;
+ std::tie(buffer_ptr, buffer_offset, const_buffer_offset) =
+ UploadMemory(buffer_ptr, buffer_offset, buffer.address, size,
+ static_cast<size_t>(uniform_buffer_alignment));
- glBindBuffer(GL_UNIFORM_BUFFER, buffer_draw_state.ssbo);
- glBufferData(GL_UNIFORM_BUFFER, data.size(), data.data(), GL_DYNAMIC_DRAW);
- glBindBuffer(GL_UNIFORM_BUFFER, 0);
+ glBindBufferRange(GL_UNIFORM_BUFFER, current_bindpoint + bindpoint,
+ stream_buffer.GetHandle(), const_buffer_offset, size);
// Now configure the bindpoint of the buffer inside the shader
const std::string buffer_name = used_buffer.GetName();
const GLuint index =
glGetProgramResourceIndex(program, GL_UNIFORM_BLOCK, buffer_name.c_str());
if (index != GL_INVALID_INDEX) {
- glUniformBlockBinding(program, index, buffer_draw_state.bindpoint);
+ glUniformBlockBinding(program, index, current_bindpoint + bindpoint);
}
}
state.Apply();
- return current_bindpoint + static_cast<u32>(entries.size());
+ return {buffer_ptr, buffer_offset, current_bindpoint + static_cast<u32>(entries.size())};
}
u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program, u32 current_unit,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 6d6d85cc1..74307f626 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -7,6 +7,7 @@
#include <array>
#include <cstddef>
#include <memory>
+#include <tuple>
#include <utility>
#include <vector>
#include <glad/glad.h>
@@ -21,12 +22,15 @@
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
-class EmuWindow;
struct ScreenInfo;
+namespace Core::Frontend {
+class EmuWindow;
+}
+
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
public:
- explicit RasterizerOpenGL(EmuWindow& renderer);
+ explicit RasterizerOpenGL(Core::Frontend::EmuWindow& renderer);
~RasterizerOpenGL() override;
void DrawArrays() override;
@@ -97,9 +101,10 @@ private:
* @param entries Vector describing the buffers that are actually used in the guest shader.
* @returns The next available bindpoint for use in the next shader stage.
*/
- u32 SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, GLuint program,
- u32 current_bindpoint,
- const std::vector<GLShader::ConstBufferEntry>& entries);
+ std::tuple<u8*, GLintptr, u32> SetupConstBuffers(
+ u8* buffer_ptr, GLintptr buffer_offset, Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
+ GLuint program, u32 current_bindpoint,
+ const std::vector<GLShader::ConstBufferEntry>& entries);
/*
* Configures the current textures to use for the draw command.
@@ -136,7 +141,6 @@ private:
/// Syncs the blend state to match the guest state
void SyncBlendState();
- bool has_ARB_buffer_storage = false;
bool has_ARB_direct_state_access = false;
bool has_ARB_separate_shader_objects = false;
bool has_ARB_vertex_attrib_binding = false;
@@ -145,29 +149,31 @@ private:
RasterizerCacheOpenGL res_cache;
- EmuWindow& emu_window;
+ Core::Frontend::EmuWindow& emu_window;
std::unique_ptr<GLShader::ProgramManager> shader_program_manager;
OGLVertexArray sw_vao;
OGLVertexArray hw_vao;
std::array<SamplerInfo, GLShader::NumTextureSamplers> texture_samplers;
- std::array<std::array<OGLBuffer, Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers>,
- Tegra::Engines::Maxwell3D::Regs::MaxShaderStage>
- ssbos;
static constexpr size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
- std::unique_ptr<OGLStreamBuffer> stream_buffer;
+ OGLStreamBuffer stream_buffer;
OGLBuffer uniform_buffer;
OGLFramebuffer framebuffer;
+ GLint uniform_buffer_alignment;
size_t CalculateVertexArraysSize() const;
std::pair<u8*, GLintptr> SetupVertexArrays(u8* array_ptr, GLintptr buffer_offset);
- std::array<OGLBuffer, Tegra::Engines::Maxwell3D::Regs::MaxShaderStage> uniform_buffers;
+ std::pair<u8*, GLintptr> SetupShaders(u8* buffer_ptr, GLintptr buffer_offset);
+
+ std::pair<u8*, GLintptr> AlignBuffer(u8* buffer_ptr, GLintptr buffer_offset, size_t alignment);
- void SetupShaders(u8* buffer_ptr, GLintptr buffer_offset);
+ std::tuple<u8*, GLintptr, GLintptr> UploadMemory(u8* buffer_ptr, GLintptr buffer_offset,
+ Tegra::GPUVAddr gpu_addr, size_t size,
+ size_t alignment = 4);
enum class AccelDraw { Disabled, Arrays, Indexed };
AccelDraw accelerate_draw = AccelDraw::Disabled;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 9fb734b77..fb7476fb8 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -92,13 +92,18 @@ struct FormatTuple {
}
static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8
- {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U
+ {GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S
+ {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // ABGR8UI
+ {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5U
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, ComponentType::UNorm,
- false}, // A2B10G10R10
- {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5
- {GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8
+ false}, // A2B10G10R10U
+ {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5U
+ {GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8U
+ {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
+ {GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RGBA16U
+ {GL_RGBA16UI, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
false}, // R11FG11FB10F
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI
@@ -112,16 +117,20 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // DXN2UNORM
{GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM
- {GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
+ {GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // BC7U
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
- {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8
+ {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8U
+ {GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // G8R8S
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
{GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F
{GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F
{GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F
{GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F
- {GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16UNORM
+ {GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16U
+ {GL_R16_SNORM, GL_RED, GL_SHORT, ComponentType::SNorm, false}, // R16S
+ {GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // R16UI
+ {GL_R16I, GL_RED_INTEGER, GL_SHORT, ComponentType::SInt, false}, // R16I
{GL_RG16, GL_RG, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RG16
{GL_RG16F, GL_RG, GL_HALF_FLOAT, ComponentType::Float, false}, // RG16F
{GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RG16UI
@@ -129,15 +138,21 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_RG16_SNORM, GL_RG, GL_SHORT, ComponentType::SNorm, false}, // RG16S
{GL_RGB32F, GL_RGB, GL_FLOAT, ComponentType::Float, false}, // RGB32F
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // SRGBA8
+ {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // RG8U
+ {GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // RG8S
+ {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI
+ {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI
+
+ // Depth formats
+ {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
+ {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm,
+ false}, // Z16
// DepthStencil formats
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
false}, // Z24S8
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
- false}, // S8Z24
- {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
- {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm,
- false}, // Z16
+ false}, // S8Z24
{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
ComponentType::Float, false}, // Z32FS8
}};
@@ -228,35 +243,73 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_bu
static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),
SurfaceParams::MaxPixelFormat>
morton_to_gl_fns = {
- MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>,
- MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>,
- MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::RGBA16F>,
- MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>,
- MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
- MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
- MortonCopy<true, PixelFormat::DXN2UNORM>, MortonCopy<true, PixelFormat::DXN2SNORM>,
- MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
- MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>,
- MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>,
- MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>,
- MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::RG16>,
- MortonCopy<true, PixelFormat::RG16F>, MortonCopy<true, PixelFormat::RG16UI>,
- MortonCopy<true, PixelFormat::RG16I>, MortonCopy<true, PixelFormat::RG16S>,
- MortonCopy<true, PixelFormat::RGB32F>, MortonCopy<true, PixelFormat::SRGBA8>,
- MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>,
- MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>,
+ // clang-format off
+ MortonCopy<true, PixelFormat::ABGR8U>,
+ MortonCopy<true, PixelFormat::ABGR8S>,
+ MortonCopy<true, PixelFormat::ABGR8UI>,
+ MortonCopy<true, PixelFormat::B5G6R5U>,
+ MortonCopy<true, PixelFormat::A2B10G10R10U>,
+ MortonCopy<true, PixelFormat::A1B5G5R5U>,
+ MortonCopy<true, PixelFormat::R8U>,
+ MortonCopy<true, PixelFormat::R8UI>,
+ MortonCopy<true, PixelFormat::RGBA16F>,
+ MortonCopy<true, PixelFormat::RGBA16U>,
+ MortonCopy<true, PixelFormat::RGBA16UI>,
+ MortonCopy<true, PixelFormat::R11FG11FB10F>,
+ MortonCopy<true, PixelFormat::RGBA32UI>,
+ MortonCopy<true, PixelFormat::DXT1>,
+ MortonCopy<true, PixelFormat::DXT23>,
+ MortonCopy<true, PixelFormat::DXT45>,
+ MortonCopy<true, PixelFormat::DXN1>,
+ MortonCopy<true, PixelFormat::DXN2UNORM>,
+ MortonCopy<true, PixelFormat::DXN2SNORM>,
+ MortonCopy<true, PixelFormat::BC7U>,
+ MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
+ MortonCopy<true, PixelFormat::G8R8U>,
+ MortonCopy<true, PixelFormat::G8R8S>,
+ MortonCopy<true, PixelFormat::BGRA8>,
+ MortonCopy<true, PixelFormat::RGBA32F>,
+ MortonCopy<true, PixelFormat::RG32F>,
+ MortonCopy<true, PixelFormat::R32F>,
+ MortonCopy<true, PixelFormat::R16F>,
+ MortonCopy<true, PixelFormat::R16U>,
+ MortonCopy<true, PixelFormat::R16S>,
+ MortonCopy<true, PixelFormat::R16UI>,
+ MortonCopy<true, PixelFormat::R16I>,
+ MortonCopy<true, PixelFormat::RG16>,
+ MortonCopy<true, PixelFormat::RG16F>,
+ MortonCopy<true, PixelFormat::RG16UI>,
+ MortonCopy<true, PixelFormat::RG16I>,
+ MortonCopy<true, PixelFormat::RG16S>,
+ MortonCopy<true, PixelFormat::RGB32F>,
+ MortonCopy<true, PixelFormat::SRGBA8>,
+ MortonCopy<true, PixelFormat::RG8U>,
+ MortonCopy<true, PixelFormat::RG8S>,
+ MortonCopy<true, PixelFormat::RG32UI>,
+ MortonCopy<true, PixelFormat::R32UI>,
+ MortonCopy<true, PixelFormat::Z32F>,
+ MortonCopy<true, PixelFormat::Z16>,
+ MortonCopy<true, PixelFormat::Z24S8>,
+ MortonCopy<true, PixelFormat::S8Z24>,
MortonCopy<true, PixelFormat::Z32FS8>,
+ // clang-format on
};
static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),
SurfaceParams::MaxPixelFormat>
gl_to_morton_fns = {
- MortonCopy<false, PixelFormat::ABGR8>,
- MortonCopy<false, PixelFormat::B5G6R5>,
- MortonCopy<false, PixelFormat::A2B10G10R10>,
- MortonCopy<false, PixelFormat::A1B5G5R5>,
- MortonCopy<false, PixelFormat::R8>,
+ // clang-format off
+ MortonCopy<false, PixelFormat::ABGR8U>,
+ MortonCopy<false, PixelFormat::ABGR8S>,
+ MortonCopy<false, PixelFormat::ABGR8UI>,
+ MortonCopy<false, PixelFormat::B5G6R5U>,
+ MortonCopy<false, PixelFormat::A2B10G10R10U>,
+ MortonCopy<false, PixelFormat::A1B5G5R5U>,
+ MortonCopy<false, PixelFormat::R8U>,
+ MortonCopy<false, PixelFormat::R8UI>,
MortonCopy<false, PixelFormat::RGBA16F>,
+ MortonCopy<false, PixelFormat::RGBA16U>,
+ MortonCopy<false, PixelFormat::RGBA16UI>,
MortonCopy<false, PixelFormat::R11FG11FB10F>,
MortonCopy<false, PixelFormat::RGBA32UI>,
// TODO(Subv): Swizzling DXT1/DXT23/DXT45/DXN1/DXN2/BC7U/ASTC_2D_4X4 formats is not
@@ -269,13 +322,17 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
nullptr,
nullptr,
nullptr,
- MortonCopy<false, PixelFormat::G8R8>,
+ MortonCopy<false, PixelFormat::G8R8U>,
+ MortonCopy<false, PixelFormat::G8R8S>,
MortonCopy<false, PixelFormat::BGRA8>,
MortonCopy<false, PixelFormat::RGBA32F>,
MortonCopy<false, PixelFormat::RG32F>,
MortonCopy<false, PixelFormat::R32F>,
MortonCopy<false, PixelFormat::R16F>,
- MortonCopy<false, PixelFormat::R16UNORM>,
+ MortonCopy<false, PixelFormat::R16U>,
+ MortonCopy<false, PixelFormat::R16S>,
+ MortonCopy<false, PixelFormat::R16UI>,
+ MortonCopy<false, PixelFormat::R16I>,
MortonCopy<false, PixelFormat::RG16>,
MortonCopy<false, PixelFormat::RG16F>,
MortonCopy<false, PixelFormat::RG16UI>,
@@ -283,11 +340,16 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
MortonCopy<false, PixelFormat::RG16S>,
MortonCopy<false, PixelFormat::RGB32F>,
MortonCopy<false, PixelFormat::SRGBA8>,
- MortonCopy<false, PixelFormat::Z24S8>,
- MortonCopy<false, PixelFormat::S8Z24>,
+ MortonCopy<false, PixelFormat::RG8U>,
+ MortonCopy<false, PixelFormat::RG8S>,
+ MortonCopy<false, PixelFormat::RG32UI>,
+ MortonCopy<false, PixelFormat::R32UI>,
MortonCopy<false, PixelFormat::Z32F>,
MortonCopy<false, PixelFormat::Z16>,
+ MortonCopy<false, PixelFormat::Z24S8>,
+ MortonCopy<false, PixelFormat::S8Z24>,
MortonCopy<false, PixelFormat::Z32FS8>,
+ // clang-format on
};
// Allocate an uninitialized texture of appropriate size and format for the surface
@@ -407,7 +469,7 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height) {
}
static void ConvertG8R8ToR8G8(std::vector<u8>& data, u32 width, u32 height) {
- const auto bpp{CachedSurface::GetGLBytesPerPixel(PixelFormat::G8R8)};
+ const auto bpp{CachedSurface::GetGLBytesPerPixel(PixelFormat::G8R8U)};
for (size_t y = 0; y < height; ++y) {
for (size_t x = 0; x < width; ++x) {
const size_t offset{bpp * (y * width + x)};
@@ -439,7 +501,8 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma
ConvertS8Z24ToZ24S8(data, width, height);
break;
- case PixelFormat::G8R8:
+ case PixelFormat::G8R8U:
+ case PixelFormat::G8R8S:
// Convert the G8R8 color format to R8G8, as OpenGL does not support G8R8.
ConvertG8R8ToR8G8(data, width, height);
break;
@@ -730,8 +793,6 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
// Verify surface is compatible for blitting
const auto& params{surface->GetSurfaceParams()};
ASSERT(params.type == new_params.type);
- ASSERT(params.pixel_format == new_params.pixel_format);
- ASSERT(params.component_type == new_params.component_type);
// Create a new surface with the new parameters, and blit the previous surface to it
Surface new_surface{std::make_shared<CachedSurface>(new_params)};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 829a76dfe..fc8b44219 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -23,45 +23,62 @@ using PageMap = boost::icl::interval_map<u64, int>;
struct SurfaceParams {
enum class PixelFormat {
- ABGR8 = 0,
- B5G6R5 = 1,
- A2B10G10R10 = 2,
- A1B5G5R5 = 3,
- R8 = 4,
- RGBA16F = 5,
- R11FG11FB10F = 6,
- RGBA32UI = 7,
- DXT1 = 8,
- DXT23 = 9,
- DXT45 = 10,
- DXN1 = 11, // This is also known as BC4
- DXN2UNORM = 12,
- DXN2SNORM = 13,
- BC7U = 14,
- ASTC_2D_4X4 = 15,
- G8R8 = 16,
- BGRA8 = 17,
- RGBA32F = 18,
- RG32F = 19,
- R32F = 20,
- R16F = 21,
- R16UNORM = 22,
- RG16 = 23,
- RG16F = 24,
- RG16UI = 25,
- RG16I = 26,
- RG16S = 27,
- RGB32F = 28,
- SRGBA8 = 29,
+ ABGR8U = 0,
+ ABGR8S = 1,
+ ABGR8UI = 2,
+ B5G6R5U = 3,
+ A2B10G10R10U = 4,
+ A1B5G5R5U = 5,
+ R8U = 6,
+ R8UI = 7,
+ RGBA16F = 8,
+ RGBA16U = 9,
+ RGBA16UI = 10,
+ R11FG11FB10F = 11,
+ RGBA32UI = 12,
+ DXT1 = 13,
+ DXT23 = 14,
+ DXT45 = 15,
+ DXN1 = 16, // This is also known as BC4
+ DXN2UNORM = 17,
+ DXN2SNORM = 18,
+ BC7U = 19,
+ ASTC_2D_4X4 = 20,
+ G8R8U = 21,
+ G8R8S = 22,
+ BGRA8 = 23,
+ RGBA32F = 24,
+ RG32F = 25,
+ R32F = 26,
+ R16F = 27,
+ R16U = 28,
+ R16S = 29,
+ R16UI = 30,
+ R16I = 31,
+ RG16 = 32,
+ RG16F = 33,
+ RG16UI = 34,
+ RG16I = 35,
+ RG16S = 36,
+ RGB32F = 37,
+ SRGBA8 = 38,
+ RG8U = 39,
+ RG8S = 40,
+ RG32UI = 41,
+ R32UI = 42,
MaxColorFormat,
+ // Depth formats
+ Z32F = 43,
+ Z16 = 44,
+
+ MaxDepthFormat,
+
// DepthStencil formats
- Z24S8 = 30,
- S8Z24 = 31,
- Z32F = 32,
- Z16 = 33,
- Z32FS8 = 34,
+ Z24S8 = 45,
+ S8Z24 = 46,
+ Z32FS8 = 47,
MaxDepthStencilFormat,
@@ -99,12 +116,17 @@ struct SurfaceParams {
return 0;
constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
- 1, // ABGR8
- 1, // B5G6R5
- 1, // A2B10G10R10
- 1, // A1B5G5R5
- 1, // R8
+ 1, // ABGR8U
+ 1, // ABGR8S
+ 1, // ABGR8UI
+ 1, // B5G6R5U
+ 1, // A2B10G10R10U
+ 1, // A1B5G5R5U
+ 1, // R8U
+ 1, // R8UI
1, // RGBA16F
+ 1, // RGBA16U
+ 1, // RGBA16UI
1, // R11FG11FB10F
1, // RGBA32UI
4, // DXT1
@@ -115,13 +137,17 @@ struct SurfaceParams {
4, // DXN2SNORM
4, // BC7U
4, // ASTC_2D_4X4
- 1, // G8R8
+ 1, // G8R8U
+ 1, // G8R8S
1, // BGRA8
1, // RGBA32F
1, // RG32F
1, // R32F
1, // R16F
- 1, // R16UNORM
+ 1, // R16U
+ 1, // R16S
+ 1, // R16UI
+ 1, // R16I
1, // RG16
1, // RG16F
1, // RG16UI
@@ -129,10 +155,14 @@ struct SurfaceParams {
1, // RG16S
1, // RGB32F
1, // SRGBA8
- 1, // Z24S8
- 1, // S8Z24
+ 1, // RG8U
+ 1, // RG8S
+ 1, // RG32UI
+ 1, // R32UI
1, // Z32F
1, // Z16
+ 1, // Z24S8
+ 1, // S8Z24
1, // Z32FS8
}};
@@ -145,12 +175,17 @@ struct SurfaceParams {
return 0;
constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
- 32, // ABGR8
- 16, // B5G6R5
- 32, // A2B10G10R10
- 16, // A1B5G5R5
- 8, // R8
+ 32, // ABGR8U
+ 32, // ABGR8S
+ 32, // ABGR8UI
+ 16, // B5G6R5U
+ 32, // A2B10G10R10U
+ 16, // A1B5G5R5U
+ 8, // R8U
+ 8, // R8UI
64, // RGBA16F
+ 64, // RGBA16U
+ 64, // RGBA16UI
32, // R11FG11FB10F
128, // RGBA32UI
64, // DXT1
@@ -161,13 +196,17 @@ struct SurfaceParams {
128, // DXN2SNORM
128, // BC7U
32, // ASTC_2D_4X4
- 16, // G8R8
+ 16, // G8R8U
+ 16, // G8R8S
32, // BGRA8
128, // RGBA32F
64, // RG32F
32, // R32F
16, // R16F
- 16, // R16UNORM
+ 16, // R16U
+ 16, // R16S
+ 16, // R16UI
+ 16, // R16I
32, // RG16
32, // RG16F
32, // RG16UI
@@ -175,10 +214,14 @@ struct SurfaceParams {
32, // RG16S
96, // RGB32F
32, // SRGBA8
- 32, // Z24S8
- 32, // S8Z24
+ 16, // RG8U
+ 16, // RG8S
+ 64, // RG32UI
+ 32, // R32UI
32, // Z32F
16, // Z16
+ 32, // Z24S8
+ 32, // S8Z24
64, // Z32FS8
}};
@@ -214,13 +257,21 @@ struct SurfaceParams {
// gamma.
case Tegra::RenderTargetFormat::RGBA8_SRGB:
case Tegra::RenderTargetFormat::RGBA8_UNORM:
- return PixelFormat::ABGR8;
+ return PixelFormat::ABGR8U;
+ case Tegra::RenderTargetFormat::RGBA8_SNORM:
+ return PixelFormat::ABGR8S;
+ case Tegra::RenderTargetFormat::RGBA8_UINT:
+ return PixelFormat::ABGR8UI;
case Tegra::RenderTargetFormat::BGRA8_UNORM:
return PixelFormat::BGRA8;
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
- return PixelFormat::A2B10G10R10;
+ return PixelFormat::A2B10G10R10U;
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
return PixelFormat::RGBA16F;
+ case Tegra::RenderTargetFormat::RGBA16_UNORM:
+ return PixelFormat::RGBA16U;
+ case Tegra::RenderTargetFormat::RGBA16_UINT:
+ return PixelFormat::RGBA16UI;
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
return PixelFormat::RGBA32F;
case Tegra::RenderTargetFormat::RG32_FLOAT:
@@ -228,11 +279,13 @@ struct SurfaceParams {
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
return PixelFormat::R11FG11FB10F;
case Tegra::RenderTargetFormat::B5G6R5_UNORM:
- return PixelFormat::B5G6R5;
+ return PixelFormat::B5G6R5U;
case Tegra::RenderTargetFormat::RGBA32_UINT:
return PixelFormat::RGBA32UI;
case Tegra::RenderTargetFormat::R8_UNORM:
- return PixelFormat::R8;
+ return PixelFormat::R8U;
+ case Tegra::RenderTargetFormat::R8_UINT:
+ return PixelFormat::R8UI;
case Tegra::RenderTargetFormat::RG16_FLOAT:
return PixelFormat::RG16F;
case Tegra::RenderTargetFormat::RG16_UINT:
@@ -243,10 +296,26 @@ struct SurfaceParams {
return PixelFormat::RG16;
case Tegra::RenderTargetFormat::RG16_SNORM:
return PixelFormat::RG16S;
+ case Tegra::RenderTargetFormat::RG8_UNORM:
+ return PixelFormat::RG8U;
+ case Tegra::RenderTargetFormat::RG8_SNORM:
+ return PixelFormat::RG8S;
case Tegra::RenderTargetFormat::R16_FLOAT:
return PixelFormat::R16F;
+ case Tegra::RenderTargetFormat::R16_UNORM:
+ return PixelFormat::R16U;
+ case Tegra::RenderTargetFormat::R16_SNORM:
+ return PixelFormat::R16S;
+ case Tegra::RenderTargetFormat::R16_UINT:
+ return PixelFormat::R16UI;
+ case Tegra::RenderTargetFormat::R16_SINT:
+ return PixelFormat::R16I;
case Tegra::RenderTargetFormat::R32_FLOAT:
return PixelFormat::R32F;
+ case Tegra::RenderTargetFormat::R32_UINT:
+ return PixelFormat::R32UI;
+ case Tegra::RenderTargetFormat::RG32_UINT:
+ return PixelFormat::RG32UI;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -258,21 +327,79 @@ struct SurfaceParams {
// TODO(Subv): Properly implement this
switch (format) {
case Tegra::Texture::TextureFormat::A8R8G8B8:
- return PixelFormat::ABGR8;
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::ABGR8U;
+ case Tegra::Texture::ComponentType::SNORM:
+ return PixelFormat::ABGR8S;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::ABGR8UI;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
+ static_cast<u32>(component_type));
+ UNREACHABLE();
case Tegra::Texture::TextureFormat::B5G6R5:
- return PixelFormat::B5G6R5;
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::B5G6R5U;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
+ static_cast<u32>(component_type));
+ UNREACHABLE();
case Tegra::Texture::TextureFormat::A2B10G10R10:
- return PixelFormat::A2B10G10R10;
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::A2B10G10R10U;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
+ static_cast<u32>(component_type));
+ UNREACHABLE();
case Tegra::Texture::TextureFormat::A1B5G5R5:
- return PixelFormat::A1B5G5R5;
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::A1B5G5R5U;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
+ static_cast<u32>(component_type));
+ UNREACHABLE();
case Tegra::Texture::TextureFormat::R8:
- return PixelFormat::R8;
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::R8U;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::R8UI;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
+ static_cast<u32>(component_type));
+ UNREACHABLE();
case Tegra::Texture::TextureFormat::G8R8:
- return PixelFormat::G8R8;
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::G8R8U;
+ case Tegra::Texture::ComponentType::SNORM:
+ return PixelFormat::G8R8S;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
+ static_cast<u32>(component_type));
+ UNREACHABLE();
case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
- return PixelFormat::RGBA16F;
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::RGBA16U;
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::RGBA16F;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
+ static_cast<u32>(component_type));
+ UNREACHABLE();
case Tegra::Texture::TextureFormat::BF10GF11RF11:
- return PixelFormat::R11FG11FB10F;
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::R11FG11FB10F;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
+ static_cast<u32>(component_type));
+ UNREACHABLE();
case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
@@ -284,23 +411,53 @@ struct SurfaceParams {
static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::R32_G32:
- return PixelFormat::RG32F;
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::RG32F;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::RG32UI;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
+ static_cast<u32>(component_type));
+ UNREACHABLE();
case Tegra::Texture::TextureFormat::R32_G32_B32:
- return PixelFormat::RGB32F;
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::RGB32F;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
+ static_cast<u32>(component_type));
+ UNREACHABLE();
case Tegra::Texture::TextureFormat::R16:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
return PixelFormat::R16F;
case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::R16UNORM;
+ return PixelFormat::R16U;
+ case Tegra::Texture::ComponentType::SNORM:
+ return PixelFormat::R16S;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::R16UI;
+ case Tegra::Texture::ComponentType::SINT:
+ return PixelFormat::R16I;
}
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::R32:
- return PixelFormat::R32F;
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::R32F;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::R32UI;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
+ static_cast<u32>(component_type));
+ UNREACHABLE();
case Tegra::Texture::TextureFormat::ZF32:
return PixelFormat::Z32F;
+ case Tegra::Texture::TextureFormat::Z16:
+ return PixelFormat::Z16;
case Tegra::Texture::TextureFormat::Z24S8:
return PixelFormat::Z24S8;
case Tegra::Texture::TextureFormat::DXT1:
@@ -376,9 +533,15 @@ struct SurfaceParams {
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
case Tegra::RenderTargetFormat::R8_UNORM:
case Tegra::RenderTargetFormat::RG16_UNORM:
+ case Tegra::RenderTargetFormat::R16_UNORM:
case Tegra::RenderTargetFormat::B5G6R5_UNORM:
+ case Tegra::RenderTargetFormat::RG8_UNORM:
+ case Tegra::RenderTargetFormat::RGBA16_UNORM:
return ComponentType::UNorm;
+ case Tegra::RenderTargetFormat::RGBA8_SNORM:
case Tegra::RenderTargetFormat::RG16_SNORM:
+ case Tegra::RenderTargetFormat::R16_SNORM:
+ case Tegra::RenderTargetFormat::RG8_SNORM:
return ComponentType::SNorm;
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
@@ -389,9 +552,16 @@ struct SurfaceParams {
case Tegra::RenderTargetFormat::R32_FLOAT:
return ComponentType::Float;
case Tegra::RenderTargetFormat::RGBA32_UINT:
+ case Tegra::RenderTargetFormat::RGBA16_UINT:
case Tegra::RenderTargetFormat::RG16_UINT:
+ case Tegra::RenderTargetFormat::R8_UINT:
+ case Tegra::RenderTargetFormat::R16_UINT:
+ case Tegra::RenderTargetFormat::RG32_UINT:
+ case Tegra::RenderTargetFormat::R32_UINT:
+ case Tegra::RenderTargetFormat::RGBA8_UINT:
return ComponentType::UInt;
case Tegra::RenderTargetFormat::RG16_SINT:
+ case Tegra::RenderTargetFormat::R16_SINT:
return ComponentType::SInt;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
@@ -402,7 +572,7 @@ struct SurfaceParams {
static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
switch (format) {
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
- return PixelFormat::ABGR8;
+ return PixelFormat::ABGR8U;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -429,6 +599,10 @@ struct SurfaceParams {
return SurfaceType::ColorTexture;
}
+ if (static_cast<size_t>(pixel_format) < static_cast<size_t>(PixelFormat::MaxDepthFormat)) {
+ return SurfaceType::Depth;
+ }
+
if (static_cast<size_t>(pixel_format) <
static_cast<size_t>(PixelFormat::MaxDepthStencilFormat)) {
return SurfaceType::DepthStencil;
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 32f06f409..57cf9f213 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -141,6 +141,15 @@ private:
ExitMethod jmp = Scan(target, end, labels);
return exit_method = ParallelExit(no_jmp, jmp);
}
+ case OpCode::Id::SSY: {
+ // The SSY instruction uses a similar encoding as the BRA instruction.
+ ASSERT_MSG(instr.bra.constant_buffer == 0,
+ "Constant buffer SSY is not supported");
+ u32 target = offset + instr.bra.GetBranchTarget();
+ labels.insert(target);
+ // Continue scanning for an exit method.
+ break;
+ }
}
}
}
@@ -347,35 +356,43 @@ public:
* @param reg The register to use as the source value.
*/
void SetOutputAttributeToRegister(Attribute::Index attribute, u64 elem, const Register& reg) {
- std::string dest = GetOutputAttribute(attribute) + GetSwizzle(elem);
+ std::string dest = GetOutputAttribute(attribute);
std::string src = GetRegisterAsFloat(reg);
- shader.AddLine(dest + " = " + src + ';');
+
+ if (!dest.empty()) {
+ // Can happen with unknown/unimplemented output attributes, in which case we ignore the
+ // instruction for now.
+ shader.AddLine(dest + GetSwizzle(elem) + " = " + src + ';');
+ }
}
/// Generates code representing a uniform (C buffer) register, interpreted as the input type.
- std::string GetUniform(u64 index, u64 offset, GLSLRegister::Type type) {
+ std::string GetUniform(u64 index, u64 offset, GLSLRegister::Type type,
+ Register::Size size = Register::Size::Word) {
declr_const_buffers[index].MarkAsUsed(index, offset, stage);
std::string value = 'c' + std::to_string(index) + '[' + std::to_string(offset / 4) + "][" +
std::to_string(offset % 4) + ']';
if (type == GLSLRegister::Type::Float) {
- return value;
+ // Do nothing, default
} else if (type == GLSLRegister::Type::Integer) {
- return "floatBitsToInt(" + value + ')';
+ value = "floatBitsToInt(" + value + ')';
+ } else if (type == GLSLRegister::Type::UnsignedInteger) {
+ value = "floatBitsToUint(" + value + ')';
} else {
UNREACHABLE();
}
+
+ return ConvertIntegerSize(value, size);
}
- std::string GetUniformIndirect(u64 index, s64 offset, const Register& index_reg,
+ std::string GetUniformIndirect(u64 cbuf_index, s64 offset, const std::string& index_str,
GLSLRegister::Type type) {
- declr_const_buffers[index].MarkAsUsedIndirect(index, stage);
-
- std::string final_offset = "((floatBitsToInt(" + GetRegister(index_reg, 0) + ") + " +
- std::to_string(offset) + ") / 4)";
+ declr_const_buffers[cbuf_index].MarkAsUsedIndirect(cbuf_index, stage);
- std::string value =
- 'c' + std::to_string(index) + '[' + final_offset + " / 4][" + final_offset + " % 4]";
+ std::string final_offset = fmt::format("({} + {})", index_str, offset / 4);
+ std::string value = 'c' + std::to_string(cbuf_index) + '[' + final_offset + " / 4][" +
+ final_offset + " % 4]";
if (type == GLSLRegister::Type::Float) {
return value;
@@ -524,21 +541,21 @@ private:
// vertex shader, and what's the value of the fourth element when inside a Tess Eval
// shader.
ASSERT(stage == Maxwell3D::Regs::ShaderStage::Vertex);
- return "vec4(0, 0, uintBitsToFloat(gl_InstanceID), uintBitsToFloat(gl_VertexID))";
- case Attribute::Index::Unknown_63:
- // TODO(bunnei): Figure out what this is used for. Super Mario Odyssey uses this.
- LOG_CRITICAL(HW_GPU, "Unhandled input attribute Unknown_63");
- UNREACHABLE();
- break;
+ return "vec4(0, 0, uintBitsToFloat(instance_id.x), uintBitsToFloat(gl_VertexID))";
+ case Attribute::Index::FrontFacing:
+ // TODO(Subv): Find out what the values are for the other elements.
+ ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment);
+ return "vec4(0, 0, 0, uintBitsToFloat(gl_FrontFacing ? 1 : 0))";
default:
const u32 index{static_cast<u32>(attribute) -
static_cast<u32>(Attribute::Index::Attribute_0)};
- if (attribute >= Attribute::Index::Attribute_0) {
+ if (attribute >= Attribute::Index::Attribute_0 &&
+ attribute <= Attribute::Index::Attribute_31) {
declr_input_attribute.insert(attribute);
return "input_attribute_" + std::to_string(index);
}
- LOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", index);
+ LOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", static_cast<u32>(attribute));
UNREACHABLE();
}
@@ -560,6 +577,7 @@ private:
LOG_CRITICAL(HW_GPU, "Unhandled output attribute: {}", index);
UNREACHABLE();
+ return {};
}
}
@@ -689,10 +707,11 @@ private:
const std::string& op_a, const std::string& op_b) const {
using Tegra::Shader::PredCondition;
static const std::unordered_map<PredCondition, const char*> PredicateComparisonStrings = {
- {PredCondition::LessThan, "<"}, {PredCondition::Equal, "=="},
- {PredCondition::LessEqual, "<="}, {PredCondition::GreaterThan, ">"},
- {PredCondition::NotEqual, "!="}, {PredCondition::GreaterEqual, ">="},
- {PredCondition::LessThanWithNan, "<"}, {PredCondition::NotEqualWithNan, "!="},
+ {PredCondition::LessThan, "<"}, {PredCondition::Equal, "=="},
+ {PredCondition::LessEqual, "<="}, {PredCondition::GreaterThan, ">"},
+ {PredCondition::NotEqual, "!="}, {PredCondition::GreaterEqual, ">="},
+ {PredCondition::LessThanWithNan, "<"}, {PredCondition::NotEqualWithNan, "!="},
+ {PredCondition::GreaterThanWithNan, ">"},
};
const auto& comparison{PredicateComparisonStrings.find(condition)};
@@ -701,7 +720,8 @@ private:
std::string predicate{'(' + op_a + ") " + comparison->second + " (" + op_b + ')'};
if (condition == PredCondition::LessThanWithNan ||
- condition == PredCondition::NotEqualWithNan) {
+ condition == PredCondition::NotEqualWithNan ||
+ condition == PredCondition::GreaterThanWithNan) {
predicate += " || isnan(" + op_a + ") || isnan(" + op_b + ')';
}
@@ -727,6 +747,30 @@ private:
return op->second;
}
+ /**
+ * Transforms the input string GLSL operand into one that applies the abs() function and negates
+ * the output if necessary. When both abs and neg are true, the negation will be applied after
+ * taking the absolute value.
+ * @param operand The input operand to take the abs() of, negate, or both.
+ * @param abs Whether to apply the abs() function to the input operand.
+ * @param neg Whether to negate the input operand.
+ * @returns String corresponding to the operand after being transformed by the abs() and
+ * negation operations.
+ */
+ static std::string GetOperandAbsNeg(const std::string& operand, bool abs, bool neg) {
+ std::string result = operand;
+
+ if (abs) {
+ result = "abs(" + result + ')';
+ }
+
+ if (neg) {
+ result = "-(" + result + ')';
+ }
+
+ return result;
+ }
+
/*
* Returns whether the instruction at the specified offset is a 'sched' instruction.
* Sched instructions always appear before a sequence of 3 instructions.
@@ -740,28 +784,51 @@ private:
}
void WriteLogicOperation(Register dest, LogicOperation logic_op, const std::string& op_a,
- const std::string& op_b) {
+ const std::string& op_b,
+ Tegra::Shader::PredicateResultMode predicate_mode,
+ Tegra::Shader::Pred predicate) {
+ std::string result{};
switch (logic_op) {
case LogicOperation::And: {
- regs.SetRegisterToInteger(dest, true, 0, '(' + op_a + " & " + op_b + ')', 1, 1);
+ result = '(' + op_a + " & " + op_b + ')';
break;
}
case LogicOperation::Or: {
- regs.SetRegisterToInteger(dest, true, 0, '(' + op_a + " | " + op_b + ')', 1, 1);
+ result = '(' + op_a + " | " + op_b + ')';
break;
}
case LogicOperation::Xor: {
- regs.SetRegisterToInteger(dest, true, 0, '(' + op_a + " ^ " + op_b + ')', 1, 1);
+ result = '(' + op_a + " ^ " + op_b + ')';
break;
}
case LogicOperation::PassB: {
- regs.SetRegisterToInteger(dest, true, 0, op_b, 1, 1);
+ result = op_b;
break;
}
default:
LOG_CRITICAL(HW_GPU, "Unimplemented logic operation: {}", static_cast<u32>(logic_op));
UNREACHABLE();
}
+
+ if (dest != Tegra::Shader::Register::ZeroIndex) {
+ regs.SetRegisterToInteger(dest, true, 0, result, 1, 1);
+ }
+
+ using Tegra::Shader::PredicateResultMode;
+ // Write the predicate value depending on the predicate mode.
+ switch (predicate_mode) {
+ case PredicateResultMode::None:
+ // Do nothing.
+ return;
+ case PredicateResultMode::NotZero:
+ // Set the predicate to true if the result is not zero.
+ SetPredicate(static_cast<u64>(predicate), '(' + result + ") != 0");
+ break;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented predicate result mode: {}",
+ static_cast<u32>(predicate_mode));
+ UNREACHABLE();
+ }
}
void WriteTexsInstruction(const Instruction& instr, const std::string& coord,
@@ -799,6 +866,33 @@ private:
shader.AddLine('}');
}
+ /*
+ * Emits code to push the input target address to the SSY address stack, incrementing the stack
+ * top.
+ */
+ void EmitPushToSSYStack(u32 target) {
+ shader.AddLine('{');
+ ++shader.scope;
+ shader.AddLine("ssy_stack[ssy_stack_top] = " + std::to_string(target) + "u;");
+ shader.AddLine("ssy_stack_top++;");
+ --shader.scope;
+ shader.AddLine('}');
+ }
+
+ /*
+ * Emits code to pop an address from the SSY address stack, setting the jump address to the
+ * popped address and decrementing the stack top.
+ */
+ void EmitPopFromSSYStack() {
+ shader.AddLine('{');
+ ++shader.scope;
+ shader.AddLine("ssy_stack_top--;");
+ shader.AddLine("jmp_to = ssy_stack[ssy_stack_top];");
+ shader.AddLine("break;");
+ --shader.scope;
+ shader.AddLine('}');
+ }
+
/**
* Compiles a single instruction from Tegra to GLSL.
* @param offset the offset of the Tegra shader instruction.
@@ -828,7 +922,11 @@ private:
ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute,
"NeverExecute predicate not implemented");
- if (instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) {
+ // Some instructions (like SSY) don't have a predicate field, they are always
+ // unconditionally executed.
+ bool can_be_predicated = OpCode::IsPredicatedInstruction(opcode->GetId());
+
+ if (can_be_predicated && instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) {
shader.AddLine("if (" +
GetPredicateCondition(instr.pred.pred_index, instr.negate_pred != 0) +
')');
@@ -839,13 +937,6 @@ private:
switch (opcode->GetType()) {
case OpCode::Type::Arithmetic: {
std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
- if (instr.alu.abs_a) {
- op_a = "abs(" + op_a + ')';
- }
-
- if (instr.alu.negate_a) {
- op_a = "-(" + op_a + ')';
- }
std::string op_b;
@@ -860,17 +951,10 @@ private:
}
}
- if (instr.alu.abs_b) {
- op_b = "abs(" + op_b + ')';
- }
-
- if (instr.alu.negate_b) {
- op_b = "-(" + op_b + ')';
- }
-
switch (opcode->GetId()) {
case OpCode::Id::MOV_C:
case OpCode::Id::MOV_R: {
+ // MOV does not have neither 'abs' nor 'neg' bits.
regs.SetRegisterToFloat(instr.gpr0, 0, op_b, 1, 1);
break;
}
@@ -878,6 +962,8 @@ private:
case OpCode::Id::FMUL_C:
case OpCode::Id::FMUL_R:
case OpCode::Id::FMUL_IMM: {
+ // FMUL does not have 'abs' bits and only the second operand has a 'neg' bit.
+ op_b = GetOperandAbsNeg(op_b, false, instr.fmul.negate_b);
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1,
instr.alu.saturate_d);
break;
@@ -885,11 +971,14 @@ private:
case OpCode::Id::FADD_C:
case OpCode::Id::FADD_R:
case OpCode::Id::FADD_IMM: {
+ op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a);
+ op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b);
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1,
instr.alu.saturate_d);
break;
}
case OpCode::Id::MUFU: {
+ op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a);
switch (instr.sub_op) {
case SubOp::Cos:
regs.SetRegisterToFloat(instr.gpr0, 0, "cos(" + op_a + ')', 1, 1,
@@ -929,6 +1018,9 @@ private:
case OpCode::Id::FMNMX_C:
case OpCode::Id::FMNMX_R:
case OpCode::Id::FMNMX_IMM: {
+ op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a);
+ op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b);
+
std::string condition =
GetPredicateCondition(instr.alu.fmnmx.pred, instr.alu.fmnmx.negate_pred != 0);
std::string parameters = op_a + ',' + op_b;
@@ -942,7 +1034,7 @@ private:
case OpCode::Id::RRO_R:
case OpCode::Id::RRO_IMM: {
// Currently RRO is only implemented as a register move.
- // Usage of `abs_b` and `negate_b` here should also be correct.
+ op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b);
regs.SetRegisterToFloat(instr.gpr0, 0, op_b, 1, 1);
LOG_WARNING(HW_GPU, "RRO instruction is incomplete");
break;
@@ -1079,7 +1171,9 @@ private:
if (instr.alu.lop32i.invert_b)
op_b = "~(" + op_b + ')';
- WriteLogicOperation(instr.gpr0, instr.alu.lop32i.operation, op_a, op_b);
+ WriteLogicOperation(instr.gpr0, instr.alu.lop32i.operation, op_a, op_b,
+ Tegra::Shader::PredicateResultMode::None,
+ Tegra::Shader::Pred::UnusedIndex);
break;
}
default: {
@@ -1145,16 +1239,14 @@ private:
case OpCode::Id::LOP_C:
case OpCode::Id::LOP_R:
case OpCode::Id::LOP_IMM: {
- ASSERT_MSG(!instr.alu.lop.unk44, "Unimplemented");
- ASSERT_MSG(instr.alu.lop.pred48 == Pred::UnusedIndex, "Unimplemented");
-
if (instr.alu.lop.invert_a)
op_a = "~(" + op_a + ')';
if (instr.alu.lop.invert_b)
op_b = "~(" + op_b + ')';
- WriteLogicOperation(instr.gpr0, instr.alu.lop.operation, op_a, op_b);
+ WriteLogicOperation(instr.gpr0, instr.alu.lop.operation, op_a, op_b,
+ instr.alu.lop.pred_result_mode, instr.alu.lop.pred48);
break;
}
case OpCode::Id::IMNMX_C:
@@ -1219,8 +1311,6 @@ private:
break;
}
case OpCode::Type::Conversion: {
- ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented");
-
switch (opcode->GetId()) {
case OpCode::Id::I2I_R: {
ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
@@ -1232,20 +1322,41 @@ private:
op_a = "abs(" + op_a + ')';
}
+ if (instr.conversion.negate_a) {
+ op_a = "-(" + op_a + ')';
+ }
+
regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1,
1, instr.alu.saturate_d, 0, instr.conversion.dest_size);
break;
}
- case OpCode::Id::I2F_R: {
+ case OpCode::Id::I2F_R:
+ case OpCode::Id::I2F_C: {
ASSERT_MSG(instr.conversion.dest_size == Register::Size::Word, "Unimplemented");
ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
- std::string op_a = regs.GetRegisterAsInteger(
- instr.gpr20, 0, instr.conversion.is_input_signed, instr.conversion.src_size);
+
+ std::string op_a{};
+
+ if (instr.is_b_gpr) {
+ op_a =
+ regs.GetRegisterAsInteger(instr.gpr20, 0, instr.conversion.is_input_signed,
+ instr.conversion.src_size);
+ } else {
+ op_a = regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
+ instr.conversion.is_input_signed
+ ? GLSLRegister::Type::Integer
+ : GLSLRegister::Type::UnsignedInteger,
+ instr.conversion.src_size);
+ }
if (instr.conversion.abs_a) {
op_a = "abs(" + op_a + ')';
}
+ if (instr.conversion.negate_a) {
+ op_a = "-(" + op_a + ')';
+ }
+
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
break;
}
@@ -1254,6 +1365,14 @@ private:
ASSERT_MSG(instr.conversion.src_size == Register::Size::Word, "Unimplemented");
std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
+ if (instr.conversion.abs_a) {
+ op_a = "abs(" + op_a + ')';
+ }
+
+ if (instr.conversion.negate_a) {
+ op_a = "-(" + op_a + ')';
+ }
+
switch (instr.conversion.f2f.rounding) {
case Tegra::Shader::F2fRoundingOp::None:
break;
@@ -1276,21 +1395,29 @@ private:
break;
}
- if (instr.conversion.abs_a) {
- op_a = "abs(" + op_a + ')';
- }
-
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1, instr.alu.saturate_d);
break;
}
- case OpCode::Id::F2I_R: {
+ case OpCode::Id::F2I_R:
+ case OpCode::Id::F2I_C: {
ASSERT_MSG(instr.conversion.src_size == Register::Size::Word, "Unimplemented");
- std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
+ std::string op_a{};
+
+ if (instr.is_b_gpr) {
+ op_a = regs.GetRegisterAsFloat(instr.gpr20);
+ } else {
+ op_a = regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
+ GLSLRegister::Type::Float);
+ }
if (instr.conversion.abs_a) {
op_a = "abs(" + op_a + ')';
}
+ if (instr.conversion.negate_a) {
+ op_a = "-(" + op_a + ')';
+ }
+
switch (instr.conversion.f2i.rounding) {
case Tegra::Shader::F2iRoundingOp::None:
break;
@@ -1338,11 +1465,16 @@ private:
case OpCode::Id::LD_C: {
ASSERT_MSG(instr.ld_c.unknown == 0, "Unimplemented");
+ // Add an extra scope and declare the index register inside to prevent
+ // overwriting it in case it is used as an output of the LD instruction.
+ shader.AddLine("{");
+ ++shader.scope;
+
+ shader.AddLine("uint index = (" + regs.GetRegisterAsInteger(instr.gpr8, 0, false) +
+ " / 4) & (MAX_CONSTBUFFER_ELEMENTS - 1);");
+
std::string op_a =
- regs.GetUniformIndirect(instr.cbuf36.index, instr.cbuf36.offset + 0, instr.gpr8,
- GLSLRegister::Type::Float);
- std::string op_b =
- regs.GetUniformIndirect(instr.cbuf36.index, instr.cbuf36.offset + 4, instr.gpr8,
+ regs.GetUniformIndirect(instr.cbuf36.index, instr.cbuf36.offset + 0, "index",
GLSLRegister::Type::Float);
switch (instr.ld_c.type.Value()) {
@@ -1350,16 +1482,22 @@ private:
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
break;
- case Tegra::Shader::UniformType::Double:
+ case Tegra::Shader::UniformType::Double: {
+ std::string op_b =
+ regs.GetUniformIndirect(instr.cbuf36.index, instr.cbuf36.offset + 4,
+ "index", GLSLRegister::Type::Float);
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
regs.SetRegisterToFloat(instr.gpr0.Value() + 1, 0, op_b, 1, 1);
break;
-
+ }
default:
LOG_CRITICAL(HW_GPU, "Unhandled type: {}",
static_cast<unsigned>(instr.ld_c.type.Value()));
UNREACHABLE();
}
+
+ --shader.scope;
+ shader.AddLine("}");
break;
}
case OpCode::Id::ST_A: {
@@ -1615,6 +1753,99 @@ private:
}
break;
}
+ case OpCode::Type::Xmad: {
+ ASSERT_MSG(!instr.xmad.sign_a, "Unimplemented");
+ ASSERT_MSG(!instr.xmad.sign_b, "Unimplemented");
+
+ std::string op_a{regs.GetRegisterAsInteger(instr.gpr8, 0, instr.xmad.sign_a)};
+ std::string op_b;
+ std::string op_c;
+
+ // TODO(bunnei): Needs to be fixed once op_a or op_b is signed
+ ASSERT_MSG(instr.xmad.sign_a == instr.xmad.sign_b, "Unimplemented");
+ const bool is_signed{instr.xmad.sign_a == 1};
+
+ bool is_merge{};
+ switch (opcode->GetId()) {
+ case OpCode::Id::XMAD_CR: {
+ is_merge = instr.xmad.merge_56;
+ op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
+ instr.xmad.sign_b ? GLSLRegister::Type::Integer
+ : GLSLRegister::Type::UnsignedInteger);
+ op_c += regs.GetRegisterAsInteger(instr.gpr39, 0, is_signed);
+ break;
+ }
+ case OpCode::Id::XMAD_RR: {
+ is_merge = instr.xmad.merge_37;
+ op_b += regs.GetRegisterAsInteger(instr.gpr20, 0, instr.xmad.sign_b);
+ op_c += regs.GetRegisterAsInteger(instr.gpr39, 0, is_signed);
+ break;
+ }
+ case OpCode::Id::XMAD_RC: {
+ op_b += regs.GetRegisterAsInteger(instr.gpr39, 0, instr.xmad.sign_b);
+ op_c += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
+ is_signed ? GLSLRegister::Type::Integer
+ : GLSLRegister::Type::UnsignedInteger);
+ break;
+ }
+ case OpCode::Id::XMAD_IMM: {
+ is_merge = instr.xmad.merge_37;
+ op_b += std::to_string(instr.xmad.imm20_16);
+ op_c += regs.GetRegisterAsInteger(instr.gpr39, 0, is_signed);
+ break;
+ }
+ default: {
+ LOG_CRITICAL(HW_GPU, "Unhandled XMAD instruction: {}", opcode->GetName());
+ UNREACHABLE();
+ }
+ }
+
+ // TODO(bunnei): Ensure this is right with signed operands
+ if (instr.xmad.high_a) {
+ op_a = "((" + op_a + ") >> 16)";
+ } else {
+ op_a = "((" + op_a + ") & 0xFFFF)";
+ }
+
+ std::string src2 = '(' + op_b + ')'; // Preserve original source 2
+ if (instr.xmad.high_b) {
+ op_b = '(' + src2 + " >> 16)";
+ } else {
+ op_b = '(' + src2 + " & 0xFFFF)";
+ }
+
+ std::string product = '(' + op_a + " * " + op_b + ')';
+ if (instr.xmad.product_shift_left) {
+ product = '(' + product + " << 16)";
+ }
+
+ switch (instr.xmad.mode) {
+ case Tegra::Shader::XmadMode::None:
+ break;
+ case Tegra::Shader::XmadMode::CLo:
+ op_c = "((" + op_c + ") & 0xFFFF)";
+ break;
+ case Tegra::Shader::XmadMode::CHi:
+ op_c = "((" + op_c + ") >> 16)";
+ break;
+ case Tegra::Shader::XmadMode::CBcc:
+ op_c = "((" + op_c + ") + (" + src2 + "<< 16))";
+ break;
+ default: {
+ LOG_CRITICAL(HW_GPU, "Unhandled XMAD mode: {}",
+ static_cast<u32>(instr.xmad.mode.Value()));
+ UNREACHABLE();
+ }
+ }
+
+ std::string sum{'(' + product + " + " + op_c + ')'};
+ if (is_merge) {
+ sum = "((" + sum + " & 0xFFFF) | (" + src2 + "<< 16))";
+ }
+
+ regs.SetRegisterToInteger(instr.gpr0, is_signed, 0, sum, 1, 1);
+ break;
+ }
default: {
switch (opcode->GetId()) {
case OpCode::Id::EXIT: {
@@ -1652,7 +1883,15 @@ private:
}
case OpCode::Id::KIL: {
ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
+
+ // Enclose "discard" in a conditional, so that GLSL compilation does not complain
+ // about unexecuted instructions that may follow this.
+ shader.AddLine("if (true) {");
+ ++shader.scope;
shader.AddLine("discard;");
+ --shader.scope;
+ shader.AddLine("}");
+
break;
}
case OpCode::Id::BRA: {
@@ -1668,16 +1907,25 @@ private:
break;
}
case OpCode::Id::SSY: {
- // The SSY opcode tells the GPU where to re-converge divergent execution paths, we
- // can ignore this when generating GLSL code.
+ // The SSY opcode tells the GPU where to re-converge divergent execution paths, it
+ // sets the target of the jump that the SYNC instruction will make. The SSY opcode
+ // has a similar structure to the BRA opcode.
+ ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer SSY is not supported");
+
+ u32 target = offset + instr.bra.GetBranchTarget();
+ EmitPushToSSYStack(target);
break;
}
- case OpCode::Id::SYNC:
+ case OpCode::Id::SYNC: {
+ // The SYNC opcode jumps to the address previously set by the SSY opcode
ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
+ EmitPopFromSSYStack();
+ break;
+ }
case OpCode::Id::DEPBAR: {
- // TODO(Subv): Find out if we actually have to care about these instructions or if
+ // TODO(Subv): Find out if we actually have to care about this instruction or if
// the GLSL compiler takes care of that for us.
- LOG_WARNING(HW_GPU, "DEPBAR/SYNC instruction is stubbed");
+ LOG_WARNING(HW_GPU, "DEPBAR instruction is stubbed");
break;
}
default: {
@@ -1691,7 +1939,7 @@ private:
}
// Close the predicate condition scope.
- if (instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) {
+ if (can_be_predicated && instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) {
--shader.scope;
shader.AddLine('}');
}
@@ -1742,6 +1990,13 @@ private:
} else {
labels.insert(subroutine.begin);
shader.AddLine("uint jmp_to = " + std::to_string(subroutine.begin) + "u;");
+
+ // TODO(Subv): Figure out the actual depth of the SSY stack, for now it seems
+ // unlikely that shaders will use 20 nested SSYs.
+ constexpr u32 SSY_STACK_SIZE = 20;
+ shader.AddLine("uint ssy_stack[" + std::to_string(SSY_STACK_SIZE) + "];");
+ shader.AddLine("uint ssy_stack_top = 0u;");
+
shader.AddLine("while (true) {");
++shader.scope;
@@ -1757,7 +2012,7 @@ private:
u32 compile_end = CompileRange(label, next_label);
if (compile_end > next_label && compile_end != PROGRAM_END) {
// This happens only when there is a label inside a IF/LOOP block
- shader.AddLine("{ jmp_to = " + std::to_string(compile_end) + "u; break; }");
+ shader.AddLine(" jmp_to = " + std::to_string(compile_end) + "u; break; }");
labels.emplace(compile_end);
}
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 129c777d1..57e0e1726 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -38,6 +38,7 @@ out vec4 position;
layout (std140) uniform vs_config {
vec4 viewport_flip;
+ uvec4 instance_id;
};
void main() {
@@ -90,6 +91,7 @@ out vec4 color;
layout (std140) uniform fs_config {
vec4 viewport_flip;
+ uvec4 instance_id;
};
void main() {
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp
index 415d42fda..f0886caac 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp
@@ -37,11 +37,16 @@ void SetShaderUniformBlockBindings(GLuint shader) {
} // namespace Impl
void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage) {
- const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
+ const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
+ const auto& regs = gpu.regs;
+ const auto& state = gpu.state;
// TODO(bunnei): Support more than one viewport
viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f;
viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0f : 1.0f;
+
+ // We only assign the instance to the first component of the vector, the rest is just padding.
+ instance_id[0] = state.current_instance;
}
} // namespace GLShader
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h
index 716933a0b..75fa73605 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.h
+++ b/src/video_core/renderer_opengl/gl_shader_manager.h
@@ -24,14 +24,15 @@ void SetShaderUniformBlockBindings(GLuint shader);
} // namespace Impl
/// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned
-// NOTE: Always keep a vec4 at the end. The GL spec is not clear wether the alignment at
+// NOTE: Always keep a vec4 at the end. The GL spec is not clear whether the alignment at
// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not.
// Not following that rule will cause problems on some AMD drivers.
struct MaxwellUniformData {
void SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage);
alignas(16) GLvec4 viewport_flip;
+ alignas(16) GLuvec4 instance_id;
};
-static_assert(sizeof(MaxwellUniformData) == 16, "MaxwellUniformData structure size is incorrect");
+static_assert(sizeof(MaxwellUniformData) == 32, "MaxwellUniformData structure size is incorrect");
static_assert(sizeof(MaxwellUniformData) < 16384,
"MaxwellUniformData structure must be less than 16kb as per the OpenGL spec");
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index 68bacd4c5..1d1975179 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -203,21 +203,6 @@ void OpenGLState::Apply() const {
}
}
- // Constbuffers
- for (std::size_t stage = 0; stage < draw.const_buffers.size(); ++stage) {
- for (std::size_t buffer_id = 0; buffer_id < draw.const_buffers[stage].size(); ++buffer_id) {
- const auto& current = cur_state.draw.const_buffers[stage][buffer_id];
- const auto& new_state = draw.const_buffers[stage][buffer_id];
-
- if (current.enabled != new_state.enabled || current.bindpoint != new_state.bindpoint ||
- current.ssbo != new_state.ssbo) {
- if (new_state.enabled) {
- glBindBufferBase(GL_UNIFORM_BUFFER, new_state.bindpoint, new_state.ssbo);
- }
- }
- }
- }
-
// Framebuffer
if (draw.read_framebuffer != cur_state.draw.read_framebuffer) {
glBindFramebuffer(GL_READ_FRAMEBUFFER, draw.read_framebuffer);
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index 5c7b636e4..bdb02ba25 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -119,12 +119,6 @@ public:
GLuint uniform_buffer; // GL_UNIFORM_BUFFER_BINDING
GLuint shader_program; // GL_CURRENT_PROGRAM
GLuint program_pipeline; // GL_PROGRAM_PIPELINE_BINDING
- struct ConstBufferConfig {
- bool enabled = false;
- GLuint bindpoint;
- GLuint ssbo;
- };
- std::array<std::array<ConstBufferConfig, Regs::MaxConstBuffers>, 5> const_buffers;
} draw;
struct {
diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.cpp b/src/video_core/renderer_opengl/gl_stream_buffer.cpp
index a2713e9f0..03a8ed8b7 100644
--- a/src/video_core/renderer_opengl/gl_stream_buffer.cpp
+++ b/src/video_core/renderer_opengl/gl_stream_buffer.cpp
@@ -9,174 +9,91 @@
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
-class OrphanBuffer : public OGLStreamBuffer {
-public:
- explicit OrphanBuffer(GLenum target) : OGLStreamBuffer(target) {}
- ~OrphanBuffer() override;
-
-private:
- void Create(size_t size, size_t sync_subdivide) override;
- void Release() override;
-
- std::pair<u8*, GLintptr> Map(size_t size, size_t alignment) override;
- void Unmap() override;
-
- std::vector<u8> data;
-};
-
-class StorageBuffer : public OGLStreamBuffer {
-public:
- explicit StorageBuffer(GLenum target) : OGLStreamBuffer(target) {}
- ~StorageBuffer() override;
-
-private:
- void Create(size_t size, size_t sync_subdivide) override;
- void Release() override;
-
- std::pair<u8*, GLintptr> Map(size_t size, size_t alignment) override;
- void Unmap() override;
-
- struct Fence {
- OGLSync sync;
- size_t offset;
- };
- std::deque<Fence> head;
- std::deque<Fence> tail;
-
- u8* mapped_ptr;
-};
-
-OGLStreamBuffer::OGLStreamBuffer(GLenum target) {
- gl_target = target;
-}
-
-GLuint OGLStreamBuffer::GetHandle() const {
- return gl_buffer.handle;
-}
+OGLStreamBuffer::OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent)
+ : gl_target(target), buffer_size(size) {
+ gl_buffer.Create();
+ glBindBuffer(gl_target, gl_buffer.handle);
-std::unique_ptr<OGLStreamBuffer> OGLStreamBuffer::MakeBuffer(bool storage_buffer, GLenum target) {
- if (storage_buffer) {
- return std::make_unique<StorageBuffer>(target);
+ GLsizeiptr allocate_size = size;
+ if (target == GL_ARRAY_BUFFER) {
+ // On AMD GPU there is a strange crash in indexed drawing. The crash happens when the buffer
+ // read position is near the end and is an out-of-bound access to the vertex buffer. This is
+ // probably a bug in the driver and is related to the usage of vec3<byte> attributes in the
+ // vertex array. Doubling the allocation size for the vertex buffer seems to avoid the
+ // crash.
+ allocate_size *= 2;
}
- return std::make_unique<OrphanBuffer>(target);
-}
-OrphanBuffer::~OrphanBuffer() {
- Release();
+ if (GLAD_GL_ARB_buffer_storage) {
+ persistent = true;
+ coherent = prefer_coherent;
+ GLbitfield flags =
+ GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | (coherent ? GL_MAP_COHERENT_BIT : 0);
+ glBufferStorage(gl_target, allocate_size, nullptr, flags);
+ mapped_ptr = static_cast<u8*>(glMapBufferRange(
+ gl_target, 0, buffer_size, flags | (coherent ? 0 : GL_MAP_FLUSH_EXPLICIT_BIT)));
+ } else {
+ glBufferData(gl_target, allocate_size, nullptr, GL_STREAM_DRAW);
+ }
}
-void OrphanBuffer::Create(size_t size, size_t /*sync_subdivide*/) {
- buffer_pos = 0;
- buffer_size = size;
- data.resize(buffer_size);
-
- if (gl_buffer.handle == 0) {
- gl_buffer.Create();
+OGLStreamBuffer::~OGLStreamBuffer() {
+ if (persistent) {
glBindBuffer(gl_target, gl_buffer.handle);
+ glUnmapBuffer(gl_target);
}
-
- glBufferData(gl_target, static_cast<GLsizeiptr>(buffer_size), nullptr, GL_STREAM_DRAW);
-}
-
-void OrphanBuffer::Release() {
gl_buffer.Release();
}
-std::pair<u8*, GLintptr> OrphanBuffer::Map(size_t size, size_t alignment) {
- buffer_pos = Common::AlignUp(buffer_pos, alignment);
-
- if (buffer_pos + size > buffer_size) {
- Create(std::max(buffer_size, size), 0);
- }
-
- mapped_size = size;
- return std::make_pair(&data[buffer_pos], static_cast<GLintptr>(buffer_pos));
-}
-
-void OrphanBuffer::Unmap() {
- glBufferSubData(gl_target, static_cast<GLintptr>(buffer_pos),
- static_cast<GLsizeiptr>(mapped_size), &data[buffer_pos]);
- buffer_pos += mapped_size;
-}
-
-StorageBuffer::~StorageBuffer() {
- Release();
+GLuint OGLStreamBuffer::GetHandle() const {
+ return gl_buffer.handle;
}
-void StorageBuffer::Create(size_t size, size_t sync_subdivide) {
- if (gl_buffer.handle != 0)
- return;
-
- buffer_pos = 0;
- buffer_size = size;
- buffer_sync_subdivide = std::max<size_t>(sync_subdivide, 1);
-
- gl_buffer.Create();
- glBindBuffer(gl_target, gl_buffer.handle);
-
- glBufferStorage(gl_target, static_cast<GLsizeiptr>(buffer_size), nullptr,
- GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
- mapped_ptr = reinterpret_cast<u8*>(
- glMapBufferRange(gl_target, 0, static_cast<GLsizeiptr>(buffer_size),
- GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_FLUSH_EXPLICIT_BIT));
+GLsizeiptr OGLStreamBuffer::GetSize() const {
+ return buffer_size;
}
-void StorageBuffer::Release() {
- if (gl_buffer.handle == 0)
- return;
-
- glUnmapBuffer(gl_target);
-
- gl_buffer.Release();
- head.clear();
- tail.clear();
-}
-
-std::pair<u8*, GLintptr> StorageBuffer::Map(size_t size, size_t alignment) {
+std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr alignment) {
ASSERT(size <= buffer_size);
+ ASSERT(alignment <= buffer_size);
+ mapped_size = size;
- OGLSync sync;
-
- buffer_pos = Common::AlignUp(buffer_pos, alignment);
- size_t effective_offset = Common::AlignDown(buffer_pos, buffer_sync_subdivide);
-
- if (!head.empty() &&
- (effective_offset > head.back().offset || buffer_pos + size > buffer_size)) {
- ASSERT(head.back().sync.handle == 0);
- head.back().sync.Create();
+ if (alignment > 0) {
+ buffer_pos = Common::AlignUp<size_t>(buffer_pos, alignment);
}
+ bool invalidate = false;
if (buffer_pos + size > buffer_size) {
- if (!tail.empty()) {
- std::swap(sync, tail.back().sync);
- tail.clear();
- }
- std::swap(tail, head);
buffer_pos = 0;
- effective_offset = 0;
- }
+ invalidate = true;
- while (!tail.empty() && buffer_pos + size > tail.front().offset) {
- std::swap(sync, tail.front().sync);
- tail.pop_front();
+ if (persistent) {
+ glUnmapBuffer(gl_target);
+ }
}
- if (sync.handle != 0) {
- glClientWaitSync(sync.handle, GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED);
- sync.Release();
+ if (invalidate | !persistent) {
+ GLbitfield flags = GL_MAP_WRITE_BIT | (persistent ? GL_MAP_PERSISTENT_BIT : 0) |
+ (coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT) |
+ (invalidate ? GL_MAP_INVALIDATE_BUFFER_BIT : GL_MAP_UNSYNCHRONIZED_BIT);
+ mapped_ptr = static_cast<u8*>(
+ glMapBufferRange(gl_target, buffer_pos, buffer_size - buffer_pos, flags));
+ mapped_offset = buffer_pos;
}
- if (head.empty() || effective_offset > head.back().offset) {
- head.emplace_back();
- head.back().offset = effective_offset;
+ return std::make_tuple(mapped_ptr + buffer_pos - mapped_offset, buffer_pos, invalidate);
+}
+
+void OGLStreamBuffer::Unmap(GLsizeiptr size) {
+ ASSERT(size <= mapped_size);
+
+ if (!coherent && size > 0) {
+ glFlushMappedBufferRange(gl_target, buffer_pos - mapped_offset, size);
}
- mapped_size = size;
- return std::make_pair(&mapped_ptr[buffer_pos], static_cast<GLintptr>(buffer_pos));
-}
+ if (!persistent) {
+ glUnmapBuffer(gl_target);
+ }
-void StorageBuffer::Unmap() {
- glFlushMappedBufferRange(gl_target, static_cast<GLintptr>(buffer_pos),
- static_cast<GLsizeiptr>(mapped_size));
- buffer_pos += mapped_size;
+ buffer_pos += size;
}
diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.h b/src/video_core/renderer_opengl/gl_stream_buffer.h
index e78dc5784..45592daaf 100644
--- a/src/video_core/renderer_opengl/gl_stream_buffer.h
+++ b/src/video_core/renderer_opengl/gl_stream_buffer.h
@@ -2,35 +2,41 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#pragma once
-
-#include <memory>
+#include <tuple>
#include <glad/glad.h>
#include "common/common_types.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
class OGLStreamBuffer : private NonCopyable {
public:
- explicit OGLStreamBuffer(GLenum target);
- virtual ~OGLStreamBuffer() = default;
-
-public:
- static std::unique_ptr<OGLStreamBuffer> MakeBuffer(bool storage_buffer, GLenum target);
-
- virtual void Create(size_t size, size_t sync_subdivide) = 0;
- virtual void Release() {}
+ explicit OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent = false);
+ ~OGLStreamBuffer();
GLuint GetHandle() const;
+ GLsizeiptr GetSize() const;
+
+ /*
+ * Allocates a linear chunk of memory in the GPU buffer with at least "size" bytes
+ * and the optional alignment requirement.
+ * If the buffer is full, the whole buffer is reallocated which invalidates old chunks.
+ * The return values are the pointer to the new chunk, the offset within the buffer,
+ * and the invalidation flag for previous chunks.
+ * The actual used size must be specified on unmapping the chunk.
+ */
+ std::tuple<u8*, GLintptr, bool> Map(GLsizeiptr size, GLintptr alignment = 0);
- virtual std::pair<u8*, GLintptr> Map(size_t size, size_t alignment) = 0;
- virtual void Unmap() = 0;
+ void Unmap(GLsizeiptr size);
-protected:
+private:
OGLBuffer gl_buffer;
GLenum gl_target;
- size_t buffer_pos = 0;
- size_t buffer_size = 0;
- size_t buffer_sync_subdivide = 0;
- size_t mapped_size = 0;
+ bool coherent = false;
+ bool persistent = false;
+
+ GLintptr buffer_pos = 0;
+ GLsizeiptr buffer_size = 0;
+ GLintptr mapped_offset = 0;
+ GLsizeiptr mapped_size = 0;
+ u8* mapped_ptr = nullptr;
};
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index c439446b1..5d91a0c2f 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -24,15 +24,25 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
switch (attrib.type) {
+ case Maxwell::VertexAttribute::Type::UnsignedInt:
case Maxwell::VertexAttribute::Type::UnsignedNorm: {
switch (attrib.size) {
+ case Maxwell::VertexAttribute::Size::Size_8:
case Maxwell::VertexAttribute::Size::Size_8_8:
+ case Maxwell::VertexAttribute::Size::Size_8_8_8:
case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
return GL_UNSIGNED_BYTE;
+ case Maxwell::VertexAttribute::Size::Size_16:
case Maxwell::VertexAttribute::Size::Size_16_16:
+ case Maxwell::VertexAttribute::Size::Size_16_16_16:
case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
return GL_UNSIGNED_SHORT;
+ case Maxwell::VertexAttribute::Size::Size_32:
+ case Maxwell::VertexAttribute::Size::Size_32_32:
+ case Maxwell::VertexAttribute::Size::Size_32_32_32:
+ case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
+ return GL_UNSIGNED_INT;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return GL_UNSIGNED_INT_2_10_10_10_REV;
}
@@ -42,16 +52,25 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return {};
}
+ case Maxwell::VertexAttribute::Type::SignedInt:
case Maxwell::VertexAttribute::Type::SignedNorm: {
switch (attrib.size) {
- case Maxwell::VertexAttribute::Size::Size_32_32_32:
- return GL_INT;
+ case Maxwell::VertexAttribute::Size::Size_8:
case Maxwell::VertexAttribute::Size::Size_8_8:
+ case Maxwell::VertexAttribute::Size::Size_8_8_8:
case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
return GL_BYTE;
+ case Maxwell::VertexAttribute::Size::Size_16:
case Maxwell::VertexAttribute::Size::Size_16_16:
+ case Maxwell::VertexAttribute::Size::Size_16_16_16:
+ case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
return GL_SHORT;
+ case Maxwell::VertexAttribute::Size::Size_32:
+ case Maxwell::VertexAttribute::Size::Size_32_32:
+ case Maxwell::VertexAttribute::Size::Size_32_32_32:
+ case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
+ return GL_INT;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return GL_INT_2_10_10_10_REV;
}
@@ -61,9 +80,6 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return {};
}
- case Maxwell::VertexAttribute::Type::UnsignedInt:
- return GL_UNSIGNED_INT;
-
case Maxwell::VertexAttribute::Type::Float:
return GL_FLOAT;
}
@@ -91,6 +107,8 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
switch (topology) {
case Maxwell::PrimitiveTopology::Points:
return GL_POINTS;
+ case Maxwell::PrimitiveTopology::LineStrip:
+ return GL_LINE_STRIP;
case Maxwell::PrimitiveTopology::Triangles:
return GL_TRIANGLES;
case Maxwell::PrimitiveTopology::TriangleStrip:
@@ -129,6 +147,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
// GL_CLAMP_TO_BORDER to get the border color of the texture, and then sample the edge to
// manually mix them. However the shader part of this is not yet implemented.
return GL_CLAMP_TO_BORDER;
+ case Tegra::Texture::WrapMode::MirrorOnceClampToEdge:
+ return GL_MIRROR_CLAMP_TO_EDGE;
}
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
UNREACHABLE();
@@ -156,42 +176,61 @@ inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
switch (factor) {
case Maxwell::Blend::Factor::Zero:
+ case Maxwell::Blend::Factor::ZeroGL:
return GL_ZERO;
case Maxwell::Blend::Factor::One:
+ case Maxwell::Blend::Factor::OneGL:
return GL_ONE;
case Maxwell::Blend::Factor::SourceColor:
+ case Maxwell::Blend::Factor::SourceColorGL:
return GL_SRC_COLOR;
case Maxwell::Blend::Factor::OneMinusSourceColor:
+ case Maxwell::Blend::Factor::OneMinusSourceColorGL:
return GL_ONE_MINUS_SRC_COLOR;
case Maxwell::Blend::Factor::SourceAlpha:
+ case Maxwell::Blend::Factor::SourceAlphaGL:
return GL_SRC_ALPHA;
case Maxwell::Blend::Factor::OneMinusSourceAlpha:
+ case Maxwell::Blend::Factor::OneMinusSourceAlphaGL:
return GL_ONE_MINUS_SRC_ALPHA;
case Maxwell::Blend::Factor::DestAlpha:
+ case Maxwell::Blend::Factor::DestAlphaGL:
return GL_DST_ALPHA;
case Maxwell::Blend::Factor::OneMinusDestAlpha:
+ case Maxwell::Blend::Factor::OneMinusDestAlphaGL:
return GL_ONE_MINUS_DST_ALPHA;
case Maxwell::Blend::Factor::DestColor:
+ case Maxwell::Blend::Factor::DestColorGL:
return GL_DST_COLOR;
case Maxwell::Blend::Factor::OneMinusDestColor:
+ case Maxwell::Blend::Factor::OneMinusDestColorGL:
return GL_ONE_MINUS_DST_COLOR;
case Maxwell::Blend::Factor::SourceAlphaSaturate:
+ case Maxwell::Blend::Factor::SourceAlphaSaturateGL:
return GL_SRC_ALPHA_SATURATE;
case Maxwell::Blend::Factor::Source1Color:
+ case Maxwell::Blend::Factor::Source1ColorGL:
return GL_SRC1_COLOR;
case Maxwell::Blend::Factor::OneMinusSource1Color:
+ case Maxwell::Blend::Factor::OneMinusSource1ColorGL:
return GL_ONE_MINUS_SRC1_COLOR;
case Maxwell::Blend::Factor::Source1Alpha:
+ case Maxwell::Blend::Factor::Source1AlphaGL:
return GL_SRC1_ALPHA;
case Maxwell::Blend::Factor::OneMinusSource1Alpha:
+ case Maxwell::Blend::Factor::OneMinusSource1AlphaGL:
return GL_ONE_MINUS_SRC1_ALPHA;
case Maxwell::Blend::Factor::ConstantColor:
+ case Maxwell::Blend::Factor::ConstantColorGL:
return GL_CONSTANT_COLOR;
case Maxwell::Blend::Factor::OneMinusConstantColor:
+ case Maxwell::Blend::Factor::OneMinusConstantColorGL:
return GL_ONE_MINUS_CONSTANT_COLOR;
case Maxwell::Blend::Factor::ConstantAlpha:
+ case Maxwell::Blend::Factor::ConstantAlphaGL:
return GL_CONSTANT_ALPHA;
case Maxwell::Blend::Factor::OneMinusConstantAlpha:
+ case Maxwell::Blend::Factor::OneMinusConstantAlphaGL:
return GL_ONE_MINUS_CONSTANT_ALPHA;
}
LOG_CRITICAL(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor));
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 899865e3b..bf30eda6d 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -18,7 +18,6 @@
#include "core/tracer/recorder.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/utils.h"
-#include "video_core/video_core.h"
static const char vertex_shader[] = R"(
#version 150 core
@@ -92,7 +91,8 @@ static std::array<GLfloat, 3 * 2> MakeOrthographicMatrix(const float width, cons
return matrix;
}
-ScopeAcquireGLContext::ScopeAcquireGLContext(EmuWindow& emu_window_) : emu_window{emu_window_} {
+ScopeAcquireGLContext::ScopeAcquireGLContext(Core::Frontend::EmuWindow& emu_window_)
+ : emu_window{emu_window_} {
if (Settings::values.use_multi_core) {
emu_window.MakeCurrent();
}
@@ -103,7 +103,9 @@ ScopeAcquireGLContext::~ScopeAcquireGLContext() {
}
}
-RendererOpenGL::RendererOpenGL(EmuWindow& window) : VideoCore::RendererBase{window} {}
+RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& window)
+ : VideoCore::RendererBase{window} {}
+
RendererOpenGL::~RendererOpenGL() = default;
/// Swap buffers (render frame)
@@ -423,7 +425,7 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum
switch (severity) {
case GL_DEBUG_SEVERITY_HIGH:
- LOG_ERROR(Render_OpenGL, format, str_source, str_type, id, message);
+ LOG_CRITICAL(Render_OpenGL, format, str_source, str_type, id, message);
break;
case GL_DEBUG_SEVERITY_MEDIUM:
LOG_WARNING(Render_OpenGL, format, str_source, str_type, id, message);
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index 428afa3b7..a5eab6997 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -12,7 +12,9 @@
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_state.h"
+namespace Core::Frontend {
class EmuWindow;
+}
/// Structure used for storing information about the textures for the Switch screen
struct TextureInfo {
@@ -34,16 +36,16 @@ struct ScreenInfo {
/// Helper class to acquire/release OpenGL context within a given scope
class ScopeAcquireGLContext : NonCopyable {
public:
- explicit ScopeAcquireGLContext(EmuWindow& window);
+ explicit ScopeAcquireGLContext(Core::Frontend::EmuWindow& window);
~ScopeAcquireGLContext();
private:
- EmuWindow& emu_window;
+ Core::Frontend::EmuWindow& emu_window;
};
class RendererOpenGL : public VideoCore::RendererBase {
public:
- explicit RendererOpenGL(EmuWindow& window);
+ explicit RendererOpenGL(Core::Frontend::EmuWindow& window);
~RendererOpenGL() override;
/// Swap buffers (render frame)
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 5085ef96b..6780d1c16 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -9,9 +9,7 @@
namespace VideoCore {
-std::atomic<bool> g_toggle_framelimit_enabled;
-
-std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window) {
+std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window) {
return std::make_unique<RendererOpenGL>(emu_window);
}
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index 7c01c0b8d..f79f85dfe 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -4,27 +4,22 @@
#pragma once
-#include <atomic>
#include <memory>
+namespace Core::Frontend {
class EmuWindow;
+}
namespace VideoCore {
class RendererBase;
-enum class Renderer { Software, OpenGL };
-
-// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from
-// qt ui)
-extern std::atomic<bool> g_toggle_framelimit_enabled;
-
/**
* Creates a renderer instance.
*
* @note The returned renderer instance is simply allocated. Its Init()
* function still needs to be called to fully complete its setup.
*/
-std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window);
+std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window);
} // namespace VideoCore
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index d0f990c64..f133bfadf 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -101,7 +101,7 @@ signals:
void ErrorThrown(Core::System::ResultStatus, std::string);
};
-class GRenderWindow : public QWidget, public EmuWindow {
+class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
Q_OBJECT
public:
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 1c738d2a4..bc4b93033 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <regex>
#include <QApplication>
#include <QDir>
#include <QFileInfo>
@@ -402,12 +403,72 @@ void GameList::RefreshGameDirectory() {
}
}
-void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
- boost::container::flat_map<u64, std::shared_ptr<FileSys::NCA>> nca_control_map;
+static void GetMetadataFromControlNCA(const std::shared_ptr<FileSys::NCA>& nca,
+ std::vector<u8>& icon, std::string& name) {
+ const auto control_dir = FileSys::ExtractRomFS(nca->GetRomFS());
+ if (control_dir == nullptr)
+ return;
+
+ const auto nacp_file = control_dir->GetFile("control.nacp");
+ if (nacp_file == nullptr)
+ return;
+ FileSys::NACP nacp(nacp_file);
+ name = nacp.GetApplicationName();
+
+ FileSys::VirtualFile icon_file = nullptr;
+ for (const auto& language : FileSys::LANGUAGE_NAMES) {
+ icon_file = control_dir->GetFile("icon_" + std::string(language) + ".dat");
+ if (icon_file != nullptr) {
+ icon = icon_file->ReadAllBytes();
+ break;
+ }
+ }
+}
+
+void GameListWorker::AddInstalledTitlesToGameList() {
+ const auto usernand = Service::FileSystem::GetUserNANDContents();
+ const auto installed_games = usernand->ListEntriesFilter(FileSys::TitleType::Application,
+ FileSys::ContentRecordType::Program);
+
+ for (const auto& game : installed_games) {
+ const auto& file = usernand->GetEntryRaw(game);
+ std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(file);
+ if (!loader)
+ continue;
+
+ std::vector<u8> icon;
+ std::string name;
+ u64 program_id = 0;
+ loader->ReadProgramId(program_id);
+
+ const auto& control =
+ usernand->GetEntry(game.title_id, FileSys::ContentRecordType::Control);
+ if (control != nullptr)
+ GetMetadataFromControlNCA(control, icon, name);
+ emit EntryReady({
+ new GameListItemPath(
+ FormatGameName(file->GetFullPath()), icon, QString::fromStdString(name),
+ QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
+ program_id),
+ new GameListItem(
+ QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
+ new GameListItemSize(file->GetSize()),
+ });
+ }
+
+ const auto control_data = usernand->ListEntriesFilter(FileSys::TitleType::Application,
+ FileSys::ContentRecordType::Control);
+
+ for (const auto& entry : control_data) {
+ const auto nca = usernand->GetEntry(entry);
+ if (nca != nullptr)
+ nca_control_map.insert_or_assign(entry.title_id, nca);
+ }
+}
- const auto nca_control_callback =
- [this, &nca_control_map](u64* num_entries_out, const std::string& directory,
- const std::string& virtual_name) -> bool {
+void GameListWorker::FillControlMap(const std::string& dir_path) {
+ const auto nca_control_callback = [this](u64* num_entries_out, const std::string& directory,
+ const std::string& virtual_name) -> bool {
std::string physical_name = directory + DIR_SEP + virtual_name;
if (stop_processing)
@@ -425,10 +486,11 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
};
FileUtil::ForeachDirectoryEntry(nullptr, dir_path, nca_control_callback);
+}
- const auto callback = [this, recursion,
- &nca_control_map](u64* num_entries_out, const std::string& directory,
- const std::string& virtual_name) -> bool {
+void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
+ const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory,
+ const std::string& virtual_name) -> bool {
std::string physical_name = directory + DIR_SEP + virtual_name;
if (stop_processing)
@@ -447,34 +509,18 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
std::vector<u8> icon;
const auto res1 = loader->ReadIcon(icon);
- u64 program_id;
+ u64 program_id = 0;
const auto res2 = loader->ReadProgramId(program_id);
std::string name = " ";
const auto res3 = loader->ReadTitle(name);
- if ((res1 == Loader::ResultStatus::ErrorNotUsed ||
- res1 == Loader::ResultStatus::ErrorNotImplemented) &&
- (res3 == Loader::ResultStatus::ErrorNotUsed ||
- res3 == Loader::ResultStatus::ErrorNotImplemented) &&
+ if (res1 != Loader::ResultStatus::Success && res3 != Loader::ResultStatus::Success &&
res2 == Loader::ResultStatus::Success) {
// Use from metadata pool.
if (nca_control_map.find(program_id) != nca_control_map.end()) {
const auto nca = nca_control_map[program_id];
- const auto control_dir = FileSys::ExtractRomFS(nca->GetRomFS());
-
- const auto nacp_file = control_dir->GetFile("control.nacp");
- FileSys::NACP nacp(nacp_file);
- name = nacp.GetApplicationName();
-
- FileSys::VirtualFile icon_file = nullptr;
- for (const auto& language : FileSys::LANGUAGE_NAMES) {
- icon_file = control_dir->GetFile("icon_" + std::string(language) + ".dat");
- if (icon_file != nullptr) {
- icon = icon_file->ReadAllBytes();
- break;
- }
- }
+ GetMetadataFromControlNCA(nca, icon, name);
}
}
@@ -501,7 +547,10 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
void GameListWorker::run() {
stop_processing = false;
watch_list.append(dir_path);
+ FillControlMap(dir_path.toStdString());
+ AddInstalledTitlesToGameList();
AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0);
+ nca_control_map.clear();
emit Finished(watch_list);
}
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 114a0fc7f..10c2ef075 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -4,6 +4,7 @@
#pragma once
+#include <array>
#include <atomic>
#include <utility>
#include <QImage>
@@ -39,7 +40,6 @@ public:
* If this class receives valid SMDH data, it will also display game icons and titles.
*/
class GameListItemPath : public GameListItem {
-
public:
static const int FullPathRole = Qt::UserRole + 1;
static const int TitleRole = Qt::UserRole + 2;
@@ -48,18 +48,18 @@ public:
GameListItemPath() = default;
GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data,
- const QString& game_name, const QString& game_type, u64 program_id)
- : GameListItem() {
+ const QString& game_name, const QString& game_type, u64 program_id) {
setData(game_path, FullPathRole);
setData(game_name, TitleRole);
setData(qulonglong(program_id), ProgramIdRole);
setData(game_type, FileTypeRole);
+ const u32 size = UISettings::values.icon_size;
+
QPixmap picture;
- u32 size = UISettings::values.icon_size;
- if (!picture.loadFromData(picture_data.data(), picture_data.size()))
+ if (!picture.loadFromData(picture_data.data(), static_cast<u32>(picture_data.size()))) {
picture = GetDefaultIcon(size);
-
+ }
picture = picture.scaled(size, size);
setData(picture, Qt::DecorationRole);
@@ -70,17 +70,16 @@ public:
std::string filename;
Common::SplitPath(data(FullPathRole).toString().toStdString(), nullptr, &filename,
nullptr);
- QString title = data(TitleRole).toString();
- std::vector<QString> row_data{
+ const std::array<QString, 4> row_data{{
QString::fromStdString(filename),
data(FileTypeRole).toString(),
QString::fromStdString(fmt::format("0x{:016X}", data(ProgramIdRole).toULongLong())),
data(TitleRole).toString(),
- };
+ }};
- auto row1 = row_data.at(UISettings::values.row_1_text_id);
- auto row2 = row_data.at(UISettings::values.row_2_text_id);
+ const auto& row1 = row_data.at(UISettings::values.row_1_text_id);
+ const auto& row2 = row_data.at(UISettings::values.row_2_text_id);
if (row1.isEmpty() || row1 == row2)
return row2;
@@ -88,9 +87,9 @@ public:
return row1;
return row1 + "\n " + row2;
- } else {
- return GameListItem::data(role);
}
+
+ return GameListItem::data(role);
}
};
@@ -164,10 +163,13 @@ signals:
private:
FileSys::VirtualFilesystem vfs;
+ std::map<u64, std::shared_ptr<FileSys::NCA>> nca_control_map;
QStringList watch_list;
QString dir_path;
bool deep_scan;
std::atomic_bool stop_processing;
+ void AddInstalledTitlesToGameList();
+ void FillControlMap(const std::string& dir_path);
void AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion = 0);
};
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 67e3c6549..11d2331df 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -6,7 +6,10 @@
#include <clocale>
#include <memory>
#include <thread>
+
+#include <fmt/ostream.h>
#include <glad/glad.h>
+
#define QT_NO_OPENGL
#include <QDesktopWidget>
#include <QFileDialog>
@@ -24,6 +27,7 @@
#include "common/string_util.h"
#include "core/core.h"
#include "core/crypto/key_manager.h"
+#include "core/file_sys/card_image.h"
#include "core/file_sys/vfs_real.h"
#include "core/gdbstub/gdbstub.h"
#include "core/loader/loader.h"
@@ -114,6 +118,9 @@ GMainWindow::GMainWindow()
.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
show();
+ // Necessary to load titles from nand in gamelist.
+ Service::FileSystem::RegisterBIS(std::make_unique<FileSys::BISFactory>(vfs->OpenDirectory(
+ FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite)));
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
// Show one-time "callout" messages to the user
@@ -309,6 +316,8 @@ void GMainWindow::ConnectMenuEvents() {
// File
connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile);
connect(ui.action_Load_Folder, &QAction::triggered, this, &GMainWindow::OnMenuLoadFolder);
+ connect(ui.action_Install_File_NAND, &QAction::triggered, this,
+ &GMainWindow::OnMenuInstallToNAND);
connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
&GMainWindow::OnMenuSelectGameListRoot);
connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
@@ -368,6 +377,8 @@ bool GMainWindow::SupportsRequiredGLExtensions() {
unsupported_ext.append("ARB_vertex_attrib_binding");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
+ if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
+ unsupported_ext.append("ARB_texture_mirror_clamp_to_edge");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)
@@ -424,67 +435,11 @@ bool GMainWindow::LoadROM(const QString& filename) {
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("The ROM format is not supported."));
break;
- case Core::System::ResultStatus::ErrorUnsupportedArch:
- LOG_CRITICAL(Frontend, "Unsupported architecture detected!", filename.toStdString());
- QMessageBox::critical(this, tr("Error while loading ROM!"),
- tr("The ROM uses currently unusable 32-bit architecture"));
- break;
case Core::System::ResultStatus::ErrorSystemMode:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("Could not determine the system mode."));
break;
-
- case Core::System::ResultStatus::ErrorLoader_ErrorMissingKeys: {
- const auto reg_found = Core::Crypto::KeyManager::KeyFileExists(false);
- const auto title_found = Core::Crypto::KeyManager::KeyFileExists(true);
-
- std::string file_text;
-
- if (!reg_found && !title_found) {
- file_text = "A proper key file (prod.keys, dev.keys, or title.keys) could not be "
- "found. You will need to dump your keys from your switch to continue.";
- } else if (reg_found && title_found) {
- file_text =
- "Both key files were found in your config directory, but the correct key could"
- "not be found. You may be missing a titlekey or general key, depending on "
- "the game.";
- } else if (reg_found) {
- file_text =
- "The regular keys file (prod.keys/dev.keys) was found in your config, but the "
- "titlekeys file (title.keys) was not. You are either missing the correct "
- "titlekey or missing a general key required to decrypt the game.";
- } else {
- file_text = "The title keys file (title.keys) was found in your config, but "
- "the regular keys file (prod.keys/dev.keys) was not. Unfortunately, "
- "having the titlekey is not enough, you need additional general keys "
- "to properly decrypt the game. You should double-check to make sure "
- "your keys are correct.";
- }
-
- QMessageBox::critical(
- this, tr("Error while loading ROM!"),
- tr(("The game you are trying to load is encrypted and the required keys to load "
- "the game could not be found in your configuration. " +
- file_text + " Please refer to the yuzu wiki for help.")
- .c_str()));
- break;
- }
- case Core::System::ResultStatus::ErrorLoader_ErrorDecrypting: {
- QMessageBox::critical(
- this, tr("Error while loading ROM!"),
- tr("There was a general error while decrypting the game. This means that the keys "
- "necessary were found, but were either incorrect, the game itself was not a "
- "valid game or the game uses an unhandled cryptographic scheme. Please double "
- "check that you have the correct "
- "keys."));
- break;
- }
- case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
- QMessageBox::critical(this, tr("Error while loading ROM!"),
- tr("The ROM format is not supported."));
- break;
-
case Core::System::ResultStatus::ErrorVideoCore:
QMessageBox::critical(
this, tr("An error occurred initializing the video core."),
@@ -499,9 +454,23 @@ bool GMainWindow::LoadROM(const QString& filename) {
break;
default:
- QMessageBox::critical(
- this, tr("Error while loading ROM!"),
- tr("An unknown error occurred. Please see the log for more details."));
+ if (static_cast<u32>(result) >
+ static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) {
+ LOG_CRITICAL(Frontend, "Failed to load ROM!");
+ const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
+ const u16 error_id = static_cast<u16>(result) - loader_id;
+ QMessageBox::critical(
+ this, tr("Error while loading ROM!"),
+ QString::fromStdString(fmt::format(
+ "While attempting to load the ROM requested, an error occured. Please "
+ "refer to the yuzu wiki for more information or the yuzu discord for "
+ "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
+ loader_id, error_id, static_cast<Loader::ResultStatus>(error_id))));
+ } else {
+ QMessageBox::critical(
+ this, tr("Error while loading ROM!"),
+ tr("An unknown error occurred. Please see the log for more details."));
+ }
break;
}
return false;
@@ -654,6 +623,148 @@ void GMainWindow::OnMenuLoadFolder() {
}
}
+void GMainWindow::OnMenuInstallToNAND() {
+ const QString file_filter =
+ tr("Installable Switch File (*.nca *.xci);;Nintendo Content Archive (*.nca);;NX Cartridge "
+ "Image (*.xci)");
+ QString filename = QFileDialog::getOpenFileName(this, tr("Install File"),
+ UISettings::values.roms_path, file_filter);
+
+ if (filename.isEmpty()) {
+ return;
+ }
+
+ const auto qt_raw_copy = [this](FileSys::VirtualFile src, FileSys::VirtualFile dest) {
+ if (src == nullptr || dest == nullptr)
+ return false;
+ if (!dest->Resize(src->GetSize()))
+ return false;
+
+ std::array<u8, 0x1000> buffer{};
+ const int progress_maximum = static_cast<int>(src->GetSize() / buffer.size());
+
+ QProgressDialog progress(
+ tr("Installing file \"%1\"...").arg(QString::fromStdString(src->GetName())),
+ tr("Cancel"), 0, progress_maximum, this);
+ progress.setWindowModality(Qt::WindowModal);
+
+ for (size_t i = 0; i < src->GetSize(); i += buffer.size()) {
+ if (progress.wasCanceled()) {
+ dest->Resize(0);
+ return false;
+ }
+
+ const int progress_value = static_cast<int>(i / buffer.size());
+ progress.setValue(progress_value);
+
+ const auto read = src->Read(buffer.data(), buffer.size(), i);
+ dest->Write(buffer.data(), read, i);
+ }
+
+ return true;
+ };
+
+ const auto success = [this]() {
+ QMessageBox::information(this, tr("Successfully Installed"),
+ tr("The file was successfully installed."));
+ game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
+ };
+
+ const auto failed = [this]() {
+ QMessageBox::warning(
+ this, tr("Failed to Install"),
+ tr("There was an error while attempting to install the provided file. It "
+ "could have an incorrect format or be missing metadata. Please "
+ "double-check your file and try again."));
+ };
+
+ const auto overwrite = [this]() {
+ return QMessageBox::question(this, tr("Failed to Install"),
+ tr("The file you are attempting to install already exists "
+ "in the cache. Would you like to overwrite it?")) ==
+ QMessageBox::Yes;
+ };
+
+ if (filename.endsWith("xci", Qt::CaseInsensitive)) {
+ const auto xci = std::make_shared<FileSys::XCI>(
+ vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
+ if (xci->GetStatus() != Loader::ResultStatus::Success) {
+ failed();
+ return;
+ }
+ const auto res =
+ Service::FileSystem::GetUserNANDContents()->InstallEntry(xci, false, qt_raw_copy);
+ if (res == FileSys::InstallResult::Success) {
+ success();
+ } else {
+ if (res == FileSys::InstallResult::ErrorAlreadyExists) {
+ if (overwrite()) {
+ const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry(
+ xci, true, qt_raw_copy);
+ if (res2 == FileSys::InstallResult::Success) {
+ success();
+ } else {
+ failed();
+ }
+ }
+ } else {
+ failed();
+ }
+ }
+ } else {
+ const auto nca = std::make_shared<FileSys::NCA>(
+ vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
+ if (nca->GetStatus() != Loader::ResultStatus::Success) {
+ failed();
+ return;
+ }
+
+ const QStringList tt_options{tr("System Application"),
+ tr("System Archive"),
+ tr("System Application Update"),
+ tr("Firmware Package (Type A)"),
+ tr("Firmware Package (Type B)"),
+ tr("Game"),
+ tr("Game Update"),
+ tr("Game DLC"),
+ tr("Delta Title")};
+ bool ok;
+ const auto item = QInputDialog::getItem(
+ this, tr("Select NCA Install Type..."),
+ tr("Please select the type of title you would like to install this NCA as:\n(In "
+ "most instances, the default 'Game' is fine.)"),
+ tt_options, 5, false, &ok);
+
+ auto index = tt_options.indexOf(item);
+ if (!ok || index == -1) {
+ QMessageBox::warning(this, tr("Failed to Install"),
+ tr("The title type you selected for the NCA is invalid."));
+ return;
+ }
+
+ if (index >= 5)
+ index += 0x7B;
+
+ const auto res = Service::FileSystem::GetUserNANDContents()->InstallEntry(
+ nca, static_cast<FileSys::TitleType>(index), false, qt_raw_copy);
+ if (res == FileSys::InstallResult::Success) {
+ success();
+ } else if (res == FileSys::InstallResult::ErrorAlreadyExists) {
+ if (overwrite()) {
+ const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry(
+ nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy);
+ if (res2 == FileSys::InstallResult::Success) {
+ success();
+ } else {
+ failed();
+ }
+ }
+ } else {
+ failed();
+ }
+ }
+}
+
void GMainWindow::OnMenuSelectGameListRoot() {
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
if (!dir_path.isEmpty()) {
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 74487c58c..5f4d2ab9a 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -125,6 +125,7 @@ private slots:
void OnGameListOpenSaveFolder(u64 program_id);
void OnMenuLoadFile();
void OnMenuLoadFolder();
+ void OnMenuInstallToNAND();
/// Called whenever a user selects the "File->Select Game List Root" menu item
void OnMenuSelectGameListRoot();
void OnMenuRecentFile();
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index 22c4cad08..a3bfb2af3 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -57,6 +57,8 @@
<string>Recent Files</string>
</property>
</widget>
+ <addaction name="action_Install_File_NAND" />
+ <addaction name="separator"/>
<addaction name="action_Load_File"/>
<addaction name="action_Load_Folder"/>
<addaction name="separator"/>
@@ -102,6 +104,11 @@
<addaction name="menu_View"/>
<addaction name="menu_Help"/>
</widget>
+ <action name="action_Install_File_NAND">
+ <property name="text">
+ <string>Install File to NAND...</string>
+ </property>
+ </action>
<action name="action_Load_File">
<property name="text">
<string>Load File...</string>
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index e2945b6cf..351dd9225 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -89,6 +89,8 @@ bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
unsupported_ext.push_back("ARB_vertex_attrib_binding");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
+ if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
+ unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
index 1d835c3c6..d34902109 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
@@ -10,7 +10,7 @@
struct SDL_Window;
-class EmuWindow_SDL2 : public EmuWindow {
+class EmuWindow_SDL2 : public Core::Frontend::EmuWindow {
public:
explicit EmuWindow_SDL2(bool fullscreen);
~EmuWindow_SDL2();
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 0605c92e3..9095cf27d 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -7,6 +7,8 @@
#include <string>
#include <thread>
+#include <fmt/ostream.h>
+
#include "common/common_paths.h"
#include "common/logging/backend.h"
#include "common/logging/filter.h"
@@ -174,19 +176,6 @@ int main(int argc, char** argv) {
case Core::System::ResultStatus::ErrorLoader:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
return -1;
- case Core::System::ResultStatus::ErrorLoader_ErrorMissingKeys:
- LOG_CRITICAL(Frontend, "The game you are trying to load is encrypted and the keys required "
- "could not be found. Please refer to the yuzu wiki for help");
- return -1;
- case Core::System::ResultStatus::ErrorLoader_ErrorDecrypting:
- LOG_CRITICAL(Frontend, "The game you are trying to load is encrypted and there was a "
- "general error while decrypting. This could mean that the keys are "
- "incorrect, game is invalid or game uses an unsupported method of "
- "crypto. Please double-check your keys");
- return -1;
- case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
- LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported.");
- return -1;
case Core::System::ResultStatus::ErrorNotInitialized:
LOG_CRITICAL(Frontend, "CPUCore not initialized");
return -1;
@@ -198,6 +187,17 @@ int main(int argc, char** argv) {
return -1;
case Core::System::ResultStatus::Success:
break; // Expected case
+ default:
+ if (static_cast<u32>(load_result) >
+ static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) {
+ const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
+ const u16 error_id = static_cast<u16>(load_result) - loader_id;
+ LOG_CRITICAL(Frontend,
+ "While attempting to load the ROM requested, an error occured. Please "
+ "refer to the yuzu wiki for more information or the yuzu discord for "
+ "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
+ loader_id, error_id, static_cast<Loader::ResultStatus>(error_id));
+ }
}
Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "SDL");