diff options
Diffstat (limited to 'src')
370 files changed, 20623 insertions, 8331 deletions
diff --git a/src/audio_core/algorithm/interpolate.cpp b/src/audio_core/algorithm/interpolate.cpp index 3aea9b0f2..5005ba519 100644 --- a/src/audio_core/algorithm/interpolate.cpp +++ b/src/audio_core/algorithm/interpolate.cpp @@ -54,8 +54,9 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double l = 0.0; double r = 0.0; for (std::size_t j = 0; j < h.size(); j++) { - l += Lanczos(taps, pos + j - taps + 1) * h[j][0]; - r += Lanczos(taps, pos + j - taps + 1) * h[j][1]; + const double lanczos_calc = Lanczos(taps, pos + j - taps + 1); + l += lanczos_calc * h[j][0]; + r += lanczos_calc * h[j][1]; } output.emplace_back(static_cast<s16>(std::clamp(l, -32768.0, 32767.0))); output.emplace_back(static_cast<s16>(std::clamp(r, -32768.0, 32767.0))); diff --git a/src/audio_core/audio_out.cpp b/src/audio_core/audio_out.cpp index 0c8f5b18e..50d2a1ed3 100644 --- a/src/audio_core/audio_out.cpp +++ b/src/audio_core/audio_out.cpp @@ -22,16 +22,14 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) { return Stream::Format::Multi51Channel16; } - LOG_CRITICAL(Audio, "Unimplemented num_channels={}", num_channels); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unimplemented num_channels={}", num_channels); return {}; } StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name, Stream::ReleaseCallback&& release_callback) { if (!sink) { - const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id); - sink = sink_details.factory(Settings::values.audio_device_id); + sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id); } return std::make_shared<Stream>( diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp index 23e5d3f10..00c026511 100644 --- a/src/audio_core/audio_renderer.cpp +++ b/src/audio_core/audio_renderer.cpp @@ -8,7 +8,7 @@ #include "audio_core/codec.h" #include "common/assert.h" #include "common/logging/log.h" -#include "core/hle/kernel/event.h" +#include "core/hle/kernel/writable_event.h" #include "core/memory.h" namespace AudioCore { @@ -72,7 +72,7 @@ private: EffectInStatus info{}; }; AudioRenderer::AudioRenderer(AudioRendererParameter params, - Kernel::SharedPtr<Kernel::Event> buffer_event) + Kernel::SharedPtr<Kernel::WritableEvent> buffer_event) : worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count), effects(params.effect_count) { @@ -260,8 +260,7 @@ void AudioRenderer::VoiceState::RefreshBuffer() { break; } default: - LOG_CRITICAL(Audio, "Unimplemented sample_format={}", info.sample_format); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unimplemented sample_format={}", info.sample_format); break; } @@ -280,13 +279,15 @@ void AudioRenderer::VoiceState::RefreshBuffer() { break; } default: - LOG_CRITICAL(Audio, "Unimplemented channel_count={}", info.channel_count); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unimplemented channel_count={}", info.channel_count); break; } - samples = - Interpolate(interp_state, std::move(samples), GetInfo().sample_rate, STREAM_SAMPLE_RATE); + // Only interpolate when necessary, expensive. + if (GetInfo().sample_rate != STREAM_SAMPLE_RATE) { + samples = Interpolate(interp_state, std::move(samples), GetInfo().sample_rate, + STREAM_SAMPLE_RATE); + } is_refresh_pending = false; } diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h index 046417da3..7826881bf 100644 --- a/src/audio_core/audio_renderer.h +++ b/src/audio_core/audio_renderer.h @@ -15,7 +15,7 @@ #include "core/hle/kernel/object.h" namespace Kernel { -class Event; +class WritableEvent; } namespace AudioCore { @@ -143,7 +143,7 @@ struct AuxInfo { std::array<u8, 24> output_mix_buffers; u32_le mix_buffer_count; u32_le sample_rate; // Stored in the aux buffer currently - u32_le sampe_count; + u32_le sample_count; u64_le send_buffer_info; u64_le send_buffer_base; @@ -208,7 +208,8 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size class AudioRenderer { public: - AudioRenderer(AudioRendererParameter params, Kernel::SharedPtr<Kernel::Event> buffer_event); + AudioRenderer(AudioRendererParameter params, + Kernel::SharedPtr<Kernel::WritableEvent> buffer_event); ~AudioRenderer(); std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params); @@ -224,7 +225,7 @@ private: class VoiceState; AudioRendererParameter worker_params; - Kernel::SharedPtr<Kernel::Event> buffer_event; + Kernel::SharedPtr<Kernel::WritableEvent> buffer_event; std::vector<VoiceState> voices; std::vector<EffectState> effects; std::unique_ptr<AudioOut> audio_out; diff --git a/src/audio_core/cubeb_sink.cpp b/src/audio_core/cubeb_sink.cpp index d31a1c844..097328901 100644 --- a/src/audio_core/cubeb_sink.cpp +++ b/src/audio_core/cubeb_sink.cpp @@ -107,7 +107,7 @@ private: static void StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state); }; -CubebSink::CubebSink(std::string target_device_name) { +CubebSink::CubebSink(std::string_view target_device_name) { if (cubeb_init(&ctx, "yuzu", nullptr) != CUBEB_OK) { LOG_CRITICAL(Audio_Sink, "cubeb_init failed"); return; diff --git a/src/audio_core/cubeb_sink.h b/src/audio_core/cubeb_sink.h index 59cbf05e9..efb9d1634 100644 --- a/src/audio_core/cubeb_sink.h +++ b/src/audio_core/cubeb_sink.h @@ -15,7 +15,7 @@ namespace AudioCore { class CubebSink final : public Sink { public: - explicit CubebSink(std::string device_id); + explicit CubebSink(std::string_view device_id); ~CubebSink() override; SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels, diff --git a/src/audio_core/null_sink.h b/src/audio_core/null_sink.h index a78d78893..61a28d542 100644 --- a/src/audio_core/null_sink.h +++ b/src/audio_core/null_sink.h @@ -10,7 +10,7 @@ namespace AudioCore { class NullSink final : public Sink { public: - explicit NullSink(std::string){}; + explicit NullSink(std::string_view) {} ~NullSink() override = default; SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/, diff --git a/src/audio_core/sink_details.cpp b/src/audio_core/sink_details.cpp index 67cf1f3b2..a848eb1c9 100644 --- a/src/audio_core/sink_details.cpp +++ b/src/audio_core/sink_details.cpp @@ -14,31 +14,68 @@ #include "common/logging/log.h" namespace AudioCore { +namespace { +struct SinkDetails { + using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view); + using ListDevicesFn = std::vector<std::string> (*)(); -// g_sink_details is ordered in terms of desirability, with the best choice at the top. -const std::vector<SinkDetails> g_sink_details = { + /// Name for this sink. + const char* id; + /// A method to call to construct an instance of this type of sink. + FactoryFn factory; + /// A method to call to list available devices. + ListDevicesFn list_devices; +}; + +// sink_details is ordered in terms of desirability, with the best choice at the top. +constexpr SinkDetails sink_details[] = { #ifdef HAVE_CUBEB - SinkDetails{"cubeb", &std::make_unique<CubebSink, std::string>, &ListCubebSinkDevices}, + SinkDetails{"cubeb", + [](std::string_view device_id) -> std::unique_ptr<Sink> { + return std::make_unique<CubebSink>(device_id); + }, + &ListCubebSinkDevices}, #endif - SinkDetails{"null", &std::make_unique<NullSink, std::string>, + SinkDetails{"null", + [](std::string_view device_id) -> std::unique_ptr<Sink> { + return std::make_unique<NullSink>(device_id); + }, [] { return std::vector<std::string>{"null"}; }}, }; const SinkDetails& GetSinkDetails(std::string_view sink_id) { auto iter = - std::find_if(g_sink_details.begin(), g_sink_details.end(), + std::find_if(std::begin(sink_details), std::end(sink_details), [sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; }); - if (sink_id == "auto" || iter == g_sink_details.end()) { + if (sink_id == "auto" || iter == std::end(sink_details)) { if (sink_id != "auto") { LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id {}", sink_id); } // Auto-select. - // g_sink_details is ordered in terms of desirability, with the best choice at the front. - iter = g_sink_details.begin(); + // sink_details is ordered in terms of desirability, with the best choice at the front. + iter = std::begin(sink_details); } return *iter; } +} // Anonymous namespace + +std::vector<const char*> GetSinkIDs() { + std::vector<const char*> sink_ids(std::size(sink_details)); + + std::transform(std::begin(sink_details), std::end(sink_details), std::begin(sink_ids), + [](const auto& sink) { return sink.id; }); + + return sink_ids; +} + +std::vector<std::string> GetDeviceListForSink(std::string_view sink_id) { + return GetSinkDetails(sink_id).list_devices(); +} + +std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id) { + return GetSinkDetails(sink_id).factory(device_id); +} } // namespace AudioCore diff --git a/src/audio_core/sink_details.h b/src/audio_core/sink_details.h index 03534b187..bc8786270 100644 --- a/src/audio_core/sink_details.h +++ b/src/audio_core/sink_details.h @@ -4,34 +4,21 @@ #pragma once -#include <functional> -#include <memory> #include <string> #include <string_view> -#include <utility> #include <vector> namespace AudioCore { class Sink; -struct SinkDetails { - using FactoryFn = std::function<std::unique_ptr<Sink>(std::string)>; - using ListDevicesFn = std::function<std::vector<std::string>()>; +/// Retrieves the IDs for all available audio sinks. +std::vector<const char*> GetSinkIDs(); - SinkDetails(const char* id_, FactoryFn factory_, ListDevicesFn list_devices_) - : id(id_), factory(std::move(factory_)), list_devices(std::move(list_devices_)) {} +/// Gets the list of devices for a particular sink identified by the given ID. +std::vector<std::string> GetDeviceListForSink(std::string_view sink_id); - /// Name for this sink. - const char* id; - /// A method to call to construct an instance of this type of sink. - FactoryFn factory; - /// A method to call to list available devices. - ListDevicesFn list_devices; -}; - -extern const std::vector<SinkDetails> g_sink_details; - -const SinkDetails& GetSinkDetails(std::string_view sink_id); +/// Creates an audio sink identified by the given device ID. +std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id); } // namespace AudioCore diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp index 742a5e0a0..874673c4e 100644 --- a/src/audio_core/stream.cpp +++ b/src/audio_core/stream.cpp @@ -11,7 +11,6 @@ #include "audio_core/stream.h" #include "common/assert.h" #include "common/logging/log.h" -#include "common/microprofile.h" #include "core/core_timing.h" #include "core/core_timing_util.h" #include "core/settings.h" @@ -29,8 +28,7 @@ u32 Stream::GetNumChannels() const { case Format::Multi51Channel16: return 6; } - LOG_CRITICAL(Audio, "Unimplemented format={}", static_cast<u32>(format)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unimplemented format={}", static_cast<u32>(format)); return {}; } @@ -50,7 +48,7 @@ void Stream::Play() { void Stream::Stop() { state = State::Stopped; - ASSERT_MSG(false, "Unimplemented"); + UNIMPLEMENTED(); } Stream::State Stream::GetState() const { @@ -104,10 +102,7 @@ void Stream::PlayNextBuffer() { CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {}); } -MICROPROFILE_DEFINE(AudioOutput, "Audio", "ReleaseActiveBuffer", MP_RGB(100, 100, 255)); - void Stream::ReleaseActiveBuffer() { - MICROPROFILE_SCOPE(AudioOutput); ASSERT(active_buffer); released_buffers.push(std::move(active_buffer)); release_callback(); @@ -124,7 +119,7 @@ bool Stream::QueueBuffer(BufferPtr&& buffer) { } bool Stream::ContainsBuffer(Buffer::Tag tag) const { - ASSERT_MSG(false, "Unimplemented"); + UNIMPLEMENTED(); return {}; } diff --git a/src/audio_core/time_stretch.cpp b/src/audio_core/time_stretch.cpp index cee8b12dd..2fe0b3aef 100644 --- a/src/audio_core/time_stretch.cpp +++ b/src/audio_core/time_stretch.cpp @@ -32,10 +32,10 @@ std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out, // We were given actual_samples number of samples, and num_samples were requested from us. double current_ratio = static_cast<double>(num_in) / static_cast<double>(num_out); - const double max_latency = 1.0; // seconds + const double max_latency = 0.25; // seconds const double max_backlog = m_sample_rate * max_latency; const double backlog_fullness = m_sound_touch.numSamples() / max_backlog; - if (backlog_fullness > 5.0) { + if (backlog_fullness > 4.0) { // Too many samples in backlog: Don't push anymore on num_in = 0; } @@ -49,7 +49,7 @@ std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out, // This low-pass filter smoothes out variance in the calculated stretch ratio. // The time-scale determines how responsive this filter is. - constexpr double lpf_time_scale = 2.0; // seconds + constexpr double lpf_time_scale = 0.712; // seconds const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale); m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio); diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index eccd8f64a..845626fc5 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -44,7 +44,7 @@ add_library(common STATIC detached_tasks.cpp detached_tasks.h bit_field.h - bit_set.h + bit_util.h cityhash.cpp cityhash.h color.h @@ -95,14 +95,9 @@ if(ARCHITECTURE_x86_64) PRIVATE x64/cpu_detect.cpp x64/cpu_detect.h - x64/xbyak_abi.h - x64/xbyak_util.h ) endif() create_target_directory_groups(common) target_link_libraries(common PUBLIC Boost::boost fmt microprofile) -if (ARCHITECTURE_x86_64) - target_link_libraries(common PRIVATE xbyak) -endif() diff --git a/src/common/assert.h b/src/common/assert.h index 0d4eddc19..6002f7ab1 100644 --- a/src/common/assert.h +++ b/src/common/assert.h @@ -52,5 +52,8 @@ __declspec(noinline, noreturn) #define DEBUG_ASSERT_MSG(_a_, _desc_, ...) #endif -#define UNIMPLEMENTED() LOG_CRITICAL(Debug, "Unimplemented code!") +#define UNIMPLEMENTED() ASSERT_MSG(false, "Unimplemented code!") #define UNIMPLEMENTED_MSG(...) ASSERT_MSG(false, __VA_ARGS__) + +#define UNIMPLEMENTED_IF(cond) ASSERT_MSG(!(cond), "Unimplemented code!") +#define UNIMPLEMENTED_IF_MSG(cond, ...) ASSERT_MSG(!(cond), __VA_ARGS__) diff --git a/src/common/bit_field.h b/src/common/bit_field.h index bf803da8d..21e07925d 100644 --- a/src/common/bit_field.h +++ b/src/common/bit_field.h @@ -117,21 +117,21 @@ private: // We don't delete it because we want BitField to be trivially copyable. constexpr BitField& operator=(const BitField&) = default; - // StorageType is T for non-enum types and the underlying type of T if + // UnderlyingType is T for non-enum types and the underlying type of T if // T is an enumeration. Note that T is wrapped within an enable_if in the // former case to workaround compile errors which arise when using // std::underlying_type<T>::type directly. - using StorageType = typename std::conditional_t<std::is_enum<T>::value, std::underlying_type<T>, - std::enable_if<true, T>>::type; + using UnderlyingType = typename std::conditional_t<std::is_enum_v<T>, std::underlying_type<T>, + std::enable_if<true, T>>::type; - // Unsigned version of StorageType - using StorageTypeU = std::make_unsigned_t<StorageType>; + // We store the value as the unsigned type to avoid undefined behaviour on value shifting + using StorageType = std::make_unsigned_t<UnderlyingType>; public: /// Constants to allow limited introspection of fields if needed static constexpr std::size_t position = Position; static constexpr std::size_t bits = Bits; - static constexpr StorageType mask = (((StorageTypeU)~0) >> (8 * sizeof(T) - bits)) << position; + static constexpr StorageType mask = (((StorageType)~0) >> (8 * sizeof(T) - bits)) << position; /** * Formats a value by masking and shifting it according to the field parameters. A value @@ -148,11 +148,12 @@ public: * union in a constexpr context. */ static constexpr FORCE_INLINE T ExtractValue(const StorageType& storage) { - if (std::numeric_limits<T>::is_signed) { + if constexpr (std::numeric_limits<UnderlyingType>::is_signed) { std::size_t shift = 8 * sizeof(T) - bits; - return (T)((storage << (shift - position)) >> shift); + return static_cast<T>(static_cast<UnderlyingType>(storage << (shift - position)) >> + shift); } else { - return (T)((storage & mask) >> position); + return static_cast<T>((storage & mask) >> position); } } diff --git a/src/common/bit_set.h b/src/common/bit_set.h deleted file mode 100644 index 5cd1352b2..000000000 --- a/src/common/bit_set.h +++ /dev/null @@ -1,244 +0,0 @@ -// This file is under the public domain. - -#pragma once - -#include <cstddef> -#ifdef _WIN32 -#include <intrin.h> -#endif -#include <initializer_list> -#include <new> -#include <type_traits> -#include "common/common_types.h" - -// namespace avoids conflict with OS X Carbon; don't use BitSet<T> directly -namespace Common { - -// Helper functions: - -#ifdef _MSC_VER -template <typename T> -static inline int CountSetBits(T v) { - // from https://graphics.stanford.edu/~seander/bithacks.html - // GCC has this built in, but MSVC's intrinsic will only emit the actual - // POPCNT instruction, which we're not depending on - v = v - ((v >> 1) & (T) ~(T)0 / 3); - v = (v & (T) ~(T)0 / 15 * 3) + ((v >> 2) & (T) ~(T)0 / 15 * 3); - v = (v + (v >> 4)) & (T) ~(T)0 / 255 * 15; - return (T)(v * ((T) ~(T)0 / 255)) >> (sizeof(T) - 1) * 8; -} -static inline int LeastSignificantSetBit(u8 val) { - unsigned long index; - _BitScanForward(&index, val); - return (int)index; -} -static inline int LeastSignificantSetBit(u16 val) { - unsigned long index; - _BitScanForward(&index, val); - return (int)index; -} -static inline int LeastSignificantSetBit(u32 val) { - unsigned long index; - _BitScanForward(&index, val); - return (int)index; -} -static inline int LeastSignificantSetBit(u64 val) { - unsigned long index; - _BitScanForward64(&index, val); - return (int)index; -} -#else -static inline int CountSetBits(u8 val) { - return __builtin_popcount(val); -} -static inline int CountSetBits(u16 val) { - return __builtin_popcount(val); -} -static inline int CountSetBits(u32 val) { - return __builtin_popcount(val); -} -static inline int CountSetBits(u64 val) { - return __builtin_popcountll(val); -} -static inline int LeastSignificantSetBit(u8 val) { - return __builtin_ctz(val); -} -static inline int LeastSignificantSetBit(u16 val) { - return __builtin_ctz(val); -} -static inline int LeastSignificantSetBit(u32 val) { - return __builtin_ctz(val); -} -static inline int LeastSignificantSetBit(u64 val) { - return __builtin_ctzll(val); -} -#endif - -// Similar to std::bitset, this is a class which encapsulates a bitset, i.e. -// using the set bits of an integer to represent a set of integers. Like that -// class, it acts like an array of bools: -// BitSet32 bs; -// bs[1] = true; -// but also like the underlying integer ([0] = least significant bit): -// BitSet32 bs2 = ...; -// bs = (bs ^ bs2) & BitSet32(0xffff); -// The following additional functionality is provided: -// - Construction using an initializer list. -// BitSet bs { 1, 2, 4, 8 }; -// - Efficiently iterating through the set bits: -// for (int i : bs) -// [i is the *index* of a set bit] -// (This uses the appropriate CPU instruction to find the next set bit in one -// operation.) -// - Counting set bits using .Count() - see comment on that method. - -// TODO: use constexpr when MSVC gets out of the Dark Ages - -template <typename IntTy> -class BitSet { - static_assert(!std::is_signed_v<IntTy>, "BitSet should not be used with signed types"); - -public: - // A reference to a particular bit, returned from operator[]. - class Ref { - public: - Ref(Ref&& other) : m_bs(other.m_bs), m_mask(other.m_mask) {} - Ref(BitSet* bs, IntTy mask) : m_bs(bs), m_mask(mask) {} - operator bool() const { - return (m_bs->m_val & m_mask) != 0; - } - bool operator=(bool set) { - m_bs->m_val = (m_bs->m_val & ~m_mask) | (set ? m_mask : 0); - return set; - } - - private: - BitSet* m_bs; - IntTy m_mask; - }; - - // A STL-like iterator is required to be able to use range-based for loops. - class Iterator { - public: - Iterator(const Iterator& other) : m_val(other.m_val), m_bit(other.m_bit) {} - Iterator(IntTy val) : m_val(val), m_bit(0) {} - Iterator& operator=(Iterator other) { - new (this) Iterator(other); - return *this; - } - int operator*() { - return m_bit + ComputeLsb(); - } - Iterator& operator++() { - int lsb = ComputeLsb(); - m_val >>= lsb + 1; - m_bit += lsb + 1; - m_has_lsb = false; - return *this; - } - Iterator operator++(int _) { - Iterator other(*this); - ++*this; - return other; - } - bool operator==(Iterator other) const { - return m_val == other.m_val; - } - bool operator!=(Iterator other) const { - return m_val != other.m_val; - } - - private: - int ComputeLsb() { - if (!m_has_lsb) { - m_lsb = LeastSignificantSetBit(m_val); - m_has_lsb = true; - } - return m_lsb; - } - IntTy m_val; - int m_bit; - int m_lsb = -1; - bool m_has_lsb = false; - }; - - BitSet() : m_val(0) {} - explicit BitSet(IntTy val) : m_val(val) {} - BitSet(std::initializer_list<int> init) { - m_val = 0; - for (int bit : init) - m_val |= (IntTy)1 << bit; - } - - static BitSet AllTrue(std::size_t count) { - return BitSet(count == sizeof(IntTy) * 8 ? ~(IntTy)0 : (((IntTy)1 << count) - 1)); - } - - Ref operator[](std::size_t bit) { - return Ref(this, (IntTy)1 << bit); - } - const Ref operator[](std::size_t bit) const { - return (*const_cast<BitSet*>(this))[bit]; - } - bool operator==(BitSet other) const { - return m_val == other.m_val; - } - bool operator!=(BitSet other) const { - return m_val != other.m_val; - } - bool operator<(BitSet other) const { - return m_val < other.m_val; - } - bool operator>(BitSet other) const { - return m_val > other.m_val; - } - BitSet operator|(BitSet other) const { - return BitSet(m_val | other.m_val); - } - BitSet operator&(BitSet other) const { - return BitSet(m_val & other.m_val); - } - BitSet operator^(BitSet other) const { - return BitSet(m_val ^ other.m_val); - } - BitSet operator~() const { - return BitSet(~m_val); - } - BitSet& operator|=(BitSet other) { - return *this = *this | other; - } - BitSet& operator&=(BitSet other) { - return *this = *this & other; - } - BitSet& operator^=(BitSet other) { - return *this = *this ^ other; - } - operator u32() = delete; - operator bool() { - return m_val != 0; - } - - // Warning: Even though on modern CPUs this is a single fast instruction, - // Dolphin's official builds do not currently assume POPCNT support on x86, - // so slower explicit bit twiddling is generated. Still should generally - // be faster than a loop. - unsigned int Count() const { - return CountSetBits(m_val); - } - - Iterator begin() const { - return Iterator(m_val); - } - Iterator end() const { - return Iterator(0); - } - - IntTy m_val; -}; - -} // namespace Common - -typedef Common::BitSet<u8> BitSet8; -typedef Common::BitSet<u16> BitSet16; -typedef Common::BitSet<u32> BitSet32; -typedef Common::BitSet<u64> BitSet64; diff --git a/src/common/bit_util.h b/src/common/bit_util.h new file mode 100644 index 000000000..1eea17ba1 --- /dev/null +++ b/src/common/bit_util.h @@ -0,0 +1,61 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <climits> +#include <cstddef> + +#ifdef _MSC_VER +#include <intrin.h> +#endif + +#include "common/common_types.h" + +namespace Common { + +/// Gets the size of a specified type T in bits. +template <typename T> +constexpr std::size_t BitSize() { + return sizeof(T) * CHAR_BIT; +} + +#ifdef _MSC_VER +inline u32 CountLeadingZeroes32(u32 value) { + unsigned long leading_zero = 0; + + if (_BitScanReverse(&leading_zero, value) != 0) { + return 31 - leading_zero; + } + + return 32; +} + +inline u64 CountLeadingZeroes64(u64 value) { + unsigned long leading_zero = 0; + + if (_BitScanReverse64(&leading_zero, value) != 0) { + return 63 - leading_zero; + } + + return 64; +} +#else +inline u32 CountLeadingZeroes32(u32 value) { + if (value == 0) { + return 32; + } + + return __builtin_clz(value); +} + +inline u64 CountLeadingZeroes64(u64 value) { + if (value == 0) { + return 64; + } + + return __builtin_clzll(value); +} +#endif +} // namespace Common diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp index 6d5218465..12f6d0114 100644 --- a/src/common/logging/backend.cpp +++ b/src/common/logging/backend.cpp @@ -12,7 +12,8 @@ #include <thread> #include <vector> #ifdef _WIN32 -#include <share.h> // For _SH_DENYWR +#include <share.h> // For _SH_DENYWR +#include <windows.h> // For OutputDebugStringW #else #define _SH_DENYWR 0 #endif @@ -139,12 +140,18 @@ void FileBackend::Write(const Entry& entry) { if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) { return; } - bytes_written += file.WriteString(FormatLogMessage(entry) + '\n'); + bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n')); if (entry.log_level >= Level::Error) { file.Flush(); } } +void DebuggerBackend::Write(const Entry& entry) { +#ifdef _WIN32 + ::OutputDebugStringW(Common::UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str()); +#endif +} + /// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this. #define ALL_LOG_CLASSES() \ CLS(Log) \ diff --git a/src/common/logging/backend.h b/src/common/logging/backend.h index 11edbf1b6..91bb0c309 100644 --- a/src/common/logging/backend.h +++ b/src/common/logging/backend.h @@ -103,6 +103,20 @@ private: std::size_t bytes_written; }; +/** + * Backend that writes to Visual Studio's output window + */ +class DebuggerBackend : public Backend { +public: + static const char* Name() { + return "debugger"; + } + const char* GetName() const override { + return Name(); + } + void Write(const Entry& entry) override; +}; + void AddBackend(std::unique_ptr<Backend> backend); void RemoveBackend(std::string_view backend_name); diff --git a/src/common/math_util.h b/src/common/math_util.h index 343cdd902..94b4394c5 100644 --- a/src/common/math_util.h +++ b/src/common/math_util.h @@ -4,18 +4,12 @@ #pragma once -#include <algorithm> #include <cstdlib> #include <type_traits> namespace MathUtil { -static constexpr float PI = 3.14159265f; - -inline bool IntervalsIntersect(unsigned start0, unsigned length0, unsigned start1, - unsigned length1) { - return (std::max(start0, start1) < std::min(start0 + length0, start1 + length1)); -} +constexpr float PI = 3.14159265f; template <class T> struct Rectangle { @@ -24,16 +18,16 @@ struct Rectangle { T right{}; T bottom{}; - Rectangle() = default; + constexpr Rectangle() = default; - Rectangle(T left, T top, T right, T bottom) + constexpr Rectangle(T left, T top, T right, T bottom) : left(left), top(top), right(right), bottom(bottom) {} T GetWidth() const { - return std::abs(static_cast<typename std::make_signed<T>::type>(right - left)); + return std::abs(static_cast<std::make_signed_t<T>>(right - left)); } T GetHeight() const { - return std::abs(static_cast<typename std::make_signed<T>::type>(bottom - top)); + return std::abs(static_cast<std::make_signed_t<T>>(bottom - top)); } Rectangle<T> TranslateX(const T x) const { return Rectangle{left + x, top, right + x, bottom}; diff --git a/src/common/quaternion.h b/src/common/quaternion.h index ea39298c1..c528c0b68 100644 --- a/src/common/quaternion.h +++ b/src/common/quaternion.h @@ -12,7 +12,7 @@ template <typename T> class Quaternion { public: Math::Vec3<T> xyz; - T w; + T w{}; Quaternion<decltype(-T{})> Inverse() const { return {-xyz, w}; diff --git a/src/common/string_util.cpp b/src/common/string_util.cpp index 731d1db34..959f278aa 100644 --- a/src/common/string_util.cpp +++ b/src/common/string_util.cpp @@ -4,11 +4,10 @@ #include <algorithm> #include <cctype> -#include <cerrno> #include <codecvt> -#include <cstdio> #include <cstdlib> -#include <cstring> +#include <locale> +#include <sstream> #include "common/common_paths.h" #include "common/logging/log.h" #include "common/string_util.h" @@ -33,24 +32,6 @@ std::string ToUpper(std::string str) { return str; } -// For Debugging. Read out an u8 array. -std::string ArrayToString(const u8* data, std::size_t size, int line_len, bool spaces) { - std::ostringstream oss; - oss << std::setfill('0') << std::hex; - - for (int line = 0; size; ++data, --size) { - oss << std::setw(2) << (int)*data; - - if (line_len == ++line) { - oss << '\n'; - line = 0; - } else if (spaces) - oss << ' '; - } - - return oss.str(); -} - std::string StringFromBuffer(const std::vector<u8>& data) { return std::string(data.begin(), std::find(data.begin(), data.end(), '\0')); } @@ -75,40 +56,6 @@ std::string StripQuotes(const std::string& s) { return s; } -bool TryParse(const std::string& str, u32* const output) { - char* endptr = nullptr; - - // Reset errno to a value other than ERANGE - errno = 0; - - unsigned long value = strtoul(str.c_str(), &endptr, 0); - - if (!endptr || *endptr) - return false; - - if (errno == ERANGE) - return false; - -#if ULONG_MAX > UINT_MAX - if (value >= 0x100000000ull && value <= 0xFFFFFFFF00000000ull) - return false; -#endif - - *output = static_cast<u32>(value); - return true; -} - -bool TryParse(const std::string& str, bool* const output) { - if ("1" == str || "true" == ToLower(str)) - *output = true; - else if ("0" == str || "false" == ToLower(str)) - *output = false; - else - return false; - - return true; -} - std::string StringFromBool(bool value) { return value ? "True" : "False"; } @@ -267,6 +214,15 @@ std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, std::size_t return std::string(buffer, len); } +std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer, + std::size_t max_len) { + std::size_t len = 0; + while (len < max_len && buffer[len] != '\0') + ++len; + + return std::u16string(buffer.begin(), buffer.begin() + len); +} + const char* TrimSourcePath(const char* path, const char* root) { const char* p = path; diff --git a/src/common/string_util.h b/src/common/string_util.h index 32bf6a19c..583fd05e6 100644 --- a/src/common/string_util.h +++ b/src/common/string_util.h @@ -5,8 +5,6 @@ #pragma once #include <cstddef> -#include <iomanip> -#include <sstream> #include <string> #include <vector> #include "common/common_types.h" @@ -19,44 +17,13 @@ std::string ToLower(std::string str); /// Make a string uppercase std::string ToUpper(std::string str); -std::string ArrayToString(const u8* data, std::size_t size, int line_len = 20, bool spaces = true); - std::string StringFromBuffer(const std::vector<u8>& data); std::string StripSpaces(const std::string& s); std::string StripQuotes(const std::string& s); -// Thousand separator. Turns 12345678 into 12,345,678 -template <typename I> -std::string ThousandSeparate(I value, int spaces = 0) { - std::ostringstream oss; - -// std::locale("") seems to be broken on many platforms -#if defined _WIN32 || (defined __linux__ && !defined __clang__) - oss.imbue(std::locale("")); -#endif - oss << std::setw(spaces) << value; - - return oss.str(); -} - std::string StringFromBool(bool value); -bool TryParse(const std::string& str, bool* output); -bool TryParse(const std::string& str, u32* output); - -template <typename N> -static bool TryParse(const std::string& str, N* const output) { - std::istringstream iss(str); - - N tmp = 0; - if (iss >> tmp) { - *output = tmp; - return true; - } else - return false; -} - std::string TabsToSpaces(int tab_size, std::string in); void SplitString(const std::string& str, char delim, std::vector<std::string>& output); @@ -100,6 +67,14 @@ bool ComparePartialString(InIt begin, InIt end, const char* other) { std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, std::size_t max_len); /** + * Creates a UTF-16 std::u16string from a fixed-size NUL-terminated char buffer. If the buffer isn't + * null-terminated, then the string ends at the greatest multiple of two less then or equal to + * max_len_bytes. + */ +std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer, + std::size_t max_len); + +/** * Attempts to trim an arbitrary prefix from `path`, leaving only the part starting at `root`. It's * intended to be used to strip a system-specific build directory from the `__FILE__` macro, * leaving only the path relative to the sources root. diff --git a/src/common/telemetry.h b/src/common/telemetry.h index 8d6ab986b..854a73fae 100644 --- a/src/common/telemetry.h +++ b/src/common/telemetry.h @@ -153,6 +153,7 @@ struct VisitorInterface : NonCopyable { /// Completion method, called once all fields have been visited virtual void Complete() = 0; + virtual bool SubmitTestcase() = 0; }; /** @@ -178,6 +179,9 @@ struct NullVisitor : public VisitorInterface { void Visit(const Field<std::chrono::microseconds>& /*field*/) override {} void Complete() override {} + bool SubmitTestcase() override { + return false; + } }; /// Appends build-specific information to the given FieldCollection, diff --git a/src/common/thread.cpp b/src/common/thread.cpp index 9e207118f..5144c0d9f 100644 --- a/src/common/thread.cpp +++ b/src/common/thread.cpp @@ -25,23 +25,6 @@ namespace Common { -int CurrentThreadId() { -#ifdef _MSC_VER - return GetCurrentThreadId(); -#elif defined __APPLE__ - return mach_thread_self(); -#else - return 0; -#endif -} - -#ifdef _WIN32 -// Supporting functions -void SleepCurrentThread(int ms) { - Sleep(ms); -} -#endif - #ifdef _MSC_VER void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) { @@ -62,7 +45,7 @@ void SwitchCurrentThread() { // This is implemented much nicer in upcoming msvc++, see: // http://msdn.microsoft.com/en-us/library/xcb2z8hs(VS.100).aspx -void SetCurrentThreadName(const char* szThreadName) { +void SetCurrentThreadName(const char* name) { static const DWORD MS_VC_EXCEPTION = 0x406D1388; #pragma pack(push, 8) @@ -75,7 +58,7 @@ void SetCurrentThreadName(const char* szThreadName) { #pragma pack(pop) info.dwType = 0x1000; - info.szName = szThreadName; + info.szName = name; info.dwThreadID = -1; // dwThreadID; info.dwFlags = 0; @@ -107,10 +90,6 @@ void SetCurrentThreadAffinity(u32 mask) { } #ifndef _WIN32 -void SleepCurrentThread(int ms) { - usleep(1000 * ms); -} - void SwitchCurrentThread() { usleep(1000 * 1); } @@ -118,15 +97,15 @@ void SwitchCurrentThread() { // MinGW with the POSIX threading model does not support pthread_setname_np #if !defined(_WIN32) || defined(_MSC_VER) -void SetCurrentThreadName(const char* szThreadName) { +void SetCurrentThreadName(const char* name) { #ifdef __APPLE__ - pthread_setname_np(szThreadName); + pthread_setname_np(name); #elif defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__) - pthread_set_name_np(pthread_self(), szThreadName); + pthread_set_name_np(pthread_self(), name); #elif defined(__NetBSD__) - pthread_setname_np(pthread_self(), "%s", (void*)szThreadName); + pthread_setname_np(pthread_self(), "%s", (void*)name); #else - pthread_setname_np(pthread_self(), szThreadName); + pthread_setname_np(pthread_self(), name); #endif } #endif diff --git a/src/common/thread.h b/src/common/thread.h index 6cbdb96a3..2cf74452d 100644 --- a/src/common/thread.h +++ b/src/common/thread.h @@ -13,15 +13,8 @@ namespace Common { -int CurrentThreadId(); - -void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask); -void SetCurrentThreadAffinity(u32 mask); - class Event { public: - Event() : is_set(false) {} - void Set() { std::lock_guard<std::mutex> lk(mutex); if (!is_set) { @@ -53,14 +46,14 @@ public: } private: - bool is_set; + bool is_set = false; std::condition_variable condvar; std::mutex mutex; }; class Barrier { public: - explicit Barrier(std::size_t count_) : count(count_), waiting(0), generation(0) {} + explicit Barrier(std::size_t count_) : count(count_) {} /// Blocks until all "count" threads have called Sync() void Sync() { @@ -80,12 +73,13 @@ public: private: std::condition_variable condvar; std::mutex mutex; - const std::size_t count; - std::size_t waiting; - std::size_t generation; // Incremented once each time the barrier is used + std::size_t count; + std::size_t waiting = 0; + std::size_t generation = 0; // Incremented once each time the barrier is used }; -void SleepCurrentThread(int ms); +void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask); +void SetCurrentThreadAffinity(u32 mask); void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms void SetCurrentThreadName(const char* name); diff --git a/src/common/thread_queue_list.h b/src/common/thread_queue_list.h index 133122c5f..e7594db68 100644 --- a/src/common/thread_queue_list.h +++ b/src/common/thread_queue_list.h @@ -49,6 +49,22 @@ struct ThreadQueueList { return T(); } + template <typename UnaryPredicate> + T get_first_filter(UnaryPredicate filter) const { + const Queue* cur = first; + while (cur != nullptr) { + if (!cur->data.empty()) { + for (const auto& item : cur->data) { + if (filter(item)) + return item; + } + } + cur = cur->next_nonempty; + } + + return T(); + } + T pop_first() { Queue* cur = first; while (cur != nullptr) { diff --git a/src/common/x64/xbyak_abi.h b/src/common/x64/xbyak_abi.h deleted file mode 100644 index 636a5c0f9..000000000 --- a/src/common/x64/xbyak_abi.h +++ /dev/null @@ -1,222 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <initializer_list> -#include <xbyak.h> -#include "common/assert.h" -#include "common/bit_set.h" - -namespace Common::X64 { - -inline int RegToIndex(const Xbyak::Reg& reg) { - using Kind = Xbyak::Reg::Kind; - ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0, - "RegSet only support GPRs and XMM registers."); - ASSERT_MSG(reg.getIdx() < 16, "RegSet only supports XXM0-15."); - return reg.getIdx() + (reg.getKind() == Kind::REG ? 0 : 16); -} - -inline Xbyak::Reg64 IndexToReg64(int reg_index) { - ASSERT(reg_index < 16); - return Xbyak::Reg64(reg_index); -} - -inline Xbyak::Xmm IndexToXmm(int reg_index) { - ASSERT(reg_index >= 16 && reg_index < 32); - return Xbyak::Xmm(reg_index - 16); -} - -inline Xbyak::Reg IndexToReg(int reg_index) { - if (reg_index < 16) { - return IndexToReg64(reg_index); - } else { - return IndexToXmm(reg_index); - } -} - -inline BitSet32 BuildRegSet(std::initializer_list<Xbyak::Reg> regs) { - BitSet32 bits; - for (const Xbyak::Reg& reg : regs) { - bits[RegToIndex(reg)] = true; - } - return bits; -} - -const BitSet32 ABI_ALL_GPRS(0x0000FFFF); -const BitSet32 ABI_ALL_XMMS(0xFFFF0000); - -#ifdef _WIN32 - -// Microsoft x64 ABI -const Xbyak::Reg ABI_RETURN = Xbyak::util::rax; -const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx; -const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx; -const Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8; -const Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9; - -const BitSet32 ABI_ALL_CALLER_SAVED = BuildRegSet({ - // GPRs - Xbyak::util::rcx, - Xbyak::util::rdx, - Xbyak::util::r8, - Xbyak::util::r9, - Xbyak::util::r10, - Xbyak::util::r11, - // XMMs - Xbyak::util::xmm0, - Xbyak::util::xmm1, - Xbyak::util::xmm2, - Xbyak::util::xmm3, - Xbyak::util::xmm4, - Xbyak::util::xmm5, -}); - -const BitSet32 ABI_ALL_CALLEE_SAVED = BuildRegSet({ - // GPRs - Xbyak::util::rbx, - Xbyak::util::rsi, - Xbyak::util::rdi, - Xbyak::util::rbp, - Xbyak::util::r12, - Xbyak::util::r13, - Xbyak::util::r14, - Xbyak::util::r15, - // XMMs - Xbyak::util::xmm6, - Xbyak::util::xmm7, - Xbyak::util::xmm8, - Xbyak::util::xmm9, - Xbyak::util::xmm10, - Xbyak::util::xmm11, - Xbyak::util::xmm12, - Xbyak::util::xmm13, - Xbyak::util::xmm14, - Xbyak::util::xmm15, -}); - -constexpr std::size_t ABI_SHADOW_SPACE = 0x20; - -#else - -// System V x86-64 ABI -const Xbyak::Reg ABI_RETURN = Xbyak::util::rax; -const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi; -const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi; -const Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx; -const Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx; - -const BitSet32 ABI_ALL_CALLER_SAVED = BuildRegSet({ - // GPRs - Xbyak::util::rcx, - Xbyak::util::rdx, - Xbyak::util::rdi, - Xbyak::util::rsi, - Xbyak::util::r8, - Xbyak::util::r9, - Xbyak::util::r10, - Xbyak::util::r11, - // XMMs - Xbyak::util::xmm0, - Xbyak::util::xmm1, - Xbyak::util::xmm2, - Xbyak::util::xmm3, - Xbyak::util::xmm4, - Xbyak::util::xmm5, - Xbyak::util::xmm6, - Xbyak::util::xmm7, - Xbyak::util::xmm8, - Xbyak::util::xmm9, - Xbyak::util::xmm10, - Xbyak::util::xmm11, - Xbyak::util::xmm12, - Xbyak::util::xmm13, - Xbyak::util::xmm14, - Xbyak::util::xmm15, -}); - -const BitSet32 ABI_ALL_CALLEE_SAVED = BuildRegSet({ - // GPRs - Xbyak::util::rbx, - Xbyak::util::rbp, - Xbyak::util::r12, - Xbyak::util::r13, - Xbyak::util::r14, - Xbyak::util::r15, -}); - -constexpr std::size_t ABI_SHADOW_SPACE = 0; - -#endif - -inline void ABI_CalculateFrameSize(BitSet32 regs, std::size_t rsp_alignment, - std::size_t needed_frame_size, s32* out_subtraction, - s32* out_xmm_offset) { - int count = (regs & ABI_ALL_GPRS).Count(); - rsp_alignment -= count * 8; - std::size_t subtraction = 0; - int xmm_count = (regs & ABI_ALL_XMMS).Count(); - if (xmm_count) { - // If we have any XMMs to save, we must align the stack here. - subtraction = rsp_alignment & 0xF; - } - subtraction += 0x10 * xmm_count; - std::size_t xmm_base_subtraction = subtraction; - subtraction += needed_frame_size; - subtraction += ABI_SHADOW_SPACE; - // Final alignment. - rsp_alignment -= subtraction; - subtraction += rsp_alignment & 0xF; - - *out_subtraction = (s32)subtraction; - *out_xmm_offset = (s32)(subtraction - xmm_base_subtraction); -} - -inline std::size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs, - std::size_t rsp_alignment, - std::size_t needed_frame_size = 0) { - s32 subtraction, xmm_offset; - ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset); - - for (int reg_index : (regs & ABI_ALL_GPRS)) { - code.push(IndexToReg64(reg_index)); - } - - if (subtraction != 0) { - code.sub(code.rsp, subtraction); - } - - for (int reg_index : (regs & ABI_ALL_XMMS)) { - code.movaps(code.xword[code.rsp + xmm_offset], IndexToXmm(reg_index)); - xmm_offset += 0x10; - } - - return ABI_SHADOW_SPACE; -} - -inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs, - std::size_t rsp_alignment, - std::size_t needed_frame_size = 0) { - s32 subtraction, xmm_offset; - ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset); - - for (int reg_index : (regs & ABI_ALL_XMMS)) { - code.movaps(IndexToXmm(reg_index), code.xword[code.rsp + xmm_offset]); - xmm_offset += 0x10; - } - - if (subtraction != 0) { - code.add(code.rsp, subtraction); - } - - // GPRs need to be popped in reverse order - for (int reg_index = 15; reg_index >= 0; reg_index--) { - if (regs[reg_index]) { - code.pop(IndexToReg64(reg_index)); - } - } -} - -} // namespace Common::X64 diff --git a/src/common/x64/xbyak_util.h b/src/common/x64/xbyak_util.h deleted file mode 100644 index 5cc8a8c76..000000000 --- a/src/common/x64/xbyak_util.h +++ /dev/null @@ -1,47 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <type_traits> -#include <xbyak.h> -#include "common/x64/xbyak_abi.h" - -namespace Common::X64 { - -// Constants for use with cmpps/cmpss -enum { - CMP_EQ = 0, - CMP_LT = 1, - CMP_LE = 2, - CMP_UNORD = 3, - CMP_NEQ = 4, - CMP_NLT = 5, - CMP_NLE = 6, - CMP_ORD = 7, -}; - -inline bool IsWithin2G(uintptr_t ref, uintptr_t target) { - u64 distance = target - (ref + 5); - return !(distance >= 0x8000'0000ULL && distance <= ~0x8000'0000ULL); -} - -inline bool IsWithin2G(const Xbyak::CodeGenerator& code, uintptr_t target) { - return IsWithin2G(reinterpret_cast<uintptr_t>(code.getCurr()), target); -} - -template <typename T> -inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) { - static_assert(std::is_pointer_v<T>, "Argument must be a (function) pointer."); - std::size_t addr = reinterpret_cast<std::size_t>(f); - if (IsWithin2G(code, addr)) { - code.call(f); - } else { - // ABI_RETURN is a safe temp register to use before a call - code.mov(ABI_RETURN, addr); - code.call(ABI_RETURN); - } -} - -} // namespace Common::X64 diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 64fdf38cd..8f2db5bea 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -1,5 +1,6 @@ add_library(core STATIC arm/arm_interface.h + arm/arm_interface.cpp arm/exclusive_monitor.cpp arm/exclusive_monitor.h arm/unicorn/arm_unicorn.cpp @@ -12,6 +13,8 @@ add_library(core STATIC core_timing.h core_timing_util.cpp core_timing_util.h + cpu_core_manager.cpp + cpu_core_manager.h crypto/aes_util.cpp crypto/aes_util.h crypto/encryption_layer.cpp @@ -61,6 +64,10 @@ add_library(core STATIC file_sys/sdmc_factory.h file_sys/submission_package.cpp file_sys/submission_package.h + file_sys/system_archive/ng_word.cpp + file_sys/system_archive/ng_word.h + file_sys/system_archive/system_archive.cpp + file_sys/system_archive/system_archive.h file_sys/vfs.cpp file_sys/vfs.h file_sys/vfs_concat.cpp @@ -77,6 +84,10 @@ add_library(core STATIC file_sys/vfs_vector.h file_sys/xts_archive.cpp file_sys/xts_archive.h + frontend/applets/profile_select.cpp + frontend/applets/profile_select.h + frontend/applets/software_keyboard.cpp + frontend/applets/software_keyboard.h frontend/emu_window.cpp frontend/emu_window.h frontend/framebuffer_layout.cpp @@ -93,8 +104,6 @@ add_library(core STATIC hle/kernel/client_session.cpp hle/kernel/client_session.h hle/kernel/errors.h - hle/kernel/event.cpp - hle/kernel/event.h hle/kernel/handle_table.cpp hle/kernel/handle_table.h hle/kernel/hle_ipc.cpp @@ -107,6 +116,10 @@ add_library(core STATIC hle/kernel/object.h hle/kernel/process.cpp hle/kernel/process.h + hle/kernel/process_capability.cpp + hle/kernel/process_capability.h + hle/kernel/readable_event.cpp + hle/kernel/readable_event.h hle/kernel/resource_limit.cpp hle/kernel/resource_limit.h hle/kernel/scheduler.cpp @@ -129,6 +142,8 @@ add_library(core STATIC hle/kernel/vm_manager.h hle/kernel/wait_object.cpp hle/kernel/wait_object.h + hle/kernel/writable_event.cpp + hle/kernel/writable_event.h hle/lock.cpp hle/lock.h hle/result.h @@ -150,6 +165,14 @@ add_library(core STATIC hle/service/am/applet_ae.h hle/service/am/applet_oe.cpp hle/service/am/applet_oe.h + hle/service/am/applets/applets.cpp + hle/service/am/applets/applets.h + hle/service/am/applets/profile_select.cpp + hle/service/am/applets/profile_select.h + hle/service/am/applets/software_keyboard.cpp + hle/service/am/applets/software_keyboard.h + hle/service/am/applets/stub_applet.cpp + hle/service/am/applets/stub_applet.h hle/service/am/idle.cpp hle/service/am/idle.h hle/service/am/omm.cpp diff --git a/src/core/arm/arm_interface.cpp b/src/core/arm/arm_interface.cpp new file mode 100644 index 000000000..2223cbeed --- /dev/null +++ b/src/core/arm/arm_interface.cpp @@ -0,0 +1,27 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/common_types.h" +#include "common/logging/log.h" +#include "core/arm/arm_interface.h" +#include "core/memory.h" + +namespace Core { +void ARM_Interface::LogBacktrace() const { + VAddr fp = GetReg(29); + VAddr lr = GetReg(30); + const VAddr sp = GetReg(13); + const VAddr pc = GetPC(); + + LOG_ERROR(Core_ARM, "Backtrace, sp={:016X}, pc={:016X}", sp, pc); + while (true) { + LOG_ERROR(Core_ARM, "{:016X}", lr); + if (!fp) { + break; + } + lr = Memory::Read64(fp + 8) - 4; + fp = Memory::Read64(fp); + } +} +} // namespace Core diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h index 59da33f30..4dfd41b43 100644 --- a/src/core/arm/arm_interface.h +++ b/src/core/arm/arm_interface.h @@ -141,6 +141,14 @@ public: /// Prepare core for thread reschedule (if needed to correctly handle state) virtual void PrepareReschedule() = 0; + + /// fp (= r29) points to the last frame record. + /// Note that this is the frame record for the *previous* frame, not the current one. + /// Note we need to subtract 4 from our last read to get the proper address + /// Frame records are two words long: + /// fp+0 : pointer to previous frame record + /// fp+8 : value of lr for frame + void LogBacktrace() const; }; } // namespace Core diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp index 4d2491870..afbda8d8b 100644 --- a/src/core/arm/dynarmic/arm_dynarmic.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic.cpp @@ -151,6 +151,7 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const { config.tpidr_el0 = &cb->tpidr_el0; config.dczid_el0 = 4; config.ctr_el0 = 0x8444c004; + config.cntfrq_el0 = 19200000; // Value from fusee. // Unpredictable instructions config.define_unpredictable_behaviour = true; diff --git a/src/core/arm/unicorn/arm_unicorn.cpp b/src/core/arm/unicorn/arm_unicorn.cpp index ded4dd359..c455c81fb 100644 --- a/src/core/arm/unicorn/arm_unicorn.cpp +++ b/src/core/arm/unicorn/arm_unicorn.cpp @@ -10,6 +10,7 @@ #include "core/core.h" #include "core/core_timing.h" #include "core/hle/kernel/svc.h" +#include "core/memory.h" namespace Core { diff --git a/src/core/core.cpp b/src/core/core.cpp index 7cb86ed92..fd10199ec 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -8,12 +8,14 @@ #include <thread> #include <utility> +#include "common/file_util.h" #include "common/logging/log.h" #include "common/string_util.h" #include "core/arm/exclusive_monitor.h" #include "core/core.h" #include "core/core_cpu.h" #include "core/core_timing.h" +#include "core/cpu_core_manager.h" #include "core/file_sys/mode.h" #include "core/file_sys/vfs_concat.h" #include "core/file_sys/vfs_real.h" @@ -23,12 +25,13 @@ #include "core/hle/kernel/process.h" #include "core/hle/kernel/scheduler.h" #include "core/hle/kernel/thread.h" +#include "core/hle/service/am/applets/software_keyboard.h" #include "core/hle/service/service.h" #include "core/hle/service/sm/sm.h" #include "core/loader/loader.h" #include "core/perf_stats.h" -#include "core/settings.h" #include "core/telemetry_session.h" +#include "frontend/applets/software_keyboard.h" #include "video_core/debug_utils/debug_utils.h" #include "video_core/gpu.h" #include "video_core/renderer_base.h" @@ -38,7 +41,6 @@ namespace Core { /*static*/ System System::s_instance; -namespace { FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, const std::string& path) { // To account for split 00+01+etc files. @@ -67,66 +69,26 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName()); } - return vfs->OpenFile(path, FileSys::Mode::Read); -} + if (FileUtil::IsDirectory(path)) + return vfs->OpenFile(path + "/" + "main", FileSys::Mode::Read); -/// Runs a CPU core while the system is powered on -void RunCpuCore(Cpu& cpu_state) { - while (Core::System::GetInstance().IsPoweredOn()) { - cpu_state.RunLoop(true); - } + return vfs->OpenFile(path, FileSys::Mode::Read); } -} // Anonymous namespace - struct System::Impl { - Cpu& CurrentCpuCore() { - if (Settings::values.use_multi_core) { - const auto& search = thread_to_cpu.find(std::this_thread::get_id()); - ASSERT(search != thread_to_cpu.end()); - ASSERT(search->second); - return *search->second; - } - // Otherwise, use single-threaded mode active_core variable - return *cpu_cores[active_core]; + Cpu& CurrentCpuCore() { + return cpu_core_manager.GetCurrentCore(); } ResultStatus RunLoop(bool tight_loop) { status = ResultStatus::Success; - // Update thread_to_cpu in case Core 0 is run from a different host thread - thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0].get(); - - if (GDBStub::IsServerEnabled()) { - GDBStub::HandlePacket(); - - // If the loop is halted and we want to step, use a tiny (1) number of instructions to - // execute. Otherwise, get out of the loop function. - if (GDBStub::GetCpuHaltFlag()) { - if (GDBStub::GetCpuStepFlag()) { - tight_loop = false; - } else { - return ResultStatus::Success; - } - } - } - - for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) { - cpu_cores[active_core]->RunLoop(tight_loop); - if (Settings::values.use_multi_core) { - // Cores 1-3 are run on other threads in this mode - break; - } - } - - if (GDBStub::IsServerEnabled()) { - GDBStub::SetCpuStepFlag(false); - } + cpu_core_manager.RunLoop(tight_loop); return status; } - ResultStatus Init(Frontend::EmuWindow& emu_window) { + ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) { LOG_DEBUG(HW_Memory, "initialized OK"); CoreTiming::Init(); @@ -136,15 +98,15 @@ struct System::Impl { if (virtual_filesystem == nullptr) virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>(); + /// Create default implementations of applets if one is not provided. + if (profile_selector == nullptr) + profile_selector = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>(); + if (software_keyboard == nullptr) + software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>(); + auto main_process = Kernel::Process::Create(kernel, "main"); kernel.MakeCurrentProcess(main_process.get()); - cpu_barrier = std::make_unique<CpuBarrier>(); - cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size()); - for (std::size_t index = 0; index < cpu_cores.size(); ++index) { - cpu_cores[index] = std::make_unique<Cpu>(*cpu_exclusive_monitor, *cpu_barrier, index); - } - telemetry_session = std::make_unique<Core::TelemetrySession>(); service_manager = std::make_shared<Service::SM::ServiceManager>(); @@ -158,17 +120,8 @@ struct System::Impl { gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer()); - // Create threads for CPU cores 1-3, and build thread_to_cpu map - // CPU core 0 is run on the main thread - thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0].get(); - if (Settings::values.use_multi_core) { - for (std::size_t index = 0; index < cpu_core_threads.size(); ++index) { - cpu_core_threads[index] = - std::make_unique<std::thread>(RunCpuCore, std::ref(*cpu_cores[index + 1])); - thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1].get(); - } - } - + cpu_core_manager.Initialize(system); + is_powered_on = true; LOG_DEBUG(Core, "Initialized OK"); // Reset counters and set time origin to current frame @@ -178,14 +131,15 @@ struct System::Impl { return ResultStatus::Success; } - ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath) { + ResultStatus Load(System& system, Frontend::EmuWindow& emu_window, + const std::string& filepath) { app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath)); if (!app_loader) { LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath); return ResultStatus::ErrorGetLoader; } - std::pair<boost::optional<u32>, Loader::ResultStatus> system_mode = + std::pair<std::optional<u32>, Loader::ResultStatus> system_mode = app_loader->LoadKernelSystemMode(); if (system_mode.second != Loader::ResultStatus::Success) { @@ -195,7 +149,7 @@ struct System::Impl { return ResultStatus::ErrorSystemMode; } - ResultStatus init_result{Init(emu_window)}; + ResultStatus init_result{Init(system, emu_window)}; if (init_result != ResultStatus::Success) { LOG_CRITICAL(Core, "Failed to initialize system (Error {})!", static_cast<int>(init_result)); @@ -225,6 +179,8 @@ struct System::Impl { Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime", perf_results.frametime * 1000.0); + is_powered_on = false; + // Shutdown emulation session renderer.reset(); GDBStub::Shutdown(); @@ -234,19 +190,7 @@ struct System::Impl { gpu_core.reset(); // Close all CPU/threading state - cpu_barrier->NotifyEnd(); - if (Settings::values.use_multi_core) { - for (auto& thread : cpu_core_threads) { - thread->join(); - thread.reset(); - } - } - thread_to_cpu.clear(); - for (auto& cpu_core : cpu_cores) { - cpu_core.reset(); - } - cpu_exclusive_monitor.reset(); - cpu_barrier.reset(); + cpu_core_manager.Shutdown(); // Shutdown kernel and core timing kernel.Shutdown(); @@ -283,11 +227,12 @@ struct System::Impl { std::unique_ptr<VideoCore::RendererBase> renderer; std::unique_ptr<Tegra::GPU> gpu_core; std::shared_ptr<Tegra::DebugContext> debug_context; - std::unique_ptr<ExclusiveMonitor> cpu_exclusive_monitor; - std::unique_ptr<CpuBarrier> cpu_barrier; - std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cpu_cores; - std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads; - std::size_t active_core{}; ///< Active core, only used in single thread mode + CpuCoreManager cpu_core_manager; + bool is_powered_on = false; + + /// Frontend applets + std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_selector; + std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard; /// Service manager std::shared_ptr<Service::SM::ServiceManager> service_manager; @@ -298,9 +243,6 @@ struct System::Impl { ResultStatus status = ResultStatus::Success; std::string status_details = ""; - /// Map of guest threads to CPU cores - std::map<std::thread::id, Cpu*> thread_to_cpu; - Core::PerfStats perf_stats; Core::FrameLimiter frame_limiter; }; @@ -312,6 +254,10 @@ Cpu& System::CurrentCpuCore() { return impl->CurrentCpuCore(); } +const Cpu& System::CurrentCpuCore() const { + return impl->CurrentCpuCore(); +} + System::ResultStatus System::RunLoop(bool tight_loop) { return impl->RunLoop(tight_loop); } @@ -321,17 +267,15 @@ System::ResultStatus System::SingleStep() { } void System::InvalidateCpuInstructionCaches() { - for (auto& cpu : impl->cpu_cores) { - cpu->ArmInterface().ClearInstructionCache(); - } + impl->cpu_core_manager.InvalidateAllInstructionCaches(); } System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) { - return impl->Load(emu_window, filepath); + return impl->Load(*this, emu_window, filepath); } bool System::IsPoweredOn() const { - return impl->cpu_barrier && impl->cpu_barrier->IsAlive(); + return impl->is_powered_on; } void System::PrepareReschedule() { @@ -342,7 +286,11 @@ PerfStatsResults System::GetAndResetPerfStats() { return impl->GetAndResetPerfStats(); } -Core::TelemetrySession& System::TelemetrySession() const { +TelemetrySession& System::TelemetrySession() { + return *impl->telemetry_session; +} + +const TelemetrySession& System::TelemetrySession() const { return *impl->telemetry_session; } @@ -350,7 +298,11 @@ ARM_Interface& System::CurrentArmInterface() { return CurrentCpuCore().ArmInterface(); } -std::size_t System::CurrentCoreIndex() { +const ARM_Interface& System::CurrentArmInterface() const { + return CurrentCpuCore().ArmInterface(); +} + +std::size_t System::CurrentCoreIndex() const { return CurrentCpuCore().CoreIndex(); } @@ -358,6 +310,10 @@ Kernel::Scheduler& System::CurrentScheduler() { return CurrentCpuCore().Scheduler(); } +const Kernel::Scheduler& System::CurrentScheduler() const { + return CurrentCpuCore().Scheduler(); +} + Kernel::Scheduler& System::Scheduler(std::size_t core_index) { return CpuCore(core_index).Scheduler(); } @@ -378,18 +334,25 @@ ARM_Interface& System::ArmInterface(std::size_t core_index) { return CpuCore(core_index).ArmInterface(); } +const ARM_Interface& System::ArmInterface(std::size_t core_index) const { + return CpuCore(core_index).ArmInterface(); +} + Cpu& System::CpuCore(std::size_t core_index) { - ASSERT(core_index < NUM_CPU_CORES); - return *impl->cpu_cores[core_index]; + return impl->cpu_core_manager.GetCore(core_index); } const Cpu& System::CpuCore(std::size_t core_index) const { ASSERT(core_index < NUM_CPU_CORES); - return *impl->cpu_cores[core_index]; + return impl->cpu_core_manager.GetCore(core_index); } ExclusiveMonitor& System::Monitor() { - return *impl->cpu_exclusive_monitor; + return impl->cpu_core_manager.GetExclusiveMonitor(); +} + +const ExclusiveMonitor& System::Monitor() const { + return impl->cpu_core_manager.GetExclusiveMonitor(); } Tegra::GPU& System::GPU() { @@ -464,8 +427,24 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const { return impl->virtual_filesystem; } +void System::SetProfileSelector(std::unique_ptr<Core::Frontend::ProfileSelectApplet> applet) { + impl->profile_selector = std::move(applet); +} + +const Core::Frontend::ProfileSelectApplet& System::GetProfileSelector() const { + return *impl->profile_selector; +} + +void System::SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet) { + impl->software_keyboard = std::move(applet); +} + +const Core::Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() const { + return *impl->software_keyboard; +} + System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) { - return impl->Init(emu_window); + return impl->Init(*this, emu_window); } void System::Shutdown() { diff --git a/src/core/core.h b/src/core/core.h index 173be45f8..869921493 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -9,10 +9,13 @@ #include <string> #include "common/common_types.h" +#include "core/file_sys/vfs_types.h" #include "core/hle/kernel/object.h" +#include "frontend/applets/profile_select.h" namespace Core::Frontend { class EmuWindow; +class SoftwareKeyboardApplet; } // namespace Core::Frontend namespace FileSys { @@ -54,6 +57,9 @@ class TelemetrySession; struct PerfStatsResults; +FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, + const std::string& path); + class System { public: System(const System&) = delete; @@ -129,11 +135,11 @@ public: */ bool IsPoweredOn() const; - /** - * Returns a reference to the telemetry session for this emulation session. - * @returns Reference to the telemetry session. - */ - Core::TelemetrySession& TelemetrySession() const; + /// Gets a reference to the telemetry session for this emulation session. + Core::TelemetrySession& TelemetrySession(); + + /// Gets a reference to the telemetry session for this emulation session. + const Core::TelemetrySession& TelemetrySession() const; /// Prepare the core emulation for a reschedule void PrepareReschedule(); @@ -144,24 +150,36 @@ public: /// Gets an ARM interface to the CPU core that is currently running ARM_Interface& CurrentArmInterface(); + /// Gets an ARM interface to the CPU core that is currently running + const ARM_Interface& CurrentArmInterface() const; + /// Gets the index of the currently running CPU core - std::size_t CurrentCoreIndex(); + std::size_t CurrentCoreIndex() const; /// Gets the scheduler for the CPU core that is currently running Kernel::Scheduler& CurrentScheduler(); - /// Gets an ARM interface to the CPU core with the specified index + /// Gets the scheduler for the CPU core that is currently running + const Kernel::Scheduler& CurrentScheduler() const; + + /// Gets a reference to an ARM interface for the CPU core with the specified index ARM_Interface& ArmInterface(std::size_t core_index); + /// Gets a const reference to an ARM interface from the CPU core with the specified index + const ARM_Interface& ArmInterface(std::size_t core_index) const; + /// Gets a CPU interface to the CPU core with the specified index Cpu& CpuCore(std::size_t core_index); /// Gets a CPU interface to the CPU core with the specified index const Cpu& CpuCore(std::size_t core_index) const; - /// Gets the exclusive monitor + /// Gets a reference to the exclusive monitor ExclusiveMonitor& Monitor(); + /// Gets a constant reference to the exclusive monitor + const ExclusiveMonitor& Monitor() const; + /// Gets a mutable reference to the GPU interface Tegra::GPU& GPU(); @@ -224,12 +242,23 @@ public: std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const; + void SetProfileSelector(std::unique_ptr<Core::Frontend::ProfileSelectApplet> applet); + + const Core::Frontend::ProfileSelectApplet& GetProfileSelector() const; + + void SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet); + + const Core::Frontend::SoftwareKeyboardApplet& GetSoftwareKeyboard() const; + private: System(); /// Returns the currently running CPU core Cpu& CurrentCpuCore(); + /// Returns the currently running CPU core + const Cpu& CurrentCpuCore() const; + /** * Initialize the emulated system. * @param emu_window Reference to the host-system window used for video output and keyboard diff --git a/src/core/cpu_core_manager.cpp b/src/core/cpu_core_manager.cpp new file mode 100644 index 000000000..769a6fefa --- /dev/null +++ b/src/core/cpu_core_manager.cpp @@ -0,0 +1,142 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/assert.h" +#include "core/arm/exclusive_monitor.h" +#include "core/core.h" +#include "core/core_cpu.h" +#include "core/cpu_core_manager.h" +#include "core/gdbstub/gdbstub.h" +#include "core/settings.h" + +namespace Core { +namespace { +void RunCpuCore(const System& system, Cpu& cpu_state) { + while (system.IsPoweredOn()) { + cpu_state.RunLoop(true); + } +} +} // Anonymous namespace + +CpuCoreManager::CpuCoreManager() = default; +CpuCoreManager::~CpuCoreManager() = default; + +void CpuCoreManager::Initialize(System& system) { + barrier = std::make_unique<CpuBarrier>(); + exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size()); + + for (std::size_t index = 0; index < cores.size(); ++index) { + cores[index] = std::make_unique<Cpu>(*exclusive_monitor, *barrier, index); + } + + // Create threads for CPU cores 1-3, and build thread_to_cpu map + // CPU core 0 is run on the main thread + thread_to_cpu[std::this_thread::get_id()] = cores[0].get(); + if (!Settings::values.use_multi_core) { + return; + } + + for (std::size_t index = 0; index < core_threads.size(); ++index) { + core_threads[index] = std::make_unique<std::thread>(RunCpuCore, std::cref(system), + std::ref(*cores[index + 1])); + thread_to_cpu[core_threads[index]->get_id()] = cores[index + 1].get(); + } +} + +void CpuCoreManager::Shutdown() { + barrier->NotifyEnd(); + if (Settings::values.use_multi_core) { + for (auto& thread : core_threads) { + thread->join(); + thread.reset(); + } + } + + thread_to_cpu.clear(); + for (auto& cpu_core : cores) { + cpu_core.reset(); + } + + exclusive_monitor.reset(); + barrier.reset(); +} + +Cpu& CpuCoreManager::GetCore(std::size_t index) { + return *cores.at(index); +} + +const Cpu& CpuCoreManager::GetCore(std::size_t index) const { + return *cores.at(index); +} + +ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() { + return *exclusive_monitor; +} + +const ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() const { + return *exclusive_monitor; +} + +Cpu& CpuCoreManager::GetCurrentCore() { + if (Settings::values.use_multi_core) { + const auto& search = thread_to_cpu.find(std::this_thread::get_id()); + ASSERT(search != thread_to_cpu.end()); + ASSERT(search->second); + return *search->second; + } + + // Otherwise, use single-threaded mode active_core variable + return *cores[active_core]; +} + +const Cpu& CpuCoreManager::GetCurrentCore() const { + if (Settings::values.use_multi_core) { + const auto& search = thread_to_cpu.find(std::this_thread::get_id()); + ASSERT(search != thread_to_cpu.end()); + ASSERT(search->second); + return *search->second; + } + + // Otherwise, use single-threaded mode active_core variable + return *cores[active_core]; +} + +void CpuCoreManager::RunLoop(bool tight_loop) { + // Update thread_to_cpu in case Core 0 is run from a different host thread + thread_to_cpu[std::this_thread::get_id()] = cores[0].get(); + + if (GDBStub::IsServerEnabled()) { + GDBStub::HandlePacket(); + + // If the loop is halted and we want to step, use a tiny (1) number of instructions to + // execute. Otherwise, get out of the loop function. + if (GDBStub::GetCpuHaltFlag()) { + if (GDBStub::GetCpuStepFlag()) { + tight_loop = false; + } else { + return; + } + } + } + + for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) { + cores[active_core]->RunLoop(tight_loop); + if (Settings::values.use_multi_core) { + // Cores 1-3 are run on other threads in this mode + break; + } + } + + if (GDBStub::IsServerEnabled()) { + GDBStub::SetCpuStepFlag(false); + } +} + +void CpuCoreManager::InvalidateAllInstructionCaches() { + for (auto& cpu : cores) { + cpu->ArmInterface().ClearInstructionCache(); + } +} + +} // namespace Core diff --git a/src/core/cpu_core_manager.h b/src/core/cpu_core_manager.h new file mode 100644 index 000000000..a4d70ec56 --- /dev/null +++ b/src/core/cpu_core_manager.h @@ -0,0 +1,59 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <map> +#include <memory> +#include <thread> + +namespace Core { + +class Cpu; +class CpuBarrier; +class ExclusiveMonitor; +class System; + +class CpuCoreManager { +public: + CpuCoreManager(); + CpuCoreManager(const CpuCoreManager&) = delete; + CpuCoreManager(CpuCoreManager&&) = delete; + + ~CpuCoreManager(); + + CpuCoreManager& operator=(const CpuCoreManager&) = delete; + CpuCoreManager& operator=(CpuCoreManager&&) = delete; + + void Initialize(System& system); + void Shutdown(); + + Cpu& GetCore(std::size_t index); + const Cpu& GetCore(std::size_t index) const; + + Cpu& GetCurrentCore(); + const Cpu& GetCurrentCore() const; + + ExclusiveMonitor& GetExclusiveMonitor(); + const ExclusiveMonitor& GetExclusiveMonitor() const; + + void RunLoop(bool tight_loop); + + void InvalidateAllInstructionCaches(); + +private: + static constexpr std::size_t NUM_CPU_CORES = 4; + + std::unique_ptr<ExclusiveMonitor> exclusive_monitor; + std::unique_ptr<CpuBarrier> barrier; + std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cores; + std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> core_threads; + std::size_t active_core{}; ///< Active core, only used in single thread mode + + /// Map of guest threads to CPU cores + std::map<std::thread::id, Cpu*> thread_to_cpu; +}; + +} // namespace Core diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp index 89ae79eb3..ca12fb4ab 100644 --- a/src/core/crypto/key_manager.cpp +++ b/src/core/crypto/key_manager.cpp @@ -141,28 +141,28 @@ Key128 DeriveKeyblobMACKey(const Key128& keyblob_key, const Key128& mac_source) return mac_key; } -boost::optional<Key128> DeriveSDSeed() { +std::optional<Key128> DeriveSDSeed() { const FileUtil::IOFile save_43(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000043", "rb+"); if (!save_43.IsOpen()) - return boost::none; + return {}; const FileUtil::IOFile sd_private( FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + "/Nintendo/Contents/private", "rb+"); if (!sd_private.IsOpen()) - return boost::none; + return {}; std::array<u8, 0x10> private_seed{}; if (sd_private.ReadBytes(private_seed.data(), private_seed.size()) != private_seed.size()) { - return boost::none; + return {}; } std::array<u8, 0x10> buffer{}; std::size_t offset = 0; for (; offset + 0x10 < save_43.GetSize(); ++offset) { if (!save_43.Seek(offset, SEEK_SET)) { - return boost::none; + return {}; } save_43.ReadBytes(buffer.data(), buffer.size()); @@ -172,12 +172,12 @@ boost::optional<Key128> DeriveSDSeed() { } if (!save_43.Seek(offset + 0x10, SEEK_SET)) { - return boost::none; + return {}; } Key128 seed{}; if (save_43.ReadBytes(seed.data(), seed.size()) != seed.size()) { - return boost::none; + return {}; } return seed; } @@ -246,7 +246,6 @@ std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save) { } std::vector<TicketRaw> out; - u32 magic{}; for (std::size_t offset = 0; offset + 0x4 < buffer.size(); ++offset) { if (buffer[offset] == 0x4 && buffer[offset + 1] == 0x0 && buffer[offset + 2] == 0x1 && buffer[offset + 3] == 0x0) { @@ -291,26 +290,26 @@ static std::array<u8, target_size> MGF1(const std::array<u8, in_size>& seed) { } template <size_t size> -static boost::optional<u64> FindTicketOffset(const std::array<u8, size>& data) { +static std::optional<u64> FindTicketOffset(const std::array<u8, size>& data) { u64 offset = 0; for (size_t i = 0x20; i < data.size() - 0x10; ++i) { if (data[i] == 0x1) { offset = i + 1; break; } else if (data[i] != 0x0) { - return boost::none; + return {}; } } return offset; } -boost::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket, - const RSAKeyPair<2048>& key) { +std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket, + const RSAKeyPair<2048>& key) { u32 cert_authority; std::memcpy(&cert_authority, ticket.data() + 0x140, sizeof(cert_authority)); if (cert_authority == 0) - return boost::none; + return {}; if (cert_authority != Common::MakeMagic('R', 'o', 'o', 't')) { LOG_INFO(Crypto, "Attempting to parse ticket with non-standard certificate authority {:08X}.", @@ -321,7 +320,7 @@ boost::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket, std::memcpy(rights_id.data(), ticket.data() + 0x2A0, sizeof(Key128)); if (rights_id == Key128{}) - return boost::none; + return {}; Key128 key_temp{}; @@ -356,17 +355,17 @@ boost::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket, std::memcpy(m_2.data(), rsa_step.data() + 0x21, m_2.size()); if (m_0 != 0) - return boost::none; + return {}; m_1 = m_1 ^ MGF1<0x20>(m_2); m_2 = m_2 ^ MGF1<0xDF>(m_1); const auto offset = FindTicketOffset(m_2); - if (offset == boost::none) - return boost::none; - ASSERT(offset.get() > 0); + if (!offset) + return {}; + ASSERT(*offset > 0); - std::memcpy(key_temp.data(), m_2.data() + offset.get(), key_temp.size()); + std::memcpy(key_temp.data(), m_2.data() + *offset, key_temp.size()); return std::make_pair(rights_id, key_temp); } @@ -661,8 +660,8 @@ void KeyManager::DeriveSDSeedLazy() { return; const auto res = DeriveSDSeed(); - if (res != boost::none) - SetKey(S128KeyType::SDSeed, res.get()); + if (res) + SetKey(S128KeyType::SDSeed, *res); } static Key128 CalculateCMAC(const u8* source, size_t size, const Key128& key) { @@ -794,7 +793,7 @@ void KeyManager::DeriveBase() { void KeyManager::DeriveETicket(PartitionDataManager& data) { // ETicket keys - const auto es = Service::FileSystem::GetUnionContents()->GetEntry( + const auto es = Service::FileSystem::GetUnionContents().GetEntry( 0x0100000000000033, FileSys::ContentRecordType::Program); if (es == nullptr) @@ -889,9 +888,9 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) { for (const auto& raw : res) { const auto pair = ParseTicket(raw, rsa_key); - if (pair == boost::none) + if (!pair) continue; - const auto& [rid, key] = pair.value(); + const auto& [rid, key] = *pair; u128 rights_id; std::memcpy(rights_id.data(), rid.data(), rid.size()); SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]); diff --git a/src/core/crypto/key_manager.h b/src/core/crypto/key_manager.h index cccb3c0ae..22f268c65 100644 --- a/src/core/crypto/key_manager.h +++ b/src/core/crypto/key_manager.h @@ -6,9 +6,10 @@ #include <array> #include <map> +#include <optional> #include <string> + #include <boost/container/flat_map.hpp> -#include <boost/optional.hpp> #include <fmt/format.h> #include "common/common_types.h" #include "core/crypto/partition_data_manager.h" @@ -191,14 +192,14 @@ Key128 DeriveMasterKey(const std::array<u8, 0x90>& keyblob, const Key128& master std::array<u8, 0x90> DecryptKeyblob(const std::array<u8, 0xB0>& encrypted_keyblob, const Key128& key); -boost::optional<Key128> DeriveSDSeed(); +std::optional<Key128> DeriveSDSeed(); Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& keys); std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save); // Returns a pair of {rights_id, titlekey}. Fails if the ticket has no certificate authority (offset // 0x140-0x144 is zero) -boost::optional<std::pair<Key128, Key128>> ParseTicket( - const TicketRaw& ticket, const RSAKeyPair<2048>& eticket_extended_key); +std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket, + const RSAKeyPair<2048>& eticket_extended_key); } // namespace Core::Crypto diff --git a/src/core/file_sys/bis_factory.cpp b/src/core/file_sys/bis_factory.cpp index 76a2b7e86..e29f70b3a 100644 --- a/src/core/file_sys/bis_factory.cpp +++ b/src/core/file_sys/bis_factory.cpp @@ -8,8 +8,9 @@ namespace FileSys { -BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_) +BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_, VirtualDir dump_root_) : nand_root(std::move(nand_root_)), load_root(std::move(load_root_)), + dump_root(std::move(dump_root_)), sysnand_cache(std::make_unique<RegisteredCache>( GetOrCreateDirectoryRelative(nand_root, "/system/Contents/registered"))), usrnand_cache(std::make_unique<RegisteredCache>( @@ -32,4 +33,10 @@ VirtualDir BISFactory::GetModificationLoadRoot(u64 title_id) const { return GetOrCreateDirectoryRelative(load_root, fmt::format("/{:016X}", title_id)); } +VirtualDir BISFactory::GetModificationDumpRoot(u64 title_id) const { + if (title_id == 0) + return nullptr; + return GetOrCreateDirectoryRelative(dump_root, fmt::format("/{:016X}", title_id)); +} + } // namespace FileSys diff --git a/src/core/file_sys/bis_factory.h b/src/core/file_sys/bis_factory.h index 364d309bd..453c11ad2 100644 --- a/src/core/file_sys/bis_factory.h +++ b/src/core/file_sys/bis_factory.h @@ -17,17 +17,19 @@ class RegisteredCache; /// registered caches. class BISFactory { public: - explicit BISFactory(VirtualDir nand_root, VirtualDir load_root); + explicit BISFactory(VirtualDir nand_root, VirtualDir load_root, VirtualDir dump_root); ~BISFactory(); RegisteredCache* GetSystemNANDContents() const; RegisteredCache* GetUserNANDContents() const; VirtualDir GetModificationLoadRoot(u64 title_id) const; + VirtualDir GetModificationDumpRoot(u64 title_id) const; private: VirtualDir nand_root; VirtualDir load_root; + VirtualDir dump_root; std::unique_ptr<RegisteredCache> sysnand_cache; std::unique_ptr<RegisteredCache> usrnand_cache; diff --git a/src/core/file_sys/card_image.cpp b/src/core/file_sys/card_image.cpp index 1ece55731..2c145bd09 100644 --- a/src/core/file_sys/card_image.cpp +++ b/src/core/file_sys/card_image.cpp @@ -176,7 +176,7 @@ Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) { for (const VirtualFile& file : partitions[static_cast<std::size_t>(part)]->GetFiles()) { if (file->GetExtension() != "nca") continue; - auto nca = std::make_shared<NCA>(file); + auto nca = std::make_shared<NCA>(file, nullptr, 0, keys); // TODO(DarkLordZach): Add proper Rev1+ Support if (nca->IsUpdate()) continue; diff --git a/src/core/file_sys/card_image.h b/src/core/file_sys/card_image.h index 8f62571cf..a350496f7 100644 --- a/src/core/file_sys/card_image.h +++ b/src/core/file_sys/card_image.h @@ -9,6 +9,7 @@ #include <vector> #include "common/common_types.h" #include "common/swap.h" +#include "core/crypto/key_manager.h" #include "core/file_sys/vfs.h" namespace Loader { @@ -31,7 +32,18 @@ enum class GamecardSize : u8 { }; struct GamecardInfo { - std::array<u8, 0x70> data; + u64_le firmware_version; + u32_le access_control_flags; + u32_le read_wait_time1; + u32_le read_wait_time2; + u32_le write_wait_time1; + u32_le write_wait_time2; + u32_le firmware_mode; + u32_le cup_version; + std::array<u8, 4> reserved1; + u64_le update_partition_hash; + u64_le cup_id; + std::array<u8, 0x38> reserved2; }; static_assert(sizeof(GamecardInfo) == 0x70, "GamecardInfo has incorrect size."); @@ -107,5 +119,7 @@ private: std::shared_ptr<NSP> secure_partition; std::shared_ptr<NCA> program; std::vector<std::shared_ptr<NCA>> ncas; + + Core::Crypto::KeyManager keys; }; } // namespace FileSys diff --git a/src/core/file_sys/content_archive.cpp b/src/core/file_sys/content_archive.cpp index 77e04704e..19b6f8600 100644 --- a/src/core/file_sys/content_archive.cpp +++ b/src/core/file_sys/content_archive.cpp @@ -4,10 +4,9 @@ #include <algorithm> #include <cstring> +#include <optional> #include <utility> -#include <boost/optional.hpp> - #include "common/logging/log.h" #include "core/crypto/aes_util.h" #include "core/crypto/ctr_encryption_layer.h" @@ -102,8 +101,9 @@ static bool IsValidNCA(const NCAHeader& header) { return header.magic == Common::MakeMagic('N', 'C', 'A', '3'); } -NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_offset) - : file(std::move(file_)), bktr_base_romfs(std::move(bktr_base_romfs_)) { +NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_offset, + Core::Crypto::KeyManager keys_) + : file(std::move(file_)), bktr_base_romfs(std::move(bktr_base_romfs_)), keys(std::move(keys_)) { if (file == nullptr) { status = Loader::ResultStatus::ErrorNullFile; return; @@ -306,18 +306,18 @@ bool NCA::ReadRomFSSection(const NCASectionHeader& section, const NCASectionTabl subsection_buckets.back().entries.push_back({section.bktr.relocation.offset, {0}, ctr_low}); subsection_buckets.back().entries.push_back({size, {0}, 0}); - boost::optional<Core::Crypto::Key128> key = boost::none; + std::optional<Core::Crypto::Key128> key = {}; if (encrypted) { if (has_rights_id) { status = Loader::ResultStatus::Success; key = GetTitlekey(); - if (key == boost::none) { + if (!key) { status = Loader::ResultStatus::ErrorMissingTitlekey; return false; } } else { key = GetKeyAreaKey(NCASectionCryptoType::BKTR); - if (key == boost::none) { + if (!key) { status = Loader::ResultStatus::ErrorMissingKeyAreaKey; return false; } @@ -332,7 +332,7 @@ bool NCA::ReadRomFSSection(const NCASectionHeader& section, const NCASectionTabl auto bktr = std::make_shared<BKTR>( bktr_base_romfs, std::make_shared<OffsetVfsFile>(file, romfs_size, base_offset), relocation_block, relocation_buckets, subsection_block, subsection_buckets, encrypted, - encrypted ? key.get() : Core::Crypto::Key128{}, base_offset, bktr_base_ivfc_offset, + encrypted ? *key : Core::Crypto::Key128{}, base_offset, bktr_base_ivfc_offset, section.raw.section_ctr); // BKTR applies to entire IVFC, so make an offset version to level 6 @@ -388,11 +388,11 @@ u8 NCA::GetCryptoRevision() const { return master_key_id; } -boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const { +std::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const { const auto master_key_id = GetCryptoRevision(); if (!keys.HasKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index)) - return boost::none; + return {}; std::vector<u8> key_area(header.key_area.begin(), header.key_area.end()); Core::Crypto::AESCipher<Core::Crypto::Key128> cipher( @@ -416,25 +416,25 @@ boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType ty return out; } -boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() { +std::optional<Core::Crypto::Key128> NCA::GetTitlekey() { const auto master_key_id = GetCryptoRevision(); u128 rights_id{}; memcpy(rights_id.data(), header.rights_id.data(), 16); if (rights_id == u128{}) { status = Loader::ResultStatus::ErrorInvalidRightsID; - return boost::none; + return {}; } auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]); if (titlekey == Core::Crypto::Key128{}) { status = Loader::ResultStatus::ErrorMissingTitlekey; - return boost::none; + return {}; } if (!keys.HasKey(Core::Crypto::S128KeyType::Titlekek, master_key_id)) { status = Loader::ResultStatus::ErrorMissingTitlekek; - return boost::none; + return {}; } Core::Crypto::AESCipher<Core::Crypto::Key128> cipher( @@ -458,25 +458,25 @@ VirtualFile NCA::Decrypt(const NCASectionHeader& s_header, VirtualFile in, u64 s case NCASectionCryptoType::BKTR: LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset); { - boost::optional<Core::Crypto::Key128> key = boost::none; + std::optional<Core::Crypto::Key128> key = {}; if (has_rights_id) { status = Loader::ResultStatus::Success; key = GetTitlekey(); - if (key == boost::none) { + if (!key) { if (status == Loader::ResultStatus::Success) status = Loader::ResultStatus::ErrorMissingTitlekey; return nullptr; } } else { key = GetKeyAreaKey(NCASectionCryptoType::CTR); - if (key == boost::none) { + if (!key) { status = Loader::ResultStatus::ErrorMissingKeyAreaKey; return nullptr; } } - auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>( - std::move(in), key.value(), starting_offset); + auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(std::move(in), *key, + starting_offset); std::vector<u8> iv(16); for (u8 i = 0; i < 8; ++i) iv[i] = s_header.raw.section_ctr[0x8 - i - 1]; diff --git a/src/core/file_sys/content_archive.h b/src/core/file_sys/content_archive.h index 211946686..99294cbb4 100644 --- a/src/core/file_sys/content_archive.h +++ b/src/core/file_sys/content_archive.h @@ -6,9 +6,10 @@ #include <array> #include <memory> +#include <optional> #include <string> #include <vector> -#include <boost/optional.hpp> + #include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" @@ -78,7 +79,8 @@ inline bool IsDirectoryExeFS(const std::shared_ptr<VfsDirectory>& pfs) { class NCA : public ReadOnlyVfsDirectory { public: explicit NCA(VirtualFile file, VirtualFile bktr_base_romfs = nullptr, - u64 bktr_base_ivfc_offset = 0); + u64 bktr_base_ivfc_offset = 0, + Core::Crypto::KeyManager keys = Core::Crypto::KeyManager()); ~NCA() override; Loader::ResultStatus GetStatus() const; @@ -111,8 +113,8 @@ private: bool ReadPFS0Section(const NCASectionHeader& section, const NCASectionTableEntry& entry); u8 GetCryptoRevision() const; - boost::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const; - boost::optional<Core::Crypto::Key128> GetTitlekey(); + std::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const; + std::optional<Core::Crypto::Key128> GetTitlekey(); VirtualFile Decrypt(const NCASectionHeader& header, VirtualFile in, u64 starting_offset); std::vector<VirtualDir> dirs; diff --git a/src/core/file_sys/control_metadata.cpp b/src/core/file_sys/control_metadata.cpp index a012c2be9..83c184750 100644 --- a/src/core/file_sys/control_metadata.cpp +++ b/src/core/file_sys/control_metadata.cpp @@ -8,13 +8,23 @@ namespace FileSys { -const std::array<const char*, 15> LANGUAGE_NAMES = { - "AmericanEnglish", "BritishEnglish", "Japanese", - "French", "German", "LatinAmericanSpanish", - "Spanish", "Italian", "Dutch", - "CanadianFrench", "Portugese", "Russian", - "Korean", "Taiwanese", "Chinese", -}; +const std::array<const char*, 15> LANGUAGE_NAMES{{ + "AmericanEnglish", + "BritishEnglish", + "Japanese", + "French", + "German", + "LatinAmericanSpanish", + "Spanish", + "Italian", + "Dutch", + "CanadianFrench", + "Portuguese", + "Russian", + "Korean", + "Taiwanese", + "Chinese", +}}; std::string LanguageEntry::GetApplicationName() const { return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(), @@ -26,18 +36,20 @@ std::string LanguageEntry::GetDeveloperName() const { developer_name.size()); } -NACP::NACP(VirtualFile file) : raw(std::make_unique<RawNACP>()) { - file->ReadObject(raw.get()); +NACP::NACP() = default; + +NACP::NACP(VirtualFile file) { + file->ReadObject(&raw); } NACP::~NACP() = default; const LanguageEntry& NACP::GetLanguageEntry(Language language) const { if (language != Language::Default) { - return raw->language_entries.at(static_cast<u8>(language)); + return raw.language_entries.at(static_cast<u8>(language)); } - for (const auto& language_entry : raw->language_entries) { + for (const auto& language_entry : raw.language_entries) { if (!language_entry.GetApplicationName().empty()) return language_entry; } @@ -55,15 +67,29 @@ std::string NACP::GetDeveloperName(Language language) const { } u64 NACP::GetTitleId() const { - return raw->title_id; + return raw.title_id; } u64 NACP::GetDLCBaseTitleId() const { - return raw->dlc_base_title_id; + return raw.dlc_base_title_id; } std::string NACP::GetVersionString() const { - return Common::StringFromFixedZeroTerminatedBuffer(raw->version_string.data(), - raw->version_string.size()); + return Common::StringFromFixedZeroTerminatedBuffer(raw.version_string.data(), + raw.version_string.size()); +} + +u64 NACP::GetDefaultNormalSaveSize() const { + return raw.normal_save_data_size; +} + +u64 NACP::GetDefaultJournalSaveSize() const { + return raw.journal_sava_data_size; +} + +std::vector<u8> NACP::GetRawBytes() const { + std::vector<u8> out(sizeof(RawNACP)); + std::memcpy(out.data(), &raw, sizeof(RawNACP)); + return out; } } // namespace FileSys diff --git a/src/core/file_sys/control_metadata.h b/src/core/file_sys/control_metadata.h index 141f7e056..7b9cdc910 100644 --- a/src/core/file_sys/control_metadata.h +++ b/src/core/file_sys/control_metadata.h @@ -28,17 +28,30 @@ static_assert(sizeof(LanguageEntry) == 0x300, "LanguageEntry has incorrect size. // The raw file format of a NACP file. struct RawNACP { std::array<LanguageEntry, 16> language_entries; - INSERT_PADDING_BYTES(0x38); + std::array<u8, 0x25> isbn; + u8 startup_user_account; + INSERT_PADDING_BYTES(2); + u32_le application_attribute; + u32_le supported_languages; + u32_le parental_control; + bool screenshot_enabled; + u8 video_capture_mode; + bool data_loss_confirmation; + INSERT_PADDING_BYTES(1); u64_le title_id; - INSERT_PADDING_BYTES(0x20); + std::array<u8, 0x20> rating_age; std::array<char, 0x10> version_string; u64_le dlc_base_title_id; u64_le title_id_2; - INSERT_PADDING_BYTES(0x28); + u64_le normal_save_data_size; + u64_le journal_sava_data_size; + INSERT_PADDING_BYTES(0x18); u64_le product_code; - u64_le title_id_3; - std::array<u64_le, 0x7> title_id_array; - INSERT_PADDING_BYTES(0x8); + std::array<u64_le, 0x8> local_communication; + u8 logo_type; + u8 logo_handling; + bool runtime_add_on_content_install; + INSERT_PADDING_BYTES(5); u64_le title_id_update; std::array<u8, 0x40> bcat_passphrase; INSERT_PADDING_BYTES(0xEC0); @@ -72,6 +85,7 @@ extern const std::array<const char*, 15> LANGUAGE_NAMES; // These store application name, dev name, title id, and other miscellaneous data. class NACP { public: + explicit NACP(); explicit NACP(VirtualFile file); ~NACP(); @@ -81,9 +95,12 @@ public: u64 GetTitleId() const; u64 GetDLCBaseTitleId() const; std::string GetVersionString() const; + u64 GetDefaultNormalSaveSize() const; + u64 GetDefaultJournalSaveSize() const; + std::vector<u8> GetRawBytes() const; private: - std::unique_ptr<RawNACP> raw; + RawNACP raw{}; }; } // namespace FileSys diff --git a/src/core/file_sys/directory.h b/src/core/file_sys/directory.h index 12bb90ec8..6690aa575 100644 --- a/src/core/file_sys/directory.h +++ b/src/core/file_sys/directory.h @@ -29,8 +29,8 @@ struct Entry { filename[copy_size] = '\0'; } - char filename[0x300]; - INSERT_PADDING_BYTES(4); + char filename[0x301]; + INSERT_PADDING_BYTES(3); EntryType type; INSERT_PADDING_BYTES(3); u64 file_size; diff --git a/src/core/file_sys/errors.h b/src/core/file_sys/errors.h index fea0593c7..e4a4ee4ab 100644 --- a/src/core/file_sys/errors.h +++ b/src/core/file_sys/errors.h @@ -8,25 +8,10 @@ namespace FileSys { -namespace ErrCodes { -enum { - NotFound = 1, - TitleNotFound = 1002, - SdCardNotFound = 2001, - RomFSNotFound = 2520, -}; -} - -constexpr ResultCode ERROR_PATH_NOT_FOUND(ErrorModule::FS, ErrCodes::NotFound); - -// TODO(bunnei): Replace these with correct errors for Switch OS -constexpr ResultCode ERROR_INVALID_PATH(-1); -constexpr ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(-1); -constexpr ResultCode ERROR_INVALID_OPEN_FLAGS(-1); -constexpr ResultCode ERROR_FILE_NOT_FOUND(-1); -constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(-1); -constexpr ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(-1); -constexpr ResultCode ERROR_FILE_ALREADY_EXISTS(-1); -constexpr ResultCode ERROR_DIRECTORY_NOT_EMPTY(-1); +constexpr ResultCode ERROR_PATH_NOT_FOUND{ErrorModule::FS, 1}; +constexpr ResultCode ERROR_ENTITY_NOT_FOUND{ErrorModule::FS, 1002}; +constexpr ResultCode ERROR_SD_CARD_NOT_FOUND{ErrorModule::FS, 2001}; +constexpr ResultCode ERROR_INVALID_OFFSET{ErrorModule::FS, 6061}; +constexpr ResultCode ERROR_INVALID_SIZE{ErrorModule::FS, 6062}; } // namespace FileSys diff --git a/src/core/file_sys/fsmitm_romfsbuild.h b/src/core/file_sys/fsmitm_romfsbuild.h index 3d377b0af..a62502193 100644 --- a/src/core/file_sys/fsmitm_romfsbuild.h +++ b/src/core/file_sys/fsmitm_romfsbuild.h @@ -27,7 +27,6 @@ #include <map> #include <memory> #include <string> -#include <boost/detail/container_fwd.hpp> #include "common/common_types.h" #include "core/file_sys/vfs.h" diff --git a/src/core/file_sys/ips_layer.cpp b/src/core/file_sys/ips_layer.cpp index 999939d5a..485c4913a 100644 --- a/src/core/file_sys/ips_layer.cpp +++ b/src/core/file_sys/ips_layer.cpp @@ -103,12 +103,12 @@ VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) { offset += sizeof(u16); const auto data = ips->ReadByte(offset++); - if (data == boost::none) + if (!data) return nullptr; if (real_offset + rle_size > in_data.size()) rle_size = static_cast<u16>(in_data.size() - real_offset); - std::memset(in_data.data() + real_offset, data.get(), rle_size); + std::memset(in_data.data() + real_offset, *data, rle_size); } else { // Standard Patch auto read = data_size; if (real_offset + read > in_data.size()) diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp index cb457b987..61706966e 100644 --- a/src/core/file_sys/patch_manager.cpp +++ b/src/core/file_sys/patch_manager.cpp @@ -19,12 +19,18 @@ #include "core/file_sys/vfs_vector.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/loader/loader.h" +#include "core/settings.h" namespace FileSys { constexpr u64 SINGLE_BYTE_MODULUS = 0x100; constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000; +constexpr std::array<const char*, 14> EXEFS_FILE_NAMES{ + "main", "main.npdm", "rtld", "sdk", "subsdk0", "subsdk1", "subsdk2", + "subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7", "subsdk8", "subsdk9", +}; + struct NSOBuildHeader { u32_le magic; INSERT_PADDING_BYTES(0x3C); @@ -50,33 +56,82 @@ PatchManager::PatchManager(u64 title_id) : title_id(title_id) {} PatchManager::~PatchManager() = default; +u64 PatchManager::GetTitleID() const { + return title_id; +} + VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const { LOG_INFO(Loader, "Patching ExeFS for title_id={:016X}", title_id); if (exefs == nullptr) return exefs; + if (Settings::values.dump_exefs) { + LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id); + const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id); + if (dump_dir != nullptr) { + const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs"); + VfsRawCopyD(exefs, exefs_dir); + } + } + const auto installed = Service::FileSystem::GetUnionContents(); + const auto& disabled = Settings::values.disabled_addons[title_id]; + const auto update_disabled = + std::find(disabled.begin(), disabled.end(), "Update") != disabled.end(); + // Game Updates const auto update_tid = GetUpdateTitleID(title_id); - const auto update = installed->GetEntry(update_tid, ContentRecordType::Program); + const auto update = installed.GetEntry(update_tid, ContentRecordType::Program); - if (update != nullptr && update->GetExeFS() != nullptr && + if (!update_disabled && update != nullptr && update->GetExeFS() != nullptr && update->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) { LOG_INFO(Loader, " ExeFS: Update ({}) applied successfully", - FormatTitleVersion(installed->GetEntryVersion(update_tid).get_value_or(0))); + FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0))); exefs = update->GetExeFS(); } + // LayeredExeFS + const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id); + if (load_dir != nullptr && load_dir->GetSize() > 0) { + auto patch_dirs = load_dir->GetSubdirectories(); + std::sort( + patch_dirs.begin(), patch_dirs.end(), + [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); }); + + std::vector<VirtualDir> layers; + layers.reserve(patch_dirs.size() + 1); + for (const auto& subdir : patch_dirs) { + if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end()) + continue; + + auto exefs_dir = subdir->GetSubdirectory("exefs"); + if (exefs_dir != nullptr) + layers.push_back(std::move(exefs_dir)); + } + layers.push_back(exefs); + + auto layered = LayeredVfsDirectory::MakeLayeredDirectory(std::move(layers)); + if (layered != nullptr) { + LOG_INFO(Loader, " ExeFS: LayeredExeFS patches applied successfully"); + exefs = std::move(layered); + } + } + return exefs; } -static std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs, - const std::string& build_id) { +std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualDir>& patch_dirs, + const std::string& build_id) const { + const auto& disabled = Settings::values.disabled_addons[title_id]; + std::vector<VirtualFile> out; out.reserve(patch_dirs.size()); for (const auto& subdir : patch_dirs) { + if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end()) + continue; + auto exefs_dir = subdir->GetSubdirectory("exefs"); if (exefs_dir != nullptr) { for (const auto& file : exefs_dir->GetFiles()) { @@ -119,6 +174,18 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso) const { const auto build_id_raw = Common::HexArrayToString(header.build_id); const auto build_id = build_id_raw.substr(0, build_id_raw.find_last_not_of('0') + 1); + if (Settings::values.dump_nso) { + LOG_INFO(Loader, "Dumping NSO for build_id={}, title_id={:016X}", build_id, title_id); + const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id); + if (dump_dir != nullptr) { + const auto nso_dir = GetOrCreateDirectoryRelative(dump_dir, "/nso"); + const auto file = nso_dir->CreateFile(fmt::format("{}.nso", build_id)); + + file->Resize(nso.size()); + file->WriteBytes(nso); + } + } + LOG_INFO(Loader, "Patching NSO for build_id={}", build_id); const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id); @@ -177,6 +244,7 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t return; } + const auto& disabled = Settings::values.disabled_addons[title_id]; auto patch_dirs = load_dir->GetSubdirectories(); std::sort(patch_dirs.begin(), patch_dirs.end(), [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); }); @@ -186,6 +254,9 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t layers.reserve(patch_dirs.size() + 1); layers_ext.reserve(patch_dirs.size() + 1); for (const auto& subdir : patch_dirs) { + if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end()) + continue; + auto romfs_dir = subdir->GetSubdirectory("romfs"); if (romfs_dir != nullptr) layers.push_back(std::move(romfs_dir)); @@ -215,13 +286,12 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, ContentRecordType type, VirtualFile update_raw) const { const auto log_string = fmt::format("Patching RomFS for title_id={:016X}, type={:02X}", - title_id, static_cast<u8>(type)) - .c_str(); + title_id, static_cast<u8>(type)); if (type == ContentRecordType::Program || type == ContentRecordType::Data) - LOG_INFO(Loader, log_string); + LOG_INFO(Loader, "{}", log_string); else - LOG_DEBUG(Loader, log_string); + LOG_DEBUG(Loader, "{}", log_string); if (romfs == nullptr) return romfs; @@ -230,16 +300,21 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content // Game Updates const auto update_tid = GetUpdateTitleID(title_id); - const auto update = installed->GetEntryRaw(update_tid, type); - if (update != nullptr) { + const auto update = installed.GetEntryRaw(update_tid, type); + + const auto& disabled = Settings::values.disabled_addons[title_id]; + const auto update_disabled = + std::find(disabled.begin(), disabled.end(), "Update") != disabled.end(); + + if (!update_disabled && update != nullptr) { const auto new_nca = std::make_shared<NCA>(update, romfs, ivfc_offset); if (new_nca->GetStatus() == Loader::ResultStatus::Success && new_nca->GetRomFS() != nullptr) { LOG_INFO(Loader, " RomFS: Update ({}) applied successfully", - FormatTitleVersion(installed->GetEntryVersion(update_tid).get_value_or(0))); + FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0))); romfs = new_nca->GetRomFS(); } - } else if (update_raw != nullptr) { + } else if (!update_disabled && update_raw != nullptr) { const auto new_nca = std::make_shared<NCA>(update_raw, romfs, ivfc_offset); if (new_nca->GetStatus() == Loader::ResultStatus::Success && new_nca->GetRomFS() != nullptr) { @@ -269,26 +344,30 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam VirtualFile update_raw) const { std::map<std::string, std::string, std::less<>> out; const auto installed = Service::FileSystem::GetUnionContents(); + const auto& disabled = Settings::values.disabled_addons[title_id]; // Game Updates const auto update_tid = GetUpdateTitleID(title_id); PatchManager update{update_tid}; auto [nacp, discard_icon_file] = update.GetControlMetadata(); + const auto update_disabled = + std::find(disabled.begin(), disabled.end(), "Update") != disabled.end(); + const auto update_label = update_disabled ? "[D] Update" : "Update"; + if (nacp != nullptr) { - out.insert_or_assign("Update", nacp->GetVersionString()); + out.insert_or_assign(update_label, nacp->GetVersionString()); } else { - if (installed->HasEntry(update_tid, ContentRecordType::Program)) { - const auto meta_ver = installed->GetEntryVersion(update_tid); - if (meta_ver == boost::none || meta_ver.get() == 0) { - out.insert_or_assign("Update", ""); + if (installed.HasEntry(update_tid, ContentRecordType::Program)) { + const auto meta_ver = installed.GetEntryVersion(update_tid); + if (meta_ver.value_or(0) == 0) { + out.insert_or_assign(update_label, ""); } else { out.insert_or_assign( - "Update", - FormatTitleVersion(meta_ver.get(), TitleVersionFormat::ThreeElements)); + update_label, FormatTitleVersion(*meta_ver, TitleVersionFormat::ThreeElements)); } } else if (update_raw != nullptr) { - out.insert_or_assign("Update", "PACKED"); + out.insert_or_assign(update_label, "PACKED"); } } @@ -302,18 +381,25 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam if (IsDirValidAndNonEmpty(exefs_dir)) { bool ips = false; bool ipswitch = false; + bool layeredfs = false; for (const auto& file : exefs_dir->GetFiles()) { - if (file->GetExtension() == "ips") + if (file->GetExtension() == "ips") { ips = true; - else if (file->GetExtension() == "pchtxt") + } else if (file->GetExtension() == "pchtxt") { ipswitch = true; + } else if (std::find(EXEFS_FILE_NAMES.begin(), EXEFS_FILE_NAMES.end(), + file->GetName()) != EXEFS_FILE_NAMES.end()) { + layeredfs = true; + } } if (ips) AppendCommaIfNotEmpty(types, "IPS"); if (ipswitch) AppendCommaIfNotEmpty(types, "IPSwitch"); + if (layeredfs) + AppendCommaIfNotEmpty(types, "LayeredExeFS"); } if (IsDirValidAndNonEmpty(mod->GetSubdirectory("romfs"))) AppendCommaIfNotEmpty(types, "LayeredFS"); @@ -321,19 +407,20 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam if (types.empty()) continue; - out.insert_or_assign(mod->GetName(), types); + const auto mod_disabled = + std::find(disabled.begin(), disabled.end(), mod->GetName()) != disabled.end(); + out.insert_or_assign(mod_disabled ? "[D] " + mod->GetName() : mod->GetName(), types); } } // DLC - const auto dlc_entries = installed->ListEntriesFilter(TitleType::AOC, ContentRecordType::Data); + const auto dlc_entries = installed.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data); std::vector<RegisteredCacheEntry> dlc_match; dlc_match.reserve(dlc_entries.size()); std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match), [this, &installed](const RegisteredCacheEntry& entry) { return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == title_id && - installed->GetEntry(entry)->GetStatus() == - Loader::ResultStatus::Success; + installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success; }); if (!dlc_match.empty()) { // Ensure sorted so DLC IDs show in order. @@ -345,7 +432,9 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam list += fmt::format("{}", dlc_match.back().title_id & 0x7FF); - out.insert_or_assign("DLC", std::move(list)); + const auto dlc_disabled = + std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end(); + out.insert_or_assign(dlc_disabled ? "[D] DLC" : "DLC", std::move(list)); } return out; @@ -354,7 +443,7 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam std::pair<std::unique_ptr<NACP>, VirtualFile> PatchManager::GetControlMetadata() const { const auto installed{Service::FileSystem::GetUnionContents()}; - const auto base_control_nca = installed->GetEntry(title_id, ContentRecordType::Control); + const auto base_control_nca = installed.GetEntry(title_id, ContentRecordType::Control); if (base_control_nca == nullptr) return {}; diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h index 7d168837f..b8a1652fd 100644 --- a/src/core/file_sys/patch_manager.h +++ b/src/core/file_sys/patch_manager.h @@ -30,6 +30,8 @@ public: explicit PatchManager(u64 title_id); ~PatchManager(); + u64 GetTitleID() const; + // Currently tracked ExeFS patches: // - Game Updates VirtualDir PatchExeFS(VirtualDir exefs) const; @@ -63,6 +65,9 @@ public: std::pair<std::unique_ptr<NACP>, VirtualFile> ParseControlNCA(const NCA& nca) const; private: + std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs, + const std::string& build_id) const; + u64 title_id; }; diff --git a/src/core/file_sys/program_metadata.cpp b/src/core/file_sys/program_metadata.cpp index 8903ed1d3..d3e00437f 100644 --- a/src/core/file_sys/program_metadata.cpp +++ b/src/core/file_sys/program_metadata.cpp @@ -40,6 +40,13 @@ Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) { if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset)) return Loader::ResultStatus::ErrorBadFileAccessHeader; + aci_kernel_capabilities.resize(aci_header.kac_size / sizeof(u32)); + const u64 read_size = aci_header.kac_size; + const u64 read_offset = npdm_header.aci_offset + aci_header.kac_offset; + if (file->ReadBytes(aci_kernel_capabilities.data(), read_size, read_offset) != read_size) { + return Loader::ResultStatus::ErrorBadKernelCapabilityDescriptors; + } + return Loader::ResultStatus::Success; } @@ -71,6 +78,10 @@ u64 ProgramMetadata::GetFilesystemPermissions() const { return aci_file_access.permissions; } +const ProgramMetadata::KernelCapabilityDescriptors& ProgramMetadata::GetKernelCapabilities() const { + return aci_kernel_capabilities; +} + void ProgramMetadata::Print() const { LOG_DEBUG(Service_FS, "Magic: {:.4}", npdm_header.magic.data()); LOG_DEBUG(Service_FS, "Main thread priority: 0x{:02X}", npdm_header.main_thread_priority); @@ -81,16 +92,20 @@ void ProgramMetadata::Print() const { LOG_DEBUG(Service_FS, " > 64-bit instructions: {}", npdm_header.has_64_bit_instructions ? "YES" : "NO"); - auto address_space = "Unknown"; + const char* address_space = "Unknown"; switch (npdm_header.address_space_type) { case ProgramAddressSpaceType::Is36Bit: + address_space = "64-bit (36-bit address space)"; + break; case ProgramAddressSpaceType::Is39Bit: - address_space = "64-bit"; + address_space = "64-bit (39-bit address space)"; break; case ProgramAddressSpaceType::Is32Bit: - case ProgramAddressSpaceType::Is32BitNoMap: address_space = "32-bit"; break; + case ProgramAddressSpaceType::Is32BitNoMap: + address_space = "32-bit (no map region)"; + break; } LOG_DEBUG(Service_FS, " > Address space: {}\n", address_space); diff --git a/src/core/file_sys/program_metadata.h b/src/core/file_sys/program_metadata.h index e4470d6f0..0033ba347 100644 --- a/src/core/file_sys/program_metadata.h +++ b/src/core/file_sys/program_metadata.h @@ -5,6 +5,7 @@ #pragma once #include <array> +#include <vector> #include "common/bit_field.h" #include "common/common_types.h" #include "common/swap.h" @@ -38,6 +39,8 @@ enum class ProgramFilePermission : u64 { */ class ProgramMetadata { public: + using KernelCapabilityDescriptors = std::vector<u32>; + ProgramMetadata(); ~ProgramMetadata(); @@ -50,6 +53,7 @@ public: u32 GetMainThreadStackSize() const; u64 GetTitleID() const; u64 GetFilesystemPermissions() const; + const KernelCapabilityDescriptors& GetKernelCapabilities() const; void Print() const; @@ -154,6 +158,8 @@ private: FileAccessControl acid_file_access; FileAccessHeader aci_file_access; + + KernelCapabilityDescriptors aci_kernel_capabilities; }; } // namespace FileSys diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp index 29b100414..128199063 100644 --- a/src/core/file_sys/registered_cache.cpp +++ b/src/core/file_sys/registered_cache.cpp @@ -106,40 +106,42 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) { VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir, std::string_view path) const { - if (dir->GetFileRelative(path) != nullptr) - return dir->GetFileRelative(path); - if (dir->GetDirectoryRelative(path) != nullptr) { - const auto nca_dir = dir->GetDirectoryRelative(path); - VirtualFile file = nullptr; - - const auto files = nca_dir->GetFiles(); - if (files.size() == 1 && files[0]->GetName() == "00") { - file = files[0]; - } else { - std::vector<VirtualFile> concat; - // Since the files are a two-digit hex number, max is FF. - for (std::size_t i = 0; i < 0x100; ++i) { - auto next = nca_dir->GetFile(fmt::format("{:02X}", i)); - if (next != nullptr) { - concat.push_back(std::move(next)); - } else { - next = nca_dir->GetFile(fmt::format("{:02x}", i)); - if (next != nullptr) - concat.push_back(std::move(next)); - else - break; - } - } + const auto file = dir->GetFileRelative(path); + if (file != nullptr) { + return file; + } - if (concat.empty()) - return nullptr; + const auto nca_dir = dir->GetDirectoryRelative(path); + if (nca_dir == nullptr) { + return nullptr; + } - file = ConcatenatedVfsFile::MakeConcatenatedFile(concat, concat.front()->GetName()); + const auto files = nca_dir->GetFiles(); + if (files.size() == 1 && files[0]->GetName() == "00") { + return files[0]; + } + + std::vector<VirtualFile> concat; + // Since the files are a two-digit hex number, max is FF. + for (std::size_t i = 0; i < 0x100; ++i) { + auto next = nca_dir->GetFile(fmt::format("{:02X}", i)); + if (next != nullptr) { + concat.push_back(std::move(next)); + } else { + next = nca_dir->GetFile(fmt::format("{:02x}", i)); + if (next != nullptr) { + concat.push_back(std::move(next)); + } else { + break; + } } + } - return file; + if (concat.empty()) { + return nullptr; } - return nullptr; + + return ConcatenatedVfsFile::MakeConcatenatedFile(concat, concat.front()->GetName()); } VirtualFile RegisteredCache::GetFileAtID(NcaID id) const { @@ -159,28 +161,28 @@ VirtualFile RegisteredCache::GetFileAtID(NcaID id) const { return file; } -static boost::optional<NcaID> CheckMapForContentRecord( +static std::optional<NcaID> CheckMapForContentRecord( const boost::container::flat_map<u64, CNMT>& map, u64 title_id, ContentRecordType type) { if (map.find(title_id) == map.end()) - return boost::none; + return {}; const auto& cnmt = map.at(title_id); const auto iter = std::find_if(cnmt.GetContentRecords().begin(), cnmt.GetContentRecords().end(), [type](const ContentRecord& rec) { return rec.type == type; }); if (iter == cnmt.GetContentRecords().end()) - return boost::none; + return {}; - return boost::make_optional(iter->nca_id); + return std::make_optional(iter->nca_id); } -boost::optional<NcaID> RegisteredCache::GetNcaIDFromMetadata(u64 title_id, - ContentRecordType type) const { +std::optional<NcaID> RegisteredCache::GetNcaIDFromMetadata(u64 title_id, + ContentRecordType type) const { if (type == ContentRecordType::Meta && meta_id.find(title_id) != meta_id.end()) return meta_id.at(title_id); const auto res1 = CheckMapForContentRecord(yuzu_meta, title_id, type); - if (res1 != boost::none) + if (res1) return res1; return CheckMapForContentRecord(meta, title_id, type); } @@ -225,7 +227,7 @@ void RegisteredCache::ProcessFiles(const std::vector<NcaID>& ids) { if (file == nullptr) continue; - const auto nca = std::make_shared<NCA>(parser(file, id)); + const auto nca = std::make_shared<NCA>(parser(file, id), nullptr, 0, keys); if (nca->GetStatus() != Loader::ResultStatus::Success || nca->GetType() != NCAContentType::Meta) { continue; @@ -283,17 +285,14 @@ bool RegisteredCache::HasEntry(RegisteredCacheEntry entry) const { VirtualFile RegisteredCache::GetEntryUnparsed(u64 title_id, ContentRecordType type) const { const auto id = GetNcaIDFromMetadata(title_id, type); - if (id == boost::none) - return nullptr; - - return GetFileAtID(id.get()); + return id ? GetFileAtID(*id) : nullptr; } VirtualFile RegisteredCache::GetEntryUnparsed(RegisteredCacheEntry entry) const { return GetEntryUnparsed(entry.title_id, entry.type); } -boost::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const { +std::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const { const auto meta_iter = meta.find(title_id); if (meta_iter != meta.end()) return meta_iter->second.GetTitleVersion(); @@ -302,15 +301,12 @@ boost::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const { if (yuzu_meta_iter != yuzu_meta.end()) return yuzu_meta_iter->second.GetTitleVersion(); - return boost::none; + return {}; } VirtualFile RegisteredCache::GetEntryRaw(u64 title_id, ContentRecordType type) const { const auto id = GetNcaIDFromMetadata(title_id, type); - if (id == boost::none) - return nullptr; - - return parser(GetFileAtID(id.get()), id.get()); + return id ? parser(GetFileAtID(*id), *id) : nullptr; } VirtualFile RegisteredCache::GetEntryRaw(RegisteredCacheEntry entry) const { @@ -321,7 +317,7 @@ std::unique_ptr<NCA> RegisteredCache::GetEntry(u64 title_id, ContentRecordType t const auto raw = GetEntryRaw(title_id, type); if (raw == nullptr) return nullptr; - return std::make_unique<NCA>(raw); + return std::make_unique<NCA>(raw, nullptr, 0, keys); } std::unique_ptr<NCA> RegisteredCache::GetEntry(RegisteredCacheEntry entry) const { @@ -364,8 +360,8 @@ std::vector<RegisteredCacheEntry> RegisteredCache::ListEntries() const { } std::vector<RegisteredCacheEntry> RegisteredCache::ListEntriesFilter( - boost::optional<TitleType> title_type, boost::optional<ContentRecordType> record_type, - boost::optional<u64> title_id) const { + std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type, + std::optional<u64> title_id) const { std::vector<RegisteredCacheEntry> out; IterateAllMetadata<RegisteredCacheEntry>( out, @@ -373,33 +369,33 @@ std::vector<RegisteredCacheEntry> RegisteredCache::ListEntriesFilter( return RegisteredCacheEntry{c.GetTitleID(), r.type}; }, [&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) { - if (title_type != boost::none && title_type.get() != c.GetType()) + if (title_type && *title_type != c.GetType()) return false; - if (record_type != boost::none && record_type.get() != r.type) + if (record_type && *record_type != r.type) return false; - if (title_id != boost::none && title_id.get() != c.GetTitleID()) + if (title_id && *title_id != c.GetTitleID()) return false; return true; }); return out; } -static std::shared_ptr<NCA> GetNCAFromNSPForID(std::shared_ptr<NSP> nsp, const NcaID& id) { - const auto file = nsp->GetFile(fmt::format("{}.nca", Common::HexArrayToString(id, false))); +static std::shared_ptr<NCA> GetNCAFromNSPForID(const NSP& nsp, const NcaID& id) { + const auto file = nsp.GetFile(fmt::format("{}.nca", Common::HexArrayToString(id, false))); if (file == nullptr) return nullptr; return std::make_shared<NCA>(file); } -InstallResult RegisteredCache::InstallEntry(std::shared_ptr<XCI> xci, bool overwrite_if_exists, +InstallResult RegisteredCache::InstallEntry(const XCI& xci, bool overwrite_if_exists, const VfsCopyFunction& copy) { - return InstallEntry(xci->GetSecurePartitionNSP(), overwrite_if_exists, copy); + return InstallEntry(*xci.GetSecurePartitionNSP(), overwrite_if_exists, copy); } -InstallResult RegisteredCache::InstallEntry(std::shared_ptr<NSP> nsp, bool overwrite_if_exists, +InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_exists, const VfsCopyFunction& copy) { - const auto& ncas = nsp->GetNCAsCollapsed(); - const auto& meta_iter = std::find_if(ncas.begin(), ncas.end(), [](std::shared_ptr<NCA> nca) { + const auto ncas = nsp.GetNCAsCollapsed(); + const auto meta_iter = std::find_if(ncas.begin(), ncas.end(), [](const auto& nca) { return nca->GetType() == NCAContentType::Meta; }); @@ -413,7 +409,7 @@ InstallResult RegisteredCache::InstallEntry(std::shared_ptr<NSP> nsp, bool overw const auto meta_id_raw = (*meta_iter)->GetName().substr(0, 32); const auto meta_id = Common::HexStringToArray<16>(meta_id_raw); - const auto res = RawInstallNCA(*meta_iter, copy, overwrite_if_exists, meta_id); + const auto res = RawInstallNCA(**meta_iter, copy, overwrite_if_exists, meta_id); if (res != InstallResult::Success) return res; @@ -425,7 +421,7 @@ InstallResult RegisteredCache::InstallEntry(std::shared_ptr<NSP> nsp, bool overw const auto nca = GetNCAFromNSPForID(nsp, record.nca_id); if (nca == nullptr) return InstallResult::ErrorCopyFailed; - const auto res2 = RawInstallNCA(nca, copy, overwrite_if_exists, record.nca_id); + const auto res2 = RawInstallNCA(*nca, copy, overwrite_if_exists, record.nca_id); if (res2 != InstallResult::Success) return res2; } @@ -434,21 +430,21 @@ InstallResult RegisteredCache::InstallEntry(std::shared_ptr<NSP> nsp, bool overw return InstallResult::Success; } -InstallResult RegisteredCache::InstallEntry(std::shared_ptr<NCA> nca, TitleType type, +InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type, bool overwrite_if_exists, const VfsCopyFunction& copy) { CNMTHeader header{ - nca->GetTitleId(), ///< Title ID - 0, ///< Ignore/Default title version - type, ///< Type - {}, ///< Padding - 0x10, ///< Default table offset - 1, ///< 1 Content Entry - 0, ///< No Meta Entries - {}, ///< Padding + nca.GetTitleId(), ///< Title ID + 0, ///< Ignore/Default title version + type, ///< Type + {}, ///< Padding + 0x10, ///< Default table offset + 1, ///< 1 Content Entry + 0, ///< No Meta Entries + {}, ///< Padding }; OptionalHeader opt_header{0, 0}; - ContentRecord c_rec{{}, {}, {}, GetCRTypeFromNCAType(nca->GetType()), {}}; - const auto& data = nca->GetBaseFile()->ReadBytes(0x100000); + ContentRecord c_rec{{}, {}, {}, GetCRTypeFromNCAType(nca.GetType()), {}}; + const auto& data = nca.GetBaseFile()->ReadBytes(0x100000); mbedtls_sha256(data.data(), data.size(), c_rec.hash.data(), 0); memcpy(&c_rec.nca_id, &c_rec.hash, 16); const CNMT new_cnmt(header, opt_header, {c_rec}, {}); @@ -457,10 +453,10 @@ InstallResult RegisteredCache::InstallEntry(std::shared_ptr<NCA> nca, TitleType return RawInstallNCA(nca, copy, overwrite_if_exists, c_rec.nca_id); } -InstallResult RegisteredCache::RawInstallNCA(std::shared_ptr<NCA> nca, const VfsCopyFunction& copy, +InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFunction& copy, bool overwrite_if_exists, - boost::optional<NcaID> override_id) { - const auto in = nca->GetBaseFile(); + std::optional<NcaID> override_id) { + const auto in = nca.GetBaseFile(); Core::Crypto::SHA256Hash hash{}; // Calculate NcaID @@ -468,12 +464,12 @@ InstallResult RegisteredCache::RawInstallNCA(std::shared_ptr<NCA> nca, const Vfs // game is massive), we're going to cheat and only hash the first MB of the NCA. // Also, for XCIs the NcaID matters, so if the override id isn't none, use that. NcaID id{}; - if (override_id == boost::none) { + if (override_id) { + id = *override_id; + } else { const auto& data = in->ReadBytes(0x100000); mbedtls_sha256(data.data(), data.size(), hash.data(), 0); memcpy(id.data(), hash.data(), 16); - } else { - id = override_id.get(); } std::string path = GetRelativePathFromNcaID(id, false, true); @@ -543,14 +539,14 @@ bool RegisteredCacheUnion::HasEntry(RegisteredCacheEntry entry) const { return HasEntry(entry.title_id, entry.type); } -boost::optional<u32> RegisteredCacheUnion::GetEntryVersion(u64 title_id) const { +std::optional<u32> RegisteredCacheUnion::GetEntryVersion(u64 title_id) const { for (const auto& c : caches) { const auto res = c->GetEntryVersion(title_id); - if (res != boost::none) + if (res) return res; } - return boost::none; + return {}; } VirtualFile RegisteredCacheUnion::GetEntryUnparsed(u64 title_id, ContentRecordType type) const { @@ -609,8 +605,8 @@ std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntries() const { } std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntriesFilter( - boost::optional<TitleType> title_type, boost::optional<ContentRecordType> record_type, - boost::optional<u64> title_id) const { + std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type, + std::optional<u64> title_id) const { std::vector<RegisteredCacheEntry> out; for (const auto& c : caches) { c->IterateAllMetadata<RegisteredCacheEntry>( @@ -619,11 +615,11 @@ std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntriesFilter( return RegisteredCacheEntry{c.GetTitleID(), r.type}; }, [&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) { - if (title_type != boost::none && title_type.get() != c.GetType()) + if (title_type && *title_type != c.GetType()) return false; - if (record_type != boost::none && record_type.get() != r.type) + if (record_type && *record_type != r.type) return false; - if (title_id != boost::none && title_id.get() != c.GetTitleID()) + if (title_id && *title_id != c.GetTitleID()) return false; return true; }); diff --git a/src/core/file_sys/registered_cache.h b/src/core/file_sys/registered_cache.h index 5beceffb3..3b77af4e0 100644 --- a/src/core/file_sys/registered_cache.h +++ b/src/core/file_sys/registered_cache.h @@ -6,12 +6,12 @@ #include <array> #include <functional> -#include <map> #include <memory> #include <string> #include <vector> #include <boost/container/flat_map.hpp> #include "common/common_types.h" +#include "core/crypto/key_manager.h" #include "core/file_sys/vfs.h" namespace FileSys { @@ -84,7 +84,7 @@ public: bool HasEntry(u64 title_id, ContentRecordType type) const; bool HasEntry(RegisteredCacheEntry entry) const; - boost::optional<u32> GetEntryVersion(u64 title_id) const; + std::optional<u32> GetEntryVersion(u64 title_id) const; VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const; VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const; @@ -96,25 +96,23 @@ public: std::unique_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const; std::vector<RegisteredCacheEntry> ListEntries() const; - // If a parameter is not boost::none, it will be filtered for from all entries. + // If a parameter is not std::nullopt, it will be filtered for from all entries. std::vector<RegisteredCacheEntry> ListEntriesFilter( - boost::optional<TitleType> title_type = boost::none, - boost::optional<ContentRecordType> record_type = boost::none, - boost::optional<u64> title_id = boost::none) const; + std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {}, + std::optional<u64> title_id = {}) const; // Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure // there is a meta NCA and all of them are accessible. - InstallResult InstallEntry(std::shared_ptr<XCI> xci, bool overwrite_if_exists = false, + InstallResult InstallEntry(const XCI& xci, bool overwrite_if_exists = false, const VfsCopyFunction& copy = &VfsRawCopy); - InstallResult InstallEntry(std::shared_ptr<NSP> nsp, bool overwrite_if_exists = false, + InstallResult InstallEntry(const NSP& nsp, bool overwrite_if_exists = false, const VfsCopyFunction& copy = &VfsRawCopy); // Due to the fact that we must use Meta-type NCAs to determine the existance of files, this // poses quite a challenge. Instead of creating a new meta NCA for this file, yuzu will create a // dir inside the NAND called 'yuzu_meta' and store the raw CNMT there. // TODO(DarkLordZach): Author real meta-type NCAs and install those. - InstallResult InstallEntry(std::shared_ptr<NCA> nca, TitleType type, - bool overwrite_if_exists = false, + InstallResult InstallEntry(const NCA& nca, TitleType type, bool overwrite_if_exists = false, const VfsCopyFunction& copy = &VfsRawCopy); private: @@ -125,16 +123,17 @@ private: std::vector<NcaID> AccumulateFiles() const; void ProcessFiles(const std::vector<NcaID>& ids); void AccumulateYuzuMeta(); - boost::optional<NcaID> GetNcaIDFromMetadata(u64 title_id, ContentRecordType type) const; + std::optional<NcaID> GetNcaIDFromMetadata(u64 title_id, ContentRecordType type) const; VirtualFile GetFileAtID(NcaID id) const; VirtualFile OpenFileOrDirectoryConcat(const VirtualDir& dir, std::string_view path) const; - InstallResult RawInstallNCA(std::shared_ptr<NCA> nca, const VfsCopyFunction& copy, - bool overwrite_if_exists, - boost::optional<NcaID> override_id = boost::none); + InstallResult RawInstallNCA(const NCA& nca, const VfsCopyFunction& copy, + bool overwrite_if_exists, std::optional<NcaID> override_id = {}); bool RawInstallYuzuMeta(const CNMT& cnmt); VirtualDir dir; RegisteredCacheParsingFunction parser; + Core::Crypto::KeyManager keys; + // maps tid -> NcaID of meta boost::container::flat_map<u64, NcaID> meta_id; // maps tid -> meta @@ -153,7 +152,7 @@ public: bool HasEntry(u64 title_id, ContentRecordType type) const; bool HasEntry(RegisteredCacheEntry entry) const; - boost::optional<u32> GetEntryVersion(u64 title_id) const; + std::optional<u32> GetEntryVersion(u64 title_id) const; VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const; VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const; @@ -165,11 +164,10 @@ public: std::unique_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const; std::vector<RegisteredCacheEntry> ListEntries() const; - // If a parameter is not boost::none, it will be filtered for from all entries. + // If a parameter is not std::nullopt, it will be filtered for from all entries. std::vector<RegisteredCacheEntry> ListEntriesFilter( - boost::optional<TitleType> title_type = boost::none, - boost::optional<ContentRecordType> record_type = boost::none, - boost::optional<u64> title_id = boost::none) const; + std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {}, + std::optional<u64> title_id = {}) const; private: std::vector<RegisteredCache*> caches; diff --git a/src/core/file_sys/romfs_factory.cpp b/src/core/file_sys/romfs_factory.cpp index 0b645b106..6ad1e4f86 100644 --- a/src/core/file_sys/romfs_factory.cpp +++ b/src/core/file_sys/romfs_factory.cpp @@ -48,7 +48,7 @@ ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, Conte switch (storage) { case StorageId::None: - res = Service::FileSystem::GetUnionContents()->GetEntry(title_id, type); + res = Service::FileSystem::GetUnionContents().GetEntry(title_id, type); break; case StorageId::NandSystem: res = Service::FileSystem::GetSystemNANDContents()->GetEntry(title_id, type); diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp index ef1aaebbb..1913dc956 100644 --- a/src/core/file_sys/savedata_factory.cpp +++ b/src/core/file_sys/savedata_factory.cpp @@ -13,12 +13,18 @@ namespace FileSys { +constexpr char SAVE_DATA_SIZE_FILENAME[] = ".yuzu_save_size"; + std::string SaveDataDescriptor::DebugInfo() const { return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}]", static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id); } -SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {} +SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) { + // Delete all temporary storages + // On hardware, it is expected that temporary storage be empty at first use. + dir->DeleteSubdirectoryRecursive("temp"); +} SaveDataFactory::~SaveDataFactory() = default; @@ -83,28 +89,32 @@ ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, SaveDataDescr return MakeResult<VirtualDir>(std::move(out)); } -std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id, - u128 user_id, u64 save_id) { - // According to switchbrew, if a save is of type SaveData and the title id field is 0, it should - // be interpreted as the title id of the current process. - if (type == SaveDataType::SaveData && title_id == 0) - title_id = Core::CurrentProcess()->GetTitleID(); - - std::string out; +VirtualDir SaveDataFactory::GetSaveDataSpaceDirectory(SaveDataSpaceId space) const { + return dir->GetDirectoryRelative(GetSaveDataSpaceIdPath(space)); +} +std::string SaveDataFactory::GetSaveDataSpaceIdPath(SaveDataSpaceId space) { switch (space) { case SaveDataSpaceId::NandSystem: - out = "/system/"; - break; + return "/system/"; case SaveDataSpaceId::NandUser: - out = "/user/"; - break; + return "/user/"; case SaveDataSpaceId::TemporaryStorage: - out = "/temp/"; - break; + return "/temp/"; default: ASSERT_MSG(false, "Unrecognized SaveDataSpaceId: {:02X}", static_cast<u8>(space)); + return "/unrecognized/"; ///< To prevent corruption when ignoring asserts. } +} + +std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id, + u128 user_id, u64 save_id) { + // According to switchbrew, if a save is of type SaveData and the title id field is 0, it should + // be interpreted as the title id of the current process. + if (type == SaveDataType::SaveData && title_id == 0) + title_id = Core::CurrentProcess()->GetTitleID(); + + std::string out = GetSaveDataSpaceIdPath(space); switch (type) { case SaveDataType::SystemSaveData: @@ -116,9 +126,40 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ case SaveDataType::TemporaryStorage: return fmt::format("{}{:016X}/{:016X}{:016X}/{:016X}", out, 0, user_id[1], user_id[0], title_id); + case SaveDataType::CacheStorage: + return fmt::format("{}save/cache/{:016X}", out, title_id); default: ASSERT_MSG(false, "Unrecognized SaveDataType: {:02X}", static_cast<u8>(type)); + return fmt::format("{}save/unknown_{:X}/{:016X}", out, static_cast<u8>(type), title_id); } } +SaveDataSize SaveDataFactory::ReadSaveDataSize(SaveDataType type, u64 title_id, + u128 user_id) const { + const auto path = GetFullPath(SaveDataSpaceId::NandUser, type, title_id, user_id, 0); + const auto dir = GetOrCreateDirectoryRelative(this->dir, path); + + const auto size_file = dir->GetFile(SAVE_DATA_SIZE_FILENAME); + if (size_file == nullptr || size_file->GetSize() < sizeof(SaveDataSize)) + return {0, 0}; + + SaveDataSize out; + if (size_file->ReadObject(&out) != sizeof(SaveDataSize)) + return {0, 0}; + return out; +} + +void SaveDataFactory::WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id, + SaveDataSize new_value) { + const auto path = GetFullPath(SaveDataSpaceId::NandUser, type, title_id, user_id, 0); + const auto dir = GetOrCreateDirectoryRelative(this->dir, path); + + const auto size_file = dir->CreateFile(SAVE_DATA_SIZE_FILENAME); + if (size_file == nullptr) + return; + + size_file->Resize(sizeof(SaveDataSize)); + size_file->WriteObject(new_value); +} + } // namespace FileSys diff --git a/src/core/file_sys/savedata_factory.h b/src/core/file_sys/savedata_factory.h index d69ef6741..3a1caf292 100644 --- a/src/core/file_sys/savedata_factory.h +++ b/src/core/file_sys/savedata_factory.h @@ -17,8 +17,10 @@ namespace FileSys { enum class SaveDataSpaceId : u8 { NandSystem = 0, NandUser = 1, - SdCard = 2, + SdCardSystem = 2, TemporaryStorage = 3, + SdCardUser = 4, + ProperSystem = 100, }; enum class SaveDataType : u8 { @@ -44,6 +46,11 @@ struct SaveDataDescriptor { }; static_assert(sizeof(SaveDataDescriptor) == 0x40, "SaveDataDescriptor has incorrect size."); +struct SaveDataSize { + u64 normal; + u64 journal; +}; + /// File system interface to the SaveData archive class SaveDataFactory { public: @@ -52,9 +59,15 @@ public: ResultVal<VirtualDir> Open(SaveDataSpaceId space, SaveDataDescriptor meta); + VirtualDir GetSaveDataSpaceDirectory(SaveDataSpaceId space) const; + + static std::string GetSaveDataSpaceIdPath(SaveDataSpaceId space); static std::string GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id, u128 user_id, u64 save_id); + SaveDataSize ReadSaveDataSize(SaveDataType type, u64 title_id, u128 user_id) const; + void WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id, SaveDataSize new_value); + private: VirtualDir dir; }; diff --git a/src/core/file_sys/submission_package.cpp b/src/core/file_sys/submission_package.cpp index 2aaba4179..e1a4210db 100644 --- a/src/core/file_sys/submission_package.cpp +++ b/src/core/file_sys/submission_package.cpp @@ -252,7 +252,7 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) { continue; } - auto next_nca = std::make_shared<NCA>(next_file); + auto next_nca = std::make_shared<NCA>(next_file, nullptr, 0, keys); if (next_nca->GetType() == NCAContentType::Program) program_status[cnmt.GetTitleID()] = next_nca->GetStatus(); if (next_nca->GetStatus() == Loader::ResultStatus::Success || diff --git a/src/core/file_sys/submission_package.h b/src/core/file_sys/submission_package.h index 338080b7e..9a28ed5bb 100644 --- a/src/core/file_sys/submission_package.h +++ b/src/core/file_sys/submission_package.h @@ -70,6 +70,8 @@ private: std::map<u64, std::map<ContentRecordType, std::shared_ptr<NCA>>> ncas; std::vector<VirtualFile> ticket_files; + Core::Crypto::KeyManager keys; + VirtualFile romfs; VirtualDir exefs; }; diff --git a/src/core/file_sys/system_archive/ng_word.cpp b/src/core/file_sys/system_archive/ng_word.cpp new file mode 100644 index 000000000..f4443784d --- /dev/null +++ b/src/core/file_sys/system_archive/ng_word.cpp @@ -0,0 +1,81 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <fmt/format.h> +#include "common/common_types.h" +#include "core/file_sys/system_archive/ng_word.h" +#include "core/file_sys/vfs_vector.h" + +namespace FileSys::SystemArchive { + +namespace NgWord1Data { + +constexpr std::size_t NUMBER_WORD_TXT_FILES = 0x10; + +// Should this archive replacement mysteriously not work on a future game, consider updating. +constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x19}; // 5.1.0 System Version + +constexpr std::array<u8, 30> WORD_TXT{ + 0xFE, 0xFF, 0x00, 0x5E, 0x00, 0x76, 0x00, 0x65, 0x00, 0x72, 0x00, 0x79, 0x00, 0x62, 0x00, + 0x61, 0x00, 0x64, 0x00, 0x77, 0x00, 0x6F, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00, 0x0A, +}; // "^verybadword$" in UTF-16 + +} // namespace NgWord1Data + +VirtualDir NgWord1() { + std::vector<VirtualFile> files(NgWord1Data::NUMBER_WORD_TXT_FILES); + + for (std::size_t i = 0; i < files.size(); ++i) { + files[i] = std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>( + NgWord1Data::WORD_TXT, fmt::format("{}.txt", i)); + } + + files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>( + NgWord1Data::WORD_TXT, "common.txt")); + files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::VERSION_DAT.size()>>( + NgWord1Data::VERSION_DAT, "version.dat")); + + return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data"); +} + +namespace NgWord2Data { + +constexpr std::size_t NUMBER_AC_NX_FILES = 0x10; + +// Should this archive replacement mysteriously not work on a future game, consider updating. +constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x15}; // 5.1.0 System Version + +constexpr std::array<u8, 0x2C> AC_NX_DATA{ + 0x1F, 0x8B, 0x08, 0x08, 0xD5, 0x2C, 0x09, 0x5C, 0x04, 0x00, 0x61, 0x63, 0x72, 0x61, 0x77, + 0x00, 0xED, 0xC1, 0x01, 0x0D, 0x00, 0x00, 0x00, 0xC2, 0x20, 0xFB, 0xA7, 0xB6, 0xC7, 0x07, + 0x0C, 0x00, 0x00, 0x00, 0xC8, 0x3B, 0x11, 0x00, 0x1C, 0xC7, 0x00, 0x10, 0x00, 0x00, +}; // Deserializes to no bad words + +} // namespace NgWord2Data + +VirtualDir NgWord2() { + std::vector<VirtualFile> files(NgWord2Data::NUMBER_AC_NX_FILES * 3); + + for (std::size_t i = 0; i < NgWord2Data::NUMBER_AC_NX_FILES; ++i) { + files[3 * i] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( + NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b1_nx", i)); + files[3 * i + 1] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( + NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b2_nx", i)); + files[3 * i + 2] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( + NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_not_b_nx", i)); + } + + files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( + NgWord2Data::AC_NX_DATA, "ac_common_b1_nx")); + files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( + NgWord2Data::AC_NX_DATA, "ac_common_b2_nx")); + files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( + NgWord2Data::AC_NX_DATA, "ac_common_not_b_nx")); + files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::VERSION_DAT.size()>>( + NgWord2Data::VERSION_DAT, "version.dat")); + + return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data"); +} + +} // namespace FileSys::SystemArchive diff --git a/src/core/file_sys/system_archive/ng_word.h b/src/core/file_sys/system_archive/ng_word.h new file mode 100644 index 000000000..cd81e0abb --- /dev/null +++ b/src/core/file_sys/system_archive/ng_word.h @@ -0,0 +1,14 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "core/file_sys/vfs_types.h" + +namespace FileSys::SystemArchive { + +VirtualDir NgWord1(); +VirtualDir NgWord2(); + +} // namespace FileSys::SystemArchive diff --git a/src/core/file_sys/system_archive/system_archive.cpp b/src/core/file_sys/system_archive/system_archive.cpp new file mode 100644 index 000000000..e3e79f40a --- /dev/null +++ b/src/core/file_sys/system_archive/system_archive.cpp @@ -0,0 +1,90 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/logging/log.h" +#include "core/file_sys/romfs.h" +#include "core/file_sys/system_archive/ng_word.h" +#include "core/file_sys/system_archive/system_archive.h" + +namespace FileSys::SystemArchive { + +constexpr u64 SYSTEM_ARCHIVE_BASE_TITLE_ID = 0x0100000000000800; +constexpr std::size_t SYSTEM_ARCHIVE_COUNT = 0x28; + +using SystemArchiveSupplier = VirtualDir (*)(); + +struct SystemArchiveDescriptor { + u64 title_id; + const char* name; + SystemArchiveSupplier supplier; +}; + +constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES{{ + {0x0100000000000800, "CertStore", nullptr}, + {0x0100000000000801, "ErrorMessage", nullptr}, + {0x0100000000000802, "MiiModel", nullptr}, + {0x0100000000000803, "BrowserDll", nullptr}, + {0x0100000000000804, "Help", nullptr}, + {0x0100000000000805, "SharedFont", nullptr}, + {0x0100000000000806, "NgWord", &NgWord1}, + {0x0100000000000807, "SsidList", nullptr}, + {0x0100000000000808, "Dictionary", nullptr}, + {0x0100000000000809, "SystemVersion", nullptr}, + {0x010000000000080A, "AvatarImage", nullptr}, + {0x010000000000080B, "LocalNews", nullptr}, + {0x010000000000080C, "Eula", nullptr}, + {0x010000000000080D, "UrlBlackList", nullptr}, + {0x010000000000080E, "TimeZoneBinary", nullptr}, + {0x010000000000080F, "CertStoreCruiser", nullptr}, + {0x0100000000000810, "FontNintendoExtension", nullptr}, + {0x0100000000000811, "FontStandard", nullptr}, + {0x0100000000000812, "FontKorean", nullptr}, + {0x0100000000000813, "FontChineseTraditional", nullptr}, + {0x0100000000000814, "FontChineseSimple", nullptr}, + {0x0100000000000815, "FontBfcpx", nullptr}, + {0x0100000000000816, "SystemUpdate", nullptr}, + {0x0100000000000817, "0100000000000817", nullptr}, + {0x0100000000000818, "FirmwareDebugSettings", nullptr}, + {0x0100000000000819, "BootImagePackage", nullptr}, + {0x010000000000081A, "BootImagePackageSafe", nullptr}, + {0x010000000000081B, "BootImagePackageExFat", nullptr}, + {0x010000000000081C, "BootImagePackageExFatSafe", nullptr}, + {0x010000000000081D, "FatalMessage", nullptr}, + {0x010000000000081E, "ControllerIcon", nullptr}, + {0x010000000000081F, "PlatformConfigIcosa", nullptr}, + {0x0100000000000820, "PlatformConfigCopper", nullptr}, + {0x0100000000000821, "PlatformConfigHoag", nullptr}, + {0x0100000000000822, "ControllerFirmware", nullptr}, + {0x0100000000000823, "NgWord2", &NgWord2}, + {0x0100000000000824, "PlatformConfigIcosaMariko", nullptr}, + {0x0100000000000825, "ApplicationBlackList", nullptr}, + {0x0100000000000826, "RebootlessSystemUpdateVersion", nullptr}, + {0x0100000000000827, "ContentActionTable", nullptr}, +}}; + +VirtualFile SynthesizeSystemArchive(const u64 title_id) { + if (title_id < SYSTEM_ARCHIVES.front().title_id || title_id > SYSTEM_ARCHIVES.back().title_id) + return nullptr; + + const auto& desc = SYSTEM_ARCHIVES[title_id - SYSTEM_ARCHIVE_BASE_TITLE_ID]; + + LOG_INFO(Service_FS, "Synthesizing system archive '{}' (0x{:016X}).", desc.name, desc.title_id); + + if (desc.supplier == nullptr) + return nullptr; + + const auto dir = desc.supplier(); + + if (dir == nullptr) + return nullptr; + + const auto romfs = CreateRomFS(dir); + + if (romfs == nullptr) + return nullptr; + + LOG_INFO(Service_FS, " - System archive generation successful!"); + return romfs; +} +} // namespace FileSys::SystemArchive diff --git a/src/core/file_sys/system_archive/system_archive.h b/src/core/file_sys/system_archive/system_archive.h new file mode 100644 index 000000000..724a8eb17 --- /dev/null +++ b/src/core/file_sys/system_archive/system_archive.h @@ -0,0 +1,14 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" +#include "core/file_sys/vfs_types.h" + +namespace FileSys::SystemArchive { + +VirtualFile SynthesizeSystemArchive(u64 title_id); + +} // namespace FileSys::SystemArchive diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp index 3824c74e0..e33327ef0 100644 --- a/src/core/file_sys/vfs.cpp +++ b/src/core/file_sys/vfs.cpp @@ -167,13 +167,13 @@ std::string VfsFile::GetExtension() const { VfsDirectory::~VfsDirectory() = default; -boost::optional<u8> VfsFile::ReadByte(std::size_t offset) const { +std::optional<u8> VfsFile::ReadByte(std::size_t offset) const { u8 out{}; std::size_t size = Read(&out, 1, offset); if (size == 1) return out; - return boost::none; + return {}; } std::vector<u8> VfsFile::ReadBytes(std::size_t size, std::size_t offset) const { @@ -384,6 +384,28 @@ bool VfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) { return success; } +bool VfsDirectory::CleanSubdirectoryRecursive(std::string_view name) { + auto dir = GetSubdirectory(name); + if (dir == nullptr) { + return false; + } + + bool success = true; + for (const auto& file : dir->GetFiles()) { + if (!dir->DeleteFile(file->GetName())) { + success = false; + } + } + + for (const auto& sdir : dir->GetSubdirectories()) { + if (!dir->DeleteSubdirectoryRecursive(sdir->GetName())) { + success = false; + } + } + + return success; +} + bool VfsDirectory::Copy(std::string_view src, std::string_view dest) { const auto f1 = GetFile(src); auto f2 = CreateFile(dest); @@ -431,10 +453,34 @@ std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFile(std::string_view name) return nullptr; } +std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFileAbsolute(std::string_view path) { + return nullptr; +} + +std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFileRelative(std::string_view path) { + return nullptr; +} + +std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateDirectoryAbsolute(std::string_view path) { + return nullptr; +} + +std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateDirectoryRelative(std::string_view path) { + return nullptr; +} + bool ReadOnlyVfsDirectory::DeleteSubdirectory(std::string_view name) { return false; } +bool ReadOnlyVfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) { + return false; +} + +bool ReadOnlyVfsDirectory::CleanSubdirectoryRecursive(std::string_view name) { + return false; +} + bool ReadOnlyVfsDirectory::DeleteFile(std::string_view name) { return false; } diff --git a/src/core/file_sys/vfs.h b/src/core/file_sys/vfs.h index 09dc9f288..954094772 100644 --- a/src/core/file_sys/vfs.h +++ b/src/core/file_sys/vfs.h @@ -4,13 +4,15 @@ #pragma once +#include <functional> #include <map> #include <memory> +#include <optional> #include <string> #include <string_view> #include <type_traits> #include <vector> -#include <boost/optional.hpp> + #include "common/common_types.h" #include "core/file_sys/vfs_types.h" @@ -103,8 +105,8 @@ public: // into file. Returns number of bytes successfully written. virtual std::size_t Write(const u8* data, std::size_t length, std::size_t offset = 0) = 0; - // Reads exactly one byte at the offset provided, returning boost::none on error. - virtual boost::optional<u8> ReadByte(std::size_t offset = 0) const; + // Reads exactly one byte at the offset provided, returning std::nullopt on error. + virtual std::optional<u8> ReadByte(std::size_t offset = 0) const; // Reads size bytes starting at offset in file into a vector. virtual std::vector<u8> ReadBytes(std::size_t size, std::size_t offset = 0) const; // Reads all the bytes from the file into a vector. Equivalent to 'file->Read(file->GetSize(), @@ -148,7 +150,7 @@ public: template <typename T> std::size_t WriteArray(const T* data, std::size_t number_elements, std::size_t offset = 0) { static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable."); - return Write(data, number_elements * sizeof(T), offset); + return Write(reinterpret_cast<const u8*>(data), number_elements * sizeof(T), offset); } // Writes size bytes starting at memory location data to offset in file. @@ -164,7 +166,7 @@ public: template <typename T> std::size_t WriteObject(const T& data, std::size_t offset = 0) { static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable."); - return Write(&data, sizeof(T), offset); + return Write(reinterpret_cast<const u8*>(&data), sizeof(T), offset); } // Renames the file to name. Returns whether or not the operation was successsful. @@ -243,12 +245,18 @@ public: // any failure. virtual std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(std::string_view path); - // Deletes the subdirectory with name and returns true on success. + // Deletes the subdirectory with the given name and returns true on success. virtual bool DeleteSubdirectory(std::string_view name) = 0; - // Deletes all subdirectories and files of subdirectory with name recirsively and then deletes - // the subdirectory. Returns true on success. + + // Deletes all subdirectories and files within the provided directory and then deletes + // the directory itself. Returns true on success. virtual bool DeleteSubdirectoryRecursive(std::string_view name); - // Returnes whether or not the file with name name was deleted successfully. + + // Deletes all subdirectories and files within the provided directory. + // Unlike DeleteSubdirectoryRecursive, this does not delete the provided directory. + virtual bool CleanSubdirectoryRecursive(std::string_view name); + + // Returns whether or not the file with name name was deleted successfully. virtual bool DeleteFile(std::string_view name) = 0; // Returns whether or not this directory was renamed to name. @@ -274,7 +282,13 @@ public: bool IsReadable() const override; std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override; std::shared_ptr<VfsFile> CreateFile(std::string_view name) override; + std::shared_ptr<VfsFile> CreateFileAbsolute(std::string_view path) override; + std::shared_ptr<VfsFile> CreateFileRelative(std::string_view path) override; + std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(std::string_view path) override; + std::shared_ptr<VfsDirectory> CreateDirectoryRelative(std::string_view path) override; bool DeleteSubdirectory(std::string_view name) override; + bool DeleteSubdirectoryRecursive(std::string_view name) override; + bool CleanSubdirectoryRecursive(std::string_view name) override; bool DeleteFile(std::string_view name) override; bool Rename(std::string_view name) override; }; diff --git a/src/core/file_sys/vfs_offset.cpp b/src/core/file_sys/vfs_offset.cpp index a4c6719a0..c96f88488 100644 --- a/src/core/file_sys/vfs_offset.cpp +++ b/src/core/file_sys/vfs_offset.cpp @@ -57,11 +57,11 @@ std::size_t OffsetVfsFile::Write(const u8* data, std::size_t length, std::size_t return file->Write(data, TrimToFit(length, r_offset), offset + r_offset); } -boost::optional<u8> OffsetVfsFile::ReadByte(std::size_t r_offset) const { +std::optional<u8> OffsetVfsFile::ReadByte(std::size_t r_offset) const { if (r_offset < size) return file->ReadByte(offset + r_offset); - return boost::none; + return {}; } std::vector<u8> OffsetVfsFile::ReadBytes(std::size_t r_size, std::size_t r_offset) const { diff --git a/src/core/file_sys/vfs_offset.h b/src/core/file_sys/vfs_offset.h index 8062702a7..f7b7a3256 100644 --- a/src/core/file_sys/vfs_offset.h +++ b/src/core/file_sys/vfs_offset.h @@ -29,7 +29,7 @@ public: bool IsReadable() const override; std::size_t Read(u8* data, std::size_t length, std::size_t offset) const override; std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override; - boost::optional<u8> ReadByte(std::size_t offset) const override; + std::optional<u8> ReadByte(std::size_t offset) const override; std::vector<u8> ReadBytes(std::size_t size, std::size_t offset) const override; std::vector<u8> ReadAllBytes() const override; bool WriteByte(u8 data, std::size_t offset) override; diff --git a/src/core/file_sys/vfs_static.h b/src/core/file_sys/vfs_static.h index 44fab51d1..9f5a90b1b 100644 --- a/src/core/file_sys/vfs_static.h +++ b/src/core/file_sys/vfs_static.h @@ -53,10 +53,10 @@ public: return 0; } - boost::optional<u8> ReadByte(std::size_t offset) const override { + std::optional<u8> ReadByte(std::size_t offset) const override { if (offset < size) return value; - return boost::none; + return {}; } std::vector<u8> ReadBytes(std::size_t length, std::size_t offset) const override { diff --git a/src/core/file_sys/vfs_vector.cpp b/src/core/file_sys/vfs_vector.cpp index 808f31e81..515626658 100644 --- a/src/core/file_sys/vfs_vector.cpp +++ b/src/core/file_sys/vfs_vector.cpp @@ -3,7 +3,6 @@ // Refer to the license.txt file included. #include <algorithm> -#include <cstring> #include <utility> #include "core/file_sys/vfs_vector.h" diff --git a/src/core/file_sys/vfs_vector.h b/src/core/file_sys/vfs_vector.h index 3e3f790c3..ac36cb2ee 100644 --- a/src/core/file_sys/vfs_vector.h +++ b/src/core/file_sys/vfs_vector.h @@ -4,10 +4,63 @@ #pragma once +#include <cstring> #include "core/file_sys/vfs.h" namespace FileSys { +// An implementation of VfsFile that is backed by a statically-sized array +template <std::size_t size> +class ArrayVfsFile : public VfsFile { +public: + ArrayVfsFile(std::array<u8, size> data, std::string name = "", VirtualDir parent = nullptr) + : data(data), name(std::move(name)), parent(std::move(parent)) {} + + std::string GetName() const override { + return name; + } + + std::size_t GetSize() const override { + return size; + } + + bool Resize(std::size_t new_size) override { + return false; + } + + std::shared_ptr<VfsDirectory> GetContainingDirectory() const override { + return parent; + } + + bool IsWritable() const override { + return false; + } + + bool IsReadable() const override { + return true; + } + + std::size_t Read(u8* data_, std::size_t length, std::size_t offset) const override { + const auto read = std::min(length, size - offset); + std::memcpy(data_, data.data() + offset, read); + return read; + } + + std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override { + return 0; + } + + bool Rename(std::string_view name) override { + this->name = name; + return true; + } + +private: + std::array<u8, size> data; + std::string name; + VirtualDir parent; +}; + // An implementation of VfsFile that is backed by a vector optionally supplied upon construction class VectorVfsFile : public VfsFile { public: diff --git a/src/core/frontend/applets/profile_select.cpp b/src/core/frontend/applets/profile_select.cpp new file mode 100644 index 000000000..fbf5f2a9e --- /dev/null +++ b/src/core/frontend/applets/profile_select.cpp @@ -0,0 +1,19 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/frontend/applets/profile_select.h" +#include "core/settings.h" + +namespace Core::Frontend { + +ProfileSelectApplet::~ProfileSelectApplet() = default; + +void DefaultProfileSelectApplet::SelectProfile( + std::function<void(std::optional<Service::Account::UUID>)> callback) const { + Service::Account::ProfileManager manager; + callback(manager.GetUser(Settings::values.current_user).value_or(Service::Account::UUID{})); + LOG_INFO(Service_ACC, "called, selecting current user instead of prompting..."); +} + +} // namespace Core::Frontend diff --git a/src/core/frontend/applets/profile_select.h b/src/core/frontend/applets/profile_select.h new file mode 100644 index 000000000..fc8f7ae94 --- /dev/null +++ b/src/core/frontend/applets/profile_select.h @@ -0,0 +1,27 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <functional> +#include <optional> +#include "core/hle/service/acc/profile_manager.h" + +namespace Core::Frontend { + +class ProfileSelectApplet { +public: + virtual ~ProfileSelectApplet(); + + virtual void SelectProfile( + std::function<void(std::optional<Service::Account::UUID>)> callback) const = 0; +}; + +class DefaultProfileSelectApplet final : public ProfileSelectApplet { +public: + void SelectProfile( + std::function<void(std::optional<Service::Account::UUID>)> callback) const override; +}; + +} // namespace Core::Frontend diff --git a/src/core/frontend/applets/software_keyboard.cpp b/src/core/frontend/applets/software_keyboard.cpp new file mode 100644 index 000000000..856ed33da --- /dev/null +++ b/src/core/frontend/applets/software_keyboard.cpp @@ -0,0 +1,29 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/logging/backend.h" +#include "common/string_util.h" +#include "core/frontend/applets/software_keyboard.h" + +namespace Core::Frontend { +SoftwareKeyboardApplet::~SoftwareKeyboardApplet() = default; + +void DefaultSoftwareKeyboardApplet::RequestText( + std::function<void(std::optional<std::u16string>)> out, + SoftwareKeyboardParameters parameters) const { + if (parameters.initial_text.empty()) + out(u"yuzu"); + + out(parameters.initial_text); +} + +void DefaultSoftwareKeyboardApplet::SendTextCheckDialog( + std::u16string error_message, std::function<void()> finished_check) const { + LOG_WARNING(Service_AM, + "(STUBBED) called - Default fallback software keyboard does not support text " + "check! (error_message={})", + Common::UTF16ToUTF8(error_message)); + finished_check(); +} +} // namespace Core::Frontend diff --git a/src/core/frontend/applets/software_keyboard.h b/src/core/frontend/applets/software_keyboard.h new file mode 100644 index 000000000..f9b202664 --- /dev/null +++ b/src/core/frontend/applets/software_keyboard.h @@ -0,0 +1,54 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <functional> +#include <optional> +#include <string> +#include "common/bit_field.h" +#include "common/common_types.h" + +namespace Core::Frontend { +struct SoftwareKeyboardParameters { + std::u16string submit_text; + std::u16string header_text; + std::u16string sub_text; + std::u16string guide_text; + std::u16string initial_text; + std::size_t max_length; + bool password; + bool cursor_at_beginning; + + union { + u8 value; + + BitField<1, 1, u8> disable_space; + BitField<2, 1, u8> disable_address; + BitField<3, 1, u8> disable_percent; + BitField<4, 1, u8> disable_slash; + BitField<6, 1, u8> disable_number; + BitField<7, 1, u8> disable_download_code; + }; +}; + +class SoftwareKeyboardApplet { +public: + virtual ~SoftwareKeyboardApplet(); + + virtual void RequestText(std::function<void(std::optional<std::u16string>)> out, + SoftwareKeyboardParameters parameters) const = 0; + virtual void SendTextCheckDialog(std::u16string error_message, + std::function<void()> finished_check) const = 0; +}; + +class DefaultSoftwareKeyboardApplet final : public SoftwareKeyboardApplet { +public: + void RequestText(std::function<void(std::optional<std::u16string>)> out, + SoftwareKeyboardParameters parameters) const override; + void SendTextCheckDialog(std::u16string error_message, + std::function<void()> finished_check) const override; +}; + +} // namespace Core::Frontend diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp index 8f07aedc9..f8662d193 100644 --- a/src/core/frontend/framebuffer_layout.cpp +++ b/src/core/frontend/framebuffer_layout.cpp @@ -6,6 +6,7 @@ #include "common/assert.h" #include "core/frontend/framebuffer_layout.h" +#include "core/settings.h" namespace Layout { @@ -42,4 +43,18 @@ FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) { return res; } +FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale) { + int width, height; + + if (Settings::values.use_docked_mode) { + width = ScreenDocked::WidthDocked * res_scale; + height = ScreenDocked::HeightDocked * res_scale; + } else { + width = ScreenUndocked::Width * res_scale; + height = ScreenUndocked::Height * res_scale; + } + + return DefaultFrameLayout(width, height); +} + } // namespace Layout diff --git a/src/core/frontend/framebuffer_layout.h b/src/core/frontend/framebuffer_layout.h index f3fddfa94..e06647794 100644 --- a/src/core/frontend/framebuffer_layout.h +++ b/src/core/frontend/framebuffer_layout.h @@ -9,6 +9,7 @@ namespace Layout { enum ScreenUndocked : unsigned { Width = 1280, Height = 720 }; +enum ScreenDocked : unsigned { WidthDocked = 1920, HeightDocked = 1080 }; /// Describes the layout of the window framebuffer struct FramebufferLayout { @@ -34,4 +35,10 @@ struct FramebufferLayout { */ FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height); +/** + * Convenience method to get frame layout by resolution scale + * @param res_scale resolution scale factor + */ +FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale); + } // namespace Layout diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h index 39bdf4e21..16fdcd376 100644 --- a/src/core/frontend/input.h +++ b/src/core/frontend/input.h @@ -132,4 +132,11 @@ using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float> */ using TouchDevice = InputDevice<std::tuple<float, float, bool>>; +/** + * A mouse device is an input device that returns a tuple of two floats and four ints. + * The first two floats are X and Y device coordinates of the mouse (from 0-1). + * The s32s are the mouse wheel. + */ +using MouseDevice = InputDevice<std::tuple<float, float, s32, s32>>; + } // namespace Input diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp index bdcc889e0..a1cad4fcb 100644 --- a/src/core/gdbstub/gdbstub.cpp +++ b/src/core/gdbstub/gdbstub.cpp @@ -71,10 +71,6 @@ constexpr u32 PSTATE_REGISTER = 33; constexpr u32 UC_ARM64_REG_Q0 = 34; constexpr u32 FPCR_REGISTER = 66; -// TODO/WiP - Used while working on support for FPU -constexpr u32 TODO_DUMMY_REG_997 = 997; -constexpr u32 TODO_DUMMY_REG_998 = 998; - // For sample XML files see the GDB source /gdb/features // GDB also wants the l character at the start // This XML defines what the registers are for this specific ARM device @@ -205,11 +201,11 @@ void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext) { modules.push_back(std::move(module)); } -static Kernel::Thread* FindThreadById(int id) { +static Kernel::Thread* FindThreadById(s64 id) { for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) { const auto& threads = Core::System::GetInstance().Scheduler(core).GetThreadList(); for (auto& thread : threads) { - if (thread->GetThreadID() == static_cast<u32>(id)) { + if (thread->GetThreadID() == static_cast<u64>(id)) { current_core = core; return thread.get(); } @@ -260,6 +256,36 @@ static void RegWrite(std::size_t id, u64 val, Kernel::Thread* thread = nullptr) } } +static u128 FpuRead(std::size_t id, Kernel::Thread* thread = nullptr) { + if (!thread) { + return u128{0}; + } + + auto& thread_context = thread->GetContext(); + + if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) { + return thread_context.vector_registers[id - UC_ARM64_REG_Q0]; + } else if (id == FPCR_REGISTER) { + return u128{thread_context.fpcr, 0}; + } else { + return u128{0}; + } +} + +static void FpuWrite(std::size_t id, u128 val, Kernel::Thread* thread = nullptr) { + if (!thread) { + return; + } + + auto& thread_context = thread->GetContext(); + + if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) { + thread_context.vector_registers[id - UC_ARM64_REG_Q0] = val; + } else if (id == FPCR_REGISTER) { + thread_context.fpcr = static_cast<u32>(val[0]); + } +} + /** * Turns hex string character into the equivalent byte. * @@ -409,6 +435,27 @@ static u64 GdbHexToLong(const u8* src) { return output; } +/** + * Convert a gdb-formatted hex string into a u128. + * + * @param src Pointer to hex string. + */ +static u128 GdbHexToU128(const u8* src) { + u128 output; + + for (int i = 0; i < 16; i += 2) { + output[0] = (output[0] << 4) | HexCharToValue(src[15 - i - 1]); + output[0] = (output[0] << 4) | HexCharToValue(src[15 - i]); + } + + for (int i = 0; i < 16; i += 2) { + output[1] = (output[1] << 4) | HexCharToValue(src[16 + 15 - i - 1]); + output[1] = (output[1] << 4) | HexCharToValue(src[16 + 15 - i]); + } + + return output; +} + /// Read a byte from the gdb client. static u8 ReadByte() { u8 c; @@ -599,8 +646,7 @@ static void HandleQuery() { for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) { const auto& threads = Core::System::GetInstance().Scheduler(core).GetThreadList(); for (const auto& thread : threads) { - val += fmt::format("{:x}", thread->GetThreadID()); - val += ","; + val += fmt::format("{:x},", thread->GetThreadID()); } } val.pop_back(); @@ -791,11 +837,15 @@ static void ReadRegister() { } else if (id == PSTATE_REGISTER) { IntToGdbHex(reply, static_cast<u32>(RegRead(id, current_thread))); } else if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) { - LongToGdbHex(reply, RegRead(id, current_thread)); + u128 r = FpuRead(id, current_thread); + LongToGdbHex(reply, r[0]); + LongToGdbHex(reply + 16, r[1]); } else if (id == FPCR_REGISTER) { - LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_998, current_thread)); - } else { - LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_997, current_thread)); + u128 r = FpuRead(id, current_thread); + IntToGdbHex(reply, static_cast<u32>(r[0])); + } else if (id == FPCR_REGISTER + 1) { + u128 r = FpuRead(id, current_thread); + IntToGdbHex(reply, static_cast<u32>(r[0] >> 32)); } SendReply(reinterpret_cast<char*>(reply)); @@ -822,13 +872,18 @@ static void ReadRegisters() { bufptr += 8; - for (u32 reg = UC_ARM64_REG_Q0; reg <= UC_ARM64_REG_Q0 + 31; reg++) { - LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread)); + u128 r; + + for (u32 reg = UC_ARM64_REG_Q0; reg < FPCR_REGISTER; reg++) { + r = FpuRead(reg, current_thread); + LongToGdbHex(bufptr + reg * 32, r[0]); + LongToGdbHex(bufptr + reg * 32 + 16, r[1]); } bufptr += 32 * 32; - LongToGdbHex(bufptr, RegRead(TODO_DUMMY_REG_998, current_thread)); + r = FpuRead(FPCR_REGISTER, current_thread); + IntToGdbHex(bufptr, static_cast<u32>(r[0])); bufptr += 8; @@ -853,14 +908,12 @@ static void WriteRegister() { } else if (id == PSTATE_REGISTER) { RegWrite(id, GdbHexToInt(buffer_ptr), current_thread); } else if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) { - RegWrite(id, GdbHexToLong(buffer_ptr), current_thread); + FpuWrite(id, GdbHexToU128(buffer_ptr), current_thread); } else if (id == FPCR_REGISTER) { - RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr), current_thread); - } else { - RegWrite(TODO_DUMMY_REG_997, GdbHexToLong(buffer_ptr), current_thread); + } else if (id == FPCR_REGISTER + 1) { } - // Update Unicorn context skipping scheduler, no running threads at this point + // Update ARM context, skipping scheduler - no running threads at this point Core::System::GetInstance() .ArmInterface(current_core) .LoadContext(current_thread->GetContext()); @@ -885,13 +938,13 @@ static void WriteRegisters() { } else if (reg >= UC_ARM64_REG_Q0 && reg < FPCR_REGISTER) { RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread); } else if (reg == FPCR_REGISTER) { - RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr + i * 16), current_thread); - } else { - UNIMPLEMENTED(); + RegWrite(FPCR_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread); + } else if (reg == FPCR_REGISTER + 1) { + RegWrite(FPCR_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread); } } - // Update Unicorn context skipping scheduler, no running threads at this point + // Update ARM context, skipping scheduler - no running threads at this point Core::System::GetInstance() .ArmInterface(current_core) .LoadContext(current_thread->GetContext()); @@ -917,12 +970,6 @@ static void ReadMemory() { SendReply("E01"); } - const auto& vm_manager = Core::CurrentProcess()->VMManager(); - if (addr < vm_manager.GetCodeRegionBaseAddress() || - addr >= vm_manager.GetMapRegionEndAddress()) { - return SendReply("E00"); - } - if (!Memory::IsValidVirtualAddress(addr)) { return SendReply("E00"); } @@ -967,7 +1014,7 @@ void Break(bool is_memory_break) { static void Step() { if (command_length > 1) { RegWrite(PC_REGISTER, GdbHexToLong(command_buffer + 1), current_thread); - // Update Unicorn context skipping scheduler, no running threads at this point + // Update ARM context, skipping scheduler - no running threads at this point Core::System::GetInstance() .ArmInterface(current_core) .LoadContext(current_thread->GetContext()); @@ -1010,7 +1057,7 @@ static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) { breakpoint.addr = addr; breakpoint.len = len; Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size()); - static constexpr std::array<u8, 4> btrap{{0x00, 0x7d, 0x20, 0xd4}}; + static constexpr std::array<u8, 4> btrap{0x00, 0x7d, 0x20, 0xd4}; Memory::WriteBlock(addr, btrap.data(), btrap.size()); Core::System::GetInstance().InvalidateCpuInstructionCaches(); p.insert({addr, breakpoint}); @@ -1321,13 +1368,15 @@ void SetCpuStepFlag(bool is_step) { } void SendTrap(Kernel::Thread* thread, int trap) { - if (send_trap) { - if (!halt_loop || current_thread == thread) { - current_thread = thread; - SendSignal(thread, trap); - } - halt_loop = true; - send_trap = false; + if (!send_trap) { + return; } + + if (!halt_loop || current_thread == thread) { + current_thread = thread; + SendSignal(thread, trap); + } + halt_loop = true; + send_trap = false; } }; // namespace GDBStub diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h index a4bfe2eb0..0d6c85aed 100644 --- a/src/core/hle/ipc_helpers.h +++ b/src/core/hle/ipc_helpers.h @@ -18,7 +18,7 @@ #include "core/hle/kernel/client_session.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/kernel/object.h" -#include "core/hle/kernel/server_port.h" +#include "core/hle/kernel/server_session.h" namespace IPC { @@ -117,8 +117,7 @@ public: AlignWithPadding(); - const bool request_has_domain_header{context.GetDomainMessageHeader() != nullptr}; - if (context.Session()->IsDomain() && request_has_domain_header) { + if (context.Session()->IsDomain() && context.HasDomainMessageHeader()) { IPC::DomainMessageHeader domain_header{}; domain_header.num_objects = num_domain_objects; PushRaw(domain_header); diff --git a/src/core/hle/kernel/client_session.cpp b/src/core/hle/kernel/client_session.cpp index c114eaf99..704e82824 100644 --- a/src/core/hle/kernel/client_session.cpp +++ b/src/core/hle/kernel/client_session.cpp @@ -8,6 +8,7 @@ #include "core/hle/kernel/server_session.h" #include "core/hle/kernel/session.h" #include "core/hle/kernel/thread.h" +#include "core/hle/result.h" namespace Kernel { diff --git a/src/core/hle/kernel/client_session.h b/src/core/hle/kernel/client_session.h index 439fbdb35..4c18de69c 100644 --- a/src/core/hle/kernel/client_session.h +++ b/src/core/hle/kernel/client_session.h @@ -6,9 +6,9 @@ #include <memory> #include <string> -#include "common/common_types.h" #include "core/hle/kernel/object.h" -#include "core/hle/result.h" + +union ResultCode; namespace Kernel { diff --git a/src/core/hle/kernel/errors.h b/src/core/hle/kernel/errors.h index ee698c8a7..d17eb0cb6 100644 --- a/src/core/hle/kernel/errors.h +++ b/src/core/hle/kernel/errors.h @@ -8,58 +8,30 @@ namespace Kernel { -namespace ErrCodes { -enum { - // Confirmed Switch OS error codes - MaxConnectionsReached = 7, - InvalidSize = 101, - InvalidAddress = 102, - HandleTableFull = 105, - InvalidMemoryState = 106, - InvalidMemoryPermissions = 108, - InvalidMemoryRange = 110, - InvalidThreadPriority = 112, - InvalidProcessorId = 113, - InvalidHandle = 114, - InvalidPointer = 115, - InvalidCombination = 116, - Timeout = 117, - SynchronizationCanceled = 118, - TooLarge = 119, - InvalidEnumValue = 120, - NoSuchEntry = 121, - AlreadyRegistered = 122, - SessionClosed = 123, - InvalidState = 125, - ResourceLimitExceeded = 132, -}; -} +// Confirmed Switch kernel error codes -// WARNING: The kernel is quite inconsistent in it's usage of errors code. Make sure to always -// double check that the code matches before re-using the constant. - -constexpr ResultCode ERR_HANDLE_TABLE_FULL(ErrorModule::Kernel, ErrCodes::HandleTableFull); -constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE(ErrorModule::Kernel, ErrCodes::SessionClosed); -constexpr ResultCode ERR_PORT_NAME_TOO_LONG(ErrorModule::Kernel, ErrCodes::TooLarge); -constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED(ErrorModule::Kernel, - ErrCodes::MaxConnectionsReached); -constexpr ResultCode ERR_INVALID_ENUM_VALUE(ErrorModule::Kernel, ErrCodes::InvalidEnumValue); -constexpr ResultCode ERR_INVALID_COMBINATION_KERNEL(ErrorModule::Kernel, - ErrCodes::InvalidCombination); -constexpr ResultCode ERR_INVALID_ADDRESS(ErrorModule::Kernel, ErrCodes::InvalidAddress); -constexpr ResultCode ERR_INVALID_ADDRESS_STATE(ErrorModule::Kernel, ErrCodes::InvalidMemoryState); -constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS(ErrorModule::Kernel, - ErrCodes::InvalidMemoryPermissions); -constexpr ResultCode ERR_INVALID_MEMORY_RANGE(ErrorModule::Kernel, ErrCodes::InvalidMemoryRange); -constexpr ResultCode ERR_INVALID_HANDLE(ErrorModule::Kernel, ErrCodes::InvalidHandle); -constexpr ResultCode ERR_INVALID_PROCESSOR_ID(ErrorModule::Kernel, ErrCodes::InvalidProcessorId); -constexpr ResultCode ERR_INVALID_SIZE(ErrorModule::Kernel, ErrCodes::InvalidSize); -constexpr ResultCode ERR_ALREADY_REGISTERED(ErrorModule::Kernel, ErrCodes::AlreadyRegistered); -constexpr ResultCode ERR_INVALID_STATE(ErrorModule::Kernel, ErrCodes::InvalidState); -constexpr ResultCode ERR_INVALID_THREAD_PRIORITY(ErrorModule::Kernel, - ErrCodes::InvalidThreadPriority); -constexpr ResultCode ERR_INVALID_POINTER(ErrorModule::Kernel, ErrCodes::InvalidPointer); -constexpr ResultCode ERR_NOT_FOUND(ErrorModule::Kernel, ErrCodes::NoSuchEntry); -constexpr ResultCode RESULT_TIMEOUT(ErrorModule::Kernel, ErrCodes::Timeout); +constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED{ErrorModule::Kernel, 7}; +constexpr ResultCode ERR_INVALID_CAPABILITY_DESCRIPTOR{ErrorModule::Kernel, 14}; +constexpr ResultCode ERR_INVALID_SIZE{ErrorModule::Kernel, 101}; +constexpr ResultCode ERR_INVALID_ADDRESS{ErrorModule::Kernel, 102}; +constexpr ResultCode ERR_HANDLE_TABLE_FULL{ErrorModule::Kernel, 105}; +constexpr ResultCode ERR_INVALID_ADDRESS_STATE{ErrorModule::Kernel, 106}; +constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS{ErrorModule::Kernel, 108}; +constexpr ResultCode ERR_INVALID_MEMORY_RANGE{ErrorModule::Kernel, 110}; +constexpr ResultCode ERR_INVALID_PROCESSOR_ID{ErrorModule::Kernel, 113}; +constexpr ResultCode ERR_INVALID_THREAD_PRIORITY{ErrorModule::Kernel, 112}; +constexpr ResultCode ERR_INVALID_HANDLE{ErrorModule::Kernel, 114}; +constexpr ResultCode ERR_INVALID_POINTER{ErrorModule::Kernel, 115}; +constexpr ResultCode ERR_INVALID_COMBINATION{ErrorModule::Kernel, 116}; +constexpr ResultCode RESULT_TIMEOUT{ErrorModule::Kernel, 117}; +constexpr ResultCode ERR_SYNCHRONIZATION_CANCELED{ErrorModule::Kernel, 118}; +constexpr ResultCode ERR_OUT_OF_RANGE{ErrorModule::Kernel, 119}; +constexpr ResultCode ERR_INVALID_ENUM_VALUE{ErrorModule::Kernel, 120}; +constexpr ResultCode ERR_NOT_FOUND{ErrorModule::Kernel, 121}; +constexpr ResultCode ERR_BUSY{ErrorModule::Kernel, 122}; +constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE{ErrorModule::Kernel, 123}; +constexpr ResultCode ERR_INVALID_STATE{ErrorModule::Kernel, 125}; +constexpr ResultCode ERR_RESERVED_VALUE{ErrorModule::Kernel, 126}; +constexpr ResultCode ERR_RESOURCE_LIMIT_EXCEEDED{ErrorModule::Kernel, 132}; } // namespace Kernel diff --git a/src/core/hle/kernel/handle_table.cpp b/src/core/hle/kernel/handle_table.cpp index 5ee5c05e3..c8acde5b1 100644 --- a/src/core/hle/kernel/handle_table.cpp +++ b/src/core/hle/kernel/handle_table.cpp @@ -12,12 +12,23 @@ #include "core/hle/kernel/thread.h" namespace Kernel { +namespace { +constexpr u16 GetSlot(Handle handle) { + return handle >> 15; +} + +constexpr u16 GetGeneration(Handle handle) { + return handle & 0x7FFF; +} +} // Anonymous namespace HandleTable::HandleTable() { next_generation = 1; Clear(); } +HandleTable::~HandleTable() = default; + ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) { DEBUG_ASSERT(obj != nullptr); @@ -31,9 +42,10 @@ ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) { u16 generation = next_generation++; // Overflow count so it fits in the 15 bits dedicated to the generation in the handle. - // CTR-OS doesn't use generation 0, so skip straight to 1. - if (next_generation >= (1 << 15)) + // Horizon OS uses zero to represent an invalid handle, so skip to 1. + if (next_generation >= (1 << 15)) { next_generation = 1; + } generations[slot] = generation; objects[slot] = std::move(obj); diff --git a/src/core/hle/kernel/handle_table.h b/src/core/hle/kernel/handle_table.h index 9e2f33e8a..89a3bc740 100644 --- a/src/core/hle/kernel/handle_table.h +++ b/src/core/hle/kernel/handle_table.h @@ -13,6 +13,7 @@ namespace Kernel { enum KernelHandle : Handle { + InvalidHandle = 0, CurrentThread = 0xFFFF8000, CurrentProcess = 0xFFFF8001, }; @@ -42,7 +43,11 @@ enum KernelHandle : Handle { */ class HandleTable final : NonCopyable { public: + /// This is the maximum limit of handles allowed per process in Horizon + static constexpr std::size_t MAX_COUNT = 1024; + HandleTable(); + ~HandleTable(); /** * Allocates a handle for the given object. @@ -89,19 +94,6 @@ public: void Clear(); private: - /** - * This is the maximum limit of handles allowed per process in CTR-OS. It can be further - * reduced by ExHeader values, but this is not emulated here. - */ - static const std::size_t MAX_COUNT = 4096; - - static u16 GetSlot(Handle handle) { - return handle >> 15; - } - static u16 GetGeneration(Handle handle) { - return handle & 0x7FFF; - } - /// Stores the Object referenced by the handle or null if the slot is empty. std::array<SharedPtr<Object>, MAX_COUNT> objects; diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index 68d5376cb..5dd855db8 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -15,17 +15,23 @@ #include "common/logging/log.h" #include "core/core.h" #include "core/hle/ipc_helpers.h" -#include "core/hle/kernel/event.h" #include "core/hle/kernel/handle_table.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/object.h" #include "core/hle/kernel/process.h" +#include "core/hle/kernel/readable_event.h" #include "core/hle/kernel/server_session.h" +#include "core/hle/kernel/thread.h" +#include "core/hle/kernel/writable_event.h" #include "core/memory.h" namespace Kernel { +SessionRequestHandler::SessionRequestHandler() = default; + +SessionRequestHandler::~SessionRequestHandler() = default; + void SessionRequestHandler::ClientConnected(SharedPtr<ServerSession> server_session) { server_session->SetHleHandler(shared_from_this()); connected_sessions.push_back(std::move(server_session)); @@ -36,11 +42,9 @@ void SessionRequestHandler::ClientDisconnected(const SharedPtr<ServerSession>& s boost::range::remove_erase(connected_sessions, server_session); } -SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread, - const std::string& reason, u64 timeout, - WakeupCallback&& callback, - Kernel::SharedPtr<Kernel::Event> event) { - +SharedPtr<WritableEvent> HLERequestContext::SleepClientThread( + SharedPtr<Thread> thread, const std::string& reason, u64 timeout, WakeupCallback&& callback, + SharedPtr<WritableEvent> writable_event) { // Put the client thread to sleep until the wait event is signaled or the timeout expires. thread->SetWakeupCallback([context = *this, callback]( ThreadWakeupReason reason, SharedPtr<Thread> thread, @@ -51,23 +55,25 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread, return true; }); - if (!event) { + auto& kernel = Core::System::GetInstance().Kernel(); + if (!writable_event) { // Create event if not provided - auto& kernel = Core::System::GetInstance().Kernel(); - event = - Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "HLE Pause Event: " + reason); + const auto pair = WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot, + "HLE Pause Event: " + reason); + writable_event = pair.writable; } - event->Clear(); + const auto readable_event{writable_event->GetReadableEvent()}; + writable_event->Clear(); thread->SetStatus(ThreadStatus::WaitHLEEvent); - thread->SetWaitObjects({event}); - event->AddWaitingThread(thread); + thread->SetWaitObjects({readable_event}); + readable_event->AddWaitingThread(thread); if (timeout > 0) { thread->WakeAfterDelay(timeout); } - return event; + return writable_event; } HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session) diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h index f01491daa..cb1c5aff3 100644 --- a/src/core/hle/kernel/hle_ipc.h +++ b/src/core/hle/kernel/hle_ipc.h @@ -14,8 +14,6 @@ #include "common/swap.h" #include "core/hle/ipc.h" #include "core/hle/kernel/object.h" -#include "core/hle/kernel/server_session.h" -#include "core/hle/kernel/thread.h" namespace Service { class ServiceFrameworkBase; @@ -24,10 +22,15 @@ class ServiceFrameworkBase; namespace Kernel { class Domain; -class Event; class HandleTable; class HLERequestContext; class Process; +class ServerSession; +class Thread; +class ReadableEvent; +class WritableEvent; + +enum class ThreadWakeupReason; /** * Interface implemented by HLE Session handlers. @@ -36,7 +39,8 @@ class Process; */ class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> { public: - virtual ~SessionRequestHandler() = default; + SessionRequestHandler(); + virtual ~SessionRequestHandler(); /** * Handles a sync request from the emulated application. @@ -119,12 +123,13 @@ public: * @param callback Callback to be invoked when the thread is resumed. This callback must write * the entire command response once again, regardless of the state of it before this function * was called. - * @param event Event to use to wake up the thread. If unspecified, an event will be created. + * @param writable_event Event to use to wake up the thread. If unspecified, an event will be + * created. * @returns Event that when signaled will resume the thread and call the callback function. */ - SharedPtr<Event> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason, - u64 timeout, WakeupCallback&& callback, - Kernel::SharedPtr<Kernel::Event> event = nullptr); + SharedPtr<WritableEvent> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason, + u64 timeout, WakeupCallback&& callback, + SharedPtr<WritableEvent> writable_event = nullptr); /// Populates this context with data from the requesting process/thread. ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table, @@ -161,8 +166,12 @@ public: return buffer_c_desciptors; } - const std::shared_ptr<IPC::DomainMessageHeader>& GetDomainMessageHeader() const { - return domain_message_header; + const IPC::DomainMessageHeader* GetDomainMessageHeader() const { + return domain_message_header.get(); + } + + bool HasDomainMessageHeader() const { + return domain_message_header != nullptr; } /// Helper function to read a buffer using the appropriate buffer descriptor diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 4b6b32dd5..67674cd47 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <array> #include <atomic> #include <memory> #include <mutex> @@ -32,7 +31,7 @@ namespace Kernel { */ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_late) { const auto proper_handle = static_cast<Handle>(thread_handle); - auto& system = Core::System::GetInstance(); + const auto& system = Core::System::GetInstance(); // Lock the global kernel mutex when we enter the kernel HLE. std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock); @@ -90,7 +89,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_ /// The timer callback event, called when a timer is fired static void TimerCallback(u64 timer_handle, int cycles_late) { const auto proper_handle = static_cast<Handle>(timer_handle); - auto& system = Core::System::GetInstance(); + const auto& system = Core::System::GetInstance(); SharedPtr<Timer> timer = system.Kernel().RetrieveTimerFromCallbackHandleTable(proper_handle); if (timer == nullptr) { @@ -105,20 +104,20 @@ struct KernelCore::Impl { void Initialize(KernelCore& kernel) { Shutdown(); - InitializeResourceLimits(kernel); + InitializeSystemResourceLimit(kernel); InitializeThreads(); InitializeTimers(); } void Shutdown() { next_object_id = 0; - next_process_id = 10; + next_process_id = Process::ProcessIDMin; next_thread_id = 1; process_list.clear(); current_process = nullptr; - resource_limits.fill(nullptr); + system_resource_limit = nullptr; thread_wakeup_callback_handle_table.Clear(); thread_wakeup_event_type = nullptr; @@ -129,63 +128,17 @@ struct KernelCore::Impl { named_ports.clear(); } - void InitializeResourceLimits(KernelCore& kernel) { - // Create the four resource limits that the system uses - // Create the APPLICATION resource limit - SharedPtr<ResourceLimit> resource_limit = ResourceLimit::Create(kernel, "Applications"); - resource_limit->max_priority = 0x18; - resource_limit->max_commit = 0x4000000; - resource_limit->max_threads = 0x20; - resource_limit->max_events = 0x20; - resource_limit->max_mutexes = 0x20; - resource_limit->max_semaphores = 0x8; - resource_limit->max_timers = 0x8; - resource_limit->max_shared_mems = 0x10; - resource_limit->max_address_arbiters = 0x2; - resource_limit->max_cpu_time = 0x1E; - resource_limits[static_cast<u8>(ResourceLimitCategory::APPLICATION)] = resource_limit; - - // Create the SYS_APPLET resource limit - resource_limit = ResourceLimit::Create(kernel, "System Applets"); - resource_limit->max_priority = 0x4; - resource_limit->max_commit = 0x5E00000; - resource_limit->max_threads = 0x1D; - resource_limit->max_events = 0xB; - resource_limit->max_mutexes = 0x8; - resource_limit->max_semaphores = 0x4; - resource_limit->max_timers = 0x4; - resource_limit->max_shared_mems = 0x8; - resource_limit->max_address_arbiters = 0x3; - resource_limit->max_cpu_time = 0x2710; - resource_limits[static_cast<u8>(ResourceLimitCategory::SYS_APPLET)] = resource_limit; - - // Create the LIB_APPLET resource limit - resource_limit = ResourceLimit::Create(kernel, "Library Applets"); - resource_limit->max_priority = 0x4; - resource_limit->max_commit = 0x600000; - resource_limit->max_threads = 0xE; - resource_limit->max_events = 0x8; - resource_limit->max_mutexes = 0x8; - resource_limit->max_semaphores = 0x4; - resource_limit->max_timers = 0x4; - resource_limit->max_shared_mems = 0x8; - resource_limit->max_address_arbiters = 0x1; - resource_limit->max_cpu_time = 0x2710; - resource_limits[static_cast<u8>(ResourceLimitCategory::LIB_APPLET)] = resource_limit; - - // Create the OTHER resource limit - resource_limit = ResourceLimit::Create(kernel, "Others"); - resource_limit->max_priority = 0x4; - resource_limit->max_commit = 0x2180000; - resource_limit->max_threads = 0xE1; - resource_limit->max_events = 0x108; - resource_limit->max_mutexes = 0x25; - resource_limit->max_semaphores = 0x43; - resource_limit->max_timers = 0x2C; - resource_limit->max_shared_mems = 0x1F; - resource_limit->max_address_arbiters = 0x2D; - resource_limit->max_cpu_time = 0x3E8; - resource_limits[static_cast<u8>(ResourceLimitCategory::OTHER)] = resource_limit; + // Creates the default system resource limit + void InitializeSystemResourceLimit(KernelCore& kernel) { + system_resource_limit = ResourceLimit::Create(kernel, "System"); + + // If setting the default system values fails, then something seriously wrong has occurred. + ASSERT(system_resource_limit->SetLimitValue(ResourceType::PhysicalMemory, 0x200000000) + .IsSuccess()); + ASSERT(system_resource_limit->SetLimitValue(ResourceType::Threads, 800).IsSuccess()); + ASSERT(system_resource_limit->SetLimitValue(ResourceType::Events, 700).IsSuccess()); + ASSERT(system_resource_limit->SetLimitValue(ResourceType::TransferMemory, 200).IsSuccess()); + ASSERT(system_resource_limit->SetLimitValue(ResourceType::Sessions, 900).IsSuccess()); } void InitializeThreads() { @@ -199,16 +152,14 @@ struct KernelCore::Impl { } std::atomic<u32> next_object_id{0}; - // TODO(Subv): Start the process ids from 10 for now, as lower PIDs are - // reserved for low-level services - std::atomic<u32> next_process_id{10}; - std::atomic<u32> next_thread_id{1}; + std::atomic<u64> next_process_id{Process::ProcessIDMin}; + std::atomic<u64> next_thread_id{1}; // Lists all processes that exist in the current session. std::vector<SharedPtr<Process>> process_list; Process* current_process = nullptr; - std::array<SharedPtr<ResourceLimit>, 4> resource_limits; + SharedPtr<ResourceLimit> system_resource_limit; /// The event type of the generic timer callback event CoreTiming::EventType* timer_callback_event_type = nullptr; @@ -239,9 +190,8 @@ void KernelCore::Shutdown() { impl->Shutdown(); } -SharedPtr<ResourceLimit> KernelCore::ResourceLimitForCategory( - ResourceLimitCategory category) const { - return impl->resource_limits.at(static_cast<std::size_t>(category)); +SharedPtr<ResourceLimit> KernelCore::GetSystemResourceLimit() const { + return impl->system_resource_limit; } SharedPtr<Thread> KernelCore::RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const { @@ -289,11 +239,11 @@ u32 KernelCore::CreateNewObjectID() { return impl->next_object_id++; } -u32 KernelCore::CreateNewThreadID() { +u64 KernelCore::CreateNewThreadID() { return impl->next_thread_id++; } -u32 KernelCore::CreateNewProcessID() { +u64 KernelCore::CreateNewProcessID() { return impl->next_process_id++; } diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index 7f822d524..58c9d108b 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -24,8 +24,6 @@ class ResourceLimit; class Thread; class Timer; -enum class ResourceLimitCategory : u8; - /// Represents a single instance of the kernel. class KernelCore { private: @@ -47,8 +45,8 @@ public: /// Clears all resources in use by the kernel instance. void Shutdown(); - /// Retrieves a shared pointer to a ResourceLimit identified by the given category. - SharedPtr<ResourceLimit> ResourceLimitForCategory(ResourceLimitCategory category) const; + /// Retrieves a shared pointer to the system resource limit instance. + SharedPtr<ResourceLimit> GetSystemResourceLimit() const; /// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table. SharedPtr<Thread> RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const; @@ -90,10 +88,10 @@ private: u32 CreateNewObjectID(); /// Creates a new process ID, incrementing the internal process ID counter; - u32 CreateNewProcessID(); + u64 CreateNewProcessID(); /// Creates a new thread ID, incrementing the internal thread ID counter. - u32 CreateNewThreadID(); + u64 CreateNewThreadID(); /// Creates a timer callback handle for the given timer. ResultVal<Handle> CreateTimerCallbackHandle(const SharedPtr<Timer>& timer); diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp index dd541ffcc..0743670ad 100644 --- a/src/core/hle/kernel/mutex.cpp +++ b/src/core/hle/kernel/mutex.cpp @@ -6,8 +6,6 @@ #include <utility> #include <vector> -#include <boost/range/algorithm_ext/erase.hpp> - #include "common/assert.h" #include "core/core.h" #include "core/hle/kernel/errors.h" diff --git a/src/core/hle/kernel/object.cpp b/src/core/hle/kernel/object.cpp index d87a62bb9..806078638 100644 --- a/src/core/hle/kernel/object.cpp +++ b/src/core/hle/kernel/object.cpp @@ -13,16 +13,17 @@ Object::~Object() = default; bool Object::IsWaitable() const { switch (GetHandleType()) { - case HandleType::Event: + case HandleType::ReadableEvent: case HandleType::Thread: + case HandleType::Process: case HandleType::Timer: case HandleType::ServerPort: case HandleType::ServerSession: return true; case HandleType::Unknown: + case HandleType::WritableEvent: case HandleType::SharedMemory: - case HandleType::Process: case HandleType::AddressArbiter: case HandleType::ResourceLimit: case HandleType::ClientPort: @@ -31,6 +32,7 @@ bool Object::IsWaitable() const { } UNREACHABLE(); + return false; } } // namespace Kernel diff --git a/src/core/hle/kernel/object.h b/src/core/hle/kernel/object.h index c9f4d0bb3..f1606a204 100644 --- a/src/core/hle/kernel/object.h +++ b/src/core/hle/kernel/object.h @@ -19,7 +19,8 @@ using Handle = u32; enum class HandleType : u32 { Unknown, - Event, + WritableEvent, + ReadableEvent, SharedMemory, Thread, Process, @@ -33,9 +34,9 @@ enum class HandleType : u32 { }; enum class ResetType { - OneShot, - Sticky, - Pulse, + OneShot, ///< Reset automatically on object acquisition + Sticky, ///< Never reset automatically + Pulse, ///< Reset automatically on wakeup }; class Object : NonCopyable { diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp index 420218d59..c5aa19afa 100644 --- a/src/core/hle/kernel/process.cpp +++ b/src/core/hle/kernel/process.cpp @@ -4,8 +4,8 @@ #include <algorithm> #include <memory> +#include <random> #include "common/assert.h" -#include "common/common_funcs.h" #include "common/logging/log.h" #include "core/core.h" #include "core/file_sys/program_metadata.h" @@ -17,8 +17,38 @@ #include "core/hle/kernel/thread.h" #include "core/hle/kernel/vm_manager.h" #include "core/memory.h" +#include "core/settings.h" namespace Kernel { +namespace { +/** + * Sets up the primary application thread + * + * @param owner_process The parent process for the main thread + * @param kernel The kernel instance to create the main thread under. + * @param entry_point The address at which the thread should start execution + * @param priority The priority to give the main thread + */ +void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_point, u32 priority) { + // Setup page table so we can write to memory + SetCurrentPageTable(&owner_process.VMManager().page_table); + + // Initialize new "main" thread + const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress(); + auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0, + owner_process.GetIdealCore(), stack_top, owner_process); + + SharedPtr<Thread> thread = std::move(thread_res).Unwrap(); + + // Register 1 must be a handle to the main thread + const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap(); + thread->SetGuestHandle(guest_handle); + thread->GetContext().cpu_registers[1] = guest_handle; + + // Threads by default are dormant, wake up the main thread so it runs when the scheduler fires + thread->ResumeFromWait(); +} +} // Anonymous namespace CodeSet::CodeSet() = default; CodeSet::~CodeSet() = default; @@ -27,94 +57,49 @@ SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) { SharedPtr<Process> process(new Process(kernel)); process->name = std::move(name); - process->flags.raw = 0; - process->flags.memory_region.Assign(MemoryRegion::APPLICATION); - process->resource_limit = kernel.ResourceLimitForCategory(ResourceLimitCategory::APPLICATION); + process->resource_limit = kernel.GetSystemResourceLimit(); process->status = ProcessStatus::Created; process->program_id = 0; process->process_id = kernel.CreateNewProcessID(); - process->svc_access_mask.set(); + process->capabilities.InitializeForMetadatalessProcess(); + + std::mt19937 rng(Settings::values.rng_seed.value_or(0)); + std::uniform_int_distribution<u64> distribution; + std::generate(process->random_entropy.begin(), process->random_entropy.end(), + [&] { return distribution(rng); }); kernel.AppendNewProcess(process); return process; } -void Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) { - program_id = metadata.GetTitleID(); - is_64bit_process = metadata.Is64BitProgram(); - vm_manager.Reset(metadata.GetAddressSpaceType()); +SharedPtr<ResourceLimit> Process::GetResourceLimit() const { + return resource_limit; } -void Process::ParseKernelCaps(const u32* kernel_caps, std::size_t len) { - for (std::size_t i = 0; i < len; ++i) { - u32 descriptor = kernel_caps[i]; - u32 type = descriptor >> 20; - - if (descriptor == 0xFFFFFFFF) { - // Unused descriptor entry - continue; - } else if ((type & 0xF00) == 0xE00) { // 0x0FFF - // Allowed interrupts list - LOG_WARNING(Loader, "ExHeader allowed interrupts list ignored"); - } else if ((type & 0xF80) == 0xF00) { // 0x07FF - // Allowed syscalls mask - unsigned int index = ((descriptor >> 24) & 7) * 24; - u32 bits = descriptor & 0xFFFFFF; - - while (bits && index < svc_access_mask.size()) { - svc_access_mask.set(index, bits & 1); - ++index; - bits >>= 1; - } - } else if ((type & 0xFF0) == 0xFE0) { // 0x00FF - // Handle table size - handle_table_size = descriptor & 0x3FF; - } else if ((type & 0xFF8) == 0xFF0) { // 0x007F - // Misc. flags - flags.raw = descriptor & 0xFFFF; - } else if ((type & 0xFFE) == 0xFF8) { // 0x001F - // Mapped memory range - if (i + 1 >= len || ((kernel_caps[i + 1] >> 20) & 0xFFE) != 0xFF8) { - LOG_WARNING(Loader, "Incomplete exheader memory range descriptor ignored."); - continue; - } - u32 end_desc = kernel_caps[i + 1]; - ++i; // Skip over the second descriptor on the next iteration +ResultCode Process::ClearSignalState() { + if (status == ProcessStatus::Exited) { + LOG_ERROR(Kernel, "called on a terminated process instance."); + return ERR_INVALID_STATE; + } - AddressMapping mapping; - mapping.address = descriptor << 12; - VAddr end_address = end_desc << 12; + if (!is_signaled) { + LOG_ERROR(Kernel, "called on a process instance that isn't signaled."); + return ERR_INVALID_STATE; + } - if (mapping.address < end_address) { - mapping.size = end_address - mapping.address; - } else { - mapping.size = 0; - } + is_signaled = false; + return RESULT_SUCCESS; +} - mapping.read_only = (descriptor & (1 << 20)) != 0; - mapping.unk_flag = (end_desc & (1 << 20)) != 0; - - address_mappings.push_back(mapping); - } else if ((type & 0xFFF) == 0xFFE) { // 0x000F - // Mapped memory page - AddressMapping mapping; - mapping.address = descriptor << 12; - mapping.size = Memory::PAGE_SIZE; - mapping.read_only = false; - mapping.unk_flag = false; - - address_mappings.push_back(mapping); - } else if ((type & 0xFE0) == 0xFC0) { // 0x01FF - // Kernel version - kernel_version = descriptor & 0xFFFF; - - int minor = kernel_version & 0xFF; - int major = (kernel_version >> 8) & 0xFF; - LOG_INFO(Loader, "ExHeader kernel version: {}.{}", major, minor); - } else { - LOG_ERROR(Loader, "Unhandled kernel caps descriptor: 0x{:08X}", descriptor); - } - } +ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) { + program_id = metadata.GetTitleID(); + ideal_core = metadata.GetMainThreadCore(); + is_64bit_process = metadata.Is64BitProgram(); + + vm_manager.Reset(metadata.GetAddressSpaceType()); + + const auto& caps = metadata.GetKernelCapabilities(); + return capabilities.InitializeForUserProcess(caps.data(), caps.size(), vm_manager); } void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) { @@ -124,17 +109,17 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) { vm_manager .MapMemoryBlock(vm_manager.GetTLSIORegionEndAddress() - stack_size, std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size, - MemoryState::Mapped) + MemoryState::Stack) .Unwrap(); vm_manager.LogLayout(); - status = ProcessStatus::Running; + ChangeStatus(ProcessStatus::Running); - Kernel::SetupMainThread(kernel, entry_point, main_thread_priority, *this); + SetupMainThread(*this, kernel, entry_point, main_thread_priority); } void Process::PrepareForTermination() { - status = ProcessStatus::Exited; + ChangeStatus(ProcessStatus::Exiting); const auto stop_threads = [this](const std::vector<SharedPtr<Thread>>& thread_list) { for (auto& thread : thread_list) { @@ -158,6 +143,8 @@ void Process::PrepareForTermination() { stop_threads(system.Scheduler(1).GetThreadList()); stop_threads(system.Scheduler(2).GetThreadList()); stop_threads(system.Scheduler(3).GetThreadList()); + + ChangeStatus(ProcessStatus::Exited); } /** @@ -240,91 +227,25 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) { Core::System::GetInstance().ArmInterface(3).ClearInstructionCache(); } -ResultVal<VAddr> Process::HeapAllocate(VAddr target, u64 size, VMAPermission perms) { - if (target < vm_manager.GetHeapRegionBaseAddress() || - target + size > vm_manager.GetHeapRegionEndAddress() || target + size < target) { - return ERR_INVALID_ADDRESS; - } - - if (heap_memory == nullptr) { - // Initialize heap - heap_memory = std::make_shared<std::vector<u8>>(); - heap_start = heap_end = target; - } else { - vm_manager.UnmapRange(heap_start, heap_end - heap_start); - } - - // If necessary, expand backing vector to cover new heap extents. - if (target < heap_start) { - heap_memory->insert(begin(*heap_memory), heap_start - target, 0); - heap_start = target; - vm_manager.RefreshMemoryBlockMappings(heap_memory.get()); - } - if (target + size > heap_end) { - heap_memory->insert(end(*heap_memory), (target + size) - heap_end, 0); - heap_end = target + size; - vm_manager.RefreshMemoryBlockMappings(heap_memory.get()); - } - ASSERT(heap_end - heap_start == heap_memory->size()); - - CASCADE_RESULT(auto vma, vm_manager.MapMemoryBlock(target, heap_memory, target - heap_start, - size, MemoryState::Heap)); - vm_manager.Reprotect(vma, perms); - - heap_used = size; +Kernel::Process::Process(KernelCore& kernel) : WaitObject{kernel} {} +Kernel::Process::~Process() {} - return MakeResult<VAddr>(heap_end - size); +void Process::Acquire(Thread* thread) { + ASSERT_MSG(!ShouldWait(thread), "Object unavailable!"); } -ResultCode Process::HeapFree(VAddr target, u32 size) { - if (target < vm_manager.GetHeapRegionBaseAddress() || - target + size > vm_manager.GetHeapRegionEndAddress() || target + size < target) { - return ERR_INVALID_ADDRESS; - } - - if (size == 0) { - return RESULT_SUCCESS; - } - - ResultCode result = vm_manager.UnmapRange(target, size); - if (result.IsError()) - return result; - - heap_used -= size; - - return RESULT_SUCCESS; +bool Process::ShouldWait(Thread* thread) const { + return !is_signaled; } -ResultCode Process::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size) { - auto vma = vm_manager.FindVMA(src_addr); - - ASSERT_MSG(vma != vm_manager.vma_map.end(), "Invalid memory address"); - ASSERT_MSG(vma->second.backing_block, "Backing block doesn't exist for address"); - - // The returned VMA might be a bigger one encompassing the desired address. - auto vma_offset = src_addr - vma->first; - ASSERT_MSG(vma_offset + size <= vma->second.size, - "Shared memory exceeds bounds of mapped block"); - - const std::shared_ptr<std::vector<u8>>& backing_block = vma->second.backing_block; - std::size_t backing_block_offset = vma->second.offset + vma_offset; - - CASCADE_RESULT(auto new_vma, - vm_manager.MapMemoryBlock(dst_addr, backing_block, backing_block_offset, size, - MemoryState::Mapped)); - // Protect mirror with permissions from old region - vm_manager.Reprotect(new_vma, vma->second.permissions); - // Remove permissions from old region - vm_manager.Reprotect(vma, VMAPermission::None); - - return RESULT_SUCCESS; -} +void Process::ChangeStatus(ProcessStatus new_status) { + if (status == new_status) { + return; + } -ResultCode Process::UnmapMemory(VAddr dst_addr, VAddr /*src_addr*/, u64 size) { - return vm_manager.UnmapRange(dst_addr, size); + status = new_status; + is_signaled = true; + WakeupAllWaitingThreads(); } -Kernel::Process::Process(KernelCore& kernel) : Object{kernel} {} -Kernel::Process::~Process() {} - } // namespace Kernel diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h index 8d2616c79..dcc57ae9f 100644 --- a/src/core/hle/kernel/process.h +++ b/src/core/hle/kernel/process.h @@ -11,12 +11,12 @@ #include <string> #include <vector> #include <boost/container/static_vector.hpp> -#include "common/bit_field.h" #include "common/common_types.h" #include "core/hle/kernel/handle_table.h" -#include "core/hle/kernel/object.h" -#include "core/hle/kernel/thread.h" +#include "core/hle/kernel/process_capability.h" #include "core/hle/kernel/vm_manager.h" +#include "core/hle/kernel/wait_object.h" +#include "core/hle/result.h" namespace FileSys { class ProgramMetadata; @@ -26,6 +26,7 @@ namespace Kernel { class KernelCore; class ResourceLimit; +class Thread; struct AddressMapping { // Address and size must be page-aligned @@ -41,24 +42,6 @@ enum class MemoryRegion : u16 { BASE = 3, }; -union ProcessFlags { - u16 raw; - - BitField<0, 1, u16> - allow_debug; ///< Allows other processes to attach to and debug this process. - BitField<1, 1, u16> force_debug; ///< Allows this process to attach to processes even if they - /// don't have allow_debug set. - BitField<2, 1, u16> allow_nonalphanum; - BitField<3, 1, u16> shared_page_writable; ///< Shared page is mapped with write permissions. - BitField<4, 1, u16> privileged_priority; ///< Can use priority levels higher than 24. - BitField<5, 1, u16> allow_main_args; - BitField<6, 1, u16> shared_device_mem; - BitField<7, 1, u16> runnable_on_sleep; - BitField<8, 4, MemoryRegion> - memory_region; ///< Default region for memory allocations for this process - BitField<12, 1, u16> loaded_high; ///< Application loaded high (not at 0x00100000). -}; - /** * Indicates the status of a Process instance. * @@ -117,8 +100,22 @@ struct CodeSet final { VAddr entrypoint = 0; }; -class Process final : public Object { +class Process final : public WaitObject { public: + enum : u64 { + /// Lowest allowed process ID for a kernel initial process. + InitialKIPIDMin = 1, + /// Highest allowed process ID for a kernel initial process. + InitialKIPIDMax = 80, + + /// Lowest allowed process ID for a userland process. + ProcessIDMin = 81, + /// Highest allowed process ID for a userland process. + ProcessIDMax = 0xFFFFFFFFFFFFFFFF, + }; + + static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4; + static SharedPtr<Process> Create(KernelCore& kernel, std::string&& name); std::string GetTypeName() const override { @@ -159,7 +156,7 @@ public: } /// Gets the unique ID that identifies this particular process. - u32 GetProcessID() const { + u64 GetProcessID() const { return process_id; } @@ -169,28 +166,21 @@ public: } /// Gets the resource limit descriptor for this process - ResourceLimit& GetResourceLimit() { - return *resource_limit; - } - - /// Gets the resource limit descriptor for this process - const ResourceLimit& GetResourceLimit() const { - return *resource_limit; - } + SharedPtr<ResourceLimit> GetResourceLimit() const; - /// Gets the default CPU ID for this process - u8 GetDefaultProcessorID() const { - return ideal_processor; + /// Gets the ideal CPU core ID for this process + u8 GetIdealCore() const { + return ideal_core; } - /// Gets the bitmask of allowed CPUs that this process' threads can run on. - u32 GetAllowedProcessorMask() const { - return allowed_processor_mask; + /// Gets the bitmask of allowed cores that this process' threads can run on. + u64 GetCoreMask() const { + return capabilities.GetCoreMask(); } /// Gets the bitmask of allowed thread priorities. - u32 GetAllowedThreadPriorityMask() const { - return allowed_thread_priority_mask; + u64 GetPriorityMask() const { + return capabilities.GetPriorityMask(); } u32 IsVirtualMemoryEnabled() const { @@ -212,19 +202,31 @@ public: total_process_running_time_ticks += ticks; } + /// Gets 8 bytes of random data for svcGetInfo RandomEntropy + u64 GetRandomEntropy(std::size_t index) const { + return random_entropy.at(index); + } + + /// Clears the signaled state of the process if and only if it's signaled. + /// + /// @pre The process must not be already terminated. If this is called on a + /// terminated process, then ERR_INVALID_STATE will be returned. + /// + /// @pre The process must be in a signaled state. If this is called on a + /// process instance that is not signaled, ERR_INVALID_STATE will be + /// returned. + ResultCode ClearSignalState(); + /** * Loads process-specifics configuration info with metadata provided * by an executable. * - * @param metadata The provided metadata to load process specific info. - */ - void LoadFromMetadata(const FileSys::ProgramMetadata& metadata); - - /** - * Parses a list of kernel capability descriptors (as found in the ExHeader) and applies them - * to this process. + * @param metadata The provided metadata to load process specific info from. + * + * @returns RESULT_SUCCESS if all relevant metadata was able to be + * loaded and parsed. Otherwise, an error code is returned. */ - void ParseKernelCaps(const u32* kernel_caps, std::size_t len); + ResultCode LoadFromMetadata(const FileSys::ProgramMetadata& metadata); /** * Applies address space changes and launches the process main thread. @@ -240,7 +242,7 @@ public: void LoadModule(CodeSet module_, VAddr base_addr); /////////////////////////////////////////////////////////////////////////////////////////////// - // Memory Management + // Thread-local storage management // Marks the next available region as used and returns the address of the slot. VAddr MarkNextAvailableTLSSlotAsUsed(Thread& thread); @@ -248,17 +250,21 @@ public: // Frees a used TLS slot identified by the given address void FreeTLSSlot(VAddr tls_address); - ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms); - ResultCode HeapFree(VAddr target, u32 size); - - ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size); - - ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size); - private: explicit Process(KernelCore& kernel); ~Process() override; + /// Checks if the specified thread should wait until this process is available. + bool ShouldWait(Thread* thread) const override; + + /// Acquires/locks this process for the specified thread if it's available. + void Acquire(Thread* thread) override; + + /// Changes the process status. If the status is different + /// from the current process status, then this will trigger + /// a process signal. + void ChangeStatus(ProcessStatus new_status); + /// Memory manager for this process. Kernel::VMManager vm_manager; @@ -266,43 +272,18 @@ private: ProcessStatus status; /// The ID of this process - u32 process_id = 0; + u64 process_id = 0; /// Title ID corresponding to the process - u64 program_id; + u64 program_id = 0; /// Resource limit descriptor for this process SharedPtr<ResourceLimit> resource_limit; - /// The process may only call SVCs which have the corresponding bit set. - std::bitset<0x80> svc_access_mask; - /// Maximum size of the handle table for the process. - u32 handle_table_size = 0x200; - /// Special memory ranges mapped into this processes address space. This is used to give - /// processes access to specific I/O regions and device memory. - boost::container::static_vector<AddressMapping, 8> address_mappings; - ProcessFlags flags; - /// Kernel compatibility version for this process - u16 kernel_version = 0; - /// The default CPU for this process, threads are scheduled on this cpu by default. - u8 ideal_processor = 0; - /// Bitmask of allowed CPUs that this process' threads can run on. TODO(Subv): Actually parse - /// this value from the process header. - u32 allowed_processor_mask = THREADPROCESSORID_DEFAULT_MASK; - u32 allowed_thread_priority_mask = 0xFFFFFFFF; + /// The ideal CPU core for this process, threads are scheduled on this core by default. + u8 ideal_core = 0; u32 is_virtual_address_memory_enabled = 0; - // Memory used to back the allocations in the regular heap. A single vector is used to cover - // the entire virtual address space extents that bound the allocations, including any holes. - // This makes deallocation and reallocation of holes fast and keeps process memory contiguous - // in the emulator address space, allowing Memory::GetPointer to be reasonably safe. - std::shared_ptr<std::vector<u8>> heap_memory; - - // The left/right bounds of the address space covered by heap_memory. - VAddr heap_start = 0; - VAddr heap_end = 0; - u64 heap_used = 0; - /// The Thread Local Storage area is allocated as processes create threads, /// each TLS area is 0x200 bytes, so one page (0x1000) is split up in 8 parts, and each part /// holds the TLS for a specific thread. This vector contains which parts are in use for each @@ -310,17 +291,27 @@ private: /// This vector will grow as more pages are allocated for new threads. std::vector<std::bitset<8>> tls_slots; + /// Contains the parsed process capability descriptors. + ProcessCapabilities capabilities; + /// Whether or not this process is AArch64, or AArch32. /// By default, we currently assume this is true, unless otherwise /// specified by metadata provided to the process during loading. bool is_64bit_process = true; + /// Whether or not this process is signaled. This occurs + /// upon the process changing to a different state. + bool is_signaled = false; + /// Total running time for the process in ticks. u64 total_process_running_time_ticks = 0; /// Per-process handle table for storing created object handles in. HandleTable handle_table; + /// Random values for svcGetInfo RandomEntropy + std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy; + std::string name; }; diff --git a/src/core/hle/kernel/process_capability.cpp b/src/core/hle/kernel/process_capability.cpp new file mode 100644 index 000000000..3a2164b25 --- /dev/null +++ b/src/core/hle/kernel/process_capability.cpp @@ -0,0 +1,355 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/bit_util.h" +#include "core/hle/kernel/errors.h" +#include "core/hle/kernel/handle_table.h" +#include "core/hle/kernel/process_capability.h" +#include "core/hle/kernel/vm_manager.h" + +namespace Kernel { +namespace { + +// clang-format off + +// Shift offsets for kernel capability types. +enum : u32 { + CapabilityOffset_PriorityAndCoreNum = 3, + CapabilityOffset_Syscall = 4, + CapabilityOffset_MapPhysical = 6, + CapabilityOffset_MapIO = 7, + CapabilityOffset_Interrupt = 11, + CapabilityOffset_ProgramType = 13, + CapabilityOffset_KernelVersion = 14, + CapabilityOffset_HandleTableSize = 15, + CapabilityOffset_Debug = 16, +}; + +// Combined mask of all parameters that may be initialized only once. +constexpr u32 InitializeOnceMask = (1U << CapabilityOffset_PriorityAndCoreNum) | + (1U << CapabilityOffset_ProgramType) | + (1U << CapabilityOffset_KernelVersion) | + (1U << CapabilityOffset_HandleTableSize) | + (1U << CapabilityOffset_Debug); + +// Packed kernel version indicating 10.4.0 +constexpr u32 PackedKernelVersion = 0x520000; + +// Indicates possible types of capabilities that can be specified. +enum class CapabilityType : u32 { + Unset = 0U, + PriorityAndCoreNum = (1U << CapabilityOffset_PriorityAndCoreNum) - 1, + Syscall = (1U << CapabilityOffset_Syscall) - 1, + MapPhysical = (1U << CapabilityOffset_MapPhysical) - 1, + MapIO = (1U << CapabilityOffset_MapIO) - 1, + Interrupt = (1U << CapabilityOffset_Interrupt) - 1, + ProgramType = (1U << CapabilityOffset_ProgramType) - 1, + KernelVersion = (1U << CapabilityOffset_KernelVersion) - 1, + HandleTableSize = (1U << CapabilityOffset_HandleTableSize) - 1, + Debug = (1U << CapabilityOffset_Debug) - 1, + Ignorable = 0xFFFFFFFFU, +}; + +// clang-format on + +constexpr CapabilityType GetCapabilityType(u32 value) { + return static_cast<CapabilityType>((~value & (value + 1)) - 1); +} + +u32 GetFlagBitOffset(CapabilityType type) { + const auto value = static_cast<u32>(type); + return static_cast<u32>(Common::BitSize<u32>() - Common::CountLeadingZeroes32(value)); +} + +} // Anonymous namespace + +ResultCode ProcessCapabilities::InitializeForKernelProcess(const u32* capabilities, + std::size_t num_capabilities, + VMManager& vm_manager) { + Clear(); + + // Allow all cores and priorities. + core_mask = 0xF; + priority_mask = 0xFFFFFFFFFFFFFFFF; + kernel_version = PackedKernelVersion; + + return ParseCapabilities(capabilities, num_capabilities, vm_manager); +} + +ResultCode ProcessCapabilities::InitializeForUserProcess(const u32* capabilities, + std::size_t num_capabilities, + VMManager& vm_manager) { + Clear(); + + return ParseCapabilities(capabilities, num_capabilities, vm_manager); +} + +void ProcessCapabilities::InitializeForMetadatalessProcess() { + // Allow all cores and priorities + core_mask = 0xF; + priority_mask = 0xFFFFFFFFFFFFFFFF; + kernel_version = PackedKernelVersion; + + // Allow all system calls and interrupts. + svc_capabilities.set(); + interrupt_capabilities.set(); + + // Allow using the maximum possible amount of handles + handle_table_size = static_cast<u32>(HandleTable::MAX_COUNT); + + // Allow all debugging capabilities. + is_debuggable = true; + can_force_debug = true; +} + +ResultCode ProcessCapabilities::ParseCapabilities(const u32* capabilities, + std::size_t num_capabilities, + VMManager& vm_manager) { + u32 set_flags = 0; + u32 set_svc_bits = 0; + + for (std::size_t i = 0; i < num_capabilities; ++i) { + const u32 descriptor = capabilities[i]; + const auto type = GetCapabilityType(descriptor); + + if (type == CapabilityType::MapPhysical) { + i++; + + // The MapPhysical type uses two descriptor flags for its parameters. + // If there's only one, then there's a problem. + if (i >= num_capabilities) { + return ERR_INVALID_COMBINATION; + } + + const auto size_flags = capabilities[i]; + if (GetCapabilityType(size_flags) != CapabilityType::MapPhysical) { + return ERR_INVALID_COMBINATION; + } + + const auto result = HandleMapPhysicalFlags(descriptor, size_flags, vm_manager); + if (result.IsError()) { + return result; + } + } else { + const auto result = + ParseSingleFlagCapability(set_flags, set_svc_bits, descriptor, vm_manager); + if (result.IsError()) { + return result; + } + } + } + + return RESULT_SUCCESS; +} + +ResultCode ProcessCapabilities::ParseSingleFlagCapability(u32& set_flags, u32& set_svc_bits, + u32 flag, VMManager& vm_manager) { + const auto type = GetCapabilityType(flag); + + if (type == CapabilityType::Unset) { + return ERR_INVALID_CAPABILITY_DESCRIPTOR; + } + + // Bail early on ignorable entries, as one would expect, + // ignorable descriptors can be ignored. + if (type == CapabilityType::Ignorable) { + return RESULT_SUCCESS; + } + + // Ensure that the give flag hasn't already been initialized before. + // If it has been, then bail. + const u32 flag_length = GetFlagBitOffset(type); + const u32 set_flag = 1U << flag_length; + if ((set_flag & set_flags & InitializeOnceMask) != 0) { + return ERR_INVALID_COMBINATION; + } + set_flags |= set_flag; + + switch (type) { + case CapabilityType::PriorityAndCoreNum: + return HandlePriorityCoreNumFlags(flag); + case CapabilityType::Syscall: + return HandleSyscallFlags(set_svc_bits, flag); + case CapabilityType::MapIO: + return HandleMapIOFlags(flag, vm_manager); + case CapabilityType::Interrupt: + return HandleInterruptFlags(flag); + case CapabilityType::ProgramType: + return HandleProgramTypeFlags(flag); + case CapabilityType::KernelVersion: + return HandleKernelVersionFlags(flag); + case CapabilityType::HandleTableSize: + return HandleHandleTableFlags(flag); + case CapabilityType::Debug: + return HandleDebugFlags(flag); + default: + break; + } + + return ERR_INVALID_CAPABILITY_DESCRIPTOR; +} + +void ProcessCapabilities::Clear() { + svc_capabilities.reset(); + interrupt_capabilities.reset(); + + core_mask = 0; + priority_mask = 0; + + handle_table_size = 0; + kernel_version = 0; + + program_type = ProgramType::SysModule; + + is_debuggable = false; + can_force_debug = false; +} + +ResultCode ProcessCapabilities::HandlePriorityCoreNumFlags(u32 flags) { + if (priority_mask != 0 || core_mask != 0) { + return ERR_INVALID_CAPABILITY_DESCRIPTOR; + } + + const u32 core_num_min = (flags >> 16) & 0xFF; + const u32 core_num_max = (flags >> 24) & 0xFF; + if (core_num_min > core_num_max) { + return ERR_INVALID_COMBINATION; + } + + const u32 priority_min = (flags >> 10) & 0x3F; + const u32 priority_max = (flags >> 4) & 0x3F; + if (priority_min > priority_max) { + return ERR_INVALID_COMBINATION; + } + + // The switch only has 4 usable cores. + if (core_num_max >= 4) { + return ERR_INVALID_PROCESSOR_ID; + } + + const auto make_mask = [](u64 min, u64 max) { + const u64 range = max - min + 1; + const u64 mask = (1ULL << range) - 1; + + return mask << min; + }; + + core_mask = make_mask(core_num_min, core_num_max); + priority_mask = make_mask(priority_min, priority_max); + return RESULT_SUCCESS; +} + +ResultCode ProcessCapabilities::HandleSyscallFlags(u32& set_svc_bits, u32 flags) { + const u32 index = flags >> 29; + const u32 svc_bit = 1U << index; + + // If we've already set this svc before, bail. + if ((set_svc_bits & svc_bit) != 0) { + return ERR_INVALID_COMBINATION; + } + set_svc_bits |= svc_bit; + + const u32 svc_mask = (flags >> 5) & 0xFFFFFF; + for (u32 i = 0; i < 24; ++i) { + const u32 svc_number = index * 24 + i; + + if ((svc_mask & (1U << i)) == 0) { + continue; + } + + if (svc_number >= svc_capabilities.size()) { + return ERR_OUT_OF_RANGE; + } + + svc_capabilities[svc_number] = true; + } + + return RESULT_SUCCESS; +} + +ResultCode ProcessCapabilities::HandleMapPhysicalFlags(u32 flags, u32 size_flags, + VMManager& vm_manager) { + // TODO(Lioncache): Implement once the memory manager can handle this. + return RESULT_SUCCESS; +} + +ResultCode ProcessCapabilities::HandleMapIOFlags(u32 flags, VMManager& vm_manager) { + // TODO(Lioncache): Implement once the memory manager can handle this. + return RESULT_SUCCESS; +} + +ResultCode ProcessCapabilities::HandleInterruptFlags(u32 flags) { + constexpr u32 interrupt_ignore_value = 0x3FF; + const u32 interrupt0 = (flags >> 12) & 0x3FF; + const u32 interrupt1 = (flags >> 22) & 0x3FF; + + for (u32 interrupt : {interrupt0, interrupt1}) { + if (interrupt == interrupt_ignore_value) { + continue; + } + + // NOTE: + // This should be checking a generic interrupt controller value + // as part of the calculation, however, given we don't currently + // emulate that, it's sufficient to mark every interrupt as defined. + + if (interrupt >= interrupt_capabilities.size()) { + return ERR_OUT_OF_RANGE; + } + + interrupt_capabilities[interrupt] = true; + } + + return RESULT_SUCCESS; +} + +ResultCode ProcessCapabilities::HandleProgramTypeFlags(u32 flags) { + const u32 reserved = flags >> 17; + if (reserved != 0) { + return ERR_RESERVED_VALUE; + } + + program_type = static_cast<ProgramType>((flags >> 14) & 0b111); + return RESULT_SUCCESS; +} + +ResultCode ProcessCapabilities::HandleKernelVersionFlags(u32 flags) { + // Yes, the internal member variable is checked in the actual kernel here. + // This might look odd for options that are only allowed to be initialized + // just once, however the kernel has a separate initialization function for + // kernel processes and userland processes. The kernel variant sets this + // member variable ahead of time. + + const u32 major_version = kernel_version >> 19; + + if (major_version != 0 || flags < 0x80000) { + return ERR_INVALID_CAPABILITY_DESCRIPTOR; + } + + kernel_version = flags; + return RESULT_SUCCESS; +} + +ResultCode ProcessCapabilities::HandleHandleTableFlags(u32 flags) { + const u32 reserved = flags >> 26; + if (reserved != 0) { + return ERR_RESERVED_VALUE; + } + + handle_table_size = (flags >> 16) & 0x3FF; + return RESULT_SUCCESS; +} + +ResultCode ProcessCapabilities::HandleDebugFlags(u32 flags) { + const u32 reserved = flags >> 19; + if (reserved != 0) { + return ERR_RESERVED_VALUE; + } + + is_debuggable = (flags & 0x20000) != 0; + can_force_debug = (flags & 0x40000) != 0; + return RESULT_SUCCESS; +} + +} // namespace Kernel diff --git a/src/core/hle/kernel/process_capability.h b/src/core/hle/kernel/process_capability.h new file mode 100644 index 000000000..fbc8812a3 --- /dev/null +++ b/src/core/hle/kernel/process_capability.h @@ -0,0 +1,264 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <bitset> + +#include "common/common_types.h" + +union ResultCode; + +namespace Kernel { + +class VMManager; + +/// The possible types of programs that may be indicated +/// by the program type capability descriptor. +enum class ProgramType { + SysModule, + Application, + Applet, +}; + +/// Handles kernel capability descriptors that are provided by +/// application metadata. These descriptors provide information +/// that alters certain parameters for kernel process instance +/// that will run said application (or applet). +/// +/// Capabilities are a sequence of flag descriptors, that indicate various +/// configurations and constraints for a particular process. +/// +/// Flag types are indicated by a sequence of set low bits. E.g. the +/// types are indicated with the low bits as follows (where x indicates "don't care"): +/// +/// - Priority and core mask : 0bxxxxxxxxxxxx0111 +/// - Allowed service call mask: 0bxxxxxxxxxxx01111 +/// - Map physical memory : 0bxxxxxxxxx0111111 +/// - Map IO memory : 0bxxxxxxxx01111111 +/// - Interrupts : 0bxxxx011111111111 +/// - Application type : 0bxx01111111111111 +/// - Kernel version : 0bx011111111111111 +/// - Handle table size : 0b0111111111111111 +/// - Debugger flags : 0b1111111111111111 +/// +/// These are essentially a bit offset subtracted by 1 to create a mask. +/// e.g. The first entry in the above list is simply bit 3 (value 8 -> 0b1000) +/// subtracted by one (7 -> 0b0111) +/// +/// An example of a bit layout (using the map physical layout): +/// <example> +/// The MapPhysical type indicates a sequence entry pair of: +/// +/// [initial, memory_flags], where: +/// +/// initial: +/// bits: +/// 7-24: Starting page to map memory at. +/// 25 : Indicates if the memory should be mapped as read only. +/// +/// memory_flags: +/// bits: +/// 7-20 : Number of pages to map +/// 21-25: Seems to be reserved (still checked against though) +/// 26 : Whether or not the memory being mapped is IO memory, or physical memory +/// </example> +/// +class ProcessCapabilities { +public: + using InterruptCapabilities = std::bitset<1024>; + using SyscallCapabilities = std::bitset<128>; + + ProcessCapabilities() = default; + ProcessCapabilities(const ProcessCapabilities&) = delete; + ProcessCapabilities(ProcessCapabilities&&) = default; + + ProcessCapabilities& operator=(const ProcessCapabilities&) = delete; + ProcessCapabilities& operator=(ProcessCapabilities&&) = default; + + /// Initializes this process capabilities instance for a kernel process. + /// + /// @param capabilities The capabilities to parse + /// @param num_capabilities The number of capabilities to parse. + /// @param vm_manager The memory manager to use for handling any mapping-related + /// operations (such as mapping IO memory, etc). + /// + /// @returns RESULT_SUCCESS if this capabilities instance was able to be initialized, + /// otherwise, an error code upon failure. + /// + ResultCode InitializeForKernelProcess(const u32* capabilities, std::size_t num_capabilities, + VMManager& vm_manager); + + /// Initializes this process capabilities instance for a userland process. + /// + /// @param capabilities The capabilities to parse. + /// @param num_capabilities The total number of capabilities to parse. + /// @param vm_manager The memory manager to use for handling any mapping-related + /// operations (such as mapping IO memory, etc). + /// + /// @returns RESULT_SUCCESS if this capabilities instance was able to be initialized, + /// otherwise, an error code upon failure. + /// + ResultCode InitializeForUserProcess(const u32* capabilities, std::size_t num_capabilities, + VMManager& vm_manager); + + /// Initializes this process capabilities instance for a process that does not + /// have any metadata to parse. + /// + /// This is necessary, as we allow running raw executables, and the internal + /// kernel process capabilities also determine what CPU cores the process is + /// allowed to run on, and what priorities are allowed for threads. It also + /// determines the max handle table size, what the program type is, whether or + /// not the process can be debugged, or whether it's possible for a process to + /// forcibly debug another process. + /// + /// Given the above, this essentially enables all capabilities across the board + /// for the process. It allows the process to: + /// + /// - Run on any core + /// - Use any thread priority + /// - Use the maximum amount of handles a process is allowed to. + /// - Be debuggable + /// - Forcibly debug other processes. + /// + /// Note that this is not a behavior that the kernel allows a process to do via + /// a single function like this. This is yuzu-specific behavior to handle + /// executables with no capability descriptors whatsoever to derive behavior from. + /// It being yuzu-specific is why this is also not the default behavior and not + /// done by default in the constructor. + /// + void InitializeForMetadatalessProcess(); + + /// Gets the allowable core mask + u64 GetCoreMask() const { + return core_mask; + } + + /// Gets the allowable priority mask + u64 GetPriorityMask() const { + return priority_mask; + } + + /// Gets the SVC access permission bits + const SyscallCapabilities& GetServiceCapabilities() const { + return svc_capabilities; + } + + /// Gets the valid interrupt bits. + const InterruptCapabilities& GetInterruptCapabilities() const { + return interrupt_capabilities; + } + + /// Gets the program type for this process. + ProgramType GetProgramType() const { + return program_type; + } + + /// Gets the number of total allowable handles for the process' handle table. + u32 GetHandleTableSize() const { + return handle_table_size; + } + + /// Gets the kernel version value. + u32 GetKernelVersion() const { + return kernel_version; + } + + /// Whether or not this process can be debugged. + bool IsDebuggable() const { + return is_debuggable; + } + + /// Whether or not this process can forcibly debug another + /// process, even if that process is not considered debuggable. + bool CanForceDebug() const { + return can_force_debug; + } + +private: + /// Attempts to parse a given sequence of capability descriptors. + /// + /// @param capabilities The sequence of capability descriptors to parse. + /// @param num_capabilities The number of descriptors within the given sequence. + /// @param vm_manager The memory manager that will perform any memory + /// mapping if necessary. + /// + /// @return RESULT_SUCCESS if no errors occur, otherwise an error code. + /// + ResultCode ParseCapabilities(const u32* capabilities, std::size_t num_capabilities, + VMManager& vm_manager); + + /// Attempts to parse a capability descriptor that is only represented by a + /// single flag set. + /// + /// @param set_flags Running set of flags that are used to catch + /// flags being initialized more than once when they shouldn't be. + /// @param set_svc_bits Running set of bits representing the allowed supervisor calls mask. + /// @param flag The flag to attempt to parse. + /// @param vm_manager The memory manager that will perform any memory + /// mapping if necessary. + /// + /// @return RESULT_SUCCESS if no errors occurred, otherwise an error code. + /// + ResultCode ParseSingleFlagCapability(u32& set_flags, u32& set_svc_bits, u32 flag, + VMManager& vm_manager); + + /// Clears the internal state of this process capability instance. Necessary, + /// to have a sane starting point due to us allowing running executables without + /// configuration metadata. We assume a process is not going to have metadata, + /// and if it turns out that the process does, in fact, have metadata, then + /// we attempt to parse it. Thus, we need this to reset data members back to + /// a good state. + /// + /// DO NOT ever make this a public member function. This isn't an invariant + /// anything external should depend upon (and if anything comes to rely on it, + /// you should immediately be questioning the design of that thing, not this + /// class. If the kernel itself can run without depending on behavior like that, + /// then so can yuzu). + /// + void Clear(); + + /// Handles flags related to the priority and core number capability flags. + ResultCode HandlePriorityCoreNumFlags(u32 flags); + + /// Handles flags related to determining the allowable SVC mask. + ResultCode HandleSyscallFlags(u32& set_svc_bits, u32 flags); + + /// Handles flags related to mapping physical memory pages. + ResultCode HandleMapPhysicalFlags(u32 flags, u32 size_flags, VMManager& vm_manager); + + /// Handles flags related to mapping IO pages. + ResultCode HandleMapIOFlags(u32 flags, VMManager& vm_manager); + + /// Handles flags related to the interrupt capability flags. + ResultCode HandleInterruptFlags(u32 flags); + + /// Handles flags related to the program type. + ResultCode HandleProgramTypeFlags(u32 flags); + + /// Handles flags related to the handle table size. + ResultCode HandleHandleTableFlags(u32 flags); + + /// Handles flags related to the kernel version capability flags. + ResultCode HandleKernelVersionFlags(u32 flags); + + /// Handles flags related to debug-specific capabilities. + ResultCode HandleDebugFlags(u32 flags); + + SyscallCapabilities svc_capabilities; + InterruptCapabilities interrupt_capabilities; + + u64 core_mask = 0; + u64 priority_mask = 0; + + u32 handle_table_size = 0; + u32 kernel_version = 0; + + ProgramType program_type = ProgramType::SysModule; + + bool is_debuggable = false; + bool can_force_debug = false; +}; + +} // namespace Kernel diff --git a/src/core/hle/kernel/event.cpp b/src/core/hle/kernel/readable_event.cpp index 8967e602e..ba01f495c 100644 --- a/src/core/hle/kernel/event.cpp +++ b/src/core/hle/kernel/readable_event.cpp @@ -4,46 +4,47 @@ #include <algorithm> #include "common/assert.h" -#include "core/hle/kernel/event.h" +#include "core/hle/kernel/errors.h" #include "core/hle/kernel/object.h" +#include "core/hle/kernel/readable_event.h" #include "core/hle/kernel/thread.h" namespace Kernel { -Event::Event(KernelCore& kernel) : WaitObject{kernel} {} -Event::~Event() = default; +ReadableEvent::ReadableEvent(KernelCore& kernel) : WaitObject{kernel} {} +ReadableEvent::~ReadableEvent() = default; -SharedPtr<Event> Event::Create(KernelCore& kernel, ResetType reset_type, std::string name) { - SharedPtr<Event> evt(new Event(kernel)); - - evt->signaled = false; - evt->reset_type = reset_type; - evt->name = std::move(name); - - return evt; -} - -bool Event::ShouldWait(Thread* thread) const { +bool ReadableEvent::ShouldWait(Thread* thread) const { return !signaled; } -void Event::Acquire(Thread* thread) { +void ReadableEvent::Acquire(Thread* thread) { ASSERT_MSG(!ShouldWait(thread), "object unavailable!"); if (reset_type == ResetType::OneShot) signaled = false; } -void Event::Signal() { +void ReadableEvent::Signal() { signaled = true; WakeupAllWaitingThreads(); } -void Event::Clear() { +void ReadableEvent::Clear() { signaled = false; } -void Event::WakeupAllWaitingThreads() { +ResultCode ReadableEvent::Reset() { + if (!signaled) { + return ERR_INVALID_STATE; + } + + Clear(); + + return RESULT_SUCCESS; +} + +void ReadableEvent::WakeupAllWaitingThreads() { WaitObject::WakeupAllWaitingThreads(); if (reset_type == ResetType::Pulse) diff --git a/src/core/hle/kernel/event.h b/src/core/hle/kernel/readable_event.h index 27d6126b0..80b3b0aba 100644 --- a/src/core/hle/kernel/event.h +++ b/src/core/hle/kernel/readable_event.h @@ -4,56 +4,62 @@ #pragma once -#include "common/common_types.h" #include "core/hle/kernel/object.h" #include "core/hle/kernel/wait_object.h" +union ResultCode; + namespace Kernel { class KernelCore; +class WritableEvent; + +class ReadableEvent final : public WaitObject { + friend class WritableEvent; -class Event final : public WaitObject { public: - /** - * Creates an event - * @param kernel The kernel instance to create this event under. - * @param reset_type ResetType describing how to create event - * @param name Optional name of event - */ - static SharedPtr<Event> Create(KernelCore& kernel, ResetType reset_type, - std::string name = "Unknown"); + ~ReadableEvent() override; std::string GetTypeName() const override { - return "Event"; + return "ReadableEvent"; } std::string GetName() const override { return name; } - static const HandleType HANDLE_TYPE = HandleType::Event; - HandleType GetHandleType() const override { - return HANDLE_TYPE; - } - ResetType GetResetType() const { return reset_type; } + static const HandleType HANDLE_TYPE = HandleType::ReadableEvent; + HandleType GetHandleType() const override { + return HANDLE_TYPE; + } + bool ShouldWait(Thread* thread) const override; void Acquire(Thread* thread) override; void WakeupAllWaitingThreads() override; - void Signal(); + /// Unconditionally clears the readable event's state. void Clear(); + /// Clears the readable event's state if and only if it + /// has already been signaled. + /// + /// @pre The event must be in a signaled state. If this event + /// is in an unsignaled state and this function is called, + /// then ERR_INVALID_STATE will be returned. + ResultCode Reset(); + private: - explicit Event(KernelCore& kernel); - ~Event() override; + explicit ReadableEvent(KernelCore& kernel); + + void Signal(); - ResetType reset_type; ///< Current ResetType + ResetType reset_type; + bool signaled; - bool signaled; ///< Whether the event has already been signaled std::string name; ///< Name of event (optional) }; diff --git a/src/core/hle/kernel/resource_limit.cpp b/src/core/hle/kernel/resource_limit.cpp index b253a680f..2f9695005 100644 --- a/src/core/hle/kernel/resource_limit.cpp +++ b/src/core/hle/kernel/resource_limit.cpp @@ -2,12 +2,16 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <cstring> -#include "common/assert.h" -#include "common/logging/log.h" +#include "core/hle/kernel/errors.h" #include "core/hle/kernel/resource_limit.h" +#include "core/hle/result.h" namespace Kernel { +namespace { +constexpr std::size_t ResourceTypeToIndex(ResourceType type) { + return static_cast<std::size_t>(type); +} +} // Anonymous namespace ResourceLimit::ResourceLimit(KernelCore& kernel) : Object{kernel} {} ResourceLimit::~ResourceLimit() = default; @@ -19,59 +23,22 @@ SharedPtr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel, std::string n return resource_limit; } -s32 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const { - switch (resource) { - case ResourceType::Commit: - return current_commit; - case ResourceType::Thread: - return current_threads; - case ResourceType::Event: - return current_events; - case ResourceType::Mutex: - return current_mutexes; - case ResourceType::Semaphore: - return current_semaphores; - case ResourceType::Timer: - return current_timers; - case ResourceType::SharedMemory: - return current_shared_mems; - case ResourceType::AddressArbiter: - return current_address_arbiters; - case ResourceType::CPUTime: - return current_cpu_time; - default: - LOG_ERROR(Kernel, "Unknown resource type={:08X}", static_cast<u32>(resource)); - UNIMPLEMENTED(); - return 0; - } +s64 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const { + return values.at(ResourceTypeToIndex(resource)); +} + +s64 ResourceLimit::GetMaxResourceValue(ResourceType resource) const { + return limits.at(ResourceTypeToIndex(resource)); } -u32 ResourceLimit::GetMaxResourceValue(ResourceType resource) const { - switch (resource) { - case ResourceType::Priority: - return max_priority; - case ResourceType::Commit: - return max_commit; - case ResourceType::Thread: - return max_threads; - case ResourceType::Event: - return max_events; - case ResourceType::Mutex: - return max_mutexes; - case ResourceType::Semaphore: - return max_semaphores; - case ResourceType::Timer: - return max_timers; - case ResourceType::SharedMemory: - return max_shared_mems; - case ResourceType::AddressArbiter: - return max_address_arbiters; - case ResourceType::CPUTime: - return max_cpu_time; - default: - LOG_ERROR(Kernel, "Unknown resource type={:08X}", static_cast<u32>(resource)); - UNIMPLEMENTED(); - return 0; +ResultCode ResourceLimit::SetLimitValue(ResourceType resource, s64 value) { + const auto index = ResourceTypeToIndex(resource); + + if (value < values[index]) { + return ERR_INVALID_STATE; } + + values[index] = value; + return RESULT_SUCCESS; } } // namespace Kernel diff --git a/src/core/hle/kernel/resource_limit.h b/src/core/hle/kernel/resource_limit.h index 219e49562..59dc11c22 100644 --- a/src/core/hle/kernel/resource_limit.h +++ b/src/core/hle/kernel/resource_limit.h @@ -4,33 +4,31 @@ #pragma once +#include <array> #include "common/common_types.h" #include "core/hle/kernel/object.h" +union ResultCode; + namespace Kernel { class KernelCore; -enum class ResourceLimitCategory : u8 { - APPLICATION = 0, - SYS_APPLET = 1, - LIB_APPLET = 2, - OTHER = 3 -}; +enum class ResourceType : u32 { + PhysicalMemory, + Threads, + Events, + TransferMemory, + Sessions, -enum class ResourceType { - Priority = 0, - Commit = 1, - Thread = 2, - Event = 3, - Mutex = 4, - Semaphore = 5, - Timer = 6, - SharedMemory = 7, - AddressArbiter = 8, - CPUTime = 9, + // Used as a count, not an actual type. + ResourceTypeCount }; +constexpr bool IsValidResourceType(ResourceType type) { + return type < ResourceType::ResourceTypeCount; +} + class ResourceLimit final : public Object { public: /** @@ -55,61 +53,51 @@ public: * @param resource Requested resource type * @returns The current value of the resource type */ - s32 GetCurrentResourceValue(ResourceType resource) const; + s64 GetCurrentResourceValue(ResourceType resource) const; /** * Gets the max value for the specified resource. * @param resource Requested resource type * @returns The max value of the resource type */ - u32 GetMaxResourceValue(ResourceType resource) const; - - /// Name of resource limit object. - std::string name; - - /// Max thread priority that a process in this category can create - s32 max_priority = 0; - - /// Max memory that processes in this category can use - s32 max_commit = 0; + s64 GetMaxResourceValue(ResourceType resource) const; - ///< Max number of objects that can be collectively created by the processes in this category - s32 max_threads = 0; - s32 max_events = 0; - s32 max_mutexes = 0; - s32 max_semaphores = 0; - s32 max_timers = 0; - s32 max_shared_mems = 0; - s32 max_address_arbiters = 0; + /** + * Sets the limit value for a given resource type. + * + * @param resource The resource type to apply the limit to. + * @param value The limit to apply to the given resource type. + * + * @return A result code indicating if setting the limit value + * was successful or not. + * + * @note The supplied limit value *must* be greater than or equal to + * the current resource value for the given resource type, + * otherwise ERR_INVALID_STATE will be returned. + */ + ResultCode SetLimitValue(ResourceType resource, s64 value); - /// Max CPU time that the processes in this category can utilize - s32 max_cpu_time = 0; +private: + explicit ResourceLimit(KernelCore& kernel); + ~ResourceLimit() override; - // TODO(Subv): Increment these in their respective Kernel::T::Create functions, keeping in mind - // that APPLICATION resource limits should not be affected by the objects created by service - // modules. + // TODO(Subv): Increment resource limit current values in their respective Kernel::T::Create + // functions + // // Currently we have no way of distinguishing if a Create was called by the running application, // or by a service module. Approach this once we have separated the service modules into their // own processes - /// Current memory that the processes in this category are using - s32 current_commit = 0; + using ResourceArray = + std::array<s64, static_cast<std::size_t>(ResourceType::ResourceTypeCount)>; - ///< Current number of objects among all processes in this category - s32 current_threads = 0; - s32 current_events = 0; - s32 current_mutexes = 0; - s32 current_semaphores = 0; - s32 current_timers = 0; - s32 current_shared_mems = 0; - s32 current_address_arbiters = 0; + /// Maximum values a resource type may reach. + ResourceArray limits{}; + /// Current resource limit values. + ResourceArray values{}; - /// Current CPU time that the processes in this category are utilizing - s32 current_cpu_time = 0; - -private: - explicit ResourceLimit(KernelCore& kernel); - ~ResourceLimit() override; + /// Name of resource limit object. + std::string name; }; } // namespace Kernel diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp index 5a5f4cef1..df4d6cf0a 100644 --- a/src/core/hle/kernel/scheduler.cpp +++ b/src/core/hle/kernel/scheduler.cpp @@ -9,6 +9,7 @@ #include "common/logging/log.h" #include "core/arm/arm_interface.h" #include "core/core.h" +#include "core/core_cpu.h" #include "core/core_timing.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/process.h" @@ -179,4 +180,69 @@ void Scheduler::SetThreadPriority(Thread* thread, u32 priority) { ready_queue.prepare(priority); } +Thread* Scheduler::GetNextSuggestedThread(u32 core, u32 maximum_priority) const { + std::lock_guard<std::mutex> lock(scheduler_mutex); + + const u32 mask = 1U << core; + return ready_queue.get_first_filter([mask, maximum_priority](Thread const* thread) { + return (thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority; + }); +} + +void Scheduler::YieldWithoutLoadBalancing(Thread* thread) { + ASSERT(thread != nullptr); + // Avoid yielding if the thread isn't even running. + ASSERT(thread->GetStatus() == ThreadStatus::Running); + + // Sanity check that the priority is valid + ASSERT(thread->GetPriority() < THREADPRIO_COUNT); + + // Yield this thread -- sleep for zero time and force reschedule to different thread + WaitCurrentThread_Sleep(); + GetCurrentThread()->WakeAfterDelay(0); +} + +void Scheduler::YieldWithLoadBalancing(Thread* thread) { + ASSERT(thread != nullptr); + const auto priority = thread->GetPriority(); + const auto core = static_cast<u32>(thread->GetProcessorID()); + + // Avoid yielding if the thread isn't even running. + ASSERT(thread->GetStatus() == ThreadStatus::Running); + + // Sanity check that the priority is valid + ASSERT(priority < THREADPRIO_COUNT); + + // Sleep for zero time to be able to force reschedule to different thread + WaitCurrentThread_Sleep(); + GetCurrentThread()->WakeAfterDelay(0); + + Thread* suggested_thread = nullptr; + + // Search through all of the cpu cores (except this one) for a suggested thread. + // Take the first non-nullptr one + for (unsigned cur_core = 0; cur_core < Core::NUM_CPU_CORES; ++cur_core) { + const auto res = + Core::System::GetInstance().CpuCore(cur_core).Scheduler().GetNextSuggestedThread( + core, priority); + + // If scheduler provides a suggested thread + if (res != nullptr) { + // And its better than the current suggested thread (or is the first valid one) + if (suggested_thread == nullptr || + suggested_thread->GetPriority() > res->GetPriority()) { + suggested_thread = res; + } + } + } + + // If a suggested thread was found, queue that for this core + if (suggested_thread != nullptr) + suggested_thread->ChangeCore(core, suggested_thread->GetAffinityMask()); +} + +void Scheduler::YieldAndWaitForLoadBalancing(Thread* thread) { + UNIMPLEMENTED_MSG("Wait for load balancing thread yield type is not implemented!"); +} + } // namespace Kernel diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h index c63032b7d..97ced4dfc 100644 --- a/src/core/hle/kernel/scheduler.h +++ b/src/core/hle/kernel/scheduler.h @@ -51,6 +51,75 @@ public: /// Sets the priority of a thread in the scheduler void SetThreadPriority(Thread* thread, u32 priority); + /// Gets the next suggested thread for load balancing + Thread* GetNextSuggestedThread(u32 core, u32 minimum_priority) const; + + /** + * YieldWithoutLoadBalancing -- analogous to normal yield on a system + * Moves the thread to the end of the ready queue for its priority, and then reschedules the + * system to the new head of the queue. + * + * Example (Single Core -- but can be extrapolated to multi): + * ready_queue[prio=0]: ThreadA, ThreadB, ThreadC (->exec order->) + * Currently Running: ThreadR + * + * ThreadR calls YieldWithoutLoadBalancing + * + * ThreadR is moved to the end of ready_queue[prio=0]: + * ready_queue[prio=0]: ThreadA, ThreadB, ThreadC, ThreadR (->exec order->) + * Currently Running: Nothing + * + * System is rescheduled (ThreadA is popped off of queue): + * ready_queue[prio=0]: ThreadB, ThreadC, ThreadR (->exec order->) + * Currently Running: ThreadA + * + * If the queue is empty at time of call, no yielding occurs. This does not cross between cores + * or priorities at all. + */ + void YieldWithoutLoadBalancing(Thread* thread); + + /** + * YieldWithLoadBalancing -- yield but with better selection of the new running thread + * Moves the current thread to the end of the ready queue for its priority, then selects a + * 'suggested thread' (a thread on a different core that could run on this core) from the + * scheduler, changes its core, and reschedules the current core to that thread. + * + * Example (Dual Core -- can be extrapolated to Quad Core, this is just normal yield if it were + * single core): + * ready_queue[core=0][prio=0]: ThreadA, ThreadB (affinities not pictured as irrelevant + * ready_queue[core=1][prio=0]: ThreadC[affinity=both], ThreadD[affinity=core1only] + * Currently Running: ThreadQ on Core 0 || ThreadP on Core 1 + * + * ThreadQ calls YieldWithLoadBalancing + * + * ThreadQ is moved to the end of ready_queue[core=0][prio=0]: + * ready_queue[core=0][prio=0]: ThreadA, ThreadB + * ready_queue[core=1][prio=0]: ThreadC[affinity=both], ThreadD[affinity=core1only] + * Currently Running: ThreadQ on Core 0 || ThreadP on Core 1 + * + * A list of suggested threads for each core is compiled + * Suggested Threads: {ThreadC on Core 1} + * If this were quad core (as the switch is), there could be between 0 and 3 threads in this + * list. If there are more than one, the thread is selected by highest prio. + * + * ThreadC is core changed to Core 0: + * ready_queue[core=0][prio=0]: ThreadC, ThreadA, ThreadB, ThreadQ + * ready_queue[core=1][prio=0]: ThreadD + * Currently Running: None on Core 0 || ThreadP on Core 1 + * + * System is rescheduled (ThreadC is popped off of queue): + * ready_queue[core=0][prio=0]: ThreadA, ThreadB, ThreadQ + * ready_queue[core=1][prio=0]: ThreadD + * Currently Running: ThreadC on Core 0 || ThreadP on Core 1 + * + * If no suggested threads can be found this will behave just as normal yield. If there are + * multiple candidates for the suggested thread on a core, the highest prio is taken. + */ + void YieldWithLoadBalancing(Thread* thread); + + /// Currently unknown -- asserts as unimplemented on call + void YieldAndWaitForLoadBalancing(Thread* thread); + /// Returns a list of all threads managed by the scheduler const std::vector<SharedPtr<Thread>>& GetThreadList() const { return thread_list; diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp index 5fc320403..027434f92 100644 --- a/src/core/hle/kernel/server_session.cpp +++ b/src/core/hle/kernel/server_session.cpp @@ -6,6 +6,7 @@ #include <utility> #include "common/assert.h" +#include "common/common_types.h" #include "common/logging/log.h" #include "core/core.h" #include "core/hle/ipc_helpers.h" @@ -63,7 +64,7 @@ void ServerSession::Acquire(Thread* thread) { } ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& context) { - auto& domain_message_header = context.GetDomainMessageHeader(); + auto* const domain_message_header = context.GetDomainMessageHeader(); if (domain_message_header) { // Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs context.SetDomainRequestHandlers(domain_request_handlers); @@ -111,7 +112,7 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) { ResultCode result = RESULT_SUCCESS; // If the session has been converted to a domain, handle the domain request - if (IsDomain() && context.GetDomainMessageHeader()) { + if (IsDomain() && context.HasDomainMessageHeader()) { result = HandleDomainSyncRequest(context); // If there is no domain header, the regular session handler is used } else if (hle_handler != nullptr) { diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h index e068db2bf..e0e9d64c8 100644 --- a/src/core/hle/kernel/server_session.h +++ b/src/core/hle/kernel/server_session.h @@ -8,7 +8,6 @@ #include <string> #include <vector> -#include "common/common_types.h" #include "core/hle/kernel/object.h" #include "core/hle/kernel/wait_object.h" #include "core/hle/result.h" diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp index a016a86b6..22d0c1dd5 100644 --- a/src/core/hle/kernel/shared_memory.cpp +++ b/src/core/hle/kernel/shared_memory.cpp @@ -17,13 +17,13 @@ namespace Kernel { SharedMemory::SharedMemory(KernelCore& kernel) : Object{kernel} {} SharedMemory::~SharedMemory() = default; -SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, SharedPtr<Process> owner_process, - u64 size, MemoryPermission permissions, +SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_process, u64 size, + MemoryPermission permissions, MemoryPermission other_permissions, VAddr address, MemoryRegion region, std::string name) { SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel)); - shared_memory->owner_process = std::move(owner_process); + shared_memory->owner_process = owner_process; shared_memory->name = std::move(name); shared_memory->size = size; shared_memory->permissions = permissions; @@ -39,15 +39,15 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, SharedPtr<Proce shared_memory->backing_block.get()); } } else { - auto& vm_manager = shared_memory->owner_process->VMManager(); + const auto& vm_manager = shared_memory->owner_process->VMManager(); // The memory is already available and mapped in the owner process. - auto vma = vm_manager.FindVMA(address); - ASSERT_MSG(vma != vm_manager.vma_map.end(), "Invalid memory address"); + const auto vma = vm_manager.FindVMA(address); + ASSERT_MSG(vm_manager.IsValidHandle(vma), "Invalid memory address"); ASSERT_MSG(vma->second.backing_block, "Backing block doesn't exist for address"); // The returned VMA might be a bigger one encompassing the desired address. - auto vma_offset = address - vma->first; + const auto vma_offset = address - vma->first; ASSERT_MSG(vma_offset + size <= vma->second.size, "Shared memory exceeds bounds of mapped block"); @@ -61,7 +61,7 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, SharedPtr<Proce } SharedPtr<SharedMemory> SharedMemory::CreateForApplet( - KernelCore& kernel, std::shared_ptr<std::vector<u8>> heap_block, u32 offset, u32 size, + KernelCore& kernel, std::shared_ptr<std::vector<u8>> heap_block, std::size_t offset, u64 size, MemoryPermission permissions, MemoryPermission other_permissions, std::string name) { SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel)); @@ -78,10 +78,10 @@ SharedPtr<SharedMemory> SharedMemory::CreateForApplet( return shared_memory; } -ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermission permissions, +ResultCode SharedMemory::Map(Process& target_process, VAddr address, MemoryPermission permissions, MemoryPermission other_permissions) { const MemoryPermission own_other_permissions = - target_process == owner_process ? this->permissions : this->other_permissions; + &target_process == owner_process ? this->permissions : this->other_permissions; // Automatically allocated memory blocks can only be mapped with other_permissions = DontCare if (base_address == 0 && other_permissions != MemoryPermission::DontCare) { @@ -106,7 +106,7 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi VAddr target_address = address; // Map the memory block into the target process - auto result = target_process->VMManager().MapMemoryBlock( + auto result = target_process.VMManager().MapMemoryBlock( target_address, backing_block, backing_block_offset, size, MemoryState::Shared); if (result.Failed()) { LOG_ERROR( @@ -116,14 +116,14 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi return result.Code(); } - return target_process->VMManager().ReprotectRange(target_address, size, - ConvertPermissions(permissions)); + return target_process.VMManager().ReprotectRange(target_address, size, + ConvertPermissions(permissions)); } -ResultCode SharedMemory::Unmap(Process* target_process, VAddr address) { +ResultCode SharedMemory::Unmap(Process& target_process, VAddr address) { // TODO(Subv): Verify what happens if the application tries to unmap an address that is not // mapped to a SharedMemory. - return target_process->VMManager().UnmapRange(address, size); + return target_process.VMManager().UnmapRange(address, size); } VMAPermission SharedMemory::ConvertPermissions(MemoryPermission permission) { @@ -132,7 +132,11 @@ VMAPermission SharedMemory::ConvertPermissions(MemoryPermission permission) { return static_cast<VMAPermission>(masked_permissions); } -u8* SharedMemory::GetPointer(u32 offset) { +u8* SharedMemory::GetPointer(std::size_t offset) { + return backing_block->data() + backing_block_offset + offset; +} + +const u8* SharedMemory::GetPointer(std::size_t offset) const { return backing_block->data() + backing_block_offset + offset; } diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h index 2c06bb7ce..dab2a6bea 100644 --- a/src/core/hle/kernel/shared_memory.h +++ b/src/core/hle/kernel/shared_memory.h @@ -45,8 +45,8 @@ public: * linear heap. * @param name Optional object name, used for debugging purposes. */ - static SharedPtr<SharedMemory> Create(KernelCore& kernel, SharedPtr<Process> owner_process, - u64 size, MemoryPermission permissions, + static SharedPtr<SharedMemory> Create(KernelCore& kernel, Process* owner_process, u64 size, + MemoryPermission permissions, MemoryPermission other_permissions, VAddr address = 0, MemoryRegion region = MemoryRegion::BASE, std::string name = "Unknown"); @@ -64,7 +64,7 @@ public: */ static SharedPtr<SharedMemory> CreateForApplet(KernelCore& kernel, std::shared_ptr<std::vector<u8>> heap_block, - u32 offset, u32 size, + std::size_t offset, u64 size, MemoryPermission permissions, MemoryPermission other_permissions, std::string name = "Unknown Applet"); @@ -81,6 +81,11 @@ public: return HANDLE_TYPE; } + /// Gets the size of the underlying memory block in bytes. + u64 GetSize() const { + return size; + } + /** * Converts the specified MemoryPermission into the equivalent VMAPermission. * @param permission The MemoryPermission to convert. @@ -94,44 +99,51 @@ public: * @param permissions Memory block map permissions (specified by SVC field) * @param other_permissions Memory block map other permissions (specified by SVC field) */ - ResultCode Map(Process* target_process, VAddr address, MemoryPermission permissions, + ResultCode Map(Process& target_process, VAddr address, MemoryPermission permissions, MemoryPermission other_permissions); /** * Unmaps a shared memory block from the specified address in system memory - * @param target_process Process from which to umap the memory block. + * @param target_process Process from which to unmap the memory block. * @param address Address in system memory where the shared memory block is mapped * @return Result code of the unmap operation */ - ResultCode Unmap(Process* target_process, VAddr address); + ResultCode Unmap(Process& target_process, VAddr address); /** * Gets a pointer to the shared memory block * @param offset Offset from the start of the shared memory block to get pointer - * @return Pointer to the shared memory block from the specified offset + * @return A pointer to the shared memory block from the specified offset */ - u8* GetPointer(u32 offset = 0); + u8* GetPointer(std::size_t offset = 0); + + /** + * Gets a constant pointer to the shared memory block + * @param offset Offset from the start of the shared memory block to get pointer + * @return A constant pointer to the shared memory block from the specified offset + */ + const u8* GetPointer(std::size_t offset = 0) const; + +private: + explicit SharedMemory(KernelCore& kernel); + ~SharedMemory() override; - /// Process that created this shared memory block. - SharedPtr<Process> owner_process; - /// Address of shared memory block in the owner process if specified. - VAddr base_address; /// Backing memory for this shared memory block. std::shared_ptr<std::vector<u8>> backing_block; /// Offset into the backing block for this shared memory. - std::size_t backing_block_offset; + std::size_t backing_block_offset = 0; /// Size of the memory block. Page-aligned. - u64 size; + u64 size = 0; /// Permission restrictions applied to the process which created the block. - MemoryPermission permissions; + MemoryPermission permissions{}; /// Permission restrictions applied to other processes mapping the block. - MemoryPermission other_permissions; + MemoryPermission other_permissions{}; + /// Process that created this shared memory block. + Process* owner_process; + /// Address of shared memory block in the owner process if specified. + VAddr base_address = 0; /// Name of shared memory object. std::string name; - -private: - explicit SharedMemory(KernelCore& kernel); - ~SharedMemory() override; }; } // namespace Kernel diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 4e490e2b5..6588bd3b8 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -20,20 +20,22 @@ #include "core/hle/kernel/address_arbiter.h" #include "core/hle/kernel/client_port.h" #include "core/hle/kernel/client_session.h" -#include "core/hle/kernel/event.h" #include "core/hle/kernel/handle_table.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/mutex.h" #include "core/hle/kernel/process.h" +#include "core/hle/kernel/readable_event.h" #include "core/hle/kernel/resource_limit.h" #include "core/hle/kernel/scheduler.h" #include "core/hle/kernel/shared_memory.h" #include "core/hle/kernel/svc.h" #include "core/hle/kernel/svc_wrap.h" #include "core/hle/kernel/thread.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/lock.h" #include "core/hle/result.h" #include "core/hle/service/service.h" +#include "core/memory.h" namespace Kernel { namespace { @@ -62,71 +64,248 @@ bool IsInsideNewMapRegion(const VMManager& vm, VAddr address, u64 size) { vm.GetNewMapRegionEndAddress()); } +// 8 GiB +constexpr u64 MAIN_MEMORY_SIZE = 0x200000000; + // Helper function that performs the common sanity checks for svcMapMemory // and svcUnmapMemory. This is doable, as both functions perform their sanitizing // in the same order. ResultCode MapUnmapMemorySanityChecks(const VMManager& vm_manager, VAddr dst_addr, VAddr src_addr, u64 size) { - if (!Common::Is4KBAligned(dst_addr) || !Common::Is4KBAligned(src_addr)) { + if (!Common::Is4KBAligned(dst_addr)) { + LOG_ERROR(Kernel_SVC, "Destination address is not aligned to 4KB, 0x{:016X}", dst_addr); return ERR_INVALID_ADDRESS; } - if (size == 0 || !Common::Is4KBAligned(size)) { + if (!Common::Is4KBAligned(src_addr)) { + LOG_ERROR(Kernel_SVC, "Source address is not aligned to 4KB, 0x{:016X}", src_addr); + return ERR_INVALID_SIZE; + } + + if (size == 0) { + LOG_ERROR(Kernel_SVC, "Size is 0"); + return ERR_INVALID_SIZE; + } + + if (!Common::Is4KBAligned(size)) { + LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, 0x{:016X}", size); return ERR_INVALID_SIZE; } if (!IsValidAddressRange(dst_addr, size)) { + LOG_ERROR(Kernel_SVC, + "Destination is not a valid address range, addr=0x{:016X}, size=0x{:016X}", + dst_addr, size); return ERR_INVALID_ADDRESS_STATE; } if (!IsValidAddressRange(src_addr, size)) { + LOG_ERROR(Kernel_SVC, "Source is not a valid address range, addr=0x{:016X}, size=0x{:016X}", + src_addr, size); return ERR_INVALID_ADDRESS_STATE; } if (!IsInsideAddressSpace(vm_manager, src_addr, size)) { + LOG_ERROR(Kernel_SVC, + "Source is not within the address space, addr=0x{:016X}, size=0x{:016X}", + src_addr, size); return ERR_INVALID_ADDRESS_STATE; } if (!IsInsideNewMapRegion(vm_manager, dst_addr, size)) { + LOG_ERROR(Kernel_SVC, + "Destination is not within the new map region, addr=0x{:016X}, size=0x{:016X}", + dst_addr, size); return ERR_INVALID_MEMORY_RANGE; } const VAddr dst_end_address = dst_addr + size; if (dst_end_address > vm_manager.GetHeapRegionBaseAddress() && vm_manager.GetHeapRegionEndAddress() > dst_addr) { + LOG_ERROR(Kernel_SVC, + "Destination does not fit within the heap region, addr=0x{:016X}, " + "size=0x{:016X}, end_addr=0x{:016X}", + dst_addr, size, dst_end_address); return ERR_INVALID_MEMORY_RANGE; } if (dst_end_address > vm_manager.GetMapRegionBaseAddress() && vm_manager.GetMapRegionEndAddress() > dst_addr) { + LOG_ERROR(Kernel_SVC, + "Destination does not fit within the map region, addr=0x{:016X}, " + "size=0x{:016X}, end_addr=0x{:016X}", + dst_addr, size, dst_end_address); return ERR_INVALID_MEMORY_RANGE; } return RESULT_SUCCESS; } + +enum class ResourceLimitValueType { + CurrentValue, + LimitValue, +}; + +ResultVal<s64> RetrieveResourceLimitValue(Handle resource_limit, u32 resource_type, + ResourceLimitValueType value_type) { + const auto type = static_cast<ResourceType>(resource_type); + if (!IsValidResourceType(type)) { + LOG_ERROR(Kernel_SVC, "Invalid resource limit type: '{}'", resource_type); + return ERR_INVALID_ENUM_VALUE; + } + + const auto& kernel = Core::System::GetInstance().Kernel(); + const auto* const current_process = kernel.CurrentProcess(); + ASSERT(current_process != nullptr); + + const auto resource_limit_object = + current_process->GetHandleTable().Get<ResourceLimit>(resource_limit); + if (!resource_limit_object) { + LOG_ERROR(Kernel_SVC, "Handle to non-existent resource limit instance used. Handle={:08X}", + resource_limit); + return ERR_INVALID_HANDLE; + } + + if (value_type == ResourceLimitValueType::CurrentValue) { + return MakeResult(resource_limit_object->GetCurrentResourceValue(type)); + } + + return MakeResult(resource_limit_object->GetMaxResourceValue(type)); +} } // Anonymous namespace /// Set the process heap to a given Size. It can both extend and shrink the heap. static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) { LOG_TRACE(Kernel_SVC, "called, heap_size=0x{:X}", heap_size); - // Size must be a multiple of 0x200000 (2MB) and be equal to or less than 4GB. - if ((heap_size & 0xFFFFFFFE001FFFFF) != 0) { + // Size must be a multiple of 0x200000 (2MB) and be equal to or less than 8GB. + if ((heap_size % 0x200000) != 0) { + LOG_ERROR(Kernel_SVC, "The heap size is not a multiple of 2MB, heap_size=0x{:016X}", + heap_size); + return ERR_INVALID_SIZE; + } + + if (heap_size >= 0x200000000) { + LOG_ERROR(Kernel_SVC, "The heap size is not less than 8GB, heap_size=0x{:016X}", heap_size); return ERR_INVALID_SIZE; } - auto& process = *Core::CurrentProcess(); - const VAddr heap_base = process.VMManager().GetHeapRegionBaseAddress(); - CASCADE_RESULT(*heap_addr, - process.HeapAllocate(heap_base, heap_size, VMAPermission::ReadWrite)); + auto& vm_manager = Core::CurrentProcess()->VMManager(); + const VAddr heap_base = vm_manager.GetHeapRegionBaseAddress(); + const auto alloc_result = + vm_manager.HeapAllocate(heap_base, heap_size, VMAPermission::ReadWrite); + + if (alloc_result.Failed()) { + return alloc_result.Code(); + } + + *heap_addr = *alloc_result; return RESULT_SUCCESS; } -static ResultCode SetMemoryAttribute(VAddr addr, u64 size, u32 state0, u32 state1) { - LOG_WARNING(Kernel_SVC, - "(STUBBED) called, addr=0x{:X}, size=0x{:X}, state0=0x{:X}, state1=0x{:X}", addr, - size, state0, state1); - return RESULT_SUCCESS; +static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) { + LOG_TRACE(Kernel_SVC, "called, addr=0x{:X}, size=0x{:X}, prot=0x{:X}", addr, size, prot); + + if (!Common::Is4KBAligned(addr)) { + LOG_ERROR(Kernel_SVC, "Address is not aligned to 4KB, addr=0x{:016X}", addr); + return ERR_INVALID_ADDRESS; + } + + if (size == 0) { + LOG_ERROR(Kernel_SVC, "Size is 0"); + return ERR_INVALID_SIZE; + } + + if (!Common::Is4KBAligned(size)) { + LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, size=0x{:016X}", size); + return ERR_INVALID_SIZE; + } + + if (!IsValidAddressRange(addr, size)) { + LOG_ERROR(Kernel_SVC, "Region is not a valid address range, addr=0x{:016X}, size=0x{:016X}", + addr, size); + return ERR_INVALID_ADDRESS_STATE; + } + + const auto permission = static_cast<MemoryPermission>(prot); + if (permission != MemoryPermission::None && permission != MemoryPermission::Read && + permission != MemoryPermission::ReadWrite) { + LOG_ERROR(Kernel_SVC, "Invalid memory permission specified, Got memory permission=0x{:08X}", + static_cast<u32>(permission)); + return ERR_INVALID_MEMORY_PERMISSIONS; + } + + auto* const current_process = Core::CurrentProcess(); + auto& vm_manager = current_process->VMManager(); + + if (!IsInsideAddressSpace(vm_manager, addr, size)) { + LOG_ERROR(Kernel_SVC, + "Source is not within the address space, addr=0x{:016X}, size=0x{:016X}", addr, + size); + return ERR_INVALID_ADDRESS_STATE; + } + + const VMManager::VMAHandle iter = vm_manager.FindVMA(addr); + if (!vm_manager.IsValidHandle(iter)) { + LOG_ERROR(Kernel_SVC, "Unable to find VMA for address=0x{:016X}", addr); + return ERR_INVALID_ADDRESS_STATE; + } + + LOG_WARNING(Kernel_SVC, "Uniformity check on protected memory is not implemented."); + // TODO: Performs a uniformity check to make sure only protected memory is changed (it doesn't + // make sense to allow changing permissions on kernel memory itself, etc). + + const auto converted_permissions = SharedMemory::ConvertPermissions(permission); + + return vm_manager.ReprotectRange(addr, size, converted_permissions); +} + +static ResultCode SetMemoryAttribute(VAddr address, u64 size, u32 mask, u32 attribute) { + LOG_DEBUG(Kernel_SVC, + "called, address=0x{:016X}, size=0x{:X}, mask=0x{:08X}, attribute=0x{:08X}", address, + size, mask, attribute); + + if (!Common::Is4KBAligned(address)) { + LOG_ERROR(Kernel_SVC, "Address not page aligned (0x{:016X})", address); + return ERR_INVALID_ADDRESS; + } + + if (size == 0 || !Common::Is4KBAligned(size)) { + LOG_ERROR(Kernel_SVC, "Invalid size (0x{:X}). Size must be non-zero and page aligned.", + size); + return ERR_INVALID_ADDRESS; + } + + if (!IsValidAddressRange(address, size)) { + LOG_ERROR(Kernel_SVC, "Address range overflowed (Address: 0x{:016X}, Size: 0x{:016X})", + address, size); + return ERR_INVALID_ADDRESS_STATE; + } + + const auto mem_attribute = static_cast<MemoryAttribute>(attribute); + const auto mem_mask = static_cast<MemoryAttribute>(mask); + const auto attribute_with_mask = mem_attribute | mem_mask; + + if (attribute_with_mask != mem_mask) { + LOG_ERROR(Kernel_SVC, + "Memory attribute doesn't match the given mask (Attribute: 0x{:X}, Mask: {:X}", + attribute, mask); + return ERR_INVALID_COMBINATION; + } + + if ((attribute_with_mask | MemoryAttribute::Uncached) != MemoryAttribute::Uncached) { + LOG_ERROR(Kernel_SVC, "Specified attribute isn't equal to MemoryAttributeUncached (8)."); + return ERR_INVALID_COMBINATION; + } + + auto& vm_manager = Core::CurrentProcess()->VMManager(); + if (!IsInsideAddressSpace(vm_manager, address, size)) { + LOG_ERROR(Kernel_SVC, + "Given address (0x{:016X}) is outside the bounds of the address space.", address); + return ERR_INVALID_ADDRESS_STATE; + } + + return vm_manager.SetMemoryAttribute(address, size, mem_mask, mem_attribute); } /// Maps a memory range into a different range. @@ -134,15 +313,14 @@ static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) { LOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr, src_addr, size); - auto* const current_process = Core::CurrentProcess(); - const auto& vm_manager = current_process->VMManager(); - + auto& vm_manager = Core::CurrentProcess()->VMManager(); const auto result = MapUnmapMemorySanityChecks(vm_manager, dst_addr, src_addr, size); - if (result != RESULT_SUCCESS) { + + if (result.IsError()) { return result; } - return current_process->MirrorMemory(dst_addr, src_addr, size); + return vm_manager.MirrorMemory(dst_addr, src_addr, size, MemoryState::Stack); } /// Unmaps a region that was previously mapped with svcMapMemory @@ -150,20 +328,22 @@ static ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size) { LOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr, src_addr, size); - auto* const current_process = Core::CurrentProcess(); - const auto& vm_manager = current_process->VMManager(); - + auto& vm_manager = Core::CurrentProcess()->VMManager(); const auto result = MapUnmapMemorySanityChecks(vm_manager, dst_addr, src_addr, size); - if (result != RESULT_SUCCESS) { + + if (result.IsError()) { return result; } - return current_process->UnmapMemory(dst_addr, src_addr, size); + return vm_manager.UnmapRange(dst_addr, size); } /// Connect to an OS service given the port name, returns the handle to the port to out static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address) { if (!Memory::IsValidVirtualAddress(port_name_address)) { + LOG_ERROR(Kernel_SVC, + "Port Name Address is not a valid virtual address, port_name_address=0x{:016X}", + port_name_address); return ERR_NOT_FOUND; } @@ -171,7 +351,9 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address // Read 1 char beyond the max allowed port name to detect names that are too long. std::string port_name = Memory::ReadCString(port_name_address, PortNameMaxLength + 1); if (port_name.size() > PortNameMaxLength) { - return ERR_PORT_NAME_TOO_LONG; + LOG_ERROR(Kernel_SVC, "Port name is too long, expected {} but got {}", PortNameMaxLength, + port_name.size()); + return ERR_OUT_OF_RANGE; } LOG_TRACE(Kernel_SVC, "called port_name={}", port_name); @@ -213,12 +395,13 @@ static ResultCode SendSyncRequest(Handle handle) { } /// Get the ID for the specified thread. -static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) { +static ResultCode GetThreadId(u64* thread_id, Handle thread_handle) { LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle); const auto& handle_table = Core::CurrentProcess()->GetHandleTable(); const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle); if (!thread) { + LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", thread_handle); return ERR_INVALID_HANDLE; } @@ -226,18 +409,33 @@ static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) { return RESULT_SUCCESS; } -/// Get the ID of the specified process -static ResultCode GetProcessId(u32* process_id, Handle process_handle) { - LOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle); +/// Gets the ID of the specified process or a specified thread's owning process. +static ResultCode GetProcessId(u64* process_id, Handle handle) { + LOG_DEBUG(Kernel_SVC, "called handle=0x{:08X}", handle); const auto& handle_table = Core::CurrentProcess()->GetHandleTable(); - const SharedPtr<Process> process = handle_table.Get<Process>(process_handle); - if (!process) { - return ERR_INVALID_HANDLE; + const SharedPtr<Process> process = handle_table.Get<Process>(handle); + if (process) { + *process_id = process->GetProcessID(); + return RESULT_SUCCESS; } - *process_id = process->GetProcessID(); - return RESULT_SUCCESS; + const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle); + if (thread) { + const Process* const owner_process = thread->GetOwnerProcess(); + if (!owner_process) { + LOG_ERROR(Kernel_SVC, "Non-existent owning process encountered."); + return ERR_INVALID_HANDLE; + } + + *process_id = owner_process->GetProcessID(); + return RESULT_SUCCESS; + } + + // NOTE: This should also handle debug objects before returning. + + LOG_ERROR(Kernel_SVC, "Handle does not exist, handle=0x{:08X}", handle); + return ERR_INVALID_HANDLE; } /// Default thread wakeup callback for WaitSynchronization @@ -262,13 +460,20 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64 LOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, handle_count={}, nano_seconds={}", handles_address, handle_count, nano_seconds); - if (!Memory::IsValidVirtualAddress(handles_address)) + if (!Memory::IsValidVirtualAddress(handles_address)) { + LOG_ERROR(Kernel_SVC, + "Handle address is not a valid virtual address, handle_address=0x{:016X}", + handles_address); return ERR_INVALID_POINTER; + } static constexpr u64 MaxHandles = 0x40; - if (handle_count > MaxHandles) - return ResultCode(ErrorModule::Kernel, ErrCodes::TooLarge); + if (handle_count > MaxHandles) { + LOG_ERROR(Kernel_SVC, "Handle count specified is too large, expected {} but got {}", + MaxHandles, handle_count); + return ERR_OUT_OF_RANGE; + } auto* const thread = GetCurrentThread(); @@ -281,6 +486,7 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64 const auto object = handle_table.Get<WaitObject>(handle); if (object == nullptr) { + LOG_ERROR(Kernel_SVC, "Object is a nullptr"); return ERR_INVALID_HANDLE; } @@ -304,11 +510,13 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64 // If a timeout value of 0 was provided, just return the Timeout error code instead of // suspending the thread. - if (nano_seconds == 0) + if (nano_seconds == 0) { return RESULT_TIMEOUT; + } - for (auto& object : objects) + for (auto& object : objects) { object->AddWaitingThread(thread); + } thread->SetWaitObjects(std::move(objects)); thread->SetStatus(ThreadStatus::WaitSynchAny); @@ -329,12 +537,13 @@ static ResultCode CancelSynchronization(Handle thread_handle) { const auto& handle_table = Core::CurrentProcess()->GetHandleTable(); const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle); if (!thread) { + LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}", + thread_handle); return ERR_INVALID_HANDLE; } ASSERT(thread->GetStatus() == ThreadStatus::WaitSynchAny); - thread->SetWaitSynchronizationResult( - ResultCode(ErrorModule::Kernel, ErrCodes::SynchronizationCanceled)); + thread->SetWaitSynchronizationResult(ERR_SYNCHRONIZATION_CANCELED); thread->ResumeFromWait(); return RESULT_SUCCESS; } @@ -348,10 +557,13 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr, holding_thread_handle, mutex_addr, requesting_thread_handle); if (Memory::IsKernelVirtualAddress(mutex_addr)) { + LOG_ERROR(Kernel_SVC, "Mutex Address is a kernel virtual address, mutex_addr={:016X}", + mutex_addr); return ERR_INVALID_ADDRESS_STATE; } if (!Common::IsWordAligned(mutex_addr)) { + LOG_ERROR(Kernel_SVC, "Mutex Address is not word aligned, mutex_addr={:016X}", mutex_addr); return ERR_INVALID_ADDRESS; } @@ -365,10 +577,13 @@ static ResultCode ArbitrateUnlock(VAddr mutex_addr) { LOG_TRACE(Kernel_SVC, "called mutex_addr=0x{:X}", mutex_addr); if (Memory::IsKernelVirtualAddress(mutex_addr)) { + LOG_ERROR(Kernel_SVC, "Mutex Address is a kernel virtual address, mutex_addr={:016X}", + mutex_addr); return ERR_INVALID_ADDRESS_STATE; } if (!Common::IsWordAligned(mutex_addr)) { + LOG_ERROR(Kernel_SVC, "Mutex Address is not word aligned, mutex_addr={:016X}", mutex_addr); return ERR_INVALID_ADDRESS; } @@ -395,16 +610,42 @@ struct BreakReason { /// Break program execution static void Break(u32 reason, u64 info1, u64 info2) { BreakReason break_reason{reason}; + bool has_dumped_buffer{}; + + const auto handle_debug_buffer = [&](VAddr addr, u64 sz) { + if (sz == 0 || addr == 0 || has_dumped_buffer) { + return; + } + // This typically is an error code so we're going to assume this is the case + if (sz == sizeof(u32)) { + LOG_CRITICAL(Debug_Emulated, "debug_buffer_err_code={:X}", Memory::Read32(addr)); + } else { + // We don't know what's in here so we'll hexdump it + std::vector<u8> debug_buffer(sz); + Memory::ReadBlock(addr, debug_buffer.data(), sz); + std::string hexdump; + for (std::size_t i = 0; i < debug_buffer.size(); i++) { + hexdump += fmt::format("{:02X} ", debug_buffer[i]); + if (i != 0 && i % 16 == 0) { + hexdump += '\n'; + } + } + LOG_CRITICAL(Debug_Emulated, "debug_buffer=\n{}", hexdump); + } + has_dumped_buffer = true; + }; switch (break_reason.break_type) { case BreakType::Panic: LOG_CRITICAL(Debug_Emulated, "Signalling debugger, PANIC! info1=0x{:016X}, info2=0x{:016X}", info1, info2); + handle_debug_buffer(info1, info2); break; case BreakType::AssertionFailed: LOG_CRITICAL(Debug_Emulated, "Signalling debugger, Assertion failed! info1=0x{:016X}, info2=0x{:016X}", info1, info2); + handle_debug_buffer(info1, info2); break; case BreakType::PreNROLoad: LOG_WARNING( @@ -433,6 +674,7 @@ static void Break(u32 reason, u64 info1, u64 info2) { Debug_Emulated, "Signalling debugger, Unknown break reason {}, info1=0x{:016X}, info2=0x{:016X}", static_cast<u32>(break_reason.break_type.Value()), info1, info2); + handle_debug_buffer(info1, info2); break; } @@ -441,6 +683,10 @@ static void Break(u32 reason, u64 info1, u64 info2) { Debug_Emulated, "Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}", reason, info1, info2); + handle_debug_buffer(info1, info2); + Core::System::GetInstance() + .ArmInterface(static_cast<std::size_t>(GetCurrentThread()->GetProcessorID())) + .LogBacktrace(); ASSERT(false); Core::CurrentProcess()->PrepareForTermination(); @@ -469,8 +715,8 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) enum class GetInfoType : u64 { // 1.0.0+ - AllowedCpuIdBitmask = 0, - AllowedThreadPrioBitmask = 1, + AllowedCPUCoreMask = 0, + AllowedThreadPriorityMask = 1, MapRegionBaseAddr = 2, MapRegionSize = 3, HeapRegionBaseAddr = 4, @@ -478,7 +724,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) TotalMemoryUsage = 6, TotalHeapUsage = 7, IsCurrentProcessBeingDebugged = 8, - ResourceHandleLimit = 9, + RegisterResourceLimit = 9, IdleTickCount = 10, RandomEntropy = 11, PerformanceCounter = 0xF0000002, @@ -498,81 +744,176 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) ThreadTickCount = 0xF0000002, }; - const auto* current_process = Core::CurrentProcess(); - const auto& vm_manager = current_process->VMManager(); + const auto info_id_type = static_cast<GetInfoType>(info_id); - switch (static_cast<GetInfoType>(info_id)) { - case GetInfoType::AllowedCpuIdBitmask: - *result = current_process->GetAllowedProcessorMask(); - break; - case GetInfoType::AllowedThreadPrioBitmask: - *result = current_process->GetAllowedThreadPriorityMask(); - break; + switch (info_id_type) { + case GetInfoType::AllowedCPUCoreMask: + case GetInfoType::AllowedThreadPriorityMask: case GetInfoType::MapRegionBaseAddr: - *result = vm_manager.GetMapRegionBaseAddress(); - break; case GetInfoType::MapRegionSize: - *result = vm_manager.GetMapRegionSize(); - break; case GetInfoType::HeapRegionBaseAddr: - *result = vm_manager.GetHeapRegionBaseAddress(); - break; case GetInfoType::HeapRegionSize: - *result = vm_manager.GetHeapRegionSize(); - break; - case GetInfoType::TotalMemoryUsage: - *result = vm_manager.GetTotalMemoryUsage(); - break; - case GetInfoType::TotalHeapUsage: - *result = vm_manager.GetTotalHeapUsage(); - break; - case GetInfoType::IsCurrentProcessBeingDebugged: - *result = 0; - break; - case GetInfoType::RandomEntropy: - *result = 0; - break; case GetInfoType::ASLRRegionBaseAddr: - *result = vm_manager.GetASLRRegionBaseAddress(); - break; case GetInfoType::ASLRRegionSize: - *result = vm_manager.GetASLRRegionSize(); - break; case GetInfoType::NewMapRegionBaseAddr: - *result = vm_manager.GetNewMapRegionBaseAddress(); - break; case GetInfoType::NewMapRegionSize: - *result = vm_manager.GetNewMapRegionSize(); - break; + case GetInfoType::TotalMemoryUsage: + case GetInfoType::TotalHeapUsage: case GetInfoType::IsVirtualAddressMemoryEnabled: - *result = current_process->IsVirtualMemoryEnabled(); - break; + case GetInfoType::PersonalMmHeapUsage: case GetInfoType::TitleId: - *result = current_process->GetTitleID(); - break; + case GetInfoType::UserExceptionContextAddr: { + if (info_sub_id != 0) { + return ERR_INVALID_ENUM_VALUE; + } + + const auto& current_process_handle_table = Core::CurrentProcess()->GetHandleTable(); + const auto process = current_process_handle_table.Get<Process>(static_cast<Handle>(handle)); + if (!process) { + return ERR_INVALID_HANDLE; + } + + switch (info_id_type) { + case GetInfoType::AllowedCPUCoreMask: + *result = process->GetCoreMask(); + return RESULT_SUCCESS; + + case GetInfoType::AllowedThreadPriorityMask: + *result = process->GetPriorityMask(); + return RESULT_SUCCESS; + + case GetInfoType::MapRegionBaseAddr: + *result = process->VMManager().GetMapRegionBaseAddress(); + return RESULT_SUCCESS; + + case GetInfoType::MapRegionSize: + *result = process->VMManager().GetMapRegionSize(); + return RESULT_SUCCESS; + + case GetInfoType::HeapRegionBaseAddr: + *result = process->VMManager().GetHeapRegionBaseAddress(); + return RESULT_SUCCESS; + + case GetInfoType::HeapRegionSize: + *result = process->VMManager().GetHeapRegionSize(); + return RESULT_SUCCESS; + + case GetInfoType::ASLRRegionBaseAddr: + *result = process->VMManager().GetASLRRegionBaseAddress(); + return RESULT_SUCCESS; + + case GetInfoType::ASLRRegionSize: + *result = process->VMManager().GetASLRRegionSize(); + return RESULT_SUCCESS; + + case GetInfoType::NewMapRegionBaseAddr: + *result = process->VMManager().GetNewMapRegionBaseAddress(); + return RESULT_SUCCESS; + + case GetInfoType::NewMapRegionSize: + *result = process->VMManager().GetNewMapRegionSize(); + return RESULT_SUCCESS; + + case GetInfoType::TotalMemoryUsage: + *result = process->VMManager().GetTotalMemoryUsage(); + return RESULT_SUCCESS; + + case GetInfoType::TotalHeapUsage: + *result = process->VMManager().GetTotalHeapUsage(); + return RESULT_SUCCESS; + + case GetInfoType::IsVirtualAddressMemoryEnabled: + *result = process->IsVirtualMemoryEnabled(); + return RESULT_SUCCESS; + + case GetInfoType::TitleId: + *result = process->GetTitleID(); + return RESULT_SUCCESS; + + case GetInfoType::UserExceptionContextAddr: + LOG_WARNING(Kernel_SVC, + "(STUBBED) Attempted to query user exception context address, returned 0"); + *result = 0; + return RESULT_SUCCESS; + + default: + break; + } + + LOG_WARNING(Kernel_SVC, "(STUBBED) Unimplemented svcGetInfo id=0x{:016X}", info_id); + return ERR_INVALID_ENUM_VALUE; + } + + case GetInfoType::IsCurrentProcessBeingDebugged: + *result = 0; + return RESULT_SUCCESS; + + case GetInfoType::RegisterResourceLimit: { + if (handle != 0) { + return ERR_INVALID_HANDLE; + } + + if (info_sub_id != 0) { + return ERR_INVALID_COMBINATION; + } + + Process* const current_process = Core::CurrentProcess(); + HandleTable& handle_table = current_process->GetHandleTable(); + const auto resource_limit = current_process->GetResourceLimit(); + if (!resource_limit) { + *result = KernelHandle::InvalidHandle; + // Yes, the kernel considers this a successful operation. + return RESULT_SUCCESS; + } + + const auto table_result = handle_table.Create(resource_limit); + if (table_result.Failed()) { + return table_result.Code(); + } + + *result = *table_result; + return RESULT_SUCCESS; + } + + case GetInfoType::RandomEntropy: + if (handle != 0) { + LOG_ERROR(Kernel_SVC, "Process Handle is non zero, expected 0 result but got {:016X}", + handle); + return ERR_INVALID_HANDLE; + } + + if (info_sub_id >= Process::RANDOM_ENTROPY_SIZE) { + LOG_ERROR(Kernel_SVC, "Entropy size is out of range, expected {} but got {}", + Process::RANDOM_ENTROPY_SIZE, info_sub_id); + return ERR_INVALID_COMBINATION; + } + + *result = Core::CurrentProcess()->GetRandomEntropy(info_sub_id); + return RESULT_SUCCESS; + case GetInfoType::PrivilegedProcessId: LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query privileged process id bounds, returned 0"); *result = 0; - break; - case GetInfoType::UserExceptionContextAddr: - LOG_WARNING(Kernel_SVC, - "(STUBBED) Attempted to query user exception context address, returned 0"); - *result = 0; - break; + return RESULT_SUCCESS; + case GetInfoType::ThreadTickCount: { constexpr u64 num_cpus = 4; if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id >= num_cpus) { - return ERR_INVALID_COMBINATION_KERNEL; + LOG_ERROR(Kernel_SVC, "Core count is out of range, expected {} but got {}", num_cpus, + info_sub_id); + return ERR_INVALID_COMBINATION; } const auto thread = - current_process->GetHandleTable().Get<Thread>(static_cast<Handle>(handle)); + Core::CurrentProcess()->GetHandleTable().Get<Thread>(static_cast<Handle>(handle)); if (!thread) { + LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", + static_cast<Handle>(handle)); return ERR_INVALID_HANDLE; } - auto& system = Core::System::GetInstance(); + const auto& system = Core::System::GetInstance(); const auto& scheduler = system.CurrentScheduler(); const auto* const current_thread = scheduler.GetCurrentThread(); const bool same_thread = current_thread == thread; @@ -588,18 +929,45 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) } *result = out_ticks; - break; + return RESULT_SUCCESS; } + default: - UNIMPLEMENTED(); + LOG_WARNING(Kernel_SVC, "(STUBBED) Unimplemented svcGetInfo id=0x{:016X}", info_id); + return ERR_INVALID_ENUM_VALUE; } - - return RESULT_SUCCESS; } /// Sets the thread activity -static ResultCode SetThreadActivity(Handle handle, u32 unknown) { - LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, unknown=0x{:08X}", handle, unknown); +static ResultCode SetThreadActivity(Handle handle, u32 activity) { + LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", handle, activity); + if (activity > static_cast<u32>(ThreadActivity::Paused)) { + return ERR_INVALID_ENUM_VALUE; + } + + const auto* current_process = Core::CurrentProcess(); + const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle); + if (!thread) { + LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle); + return ERR_INVALID_HANDLE; + } + + if (thread->GetOwnerProcess() != current_process) { + LOG_ERROR(Kernel_SVC, + "The current process does not own the current thread, thread_handle={:08X} " + "thread_pid={}, " + "current_process_pid={}", + handle, thread->GetOwnerProcess()->GetProcessID(), + current_process->GetProcessID()); + return ERR_INVALID_HANDLE; + } + + if (thread == GetCurrentThread()) { + LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread"); + return ERR_BUSY; + } + + thread->SetActivity(static_cast<ThreadActivity>(activity)); return RESULT_SUCCESS; } @@ -610,15 +978,23 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) { const auto* current_process = Core::CurrentProcess(); const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle); if (!thread) { + LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle); return ERR_INVALID_HANDLE; } if (thread->GetOwnerProcess() != current_process) { + LOG_ERROR(Kernel_SVC, + "The current process does not own the current thread, thread_handle={:08X} " + "thread_pid={}, " + "current_process_pid={}", + handle, thread->GetOwnerProcess()->GetProcessID(), + current_process->GetProcessID()); return ERR_INVALID_HANDLE; } if (thread == GetCurrentThread()) { - return ERR_ALREADY_REGISTERED; + LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread"); + return ERR_BUSY; } Core::ARM_Interface::ThreadContext ctx = thread->GetContext(); @@ -638,9 +1014,12 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) { /// Gets the priority for the specified thread static ResultCode GetThreadPriority(u32* priority, Handle handle) { + LOG_TRACE(Kernel_SVC, "called"); + const auto& handle_table = Core::CurrentProcess()->GetHandleTable(); const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle); if (!thread) { + LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle); return ERR_INVALID_HANDLE; } @@ -650,21 +1029,21 @@ static ResultCode GetThreadPriority(u32* priority, Handle handle) { /// Sets the priority for the specified thread static ResultCode SetThreadPriority(Handle handle, u32 priority) { + LOG_TRACE(Kernel_SVC, "called"); + if (priority > THREADPRIO_LOWEST) { + LOG_ERROR( + Kernel_SVC, + "An invalid priority was specified, expected {} but got {} for thread_handle={:08X}", + THREADPRIO_LOWEST, priority, handle); return ERR_INVALID_THREAD_PRIORITY; } const auto* const current_process = Core::CurrentProcess(); - // Note: The kernel uses the current process's resource limit instead of - // the one from the thread owner's resource limit. - const ResourceLimit& resource_limit = current_process->GetResourceLimit(); - if (resource_limit.GetMaxResourceValue(ResourceType::Priority) > priority) { - return ERR_INVALID_THREAD_PRIORITY; - } - SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle); if (!thread) { + LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle); return ERR_INVALID_HANDLE; } @@ -687,36 +1066,50 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s shared_memory_handle, addr, size, permissions); if (!Common::Is4KBAligned(addr)) { + LOG_ERROR(Kernel_SVC, "Address is not aligned to 4KB, addr=0x{:016X}", addr); return ERR_INVALID_ADDRESS; } - if (size == 0 || !Common::Is4KBAligned(size)) { + if (size == 0) { + LOG_ERROR(Kernel_SVC, "Size is 0"); + return ERR_INVALID_SIZE; + } + + if (!Common::Is4KBAligned(size)) { + LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, size=0x{:016X}", size); return ERR_INVALID_SIZE; } if (!IsValidAddressRange(addr, size)) { + LOG_ERROR(Kernel_SVC, "Region is not a valid address range, addr=0x{:016X}, size=0x{:016X}", + addr, size); return ERR_INVALID_ADDRESS_STATE; } const auto permissions_type = static_cast<MemoryPermission>(permissions); if (permissions_type != MemoryPermission::Read && permissions_type != MemoryPermission::ReadWrite) { - LOG_ERROR(Kernel_SVC, "Invalid permissions=0x{:08X}", permissions); + LOG_ERROR(Kernel_SVC, "Expected Read or ReadWrite permission but got permissions=0x{:08X}", + permissions); return ERR_INVALID_MEMORY_PERMISSIONS; } auto* const current_process = Core::CurrentProcess(); auto shared_memory = current_process->GetHandleTable().Get<SharedMemory>(shared_memory_handle); if (!shared_memory) { + LOG_ERROR(Kernel_SVC, "Shared memory does not exist, shared_memory_handle=0x{:08X}", + shared_memory_handle); return ERR_INVALID_HANDLE; } const auto& vm_manager = current_process->VMManager(); if (!vm_manager.IsWithinASLRRegion(addr, size)) { + LOG_ERROR(Kernel_SVC, "Region is not within the ASLR region. addr=0x{:016X}, size={:016X}", + addr, size); return ERR_INVALID_MEMORY_RANGE; } - return shared_memory->Map(current_process, addr, permissions_type, MemoryPermission::DontCare); + return shared_memory->Map(*current_process, addr, permissions_type, MemoryPermission::DontCare); } static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size) { @@ -724,61 +1117,82 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 shared_memory_handle, addr, size); if (!Common::Is4KBAligned(addr)) { + LOG_ERROR(Kernel_SVC, "Address is not aligned to 4KB, addr=0x{:016X}", addr); return ERR_INVALID_ADDRESS; } - if (size == 0 || !Common::Is4KBAligned(size)) { + if (size == 0) { + LOG_ERROR(Kernel_SVC, "Size is 0"); + return ERR_INVALID_SIZE; + } + + if (!Common::Is4KBAligned(size)) { + LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, size=0x{:016X}", size); return ERR_INVALID_SIZE; } if (!IsValidAddressRange(addr, size)) { + LOG_ERROR(Kernel_SVC, "Region is not a valid address range, addr=0x{:016X}, size=0x{:016X}", + addr, size); return ERR_INVALID_ADDRESS_STATE; } auto* const current_process = Core::CurrentProcess(); auto shared_memory = current_process->GetHandleTable().Get<SharedMemory>(shared_memory_handle); if (!shared_memory) { + LOG_ERROR(Kernel_SVC, "Shared memory does not exist, shared_memory_handle=0x{:08X}", + shared_memory_handle); return ERR_INVALID_HANDLE; } const auto& vm_manager = current_process->VMManager(); if (!vm_manager.IsWithinASLRRegion(addr, size)) { + LOG_ERROR(Kernel_SVC, "Region is not within the ASLR region. addr=0x{:016X}, size={:016X}", + addr, size); return ERR_INVALID_MEMORY_RANGE; } - return shared_memory->Unmap(current_process, addr); + return shared_memory->Unmap(*current_process, addr); } -/// Query process memory -static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/, - Handle process_handle, u64 addr) { +static ResultCode QueryProcessMemory(VAddr memory_info_address, VAddr page_info_address, + Handle process_handle, VAddr address) { + LOG_TRACE(Kernel_SVC, "called process=0x{:08X} address={:X}", process_handle, address); const auto& handle_table = Core::CurrentProcess()->GetHandleTable(); SharedPtr<Process> process = handle_table.Get<Process>(process_handle); if (!process) { + LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}", + process_handle); return ERR_INVALID_HANDLE; } - auto vma = process->VMManager().FindVMA(addr); - memory_info->attributes = 0; - if (vma == process->VMManager().vma_map.end()) { - memory_info->base_address = 0; - memory_info->permission = static_cast<u32>(VMAPermission::None); - memory_info->size = 0; - memory_info->type = static_cast<u32>(MemoryState::Unmapped); - } else { - memory_info->base_address = vma->second.base; - memory_info->permission = static_cast<u32>(vma->second.permissions); - memory_info->size = vma->second.size; - memory_info->type = static_cast<u32>(vma->second.meminfo_state); - } - LOG_TRACE(Kernel_SVC, "called process=0x{:08X} addr={:X}", process_handle, addr); + const auto& vm_manager = process->VMManager(); + const MemoryInfo memory_info = vm_manager.QueryMemory(address); + + Memory::Write64(memory_info_address, memory_info.base_address); + Memory::Write64(memory_info_address + 8, memory_info.size); + Memory::Write32(memory_info_address + 16, memory_info.state); + Memory::Write32(memory_info_address + 20, memory_info.attributes); + Memory::Write32(memory_info_address + 24, memory_info.permission); + Memory::Write32(memory_info_address + 32, memory_info.ipc_ref_count); + Memory::Write32(memory_info_address + 28, memory_info.device_ref_count); + Memory::Write32(memory_info_address + 36, 0); + + // Page info appears to be currently unused by the kernel and is always set to zero. + Memory::Write32(page_info_address, 0); + return RESULT_SUCCESS; } -/// Query memory -static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, VAddr addr) { - LOG_TRACE(Kernel_SVC, "called, addr={:X}", addr); - return QueryProcessMemory(memory_info, page_info, CurrentProcess, addr); +static ResultCode QueryMemory(VAddr memory_info_address, VAddr page_info_address, + VAddr query_address) { + LOG_TRACE(Kernel_SVC, + "called, memory_info_address=0x{:016X}, page_info_address=0x{:016X}, " + "query_address=0x{:016X}", + memory_info_address, page_info_address, query_address); + + return QueryProcessMemory(memory_info_address, page_info_address, CurrentProcess, + query_address); } /// Exits the current process @@ -800,33 +1214,42 @@ static void ExitProcess() { /// Creates a new thread static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top, u32 priority, s32 processor_id) { - if (priority > THREADPRIO_LOWEST) { - return ERR_INVALID_THREAD_PRIORITY; - } + LOG_TRACE(Kernel_SVC, + "called entrypoint=0x{:08X}, arg=0x{:08X}, stacktop=0x{:08X}, " + "threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}", + entry_point, arg, stack_top, priority, processor_id, *out_handle); auto* const current_process = Core::CurrentProcess(); - const ResourceLimit& resource_limit = current_process->GetResourceLimit(); - if (resource_limit.GetMaxResourceValue(ResourceType::Priority) > priority) { - return ERR_INVALID_THREAD_PRIORITY; - } - if (processor_id == THREADPROCESSORID_DEFAULT) { - // Set the target CPU to the one specified in the process' exheader. - processor_id = current_process->GetDefaultProcessorID(); - ASSERT(processor_id != THREADPROCESSORID_DEFAULT); + if (processor_id == THREADPROCESSORID_IDEAL) { + // Set the target CPU to the one specified by the process. + processor_id = current_process->GetIdealCore(); + ASSERT(processor_id != THREADPROCESSORID_IDEAL); } - switch (processor_id) { - case THREADPROCESSORID_0: - case THREADPROCESSORID_1: - case THREADPROCESSORID_2: - case THREADPROCESSORID_3: - break; - default: + if (processor_id < THREADPROCESSORID_0 || processor_id > THREADPROCESSORID_3) { LOG_ERROR(Kernel_SVC, "Invalid thread processor ID: {}", processor_id); return ERR_INVALID_PROCESSOR_ID; } + const u64 core_mask = current_process->GetCoreMask(); + if ((core_mask | (1ULL << processor_id)) != core_mask) { + LOG_ERROR(Kernel_SVC, "Invalid thread core specified ({})", processor_id); + return ERR_INVALID_PROCESSOR_ID; + } + + if (priority > THREADPRIO_LOWEST) { + LOG_ERROR(Kernel_SVC, + "Invalid thread priority specified ({}). Must be within the range 0-64", + priority); + return ERR_INVALID_THREAD_PRIORITY; + } + + if (((1ULL << priority) & current_process->GetPriorityMask()) == 0) { + LOG_ERROR(Kernel_SVC, "Invalid thread priority specified ({})", priority); + return ERR_INVALID_THREAD_PRIORITY; + } + const std::string name = fmt::format("thread-{:X}", entry_point); auto& kernel = Core::System::GetInstance().Kernel(); CASCADE_RESULT(SharedPtr<Thread> thread, @@ -835,6 +1258,8 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V const auto new_guest_handle = current_process->GetHandleTable().Create(thread); if (new_guest_handle.Failed()) { + LOG_ERROR(Kernel_SVC, "Failed to create handle with error=0x{:X}", + new_guest_handle.Code().raw); return new_guest_handle.Code(); } thread->SetGuestHandle(*new_guest_handle); @@ -842,11 +1267,6 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule(); - LOG_TRACE(Kernel_SVC, - "called entrypoint=0x{:08X} ({}), arg=0x{:08X}, stacktop=0x{:08X}, " - "threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}", - entry_point, name, arg, stack_top, priority, processor_id, *out_handle); - return RESULT_SUCCESS; } @@ -857,13 +1277,18 @@ static ResultCode StartThread(Handle thread_handle) { const auto& handle_table = Core::CurrentProcess()->GetHandleTable(); const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle); if (!thread) { + LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}", + thread_handle); return ERR_INVALID_HANDLE; } ASSERT(thread->GetStatus() == ThreadStatus::Dormant); thread->ResumeFromWait(); - Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule(); + + if (thread->GetStatus() == ThreadStatus::Ready) { + Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule(); + } return RESULT_SUCCESS; } @@ -880,18 +1305,38 @@ static void ExitThread() { static void SleepThread(s64 nanoseconds) { LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds); - // Don't attempt to yield execution if there are no available threads to run, - // this way we avoid a useless reschedule to the idle thread. - if (nanoseconds == 0 && !Core::System::GetInstance().CurrentScheduler().HaveReadyThreads()) - return; + enum class SleepType : s64 { + YieldWithoutLoadBalancing = 0, + YieldWithLoadBalancing = -1, + YieldAndWaitForLoadBalancing = -2, + }; - // Sleep current thread and check for next thread to schedule - WaitCurrentThread_Sleep(); + if (nanoseconds <= 0) { + auto& scheduler{Core::System::GetInstance().CurrentScheduler()}; + switch (static_cast<SleepType>(nanoseconds)) { + case SleepType::YieldWithoutLoadBalancing: + scheduler.YieldWithoutLoadBalancing(GetCurrentThread()); + break; + case SleepType::YieldWithLoadBalancing: + scheduler.YieldWithLoadBalancing(GetCurrentThread()); + break; + case SleepType::YieldAndWaitForLoadBalancing: + scheduler.YieldAndWaitForLoadBalancing(GetCurrentThread()); + break; + default: + UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds); + } + } else { + // Sleep current thread and check for next thread to schedule + WaitCurrentThread_Sleep(); - // Create an event to wake the thread up after the specified nanosecond delay has passed - GetCurrentThread()->WakeAfterDelay(nanoseconds); + // Create an event to wake the thread up after the specified nanosecond delay has passed + GetCurrentThread()->WakeAfterDelay(nanoseconds); + } - Core::System::GetInstance().PrepareReschedule(); + // Reschedule all CPU cores + for (std::size_t i = 0; i < Core::NUM_CPU_CORES; ++i) + Core::System::GetInstance().CpuCore(i).PrepareReschedule(); } /// Wait process wide key atomic @@ -1036,10 +1481,12 @@ static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout address, type, value, timeout); // If the passed address is a kernel virtual address, return invalid memory state. if (Memory::IsKernelVirtualAddress(address)) { + LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address); return ERR_INVALID_ADDRESS_STATE; } // If the address is not properly aligned to 4 bytes, return invalid address. - if (address % sizeof(u32) != 0) { + if (!Common::IsWordAligned(address)) { + LOG_ERROR(Kernel_SVC, "Address is not word aligned, address={:016X}", address); return ERR_INVALID_ADDRESS; } @@ -1051,6 +1498,10 @@ static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout case AddressArbiter::ArbitrationType::WaitIfEqual: return AddressArbiter::WaitForAddressIfEqual(address, value, timeout); default: + LOG_ERROR(Kernel_SVC, + "Invalid arbitration type, expected WaitIfLessThan, DecrementAndWaitIfLessThan " + "or WaitIfEqual but got {}", + type); return ERR_INVALID_ENUM_VALUE; } } @@ -1061,10 +1512,12 @@ static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to address, type, value, num_to_wake); // If the passed address is a kernel virtual address, return invalid memory state. if (Memory::IsKernelVirtualAddress(address)) { + LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address); return ERR_INVALID_ADDRESS_STATE; } // If the address is not properly aligned to 4 bytes, return invalid address. - if (address % sizeof(u32) != 0) { + if (!Common::IsWordAligned(address)) { + LOG_ERROR(Kernel_SVC, "Address is not word aligned, address={:016X}", address); return ERR_INVALID_ADDRESS; } @@ -1077,12 +1530,18 @@ static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to return AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(address, value, num_to_wake); default: + LOG_ERROR(Kernel_SVC, + "Invalid signal type, expected Signal, IncrementAndSignalIfEqual " + "or ModifyByWaitingCountAndSignalIfEqual but got {}", + type); return ERR_INVALID_ENUM_VALUE; } } /// This returns the total CPU ticks elapsed since the CPU was powered-on static u64 GetSystemTick() { + LOG_TRACE(Kernel_SVC, "called"); + const u64 result{CoreTiming::GetTicks()}; // Advance time to defeat dumb games that busy-wait for the frame to end. @@ -1099,24 +1558,61 @@ static ResultCode CloseHandle(Handle handle) { return handle_table.Close(handle); } -/// Reset an event +/// Clears the signaled state of an event or process. static ResultCode ResetSignal(Handle handle) { - LOG_WARNING(Kernel_SVC, "(STUBBED) called handle 0x{:08X}", handle); + LOG_DEBUG(Kernel_SVC, "called handle 0x{:08X}", handle); const auto& handle_table = Core::CurrentProcess()->GetHandleTable(); - auto event = handle_table.Get<Event>(handle); - ASSERT(event != nullptr); + auto event = handle_table.Get<ReadableEvent>(handle); + if (event) { + return event->Reset(); + } - event->Clear(); - return RESULT_SUCCESS; + auto process = handle_table.Get<Process>(handle); + if (process) { + return process->ClearSignalState(); + } + + LOG_ERROR(Kernel_SVC, "Invalid handle (0x{:08X})", handle); + return ERR_INVALID_HANDLE; } /// Creates a TransferMemory object static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32 permissions) { - LOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x{:X}, size=0x{:X}, perms=0x{:08X}", addr, size, - permissions); - *handle = 0; + LOG_DEBUG(Kernel_SVC, "called addr=0x{:X}, size=0x{:X}, perms=0x{:08X}", addr, size, + permissions); + + if (!Common::Is4KBAligned(addr)) { + LOG_ERROR(Kernel_SVC, "Address ({:016X}) is not page aligned!", addr); + return ERR_INVALID_ADDRESS; + } + + if (!Common::Is4KBAligned(size) || size == 0) { + LOG_ERROR(Kernel_SVC, "Size ({:016X}) is not page aligned or equal to zero!", size); + return ERR_INVALID_ADDRESS; + } + + if (!IsValidAddressRange(addr, size)) { + LOG_ERROR(Kernel_SVC, "Address and size cause overflow! (address={:016X}, size={:016X})", + addr, size); + return ERR_INVALID_ADDRESS_STATE; + } + + const auto perms = static_cast<MemoryPermission>(permissions); + if (perms != MemoryPermission::None && perms != MemoryPermission::Read && + perms != MemoryPermission::ReadWrite) { + LOG_ERROR(Kernel_SVC, "Invalid memory permissions for transfer memory! (perms={:08X})", + permissions); + return ERR_INVALID_MEMORY_PERMISSIONS; + } + + auto& kernel = Core::System::GetInstance().Kernel(); + auto process = kernel.CurrentProcess(); + auto& handle_table = process->GetHandleTable(); + const auto shared_mem_handle = SharedMemory::Create(kernel, process, size, perms, perms, addr); + + CASCADE_RESULT(*handle, handle_table.Create(shared_mem_handle)); return RESULT_SUCCESS; } @@ -1126,6 +1622,8 @@ static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask) const auto& handle_table = Core::CurrentProcess()->GetHandleTable(); const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle); if (!thread) { + LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}", + thread_handle); return ERR_INVALID_HANDLE; } @@ -1136,27 +1634,30 @@ static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask) } static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) { - LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, mask=0x{:16X}, core=0x{:X}", thread_handle, + LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, mask=0x{:016X}, core=0x{:X}", thread_handle, mask, core); const auto& handle_table = Core::CurrentProcess()->GetHandleTable(); const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle); if (!thread) { + LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}", + thread_handle); return ERR_INVALID_HANDLE; } - if (core == static_cast<u32>(THREADPROCESSORID_DEFAULT)) { - const u8 default_processor_id = thread->GetOwnerProcess()->GetDefaultProcessorID(); + if (core == static_cast<u32>(THREADPROCESSORID_IDEAL)) { + const u8 ideal_cpu_core = thread->GetOwnerProcess()->GetIdealCore(); - ASSERT(default_processor_id != static_cast<u8>(THREADPROCESSORID_DEFAULT)); + ASSERT(ideal_cpu_core != static_cast<u8>(THREADPROCESSORID_IDEAL)); - // Set the target CPU to the one specified in the process' exheader. - core = default_processor_id; + // Set the target CPU to the ideal core specified by the process. + core = ideal_cpu_core; mask = 1ULL << core; } if (mask == 0) { - return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidCombination); + LOG_ERROR(Kernel_SVC, "Mask is 0"); + return ERR_INVALID_COMBINATION; } /// This value is used to only change the affinity mask without changing the current ideal core. @@ -1165,12 +1666,15 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) { if (core == OnlyChangeMask) { core = thread->GetIdealCore(); } else if (core >= Core::NUM_CPU_CORES && core != static_cast<u32>(-1)) { - return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidProcessorId); + LOG_ERROR(Kernel_SVC, "Invalid core specified, got {}", core); + return ERR_INVALID_PROCESSOR_ID; } // Error out if the input core isn't enabled in the input mask. if (core < Core::NUM_CPU_CORES && (mask & (1ull << core)) == 0) { - return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidCombination); + LOG_ERROR(Kernel_SVC, "Core is not enabled for the current mask, core={}, mask={:016X}", + core, mask); + return ERR_INVALID_COMBINATION; } thread->ChangeCore(core, mask); @@ -1182,44 +1686,109 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss u32 remote_permissions) { LOG_TRACE(Kernel_SVC, "called, size=0x{:X}, localPerms=0x{:08X}, remotePerms=0x{:08X}", size, local_permissions, remote_permissions); + if (size == 0) { + LOG_ERROR(Kernel_SVC, "Size is 0"); + return ERR_INVALID_SIZE; + } + if (!Common::Is4KBAligned(size)) { + LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, 0x{:016X}", size); + return ERR_INVALID_SIZE; + } - // Size must be a multiple of 4KB and be less than or equal to - // approx. 8 GB (actually (1GB - 512B) * 8) - if (size == 0 || (size & 0xFFFFFFFE00000FFF) != 0) { + if (size >= MAIN_MEMORY_SIZE) { + LOG_ERROR(Kernel_SVC, "Size is not less than 8GB, 0x{:016X}", size); return ERR_INVALID_SIZE; } const auto local_perms = static_cast<MemoryPermission>(local_permissions); if (local_perms != MemoryPermission::Read && local_perms != MemoryPermission::ReadWrite) { + LOG_ERROR(Kernel_SVC, + "Invalid local memory permissions, expected Read or ReadWrite but got " + "local_permissions={}", + static_cast<u32>(local_permissions)); return ERR_INVALID_MEMORY_PERMISSIONS; } const auto remote_perms = static_cast<MemoryPermission>(remote_permissions); if (remote_perms != MemoryPermission::Read && remote_perms != MemoryPermission::ReadWrite && remote_perms != MemoryPermission::DontCare) { + LOG_ERROR(Kernel_SVC, + "Invalid remote memory permissions, expected Read, ReadWrite or DontCare but got " + "remote_permissions={}", + static_cast<u32>(remote_permissions)); return ERR_INVALID_MEMORY_PERMISSIONS; } auto& kernel = Core::System::GetInstance().Kernel(); - auto& handle_table = Core::CurrentProcess()->GetHandleTable(); - auto shared_mem_handle = - SharedMemory::Create(kernel, handle_table.Get<Process>(KernelHandle::CurrentProcess), size, - local_perms, remote_perms); + auto process = kernel.CurrentProcess(); + auto& handle_table = process->GetHandleTable(); + auto shared_mem_handle = SharedMemory::Create(kernel, process, size, local_perms, remote_perms); CASCADE_RESULT(*handle, handle_table.Create(shared_mem_handle)); return RESULT_SUCCESS; } +static ResultCode CreateEvent(Handle* write_handle, Handle* read_handle) { + LOG_DEBUG(Kernel_SVC, "called"); + + auto& kernel = Core::System::GetInstance().Kernel(); + const auto [readable_event, writable_event] = + WritableEvent::CreateEventPair(kernel, ResetType::Sticky, "CreateEvent"); + + HandleTable& handle_table = kernel.CurrentProcess()->GetHandleTable(); + + const auto write_create_result = handle_table.Create(writable_event); + if (write_create_result.Failed()) { + return write_create_result.Code(); + } + *write_handle = *write_create_result; + + const auto read_create_result = handle_table.Create(readable_event); + if (read_create_result.Failed()) { + handle_table.Close(*write_create_result); + return read_create_result.Code(); + } + *read_handle = *read_create_result; + + LOG_DEBUG(Kernel_SVC, + "successful. Writable event handle=0x{:08X}, Readable event handle=0x{:08X}", + *write_create_result, *read_create_result); + return RESULT_SUCCESS; +} + static ResultCode ClearEvent(Handle handle) { LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle); const auto& handle_table = Core::CurrentProcess()->GetHandleTable(); - SharedPtr<Event> evt = handle_table.Get<Event>(handle); - if (evt == nullptr) { + + auto writable_event = handle_table.Get<WritableEvent>(handle); + if (writable_event) { + writable_event->Clear(); + return RESULT_SUCCESS; + } + + auto readable_event = handle_table.Get<ReadableEvent>(handle); + if (readable_event) { + readable_event->Clear(); + return RESULT_SUCCESS; + } + + LOG_ERROR(Kernel_SVC, "Event handle does not exist, handle=0x{:08X}", handle); + return ERR_INVALID_HANDLE; +} + +static ResultCode SignalEvent(Handle handle) { + LOG_DEBUG(Kernel_SVC, "called. Handle=0x{:08X}", handle); + + HandleTable& handle_table = Core::CurrentProcess()->GetHandleTable(); + auto writable_event = handle_table.Get<WritableEvent>(handle); + + if (!writable_event) { + LOG_ERROR(Kernel_SVC, "Non-existent writable event handle used (0x{:08X})", handle); return ERR_INVALID_HANDLE; } - evt->Clear(); + writable_event->Signal(); return RESULT_SUCCESS; } @@ -1234,11 +1803,14 @@ static ResultCode GetProcessInfo(u64* out, Handle process_handle, u32 type) { const auto& handle_table = Core::CurrentProcess()->GetHandleTable(); const auto process = handle_table.Get<Process>(process_handle); if (!process) { + LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}", + process_handle); return ERR_INVALID_HANDLE; } const auto info_type = static_cast<InfoType>(type); if (info_type != InfoType::Status) { + LOG_ERROR(Kernel_SVC, "Expected info_type to be Status but got {} instead", type); return ERR_INVALID_ENUM_VALUE; } @@ -1246,6 +1818,87 @@ static ResultCode GetProcessInfo(u64* out, Handle process_handle, u32 type) { return RESULT_SUCCESS; } +static ResultCode CreateResourceLimit(Handle* out_handle) { + LOG_DEBUG(Kernel_SVC, "called"); + + auto& kernel = Core::System::GetInstance().Kernel(); + auto resource_limit = ResourceLimit::Create(kernel); + + auto* const current_process = kernel.CurrentProcess(); + ASSERT(current_process != nullptr); + + const auto handle = current_process->GetHandleTable().Create(std::move(resource_limit)); + if (handle.Failed()) { + return handle.Code(); + } + + *out_handle = *handle; + return RESULT_SUCCESS; +} + +static ResultCode GetResourceLimitLimitValue(u64* out_value, Handle resource_limit, + u32 resource_type) { + LOG_DEBUG(Kernel_SVC, "called. Handle={:08X}, Resource type={}", resource_limit, resource_type); + + const auto limit_value = RetrieveResourceLimitValue(resource_limit, resource_type, + ResourceLimitValueType::LimitValue); + if (limit_value.Failed()) { + return limit_value.Code(); + } + + *out_value = static_cast<u64>(*limit_value); + return RESULT_SUCCESS; +} + +static ResultCode GetResourceLimitCurrentValue(u64* out_value, Handle resource_limit, + u32 resource_type) { + LOG_DEBUG(Kernel_SVC, "called. Handle={:08X}, Resource type={}", resource_limit, resource_type); + + const auto current_value = RetrieveResourceLimitValue(resource_limit, resource_type, + ResourceLimitValueType::CurrentValue); + if (current_value.Failed()) { + return current_value.Code(); + } + + *out_value = static_cast<u64>(*current_value); + return RESULT_SUCCESS; +} + +static ResultCode SetResourceLimitLimitValue(Handle resource_limit, u32 resource_type, u64 value) { + LOG_DEBUG(Kernel_SVC, "called. Handle={:08X}, Resource type={}, Value={}", resource_limit, + resource_type, value); + + const auto type = static_cast<ResourceType>(resource_type); + if (!IsValidResourceType(type)) { + LOG_ERROR(Kernel_SVC, "Invalid resource limit type: '{}'", resource_type); + return ERR_INVALID_ENUM_VALUE; + } + + auto& kernel = Core::System::GetInstance().Kernel(); + auto* const current_process = kernel.CurrentProcess(); + ASSERT(current_process != nullptr); + + auto resource_limit_object = + current_process->GetHandleTable().Get<ResourceLimit>(resource_limit); + if (!resource_limit_object) { + LOG_ERROR(Kernel_SVC, "Handle to non-existent resource limit instance used. Handle={:08X}", + resource_limit); + return ERR_INVALID_HANDLE; + } + + const auto set_result = resource_limit_object->SetLimitValue(type, static_cast<s64>(value)); + if (set_result.IsError()) { + LOG_ERROR( + Kernel_SVC, + "Attempted to lower resource limit ({}) for category '{}' below its current value ({})", + resource_limit_object->GetMaxResourceValue(type), resource_type, + resource_limit_object->GetCurrentResourceValue(type)); + return set_result; + } + + return RESULT_SUCCESS; +} + namespace { struct FunctionDef { using Func = void(); @@ -1259,7 +1912,7 @@ struct FunctionDef { static const FunctionDef SVC_Table[] = { {0x00, nullptr, "Unknown"}, {0x01, SvcWrap<SetHeapSize>, "SetHeapSize"}, - {0x02, nullptr, "SetMemoryPermission"}, + {0x02, SvcWrap<SetMemoryPermission>, "SetMemoryPermission"}, {0x03, SvcWrap<SetMemoryAttribute>, "SetMemoryAttribute"}, {0x04, SvcWrap<MapMemory>, "MapMemory"}, {0x05, SvcWrap<UnmapMemory>, "UnmapMemory"}, @@ -1274,7 +1927,7 @@ static const FunctionDef SVC_Table[] = { {0x0E, SvcWrap<GetThreadCoreMask>, "GetThreadCoreMask"}, {0x0F, SvcWrap<SetThreadCoreMask>, "SetThreadCoreMask"}, {0x10, SvcWrap<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"}, - {0x11, nullptr, "SignalEvent"}, + {0x11, SvcWrap<SignalEvent>, "SignalEvent"}, {0x12, SvcWrap<ClearEvent>, "ClearEvent"}, {0x13, SvcWrap<MapSharedMemory>, "MapSharedMemory"}, {0x14, SvcWrap<UnmapSharedMemory>, "UnmapSharedMemory"}, @@ -1305,8 +1958,8 @@ static const FunctionDef SVC_Table[] = { {0x2D, nullptr, "UnmapPhysicalMemory"}, {0x2E, nullptr, "GetFutureThreadInfo"}, {0x2F, nullptr, "GetLastThreadInfo"}, - {0x30, nullptr, "GetResourceLimitLimitValue"}, - {0x31, nullptr, "GetResourceLimitCurrentValue"}, + {0x30, SvcWrap<GetResourceLimitLimitValue>, "GetResourceLimitLimitValue"}, + {0x31, SvcWrap<GetResourceLimitCurrentValue>, "GetResourceLimitCurrentValue"}, {0x32, SvcWrap<SetThreadActivity>, "SetThreadActivity"}, {0x33, SvcWrap<GetThreadContext>, "GetThreadContext"}, {0x34, SvcWrap<WaitForAddress>, "WaitForAddress"}, @@ -1326,7 +1979,7 @@ static const FunctionDef SVC_Table[] = { {0x42, nullptr, "ReplyAndReceiveLight"}, {0x43, nullptr, "ReplyAndReceive"}, {0x44, nullptr, "ReplyAndReceiveWithUserBuffer"}, - {0x45, nullptr, "CreateEvent"}, + {0x45, SvcWrap<CreateEvent>, "CreateEvent"}, {0x46, nullptr, "Unknown"}, {0x47, nullptr, "Unknown"}, {0x48, nullptr, "MapPhysicalMemoryUnsafe"}, @@ -1375,15 +2028,15 @@ static const FunctionDef SVC_Table[] = { {0x73, nullptr, "SetProcessMemoryPermission"}, {0x74, nullptr, "MapProcessMemory"}, {0x75, nullptr, "UnmapProcessMemory"}, - {0x76, nullptr, "QueryProcessMemory"}, + {0x76, SvcWrap<QueryProcessMemory>, "QueryProcessMemory"}, {0x77, nullptr, "MapProcessCodeMemory"}, {0x78, nullptr, "UnmapProcessCodeMemory"}, {0x79, nullptr, "CreateProcess"}, {0x7A, nullptr, "StartProcess"}, {0x7B, nullptr, "TerminateProcess"}, {0x7C, SvcWrap<GetProcessInfo>, "GetProcessInfo"}, - {0x7D, nullptr, "CreateResourceLimit"}, - {0x7E, nullptr, "SetResourceLimitLimitValue"}, + {0x7D, SvcWrap<CreateResourceLimit>, "CreateResourceLimit"}, + {0x7E, SvcWrap<SetResourceLimitLimitValue>, "SetResourceLimitLimitValue"}, {0x7F, nullptr, "CallSecureMonitor"}, }; diff --git a/src/core/hle/kernel/svc.h b/src/core/hle/kernel/svc.h index b06aac4ec..c37ae0f98 100644 --- a/src/core/hle/kernel/svc.h +++ b/src/core/hle/kernel/svc.h @@ -8,22 +8,6 @@ namespace Kernel { -struct MemoryInfo { - u64 base_address; - u64 size; - u32 type; - u32 attributes; - u32 permission; - u32 device_refcount; - u32 ipc_refcount; - INSERT_PADDING_WORDS(1); -}; -static_assert(sizeof(MemoryInfo) == 0x28, "MemoryInfo has incorrect size."); - -struct PageInfo { - u64 flags; -}; - void CallSVC(u32 immediate); } // namespace Kernel diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h index b09753c80..2a2c2c5ea 100644 --- a/src/core/hle/kernel/svc_wrap.h +++ b/src/core/hle/kernel/svc_wrap.h @@ -7,9 +7,7 @@ #include "common/common_types.h" #include "core/arm/arm_interface.h" #include "core/core.h" -#include "core/hle/kernel/svc.h" #include "core/hle/result.h" -#include "core/memory.h" namespace Kernel { @@ -43,6 +41,14 @@ void SvcWrap() { FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1))).raw); } +template <ResultCode func(u32*)> +void SvcWrap() { + u32 param = 0; + const u32 retval = func(¶m).raw; + Core::CurrentArmInterface().SetReg(1, param); + FuncReturn(retval); +} + template <ResultCode func(u32*, u32)> void SvcWrap() { u32 param_1 = 0; @@ -51,10 +57,31 @@ void SvcWrap() { FuncReturn(retval); } +template <ResultCode func(u32*, u32*)> +void SvcWrap() { + u32 param_1 = 0; + u32 param_2 = 0; + const u32 retval = func(¶m_1, ¶m_2).raw; + + auto& arm_interface = Core::CurrentArmInterface(); + arm_interface.SetReg(1, param_1); + arm_interface.SetReg(2, param_2); + + FuncReturn(retval); +} + template <ResultCode func(u32*, u64)> void SvcWrap() { u32 param_1 = 0; - u32 retval = func(¶m_1, Param(1)).raw; + const u32 retval = func(¶m_1, Param(1)).raw; + Core::CurrentArmInterface().SetReg(1, param_1); + FuncReturn(retval); +} + +template <ResultCode func(u64*, u32)> +void SvcWrap() { + u64 param_1 = 0; + const u32 retval = func(¶m_1, static_cast<u32>(Param(1))).raw; Core::CurrentArmInterface().SetReg(1, param_1); FuncReturn(retval); } @@ -108,7 +135,12 @@ void SvcWrap() { template <ResultCode func(u64, u64, u32, u32)> void SvcWrap() { FuncReturn( - func(Param(0), Param(1), static_cast<u32>(Param(3)), static_cast<u32>(Param(3))).raw); + func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw); +} + +template <ResultCode func(u64, u64, u32, u64)> +void SvcWrap() { + FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2)), Param(3)).raw); } template <ResultCode func(u32, u64, u32)> @@ -121,6 +153,11 @@ void SvcWrap() { FuncReturn(func(Param(0), Param(1), Param(2)).raw); } +template <ResultCode func(u64, u64, u32)> +void SvcWrap() { + FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2))).raw); +} + template <ResultCode func(u32, u64, u64, u32)> void SvcWrap() { FuncReturn( @@ -165,21 +202,6 @@ void SvcWrap() { FuncReturn(retval); } -template <ResultCode func(MemoryInfo*, PageInfo*, u64)> -void SvcWrap() { - MemoryInfo memory_info = {}; - PageInfo page_info = {}; - u32 retval = func(&memory_info, &page_info, Param(2)).raw; - - Memory::Write64(Param(0), memory_info.base_address); - Memory::Write64(Param(0) + 8, memory_info.size); - Memory::Write32(Param(0) + 16, memory_info.type); - Memory::Write32(Param(0) + 20, memory_info.attributes); - Memory::Write32(Param(0) + 24, memory_info.permission); - - FuncReturn(retval); -} - template <ResultCode func(u32*, u64, u64, u32)> void SvcWrap() { u32 param_1 = 0; diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 59bc9e0af..d3984dfc4 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -4,15 +4,14 @@ #include <algorithm> #include <cinttypes> +#include <optional> #include <vector> -#include <boost/optional.hpp> #include <boost/range/algorithm_ext/erase.hpp> #include "common/assert.h" #include "common/common_types.h" #include "common/logging/log.h" -#include "common/math_util.h" #include "common/thread_queue_list.h" #include "core/arm/arm_interface.h" #include "core/core.h" @@ -50,7 +49,7 @@ void Thread::Stop() { // Clean up thread from ready queue // This is only needed when the thread is terminated forcefully (SVC TerminateProcess) - if (status == ThreadStatus::Ready) { + if (status == ThreadStatus::Ready || status == ThreadStatus::Paused) { scheduler->UnscheduleThread(this, current_priority); } @@ -94,7 +93,7 @@ void Thread::CancelWakeupTimer() { CoreTiming::UnscheduleEventThreadsafe(kernel.ThreadWakeupCallbackEventType(), callback_handle); } -static boost::optional<s32> GetNextProcessorId(u64 mask) { +static std::optional<s32> GetNextProcessorId(u64 mask) { for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) { if (mask & (1ULL << index)) { if (!Core::System::GetInstance().Scheduler(index).GetCurrentThread()) { @@ -140,38 +139,14 @@ void Thread::ResumeFromWait() { wakeup_callback = nullptr; - status = ThreadStatus::Ready; - - boost::optional<s32> new_processor_id = GetNextProcessorId(affinity_mask); - if (!new_processor_id) { - new_processor_id = processor_id; - } - if (ideal_core != -1 && - Core::System::GetInstance().Scheduler(ideal_core).GetCurrentThread() == nullptr) { - new_processor_id = ideal_core; - } - - ASSERT(*new_processor_id < 4); - - // Add thread to new core's scheduler - auto* next_scheduler = &Core::System::GetInstance().Scheduler(*new_processor_id); - - if (*new_processor_id != processor_id) { - // Remove thread from previous core's scheduler - scheduler->RemoveThread(this); - next_scheduler->AddThread(this, current_priority); + if (activity == ThreadActivity::Paused) { + status = ThreadStatus::Paused; + return; } - processor_id = *new_processor_id; - - // If the thread was ready, unschedule from the previous core and schedule on the new core - scheduler->UnscheduleThread(this, current_priority); - next_scheduler->ScheduleThread(this, current_priority); - - // Change thread's scheduler - scheduler = next_scheduler; + status = ThreadStatus::Ready; - Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule(); + ChangeScheduler(); } /** @@ -187,6 +162,9 @@ static void ResetThreadContext(Core::ARM_Interface::ThreadContext& context, VAdd context.cpu_registers[0] = arg; context.pc = entry_point; context.sp = stack_top; + // TODO(merry): Perform a hardware test to determine the below value. + // AHP = 0, DN = 1, FTZ = 1, RMode = Round towards zero + context.fpcr = 0x03C00000; } ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name, VAddr entry_point, @@ -253,29 +231,6 @@ void Thread::BoostPriority(u32 priority) { current_priority = priority; } -SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 priority, - Process& owner_process) { - // Setup page table so we can write to memory - SetCurrentPageTable(&owner_process.VMManager().page_table); - - // Initialize new "main" thread - const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress(); - auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0, THREADPROCESSORID_0, - stack_top, owner_process); - - SharedPtr<Thread> thread = std::move(thread_res).Unwrap(); - - // Register 1 must be a handle to the main thread - const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap(); - thread->SetGuestHandle(guest_handle); - thread->GetContext().cpu_registers[1] = guest_handle; - - // Threads by default are dormant, wake up the main thread so it runs when the scheduler fires - thread->ResumeFromWait(); - - return thread; -} - void Thread::SetWaitSynchronizationResult(ResultCode result) { context.cpu_registers[0] = result.raw; } @@ -364,42 +319,45 @@ void Thread::UpdatePriority() { void Thread::ChangeCore(u32 core, u64 mask) { ideal_core = core; affinity_mask = mask; + ChangeScheduler(); +} +void Thread::ChangeScheduler() { if (status != ThreadStatus::Ready) { return; } - boost::optional<s32> new_processor_id{GetNextProcessorId(affinity_mask)}; + auto& system = Core::System::GetInstance(); + std::optional<s32> new_processor_id{GetNextProcessorId(affinity_mask)}; if (!new_processor_id) { new_processor_id = processor_id; } - if (ideal_core != -1 && - Core::System::GetInstance().Scheduler(ideal_core).GetCurrentThread() == nullptr) { + if (ideal_core != -1 && system.Scheduler(ideal_core).GetCurrentThread() == nullptr) { new_processor_id = ideal_core; } ASSERT(*new_processor_id < 4); // Add thread to new core's scheduler - auto* next_scheduler = &Core::System::GetInstance().Scheduler(*new_processor_id); + auto& next_scheduler = system.Scheduler(*new_processor_id); if (*new_processor_id != processor_id) { // Remove thread from previous core's scheduler scheduler->RemoveThread(this); - next_scheduler->AddThread(this, current_priority); + next_scheduler.AddThread(this, current_priority); } processor_id = *new_processor_id; // If the thread was ready, unschedule from the previous core and schedule on the new core scheduler->UnscheduleThread(this, current_priority); - next_scheduler->ScheduleThread(this, current_priority); + next_scheduler.ScheduleThread(this, current_priority); // Change thread's scheduler - scheduler = next_scheduler; + scheduler = &next_scheduler; - Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule(); + system.CpuCore(processor_id).PrepareReschedule(); } bool Thread::AllWaitObjectsReady() { @@ -414,6 +372,23 @@ bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> t return wakeup_callback(reason, std::move(thread), std::move(object), index); } +void Thread::SetActivity(ThreadActivity value) { + activity = value; + + if (value == ThreadActivity::Paused) { + // Set status if not waiting + if (status == ThreadStatus::Ready) { + status = ThreadStatus::Paused; + } else if (status == ThreadStatus::Running) { + status = ThreadStatus::Paused; + Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule(); + } + } else if (status == ThreadStatus::Paused) { + // Ready to reschedule + ResumeFromWait(); + } +} + //////////////////////////////////////////////////////////////////////////////////////////////////// /** diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index 4a6e11239..c48b21aba 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -26,15 +26,16 @@ enum ThreadPriority : u32 { THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps THREADPRIO_LOWEST = 63, ///< Lowest thread priority + THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities. }; enum ThreadProcessorId : s32 { - THREADPROCESSORID_DEFAULT = -2, ///< Run thread on default core specified by exheader - THREADPROCESSORID_0 = 0, ///< Run thread on core 0 - THREADPROCESSORID_1 = 1, ///< Run thread on core 1 - THREADPROCESSORID_2 = 2, ///< Run thread on core 2 - THREADPROCESSORID_3 = 3, ///< Run thread on core 3 - THREADPROCESSORID_MAX = 4, ///< Processor ID must be less than this + THREADPROCESSORID_IDEAL = -2, ///< Run thread on the ideal core specified by the process. + THREADPROCESSORID_0 = 0, ///< Run thread on core 0 + THREADPROCESSORID_1 = 1, ///< Run thread on core 1 + THREADPROCESSORID_2 = 2, ///< Run thread on core 2 + THREADPROCESSORID_3 = 3, ///< Run thread on core 3 + THREADPROCESSORID_MAX = 4, ///< Processor ID must be less than this /// Allowed CPU mask THREADPROCESSORID_DEFAULT_MASK = (1 << THREADPROCESSORID_0) | (1 << THREADPROCESSORID_1) | @@ -44,6 +45,7 @@ enum ThreadProcessorId : s32 { enum class ThreadStatus { Running, ///< Currently running Ready, ///< Ready to run + Paused, ///< Paused by SetThreadActivity or debug WaitHLEEvent, ///< Waiting for hle event to finish WaitSleep, ///< Waiting due to a SleepThread SVC WaitIPC, ///< Waiting for the reply from an IPC request @@ -60,6 +62,11 @@ enum class ThreadWakeupReason { Timeout // The thread was woken up due to a wait timeout. }; +enum class ThreadActivity : u32 { + Normal = 0, + Paused = 1, +}; + class Thread final : public WaitObject { public: using TLSMemory = std::vector<u8>; @@ -150,7 +157,7 @@ public: * Gets the thread's thread ID * @return The thread's ID */ - u32 GetThreadID() const { + u64 GetThreadID() const { return thread_id; } @@ -370,13 +377,21 @@ public: return affinity_mask; } + ThreadActivity GetActivity() const { + return activity; + } + + void SetActivity(ThreadActivity value); + private: explicit Thread(KernelCore& kernel); ~Thread() override; + void ChangeScheduler(); + Core::ARM_Interface::ThreadContext context{}; - u32 thread_id = 0; + u64 thread_id = 0; ThreadStatus status = ThreadStatus::Dormant; @@ -436,18 +451,9 @@ private: TLSMemoryPtr tls_memory = std::make_shared<TLSMemory>(); std::string name; -}; -/** - * Sets up the primary application thread - * @param kernel The kernel instance to create the main thread under. - * @param entry_point The address at which the thread should start execution - * @param priority The priority to give the main thread - * @param owner_process The parent process for the main thread - * @return A shared pointer to the main thread - */ -SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 priority, - Process& owner_process); + ThreadActivity activity = ThreadActivity::Normal; +}; /** * Gets the current thread diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp index 1a92c8f70..10ad94aa6 100644 --- a/src/core/hle/kernel/vm_manager.cpp +++ b/src/core/hle/kernel/vm_manager.cpp @@ -25,19 +25,19 @@ static const char* GetMemoryStateName(MemoryState state) { "CodeMutable", "Heap", "Shared", "Unknown1", "ModuleCodeStatic", "ModuleCodeMutable", - "IpcBuffer0", "Mapped", + "IpcBuffer0", "Stack", "ThreadLocal", "TransferMemoryIsolated", "TransferMemory", "ProcessMemory", - "Unknown2", "IpcBuffer1", + "Inaccessible", "IpcBuffer1", "IpcBuffer3", "KernelStack", }; - return names[static_cast<int>(state)]; + return names[ToSvcMemoryState(state)]; } bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const { ASSERT(base + size == next.base); - if (permissions != next.permissions || meminfo_state != next.meminfo_state || + if (permissions != next.permissions || state != next.state || attribute != next.attribute || type != next.type) { return false; } @@ -87,6 +87,10 @@ VMManager::VMAHandle VMManager::FindVMA(VAddr target) const { } } +bool VMManager::IsValidHandle(VMAHandle handle) const { + return handle != vma_map.cend(); +} + ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target, std::shared_ptr<std::vector<u8>> block, std::size_t offset, u64 size, @@ -111,7 +115,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target, final_vma.type = VMAType::AllocatedMemoryBlock; final_vma.permissions = VMAPermission::ReadWrite; - final_vma.meminfo_state = state; + final_vma.state = state; final_vma.backing_block = std::move(block); final_vma.offset = offset; UpdatePageTableForVMA(final_vma); @@ -136,7 +140,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me final_vma.type = VMAType::BackingMemory; final_vma.permissions = VMAPermission::ReadWrite; - final_vma.meminfo_state = state; + final_vma.state = state; final_vma.backing_memory = memory; UpdatePageTableForVMA(final_vma); @@ -173,7 +177,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMMIO(VAddr target, PAddr paddr, u6 final_vma.type = VMAType::MMIO; final_vma.permissions = VMAPermission::ReadWrite; - final_vma.meminfo_state = state; + final_vma.state = state; final_vma.paddr = paddr; final_vma.mmio_handler = std::move(mmio_handler); UpdatePageTableForVMA(final_vma); @@ -185,7 +189,8 @@ VMManager::VMAIter VMManager::Unmap(VMAIter vma_handle) { VirtualMemoryArea& vma = vma_handle->second; vma.type = VMAType::Free; vma.permissions = VMAPermission::None; - vma.meminfo_state = MemoryState::Unmapped; + vma.state = MemoryState::Unmapped; + vma.attribute = MemoryAttribute::None; vma.backing_block = nullptr; vma.offset = 0; @@ -243,6 +248,133 @@ ResultCode VMManager::ReprotectRange(VAddr target, u64 size, VMAPermission new_p return RESULT_SUCCESS; } +ResultVal<VAddr> VMManager::HeapAllocate(VAddr target, u64 size, VMAPermission perms) { + if (target < GetHeapRegionBaseAddress() || target + size > GetHeapRegionEndAddress() || + target + size < target) { + return ERR_INVALID_ADDRESS; + } + + if (heap_memory == nullptr) { + // Initialize heap + heap_memory = std::make_shared<std::vector<u8>>(); + heap_start = heap_end = target; + } else { + UnmapRange(heap_start, heap_end - heap_start); + } + + // If necessary, expand backing vector to cover new heap extents. + if (target < heap_start) { + heap_memory->insert(begin(*heap_memory), heap_start - target, 0); + heap_start = target; + RefreshMemoryBlockMappings(heap_memory.get()); + } + if (target + size > heap_end) { + heap_memory->insert(end(*heap_memory), (target + size) - heap_end, 0); + heap_end = target + size; + RefreshMemoryBlockMappings(heap_memory.get()); + } + ASSERT(heap_end - heap_start == heap_memory->size()); + + CASCADE_RESULT(auto vma, MapMemoryBlock(target, heap_memory, target - heap_start, size, + MemoryState::Heap)); + Reprotect(vma, perms); + + heap_used = size; + + return MakeResult<VAddr>(heap_end - size); +} + +ResultCode VMManager::HeapFree(VAddr target, u64 size) { + if (target < GetHeapRegionBaseAddress() || target + size > GetHeapRegionEndAddress() || + target + size < target) { + return ERR_INVALID_ADDRESS; + } + + if (size == 0) { + return RESULT_SUCCESS; + } + + const ResultCode result = UnmapRange(target, size); + if (result.IsError()) { + return result; + } + + heap_used -= size; + return RESULT_SUCCESS; +} + +MemoryInfo VMManager::QueryMemory(VAddr address) const { + const auto vma = FindVMA(address); + MemoryInfo memory_info{}; + + if (IsValidHandle(vma)) { + memory_info.base_address = vma->second.base; + memory_info.attributes = ToSvcMemoryAttribute(vma->second.attribute); + memory_info.permission = static_cast<u32>(vma->second.permissions); + memory_info.size = vma->second.size; + memory_info.state = ToSvcMemoryState(vma->second.state); + } else { + memory_info.base_address = address_space_end; + memory_info.permission = static_cast<u32>(VMAPermission::None); + memory_info.size = 0 - address_space_end; + memory_info.state = static_cast<u32>(MemoryState::Inaccessible); + } + + return memory_info; +} + +ResultCode VMManager::SetMemoryAttribute(VAddr address, u64 size, MemoryAttribute mask, + MemoryAttribute attribute) { + constexpr auto ignore_mask = MemoryAttribute::Uncached | MemoryAttribute::DeviceMapped; + constexpr auto attribute_mask = ~ignore_mask; + + const auto result = CheckRangeState( + address, size, MemoryState::FlagUncached, MemoryState::FlagUncached, VMAPermission::None, + VMAPermission::None, attribute_mask, MemoryAttribute::None, ignore_mask); + + if (result.Failed()) { + return result.Code(); + } + + const auto [prev_state, prev_permissions, prev_attributes] = *result; + const auto new_attribute = (prev_attributes & ~mask) | (mask & attribute); + + const auto carve_result = CarveVMARange(address, size); + if (carve_result.Failed()) { + return carve_result.Code(); + } + + auto vma_iter = *carve_result; + vma_iter->second.attribute = new_attribute; + + MergeAdjacent(vma_iter); + return RESULT_SUCCESS; +} + +ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state) { + const auto vma = FindVMA(src_addr); + + ASSERT_MSG(vma != vma_map.end(), "Invalid memory address"); + ASSERT_MSG(vma->second.backing_block, "Backing block doesn't exist for address"); + + // The returned VMA might be a bigger one encompassing the desired address. + const auto vma_offset = src_addr - vma->first; + ASSERT_MSG(vma_offset + size <= vma->second.size, + "Shared memory exceeds bounds of mapped block"); + + const std::shared_ptr<std::vector<u8>>& backing_block = vma->second.backing_block; + const std::size_t backing_block_offset = vma->second.offset + vma_offset; + + CASCADE_RESULT(auto new_vma, + MapMemoryBlock(dst_addr, backing_block, backing_block_offset, size, state)); + // Protect mirror with permissions from old region + Reprotect(new_vma, vma->second.permissions); + // Remove permissions from old region + Reprotect(vma, VMAPermission::None); + + return RESULT_SUCCESS; +} + void VMManager::RefreshMemoryBlockMappings(const std::vector<u8>* block) { // If this ever proves to have a noticeable performance impact, allow users of the function to // specify a specific range of addresses to limit the scan to. @@ -262,7 +394,7 @@ void VMManager::LogLayout() const { (u8)vma.permissions & (u8)VMAPermission::Read ? 'R' : '-', (u8)vma.permissions & (u8)VMAPermission::Write ? 'W' : '-', (u8)vma.permissions & (u8)VMAPermission::Execute ? 'X' : '-', - GetMemoryStateName(vma.meminfo_state)); + GetMemoryStateName(vma.state)); } } @@ -489,14 +621,73 @@ void VMManager::ClearPageTable() { Memory::PageType::Unmapped); } +VMManager::CheckResults VMManager::CheckRangeState(VAddr address, u64 size, MemoryState state_mask, + MemoryState state, VMAPermission permission_mask, + VMAPermission permissions, + MemoryAttribute attribute_mask, + MemoryAttribute attribute, + MemoryAttribute ignore_mask) const { + auto iter = FindVMA(address); + + // If we don't have a valid VMA handle at this point, then it means this is + // being called with an address outside of the address space, which is definitely + // indicative of a bug, as this function only operates on mapped memory regions. + DEBUG_ASSERT(IsValidHandle(iter)); + + const VAddr end_address = address + size - 1; + const MemoryAttribute initial_attributes = iter->second.attribute; + const VMAPermission initial_permissions = iter->second.permissions; + const MemoryState initial_state = iter->second.state; + + while (true) { + // The iterator should be valid throughout the traversal. Hitting the end of + // the mapped VMA regions is unquestionably indicative of a bug. + DEBUG_ASSERT(IsValidHandle(iter)); + + const auto& vma = iter->second; + + if (vma.state != initial_state) { + return ERR_INVALID_ADDRESS_STATE; + } + + if ((vma.state & state_mask) != state) { + return ERR_INVALID_ADDRESS_STATE; + } + + if (vma.permissions != initial_permissions) { + return ERR_INVALID_ADDRESS_STATE; + } + + if ((vma.permissions & permission_mask) != permissions) { + return ERR_INVALID_ADDRESS_STATE; + } + + if ((vma.attribute | ignore_mask) != (initial_attributes | ignore_mask)) { + return ERR_INVALID_ADDRESS_STATE; + } + + if ((vma.attribute & attribute_mask) != attribute) { + return ERR_INVALID_ADDRESS_STATE; + } + + if (end_address <= vma.EndAddress()) { + break; + } + + ++iter; + } + + return MakeResult( + std::make_tuple(initial_state, initial_permissions, initial_attributes & ~ignore_mask)); +} + u64 VMManager::GetTotalMemoryUsage() const { LOG_WARNING(Kernel, "(STUBBED) called"); return 0xF8000000; } u64 VMManager::GetTotalHeapUsage() const { - LOG_WARNING(Kernel, "(STUBBED) called"); - return 0x0; + return heap_used; } VAddr VMManager::GetAddressSpaceBaseAddress() const { diff --git a/src/core/hle/kernel/vm_manager.h b/src/core/hle/kernel/vm_manager.h index 2447cbb8f..6091533bc 100644 --- a/src/core/hle/kernel/vm_manager.h +++ b/src/core/hle/kernel/vm_manager.h @@ -6,6 +6,7 @@ #include <map> #include <memory> +#include <tuple> #include <vector> #include "common/common_types.h" #include "core/hle/result.h" @@ -43,26 +44,211 @@ enum class VMAPermission : u8 { ReadWriteExecute = Read | Write | Execute, }; -/// Set of values returned in MemoryInfo.state by svcQueryMemory. +constexpr VMAPermission operator|(VMAPermission lhs, VMAPermission rhs) { + return static_cast<VMAPermission>(u32(lhs) | u32(rhs)); +} + +constexpr VMAPermission operator&(VMAPermission lhs, VMAPermission rhs) { + return static_cast<VMAPermission>(u32(lhs) & u32(rhs)); +} + +constexpr VMAPermission operator^(VMAPermission lhs, VMAPermission rhs) { + return static_cast<VMAPermission>(u32(lhs) ^ u32(rhs)); +} + +constexpr VMAPermission operator~(VMAPermission permission) { + return static_cast<VMAPermission>(~u32(permission)); +} + +constexpr VMAPermission& operator|=(VMAPermission& lhs, VMAPermission rhs) { + lhs = lhs | rhs; + return lhs; +} + +constexpr VMAPermission& operator&=(VMAPermission& lhs, VMAPermission rhs) { + lhs = lhs & rhs; + return lhs; +} + +constexpr VMAPermission& operator^=(VMAPermission& lhs, VMAPermission rhs) { + lhs = lhs ^ rhs; + return lhs; +} + +/// Attribute flags that can be applied to a VMA +enum class MemoryAttribute : u32 { + Mask = 0xFF, + + /// No particular qualities + None = 0, + /// Memory locked/borrowed for use. e.g. This would be used by transfer memory. + Locked = 1, + /// Memory locked for use by IPC-related internals. + LockedForIPC = 2, + /// Mapped as part of the device address space. + DeviceMapped = 4, + /// Uncached memory + Uncached = 8, +}; + +constexpr MemoryAttribute operator|(MemoryAttribute lhs, MemoryAttribute rhs) { + return static_cast<MemoryAttribute>(u32(lhs) | u32(rhs)); +} + +constexpr MemoryAttribute operator&(MemoryAttribute lhs, MemoryAttribute rhs) { + return static_cast<MemoryAttribute>(u32(lhs) & u32(rhs)); +} + +constexpr MemoryAttribute operator^(MemoryAttribute lhs, MemoryAttribute rhs) { + return static_cast<MemoryAttribute>(u32(lhs) ^ u32(rhs)); +} + +constexpr MemoryAttribute operator~(MemoryAttribute attribute) { + return static_cast<MemoryAttribute>(~u32(attribute)); +} + +constexpr MemoryAttribute& operator|=(MemoryAttribute& lhs, MemoryAttribute rhs) { + lhs = lhs | rhs; + return lhs; +} + +constexpr MemoryAttribute& operator&=(MemoryAttribute& lhs, MemoryAttribute rhs) { + lhs = lhs & rhs; + return lhs; +} + +constexpr MemoryAttribute& operator^=(MemoryAttribute& lhs, MemoryAttribute rhs) { + lhs = lhs ^ rhs; + return lhs; +} + +constexpr u32 ToSvcMemoryAttribute(MemoryAttribute attribute) { + return static_cast<u32>(attribute & MemoryAttribute::Mask); +} + +// clang-format off +/// Represents memory states and any relevant flags, as used by the kernel. +/// svcQueryMemory interprets these by masking away all but the first eight +/// bits when storing memory state into a MemoryInfo instance. enum class MemoryState : u32 { - Unmapped = 0x0, - Io = 0x1, - Normal = 0x2, - CodeStatic = 0x3, - CodeMutable = 0x4, - Heap = 0x5, - Shared = 0x6, - ModuleCodeStatic = 0x8, - ModuleCodeMutable = 0x9, - IpcBuffer0 = 0xA, - Mapped = 0xB, - ThreadLocal = 0xC, - TransferMemoryIsolated = 0xD, - TransferMemory = 0xE, - ProcessMemory = 0xF, - IpcBuffer1 = 0x11, - IpcBuffer3 = 0x12, - KernelStack = 0x13, + Mask = 0xFF, + FlagProtect = 1U << 8, + FlagDebug = 1U << 9, + FlagIPC0 = 1U << 10, + FlagIPC3 = 1U << 11, + FlagIPC1 = 1U << 12, + FlagMapped = 1U << 13, + FlagCode = 1U << 14, + FlagAlias = 1U << 15, + FlagModule = 1U << 16, + FlagTransfer = 1U << 17, + FlagQueryPhysicalAddressAllowed = 1U << 18, + FlagSharedDevice = 1U << 19, + FlagSharedDeviceAligned = 1U << 20, + FlagIPCBuffer = 1U << 21, + FlagMemoryPoolAllocated = 1U << 22, + FlagMapProcess = 1U << 23, + FlagUncached = 1U << 24, + FlagCodeMemory = 1U << 25, + + // Convenience flag sets to reduce repetition + IPCFlags = FlagIPC0 | FlagIPC3 | FlagIPC1, + + CodeFlags = FlagDebug | IPCFlags | FlagMapped | FlagCode | FlagQueryPhysicalAddressAllowed | + FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated, + + DataFlags = FlagProtect | IPCFlags | FlagMapped | FlagAlias | FlagTransfer | + FlagQueryPhysicalAddressAllowed | FlagSharedDevice | FlagSharedDeviceAligned | + FlagMemoryPoolAllocated | FlagIPCBuffer | FlagUncached, + + Unmapped = 0x00, + Io = 0x01 | FlagMapped, + Normal = 0x02 | FlagMapped | FlagQueryPhysicalAddressAllowed, + CodeStatic = 0x03 | CodeFlags | FlagMapProcess, + CodeMutable = 0x04 | CodeFlags | FlagMapProcess | FlagCodeMemory, + Heap = 0x05 | DataFlags | FlagCodeMemory, + Shared = 0x06 | FlagMapped | FlagMemoryPoolAllocated, + ModuleCodeStatic = 0x08 | CodeFlags | FlagModule | FlagMapProcess, + ModuleCodeMutable = 0x09 | DataFlags | FlagModule | FlagMapProcess | FlagCodeMemory, + + IpcBuffer0 = 0x0A | FlagMapped | FlagQueryPhysicalAddressAllowed | FlagMemoryPoolAllocated | + IPCFlags | FlagSharedDevice | FlagSharedDeviceAligned, + + Stack = 0x0B | FlagMapped | IPCFlags | FlagQueryPhysicalAddressAllowed | + FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated, + + ThreadLocal = 0x0C | FlagMapped | FlagMemoryPoolAllocated, + + TransferMemoryIsolated = 0x0D | IPCFlags | FlagMapped | FlagQueryPhysicalAddressAllowed | + FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated | + FlagUncached, + + TransferMemory = 0x0E | FlagIPC3 | FlagIPC1 | FlagMapped | FlagQueryPhysicalAddressAllowed | + FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated, + + ProcessMemory = 0x0F | FlagIPC3 | FlagIPC1 | FlagMapped | FlagMemoryPoolAllocated, + + // Used to signify an inaccessible or invalid memory region with memory queries + Inaccessible = 0x10, + + IpcBuffer1 = 0x11 | FlagIPC3 | FlagIPC1 | FlagMapped | FlagQueryPhysicalAddressAllowed | + FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated, + + IpcBuffer3 = 0x12 | FlagIPC3 | FlagMapped | FlagQueryPhysicalAddressAllowed | + FlagSharedDeviceAligned | FlagMemoryPoolAllocated, + + KernelStack = 0x13 | FlagMapped, +}; +// clang-format on + +constexpr MemoryState operator|(MemoryState lhs, MemoryState rhs) { + return static_cast<MemoryState>(u32(lhs) | u32(rhs)); +} + +constexpr MemoryState operator&(MemoryState lhs, MemoryState rhs) { + return static_cast<MemoryState>(u32(lhs) & u32(rhs)); +} + +constexpr MemoryState operator^(MemoryState lhs, MemoryState rhs) { + return static_cast<MemoryState>(u32(lhs) ^ u32(rhs)); +} + +constexpr MemoryState operator~(MemoryState lhs) { + return static_cast<MemoryState>(~u32(lhs)); +} + +constexpr MemoryState& operator|=(MemoryState& lhs, MemoryState rhs) { + lhs = lhs | rhs; + return lhs; +} + +constexpr MemoryState& operator&=(MemoryState& lhs, MemoryState rhs) { + lhs = lhs & rhs; + return lhs; +} + +constexpr MemoryState& operator^=(MemoryState& lhs, MemoryState rhs) { + lhs = lhs ^ rhs; + return lhs; +} + +constexpr u32 ToSvcMemoryState(MemoryState state) { + return static_cast<u32>(state & MemoryState::Mask); +} + +struct MemoryInfo { + u64 base_address; + u64 size; + u32 state; + u32 attributes; + u32 permission; + u32 ipc_ref_count; + u32 device_ref_count; +}; +static_assert(sizeof(MemoryInfo) == 0x28, "MemoryInfo has incorrect size."); + +struct PageInfo { + u32 flags; }; /** @@ -71,6 +257,16 @@ enum class MemoryState : u32 { * also backed by a single host memory allocation. */ struct VirtualMemoryArea { + /// Gets the starting (base) address of this VMA. + VAddr StartAddress() const { + return base; + } + + /// Gets the ending address of this VMA. + VAddr EndAddress() const { + return base + size - 1; + } + /// Virtual base address of the region. VAddr base = 0; /// Size of the region. @@ -78,8 +274,8 @@ struct VirtualMemoryArea { VMAType type = VMAType::Free; VMAPermission permissions = VMAPermission::None; - /// Tag returned by svcQueryMemory. Not otherwise used. - MemoryState meminfo_state = MemoryState::Unmapped; + MemoryState state = MemoryState::Unmapped; + MemoryAttribute attribute = MemoryAttribute::None; // Settings for type = AllocatedMemoryBlock /// Memory block backing this VMA. @@ -113,16 +309,10 @@ struct VirtualMemoryArea { * - http://duartes.org/gustavo/blog/post/page-cache-the-affair-between-memory-and-files/ */ class VMManager final { + using VMAMap = std::map<VAddr, VirtualMemoryArea>; + public: - /** - * A map covering the entirety of the managed address space, keyed by the `base` field of each - * VMA. It must always be modified by splitting or merging VMAs, so that the invariant - * `elem.base + elem.size == next.base` is preserved, and mergeable regions must always be - * merged when possible so that no two similar and adjacent regions exist that have not been - * merged. - */ - std::map<VAddr, VirtualMemoryArea> vma_map; - using VMAHandle = decltype(vma_map)::const_iterator; + using VMAHandle = VMAMap::const_iterator; VMManager(); ~VMManager(); @@ -133,6 +323,9 @@ public: /// Finds the VMA in which the given address is included in, or `vma_map.end()`. VMAHandle FindVMA(VAddr target) const; + /// Indicates whether or not the given handle is within the VMA map. + bool IsValidHandle(VMAHandle handle) const; + // TODO(yuriks): Should these functions actually return the handle? /** @@ -186,6 +379,32 @@ public: /// Changes the permissions of a range of addresses, splitting VMAs as necessary. ResultCode ReprotectRange(VAddr target, u64 size, VMAPermission new_perms); + ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms); + ResultCode HeapFree(VAddr target, u64 size); + + ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state); + + /// Queries the memory manager for information about the given address. + /// + /// @param address The address to query the memory manager about for information. + /// + /// @return A MemoryInfo instance containing information about the given address. + /// + MemoryInfo QueryMemory(VAddr address) const; + + /// Sets an attribute across the given address range. + /// + /// @param address The starting address + /// @param size The size of the range to set the attribute on. + /// @param mask The attribute mask + /// @param attribute The attribute to set across the given address range + /// + /// @returns RESULT_SUCCESS if successful + /// @returns ERR_INVALID_ADDRESS_STATE if the attribute could not be set. + /// + ResultCode SetMemoryAttribute(VAddr address, u64 size, MemoryAttribute mask, + MemoryAttribute attribute); + /** * Scans all VMAs and updates the page table range of any that use the given vector as backing * memory. This should be called after any operation that causes reallocation of the vector. @@ -275,7 +494,7 @@ public: Memory::PageTable page_table; private: - using VMAIter = decltype(vma_map)::iterator; + using VMAIter = VMAMap::iterator; /// Converts a VMAHandle to a mutable VMAIter. VMAIter StripIterConstness(const VMAHandle& iter); @@ -322,6 +541,44 @@ private: /// Clears out the page table void ClearPageTable(); + using CheckResults = ResultVal<std::tuple<MemoryState, VMAPermission, MemoryAttribute>>; + + /// Checks if an address range adheres to the specified states provided. + /// + /// @param address The starting address of the address range. + /// @param size The size of the address range. + /// @param state_mask The memory state mask. + /// @param state The state to compare the individual VMA states against, + /// which is done in the form of: (vma.state & state_mask) != state. + /// @param permission_mask The memory permissions mask. + /// @param permissions The permission to compare the individual VMA permissions against, + /// which is done in the form of: + /// (vma.permission & permission_mask) != permission. + /// @param attribute_mask The memory attribute mask. + /// @param attribute The memory attributes to compare the individual VMA attributes + /// against, which is done in the form of: + /// (vma.attributes & attribute_mask) != attribute. + /// @param ignore_mask The memory attributes to ignore during the check. + /// + /// @returns If successful, returns a tuple containing the memory attributes + /// (with ignored bits specified by ignore_mask unset), memory permissions, and + /// memory state across the memory range. + /// @returns If not successful, returns ERR_INVALID_ADDRESS_STATE. + /// + CheckResults CheckRangeState(VAddr address, u64 size, MemoryState state_mask, MemoryState state, + VMAPermission permission_mask, VMAPermission permissions, + MemoryAttribute attribute_mask, MemoryAttribute attribute, + MemoryAttribute ignore_mask) const; + + /** + * A map covering the entirety of the managed address space, keyed by the `base` field of each + * VMA. It must always be modified by splitting or merging VMAs, so that the invariant + * `elem.base + elem.size == next.base` is preserved, and mergeable regions must always be + * merged when possible so that no two similar and adjacent regions exist that have not been + * merged. + */ + VMAMap vma_map; + u32 address_space_width = 0; VAddr address_space_base = 0; VAddr address_space_end = 0; @@ -343,5 +600,15 @@ private: VAddr tls_io_region_base = 0; VAddr tls_io_region_end = 0; + + // Memory used to back the allocations in the regular heap. A single vector is used to cover + // the entire virtual address space extents that bound the allocations, including any holes. + // This makes deallocation and reallocation of holes fast and keeps process memory contiguous + // in the emulator address space, allowing Memory::GetPointer to be reasonably safe. + std::shared_ptr<std::vector<u8>> heap_memory; + // The left/right bounds of the address space covered by heap_memory. + VAddr heap_start = 0; + VAddr heap_end = 0; + u64 heap_used = 0; }; } // namespace Kernel diff --git a/src/core/hle/kernel/wait_object.cpp b/src/core/hle/kernel/wait_object.cpp index 530ee6af7..90580ed93 100644 --- a/src/core/hle/kernel/wait_object.cpp +++ b/src/core/hle/kernel/wait_object.cpp @@ -4,11 +4,11 @@ #include <algorithm> #include "common/assert.h" +#include "common/common_types.h" #include "common/logging/log.h" #include "core/hle/kernel/object.h" #include "core/hle/kernel/process.h" #include "core/hle/kernel/thread.h" -#include "core/hle/kernel/timer.h" namespace Kernel { diff --git a/src/core/hle/kernel/wait_object.h b/src/core/hle/kernel/wait_object.h index f4367ee28..d70b67893 100644 --- a/src/core/hle/kernel/wait_object.h +++ b/src/core/hle/kernel/wait_object.h @@ -6,7 +6,6 @@ #include <vector> #include <boost/smart_ptr/intrusive_ptr.hpp> -#include "common/common_types.h" #include "core/hle/kernel/object.h" namespace Kernel { diff --git a/src/core/hle/kernel/writable_event.cpp b/src/core/hle/kernel/writable_event.cpp new file mode 100644 index 000000000..a58ea6ec8 --- /dev/null +++ b/src/core/hle/kernel/writable_event.cpp @@ -0,0 +1,52 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include "common/assert.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/object.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/thread.h" +#include "core/hle/kernel/writable_event.h" + +namespace Kernel { + +WritableEvent::WritableEvent(KernelCore& kernel) : Object{kernel} {} +WritableEvent::~WritableEvent() = default; + +EventPair WritableEvent::CreateEventPair(KernelCore& kernel, ResetType reset_type, + std::string name) { + SharedPtr<WritableEvent> writable_event(new WritableEvent(kernel)); + SharedPtr<ReadableEvent> readable_event(new ReadableEvent(kernel)); + + writable_event->name = name + ":Writable"; + writable_event->readable = readable_event; + readable_event->name = name + ":Readable"; + readable_event->signaled = false; + readable_event->reset_type = reset_type; + + return {std::move(readable_event), std::move(writable_event)}; +} + +SharedPtr<ReadableEvent> WritableEvent::GetReadableEvent() const { + return readable; +} + +ResetType WritableEvent::GetResetType() const { + return readable->reset_type; +} + +void WritableEvent::Signal() { + readable->Signal(); +} + +void WritableEvent::Clear() { + readable->Clear(); +} + +bool WritableEvent::IsSignaled() const { + return readable->signaled; +} + +} // namespace Kernel diff --git a/src/core/hle/kernel/writable_event.h b/src/core/hle/kernel/writable_event.h new file mode 100644 index 000000000..c9068dd3d --- /dev/null +++ b/src/core/hle/kernel/writable_event.h @@ -0,0 +1,61 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "core/hle/kernel/object.h" + +namespace Kernel { + +class KernelCore; +class ReadableEvent; +class WritableEvent; + +struct EventPair { + SharedPtr<ReadableEvent> readable; + SharedPtr<WritableEvent> writable; +}; + +class WritableEvent final : public Object { +public: + ~WritableEvent() override; + + /** + * Creates an event + * @param kernel The kernel instance to create this event under. + * @param reset_type ResetType describing how to create event + * @param name Optional name of event + */ + static EventPair CreateEventPair(KernelCore& kernel, ResetType reset_type, + std::string name = "Unknown"); + + std::string GetTypeName() const override { + return "WritableEvent"; + } + std::string GetName() const override { + return name; + } + + static const HandleType HANDLE_TYPE = HandleType::WritableEvent; + HandleType GetHandleType() const override { + return HANDLE_TYPE; + } + + SharedPtr<ReadableEvent> GetReadableEvent() const; + + ResetType GetResetType() const; + + void Signal(); + void Clear(); + bool IsSignaled() const; + +private: + explicit WritableEvent(KernelCore& kernel); + + SharedPtr<ReadableEvent> readable; + + std::string name; ///< Name of event (optional) +}; + +} // namespace Kernel diff --git a/src/core/hle/result.h b/src/core/hle/result.h index c6b18cfba..bfb77cc31 100644 --- a/src/core/hle/result.h +++ b/src/core/hle/result.h @@ -19,8 +19,6 @@ enum class ErrorDescription : u32 { Success = 0, RemoteProcessDead = 301, - InvalidOffset = 6061, - InvalidLength = 6062, }; /** diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index c6437a671..1f8ed265e 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -21,17 +21,6 @@ namespace Service::Account { -// TODO: RE this structure -struct UserData { - INSERT_PADDING_WORDS(1); - u32 icon_id; - u8 bg_color_id; - INSERT_PADDING_BYTES(0x7); - INSERT_PADDING_BYTES(0x10); - INSERT_PADDING_BYTES(0x60); -}; -static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size"); - // Smallest JPEG https://github.com/mathiasbynens/small/blob/master/jpeg.jpg // used as a backup should the one on disk not exist constexpr u32 backup_jpeg_size = 107; @@ -72,9 +61,11 @@ private: void Get(Kernel::HLERequestContext& ctx) { LOG_INFO(Service_ACC, "called user_id={}", user_id.Format()); ProfileBase profile_base{}; - std::array<u8, MAX_DATA> data{}; + ProfileData data{}; if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) { - ctx.WriteBuffer(data); + std::array<u8, sizeof(ProfileData)> raw_data; + std::memcpy(raw_data.data(), &data, sizeof(ProfileData)); + ctx.WriteBuffer(raw_data); IPC::ResponseBuilder rb{ctx, 16}; rb.Push(RESULT_SUCCESS); rb.PushRaw(profile_base); @@ -216,10 +207,11 @@ void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) { void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; UUID user_id = rp.PopRaw<UUID>(); + LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format()); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IProfile>(user_id, *profile_manager); - LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format()); } void Module::Interface::IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx) { @@ -236,10 +228,34 @@ void Module::Interface::InitializeApplicationInfo(Kernel::HLERequestContext& ctx } void Module::Interface::GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_ACC, "called"); IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IManagerForApplication>(); +} + +void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_ACC, "called"); + // A u8 is passed into this function which we can safely ignore. It's to determine if we have + // access to use the network or not by the looks of it + IPC::ResponseBuilder rb{ctx, 6}; + if (profile_manager->GetUserCount() != 1) { + rb.Push(RESULT_SUCCESS); + rb.PushRaw<u128>(INVALID_UUID); + return; + } + + const auto user_list = profile_manager->GetAllUsers(); + if (std::all_of(user_list.begin(), user_list.end(), + [](const auto& user) { return user.uuid == INVALID_UUID; })) { + rb.Push(ResultCode(-1)); // TODO(ogniK): Find the correct error code + rb.PushRaw<u128>(INVALID_UUID); + return; + } + + // Select the first user we have + rb.Push(RESULT_SUCCESS); + rb.PushRaw<u128>(profile_manager->GetUser(0)->uuid); } Module::Interface::Interface(std::shared_ptr<Module> module, diff --git a/src/core/hle/service/acc/acc.h b/src/core/hle/service/acc/acc.h index c7ed74351..89b2104fa 100644 --- a/src/core/hle/service/acc/acc.h +++ b/src/core/hle/service/acc/acc.h @@ -27,6 +27,7 @@ public: void InitializeApplicationInfo(Kernel::HLERequestContext& ctx); void GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx); void IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx); + void TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx); protected: std::shared_ptr<Module> module; diff --git a/src/core/hle/service/acc/acc_su.cpp b/src/core/hle/service/acc/acc_su.cpp index ad455c3a7..5e2030355 100644 --- a/src/core/hle/service/acc/acc_su.cpp +++ b/src/core/hle/service/acc/acc_su.cpp @@ -17,7 +17,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {5, &ACC_SU::GetProfile, "GetProfile"}, {6, nullptr, "GetProfileDigest"}, {50, &ACC_SU::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"}, - {51, nullptr, "TrySelectUserWithoutInteraction"}, + {51, &ACC_SU::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"}, {60, nullptr, "ListOpenContextStoredUsers"}, {100, nullptr, "GetUserRegistrationNotifier"}, {101, nullptr, "GetUserStateChangeNotifier"}, diff --git a/src/core/hle/service/acc/acc_u0.cpp b/src/core/hle/service/acc/acc_u0.cpp index 72d4adf35..a4d705b45 100644 --- a/src/core/hle/service/acc/acc_u0.cpp +++ b/src/core/hle/service/acc/acc_u0.cpp @@ -17,7 +17,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {5, &ACC_U0::GetProfile, "GetProfile"}, {6, nullptr, "GetProfileDigest"}, {50, &ACC_U0::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"}, - {51, nullptr, "TrySelectUserWithoutInteraction"}, + {51, &ACC_U0::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"}, {60, nullptr, "ListOpenContextStoredUsers"}, {100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"}, {101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"}, diff --git a/src/core/hle/service/acc/acc_u1.cpp b/src/core/hle/service/acc/acc_u1.cpp index d480f08e5..8fffc93b5 100644 --- a/src/core/hle/service/acc/acc_u1.cpp +++ b/src/core/hle/service/acc/acc_u1.cpp @@ -17,7 +17,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {5, &ACC_U1::GetProfile, "GetProfile"}, {6, nullptr, "GetProfileDigest"}, {50, &ACC_U1::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"}, - {51, nullptr, "TrySelectUserWithoutInteraction"}, + {51, &ACC_U1::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"}, {60, nullptr, "ListOpenContextStoredUsers"}, {100, nullptr, "GetUserRegistrationNotifier"}, {101, nullptr, "GetUserStateChangeNotifier"}, diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp index 3cac1b4ff..1316d0b07 100644 --- a/src/core/hle/service/acc/profile_manager.cpp +++ b/src/core/hle/service/acc/profile_manager.cpp @@ -2,8 +2,11 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <cstring> #include <random> +#include <fmt/format.h> + #include "common/file_util.h" #include "core/hle/service/acc/profile_manager.h" #include "core/settings.h" @@ -15,7 +18,7 @@ struct UserRaw { UUID uuid2; u64 timestamp; ProfileUsername username; - INSERT_PADDING_BYTES(0x80); + ProfileData extra_data; }; static_assert(sizeof(UserRaw) == 0xC8, "UserRaw has incorrect size."); @@ -39,6 +42,19 @@ UUID UUID::Generate() { return UUID{distribution(gen), distribution(gen)}; } +std::string UUID::Format() const { + return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]); +} + +std::string UUID::FormatSwitch() const { + std::array<u8, 16> s{}; + std::memcpy(s.data(), uuid.data(), sizeof(u128)); + return fmt::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{" + ":02x}{:02x}{:02x}{:02x}{:02x}", + s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11], + s[12], s[13], s[14], s[15]); +} + ProfileManager::ProfileManager() { ParseUserSaveFile(); @@ -195,7 +211,7 @@ std::size_t ProfileManager::GetOpenUserCount() const { /// Checks if a user id exists in our profile manager bool ProfileManager::UserExists(UUID uuid) const { - return GetUserIndex(uuid) != std::nullopt; + return GetUserIndex(uuid).has_value(); } bool ProfileManager::UserExistsIndex(std::size_t index) const { @@ -325,11 +341,12 @@ void ProfileManager::ParseUserSaveFile() { return; } - for (std::size_t i = 0; i < MAX_USERS; ++i) { - const auto& user = data.users[i]; + for (const auto& user : data.users) { + if (user.uuid == UUID(INVALID_UUID)) { + continue; + } - if (user.uuid != UUID(INVALID_UUID)) - AddUser({user.uuid, user.username, user.timestamp, {}, false}); + AddUser({user.uuid, user.username, user.timestamp, user.extra_data, false}); } std::stable_partition(profiles.begin(), profiles.end(), @@ -344,6 +361,7 @@ void ProfileManager::WriteUserSaveFile() { raw.users[i].uuid2 = profiles[i].user_uuid; raw.users[i].uuid = profiles[i].user_uuid; raw.users[i].timestamp = profiles[i].creation_time; + raw.users[i].extra_data = profiles[i].data; } const auto raw_path = diff --git a/src/core/hle/service/acc/profile_manager.h b/src/core/hle/service/acc/profile_manager.h index 1cd2e51b2..c4ce2e0b3 100644 --- a/src/core/hle/service/acc/profile_manager.h +++ b/src/core/hle/service/acc/profile_manager.h @@ -13,7 +13,6 @@ namespace Service::Account { constexpr std::size_t MAX_USERS = 8; -constexpr std::size_t MAX_DATA = 128; constexpr u128 INVALID_UUID{{0, 0}}; struct UUID { @@ -42,25 +41,28 @@ struct UUID { void Invalidate() { uuid = INVALID_UUID; } - std::string Format() const { - return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]); - } - std::string FormatSwitch() const { - std::array<u8, 16> s{}; - std::memcpy(s.data(), uuid.data(), sizeof(u128)); - return fmt::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{" - ":02x}{:02x}{:02x}{:02x}{:02x}", - s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11], - s[12], s[13], s[14], s[15]); - } + std::string Format() const; + std::string FormatSwitch() const; }; static_assert(sizeof(UUID) == 16, "UUID is an invalid size!"); -using ProfileUsername = std::array<u8, 0x20>; -using ProfileData = std::array<u8, MAX_DATA>; +constexpr std::size_t profile_username_size = 32; +using ProfileUsername = std::array<u8, profile_username_size>; using UserIDArray = std::array<UUID, MAX_USERS>; +/// Contains extra data related to a user. +/// TODO: RE this structure +struct ProfileData { + INSERT_PADDING_WORDS(1); + u32 icon_id; + u8 bg_color_id; + INSERT_PADDING_BYTES(0x7); + INSERT_PADDING_BYTES(0x10); + INSERT_PADDING_BYTES(0x60); +}; +static_assert(sizeof(ProfileData) == 0x80, "ProfileData structure has incorrect size"); + /// This holds general information about a users profile. This is where we store all the information /// based on a specific user struct ProfileInfo { diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 59aafd616..d13ce4dca 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -6,14 +6,23 @@ #include <cinttypes> #include <cstring> #include <stack> +#include "audio_core/audio_renderer.h" #include "core/core.h" +#include "core/file_sys/savedata_factory.h" #include "core/hle/ipc_helpers.h" -#include "core/hle/kernel/event.h" +#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/process.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/shared_memory.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/am/am.h" #include "core/hle/service/am/applet_ae.h" #include "core/hle/service/am/applet_oe.h" +#include "core/hle/service/am/applets/applets.h" +#include "core/hle/service/am/applets/profile_select.h" +#include "core/hle/service/am/applets/software_keyboard.h" +#include "core/hle/service/am/applets/stub_applet.h" #include "core/hle/service/am/idle.h" #include "core/hle/service/am/omm.h" #include "core/hle/service/am/spsm.h" @@ -28,6 +37,14 @@ namespace Service::AM { +constexpr ResultCode ERR_NO_DATA_IN_CHANNEL{ErrorModule::AM, 0x2}; +constexpr ResultCode ERR_SIZE_OUT_OF_BOUNDS{ErrorModule::AM, 0x1F7}; + +enum class AppletId : u32 { + ProfileSelect = 0x10, + SoftwareKeyboard = 0x11, +}; + constexpr u32 POP_LAUNCH_PARAMETER_MAGIC = 0xC79497CA; struct LaunchParameters { @@ -57,10 +74,13 @@ IWindowController::IWindowController() : ServiceFramework("IWindowController") { IWindowController::~IWindowController() = default; void IWindowController::GetAppletResourceUserId(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_AM, "(STUBBED) called"); + const u64 process_id = Core::System::GetInstance().Kernel().CurrentProcess()->GetProcessID(); + + LOG_DEBUG(Service_AM, "called. Process ID=0x{:016X}", process_id); + IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); - rb.Push<u64>(0); + rb.Push<u64>(process_id); } void IWindowController::AcquireForegroundRights(Kernel::HLERequestContext& ctx) { @@ -196,15 +216,16 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger RegisterHandlers(functions); auto& kernel = Core::System::GetInstance().Kernel(); - launchable_event = - Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "ISelfController:LaunchableEvent"); + launchable_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky, + "ISelfController:LaunchableEvent"); } ISelfController::~ISelfController() = default; void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) { - // Takes 3 input u8s with each field located immediately after the previous u8, these are - // bool flags. No output. + // Takes 3 input u8s with each field located immediately after the previous + // u8, these are bool flags. No output. + LOG_WARNING(Service_AM, "(STUBBED) called"); IPC::RequestParser rp{ctx}; @@ -217,128 +238,172 @@ void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_WARNING(Service_AM, "(STUBBED) called"); } void ISelfController::SetRestartMessageEnabled(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_WARNING(Service_AM, "(STUBBED) called"); } void ISelfController::SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; bool flag = rp.Pop<bool>(); + LOG_WARNING(Service_AM, "(STUBBED) called flag={}", flag); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_WARNING(Service_AM, "(STUBBED) called flag={}", flag); } void ISelfController::SetScreenShotPermission(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_WARNING(Service_AM, "(STUBBED) called"); } void ISelfController::SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; bool flag = rp.Pop<bool>(); + LOG_WARNING(Service_AM, "(STUBBED) called flag={}", flag); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_WARNING(Service_AM, "(STUBBED) called flag={}", flag); } void ISelfController::SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx) { - // Takes 3 input u8s with each field located immediately after the previous u8, these are - // bool flags. No output. + // Takes 3 input u8s with each field located immediately after the previous + // u8, these are bool flags. No output. IPC::RequestParser rp{ctx}; bool enabled = rp.Pop<bool>(); + LOG_WARNING(Service_AM, "(STUBBED) called enabled={}", enabled); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_WARNING(Service_AM, "(STUBBED) called enabled={}", enabled); } void ISelfController::LockExit(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_WARNING(Service_AM, "(STUBBED) called"); } void ISelfController::UnlockExit(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_WARNING(Service_AM, "(STUBBED) called"); } void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx) { - launchable_event->Signal(); + LOG_WARNING(Service_AM, "(STUBBED) called"); + + launchable_event.writable->Signal(); IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(launchable_event); - - LOG_WARNING(Service_AM, "(STUBBED) called"); + rb.PushCopyObjects(launchable_event.readable); } void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_WARNING(Service_AM, "(STUBBED) called"); } void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx) { - // TODO(Subv): Find out how AM determines the display to use, for now just create the layer - // in the Default display. + LOG_WARNING(Service_AM, "(STUBBED) called"); + // TODO(Subv): Find out how AM determines the display to use, for now just + // create the layer in the Default display. u64 display_id = nvflinger->OpenDisplay("Default"); u64 layer_id = nvflinger->CreateLayer(display_id); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); rb.Push(layer_id); - - LOG_WARNING(Service_AM, "(STUBBED) called"); } void ISelfController::SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_WARNING(Service_AM, "(STUBBED) called"); } void ISelfController::SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; idle_time_detection_extension = rp.Pop<u32>(); + LOG_WARNING(Service_AM, "(STUBBED) called idle_time_detection_extension={}", + idle_time_detection_extension); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_WARNING(Service_AM, "(STUBBED) called"); } void ISelfController::GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(idle_time_detection_extension); +} - LOG_WARNING(Service_AM, "(STUBBED) called"); +AppletMessageQueue::AppletMessageQueue() { + auto& kernel = Core::System::GetInstance().Kernel(); + on_new_message = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky, + "AMMessageQueue:OnMessageRecieved"); + on_operation_mode_changed = Kernel::WritableEvent::CreateEventPair( + kernel, Kernel::ResetType::OneShot, "AMMessageQueue:OperationModeChanged"); +} + +AppletMessageQueue::~AppletMessageQueue() = default; + +const Kernel::SharedPtr<Kernel::ReadableEvent>& AppletMessageQueue::GetMesssageRecieveEvent() + const { + return on_new_message.readable; +} + +const Kernel::SharedPtr<Kernel::ReadableEvent>& AppletMessageQueue::GetOperationModeChangedEvent() + const { + return on_operation_mode_changed.readable; +} + +void AppletMessageQueue::PushMessage(AppletMessage msg) { + messages.push(msg); + on_new_message.writable->Signal(); +} + +AppletMessageQueue::AppletMessage AppletMessageQueue::PopMessage() { + if (messages.empty()) { + on_new_message.writable->Clear(); + return AppletMessage::NoMessage; + } + auto msg = messages.front(); + messages.pop(); + if (messages.empty()) { + on_new_message.writable->Clear(); + } + return msg; } -ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter") { +std::size_t AppletMessageQueue::GetMessageCount() const { + return messages.size(); +} + +void AppletMessageQueue::OperationModeChanged() { + PushMessage(AppletMessage::OperationModeChanged); + PushMessage(AppletMessage::PerformanceModeChanged); + on_operation_mode_changed.writable->Signal(); +} + +ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue) + : ServiceFramework("ICommonStateGetter"), msg_queue(std::move(msg_queue)) { // clang-format off static const FunctionInfo functions[] = { {0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"}, @@ -371,101 +436,131 @@ ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter" // clang-format on RegisterHandlers(functions); - - auto& kernel = Core::System::GetInstance().Kernel(); - event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "ICommonStateGetter:Event"); } ICommonStateGetter::~ICommonStateGetter() = default; void ICommonStateGetter::GetBootMode(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u8>(static_cast<u8>(Service::PM::SystemBootMode::Normal)); // Normal boot mode - - LOG_DEBUG(Service_AM, "called"); } void ICommonStateGetter::GetEventHandle(Kernel::HLERequestContext& ctx) { - event->Signal(); + LOG_DEBUG(Service_AM, "called"); IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(event); - - LOG_WARNING(Service_AM, "(STUBBED) called"); + rb.PushCopyObjects(msg_queue->GetMesssageRecieveEvent()); } void ICommonStateGetter::ReceiveMessage(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push<u32>(15); - - LOG_WARNING(Service_AM, "(STUBBED) called"); + rb.PushEnum<AppletMessageQueue::AppletMessage>(msg_queue->PopMessage()); } void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push(static_cast<u8>(FocusState::InFocus)); - - LOG_WARNING(Service_AM, "(STUBBED) called"); } void ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent(Kernel::HLERequestContext& ctx) { - event->Signal(); + LOG_DEBUG(Service_AM, "called"); IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(event); - - LOG_WARNING(Service_AM, "(STUBBED) called"); + rb.PushCopyObjects(msg_queue->GetOperationModeChangedEvent()); } void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); if (Settings::values.use_docked_mode) { - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth)); - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) * + static_cast<u32>(Settings::values.resolution_factor)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) * + static_cast<u32>(Settings::values.resolution_factor)); } else { - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth)); - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) * + static_cast<u32>(Settings::values.resolution_factor)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) * + static_cast<u32>(Settings::values.resolution_factor)); } +} - LOG_DEBUG(Service_AM, "called"); +IStorage::IStorage(std::vector<u8> buffer) + : ServiceFramework("IStorage"), buffer(std::move(buffer)) { + // clang-format off + static const FunctionInfo functions[] = { + {0, &IStorage::Open, "Open"}, + {1, nullptr, "OpenTransferStorage"}, + }; + // clang-format on + + RegisterHandlers(functions); +} + +IStorage::~IStorage() = default; + +const std::vector<u8>& IStorage::GetData() const { + return buffer; } void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) { const bool use_docked_mode{Settings::values.use_docked_mode}; + LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push(static_cast<u8>(use_docked_mode ? OperationMode::Docked : OperationMode::Handheld)); - - LOG_WARNING(Service_AM, "(STUBBED) called"); } void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) { const bool use_docked_mode{Settings::values.use_docked_mode}; + LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push(static_cast<u32>(use_docked_mode ? APM::PerformanceMode::Docked : APM::PerformanceMode::Handheld)); - - LOG_WARNING(Service_AM, "(STUBBED) called"); } -class IStorageAccessor final : public ServiceFramework<IStorageAccessor> { +class ILibraryAppletAccessor final : public ServiceFramework<ILibraryAppletAccessor> { public: - explicit IStorageAccessor(std::vector<u8> buffer) - : ServiceFramework("IStorageAccessor"), buffer(std::move(buffer)) { + explicit ILibraryAppletAccessor(std::shared_ptr<Applets::Applet> applet) + : ServiceFramework("ILibraryAppletAccessor"), applet(std::move(applet)) { // clang-format off static const FunctionInfo functions[] = { - {0, &IStorageAccessor::GetSize, "GetSize"}, - {10, &IStorageAccessor::Write, "Write"}, - {11, &IStorageAccessor::Read, "Read"}, + {0, &ILibraryAppletAccessor::GetAppletStateChangedEvent, "GetAppletStateChangedEvent"}, + {1, &ILibraryAppletAccessor::IsCompleted, "IsCompleted"}, + {10, &ILibraryAppletAccessor::Start, "Start"}, + {20, nullptr, "RequestExit"}, + {25, nullptr, "Terminate"}, + {30, &ILibraryAppletAccessor::GetResult, "GetResult"}, + {50, nullptr, "SetOutOfFocusApplicationSuspendingEnabled"}, + {100, &ILibraryAppletAccessor::PushInData, "PushInData"}, + {101, &ILibraryAppletAccessor::PopOutData, "PopOutData"}, + {102, nullptr, "PushExtraStorage"}, + {103, &ILibraryAppletAccessor::PushInteractiveInData, "PushInteractiveInData"}, + {104, &ILibraryAppletAccessor::PopInteractiveOutData, "PopInteractiveOutData"}, + {105, &ILibraryAppletAccessor::GetPopOutDataEvent, "GetPopOutDataEvent"}, + {106, &ILibraryAppletAccessor::GetPopInteractiveOutDataEvent, "GetPopInteractiveOutDataEvent"}, + {110, nullptr, "NeedsToExitProcess"}, + {120, nullptr, "GetLibraryAppletInfo"}, + {150, nullptr, "RequestForAppletToGetForeground"}, + {160, nullptr, "GetIndirectLayerConsumerHandle"}, }; // clang-format on @@ -473,158 +568,199 @@ public: } private: - std::vector<u8> buffer; + void GetAppletStateChangedEvent(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); - void GetSize(Kernel::HLERequestContext& ctx) { - IPC::ResponseBuilder rb{ctx, 4}; + const auto event = applet->GetBroker().GetStateChangedEvent(); + IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.Push(static_cast<u64>(buffer.size())); + rb.PushCopyObjects(event); + } + void IsCompleted(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_AM, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push<u32>(applet->TransactionComplete()); } - void Write(Kernel::HLERequestContext& ctx) { - IPC::RequestParser rp{ctx}; + void GetResult(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(applet->GetStatus()); + } - const u64 offset{rp.Pop<u64>()}; - const std::vector<u8> data{ctx.ReadBuffer()}; + void Start(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); - ASSERT(offset + data.size() <= buffer.size()); + ASSERT(applet != nullptr); - std::memcpy(&buffer[offset], data.data(), data.size()); + applet->Initialize(); + applet->Execute(); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_DEBUG(Service_AM, "called, offset={}", offset); } - void Read(Kernel::HLERequestContext& ctx) { + void PushInData(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::RequestParser rp{ctx}; + applet->GetBroker().PushNormalDataFromGame(*rp.PopIpcInterface<IStorage>()); - const u64 offset{rp.Pop<u64>()}; - const std::size_t size{ctx.GetWriteBufferSize()}; + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } - ASSERT(offset + size <= buffer.size()); + void PopOutData(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); - ctx.WriteBuffer(buffer.data() + offset, size); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(RESULT_SUCCESS); + const auto storage = applet->GetBroker().PopNormalDataToGame(); + if (storage == nullptr) { + LOG_ERROR(Service_AM, + "storage is a nullptr. There is no data in the current normal channel"); - LOG_DEBUG(Service_AM, "called, offset={}", offset); + rb.Push(ERR_NO_DATA_IN_CHANNEL); + return; + } + + rb.Push(RESULT_SUCCESS); + rb.PushIpcInterface<IStorage>(std::move(*storage)); } -}; -class IStorage final : public ServiceFramework<IStorage> { -public: - explicit IStorage(std::vector<u8> buffer) - : ServiceFramework("IStorage"), buffer(std::move(buffer)) { - // clang-format off - static const FunctionInfo functions[] = { - {0, &IStorage::Open, "Open"}, - {1, nullptr, "OpenTransferStorage"}, - }; - // clang-format on + void PushInteractiveInData(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); - RegisterHandlers(functions); + IPC::RequestParser rp{ctx}; + applet->GetBroker().PushInteractiveDataFromGame(*rp.PopIpcInterface<IStorage>()); + + ASSERT(applet->IsInitialized()); + applet->ExecuteInteractive(); + applet->Execute(); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); } -private: - std::vector<u8> buffer; + void PopInteractiveOutData(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); - void Open(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + const auto storage = applet->GetBroker().PopInteractiveDataToGame(); + if (storage == nullptr) { + LOG_ERROR(Service_AM, + "storage is a nullptr. There is no data in the current interactive channel"); + + rb.Push(ERR_NO_DATA_IN_CHANNEL); + return; + } + rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<AM::IStorageAccessor>(buffer); + rb.PushIpcInterface<IStorage>(std::move(*storage)); + } + void GetPopOutDataEvent(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_AM, "called"); + + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushCopyObjects(applet->GetBroker().GetNormalDataEvent()); + } + + void GetPopInteractiveOutDataEvent(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushCopyObjects(applet->GetBroker().GetInteractiveDataEvent()); } + + std::shared_ptr<Applets::Applet> applet; }; -class ILibraryAppletAccessor final : public ServiceFramework<ILibraryAppletAccessor> { -public: - explicit ILibraryAppletAccessor() : ServiceFramework("ILibraryAppletAccessor") { - // clang-format off +void IStorage::Open(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + + rb.Push(RESULT_SUCCESS); + rb.PushIpcInterface<IStorageAccessor>(*this); +} + +IStorageAccessor::IStorageAccessor(IStorage& storage) + : ServiceFramework("IStorageAccessor"), backing(storage) { + // clang-format off static const FunctionInfo functions[] = { - {0, &ILibraryAppletAccessor::GetAppletStateChangedEvent, "GetAppletStateChangedEvent"}, - {1, nullptr, "IsCompleted"}, - {10, &ILibraryAppletAccessor::Start, "Start"}, - {20, nullptr, "RequestExit"}, - {25, nullptr, "Terminate"}, - {30, &ILibraryAppletAccessor::GetResult, "GetResult"}, - {50, nullptr, "SetOutOfFocusApplicationSuspendingEnabled"}, - {100, &ILibraryAppletAccessor::PushInData, "PushInData"}, - {101, &ILibraryAppletAccessor::PopOutData, "PopOutData"}, - {102, nullptr, "PushExtraStorage"}, - {103, nullptr, "PushInteractiveInData"}, - {104, nullptr, "PopInteractiveOutData"}, - {105, nullptr, "GetPopOutDataEvent"}, - {106, nullptr, "GetPopInteractiveOutDataEvent"}, - {110, nullptr, "NeedsToExitProcess"}, - {120, nullptr, "GetLibraryAppletInfo"}, - {150, nullptr, "RequestForAppletToGetForeground"}, - {160, nullptr, "GetIndirectLayerConsumerHandle"}, + {0, &IStorageAccessor::GetSize, "GetSize"}, + {10, &IStorageAccessor::Write, "Write"}, + {11, &IStorageAccessor::Read, "Read"}, }; - // clang-format on + // clang-format on - RegisterHandlers(functions); + RegisterHandlers(functions); +} - auto& kernel = Core::System::GetInstance().Kernel(); - state_changed_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, - "ILibraryAppletAccessor:StateChangedEvent"); - } +IStorageAccessor::~IStorageAccessor() = default; -private: - void GetAppletStateChangedEvent(Kernel::HLERequestContext& ctx) { - state_changed_event->Signal(); +void IStorageAccessor::GetSize(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); - IPC::ResponseBuilder rb{ctx, 2, 1}; - rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(state_changed_event); + IPC::ResponseBuilder rb{ctx, 4}; - LOG_WARNING(Service_AM, "(STUBBED) called"); - } + rb.Push(RESULT_SUCCESS); + rb.Push(static_cast<u64>(backing.buffer.size())); +} - void GetResult(Kernel::HLERequestContext& ctx) { - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(RESULT_SUCCESS); +void IStorageAccessor::Write(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; - LOG_WARNING(Service_AM, "(STUBBED) called"); - } + const u64 offset{rp.Pop<u64>()}; + LOG_DEBUG(Service_AM, "called, offset={}", offset); - void Start(Kernel::HLERequestContext& ctx) { - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(RESULT_SUCCESS); + const std::vector<u8> data{ctx.ReadBuffer()}; + + if (data.size() > backing.buffer.size() - offset) { + LOG_ERROR(Service_AM, + "offset is out of bounds, backing_buffer_sz={}, data_size={}, offset={}", + backing.buffer.size(), data.size(), offset); - LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERR_SIZE_OUT_OF_BOUNDS); } - void PushInData(Kernel::HLERequestContext& ctx) { - IPC::RequestParser rp{ctx}; - storage_stack.push(rp.PopIpcInterface<AM::IStorage>()); + std::memcpy(backing.buffer.data() + offset, data.data(), data.size()); - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(RESULT_SUCCESS); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} - LOG_DEBUG(Service_AM, "called"); - } +void IStorageAccessor::Read(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; - void PopOutData(Kernel::HLERequestContext& ctx) { - IPC::ResponseBuilder rb{ctx, 2, 0, 1}; - rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<AM::IStorage>(std::move(storage_stack.top())); + const u64 offset{rp.Pop<u64>()}; + LOG_DEBUG(Service_AM, "called, offset={}", offset); - storage_stack.pop(); + const std::size_t size{ctx.GetWriteBufferSize()}; - LOG_DEBUG(Service_AM, "called"); + if (size > backing.buffer.size() - offset) { + LOG_ERROR(Service_AM, "offset is out of bounds, backing_buffer_sz={}, size={}, offset={}", + backing.buffer.size(), size, offset); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERR_SIZE_OUT_OF_BOUNDS); } - std::stack<std::shared_ptr<AM::IStorage>> storage_stack; - Kernel::SharedPtr<Kernel::Event> state_changed_event; -}; + ctx.WriteBuffer(backing.buffer.data() + offset, size); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} ILibraryAppletCreator::ILibraryAppletCreator() : ServiceFramework("ILibraryAppletCreator") { static const FunctionInfo functions[] = { @@ -632,7 +768,7 @@ ILibraryAppletCreator::ILibraryAppletCreator() : ServiceFramework("ILibraryApple {1, nullptr, "TerminateAllLibraryApplets"}, {2, nullptr, "AreAnyLibraryAppletsLeft"}, {10, &ILibraryAppletCreator::CreateStorage, "CreateStorage"}, - {11, nullptr, "CreateTransferMemoryStorage"}, + {11, &ILibraryAppletCreator::CreateTransferMemoryStorage, "CreateTransferMemoryStorage"}, {12, nullptr, "CreateHandleStorage"}, }; RegisterHandlers(functions); @@ -640,25 +776,81 @@ ILibraryAppletCreator::ILibraryAppletCreator() : ServiceFramework("ILibraryApple ILibraryAppletCreator::~ILibraryAppletCreator() = default; +static std::shared_ptr<Applets::Applet> GetAppletFromId(AppletId id) { + switch (id) { + case AppletId::ProfileSelect: + return std::make_shared<Applets::ProfileSelect>(); + case AppletId::SoftwareKeyboard: + return std::make_shared<Applets::SoftwareKeyboard>(); + default: + LOG_ERROR(Service_AM, "Unimplemented AppletId [{:08X}]! -- Falling back to stub!", + static_cast<u32>(id)); + return std::make_shared<Applets::StubApplet>(); + } +} + void ILibraryAppletCreator::CreateLibraryApplet(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto applet_id = rp.PopRaw<AppletId>(); + const auto applet_mode = rp.PopRaw<u32>(); + + LOG_DEBUG(Service_AM, "called with applet_id={:08X}, applet_mode={:08X}", + static_cast<u32>(applet_id), applet_mode); + + const auto applet = GetAppletFromId(applet_id); + + if (applet == nullptr) { + LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", static_cast<u32>(applet_id)); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultCode(-1)); + return; + } + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<AM::ILibraryAppletAccessor>(); - - LOG_DEBUG(Service_AM, "called"); + rb.PushIpcInterface<AM::ILibraryAppletAccessor>(applet); } void ILibraryAppletCreator::CreateStorage(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u64 size{rp.Pop<u64>()}; + LOG_DEBUG(Service_AM, "called, size={}", size); + std::vector<u8> buffer(size); IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<AM::IStorage>(std::move(buffer)); +} - LOG_DEBUG(Service_AM, "called, size={}", size); +void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + + IPC::RequestParser rp{ctx}; + + rp.SetCurrentOffset(3); + const auto handle{rp.Pop<Kernel::Handle>()}; + + const auto shared_mem = + Core::System::GetInstance().CurrentProcess()->GetHandleTable().Get<Kernel::SharedMemory>( + handle); + + if (shared_mem == nullptr) { + LOG_ERROR(Service_AM, "shared_mem is a nullpr for handle={:08X}", handle); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultCode(-1)); + return; + } + + const u8* mem_begin = shared_mem->GetPointer(); + const u8* mem_end = mem_begin + shared_mem->GetSize(); + std::vector<u8> memory{mem_begin, mem_end}; + + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushIpcInterface(std::make_shared<IStorage>(std::move(memory))); } IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationFunctions") { @@ -674,8 +866,8 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF {22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"}, {23, &IApplicationFunctions::GetDisplayVersion, "GetDisplayVersion"}, {24, nullptr, "GetLaunchStorageInfoForDebug"}, - {25, nullptr, "ExtendSaveData"}, - {26, nullptr, "GetSaveDataSize"}, + {25, &IApplicationFunctions::ExtendSaveData, "ExtendSaveData"}, + {26, &IApplicationFunctions::GetSaveDataSize, "GetSaveDataSize"}, {30, &IApplicationFunctions::BeginBlockingHomeButtonShortAndLongPressed, "BeginBlockingHomeButtonShortAndLongPressed"}, {31, &IApplicationFunctions::EndBlockingHomeButtonShortAndLongPressed, "EndBlockingHomeButtonShortAndLongPressed"}, {32, &IApplicationFunctions::BeginBlockingHomeButton, "BeginBlockingHomeButton"}, @@ -690,7 +882,7 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF {70, nullptr, "RequestToShutdown"}, {71, nullptr, "RequestToReboot"}, {80, nullptr, "ExitAndRequestToShowThanksMessage"}, - {90, nullptr, "EnableApplicationCrashReport"}, + {90, &IApplicationFunctions::EnableApplicationCrashReport, "EnableApplicationCrashReport"}, {100, nullptr, "InitializeApplicationCopyrightFrameBuffer"}, {101, nullptr, "SetApplicationCopyrightImage"}, {102, nullptr, "SetApplicationCopyrightVisibility"}, @@ -709,33 +901,46 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF IApplicationFunctions::~IApplicationFunctions() = default; +void IApplicationFunctions::EnableApplicationCrashReport(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + void IApplicationFunctions::BeginBlockingHomeButtonShortAndLongPressed( Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_AM, "(STUBBED) called"); } void IApplicationFunctions::EndBlockingHomeButtonShortAndLongPressed( Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_AM, "(STUBBED) called"); } void IApplicationFunctions::BeginBlockingHomeButton(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_AM, "(STUBBED) called"); } void IApplicationFunctions::EndBlockingHomeButton(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_AM, "(STUBBED) called"); } void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + LaunchParameters params{}; params.magic = POP_LAUNCH_PARAMETER_MAGIC; @@ -743,7 +948,7 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) { Account::ProfileManager profile_manager{}; const auto uuid = profile_manager.GetUser(Settings::values.current_user); - ASSERT(uuid != std::nullopt); + ASSERT(uuid); params.current_user = uuid->uuid; IPC::ResponseBuilder rb{ctx, 2, 0, 1}; @@ -754,21 +959,19 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) { std::memcpy(buffer.data(), ¶ms, buffer.size()); rb.PushIpcInterface<AM::IStorage>(buffer); - - LOG_DEBUG(Service_AM, "called"); } void IApplicationFunctions::CreateApplicationAndRequestToStartForQuest( Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_AM, "(STUBBED) called"); } void IApplicationFunctions::EnsureSaveData(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; u128 uid = rp.PopRaw<u128>(); // What does this do? - LOG_WARNING(Service, "(STUBBED) called uid = {:016X}{:016X}", uid[1], uid[0]); IPC::ResponseBuilder rb{ctx, 4}; @@ -778,70 +981,119 @@ void IApplicationFunctions::EnsureSaveData(Kernel::HLERequestContext& ctx) { void IApplicationFunctions::SetTerminateResult(Kernel::HLERequestContext& ctx) { // Takes an input u32 Result, no output. - // For example, in some cases official apps use this with error 0x2A2 then uses svcBreak. + // For example, in some cases official apps use this with error 0x2A2 then + // uses svcBreak. IPC::RequestParser rp{ctx}; u32 result = rp.Pop<u32>(); + LOG_WARNING(Service_AM, "(STUBBED) called, result=0x{:08X}", result); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_WARNING(Service_AM, "(STUBBED) called, result=0x{:08X}", result); } void IApplicationFunctions::GetDisplayVersion(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 6}; rb.Push(RESULT_SUCCESS); rb.Push<u64>(1); rb.Push<u64>(0); - LOG_WARNING(Service_AM, "(STUBBED) called"); } void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) { // TODO(bunnei): This should be configurable + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); rb.Push( static_cast<u64>(Service::Set::GetLanguageCodeFromIndex(Settings::values.language_index))); - LOG_DEBUG(Service_AM, "called"); } void IApplicationFunctions::InitializeGamePlayRecording(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_AM, "(STUBBED) called"); } void IApplicationFunctions::SetGamePlayRecordingState(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_WARNING(Service_AM, "(STUBBED) called"); } void IApplicationFunctions::NotifyRunning(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u8>(0); // Unknown, seems to be ignored by official processes - - LOG_WARNING(Service_AM, "(STUBBED) called"); } void IApplicationFunctions::GetPseudoDeviceId(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 6}; rb.Push(RESULT_SUCCESS); // Returns a 128-bit UUID rb.Push<u64>(0); rb.Push<u64>(0); +} - LOG_WARNING(Service_AM, "(STUBBED) called"); +void IApplicationFunctions::ExtendSaveData(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto type{rp.PopRaw<FileSys::SaveDataType>()}; + rp.Skip(1, false); + const auto user_id{rp.PopRaw<u128>()}; + const auto new_normal_size{rp.PopRaw<u64>()}; + const auto new_journal_size{rp.PopRaw<u64>()}; + + LOG_DEBUG(Service_AM, + "called with type={:02X}, user_id={:016X}{:016X}, new_normal={:016X}, " + "new_journal={:016X}", + static_cast<u8>(type), user_id[1], user_id[0], new_normal_size, new_journal_size); + + FileSystem::WriteSaveDataSize(type, Core::CurrentProcess()->GetTitleID(), user_id, + {new_normal_size, new_journal_size}); + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + + // The following value is used upon failure to help the system recover. + // Since we always succeed, this should be 0. + rb.Push<u64>(0); +} + +void IApplicationFunctions::GetSaveDataSize(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto type{rp.PopRaw<FileSys::SaveDataType>()}; + rp.Skip(1, false); + const auto user_id{rp.PopRaw<u128>()}; + + LOG_DEBUG(Service_AM, "called with type={:02X}, user_id={:016X}{:016X}", static_cast<u8>(type), + user_id[1], user_id[0]); + + const auto size = + FileSystem::ReadSaveDataSize(type, Core::CurrentProcess()->GetTitleID(), user_id); + + IPC::ResponseBuilder rb{ctx, 6}; + rb.Push(RESULT_SUCCESS); + rb.Push(size.normal); + rb.Push(size.journal); } void InstallInterfaces(SM::ServiceManager& service_manager, std::shared_ptr<NVFlinger::NVFlinger> nvflinger) { - std::make_shared<AppletAE>(nvflinger)->InstallAsService(service_manager); - std::make_shared<AppletOE>(nvflinger)->InstallAsService(service_manager); + auto message_queue = std::make_shared<AppletMessageQueue>(); + message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged); // Needed on + // game boot + + std::make_shared<AppletAE>(nvflinger, message_queue)->InstallAsService(service_manager); + std::make_shared<AppletOE>(nvflinger, message_queue)->InstallAsService(service_manager); std::make_shared<IdleSys>()->InstallAsService(service_manager); std::make_shared<OMM>()->InstallAsService(service_manager); std::make_shared<SPSM>()->InstallAsService(service_manager); @@ -868,9 +1120,10 @@ IHomeMenuFunctions::IHomeMenuFunctions() : ServiceFramework("IHomeMenuFunctions" IHomeMenuFunctions::~IHomeMenuFunctions() = default; void IHomeMenuFunctions::RequestToGetForeground(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_AM, "(STUBBED) called"); } IGlobalStateController::IGlobalStateController() : ServiceFramework("IGlobalStateController") { diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h index 095f94851..b6113cfdd 100644 --- a/src/core/hle/service/am/am.h +++ b/src/core/hle/service/am/am.h @@ -5,12 +5,10 @@ #pragma once #include <memory> +#include <queue> +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/service.h" -namespace Kernel { -class Event; -} - namespace Service { namespace NVFlinger { class NVFlinger; @@ -39,6 +37,31 @@ enum SystemLanguage { TraditionalChinese = 16, }; +class AppletMessageQueue { +public: + enum class AppletMessage : u32 { + NoMessage = 0, + FocusStateChanged = 15, + OperationModeChanged = 30, + PerformanceModeChanged = 31, + }; + + AppletMessageQueue(); + ~AppletMessageQueue(); + + const Kernel::SharedPtr<Kernel::ReadableEvent>& GetMesssageRecieveEvent() const; + const Kernel::SharedPtr<Kernel::ReadableEvent>& GetOperationModeChangedEvent() const; + void PushMessage(AppletMessage msg); + AppletMessage PopMessage(); + std::size_t GetMessageCount() const; + void OperationModeChanged(); + +private: + std::queue<AppletMessage> messages; + Kernel::EventPair on_new_message; + Kernel::EventPair on_operation_mode_changed; +}; + class IWindowController final : public ServiceFramework<IWindowController> { public: IWindowController(); @@ -96,13 +119,13 @@ private: void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx); std::shared_ptr<NVFlinger::NVFlinger> nvflinger; - Kernel::SharedPtr<Kernel::Event> launchable_event; + Kernel::EventPair launchable_event; u32 idle_time_detection_extension = 0; }; class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> { public: - ICommonStateGetter(); + explicit ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue); ~ICommonStateGetter() override; private: @@ -125,7 +148,35 @@ private: void GetBootMode(Kernel::HLERequestContext& ctx); void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx); - Kernel::SharedPtr<Kernel::Event> event; + std::shared_ptr<AppletMessageQueue> msg_queue; +}; + +class IStorage final : public ServiceFramework<IStorage> { +public: + explicit IStorage(std::vector<u8> buffer); + ~IStorage() override; + + const std::vector<u8>& GetData() const; + +private: + void Open(Kernel::HLERequestContext& ctx); + + std::vector<u8> buffer; + + friend class IStorageAccessor; +}; + +class IStorageAccessor final : public ServiceFramework<IStorageAccessor> { +public: + explicit IStorageAccessor(IStorage& backing); + ~IStorageAccessor() override; + +private: + void GetSize(Kernel::HLERequestContext& ctx); + void Write(Kernel::HLERequestContext& ctx); + void Read(Kernel::HLERequestContext& ctx); + + IStorage& backing; }; class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> { @@ -136,6 +187,7 @@ public: private: void CreateLibraryApplet(Kernel::HLERequestContext& ctx); void CreateStorage(Kernel::HLERequestContext& ctx); + void CreateTransferMemoryStorage(Kernel::HLERequestContext& ctx); }; class IApplicationFunctions final : public ServiceFramework<IApplicationFunctions> { @@ -154,10 +206,13 @@ private: void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx); void NotifyRunning(Kernel::HLERequestContext& ctx); void GetPseudoDeviceId(Kernel::HLERequestContext& ctx); + void ExtendSaveData(Kernel::HLERequestContext& ctx); + void GetSaveDataSize(Kernel::HLERequestContext& ctx); void BeginBlockingHomeButtonShortAndLongPressed(Kernel::HLERequestContext& ctx); void EndBlockingHomeButtonShortAndLongPressed(Kernel::HLERequestContext& ctx); void BeginBlockingHomeButton(Kernel::HLERequestContext& ctx); void EndBlockingHomeButton(Kernel::HLERequestContext& ctx); + void EnableApplicationCrashReport(Kernel::HLERequestContext& ctx); }; class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> { diff --git a/src/core/hle/service/am/applet_ae.cpp b/src/core/hle/service/am/applet_ae.cpp index 68ea778e8..41a573a91 100644 --- a/src/core/hle/service/am/applet_ae.cpp +++ b/src/core/hle/service/am/applet_ae.cpp @@ -12,8 +12,10 @@ namespace Service::AM { class ILibraryAppletProxy final : public ServiceFramework<ILibraryAppletProxy> { public: - explicit ILibraryAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger) - : ServiceFramework("ILibraryAppletProxy"), nvflinger(std::move(nvflinger)) { + explicit ILibraryAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger, + std::shared_ptr<AppletMessageQueue> msg_queue) + : ServiceFramework("ILibraryAppletProxy"), nvflinger(std::move(nvflinger)), + msg_queue(std::move(msg_queue)) { static const FunctionInfo functions[] = { {0, &ILibraryAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"}, {1, &ILibraryAppletProxy::GetSelfController, "GetSelfController"}, @@ -30,75 +32,87 @@ public: private: void GetCommonStateGetter(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ICommonStateGetter>(); - LOG_DEBUG(Service_AM, "called"); + rb.PushIpcInterface<ICommonStateGetter>(msg_queue); } void GetSelfController(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<ISelfController>(nvflinger); - LOG_DEBUG(Service_AM, "called"); } void GetWindowController(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IWindowController>(); - LOG_DEBUG(Service_AM, "called"); } void GetAudioController(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IAudioController>(); - LOG_DEBUG(Service_AM, "called"); } void GetDisplayController(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IDisplayController>(); - LOG_DEBUG(Service_AM, "called"); } void GetProcessWindingController(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IProcessWindingController>(); - LOG_DEBUG(Service_AM, "called"); } void GetDebugFunctions(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IDebugFunctions>(); - LOG_DEBUG(Service_AM, "called"); } void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<ILibraryAppletCreator>(); - LOG_DEBUG(Service_AM, "called"); } void GetApplicationFunctions(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IApplicationFunctions>(); - LOG_DEBUG(Service_AM, "called"); } std::shared_ptr<NVFlinger::NVFlinger> nvflinger; + std::shared_ptr<AppletMessageQueue> msg_queue; }; class ISystemAppletProxy final : public ServiceFramework<ISystemAppletProxy> { public: - explicit ISystemAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger) - : ServiceFramework("ISystemAppletProxy"), nvflinger(std::move(nvflinger)) { + explicit ISystemAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger, + std::shared_ptr<AppletMessageQueue> msg_queue) + : ServiceFramework("ISystemAppletProxy"), nvflinger(std::move(nvflinger)), + msg_queue(std::move(msg_queue)) { static const FunctionInfo functions[] = { {0, &ISystemAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"}, {1, &ISystemAppletProxy::GetSelfController, "GetSelfController"}, @@ -117,100 +131,116 @@ public: private: void GetCommonStateGetter(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ICommonStateGetter>(); - LOG_DEBUG(Service_AM, "called"); + rb.PushIpcInterface<ICommonStateGetter>(msg_queue); } void GetSelfController(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<ISelfController>(nvflinger); - LOG_DEBUG(Service_AM, "called"); } void GetWindowController(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IWindowController>(); - LOG_DEBUG(Service_AM, "called"); } void GetAudioController(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IAudioController>(); - LOG_DEBUG(Service_AM, "called"); } void GetDisplayController(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IDisplayController>(); - LOG_DEBUG(Service_AM, "called"); } void GetDebugFunctions(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IDebugFunctions>(); - LOG_DEBUG(Service_AM, "called"); } void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<ILibraryAppletCreator>(); - LOG_DEBUG(Service_AM, "called"); } void GetHomeMenuFunctions(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IHomeMenuFunctions>(); - LOG_DEBUG(Service_AM, "called"); } void GetGlobalStateController(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IGlobalStateController>(); - LOG_DEBUG(Service_AM, "called"); } void GetApplicationCreator(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IApplicationCreator>(); - LOG_DEBUG(Service_AM, "called"); } std::shared_ptr<NVFlinger::NVFlinger> nvflinger; + std::shared_ptr<AppletMessageQueue> msg_queue; }; void AppletAE::OpenSystemAppletProxy(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ISystemAppletProxy>(nvflinger); - LOG_DEBUG(Service_AM, "called"); + rb.PushIpcInterface<ISystemAppletProxy>(nvflinger, msg_queue); } void AppletAE::OpenLibraryAppletProxy(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger); - LOG_DEBUG(Service_AM, "called"); + rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger, msg_queue); } void AppletAE::OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger); - LOG_DEBUG(Service_AM, "called"); + rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger, msg_queue); } -AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger) - : ServiceFramework("appletAE"), nvflinger(std::move(nvflinger)) { +AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger, + std::shared_ptr<AppletMessageQueue> msg_queue) + : ServiceFramework("appletAE"), nvflinger(std::move(nvflinger)), + msg_queue(std::move(msg_queue)) { // clang-format off static const FunctionInfo functions[] = { {100, &AppletAE::OpenSystemAppletProxy, "OpenSystemAppletProxy"}, @@ -228,4 +258,8 @@ AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger) AppletAE::~AppletAE() = default; +const std::shared_ptr<AppletMessageQueue>& AppletAE::GetMessageQueue() const { + return msg_queue; +} + } // namespace Service::AM diff --git a/src/core/hle/service/am/applet_ae.h b/src/core/hle/service/am/applet_ae.h index 1ed77baa4..902db2665 100644 --- a/src/core/hle/service/am/applet_ae.h +++ b/src/core/hle/service/am/applet_ae.h @@ -17,15 +17,19 @@ namespace AM { class AppletAE final : public ServiceFramework<AppletAE> { public: - explicit AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger); + explicit AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger, + std::shared_ptr<AppletMessageQueue> msg_queue); ~AppletAE() override; + const std::shared_ptr<AppletMessageQueue>& GetMessageQueue() const; + private: void OpenSystemAppletProxy(Kernel::HLERequestContext& ctx); void OpenLibraryAppletProxy(Kernel::HLERequestContext& ctx); void OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx); std::shared_ptr<NVFlinger::NVFlinger> nvflinger; + std::shared_ptr<AppletMessageQueue> msg_queue; }; } // namespace AM diff --git a/src/core/hle/service/am/applet_oe.cpp b/src/core/hle/service/am/applet_oe.cpp index 60717afd9..d3a0a1568 100644 --- a/src/core/hle/service/am/applet_oe.cpp +++ b/src/core/hle/service/am/applet_oe.cpp @@ -12,8 +12,10 @@ namespace Service::AM { class IApplicationProxy final : public ServiceFramework<IApplicationProxy> { public: - explicit IApplicationProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger) - : ServiceFramework("IApplicationProxy"), nvflinger(std::move(nvflinger)) { + explicit IApplicationProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger, + std::shared_ptr<AppletMessageQueue> msg_queue) + : ServiceFramework("IApplicationProxy"), nvflinger(std::move(nvflinger)), + msg_queue(std::move(msg_queue)) { // clang-format off static const FunctionInfo functions[] = { {0, &IApplicationProxy::GetCommonStateGetter, "GetCommonStateGetter"}, @@ -33,73 +35,85 @@ public: private: void GetAudioController(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IAudioController>(); - LOG_DEBUG(Service_AM, "called"); } void GetDisplayController(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IDisplayController>(); - LOG_DEBUG(Service_AM, "called"); } void GetDebugFunctions(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IDebugFunctions>(); - LOG_DEBUG(Service_AM, "called"); } void GetWindowController(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IWindowController>(); - LOG_DEBUG(Service_AM, "called"); } void GetSelfController(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<ISelfController>(nvflinger); - LOG_DEBUG(Service_AM, "called"); } void GetCommonStateGetter(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ICommonStateGetter>(); - LOG_DEBUG(Service_AM, "called"); + rb.PushIpcInterface<ICommonStateGetter>(msg_queue); } void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<ILibraryAppletCreator>(); - LOG_DEBUG(Service_AM, "called"); } void GetApplicationFunctions(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IApplicationFunctions>(); - LOG_DEBUG(Service_AM, "called"); } std::shared_ptr<NVFlinger::NVFlinger> nvflinger; + std::shared_ptr<AppletMessageQueue> msg_queue; }; void AppletOE::OpenApplicationProxy(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<IApplicationProxy>(nvflinger); - LOG_DEBUG(Service_AM, "called"); + rb.PushIpcInterface<IApplicationProxy>(nvflinger, msg_queue); } -AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger) - : ServiceFramework("appletOE"), nvflinger(std::move(nvflinger)) { +AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger, + std::shared_ptr<AppletMessageQueue> msg_queue) + : ServiceFramework("appletOE"), nvflinger(std::move(nvflinger)), + msg_queue(std::move(msg_queue)) { static const FunctionInfo functions[] = { {0, &AppletOE::OpenApplicationProxy, "OpenApplicationProxy"}, }; @@ -108,4 +122,8 @@ AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger) AppletOE::~AppletOE() = default; +const std::shared_ptr<AppletMessageQueue>& AppletOE::GetMessageQueue() const { + return msg_queue; +} + } // namespace Service::AM diff --git a/src/core/hle/service/am/applet_oe.h b/src/core/hle/service/am/applet_oe.h index 60cfdfd9d..bbd0108ef 100644 --- a/src/core/hle/service/am/applet_oe.h +++ b/src/core/hle/service/am/applet_oe.h @@ -17,13 +17,17 @@ namespace AM { class AppletOE final : public ServiceFramework<AppletOE> { public: - explicit AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger); + explicit AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger, + std::shared_ptr<AppletMessageQueue> msg_queue); ~AppletOE() override; + const std::shared_ptr<AppletMessageQueue>& GetMessageQueue() const; + private: void OpenApplicationProxy(Kernel::HLERequestContext& ctx); std::shared_ptr<NVFlinger::NVFlinger> nvflinger; + std::shared_ptr<AppletMessageQueue> msg_queue; }; } // namespace AM diff --git a/src/core/hle/service/am/applets/applets.cpp b/src/core/hle/service/am/applets/applets.cpp new file mode 100644 index 000000000..a6064c63f --- /dev/null +++ b/src/core/hle/service/am/applets/applets.cpp @@ -0,0 +1,114 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <cstring> +#include "common/assert.h" +#include "core/core.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/server_session.h" +#include "core/hle/kernel/writable_event.h" +#include "core/hle/service/am/am.h" +#include "core/hle/service/am/applets/applets.h" + +namespace Service::AM::Applets { + +AppletDataBroker::AppletDataBroker() { + auto& kernel = Core::System::GetInstance().Kernel(); + state_changed_event = Kernel::WritableEvent::CreateEventPair( + kernel, Kernel::ResetType::Sticky, "ILibraryAppletAccessor:StateChangedEvent"); + pop_out_data_event = Kernel::WritableEvent::CreateEventPair( + kernel, Kernel::ResetType::Sticky, "ILibraryAppletAccessor:PopDataOutEvent"); + pop_interactive_out_data_event = Kernel::WritableEvent::CreateEventPair( + kernel, Kernel::ResetType::Sticky, "ILibraryAppletAccessor:PopInteractiveDataOutEvent"); +} + +AppletDataBroker::~AppletDataBroker() = default; + +std::unique_ptr<IStorage> AppletDataBroker::PopNormalDataToGame() { + if (out_channel.empty()) + return nullptr; + + auto out = std::move(out_channel.front()); + out_channel.pop(); + return out; +} + +std::unique_ptr<IStorage> AppletDataBroker::PopNormalDataToApplet() { + if (in_channel.empty()) + return nullptr; + + auto out = std::move(in_channel.front()); + in_channel.pop(); + return out; +} + +std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToGame() { + if (out_interactive_channel.empty()) + return nullptr; + + auto out = std::move(out_interactive_channel.front()); + out_interactive_channel.pop(); + return out; +} + +std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToApplet() { + if (in_interactive_channel.empty()) + return nullptr; + + auto out = std::move(in_interactive_channel.front()); + in_interactive_channel.pop(); + return out; +} + +void AppletDataBroker::PushNormalDataFromGame(IStorage storage) { + in_channel.push(std::make_unique<IStorage>(storage)); +} + +void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) { + out_channel.push(std::make_unique<IStorage>(storage)); + pop_out_data_event.writable->Signal(); +} + +void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) { + in_interactive_channel.push(std::make_unique<IStorage>(storage)); +} + +void AppletDataBroker::PushInteractiveDataFromApplet(IStorage storage) { + out_interactive_channel.push(std::make_unique<IStorage>(storage)); + pop_interactive_out_data_event.writable->Signal(); +} + +void AppletDataBroker::SignalStateChanged() const { + state_changed_event.writable->Signal(); +} + +Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetNormalDataEvent() const { + return pop_out_data_event.readable; +} + +Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetInteractiveDataEvent() const { + return pop_interactive_out_data_event.readable; +} + +Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetStateChangedEvent() const { + return state_changed_event.readable; +} + +Applet::Applet() = default; + +Applet::~Applet() = default; + +void Applet::Initialize() { + const auto common = broker.PopNormalDataToApplet(); + ASSERT(common != nullptr); + + const auto common_data = common->GetData(); + + ASSERT(common_data.size() >= sizeof(CommonArguments)); + std::memcpy(&common_args, common_data.data(), sizeof(CommonArguments)); + + initialized = true; +} + +} // namespace Service::AM::Applets diff --git a/src/core/hle/service/am/applets/applets.h b/src/core/hle/service/am/applets/applets.h new file mode 100644 index 000000000..37424c379 --- /dev/null +++ b/src/core/hle/service/am/applets/applets.h @@ -0,0 +1,109 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <queue> +#include "common/swap.h" +#include "core/hle/kernel/object.h" +#include "core/hle/kernel/writable_event.h" + +union ResultCode; + +namespace Service::AM { + +class IStorage; + +namespace Applets { + +class AppletDataBroker final { +public: + AppletDataBroker(); + ~AppletDataBroker(); + + std::unique_ptr<IStorage> PopNormalDataToGame(); + std::unique_ptr<IStorage> PopNormalDataToApplet(); + + std::unique_ptr<IStorage> PopInteractiveDataToGame(); + std::unique_ptr<IStorage> PopInteractiveDataToApplet(); + + void PushNormalDataFromGame(IStorage storage); + void PushNormalDataFromApplet(IStorage storage); + + void PushInteractiveDataFromGame(IStorage storage); + void PushInteractiveDataFromApplet(IStorage storage); + + void SignalStateChanged() const; + + Kernel::SharedPtr<Kernel::ReadableEvent> GetNormalDataEvent() const; + Kernel::SharedPtr<Kernel::ReadableEvent> GetInteractiveDataEvent() const; + Kernel::SharedPtr<Kernel::ReadableEvent> GetStateChangedEvent() const; + +private: + // Queues are named from applet's perspective + + // PopNormalDataToApplet and PushNormalDataFromGame + std::queue<std::unique_ptr<IStorage>> in_channel; + + // PopNormalDataToGame and PushNormalDataFromApplet + std::queue<std::unique_ptr<IStorage>> out_channel; + + // PopInteractiveDataToApplet and PushInteractiveDataFromGame + std::queue<std::unique_ptr<IStorage>> in_interactive_channel; + + // PopInteractiveDataToGame and PushInteractiveDataFromApplet + std::queue<std::unique_ptr<IStorage>> out_interactive_channel; + + Kernel::EventPair state_changed_event; + + // Signaled on PushNormalDataFromApplet + Kernel::EventPair pop_out_data_event; + + // Signaled on PushInteractiveDataFromApplet + Kernel::EventPair pop_interactive_out_data_event; +}; + +class Applet { +public: + Applet(); + virtual ~Applet(); + + virtual void Initialize(); + + virtual bool TransactionComplete() const = 0; + virtual ResultCode GetStatus() const = 0; + virtual void ExecuteInteractive() = 0; + virtual void Execute() = 0; + + bool IsInitialized() const { + return initialized; + } + + AppletDataBroker& GetBroker() { + return broker; + } + + const AppletDataBroker& GetBroker() const { + return broker; + } + +protected: + struct CommonArguments { + u32_le arguments_version; + u32_le size; + u32_le library_version; + u32_le theme_color; + u8 play_startup_sound; + u64_le system_tick; + }; + static_assert(sizeof(CommonArguments) == 0x20, "CommonArguments has incorrect size."); + + CommonArguments common_args{}; + AppletDataBroker broker; + bool initialized = false; +}; + +} // namespace Applets +} // namespace Service::AM diff --git a/src/core/hle/service/am/applets/profile_select.cpp b/src/core/hle/service/am/applets/profile_select.cpp new file mode 100644 index 000000000..4c7b45454 --- /dev/null +++ b/src/core/hle/service/am/applets/profile_select.cpp @@ -0,0 +1,77 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <cstring> + +#include "common/assert.h" +#include "common/string_util.h" +#include "core/core.h" +#include "core/frontend/applets/software_keyboard.h" +#include "core/hle/service/am/am.h" +#include "core/hle/service/am/applets/profile_select.h" + +namespace Service::AM::Applets { + +constexpr ResultCode ERR_USER_CANCELLED_SELECTION{ErrorModule::Account, 1}; + +ProfileSelect::ProfileSelect() = default; +ProfileSelect::~ProfileSelect() = default; + +void ProfileSelect::Initialize() { + complete = false; + status = RESULT_SUCCESS; + final_data.clear(); + + Applet::Initialize(); + + const auto user_config_storage = broker.PopNormalDataToApplet(); + ASSERT(user_config_storage != nullptr); + const auto& user_config = user_config_storage->GetData(); + + ASSERT(user_config.size() >= sizeof(UserSelectionConfig)); + std::memcpy(&config, user_config.data(), sizeof(UserSelectionConfig)); +} + +bool ProfileSelect::TransactionComplete() const { + return complete; +} + +ResultCode ProfileSelect::GetStatus() const { + return status; +} + +void ProfileSelect::ExecuteInteractive() { + UNREACHABLE_MSG("Attempted to call interactive execution on non-interactive applet."); +} + +void ProfileSelect::Execute() { + if (complete) { + broker.PushNormalDataFromApplet(IStorage{final_data}); + return; + } + + const auto& frontend{Core::System::GetInstance().GetProfileSelector()}; + + frontend.SelectProfile([this](std::optional<Account::UUID> uuid) { SelectionComplete(uuid); }); +} + +void ProfileSelect::SelectionComplete(std::optional<Account::UUID> uuid) { + UserSelectionOutput output{}; + + if (uuid.has_value() && uuid->uuid != Account::INVALID_UUID) { + output.result = 0; + output.uuid_selected = uuid->uuid; + } else { + status = ERR_USER_CANCELLED_SELECTION; + output.result = ERR_USER_CANCELLED_SELECTION.raw; + output.uuid_selected = Account::INVALID_UUID; + } + + final_data = std::vector<u8>(sizeof(UserSelectionOutput)); + std::memcpy(final_data.data(), &output, final_data.size()); + broker.PushNormalDataFromApplet(IStorage{final_data}); + broker.SignalStateChanged(); +} + +} // namespace Service::AM::Applets diff --git a/src/core/hle/service/am/applets/profile_select.h b/src/core/hle/service/am/applets/profile_select.h new file mode 100644 index 000000000..787485f22 --- /dev/null +++ b/src/core/hle/service/am/applets/profile_select.h @@ -0,0 +1,50 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <vector> + +#include "common/common_funcs.h" +#include "core/hle/service/acc/profile_manager.h" +#include "core/hle/service/am/applets/applets.h" + +namespace Service::AM::Applets { + +struct UserSelectionConfig { + // TODO(DarkLordZach): RE this structure + // It seems to be flags and the like that determine the UI of the applet on the switch... from + // my research this is safe to ignore for now. + INSERT_PADDING_BYTES(0xA0); +}; +static_assert(sizeof(UserSelectionConfig) == 0xA0, "UserSelectionConfig has incorrect size."); + +struct UserSelectionOutput { + u64 result; + u128 uuid_selected; +}; +static_assert(sizeof(UserSelectionOutput) == 0x18, "UserSelectionOutput has incorrect size."); + +class ProfileSelect final : public Applet { +public: + ProfileSelect(); + ~ProfileSelect() override; + + void Initialize() override; + + bool TransactionComplete() const override; + ResultCode GetStatus() const override; + void ExecuteInteractive() override; + void Execute() override; + + void SelectionComplete(std::optional<Account::UUID> uuid); + +private: + UserSelectionConfig config; + bool complete = false; + ResultCode status = RESULT_SUCCESS; + std::vector<u8> final_data; +}; + +} // namespace Service::AM::Applets diff --git a/src/core/hle/service/am/applets/software_keyboard.cpp b/src/core/hle/service/am/applets/software_keyboard.cpp new file mode 100644 index 000000000..f255f74b5 --- /dev/null +++ b/src/core/hle/service/am/applets/software_keyboard.cpp @@ -0,0 +1,160 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <cstring> +#include "common/assert.h" +#include "common/string_util.h" +#include "core/core.h" +#include "core/frontend/applets/software_keyboard.h" +#include "core/hle/service/am/am.h" +#include "core/hle/service/am/applets/software_keyboard.h" + +namespace Service::AM::Applets { + +constexpr std::size_t SWKBD_OUTPUT_BUFFER_SIZE = 0x7D8; +constexpr std::size_t SWKBD_OUTPUT_INTERACTIVE_BUFFER_SIZE = 0x7D4; +constexpr std::size_t DEFAULT_MAX_LENGTH = 500; +constexpr bool INTERACTIVE_STATUS_OK = false; + +static Core::Frontend::SoftwareKeyboardParameters ConvertToFrontendParameters( + KeyboardConfig config, std::u16string initial_text) { + Core::Frontend::SoftwareKeyboardParameters params{}; + + params.submit_text = Common::UTF16StringFromFixedZeroTerminatedBuffer( + config.submit_text.data(), config.submit_text.size()); + params.header_text = Common::UTF16StringFromFixedZeroTerminatedBuffer( + config.header_text.data(), config.header_text.size()); + params.sub_text = Common::UTF16StringFromFixedZeroTerminatedBuffer(config.sub_text.data(), + config.sub_text.size()); + params.guide_text = Common::UTF16StringFromFixedZeroTerminatedBuffer(config.guide_text.data(), + config.guide_text.size()); + params.initial_text = initial_text; + params.max_length = config.length_limit == 0 ? DEFAULT_MAX_LENGTH : config.length_limit; + params.password = static_cast<bool>(config.is_password); + params.cursor_at_beginning = static_cast<bool>(config.initial_cursor_position); + params.value = static_cast<u8>(config.keyset_disable_bitmask); + + return params; +} + +SoftwareKeyboard::SoftwareKeyboard() = default; + +SoftwareKeyboard::~SoftwareKeyboard() = default; + +void SoftwareKeyboard::Initialize() { + complete = false; + initial_text.clear(); + final_data.clear(); + + Applet::Initialize(); + + const auto keyboard_config_storage = broker.PopNormalDataToApplet(); + ASSERT(keyboard_config_storage != nullptr); + const auto& keyboard_config = keyboard_config_storage->GetData(); + + ASSERT(keyboard_config.size() >= sizeof(KeyboardConfig)); + std::memcpy(&config, keyboard_config.data(), sizeof(KeyboardConfig)); + + const auto work_buffer_storage = broker.PopNormalDataToApplet(); + ASSERT(work_buffer_storage != nullptr); + const auto& work_buffer = work_buffer_storage->GetData(); + + if (config.initial_string_size == 0) + return; + + std::vector<char16_t> string(config.initial_string_size); + std::memcpy(string.data(), work_buffer.data() + config.initial_string_offset, + string.size() * 2); + initial_text = Common::UTF16StringFromFixedZeroTerminatedBuffer(string.data(), string.size()); +} + +bool SoftwareKeyboard::TransactionComplete() const { + return complete; +} + +ResultCode SoftwareKeyboard::GetStatus() const { + return RESULT_SUCCESS; +} + +void SoftwareKeyboard::ExecuteInteractive() { + if (complete) + return; + + const auto storage = broker.PopInteractiveDataToApplet(); + ASSERT(storage != nullptr); + const auto data = storage->GetData(); + const auto status = static_cast<bool>(data[0]); + + if (status == INTERACTIVE_STATUS_OK) { + complete = true; + } else { + const auto& frontend{Core::System::GetInstance().GetSoftwareKeyboard()}; + + std::array<char16_t, SWKBD_OUTPUT_INTERACTIVE_BUFFER_SIZE / 2 - 2> string; + std::memcpy(string.data(), data.data() + 4, string.size() * 2); + frontend.SendTextCheckDialog( + Common::UTF16StringFromFixedZeroTerminatedBuffer(string.data(), string.size()), + [this] { broker.SignalStateChanged(); }); + } +} + +void SoftwareKeyboard::Execute() { + if (complete) { + broker.PushNormalDataFromApplet(IStorage{final_data}); + return; + } + + const auto& frontend{Core::System::GetInstance().GetSoftwareKeyboard()}; + + const auto parameters = ConvertToFrontendParameters(config, initial_text); + + frontend.RequestText([this](std::optional<std::u16string> text) { WriteText(text); }, + parameters); +} + +void SoftwareKeyboard::WriteText(std::optional<std::u16string> text) { + std::vector<u8> output_main(SWKBD_OUTPUT_BUFFER_SIZE); + + if (text.has_value()) { + std::vector<u8> output_sub(SWKBD_OUTPUT_BUFFER_SIZE); + + if (config.utf_8) { + const u64 size = text->size() + 8; + const auto new_text = Common::UTF16ToUTF8(*text); + + std::memcpy(output_sub.data(), &size, sizeof(u64)); + std::memcpy(output_sub.data() + 8, new_text.data(), + std::min(new_text.size(), SWKBD_OUTPUT_BUFFER_SIZE - 8)); + + output_main[0] = INTERACTIVE_STATUS_OK; + std::memcpy(output_main.data() + 4, new_text.data(), + std::min(new_text.size(), SWKBD_OUTPUT_BUFFER_SIZE - 4)); + } else { + const u64 size = text->size() * 2 + 8; + std::memcpy(output_sub.data(), &size, sizeof(u64)); + std::memcpy(output_sub.data() + 8, text->data(), + std::min(text->size() * 2, SWKBD_OUTPUT_BUFFER_SIZE - 8)); + + output_main[0] = INTERACTIVE_STATUS_OK; + std::memcpy(output_main.data() + 4, text->data(), + std::min(text->size() * 2, SWKBD_OUTPUT_BUFFER_SIZE - 4)); + } + + complete = !config.text_check; + final_data = output_main; + + if (complete) { + broker.PushNormalDataFromApplet(IStorage{output_main}); + broker.SignalStateChanged(); + } else { + broker.PushInteractiveDataFromApplet(IStorage{output_sub}); + } + } else { + output_main[0] = 1; + complete = true; + broker.PushNormalDataFromApplet(IStorage{output_main}); + broker.SignalStateChanged(); + } +} +} // namespace Service::AM::Applets diff --git a/src/core/hle/service/am/applets/software_keyboard.h b/src/core/hle/service/am/applets/software_keyboard.h new file mode 100644 index 000000000..efd5753a1 --- /dev/null +++ b/src/core/hle/service/am/applets/software_keyboard.h @@ -0,0 +1,74 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <string> +#include <vector> + +#include "common/common_funcs.h" +#include "common/swap.h" +#include "core/hle/service/am/am.h" +#include "core/hle/service/am/applets/applets.h" + +namespace Service::AM::Applets { + +enum class KeysetDisable : u32 { + Space = 0x02, + Address = 0x04, + Percent = 0x08, + Slashes = 0x10, + Numbers = 0x40, + DownloadCode = 0x80, +}; + +struct KeyboardConfig { + INSERT_PADDING_BYTES(4); + std::array<char16_t, 9> submit_text; + u16_le left_symbol_key; + u16_le right_symbol_key; + INSERT_PADDING_BYTES(1); + KeysetDisable keyset_disable_bitmask; + u32_le initial_cursor_position; + std::array<char16_t, 65> header_text; + std::array<char16_t, 129> sub_text; + std::array<char16_t, 257> guide_text; + u32_le length_limit; + INSERT_PADDING_BYTES(4); + u32_le is_password; + INSERT_PADDING_BYTES(5); + bool utf_8; + bool draw_background; + u32_le initial_string_offset; + u32_le initial_string_size; + u32_le user_dictionary_offset; + u32_le user_dictionary_size; + bool text_check; + u64_le text_check_callback; +}; +static_assert(sizeof(KeyboardConfig) == 0x3E0, "KeyboardConfig has incorrect size."); + +class SoftwareKeyboard final : public Applet { +public: + SoftwareKeyboard(); + ~SoftwareKeyboard() override; + + void Initialize() override; + + bool TransactionComplete() const override; + ResultCode GetStatus() const override; + void ExecuteInteractive() override; + void Execute() override; + + void WriteText(std::optional<std::u16string> text); + +private: + KeyboardConfig config; + std::u16string initial_text; + bool complete = false; + std::vector<u8> final_data; +}; + +} // namespace Service::AM::Applets diff --git a/src/core/hle/service/am/applets/stub_applet.cpp b/src/core/hle/service/am/applets/stub_applet.cpp new file mode 100644 index 000000000..ed166b87d --- /dev/null +++ b/src/core/hle/service/am/applets/stub_applet.cpp @@ -0,0 +1,70 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <string> + +#include "common/hex_util.h" +#include "common/logging/log.h" +#include "core/hle/result.h" +#include "core/hle/service/am/am.h" +#include "core/hle/service/am/applets/stub_applet.h" + +namespace Service::AM::Applets { + +static void LogCurrentStorage(AppletDataBroker& broker, std::string prefix) { + std::unique_ptr<IStorage> storage = broker.PopNormalDataToApplet(); + for (; storage != nullptr; storage = broker.PopNormalDataToApplet()) { + const auto data = storage->GetData(); + LOG_INFO(Service_AM, + "called (STUBBED), during {} recieved normal data with size={:08X}, data={}", + prefix, data.size(), Common::HexVectorToString(data)); + } + + storage = broker.PopInteractiveDataToApplet(); + for (; storage != nullptr; storage = broker.PopInteractiveDataToApplet()) { + const auto data = storage->GetData(); + LOG_INFO(Service_AM, + "called (STUBBED), during {} recieved interactive data with size={:08X}, data={}", + prefix, data.size(), Common::HexVectorToString(data)); + } +} + +StubApplet::StubApplet() = default; + +StubApplet::~StubApplet() = default; + +void StubApplet::Initialize() { + LOG_WARNING(Service_AM, "called (STUBBED)"); + Applet::Initialize(); + LogCurrentStorage(broker, "Initialize"); +} + +bool StubApplet::TransactionComplete() const { + LOG_WARNING(Service_AM, "called (STUBBED)"); + return true; +} + +ResultCode StubApplet::GetStatus() const { + LOG_WARNING(Service_AM, "called (STUBBED)"); + return RESULT_SUCCESS; +} + +void StubApplet::ExecuteInteractive() { + LOG_WARNING(Service_AM, "called (STUBBED)"); + LogCurrentStorage(broker, "ExecuteInteractive"); + + broker.PushNormalDataFromApplet(IStorage{std::vector<u8>(0x1000)}); + broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)}); + broker.SignalStateChanged(); +} + +void StubApplet::Execute() { + LOG_WARNING(Service_AM, "called (STUBBED)"); + LogCurrentStorage(broker, "Execute"); + + broker.PushNormalDataFromApplet(IStorage{std::vector<u8>(0x1000)}); + broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)}); + broker.SignalStateChanged(); +} +} // namespace Service::AM::Applets diff --git a/src/core/hle/service/am/applets/stub_applet.h b/src/core/hle/service/am/applets/stub_applet.h new file mode 100644 index 000000000..7d8dc968d --- /dev/null +++ b/src/core/hle/service/am/applets/stub_applet.h @@ -0,0 +1,24 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "core/hle/service/am/applets/applets.h" + +namespace Service::AM::Applets { + +class StubApplet final : public Applet { +public: + StubApplet(); + ~StubApplet() override; + + void Initialize() override; + + bool TransactionComplete() const override; + ResultCode GetStatus() const override; + void ExecuteInteractive() override; + void Execute() override; +}; + +} // namespace Service::AM::Applets diff --git a/src/core/hle/service/aoc/aoc_u.cpp b/src/core/hle/service/aoc/aoc_u.cpp index 54305cf05..b506bc3dd 100644 --- a/src/core/hle/service/aoc/aoc_u.cpp +++ b/src/core/hle/service/aoc/aoc_u.cpp @@ -13,11 +13,14 @@ #include "core/file_sys/patch_manager.h" #include "core/file_sys/registered_cache.h" #include "core/hle/ipc_helpers.h" -#include "core/hle/kernel/event.h" +#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/process.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/aoc/aoc_u.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/loader/loader.h" +#include "core/settings.h" namespace Service::AOC { @@ -32,14 +35,14 @@ static std::vector<u64> AccumulateAOCTitleIDs() { std::vector<u64> add_on_content; const auto rcu = FileSystem::GetUnionContents(); const auto list = - rcu->ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data); + rcu.ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data); std::transform(list.begin(), list.end(), std::back_inserter(add_on_content), [](const FileSys::RegisteredCacheEntry& rce) { return rce.title_id; }); add_on_content.erase( std::remove_if( add_on_content.begin(), add_on_content.end(), [&rcu](u64 tid) { - return rcu->GetEntry(tid, FileSys::ContentRecordType::Data)->GetStatus() != + return rcu.GetEntry(tid, FileSys::ContentRecordType::Data)->GetStatus() != Loader::ResultStatus::Success; }), add_on_content.end()); @@ -61,17 +64,26 @@ AOC_U::AOC_U() : ServiceFramework("aoc:u"), add_on_content(AccumulateAOCTitleIDs RegisterHandlers(functions); auto& kernel = Core::System::GetInstance().Kernel(); - aoc_change_event = Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, - "GetAddOnContentListChanged:Event"); + aoc_change_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky, + "GetAddOnContentListChanged:Event"); } AOC_U::~AOC_U() = default; void AOC_U::CountAddOnContent(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AOC, "called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); const auto current = Core::System::GetInstance().CurrentProcess()->GetTitleID(); + + const auto& disabled = Settings::values.disabled_addons[current]; + if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end()) { + rb.Push<u32>(0); + return; + } + rb.Push<u32>(static_cast<u32>( std::count_if(add_on_content.begin(), add_on_content.end(), [current](u64 tid) { return CheckAOCTitleIDMatchesBase(tid, current); }))); @@ -82,6 +94,7 @@ void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) { const auto offset = rp.PopRaw<u32>(); auto count = rp.PopRaw<u32>(); + LOG_DEBUG(Service_AOC, "called with offset={}, count={}", offset, count); const auto current = Core::System::GetInstance().CurrentProcess()->GetTitleID(); @@ -91,6 +104,10 @@ void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) { out.push_back(static_cast<u32>(add_on_content[i] & 0x7FF)); } + const auto& disabled = Settings::values.disabled_addons[current]; + if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end()) + out = {}; + if (out.size() < offset) { IPC::ResponseBuilder rb{ctx, 2}; // TODO(DarkLordZach): Find the correct error code. @@ -110,6 +127,8 @@ void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) { } void AOC_U::GetAddOnContentBaseId(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AOC, "called"); + IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); const auto title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); @@ -128,7 +147,6 @@ void AOC_U::PrepareAddOnContent(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto aoc_id = rp.PopRaw<u32>(); - LOG_WARNING(Service_AOC, "(STUBBED) called with aoc_id={:08X}", aoc_id); IPC::ResponseBuilder rb{ctx, 2}; @@ -140,7 +158,7 @@ void AOC_U::GetAddOnContentListChangedEvent(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(aoc_change_event); + rb.PushCopyObjects(aoc_change_event.readable); } void InstallInterfaces(SM::ServiceManager& service_manager) { diff --git a/src/core/hle/service/aoc/aoc_u.h b/src/core/hle/service/aoc/aoc_u.h index 68d94fdaa..5effea730 100644 --- a/src/core/hle/service/aoc/aoc_u.h +++ b/src/core/hle/service/aoc/aoc_u.h @@ -6,6 +6,10 @@ #include "core/hle/service/service.h" +namespace Kernel { +class WritableEvent; +} + namespace Service::AOC { class AOC_U final : public ServiceFramework<AOC_U> { @@ -21,7 +25,7 @@ private: void GetAddOnContentListChangedEvent(Kernel::HLERequestContext& ctx); std::vector<u64> add_on_content; - Kernel::SharedPtr<Kernel::Event> aoc_change_event; + Kernel::EventPair aoc_change_event; }; /// Registers all AOC services with the specified service manager. diff --git a/src/core/hle/service/apm/interface.cpp b/src/core/hle/service/apm/interface.cpp index c22bd3859..fcacbab72 100644 --- a/src/core/hle/service/apm/interface.cpp +++ b/src/core/hle/service/apm/interface.cpp @@ -40,24 +40,22 @@ private: auto mode = static_cast<PerformanceMode>(rp.Pop<u32>()); u32 config = rp.Pop<u32>(); + LOG_WARNING(Service_APM, "(STUBBED) called mode={} config={}", static_cast<u32>(mode), + config); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_WARNING(Service_APM, "(STUBBED) called mode={} config={}", static_cast<u32>(mode), - config); } void GetPerformanceConfiguration(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; auto mode = static_cast<PerformanceMode>(rp.Pop<u32>()); + LOG_WARNING(Service_APM, "(STUBBED) called mode={}", static_cast<u32>(mode)); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(static_cast<u32>(PerformanceConfiguration::Config1)); - - LOG_WARNING(Service_APM, "(STUBBED) called mode={}", static_cast<u32>(mode)); } }; @@ -73,11 +71,11 @@ APM::APM(std::shared_ptr<Module> apm, const char* name) APM::~APM() = default; void APM::OpenSession(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_APM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<ISession>(); - - LOG_DEBUG(Service_APM, "called"); } APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} { @@ -98,11 +96,11 @@ APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} { APM_Sys::~APM_Sys() = default; void APM_Sys::GetPerformanceEvent(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_APM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<ISession>(); - - LOG_DEBUG(Service_APM, "called"); } } // namespace Service::APM diff --git a/src/core/hle/service/arp/arp.cpp b/src/core/hle/service/arp/arp.cpp index 358ef2576..e675b0188 100644 --- a/src/core/hle/service/arp/arp.cpp +++ b/src/core/hle/service/arp/arp.cpp @@ -59,11 +59,11 @@ public: private: void AcquireRegistrar(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_ARP, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IRegistrar>(); - - LOG_DEBUG(Service_ARP, "called"); } }; diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index ff1edefbb..dc6a6b188 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -13,8 +13,10 @@ #include "common/swap.h" #include "core/core.h" #include "core/hle/ipc_helpers.h" -#include "core/hle/kernel/event.h" #include "core/hle/kernel/hle_ipc.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/audio/audout_u.h" #include "core/memory.h" @@ -44,8 +46,10 @@ enum class AudioState : u32 { class IAudioOut final : public ServiceFramework<IAudioOut> { public: - IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core) - : ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params) { + IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core, std::string&& device_name, + std::string&& unique_name) + : ServiceFramework("IAudioOut"), audio_core(audio_core), + device_name(std::move(device_name)), audio_params(audio_params) { static const FunctionInfo functions[] = { {0, &IAudioOut::GetAudioOutState, "GetAudioOutState"}, @@ -65,11 +69,12 @@ public: // This is the event handle used to check if the audio buffer was released auto& kernel = Core::System::GetInstance().Kernel(); - buffer_event = - Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioOutBufferReleased"); + buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky, + "IAudioOutBufferReleased"); stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count, - "IAudioOut", [=]() { buffer_event->Signal(); }); + std::move(unique_name), + [=]() { buffer_event.writable->Signal(); }); } private: @@ -84,6 +89,7 @@ private: void GetAudioOutState(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_Audio, "called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push(static_cast<u32>(stream->IsPlaying() ? AudioState::Started : AudioState::Stopped)); @@ -118,7 +124,7 @@ private: IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(buffer_event); + rb.PushCopyObjects(buffer_event.readable); } void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) { @@ -146,6 +152,7 @@ private: void GetReleasedAudioOutBufferImpl(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_Audio, "called {}", ctx.Description()); + IPC::RequestParser rp{ctx}; const u64 max_count{ctx.GetWriteBufferSize() / sizeof(u64)}; const auto released_buffers{audio_core.GetTagsAndReleaseBuffers(stream, max_count)}; @@ -161,6 +168,7 @@ private: void ContainsAudioOutBuffer(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_Audio, "called"); + IPC::RequestParser rp{ctx}; const u64 tag{rp.Pop<u64>()}; IPC::ResponseBuilder rb{ctx, 3}; @@ -170,6 +178,7 @@ private: void GetAudioOutBufferCount(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_Audio, "called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push(static_cast<u32>(stream->GetQueueSize())); @@ -177,15 +186,17 @@ private: AudioCore::AudioOut& audio_core; AudioCore::StreamPtr stream; + std::string device_name; AudoutParams audio_params{}; - /// This is the evend handle used to check if the audio buffer was released - Kernel::SharedPtr<Kernel::Event> buffer_event; + /// This is the event handle used to check if the audio buffer was released + Kernel::EventPair buffer_event; }; void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_Audio, "called"); + IPC::RequestParser rp{ctx}; ctx.WriteBuffer(DefaultDevice); @@ -199,7 +210,15 @@ void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) { void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_Audio, "called"); - ctx.WriteBuffer(DefaultDevice); + const auto device_name_data{ctx.ReadBuffer()}; + std::string device_name; + if (device_name_data[0] != '\0') { + device_name.assign(device_name_data.begin(), device_name_data.end()); + } else { + device_name.assign(DefaultDevice.begin(), DefaultDevice.end()); + } + ctx.WriteBuffer(device_name); + IPC::RequestParser rp{ctx}; auto params{rp.PopRaw<AudoutParams>()}; if (params.channel_count <= 2) { @@ -212,10 +231,9 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) { params.sample_rate = DefaultSampleRate; } - // TODO(bunnei): Support more than one IAudioOut interface. When we add this, ListAudioOutsImpl - // will likely need to be updated as well. - ASSERT_MSG(!audio_out_interface, "Unimplemented"); - audio_out_interface = std::make_shared<IAudioOut>(params, *audio_core); + std::string unique_name{fmt::format("{}-{}", device_name, audio_out_interfaces.size())}; + auto audio_out_interface = std::make_shared<IAudioOut>( + params, *audio_core, std::move(device_name), std::move(unique_name)); IPC::ResponseBuilder rb{ctx, 6, 0, 1}; rb.Push(RESULT_SUCCESS); @@ -224,6 +242,8 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) { rb.Push<u32>(static_cast<u32>(AudioCore::Codec::PcmFormat::Int16)); rb.Push<u32>(static_cast<u32>(AudioState::Stopped)); rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface); + + audio_out_interfaces.push_back(std::move(audio_out_interface)); } AudOutU::AudOutU() : ServiceFramework("audout:u") { diff --git a/src/core/hle/service/audio/audout_u.h b/src/core/hle/service/audio/audout_u.h index dcaf64708..aed4c43b2 100644 --- a/src/core/hle/service/audio/audout_u.h +++ b/src/core/hle/service/audio/audout_u.h @@ -4,6 +4,7 @@ #pragma once +#include <vector> #include "core/hle/service/service.h" namespace AudioCore { @@ -24,7 +25,7 @@ public: ~AudOutU() override; private: - std::shared_ptr<IAudioOut> audio_out_interface; + std::vector<std::shared_ptr<IAudioOut>> audio_out_interfaces; std::unique_ptr<AudioCore::AudioOut> audio_core; void ListAudioOutsImpl(Kernel::HLERequestContext& ctx); diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index fac6785a5..945259c7d 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -12,8 +12,10 @@ #include "common/logging/log.h" #include "core/core.h" #include "core/hle/ipc_helpers.h" -#include "core/hle/kernel/event.h" #include "core/hle/kernel/hle_ipc.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/audio/audren_u.h" namespace Service::Audio { @@ -28,90 +30,116 @@ public: {1, &IAudioRenderer::GetSampleCount, "GetSampleCount"}, {2, &IAudioRenderer::GetMixBufferCount, "GetMixBufferCount"}, {3, &IAudioRenderer::GetState, "GetState"}, - {4, &IAudioRenderer::RequestUpdate, "RequestUpdate"}, + {4, &IAudioRenderer::RequestUpdateImpl, "RequestUpdate"}, {5, &IAudioRenderer::Start, "Start"}, {6, &IAudioRenderer::Stop, "Stop"}, {7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"}, - {8, nullptr, "SetRenderingTimeLimit"}, - {9, nullptr, "GetRenderingTimeLimit"}, - {10, nullptr, "RequestUpdateAuto"}, + {8, &IAudioRenderer::SetRenderingTimeLimit, "SetRenderingTimeLimit"}, + {9, &IAudioRenderer::GetRenderingTimeLimit, "GetRenderingTimeLimit"}, + {10, &IAudioRenderer::RequestUpdateImpl, "RequestUpdateAuto"}, {11, nullptr, "ExecuteAudioRendererRendering"}, }; // clang-format on RegisterHandlers(functions); auto& kernel = Core::System::GetInstance().Kernel(); - system_event = - Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent"); - renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event); + system_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky, + "IAudioRenderer:SystemEvent"); + renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event.writable); } private: void UpdateAudioCallback() { - system_event->Signal(); + system_event.writable->Signal(); } void GetSampleRate(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_Audio, "called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(renderer->GetSampleRate()); - LOG_DEBUG(Service_Audio, "called"); } void GetSampleCount(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_Audio, "called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(renderer->GetSampleCount()); - LOG_DEBUG(Service_Audio, "called"); } void GetState(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_Audio, "called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(static_cast<u32>(renderer->GetStreamState())); - LOG_DEBUG(Service_Audio, "called"); } void GetMixBufferCount(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_Audio, "called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(renderer->GetMixBufferCount()); - LOG_DEBUG(Service_Audio, "called"); } - void RequestUpdate(Kernel::HLERequestContext& ctx) { + void RequestUpdateImpl(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_Audio, "(STUBBED) called"); + ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer())); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_Audio, "(STUBBED) called"); } void Start(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_Audio, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_WARNING(Service_Audio, "(STUBBED) called"); } void Stop(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_Audio, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_WARNING(Service_Audio, "(STUBBED) called"); } void QuerySystemEvent(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_Audio, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(system_event); + rb.PushCopyObjects(system_event.readable); + } - LOG_WARNING(Service_Audio, "(STUBBED) called"); + void SetRenderingTimeLimit(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + rendering_time_limit_percent = rp.Pop<u32>(); + LOG_DEBUG(Service_Audio, "called. rendering_time_limit_percent={}", + rendering_time_limit_percent); + + ASSERT(rendering_time_limit_percent >= 0 && rendering_time_limit_percent <= 100); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); } - Kernel::SharedPtr<Kernel::Event> system_event; + void GetRenderingTimeLimit(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_Audio, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(rendering_time_limit_percent); + } + + Kernel::EventPair system_event; std::unique_ptr<AudioCore::AudioRenderer> renderer; + u32 rendering_time_limit_percent = 100; }; class IAudioDevice final : public ServiceFramework<IAudioDevice> { @@ -136,8 +164,8 @@ public: RegisterHandlers(functions); auto& kernel = Core::System::GetInstance().Kernel(); - buffer_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, - "IAudioOutBufferReleasedEvent"); + buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot, + "IAudioOutBufferReleasedEvent"); } private: @@ -181,21 +209,22 @@ private: void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_Audio, "(STUBBED) called"); - buffer_event->Signal(); + buffer_event.writable->Signal(); IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(buffer_event); + rb.PushCopyObjects(buffer_event.readable); } void GetActiveChannelCount(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_Audio, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(1); } - Kernel::SharedPtr<Kernel::Event> buffer_event; + Kernel::EventPair buffer_event; }; // namespace Audio @@ -214,19 +243,20 @@ AudRenU::AudRenU() : ServiceFramework("audren:u") { AudRenU::~AudRenU() = default; void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_Audio, "called"); + IPC::RequestParser rp{ctx}; auto params = rp.PopRaw<AudioCore::AudioRendererParameter>(); IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<Audio::IAudioRenderer>(std::move(params)); - - LOG_DEBUG(Service_Audio, "called"); } void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; auto params = rp.PopRaw<AudioCore::AudioRendererParameter>(); + LOG_DEBUG(Service_Audio, "called"); u64 buffer_sz = Common::AlignUp(4 * params.mix_buffer_count, 0x40); buffer_sz += params.unknown_c * 1024; @@ -280,26 +310,26 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { rb.Push(RESULT_SUCCESS); rb.Push<u64>(output_sz); - LOG_DEBUG(Service_Audio, "called, buffer_size=0x{:X}", output_sz); + LOG_DEBUG(Service_Audio, "buffer_size=0x{:X}", output_sz); } void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_Audio, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<Audio::IAudioDevice>(); - - LOG_DEBUG(Service_Audio, "called"); } void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_Audio, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<Audio::IAudioDevice>(); - - LOG_WARNING(Service_Audio, "(STUBBED) called"); // TODO(ogniK): Figure out what is different - // based on the current revision + rb.PushIpcInterface<Audio::IAudioDevice>(); // TODO(ogniK): Figure out what is different + // based on the current revision } bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const { diff --git a/src/core/hle/service/audio/hwopus.cpp b/src/core/hle/service/audio/hwopus.cpp index 7168c6a10..a850cadc8 100644 --- a/src/core/hle/service/audio/hwopus.cpp +++ b/src/core/hle/service/audio/hwopus.cpp @@ -46,10 +46,13 @@ public: private: void DecodeInterleaved(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Audio, "called"); + u32 consumed = 0; u32 sample_count = 0; std::vector<opus_int16> samples(ctx.GetWriteBufferSize() / sizeof(opus_int16)); if (!Decoder_DecodeInterleaved(consumed, sample_count, ctx.ReadBuffer(), samples)) { + LOG_ERROR(Audio, "Failed to decode opus data"); IPC::ResponseBuilder rb{ctx, 2}; // TODO(ogniK): Use correct error code rb.Push(ResultCode(-1)); @@ -63,12 +66,15 @@ private: } void DecodeInterleavedWithPerformance(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Audio, "called"); + u32 consumed = 0; u32 sample_count = 0; u64 performance = 0; std::vector<opus_int16> samples(ctx.GetWriteBufferSize() / sizeof(opus_int16)); if (!Decoder_DecodeInterleaved(consumed, sample_count, ctx.ReadBuffer(), samples, performance)) { + LOG_ERROR(Audio, "Failed to decode opus data"); IPC::ResponseBuilder rb{ctx, 2}; // TODO(ogniK): Use correct error code rb.Push(ResultCode(-1)); @@ -77,8 +83,8 @@ private: IPC::ResponseBuilder rb{ctx, 6}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(consumed); - rb.Push<u64>(performance); rb.Push<u32>(sample_count); + rb.Push<u64>(performance); ctx.WriteBuffer(samples.data(), samples.size() * sizeof(s16)); } @@ -88,24 +94,39 @@ private: std::optional<std::reference_wrapper<u64>> performance_time = std::nullopt) { const auto start_time = std::chrono::high_resolution_clock::now(); std::size_t raw_output_sz = output.size() * sizeof(opus_int16); - if (sizeof(OpusHeader) > input.size()) + if (sizeof(OpusHeader) > input.size()) { + LOG_ERROR(Audio, "Input is smaller than the header size, header_sz={}, input_sz={}", + sizeof(OpusHeader), input.size()); return false; + } OpusHeader hdr{}; std::memcpy(&hdr, input.data(), sizeof(OpusHeader)); if (sizeof(OpusHeader) + static_cast<u32>(hdr.sz) > input.size()) { + LOG_ERROR(Audio, "Input does not fit in the opus header size. data_sz={}, input_sz={}", + sizeof(OpusHeader) + static_cast<u32>(hdr.sz), input.size()); return false; } auto frame = input.data() + sizeof(OpusHeader); auto decoded_sample_count = opus_packet_get_nb_samples( frame, static_cast<opus_int32>(input.size() - sizeof(OpusHeader)), static_cast<opus_int32>(sample_rate)); - if (decoded_sample_count * channel_count * sizeof(u16) > raw_output_sz) + if (decoded_sample_count * channel_count * sizeof(u16) > raw_output_sz) { + LOG_ERROR( + Audio, + "Decoded data does not fit into the output data, decoded_sz={}, raw_output_sz={}", + decoded_sample_count * channel_count * sizeof(u16), raw_output_sz); return false; + } + const int frame_size = (static_cast<int>(raw_output_sz / sizeof(s16) / channel_count)); auto out_sample_count = - opus_decode(decoder.get(), frame, hdr.sz, output.data(), - (static_cast<int>(raw_output_sz / sizeof(s16) / channel_count)), 0); - if (out_sample_count < 0) + opus_decode(decoder.get(), frame, hdr.sz, output.data(), frame_size, 0); + if (out_sample_count < 0) { + LOG_ERROR(Audio, + "Incorrect sample count received from opus_decode, " + "output_sample_count={}, frame_size={}, data_sz_from_hdr={}", + out_sample_count, frame_size, static_cast<u32>(hdr.sz)); return false; + } const auto end_time = std::chrono::high_resolution_clock::now() - start_time; sample_count = out_sample_count; consumed = static_cast<u32>(sizeof(OpusHeader) + hdr.sz); @@ -134,14 +155,17 @@ static std::size_t WorkerBufferSize(u32 channel_count) { void HwOpus::GetWorkBufferSize(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - auto sample_rate = rp.Pop<u32>(); - auto channel_count = rp.Pop<u32>(); + const auto sample_rate = rp.Pop<u32>(); + const auto channel_count = rp.Pop<u32>(); + LOG_DEBUG(Audio, "called with sample_rate={}, channel_count={}", sample_rate, channel_count); + ASSERT_MSG(sample_rate == 48000 || sample_rate == 24000 || sample_rate == 16000 || sample_rate == 12000 || sample_rate == 8000, "Invalid sample rate"); ASSERT_MSG(channel_count == 1 || channel_count == 2, "Invalid channel count"); - u32 worker_buffer_sz = static_cast<u32>(WorkerBufferSize(channel_count)); - LOG_DEBUG(Audio, "called worker_buffer_sz={}", worker_buffer_sz); + + const u32 worker_buffer_sz = static_cast<u32>(WorkerBufferSize(channel_count)); + LOG_DEBUG(Audio, "worker_buffer_sz={}", worker_buffer_sz); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); @@ -155,16 +179,18 @@ void HwOpus::OpenOpusDecoder(Kernel::HLERequestContext& ctx) { auto buffer_sz = rp.Pop<u32>(); LOG_DEBUG(Audio, "called sample_rate={}, channel_count={}, buffer_size={}", sample_rate, channel_count, buffer_sz); + ASSERT_MSG(sample_rate == 48000 || sample_rate == 24000 || sample_rate == 16000 || sample_rate == 12000 || sample_rate == 8000, "Invalid sample rate"); ASSERT_MSG(channel_count == 1 || channel_count == 2, "Invalid channel count"); std::size_t worker_sz = WorkerBufferSize(channel_count); - ASSERT_MSG(buffer_sz < worker_sz, "Worker buffer too large"); + ASSERT_MSG(buffer_sz >= worker_sz, "Worker buffer too large"); std::unique_ptr<OpusDecoder, OpusDeleter> decoder{ static_cast<OpusDecoder*>(operator new(worker_sz))}; - if (opus_decoder_init(decoder.get(), sample_rate, channel_count)) { + if (const int err = opus_decoder_init(decoder.get(), sample_rate, channel_count)) { + LOG_ERROR(Audio, "Failed to init opus decoder with error={}", err); IPC::ResponseBuilder rb{ctx, 2}; // TODO(ogniK): Use correct error code rb.Push(ResultCode(-1)); diff --git a/src/core/hle/service/bcat/module.cpp b/src/core/hle/service/bcat/module.cpp index 6e7b795fb..b7bd738fc 100644 --- a/src/core/hle/service/bcat/module.cpp +++ b/src/core/hle/service/bcat/module.cpp @@ -33,10 +33,11 @@ public: }; void Module::Interface::CreateBcatService(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_BCAT, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IBcatService>(); - LOG_DEBUG(Service_BCAT, "called"); } Module::Interface::Interface(std::shared_ptr<Module> module, const char* name) diff --git a/src/core/hle/service/btdrv/btdrv.cpp b/src/core/hle/service/btdrv/btdrv.cpp index d0a15cc4c..5704ca0ab 100644 --- a/src/core/hle/service/btdrv/btdrv.cpp +++ b/src/core/hle/service/btdrv/btdrv.cpp @@ -2,12 +2,54 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "common/logging/log.h" +#include "core/hle/ipc_helpers.h" +#include "core/hle/kernel/hle_ipc.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/btdrv/btdrv.h" #include "core/hle/service/service.h" #include "core/hle/service/sm/sm.h" namespace Service::BtDrv { +class Bt final : public ServiceFramework<Bt> { +public: + explicit Bt() : ServiceFramework{"bt"} { + // clang-format off + static const FunctionInfo functions[] = { + {0, nullptr, "Unknown0"}, + {1, nullptr, "Unknown1"}, + {2, nullptr, "Unknown2"}, + {3, nullptr, "Unknown3"}, + {4, nullptr, "Unknown4"}, + {5, nullptr, "Unknown5"}, + {6, nullptr, "Unknown6"}, + {7, nullptr, "Unknown7"}, + {8, nullptr, "Unknown8"}, + {9, &Bt::RegisterEvent, "RegisterEvent"}, + }; + // clang-format on + RegisterHandlers(functions); + + auto& kernel = Core::System::GetInstance().Kernel(); + register_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot, + "BT:RegisterEvent"); + } + +private: + void RegisterEvent(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_BTM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushCopyObjects(register_event.readable); + } + + Kernel::EventPair register_event; +}; + class BtDrv final : public ServiceFramework<BtDrv> { public: explicit BtDrv() : ServiceFramework{"btdrv"} { @@ -67,6 +109,7 @@ public: void InstallInterfaces(SM::ServiceManager& sm) { std::make_shared<BtDrv>()->InstallAsService(sm); + std::make_shared<Bt>()->InstallAsService(sm); } } // namespace Service::BtDrv diff --git a/src/core/hle/service/btm/btm.cpp b/src/core/hle/service/btm/btm.cpp index b949bfabd..ef7398a23 100644 --- a/src/core/hle/service/btm/btm.cpp +++ b/src/core/hle/service/btm/btm.cpp @@ -7,12 +7,126 @@ #include "common/logging/log.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/hle_ipc.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/btm/btm.h" #include "core/hle/service/service.h" -#include "core/hle/service/sm/sm.h" namespace Service::BTM { +class IBtmUserCore final : public ServiceFramework<IBtmUserCore> { +public: + explicit IBtmUserCore() : ServiceFramework{"IBtmUserCore"} { + // clang-format off + static const FunctionInfo functions[] = { + {0, &IBtmUserCore::GetScanEvent, "GetScanEvent"}, + {1, nullptr, "Unknown1"}, + {2, nullptr, "Unknown2"}, + {3, nullptr, "Unknown3"}, + {4, nullptr, "Unknown4"}, + {5, nullptr, "Unknown5"}, + {6, nullptr, "Unknown6"}, + {7, nullptr, "Unknown7"}, + {8, nullptr, "Unknown8"}, + {9, nullptr, "Unknown9"}, + {10, nullptr, "Unknown10"}, + {17, &IBtmUserCore::GetConnectionEvent, "GetConnectionEvent"}, + {18, nullptr, "Unknown18"}, + {19, nullptr, "Unknown19"}, + {20, nullptr, "Unknown20"}, + {21, nullptr, "Unknown21"}, + {22, nullptr, "Unknown22"}, + {23, nullptr, "Unknown23"}, + {24, nullptr, "Unknown24"}, + {25, nullptr, "Unknown25"}, + {26, &IBtmUserCore::GetDiscoveryEvent, "AcquireBleServiceDiscoveryEventImpl"}, + {27, nullptr, "Unknown27"}, + {28, nullptr, "Unknown28"}, + {29, nullptr, "Unknown29"}, + {30, nullptr, "Unknown30"}, + {31, nullptr, "Unknown31"}, + {32, nullptr, "Unknown32"}, + {33, &IBtmUserCore::GetConfigEvent, "GetConfigEvent"}, + {34, nullptr, "Unknown34"}, + {35, nullptr, "Unknown35"}, + {36, nullptr, "Unknown36"}, + {37, nullptr, "Unknown37"}, + }; + // clang-format on + RegisterHandlers(functions); + + auto& kernel = Core::System::GetInstance().Kernel(); + scan_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot, + "IBtmUserCore:ScanEvent"); + connection_event = Kernel::WritableEvent::CreateEventPair( + kernel, Kernel::ResetType::OneShot, "IBtmUserCore:ConnectionEvent"); + service_discovery = Kernel::WritableEvent::CreateEventPair( + kernel, Kernel::ResetType::OneShot, "IBtmUserCore:Discovery"); + config_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot, + "IBtmUserCore:ConfigEvent"); + } + +private: + void GetScanEvent(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_BTM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushCopyObjects(scan_event.readable); + } + + void GetConnectionEvent(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_BTM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushCopyObjects(connection_event.readable); + } + + void GetDiscoveryEvent(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_BTM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushCopyObjects(service_discovery.readable); + } + + void GetConfigEvent(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_BTM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushCopyObjects(config_event.readable); + } + + Kernel::EventPair scan_event; + Kernel::EventPair connection_event; + Kernel::EventPair service_discovery; + Kernel::EventPair config_event; +}; + +class BTM_USR final : public ServiceFramework<BTM_USR> { +public: + explicit BTM_USR() : ServiceFramework{"btm:u"} { + // clang-format off + static const FunctionInfo functions[] = { + {0, &BTM_USR::GetCoreImpl, "GetCoreImpl"}, + }; + // clang-format on + RegisterHandlers(functions); + } + +private: + void GetCoreImpl(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_BTM, "called"); + + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushIpcInterface<IBtmUserCore>(); + } +}; + class BTM final : public ServiceFramework<BTM> { public: explicit BTM() : ServiceFramework{"btm"} { @@ -104,11 +218,11 @@ public: private: void GetCoreImpl(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_BTM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IBtmSystemCore>(); - - LOG_DEBUG(Service_BTM, "called"); } }; @@ -116,6 +230,7 @@ void InstallInterfaces(SM::ServiceManager& sm) { std::make_shared<BTM>()->InstallAsService(sm); std::make_shared<BTM_DBG>()->InstallAsService(sm); std::make_shared<BTM_SYS>()->InstallAsService(sm); + std::make_shared<BTM_USR>()->InstallAsService(sm); } } // namespace Service::BTM diff --git a/src/core/hle/service/erpt/erpt.cpp b/src/core/hle/service/erpt/erpt.cpp index ee11cd78e..d9b32954e 100644 --- a/src/core/hle/service/erpt/erpt.cpp +++ b/src/core/hle/service/erpt/erpt.cpp @@ -17,11 +17,13 @@ public: static const FunctionInfo functions[] = { {0, nullptr, "SubmitContext"}, {1, nullptr, "CreateReport"}, - {2, nullptr, "Unknown1"}, - {3, nullptr, "Unknown2"}, - {4, nullptr, "Unknown3"}, - {5, nullptr, "Unknown4"}, - {6, nullptr, "Unknown5"}, + {2, nullptr, "SetInitialLaunchSettingsCompletionTime"}, + {3, nullptr, "ClearInitialLaunchSettingsCompletionTime"}, + {4, nullptr, "UpdatePowerOnTime"}, + {5, nullptr, "UpdateAwakeTime"}, + {6, nullptr, "SubmitMultipleCategoryContext"}, + {7, nullptr, "UpdateApplicationLaunchTime"}, + {8, nullptr, "ClearApplicationLaunchTime"}, }; // clang-format on diff --git a/src/core/hle/service/fatal/fatal.cpp b/src/core/hle/service/fatal/fatal.cpp index 2f15ac2a6..770590d0b 100644 --- a/src/core/hle/service/fatal/fatal.cpp +++ b/src/core/hle/service/fatal/fatal.cpp @@ -111,7 +111,8 @@ static void GenerateErrorReport(ResultCode error_code, const FatalInfo& info) { } static void ThrowFatalError(ResultCode error_code, FatalType fatal_type, const FatalInfo& info) { - LOG_ERROR(Service_Fatal, "Threw fatal error type {}", static_cast<u32>(fatal_type)); + LOG_ERROR(Service_Fatal, "Threw fatal error type {} with error code 0x{:X}", + static_cast<u32>(fatal_type), error_code.raw); switch (fatal_type) { case FatalType::ErrorReportAndScreen: GenerateErrorReport(error_code, info); diff --git a/src/core/hle/service/fgm/fgm.cpp b/src/core/hle/service/fgm/fgm.cpp index 566fbf924..e461274c1 100644 --- a/src/core/hle/service/fgm/fgm.cpp +++ b/src/core/hle/service/fgm/fgm.cpp @@ -42,11 +42,11 @@ public: private: void Initialize(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_FGM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IRequest>(); - - LOG_DEBUG(Service_FGM, "called"); } }; diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index e32a7c48e..c6da2df43 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -8,18 +8,23 @@ #include "common/file_util.h" #include "core/core.h" #include "core/file_sys/bis_factory.h" +#include "core/file_sys/control_metadata.h" #include "core/file_sys/errors.h" #include "core/file_sys/mode.h" +#include "core/file_sys/partition_filesystem.h" +#include "core/file_sys/patch_manager.h" #include "core/file_sys/registered_cache.h" #include "core/file_sys/romfs_factory.h" #include "core/file_sys/savedata_factory.h" #include "core/file_sys/sdmc_factory.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_offset.h" +#include "core/hle/kernel/process.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/filesystem/fsp_ldr.h" #include "core/hle/service/filesystem/fsp_pr.h" #include "core/hle/service/filesystem/fsp_srv.h" +#include "core/loader/loader.h" namespace Service::FileSystem { @@ -28,6 +33,10 @@ namespace Service::FileSystem { // TODO(DarkLordZach): Eventually make this configurable in settings. constexpr u64 EMULATED_SD_REPORTED_SIZE = 32000000000; +// A default size for normal/journal save data size if application control metadata cannot be found. +// This should be large enough to satisfy even the most extreme requirements (~4.2GB) +constexpr u64 SUFFICIENT_SAVE_DATA_SIZE = 0xF0000000; + static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base, std::string_view dir_name_) { std::string dir_name(FileUtil::SanitizePath(dir_name_)); @@ -113,6 +122,18 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::str return RESULT_SUCCESS; } +ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::string& path) const { + const std::string sanitized_path(FileUtil::SanitizePath(path)); + auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(sanitized_path)); + + if (!dir->CleanSubdirectoryRecursive(FileUtil::GetFilename(sanitized_path))) { + // TODO(DarkLordZach): Find a better error code for this + return ResultCode(-1); + } + + return RESULT_SUCCESS; +} + ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_, const std::string& dest_path_) const { std::string src_path(FileUtil::SanitizePath(src_path_)); @@ -303,25 +324,73 @@ ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space, static_cast<u8>(space), save_struct.DebugInfo()); if (save_data_factory == nullptr) { - return ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound); + return FileSys::ERROR_ENTITY_NOT_FOUND; } return save_data_factory->Open(space, save_struct); } +ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space) { + LOG_TRACE(Service_FS, "Opening Save Data Space for space_id={:01X}", static_cast<u8>(space)); + + if (save_data_factory == nullptr) { + return FileSys::ERROR_ENTITY_NOT_FOUND; + } + + return MakeResult(save_data_factory->GetSaveDataSpaceDirectory(space)); +} + ResultVal<FileSys::VirtualDir> OpenSDMC() { LOG_TRACE(Service_FS, "Opening SDMC"); if (sdmc_factory == nullptr) { - return ResultCode(ErrorModule::FS, FileSys::ErrCodes::SdCardNotFound); + return FileSys::ERROR_SD_CARD_NOT_FOUND; } return sdmc_factory->Open(); } -std::unique_ptr<FileSys::RegisteredCacheUnion> GetUnionContents() { - return std::make_unique<FileSys::RegisteredCacheUnion>(std::vector<FileSys::RegisteredCache*>{ - GetSystemNANDContents(), GetUserNANDContents(), GetSDMCContents()}); +FileSys::SaveDataSize ReadSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id) { + if (save_data_factory == nullptr) { + return {0, 0}; + } + + const auto value = save_data_factory->ReadSaveDataSize(type, title_id, user_id); + + if (value.normal == 0 && value.journal == 0) { + FileSys::SaveDataSize new_size{SUFFICIENT_SAVE_DATA_SIZE, SUFFICIENT_SAVE_DATA_SIZE}; + + FileSys::NACP nacp; + const auto res = Core::System::GetInstance().GetAppLoader().ReadControlData(nacp); + + if (res != Loader::ResultStatus::Success) { + FileSys::PatchManager pm{Core::CurrentProcess()->GetTitleID()}; + auto [nacp_unique, discard] = pm.GetControlMetadata(); + + if (nacp_unique != nullptr) { + new_size = {nacp_unique->GetDefaultNormalSaveSize(), + nacp_unique->GetDefaultJournalSaveSize()}; + } + } else { + new_size = {nacp.GetDefaultNormalSaveSize(), nacp.GetDefaultJournalSaveSize()}; + } + + WriteSaveDataSize(type, title_id, user_id, new_size); + return new_size; + } + + return value; +} + +void WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id, + FileSys::SaveDataSize new_value) { + if (save_data_factory != nullptr) + save_data_factory->WriteSaveDataSize(type, title_id, user_id, new_value); +} + +FileSys::RegisteredCacheUnion GetUnionContents() { + return FileSys::RegisteredCacheUnion{ + {GetSystemNANDContents(), GetUserNANDContents(), GetSDMCContents()}}; } FileSys::RegisteredCache* GetSystemNANDContents() { @@ -360,6 +429,15 @@ FileSys::VirtualDir GetModificationLoadRoot(u64 title_id) { return bis_factory->GetModificationLoadRoot(title_id); } +FileSys::VirtualDir GetModificationDumpRoot(u64 title_id) { + LOG_TRACE(Service_FS, "Opening mod dump root for tid={:016X}", title_id); + + if (bis_factory == nullptr) + return nullptr; + + return bis_factory->GetModificationDumpRoot(title_id); +} + void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) { if (overwrite) { bis_factory = nullptr; @@ -373,13 +451,21 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) { FileSys::Mode::ReadWrite); auto load_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir), FileSys::Mode::ReadWrite); + auto dump_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), + FileSys::Mode::ReadWrite); - if (bis_factory == nullptr) - bis_factory = std::make_unique<FileSys::BISFactory>(nand_directory, load_directory); - if (save_data_factory == nullptr) + if (bis_factory == nullptr) { + bis_factory = + std::make_unique<FileSys::BISFactory>(nand_directory, load_directory, dump_directory); + } + + if (save_data_factory == nullptr) { save_data_factory = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory)); - if (sdmc_factory == nullptr) + } + + if (sdmc_factory == nullptr) { sdmc_factory = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory)); + } } void InstallInterfaces(SM::ServiceManager& service_manager, FileSys::VfsFilesystem& vfs) { diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h index 6ca5c5636..6fd5e7b23 100644 --- a/src/core/hle/service/filesystem/filesystem.h +++ b/src/core/hle/service/filesystem/filesystem.h @@ -21,9 +21,11 @@ class SDMCFactory; enum class ContentRecordType : u8; enum class Mode : u32; enum class SaveDataSpaceId : u8; +enum class SaveDataType : u8; enum class StorageId : u8; struct SaveDataDescriptor; +struct SaveDataSize; } // namespace FileSys namespace Service { @@ -45,15 +47,21 @@ ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId stora FileSys::ContentRecordType type); ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space, FileSys::SaveDataDescriptor save_struct); +ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space); ResultVal<FileSys::VirtualDir> OpenSDMC(); -std::unique_ptr<FileSys::RegisteredCacheUnion> GetUnionContents(); +FileSys::SaveDataSize ReadSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id); +void WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id, + FileSys::SaveDataSize new_value); + +FileSys::RegisteredCacheUnion GetUnionContents(); FileSys::RegisteredCache* GetSystemNANDContents(); FileSys::RegisteredCache* GetUserNANDContents(); FileSys::RegisteredCache* GetSDMCContents(); FileSys::VirtualDir GetModificationLoadRoot(u64 title_id); +FileSys::VirtualDir GetModificationDumpRoot(u64 title_id); // Creates the SaveData, SDMC, and BIS Factories. Should be called once and before any function // above is called. @@ -111,6 +119,18 @@ public: ResultCode DeleteDirectoryRecursively(const std::string& path) const; /** + * Cleans the specified directory. This is similar to DeleteDirectoryRecursively, + * in that it deletes all the contents of the specified directory, however, this + * function does *not* delete the directory itself. It only deletes everything + * within it. + * + * @param path Path relative to the archive. + * + * @return Result of the operation. + */ + ResultCode CleanDirectoryRecursively(const std::string& path) const; + + /** * Rename a File specified by its path * @param src_path Source path relative to the archive * @param dest_path Destination path relative to the archive diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp index c1c83a11d..74c4e583b 100644 --- a/src/core/hle/service/filesystem/fsp_srv.cpp +++ b/src/core/hle/service/filesystem/fsp_srv.cpp @@ -11,6 +11,7 @@ #include "common/assert.h" #include "common/common_types.h" +#include "common/hex_util.h" #include "common/logging/log.h" #include "common/string_util.h" #include "core/file_sys/directory.h" @@ -19,6 +20,7 @@ #include "core/file_sys/nca_metadata.h" #include "core/file_sys/patch_manager.h" #include "core/file_sys/savedata_factory.h" +#include "core/file_sys/system_archive/system_archive.h" #include "core/file_sys/vfs.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/process.h" @@ -43,8 +45,12 @@ public: explicit IStorage(FileSys::VirtualFile backend_) : ServiceFramework("IStorage"), backend(std::move(backend_)) { static const FunctionInfo functions[] = { - {0, &IStorage::Read, "Read"}, {1, nullptr, "Write"}, {2, nullptr, "Flush"}, - {3, nullptr, "SetSize"}, {4, nullptr, "GetSize"}, {5, nullptr, "OperateRange"}, + {0, &IStorage::Read, "Read"}, + {1, nullptr, "Write"}, + {2, nullptr, "Flush"}, + {3, nullptr, "SetSize"}, + {4, &IStorage::GetSize, "GetSize"}, + {5, nullptr, "OperateRange"}, }; RegisterHandlers(functions); } @@ -61,13 +67,15 @@ private: // Error checking if (length < 0) { + LOG_ERROR(Service_FS, "Length is less than 0, length={}", length); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidLength)); + rb.Push(FileSys::ERROR_INVALID_SIZE); return; } if (offset < 0) { + LOG_ERROR(Service_FS, "Offset is less than 0, offset={}", offset); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidOffset)); + rb.Push(FileSys::ERROR_INVALID_OFFSET); return; } @@ -79,6 +87,15 @@ private: IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } + + void GetSize(Kernel::HLERequestContext& ctx) { + const u64 size = backend->GetSize(); + LOG_DEBUG(Service_FS, "called, size={}", size); + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.Push<u64>(size); + } }; class IFile final : public ServiceFramework<IFile> { @@ -106,13 +123,15 @@ private: // Error checking if (length < 0) { + LOG_ERROR(Service_FS, "Length is less than 0, length={}", length); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidLength)); + rb.Push(FileSys::ERROR_INVALID_SIZE); return; } if (offset < 0) { + LOG_ERROR(Service_FS, "Offset is less than 0, offset={}", offset); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidOffset)); + rb.Push(FileSys::ERROR_INVALID_OFFSET); return; } @@ -137,13 +156,15 @@ private: // Error checking if (length < 0) { + LOG_ERROR(Service_FS, "Length is less than 0, length={}", length); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidLength)); + rb.Push(FileSys::ERROR_INVALID_SIZE); return; } if (offset < 0) { + LOG_ERROR(Service_FS, "Offset is less than 0, offset={}", offset); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidOffset)); + rb.Push(FileSys::ERROR_INVALID_OFFSET); return; } @@ -179,9 +200,10 @@ private: void SetSize(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u64 size = rp.Pop<u64>(); - backend->Resize(size); LOG_DEBUG(Service_FS, "called, size={}", size); + backend->Resize(size); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } @@ -283,7 +305,7 @@ public: {10, &IFileSystem::Commit, "Commit"}, {11, nullptr, "GetFreeSpaceSize"}, {12, nullptr, "GetTotalSpaceSize"}, - {13, nullptr, "CleanDirectoryRecursively"}, + {13, &IFileSystem::CleanDirectoryRecursively, "CleanDirectoryRecursively"}, {14, nullptr, "GetFileTimeStampRaw"}, {15, nullptr, "QueryEntry"}, }; @@ -353,6 +375,16 @@ public: rb.Push(backend.DeleteDirectoryRecursively(name)); } + void CleanDirectoryRecursively(Kernel::HLERequestContext& ctx) { + const auto file_buffer = ctx.ReadBuffer(); + const std::string name = Common::StringFromBuffer(file_buffer); + + LOG_DEBUG(Service_FS, "called. Directory: {}", name); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(backend.CleanDirectoryRecursively(name)); + } + void RenameFile(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; @@ -451,7 +483,149 @@ private: VfsDirectoryServiceWrapper backend; }; +class ISaveDataInfoReader final : public ServiceFramework<ISaveDataInfoReader> { +public: + explicit ISaveDataInfoReader(FileSys::SaveDataSpaceId space) + : ServiceFramework("ISaveDataInfoReader") { + static const FunctionInfo functions[] = { + {0, &ISaveDataInfoReader::ReadSaveDataInfo, "ReadSaveDataInfo"}, + }; + RegisterHandlers(functions); + + FindAllSaves(space); + } + + void ReadSaveDataInfo(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_FS, "called"); + + // Calculate how many entries we can fit in the output buffer + const u64 count_entries = ctx.GetWriteBufferSize() / sizeof(SaveDataInfo); + + // Cap at total number of entries. + const u64 actual_entries = std::min(count_entries, info.size() - next_entry_index); + + // Determine data start and end + const auto* begin = reinterpret_cast<u8*>(info.data() + next_entry_index); + const auto* end = reinterpret_cast<u8*>(info.data() + next_entry_index + actual_entries); + const auto range_size = static_cast<std::size_t>(std::distance(begin, end)); + + next_entry_index += actual_entries; + + // Write the data to memory + ctx.WriteBuffer(begin, range_size); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push<u32>(static_cast<u32>(actual_entries)); + } + +private: + static u64 stoull_be(std::string_view str) { + if (str.size() != 16) + return 0; + + const auto bytes = Common::HexStringToArray<0x8>(str); + u64 out{}; + std::memcpy(&out, bytes.data(), sizeof(u64)); + + return Common::swap64(out); + } + + void FindAllSaves(FileSys::SaveDataSpaceId space) { + const auto save_root = OpenSaveDataSpace(space); + ASSERT(save_root.Succeeded()); + + for (const auto& type : (*save_root)->GetSubdirectories()) { + if (type->GetName() == "save") { + for (const auto& save_id : type->GetSubdirectories()) { + for (const auto& user_id : save_id->GetSubdirectories()) { + const auto save_id_numeric = stoull_be(save_id->GetName()); + auto user_id_numeric = Common::HexStringToArray<0x10>(user_id->GetName()); + std::reverse(user_id_numeric.begin(), user_id_numeric.end()); + + if (save_id_numeric != 0) { + // System Save Data + info.emplace_back(SaveDataInfo{ + 0, + space, + FileSys::SaveDataType::SystemSaveData, + {}, + user_id_numeric, + save_id_numeric, + 0, + user_id->GetSize(), + {}, + }); + + continue; + } + + for (const auto& title_id : user_id->GetSubdirectories()) { + const auto device = + std::all_of(user_id_numeric.begin(), user_id_numeric.end(), + [](u8 val) { return val == 0; }); + info.emplace_back(SaveDataInfo{ + 0, + space, + device ? FileSys::SaveDataType::DeviceSaveData + : FileSys::SaveDataType::SaveData, + {}, + user_id_numeric, + save_id_numeric, + stoull_be(title_id->GetName()), + title_id->GetSize(), + {}, + }); + } + } + } + } else if (space == FileSys::SaveDataSpaceId::TemporaryStorage) { + // Temporary Storage + for (const auto& user_id : type->GetSubdirectories()) { + for (const auto& title_id : user_id->GetSubdirectories()) { + if (!title_id->GetFiles().empty() || + !title_id->GetSubdirectories().empty()) { + auto user_id_numeric = + Common::HexStringToArray<0x10>(user_id->GetName()); + std::reverse(user_id_numeric.begin(), user_id_numeric.end()); + + info.emplace_back(SaveDataInfo{ + 0, + space, + FileSys::SaveDataType::TemporaryStorage, + {}, + user_id_numeric, + stoull_be(type->GetName()), + stoull_be(title_id->GetName()), + title_id->GetSize(), + {}, + }); + } + } + } + } + } + } + + struct SaveDataInfo { + u64_le save_id_unknown; + FileSys::SaveDataSpaceId space; + FileSys::SaveDataType type; + INSERT_PADDING_BYTES(0x6); + std::array<u8, 0x10> user_id; + u64_le save_id; + u64_le title_id; + u64_le save_image_size; + INSERT_PADDING_BYTES(0x28); + }; + static_assert(sizeof(SaveDataInfo) == 0x60, "SaveDataInfo has incorrect size."); + + std::vector<SaveDataInfo> info; + u64 next_entry_index = 0; +}; + FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") { + // clang-format off static const FunctionInfo functions[] = { {0, nullptr, "MountContent"}, {1, &FSP_SRV::Initialize, "Initialize"}, @@ -485,7 +659,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") { {58, nullptr, "ReadSaveDataFileSystemExtraData"}, {59, nullptr, "WriteSaveDataFileSystemExtraData"}, {60, nullptr, "OpenSaveDataInfoReader"}, - {61, nullptr, "OpenSaveDataInfoReaderBySaveDataSpaceId"}, + {61, &FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId, "OpenSaveDataInfoReaderBySaveDataSpaceId"}, {62, nullptr, "OpenCacheStorageList"}, {64, nullptr, "OpenSaveDataInternalStorageFileSystem"}, {65, nullptr, "UpdateSaveDataMacForDebug"}, @@ -544,6 +718,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") { {1009, nullptr, "GetAndClearMemoryReportInfo"}, {1100, nullptr, "OverrideSaveDataTransferTokenSignVerificationKey"}, }; + // clang-format on RegisterHandlers(functions); } @@ -561,6 +736,8 @@ void FSP_SRV::OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx) { const auto type = rp.PopRaw<FileSystemType>(); const auto title_id = rp.PopRaw<u64>(); + LOG_WARNING(Service_FS, "(STUBBED) called with type={}, title_id={:016X}", + static_cast<u8>(type), title_id); IPC::ResponseBuilder rb{ctx, 2, 0, 0}; rb.Push(ResultCode(-1)); @@ -596,13 +773,14 @@ void FSP_SRV::MountSaveData(Kernel::HLERequestContext& ctx) { auto space_id = rp.PopRaw<FileSys::SaveDataSpaceId>(); auto unk = rp.Pop<u32>(); LOG_INFO(Service_FS, "called with unknown={:08X}", unk); + auto save_struct = rp.PopRaw<FileSys::SaveDataDescriptor>(); auto dir = OpenSaveData(space_id, save_struct); if (dir.Failed()) { IPC::ResponseBuilder rb{ctx, 2, 0, 0}; - rb.Push(ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound)); + rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND); return; } @@ -618,12 +796,31 @@ void FSP_SRV::OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx) { MountSaveData(ctx); } +void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto space = rp.PopRaw<FileSys::SaveDataSpaceId>(); + LOG_INFO(Service_FS, "called, space={}", static_cast<u8>(space)); + + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushIpcInterface<ISaveDataInfoReader>(std::make_shared<ISaveDataInfoReader>(space)); +} + void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_FS, "(STUBBED) called"); + enum class LogMode : u32 { + Off, + Log, + RedirectToSdCard, + LogToSdCard = Log | RedirectToSdCard, + }; + + // Given we always want to receive logging information, + // we always specify logging as enabled. IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push<u32>(5); + rb.PushEnum(LogMode::Log); } void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) { @@ -657,6 +854,15 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) { auto data = OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data); if (data.Failed()) { + const auto archive = FileSys::SystemArchive::SynthesizeSystemArchive(title_id); + + if (archive != nullptr) { + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushIpcInterface(std::make_shared<IStorage>(archive)); + return; + } + // TODO(DarkLordZach): Find the right error code to use here LOG_ERROR(Service_FS, "could not open data storage with title_id={:016X}, storage_id={:02X}", title_id, @@ -685,7 +891,7 @@ void FSP_SRV::OpenRomStorage(Kernel::HLERequestContext& ctx) { static_cast<u8>(storage_id), title_id); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound)); + rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND); } } // namespace Service::FileSystem diff --git a/src/core/hle/service/filesystem/fsp_srv.h b/src/core/hle/service/filesystem/fsp_srv.h index 4aa0358cb..e7abec0a3 100644 --- a/src/core/hle/service/filesystem/fsp_srv.h +++ b/src/core/hle/service/filesystem/fsp_srv.h @@ -25,6 +25,7 @@ private: void CreateSaveData(Kernel::HLERequestContext& ctx); void MountSaveData(Kernel::HLERequestContext& ctx); void OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx); + void OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& ctx); void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx); void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx); void OpenDataStorageByDataId(Kernel::HLERequestContext& ctx); diff --git a/src/core/hle/service/hid/controllers/debug_pad.cpp b/src/core/hle/service/hid/controllers/debug_pad.cpp index 3d100763f..c22357d8c 100644 --- a/src/core/hle/service/hid/controllers/debug_pad.cpp +++ b/src/core/hle/service/hid/controllers/debug_pad.cpp @@ -6,9 +6,14 @@ #include "common/common_types.h" #include "core/core_timing.h" #include "core/hle/service/hid/controllers/debug_pad.h" +#include "core/settings.h" namespace Service::HID { +constexpr s32 HID_JOYSTICK_MAX = 0x7fff; +constexpr s32 HID_JOYSTICK_MIN = -0x7fff; +enum class JoystickId : std::size_t { Joystick_Left, Joystick_Right }; + Controller_DebugPad::Controller_DebugPad() = default; Controller_DebugPad::~Controller_DebugPad() = default; @@ -33,10 +38,44 @@ void Controller_DebugPad::OnUpdate(u8* data, std::size_t size) { cur_entry.sampling_number = last_entry.sampling_number + 1; cur_entry.sampling_number2 = cur_entry.sampling_number; - // TODO(ogniK): Update debug pad states + cur_entry.attribute.connected.Assign(1); + auto& pad = cur_entry.pad_state; + + using namespace Settings::NativeButton; + pad.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus()); + pad.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus()); + pad.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus()); + pad.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus()); + pad.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus()); + pad.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus()); + pad.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus()); + pad.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus()); + pad.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus()); + pad.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus()); + pad.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus()); + pad.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus()); + pad.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus()); + pad.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus()); + + const auto [stick_l_x_f, stick_l_y_f] = + analogs[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus(); + const auto [stick_r_x_f, stick_r_y_f] = + analogs[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus(); + cur_entry.l_stick.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX); + cur_entry.l_stick.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX); + cur_entry.r_stick.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX); + cur_entry.r_stick.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX); std::memcpy(data, &shared_memory, sizeof(SharedMemory)); } -void Controller_DebugPad::OnLoadInputDevices() {} +void Controller_DebugPad::OnLoadInputDevices() { + std::transform(Settings::values.debug_pad_buttons.begin(), + Settings::values.debug_pad_buttons.begin() + + Settings::NativeButton::NUM_BUTTONS_HID, + buttons.begin(), Input::CreateDevice<Input::ButtonDevice>); + std::transform(Settings::values.debug_pad_analogs.begin(), + Settings::values.debug_pad_analogs.end(), analogs.begin(), + Input::CreateDevice<Input::AnalogDevice>); +} } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/debug_pad.h b/src/core/hle/service/hid/controllers/debug_pad.h index 62b4f2682..68b734248 100644 --- a/src/core/hle/service/hid/controllers/debug_pad.h +++ b/src/core/hle/service/hid/controllers/debug_pad.h @@ -5,10 +5,13 @@ #pragma once #include <array> +#include "common/bit_field.h" #include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" +#include "core/frontend/input.h" #include "core/hle/service/hid/controllers/controller_base.h" +#include "core/settings.h" namespace Service::HID { class Controller_DebugPad final : public ControllerBase { @@ -35,11 +38,40 @@ private: }; static_assert(sizeof(AnalogStick) == 0x8); + struct PadState { + union { + u32_le raw{}; + BitField<0, 1, u32_le> a; + BitField<1, 1, u32_le> b; + BitField<2, 1, u32_le> x; + BitField<3, 1, u32_le> y; + BitField<4, 1, u32_le> l; + BitField<5, 1, u32_le> r; + BitField<6, 1, u32_le> zl; + BitField<7, 1, u32_le> zr; + BitField<8, 1, u32_le> plus; + BitField<9, 1, u32_le> minus; + BitField<10, 1, u32_le> d_left; + BitField<11, 1, u32_le> d_up; + BitField<12, 1, u32_le> d_right; + BitField<13, 1, u32_le> d_down; + }; + }; + static_assert(sizeof(PadState) == 0x4, "PadState is an invalid size"); + + struct Attributes { + union { + u32_le raw{}; + BitField<0, 1, u32_le> connected; + }; + }; + static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size"); + struct PadStates { s64_le sampling_number; s64_le sampling_number2; - u32_le attribute; - u32_le button_state; + Attributes attribute; + PadState pad_state; AnalogStick r_stick; AnalogStick l_stick; }; @@ -52,5 +84,10 @@ private: }; static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size"); SharedMemory shared_memory{}; + + std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID> + buttons; + std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> + analogs; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/keyboard.cpp b/src/core/hle/service/hid/controllers/keyboard.cpp index ccfbce9ac..ca75adc2b 100644 --- a/src/core/hle/service/hid/controllers/keyboard.cpp +++ b/src/core/hle/service/hid/controllers/keyboard.cpp @@ -6,9 +6,11 @@ #include "common/common_types.h" #include "core/core_timing.h" #include "core/hle/service/hid/controllers/keyboard.h" +#include "core/settings.h" namespace Service::HID { constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3800; +constexpr u8 KEYS_PER_BYTE = 8; Controller_Keyboard::Controller_Keyboard() = default; Controller_Keyboard::~Controller_Keyboard() = default; @@ -34,10 +36,24 @@ void Controller_Keyboard::OnUpdate(u8* data, std::size_t size) { cur_entry.sampling_number = last_entry.sampling_number + 1; cur_entry.sampling_number2 = cur_entry.sampling_number; - // TODO(ogniK): Update keyboard states + + for (std::size_t i = 0; i < keyboard_keys.size(); ++i) { + for (std::size_t k = 0; k < KEYS_PER_BYTE; ++k) { + cur_entry.key[i / KEYS_PER_BYTE] |= (keyboard_keys[i]->GetStatus() << k); + } + } + + for (std::size_t i = 0; i < keyboard_mods.size(); ++i) { + cur_entry.modifier |= (keyboard_mods[i]->GetStatus() << i); + } std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory)); } -void Controller_Keyboard::OnLoadInputDevices() {} +void Controller_Keyboard::OnLoadInputDevices() { + std::transform(Settings::values.keyboard_keys.begin(), Settings::values.keyboard_keys.end(), + keyboard_keys.begin(), Input::CreateDevice<Input::ButtonDevice>); + std::transform(Settings::values.keyboard_mods.begin(), Settings::values.keyboard_mods.end(), + keyboard_mods.begin(), Input::CreateDevice<Input::ButtonDevice>); +} } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/keyboard.h b/src/core/hle/service/hid/controllers/keyboard.h index 493e68fce..f52775456 100644 --- a/src/core/hle/service/hid/controllers/keyboard.h +++ b/src/core/hle/service/hid/controllers/keyboard.h @@ -8,7 +8,9 @@ #include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" +#include "core/frontend/input.h" #include "core/hle/service/hid/controllers/controller_base.h" +#include "core/settings.h" namespace Service::HID { class Controller_Keyboard final : public ControllerBase { @@ -46,5 +48,10 @@ private: }; static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size"); SharedMemory shared_memory{}; + + std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeKeyboard::NumKeyboardKeys> + keyboard_keys; + std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeKeyboard::NumKeyboardMods> + keyboard_mods; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/mouse.cpp b/src/core/hle/service/hid/controllers/mouse.cpp index 4e246a57d..63391dbe9 100644 --- a/src/core/hle/service/hid/controllers/mouse.cpp +++ b/src/core/hle/service/hid/controllers/mouse.cpp @@ -5,6 +5,7 @@ #include <cstring> #include "common/common_types.h" #include "core/core_timing.h" +#include "core/frontend/emu_window.h" #include "core/hle/service/hid/controllers/mouse.h" namespace Service::HID { @@ -14,7 +15,6 @@ Controller_Mouse::Controller_Mouse() = default; Controller_Mouse::~Controller_Mouse() = default; void Controller_Mouse::OnInit() {} - void Controller_Mouse::OnRelease() {} void Controller_Mouse::OnUpdate(u8* data, std::size_t size) { @@ -34,10 +34,29 @@ void Controller_Mouse::OnUpdate(u8* data, std::size_t size) { cur_entry.sampling_number = last_entry.sampling_number + 1; cur_entry.sampling_number2 = cur_entry.sampling_number; - // TODO(ogniK): Update mouse states + + if (Settings::values.mouse_enabled) { + const auto [px, py, sx, sy] = mouse_device->GetStatus(); + const auto x = static_cast<s32>(px * Layout::ScreenUndocked::Width); + const auto y = static_cast<s32>(py * Layout::ScreenUndocked::Height); + cur_entry.x = x; + cur_entry.y = y; + cur_entry.delta_x = x - last_entry.x; + cur_entry.delta_y = y - last_entry.y; + cur_entry.mouse_wheel_x = sx; + cur_entry.mouse_wheel_y = sy; + + for (std::size_t i = 0; i < mouse_button_devices.size(); ++i) { + cur_entry.button |= (mouse_button_devices[i]->GetStatus() << i); + } + } std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory)); } -void Controller_Mouse::OnLoadInputDevices() {} +void Controller_Mouse::OnLoadInputDevices() { + mouse_device = Input::CreateDevice<Input::MouseDevice>(Settings::values.mouse_device); + std::transform(Settings::values.mouse_buttons.begin(), Settings::values.mouse_buttons.end(), + mouse_button_devices.begin(), Input::CreateDevice<Input::ButtonDevice>); +} } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/mouse.h b/src/core/hle/service/hid/controllers/mouse.h index 543b0b71f..70b654d07 100644 --- a/src/core/hle/service/hid/controllers/mouse.h +++ b/src/core/hle/service/hid/controllers/mouse.h @@ -7,7 +7,9 @@ #include <array> #include "common/common_types.h" #include "common/swap.h" +#include "core/frontend/input.h" #include "core/hle/service/hid/controllers/controller_base.h" +#include "core/settings.h" namespace Service::HID { class Controller_Mouse final : public ControllerBase { @@ -35,7 +37,8 @@ private: s32_le y; s32_le delta_x; s32_le delta_y; - s32_le mouse_wheel; + s32_le mouse_wheel_x; + s32_le mouse_wheel_y; s32_le button; s32_le attribute; }; @@ -46,5 +49,9 @@ private: std::array<MouseState, 17> mouse_states; }; SharedMemory shared_memory{}; + + std::unique_ptr<Input::MouseDevice> mouse_device; + std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeMouseButton::NumMouseButtons> + mouse_button_devices; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 4b4d1324f..75fdb861a 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -12,27 +12,20 @@ #include "core/core.h" #include "core/core_timing.h" #include "core/frontend/input.h" -#include "core/hle/kernel/event.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/hid/controllers/npad.h" #include "core/settings.h" namespace Service::HID { - -constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; -constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; -constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6; -constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E; constexpr s32 HID_JOYSTICK_MAX = 0x7fff; constexpr s32 HID_JOYSTICK_MIN = -0x7fff; constexpr std::size_t NPAD_OFFSET = 0x9A00; constexpr u32 BATTERY_FULL = 2; -constexpr u32 NPAD_HANDHELD = 32; -constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this? constexpr u32 MAX_NPAD_ID = 7; -constexpr Controller_NPad::NPadControllerType PREFERRED_CONTROLLER = - Controller_NPad::NPadControllerType::JoyDual; constexpr std::array<u32, 10> npad_id_list{ - 0, 1, 2, 3, 4, 5, 6, 7, 32, 16, + 0, 1, 2, 3, 4, 5, 6, 7, NPAD_HANDHELD, NPAD_UNKNOWN, }; enum class JoystickId : std::size_t { @@ -40,6 +33,66 @@ enum class JoystickId : std::size_t { Joystick_Right, }; +static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type) { + switch (type) { + case Settings::ControllerType::ProController: + return Controller_NPad::NPadControllerType::ProController; + case Settings::ControllerType::DualJoycon: + return Controller_NPad::NPadControllerType::JoyDual; + case Settings::ControllerType::LeftJoycon: + return Controller_NPad::NPadControllerType::JoyLeft; + case Settings::ControllerType::RightJoycon: + return Controller_NPad::NPadControllerType::JoyRight; + default: + UNREACHABLE(); + return Controller_NPad::NPadControllerType::JoyDual; + } +} + +std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) { + switch (npad_id) { + case 0: + case 1: + case 2: + case 3: + case 4: + case 5: + case 6: + case 7: + return npad_id; + case 8: + case NPAD_HANDHELD: + return 8; + case 9: + case NPAD_UNKNOWN: + return 9; + default: + UNIMPLEMENTED_MSG("Unknown npad id {}", npad_id); + return 0; + } +} + +u32 Controller_NPad::IndexToNPad(std::size_t index) { + switch (index) { + case 0: + case 1: + case 2: + case 3: + case 4: + case 5: + case 6: + case 7: + return static_cast<u32>(index); + case 8: + return NPAD_HANDHELD; + case 9: + return NPAD_UNKNOWN; + default: + UNIMPLEMENTED_MSG("Unknown npad index {}", index); + return 0; + }; +} + Controller_NPad::Controller_NPad() = default; Controller_NPad::~Controller_NPad() = default; @@ -56,22 +109,32 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) { controller.joy_styles.handheld.Assign(1); controller.device_type.handheld.Assign(1); controller.pad_assignment = NPadAssignments::Dual; + controller.properties.is_vertical.Assign(1); + controller.properties.use_plus.Assign(1); + controller.properties.use_minus.Assign(1); break; case NPadControllerType::JoyDual: controller.joy_styles.joycon_dual.Assign(1); controller.device_type.joycon_left.Assign(1); controller.device_type.joycon_right.Assign(1); + controller.properties.is_vertical.Assign(1); + controller.properties.use_plus.Assign(1); + controller.properties.use_minus.Assign(1); controller.pad_assignment = NPadAssignments::Dual; break; case NPadControllerType::JoyLeft: controller.joy_styles.joycon_left.Assign(1); controller.device_type.joycon_left.Assign(1); - controller.pad_assignment = NPadAssignments::Dual; + controller.properties.is_horizontal.Assign(1); + controller.properties.use_minus.Assign(1); + controller.pad_assignment = NPadAssignments::Single; break; case NPadControllerType::JoyRight: controller.joy_styles.joycon_right.Assign(1); controller.device_type.joycon_right.Assign(1); - controller.pad_assignment = NPadAssignments::Dual; + controller.properties.is_horizontal.Assign(1); + controller.properties.use_plus.Assign(1); + controller.pad_assignment = NPadAssignments::Single; break; case NPadControllerType::Pokeball: controller.joy_styles.pokeball.Assign(1); @@ -81,6 +144,9 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) { case NPadControllerType::ProController: controller.joy_styles.pro_controller.Assign(1); controller.device_type.pro_controller.Assign(1); + controller.properties.is_vertical.Assign(1); + controller.properties.use_plus.Assign(1); + controller.properties.use_minus.Assign(1); controller.pad_assignment = NPadAssignments::Single; break; } @@ -90,14 +156,12 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) { controller.single_color.button_color = 0; controller.dual_color_error = ColorReadError::ReadOk; - controller.left_color.body_color = JOYCON_BODY_NEON_BLUE; - controller.left_color.button_color = JOYCON_BUTTONS_NEON_BLUE; - controller.right_color.body_color = JOYCON_BODY_NEON_RED; - controller.right_color.button_color = JOYCON_BUTTONS_NEON_RED; - - controller.properties.is_vertical.Assign(1); // TODO(ogniK): Swap joycons orientations - controller.properties.use_plus.Assign(1); - controller.properties.use_minus.Assign(1); + controller.left_color.body_color = Settings::values.players[controller_idx].body_color_left; + controller.left_color.button_color = Settings::values.players[controller_idx].button_color_left; + controller.right_color.body_color = Settings::values.players[controller_idx].body_color_right; + controller.right_color.button_color = + Settings::values.players[controller_idx].button_color_right; + controller.battery_level[0] = BATTERY_FULL; controller.battery_level[1] = BATTERY_FULL; controller.battery_level[2] = BATTERY_FULL; @@ -105,8 +169,8 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) { void Controller_NPad::OnInit() { auto& kernel = Core::System::GetInstance().Kernel(); - styleset_changed_event = - Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged"); + styleset_changed_event = Kernel::WritableEvent::CreateEventPair( + kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged"); if (!IsControllerActivated()) { return; @@ -121,26 +185,109 @@ void Controller_NPad::OnInit() { style.pro_controller.Assign(1); style.pokeball.Assign(1); } + + std::transform( + Settings::values.players.begin(), Settings::values.players.end(), + connected_controllers.begin(), [](const Settings::PlayerInput& player) { + return ControllerHolder{MapSettingsTypeToNPad(player.type), player.connected}; + }); + + std::stable_partition(connected_controllers.begin(), connected_controllers.begin() + 8, + [](const ControllerHolder& holder) { return holder.is_connected; }); + + // Account for handheld + if (connected_controllers[8].is_connected) + connected_controllers[8].type = NPadControllerType::Handheld; + + supported_npad_id_types.resize(npad_id_list.size()); + std::memcpy(supported_npad_id_types.data(), npad_id_list.data(), + npad_id_list.size() * sizeof(u32)); + + // Add a default dual joycon controller if none are present. if (std::none_of(connected_controllers.begin(), connected_controllers.end(), [](const ControllerHolder& controller) { return controller.is_connected; })) { supported_npad_id_types.resize(npad_id_list.size()); std::memcpy(supported_npad_id_types.data(), npad_id_list.data(), npad_id_list.size() * sizeof(u32)); - AddNewController(PREFERRED_CONTROLLER); + AddNewController(NPadControllerType::JoyDual); + } + + for (std::size_t i = 0; i < connected_controllers.size(); ++i) { + const auto& controller = connected_controllers[i]; + if (controller.is_connected) { + AddNewControllerAt(controller.type, IndexToNPad(i)); + } } } void Controller_NPad::OnLoadInputDevices() { - std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, - Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END, - buttons.begin(), Input::CreateDevice<Input::ButtonDevice>); - std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN, - Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END, - sticks.begin(), Input::CreateDevice<Input::AnalogDevice>); + const auto& players = Settings::values.players; + for (std::size_t i = 0; i < players.size(); ++i) { + std::transform(players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, + players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_END, + buttons[i].begin(), Input::CreateDevice<Input::ButtonDevice>); + std::transform(players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN, + players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_END, + sticks[i].begin(), Input::CreateDevice<Input::AnalogDevice>); + } } void Controller_NPad::OnRelease() {} +void Controller_NPad::RequestPadStateUpdate(u32 npad_id) { + const auto controller_idx = NPadIdToIndex(npad_id); + const auto controller_type = connected_controllers[controller_idx].type; + if (!connected_controllers[controller_idx].is_connected) { + return; + } + auto& pad_state = npad_pad_states[controller_idx].pad_states; + auto& lstick_entry = npad_pad_states[controller_idx].l_stick; + auto& rstick_entry = npad_pad_states[controller_idx].r_stick; + const auto& button_state = buttons[controller_idx]; + const auto& analog_state = sticks[controller_idx]; + + using namespace Settings::NativeButton; + pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.b.Assign(button_state[B - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.x.Assign(button_state[X - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.y.Assign(button_state[Y - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l_stick.Assign(button_state[LStick - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r_stick.Assign(button_state[RStick - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l.Assign(button_state[L - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.zl.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.zr.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.plus.Assign(button_state[Plus - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.minus.Assign(button_state[Minus - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.d_left.Assign(button_state[DLeft - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.d_up.Assign(button_state[DUp - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.l_stick_left.Assign(button_state[LStick_Left - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l_stick_up.Assign(button_state[LStick_Up - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l_stick_right.Assign(button_state[LStick_Right - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l_stick_down.Assign(button_state[LStick_Down - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.r_stick_left.Assign(button_state[RStick_Left - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r_stick_up.Assign(button_state[RStick_Up - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r_stick_right.Assign(button_state[RStick_Right - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r_stick_down.Assign(button_state[RStick_Down - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus()); + + const auto [stick_l_x_f, stick_l_y_f] = + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus(); + const auto [stick_r_x_f, stick_r_y_f] = + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus(); + lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX); + lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX); + rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX); + rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX); +} + void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { if (!IsControllerActivated()) return; @@ -176,97 +323,9 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) { continue; } - - // Pad states - ControllerPadState pad_state{}; - using namespace Settings::NativeButton; - pad_state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l_stick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r_stick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus()); - - pad_state.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus()); - - pad_state.l_stick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l_stick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l_stick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l_stick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus()); - - pad_state.r_stick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r_stick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r_stick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r_stick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus()); - - pad_state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus()); - - AnalogPosition lstick_entry{}; - AnalogPosition rstick_entry{}; - - const auto [stick_l_x_f, stick_l_y_f] = - sticks[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus(); - const auto [stick_r_x_f, stick_r_y_f] = - sticks[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus(); - lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX); - lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX); - rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX); - rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX); - - if (controller_type == NPadControllerType::JoyLeft || - controller_type == NPadControllerType::JoyRight) { - if (npad.properties.is_horizontal) { - ControllerPadState state{}; - AnalogPosition temp_lstick_entry{}; - AnalogPosition temp_rstick_entry{}; - if (controller_type == NPadControllerType::JoyLeft) { - state.d_down.Assign(pad_state.d_left.Value()); - state.d_left.Assign(pad_state.d_up.Value()); - state.d_right.Assign(pad_state.d_down.Value()); - state.d_up.Assign(pad_state.d_right.Value()); - state.l.Assign(pad_state.l.Value() | pad_state.sl.Value()); - state.r.Assign(pad_state.r.Value() | pad_state.sr.Value()); - - state.zl.Assign(pad_state.zl.Value()); - state.plus.Assign(pad_state.minus.Value()); - - temp_lstick_entry = lstick_entry; - temp_rstick_entry = rstick_entry; - std::swap(temp_lstick_entry.x, temp_lstick_entry.y); - std::swap(temp_rstick_entry.x, temp_rstick_entry.y); - temp_lstick_entry.y *= -1; - } else if (controller_type == NPadControllerType::JoyRight) { - state.x.Assign(pad_state.a.Value()); - state.a.Assign(pad_state.b.Value()); - state.b.Assign(pad_state.y.Value()); - state.y.Assign(pad_state.b.Value()); - - state.l.Assign(pad_state.l.Value() | pad_state.sl.Value()); - state.r.Assign(pad_state.r.Value() | pad_state.sr.Value()); - state.zr.Assign(pad_state.zr.Value()); - state.plus.Assign(pad_state.plus.Value()); - - temp_lstick_entry = lstick_entry; - temp_rstick_entry = rstick_entry; - std::swap(temp_lstick_entry.x, temp_lstick_entry.y); - std::swap(temp_rstick_entry.x, temp_rstick_entry.y); - temp_rstick_entry.x *= -1; - } - pad_state.raw = state.raw; - lstick_entry = temp_lstick_entry; - rstick_entry = temp_rstick_entry; - } - } + const u32 npad_index = static_cast<u32>(i); + RequestPadStateUpdate(npad_index); + auto& pad_state = npad_pad_states[npad_index]; auto& main_controller = npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index]; @@ -280,21 +339,19 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { npad.pokeball_states.npad[npad.pokeball_states.common.last_entry_index]; auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index]; - if (hold_type == NpadHoldType::Horizontal) { - // TODO(ogniK): Remap buttons for different orientations - } libnx_entry.connection_status.raw = 0; switch (controller_type) { case NPadControllerType::Handheld: handheld_entry.connection_status.raw = 0; - handheld_entry.connection_status.IsConnected.Assign(1); - if (!Settings::values.use_docked_mode) { - handheld_entry.connection_status.IsWired.Assign(1); - } - handheld_entry.pad_states.raw = pad_state.raw; - handheld_entry.l_stick = lstick_entry; - handheld_entry.r_stick = rstick_entry; + handheld_entry.connection_status.IsWired.Assign(1); + handheld_entry.connection_status.IsLeftJoyConnected.Assign(1); + handheld_entry.connection_status.IsRightJoyConnected.Assign(1); + handheld_entry.connection_status.IsLeftJoyWired.Assign(1); + handheld_entry.connection_status.IsRightJoyWired.Assign(1); + handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw; + handheld_entry.pad.l_stick = pad_state.l_stick; + handheld_entry.pad.r_stick = pad_state.r_stick; break; case NPadControllerType::JoyDual: dual_entry.connection_status.raw = 0; @@ -307,24 +364,25 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { libnx_entry.connection_status.IsRightJoyConnected.Assign(1); libnx_entry.connection_status.IsConnected.Assign(1); - dual_entry.pad_states.raw = pad_state.raw; - dual_entry.l_stick = lstick_entry; - dual_entry.r_stick = rstick_entry; + dual_entry.pad.pad_states.raw = pad_state.pad_states.raw; + dual_entry.pad.l_stick = pad_state.l_stick; + dual_entry.pad.r_stick = pad_state.r_stick; + break; case NPadControllerType::JoyLeft: left_entry.connection_status.raw = 0; left_entry.connection_status.IsConnected.Assign(1); - left_entry.pad_states.raw = pad_state.raw; - left_entry.l_stick = lstick_entry; - left_entry.r_stick = rstick_entry; + left_entry.pad.pad_states.raw = pad_state.pad_states.raw; + left_entry.pad.l_stick = pad_state.l_stick; + left_entry.pad.r_stick = pad_state.r_stick; break; case NPadControllerType::JoyRight: right_entry.connection_status.raw = 0; right_entry.connection_status.IsConnected.Assign(1); - right_entry.pad_states.raw = pad_state.raw; - right_entry.l_stick = lstick_entry; - right_entry.r_stick = rstick_entry; + right_entry.pad.pad_states.raw = pad_state.pad_states.raw; + right_entry.pad.l_stick = pad_state.l_stick; + right_entry.pad.r_stick = pad_state.r_stick; break; case NPadControllerType::Pokeball: pokeball_entry.connection_status.raw = 0; @@ -332,30 +390,30 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { pokeball_entry.connection_status.IsConnected.Assign(1); pokeball_entry.connection_status.IsWired.Assign(1); - pokeball_entry.pad_states.raw = pad_state.raw; - pokeball_entry.l_stick = lstick_entry; - pokeball_entry.r_stick = rstick_entry; + pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw; + pokeball_entry.pad.l_stick = pad_state.l_stick; + pokeball_entry.pad.r_stick = pad_state.r_stick; break; case NPadControllerType::ProController: main_controller.connection_status.raw = 0; main_controller.connection_status.IsConnected.Assign(1); main_controller.connection_status.IsWired.Assign(1); - main_controller.pad_states.raw = pad_state.raw; - main_controller.l_stick = lstick_entry; - main_controller.r_stick = rstick_entry; + main_controller.pad.pad_states.raw = pad_state.pad_states.raw; + main_controller.pad.l_stick = pad_state.l_stick; + main_controller.pad.r_stick = pad_state.r_stick; break; } // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate // any controllers. - libnx_entry.pad_states.raw = pad_state.raw; - libnx_entry.l_stick = lstick_entry; - libnx_entry.r_stick = rstick_entry; + libnx_entry.pad.pad_states.raw = pad_state.pad_states.raw; + libnx_entry.pad.l_stick = pad_state.l_stick; + libnx_entry.pad.r_stick = pad_state.r_stick; } std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(), shared_memory_entries.size() * sizeof(NPadEntry)); -} // namespace Service::HID +} void Controller_NPad::SetSupportedStyleSet(NPadType style_set) { style.raw = style_set.raw; @@ -370,14 +428,29 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) { supported_npad_id_types.clear(); supported_npad_id_types.resize(length / sizeof(u32)); std::memcpy(supported_npad_id_types.data(), data, length); + bool had_controller_update = false; for (std::size_t i = 0; i < connected_controllers.size(); i++) { auto& controller = connected_controllers[i]; if (!controller.is_connected) { continue; } - if (!IsControllerSupported(PREFERRED_CONTROLLER)) { - controller.type = DecideBestController(PREFERRED_CONTROLLER); - InitNewlyAddedControler(i); + const auto requested_controller = + i <= MAX_NPAD_ID ? MapSettingsTypeToNPad(Settings::values.players[i].type) + : NPadControllerType::Handheld; + if (!IsControllerSupported(requested_controller)) { + const auto is_handheld = requested_controller == NPadControllerType::Handheld; + if (is_handheld) { + controller.type = NPadControllerType::None; + controller.is_connected = false; + AddNewController(requested_controller); + } else { + controller.type = requested_controller; + InitNewlyAddedControler(i); + } + had_controller_update = true; + } + if (had_controller_update) { + styleset_changed_event.writable->Signal(); } } } @@ -392,48 +465,49 @@ std::size_t Controller_NPad::GetSupportedNPadIdTypesSize() const { } void Controller_NPad::SetHoldType(NpadHoldType joy_hold_type) { + styleset_changed_event.writable->Signal(); hold_type = joy_hold_type; } + Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const { return hold_type; } void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) { - ASSERT(npad_id < shared_memory_entries.size()); - shared_memory_entries[npad_id].pad_assignment = assignment_mode; + const std::size_t npad_index = NPadIdToIndex(npad_id); + ASSERT(npad_index < shared_memory_entries.size()); + shared_memory_entries[npad_index].pad_assignment = assignment_mode; } void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids, const std::vector<Vibration>& vibrations) { + LOG_WARNING(Service_HID, "(STUBBED) called"); + if (!can_controllers_vibrate) { return; } for (std::size_t i = 0; i < controller_ids.size(); i++) { - std::size_t controller_pos = i; - // Handheld controller conversion - if (controller_pos == NPAD_HANDHELD) { - controller_pos = 8; - } - // Unknown controller conversion - if (controller_pos == NPAD_UNKNOWN) { - controller_pos = 9; - } + std::size_t controller_pos = NPadIdToIndex(static_cast<u32>(i)); if (connected_controllers[controller_pos].is_connected) { // TODO(ogniK): Vibrate the physical controller } } - LOG_WARNING(Service_HID, "(STUBBED) called"); last_processed_vibration = vibrations.back(); } -Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const { - return styleset_changed_event; +Kernel::SharedPtr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent() const { + // TODO(ogniK): Figure out the best time to signal this event. This event seems that it should + // be signalled at least once, and signaled after a new controller is connected? + styleset_changed_event.writable->Signal(); + return styleset_changed_event.readable; } Controller_NPad::Vibration Controller_NPad::GetLastVibration() const { return last_processed_vibration; } + void Controller_NPad::AddNewController(NPadControllerType controller) { + controller = DecideBestController(controller); if (controller == NPadControllerType::Handheld) { connected_controllers[8] = {controller, true}; InitNewlyAddedControler(8); @@ -451,16 +525,54 @@ void Controller_NPad::AddNewController(NPadControllerType controller) { InitNewlyAddedControler(controller_id); } -void Controller_NPad::ConnectNPad(u32 npad_id) { - if (npad_id >= connected_controllers.size()) +void Controller_NPad::AddNewControllerAt(NPadControllerType controller, u32 npad_id) { + controller = DecideBestController(controller); + if (controller == NPadControllerType::Handheld) { + connected_controllers[NPadIdToIndex(NPAD_HANDHELD)] = {controller, true}; + InitNewlyAddedControler(NPadIdToIndex(NPAD_HANDHELD)); return; - connected_controllers[npad_id].is_connected = true; + } + + connected_controllers[NPadIdToIndex(npad_id)] = {controller, true}; + InitNewlyAddedControler(NPadIdToIndex(npad_id)); +} + +void Controller_NPad::ConnectNPad(u32 npad_id) { + connected_controllers[NPadIdToIndex(npad_id)].is_connected = true; } void Controller_NPad::DisconnectNPad(u32 npad_id) { - if (npad_id >= connected_controllers.size()) - return; - connected_controllers[npad_id].is_connected = false; + connected_controllers[NPadIdToIndex(npad_id)].is_connected = false; +} + +bool Controller_NPad::IsControllerSupported(NPadControllerType controller) { + if (controller == NPadControllerType::Handheld) { + // Handheld is not even a supported type, lets stop here + if (std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), + NPAD_HANDHELD) == supported_npad_id_types.end()) { + return false; + } + // Handheld should not be supported in docked mode + if (Settings::values.use_docked_mode) { + return false; + } + } + switch (controller) { + case NPadControllerType::ProController: + return style.pro_controller; + case NPadControllerType::Handheld: + return style.handheld; + case NPadControllerType::JoyDual: + return style.joycon_dual; + case NPadControllerType::JoyLeft: + return style.joycon_left; + case NPadControllerType::JoyRight: + return style.joycon_right; + case NPadControllerType::Pokeball: + return style.pokeball; + default: + return false; + } } Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) { @@ -494,6 +606,36 @@ void Controller_NPad::SetVibrationEnabled(bool can_vibrate) { can_controllers_vibrate = can_vibrate; } +void Controller_NPad::ClearAllConnectedControllers() { + for (auto& controller : connected_controllers) { + if (controller.is_connected && controller.type != NPadControllerType::None) { + controller.type = NPadControllerType::None; + controller.is_connected = false; + } + } +} +void Controller_NPad::DisconnectAllConnectedControllers() { + std::for_each(connected_controllers.begin(), connected_controllers.end(), + [](ControllerHolder& controller) { controller.is_connected = false; }); +} + +void Controller_NPad::ConnectAllDisconnectedControllers() { + std::for_each(connected_controllers.begin(), connected_controllers.end(), + [](ControllerHolder& controller) { + if (controller.type != NPadControllerType::None && !controller.is_connected) { + controller.is_connected = false; + } + }); +} + +void Controller_NPad::ClearAllControllers() { + std::for_each(connected_controllers.begin(), connected_controllers.end(), + [](ControllerHolder& controller) { + controller.type = NPadControllerType::None; + controller.is_connected = false; + }); +} + bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const { const bool support_handheld = std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), NPAD_HANDHELD) != diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index ac86985ff..29851f16a 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -5,13 +5,19 @@ #pragma once #include <array> +#include "common/bit_field.h" #include "common/common_types.h" #include "core/frontend/input.h" +#include "core/hle/kernel/object.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/hid/controllers/controller_base.h" #include "core/settings.h" namespace Service::HID { +constexpr u32 NPAD_HANDHELD = 32; +constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this? + class Controller_NPad final : public ControllerBase { public: Controller_NPad(); @@ -75,9 +81,9 @@ public: struct LedPattern { explicit LedPattern(u64 light1, u64 light2, u64 light3, u64 light4) { position1.Assign(light1); - position1.Assign(light2); - position1.Assign(light3); - position1.Assign(light4); + position2.Assign(light2); + position3.Assign(light3); + position4.Assign(light4); } union { u64 raw{}; @@ -103,15 +109,23 @@ public: void VibrateController(const std::vector<u32>& controller_ids, const std::vector<Vibration>& vibrations); - Kernel::SharedPtr<Kernel::Event> GetStyleSetChangedEvent() const; + Kernel::SharedPtr<Kernel::ReadableEvent> GetStyleSetChangedEvent() const; Vibration GetLastVibration() const; void AddNewController(NPadControllerType controller); + void AddNewControllerAt(NPadControllerType controller, u32 npad_id); void ConnectNPad(u32 npad_id); void DisconnectNPad(u32 npad_id); LedPattern GetLedPattern(u32 npad_id); void SetVibrationEnabled(bool can_vibrate); + void ClearAllConnectedControllers(); + void DisconnectAllConnectedControllers(); + void ConnectAllDisconnectedControllers(); + void ClearAllControllers(); + + static std::size_t NPadIdToIndex(u32 npad_id); + static u32 IndexToNPad(std::size_t index); private: struct CommonHeader { @@ -164,8 +178,11 @@ private: BitField<23, 1, u64_le> r_stick_down; // Not always active? - BitField<24, 1, u64_le> sl; - BitField<25, 1, u64_le> sr; + BitField<24, 1, u64_le> left_sl; + BitField<25, 1, u64_le> left_sr; + + BitField<26, 1, u64_le> right_sl; + BitField<27, 1, u64_le> right_sr; }; }; static_assert(sizeof(ControllerPadState) == 8, "ControllerPadState is an invalid size"); @@ -189,12 +206,17 @@ private: }; static_assert(sizeof(ConnectionState) == 4, "ConnectionState is an invalid size"); - struct GenericStates { - s64_le timestamp; - s64_le timestamp2; + struct ControllerPad { ControllerPadState pad_states; AnalogPosition l_stick; AnalogPosition r_stick; + }; + static_assert(sizeof(ControllerPad) == 0x18, "ControllerPad is an invalid size"); + + struct GenericStates { + s64_le timestamp; + s64_le timestamp2; + ControllerPad pad; ConnectionState connection_status; }; static_assert(sizeof(GenericStates) == 0x30, "NPadGenericStates is an invalid size"); @@ -266,18 +288,23 @@ private: static_assert(sizeof(NPadEntry) == 0x5000, "NPadEntry is an invalid size"); struct ControllerHolder { - Controller_NPad::NPadControllerType type; + NPadControllerType type; bool is_connected; }; NPadType style{}; std::array<NPadEntry, 10> shared_memory_entries{}; - std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID> + std::array< + std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>, + 10> buttons; - std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks; + std::array< + std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>, + 10> + sticks; std::vector<u32> supported_npad_id_types{}; NpadHoldType hold_type{NpadHoldType::Vertical}; - Kernel::SharedPtr<Kernel::Event> styleset_changed_event; + Kernel::EventPair styleset_changed_event; Vibration last_processed_vibration{}; std::array<ControllerHolder, 10> connected_controllers{}; bool can_controllers_vibrate{true}; @@ -285,5 +312,8 @@ private: void InitNewlyAddedControler(std::size_t controller_idx); bool IsControllerSupported(NPadControllerType controller) const; NPadControllerType DecideBestController(NPadControllerType priority) const; + void RequestPadStateUpdate(u32 npad_id); + std::array<ControllerPad, 10> npad_pad_states{}; + bool IsControllerSupported(NPadControllerType controller); }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp index 43efef803..f666b1bd8 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.cpp +++ b/src/core/hle/service/hid/controllers/touchscreen.cpp @@ -41,16 +41,17 @@ void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) { const auto [x, y, pressed] = touch_device->GetStatus(); auto& touch_entry = cur_entry.states[0]; - if (pressed) { + touch_entry.attribute.raw = 0; + if (pressed && Settings::values.touchscreen.enabled) { touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width); touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height); - touch_entry.diameter_x = 15; - touch_entry.diameter_y = 15; - touch_entry.rotation_angle = 0; + touch_entry.diameter_x = Settings::values.touchscreen.diameter_x; + touch_entry.diameter_y = Settings::values.touchscreen.diameter_y; + touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle; const u64 tick = CoreTiming::GetTicks(); touch_entry.delta_time = tick - last_touch; last_touch = tick; - touch_entry.finger = 0; + touch_entry.finger = Settings::values.touchscreen.finger; cur_entry.entry_count = 1; } else { cur_entry.entry_count = 0; @@ -60,6 +61,6 @@ void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) { } void Controller_Touchscreen::OnLoadInputDevices() { - touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device); + touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touchscreen.device); } } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h index e5db6e6ba..94cd0eba9 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.h +++ b/src/core/hle/service/hid/controllers/touchscreen.h @@ -4,6 +4,7 @@ #pragma once +#include "common/bit_field.h" #include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" @@ -29,9 +30,18 @@ public: void OnLoadInputDevices() override; private: + struct Attributes { + union { + u32 raw{}; + BitField<0, 1, u32_le> start_touch; + BitField<1, 1, u32_le> end_touch; + }; + }; + static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size"); + struct TouchState { u64_le delta_time; - u32_le attribute; + Attributes attribute; u32_le finger; u32_le x; u32_le y; diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index a9aa9ec78..268409257 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -13,8 +13,9 @@ #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/client_port.h" #include "core/hle/kernel/client_session.h" -#include "core/hle/kernel/event.h" +#include "core/hle/kernel/readable_event.h" #include "core/hle/kernel/shared_memory.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/hid/hid.h" #include "core/hle/service/hid/irs.h" #include "core/hle/service/hid/xcd.h" @@ -34,8 +35,8 @@ namespace Service::HID { // Updating period for each HID device. -// TODO(shinyquagsire23): These need better values. -constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100; +// TODO(ogniK): Find actual polling rate of hid +constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 66; constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100; constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100; constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000; @@ -96,6 +97,8 @@ public: // TODO(shinyquagsire23): Other update callbacks? (accel, gyro?) CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event); + + ReloadInputDevices(); } void ActivateController(HidController controller) { @@ -122,10 +125,11 @@ public: private: void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_HID, "called"); + IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); rb.PushCopyObjects(shared_mem); - LOG_DEBUG(Service_HID, "called"); } void UpdateControllers(u64 userdata, int cycles_late) { @@ -161,9 +165,10 @@ public: private: void ActivateVibrationDevice(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_HID, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); } }; @@ -284,10 +289,10 @@ public: {519, nullptr, "GetPalmaOperationResult"}, {520, nullptr, "ReadPalmaPlayLog"}, {521, nullptr, "ResetPalmaPlayLog"}, - {522, nullptr, "SetIsPalmaAllConnectable"}, + {522, &Hid::SetIsPalmaAllConnectable, "SetIsPalmaAllConnectable"}, {523, nullptr, "SetIsPalmaPairedConnectable"}, {524, nullptr, "PairPalma"}, - {525, nullptr, "SetPalmaBoostMode"}, + {525, &Hid::SetPalmaBoostMode, "SetPalmaBoostMode"}, {1000, nullptr, "SetNpadCommunicationMode"}, {1001, nullptr, "GetNpadCommunicationMode"}, }; @@ -301,6 +306,11 @@ private: std::shared_ptr<IAppletResource> applet_resource; void CreateAppletResource(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id); + if (applet_resource == nullptr) { applet_resource = std::make_shared<IAppletResource>(); } @@ -308,206 +318,306 @@ private: IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IAppletResource>(applet_resource); - LOG_DEBUG(Service_HID, "called"); } void ActivateXpad(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto basic_xpad_id{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, basic_xpad_id={}, applet_resource_user_id={}", + basic_xpad_id, applet_resource_user_id); + applet_resource->ActivateController(HidController::XPad); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_HID, "called"); } void ActivateDebugPad(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id); + applet_resource->ActivateController(HidController::DebugPad); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_HID, "called"); } void ActivateTouchScreen(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id); + applet_resource->ActivateController(HidController::Touchscreen); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_HID, "called"); } void ActivateMouse(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id); + applet_resource->ActivateController(HidController::Mouse); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_HID, "called"); } void ActivateKeyboard(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id); + applet_resource->ActivateController(HidController::Keyboard); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_HID, "called"); } void ActivateGesture(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto unknown{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, unknown={}, applet_resource_user_id={}", unknown, + applet_resource_user_id); + applet_resource->ActivateController(HidController::Gesture); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_HID, "called"); } void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx) { // Should have no effect with how our npad sets up the data + IPC::RequestParser rp{ctx}; + const auto unknown{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, unknown={}, applet_resource_user_id={}", unknown, + applet_resource_user_id); + applet_resource->ActivateController(HidController::NPad); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_HID, "called"); } void StartSixAxisSensor(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - auto handle = rp.PopRaw<u32>(); + const auto handle{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_WARNING(Service_HID, "(STUBBED) called, handle={}, applet_resource_user_id={}", handle, + applet_resource_user_id); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); } void SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto handle{rp.Pop<u32>()}; + const auto drift_mode{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_WARNING(Service_HID, + "(STUBBED) called, handle={}, drift_mode={}, applet_resource_user_id={}", + handle, drift_mode, applet_resource_user_id); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); } void IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto handle{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_WARNING(Service_HID, "(STUBBED) called, handle={}, applet_resource_user_id={}", handle, + applet_resource_user_id); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); // TODO (Hexagon12): Properly implement reading gyroscope values from controllers. rb.Push(true); - LOG_WARNING(Service_HID, "(STUBBED) called"); } void SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - auto supported_styleset = rp.PopRaw<u32>(); + const auto supported_styleset{rp.Pop<u32>()}; + + LOG_DEBUG(Service_HID, "called, supported_styleset={}", supported_styleset); + applet_resource->GetController<Controller_NPad>(HidController::NPad) .SetSupportedStyleSet({supported_styleset}); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_DEBUG(Service_HID, "called"); } void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id); + auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(controller.GetSupportedStyleSet().raw); - LOG_DEBUG(Service_HID, "called"); } void SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id); + applet_resource->GetController<Controller_NPad>(HidController::NPad) .SetSupportedNPadIdTypes(ctx.ReadBuffer().data(), ctx.GetReadBufferSize()); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_HID, "called"); } void ActivateNpad(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); applet_resource->ActivateController(HidController::NPad); - LOG_DEBUG(Service_HID, "called"); } void AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - auto npad_id = rp.PopRaw<u32>(); + const auto npad_id{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + const auto unknown{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, npad_id={}, applet_resource_user_id={}, unknown={}", + npad_id, applet_resource_user_id, unknown); + IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); rb.PushCopyObjects(applet_resource->GetController<Controller_NPad>(HidController::NPad) .GetStyleSetChangedEvent()); - LOG_DEBUG(Service_HID, "called"); } void DisconnectNpad(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - auto npad_id = rp.PopRaw<u32>(); + const auto npad_id{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, npad_id={}, applet_resource_user_id={}", npad_id, + applet_resource_user_id); + applet_resource->GetController<Controller_NPad>(HidController::NPad) .DisconnectNPad(npad_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_HID, "called"); } void GetPlayerLedPattern(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - auto npad_id = rp.PopRaw<u32>(); + const auto npad_id{rp.Pop<u32>()}; + + LOG_DEBUG(Service_HID, "called, npad_id={}", npad_id); + IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); rb.PushRaw<u64>(applet_resource->GetController<Controller_NPad>(HidController::NPad) .GetLedPattern(npad_id) .raw); - LOG_DEBUG(Service_HID, "called"); } void SetNpadJoyHoldType(Kernel::HLERequestContext& ctx) { - auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad); IPC::RequestParser rp{ctx}; - const auto hold_type = rp.PopRaw<u64>(); + const auto applet_resource_user_id{rp.Pop<u64>()}; + const auto hold_type{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}, hold_type={}", + applet_resource_user_id, hold_type); + + auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad); controller.SetHoldType(Controller_NPad::NpadHoldType{hold_type}); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_HID, "called"); } void GetNpadJoyHoldType(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id); + const auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); rb.Push<u64>(static_cast<u64>(controller.GetHoldType())); - LOG_DEBUG(Service_HID, "called"); } void SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - auto npad_id = rp.PopRaw<u32>(); + const auto npad_id{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}", + npad_id, applet_resource_user_id); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); } void BeginPermitVibrationSession(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id); + applet_resource->GetController<Controller_NPad>(HidController::NPad) .SetVibrationEnabled(true); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_HID, "called"); } void EndPermitVibrationSession(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_HID, "called"); + applet_resource->GetController<Controller_NPad>(HidController::NPad) .SetVibrationEnabled(false); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_HID, "called"); } void SendVibrationValue(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto controller_id = rp.PopRaw<u32>(); - const auto vibration_values = rp.PopRaw<Controller_NPad::Vibration>(); + const auto controller_id{rp.Pop<u32>()}; + const auto vibration_values{rp.PopRaw<Controller_NPad::Vibration>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, controller_id={}, applet_resource_user_id={}", + controller_id, applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); applet_resource->GetController<Controller_NPad>(HidController::NPad) .VibrateController({controller_id}, {vibration_values}); - LOG_DEBUG(Service_HID, "called"); } void SendVibrationValues(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id); + const auto controllers = ctx.ReadBuffer(0); const auto vibrations = ctx.ReadBuffer(1); @@ -525,74 +635,134 @@ private: IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_HID, "called"); } void GetActualVibrationValue(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto controller_id{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, controller_id={}, applet_resource_user_id={}", + controller_id, applet_resource_user_id); + IPC::ResponseBuilder rb{ctx, 6}; rb.Push(RESULT_SUCCESS); rb.PushRaw<Controller_NPad::Vibration>( applet_resource->GetController<Controller_NPad>(HidController::NPad) .GetLastVibration()); - LOG_DEBUG(Service_HID, "called"); } void SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto npad_id = rp.PopRaw<u32>(); + const auto npad_id{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, npad_id={}, applet_resource_user_id={}", npad_id, + applet_resource_user_id); + auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad); controller.SetNpadMode(npad_id, Controller_NPad::NPadAssignments::Dual); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_HID, "called"); } void MergeSingleJoyAsDualJoy(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto unknown_1{rp.Pop<u32>()}; + const auto unknown_2{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_WARNING(Service_HID, + "(STUBBED) called, unknown_1={}, unknown_2={}, applet_resource_user_id={}", + unknown_1, unknown_2, applet_resource_user_id); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); } void SetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - auto mode = rp.PopRaw<u32>(); + const auto applet_resource_user_id{rp.Pop<u64>()}; + const auto mode{rp.Pop<u64>()}; + + LOG_WARNING(Service_HID, "(STUBBED) called, applet_resource_user_id={}, mode={}", + applet_resource_user_id, mode); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); } void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_HID, "called"); + IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(1); rb.Push<u32>(0); - LOG_DEBUG(Service_HID, "called"); } void CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_HID, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IActiveVibrationDeviceList>(); - LOG_DEBUG(Service_HID, "called"); } void ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_WARNING(Service_HID, "(STUBBED) called, applet_resource_user_id={}", + applet_resource_user_id); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); } void StartConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto handle{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_WARNING(Service_HID, "(STUBBED) called, handle={}, applet_resource_user_id={}", handle, + applet_resource_user_id); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); } void StopSixAxisSensor(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto handle{rp.Pop<u32>()}; + + LOG_WARNING(Service_HID, "(STUBBED) called, handle={}", handle); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void SetIsPalmaAllConnectable(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + const auto unknown{rp.Pop<u32>()}; + + LOG_WARNING(Service_HID, "(STUBBED) called, applet_resource_user_id={}, unknown={}", + applet_resource_user_id, unknown); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void SetPalmaBoostMode(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto unknown{rp.Pop<u32>()}; + + LOG_WARNING(Service_HID, "(STUBBED) called, unknown={}", unknown); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_HID, "(STUBBED) called"); } }; diff --git a/src/core/hle/service/hid/irs.cpp b/src/core/hle/service/hid/irs.cpp index 872e3c344..3c7f8b1ee 100644 --- a/src/core/hle/service/hid/irs.cpp +++ b/src/core/hle/service/hid/irs.cpp @@ -44,115 +44,133 @@ IRS::IRS() : ServiceFramework{"irs"} { } void IRS::ActivateIrsensor(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_IRS, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_IRS, "(STUBBED) called"); } void IRS::DeactivateIrsensor(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_IRS, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_IRS, "(STUBBED) called"); } void IRS::GetIrsensorSharedMemoryHandle(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_IRS, "called"); + IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); rb.PushCopyObjects(shared_mem); - LOG_DEBUG(Service_IRS, "called"); } void IRS::StopImageProcessor(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_IRS, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_IRS, "(STUBBED) called"); } void IRS::RunMomentProcessor(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_IRS, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_IRS, "(STUBBED) called"); } void IRS::RunClusteringProcessor(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_IRS, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_IRS, "(STUBBED) called"); } void IRS::RunImageTransferProcessor(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_IRS, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_IRS, "(STUBBED) called"); } void IRS::GetImageTransferProcessorState(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_IRS, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 5}; rb.Push(RESULT_SUCCESS); rb.PushRaw<u64>(CoreTiming::GetTicks()); rb.PushRaw<u32>(0); - LOG_WARNING(Service_IRS, "(STUBBED) called"); } void IRS::RunTeraPluginProcessor(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_IRS, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_IRS, "(STUBBED) called"); } void IRS::GetNpadIrCameraHandle(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_IRS, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.PushRaw<u32>(device_handle); - LOG_WARNING(Service_IRS, "(STUBBED) called"); } void IRS::RunPointingProcessor(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_IRS, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_IRS, "(STUBBED) called"); } void IRS::SuspendImageProcessor(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_IRS, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_IRS, "(STUBBED) called"); } void IRS::CheckFirmwareVersion(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_IRS, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_IRS, "(STUBBED) called"); } void IRS::SetFunctionLevel(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_IRS, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_IRS, "(STUBBED) called"); } void IRS::RunImageTransferExProcessor(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_IRS, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_IRS, "(STUBBED) called"); } void IRS::RunIrLedProcessor(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_IRS, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_IRS, "(STUBBED) called"); } void IRS::StopImageProcessorAsync(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_IRS, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_IRS, "(STUBBED) called"); } void IRS::ActivateIrsensorWithFunctionLevel(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_IRS, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_IRS, "(STUBBED) called"); } IRS::~IRS() = default; diff --git a/src/core/hle/service/lbl/lbl.cpp b/src/core/hle/service/lbl/lbl.cpp index 164c57e18..e8f9f2d29 100644 --- a/src/core/hle/service/lbl/lbl.cpp +++ b/src/core/hle/service/lbl/lbl.cpp @@ -55,29 +55,29 @@ public: private: void EnableVrMode(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); vr_mode_enabled = true; - - LOG_DEBUG(Service_LBL, "called"); } void DisableVrMode(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); vr_mode_enabled = false; - - LOG_DEBUG(Service_LBL, "called"); } void IsVrModeEnabled(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push(vr_mode_enabled); - - LOG_DEBUG(Service_LBL, "called"); } bool vr_mode_enabled = false; diff --git a/src/core/hle/service/ldn/ldn.cpp b/src/core/hle/service/ldn/ldn.cpp index 167f2c66a..e250595e3 100644 --- a/src/core/hle/service/ldn/ldn.cpp +++ b/src/core/hle/service/ldn/ldn.cpp @@ -44,11 +44,11 @@ public: } void CreateMonitorService(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LDN, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IMonitorService>(); - - LOG_DEBUG(Service_LDN, "called"); } }; @@ -104,11 +104,11 @@ public: } void CreateSystemLocalCommunicationService(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LDN, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<ILocalCommunicationService>("ISystemLocalCommunicationService"); - - LOG_DEBUG(Service_LDN, "called"); } }; @@ -125,11 +125,11 @@ public: } void CreateUserLocalCommunicationService(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LDN, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<ILocalCommunicationService>("IUserLocalCommunicationService"); - - LOG_DEBUG(Service_LDN, "called"); } }; diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp index d607d985e..9df7ac50f 100644 --- a/src/core/hle/service/ldr/ldr.cpp +++ b/src/core/hle/service/ldr/ldr.cpp @@ -4,7 +4,10 @@ #include <memory> #include <fmt/format.h> +#include <mbedtls/sha256.h> +#include "common/alignment.h" +#include "common/hex_util.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/process.h" #include "core/hle/service/ldr/ldr.h" @@ -13,6 +16,21 @@ namespace Service::LDR { +constexpr ResultCode ERROR_INVALID_MEMORY_STATE{ErrorModule::Loader, 51}; +constexpr ResultCode ERROR_INVALID_NRO{ErrorModule::Loader, 52}; +constexpr ResultCode ERROR_INVALID_NRR{ErrorModule::Loader, 53}; +constexpr ResultCode ERROR_MISSING_NRR_HASH{ErrorModule::Loader, 54}; +constexpr ResultCode ERROR_MAXIMUM_NRO{ErrorModule::Loader, 55}; +constexpr ResultCode ERROR_MAXIMUM_NRR{ErrorModule::Loader, 56}; +constexpr ResultCode ERROR_ALREADY_LOADED{ErrorModule::Loader, 57}; +constexpr ResultCode ERROR_INVALID_ALIGNMENT{ErrorModule::Loader, 81}; +constexpr ResultCode ERROR_INVALID_SIZE{ErrorModule::Loader, 82}; +constexpr ResultCode ERROR_INVALID_NRO_ADDRESS{ErrorModule::Loader, 84}; +constexpr ResultCode ERROR_INVALID_NRR_ADDRESS{ErrorModule::Loader, 85}; +constexpr ResultCode ERROR_NOT_INITIALIZED{ErrorModule::Loader, 87}; + +constexpr u64 MAXIMUM_LOADED_RO = 0x40; + class DebugMonitor final : public ServiceFramework<DebugMonitor> { public: explicit DebugMonitor() : ServiceFramework{"ldr:dmnt"} { @@ -64,9 +82,9 @@ public: // clang-format off static const FunctionInfo functions[] = { {0, &RelocatableObject::LoadNro, "LoadNro"}, - {1, nullptr, "UnloadNro"}, + {1, &RelocatableObject::UnloadNro, "UnloadNro"}, {2, &RelocatableObject::LoadNrr, "LoadNrr"}, - {3, nullptr, "UnloadNrr"}, + {3, &RelocatableObject::UnloadNrr, "UnloadNrr"}, {4, &RelocatableObject::Initialize, "Initialize"}, }; // clang-format on @@ -75,9 +93,126 @@ public: } void LoadNrr(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + rp.Skip(2, false); + const VAddr nrr_addr{rp.Pop<VAddr>()}; + const u64 nrr_size{rp.Pop<u64>()}; + LOG_DEBUG(Service_LDR, "called with nrr_addr={:016X}, nrr_size={:016X}", nrr_addr, + nrr_size); + + if (!initialized) { + LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_NOT_INITIALIZED); + return; + } + + if (nrr.size() >= MAXIMUM_LOADED_RO) { + LOG_ERROR(Service_LDR, "Loading new NRR would exceed the maximum number of loaded NRRs " + "(0x40)! Failing..."); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_MAXIMUM_NRR); + return; + } + + // NRR Address does not fall on 0x1000 byte boundary + if (!Common::Is4KBAligned(nrr_addr)) { + LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!", nrr_addr); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_ALIGNMENT); + return; + } + + // NRR Size is zero or causes overflow + if (nrr_addr + nrr_size <= nrr_addr || nrr_size == 0 || !Common::Is4KBAligned(nrr_size)) { + LOG_ERROR(Service_LDR, "NRR Size is invalid! (nrr_address={:016X}, nrr_size={:016X})", + nrr_addr, nrr_size); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_SIZE); + return; + } + // Read NRR data from memory + std::vector<u8> nrr_data(nrr_size); + Memory::ReadBlock(nrr_addr, nrr_data.data(), nrr_size); + NRRHeader header; + std::memcpy(&header, nrr_data.data(), sizeof(NRRHeader)); + + if (header.magic != Common::MakeMagic('N', 'R', 'R', '0')) { + LOG_ERROR(Service_LDR, "NRR did not have magic 'NRR0' (actual {:08X})!", header.magic); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_NRR); + return; + } + + if (header.size != nrr_size) { + LOG_ERROR(Service_LDR, + "NRR header reported size did not match LoadNrr parameter size! " + "(header_size={:016X}, loadnrr_size={:016X})", + header.size, nrr_size); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_SIZE); + return; + } + + if (Core::CurrentProcess()->GetTitleID() != header.title_id) { + LOG_ERROR(Service_LDR, + "Attempting to load NRR with title ID other than current process. (actual " + "{:016X})!", + header.title_id); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_NRR); + return; + } + + std::vector<SHA256Hash> hashes; + + // Copy all hashes in the NRR (specified by hash count/hash offset) into vector. + for (std::size_t i = header.hash_offset; + i < (header.hash_offset + (header.hash_count * sizeof(SHA256Hash))); i += 8) { + SHA256Hash hash; + std::memcpy(hash.data(), nrr_data.data() + i, sizeof(SHA256Hash)); + hashes.emplace_back(hash); + } + + nrr.insert_or_assign(nrr_addr, std::move(hashes)); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void UnloadNrr(Kernel::HLERequestContext& ctx) { + if (!initialized) { + LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_NOT_INITIALIZED); + return; + } + + IPC::RequestParser rp{ctx}; + rp.Skip(2, false); + const auto nrr_addr{rp.Pop<VAddr>()}; + LOG_DEBUG(Service_LDR, "called with nrr_addr={:016X}", nrr_addr); + + if (!Common::Is4KBAligned(nrr_addr)) { + LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!", nrr_addr); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_ALIGNMENT); + return; + } + + const auto iter = nrr.find(nrr_addr); + if (iter == nrr.end()) { + LOG_ERROR(Service_LDR, + "Attempting to unload NRR which has not been loaded! (addr={:016X})", + nrr_addr); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_NRR_ADDRESS); + return; + } + + nrr.erase(iter); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_LDR, "(STUBBED) called"); } void LoadNro(Kernel::HLERequestContext& ctx) { @@ -87,33 +222,260 @@ public: const u64 nro_size{rp.Pop<u64>()}; const VAddr bss_addr{rp.Pop<VAddr>()}; const u64 bss_size{rp.Pop<u64>()}; + LOG_DEBUG( + Service_LDR, + "called with nro_addr={:016X}, nro_size={:016X}, bss_addr={:016X}, bss_size={:016X}", + nro_addr, nro_size, bss_addr, bss_size); + + if (!initialized) { + LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_NOT_INITIALIZED); + return; + } + + if (nro.size() >= MAXIMUM_LOADED_RO) { + LOG_ERROR(Service_LDR, "Loading new NRO would exceed the maximum number of loaded NROs " + "(0x40)! Failing..."); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_MAXIMUM_NRO); + return; + } + + // NRO Address does not fall on 0x1000 byte boundary + if (!Common::Is4KBAligned(nro_addr)) { + LOG_ERROR(Service_LDR, "NRO Address has invalid alignment (actual {:016X})!", nro_addr); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_ALIGNMENT); + return; + } + + // NRO Size or BSS Size is zero or causes overflow + const auto nro_size_valid = + nro_size != 0 && nro_addr + nro_size > nro_addr && Common::Is4KBAligned(nro_size); + const auto bss_size_valid = + nro_size + bss_size >= nro_size && (bss_size == 0 || bss_addr + bss_size > bss_addr); + + if (!nro_size_valid || !bss_size_valid) { + LOG_ERROR(Service_LDR, + "NRO Size or BSS Size is invalid! (nro_address={:016X}, nro_size={:016X}, " + "bss_address={:016X}, bss_size={:016X})", + nro_addr, nro_size, bss_addr, bss_size); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_SIZE); + return; + } // Read NRO data from memory std::vector<u8> nro_data(nro_size); Memory::ReadBlock(nro_addr, nro_data.data(), nro_size); + SHA256Hash hash{}; + mbedtls_sha256(nro_data.data(), nro_data.size(), hash.data(), 0); + + // NRO Hash is already loaded + if (std::any_of(nro.begin(), nro.end(), [&hash](const std::pair<VAddr, NROInfo>& info) { + return info.second.hash == hash; + })) { + LOG_ERROR(Service_LDR, "NRO is already loaded!"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_ALREADY_LOADED); + return; + } + + // NRO Hash is not in any loaded NRR + if (!IsValidNROHash(hash)) { + LOG_ERROR(Service_LDR, + "NRO hash is not present in any currently loaded NRRs (hash={})!", + Common::HexArrayToString(hash)); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_MISSING_NRR_HASH); + return; + } + + NROHeader header; + std::memcpy(&header, nro_data.data(), sizeof(NROHeader)); + + if (!IsValidNRO(header, nro_size, bss_size)) { + LOG_ERROR(Service_LDR, "NRO was invalid!"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_NRO); + return; + } + // Load NRO as new executable module - const VAddr addr{*Core::CurrentProcess()->VMManager().FindFreeRegion(nro_size + bss_size)}; - Loader::AppLoader_NRO::LoadNro(nro_data, fmt::format("nro-{:08x}", addr), addr); + auto* process = Core::CurrentProcess(); + auto& vm_manager = process->VMManager(); + auto map_address = vm_manager.FindFreeRegion(nro_size + bss_size); + + if (!map_address.Succeeded() || + *map_address + nro_size + bss_size > vm_manager.GetAddressSpaceEndAddress()) { + + LOG_ERROR(Service_LDR, + "General error while allocation memory or no available memory to allocate!"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_MEMORY_STATE); + return; + } + + ASSERT(vm_manager + .MirrorMemory(*map_address, nro_addr, nro_size, + Kernel::MemoryState::ModuleCodeStatic) + .IsSuccess()); + ASSERT(vm_manager.UnmapRange(nro_addr, nro_size).IsSuccess()); + + if (bss_size > 0) { + ASSERT(vm_manager + .MirrorMemory(*map_address + nro_size, bss_addr, bss_size, + Kernel::MemoryState::ModuleCodeStatic) + .IsSuccess()); + ASSERT(vm_manager.UnmapRange(bss_addr, bss_size).IsSuccess()); + } - // TODO(bunnei): This is an incomplete implementation. It was tested with Super Mario Party. - // It is currently missing: - // - Signature checks with LoadNRR - // - Checking if a module has already been loaded - // - Using/validating BSS, etc. params (these are used from NRO header instead) - // - Error checking - // - ...Probably other things + vm_manager.ReprotectRange(*map_address, header.text_size, + Kernel::VMAPermission::ReadExecute); + vm_manager.ReprotectRange(*map_address + header.ro_offset, header.ro_size, + Kernel::VMAPermission::Read); + vm_manager.ReprotectRange(*map_address + header.rw_offset, header.rw_size, + Kernel::VMAPermission::ReadWrite); + + Core::System::GetInstance().InvalidateCpuInstructionCaches(); + + nro.insert_or_assign(*map_address, NROInfo{hash, nro_size + bss_size}); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); - rb.Push(addr); - LOG_WARNING(Service_LDR, "(STUBBED) called"); + rb.Push(*map_address); } - void Initialize(Kernel::HLERequestContext& ctx) { + void UnloadNro(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + rp.Skip(2, false); + const VAddr mapped_addr{rp.PopRaw<VAddr>()}; + const VAddr heap_addr{rp.PopRaw<VAddr>()}; + LOG_DEBUG(Service_LDR, "called with mapped_addr={:016X}, heap_addr={:016X}", mapped_addr, + heap_addr); + + if (!initialized) { + LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_NOT_INITIALIZED); + return; + } + + if (!Common::Is4KBAligned(mapped_addr) || !Common::Is4KBAligned(heap_addr)) { + LOG_ERROR(Service_LDR, + "NRO/BSS Address has invalid alignment (actual nro_addr={:016X}, " + "bss_addr={:016X})!", + mapped_addr, heap_addr); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_ALIGNMENT); + return; + } + + const auto iter = nro.find(mapped_addr); + if (iter == nro.end()) { + LOG_ERROR(Service_LDR, + "The NRO attempting to unmap was not mapped or has an invalid address " + "(actual {:016X})!", + mapped_addr); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_NRO_ADDRESS); + return; + } + + auto& vm_manager = Core::CurrentProcess()->VMManager(); + const auto& nro_size = iter->second.size; + + ASSERT(vm_manager + .MirrorMemory(heap_addr, mapped_addr, nro_size, + Kernel::MemoryState::ModuleCodeStatic) + .IsSuccess()); + ASSERT(vm_manager.UnmapRange(mapped_addr, nro_size).IsSuccess()); + + Core::System::GetInstance().InvalidateCpuInstructionCaches(); + + nro.erase(iter); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); + } + + void Initialize(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_LDR, "(STUBBED) called"); + + initialized = true; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + +private: + using SHA256Hash = std::array<u8, 0x20>; + + struct NROHeader { + INSERT_PADDING_WORDS(1); + u32_le mod_offset; + INSERT_PADDING_WORDS(2); + u32_le magic; + u32_le version; + u32_le nro_size; + u32_le flags; + u32_le text_offset; + u32_le text_size; + u32_le ro_offset; + u32_le ro_size; + u32_le rw_offset; + u32_le rw_size; + u32_le bss_size; + INSERT_PADDING_WORDS(1); + std::array<u8, 0x20> build_id; + INSERT_PADDING_BYTES(0x20); + }; + static_assert(sizeof(NROHeader) == 0x80, "NROHeader has invalid size."); + + struct NRRHeader { + u32_le magic; + INSERT_PADDING_BYTES(12); + u64_le title_id_mask; + u64_le title_id_pattern; + INSERT_PADDING_BYTES(16); + std::array<u8, 0x100> modulus; + std::array<u8, 0x100> signature_1; + std::array<u8, 0x100> signature_2; + u64_le title_id; + u32_le size; + INSERT_PADDING_BYTES(4); + u32_le hash_offset; + u32_le hash_count; + INSERT_PADDING_BYTES(8); + }; + static_assert(sizeof(NRRHeader) == 0x350, "NRRHeader has incorrect size."); + + struct NROInfo { + SHA256Hash hash; + u64 size; + }; + + bool initialized = false; + + std::map<VAddr, NROInfo> nro; + std::map<VAddr, std::vector<SHA256Hash>> nrr; + + bool IsValidNROHash(const SHA256Hash& hash) { + return std::any_of( + nrr.begin(), nrr.end(), [&hash](const std::pair<VAddr, std::vector<SHA256Hash>>& p) { + return std::find(p.second.begin(), p.second.end(), hash) != p.second.end(); + }); + } + + static bool IsValidNRO(const NROHeader& header, u64 nro_size, u64 bss_size) { + return header.magic == Common::MakeMagic('N', 'R', 'O', '0') && + header.nro_size == nro_size && header.bss_size == bss_size && + header.ro_offset == header.text_offset + header.text_size && + header.rw_offset == header.ro_offset + header.ro_size && + nro_size == header.rw_offset + header.rw_size && + Common::Is4KBAligned(header.text_size) && Common::Is4KBAligned(header.ro_size) && + Common::Is4KBAligned(header.rw_size); } }; diff --git a/src/core/hle/service/lm/lm.cpp b/src/core/hle/service/lm/lm.cpp index c89157a4d..1f462e087 100644 --- a/src/core/hle/service/lm/lm.cpp +++ b/src/core/hle/service/lm/lm.cpp @@ -18,7 +18,7 @@ public: ILogger() : ServiceFramework("ILogger") { static const FunctionInfo functions[] = { {0x00000000, &ILogger::Initialize, "Initialize"}, - {0x00000001, nullptr, "SetDestination"}, + {0x00000001, &ILogger::SetDestination, "SetDestination"}, }; RegisterHandlers(functions); } @@ -178,6 +178,17 @@ private: } } + // This service function is intended to be used as a way to + // redirect logging output to different destinations, however, + // given we always want to see the logging output, it's sufficient + // to do nothing and return success here. + void SetDestination(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LM, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + std::ostringstream log_stream; }; @@ -198,11 +209,11 @@ public: * 0: ResultCode */ void OpenLogger(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<ILogger>(); - - LOG_DEBUG(Service_LM, "called"); } }; diff --git a/src/core/hle/service/mm/mm_u.cpp b/src/core/hle/service/mm/mm_u.cpp index e1f17a926..def63dc8a 100644 --- a/src/core/hle/service/mm/mm_u.cpp +++ b/src/core/hle/service/mm/mm_u.cpp @@ -31,12 +31,14 @@ public: private: void Initialize(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_MM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } void Finalize(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_MM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } @@ -45,15 +47,16 @@ private: IPC::RequestParser rp{ctx}; min = rp.Pop<u32>(); max = rp.Pop<u32>(); - current = min; - LOG_WARNING(Service_MM, "(STUBBED) called, min=0x{:X}, max=0x{:X}", min, max); + + current = min; IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } void Get(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_MM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push(current); @@ -61,6 +64,7 @@ private: void InitializeWithId(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_MM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(id); // Any non zero value @@ -68,6 +72,7 @@ private: void FinalizeWithId(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_MM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } @@ -77,16 +82,17 @@ private: u32 input_id = rp.Pop<u32>(); min = rp.Pop<u32>(); max = rp.Pop<u32>(); - current = min; - LOG_WARNING(Service_MM, "(STUBBED) called, input_id=0x{:X}, min=0x{:X}, max=0x{:X}", input_id, min, max); + + current = min; IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } void GetWithId(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_MM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push(current); diff --git a/src/core/hle/service/nfc/nfc.cpp b/src/core/hle/service/nfc/nfc.cpp index 30e542542..5c62d42ba 100644 --- a/src/core/hle/service/nfc/nfc.cpp +++ b/src/core/hle/service/nfc/nfc.cpp @@ -43,11 +43,11 @@ public: private: void CreateAmInterface(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NFC, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IAm>(); - - LOG_DEBUG(Service_NFC, "called"); } }; @@ -91,11 +91,11 @@ public: private: void CreateUserInterface(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NFC, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<MFIUser>(); - - LOG_DEBUG(Service_NFC, "called"); } }; @@ -138,19 +138,19 @@ private: }; void InitializeOld(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NFC, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0}; rb.Push(RESULT_SUCCESS); - // We don't deal with hardware initialization so we can just stub this. - LOG_DEBUG(Service_NFC, "called"); } void IsNfcEnabledOld(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NFC, "IsNfcEnabledOld"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.PushRaw<u8>(Settings::values.enable_nfc); - - LOG_DEBUG(Service_NFC, "IsNfcEnabledOld"); } void GetStateOld(Kernel::HLERequestContext& ctx) { @@ -183,11 +183,11 @@ public: private: void CreateUserInterface(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NFC, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IUser>(); - - LOG_DEBUG(Service_NFC, "called"); } }; @@ -241,11 +241,11 @@ public: private: void CreateSystemInterface(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NFC, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<ISystem>(); - - LOG_DEBUG(Service_NFC, "called"); } }; diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp index c1af878fe..2254fb46b 100644 --- a/src/core/hle/service/nfp/nfp.cpp +++ b/src/core/hle/service/nfp/nfp.cpp @@ -7,9 +7,11 @@ #include "common/logging/log.h" #include "core/core.h" #include "core/hle/ipc_helpers.h" -#include "core/hle/kernel/event.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/thread.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/lock.h" -#include "core/hle/service/hid/hid.h" #include "core/hle/service/nfp/nfp.h" #include "core/hle/service/nfp/nfp_user.h" @@ -23,8 +25,8 @@ constexpr ResultCode ERR_TAG_FAILED(ErrorModule::NFP, Module::Interface::Interface(std::shared_ptr<Module> module, const char* name) : ServiceFramework(name), module(std::move(module)) { auto& kernel = Core::System::GetInstance().Kernel(); - nfc_tag_load = - Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:NFCTagDetected"); + nfc_tag_load = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot, + "IUser:NFCTagDetected"); } Module::Interface::~Interface() = default; @@ -63,10 +65,10 @@ public: RegisterHandlers(functions); auto& kernel = Core::System::GetInstance().Kernel(); - deactivate_event = - Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:DeactivateEvent"); - availability_change_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, - "IUser:AvailabilityChangeEvent"); + deactivate_event = Kernel::WritableEvent::CreateEventPair( + kernel, Kernel::ResetType::OneShot, "IUser:DeactivateEvent"); + availability_change_event = Kernel::WritableEvent::CreateEventPair( + kernel, Kernel::ResetType::OneShot, "IUser:AvailabilityChangeEvent"); } private: @@ -108,30 +110,29 @@ private: static_assert(sizeof(CommonInfo) == 0x40, "CommonInfo is an invalid size"); void Initialize(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NFC, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0}; rb.Push(RESULT_SUCCESS); state = State::Initialized; - - LOG_DEBUG(Service_NFC, "called"); } void GetState(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NFC, "called"); + IPC::ResponseBuilder rb{ctx, 3, 0}; rb.Push(RESULT_SUCCESS); rb.PushRaw<u32>(static_cast<u32>(state)); - - LOG_DEBUG(Service_NFC, "called"); } void ListDevices(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u32 array_size = rp.Pop<u32>(); + LOG_DEBUG(Service_NFP, "called, array_size={}", array_size); ctx.WriteBuffer(&device_handle, sizeof(device_handle)); - LOG_DEBUG(Service_NFP, "called, array_size={}", array_size); - IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(1); @@ -141,6 +142,7 @@ private: IPC::RequestParser rp{ctx}; const u64 dev_handle = rp.Pop<u64>(); LOG_DEBUG(Service_NFP, "called, dev_handle=0x{:X}", dev_handle); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(npad_id); @@ -150,6 +152,7 @@ private: IPC::RequestParser rp{ctx}; const u64 dev_handle = rp.Pop<u64>(); LOG_DEBUG(Service_NFP, "called, dev_handle=0x{:X}", dev_handle); + IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); rb.PushCopyObjects(nfp_interface.GetNFCEvent()); @@ -163,15 +166,16 @@ private: IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(deactivate_event); + rb.PushCopyObjects(deactivate_event.readable); } void StopDetection(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_NFP, "called"); + switch (device_state) { case DeviceState::TagFound: case DeviceState::TagNearby: - deactivate_event->Signal(); + deactivate_event.writable->Signal(); device_state = DeviceState::Initialized; break; case DeviceState::SearchingForTag: @@ -185,6 +189,7 @@ private: void GetDeviceState(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_NFP, "called"); + auto nfc_event = nfp_interface.GetNFCEvent(); if (!nfc_event->ShouldWait(Kernel::GetCurrentThread()) && !has_attached_handle) { device_state = DeviceState::TagFound; @@ -212,7 +217,7 @@ private: IPC::ResponseBuilder rb{ctx, 2}; auto amiibo = nfp_interface.GetAmiiboBuffer(); TagInfo tag_info{}; - std::memcpy(tag_info.uuid.data(), amiibo.uuid.data(), sizeof(tag_info.uuid.size())); + tag_info.uuid = amiibo.uuid; tag_info.uuid_length = static_cast<u8>(tag_info.uuid.size()); tag_info.protocol = 1; // TODO(ogniK): Figure out actual values @@ -261,7 +266,7 @@ private: IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(availability_change_event); + rb.PushCopyObjects(availability_change_event.readable); } void GetRegisterInfo(Kernel::HLERequestContext& ctx) { @@ -312,17 +317,18 @@ private: } bool has_attached_handle{}; - const u64 device_handle{Common::MakeMagic('Y', 'U', 'Z', 'U')}; - const u32 npad_id{0}; // Player 1 controller + const u64 device_handle{0}; // Npad device 1 + const u32 npad_id{0}; // Player 1 controller State state{State::NonInitialized}; DeviceState device_state{DeviceState::Initialized}; - Kernel::SharedPtr<Kernel::Event> deactivate_event; - Kernel::SharedPtr<Kernel::Event> availability_change_event; + Kernel::EventPair deactivate_event; + Kernel::EventPair availability_change_event; const Module::Interface& nfp_interface; }; void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_NFP, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IUser>(*this); @@ -335,12 +341,14 @@ bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) { } std::memcpy(&amiibo, buffer.data(), sizeof(amiibo)); - nfc_tag_load->Signal(); + nfc_tag_load.writable->Signal(); return true; } -const Kernel::SharedPtr<Kernel::Event>& Module::Interface::GetNFCEvent() const { - return nfc_tag_load; + +const Kernel::SharedPtr<Kernel::ReadableEvent>& Module::Interface::GetNFCEvent() const { + return nfc_tag_load.readable; } + const Module::Interface::AmiiboFile& Module::Interface::GetAmiiboBuffer() const { return amiibo; } diff --git a/src/core/hle/service/nfp/nfp.h b/src/core/hle/service/nfp/nfp.h index 5c0ae8a54..a1817e991 100644 --- a/src/core/hle/service/nfp/nfp.h +++ b/src/core/hle/service/nfp/nfp.h @@ -6,7 +6,8 @@ #include <array> #include <vector> -#include "core/hle/kernel/event.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/service.h" namespace Service::NFP { @@ -33,11 +34,11 @@ public: void CreateUserInterface(Kernel::HLERequestContext& ctx); bool LoadAmiibo(const std::vector<u8>& buffer); - const Kernel::SharedPtr<Kernel::Event>& GetNFCEvent() const; + const Kernel::SharedPtr<Kernel::ReadableEvent>& GetNFCEvent() const; const AmiiboFile& GetAmiiboBuffer() const; private: - Kernel::SharedPtr<Kernel::Event> nfc_tag_load{}; + Kernel::EventPair nfc_tag_load{}; AmiiboFile amiibo{}; protected: diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp index 75dcd94a3..60479bb45 100644 --- a/src/core/hle/service/nifm/nifm.cpp +++ b/src/core/hle/service/nifm/nifm.cpp @@ -4,7 +4,9 @@ #include "core/core.h" #include "core/hle/ipc_helpers.h" -#include "core/hle/kernel/event.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/nifm/nifm.h" #include "core/hle/service/service.h" @@ -56,19 +58,23 @@ public: RegisterHandlers(functions); auto& kernel = Core::System::GetInstance().Kernel(); - event1 = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IRequest:Event1"); - event2 = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IRequest:Event2"); + event1 = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot, + "IRequest:Event1"); + event2 = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot, + "IRequest:Event2"); } private: void Submit(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NIFM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } void GetRequestState(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NIFM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(0); @@ -76,30 +82,34 @@ private: void GetResult(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NIFM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } void GetSystemEventReadableHandles(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NIFM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2, 2}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(event1, event2); + rb.PushCopyObjects(event1.readable, event2.readable); } void Cancel(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NIFM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } void SetConnectionConfirmationOption(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NIFM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } - Kernel::SharedPtr<Kernel::Event> event1, event2; + Kernel::EventPair event1, event2; }; class INetworkProfile final : public ServiceFramework<INetworkProfile> { @@ -122,32 +132,36 @@ private: void GetClientId(Kernel::HLERequestContext& ctx) { static constexpr u32 client_id = 1; LOG_WARNING(Service_NIFM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); rb.Push<u64>(client_id); // Client ID needs to be non zero otherwise it's considered invalid } void CreateScanRequest(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NIFM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IScanRequest>(); - - LOG_DEBUG(Service_NIFM, "called"); } void CreateRequest(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NIFM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IRequest>(); - - LOG_DEBUG(Service_NIFM, "called"); } void RemoveNetworkProfile(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NIFM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NIFM, "called"); + ASSERT_MSG(ctx.GetReadBufferSize() == 0x17c, "NetworkProfileData is not the correct size"); u128 uuid{}; auto buffer = ctx.ReadBuffer(); @@ -158,23 +172,24 @@ private: rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<INetworkProfile>(); rb.PushRaw<u128>(uuid); - - LOG_DEBUG(Service_NIFM, "called"); } void IsWirelessCommunicationEnabled(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NIFM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u8>(0); } void IsEthernetCommunicationEnabled(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NIFM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u8>(0); } void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NIFM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u8>(0); @@ -235,17 +250,19 @@ public: } void CreateGeneralServiceOld(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NIFM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IGeneralService>(); - LOG_DEBUG(Service_NIFM, "called"); } void CreateGeneralService(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NIFM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IGeneralService>(); - LOG_DEBUG(Service_NIFM, "called"); } }; diff --git a/src/core/hle/service/nim/nim.cpp b/src/core/hle/service/nim/nim.cpp index 18091c9bb..0dabcd23b 100644 --- a/src/core/hle/service/nim/nim.cpp +++ b/src/core/hle/service/nim/nim.cpp @@ -6,7 +6,9 @@ #include <ctime> #include "core/core.h" #include "core/hle/ipc_helpers.h" -#include "core/hle/kernel/event.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/nim/nim.h" #include "core/hle/service/service.h" #include "core/hle/service/sm/sm.h" @@ -138,57 +140,61 @@ public: RegisterHandlers(functions); auto& kernel = Core::System::GetInstance().Kernel(); - finished_event = - Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, - "IEnsureNetworkClockAvailabilityService:FinishEvent"); + finished_event = Kernel::WritableEvent::CreateEventPair( + kernel, Kernel::ResetType::OneShot, + "IEnsureNetworkClockAvailabilityService:FinishEvent"); } private: - Kernel::SharedPtr<Kernel::Event> finished_event; + Kernel::EventPair finished_event; void StartTask(Kernel::HLERequestContext& ctx) { // No need to connect to the internet, just finish the task straight away. - finished_event->Signal(); + LOG_DEBUG(Service_NIM, "called"); + finished_event.writable->Signal(); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_NIM, "called"); } void GetFinishNotificationEvent(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NIM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(finished_event); - LOG_DEBUG(Service_NIM, "called"); + rb.PushCopyObjects(finished_event.readable); } void GetResult(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NIM, "called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_NIM, "called"); } void Cancel(Kernel::HLERequestContext& ctx) { - finished_event->Clear(); + LOG_DEBUG(Service_NIM, "called"); + finished_event.writable->Clear(); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_NIM, "called"); } void IsProcessing(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NIM, "called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.PushRaw<u32>(0); // We instantly process the request - LOG_DEBUG(Service_NIM, "called"); } void GetServerTime(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NIM, "called"); + const s64 server_time{std::chrono::duration_cast<std::chrono::seconds>( std::chrono::system_clock::now().time_since_epoch()) .count()}; IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); rb.PushRaw<s64>(server_time); - LOG_DEBUG(Service_NIM, "called"); } }; @@ -208,23 +214,26 @@ public: private: void OpenEnsureNetworkClockAvailabilityService(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NIM, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IEnsureNetworkClockAvailabilityService>(); - LOG_DEBUG(Service_NIM, "called"); } // TODO(ogniK): Do we need these? void SuspendAutonomicTimeCorrection(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_NIM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_NIM, "(STUBBED) called"); } void ResumeAutonomicTimeCorrection(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_NIM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_NIM, "(STUBBED) called"); } }; diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp index 07c1381fe..2663f56b1 100644 --- a/src/core/hle/service/ns/ns.cpp +++ b/src/core/hle/service/ns/ns.cpp @@ -2,6 +2,9 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "common/logging/log.h" +#include "core/file_sys/control_metadata.h" +#include "core/file_sys/patch_manager.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/service/ns/ns.h" @@ -118,7 +121,7 @@ public: {305, nullptr, "TerminateSystemApplet"}, {306, nullptr, "LaunchOverlayApplet"}, {307, nullptr, "TerminateOverlayApplet"}, - {400, nullptr, "GetApplicationControlData"}, + {400, &IApplicationManagerInterface::GetApplicationControlData, "GetApplicationControlData"}, {401, nullptr, "InvalidateAllApplicationControlCache"}, {402, nullptr, "RequestDownloadApplicationControlData"}, {403, nullptr, "GetMaxApplicationControlCacheCount"}, @@ -243,6 +246,65 @@ public: RegisterHandlers(functions); } + + void GetApplicationControlData(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto flag = rp.PopRaw<u64>(); + LOG_DEBUG(Service_NS, "called with flag={:016X}", flag); + + const auto title_id = rp.PopRaw<u64>(); + + const auto size = ctx.GetWriteBufferSize(); + + const FileSys::PatchManager pm{title_id}; + const auto control = pm.GetControlMetadata(); + + std::vector<u8> out; + + if (control.first != nullptr) { + if (size < 0x4000) { + LOG_ERROR(Service_NS, + "output buffer is too small! (actual={:016X}, expected_min=0x4000)", + size); + IPC::ResponseBuilder rb{ctx, 2}; + // TODO(DarkLordZach): Find a better error code for this. + rb.Push(ResultCode(-1)); + return; + } + + out.resize(0x4000); + const auto bytes = control.first->GetRawBytes(); + std::memcpy(out.data(), bytes.data(), bytes.size()); + } else { + LOG_WARNING(Service_NS, "missing NACP data for title_id={:016X}, defaulting to zeros.", + title_id); + out.resize(std::min<u64>(0x4000, size)); + } + + if (control.second != nullptr) { + if (size < 0x4000 + control.second->GetSize()) { + LOG_ERROR(Service_NS, + "output buffer is too small! (actual={:016X}, expected_min={:016X})", + size, 0x4000 + control.second->GetSize()); + IPC::ResponseBuilder rb{ctx, 2}; + // TODO(DarkLordZach): Find a better error code for this. + rb.Push(ResultCode(-1)); + return; + } + + out.resize(0x4000 + control.second->GetSize()); + control.second->Read(out.data() + 0x4000, control.second->GetSize()); + } else { + LOG_WARNING(Service_NS, "missing icon data for title_id={:016X}, defaulting to zeros.", + title_id); + } + + ctx.WriteBuffer(out); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push<u32>(static_cast<u32>(out.size())); + } }; class IApplicationVersionInterface final : public ServiceFramework<IApplicationVersionInterface> { @@ -371,11 +433,11 @@ public: private: template <typename T> void PushInterface(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NS, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<T>(); - - LOG_DEBUG(Service_NS, "called"); } }; @@ -464,11 +526,11 @@ public: private: void OpenSystemUpdateControl(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_NS, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<ISystemUpdateControl>(); - - LOG_DEBUG(Service_NS, "called"); } }; diff --git a/src/core/hle/service/ns/pl_u.cpp b/src/core/hle/service/ns/pl_u.cpp index 44accecb7..ad176f89d 100644 --- a/src/core/hle/service/ns/pl_u.cpp +++ b/src/core/hle/service/ns/pl_u.cpp @@ -281,6 +281,7 @@ void PL_U::RequestLoad(Kernel::HLERequestContext& ctx) { const u32 shared_font_type{rp.Pop<u32>()}; // Games don't call this so all fonts should be loaded LOG_DEBUG(Service_NS, "called, shared_font_type={}", shared_font_type); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } @@ -288,8 +289,8 @@ void PL_U::RequestLoad(Kernel::HLERequestContext& ctx) { void PL_U::GetLoadState(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u32 font_id{rp.Pop<u32>()}; - LOG_DEBUG(Service_NS, "called, font_id={}", font_id); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(static_cast<u32>(LoadState::Done)); @@ -298,8 +299,8 @@ void PL_U::GetLoadState(Kernel::HLERequestContext& ctx) { void PL_U::GetSize(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u32 font_id{rp.Pop<u32>()}; - LOG_DEBUG(Service_NS, "called, font_id={}", font_id); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(impl->GetSharedFontRegion(font_id).size); @@ -308,8 +309,8 @@ void PL_U::GetSize(Kernel::HLERequestContext& ctx) { void PL_U::GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u32 font_id{rp.Pop<u32>()}; - LOG_DEBUG(Service_NS, "called, font_id={}", font_id); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(impl->GetSharedFontRegion(font_id).offset); @@ -317,6 +318,7 @@ void PL_U::GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx) { void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) { // Map backing memory for the font data + LOG_DEBUG(Service_NS, "called"); Core::CurrentProcess()->VMManager().MapMemoryBlock(SHARED_FONT_MEM_VADDR, impl->shared_font, 0, SHARED_FONT_MEM_SIZE, Kernel::MemoryState::Shared); @@ -328,7 +330,6 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) { Kernel::MemoryPermission::Read, SHARED_FONT_MEM_VADDR, Kernel::MemoryRegion::BASE, "PL_U:shared_font_mem"); - LOG_DEBUG(Service_NS, "called"); IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); rb.PushCopyObjects(impl->shared_font_mem); @@ -338,6 +339,7 @@ void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u64 language_code{rp.Pop<u64>()}; // TODO(ogniK): Find out what this is used for LOG_DEBUG(Service_NS, "called, language_code={:X}", language_code); + IPC::ResponseBuilder rb{ctx, 4}; std::vector<u32> font_codes; std::vector<u32> font_offsets; @@ -351,6 +353,14 @@ void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) { font_sizes.push_back(region.size); } + // Resize buffers if game requests smaller size output. + font_codes.resize( + std::min<std::size_t>(font_codes.size(), ctx.GetWriteBufferSize(0) / sizeof(u32))); + font_offsets.resize( + std::min<std::size_t>(font_offsets.size(), ctx.GetWriteBufferSize(1) / sizeof(u32))); + font_sizes.resize( + std::min<std::size_t>(font_sizes.size(), ctx.GetWriteBufferSize(2) / sizeof(u32))); + ctx.WriteBuffer(font_codes, 0); ctx.WriteBuffer(font_offsets, 1); ctx.WriteBuffer(font_sizes, 2); diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp index c41ef7058..466db7ccd 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp @@ -54,6 +54,7 @@ u32 nvhost_as_gpu::InitalizeEx(const std::vector<u8>& input, std::vector<u8>& ou IoctlInitalizeEx params{}; std::memcpy(¶ms, input.data(), input.size()); LOG_WARNING(Service_NVDRV, "(STUBBED) called, big_page_size=0x{:X}", params.big_page_size); + return 0; } @@ -191,6 +192,7 @@ u32 nvhost_as_gpu::BindChannel(const std::vector<u8>& input, std::vector<u8>& ou IoctlBindChannel params{}; std::memcpy(¶ms, input.data(), input.size()); LOG_DEBUG(Service_NVDRV, "called, fd={:X}", params.fd); + channel = params.fd; return 0; } diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp index 7a88ae029..d57a54ee8 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp @@ -5,6 +5,8 @@ #include <cstring> #include "common/assert.h" #include "common/logging/log.h" +#include "core/core_timing.h" +#include "core/core_timing_util.h" #include "core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h" namespace Service::Nvidia::Devices { @@ -33,6 +35,8 @@ u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vec return ZBCQueryTable(input, output); case IoctlCommand::IocFlushL2: return FlushL2(input, output); + case IoctlCommand::IocGetGpuTime: + return GetGpuTime(input, output); } UNIMPLEMENTED_MSG("Unimplemented ioctl"); return 0; @@ -99,6 +103,7 @@ u32 nvhost_ctrl_gpu::GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& u32 nvhost_ctrl_gpu::GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output) { LOG_DEBUG(Service_NVDRV, "called"); + IoctlActiveSlotMask params{}; if (input.size() > 0) { std::memcpy(¶ms, input.data(), input.size()); @@ -111,6 +116,7 @@ u32 nvhost_ctrl_gpu::GetActiveSlotMask(const std::vector<u8>& input, std::vector u32 nvhost_ctrl_gpu::ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u8>& output) { LOG_DEBUG(Service_NVDRV, "called"); + IoctlZcullGetCtxSize params{}; if (input.size() > 0) { std::memcpy(¶ms, input.data(), input.size()); @@ -122,6 +128,7 @@ u32 nvhost_ctrl_gpu::ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u u32 nvhost_ctrl_gpu::ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>& output) { LOG_DEBUG(Service_NVDRV, "called"); + IoctlNvgpuGpuZcullGetInfoArgs params{}; if (input.size() > 0) { @@ -144,6 +151,7 @@ u32 nvhost_ctrl_gpu::ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>& u32 nvhost_ctrl_gpu::ZBCSetTable(const std::vector<u8>& input, std::vector<u8>& output) { LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + IoctlZbcSetTable params{}; std::memcpy(¶ms, input.data(), input.size()); // TODO(ogniK): What does this even actually do? @@ -153,6 +161,7 @@ u32 nvhost_ctrl_gpu::ZBCSetTable(const std::vector<u8>& input, std::vector<u8>& u32 nvhost_ctrl_gpu::ZBCQueryTable(const std::vector<u8>& input, std::vector<u8>& output) { LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + IoctlZbcQueryTable params{}; std::memcpy(¶ms, input.data(), input.size()); // TODO : To implement properly @@ -162,6 +171,7 @@ u32 nvhost_ctrl_gpu::ZBCQueryTable(const std::vector<u8>& input, std::vector<u8> u32 nvhost_ctrl_gpu::FlushL2(const std::vector<u8>& input, std::vector<u8>& output) { LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + IoctlFlushL2 params{}; std::memcpy(¶ms, input.data(), input.size()); // TODO : To implement properly @@ -169,4 +179,14 @@ u32 nvhost_ctrl_gpu::FlushL2(const std::vector<u8>& input, std::vector<u8>& outp return 0; } +u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& output) { + LOG_DEBUG(Service_NVDRV, "called"); + + IoctlGetGpuTime params{}; + std::memcpy(¶ms, input.data(), input.size()); + params.gpu_time = CoreTiming::cyclesToNs(CoreTiming::GetTicks()); + std::memcpy(output.data(), ¶ms, output.size()); + return 0; +} + } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h index 3bbf028ad..240435eea 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h @@ -156,6 +156,11 @@ private: }; static_assert(sizeof(IoctlFlushL2) == 8, "IoctlFlushL2 is incorrect size"); + struct IoctlGetGpuTime { + u64_le gpu_time; + }; + static_assert(sizeof(IoctlGetGpuTime) == 8, "IoctlGetGpuTime is incorrect size"); + u32 GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output); u32 GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output); u32 GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output); @@ -164,6 +169,7 @@ private: u32 ZBCSetTable(const std::vector<u8>& input, std::vector<u8>& output); u32 ZBCQueryTable(const std::vector<u8>& input, std::vector<u8>& output); u32 FlushL2(const std::vector<u8>& input, std::vector<u8>& output); + u32 GetGpuTime(const std::vector<u8>& input, std::vector<u8>& output); }; } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp index 874d5e1c3..0a650f36c 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp @@ -8,7 +8,6 @@ #include "core/core.h" #include "core/hle/service/nvdrv/devices/nvhost_gpu.h" #include "core/memory.h" -#include "video_core/command_processor.h" #include "video_core/gpu.h" #include "video_core/memory_manager.h" @@ -61,12 +60,14 @@ u32 nvhost_gpu::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output IoctlSetNvmapFD params{}; std::memcpy(¶ms, input.data(), input.size()); LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd); + nvmap_fd = params.nvmap_fd; return 0; } u32 nvhost_gpu::SetClientData(const std::vector<u8>& input, std::vector<u8>& output) { LOG_DEBUG(Service_NVDRV, "called"); + IoctlClientData params{}; std::memcpy(¶ms, input.data(), input.size()); user_data = params.data; @@ -75,6 +76,7 @@ u32 nvhost_gpu::SetClientData(const std::vector<u8>& input, std::vector<u8>& out u32 nvhost_gpu::GetClientData(const std::vector<u8>& input, std::vector<u8>& output) { LOG_DEBUG(Service_NVDRV, "called"); + IoctlClientData params{}; std::memcpy(¶ms, input.data(), input.size()); params.data = user_data; @@ -86,6 +88,7 @@ u32 nvhost_gpu::ZCullBind(const std::vector<u8>& input, std::vector<u8>& output) std::memcpy(&zcull_params, input.data(), input.size()); LOG_DEBUG(Service_NVDRV, "called, gpu_va={:X}, mode={:X}", zcull_params.gpu_va, zcull_params.mode); + std::memcpy(output.data(), &zcull_params, output.size()); return 0; } @@ -95,6 +98,7 @@ u32 nvhost_gpu::SetErrorNotifier(const std::vector<u8>& input, std::vector<u8>& std::memcpy(¶ms, input.data(), input.size()); LOG_WARNING(Service_NVDRV, "(STUBBED) called, offset={:X}, size={:X}, mem={:X}", params.offset, params.size, params.mem); + std::memcpy(output.data(), ¶ms, output.size()); return 0; } @@ -102,6 +106,7 @@ u32 nvhost_gpu::SetErrorNotifier(const std::vector<u8>& input, std::vector<u8>& u32 nvhost_gpu::SetChannelPriority(const std::vector<u8>& input, std::vector<u8>& output) { std::memcpy(&channel_priority, input.data(), input.size()); LOG_DEBUG(Service_NVDRV, "(STUBBED) called, priority={:X}", channel_priority); + return 0; } @@ -113,6 +118,7 @@ u32 nvhost_gpu::AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& ou "unk1={:X}, unk2={:X}, unk3={:X}", params.num_entries, params.flags, params.unk0, params.unk1, params.unk2, params.unk3); + params.fence_out.id = 0; params.fence_out.value = 0; std::memcpy(output.data(), ¶ms, output.size()); @@ -124,11 +130,22 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector< std::memcpy(¶ms, input.data(), input.size()); LOG_WARNING(Service_NVDRV, "(STUBBED) called, class_num={:X}, flags={:X}", params.class_num, params.flags); + params.obj_id = 0x0; std::memcpy(output.data(), ¶ms, output.size()); return 0; } +static void PushGPUEntries(Tegra::CommandList&& entries) { + if (entries.empty()) { + return; + } + + auto& dma_pusher{Core::System::GetInstance().GPU().DmaPusher()}; + dma_pusher.Push(std::move(entries)); + dma_pusher.DispatchCalls(); +} + u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output) { if (input.size() < sizeof(IoctlSubmitGpfifo)) { UNIMPLEMENTED(); @@ -142,11 +159,11 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp params.num_entries * sizeof(Tegra::CommandListHeader), "Incorrect input size"); - std::vector<Tegra::CommandListHeader> entries(params.num_entries); + Tegra::CommandList entries(params.num_entries); std::memcpy(entries.data(), &input[sizeof(IoctlSubmitGpfifo)], params.num_entries * sizeof(Tegra::CommandListHeader)); - Core::System::GetInstance().GPU().ProcessCommandLists(entries); + PushGPUEntries(std::move(entries)); params.fence_out.id = 0; params.fence_out.value = 0; @@ -163,11 +180,11 @@ u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output) LOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}", params.address, params.num_entries, params.flags); - std::vector<Tegra::CommandListHeader> entries(params.num_entries); + Tegra::CommandList entries(params.num_entries); Memory::ReadBlock(params.address, entries.data(), params.num_entries * sizeof(Tegra::CommandListHeader)); - Core::System::GetInstance().GPU().ProcessCommandLists(entries); + PushGPUEntries(std::move(entries)); params.fence_out.id = 0; params.fence_out.value = 0; @@ -179,6 +196,7 @@ u32 nvhost_gpu::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& outpu IoctlGetWaitbase params{}; std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase)); LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown); + params.value = 0; // Seems to be hard coded at 0 std::memcpy(output.data(), ¶ms, output.size()); return 0; @@ -188,6 +206,7 @@ u32 nvhost_gpu::ChannelSetTimeout(const std::vector<u8>& input, std::vector<u8>& IoctlChannelSetTimeout params{}; std::memcpy(¶ms, input.data(), sizeof(IoctlChannelSetTimeout)); LOG_INFO(Service_NVDRV, "called, timeout=0x{:X}", params.timeout); + return 0; } diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp index 46dbbc37c..f5e8ea7c3 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp @@ -30,6 +30,7 @@ u32 nvhost_nvdec::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& outp IoctlSetNvmapFD params{}; std::memcpy(¶ms, input.data(), input.size()); LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd); + nvmap_fd = params.nvmap_fd; return 0; } diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp index c67f934f6..3e0951ab0 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp @@ -30,6 +30,7 @@ u32 nvhost_nvjpg::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& outp IoctlSetNvmapFD params{}; std::memcpy(¶ms, input.data(), input.size()); LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd); + nvmap_fd = params.nvmap_fd; return 0; } diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp index 727b9fee4..d544f0f31 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp @@ -30,6 +30,7 @@ u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output IoctlSetNvmapFD params{}; std::memcpy(¶ms, input.data(), input.size()); LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd); + nvmap_fd = params.nvmap_fd; return 0; } diff --git a/src/core/hle/service/nvdrv/devices/nvmap.cpp b/src/core/hle/service/nvdrv/devices/nvmap.cpp index 43651d8a6..1ec796fc6 100644 --- a/src/core/hle/service/nvdrv/devices/nvmap.cpp +++ b/src/core/hle/service/nvdrv/devices/nvmap.cpp @@ -54,6 +54,7 @@ u32 nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) { LOG_DEBUG(Service_NVDRV, "size=0x{:08X}", params.size); if (!params.size) { + LOG_ERROR(Service_NVDRV, "Size is 0"); return static_cast<u32>(NvErrCodes::InvalidValue); } // Create a new nvmap object and obtain a handle to it. @@ -78,10 +79,12 @@ u32 nvmap::IocAlloc(const std::vector<u8>& input, std::vector<u8>& output) { LOG_DEBUG(Service_NVDRV, "called, addr={:X}", params.addr); if (!params.handle) { + LOG_ERROR(Service_NVDRV, "Handle is 0"); return static_cast<u32>(NvErrCodes::InvalidValue); } if ((params.align - 1) & params.align) { + LOG_ERROR(Service_NVDRV, "Incorrect alignment used, alignment={:08X}", params.align); return static_cast<u32>(NvErrCodes::InvalidValue); } @@ -92,10 +95,12 @@ u32 nvmap::IocAlloc(const std::vector<u8>& input, std::vector<u8>& output) { auto object = GetObject(params.handle); if (!object) { + LOG_ERROR(Service_NVDRV, "Object does not exist, handle={:08X}", params.handle); return static_cast<u32>(NvErrCodes::InvalidValue); } if (object->status == Object::Status::Allocated) { + LOG_ERROR(Service_NVDRV, "Object is already allocated, handle={:08X}", params.handle); return static_cast<u32>(NvErrCodes::OperationNotPermitted); } @@ -116,11 +121,13 @@ u32 nvmap::IocGetId(const std::vector<u8>& input, std::vector<u8>& output) { LOG_WARNING(Service_NVDRV, "called"); if (!params.handle) { + LOG_ERROR(Service_NVDRV, "Handle is zero"); return static_cast<u32>(NvErrCodes::InvalidValue); } auto object = GetObject(params.handle); if (!object) { + LOG_ERROR(Service_NVDRV, "Object does not exist, handle={:08X}", params.handle); return static_cast<u32>(NvErrCodes::OperationNotPermitted); } @@ -139,11 +146,13 @@ u32 nvmap::IocFromId(const std::vector<u8>& input, std::vector<u8>& output) { auto itr = std::find_if(handles.begin(), handles.end(), [&](const auto& entry) { return entry.second->id == params.id; }); if (itr == handles.end()) { + LOG_ERROR(Service_NVDRV, "Object does not exist, handle={:08X}", params.handle); return static_cast<u32>(NvErrCodes::InvalidValue); } auto& object = itr->second; if (object->status != Object::Status::Allocated) { + LOG_ERROR(Service_NVDRV, "Object is not allocated, handle={:08X}", params.handle); return static_cast<u32>(NvErrCodes::InvalidValue); } @@ -166,10 +175,12 @@ u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) { auto object = GetObject(params.handle); if (!object) { + LOG_ERROR(Service_NVDRV, "Object does not exist, handle={:08X}", params.handle); return static_cast<u32>(NvErrCodes::InvalidValue); } if (object->status != Object::Status::Allocated) { + LOG_ERROR(Service_NVDRV, "Object is not allocated, handle={:08X}", params.handle); return static_cast<u32>(NvErrCodes::OperationNotPermitted); } @@ -209,9 +220,14 @@ u32 nvmap::IocFree(const std::vector<u8>& input, std::vector<u8>& output) { auto itr = handles.find(params.handle); if (itr == handles.end()) { + LOG_ERROR(Service_NVDRV, "Object does not exist, handle={:08X}", params.handle); return static_cast<u32>(NvErrCodes::InvalidValue); } if (!itr->second->refcount) { + LOG_ERROR( + Service_NVDRV, + "There is no references to this object. The object is already freed. handle={:08X}", + params.handle); return static_cast<u32>(NvErrCodes::InvalidValue); } diff --git a/src/core/hle/service/nvdrv/interface.cpp b/src/core/hle/service/nvdrv/interface.cpp index ac3859353..3b9ab4b14 100644 --- a/src/core/hle/service/nvdrv/interface.cpp +++ b/src/core/hle/service/nvdrv/interface.cpp @@ -6,7 +6,9 @@ #include "common/logging/log.h" #include "core/core.h" #include "core/hle/ipc_helpers.h" -#include "core/hle/kernel/event.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/nvdrv/interface.h" #include "core/hle/service/nvdrv/nvdrv.h" @@ -55,6 +57,7 @@ void NVDRV::Close(Kernel::HLERequestContext& ctx) { void NVDRV::Initialize(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(0); @@ -68,15 +71,15 @@ void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(query_event); + rb.PushCopyObjects(query_event.readable); rb.Push<u32>(0); } void NVDRV::SetClientPID(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; pid = rp.Pop<u64>(); - LOG_WARNING(Service_NVDRV, "(STUBBED) called, pid=0x{:X}", pid); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(0); @@ -84,6 +87,23 @@ void NVDRV::SetClientPID(Kernel::HLERequestContext& ctx) { void NVDRV::FinishInitialize(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + +void NVDRV::GetStatus(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + +void NVDRV::DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx) { + // According to SwitchBrew, this has no inputs and no outputs, so effectively does nothing on + // retail hardware. + LOG_DEBUG(Service_NVDRV, "called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } @@ -97,10 +117,10 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name) {3, &NVDRV::Initialize, "Initialize"}, {4, &NVDRV::QueryEvent, "QueryEvent"}, {5, nullptr, "MapSharedMem"}, - {6, nullptr, "GetStatus"}, + {6, &NVDRV::GetStatus, "GetStatus"}, {7, nullptr, "ForceSetClientPID"}, {8, &NVDRV::SetClientPID, "SetClientPID"}, - {9, nullptr, "DumpGraphicsMemoryInfo"}, + {9, &NVDRV::DumpGraphicsMemoryInfo, "DumpGraphicsMemoryInfo"}, {10, nullptr, "InitializeDevtools"}, {11, &NVDRV::Ioctl, "Ioctl2"}, {12, nullptr, "Ioctl3"}, @@ -109,7 +129,8 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name) RegisterHandlers(functions); auto& kernel = Core::System::GetInstance().Kernel(); - query_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "NVDRV::query_event"); + query_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot, + "NVDRV::query_event"); } NVDRV::~NVDRV() = default; diff --git a/src/core/hle/service/nvdrv/interface.h b/src/core/hle/service/nvdrv/interface.h index d340893c2..fe311b069 100644 --- a/src/core/hle/service/nvdrv/interface.h +++ b/src/core/hle/service/nvdrv/interface.h @@ -5,10 +5,13 @@ #pragma once #include <memory> -#include "core/hle/kernel/event.h" #include "core/hle/service/nvdrv/nvdrv.h" #include "core/hle/service/service.h" +namespace Kernel { +class WritableEvent; +} + namespace Service::Nvidia { class NVDRV final : public ServiceFramework<NVDRV> { @@ -24,12 +27,14 @@ private: void QueryEvent(Kernel::HLERequestContext& ctx); void SetClientPID(Kernel::HLERequestContext& ctx); void FinishInitialize(Kernel::HLERequestContext& ctx); + void GetStatus(Kernel::HLERequestContext& ctx); + void DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx); std::shared_ptr<Module> nvdrv; u64 pid{}; - Kernel::SharedPtr<Kernel::Event> query_event; + Kernel::EventPair query_event; }; } // namespace Service::Nvidia diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp index fd98d541d..fc07d9bb8 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue.cpp @@ -7,31 +7,34 @@ #include "common/assert.h" #include "common/logging/log.h" #include "core/core.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/nvflinger/buffer_queue.h" namespace Service::NVFlinger { BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) { auto& kernel = Core::System::GetInstance().Kernel(); - buffer_wait_event = - Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "BufferQueue NativeHandle"); + buffer_wait_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky, + "BufferQueue NativeHandle"); } BufferQueue::~BufferQueue() = default; void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) { + LOG_WARNING(Service, "Adding graphics buffer {}", slot); + Buffer buffer{}; buffer.slot = slot; buffer.igbp_buffer = igbp_buffer; buffer.status = Buffer::Status::Free; - LOG_WARNING(Service, "Adding graphics buffer {}", slot); - queue.emplace_back(buffer); - buffer_wait_event->Signal(); + buffer_wait_event.writable->Signal(); } -boost::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) { +std::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) { auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) { // Only consider free buffers. Buffers become free once again after they've been Acquired // and Released by the compositor, see the NVFlinger::Compose method. @@ -44,7 +47,7 @@ boost::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) { }); if (itr == queue.end()) { - return boost::none; + return {}; } itr->status = Buffer::Status::Dequeued; @@ -70,12 +73,12 @@ void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform, itr->crop_rect = crop_rect; } -boost::optional<const BufferQueue::Buffer&> BufferQueue::AcquireBuffer() { +std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() { auto itr = std::find_if(queue.begin(), queue.end(), [](const Buffer& buffer) { return buffer.status == Buffer::Status::Queued; }); if (itr == queue.end()) - return boost::none; + return {}; itr->status = Buffer::Status::Acquired; return *itr; } @@ -87,11 +90,12 @@ void BufferQueue::ReleaseBuffer(u32 slot) { ASSERT(itr->status == Buffer::Status::Acquired); itr->status = Buffer::Status::Free; - buffer_wait_event->Signal(); + buffer_wait_event.writable->Signal(); } u32 BufferQueue::Query(QueryType type) { LOG_WARNING(Service, "(STUBBED) called type={}", static_cast<u32>(type)); + switch (type) { case QueryType::NativeWindowFormat: // TODO(Subv): Use an enum for this @@ -103,4 +107,12 @@ u32 BufferQueue::Query(QueryType type) { return 0; } +Kernel::SharedPtr<Kernel::WritableEvent> BufferQueue::GetWritableBufferWaitEvent() const { + return buffer_wait_event.writable; +} + +Kernel::SharedPtr<Kernel::ReadableEvent> BufferQueue::GetBufferWaitEvent() const { + return buffer_wait_event.readable; +} + } // namespace Service::NVFlinger diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h index 50b767732..b171f256c 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.h +++ b/src/core/hle/service/nvflinger/buffer_queue.h @@ -4,12 +4,14 @@ #pragma once +#include <optional> #include <vector> -#include <boost/optional.hpp> + #include "common/common_funcs.h" #include "common/math_util.h" #include "common/swap.h" -#include "core/hle/kernel/event.h" +#include "core/hle/kernel/object.h" +#include "core/hle/kernel/writable_event.h" namespace CoreTiming { struct EventType; @@ -57,9 +59,9 @@ public: /// Rotate source image 90 degrees clockwise Rotate90 = 0x04, /// Rotate source image 180 degrees - Roate180 = 0x03, + Rotate180 = 0x03, /// Rotate source image 270 degrees clockwise - Roate270 = 0x07, + Rotate270 = 0x07, }; struct Buffer { @@ -73,11 +75,11 @@ public: }; void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer); - boost::optional<u32> DequeueBuffer(u32 width, u32 height); + std::optional<u32> DequeueBuffer(u32 width, u32 height); const IGBPBuffer& RequestBuffer(u32 slot) const; void QueueBuffer(u32 slot, BufferTransformFlags transform, const MathUtil::Rectangle<int>& crop_rect); - boost::optional<const Buffer&> AcquireBuffer(); + std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer(); void ReleaseBuffer(u32 slot); u32 Query(QueryType type); @@ -85,16 +87,16 @@ public: return id; } - Kernel::SharedPtr<Kernel::Event> GetBufferWaitEvent() const { - return buffer_wait_event; - } + Kernel::SharedPtr<Kernel::WritableEvent> GetWritableBufferWaitEvent() const; + + Kernel::SharedPtr<Kernel::ReadableEvent> GetBufferWaitEvent() const; private: u32 id; u64 layer_id; std::vector<Buffer> queue; - Kernel::SharedPtr<Kernel::Event> buffer_wait_event; + Kernel::EventPair buffer_wait_event; }; } // namespace Service::NVFlinger diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index d47b6f659..05af2d593 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -3,7 +3,7 @@ // Refer to the license.txt file included. #include <algorithm> -#include <boost/optional.hpp> +#include <optional> #include "common/alignment.h" #include "common/assert.h" @@ -13,6 +13,9 @@ #include "core/core.h" #include "core/core_timing.h" #include "core/core_timing_util.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/nvdrv/devices/nvdisp_disp0.h" #include "core/hle/service/nvdrv/nvdrv.h" #include "core/hle/service/nvflinger/buffer_queue.h" @@ -83,9 +86,8 @@ u32 NVFlinger::GetBufferQueueId(u64 display_id, u64 layer_id) { return layer.buffer_queue->GetId(); } -Kernel::SharedPtr<Kernel::Event> NVFlinger::GetVsyncEvent(u64 display_id) { - const auto& display = GetDisplay(display_id); - return display.vsync_event; +Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::GetVsyncEvent(u64 display_id) { + return GetDisplay(display_id).vsync_event.readable; } std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) const { @@ -117,7 +119,7 @@ Layer& NVFlinger::GetLayer(u64 display_id, u64 layer_id) { void NVFlinger::Compose() { for (auto& display : displays) { // Trigger vsync for this display at the end of drawing - SCOPE_EXIT({ display.vsync_event->Signal(); }); + SCOPE_EXIT({ display.vsync_event.writable->Signal(); }); // Don't do anything for displays without layers. if (display.layers.empty()) @@ -134,7 +136,7 @@ void NVFlinger::Compose() { MicroProfileFlip(); - if (buffer == boost::none) { + if (!buffer) { auto& system_instance = Core::System::GetInstance(); // There was no queued buffer to draw, render previous frame @@ -143,7 +145,7 @@ void NVFlinger::Compose() { continue; } - auto& igbp_buffer = buffer->igbp_buffer; + auto& igbp_buffer = buffer->get().igbp_buffer; // Now send the buffer to the GPU for drawing. // TODO(Subv): Support more than just disp0. The display device selection is probably based @@ -152,10 +154,10 @@ void NVFlinger::Compose() { ASSERT(nvdisp); nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format, - igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride, buffer->transform, - buffer->crop_rect); + igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride, + buffer->get().transform, buffer->get().crop_rect); - buffer_queue->ReleaseBuffer(buffer->slot); + buffer_queue->ReleaseBuffer(buffer->get().slot); } } @@ -164,7 +166,8 @@ Layer::~Layer() = default; Display::Display(u64 id, std::string name) : id(id), name(std::move(name)) { auto& kernel = Core::System::GetInstance().Kernel(); - vsync_event = Kernel::Event::Create(kernel, Kernel::ResetType::Pulse, "Display VSync Event"); + vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Pulse, + fmt::format("Display VSync Event {}", id)); } Display::~Display() = default; diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index 3dc69e69b..9abba555b 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -10,12 +10,17 @@ #include <vector> #include "common/common_types.h" -#include "core/hle/kernel/event.h" +#include "core/hle/kernel/object.h" namespace CoreTiming { struct EventType; } +namespace Kernel { +class ReadableEvent; +class WritableEvent; +} // namespace Kernel + namespace Service::Nvidia { class Module; } @@ -40,7 +45,7 @@ struct Display { std::string name; std::vector<Layer> layers; - Kernel::SharedPtr<Kernel::Event> vsync_event; + Kernel::EventPair vsync_event; }; class NVFlinger final { @@ -61,7 +66,7 @@ public: u32 GetBufferQueueId(u64 display_id, u64 layer_id); /// Gets the vsync event for the specified display. - Kernel::SharedPtr<Kernel::Event> GetVsyncEvent(u64 display_id); + Kernel::SharedPtr<Kernel::ReadableEvent> GetVsyncEvent(u64 display_id); /// Obtains a buffer queue identified by the id. std::shared_ptr<BufferQueue> GetBufferQueue(u32 id) const; diff --git a/src/core/hle/service/pctl/module.cpp b/src/core/hle/service/pctl/module.cpp index 4fd185f69..6081f41e1 100644 --- a/src/core/hle/service/pctl/module.cpp +++ b/src/core/hle/service/pctl/module.cpp @@ -114,29 +114,33 @@ public: private: void Initialize(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_PCTL, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 0}; rb.Push(RESULT_SUCCESS); } void CheckFreeCommunicationPermission(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_PCTL, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } }; void Module::Interface::CreateService(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_PCTL, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IParentalControlService>(); - LOG_DEBUG(Service_PCTL, "called"); } void Module::Interface::CreateServiceWithoutInitialize(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_PCTL, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IParentalControlService>(); - LOG_DEBUG(Service_PCTL, "called"); } Module::Interface::Interface(std::shared_ptr<Module> module, const char* name) diff --git a/src/core/hle/service/pm/pm.cpp b/src/core/hle/service/pm/pm.cpp index 6ec35ca60..53e7da9c3 100644 --- a/src/core/hle/service/pm/pm.cpp +++ b/src/core/hle/service/pm/pm.cpp @@ -20,11 +20,11 @@ public: private: void GetBootMode(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_PM, "called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(static_cast<u32>(SystemBootMode::Normal)); // Normal boot mode - - LOG_DEBUG(Service_PM, "called"); } }; diff --git a/src/core/hle/service/psc/psc.cpp b/src/core/hle/service/psc/psc.cpp index bbad870a2..0ba0a4076 100644 --- a/src/core/hle/service/psc/psc.cpp +++ b/src/core/hle/service/psc/psc.cpp @@ -61,11 +61,11 @@ public: private: void GetPmModule(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_PSC, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IPmModule>(); - - LOG_DEBUG(Service_PSC, "called"); } }; diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp index a4cf45267..d25b80ab0 100644 --- a/src/core/hle/service/service.cpp +++ b/src/core/hle/service/service.cpp @@ -70,18 +70,14 @@ #include "core/hle/service/vi/vi.h" #include "core/hle/service/wlan/wlan.h" -using Kernel::ClientPort; -using Kernel::ServerPort; -using Kernel::SharedPtr; - namespace Service { /** * Creates a function string for logging, complete with the name (or header code, depending * on what's passed in) the port name, and all the cmd_buff arguments. */ -static std::string MakeFunctionString(const char* name, const char* port_name, - const u32* cmd_buff) { +[[maybe_unused]] static std::string MakeFunctionString(const char* name, const char* port_name, + const u32* cmd_buff) { // Number of params == bits 0-5 + bits 6-11 int num_params = (cmd_buff[0] & 0x3F) + ((cmd_buff[0] >> 6) & 0x3F); @@ -101,33 +97,33 @@ ServiceFrameworkBase::ServiceFrameworkBase(const char* service_name, u32 max_ses ServiceFrameworkBase::~ServiceFrameworkBase() = default; void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager) { - ASSERT(port == nullptr); - port = service_manager.RegisterService(service_name, max_sessions).Unwrap(); + ASSERT(!port_installed); + + auto port = service_manager.RegisterService(service_name, max_sessions).Unwrap(); port->SetHleHandler(shared_from_this()); + port_installed = true; } void ServiceFrameworkBase::InstallAsNamedPort() { - ASSERT(port == nullptr); + ASSERT(!port_installed); auto& kernel = Core::System::GetInstance().Kernel(); - SharedPtr<ServerPort> server_port; - SharedPtr<ClientPort> client_port; - std::tie(server_port, client_port) = - ServerPort::CreatePortPair(kernel, max_sessions, service_name); + auto [server_port, client_port] = + Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name); server_port->SetHleHandler(shared_from_this()); kernel.AddNamedPort(service_name, std::move(client_port)); + port_installed = true; } Kernel::SharedPtr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() { - ASSERT(port == nullptr); + ASSERT(!port_installed); auto& kernel = Core::System::GetInstance().Kernel(); - Kernel::SharedPtr<Kernel::ServerPort> server_port; - Kernel::SharedPtr<Kernel::ClientPort> client_port; - std::tie(server_port, client_port) = + auto [server_port, client_port] = Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name); - port = MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port)).Unwrap(); + auto port = MakeResult(std::move(server_port)).Unwrap(); port->SetHleHandler(shared_from_this()); + port_installed = true; return client_port; } @@ -152,8 +148,7 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(Kernel::HLERequestContext } buf.push_back('}'); - LOG_ERROR(Service, "unknown / unimplemented {}", fmt::to_string(buf)); - UNIMPLEMENTED(); + UNIMPLEMENTED_MSG("Unknown / unimplemented {}", fmt::to_string(buf)); } void ServiceFrameworkBase::InvokeRequest(Kernel::HLERequestContext& ctx) { diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h index 98483ecf1..029533628 100644 --- a/src/core/hle/service/service.h +++ b/src/core/hle/service/service.h @@ -96,11 +96,9 @@ private: /// Maximum number of concurrent sessions that this service can handle. u32 max_sessions; - /** - * Port where incoming connections will be received. Only created when InstallAsService() or - * InstallAsNamedPort() are called. - */ - Kernel::SharedPtr<Kernel::ServerPort> port; + /// Flag to store if a port was already create/installed to detect multiple install attempts, + /// which is not supported. + bool port_installed = false; /// Function used to safely up-cast pointers to the derived class before invoking a handler. InvokerFn* handler_invoker; diff --git a/src/core/hle/service/set/set.cpp b/src/core/hle/service/set/set.cpp index 9e5af7839..1afc43f75 100644 --- a/src/core/hle/service/set/set.cpp +++ b/src/core/hle/service/set/set.cpp @@ -35,6 +35,8 @@ constexpr std::array<LanguageCode, 17> available_language_codes = {{ constexpr std::size_t pre4_0_0_max_entries = 0xF; constexpr std::size_t post4_0_0_max_entries = 0x40; +constexpr ResultCode ERR_INVALID_LANGUAGE{ErrorModule::Settings, 625}; + LanguageCode GetLanguageCodeFromIndex(std::size_t index) { return available_language_codes.at(index); } @@ -49,38 +51,54 @@ static std::array<LanguageCode, size> MakeLanguageCodeSubset() { static void PushResponseLanguageCode(Kernel::HLERequestContext& ctx, std::size_t max_size) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - if (available_language_codes.size() > max_size) + if (available_language_codes.size() > max_size) { rb.Push(static_cast<u32>(max_size)); - else + } else { rb.Push(static_cast<u32>(available_language_codes.size())); + } } void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) { - if (available_language_codes.size() > pre4_0_0_max_entries) + LOG_DEBUG(Service_SET, "called"); + + if (available_language_codes.size() > pre4_0_0_max_entries) { ctx.WriteBuffer(MakeLanguageCodeSubset<pre4_0_0_max_entries>()); - else + } else { ctx.WriteBuffer(available_language_codes); - + } PushResponseLanguageCode(ctx, pre4_0_0_max_entries); +} - LOG_DEBUG(Service_SET, "called"); +void SET::MakeLanguageCode(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto index = rp.Pop<u32>(); + + if (index >= available_language_codes.size()) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERR_INVALID_LANGUAGE); + return; + } + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.PushEnum(available_language_codes[index]); } void SET::GetAvailableLanguageCodes2(Kernel::HLERequestContext& ctx) { - if (available_language_codes.size() > post4_0_0_max_entries) + LOG_DEBUG(Service_SET, "called"); + + if (available_language_codes.size() > post4_0_0_max_entries) { ctx.WriteBuffer(MakeLanguageCodeSubset<post4_0_0_max_entries>()); - else + } else { ctx.WriteBuffer(available_language_codes); - + } PushResponseLanguageCode(ctx, post4_0_0_max_entries); - - LOG_DEBUG(Service_SET, "called"); } void SET::GetAvailableLanguageCodeCount(Kernel::HLERequestContext& ctx) { - PushResponseLanguageCode(ctx, pre4_0_0_max_entries); - LOG_DEBUG(Service_SET, "called"); + + PushResponseLanguageCode(ctx, pre4_0_0_max_entries); } void SET::GetAvailableLanguageCodeCount2(Kernel::HLERequestContext& ctx) { @@ -90,18 +108,18 @@ void SET::GetAvailableLanguageCodeCount2(Kernel::HLERequestContext& ctx) { } void SET::GetLanguageCode(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_SET, "called {}", Settings::values.language_index); + IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); - rb.Push(static_cast<u64>(available_language_codes[Settings::values.language_index])); - - LOG_DEBUG(Service_SET, "called {}", Settings::values.language_index); + rb.PushEnum(available_language_codes[Settings::values.language_index]); } SET::SET() : ServiceFramework("set") { static const FunctionInfo functions[] = { {0, &SET::GetLanguageCode, "GetLanguageCode"}, {1, &SET::GetAvailableLanguageCodes, "GetAvailableLanguageCodes"}, - {2, nullptr, "MakeLanguageCode"}, + {2, &SET::MakeLanguageCode, "MakeLanguageCode"}, {3, &SET::GetAvailableLanguageCodeCount, "GetAvailableLanguageCodeCount"}, {4, nullptr, "GetRegionCode"}, {5, &SET::GetAvailableLanguageCodes2, "GetAvailableLanguageCodes2"}, diff --git a/src/core/hle/service/set/set.h b/src/core/hle/service/set/set.h index 266f13e46..31f9cb296 100644 --- a/src/core/hle/service/set/set.h +++ b/src/core/hle/service/set/set.h @@ -38,6 +38,7 @@ public: private: void GetLanguageCode(Kernel::HLERequestContext& ctx); void GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx); + void MakeLanguageCode(Kernel::HLERequestContext& ctx); void GetAvailableLanguageCodes2(Kernel::HLERequestContext& ctx); void GetAvailableLanguageCodeCount(Kernel::HLERequestContext& ctx); void GetAvailableLanguageCodeCount2(Kernel::HLERequestContext& ctx); diff --git a/src/core/hle/service/set/set_sys.cpp b/src/core/hle/service/set/set_sys.cpp index 41efca31c..c9b4da5b0 100644 --- a/src/core/hle/service/set/set_sys.cpp +++ b/src/core/hle/service/set/set_sys.cpp @@ -10,22 +10,22 @@ namespace Service::Set { void SET_SYS::GetColorSetId(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_SET, "called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.PushEnum(color_set); - - LOG_DEBUG(Service_SET, "called"); } void SET_SYS::SetColorSetId(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_SET, "called"); + IPC::RequestParser rp{ctx}; color_set = rp.PopEnum<ColorSet>(); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - - LOG_DEBUG(Service_SET, "called"); } SET_SYS::SET_SYS() : ServiceFramework("set:sys") { diff --git a/src/core/hle/service/sm/controller.cpp b/src/core/hle/service/sm/controller.cpp index 98f6e4111..74da4d5e6 100644 --- a/src/core/hle/service/sm/controller.cpp +++ b/src/core/hle/service/sm/controller.cpp @@ -14,25 +14,26 @@ namespace Service::SM { void Controller::ConvertSessionToDomain(Kernel::HLERequestContext& ctx) { ASSERT_MSG(ctx.Session()->IsSession(), "Session is already a domain"); + LOG_DEBUG(Service, "called, server_session={}", ctx.Session()->GetObjectId()); ctx.Session()->ConvertToDomain(); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(1); // Converted sessions start with 1 request handler - - LOG_DEBUG(Service, "called, server_session={}", ctx.Session()->GetObjectId()); } void Controller::DuplicateSession(Kernel::HLERequestContext& ctx) { // TODO(bunnei): This is just creating a new handle to the same Session. I assume this is wrong // and that we probably want to actually make an entirely new Session, but we still need to // verify this on hardware. + LOG_DEBUG(Service, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles}; rb.Push(RESULT_SUCCESS); Kernel::SharedPtr<Kernel::ClientSession> session{ctx.Session()->parent->client}; rb.PushMoveObjects(session); - LOG_DEBUG(Service, "called, session={}", session->GetObjectId()); + LOG_DEBUG(Service, "session={}", session->GetObjectId()); } void Controller::DuplicateSessionEx(Kernel::HLERequestContext& ctx) { @@ -42,11 +43,11 @@ void Controller::DuplicateSessionEx(Kernel::HLERequestContext& ctx) { } void Controller::QueryPointerBufferSize(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u16>(0x500); - - LOG_WARNING(Service, "(STUBBED) called"); } Controller::Controller() : ServiceFramework("IpcController") { diff --git a/src/core/hle/service/sm/sm.cpp b/src/core/hle/service/sm/sm.cpp index 464e79d01..142929124 100644 --- a/src/core/hle/service/sm/sm.cpp +++ b/src/core/hle/service/sm/sm.cpp @@ -54,13 +54,22 @@ ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> ServiceManager::RegisterService return ERR_ALREADY_REGISTERED; auto& kernel = Core::System::GetInstance().Kernel(); - Kernel::SharedPtr<Kernel::ServerPort> server_port; - Kernel::SharedPtr<Kernel::ClientPort> client_port; - std::tie(server_port, client_port) = + auto [server_port, client_port] = Kernel::ServerPort::CreatePortPair(kernel, max_sessions, name); registered_services.emplace(std::move(name), std::move(client_port)); - return MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port)); + return MakeResult(std::move(server_port)); +} + +ResultCode ServiceManager::UnregisterService(const std::string& name) { + CASCADE_CODE(ValidateServiceName(name)); + + const auto iter = registered_services.find(name); + if (iter == registered_services.end()) + return ERR_SERVICE_NOT_REGISTERED; + + registered_services.erase(iter); + return RESULT_SUCCESS; } ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> ServiceManager::GetServicePort( @@ -72,7 +81,7 @@ ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> ServiceManager::GetServicePort( return ERR_SERVICE_NOT_REGISTERED; } - return MakeResult<Kernel::SharedPtr<Kernel::ClientPort>>(it->second); + return MakeResult(it->second); } ResultVal<Kernel::SharedPtr<Kernel::ClientSession>> ServiceManager::ConnectToService( @@ -92,9 +101,10 @@ SM::~SM() = default; * 0: ResultCode */ void SM::Initialize(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_SM, "called"); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_SM, "called"); } void SM::GetService(Kernel::HLERequestContext& ctx) { @@ -127,13 +137,54 @@ void SM::GetService(Kernel::HLERequestContext& ctx) { } } +void SM::RegisterService(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + + const auto name_buf = rp.PopRaw<std::array<char, 8>>(); + const auto end = std::find(name_buf.begin(), name_buf.end(), '\0'); + + const std::string name(name_buf.begin(), end); + + const auto is_light = static_cast<bool>(rp.PopRaw<u32>()); + const auto max_session_count = rp.PopRaw<u32>(); + + LOG_DEBUG(Service_SM, "called with name={}, max_session_count={}, is_light={}", name, + max_session_count, is_light); + + auto handle = service_manager->RegisterService(name, max_session_count); + if (handle.Failed()) { + LOG_ERROR(Service_SM, "failed to register service with error_code={:08X}", + handle.Code().raw); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(handle.Code()); + return; + } + + IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles}; + rb.Push(handle.Code()); + rb.PushMoveObjects(std::move(handle).Unwrap()); +} + +void SM::UnregisterService(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + + const auto name_buf = rp.PopRaw<std::array<char, 8>>(); + const auto end = std::find(name_buf.begin(), name_buf.end(), '\0'); + + const std::string name(name_buf.begin(), end); + LOG_DEBUG(Service_SM, "called with name={}", name); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(service_manager->UnregisterService(name)); +} + SM::SM(std::shared_ptr<ServiceManager> service_manager) : ServiceFramework("sm:", 4), service_manager(std::move(service_manager)) { static const FunctionInfo functions[] = { {0x00000000, &SM::Initialize, "Initialize"}, {0x00000001, &SM::GetService, "GetService"}, - {0x00000002, nullptr, "RegisterService"}, - {0x00000003, nullptr, "UnregisterService"}, + {0x00000002, &SM::RegisterService, "RegisterService"}, + {0x00000003, &SM::UnregisterService, "UnregisterService"}, }; RegisterHandlers(functions); } diff --git a/src/core/hle/service/sm/sm.h b/src/core/hle/service/sm/sm.h index 4f8145dda..bef25433e 100644 --- a/src/core/hle/service/sm/sm.h +++ b/src/core/hle/service/sm/sm.h @@ -35,6 +35,8 @@ public: private: void Initialize(Kernel::HLERequestContext& ctx); void GetService(Kernel::HLERequestContext& ctx); + void RegisterService(Kernel::HLERequestContext& ctx); + void UnregisterService(Kernel::HLERequestContext& ctx); std::shared_ptr<ServiceManager> service_manager; }; @@ -48,6 +50,7 @@ public: ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> RegisterService(std::string name, unsigned int max_sessions); + ResultCode UnregisterService(const std::string& name); ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> GetServicePort(const std::string& name); ResultVal<Kernel::SharedPtr<Kernel::ClientSession>> ConnectToService(const std::string& name); diff --git a/src/core/hle/service/spl/module.cpp b/src/core/hle/service/spl/module.cpp index 44a6717d0..8db0c2f13 100644 --- a/src/core/hle/service/spl/module.cpp +++ b/src/core/hle/service/spl/module.cpp @@ -3,34 +3,41 @@ // Refer to the license.txt file included. #include <algorithm> +#include <chrono> #include <cstdlib> +#include <ctime> +#include <functional> #include <vector> #include "common/logging/log.h" #include "core/hle/ipc_helpers.h" #include "core/hle/service/spl/csrng.h" #include "core/hle/service/spl/module.h" #include "core/hle/service/spl/spl.h" +#include "core/settings.h" namespace Service::SPL { Module::Interface::Interface(std::shared_ptr<Module> module, const char* name) - : ServiceFramework(name), module(std::move(module)) {} + : ServiceFramework(name), module(std::move(module)), + rng(Settings::values.rng_seed.value_or(std::time(nullptr))) {} Module::Interface::~Interface() = default; void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_SPL, "called"); + IPC::RequestParser rp{ctx}; std::size_t size = ctx.GetWriteBufferSize(); + std::uniform_int_distribution<u16> distribution(0, std::numeric_limits<u8>::max()); std::vector<u8> data(size); - std::generate(data.begin(), data.end(), std::rand); + std::generate(data.begin(), data.end(), [&] { return static_cast<u8>(distribution(rng)); }); ctx.WriteBuffer(data); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_SPL, "called"); } void InstallInterfaces(SM::ServiceManager& service_manager) { diff --git a/src/core/hle/service/spl/module.h b/src/core/hle/service/spl/module.h index 48fda6099..afa1f0295 100644 --- a/src/core/hle/service/spl/module.h +++ b/src/core/hle/service/spl/module.h @@ -4,6 +4,7 @@ #pragma once +#include <random> #include "core/hle/service/service.h" namespace Service::SPL { @@ -19,6 +20,9 @@ public: protected: std::shared_ptr<Module> module; + + private: + std::mt19937 rng; }; }; diff --git a/src/core/hle/service/ssl/ssl.cpp b/src/core/hle/service/ssl/ssl.cpp index bc4f7a437..af40a1815 100644 --- a/src/core/hle/service/ssl/ssl.cpp +++ b/src/core/hle/service/ssl/ssl.cpp @@ -69,6 +69,7 @@ public: private: void SetOption(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_SSL, "(STUBBED) called"); + IPC::RequestParser rp{ctx}; IPC::ResponseBuilder rb{ctx, 2}; @@ -114,6 +115,7 @@ private: void SetInterfaceVersion(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_SSL, "called"); + IPC::RequestParser rp{ctx}; ssl_version = rp.Pop<u32>(); diff --git a/src/core/hle/service/time/interface.cpp b/src/core/hle/service/time/interface.cpp index 18a5d71d5..b3a196f65 100644 --- a/src/core/hle/service/time/interface.cpp +++ b/src/core/hle/service/time/interface.cpp @@ -21,9 +21,10 @@ Time::Time(std::shared_ptr<Module> time, const char* name) {102, nullptr, "GetStandardUserSystemClockInitialYear"}, {200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"}, {300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"}, - {400, nullptr, "GetClockSnapshot"}, + {400, &Time::GetClockSnapshot, "GetClockSnapshot"}, {401, nullptr, "GetClockSnapshotFromSystemClockContext"}, - {500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"}, + {500, &Time::CalculateStandardUserSystemClockDifferenceByUser, + "CalculateStandardUserSystemClockDifferenceByUser"}, {501, nullptr, "CalculateSpanBetween"}, }; RegisterHandlers(functions); diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp index 28fd8debc..16564de24 100644 --- a/src/core/hle/service/time/time.cpp +++ b/src/core/hle/service/time/time.cpp @@ -15,6 +15,44 @@ namespace Service::Time { +static void PosixToCalendar(u64 posix_time, CalendarTime& calendar_time, + CalendarAdditionalInfo& additional_info, + [[maybe_unused]] const TimeZoneRule& /*rule*/) { + const std::time_t time(posix_time); + const std::tm* tm = std::localtime(&time); + if (tm == nullptr) { + calendar_time = {}; + additional_info = {}; + return; + } + calendar_time.year = tm->tm_year + 1900; + calendar_time.month = tm->tm_mon + 1; + calendar_time.day = tm->tm_mday; + calendar_time.hour = tm->tm_hour; + calendar_time.minute = tm->tm_min; + calendar_time.second = tm->tm_sec; + + additional_info.day_of_week = tm->tm_wday; + additional_info.day_of_year = tm->tm_yday; + std::memcpy(additional_info.name.data(), "UTC", sizeof("UTC")); + additional_info.utc_offset = 0; +} + +static u64 CalendarToPosix(const CalendarTime& calendar_time, + [[maybe_unused]] const TimeZoneRule& /*rule*/) { + std::tm time{}; + time.tm_year = calendar_time.year - 1900; + time.tm_mon = calendar_time.month - 1; + time.tm_mday = calendar_time.day; + + time.tm_hour = calendar_time.hour; + time.tm_min = calendar_time.minute; + time.tm_sec = calendar_time.second; + + std::time_t epoch_time = std::mktime(&time); + return static_cast<u64>(epoch_time); +} + class ISystemClock final : public ServiceFramework<ISystemClock> { public: ISystemClock() : ServiceFramework("ISystemClock") { @@ -34,6 +72,7 @@ private: std::chrono::system_clock::now().time_since_epoch()) .count()}; LOG_DEBUG(Service_Time, "called"); + IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); rb.Push<u64>(time_since_epoch); @@ -41,6 +80,7 @@ private: void GetSystemClockContext(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_Time, "(STUBBED) called"); + SystemClockContext system_clock_ontext{}; IPC::ResponseBuilder rb{ctx, (sizeof(SystemClockContext) / 4) + 2}; rb.Push(RESULT_SUCCESS); @@ -60,6 +100,7 @@ public: private: void GetCurrentTimePoint(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_Time, "called"); + SteadyClockTimePoint steady_clock_time_point{ CoreTiming::cyclesToMs(CoreTiming::GetTicks()) / 1000}; IPC::ResponseBuilder rb{ctx, (sizeof(SteadyClockTimePoint) / 4) + 2}; @@ -80,8 +121,8 @@ public: {5, nullptr, "GetTimeZoneRuleVersion"}, {100, &ITimeZoneService::ToCalendarTime, "ToCalendarTime"}, {101, &ITimeZoneService::ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"}, - {201, nullptr, "ToPosixTime"}, - {202, nullptr, "ToPosixTimeWithMyRule"}, + {201, &ITimeZoneService::ToPosixTime, "ToPosixTime"}, + {202, &ITimeZoneService::ToPosixTimeWithMyRule, "ToPosixTimeWithMyRule"}, }; RegisterHandlers(functions); } @@ -92,6 +133,7 @@ private: void GetDeviceLocationName(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_Time, "called"); + IPC::ResponseBuilder rb{ctx, (sizeof(LocationName) / 4) + 2}; rb.Push(RESULT_SUCCESS); rb.PushRaw(location_name); @@ -99,6 +141,7 @@ private: void GetTotalLocationNameCount(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_Time, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(0); @@ -116,7 +159,6 @@ private: void ToCalendarTime(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u64 posix_time = rp.Pop<u64>(); - LOG_WARNING(Service_Time, "(STUBBED) called, posix_time=0x{:016X}", posix_time); TimeZoneRule time_zone_rule{}; @@ -137,7 +179,6 @@ private: void ToCalendarTimeWithMyRule(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u64 posix_time = rp.Pop<u64>(); - LOG_WARNING(Service_Time, "(STUBBED) called, posix_time=0x{:016X}", posix_time); CalendarTime calendar_time{2018, 1, 1, 0, 0, 0}; @@ -151,60 +192,139 @@ private: rb.PushRaw(additional_info); } - void PosixToCalendar(u64 posix_time, CalendarTime& calendar_time, - CalendarAdditionalInfo& additional_info, const TimeZoneRule& /*rule*/) { - std::time_t t(posix_time); - std::tm* tm = std::localtime(&t); - if (!tm) { - return; - } - calendar_time.year = tm->tm_year + 1900; - calendar_time.month = tm->tm_mon + 1; - calendar_time.day = tm->tm_mday; - calendar_time.hour = tm->tm_hour; - calendar_time.minute = tm->tm_min; - calendar_time.second = tm->tm_sec; - - additional_info.day_of_week = tm->tm_wday; - additional_info.day_of_year = tm->tm_yday; - std::memcpy(additional_info.name.data(), "UTC", sizeof("UTC")); - additional_info.utc_offset = 0; + void ToPosixTime(Kernel::HLERequestContext& ctx) { + // TODO(ogniK): Figure out how to handle multiple times + LOG_WARNING(Service_Time, "(STUBBED) called"); + + IPC::RequestParser rp{ctx}; + auto calendar_time = rp.PopRaw<CalendarTime>(); + auto posix_time = CalendarToPosix(calendar_time, {}); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.PushRaw<u32>(1); // Amount of times we're returning + ctx.WriteBuffer(&posix_time, sizeof(u64)); + } + + void ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_Time, "(STUBBED) called"); + + IPC::RequestParser rp{ctx}; + auto calendar_time = rp.PopRaw<CalendarTime>(); + auto posix_time = CalendarToPosix(calendar_time, {}); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.PushRaw<u32>(1); // Amount of times we're returning + ctx.WriteBuffer(&posix_time, sizeof(u64)); } }; void Module::Interface::GetStandardUserSystemClock(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_Time, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<ISystemClock>(); - LOG_DEBUG(Service_Time, "called"); } void Module::Interface::GetStandardNetworkSystemClock(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_Time, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<ISystemClock>(); - LOG_DEBUG(Service_Time, "called"); } void Module::Interface::GetStandardSteadyClock(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_Time, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<ISteadyClock>(); - LOG_DEBUG(Service_Time, "called"); } void Module::Interface::GetTimeZoneService(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_Time, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<ITimeZoneService>(); - LOG_DEBUG(Service_Time, "called"); } void Module::Interface::GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_Time, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<ISystemClock>(); +} + +void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_Time, "called"); + + IPC::RequestParser rp{ctx}; + const auto initial_type = rp.PopRaw<u8>(); + + const s64 time_since_epoch{std::chrono::duration_cast<std::chrono::seconds>( + std::chrono::system_clock::now().time_since_epoch()) + .count()}; + + const std::time_t time(time_since_epoch); + const std::tm* tm = std::localtime(&time); + if (tm == nullptr) { + LOG_ERROR(Service_Time, "tm is a nullptr"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultCode(-1)); // TODO(ogniK): Find appropriate error code + return; + } + + const SteadyClockTimePoint steady_clock_time_point{ + CoreTiming::cyclesToMs(CoreTiming::GetTicks()) / 1000, {}}; + + CalendarTime calendar_time{}; + calendar_time.year = tm->tm_year + 1900; + calendar_time.month = tm->tm_mon + 1; + calendar_time.day = tm->tm_mday; + calendar_time.hour = tm->tm_hour; + calendar_time.minute = tm->tm_min; + calendar_time.second = tm->tm_sec; + + ClockSnapshot clock_snapshot{}; + clock_snapshot.system_posix_time = time_since_epoch; + clock_snapshot.network_posix_time = time_since_epoch; + clock_snapshot.system_calendar_time = calendar_time; + clock_snapshot.network_calendar_time = calendar_time; + + CalendarAdditionalInfo additional_info{}; + PosixToCalendar(time_since_epoch, calendar_time, additional_info, {}); + + clock_snapshot.system_calendar_info = additional_info; + clock_snapshot.network_calendar_info = additional_info; + + clock_snapshot.steady_clock_timepoint = steady_clock_time_point; + clock_snapshot.location_name = LocationName{"UTC"}; + clock_snapshot.clock_auto_adjustment_enabled = 1; + clock_snapshot.type = initial_type; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + ctx.WriteBuffer(&clock_snapshot, sizeof(ClockSnapshot)); +} + +void Module::Interface::CalculateStandardUserSystemClockDifferenceByUser( + Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_Time, "called"); + + IPC::RequestParser rp{ctx}; + const auto snapshot_a = rp.PopRaw<ClockSnapshot>(); + const auto snapshot_b = rp.PopRaw<ClockSnapshot>(); + const u64 difference = + snapshot_b.user_clock_context.offset - snapshot_a.user_clock_context.offset; + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.PushRaw<u64>(difference); } Module::Interface::Interface(std::shared_ptr<Module> time, const char* name) diff --git a/src/core/hle/service/time/time.h b/src/core/hle/service/time/time.h index 5659ecad3..f11affe95 100644 --- a/src/core/hle/service/time/time.h +++ b/src/core/hle/service/time/time.h @@ -5,6 +5,7 @@ #pragma once #include <array> +#include "common/common_funcs.h" #include "core/hle/service/service.h" namespace Service::Time { @@ -21,7 +22,6 @@ struct CalendarTime { u8 hour; u8 minute; u8 second; - INSERT_PADDING_BYTES(1); }; static_assert(sizeof(CalendarTime) == 0x8, "CalendarTime structure has incorrect size"); @@ -29,7 +29,7 @@ struct CalendarAdditionalInfo { u32_le day_of_week; u32_le day_of_year; std::array<u8, 8> name; - INSERT_PADDING_BYTES(1); + u8 is_dst; s32_le utc_offset; }; static_assert(sizeof(CalendarAdditionalInfo) == 0x18, @@ -41,8 +41,10 @@ struct TimeZoneRule { }; struct SteadyClockTimePoint { + using SourceID = std::array<u8, 16>; + u64_le value; - INSERT_PADDING_WORDS(4); + SourceID source_id; }; static_assert(sizeof(SteadyClockTimePoint) == 0x18, "SteadyClockTimePoint is incorrect size"); @@ -53,6 +55,24 @@ struct SystemClockContext { static_assert(sizeof(SystemClockContext) == 0x20, "SystemClockContext structure has incorrect size"); +struct ClockSnapshot { + SystemClockContext user_clock_context; + SystemClockContext network_clock_context; + s64_le system_posix_time; + s64_le network_posix_time; + CalendarTime system_calendar_time; + CalendarTime network_calendar_time; + CalendarAdditionalInfo system_calendar_info; + CalendarAdditionalInfo network_calendar_info; + SteadyClockTimePoint steady_clock_timepoint; + LocationName location_name; + u8 clock_auto_adjustment_enabled; + u8 type; + u8 version; + INSERT_PADDING_BYTES(1); +}; +static_assert(sizeof(ClockSnapshot) == 0xd0, "ClockSnapshot is an invalid size"); + class Module final { public: class Interface : public ServiceFramework<Interface> { @@ -65,6 +85,8 @@ public: void GetStandardSteadyClock(Kernel::HLERequestContext& ctx); void GetTimeZoneService(Kernel::HLERequestContext& ctx); void GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx); + void GetClockSnapshot(Kernel::HLERequestContext& ctx); + void CalculateStandardUserSystemClockDifferenceByUser(Kernel::HLERequestContext& ctx); protected: std::shared_ptr<Module> time; diff --git a/src/core/hle/service/usb/usb.cpp b/src/core/hle/service/usb/usb.cpp index c489da071..58a9845fc 100644 --- a/src/core/hle/service/usb/usb.cpp +++ b/src/core/hle/service/usb/usb.cpp @@ -73,7 +73,7 @@ public: {3, nullptr, "Populate"}, {4, nullptr, "PostBufferAsync"}, {5, nullptr, "GetXferReport"}, - {6, nullptr, "Unknown2"}, + {6, nullptr, "PostBufferMultiAsync"}, {7, nullptr, "Unknown3"}, {8, nullptr, "Unknown4"}, }; @@ -132,11 +132,11 @@ public: // clang-format off static const FunctionInfo functions[] = { {0, nullptr, "BindNoticeEvent"}, - {1, nullptr, "Unknown1"}, + {1, nullptr, "UnbindNoticeEvent"}, {2, nullptr, "GetStatus"}, {3, nullptr, "GetNotice"}, - {4, nullptr, "Unknown2"}, - {5, nullptr, "Unknown3"}, + {4, nullptr, "EnablePowerRequestNotice"}, + {5, nullptr, "DisablePowerRequestNotice"}, {6, nullptr, "ReplyPowerRequest"}, }; // clang-format on @@ -159,11 +159,11 @@ public: private: void GetPdSession(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_USB, "called"); + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface<IPdSession>(); - - LOG_DEBUG(Service_USB, "called"); } }; diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 184537daa..a3b8cec72 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -6,9 +6,10 @@ #include <array> #include <cstring> #include <memory> +#include <optional> #include <type_traits> #include <utility> -#include <boost/optional.hpp> + #include "common/alignment.h" #include "common/assert.h" #include "common/common_funcs.h" @@ -17,7 +18,9 @@ #include "common/swap.h" #include "core/core_timing.h" #include "core/hle/ipc_helpers.h" -#include "core/hle/kernel/event.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/thread.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/nvdrv/nvdrv.h" #include "core/hle/service/nvflinger/buffer_queue.h" #include "core/hle/service/nvflinger/nvflinger.h" @@ -236,6 +239,22 @@ private: Data data{}; }; +/// Represents a parcel containing one int '0' as its data +/// Used by DetachBuffer and Disconnect +class IGBPEmptyResponseParcel : public Parcel { +protected: + void SerializeData() override { + Write(data); + } + +private: + struct Data { + u32_le unk_0; + }; + + Data data{}; +}; + class IGBPSetPreallocatedBufferRequestParcel : public Parcel { public: explicit IGBPSetPreallocatedBufferRequestParcel(std::vector<u8> buffer) @@ -484,16 +503,22 @@ private: void TransactParcel(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - u32 id = rp.Pop<u32>(); - auto transaction = static_cast<TransactionId>(rp.Pop<u32>()); - u32 flags = rp.Pop<u32>(); - auto buffer_queue = nv_flinger->GetBufferQueue(id); + const u32 id = rp.Pop<u32>(); + const auto transaction = static_cast<TransactionId>(rp.Pop<u32>()); + const u32 flags = rp.Pop<u32>(); - LOG_DEBUG(Service_VI, "called, transaction={:X}", static_cast<u32>(transaction)); + LOG_DEBUG(Service_VI, "called. id=0x{:08X} transaction={:X}, flags=0x{:08X}", id, + static_cast<u32>(transaction), flags); + + auto buffer_queue = nv_flinger->GetBufferQueue(id); if (transaction == TransactionId::Connect) { IGBPConnectRequestParcel request{ctx.ReadBuffer()}; - IGBPConnectResponseParcel response{1280, 720}; + IGBPConnectResponseParcel response{ + static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) * + Settings::values.resolution_factor), + static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) * + Settings::values.resolution_factor)}; ctx.WriteBuffer(response.Serialize()); } else if (transaction == TransactionId::SetPreallocatedBuffer) { IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()}; @@ -506,9 +531,9 @@ private: IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()}; const u32 width{request.data.width}; const u32 height{request.data.height}; - boost::optional<u32> slot = buffer_queue->DequeueBuffer(width, height); + std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height); - if (slot != boost::none) { + if (slot) { // Buffer is available IGBPDequeueBufferResponseParcel response{*slot}; ctx.WriteBuffer(response.Serialize()); @@ -520,13 +545,15 @@ private: Kernel::ThreadWakeupReason reason) { // Repeat TransactParcel DequeueBuffer when a buffer is available auto buffer_queue = nv_flinger->GetBufferQueue(id); - boost::optional<u32> slot = buffer_queue->DequeueBuffer(width, height); + std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height); + ASSERT_MSG(slot != std::nullopt, "Could not dequeue buffer."); + IGBPDequeueBufferResponseParcel response{*slot}; ctx.WriteBuffer(response.Serialize()); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); }, - buffer_queue->GetBufferWaitEvent()); + buffer_queue->GetWritableBufferWaitEvent()); } } else if (transaction == TransactionId::RequestBuffer) { IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()}; @@ -553,6 +580,12 @@ private: ctx.WriteBuffer(response.Serialize()); } else if (transaction == TransactionId::CancelBuffer) { LOG_CRITICAL(Service_VI, "(STUBBED) called, transaction=CancelBuffer"); + } else if (transaction == TransactionId::Disconnect || + transaction == TransactionId::DetachBuffer) { + const auto buffer = ctx.ReadBuffer(); + + IGBPEmptyResponseParcel response{}; + ctx.WriteBuffer(response.Serialize()); } else { ASSERT_MSG(false, "Unimplemented"); } @@ -563,26 +596,27 @@ private: void AdjustRefcount(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - u32 id = rp.Pop<u32>(); - s32 addval = rp.PopRaw<s32>(); - u32 type = rp.Pop<u32>(); + const u32 id = rp.Pop<u32>(); + const s32 addval = rp.PopRaw<s32>(); + const u32 type = rp.Pop<u32>(); LOG_WARNING(Service_VI, "(STUBBED) called id={}, addval={:08X}, type={:08X}", id, addval, type); + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } void GetNativeHandle(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - u32 id = rp.Pop<u32>(); - u32 unknown = rp.Pop<u32>(); + const u32 id = rp.Pop<u32>(); + const u32 unknown = rp.Pop<u32>(); - auto buffer_queue = nv_flinger->GetBufferQueue(id); + LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown); - // TODO(Subv): Find out what this actually is. + const auto buffer_queue = nv_flinger->GetBufferQueue(id); - LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown); + // TODO(Subv): Find out what this actually is. IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); rb.PushCopyObjects(buffer_queue->GetBufferWaitEvent()); @@ -645,10 +679,12 @@ public: private: void SetLayerZ(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_VI, "(STUBBED) called"); IPC::RequestParser rp{ctx}; - u64 layer_id = rp.Pop<u64>(); - u64 z_value = rp.Pop<u64>(); + const u64 layer_id = rp.Pop<u64>(); + const u64 z_value = rp.Pop<u64>(); + + LOG_WARNING(Service_VI, "(STUBBED) called. layer_id=0x{:016X}, z_value=0x{:016X}", layer_id, + z_value); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); @@ -656,30 +692,36 @@ private: void SetLayerVisibility(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - u64 layer_id = rp.Pop<u64>(); - bool visibility = rp.Pop<bool>(); - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(RESULT_SUCCESS); + const u64 layer_id = rp.Pop<u64>(); + const bool visibility = rp.Pop<bool>(); + LOG_WARNING(Service_VI, "(STUBBED) called, layer_id=0x{:08X}, visibility={}", layer_id, visibility); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); } void GetDisplayMode(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_VI, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 6}; rb.Push(RESULT_SUCCESS); if (Settings::values.use_docked_mode) { - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth)); - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) * + static_cast<u32>(Settings::values.resolution_factor)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) * + static_cast<u32>(Settings::values.resolution_factor)); } else { - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth)); - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) * + static_cast<u32>(Settings::values.resolution_factor)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) * + static_cast<u32>(Settings::values.resolution_factor)); } - rb.PushRaw<float>(60.0f); + rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games. rb.Push<u32>(0); - - LOG_DEBUG(Service_VI, "called"); } }; @@ -761,23 +803,27 @@ public: private: void CloseDisplay(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_VI, "(STUBBED) called"); IPC::RequestParser rp{ctx}; - u64 display = rp.Pop<u64>(); + const u64 display = rp.Pop<u64>(); + + LOG_WARNING(Service_VI, "(STUBBED) called. display=0x{:016X}", display); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } void CreateManagedLayer(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_VI, "(STUBBED) called"); IPC::RequestParser rp{ctx}; - u32 unknown = rp.Pop<u32>(); + const u32 unknown = rp.Pop<u32>(); rp.Skip(1, false); - u64 display = rp.Pop<u64>(); - u64 aruid = rp.Pop<u64>(); + const u64 display = rp.Pop<u64>(); + const u64 aruid = rp.Pop<u64>(); + + LOG_WARNING(Service_VI, + "(STUBBED) called. unknown=0x{:08X}, display=0x{:016X}, aruid=0x{:016X}", + unknown, display, aruid); - u64 layer_id = nv_flinger->CreateLayer(display); + const u64 layer_id = nv_flinger->CreateLayer(display); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); @@ -785,10 +831,12 @@ private: } void AddToLayerStack(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_VI, "(STUBBED) called"); IPC::RequestParser rp{ctx}; - u32 stack = rp.Pop<u32>(); - u64 layer_id = rp.Pop<u64>(); + const u32 stack = rp.Pop<u32>(); + const u64 layer_id = rp.Pop<u64>(); + + LOG_WARNING(Service_VI, "(STUBBED) called. stack=0x{:08X}, layer_id=0x{:016X}", stack, + layer_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); @@ -796,12 +844,14 @@ private: void SetLayerVisibility(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - u64 layer_id = rp.Pop<u64>(); - bool visibility = rp.Pop<bool>(); - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(RESULT_SUCCESS); + const u64 layer_id = rp.Pop<u64>(); + const bool visibility = rp.Pop<bool>(); + LOG_WARNING(Service_VI, "(STUBBED) called, layer_id=0x{:X}, visibility={}", layer_id, visibility); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); } std::shared_ptr<NVFlinger::NVFlinger> nv_flinger; @@ -847,11 +897,25 @@ private: void OpenDisplay(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_VI, "(STUBBED) called"); + IPC::RequestParser rp{ctx}; - auto name_buf = rp.PopRaw<std::array<u8, 0x40>>(); - auto end = std::find(name_buf.begin(), name_buf.end(), '\0'); + const auto name_buf = rp.PopRaw<std::array<char, 0x40>>(); - std::string name(name_buf.begin(), end); + OpenDisplayImpl(ctx, std::string_view{name_buf.data(), name_buf.size()}); + } + + void OpenDefaultDisplay(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_VI, "called"); + + OpenDisplayImpl(ctx, "Default"); + } + + void OpenDisplayImpl(Kernel::HLERequestContext& ctx, std::string_view name) { + const auto trim_pos = name.find('\0'); + + if (trim_pos != std::string_view::npos) { + name.remove_suffix(name.size() - trim_pos); + } ASSERT_MSG(name == "Default", "Non-default displays aren't supported yet"); @@ -861,64 +925,85 @@ private: } void CloseDisplay(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_VI, "(STUBBED) called"); IPC::RequestParser rp{ctx}; - u64 display_id = rp.Pop<u64>(); + const u64 display_id = rp.Pop<u64>(); + + LOG_WARNING(Service_VI, "(STUBBED) called. display_id=0x{:016X}", display_id); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + // This literally does nothing internally in the actual service itself, + // and just returns a successful result code regardless of the input. + void SetDisplayEnabled(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_VI, "called."); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } void GetDisplayResolution(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_VI, "(STUBBED) called"); IPC::RequestParser rp{ctx}; - u64 display_id = rp.Pop<u64>(); + const u64 display_id = rp.Pop<u64>(); + + LOG_WARNING(Service_VI, "(STUBBED) called. display_id=0x{:016X}", display_id); IPC::ResponseBuilder rb{ctx, 6}; rb.Push(RESULT_SUCCESS); if (Settings::values.use_docked_mode) { - rb.Push(static_cast<u64>(DisplayResolution::DockedWidth)); - rb.Push(static_cast<u64>(DisplayResolution::DockedHeight)); + rb.Push(static_cast<u64>(DisplayResolution::DockedWidth) * + static_cast<u32>(Settings::values.resolution_factor)); + rb.Push(static_cast<u64>(DisplayResolution::DockedHeight) * + static_cast<u32>(Settings::values.resolution_factor)); } else { - rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth)); - rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight)); + rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) * + static_cast<u32>(Settings::values.resolution_factor)); + rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) * + static_cast<u32>(Settings::values.resolution_factor)); } } void SetLayerScalingMode(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_VI, "(STUBBED) called"); IPC::RequestParser rp{ctx}; - u32 scaling_mode = rp.Pop<u32>(); - u64 unknown = rp.Pop<u64>(); + const u32 scaling_mode = rp.Pop<u32>(); + const u64 unknown = rp.Pop<u64>(); + + LOG_WARNING(Service_VI, "(STUBBED) called. scaling_mode=0x{:08X}, unknown=0x{:016X}", + scaling_mode, unknown); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } void ListDisplays(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_VI, "(STUBBED) called"); + IPC::RequestParser rp{ctx}; DisplayInfo display_info; + display_info.width *= static_cast<u64>(Settings::values.resolution_factor); + display_info.height *= static_cast<u64>(Settings::values.resolution_factor); ctx.WriteBuffer(&display_info, sizeof(DisplayInfo)); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); rb.Push<u64>(1); - LOG_WARNING(Service_VI, "(STUBBED) called"); } void OpenLayer(Kernel::HLERequestContext& ctx) { - LOG_DEBUG(Service_VI, "called"); IPC::RequestParser rp{ctx}; - auto name_buf = rp.PopRaw<std::array<u8, 0x40>>(); - auto end = std::find(name_buf.begin(), name_buf.end(), '\0'); + const auto name_buf = rp.PopRaw<std::array<u8, 0x40>>(); + const auto end = std::find(name_buf.begin(), name_buf.end(), '\0'); + + const std::string display_name(name_buf.begin(), end); - std::string display_name(name_buf.begin(), end); + const u64 layer_id = rp.Pop<u64>(); + const u64 aruid = rp.Pop<u64>(); - u64 layer_id = rp.Pop<u64>(); - u64 aruid = rp.Pop<u64>(); + LOG_DEBUG(Service_VI, "called. layer_id=0x{:016X}, aruid=0x{:016X}", layer_id, aruid); - u64 display_id = nv_flinger->OpenDisplay(display_name); - u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id); + const u64 display_id = nv_flinger->OpenDisplay(display_name); + const u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id); NativeWindow native_window{buffer_queue_id}; IPC::ResponseBuilder rb{ctx, 4}; @@ -927,17 +1012,17 @@ private: } void CreateStrayLayer(Kernel::HLERequestContext& ctx) { - LOG_DEBUG(Service_VI, "called"); - IPC::RequestParser rp{ctx}; - u32 flags = rp.Pop<u32>(); + const u32 flags = rp.Pop<u32>(); rp.Pop<u32>(); // padding - u64 display_id = rp.Pop<u64>(); + const u64 display_id = rp.Pop<u64>(); + + LOG_DEBUG(Service_VI, "called. flags=0x{:08X}, display_id=0x{:016X}", flags, display_id); // TODO(Subv): What's the difference between a Stray and a Managed layer? - u64 layer_id = nv_flinger->CreateLayer(display_id); - u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id); + const u64 layer_id = nv_flinger->CreateLayer(display_id); + const u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id); NativeWindow native_window{buffer_queue_id}; IPC::ResponseBuilder rb{ctx, 6}; @@ -947,21 +1032,22 @@ private: } void DestroyStrayLayer(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_VI, "(STUBBED) called"); - IPC::RequestParser rp{ctx}; - u64 layer_id = rp.Pop<u64>(); + const u64 layer_id = rp.Pop<u64>(); + + LOG_WARNING(Service_VI, "(STUBBED) called. layer_id=0x{:016X}", layer_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } void GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_VI, "(STUBBED) called"); IPC::RequestParser rp{ctx}; - u64 display_id = rp.Pop<u64>(); + const u64 display_id = rp.Pop<u64>(); + + LOG_WARNING(Service_VI, "(STUBBED) called. display_id=0x{:016X}", display_id); - auto vsync_event = nv_flinger->GetVsyncEvent(display_id); + const auto vsync_event = nv_flinger->GetVsyncEvent(display_id); IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); @@ -1030,9 +1116,9 @@ IApplicationDisplayService::IApplicationDisplayService( "GetIndirectDisplayTransactionService"}, {1000, &IApplicationDisplayService::ListDisplays, "ListDisplays"}, {1010, &IApplicationDisplayService::OpenDisplay, "OpenDisplay"}, - {1011, nullptr, "OpenDefaultDisplay"}, + {1011, &IApplicationDisplayService::OpenDefaultDisplay, "OpenDefaultDisplay"}, {1020, &IApplicationDisplayService::CloseDisplay, "CloseDisplay"}, - {1101, nullptr, "SetDisplayEnabled"}, + {1101, &IApplicationDisplayService::SetDisplayEnabled, "SetDisplayEnabled"}, {1102, &IApplicationDisplayService::GetDisplayResolution, "GetDisplayResolution"}, {2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"}, {2021, nullptr, "CloseLayer"}, diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp index 8518dddcb..07aa7a1cd 100644 --- a/src/core/loader/deconstructed_rom_directory.cpp +++ b/src/core/loader/deconstructed_rom_directory.cpp @@ -7,7 +7,6 @@ #include "common/common_funcs.h" #include "common/file_util.h" #include "common/logging/log.h" -#include "core/core.h" #include "core/file_sys/content_archive.h" #include "core/file_sys/control_metadata.h" #include "core/file_sys/patch_manager.h" @@ -130,7 +129,10 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process) return ResultStatus::Error32BitISA; } - process.LoadFromMetadata(metadata); + if (process.LoadFromMetadata(metadata).IsError()) { + return ResultStatus::ErrorUnableToParseKernelMetadata; + } + const FileSys::PatchManager pm(metadata.GetTitleID()); // Load NSO modules @@ -146,7 +148,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process) const VAddr load_addr = next_load_addr; const bool should_pass_arguments = std::strcmp(module, "rtld") == 0; const auto tentative_next_load_addr = - AppLoader_NSO::LoadModule(*module_file, load_addr, should_pass_arguments, pm); + AppLoader_NSO::LoadModule(process, *module_file, load_addr, should_pass_arguments, pm); if (!tentative_next_load_addr) { return ResultStatus::ErrorLoadingNSO; } diff --git a/src/core/loader/deconstructed_rom_directory.h b/src/core/loader/deconstructed_rom_directory.h index d109ed2b5..1615cb5a8 100644 --- a/src/core/loader/deconstructed_rom_directory.h +++ b/src/core/loader/deconstructed_rom_directory.h @@ -33,7 +33,7 @@ public: */ static FileType IdentifyType(const FileSys::VirtualFile& file); - FileType GetFileType() override { + FileType GetFileType() const override { return IdentifyType(file); } diff --git a/src/core/loader/elf.h b/src/core/loader/elf.h index 6af76441c..a2d33021c 100644 --- a/src/core/loader/elf.h +++ b/src/core/loader/elf.h @@ -22,7 +22,7 @@ public: */ static FileType IdentifyType(const FileSys::VirtualFile& file); - FileType GetFileType() override { + FileType GetFileType() const override { return IdentifyType(file); } diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp index 9cd0b0ccd..d8cc30959 100644 --- a/src/core/loader/loader.cpp +++ b/src/core/loader/loader.cpp @@ -93,7 +93,7 @@ std::string GetFileTypeString(FileType type) { return "unknown"; } -constexpr std::array<const char*, 60> RESULT_MESSAGES{ +constexpr std::array<const char*, 62> RESULT_MESSAGES{ "The operation completed successfully.", "The loader requested to load is already loaded.", "The operation is not implemented.", @@ -103,6 +103,7 @@ constexpr std::array<const char*, 60> RESULT_MESSAGES{ "The NPDM has a bad ACI header,", "The NPDM file has a bad file access control.", "The NPDM has a bad file access header.", + "The NPDM has bad kernel capability descriptors.", "The PFS/HFS partition has a bad header.", "The PFS/HFS partition has incorrect size as determined by the header.", "The NCA file has a bad header.", @@ -125,6 +126,7 @@ constexpr std::array<const char*, 60> RESULT_MESSAGES{ "The file could not be found or does not exist.", "The game is missing a program metadata file (main.npdm).", "The game uses the currently-unimplemented 32-bit architecture.", + "Unable to completely parse the kernel metadata when loading the emulated process", "The RomFS could not be found.", "The ELF file has incorrect size as determined by the header.", "There was a general error loading the NRO into emulated memory.", diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h index e562b3a04..30eacd803 100644 --- a/src/core/loader/loader.h +++ b/src/core/loader/loader.h @@ -6,13 +6,19 @@ #include <iosfwd> #include <memory> +#include <optional> #include <string> #include <utility> #include <vector> -#include <boost/optional.hpp> + #include "common/common_types.h" +#include "core/file_sys/control_metadata.h" #include "core/file_sys/vfs.h" +namespace FileSys { +class NACP; +} // namespace FileSys + namespace Kernel { struct AddressMapping; class Process; @@ -65,6 +71,7 @@ enum class ResultStatus : u16 { ErrorBadACIHeader, ErrorBadFileAccessControl, ErrorBadFileAccessHeader, + ErrorBadKernelCapabilityDescriptors, ErrorBadPFSHeader, ErrorIncorrectPFSFileSize, ErrorBadNCAHeader, @@ -87,6 +94,7 @@ enum class ResultStatus : u16 { ErrorNullFile, ErrorMissingNPDM, Error32BitISA, + ErrorUnableToParseKernelMetadata, ErrorNoRomFS, ErrorIncorrectELFFileSize, ErrorLoadingNRO, @@ -130,7 +138,7 @@ public: * Returns the type of this file * @return FileType corresponding to the loaded file */ - virtual FileType GetFileType() = 0; + virtual FileType GetFileType() const = 0; /** * Load the application and return the created Process instance @@ -145,7 +153,7 @@ public: * information. * @returns A pair with the optional system mode, and and the status. */ - virtual std::pair<boost::optional<u32>, ResultStatus> LoadKernelSystemMode() { + virtual std::pair<std::optional<u32>, ResultStatus> LoadKernelSystemMode() { // 96MB allocated to the application. return std::make_pair(2, ResultStatus::Success); } @@ -242,6 +250,15 @@ public: return ResultStatus::ErrorNotImplemented; } + /** + * Get the control data (CNMT) of the application + * @param control Reference to store the application control data into + * @return ResultStatus result of function + */ + virtual ResultStatus ReadControlData(FileSys::NACP& control) { + return ResultStatus::ErrorNotImplemented; + } + protected: FileSys::VirtualFile file; bool is_loaded = false; diff --git a/src/core/loader/nax.cpp b/src/core/loader/nax.cpp index 42f4a777b..a093e3d36 100644 --- a/src/core/loader/nax.cpp +++ b/src/core/loader/nax.cpp @@ -37,7 +37,7 @@ FileType AppLoader_NAX::IdentifyType(const FileSys::VirtualFile& file) { return IdentifyTypeImpl(nax); } -FileType AppLoader_NAX::GetFileType() { +FileType AppLoader_NAX::GetFileType() const { return IdentifyTypeImpl(*nax); } diff --git a/src/core/loader/nax.h b/src/core/loader/nax.h index b4d93bd01..0a97511b8 100644 --- a/src/core/loader/nax.h +++ b/src/core/loader/nax.h @@ -31,7 +31,7 @@ public: */ static FileType IdentifyType(const FileSys::VirtualFile& file); - FileType GetFileType() override; + FileType GetFileType() const override; ResultStatus Load(Kernel::Process& process) override; diff --git a/src/core/loader/nca.h b/src/core/loader/nca.h index 95d9b73a1..cbbe701d2 100644 --- a/src/core/loader/nca.h +++ b/src/core/loader/nca.h @@ -29,7 +29,7 @@ public: */ static FileType IdentifyType(const FileSys::VirtualFile& file); - FileType GetFileType() override { + FileType GetFileType() const override { return IdentifyType(file); } diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp index bc8e402a8..4fad0c0dd 100644 --- a/src/core/loader/nro.cpp +++ b/src/core/loader/nro.cpp @@ -10,12 +10,13 @@ #include "common/file_util.h" #include "common/logging/log.h" #include "common/swap.h" -#include "core/core.h" #include "core/file_sys/control_metadata.h" +#include "core/file_sys/romfs_factory.h" #include "core/file_sys/vfs_offset.h" #include "core/gdbstub/gdbstub.h" #include "core/hle/kernel/process.h" #include "core/hle/kernel/vm_manager.h" +#include "core/hle/service/filesystem/filesystem.h" #include "core/loader/nro.h" #include "core/loader/nso.h" #include "core/memory.h" @@ -127,9 +128,8 @@ static constexpr u32 PageAlignSize(u32 size) { return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK; } -/*static*/ bool AppLoader_NRO::LoadNro(const std::vector<u8>& data, const std::string& name, - VAddr load_base) { - +static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data, + const std::string& name, VAddr load_base) { if (data.size() < sizeof(NroHeader)) { return {}; } @@ -168,23 +168,26 @@ static constexpr u32 PageAlignSize(u32 size) { arg_data.size()); } - // Read MOD header - ModHeader mod_header{}; // Default .bss to NRO header bss size if MOD0 section doesn't exist u32 bss_size{PageAlignSize(nro_header.bss_size)}; + + // Read MOD header + ModHeader mod_header{}; std::memcpy(&mod_header, program_image.data() + nro_header.module_header_offset, sizeof(ModHeader)); + const bool has_mod_header{mod_header.magic == Common::MakeMagic('M', 'O', 'D', '0')}; if (has_mod_header) { // Resize program image to include .bss section and page align each section bss_size = PageAlignSize(mod_header.bss_end_offset - mod_header.bss_start_offset); } + codeset.DataSegment().size += bss_size; program_image.resize(static_cast<u32>(program_image.size()) + bss_size); // Load codeset for current process codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image)); - Core::CurrentProcess()->LoadModule(std::move(codeset), load_base); + process.LoadModule(std::move(codeset), load_base); // Register module with GDBStub GDBStub::RegisterModule(name, load_base, load_base); @@ -192,8 +195,9 @@ static constexpr u32 PageAlignSize(u32 size) { return true; } -bool AppLoader_NRO::LoadNro(const FileSys::VfsFile& file, VAddr load_base) { - return AppLoader_NRO::LoadNro(file.ReadAllBytes(), file.GetName(), load_base); +bool AppLoader_NRO::LoadNro(Kernel::Process& process, const FileSys::VfsFile& file, + VAddr load_base) { + return LoadNroImpl(process, file.ReadAllBytes(), file.GetName(), load_base); } ResultStatus AppLoader_NRO::Load(Kernel::Process& process) { @@ -204,10 +208,13 @@ ResultStatus AppLoader_NRO::Load(Kernel::Process& process) { // Load NRO const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress(); - if (!LoadNro(*file, base_address)) { + if (!LoadNro(process, *file, base_address)) { return ResultStatus::ErrorLoadingNRO; } + if (romfs != nullptr) + Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this)); + process.Run(base_address, Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE); is_loaded = true; diff --git a/src/core/loader/nro.h b/src/core/loader/nro.h index 3e6959302..013d629c0 100644 --- a/src/core/loader/nro.h +++ b/src/core/loader/nro.h @@ -14,6 +14,10 @@ namespace FileSys { class NACP; } +namespace Kernel { +class Process; +} + namespace Loader { /// Loads an NRO file @@ -29,7 +33,7 @@ public: */ static FileType IdentifyType(const FileSys::VirtualFile& file); - FileType GetFileType() override { + FileType GetFileType() const override { return IdentifyType(file); } @@ -41,10 +45,8 @@ public: ResultStatus ReadTitle(std::string& title) override; bool IsRomFSUpdatable() const override; - static bool LoadNro(const std::vector<u8>& data, const std::string& name, VAddr load_base); - private: - bool LoadNro(const FileSys::VfsFile& file, VAddr load_base); + bool LoadNro(Kernel::Process& process, const FileSys::VfsFile& file, VAddr load_base); std::vector<u8> icon_data; std::unique_ptr<FileSys::NACP> nacp; diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp index 68efca5c0..6ded0b707 100644 --- a/src/core/loader/nso.cpp +++ b/src/core/loader/nso.cpp @@ -9,7 +9,6 @@ #include "common/file_util.h" #include "common/logging/log.h" #include "common/swap.h" -#include "core/core.h" #include "core/file_sys/patch_manager.h" #include "core/gdbstub/gdbstub.h" #include "core/hle/kernel/process.h" @@ -93,7 +92,8 @@ static constexpr u32 PageAlignSize(u32 size) { return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK; } -std::optional<VAddr> AppLoader_NSO::LoadModule(const FileSys::VfsFile& file, VAddr load_base, +std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process, + const FileSys::VfsFile& file, VAddr load_base, bool should_pass_arguments, std::optional<FileSys::PatchManager> pm) { if (file.GetSize() < sizeof(NsoHeader)) @@ -154,7 +154,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(const FileSys::VfsFile& file, VAd program_image.resize(image_size); // Apply patches if necessary - if (pm && pm->HasNSOPatch(nso_header.build_id)) { + if (pm && (pm->HasNSOPatch(nso_header.build_id) || Settings::values.dump_nso)) { std::vector<u8> pi_header(program_image.size() + 0x100); std::memcpy(pi_header.data(), &nso_header, sizeof(NsoHeader)); std::memcpy(pi_header.data() + 0x100, program_image.data(), program_image.size()); @@ -166,7 +166,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(const FileSys::VfsFile& file, VAd // Load codeset for current process codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image)); - Core::CurrentProcess()->LoadModule(std::move(codeset), load_base); + process.LoadModule(std::move(codeset), load_base); // Register module with GDBStub GDBStub::RegisterModule(file.GetName(), load_base, load_base); @@ -181,7 +181,7 @@ ResultStatus AppLoader_NSO::Load(Kernel::Process& process) { // Load module const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress(); - if (!LoadModule(*file, base_address, true)) { + if (!LoadModule(process, *file, base_address, true)) { return ResultStatus::ErrorLoadingNSO; } LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", file->GetName(), base_address); diff --git a/src/core/loader/nso.h b/src/core/loader/nso.h index 433306139..135b6ea5a 100644 --- a/src/core/loader/nso.h +++ b/src/core/loader/nso.h @@ -10,6 +10,10 @@ #include "core/loader/linker.h" #include "core/loader/loader.h" +namespace Kernel { +class Process; +} + namespace Loader { constexpr u64 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000; @@ -33,12 +37,12 @@ public: */ static FileType IdentifyType(const FileSys::VirtualFile& file); - FileType GetFileType() override { + FileType GetFileType() const override { return IdentifyType(file); } - static std::optional<VAddr> LoadModule(const FileSys::VfsFile& file, VAddr load_base, - bool should_pass_arguments, + static std::optional<VAddr> LoadModule(Kernel::Process& process, const FileSys::VfsFile& file, + VAddr load_base, bool should_pass_arguments, std::optional<FileSys::PatchManager> pm = {}); ResultStatus Load(Kernel::Process& process) override; diff --git a/src/core/loader/nsp.cpp b/src/core/loader/nsp.cpp index 080d89904..4d4b44571 100644 --- a/src/core/loader/nsp.cpp +++ b/src/core/loader/nsp.cpp @@ -151,4 +151,11 @@ ResultStatus AppLoader_NSP::ReadTitle(std::string& title) { title = nacp_file->GetApplicationName(); return ResultStatus::Success; } + +ResultStatus AppLoader_NSP::ReadControlData(FileSys::NACP& nacp) { + if (nacp_file == nullptr) + return ResultStatus::ErrorNoControl; + nacp = *nacp_file; + return ResultStatus::Success; +} } // namespace Loader diff --git a/src/core/loader/nsp.h b/src/core/loader/nsp.h index db91cd01e..32eb0193d 100644 --- a/src/core/loader/nsp.h +++ b/src/core/loader/nsp.h @@ -31,7 +31,7 @@ public: */ static FileType IdentifyType(const FileSys::VirtualFile& file); - FileType GetFileType() override { + FileType GetFileType() const override { return IdentifyType(file); } @@ -43,6 +43,7 @@ public: ResultStatus ReadProgramId(u64& out_program_id) override; ResultStatus ReadIcon(std::vector<u8>& buffer) override; ResultStatus ReadTitle(std::string& title) override; + ResultStatus ReadControlData(FileSys::NACP& nacp) override; private: std::unique_ptr<FileSys::NSP> nsp; diff --git a/src/core/loader/xci.cpp b/src/core/loader/xci.cpp index 461607c95..e67e43c69 100644 --- a/src/core/loader/xci.cpp +++ b/src/core/loader/xci.cpp @@ -120,4 +120,12 @@ ResultStatus AppLoader_XCI::ReadTitle(std::string& title) { title = nacp_file->GetApplicationName(); return ResultStatus::Success; } + +ResultStatus AppLoader_XCI::ReadControlData(FileSys::NACP& control) { + if (nacp_file == nullptr) + return ResultStatus::ErrorNoControl; + control = *nacp_file; + return ResultStatus::Success; +} + } // namespace Loader diff --git a/src/core/loader/xci.h b/src/core/loader/xci.h index 46f8dfc9e..9d3923f62 100644 --- a/src/core/loader/xci.h +++ b/src/core/loader/xci.h @@ -31,7 +31,7 @@ public: */ static FileType IdentifyType(const FileSys::VirtualFile& file); - FileType GetFileType() override { + FileType GetFileType() const override { return IdentifyType(file); } @@ -43,6 +43,7 @@ public: ResultStatus ReadProgramId(u64& out_program_id) override; ResultStatus ReadIcon(std::vector<u8>& buffer) override; ResultStatus ReadTitle(std::string& title) override; + ResultStatus ReadControlData(FileSys::NACP& control) override; private: std::unique_ptr<FileSys::XCI> xci; diff --git a/src/core/memory.cpp b/src/core/memory.cpp index 014298ed6..e9166dbd9 100644 --- a/src/core/memory.cpp +++ b/src/core/memory.cpp @@ -4,9 +4,9 @@ #include <algorithm> #include <cstring> +#include <optional> #include <utility> -#include <boost/optional.hpp> #include "common/assert.h" #include "common/common_types.h" #include "common/logging/log.h" @@ -53,6 +53,14 @@ void PageTable::Resize(std::size_t address_space_width_in_bits) { pointers.resize(num_page_table_entries); attributes.resize(num_page_table_entries); + + // The default is a 39-bit address space, which causes an initial 1GB allocation size. If the + // vector size is subsequently decreased (via resize), the vector might not automatically + // actually reallocate/resize its underlying allocation, which wastes up to ~800 MB for + // 36-bit titles. Call shrink_to_fit to reduce capacity to what's actually in use. + + pointers.shrink_to_fit(); + attributes.shrink_to_fit(); } static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, PageType type) { @@ -117,14 +125,13 @@ void RemoveDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPoin * using a VMA from the current process */ static u8* GetPointerFromVMA(const Kernel::Process& process, VAddr vaddr) { - u8* direct_pointer = nullptr; + const auto& vm_manager = process.VMManager(); - auto& vm_manager = process.VMManager(); + const auto it = vm_manager.FindVMA(vaddr); + DEBUG_ASSERT(vm_manager.IsValidHandle(it)); - auto it = vm_manager.FindVMA(vaddr); - ASSERT(it != vm_manager.vma_map.end()); - - auto& vma = it->second; + u8* direct_pointer = nullptr; + const auto& vma = it->second; switch (vma.type) { case Kernel::VMAType::AllocatedMemoryBlock: direct_pointer = vma.backing_block->data() + vma.offset; @@ -180,6 +187,7 @@ T Read(const VAddr vaddr) { default: UNREACHABLE(); } + return {}; } template <typename T> diff --git a/src/core/memory_hook.h b/src/core/memory_hook.h index 0269c7ff1..940777107 100644 --- a/src/core/memory_hook.h +++ b/src/core/memory_hook.h @@ -5,7 +5,8 @@ #pragma once #include <memory> -#include <boost/optional.hpp> +#include <optional> + #include "common/common_types.h" namespace Memory { @@ -18,19 +19,19 @@ namespace Memory { * * A hook may be mapped to multiple regions of memory. * - * If a boost::none or false is returned from a function, the read/write request is passed through + * If a std::nullopt or false is returned from a function, the read/write request is passed through * to the underlying memory region. */ class MemoryHook { public: virtual ~MemoryHook(); - virtual boost::optional<bool> IsValidAddress(VAddr addr) = 0; + virtual std::optional<bool> IsValidAddress(VAddr addr) = 0; - virtual boost::optional<u8> Read8(VAddr addr) = 0; - virtual boost::optional<u16> Read16(VAddr addr) = 0; - virtual boost::optional<u32> Read32(VAddr addr) = 0; - virtual boost::optional<u64> Read64(VAddr addr) = 0; + virtual std::optional<u8> Read8(VAddr addr) = 0; + virtual std::optional<u16> Read16(VAddr addr) = 0; + virtual std::optional<u32> Read32(VAddr addr) = 0; + virtual std::optional<u64> Read64(VAddr addr) = 0; virtual bool ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) = 0; diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 0da159559..26fcd3405 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -10,6 +10,56 @@ namespace Settings { +namespace NativeButton { +const std::array<const char*, NumButtons> mapping = {{ + "button_a", + "button_b", + "button_x", + "button_y", + "button_lstick", + "button_rstick", + "button_l", + "button_r", + "button_zl", + "button_zr", + "button_plus", + "button_minus", + "button_dleft", + "button_dup", + "button_dright", + "button_ddown", + "button_lstick_left", + "button_lstick_up", + "button_lstick_right", + "button_lstick_down", + "button_rstick_left", + "button_rstick_up", + "button_rstick_right", + "button_rstick_down", + "button_sl", + "button_sr", + "button_home", + "button_screenshot", +}}; +} + +namespace NativeAnalog { +const std::array<const char*, NumAnalogs> mapping = {{ + "lstick", + "rstick", +}}; +} + +namespace NativeMouseButton { +const std::array<const char*, NumMouseButtons> mapping = {{ + "left", + "right", + "middle", + "forward", + "back", +}}; +} + Values values = {}; void Apply() { diff --git a/src/core/settings.h b/src/core/settings.h index b5aeff29b..de01b05c0 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -6,7 +6,10 @@ #include <array> #include <atomic> +#include <map> +#include <optional> #include <string> +#include <vector> #include "common/common_types.h" namespace Settings { @@ -59,36 +62,7 @@ constexpr int BUTTON_NS_END = NumButtons; constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN; constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN; -static const std::array<const char*, NumButtons> mapping = {{ - "button_a", - "button_b", - "button_x", - "button_y", - "button_lstick", - "button_rstick", - "button_l", - "button_r", - "button_zl", - "button_zr", - "button_plus", - "button_minus", - "button_dleft", - "button_dup", - "button_dright", - "button_ddown", - "button_lstick_left", - "button_lstick_up", - "button_lstick_right", - "button_lstick_down", - "button_rstick_left", - "button_rstick_up", - "button_rstick_right", - "button_rstick_down", - "button_sl", - "button_sr", - "button_home", - "button_screenshot", -}}; +extern const std::array<const char*, NumButtons> mapping; } // namespace NativeButton @@ -104,24 +78,298 @@ constexpr int STICK_HID_BEGIN = LStick; constexpr int STICK_HID_END = NumAnalogs; constexpr int NUM_STICKS_HID = NumAnalogs; -static const std::array<const char*, NumAnalogs> mapping = {{ - "lstick", - "rstick", -}}; +extern const std::array<const char*, NumAnalogs> mapping; } // namespace NativeAnalog +namespace NativeMouseButton { +enum Values { + Left, + Right, + Middle, + Forward, + Back, + + NumMouseButtons, +}; + +constexpr int MOUSE_HID_BEGIN = Left; +constexpr int MOUSE_HID_END = NumMouseButtons; +constexpr int NUM_MOUSE_HID = NumMouseButtons; + +extern const std::array<const char*, NumMouseButtons> mapping; +} // namespace NativeMouseButton + +namespace NativeKeyboard { +enum Keys { + None, + Error, + + A = 4, + B, + C, + D, + E, + F, + G, + H, + I, + J, + K, + L, + M, + N, + O, + P, + Q, + R, + S, + T, + U, + V, + W, + X, + Y, + Z, + N1, + N2, + N3, + N4, + N5, + N6, + N7, + N8, + N9, + N0, + Enter, + Escape, + Backspace, + Tab, + Space, + Minus, + Equal, + LeftBrace, + RightBrace, + Backslash, + Tilde, + Semicolon, + Apostrophe, + Grave, + Comma, + Dot, + Slash, + CapsLockKey, + + F1, + F2, + F3, + F4, + F5, + F6, + F7, + F8, + F9, + F10, + F11, + F12, + + SystemRequest, + ScrollLockKey, + Pause, + Insert, + Home, + PageUp, + Delete, + End, + PageDown, + Right, + Left, + Down, + Up, + + NumLockKey, + KPSlash, + KPAsterisk, + KPMinus, + KPPlus, + KPEnter, + KP1, + KP2, + KP3, + KP4, + KP5, + KP6, + KP7, + KP8, + KP9, + KP0, + KPDot, + + Key102, + Compose, + Power, + KPEqual, + + F13, + F14, + F15, + F16, + F17, + F18, + F19, + F20, + F21, + F22, + F23, + F24, + + Open, + Help, + Properties, + Front, + Stop, + Repeat, + Undo, + Cut, + Copy, + Paste, + Find, + Mute, + VolumeUp, + VolumeDown, + CapsLockActive, + NumLockActive, + ScrollLockActive, + KPComma, + + KPLeftParenthesis, + KPRightParenthesis, + + LeftControlKey = 0xE0, + LeftShiftKey, + LeftAltKey, + LeftMetaKey, + RightControlKey, + RightShiftKey, + RightAltKey, + RightMetaKey, + + MediaPlayPause, + MediaStopCD, + MediaPrevious, + MediaNext, + MediaEject, + MediaVolumeUp, + MediaVolumeDown, + MediaMute, + MediaWebsite, + MediaBack, + MediaForward, + MediaStop, + MediaFind, + MediaScrollUp, + MediaScrollDown, + MediaEdit, + MediaSleep, + MediaCoffee, + MediaRefresh, + MediaCalculator, + + NumKeyboardKeys, +}; + +static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys."); + +enum Modifiers { + LeftControl, + LeftShift, + LeftAlt, + LeftMeta, + RightControl, + RightShift, + RightAlt, + RightMeta, + CapsLock, + ScrollLock, + NumLock, + + NumKeyboardMods, +}; + +constexpr int KEYBOARD_KEYS_HID_BEGIN = None; +constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys; +constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys; + +constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl; +constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods; +constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods; + +} // namespace NativeKeyboard + +using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>; +using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>; +using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>; +using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>; +using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>; + +constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; +constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; +constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6; +constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E; + +enum class ControllerType { + ProController, + DualJoycon, + RightJoycon, + LeftJoycon, +}; + +struct PlayerInput { + bool connected; + ControllerType type; + ButtonsRaw buttons; + AnalogsRaw analogs; + + u32 body_color_right; + u32 button_color_right; + u32 body_color_left; + u32 button_color_left; +}; + +struct TouchscreenInput { + bool enabled; + std::string device; + + u32 finger; + u32 diameter_x; + u32 diameter_y; + u32 rotation_angle; +}; + struct Values { // System bool use_docked_mode; bool enable_nfc; - int current_user; - int language_index; + std::optional<u32> rng_seed; + s32 current_user; + s32 language_index; // Controls - std::array<std::string, NativeButton::NumButtons> buttons; - std::array<std::string, NativeAnalog::NumAnalogs> analogs; + std::array<PlayerInput, 10> players; + + bool mouse_enabled; + std::string mouse_device; + MouseButtonsRaw mouse_buttons; + + bool keyboard_enabled; + KeyboardKeysRaw keyboard_keys; + KeyboardModsRaw keyboard_mods; + + bool debug_pad_enabled; + ButtonsRaw debug_pad_buttons; + AnalogsRaw debug_pad_analogs; + std::string motion_device; - std::string touch_device; + TouchscreenInput touchscreen; std::atomic_bool is_device_reload_pending{true}; // Core @@ -157,12 +405,17 @@ struct Values { bool use_gdbstub; u16 gdbstub_port; std::string program_args; + bool dump_exefs; + bool dump_nso; // WebService bool enable_telemetry; std::string web_api_url; std::string yuzu_username; std::string yuzu_token; + + // Add-Ons + std::map<u64, std::vector<std::string>> disabled_addons; } extern values; void Apply(); diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index 0de13edd3..09ed74d78 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -103,13 +103,8 @@ bool VerifyLogin(const std::string& username, const std::string& token) { TelemetrySession::TelemetrySession() { #ifdef ENABLE_WEB_SERVICE - if (Settings::values.enable_telemetry) { - backend = std::make_unique<WebService::TelemetryJson>(Settings::values.web_api_url, - Settings::values.yuzu_username, - Settings::values.yuzu_token); - } else { - backend = std::make_unique<Telemetry::NullVisitor>(); - } + backend = std::make_unique<WebService::TelemetryJson>( + Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token); #else backend = std::make_unique<Telemetry::NullVisitor>(); #endif @@ -180,8 +175,18 @@ TelemetrySession::~TelemetrySession() { // This is just a placeholder to wrap up the session once the core completes and this is // destroyed. This will be moved elsewhere once we are actually doing real I/O with the service. field_collection.Accept(*backend); - backend->Complete(); + if (Settings::values.enable_telemetry) + backend->Complete(); backend = nullptr; } +bool TelemetrySession::SubmitTestcase() { +#ifdef ENABLE_WEB_SERVICE + field_collection.Accept(*backend); + return backend->SubmitTestcase(); +#else + return false; +#endif +} + } // namespace Core diff --git a/src/core/telemetry_session.h b/src/core/telemetry_session.h index 2a4845797..023612b79 100644 --- a/src/core/telemetry_session.h +++ b/src/core/telemetry_session.h @@ -31,6 +31,12 @@ public: field_collection.AddField(type, name, std::move(value)); } + /** + * Submits a Testcase. + * @returns A bool indicating whether the submission succeeded + */ + bool SubmitTestcase(); + private: Telemetry::FieldCollection field_collection; ///< Tracks all added fields for the session std::unique_ptr<Telemetry::VisitorInterface> backend; ///< Backend interface that logs fields diff --git a/src/tests/core/arm/arm_test_common.cpp b/src/tests/core/arm/arm_test_common.cpp index 37e15bad0..9b8a44fa1 100644 --- a/src/tests/core/arm/arm_test_common.cpp +++ b/src/tests/core/arm/arm_test_common.cpp @@ -64,11 +64,11 @@ void TestEnvironment::ClearWriteRecords() { TestEnvironment::TestMemory::~TestMemory() {} -boost::optional<bool> TestEnvironment::TestMemory::IsValidAddress(VAddr addr) { +std::optional<bool> TestEnvironment::TestMemory::IsValidAddress(VAddr addr) { return true; } -boost::optional<u8> TestEnvironment::TestMemory::Read8(VAddr addr) { +std::optional<u8> TestEnvironment::TestMemory::Read8(VAddr addr) { const auto iter = data.find(addr); if (iter == data.end()) { @@ -79,15 +79,15 @@ boost::optional<u8> TestEnvironment::TestMemory::Read8(VAddr addr) { return iter->second; } -boost::optional<u16> TestEnvironment::TestMemory::Read16(VAddr addr) { +std::optional<u16> TestEnvironment::TestMemory::Read16(VAddr addr) { return *Read8(addr) | static_cast<u16>(*Read8(addr + 1)) << 8; } -boost::optional<u32> TestEnvironment::TestMemory::Read32(VAddr addr) { +std::optional<u32> TestEnvironment::TestMemory::Read32(VAddr addr) { return *Read16(addr) | static_cast<u32>(*Read16(addr + 2)) << 16; } -boost::optional<u64> TestEnvironment::TestMemory::Read64(VAddr addr) { +std::optional<u64> TestEnvironment::TestMemory::Read64(VAddr addr) { return *Read32(addr) | static_cast<u64>(*Read32(addr + 4)) << 32; } diff --git a/src/tests/core/arm/arm_test_common.h b/src/tests/core/arm/arm_test_common.h index 5de8dab4e..0b7539601 100644 --- a/src/tests/core/arm/arm_test_common.h +++ b/src/tests/core/arm/arm_test_common.h @@ -64,12 +64,12 @@ private: ~TestMemory() override; - boost::optional<bool> IsValidAddress(VAddr addr) override; + std::optional<bool> IsValidAddress(VAddr addr) override; - boost::optional<u8> Read8(VAddr addr) override; - boost::optional<u16> Read16(VAddr addr) override; - boost::optional<u32> Read32(VAddr addr) override; - boost::optional<u64> Read64(VAddr addr) override; + std::optional<u8> Read8(VAddr addr) override; + std::optional<u16> Read16(VAddr addr) override; + std::optional<u32> Read32(VAddr addr) override; + std::optional<u64> Read64(VAddr addr) override; bool ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) override; diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 09ecc5bad..0406fbcd9 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -1,6 +1,6 @@ add_library(video_core STATIC - command_processor.cpp - command_processor.h + dma_pusher.cpp + dma_pusher.h debug_utils/debug_utils.cpp debug_utils/debug_utils.h engines/fermi_2d.cpp @@ -21,6 +21,9 @@ add_library(video_core STATIC macro_interpreter.h memory_manager.cpp memory_manager.h + morton.cpp + morton.h + rasterizer_cache.cpp rasterizer_cache.h rasterizer_interface.h renderer_base.cpp @@ -33,6 +36,7 @@ add_library(video_core STATIC renderer_opengl/gl_rasterizer.h renderer_opengl/gl_rasterizer_cache.cpp renderer_opengl/gl_rasterizer_cache.h + renderer_opengl/gl_resource_manager.cpp renderer_opengl/gl_resource_manager.h renderer_opengl/gl_shader_cache.cpp renderer_opengl/gl_shader_cache.h @@ -51,12 +55,15 @@ add_library(video_core STATIC renderer_opengl/maxwell_to_gl.h renderer_opengl/renderer_opengl.cpp renderer_opengl/renderer_opengl.h + renderer_opengl/utils.cpp + renderer_opengl/utils.h + surface.cpp + surface.h textures/astc.cpp textures/astc.h textures/decoders.cpp textures/decoders.h textures/texture.h - utils.h video_core.cpp video_core.h ) diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp deleted file mode 100644 index f1aa6091b..000000000 --- a/src/video_core/command_processor.cpp +++ /dev/null @@ -1,139 +0,0 @@ -// Copyright 2018 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <array> -#include <cstddef> -#include <memory> -#include <utility> -#include "common/assert.h" -#include "common/logging/log.h" -#include "common/microprofile.h" -#include "common/vector_math.h" -#include "core/memory.h" -#include "core/tracer/recorder.h" -#include "video_core/command_processor.h" -#include "video_core/engines/fermi_2d.h" -#include "video_core/engines/kepler_memory.h" -#include "video_core/engines/maxwell_3d.h" -#include "video_core/engines/maxwell_compute.h" -#include "video_core/engines/maxwell_dma.h" -#include "video_core/gpu.h" -#include "video_core/renderer_base.h" -#include "video_core/video_core.h" - -namespace Tegra { - -enum class BufferMethods { - BindObject = 0, - CountBufferMethods = 0x40, -}; - -MICROPROFILE_DEFINE(ProcessCommandLists, "GPU", "Execute command buffer", MP_RGB(128, 128, 192)); - -void GPU::ProcessCommandLists(const std::vector<CommandListHeader>& commands) { - MICROPROFILE_SCOPE(ProcessCommandLists); - - auto WriteReg = [this](u32 method, u32 subchannel, u32 value, u32 remaining_params) { - LOG_TRACE(HW_GPU, - "Processing method {:08X} on subchannel {} value " - "{:08X} remaining params {}", - method, subchannel, value, remaining_params); - - ASSERT(subchannel < bound_engines.size()); - - if (method == static_cast<u32>(BufferMethods::BindObject)) { - // Bind the current subchannel to the desired engine id. - LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", subchannel, value); - bound_engines[subchannel] = static_cast<EngineID>(value); - return; - } - - if (method < static_cast<u32>(BufferMethods::CountBufferMethods)) { - // TODO(Subv): Research and implement these methods. - LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented"); - return; - } - - const EngineID engine = bound_engines[subchannel]; - - switch (engine) { - case EngineID::FERMI_TWOD_A: - fermi_2d->WriteReg(method, value); - break; - case EngineID::MAXWELL_B: - maxwell_3d->WriteReg(method, value, remaining_params); - break; - case EngineID::MAXWELL_COMPUTE_B: - maxwell_compute->WriteReg(method, value); - break; - case EngineID::MAXWELL_DMA_COPY_A: - maxwell_dma->WriteReg(method, value); - break; - case EngineID::KEPLER_INLINE_TO_MEMORY_B: - kepler_memory->WriteReg(method, value); - break; - default: - UNIMPLEMENTED_MSG("Unimplemented engine"); - } - }; - - for (auto entry : commands) { - Tegra::GPUVAddr address = entry.Address(); - u32 size = entry.sz; - const boost::optional<VAddr> head_address = memory_manager->GpuToCpuAddress(address); - VAddr current_addr = *head_address; - while (current_addr < *head_address + size * sizeof(CommandHeader)) { - const CommandHeader header = {Memory::Read32(current_addr)}; - current_addr += sizeof(u32); - - switch (header.mode.Value()) { - case SubmissionMode::IncreasingOld: - case SubmissionMode::Increasing: { - // Increase the method value with each argument. - for (unsigned i = 0; i < header.arg_count; ++i) { - WriteReg(header.method + i, header.subchannel, Memory::Read32(current_addr), - header.arg_count - i - 1); - current_addr += sizeof(u32); - } - break; - } - case SubmissionMode::NonIncreasingOld: - case SubmissionMode::NonIncreasing: { - // Use the same method value for all arguments. - for (unsigned i = 0; i < header.arg_count; ++i) { - WriteReg(header.method, header.subchannel, Memory::Read32(current_addr), - header.arg_count - i - 1); - current_addr += sizeof(u32); - } - break; - } - case SubmissionMode::IncreaseOnce: { - ASSERT(header.arg_count.Value() >= 1); - - // Use the original method for the first argument and then the next method for all - // other arguments. - WriteReg(header.method, header.subchannel, Memory::Read32(current_addr), - header.arg_count - 1); - current_addr += sizeof(u32); - - for (unsigned i = 1; i < header.arg_count; ++i) { - WriteReg(header.method + 1, header.subchannel, Memory::Read32(current_addr), - header.arg_count - i - 1); - current_addr += sizeof(u32); - } - break; - } - case SubmissionMode::Inline: { - // The register value is stored in the bits 16-28 as an immediate - WriteReg(header.method, header.subchannel, header.inline_data, 0); - break; - } - default: - UNIMPLEMENTED(); - } - } - } -} - -} // namespace Tegra diff --git a/src/video_core/command_processor.h b/src/video_core/command_processor.h deleted file mode 100644 index bd766e77a..000000000 --- a/src/video_core/command_processor.h +++ /dev/null @@ -1,53 +0,0 @@ -// Copyright 2018 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <type_traits> -#include "common/bit_field.h" -#include "common/common_types.h" -#include "video_core/memory_manager.h" - -namespace Tegra { - -enum class SubmissionMode : u32 { - IncreasingOld = 0, - Increasing = 1, - NonIncreasingOld = 2, - NonIncreasing = 3, - Inline = 4, - IncreaseOnce = 5 -}; - -struct CommandListHeader { - u32 entry0; // gpu_va_lo - union { - u32 entry1; // gpu_va_hi | (unk_0x02 << 0x08) | (size << 0x0A) | (unk_0x01 << 0x1F) - BitField<0, 8, u32> gpu_va_hi; - BitField<8, 2, u32> unk1; - BitField<10, 21, u32> sz; - BitField<31, 1, u32> unk2; - }; - - GPUVAddr Address() const { - return (static_cast<GPUVAddr>(gpu_va_hi) << 32) | entry0; - } -}; -static_assert(sizeof(CommandListHeader) == 8, "CommandListHeader is incorrect size"); - -union CommandHeader { - u32 hex; - - BitField<0, 13, u32> method; - BitField<13, 3, u32> subchannel; - - BitField<16, 13, u32> arg_count; - BitField<16, 13, u32> inline_data; - - BitField<29, 3, SubmissionMode> mode; -}; -static_assert(std::is_standard_layout_v<CommandHeader>, "CommandHeader is not standard layout"); -static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!"); - -} // namespace Tegra diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp new file mode 100644 index 000000000..63a958f11 --- /dev/null +++ b/src/video_core/dma_pusher.cpp @@ -0,0 +1,123 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/microprofile.h" +#include "core/core.h" +#include "core/memory.h" +#include "video_core/dma_pusher.h" +#include "video_core/engines/maxwell_3d.h" +#include "video_core/gpu.h" + +namespace Tegra { + +DmaPusher::DmaPusher(GPU& gpu) : gpu(gpu) {} + +DmaPusher::~DmaPusher() = default; + +MICROPROFILE_DEFINE(DispatchCalls, "GPU", "Execute command buffer", MP_RGB(128, 128, 192)); + +void DmaPusher::DispatchCalls() { + MICROPROFILE_SCOPE(DispatchCalls); + + // On entering GPU code, assume all memory may be touched by the ARM core. + gpu.Maxwell3D().dirty_flags.OnMemoryWrite(); + + dma_pushbuffer_subindex = 0; + + while (Core::System::GetInstance().IsPoweredOn()) { + if (!Step()) { + break; + } + } +} + +bool DmaPusher::Step() { + if (dma_get != dma_put) { + // Push buffer non-empty, read a word + const CommandHeader command_header{ + Memory::Read32(*gpu.MemoryManager().GpuToCpuAddress(dma_get))}; + + dma_get += sizeof(u32); + + if (!non_main) { + dma_mget = dma_get; + } + + // now, see if we're in the middle of a command + if (dma_state.length_pending) { + // Second word of long non-inc methods command - method count + dma_state.length_pending = 0; + dma_state.method_count = command_header.method_count_; + } else if (dma_state.method_count) { + // Data word of methods command + CallMethod(command_header.argument); + + if (!dma_state.non_incrementing) { + dma_state.method++; + } + + if (dma_increment_once) { + dma_state.non_incrementing = true; + } + + dma_state.method_count--; + } else { + // No command active - this is the first word of a new one + switch (command_header.mode) { + case SubmissionMode::Increasing: + SetState(command_header); + dma_state.non_incrementing = false; + dma_increment_once = false; + break; + case SubmissionMode::NonIncreasing: + SetState(command_header); + dma_state.non_incrementing = true; + dma_increment_once = false; + break; + case SubmissionMode::Inline: + dma_state.method = command_header.method; + dma_state.subchannel = command_header.subchannel; + CallMethod(command_header.arg_count); + dma_state.non_incrementing = true; + dma_increment_once = false; + break; + case SubmissionMode::IncreaseOnce: + SetState(command_header); + dma_state.non_incrementing = false; + dma_increment_once = true; + break; + } + } + } else if (ib_enable && !dma_pushbuffer.empty()) { + // Current pushbuffer empty, but we have more IB entries to read + const CommandList& command_list{dma_pushbuffer.front()}; + const CommandListHeader& command_list_header{command_list[dma_pushbuffer_subindex++]}; + dma_get = command_list_header.addr; + dma_put = dma_get + command_list_header.size * sizeof(u32); + non_main = command_list_header.is_non_main; + + if (dma_pushbuffer_subindex >= command_list.size()) { + // We've gone through the current list, remove it from the queue + dma_pushbuffer.pop(); + dma_pushbuffer_subindex = 0; + } + } else { + // Otherwise, pushbuffer empty and IB empty or nonexistent - nothing to do + return {}; + } + + return true; +} + +void DmaPusher::SetState(const CommandHeader& command_header) { + dma_state.method = command_header.method; + dma_state.subchannel = command_header.subchannel; + dma_state.method_count = command_header.method_count; +} + +void DmaPusher::CallMethod(u32 argument) const { + gpu.CallMethod({dma_state.method, argument, dma_state.subchannel, dma_state.method_count}); +} + +} // namespace Tegra diff --git a/src/video_core/dma_pusher.h b/src/video_core/dma_pusher.h new file mode 100644 index 000000000..16e0697c4 --- /dev/null +++ b/src/video_core/dma_pusher.h @@ -0,0 +1,99 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <vector> +#include <queue> + +#include "common/bit_field.h" +#include "common/common_types.h" +#include "video_core/memory_manager.h" + +namespace Tegra { + +enum class SubmissionMode : u32 { + IncreasingOld = 0, + Increasing = 1, + NonIncreasingOld = 2, + NonIncreasing = 3, + Inline = 4, + IncreaseOnce = 5 +}; + +struct CommandListHeader { + union { + u64 raw; + BitField<0, 40, GPUVAddr> addr; + BitField<41, 1, u64> is_non_main; + BitField<42, 21, u64> size; + }; +}; +static_assert(sizeof(CommandListHeader) == sizeof(u64), "CommandListHeader is incorrect size"); + +union CommandHeader { + u32 argument; + BitField<0, 13, u32> method; + BitField<0, 24, u32> method_count_; + BitField<13, 3, u32> subchannel; + BitField<16, 13, u32> arg_count; + BitField<16, 13, u32> method_count; + BitField<29, 3, SubmissionMode> mode; +}; +static_assert(std::is_standard_layout_v<CommandHeader>, "CommandHeader is not standard layout"); +static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!"); + +class GPU; + +using CommandList = std::vector<Tegra::CommandListHeader>; + +/** + * The DmaPusher class implements DMA submission to FIFOs, providing an area of memory that the + * emulated app fills with commands and tells PFIFO to process. The pushbuffers are then assembled + * into a "command stream" consisting of 32-bit words that make up "commands". + * See https://envytools.readthedocs.io/en/latest/hw/fifo/dma-pusher.html#fifo-dma-pusher for + * details on this implementation. + */ +class DmaPusher { +public: + explicit DmaPusher(GPU& gpu); + ~DmaPusher(); + + void Push(CommandList&& entries) { + dma_pushbuffer.push(std::move(entries)); + } + + void DispatchCalls(); + +private: + bool Step(); + + void SetState(const CommandHeader& command_header); + + void CallMethod(u32 argument) const; + + GPU& gpu; + + std::queue<CommandList> dma_pushbuffer; ///< Queue of command lists to be processed + std::size_t dma_pushbuffer_subindex{}; ///< Index within a command list within the pushbuffer + + struct DmaState { + u32 method; ///< Current method + u32 subchannel; ///< Current subchannel + u32 method_count; ///< Current method count + u32 length_pending; ///< Large NI command length pending + bool non_incrementing; ///< Current command’s NI flag + }; + + DmaState dma_state{}; + bool dma_increment_once{}; + + GPUVAddr dma_put{}; ///< pushbuffer current end address + GPUVAddr dma_get{}; ///< pushbuffer current read address + GPUVAddr dma_mget{}; ///< main pushbuffer last read address + bool ib_enable{true}; ///< IB mode enabled + bool non_main{}; ///< non-main pushbuffer active +}; + +} // namespace Tegra diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp index 74e44c7fe..80f70e332 100644 --- a/src/video_core/engines/fermi_2d.cpp +++ b/src/video_core/engines/fermi_2d.cpp @@ -2,8 +2,10 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "core/core.h" #include "core/memory.h" #include "video_core/engines/fermi_2d.h" +#include "video_core/engines/maxwell_3d.h" #include "video_core/rasterizer_interface.h" #include "video_core/textures/decoders.h" @@ -12,13 +14,13 @@ namespace Tegra::Engines { Fermi2D::Fermi2D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager) : memory_manager(memory_manager), rasterizer{rasterizer} {} -void Fermi2D::WriteReg(u32 method, u32 value) { - ASSERT_MSG(method < Regs::NUM_REGS, +void Fermi2D::CallMethod(const GPU::MethodCall& method_call) { + ASSERT_MSG(method_call.method < Regs::NUM_REGS, "Invalid Fermi2D register, increase the size of the Regs structure"); - regs.reg_array[method] = value; + regs.reg_array[method_call.method] = method_call.argument; - switch (method) { + switch (method_call.method) { case FERMI2D_REG_INDEX(trigger): { HandleSurfaceCopy(); break; @@ -47,6 +49,9 @@ void Fermi2D::HandleSurfaceCopy() { u32 dst_bytes_per_pixel = RenderTargetBytesPerPixel(regs.dst.format); if (!rasterizer.AccelerateSurfaceCopy(regs.src, regs.dst)) { + // All copies here update the main memory, so mark all rasterizer states as invalid. + Core::System::GetInstance().GPU().Maxwell3D().dirty_flags.OnMemoryWrite(); + rasterizer.FlushRegion(source_cpu, src_bytes_per_pixel * regs.src.width * regs.src.height); // We have to invalidate the destination region to evict any outdated surfaces from the // cache. We do this before actually writing the new data because the destination address @@ -68,13 +73,13 @@ void Fermi2D::HandleSurfaceCopy() { Texture::CopySwizzledData(regs.src.width, regs.src.height, regs.src.depth, src_bytes_per_pixel, dst_bytes_per_pixel, src_buffer, dst_buffer, true, regs.src.BlockHeight(), - regs.src.BlockDepth()); + regs.src.BlockDepth(), 0); } else { // If the input is linear and the output is tiled, swizzle the input and copy it over. Texture::CopySwizzledData(regs.src.width, regs.src.height, regs.src.depth, src_bytes_per_pixel, dst_bytes_per_pixel, dst_buffer, src_buffer, false, regs.dst.BlockHeight(), - regs.dst.BlockDepth()); + regs.dst.BlockDepth(), 0); } } } diff --git a/src/video_core/engines/fermi_2d.h b/src/video_core/engines/fermi_2d.h index 2a6e8bbbb..50009bf75 100644 --- a/src/video_core/engines/fermi_2d.h +++ b/src/video_core/engines/fermi_2d.h @@ -27,7 +27,7 @@ public: ~Fermi2D() = default; /// Write the value to the register identified by method. - void WriteReg(u32 method, u32 value); + void CallMethod(const GPU::MethodCall& method_call); struct Regs { static constexpr std::size_t NUM_REGS = 0x258; diff --git a/src/video_core/engines/kepler_memory.cpp b/src/video_core/engines/kepler_memory.cpp index 585290d9f..4880191fc 100644 --- a/src/video_core/engines/kepler_memory.cpp +++ b/src/video_core/engines/kepler_memory.cpp @@ -3,8 +3,10 @@ // Refer to the license.txt file included. #include "common/logging/log.h" +#include "core/core.h" #include "core/memory.h" #include "video_core/engines/kepler_memory.h" +#include "video_core/engines/maxwell_3d.h" #include "video_core/rasterizer_interface.h" namespace Tegra::Engines { @@ -15,19 +17,19 @@ KeplerMemory::KeplerMemory(VideoCore::RasterizerInterface& rasterizer, KeplerMemory::~KeplerMemory() = default; -void KeplerMemory::WriteReg(u32 method, u32 value) { - ASSERT_MSG(method < Regs::NUM_REGS, +void KeplerMemory::CallMethod(const GPU::MethodCall& method_call) { + ASSERT_MSG(method_call.method < Regs::NUM_REGS, "Invalid KeplerMemory register, increase the size of the Regs structure"); - regs.reg_array[method] = value; + regs.reg_array[method_call.method] = method_call.argument; - switch (method) { + switch (method_call.method) { case KEPLERMEMORY_REG_INDEX(exec): { state.write_offset = 0; break; } case KEPLERMEMORY_REG_INDEX(data): { - ProcessData(value); + ProcessData(method_call.argument); break; } } @@ -47,6 +49,7 @@ void KeplerMemory::ProcessData(u32 data) { rasterizer.InvalidateRegion(dest_address, sizeof(u32)); Memory::Write32(dest_address, data); + Core::System::GetInstance().GPU().Maxwell3D().dirty_flags.OnMemoryWrite(); state.write_offset++; } diff --git a/src/video_core/engines/kepler_memory.h b/src/video_core/engines/kepler_memory.h index bf4a13cff..fe9ebc5b9 100644 --- a/src/video_core/engines/kepler_memory.h +++ b/src/video_core/engines/kepler_memory.h @@ -9,6 +9,7 @@ #include "common/bit_field.h" #include "common/common_funcs.h" #include "common/common_types.h" +#include "video_core/gpu.h" #include "video_core/memory_manager.h" namespace VideoCore { @@ -26,7 +27,7 @@ public: ~KeplerMemory(); /// Write the value to the register identified by method. - void WriteReg(u32 method, u32 value); + void CallMethod(const GPU::MethodCall& method_call); struct Regs { static constexpr size_t NUM_REGS = 0x7F; diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 27ef865a2..b19b3a75a 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -34,8 +34,49 @@ void Maxwell3D::InitializeRegisterDefaults() { // Depth range near/far is not always set, but is expected to be the default 0.0f, 1.0f. This is // needed for ARMS. for (std::size_t viewport{}; viewport < Regs::NumViewports; ++viewport) { - regs.viewport[viewport].depth_range_near = 0.0f; - regs.viewport[viewport].depth_range_far = 1.0f; + regs.viewports[viewport].depth_range_near = 0.0f; + regs.viewports[viewport].depth_range_far = 1.0f; + } + // Doom and Bomberman seems to use the uninitialized registers and just enable blend + // so initialize blend registers with sane values + regs.blend.equation_rgb = Regs::Blend::Equation::Add; + regs.blend.factor_source_rgb = Regs::Blend::Factor::One; + regs.blend.factor_dest_rgb = Regs::Blend::Factor::Zero; + regs.blend.equation_a = Regs::Blend::Equation::Add; + regs.blend.factor_source_a = Regs::Blend::Factor::One; + regs.blend.factor_dest_a = Regs::Blend::Factor::Zero; + for (std::size_t blend_index = 0; blend_index < Regs::NumRenderTargets; blend_index++) { + regs.independent_blend[blend_index].equation_rgb = Regs::Blend::Equation::Add; + regs.independent_blend[blend_index].factor_source_rgb = Regs::Blend::Factor::One; + regs.independent_blend[blend_index].factor_dest_rgb = Regs::Blend::Factor::Zero; + regs.independent_blend[blend_index].equation_a = Regs::Blend::Equation::Add; + regs.independent_blend[blend_index].factor_source_a = Regs::Blend::Factor::One; + regs.independent_blend[blend_index].factor_dest_a = Regs::Blend::Factor::Zero; + } + regs.stencil_front_op_fail = Regs::StencilOp::Keep; + regs.stencil_front_op_zfail = Regs::StencilOp::Keep; + regs.stencil_front_op_zpass = Regs::StencilOp::Keep; + regs.stencil_front_func_func = Regs::ComparisonOp::Always; + regs.stencil_front_func_mask = 0xFFFFFFFF; + regs.stencil_front_mask = 0xFFFFFFFF; + regs.stencil_two_side_enable = 1; + regs.stencil_back_op_fail = Regs::StencilOp::Keep; + regs.stencil_back_op_zfail = Regs::StencilOp::Keep; + regs.stencil_back_op_zpass = Regs::StencilOp::Keep; + regs.stencil_back_func_func = Regs::ComparisonOp::Always; + regs.stencil_back_func_mask = 0xFFFFFFFF; + regs.stencil_back_mask = 0xFFFFFFFF; + // TODO(Rodrigo): Most games do not set a point size. I think this is a case of a + // register carrying a default value. Assume it's OpenGL's default (1). + regs.point_size = 1.0f; + + // TODO(bunnei): Some games do not initialize the color masks (e.g. Sonic Mania). Assuming a + // default of enabled fixes rendering here. + for (std::size_t color_mask = 0; color_mask < Regs::NumRenderTargets; color_mask++) { + regs.color_mask[color_mask].R.Assign(1); + regs.color_mask[color_mask].G.Assign(1); + regs.color_mask[color_mask].B.Assign(1); + regs.color_mask[color_mask].A.Assign(1); } } @@ -43,58 +84,87 @@ void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) { // Reset the current macro. executing_macro = 0; - // The requested macro must have been uploaded already. - auto macro_code = uploaded_macros.find(method); - if (macro_code == uploaded_macros.end()) { - LOG_ERROR(HW_GPU, "Macro {:04X} was not uploaded", method); + // Lookup the macro offset + const u32 entry{(method - MacroRegistersStart) >> 1}; + const auto& search{macro_offsets.find(entry)}; + if (search == macro_offsets.end()) { + LOG_CRITICAL(HW_GPU, "macro not found for method 0x{:X}!", method); + UNREACHABLE(); return; } // Execute the current macro. - macro_interpreter.Execute(macro_code->second, std::move(parameters)); + macro_interpreter.Execute(search->second, std::move(parameters)); } -void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) { +void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) { auto debug_context = Core::System::GetInstance().GetGPUDebugContext(); // It is an error to write to a register other than the current macro's ARG register before it // has finished execution. if (executing_macro != 0) { - ASSERT(method == executing_macro + 1); + ASSERT(method_call.method == executing_macro + 1); } // Methods after 0xE00 are special, they're actually triggers for some microcode that was // uploaded to the GPU during initialization. - if (method >= MacroRegistersStart) { + if (method_call.method >= MacroRegistersStart) { // We're trying to execute a macro if (executing_macro == 0) { // A macro call must begin by writing the macro method's register, not its argument. - ASSERT_MSG((method % 2) == 0, + ASSERT_MSG((method_call.method % 2) == 0, "Can't start macro execution by writing to the ARGS register"); - executing_macro = method; + executing_macro = method_call.method; } - macro_params.push_back(value); + macro_params.push_back(method_call.argument); // Call the macro when there are no more parameters in the command buffer - if (remaining_params == 0) { + if (method_call.IsLastCall()) { CallMacroMethod(executing_macro, std::move(macro_params)); } return; } - ASSERT_MSG(method < Regs::NUM_REGS, + ASSERT_MSG(method_call.method < Regs::NUM_REGS, "Invalid Maxwell3D register, increase the size of the Regs structure"); if (debug_context) { debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandLoaded, nullptr); } - regs.reg_array[method] = value; + if (regs.reg_array[method_call.method] != method_call.argument) { + regs.reg_array[method_call.method] = method_call.argument; + // Vertex format + if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_attrib_format) && + method_call.method < + MAXWELL3D_REG_INDEX(vertex_attrib_format) + regs.vertex_attrib_format.size()) { + dirty_flags.vertex_attrib_format = true; + } + + // Vertex buffer + if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_array) && + method_call.method < MAXWELL3D_REG_INDEX(vertex_array) + 4 * 32) { + dirty_flags.vertex_array |= + 1u << ((method_call.method - MAXWELL3D_REG_INDEX(vertex_array)) >> 2); + } else if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_array_limit) && + method_call.method < MAXWELL3D_REG_INDEX(vertex_array_limit) + 2 * 32) { + dirty_flags.vertex_array |= + 1u << ((method_call.method - MAXWELL3D_REG_INDEX(vertex_array_limit)) >> 1); + } else if (method_call.method >= MAXWELL3D_REG_INDEX(instanced_arrays) && + method_call.method < MAXWELL3D_REG_INDEX(instanced_arrays) + 32) { + dirty_flags.vertex_array |= + 1u << (method_call.method - MAXWELL3D_REG_INDEX(instanced_arrays)); + } + } - switch (method) { + switch (method_call.method) { case MAXWELL3D_REG_INDEX(macros.data): { - ProcessMacroUpload(value); + ProcessMacroUpload(method_call.argument); + break; + } + case MAXWELL3D_REG_INDEX(macros.bind): { + ProcessMacroBind(method_call.argument); break; } case MAXWELL3D_REG_INDEX(const_buffer.cb_data[0]): @@ -113,7 +183,7 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) { case MAXWELL3D_REG_INDEX(const_buffer.cb_data[13]): case MAXWELL3D_REG_INDEX(const_buffer.cb_data[14]): case MAXWELL3D_REG_INDEX(const_buffer.cb_data[15]): { - ProcessCBData(value); + ProcessCBData(method_call.argument); break; } case MAXWELL3D_REG_INDEX(cb_bind[0].raw_config): { @@ -158,16 +228,20 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) { } void Maxwell3D::ProcessMacroUpload(u32 data) { - // Store the uploaded macro code to interpret them when they're called. - auto& macro = uploaded_macros[regs.macros.entry * 2 + MacroRegistersStart]; - macro.push_back(data); + ASSERT_MSG(regs.macros.upload_address < macro_memory.size(), + "upload_address exceeded macro_memory size!"); + macro_memory[regs.macros.upload_address++] = data; +} + +void Maxwell3D::ProcessMacroBind(u32 data) { + macro_offsets[regs.macros.entry] = data; } void Maxwell3D::ProcessQueryGet() { GPUVAddr sequence_address = regs.query.QueryAddress(); // Since the sequence address is given as a GPU VAddr, we have to convert it to an application // VAddr before writing. - boost::optional<VAddr> address = memory_manager.GpuToCpuAddress(sequence_address); + std::optional<VAddr> address = memory_manager.GpuToCpuAddress(sequence_address); // TODO(Subv): Support the other query units. ASSERT_MSG(regs.query.query_get.unit == Regs::QueryUnit::Crop, @@ -213,6 +287,7 @@ void Maxwell3D::ProcessQueryGet() { query_result.timestamp = CoreTiming::GetTicks(); Memory::WriteBlock(*address, &query_result, sizeof(query_result)); } + dirty_flags.OnMemoryWrite(); break; } default: @@ -285,10 +360,11 @@ void Maxwell3D::ProcessCBData(u32 value) { // Don't allow writing past the end of the buffer. ASSERT(regs.const_buffer.cb_pos + sizeof(u32) <= regs.const_buffer.cb_size); - boost::optional<VAddr> address = + std::optional<VAddr> address = memory_manager.GpuToCpuAddress(buffer_address + regs.const_buffer.cb_pos); Memory::Write32(*address, value); + dirty_flags.OnMemoryWrite(); // Increment the current buffer position. regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4; @@ -298,7 +374,7 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const { GPUVAddr tic_base_address = regs.tic.TICAddress(); GPUVAddr tic_address_gpu = tic_base_address + tic_index * sizeof(Texture::TICEntry); - boost::optional<VAddr> tic_address_cpu = memory_manager.GpuToCpuAddress(tic_address_gpu); + std::optional<VAddr> tic_address_cpu = memory_manager.GpuToCpuAddress(tic_address_gpu); Texture::TICEntry tic_entry; Memory::ReadBlock(*tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry)); @@ -322,7 +398,7 @@ Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const { GPUVAddr tsc_base_address = regs.tsc.TSCAddress(); GPUVAddr tsc_address_gpu = tsc_base_address + tsc_index * sizeof(Texture::TSCEntry); - boost::optional<VAddr> tsc_address_cpu = memory_manager.GpuToCpuAddress(tsc_address_gpu); + std::optional<VAddr> tsc_address_cpu = memory_manager.GpuToCpuAddress(tsc_address_gpu); Texture::TSCEntry tsc_entry; Memory::ReadBlock(*tsc_address_cpu, &tsc_entry, sizeof(Texture::TSCEntry)); @@ -386,7 +462,7 @@ Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage, ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size); - boost::optional<VAddr> tex_address_cpu = memory_manager.GpuToCpuAddress(tex_info_address); + std::optional<VAddr> tex_address_cpu = memory_manager.GpuToCpuAddress(tex_info_address); Texture::TextureHandle tex_handle{Memory::Read32(*tex_address_cpu)}; Texture::FullTextureInfo tex_info{}; diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 443affc36..0faff6fdf 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -42,6 +42,7 @@ public: static constexpr std::size_t NumVertexArrays = 32; static constexpr std::size_t NumVertexAttributes = 32; static constexpr std::size_t NumTextureSamplers = 32; + static constexpr std::size_t NumClipDistances = 8; static constexpr std::size_t MaxShaderProgram = 6; static constexpr std::size_t MaxShaderStage = 5; // Maximum number of const buffers per shader stage. @@ -163,6 +164,7 @@ public: return 3; default: UNREACHABLE(); + return 1; } } @@ -345,6 +347,14 @@ public: Invert = 6, IncrWrap = 7, DecrWrap = 8, + KeepOGL = 0x1E00, + ZeroOGL = 0, + ReplaceOGL = 0x1E01, + IncrOGL = 0x1E02, + DecrOGL = 0x1E03, + InvertOGL = 0x150A, + IncrWrapOGL = 0x8507, + DecrWrapOGL = 0x8508, }; enum class MemoryLayout : u32 { @@ -381,6 +391,13 @@ public: ReverseSubtract = 3, Min = 4, Max = 5, + + // These values are used by Nouveau and some games. + AddGL = 0x8006, + SubtractGL = 0x8007, + ReverseSubtractGL = 0x8008, + MinGL = 0x800a, + MaxGL = 0x800b }; enum class Factor : u32 { @@ -462,6 +479,77 @@ public: } }; + struct ColorMask { + union { + u32 raw; + BitField<0, 4, u32> R; + BitField<4, 4, u32> G; + BitField<8, 4, u32> B; + BitField<12, 4, u32> A; + }; + }; + + struct ViewportTransform { + f32 scale_x; + f32 scale_y; + f32 scale_z; + f32 translate_x; + f32 translate_y; + f32 translate_z; + INSERT_PADDING_WORDS(2); + + MathUtil::Rectangle<s32> GetRect() const { + return { + GetX(), // left + GetY() + GetHeight(), // top + GetX() + GetWidth(), // right + GetY() // bottom + }; + }; + + s32 GetX() const { + return static_cast<s32>(std::max(0.0f, translate_x - std::fabs(scale_x))); + } + + s32 GetY() const { + return static_cast<s32>(std::max(0.0f, translate_y - std::fabs(scale_y))); + } + + s32 GetWidth() const { + return static_cast<s32>(translate_x + std::fabs(scale_x)) - GetX(); + } + + s32 GetHeight() const { + return static_cast<s32>(translate_y + std::fabs(scale_y)) - GetY(); + } + }; + + struct ScissorTest { + u32 enable; + union { + BitField<0, 16, u32> min_x; + BitField<16, 16, u32> max_x; + }; + union { + BitField<0, 16, u32> min_y; + BitField<16, 16, u32> max_y; + }; + u32 fill; + }; + + struct ViewPort { + union { + BitField<0, 16, u32> x; + BitField<16, 16, u32> width; + }; + union { + BitField<0, 16, u32> y; + BitField<16, 16, u32> height; + }; + float depth_range_near; + float depth_range_far; + }; + bool IsShaderConfigEnabled(std::size_t index) const { // The VertexB is always enabled. if (index == static_cast<std::size_t>(Regs::ShaderProgram::VertexB)) { @@ -475,66 +563,23 @@ public: INSERT_PADDING_WORDS(0x45); struct { - INSERT_PADDING_WORDS(1); + u32 upload_address; u32 data; u32 entry; + u32 bind; } macros; - INSERT_PADDING_WORDS(0x189); + INSERT_PADDING_WORDS(0x188); u32 tfb_enabled; INSERT_PADDING_WORDS(0x2E); - RenderTargetConfig rt[NumRenderTargets]; - - struct { - f32 scale_x; - f32 scale_y; - f32 scale_z; - f32 translate_x; - f32 translate_y; - f32 translate_z; - INSERT_PADDING_WORDS(2); - - MathUtil::Rectangle<s32> GetRect() const { - return { - GetX(), // left - GetY() + GetHeight(), // top - GetX() + GetWidth(), // right - GetY() // bottom - }; - }; - - s32 GetX() const { - return static_cast<s32>(std::max(0.0f, translate_x - std::fabs(scale_x))); - } - - s32 GetY() const { - return static_cast<s32>(std::max(0.0f, translate_y - std::fabs(scale_y))); - } - - s32 GetWidth() const { - return static_cast<s32>(translate_x + std::fabs(scale_x)) - GetX(); - } + std::array<RenderTargetConfig, NumRenderTargets> rt; - s32 GetHeight() const { - return static_cast<s32>(translate_y + std::fabs(scale_y)) - GetY(); - } - } viewport_transform[NumViewports]; + std::array<ViewportTransform, NumViewports> viewport_transform; - struct { - union { - BitField<0, 16, u32> x; - BitField<16, 16, u32> width; - }; - union { - BitField<0, 16, u32> y; - BitField<16, 16, u32> height; - }; - float depth_range_near; - float depth_range_far; - } viewport[NumViewports]; + std::array<ViewPort, NumViewports> viewports; INSERT_PADDING_WORDS(0x1D); @@ -547,30 +592,32 @@ public: float clear_color[4]; float clear_depth; + INSERT_PADDING_WORDS(0x3); + s32 clear_stencil; - INSERT_PADDING_WORDS(0x17); + INSERT_PADDING_WORDS(0x7); - struct { - u32 enable; - union { - BitField<0, 16, u32> min_x; - BitField<16, 16, u32> max_x; - }; - union { - BitField<0, 16, u32> min_y; - BitField<16, 16, u32> max_y; - }; - } scissor_test; + u32 polygon_offset_point_enable; + u32 polygon_offset_line_enable; + u32 polygon_offset_fill_enable; + + INSERT_PADDING_WORDS(0xD); + + std::array<ScissorTest, NumViewports> scissor_test; - INSERT_PADDING_WORDS(0x52); + INSERT_PADDING_WORDS(0x15); s32 stencil_back_func_ref; u32 stencil_back_mask; u32 stencil_back_func_mask; - INSERT_PADDING_WORDS(0x13); + INSERT_PADDING_WORDS(0xC); + + u32 color_mask_common; + + INSERT_PADDING_WORDS(0x6); u32 rt_separate_frag_data; @@ -594,7 +641,16 @@ public: } } zeta; - INSERT_PADDING_WORDS(0x5B); + INSERT_PADDING_WORDS(0x41); + + union { + BitField<0, 4, u32> stencil; + BitField<4, 4, u32> unknown; + BitField<8, 4, u32> scissor; + BitField<12, 4, u32> viewport; + } clear_flags; + + INSERT_PADDING_WORDS(0x19); std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format; @@ -645,8 +701,14 @@ public: ComparisonOp depth_test_func; float alpha_test_ref; ComparisonOp alpha_test_func; - - INSERT_PADDING_WORDS(0x9); + u32 draw_tfb_stride; + struct { + float r; + float g; + float b; + float a; + } blend_color; + INSERT_PADDING_WORDS(0x4); struct { u32 separate_alpha; @@ -671,9 +733,12 @@ public: u32 stencil_front_func_mask; u32 stencil_front_mask; - INSERT_PADDING_WORDS(0x3); + INSERT_PADDING_WORDS(0x2); + + u32 frag_color_clamp; union { + BitField<0, 1, u32> y_negate; BitField<4, 1, u32> triangle_rast_flip; } screen_y_control; @@ -681,7 +746,20 @@ public: u32 vb_element_base; - INSERT_PADDING_WORDS(0x38); + INSERT_PADDING_WORDS(0x36); + + union { + BitField<0, 1, u32> c0; + BitField<1, 1, u32> c1; + BitField<2, 1, u32> c2; + BitField<3, 1, u32> c3; + BitField<4, 1, u32> c4; + BitField<5, 1, u32> c5; + BitField<6, 1, u32> c6; + BitField<7, 1, u32> c7; + } clip_distance_enabled; + + INSERT_PADDING_WORDS(0x1); float point_size; @@ -689,7 +767,12 @@ public: u32 zeta_enable; - INSERT_PADDING_WORDS(0x8); + union { + BitField<0, 1, u32> alpha_to_coverage; + BitField<4, 1, u32> alpha_to_one; + } multisample_control; + + INSERT_PADDING_WORDS(0x7); struct { u32 tsc_address_high; @@ -702,7 +785,11 @@ public: } } tsc; - INSERT_PADDING_WORDS(0x3); + INSERT_PADDING_WORDS(0x1); + + float polygon_offset_factor; + + INSERT_PADDING_WORDS(0x1); struct { u32 tic_address_high; @@ -727,7 +814,9 @@ public: u32 framebuffer_srgb; - INSERT_PADDING_WORDS(0x12); + float polygon_offset_units; + + INSERT_PADDING_WORDS(0x11); union { BitField<2, 1, u32> coord_origin; @@ -783,6 +872,7 @@ public: return 4; } UNREACHABLE(); + return 1; } GPUVAddr StartAddress() const { @@ -804,7 +894,9 @@ public: INSERT_PADDING_WORDS(0x7); - INSERT_PADDING_WORDS(0x20); + INSERT_PADDING_WORDS(0x1F); + + float polygon_offset_clamp; struct { u32 is_instanced[NumVertexArrays]; @@ -820,8 +912,21 @@ public: Cull cull; - INSERT_PADDING_WORDS(0x28); + u32 pixel_center_integer; + + INSERT_PADDING_WORDS(0x1); + + u32 viewport_transform_enabled; + + INSERT_PADDING_WORDS(0x3); + + union { + BitField<0, 1, u32> depth_range_0_1; + BitField<3, 1, u32> depth_clamp_near; + BitField<4, 1, u32> depth_clamp_far; + } view_volume_clip_control; + INSERT_PADDING_WORDS(0x21); struct { u32 enable; LogicOperation operation; @@ -840,8 +945,9 @@ public: BitField<6, 4, u32> RT; BitField<10, 11, u32> layer; } clear_buffers; - - INSERT_PADDING_WORDS(0x4B); + INSERT_PADDING_WORDS(0xB); + std::array<ColorMask, NumRenderTargets> color_mask; + INSERT_PADDING_WORDS(0x38); struct { u32 query_address_high; @@ -982,11 +1088,22 @@ public: State state{}; MemoryManager& memory_manager; + struct DirtyFlags { + bool vertex_attrib_format = true; + u32 vertex_array = 0xFFFFFFFF; + + void OnMemoryWrite() { + vertex_array = 0xFFFFFFFF; + } + }; + + DirtyFlags dirty_flags; + /// Reads a register value located at the input method address u32 GetRegisterValue(u32 method) const; /// Write the value to the register identified by method. - void WriteReg(u32 method, u32 value, u32 remaining_params); + void CallMethod(const GPU::MethodCall& method_call); /// Returns a list of enabled textures for the specified shader stage. std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const; @@ -994,12 +1111,25 @@ public: /// Returns the texture information for a specific texture in a specific shader stage. Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, std::size_t offset) const; + /// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than + /// we've seen used. + using MacroMemory = std::array<u32, 0x40000>; + + /// Gets a reference to macro memory. + const MacroMemory& GetMacroMemory() const { + return macro_memory; + } + private: void InitializeRegisterDefaults(); VideoCore::RasterizerInterface& rasterizer; - std::unordered_map<u32, std::vector<u32>> uploaded_macros; + /// Start offsets of each macro in macro_memory + std::unordered_map<u32, u32> macro_offsets; + + /// Memory for macro code + MacroMemory macro_memory; /// Macro method that is currently being executed / being fed parameters. u32 executing_macro = 0; @@ -1022,9 +1152,12 @@ private: */ void CallMacroMethod(u32 method, std::vector<u32> parameters); - /// Handles writes to the macro uploading registers. + /// Handles writes to the macro uploading register. void ProcessMacroUpload(u32 data); + /// Handles writes to the macro bind register. + void ProcessMacroBind(u32 data); + /// Handles a write to the CLEAR_BUFFERS register. void ProcessClearBuffers(); @@ -1048,18 +1181,23 @@ private: ASSERT_REG_POSITION(macros, 0x45); ASSERT_REG_POSITION(tfb_enabled, 0x1D1); ASSERT_REG_POSITION(rt, 0x200); -ASSERT_REG_POSITION(viewport_transform[0], 0x280); -ASSERT_REG_POSITION(viewport, 0x300); +ASSERT_REG_POSITION(viewport_transform, 0x280); +ASSERT_REG_POSITION(viewports, 0x300); ASSERT_REG_POSITION(vertex_buffer, 0x35D); ASSERT_REG_POSITION(clear_color[0], 0x360); ASSERT_REG_POSITION(clear_depth, 0x364); ASSERT_REG_POSITION(clear_stencil, 0x368); +ASSERT_REG_POSITION(polygon_offset_point_enable, 0x370); +ASSERT_REG_POSITION(polygon_offset_line_enable, 0x371); +ASSERT_REG_POSITION(polygon_offset_fill_enable, 0x372); ASSERT_REG_POSITION(scissor_test, 0x380); ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5); ASSERT_REG_POSITION(stencil_back_mask, 0x3D6); ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7); +ASSERT_REG_POSITION(color_mask_common, 0x3E4); ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB); ASSERT_REG_POSITION(zeta, 0x3F8); +ASSERT_REG_POSITION(clear_flags, 0x43E); ASSERT_REG_POSITION(vertex_attrib_format, 0x458); ASSERT_REG_POSITION(rt_control, 0x487); ASSERT_REG_POSITION(zeta_width, 0x48a); @@ -1070,6 +1208,10 @@ ASSERT_REG_POSITION(depth_write_enabled, 0x4BA); ASSERT_REG_POSITION(alpha_test_enabled, 0x4BB); ASSERT_REG_POSITION(d3d_cull_mode, 0x4C2); ASSERT_REG_POSITION(depth_test_func, 0x4C3); +ASSERT_REG_POSITION(alpha_test_ref, 0x4C4); +ASSERT_REG_POSITION(alpha_test_func, 0x4C5); +ASSERT_REG_POSITION(draw_tfb_stride, 0x4C6); +ASSERT_REG_POSITION(blend_color, 0x4C7); ASSERT_REG_POSITION(blend, 0x4CF); ASSERT_REG_POSITION(stencil_enable, 0x4E0); ASSERT_REG_POSITION(stencil_front_op_fail, 0x4E1); @@ -1079,11 +1221,15 @@ ASSERT_REG_POSITION(stencil_front_func_func, 0x4E4); ASSERT_REG_POSITION(stencil_front_func_ref, 0x4E5); ASSERT_REG_POSITION(stencil_front_func_mask, 0x4E6); ASSERT_REG_POSITION(stencil_front_mask, 0x4E7); +ASSERT_REG_POSITION(frag_color_clamp, 0x4EA); ASSERT_REG_POSITION(screen_y_control, 0x4EB); ASSERT_REG_POSITION(vb_element_base, 0x50D); +ASSERT_REG_POSITION(clip_distance_enabled, 0x544); ASSERT_REG_POSITION(point_size, 0x546); ASSERT_REG_POSITION(zeta_enable, 0x54E); +ASSERT_REG_POSITION(multisample_control, 0x54F); ASSERT_REG_POSITION(tsc, 0x557); +ASSERT_REG_POSITION(polygon_offset_factor, 0x55b); ASSERT_REG_POSITION(tic, 0x55D); ASSERT_REG_POSITION(stencil_two_side_enable, 0x565); ASSERT_REG_POSITION(stencil_back_op_fail, 0x566); @@ -1091,15 +1237,21 @@ ASSERT_REG_POSITION(stencil_back_op_zfail, 0x567); ASSERT_REG_POSITION(stencil_back_op_zpass, 0x568); ASSERT_REG_POSITION(stencil_back_func_func, 0x569); ASSERT_REG_POSITION(framebuffer_srgb, 0x56E); +ASSERT_REG_POSITION(polygon_offset_units, 0x56F); ASSERT_REG_POSITION(point_coord_replace, 0x581); ASSERT_REG_POSITION(code_address, 0x582); ASSERT_REG_POSITION(draw, 0x585); ASSERT_REG_POSITION(primitive_restart, 0x591); ASSERT_REG_POSITION(index_array, 0x5F2); +ASSERT_REG_POSITION(polygon_offset_clamp, 0x61F); ASSERT_REG_POSITION(instanced_arrays, 0x620); ASSERT_REG_POSITION(cull, 0x646); +ASSERT_REG_POSITION(pixel_center_integer, 0x649); +ASSERT_REG_POSITION(viewport_transform_enabled, 0x64B); +ASSERT_REG_POSITION(view_volume_clip_control, 0x64F); ASSERT_REG_POSITION(logic_op, 0x671); ASSERT_REG_POSITION(clear_buffers, 0x674); +ASSERT_REG_POSITION(color_mask, 0x680); ASSERT_REG_POSITION(query, 0x6C0); ASSERT_REG_POSITION(vertex_array[0], 0x700); ASSERT_REG_POSITION(independent_blend, 0x780); diff --git a/src/video_core/engines/maxwell_compute.cpp b/src/video_core/engines/maxwell_compute.cpp index 8b5f08351..656db6a61 100644 --- a/src/video_core/engines/maxwell_compute.cpp +++ b/src/video_core/engines/maxwell_compute.cpp @@ -8,13 +8,13 @@ namespace Tegra::Engines { -void MaxwellCompute::WriteReg(u32 method, u32 value) { - ASSERT_MSG(method < Regs::NUM_REGS, +void MaxwellCompute::CallMethod(const GPU::MethodCall& method_call) { + ASSERT_MSG(method_call.method < Regs::NUM_REGS, "Invalid MaxwellCompute register, increase the size of the Regs structure"); - regs.reg_array[method] = value; + regs.reg_array[method_call.method] = method_call.argument; - switch (method) { + switch (method_call.method) { case MAXWELL_COMPUTE_REG_INDEX(compute): { LOG_CRITICAL(HW_GPU, "Compute shaders are not implemented"); UNREACHABLE(); diff --git a/src/video_core/engines/maxwell_compute.h b/src/video_core/engines/maxwell_compute.h index 6ea934fb9..1d71f11bd 100644 --- a/src/video_core/engines/maxwell_compute.h +++ b/src/video_core/engines/maxwell_compute.h @@ -9,6 +9,7 @@ #include "common/bit_field.h" #include "common/common_funcs.h" #include "common/common_types.h" +#include "video_core/gpu.h" namespace Tegra::Engines { @@ -42,7 +43,7 @@ public: "MaxwellCompute Regs has wrong size"); /// Write the value to the register identified by method. - void WriteReg(u32 method, u32 value); + void CallMethod(const GPU::MethodCall& method_call); }; #define ASSERT_REG_POSITION(field_name, position) \ diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index b8a78cf82..06462f570 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -2,7 +2,9 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "core/core.h" #include "core/memory.h" +#include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_dma.h" #include "video_core/rasterizer_interface.h" #include "video_core/textures/decoders.h" @@ -12,16 +14,16 @@ namespace Tegra::Engines { MaxwellDMA::MaxwellDMA(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager) : memory_manager(memory_manager), rasterizer{rasterizer} {} -void MaxwellDMA::WriteReg(u32 method, u32 value) { - ASSERT_MSG(method < Regs::NUM_REGS, +void MaxwellDMA::CallMethod(const GPU::MethodCall& method_call) { + ASSERT_MSG(method_call.method < Regs::NUM_REGS, "Invalid MaxwellDMA register, increase the size of the Regs structure"); - regs.reg_array[method] = value; + regs.reg_array[method_call.method] = method_call.argument; #define MAXWELLDMA_REG_INDEX(field_name) \ (offsetof(Tegra::Engines::MaxwellDMA::Regs, field_name) / sizeof(u32)) - switch (method) { + switch (method_call.method) { case MAXWELLDMA_REG_INDEX(exec): { HandleCopy(); break; @@ -54,6 +56,9 @@ void MaxwellDMA::HandleCopy() { return; } + // All copies here update the main memory, so mark all rasterizer states as invalid. + Core::System::GetInstance().GPU().Maxwell3D().dirty_flags.OnMemoryWrite(); + if (regs.exec.is_dst_linear && regs.exec.is_src_linear) { // When the enable_2d bit is disabled, the copy is performed as if we were copying a 1D // buffer of length `x_count`, otherwise we copy a 2D image of dimensions (x_count, diff --git a/src/video_core/engines/maxwell_dma.h b/src/video_core/engines/maxwell_dma.h index 5f3704f05..1f8cd65d2 100644 --- a/src/video_core/engines/maxwell_dma.h +++ b/src/video_core/engines/maxwell_dma.h @@ -24,7 +24,7 @@ public: ~MaxwellDMA() = default; /// Write the value to the register identified by method. - void WriteReg(u32 method, u32 value); + void CallMethod(const GPU::MethodCall& method_call); struct Regs { static constexpr std::size_t NUM_REGS = 0x1D6; diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 141b9159b..e53c77f2b 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -5,12 +5,11 @@ #pragma once #include <bitset> +#include <optional> #include <string> #include <tuple> #include <vector> -#include <boost/optional.hpp> - #include "common/assert.h" #include "common/bit_field.h" #include "common/common_types.h" @@ -83,6 +82,8 @@ union Attribute { Position = 7, Attribute_0 = 8, Attribute_31 = 39, + ClipDistances0123 = 44, + ClipDistances4567 = 45, PointCoord = 46, // This attribute contains a tuple of (~, ~, InstanceId, VertexId) when inside a vertex // shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval @@ -154,6 +155,7 @@ enum class PredCondition : u64 { NotEqual = 5, GreaterEqual = 6, LessThanWithNan = 9, + LessEqualWithNan = 11, GreaterThanWithNan = 12, NotEqualWithNan = 13, GreaterEqualWithNan = 14, @@ -262,7 +264,7 @@ enum class FlowCondition : u64 { Fcsm_Tr = 0x1C, // TODO(bunnei): What is this used for? }; -enum class ControlCode : u64 { +enum class ConditionCode : u64 { F = 0, LT = 1, EQ = 2, @@ -366,6 +368,11 @@ enum class HalfPrecision : u64 { FMZ = 2, }; +enum class R2pMode : u64 { + Pr = 0, + Cc = 1, +}; + enum class IpaInterpMode : u64 { Linear = 0, Perspective = 1, @@ -568,9 +575,8 @@ union Instruction { union { BitField<39, 2, u64> tab5cb8_2; - BitField<41, 3, u64> tab5c68_1; + BitField<41, 3, u64> postfactor; BitField<44, 2, u64> tab5c68_0; - BitField<47, 1, u64> cc; BitField<48, 1, u64> negate_b; } fmul; @@ -579,6 +585,10 @@ union Instruction { } fmul32; union { + BitField<52, 1, u64> generates_cc; + } op_32; + + union { BitField<48, 1, u64> is_signed; } shift; @@ -599,7 +609,7 @@ union Instruction { BitField<31, 1, u64> negate_b; BitField<30, 1, u64> abs_b; - BitField<47, 2, HalfType> type_b; + BitField<28, 2, HalfType> type_b; BitField<35, 2, HalfType> type_c; } alu_half; @@ -828,7 +838,7 @@ union Instruction { union { BitField<0, 3, u64> pred0; BitField<3, 3, u64> pred3; - BitField<8, 5, ControlCode> cc; // flag in cc + BitField<8, 5, ConditionCode> cc; // flag in cc BitField<39, 3, u64> pred39; BitField<42, 1, u64> neg_pred39; BitField<45, 4, PredOperation> op; // op with pred39 @@ -852,6 +862,12 @@ union Instruction { } hsetp2; union { + BitField<40, 1, R2pMode> mode; + BitField<41, 2, u64> byte; + BitField<20, 7, u64> immediate_mask; + } r2p; + + union { BitField<39, 3, u64> pred39; BitField<42, 1, u64> neg_pred; BitField<43, 1, u64> neg_a; @@ -1033,6 +1049,7 @@ union Instruction { BitField<49, 1, u64> nodep_flag; BitField<50, 3, u64> component_mask_selector; BitField<53, 4, u64> texture_info; + BitField<59, 1, u64> fp32_flag; TextureType GetTextureType() const { // The TEXS instruction has a weird encoding for the texture type. @@ -1048,6 +1065,7 @@ union Instruction { LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", static_cast<u32>(texture_info.Value())); UNREACHABLE(); + return TextureType::Texture1D; } TextureProcessMode GetTextureProcessMode() const { @@ -1128,6 +1146,7 @@ union Instruction { LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", static_cast<u32>(texture_info.Value())); UNREACHABLE(); + return TextureType::Texture1D; } TextureProcessMode GetTextureProcessMode() const { @@ -1232,6 +1251,7 @@ union Instruction { BitField<60, 1, u64> is_b_gpr; BitField<59, 1, u64> is_c_gpr; BitField<20, 24, s64> smem_imm; + BitField<0, 5, ConditionCode> flow_condition_code; Attribute attribute; Sampler sampler; @@ -1252,6 +1272,7 @@ public: BFE_C, BFE_R, BFE_IMM, + BFI_IMM_R, BRA, PBK, LD_A, @@ -1377,6 +1398,7 @@ public: PSETP, PSET, CSETP, + R2P_IMM, XMAD_IMM, XMAD_CR, XMAD_RC, @@ -1392,6 +1414,7 @@ public: ArithmeticHalf, ArithmeticHalfImmediate, Bfe, + Bfi, Shift, Ffma, Hfma2, @@ -1406,6 +1429,7 @@ public: HalfSetPredicate, PredicateSetPredicate, PredicateSetRegister, + RegisterSetPredicate, Conversion, Xmad, Unknown, @@ -1456,7 +1480,7 @@ public: Type type; }; - static boost::optional<const Matcher&> Decode(Instruction instr) { + static std::optional<std::reference_wrapper<const Matcher>> Decode(Instruction instr) { static const auto table{GetDecodeTable()}; const auto matches_instruction = [instr](const auto& matcher) { @@ -1464,7 +1488,8 @@ public: }; auto iter = std::find_if(table.begin(), table.end(), matches_instruction); - return iter != table.end() ? boost::optional<const Matcher&>(*iter) : boost::none; + return iter != table.end() ? std::optional<std::reference_wrapper<const Matcher>>(*iter) + : std::nullopt; } private: @@ -1527,7 +1552,7 @@ private: INST("1110111011011---", Id::STG, Type::Memory, "STG"), INST("110000----111---", Id::TEX, Type::Memory, "TEX"), INST("1101111101001---", Id::TXQ, Type::Memory, "TXQ"), - INST("1101100---------", Id::TEXS, Type::Memory, "TEXS"), + INST("1101-00---------", Id::TEXS, Type::Memory, "TEXS"), INST("1101101---------", Id::TLDS, Type::Memory, "TLDS"), INST("110010----111---", Id::TLD4, Type::Memory, "TLD4"), INST("1101111100------", Id::TLD4S, Type::Memory, "TLD4S"), @@ -1608,6 +1633,7 @@ private: INST("0100110000000---", Id::BFE_C, Type::Bfe, "BFE_C"), INST("0101110000000---", Id::BFE_R, Type::Bfe, "BFE_R"), INST("0011100-00000---", Id::BFE_IMM, Type::Bfe, "BFE_IMM"), + INST("0011011-11110---", Id::BFI_IMM_R, Type::Bfi, "BFI_IMM_R"), INST("0100110001000---", Id::LOP_C, Type::ArithmeticInteger, "LOP_C"), INST("0101110001000---", Id::LOP_R, Type::ArithmeticInteger, "LOP_R"), INST("0011100001000---", Id::LOP_IMM, Type::ArithmeticInteger, "LOP_IMM"), @@ -1642,6 +1668,7 @@ private: INST("0101000010001---", Id::PSET, Type::PredicateSetRegister, "PSET"), INST("0101000010010---", Id::PSETP, Type::PredicateSetPredicate, "PSETP"), INST("010100001010----", Id::CSETP, Type::PredicateSetPredicate, "CSETP"), + INST("0011100-11110---", Id::R2P_IMM, Type::RegisterSetPredicate, "R2P_IMM"), INST("0011011-00------", Id::XMAD_IMM, Type::Xmad, "XMAD_IMM"), INST("0100111---------", Id::XMAD_CR, Type::Xmad, "XMAD_CR"), INST("010100010-------", Id::XMAD_RC, Type::Xmad, "XMAD_RC"), @@ -1658,4 +1685,4 @@ private: } }; -} // namespace Tegra::Shader
\ No newline at end of file +} // namespace Tegra::Shader diff --git a/src/video_core/engines/shader_header.h b/src/video_core/engines/shader_header.h index a0e015c4b..99c34649f 100644 --- a/src/video_core/engines/shader_header.h +++ b/src/video_core/engines/shader_header.h @@ -62,7 +62,16 @@ struct Header { INSERT_PADDING_BYTES(1); // ImapSystemValuesB INSERT_PADDING_BYTES(16); // ImapGenericVector[32] INSERT_PADDING_BYTES(2); // ImapColor - INSERT_PADDING_BYTES(2); // ImapSystemValuesC + union { + BitField<0, 8, u16> clip_distances; + BitField<8, 1, u16> point_sprite_s; + BitField<9, 1, u16> point_sprite_t; + BitField<10, 1, u16> fog_coordinate; + BitField<12, 1, u16> tessellation_eval_point_u; + BitField<13, 1, u16> tessellation_eval_point_v; + BitField<14, 1, u16> instance_id; + BitField<15, 1, u16> vertex_id; + }; INSERT_PADDING_BYTES(5); // ImapFixedFncTexture[10] INSERT_PADDING_BYTES(1); // ImapReserved INSERT_PADDING_BYTES(3); // OmapSystemValuesA diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 83c7e5b0b..08cf6268f 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -17,6 +17,8 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) { switch (format) { case PixelFormat::ABGR8: return 4; + default: + return 4; } UNREACHABLE(); @@ -24,6 +26,7 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) { GPU::GPU(VideoCore::RasterizerInterface& rasterizer) { memory_manager = std::make_unique<Tegra::MemoryManager>(); + dma_pusher = std::make_unique<Tegra::DmaPusher>(*this); maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager); fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager); maxwell_compute = std::make_unique<Engines::MaxwellCompute>(); @@ -49,6 +52,14 @@ const MemoryManager& GPU::MemoryManager() const { return *memory_manager; } +DmaPusher& GPU::DmaPusher() { + return *dma_pusher; +} + +const DmaPusher& GPU::DmaPusher() const { + return *dma_pusher; +} + u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { ASSERT(format != RenderTargetFormat::NONE); @@ -91,6 +102,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { return 1; default: UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format)); + return 1; } } @@ -108,6 +120,55 @@ u32 DepthFormatBytesPerPixel(DepthFormat format) { return 2; default: UNIMPLEMENTED_MSG("Unimplemented Depth format {}", static_cast<u32>(format)); + return 1; + } +} + +enum class BufferMethods { + BindObject = 0, + CountBufferMethods = 0x40, +}; + +void GPU::CallMethod(const MethodCall& method_call) { + LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method_call.method, + method_call.subchannel); + + ASSERT(method_call.subchannel < bound_engines.size()); + + if (method_call.method == static_cast<u32>(BufferMethods::BindObject)) { + // Bind the current subchannel to the desired engine id. + LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel, + method_call.argument); + bound_engines[method_call.subchannel] = static_cast<EngineID>(method_call.argument); + return; + } + + if (method_call.method < static_cast<u32>(BufferMethods::CountBufferMethods)) { + // TODO(Subv): Research and implement these methods. + LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented"); + return; + } + + const EngineID engine = bound_engines[method_call.subchannel]; + + switch (engine) { + case EngineID::FERMI_TWOD_A: + fermi_2d->CallMethod(method_call); + break; + case EngineID::MAXWELL_B: + maxwell_3d->CallMethod(method_call); + break; + case EngineID::MAXWELL_COMPUTE_B: + maxwell_compute->CallMethod(method_call); + break; + case EngineID::MAXWELL_DMA_COPY_A: + maxwell_dma->CallMethod(method_call); + break; + case EngineID::KEPLER_INLINE_TO_MEMORY_B: + kepler_memory->CallMethod(method_call); + break; + default: + UNIMPLEMENTED_MSG("Unimplemented engine"); } } diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index 5cc1e19ca..af5ccd1e9 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -9,6 +9,7 @@ #include <vector> #include "common/common_types.h" #include "core/hle/service/nvflinger/buffer_queue.h" +#include "video_core/dma_pusher.h" #include "video_core/memory_manager.h" namespace VideoCore { @@ -119,8 +120,23 @@ public: explicit GPU(VideoCore::RasterizerInterface& rasterizer); ~GPU(); - /// Processes a command list stored at the specified address in GPU memory. - void ProcessCommandLists(const std::vector<CommandListHeader>& commands); + struct MethodCall { + u32 method{}; + u32 argument{}; + u32 subchannel{}; + u32 method_count{}; + + bool IsLastCall() const { + return method_count <= 1; + } + + MethodCall(u32 method, u32 argument, u32 subchannel = 0, u32 method_count = 0) + : method(method), argument(argument), subchannel(subchannel), + method_count(method_count) {} + }; + + /// Calls a GPU method. + void CallMethod(const MethodCall& method_call); /// Returns a reference to the Maxwell3D GPU engine. Engines::Maxwell3D& Maxwell3D(); @@ -134,7 +150,14 @@ public: /// Returns a const reference to the GPU memory manager. const Tegra::MemoryManager& MemoryManager() const; + /// Returns a reference to the GPU DMA pusher. + Tegra::DmaPusher& DmaPusher(); + + /// Returns a const reference to the GPU DMA pusher. + const Tegra::DmaPusher& DmaPusher() const; + private: + std::unique_ptr<Tegra::DmaPusher> dma_pusher; std::unique_ptr<Tegra::MemoryManager> memory_manager; /// Mapping of command subchannels to their bound engine ids. diff --git a/src/video_core/macro_interpreter.cpp b/src/video_core/macro_interpreter.cpp index 377bd66ab..64f75db43 100644 --- a/src/video_core/macro_interpreter.cpp +++ b/src/video_core/macro_interpreter.cpp @@ -11,7 +11,7 @@ namespace Tegra { MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {} -void MacroInterpreter::Execute(const std::vector<u32>& code, std::vector<u32> parameters) { +void MacroInterpreter::Execute(u32 offset, std::vector<u32> parameters) { Reset(); registers[1] = parameters[0]; this->parameters = std::move(parameters); @@ -19,7 +19,7 @@ void MacroInterpreter::Execute(const std::vector<u32>& code, std::vector<u32> pa // Execute the code until we hit an exit condition. bool keep_executing = true; while (keep_executing) { - keep_executing = Step(code, false); + keep_executing = Step(offset, false); } // Assert the the macro used all the input parameters @@ -29,25 +29,26 @@ void MacroInterpreter::Execute(const std::vector<u32>& code, std::vector<u32> pa void MacroInterpreter::Reset() { registers = {}; pc = 0; - delayed_pc = boost::none; + delayed_pc = {}; method_address.raw = 0; parameters.clear(); // The next parameter index starts at 1, because $r1 already has the value of the first // parameter. next_parameter_index = 1; + carry_flag = false; } -bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) { +bool MacroInterpreter::Step(u32 offset, bool is_delay_slot) { u32 base_address = pc; - Opcode opcode = GetOpcode(code); + Opcode opcode = GetOpcode(offset); pc += 4; // Update the program counter if we were delayed - if (delayed_pc != boost::none) { + if (delayed_pc) { ASSERT(is_delay_slot); pc = *delayed_pc; - delayed_pc = boost::none; + delayed_pc = {}; } switch (opcode.operation) { @@ -108,7 +109,7 @@ bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) { delayed_pc = base_address + opcode.GetBranchTarget(); // Execute one more instruction due to the delay slot. - return Step(code, true); + return Step(offset, true); } break; } @@ -121,27 +122,42 @@ bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) { // Exit has a delay slot, execute the next instruction // Note: Executing an exit during a branch delay slot will cause the instruction at the // branch target to be executed before exiting. - Step(code, true); + Step(offset, true); return false; } return true; } -MacroInterpreter::Opcode MacroInterpreter::GetOpcode(const std::vector<u32>& code) const { +MacroInterpreter::Opcode MacroInterpreter::GetOpcode(u32 offset) const { + const auto& macro_memory{maxwell3d.GetMacroMemory()}; ASSERT((pc % sizeof(u32)) == 0); - ASSERT(pc < code.size() * sizeof(u32)); - return {code[pc / sizeof(u32)]}; + ASSERT((pc + offset) < macro_memory.size() * sizeof(u32)); + return {macro_memory[offset + pc / sizeof(u32)]}; } -u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const { +u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) { switch (operation) { - case ALUOperation::Add: - return src_a + src_b; - // TODO(Subv): Implement AddWithCarry - case ALUOperation::Subtract: - return src_a - src_b; - // TODO(Subv): Implement SubtractWithBorrow + case ALUOperation::Add: { + const u64 result{static_cast<u64>(src_a) + src_b}; + carry_flag = result > 0xffffffff; + return static_cast<u32>(result); + } + case ALUOperation::AddWithCarry: { + const u64 result{static_cast<u64>(src_a) + src_b + (carry_flag ? 1ULL : 0ULL)}; + carry_flag = result > 0xffffffff; + return static_cast<u32>(result); + } + case ALUOperation::Subtract: { + const u64 result{static_cast<u64>(src_a) - src_b}; + carry_flag = result < 0x100000000; + return static_cast<u32>(result); + } + case ALUOperation::SubtractWithBorrow: { + const u64 result{static_cast<u64>(src_a) - src_b - (carry_flag ? 0ULL : 1ULL)}; + carry_flag = result < 0x100000000; + return static_cast<u32>(result); + } case ALUOperation::Xor: return src_a ^ src_b; case ALUOperation::Or: @@ -155,6 +171,7 @@ u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) default: UNIMPLEMENTED_MSG("Unimplemented ALU operation {}", static_cast<u32>(operation)); + return 0; } } @@ -234,7 +251,7 @@ void MacroInterpreter::SetMethodAddress(u32 address) { } void MacroInterpreter::Send(u32 value) { - maxwell3d.WriteReg(method_address.address, value, 0); + maxwell3d.CallMethod({method_address.address, value}); // Increment the method address by the method increment. method_address.address.Assign(method_address.address.Value() + method_address.increment.Value()); @@ -252,6 +269,7 @@ bool MacroInterpreter::EvaluateBranchCondition(BranchCondition cond, u32 value) return value != 0; } UNREACHABLE(); + return true; } } // namespace Tegra diff --git a/src/video_core/macro_interpreter.h b/src/video_core/macro_interpreter.h index cee0baaf3..cde360288 100644 --- a/src/video_core/macro_interpreter.h +++ b/src/video_core/macro_interpreter.h @@ -5,8 +5,9 @@ #pragma once #include <array> +#include <optional> #include <vector> -#include <boost/optional.hpp> + #include "common/bit_field.h" #include "common/common_types.h" @@ -21,10 +22,10 @@ public: /** * Executes the macro code with the specified input parameters. - * @param code The macro byte code to execute - * @param parameters The parameters of the macro + * @param offset Offset to start execution at. + * @param parameters The parameters of the macro. */ - void Execute(const std::vector<u32>& code, std::vector<u32> parameters); + void Execute(u32 offset, std::vector<u32> parameters); private: enum class Operation : u32 { @@ -109,14 +110,14 @@ private: /** * Executes a single macro instruction located at the current program counter. Returns whether * the interpreter should keep running. - * @param code The macro code to execute. + * @param offset Offset to start execution at. * @param is_delay_slot Whether the current step is being executed due to a delay slot in a * previous instruction. */ - bool Step(const std::vector<u32>& code, bool is_delay_slot); + bool Step(u32 offset, bool is_delay_slot); /// Calculates the result of an ALU operation. src_a OP src_b; - u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const; + u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b); /// Performs the result operation on the input result and stores it in the specified register /// (if necessary). @@ -126,7 +127,7 @@ private: bool EvaluateBranchCondition(BranchCondition cond, u32 value) const; /// Reads an opcode at the current program counter location. - Opcode GetOpcode(const std::vector<u32>& code) const; + Opcode GetOpcode(u32 offset) const; /// Returns the specified register's value. Register 0 is hardcoded to always return 0. u32 GetRegister(u32 register_id) const; @@ -149,7 +150,7 @@ private: Engines::Maxwell3D& maxwell3d; u32 pc; ///< Current program counter - boost::optional<u32> + std::optional<u32> delayed_pc; ///< Program counter to execute at after the delay slot is executed. static constexpr std::size_t NumMacroRegisters = 8; @@ -164,5 +165,7 @@ private: std::vector<u32> parameters; /// Index of the next parameter that will be fetched by the 'parm' instruction. u32 next_parameter_index = 0; + + bool carry_flag{}; }; } // namespace Tegra diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index 022d4ab74..47247f097 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -4,18 +4,28 @@ #include "common/alignment.h" #include "common/assert.h" +#include "common/logging/log.h" #include "video_core/memory_manager.h" namespace Tegra { +MemoryManager::MemoryManager() { + // Mark the first page as reserved, so that 0 is not a valid GPUVAddr. Otherwise, games might + // try to use 0 as a valid address, which is also used to mean nullptr. This fixes a bug with + // Undertale using 0 for a render target. + PageSlot(0) = static_cast<u64>(PageStatus::Reserved); +} + GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) { - boost::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, align); - ASSERT(gpu_addr); + const std::optional<GPUVAddr> gpu_addr{FindFreeBlock(0, size, align, PageStatus::Unmapped)}; + + ASSERT_MSG(gpu_addr, "unable to find available GPU memory"); - for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { - VAddr& slot = PageSlot(*gpu_addr + offset); + for (u64 offset{}; offset < size; offset += PAGE_SIZE) { + VAddr& slot{PageSlot(*gpu_addr + offset)}; ASSERT(slot == static_cast<u64>(PageStatus::Unmapped)); + slot = static_cast<u64>(PageStatus::Allocated); } @@ -23,10 +33,11 @@ GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) { } GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) { - for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { - VAddr& slot = PageSlot(gpu_addr + offset); + for (u64 offset{}; offset < size; offset += PAGE_SIZE) { + VAddr& slot{PageSlot(gpu_addr + offset)}; ASSERT(slot == static_cast<u64>(PageStatus::Unmapped)); + slot = static_cast<u64>(PageStatus::Allocated); } @@ -34,17 +45,19 @@ GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) { } GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) { - boost::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, PAGE_SIZE); - ASSERT(gpu_addr); + const std::optional<GPUVAddr> gpu_addr{FindFreeBlock(0, size, PAGE_SIZE, PageStatus::Unmapped)}; - for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { - VAddr& slot = PageSlot(*gpu_addr + offset); + ASSERT_MSG(gpu_addr, "unable to find available GPU memory"); + + for (u64 offset{}; offset < size; offset += PAGE_SIZE) { + VAddr& slot{PageSlot(*gpu_addr + offset)}; ASSERT(slot == static_cast<u64>(PageStatus::Unmapped)); + slot = cpu_addr + offset; } - MappedRegion region{cpu_addr, *gpu_addr, size}; + const MappedRegion region{cpu_addr, *gpu_addr, size}; mapped_regions.push_back(region); return *gpu_addr; @@ -53,14 +66,31 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) { GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) { ASSERT((gpu_addr & PAGE_MASK) == 0); - for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { - VAddr& slot = PageSlot(gpu_addr + offset); + if (PageSlot(gpu_addr) != static_cast<u64>(PageStatus::Allocated)) { + // Page has been already mapped. In this case, we must find a new area of memory to use that + // is different than the specified one. Super Mario Odyssey hits this scenario when changing + // areas, but we do not want to overwrite the old pages. + // TODO(bunnei): We need to write a hardware test to confirm this behavior. + + LOG_ERROR(HW_GPU, "attempting to map addr 0x{:016X}, which is not available!", gpu_addr); + + const std::optional<GPUVAddr> new_gpu_addr{ + FindFreeBlock(gpu_addr, size, PAGE_SIZE, PageStatus::Allocated)}; + + ASSERT_MSG(new_gpu_addr, "unable to find available GPU memory"); + + gpu_addr = *new_gpu_addr; + } + + for (u64 offset{}; offset < size; offset += PAGE_SIZE) { + VAddr& slot{PageSlot(gpu_addr + offset)}; ASSERT(slot == static_cast<u64>(PageStatus::Allocated)); + slot = cpu_addr + offset; } - MappedRegion region{cpu_addr, gpu_addr, size}; + const MappedRegion region{cpu_addr, gpu_addr, size}; mapped_regions.push_back(region); return gpu_addr; @@ -69,11 +99,12 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) { ASSERT((gpu_addr & PAGE_MASK) == 0); - for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { - VAddr& slot = PageSlot(gpu_addr + offset); + for (u64 offset{}; offset < size; offset += PAGE_SIZE) { + VAddr& slot{PageSlot(gpu_addr + offset)}; ASSERT(slot != static_cast<u64>(PageStatus::Allocated) && slot != static_cast<u64>(PageStatus::Unmapped)); + slot = static_cast<u64>(PageStatus::Unmapped); } @@ -97,13 +128,14 @@ GPUVAddr MemoryManager::GetRegionEnd(GPUVAddr region_start) const { return {}; } -boost::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) { - GPUVAddr gpu_addr = 0; - u64 free_space = 0; +std::optional<GPUVAddr> MemoryManager::FindFreeBlock(GPUVAddr region_start, u64 size, u64 align, + PageStatus status) { + GPUVAddr gpu_addr{region_start}; + u64 free_space{}; align = (align + PAGE_MASK) & ~PAGE_MASK; while (gpu_addr + free_space < MAX_ADDRESS) { - if (!IsPageMapped(gpu_addr + free_space)) { + if (PageSlot(gpu_addr + free_space) == static_cast<u64>(status)) { free_space += PAGE_SIZE; if (free_space >= size) { return gpu_addr; @@ -118,8 +150,8 @@ boost::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) { return {}; } -boost::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) { - VAddr base_addr = PageSlot(gpu_addr); +std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) { + const VAddr base_addr{PageSlot(gpu_addr)}; if (base_addr == static_cast<u64>(PageStatus::Allocated) || base_addr == static_cast<u64>(PageStatus::Unmapped)) { @@ -133,19 +165,15 @@ std::vector<GPUVAddr> MemoryManager::CpuToGpuAddress(VAddr cpu_addr) const { std::vector<GPUVAddr> results; for (const auto& region : mapped_regions) { if (cpu_addr >= region.cpu_addr && cpu_addr < (region.cpu_addr + region.size)) { - u64 offset = cpu_addr - region.cpu_addr; + const u64 offset{cpu_addr - region.cpu_addr}; results.push_back(region.gpu_addr + offset); } } return results; } -bool MemoryManager::IsPageMapped(GPUVAddr gpu_addr) { - return PageSlot(gpu_addr) != static_cast<u64>(PageStatus::Unmapped); -} - VAddr& MemoryManager::PageSlot(GPUVAddr gpu_addr) { - auto& block = page_table[(gpu_addr >> (PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK]; + auto& block{page_table[(gpu_addr >> (PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK]}; if (!block) { block = std::make_unique<PageBlock>(); block->fill(static_cast<VAddr>(PageStatus::Unmapped)); diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index caf80093f..fb03497ca 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -6,10 +6,9 @@ #include <array> #include <memory> +#include <optional> #include <vector> -#include <boost/optional.hpp> - #include "common/common_types.h" namespace Tegra { @@ -19,7 +18,7 @@ using GPUVAddr = u64; class MemoryManager final { public: - MemoryManager() = default; + MemoryManager(); GPUVAddr AllocateSpace(u64 size, u64 align); GPUVAddr AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align); @@ -27,7 +26,7 @@ public: GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size); GPUVAddr UnmapBuffer(GPUVAddr gpu_addr, u64 size); GPUVAddr GetRegionEnd(GPUVAddr region_start) const; - boost::optional<VAddr> GpuToCpuAddress(GPUVAddr gpu_addr); + std::optional<VAddr> GpuToCpuAddress(GPUVAddr gpu_addr); std::vector<GPUVAddr> CpuToGpuAddress(VAddr cpu_addr) const; static constexpr u64 PAGE_BITS = 16; @@ -35,15 +34,16 @@ public: static constexpr u64 PAGE_MASK = PAGE_SIZE - 1; private: - boost::optional<GPUVAddr> FindFreeBlock(u64 size, u64 align = 1); - bool IsPageMapped(GPUVAddr gpu_addr); - VAddr& PageSlot(GPUVAddr gpu_addr); - enum class PageStatus : u64 { Unmapped = 0xFFFFFFFFFFFFFFFFULL, Allocated = 0xFFFFFFFFFFFFFFFEULL, + Reserved = 0xFFFFFFFFFFFFFFFDULL, }; + std::optional<GPUVAddr> FindFreeBlock(GPUVAddr region_start, u64 size, u64 align, + PageStatus status); + VAddr& PageSlot(GPUVAddr gpu_addr); + static constexpr u64 MAX_ADDRESS{0x10000000000ULL}; static constexpr u64 PAGE_TABLE_BITS{10}; static constexpr u64 PAGE_TABLE_SIZE{1 << PAGE_TABLE_BITS}; diff --git a/src/video_core/morton.cpp b/src/video_core/morton.cpp new file mode 100644 index 000000000..b68f4fb13 --- /dev/null +++ b/src/video_core/morton.cpp @@ -0,0 +1,352 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <array> +#include <cstring> +#include "common/assert.h" +#include "common/common_types.h" +#include "core/memory.h" +#include "video_core/morton.h" +#include "video_core/surface.h" +#include "video_core/textures/decoders.h" + +namespace VideoCore { + +using Surface::GetBytesPerPixel; +using Surface::PixelFormat; + +using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u32, u8*, std::size_t, VAddr); +using ConversionArray = std::array<MortonCopyFn, Surface::MaxPixelFormat>; + +template <bool morton_to_linear, PixelFormat format> +static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, + u32 tile_width_spacing, u8* buffer, std::size_t buffer_size, VAddr addr) { + constexpr u32 bytes_per_pixel = GetBytesPerPixel(format); + + // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual + // pixel values. + const u32 tile_size_x{GetDefaultBlockWidth(format)}; + const u32 tile_size_y{GetDefaultBlockHeight(format)}; + + if constexpr (morton_to_linear) { + Tegra::Texture::UnswizzleTexture(buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel, + stride, height, depth, block_height, block_depth, + tile_width_spacing); + } else { + Tegra::Texture::CopySwizzledData( + (stride + tile_size_x - 1) / tile_size_x, (height + tile_size_y - 1) / tile_size_y, + depth, bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr), buffer, false, + block_height, block_depth, tile_width_spacing); + } +} + +static constexpr ConversionArray morton_to_linear_fns = { + // clang-format off + MortonCopy<true, PixelFormat::ABGR8U>, + MortonCopy<true, PixelFormat::ABGR8S>, + MortonCopy<true, PixelFormat::ABGR8UI>, + MortonCopy<true, PixelFormat::B5G6R5U>, + MortonCopy<true, PixelFormat::A2B10G10R10U>, + MortonCopy<true, PixelFormat::A1B5G5R5U>, + MortonCopy<true, PixelFormat::R8U>, + MortonCopy<true, PixelFormat::R8UI>, + MortonCopy<true, PixelFormat::RGBA16F>, + MortonCopy<true, PixelFormat::RGBA16U>, + MortonCopy<true, PixelFormat::RGBA16UI>, + MortonCopy<true, PixelFormat::R11FG11FB10F>, + MortonCopy<true, PixelFormat::RGBA32UI>, + MortonCopy<true, PixelFormat::DXT1>, + MortonCopy<true, PixelFormat::DXT23>, + MortonCopy<true, PixelFormat::DXT45>, + MortonCopy<true, PixelFormat::DXN1>, + MortonCopy<true, PixelFormat::DXN2UNORM>, + MortonCopy<true, PixelFormat::DXN2SNORM>, + MortonCopy<true, PixelFormat::BC7U>, + MortonCopy<true, PixelFormat::BC6H_UF16>, + MortonCopy<true, PixelFormat::BC6H_SF16>, + MortonCopy<true, PixelFormat::ASTC_2D_4X4>, + MortonCopy<true, PixelFormat::BGRA8>, + MortonCopy<true, PixelFormat::RGBA32F>, + MortonCopy<true, PixelFormat::RG32F>, + MortonCopy<true, PixelFormat::R32F>, + MortonCopy<true, PixelFormat::R16F>, + MortonCopy<true, PixelFormat::R16U>, + MortonCopy<true, PixelFormat::R16S>, + MortonCopy<true, PixelFormat::R16UI>, + MortonCopy<true, PixelFormat::R16I>, + MortonCopy<true, PixelFormat::RG16>, + MortonCopy<true, PixelFormat::RG16F>, + MortonCopy<true, PixelFormat::RG16UI>, + MortonCopy<true, PixelFormat::RG16I>, + MortonCopy<true, PixelFormat::RG16S>, + MortonCopy<true, PixelFormat::RGB32F>, + MortonCopy<true, PixelFormat::RGBA8_SRGB>, + MortonCopy<true, PixelFormat::RG8U>, + MortonCopy<true, PixelFormat::RG8S>, + MortonCopy<true, PixelFormat::RG32UI>, + MortonCopy<true, PixelFormat::R32UI>, + MortonCopy<true, PixelFormat::ASTC_2D_8X8>, + MortonCopy<true, PixelFormat::ASTC_2D_8X5>, + MortonCopy<true, PixelFormat::ASTC_2D_5X4>, + MortonCopy<true, PixelFormat::BGRA8_SRGB>, + MortonCopy<true, PixelFormat::DXT1_SRGB>, + MortonCopy<true, PixelFormat::DXT23_SRGB>, + MortonCopy<true, PixelFormat::DXT45_SRGB>, + MortonCopy<true, PixelFormat::BC7U_SRGB>, + MortonCopy<true, PixelFormat::ASTC_2D_4X4_SRGB>, + MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>, + MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>, + MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>, + MortonCopy<true, PixelFormat::ASTC_2D_5X5>, + MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>, + MortonCopy<true, PixelFormat::ASTC_2D_10X8>, + MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>, + MortonCopy<true, PixelFormat::Z32F>, + MortonCopy<true, PixelFormat::Z16>, + MortonCopy<true, PixelFormat::Z24S8>, + MortonCopy<true, PixelFormat::S8Z24>, + MortonCopy<true, PixelFormat::Z32FS8>, + // clang-format on +}; + +static constexpr ConversionArray linear_to_morton_fns = { + // clang-format off + MortonCopy<false, PixelFormat::ABGR8U>, + MortonCopy<false, PixelFormat::ABGR8S>, + MortonCopy<false, PixelFormat::ABGR8UI>, + MortonCopy<false, PixelFormat::B5G6R5U>, + MortonCopy<false, PixelFormat::A2B10G10R10U>, + MortonCopy<false, PixelFormat::A1B5G5R5U>, + MortonCopy<false, PixelFormat::R8U>, + MortonCopy<false, PixelFormat::R8UI>, + MortonCopy<false, PixelFormat::RGBA16F>, + MortonCopy<false, PixelFormat::RGBA16U>, + MortonCopy<false, PixelFormat::RGBA16UI>, + MortonCopy<false, PixelFormat::R11FG11FB10F>, + MortonCopy<false, PixelFormat::RGBA32UI>, + MortonCopy<false, PixelFormat::DXT1>, + MortonCopy<false, PixelFormat::DXT23>, + MortonCopy<false, PixelFormat::DXT45>, + MortonCopy<false, PixelFormat::DXN1>, + MortonCopy<false, PixelFormat::DXN2UNORM>, + MortonCopy<false, PixelFormat::DXN2SNORM>, + MortonCopy<false, PixelFormat::BC7U>, + MortonCopy<false, PixelFormat::BC6H_UF16>, + MortonCopy<false, PixelFormat::BC6H_SF16>, + // TODO(Subv): Swizzling ASTC formats are not supported + nullptr, + MortonCopy<false, PixelFormat::BGRA8>, + MortonCopy<false, PixelFormat::RGBA32F>, + MortonCopy<false, PixelFormat::RG32F>, + MortonCopy<false, PixelFormat::R32F>, + MortonCopy<false, PixelFormat::R16F>, + MortonCopy<false, PixelFormat::R16U>, + MortonCopy<false, PixelFormat::R16S>, + MortonCopy<false, PixelFormat::R16UI>, + MortonCopy<false, PixelFormat::R16I>, + MortonCopy<false, PixelFormat::RG16>, + MortonCopy<false, PixelFormat::RG16F>, + MortonCopy<false, PixelFormat::RG16UI>, + MortonCopy<false, PixelFormat::RG16I>, + MortonCopy<false, PixelFormat::RG16S>, + MortonCopy<false, PixelFormat::RGB32F>, + MortonCopy<false, PixelFormat::RGBA8_SRGB>, + MortonCopy<false, PixelFormat::RG8U>, + MortonCopy<false, PixelFormat::RG8S>, + MortonCopy<false, PixelFormat::RG32UI>, + MortonCopy<false, PixelFormat::R32UI>, + nullptr, + nullptr, + nullptr, + MortonCopy<false, PixelFormat::BGRA8_SRGB>, + MortonCopy<false, PixelFormat::DXT1_SRGB>, + MortonCopy<false, PixelFormat::DXT23_SRGB>, + MortonCopy<false, PixelFormat::DXT45_SRGB>, + MortonCopy<false, PixelFormat::BC7U_SRGB>, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + MortonCopy<false, PixelFormat::Z32F>, + MortonCopy<false, PixelFormat::Z16>, + MortonCopy<false, PixelFormat::Z24S8>, + MortonCopy<false, PixelFormat::S8Z24>, + MortonCopy<false, PixelFormat::Z32FS8>, + // clang-format on +}; + +static MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFormat format) { + switch (mode) { + case MortonSwizzleMode::MortonToLinear: + return morton_to_linear_fns[static_cast<std::size_t>(format)]; + case MortonSwizzleMode::LinearToMorton: + return linear_to_morton_fns[static_cast<std::size_t>(format)]; + } + UNREACHABLE(); + return morton_to_linear_fns[static_cast<std::size_t>(format)]; +} + +/// 8x8 Z-Order coordinate from 2D coordinates +static u32 MortonInterleave(u32 x, u32 y) { + static const u32 xlut[] = {0x00, 0x01, 0x04, 0x05, 0x10, 0x11, 0x14, 0x15}; + static const u32 ylut[] = {0x00, 0x02, 0x08, 0x0a, 0x20, 0x22, 0x28, 0x2a}; + return xlut[x % 8] + ylut[y % 8]; +} + +/// Calculates the offset of the position of the pixel in Morton order +static u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) { + // Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each + // of which is composed of four 2x2 subtiles each of which is composed of four texels. + // Each structure is embedded into the next-bigger one in a diagonal pattern, e.g. + // texels are laid out in a 2x2 subtile like this: + // 2 3 + // 0 1 + // + // The full 8x8 tile has the texels arranged like this: + // + // 42 43 46 47 58 59 62 63 + // 40 41 44 45 56 57 60 61 + // 34 35 38 39 50 51 54 55 + // 32 33 36 37 48 49 52 53 + // 10 11 14 15 26 27 30 31 + // 08 09 12 13 24 25 28 29 + // 02 03 06 07 18 19 22 23 + // 00 01 04 05 16 17 20 21 + // + // This pattern is what's called Z-order curve, or Morton order. + + const unsigned int block_height = 8; + const unsigned int coarse_x = x & ~7; + + u32 i = MortonInterleave(x, y); + + const unsigned int offset = coarse_x * block_height; + + return (i + offset) * bytes_per_pixel; +} + +static u32 MortonInterleave128(u32 x, u32 y) { + // 128x128 Z-Order coordinate from 2D coordinates + static constexpr u32 xlut[] = { + 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, + 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, + 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, + 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, + 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, + 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, + 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, + 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, + 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, + 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, + 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, + 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, + 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, + 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, + 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, + 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, + 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, + 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, + 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, + 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, + 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, + 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, + 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, + 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, + 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, + 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, + 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, + 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, + 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, + 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, + 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, + 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, + 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, + 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, + 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, + }; + static constexpr u32 ylut[] = { + 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, + 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, + 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, + 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, + 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, + 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, + 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, + 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, + 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, + 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, + 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, + 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, + 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, + 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, + 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, + 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, + 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, + 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, + 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, + 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, + 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, + 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, + 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, + 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, + 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, + 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, + 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, + 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, + 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, + 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, + 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, + 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, + 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, + 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, + 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, + }; + return xlut[x % 128] + ylut[y % 128]; +} + +static u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) { + // Calculates the offset of the position of the pixel in Morton order + // Framebuffer images are split into 128x128 tiles. + + constexpr u32 block_height = 128; + const u32 coarse_x = x & ~127; + + const u32 i = MortonInterleave128(x, y); + + const u32 offset = coarse_x * block_height; + + return (i + offset) * bytes_per_pixel; +} + +void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride, + u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing, + u8* buffer, std::size_t buffer_size, VAddr addr) { + + GetSwizzleFunction(mode, format)(stride, block_height, height, block_depth, depth, + tile_width_spacing, buffer, buffer_size, addr); +} + +void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel, + u8* morton_data, u8* linear_data, bool morton_to_linear) { + u8* data_ptrs[2]; + for (u32 y = 0; y < height; ++y) { + for (u32 x = 0; x < width; ++x) { + const u32 coarse_y = y & ~127; + const u32 morton_offset = + GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel; + const u32 linear_pixel_index = (x + y * width) * linear_bytes_per_pixel; + + data_ptrs[morton_to_linear ? 1 : 0] = morton_data + morton_offset; + data_ptrs[morton_to_linear ? 0 : 1] = &linear_data[linear_pixel_index]; + + std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel); + } + } +} + +} // namespace VideoCore diff --git a/src/video_core/morton.h b/src/video_core/morton.h new file mode 100644 index 000000000..065f59ce3 --- /dev/null +++ b/src/video_core/morton.h @@ -0,0 +1,21 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" +#include "video_core/surface.h" + +namespace VideoCore { + +enum class MortonSwizzleMode { MortonToLinear, LinearToMorton }; + +void MortonSwizzle(MortonSwizzleMode mode, VideoCore::Surface::PixelFormat format, u32 stride, + u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing, + u8* buffer, std::size_t buffer_size, VAddr addr); + +void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel, + u8* morton_data, u8* linear_data, bool morton_to_linear); + +} // namespace VideoCore diff --git a/src/video_core/rasterizer_cache.cpp b/src/video_core/rasterizer_cache.cpp new file mode 100644 index 000000000..093b2cdf4 --- /dev/null +++ b/src/video_core/rasterizer_cache.cpp @@ -0,0 +1,7 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "video_core/rasterizer_cache.h" + +RasterizerCacheObject::~RasterizerCacheObject() = default; diff --git a/src/video_core/rasterizer_cache.h b/src/video_core/rasterizer_cache.h index 0a3b3951e..bcf0c15a4 100644 --- a/src/video_core/rasterizer_cache.h +++ b/src/video_core/rasterizer_cache.h @@ -5,18 +5,19 @@ #pragma once #include <set> +#include <unordered_map> #include <boost/icl/interval_map.hpp> #include <boost/range/iterator_range_core.hpp> #include "common/common_types.h" -#include "core/core.h" #include "core/settings.h" #include "video_core/rasterizer_interface.h" -#include "video_core/renderer_base.h" class RasterizerCacheObject { public: + virtual ~RasterizerCacheObject(); + /// Gets the address of the shader in guest memory, required for cache management virtual VAddr GetAddr() const = 0; @@ -64,6 +65,8 @@ class RasterizerCache : NonCopyable { friend class RasterizerCacheObject; public: + explicit RasterizerCache(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {} + /// Write any cached resources overlapping the specified region back to memory void FlushRegion(Tegra::GPUVAddr addr, size_t size) { const auto& objects{GetSortedObjectsFromRegion(addr, size)}; @@ -86,45 +89,39 @@ public: /// Invalidates everything in the cache void InvalidateAll() { - while (object_cache.begin() != object_cache.end()) { - Unregister(*object_cache.begin()->second.begin()); + while (interval_cache.begin() != interval_cache.end()) { + Unregister(*interval_cache.begin()->second.begin()); } } protected: /// Tries to get an object from the cache with the specified address T TryGet(VAddr addr) const { - const ObjectInterval interval{addr}; - for (auto& pair : boost::make_iterator_range(object_cache.equal_range(interval))) { - for (auto& cached_object : pair.second) { - if (cached_object->GetAddr() == addr) { - return cached_object; - } - } - } + const auto iter = map_cache.find(addr); + if (iter != map_cache.end()) + return iter->second; return nullptr; } /// Register an object into the cache void Register(const T& object) { object->SetIsRegistered(true); - object_cache.add({GetInterval(object), ObjectSet{object}}); - auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer(); + interval_cache.add({GetInterval(object), ObjectSet{object}}); + map_cache.insert({object->GetAddr(), object}); rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), 1); } /// Unregisters an object from the cache void Unregister(const T& object) { object->SetIsRegistered(false); - auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer(); rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), -1); - // Only flush if use_accurate_gpu_emulation is enabled, as it incurs a performance hit if (Settings::values.use_accurate_gpu_emulation) { FlushObject(object); } - object_cache.subtract({GetInterval(object), ObjectSet{object}}); + interval_cache.subtract({GetInterval(object), ObjectSet{object}}); + map_cache.erase(object->GetAddr()); } /// Returns a ticks counter used for tracking when cached objects were last modified @@ -141,7 +138,7 @@ private: std::vector<T> objects; const ObjectInterval interval{addr, addr + size}; - for (auto& pair : boost::make_iterator_range(object_cache.equal_range(interval))) { + for (auto& pair : boost::make_iterator_range(interval_cache.equal_range(interval))) { for (auto& cached_object : pair.second) { if (!cached_object) { continue; @@ -167,14 +164,17 @@ private: } using ObjectSet = std::set<T>; - using ObjectCache = boost::icl::interval_map<VAddr, ObjectSet>; - using ObjectInterval = typename ObjectCache::interval_type; + using ObjectCache = std::unordered_map<VAddr, T>; + using IntervalCache = boost::icl::interval_map<VAddr, ObjectSet>; + using ObjectInterval = typename IntervalCache::interval_type; static auto GetInterval(const T& object) { return ObjectInterval::right_open(object->GetAddr(), object->GetAddr() + object->GetSizeInBytes()); } - ObjectCache object_cache; ///< Cache of objects - u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing + ObjectCache map_cache; + IntervalCache interval_cache; ///< Cache of objects + u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing + VideoCore::RasterizerInterface& rasterizer; }; diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp index 0df3725c2..94223f45f 100644 --- a/src/video_core/renderer_base.cpp +++ b/src/video_core/renderer_base.cpp @@ -5,7 +5,6 @@ #include "core/frontend/emu_window.h" #include "core/settings.h" #include "video_core/renderer_base.h" -#include "video_core/renderer_opengl/gl_rasterizer.h" namespace VideoCore { @@ -28,4 +27,16 @@ void RendererBase::UpdateCurrentFramebufferLayout() { render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height); } +void RendererBase::RequestScreenshot(void* data, std::function<void()> callback, + const Layout::FramebufferLayout& layout) { + if (renderer_settings.screenshot_requested) { + LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request"); + return; + } + renderer_settings.screenshot_bits = data; + renderer_settings.screenshot_complete_callback = std::move(callback); + renderer_settings.screenshot_framebuffer_layout = layout; + renderer_settings.screenshot_requested = true; +} + } // namespace VideoCore diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h index 2cd0738ff..1d54c3723 100644 --- a/src/video_core/renderer_base.h +++ b/src/video_core/renderer_base.h @@ -6,8 +6,10 @@ #include <atomic> #include <memory> -#include <boost/optional.hpp> +#include <optional> + #include "common/common_types.h" +#include "core/frontend/emu_window.h" #include "video_core/gpu.h" #include "video_core/rasterizer_interface.h" @@ -20,6 +22,12 @@ namespace VideoCore { struct RendererSettings { std::atomic_bool use_framelimiter{false}; std::atomic_bool set_background_color{false}; + + // Screenshot + std::atomic<bool> screenshot_requested{false}; + void* screenshot_bits; + std::function<void()> screenshot_complete_callback; + Layout::FramebufferLayout screenshot_framebuffer_layout; }; class RendererBase : NonCopyable { @@ -28,7 +36,8 @@ public: virtual ~RendererBase(); /// Swap buffers (render frame) - virtual void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) = 0; + virtual void SwapBuffers( + std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) = 0; /// Initialize the renderer virtual bool Init() = 0; @@ -55,9 +64,29 @@ public: return *rasterizer; } + Core::Frontend::EmuWindow& GetRenderWindow() { + return render_window; + } + + const Core::Frontend::EmuWindow& GetRenderWindow() const { + return render_window; + } + + RendererSettings& Settings() { + return renderer_settings; + } + + const RendererSettings& Settings() const { + return renderer_settings; + } + /// Refreshes the settings common to all renderers void RefreshBaseSettings(); + /// Request a screenshot of the next frame + void RequestScreenshot(void* data, std::function<void()> callback, + const Layout::FramebufferLayout& layout); + protected: Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle. std::unique_ptr<RasterizerInterface> rasterizer; diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index c142095c5..46a6c0308 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -9,15 +9,17 @@ #include "core/core.h" #include "core/memory.h" #include "video_core/renderer_opengl/gl_buffer_cache.h" +#include "video_core/renderer_opengl/gl_rasterizer.h" namespace OpenGL { -OGLBufferCache::OGLBufferCache(std::size_t size) : stream_buffer(GL_ARRAY_BUFFER, size) {} +OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size) + : RasterizerCache{rasterizer}, stream_buffer(GL_ARRAY_BUFFER, size) {} GLintptr OGLBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size, std::size_t alignment, bool cache) { auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager(); - const boost::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)}; + const std::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)}; // Cache management is a big overhead, so only cache entries with a given size. // TODO: Figure out which size is the best for given games. @@ -74,7 +76,7 @@ std::tuple<u8*, GLintptr> OGLBufferCache::ReserveMemory(std::size_t size, std::s return std::make_tuple(uploaded_ptr, uploaded_offset); } -void OGLBufferCache::Map(std::size_t max_size) { +bool OGLBufferCache::Map(std::size_t max_size) { bool invalidate; std::tie(buffer_ptr, buffer_offset_base, invalidate) = stream_buffer.Map(static_cast<GLsizeiptr>(max_size), 4); @@ -83,6 +85,7 @@ void OGLBufferCache::Map(std::size_t max_size) { if (invalidate) { InvalidateAll(); } + return invalidate; } void OGLBufferCache::Unmap() { diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index be29dc8be..c11acfb79 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -15,6 +15,8 @@ namespace OpenGL { +class RasterizerOpenGL; + struct CachedBufferEntry final : public RasterizerCacheObject { VAddr GetAddr() const override { return addr; @@ -35,7 +37,7 @@ struct CachedBufferEntry final : public RasterizerCacheObject { class OGLBufferCache final : public RasterizerCache<std::shared_ptr<CachedBufferEntry>> { public: - explicit OGLBufferCache(std::size_t size); + explicit OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size); /// Uploads data from a guest GPU address. Returns host's buffer offset where it's been /// allocated. @@ -48,7 +50,7 @@ public: /// Reserves memory to be used by host's CPU. Returns mapped address and offset. std::tuple<u8*, GLintptr> ReserveMemory(std::size_t size, std::size_t alignment = 4); - void Map(std::size_t max_size); + bool Map(std::size_t max_size); void Unmap(); GLuint GetHandle() const; diff --git a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp b/src/video_core/renderer_opengl/gl_primitive_assembler.cpp index ee1d9601b..d9ed08437 100644 --- a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp +++ b/src/video_core/renderer_opengl/gl_primitive_assembler.cpp @@ -6,6 +6,7 @@ #include <array> #include "common/assert.h" #include "common/common_types.h" +#include "core/core.h" #include "core/memory.h" #include "video_core/renderer_opengl/gl_buffer_cache.h" #include "video_core/renderer_opengl/gl_primitive_assembler.h" @@ -45,7 +46,7 @@ GLintptr PrimitiveAssembler::MakeQuadIndexed(Tegra::GPUVAddr gpu_addr, std::size auto [dst_pointer, index_offset] = buffer_cache.ReserveMemory(map_size); auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager(); - const boost::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)}; + const std::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)}; const u8* source{Memory::GetPointer(*cpu_addr)}; for (u32 primitive = 0; primitive < count / 4; ++primitive) { diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index cb180b93c..089daf96f 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -30,10 +30,11 @@ namespace OpenGL { using Maxwell = Tegra::Engines::Maxwell3D::Regs; -using PixelFormat = SurfaceParams::PixelFormat; -using SurfaceType = SurfaceParams::SurfaceType; +using PixelFormat = VideoCore::Surface::PixelFormat; +using SurfaceType = VideoCore::Surface::SurfaceType; -MICROPROFILE_DEFINE(OpenGL_VAO, "OpenGL", "Vertex Array Setup", MP_RGB(128, 128, 192)); +MICROPROFILE_DEFINE(OpenGL_VAO, "OpenGL", "Vertex Format Setup", MP_RGB(128, 128, 192)); +MICROPROFILE_DEFINE(OpenGL_VB, "OpenGL", "Vertex Buffer Setup", MP_RGB(128, 128, 192)); MICROPROFILE_DEFINE(OpenGL_Shader, "OpenGL", "Shader Setup", MP_RGB(128, 128, 192)); MICROPROFILE_DEFINE(OpenGL_UBO, "OpenGL", "Const Buffer Setup", MP_RGB(128, 128, 192)); MICROPROFILE_DEFINE(OpenGL_Index, "OpenGL", "Index Buffer Setup", MP_RGB(128, 128, 192)); @@ -78,64 +79,79 @@ struct DrawParameters { } }; +struct FramebufferCacheKey { + bool is_single_buffer = false; + bool stencil_enable = false; + + std::array<GLenum, Maxwell::NumRenderTargets> color_attachments{}; + std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> colors{}; + u32 colors_count = 0; + + GLuint zeta = 0; + + auto Tie() const { + return std::tie(is_single_buffer, stencil_enable, color_attachments, colors, colors_count, + zeta); + } + + bool operator<(const FramebufferCacheKey& rhs) const { + return Tie() < rhs.Tie(); + } +}; + RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo& info) - : emu_window{window}, screen_info{info}, buffer_cache(STREAM_BUFFER_SIZE) { + : res_cache{*this}, shader_cache{*this}, emu_window{window}, screen_info{info}, + buffer_cache(*this, STREAM_BUFFER_SIZE) { // Create sampler objects for (std::size_t i = 0; i < texture_samplers.size(); ++i) { texture_samplers[i].Create(); state.texture_units[i].sampler = texture_samplers[i].sampler.handle; } - GLint ext_num; - glGetIntegerv(GL_NUM_EXTENSIONS, &ext_num); - for (GLint i = 0; i < ext_num; i++) { - const std::string_view extension{ - reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, i))}; - - if (extension == "GL_ARB_direct_state_access") { - has_ARB_direct_state_access = true; - } else if (extension == "GL_ARB_multi_bind") { - has_ARB_multi_bind = true; - } else if (extension == "GL_ARB_separate_shader_objects") { - has_ARB_separate_shader_objects = true; - } else if (extension == "GL_ARB_vertex_attrib_binding") { - has_ARB_vertex_attrib_binding = true; - } - } - - ASSERT_MSG(has_ARB_separate_shader_objects, "has_ARB_separate_shader_objects is unsupported"); - - // Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0 - state.clip_distance[0] = true; - - // Create render framebuffer - framebuffer.Create(); + OpenGLState::ApplyDefaultState(); shader_program_manager = std::make_unique<GLShader::ProgramManager>(); state.draw.shader_program = 0; state.Apply(); - glEnable(GL_BLEND); - glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &uniform_buffer_alignment); LOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!"); + CheckExtensions(); } RasterizerOpenGL::~RasterizerOpenGL() {} -void RasterizerOpenGL::SetupVertexArrays() { - MICROPROFILE_SCOPE(OpenGL_VAO); - const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); +void RasterizerOpenGL::CheckExtensions() { + if (!GLAD_GL_ARB_texture_filter_anisotropic && !GLAD_GL_EXT_texture_filter_anisotropic) { + LOG_WARNING( + Render_OpenGL, + "Anisotropic filter is not supported! This can cause graphical issues in some games."); + } + if (!GLAD_GL_ARB_buffer_storage) { + LOG_WARNING( + Render_OpenGL, + "Buffer storage control is not supported! This can cause performance degradation."); + } +} + +void RasterizerOpenGL::SetupVertexFormat() { + auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); const auto& regs = gpu.regs; + if (!gpu.dirty_flags.vertex_attrib_format) + return; + gpu.dirty_flags.vertex_attrib_format = false; + + MICROPROFILE_SCOPE(OpenGL_VAO); + auto [iter, is_cache_miss] = vertex_array_cache.try_emplace(regs.vertex_attrib_format); auto& VAO = iter->second; if (is_cache_miss) { VAO.Create(); state.draw.vertex_array = VAO.handle; - state.Apply(); + state.ApplyVertexBufferState(); // The index buffer binding is stored within the VAO. Stupid OpenGL, but easy to work // around. @@ -177,11 +193,26 @@ void RasterizerOpenGL::SetupVertexArrays() { } } state.draw.vertex_array = VAO.handle; - state.draw.vertex_buffer = buffer_cache.GetHandle(); - state.Apply(); + state.ApplyVertexBufferState(); + + // Rebinding the VAO invalidates the vertex buffer bindings. + gpu.dirty_flags.vertex_array = 0xFFFFFFFF; +} + +void RasterizerOpenGL::SetupVertexBuffer() { + auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); + const auto& regs = gpu.regs; + + if (!gpu.dirty_flags.vertex_array) + return; + + MICROPROFILE_SCOPE(OpenGL_VB); // Upload all guest vertex arrays sequentially to our buffer for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) { + if (~gpu.dirty_flags.vertex_array & (1u << index)) + continue; + const auto& vertex_array = regs.vertex_array[index]; if (!vertex_array.IsEnabled()) continue; @@ -205,6 +236,11 @@ void RasterizerOpenGL::SetupVertexArrays() { glVertexBindingDivisor(index, 0); } } + + // Implicit set by glBindVertexBuffer. Stupid glstate handling... + state.draw.vertex_buffer = buffer_cache.GetHandle(); + + gpu.dirty_flags.vertex_array = 0; } DrawParameters RasterizerOpenGL::SetupDraw() { @@ -263,6 +299,7 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { // shaders. The constbuffer bindpoint starts after the shader stage configuration bind points. u32 current_constbuffer_bindpoint = Tegra::Engines::Maxwell3D::Regs::MaxShaderStage; u32 current_texture_bindpoint = 0; + std::array<bool, Maxwell::NumClipDistances> clip_distances{}; for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) { const auto& shader_config = gpu.regs.shader_config[index]; @@ -323,6 +360,14 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { current_texture_bindpoint = SetupTextures(static_cast<Maxwell::ShaderStage>(stage), shader, primitive_mode, current_texture_bindpoint); + // Workaround for Intel drivers. + // When a clip distance is enabled but not set in the shader it crops parts of the screen + // (sometimes it's half the screen, sometimes three quarters). To avoid this, enable the + // clip distances only when it's written by a shader stage. + for (std::size_t i = 0; i < Maxwell::NumClipDistances; ++i) { + clip_distances[i] |= shader->GetShaderEntries().clip_distances[i]; + } + // When VertexA is enabled, we have dual vertex shaders if (program == Maxwell::ShaderProgram::VertexA) { // VertexB was combined with VertexA, so we skip the VertexB iteration @@ -330,7 +375,45 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { } } - state.Apply(); + SyncClipEnabled(clip_distances); +} + +void RasterizerOpenGL::SetupCachedFramebuffer(const FramebufferCacheKey& fbkey, + OpenGLState& current_state) { + const auto [entry, is_cache_miss] = framebuffer_cache.try_emplace(fbkey); + auto& framebuffer = entry->second; + + if (is_cache_miss) + framebuffer.Create(); + + current_state.draw.draw_framebuffer = framebuffer.handle; + current_state.ApplyFramebufferState(); + + if (!is_cache_miss) + return; + + if (fbkey.is_single_buffer) { + if (fbkey.color_attachments[0] != GL_NONE) { + glFramebufferTexture(GL_DRAW_FRAMEBUFFER, fbkey.color_attachments[0], fbkey.colors[0], + 0); + } + glDrawBuffer(fbkey.color_attachments[0]); + } else { + for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) { + if (fbkey.colors[index]) { + glFramebufferTexture(GL_DRAW_FRAMEBUFFER, + GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index), + fbkey.colors[index], 0); + } + } + glDrawBuffers(fbkey.colors_count, fbkey.color_attachments.data()); + } + + if (fbkey.zeta) { + GLenum zeta_attachment = + fbkey.stencil_enable ? GL_DEPTH_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT; + glFramebufferTexture(GL_DRAW_FRAMEBUFFER, zeta_attachment, fbkey.zeta, 0); + } } std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const { @@ -399,9 +482,9 @@ void RasterizerOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) { cached_pages.add({pages_interval, delta}); } -void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb, - bool preserve_contents, - boost::optional<std::size_t> single_color_target) { +void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool using_color_fb, + bool using_depth_fb, bool preserve_contents, + std::optional<std::size_t> single_color_target) { MICROPROFILE_SCOPE(OpenGL_Framebuffer); const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; @@ -413,12 +496,12 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep // TODO(bunnei): Figure out how the below register works. According to envytools, this should be // used to enable multiple render targets. However, it is left unset on all games that I have // tested. - ASSERT_MSG(regs.rt_separate_frag_data == 0, "Unimplemented"); + UNIMPLEMENTED_IF(regs.rt_separate_frag_data != 0); // Bind the framebuffer surfaces - state.draw.draw_framebuffer = framebuffer.handle; - state.Apply(); - state.framebuffer_srgb.enabled = regs.framebuffer_srgb != 0; + current_state.framebuffer_srgb.enabled = regs.framebuffer_srgb != 0; + + FramebufferCacheKey fbkey; if (using_color_fb) { if (single_color_target) { @@ -435,14 +518,12 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep state.framebuffer_srgb.enabled |= color_surface->GetSurfaceParams().srgb_conversion; } - glFramebufferTexture2D( - GL_DRAW_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target), GL_TEXTURE_2D, - color_surface != nullptr ? color_surface->Texture().handle : 0, 0); - glDrawBuffer(GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target)); + fbkey.is_single_buffer = true; + fbkey.color_attachments[0] = + GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target); + fbkey.colors[0] = color_surface != nullptr ? color_surface->Texture().handle : 0; } else { // Multiple color attachments are enabled - std::array<GLenum, Maxwell::NumRenderTargets> buffers; for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) { Surface color_surface = res_cache.GetColorBufferSurface(index, preserve_contents); @@ -457,22 +538,17 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep color_surface->GetSurfaceParams().srgb_conversion; } - buffers[index] = GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index); - glFramebufferTexture2D( - GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index), - GL_TEXTURE_2D, color_surface != nullptr ? color_surface->Texture().handle : 0, - 0); + fbkey.color_attachments[index] = + GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index); + fbkey.colors[index] = + color_surface != nullptr ? color_surface->Texture().handle : 0; } - glDrawBuffers(regs.rt_control.count, buffers.data()); + fbkey.is_single_buffer = false; + fbkey.colors_count = regs.rt_control.count; } } else { - // No color attachments are enabled - zero out all of them - for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) { - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index), GL_TEXTURE_2D, - 0, 0); - } - glDrawBuffer(GL_NONE); + // No color attachments are enabled - leave them as zero + fbkey.is_single_buffer = true; } if (depth_surface) { @@ -480,26 +556,13 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep // the shader doesn't actually write to it. depth_surface->MarkAsModified(true, res_cache); - if (regs.stencil_enable) { - // Attach both depth and stencil - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, - depth_surface->Texture().handle, 0); - } else { - // Attach depth - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, - depth_surface->Texture().handle, 0); - // Clear stencil attachment - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0); - } - } else { - // Clear both depth and stencil attachment - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, - 0); + fbkey.zeta = depth_surface->Texture().handle; + fbkey.stencil_enable = regs.stencil_enable; } - SyncViewport(); + SetupCachedFramebuffer(fbkey, current_state); - state.Apply(); + SyncViewport(current_state); } void RasterizerOpenGL::Clear() { @@ -512,22 +575,23 @@ void RasterizerOpenGL::Clear() { bool use_stencil{}; OpenGLState clear_state; - clear_state.draw.draw_framebuffer = framebuffer.handle; - clear_state.color_mask.red_enabled = regs.clear_buffers.R ? GL_TRUE : GL_FALSE; - clear_state.color_mask.green_enabled = regs.clear_buffers.G ? GL_TRUE : GL_FALSE; - clear_state.color_mask.blue_enabled = regs.clear_buffers.B ? GL_TRUE : GL_FALSE; - clear_state.color_mask.alpha_enabled = regs.clear_buffers.A ? GL_TRUE : GL_FALSE; - if (regs.clear_buffers.R || regs.clear_buffers.G || regs.clear_buffers.B || regs.clear_buffers.A) { use_color = true; } + if (use_color) { + clear_state.color_mask[0].red_enabled = regs.clear_buffers.R ? GL_TRUE : GL_FALSE; + clear_state.color_mask[0].green_enabled = regs.clear_buffers.G ? GL_TRUE : GL_FALSE; + clear_state.color_mask[0].blue_enabled = regs.clear_buffers.B ? GL_TRUE : GL_FALSE; + clear_state.color_mask[0].alpha_enabled = regs.clear_buffers.A ? GL_TRUE : GL_FALSE; + } if (regs.clear_buffers.Z) { ASSERT_MSG(regs.zeta_enable != 0, "Tried to clear Z but buffer is not enabled!"); use_depth = true; // Always enable the depth write when clearing the depth buffer. The depth write mask is - // ignored when clearing the buffer in the Switch, but OpenGL obeys it so we set it to true. + // ignored when clearing the buffer in the Switch, but OpenGL obeys it so we set it to + // true. clear_state.depth.test_enabled = true; clear_state.depth.test_func = GL_ALWAYS; } @@ -535,6 +599,30 @@ void RasterizerOpenGL::Clear() { ASSERT_MSG(regs.zeta_enable != 0, "Tried to clear stencil but buffer is not enabled!"); use_stencil = true; clear_state.stencil.test_enabled = true; + if (regs.clear_flags.stencil) { + // Stencil affects the clear so fill it with the used masks + clear_state.stencil.front.test_func = GL_ALWAYS; + clear_state.stencil.front.test_mask = regs.stencil_front_func_mask; + clear_state.stencil.front.action_stencil_fail = GL_KEEP; + clear_state.stencil.front.action_depth_fail = GL_KEEP; + clear_state.stencil.front.action_depth_pass = GL_KEEP; + clear_state.stencil.front.write_mask = regs.stencil_front_mask; + if (regs.stencil_two_side_enable) { + clear_state.stencil.back.test_func = GL_ALWAYS; + clear_state.stencil.back.test_mask = regs.stencil_back_func_mask; + clear_state.stencil.back.action_stencil_fail = GL_KEEP; + clear_state.stencil.back.action_depth_fail = GL_KEEP; + clear_state.stencil.back.action_depth_pass = GL_KEEP; + clear_state.stencil.back.write_mask = regs.stencil_back_mask; + } else { + clear_state.stencil.back.test_func = GL_ALWAYS; + clear_state.stencil.back.test_mask = 0xFFFFFFFF; + clear_state.stencil.back.write_mask = 0xFFFFFFFF; + clear_state.stencil.back.action_stencil_fail = GL_KEEP; + clear_state.stencil.back.action_depth_fail = GL_KEEP; + clear_state.stencil.back.action_depth_pass = GL_KEEP; + } + } } if (!use_color && !use_depth && !use_stencil) { @@ -544,11 +632,16 @@ void RasterizerOpenGL::Clear() { ScopeAcquireGLContext acquire_context{emu_window}; - ConfigureFramebuffers(use_color, use_depth || use_stencil, false, + ConfigureFramebuffers(clear_state, use_color, use_depth || use_stencil, false, regs.clear_buffers.RT.Value()); - // Copy the sRGB setting to the clear state to avoid problem with - // specific driver implementations - clear_state.framebuffer_srgb.enabled = state.framebuffer_srgb.enabled; + if (regs.clear_flags.scissor) { + SyncScissorTest(clear_state); + } + + if (regs.clear_flags.viewport) { + clear_state.EmulateViewportWithScissor(); + } + clear_state.Apply(); if (use_color) { @@ -569,26 +662,27 @@ void RasterizerOpenGL::DrawArrays() { return; MICROPROFILE_SCOPE(OpenGL_Drawing); - const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); + auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); const auto& regs = gpu.regs; ScopeAcquireGLContext acquire_context{emu_window}; - ConfigureFramebuffers(); - + ConfigureFramebuffers(state); + SyncColorMask(); + SyncFragmentColorClampState(); + SyncMultiSampleState(); SyncDepthTestState(); SyncStencilTestState(); SyncBlendState(); SyncLogicOpState(); SyncCullMode(); SyncPrimitiveRestart(); - SyncDepthRange(); - SyncScissorTest(); + SyncScissorTest(state); // Alpha Testing is synced on shaders. SyncTransformFeedback(); SyncPointState(); CheckAlphaTests(); - + SyncPolygonOffset(); // TODO(bunnei): Sync framebuffer_scale uniform here // TODO(bunnei): Sync scissorbox uniform(s) here @@ -596,7 +690,7 @@ void RasterizerOpenGL::DrawArrays() { const bool is_indexed = accelerate_draw == AccelDraw::Indexed; state.draw.vertex_buffer = buffer_cache.GetHandle(); - state.Apply(); + state.ApplyVertexBufferState(); std::size_t buffer_size = CalculateVertexArraysSize(); @@ -621,9 +715,14 @@ void RasterizerOpenGL::DrawArrays() { // Add space for at least 18 constant buffers buffer_size += Maxwell::MaxConstBuffers * (MaxConstbufferSize + uniform_buffer_alignment); - buffer_cache.Map(buffer_size); + bool invalidate = buffer_cache.Map(buffer_size); + if (invalidate) { + // As all cached buffers are invalidated, we need to recheck their state. + gpu.dirty_flags.vertex_array = 0xFFFFFFFF; + } - SetupVertexArrays(); + SetupVertexFormat(); + SetupVertexBuffer(); DrawParameters params = SetupDraw(); SetupShaders(params.primitive_mode); @@ -636,7 +735,7 @@ void RasterizerOpenGL::DrawArrays() { params.DispatchDraw(); // Disable scissor test - state.scissor.enabled = false; + state.viewports[0].scissor.enabled = false; accelerate_draw = AccelDraw::Disabled; @@ -703,7 +802,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config, // Verify that the cached surface is the same size and format as the requested framebuffer const auto& params{surface->GetSurfaceParams()}; - const auto& pixel_format{SurfaceParams::PixelFormatFromGPUPixelFormat(config.pixel_format)}; + const auto& pixel_format{ + VideoCore::Surface::PixelFormatFromGPUPixelFormat(config.pixel_format)}; ASSERT_MSG(params.width == config.width, "Framebuffer width is different"); ASSERT_MSG(params.height == config.height, "Framebuffer height is different"); ASSERT_MSG(params.pixel_format == pixel_format, "Framebuffer pixel_format is different"); @@ -728,14 +828,17 @@ void RasterizerOpenGL::SamplerInfo::Create() { void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntry& config) { const GLuint s = sampler.handle; - if (mag_filter != config.mag_filter) { mag_filter = config.mag_filter; - glSamplerParameteri(s, GL_TEXTURE_MAG_FILTER, MaxwellToGL::TextureFilterMode(mag_filter)); + glSamplerParameteri( + s, GL_TEXTURE_MAG_FILTER, + MaxwellToGL::TextureFilterMode(mag_filter, Tegra::Texture::TextureMipmapFilter::None)); } - if (min_filter != config.min_filter) { + if (min_filter != config.min_filter || mip_filter != config.mip_filter) { min_filter = config.min_filter; - glSamplerParameteri(s, GL_TEXTURE_MIN_FILTER, MaxwellToGL::TextureFilterMode(min_filter)); + mip_filter = config.mip_filter; + glSamplerParameteri(s, GL_TEXTURE_MIN_FILTER, + MaxwellToGL::TextureFilterMode(min_filter, mip_filter)); } if (wrap_u != config.wrap_u) { @@ -766,15 +869,51 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr MaxwellToGL::DepthCompareFunc(depth_compare_func)); } - if (wrap_u == Tegra::Texture::WrapMode::Border || wrap_v == Tegra::Texture::WrapMode::Border || - wrap_p == Tegra::Texture::WrapMode::Border) { - const GLvec4 new_border_color = {{config.border_color_r, config.border_color_g, - config.border_color_b, config.border_color_a}}; - if (border_color != new_border_color) { - border_color = new_border_color; - glSamplerParameterfv(s, GL_TEXTURE_BORDER_COLOR, border_color.data()); + GLvec4 new_border_color; + if (config.srgb_conversion) { + new_border_color[0] = config.srgb_border_color_r / 255.0f; + new_border_color[1] = config.srgb_border_color_g / 255.0f; + new_border_color[2] = config.srgb_border_color_g / 255.0f; + } else { + new_border_color[0] = config.border_color_r; + new_border_color[1] = config.border_color_g; + new_border_color[2] = config.border_color_b; + } + new_border_color[3] = config.border_color_a; + + if (border_color != new_border_color) { + border_color = new_border_color; + glSamplerParameterfv(s, GL_TEXTURE_BORDER_COLOR, border_color.data()); + } + + const float anisotropic_max = static_cast<float>(1 << config.max_anisotropy.Value()); + if (anisotropic_max != max_anisotropic) { + max_anisotropic = anisotropic_max; + if (GLAD_GL_ARB_texture_filter_anisotropic) { + glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY, max_anisotropic); + } else if (GLAD_GL_EXT_texture_filter_anisotropic) { + glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropic); } } + const float lod_min = static_cast<float>(config.min_lod_clamp.Value()) / 256.0f; + if (lod_min != min_lod) { + min_lod = lod_min; + glSamplerParameterf(s, GL_TEXTURE_MIN_LOD, min_lod); + } + + const float lod_max = static_cast<float>(config.max_lod_clamp.Value()) / 256.0f; + if (lod_max != max_lod) { + max_lod = lod_max; + glSamplerParameterf(s, GL_TEXTURE_MAX_LOD, max_lod); + } + const u32 bias = config.mip_lod_bias.Value(); + // Sign extend the 13-bit value. + constexpr u32 mask = 1U << (13 - 1); + const float bias_lod = static_cast<s32>((bias ^ mask) - mask) / 256.f; + if (lod_bias != bias_lod) { + lod_bias = bias_lod; + glSamplerParameterf(s, GL_TEXTURE_LOD_BIAS, lod_bias); + } } u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, Shader& shader, @@ -875,8 +1014,11 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader, texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc); Surface surface = res_cache.GetTextureSurface(texture, entry); if (surface != nullptr) { - state.texture_units[current_bindpoint].texture = surface->Texture().handle; - state.texture_units[current_bindpoint].target = surface->Target(); + const GLuint handle = + entry.IsArray() ? surface->TextureLayer().handle : surface->Texture().handle; + const GLenum target = entry.IsArray() ? surface->TargetLayer() : surface->Target(); + state.texture_units[current_bindpoint].texture = handle; + state.texture_units[current_bindpoint].target = target; state.texture_units[current_bindpoint].swizzle.r = MaxwellToGL::SwizzleSource(texture.tic.x_source); state.texture_units[current_bindpoint].swizzle.g = @@ -894,22 +1036,44 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader, return current_unit + static_cast<u32>(entries.size()); } -void RasterizerOpenGL::SyncViewport() { +void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; - const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[0].GetRect()}; - - state.viewport.x = viewport_rect.left; - state.viewport.y = viewport_rect.bottom; - state.viewport.width = static_cast<GLsizei>(viewport_rect.GetWidth()); - state.viewport.height = static_cast<GLsizei>(viewport_rect.GetHeight()); + const bool geometry_shaders_enabled = + regs.IsShaderConfigEnabled(static_cast<size_t>(Maxwell::ShaderProgram::Geometry)); + const std::size_t viewport_count = + geometry_shaders_enabled ? Tegra::Engines::Maxwell3D::Regs::NumViewports : 1; + for (std::size_t i = 0; i < viewport_count; i++) { + auto& viewport = current_state.viewports[i]; + const auto& src = regs.viewports[i]; + const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[i].GetRect()}; + viewport.x = viewport_rect.left; + viewport.y = viewport_rect.bottom; + viewport.width = viewport_rect.GetWidth(); + viewport.height = viewport_rect.GetHeight(); + viewport.depth_range_far = regs.viewports[i].depth_range_far; + viewport.depth_range_near = regs.viewports[i].depth_range_near; + } + state.depth_clamp.far_plane = regs.view_volume_clip_control.depth_clamp_far != 0; + state.depth_clamp.near_plane = regs.view_volume_clip_control.depth_clamp_near != 0; } -void RasterizerOpenGL::SyncClipEnabled() { - UNREACHABLE(); +void RasterizerOpenGL::SyncClipEnabled( + const std::array<bool, Maxwell::Regs::NumClipDistances>& clip_mask) { + + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + const std::array<bool, Maxwell::Regs::NumClipDistances> reg_state{ + regs.clip_distance_enabled.c0 != 0, regs.clip_distance_enabled.c1 != 0, + regs.clip_distance_enabled.c2 != 0, regs.clip_distance_enabled.c3 != 0, + regs.clip_distance_enabled.c4 != 0, regs.clip_distance_enabled.c5 != 0, + regs.clip_distance_enabled.c6 != 0, regs.clip_distance_enabled.c7 != 0}; + + for (std::size_t i = 0; i < Maxwell::Regs::NumClipDistances; ++i) { + state.clip_distance[i] = reg_state[i] && clip_mask[i]; + } } void RasterizerOpenGL::SyncClipCoef() { - UNREACHABLE(); + UNIMPLEMENTED(); } void RasterizerOpenGL::SyncCullMode() { @@ -943,13 +1107,6 @@ void RasterizerOpenGL::SyncPrimitiveRestart() { state.primitive_restart.index = regs.primitive_restart.index; } -void RasterizerOpenGL::SyncDepthRange() { - const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; - - state.depth.depth_range_near = regs.viewport->depth_range_near; - state.depth.depth_range_far = regs.viewport->depth_range_far; -} - void RasterizerOpenGL::SyncDepthTestState() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; @@ -970,9 +1127,6 @@ void RasterizerOpenGL::SyncStencilTestState() { return; } - // TODO(bunnei): Verify behavior when this is not set - ASSERT(regs.stencil_two_side_enable); - state.stencil.front.test_func = MaxwellToGL::ComparisonOp(regs.stencil_front_func_func); state.stencil.front.test_ref = regs.stencil_front_func_ref; state.stencil.front.test_mask = regs.stencil_front_func_mask; @@ -980,42 +1134,95 @@ void RasterizerOpenGL::SyncStencilTestState() { state.stencil.front.action_depth_fail = MaxwellToGL::StencilOp(regs.stencil_front_op_zfail); state.stencil.front.action_depth_pass = MaxwellToGL::StencilOp(regs.stencil_front_op_zpass); state.stencil.front.write_mask = regs.stencil_front_mask; + if (regs.stencil_two_side_enable) { + state.stencil.back.test_func = MaxwellToGL::ComparisonOp(regs.stencil_back_func_func); + state.stencil.back.test_ref = regs.stencil_back_func_ref; + state.stencil.back.test_mask = regs.stencil_back_func_mask; + state.stencil.back.action_stencil_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_fail); + state.stencil.back.action_depth_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_zfail); + state.stencil.back.action_depth_pass = MaxwellToGL::StencilOp(regs.stencil_back_op_zpass); + state.stencil.back.write_mask = regs.stencil_back_mask; + } else { + state.stencil.back.test_func = GL_ALWAYS; + state.stencil.back.test_ref = 0; + state.stencil.back.test_mask = 0xFFFFFFFF; + state.stencil.back.write_mask = 0xFFFFFFFF; + state.stencil.back.action_stencil_fail = GL_KEEP; + state.stencil.back.action_depth_fail = GL_KEEP; + state.stencil.back.action_depth_pass = GL_KEEP; + } +} - state.stencil.back.test_func = MaxwellToGL::ComparisonOp(regs.stencil_back_func_func); - state.stencil.back.test_ref = regs.stencil_back_func_ref; - state.stencil.back.test_mask = regs.stencil_back_func_mask; - state.stencil.back.action_stencil_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_fail); - state.stencil.back.action_depth_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_zfail); - state.stencil.back.action_depth_pass = MaxwellToGL::StencilOp(regs.stencil_back_op_zpass); - state.stencil.back.write_mask = regs.stencil_back_mask; +void RasterizerOpenGL::SyncColorMask() { + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + const std::size_t count = + regs.independent_blend_enable ? Tegra::Engines::Maxwell3D::Regs::NumRenderTargets : 1; + for (std::size_t i = 0; i < count; i++) { + const auto& source = regs.color_mask[regs.color_mask_common ? 0 : i]; + auto& dest = state.color_mask[i]; + dest.red_enabled = (source.R == 0) ? GL_FALSE : GL_TRUE; + dest.green_enabled = (source.G == 0) ? GL_FALSE : GL_TRUE; + dest.blue_enabled = (source.B == 0) ? GL_FALSE : GL_TRUE; + dest.alpha_enabled = (source.A == 0) ? GL_FALSE : GL_TRUE; + } } -void RasterizerOpenGL::SyncBlendState() { +void RasterizerOpenGL::SyncMultiSampleState() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + state.multisample_control.alpha_to_coverage = regs.multisample_control.alpha_to_coverage != 0; + state.multisample_control.alpha_to_one = regs.multisample_control.alpha_to_one != 0; +} - // TODO(Subv): Support more than just render target 0. - state.blend.enabled = regs.blend.enable[0] != 0; +void RasterizerOpenGL::SyncFragmentColorClampState() { + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + state.fragment_color_clamp.enabled = regs.frag_color_clamp != 0; +} - if (!state.blend.enabled) - return; +void RasterizerOpenGL::SyncBlendState() { + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; - ASSERT_MSG(regs.logic_op.enable == 0, - "Blending and logic op can't be enabled at the same time."); + state.blend_color.red = regs.blend_color.r; + state.blend_color.green = regs.blend_color.g; + state.blend_color.blue = regs.blend_color.b; + state.blend_color.alpha = regs.blend_color.a; + + state.independant_blend.enabled = regs.independent_blend_enable; + if (!state.independant_blend.enabled) { + auto& blend = state.blend[0]; + const auto& src = regs.blend; + blend.enabled = src.enable[0] != 0; + if (blend.enabled) { + blend.rgb_equation = MaxwellToGL::BlendEquation(src.equation_rgb); + blend.src_rgb_func = MaxwellToGL::BlendFunc(src.factor_source_rgb); + blend.dst_rgb_func = MaxwellToGL::BlendFunc(src.factor_dest_rgb); + blend.a_equation = MaxwellToGL::BlendEquation(src.equation_a); + blend.src_a_func = MaxwellToGL::BlendFunc(src.factor_source_a); + blend.dst_a_func = MaxwellToGL::BlendFunc(src.factor_dest_a); + } + for (std::size_t i = 1; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { + state.blend[i].enabled = false; + } + return; + } - ASSERT_MSG(regs.independent_blend_enable == 1, "Only independent blending is implemented"); - ASSERT_MSG(!regs.independent_blend[0].separate_alpha, "Unimplemented"); - state.blend.rgb_equation = MaxwellToGL::BlendEquation(regs.independent_blend[0].equation_rgb); - state.blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_source_rgb); - state.blend.dst_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_dest_rgb); - state.blend.a_equation = MaxwellToGL::BlendEquation(regs.independent_blend[0].equation_a); - state.blend.src_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_source_a); - state.blend.dst_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_dest_a); + for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { + auto& blend = state.blend[i]; + const auto& src = regs.independent_blend[i]; + blend.enabled = regs.blend.enable[i] != 0; + if (!blend.enabled) + continue; + blend.rgb_equation = MaxwellToGL::BlendEquation(src.equation_rgb); + blend.src_rgb_func = MaxwellToGL::BlendFunc(src.factor_source_rgb); + blend.dst_rgb_func = MaxwellToGL::BlendFunc(src.factor_dest_rgb); + blend.a_equation = MaxwellToGL::BlendEquation(src.equation_a); + blend.src_a_func = MaxwellToGL::BlendFunc(src.factor_source_a); + blend.dst_a_func = MaxwellToGL::BlendFunc(src.factor_dest_a); + } } void RasterizerOpenGL::SyncLogicOpState() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; - // TODO(Subv): Support more than just render target 0. state.logic_op.enabled = regs.logic_op.enable != 0; if (!state.logic_op.enabled) @@ -1027,19 +1234,25 @@ void RasterizerOpenGL::SyncLogicOpState() { state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation); } -void RasterizerOpenGL::SyncScissorTest() { +void RasterizerOpenGL::SyncScissorTest(OpenGLState& current_state) { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; - - state.scissor.enabled = (regs.scissor_test.enable != 0); - // TODO(Blinkhawk): Figure if the hardware supports scissor testing per viewport and how it's - // implemented. - if (regs.scissor_test.enable != 0) { - const u32 width = regs.scissor_test.max_x - regs.scissor_test.min_x; - const u32 height = regs.scissor_test.max_y - regs.scissor_test.min_y; - state.scissor.x = regs.scissor_test.min_x; - state.scissor.y = regs.scissor_test.min_y; - state.scissor.width = width; - state.scissor.height = height; + const bool geometry_shaders_enabled = + regs.IsShaderConfigEnabled(static_cast<size_t>(Maxwell::ShaderProgram::Geometry)); + const std::size_t viewport_count = + geometry_shaders_enabled ? Tegra::Engines::Maxwell3D::Regs::NumViewports : 1; + for (std::size_t i = 0; i < viewport_count; i++) { + const auto& src = regs.scissor_test[i]; + auto& dst = current_state.viewports[i].scissor; + dst.enabled = (src.enable != 0); + if (dst.enabled == 0) { + return; + } + const u32 width = src.max_x - src.min_x; + const u32 height = src.max_y - src.min_y; + dst.x = src.min_x; + dst.y = src.min_y; + dst.width = width; + dst.height = height; } } @@ -1054,20 +1267,25 @@ void RasterizerOpenGL::SyncTransformFeedback() { void RasterizerOpenGL::SyncPointState() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + state.point.size = regs.point_size; +} - // TODO(Rodrigo): Most games do not set a point size. I think this is a case of a - // register carrying a default value. For now, if the point size is zero, assume it's - // OpenGL's default (1). - state.point.size = regs.point_size == 0 ? 1 : regs.point_size; +void RasterizerOpenGL::SyncPolygonOffset() { + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + state.polygon_offset.fill_enable = regs.polygon_offset_fill_enable != 0; + state.polygon_offset.line_enable = regs.polygon_offset_line_enable != 0; + state.polygon_offset.point_enable = regs.polygon_offset_point_enable != 0; + state.polygon_offset.units = regs.polygon_offset_units; + state.polygon_offset.factor = regs.polygon_offset_factor; + state.polygon_offset.clamp = regs.polygon_offset_clamp; } void RasterizerOpenGL::CheckAlphaTests() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; if (regs.alpha_test_enabled != 0 && regs.rt_control.count > 1) { - LOG_CRITICAL( - Render_OpenGL, - "Alpha Testing is enabled with Multiple Render Targets, this behavior is undefined."); + LOG_CRITICAL(Render_OpenGL, "Alpha Testing is enabled with Multiple Render Targets, " + "this behavior is undefined."); UNREACHABLE(); } } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 5020a5392..8a891ffc7 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -8,12 +8,12 @@ #include <cstddef> #include <map> #include <memory> +#include <optional> #include <tuple> #include <utility> #include <vector> #include <boost/icl/interval_map.hpp> -#include <boost/optional.hpp> #include <boost/range/iterator_range.hpp> #include <glad/glad.h> @@ -40,6 +40,7 @@ namespace OpenGL { struct ScreenInfo; struct DrawParameters; +struct FramebufferCacheKey; class RasterizerOpenGL : public VideoCore::RasterizerInterface { public: @@ -60,20 +61,6 @@ public: bool AccelerateDrawBatch(bool is_indexed) override; void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) override; - /// OpenGL shader generated for a given Maxwell register state - struct MaxwellShader { - /// OpenGL shader resource - OGLProgram shader; - }; - - struct VertexShader { - OGLShader shader; - }; - - struct FragmentShader { - OGLShader shader; - }; - /// Maximum supported size that a constbuffer can have in bytes. static constexpr std::size_t MaxConstbufferSize = 0x10000; static_assert(MaxConstbufferSize % sizeof(GLvec4) == 0, @@ -88,17 +75,23 @@ private: /// SamplerInfo struct. void Create(); /// Syncs the sampler object with the config, updating any necessary state. - void SyncWithConfig(const Tegra::Texture::TSCEntry& config); + void SyncWithConfig(const Tegra::Texture::TSCEntry& info); private: - Tegra::Texture::TextureFilter mag_filter; - Tegra::Texture::TextureFilter min_filter; - Tegra::Texture::WrapMode wrap_u; - Tegra::Texture::WrapMode wrap_v; - Tegra::Texture::WrapMode wrap_p; - bool uses_depth_compare; - Tegra::Texture::DepthCompareFunc depth_compare_func; - GLvec4 border_color; + Tegra::Texture::TextureFilter mag_filter = Tegra::Texture::TextureFilter::Nearest; + Tegra::Texture::TextureFilter min_filter = Tegra::Texture::TextureFilter::Nearest; + Tegra::Texture::TextureMipmapFilter mip_filter = Tegra::Texture::TextureMipmapFilter::None; + Tegra::Texture::WrapMode wrap_u = Tegra::Texture::WrapMode::ClampToEdge; + Tegra::Texture::WrapMode wrap_v = Tegra::Texture::WrapMode::ClampToEdge; + Tegra::Texture::WrapMode wrap_p = Tegra::Texture::WrapMode::ClampToEdge; + bool uses_depth_compare = false; + Tegra::Texture::DepthCompareFunc depth_compare_func = + Tegra::Texture::DepthCompareFunc::Always; + GLvec4 border_color = {}; + float min_lod = 0.0f; + float max_lod = 16.0f; + float lod_bias = 0.0f; + float max_anisotropic = 1.0f; }; /** @@ -108,9 +101,9 @@ private: * @param preserve_contents If true, tries to preserve data from a previously used framebuffer. * @param single_color_target Specifies if a single color buffer target should be used. */ - void ConfigureFramebuffers(bool use_color_fb = true, bool using_depth_fb = true, - bool preserve_contents = true, - boost::optional<std::size_t> single_color_target = {}); + void ConfigureFramebuffers(OpenGLState& current_state, bool use_color_fb = true, + bool using_depth_fb = true, bool preserve_contents = true, + std::optional<std::size_t> single_color_target = {}); /* * Configures the current constbuffers to use for the draw command. @@ -132,11 +125,12 @@ private: u32 SetupTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, Shader& shader, GLenum primitive_mode, u32 current_unit); - /// Syncs the viewport to match the guest state - void SyncViewport(); + /// Syncs the viewport and depth range to match the guest state + void SyncViewport(OpenGLState& current_state); /// Syncs the clip enabled status to match the guest state - void SyncClipEnabled(); + void SyncClipEnabled( + const std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances>& clip_mask); /// Syncs the clip coefficients to match the guest state void SyncClipCoef(); @@ -147,9 +141,6 @@ private: /// Syncs the primitve restart to match the guest state void SyncPrimitiveRestart(); - /// Syncs the depth range to match the guest state - void SyncDepthRange(); - /// Syncs the depth test state to match the guest state void SyncDepthTestState(); @@ -162,8 +153,14 @@ private: /// Syncs the LogicOp state to match the guest state void SyncLogicOpState(); + /// Syncs the the color clamp state + void SyncFragmentColorClampState(); + + /// Syncs the alpha coverage and alpha to one + void SyncMultiSampleState(); + /// Syncs the scissor test state to match the guest state - void SyncScissorTest(); + void SyncScissorTest(OpenGLState& current_state); /// Syncs the transform feedback state to match the guest state void SyncTransformFeedback(); @@ -171,13 +168,18 @@ private: /// Syncs the point state to match the guest state void SyncPointState(); + /// Syncs Color Mask + void SyncColorMask(); + + /// Syncs the polygon offsets + void SyncPolygonOffset(); + /// Check asserts for alpha testing. void CheckAlphaTests(); - bool has_ARB_direct_state_access = false; - bool has_ARB_multi_bind = false; - bool has_ARB_separate_shader_objects = false; - bool has_ARB_vertex_attrib_binding = false; + /// Check for extension that are not strictly required + /// but are needed for correct emulation + void CheckExtensions(); OpenGLState state; @@ -194,11 +196,12 @@ private: OGLVertexArray> vertex_array_cache; + std::map<FramebufferCacheKey, OGLFramebuffer> framebuffer_cache; + std::array<SamplerInfo, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_samplers; static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024; OGLBufferCache buffer_cache; - OGLFramebuffer framebuffer; PrimitiveAssembler primitive_assembler{buffer_cache}; GLint uniform_buffer_alignment; @@ -206,12 +209,15 @@ private: std::size_t CalculateIndexBufferSize() const; - void SetupVertexArrays(); + void SetupVertexFormat(); + void SetupVertexBuffer(); DrawParameters SetupDraw(); void SetupShaders(GLenum primitive_mode); + void SetupCachedFramebuffer(const FramebufferCacheKey& fbkey, OpenGLState& current_state); + enum class AccelDraw { Disabled, Arrays, Indexed }; AccelDraw accelerate_draw = AccelDraw::Disabled; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index c3cf33eed..d3dcb9a46 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -15,16 +15,26 @@ #include "core/memory.h" #include "core/settings.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/morton.h" +#include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_rasterizer_cache.h" +#include "video_core/renderer_opengl/gl_state.h" +#include "video_core/renderer_opengl/utils.h" +#include "video_core/surface.h" #include "video_core/textures/astc.h" #include "video_core/textures/decoders.h" -#include "video_core/utils.h" namespace OpenGL { -using SurfaceType = SurfaceParams::SurfaceType; -using PixelFormat = SurfaceParams::PixelFormat; -using ComponentType = SurfaceParams::ComponentType; +using VideoCore::MortonSwizzle; +using VideoCore::MortonSwizzleMode; +using VideoCore::Surface::ComponentTypeFromDepthFormat; +using VideoCore::Surface::ComponentTypeFromRenderTarget; +using VideoCore::Surface::ComponentTypeFromTexture; +using VideoCore::Surface::PixelFormatFromDepthFormat; +using VideoCore::Surface::PixelFormatFromRenderTargetFormat; +using VideoCore::Surface::PixelFormatFromTextureFormat; +using VideoCore::Surface::SurfaceTargetFromTextureType; struct FormatTuple { GLint internal_format; @@ -34,43 +44,14 @@ struct FormatTuple { bool compressed; }; -static bool IsPixelFormatASTC(PixelFormat format) { - switch (format) { - case PixelFormat::ASTC_2D_4X4: - case PixelFormat::ASTC_2D_5X4: - case PixelFormat::ASTC_2D_8X8: - case PixelFormat::ASTC_2D_8X5: - case PixelFormat::ASTC_2D_4X4_SRGB: - case PixelFormat::ASTC_2D_5X4_SRGB: - case PixelFormat::ASTC_2D_8X8_SRGB: - case PixelFormat::ASTC_2D_8X5_SRGB: - return true; - default: - return false; - } -} - -static std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) { - switch (format) { - case PixelFormat::ASTC_2D_4X4: - return {4, 4}; - case PixelFormat::ASTC_2D_5X4: - return {5, 4}; - case PixelFormat::ASTC_2D_8X8: - return {8, 8}; - case PixelFormat::ASTC_2D_8X5: - return {8, 5}; - case PixelFormat::ASTC_2D_4X4_SRGB: - return {4, 4}; - case PixelFormat::ASTC_2D_5X4_SRGB: - return {5, 4}; - case PixelFormat::ASTC_2D_8X8_SRGB: - return {8, 8}; - case PixelFormat::ASTC_2D_8X5_SRGB: - return {8, 5}; - default: - LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format)); - UNREACHABLE(); +static void ApplyTextureDefaults(GLenum target, u32 max_mip_level) { + glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, max_mip_level - 1); + if (max_mip_level == 1) { + glTexParameterf(target, GL_TEXTURE_LOD_BIAS, 1000.0); } } @@ -90,27 +71,34 @@ void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) { } } -std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const { - const u32 compression_factor{GetCompressionFactor(pixel_format)}; +std::size_t SurfaceParams::InnerMipmapMemorySize(u32 mip_level, bool force_gl, bool layer_only, + bool uncompressed) const { + const u32 tile_x{GetDefaultBlockWidth(pixel_format)}; + const u32 tile_y{GetDefaultBlockHeight(pixel_format)}; const u32 bytes_per_pixel{GetBytesPerPixel(pixel_format)}; u32 m_depth = (layer_only ? 1U : depth); - u32 m_width = std::max(1U, width / compression_factor); - u32 m_height = std::max(1U, height / compression_factor); - std::size_t size = Tegra::Texture::CalculateSize(is_tiled, bytes_per_pixel, m_width, m_height, - m_depth, block_height, block_depth); - u32 m_block_height = block_height; - u32 m_block_depth = block_depth; - std::size_t block_size_bytes = 512 * block_height * block_depth; // 512 is GOB size - for (u32 i = 1; i < max_mip_level; i++) { - m_width = std::max(1U, m_width / 2); - m_height = std::max(1U, m_height / 2); - m_depth = std::max(1U, m_depth / 2); - m_block_height = std::max(1U, m_block_height / 2); - m_block_depth = std::max(1U, m_block_depth / 2); - size += Tegra::Texture::CalculateSize(is_tiled, bytes_per_pixel, m_width, m_height, m_depth, - m_block_height, m_block_depth); + u32 m_width = MipWidth(mip_level); + u32 m_height = MipHeight(mip_level); + m_width = uncompressed ? m_width : std::max(1U, (m_width + tile_x - 1) / tile_x); + m_height = uncompressed ? m_height : std::max(1U, (m_height + tile_y - 1) / tile_y); + m_depth = std::max(1U, m_depth >> mip_level); + u32 m_block_height = MipBlockHeight(mip_level); + u32 m_block_depth = MipBlockDepth(mip_level); + return Tegra::Texture::CalculateSize(force_gl ? false : is_tiled, bytes_per_pixel, m_width, + m_height, m_depth, m_block_height, m_block_depth); +} + +std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only, + bool uncompressed) const { + std::size_t block_size_bytes = Tegra::Texture::GetGOBSize() * block_height * block_depth; + std::size_t size = 0; + for (u32 i = 0; i < max_mip_level; i++) { + size += InnerMipmapMemorySize(i, force_gl, layer_only, uncompressed); } - return is_tiled ? Common::AlignUp(size, block_size_bytes) : size; + if (!force_gl && is_tiled) { + size = Common::AlignUp(size, block_size_bytes); + } + return size; } /*static*/ SurfaceParams SurfaceParams::CreateForTexture( @@ -120,11 +108,22 @@ std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const { params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0, params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0, params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0, + params.tile_width_spacing = params.is_tiled ? (1 << config.tic.tile_width_spacing.Value()) : 1; params.srgb_conversion = config.tic.IsSrgbConversionEnabled(); params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(), params.srgb_conversion); + + if (params.pixel_format == PixelFormat::R16U && config.tsc.depth_compare_enabled) { + // Some titles create a 'R16U' (normalized 16-bit) texture with depth_compare enabled, + // then attempt to sample from it via a shadow sampler. Convert format to Z16 (which also + // causes GetFormatType to properly return 'Depth' below). + params.pixel_format = PixelFormat::Z16; + } + params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value()); params.type = GetFormatType(params.pixel_format); + UNIMPLEMENTED_IF(params.type == SurfaceType::ColorTexture && config.tsc.depth_compare_enabled); + params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format)); params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format)); params.unaligned_height = config.tic.Height(); @@ -153,6 +152,13 @@ std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const { params.target = SurfaceTarget::Texture2D; } break; + case SurfaceTarget::TextureCubeArray: + params.depth = config.tic.Depth() * 6; + if (!entry.IsArray()) { + ASSERT(params.depth == 6); + params.target = SurfaceTarget::TextureCubemap; + } + break; default: LOG_CRITICAL(HW_GPU, "Unknown depth for target={}", static_cast<u32>(params.target)); UNREACHABLE(); @@ -178,6 +184,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const { params.block_width = 1 << config.memory_layout.block_width; params.block_height = 1 << config.memory_layout.block_height; params.block_depth = 1 << config.memory_layout.block_depth; + params.tile_width_spacing = 1; params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); params.srgb_conversion = config.format == Tegra::RenderTargetFormat::BGRA8_SRGB || config.format == Tegra::RenderTargetFormat::RGBA8_SRGB; @@ -188,7 +195,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const { params.unaligned_height = config.height; params.target = SurfaceTarget::Texture2D; params.depth = 1; - params.max_mip_level = 0; + params.max_mip_level = 1; params.is_layered = false; // Render target specific parameters, not used for caching @@ -213,6 +220,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const { params.block_width = 1 << std::min(block_width, 5U); params.block_height = 1 << std::min(block_height, 5U); params.block_depth = 1 << std::min(block_depth, 5U); + params.tile_width_spacing = 1; params.pixel_format = PixelFormatFromDepthFormat(format); params.component_type = ComponentTypeFromDepthFormat(format); params.type = GetFormatType(params.pixel_format); @@ -222,7 +230,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const { params.unaligned_height = zeta_height; params.target = SurfaceTarget::Texture2D; params.depth = 1; - params.max_mip_level = 0; + params.max_mip_level = 1; params.is_layered = false; params.rt = {}; @@ -239,6 +247,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const { params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 32U) : 0, params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 32U) : 0, params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 32U) : 0, + params.tile_width_spacing = 1; params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); params.srgb_conversion = config.format == Tegra::RenderTargetFormat::BGRA8_SRGB || config.format == Tegra::RenderTargetFormat::RGBA8_SRGB; @@ -249,7 +258,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const { params.unaligned_height = config.height; params.target = SurfaceTarget::Texture2D; params.depth = 1; - params.max_mip_level = 0; + params.max_mip_level = 1; params.rt = {}; params.InitCacheParameters(config.Address()); @@ -257,7 +266,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const { return params; } -static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{ +static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U {GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // ABGR8UI @@ -269,7 +278,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F {GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RGBA16U - {GL_RGBA16UI, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI + {GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float, false}, // R11FG11FB10F {GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI @@ -283,15 +292,13 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form {GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN2UNORM {GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM - {GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, + {GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // BC7U - {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, - ComponentType::Float, true}, // BC6H_UF16 - {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float, + {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float, + true}, // BC6H_UF16 + {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float, true}, // BC6H_SF16 {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4 - {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8U - {GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // G8R8S {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8 {GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F {GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F @@ -324,12 +331,16 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form true}, // DXT23_SRGB {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXT45_SRGB - {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, - ComponentType::UNorm, true}, // BC7U_SRGB + {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, + true}, // BC7U_SRGB {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4_SRGB {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8_SRGB {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5_SRGB {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4_SRGB + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5 + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5_SRGB + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8 + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8_SRGB // Depth formats {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F @@ -345,20 +356,22 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form ComponentType::Float, false}, // Z32FS8 }}; -static GLenum SurfaceTargetToGL(SurfaceParams::SurfaceTarget target) { +static GLenum SurfaceTargetToGL(SurfaceTarget target) { switch (target) { - case SurfaceParams::SurfaceTarget::Texture1D: + case SurfaceTarget::Texture1D: return GL_TEXTURE_1D; - case SurfaceParams::SurfaceTarget::Texture2D: + case SurfaceTarget::Texture2D: return GL_TEXTURE_2D; - case SurfaceParams::SurfaceTarget::Texture3D: + case SurfaceTarget::Texture3D: return GL_TEXTURE_3D; - case SurfaceParams::SurfaceTarget::Texture1DArray: + case SurfaceTarget::Texture1DArray: return GL_TEXTURE_1D_ARRAY; - case SurfaceParams::SurfaceTarget::Texture2DArray: + case SurfaceTarget::Texture2DArray: return GL_TEXTURE_2D_ARRAY; - case SurfaceParams::SurfaceTarget::TextureCubemap: + case SurfaceTarget::TextureCubemap: return GL_TEXTURE_CUBE_MAP; + case SurfaceTarget::TextureCubeArray: + return GL_TEXTURE_CUBE_MAP_ARRAY; } LOG_CRITICAL(Render_OpenGL, "Unimplemented texture target={}", static_cast<u32>(target)); UNREACHABLE(); @@ -373,351 +386,44 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType return format; } -MathUtil::Rectangle<u32> SurfaceParams::GetRect() const { - u32 actual_height{unaligned_height}; +MathUtil::Rectangle<u32> SurfaceParams::GetRect(u32 mip_level) const { + u32 actual_height{std::max(1U, unaligned_height >> mip_level)}; if (IsPixelFormatASTC(pixel_format)) { // ASTC formats must stop at the ATSC block size boundary actual_height = Common::AlignDown(actual_height, GetASTCBlockSize(pixel_format).second); } - return {0, actual_height, width, 0}; -} - -/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN -static bool IsFormatBCn(PixelFormat format) { - switch (format) { - case PixelFormat::DXT1: - case PixelFormat::DXT23: - case PixelFormat::DXT45: - case PixelFormat::DXN1: - case PixelFormat::DXN2SNORM: - case PixelFormat::DXN2UNORM: - case PixelFormat::BC7U: - case PixelFormat::BC6H_UF16: - case PixelFormat::BC6H_SF16: - case PixelFormat::DXT1_SRGB: - case PixelFormat::DXT23_SRGB: - case PixelFormat::DXT45_SRGB: - case PixelFormat::BC7U_SRGB: - return true; - } - return false; -} - -template <bool morton_to_gl, PixelFormat format> -void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, u8* gl_buffer, - std::size_t gl_buffer_size, VAddr addr) { - constexpr u32 bytes_per_pixel = SurfaceParams::GetBytesPerPixel(format); - - // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual - // pixel values. - const u32 tile_size{IsFormatBCn(format) ? 4U : 1U}; - - if (morton_to_gl) { - const std::vector<u8> data = Tegra::Texture::UnswizzleTexture( - addr, tile_size, bytes_per_pixel, stride, height, depth, block_height, block_depth); - const std::size_t size_to_copy{std::min(gl_buffer_size, data.size())}; - memcpy(gl_buffer, data.data(), size_to_copy); - } else { - Tegra::Texture::CopySwizzledData(stride / tile_size, height / tile_size, depth, - bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr), - gl_buffer, false, block_height, block_depth); - } + return {0, actual_height, MipWidth(mip_level), 0}; } -using GLConversionArray = std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr), - SurfaceParams::MaxPixelFormat>; - -static constexpr GLConversionArray morton_to_gl_fns = { - // clang-format off - MortonCopy<true, PixelFormat::ABGR8U>, - MortonCopy<true, PixelFormat::ABGR8S>, - MortonCopy<true, PixelFormat::ABGR8UI>, - MortonCopy<true, PixelFormat::B5G6R5U>, - MortonCopy<true, PixelFormat::A2B10G10R10U>, - MortonCopy<true, PixelFormat::A1B5G5R5U>, - MortonCopy<true, PixelFormat::R8U>, - MortonCopy<true, PixelFormat::R8UI>, - MortonCopy<true, PixelFormat::RGBA16F>, - MortonCopy<true, PixelFormat::RGBA16U>, - MortonCopy<true, PixelFormat::RGBA16UI>, - MortonCopy<true, PixelFormat::R11FG11FB10F>, - MortonCopy<true, PixelFormat::RGBA32UI>, - MortonCopy<true, PixelFormat::DXT1>, - MortonCopy<true, PixelFormat::DXT23>, - MortonCopy<true, PixelFormat::DXT45>, - MortonCopy<true, PixelFormat::DXN1>, - MortonCopy<true, PixelFormat::DXN2UNORM>, - MortonCopy<true, PixelFormat::DXN2SNORM>, - MortonCopy<true, PixelFormat::BC7U>, - MortonCopy<true, PixelFormat::BC6H_UF16>, - MortonCopy<true, PixelFormat::BC6H_SF16>, - MortonCopy<true, PixelFormat::ASTC_2D_4X4>, - MortonCopy<true, PixelFormat::G8R8U>, - MortonCopy<true, PixelFormat::G8R8S>, - MortonCopy<true, PixelFormat::BGRA8>, - MortonCopy<true, PixelFormat::RGBA32F>, - MortonCopy<true, PixelFormat::RG32F>, - MortonCopy<true, PixelFormat::R32F>, - MortonCopy<true, PixelFormat::R16F>, - MortonCopy<true, PixelFormat::R16U>, - MortonCopy<true, PixelFormat::R16S>, - MortonCopy<true, PixelFormat::R16UI>, - MortonCopy<true, PixelFormat::R16I>, - MortonCopy<true, PixelFormat::RG16>, - MortonCopy<true, PixelFormat::RG16F>, - MortonCopy<true, PixelFormat::RG16UI>, - MortonCopy<true, PixelFormat::RG16I>, - MortonCopy<true, PixelFormat::RG16S>, - MortonCopy<true, PixelFormat::RGB32F>, - MortonCopy<true, PixelFormat::RGBA8_SRGB>, - MortonCopy<true, PixelFormat::RG8U>, - MortonCopy<true, PixelFormat::RG8S>, - MortonCopy<true, PixelFormat::RG32UI>, - MortonCopy<true, PixelFormat::R32UI>, - MortonCopy<true, PixelFormat::ASTC_2D_8X8>, - MortonCopy<true, PixelFormat::ASTC_2D_8X5>, - MortonCopy<true, PixelFormat::ASTC_2D_5X4>, - MortonCopy<true, PixelFormat::BGRA8_SRGB>, - MortonCopy<true, PixelFormat::DXT1_SRGB>, - MortonCopy<true, PixelFormat::DXT23_SRGB>, - MortonCopy<true, PixelFormat::DXT45_SRGB>, - MortonCopy<true, PixelFormat::BC7U_SRGB>, - MortonCopy<true, PixelFormat::ASTC_2D_4X4_SRGB>, - MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>, - MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>, - MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>, - MortonCopy<true, PixelFormat::Z32F>, - MortonCopy<true, PixelFormat::Z16>, - MortonCopy<true, PixelFormat::Z24S8>, - MortonCopy<true, PixelFormat::S8Z24>, - MortonCopy<true, PixelFormat::Z32FS8>, - // clang-format on -}; - -static constexpr GLConversionArray gl_to_morton_fns = { - // clang-format off - MortonCopy<false, PixelFormat::ABGR8U>, - MortonCopy<false, PixelFormat::ABGR8S>, - MortonCopy<false, PixelFormat::ABGR8UI>, - MortonCopy<false, PixelFormat::B5G6R5U>, - MortonCopy<false, PixelFormat::A2B10G10R10U>, - MortonCopy<false, PixelFormat::A1B5G5R5U>, - MortonCopy<false, PixelFormat::R8U>, - MortonCopy<false, PixelFormat::R8UI>, - MortonCopy<false, PixelFormat::RGBA16F>, - MortonCopy<false, PixelFormat::RGBA16U>, - MortonCopy<false, PixelFormat::RGBA16UI>, - MortonCopy<false, PixelFormat::R11FG11FB10F>, - MortonCopy<false, PixelFormat::RGBA32UI>, - MortonCopy<false, PixelFormat::DXT1>, - MortonCopy<false, PixelFormat::DXT23>, - MortonCopy<false, PixelFormat::DXT45>, - MortonCopy<false, PixelFormat::DXN1>, - MortonCopy<false, PixelFormat::DXN2UNORM>, - MortonCopy<false, PixelFormat::DXN2SNORM>, - MortonCopy<false, PixelFormat::BC7U>, - MortonCopy<false, PixelFormat::BC6H_UF16>, - MortonCopy<false, PixelFormat::BC6H_SF16>, - // TODO(Subv): Swizzling ASTC formats are not supported - nullptr, - MortonCopy<false, PixelFormat::G8R8U>, - MortonCopy<false, PixelFormat::G8R8S>, - MortonCopy<false, PixelFormat::BGRA8>, - MortonCopy<false, PixelFormat::RGBA32F>, - MortonCopy<false, PixelFormat::RG32F>, - MortonCopy<false, PixelFormat::R32F>, - MortonCopy<false, PixelFormat::R16F>, - MortonCopy<false, PixelFormat::R16U>, - MortonCopy<false, PixelFormat::R16S>, - MortonCopy<false, PixelFormat::R16UI>, - MortonCopy<false, PixelFormat::R16I>, - MortonCopy<false, PixelFormat::RG16>, - MortonCopy<false, PixelFormat::RG16F>, - MortonCopy<false, PixelFormat::RG16UI>, - MortonCopy<false, PixelFormat::RG16I>, - MortonCopy<false, PixelFormat::RG16S>, - MortonCopy<false, PixelFormat::RGB32F>, - MortonCopy<false, PixelFormat::RGBA8_SRGB>, - MortonCopy<false, PixelFormat::RG8U>, - MortonCopy<false, PixelFormat::RG8S>, - MortonCopy<false, PixelFormat::RG32UI>, - MortonCopy<false, PixelFormat::R32UI>, - nullptr, - nullptr, - nullptr, - MortonCopy<false, PixelFormat::BGRA8_SRGB>, - MortonCopy<false, PixelFormat::DXT1_SRGB>, - MortonCopy<false, PixelFormat::DXT23_SRGB>, - MortonCopy<false, PixelFormat::DXT45_SRGB>, - MortonCopy<false, PixelFormat::BC7U_SRGB>, - nullptr, - nullptr, - nullptr, - nullptr, - MortonCopy<false, PixelFormat::Z32F>, - MortonCopy<false, PixelFormat::Z16>, - MortonCopy<false, PixelFormat::Z24S8>, - MortonCopy<false, PixelFormat::S8Z24>, - MortonCopy<false, PixelFormat::Z32FS8>, - // clang-format on -}; - -void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params, - std::vector<u8>& gl_buffer) { - u32 depth = params.depth; - if (params.target == SurfaceParams::SurfaceTarget::Texture2D) { +void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params, + std::vector<u8>& gl_buffer, u32 mip_level) { + u32 depth = params.MipDepth(mip_level); + if (params.target == SurfaceTarget::Texture2D) { // TODO(Blinkhawk): Eliminate this condition once all texture types are implemented. depth = 1U; } if (params.is_layered) { - u64 offset = 0; + u64 offset = params.GetMipmapLevelOffset(mip_level); u64 offset_gl = 0; - u64 layer_size = params.LayerMemorySize(); - u64 gl_size = params.LayerSizeGL(); - for (u32 i = 0; i < depth; i++) { - functions[static_cast<std::size_t>(params.pixel_format)]( - params.width, params.block_height, params.height, params.block_depth, 1, - gl_buffer.data() + offset_gl, gl_size, params.addr + offset); + const u64 layer_size = params.LayerMemorySize(); + const u64 gl_size = params.LayerSizeGL(mip_level); + for (u32 i = 0; i < params.depth; i++) { + MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level), + params.MipBlockHeight(mip_level), params.MipHeight(mip_level), + params.MipBlockDepth(mip_level), params.tile_width_spacing, 1, + gl_buffer.data() + offset_gl, gl_size, params.addr + offset); offset += layer_size; offset_gl += gl_size; } } else { - functions[static_cast<std::size_t>(params.pixel_format)]( - params.width, params.block_height, params.height, params.block_depth, depth, - gl_buffer.data(), gl_buffer.size(), params.addr); + const u64 offset = params.GetMipmapLevelOffset(mip_level); + MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level), + params.MipBlockHeight(mip_level), params.MipHeight(mip_level), + params.MipBlockDepth(mip_level), depth, params.tile_width_spacing, + gl_buffer.data(), gl_buffer.size(), params.addr + offset); } } -static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface, - GLuint read_fb_handle, GLuint draw_fb_handle, GLenum src_attachment = 0, - GLenum dst_attachment = 0, std::size_t cubemap_face = 0) { - - const auto& src_params{src_surface->GetSurfaceParams()}; - const auto& dst_params{dst_surface->GetSurfaceParams()}; - - OpenGLState prev_state{OpenGLState::GetCurState()}; - SCOPE_EXIT({ prev_state.Apply(); }); - - OpenGLState state; - state.draw.read_framebuffer = read_fb_handle; - state.draw.draw_framebuffer = draw_fb_handle; - // Set sRGB enabled if the destination surfaces need it - state.framebuffer_srgb.enabled = dst_params.srgb_conversion; - state.Apply(); - - u32 buffers{}; - - if (src_params.type == SurfaceType::ColorTexture) { - switch (src_params.target) { - case SurfaceParams::SurfaceTarget::Texture2D: - glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment, - GL_TEXTURE_2D, src_surface->Texture().handle, 0); - glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, - 0, 0); - break; - case SurfaceParams::SurfaceTarget::TextureCubemap: - glFramebufferTexture2D( - GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment, - static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), - src_surface->Texture().handle, 0); - glFramebufferTexture2D( - GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, - static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0); - break; - case SurfaceParams::SurfaceTarget::Texture2DArray: - glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment, - src_surface->Texture().handle, 0, 0); - glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0); - break; - case SurfaceParams::SurfaceTarget::Texture3D: - glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment, - SurfaceTargetToGL(src_params.target), - src_surface->Texture().handle, 0, 0); - glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, - SurfaceTargetToGL(src_params.target), 0, 0, 0); - break; - default: - glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment, - GL_TEXTURE_2D, src_surface->Texture().handle, 0); - glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, - 0, 0); - break; - } - - switch (dst_params.target) { - case SurfaceParams::SurfaceTarget::Texture2D: - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment, - GL_TEXTURE_2D, dst_surface->Texture().handle, 0); - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, - 0, 0); - break; - case SurfaceParams::SurfaceTarget::TextureCubemap: - glFramebufferTexture2D( - GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment, - static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), - dst_surface->Texture().handle, 0); - glFramebufferTexture2D( - GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, - static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0); - break; - case SurfaceParams::SurfaceTarget::Texture2DArray: - glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment, - dst_surface->Texture().handle, 0, 0); - glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0); - break; - - case SurfaceParams::SurfaceTarget::Texture3D: - glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment, - SurfaceTargetToGL(dst_params.target), - dst_surface->Texture().handle, 0, 0); - glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, - SurfaceTargetToGL(dst_params.target), 0, 0, 0); - break; - default: - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment, - GL_TEXTURE_2D, dst_surface->Texture().handle, 0); - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, - 0, 0); - break; - } - - buffers = GL_COLOR_BUFFER_BIT; - } else if (src_params.type == SurfaceType::Depth) { - glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment, - GL_TEXTURE_2D, 0, 0); - glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, - src_surface->Texture().handle, 0); - glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0); - - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment, - GL_TEXTURE_2D, 0, 0); - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, - dst_surface->Texture().handle, 0); - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0); - - buffers = GL_DEPTH_BUFFER_BIT; - } else if (src_params.type == SurfaceType::DepthStencil) { - glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment, - GL_TEXTURE_2D, 0, 0); - glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, - src_surface->Texture().handle, 0); - - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment, - GL_TEXTURE_2D, 0, 0); - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, - dst_surface->Texture().handle, 0); - - buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT; - } - - const auto& rect{src_params.GetRect()}; - glBlitFramebuffer(rect.left, rect.bottom, rect.right, rect.top, rect.left, rect.bottom, - rect.right, rect.top, buffers, - buffers == GL_COLOR_BUFFER_BIT ? GL_LINEAR : GL_NEAREST); - - return true; -} - static void FastCopySurface(const Surface& src_surface, const Surface& dst_surface) { const auto& src_params{src_surface->GetSurfaceParams()}; const auto& dst_params{dst_surface->GetSurfaceParams()}; @@ -730,21 +436,23 @@ static void FastCopySurface(const Surface& src_surface, const Surface& dst_surfa 0, 0, width, height, 1); } +MICROPROFILE_DEFINE(OpenGL_CopySurface, "OpenGL", "CopySurface", MP_RGB(128, 192, 64)); static void CopySurface(const Surface& src_surface, const Surface& dst_surface, - GLuint copy_pbo_handle, GLenum src_attachment = 0, - GLenum dst_attachment = 0, std::size_t cubemap_face = 0) { + const GLuint copy_pbo_handle, const GLenum src_attachment = 0, + const GLenum dst_attachment = 0, const std::size_t cubemap_face = 0) { + MICROPROFILE_SCOPE(OpenGL_CopySurface); ASSERT_MSG(dst_attachment == 0, "Unimplemented"); const auto& src_params{src_surface->GetSurfaceParams()}; const auto& dst_params{dst_surface->GetSurfaceParams()}; - auto source_format = GetFormatTuple(src_params.pixel_format, src_params.component_type); - auto dest_format = GetFormatTuple(dst_params.pixel_format, dst_params.component_type); + const auto source_format = GetFormatTuple(src_params.pixel_format, src_params.component_type); + const auto dest_format = GetFormatTuple(dst_params.pixel_format, dst_params.component_type); - std::size_t buffer_size = std::max(src_params.size_in_bytes, dst_params.size_in_bytes); + const std::size_t buffer_size = std::max(src_params.size_in_bytes, dst_params.size_in_bytes); glBindBuffer(GL_PIXEL_PACK_BUFFER, copy_pbo_handle); - glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB); + glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW); if (source_format.compressed) { glGetCompressedTextureImage(src_surface->Texture().handle, src_attachment, static_cast<GLsizei>(src_params.size_in_bytes), nullptr); @@ -765,13 +473,10 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface, LOG_DEBUG(HW_GPU, "Trying to upload extra texture data from the CPU during " "reinterpretation but the texture is tiled."); } - std::size_t remaining_size = dst_params.size_in_bytes - src_params.size_in_bytes; - std::vector<u8> data(remaining_size); - std::memcpy(data.data(), Memory::GetPointer(dst_params.addr + src_params.size_in_bytes), - data.size()); + const std::size_t remaining_size = dst_params.size_in_bytes - src_params.size_in_bytes; glBufferSubData(GL_PIXEL_PACK_BUFFER, src_params.size_in_bytes, remaining_size, - data.data()); + Memory::GetPointer(dst_params.addr + src_params.size_in_bytes)); } glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); @@ -787,21 +492,22 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface, UNREACHABLE(); } else { switch (dst_params.target) { - case SurfaceParams::SurfaceTarget::Texture1D: + case SurfaceTarget::Texture1D: glTextureSubImage1D(dst_surface->Texture().handle, 0, 0, width, dest_format.format, dest_format.type, nullptr); break; - case SurfaceParams::SurfaceTarget::Texture2D: + case SurfaceTarget::Texture2D: glTextureSubImage2D(dst_surface->Texture().handle, 0, 0, 0, width, height, dest_format.format, dest_format.type, nullptr); break; - case SurfaceParams::SurfaceTarget::Texture3D: - case SurfaceParams::SurfaceTarget::Texture2DArray: + case SurfaceTarget::Texture3D: + case SurfaceTarget::Texture2DArray: + case SurfaceTarget::TextureCubeArray: glTextureSubImage3D(dst_surface->Texture().handle, 0, 0, 0, 0, width, height, static_cast<GLsizei>(dst_params.depth), dest_format.format, dest_format.type, nullptr); break; - case SurfaceParams::SurfaceTarget::TextureCubemap: + case SurfaceTarget::TextureCubemap: glTextureSubImage3D(dst_surface->Texture().handle, 0, 0, 0, static_cast<GLint>(cubemap_face), width, height, 1, dest_format.format, dest_format.type, nullptr); @@ -835,38 +541,41 @@ CachedSurface::CachedSurface(const SurfaceParams& params) glActiveTexture(GL_TEXTURE0); const auto& format_tuple = GetFormatTuple(params.pixel_format, params.component_type); + gl_internal_format = format_tuple.internal_format; + gl_is_compressed = format_tuple.compressed; + if (!format_tuple.compressed) { // Only pre-create the texture for non-compressed textures. switch (params.target) { - case SurfaceParams::SurfaceTarget::Texture1D: - glTexStorage1D(SurfaceTargetToGL(params.target), 1, format_tuple.internal_format, - rect.GetWidth()); + case SurfaceTarget::Texture1D: + glTexStorage1D(SurfaceTargetToGL(params.target), params.max_mip_level, + format_tuple.internal_format, rect.GetWidth()); break; - case SurfaceParams::SurfaceTarget::Texture2D: - case SurfaceParams::SurfaceTarget::TextureCubemap: - glTexStorage2D(SurfaceTargetToGL(params.target), 1, format_tuple.internal_format, - rect.GetWidth(), rect.GetHeight()); + case SurfaceTarget::Texture2D: + case SurfaceTarget::TextureCubemap: + glTexStorage2D(SurfaceTargetToGL(params.target), params.max_mip_level, + format_tuple.internal_format, rect.GetWidth(), rect.GetHeight()); break; - case SurfaceParams::SurfaceTarget::Texture3D: - case SurfaceParams::SurfaceTarget::Texture2DArray: - glTexStorage3D(SurfaceTargetToGL(params.target), 1, format_tuple.internal_format, - rect.GetWidth(), rect.GetHeight(), params.depth); + case SurfaceTarget::Texture3D: + case SurfaceTarget::Texture2DArray: + case SurfaceTarget::TextureCubeArray: + glTexStorage3D(SurfaceTargetToGL(params.target), params.max_mip_level, + format_tuple.internal_format, rect.GetWidth(), rect.GetHeight(), + params.depth); break; default: LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}", static_cast<u32>(params.target)); UNREACHABLE(); - glTexStorage2D(GL_TEXTURE_2D, 1, format_tuple.internal_format, rect.GetWidth(), - rect.GetHeight()); + glTexStorage2D(GL_TEXTURE_2D, params.max_mip_level, format_tuple.internal_format, + rect.GetWidth(), rect.GetHeight()); } } - glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + ApplyTextureDefaults(SurfaceTargetToGL(params.target), params.max_mip_level); - VideoCore::LabelGLObject(GL_TEXTURE, texture.handle, params.addr, - SurfaceParams::SurfaceTargetName(params.target)); + LabelGLObject(GL_TEXTURE, texture.handle, params.addr, + SurfaceParams::SurfaceTargetName(params.target)); // Clamp size to mapped GPU memory region // TODO(bunnei): Super Mario Odyssey maps a 0x40000 byte region and then uses it for a 0x80000 @@ -896,7 +605,7 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bo S8Z24 s8z24_pixel{}; Z24S8 z24s8_pixel{}; - constexpr auto bpp{SurfaceParams::GetBytesPerPixel(PixelFormat::S8Z24)}; + constexpr auto bpp{GetBytesPerPixel(PixelFormat::S8Z24)}; for (std::size_t y = 0; y < height; ++y) { for (std::size_t x = 0; x < width; ++x) { const std::size_t offset{bpp * (y * width + x)}; @@ -915,51 +624,38 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bo } } -static void ConvertG8R8ToR8G8(std::vector<u8>& data, u32 width, u32 height) { - constexpr auto bpp{SurfaceParams::GetBytesPerPixel(PixelFormat::G8R8U)}; - for (std::size_t y = 0; y < height; ++y) { - for (std::size_t x = 0; x < width; ++x) { - const std::size_t offset{bpp * (y * width + x)}; - const u8 temp{data[offset]}; - data[offset] = data[offset + 1]; - data[offset + 1] = temp; - } - } -} - /** * Helper function to perform software conversion (as needed) when loading a buffer from Switch * memory. This is for Maxwell pixel formats that cannot be represented as-is in OpenGL or with * typical desktop GPUs. */ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelFormat pixel_format, - u32 width, u32 height) { + u32 width, u32 height, u32 depth) { switch (pixel_format) { case PixelFormat::ASTC_2D_4X4: case PixelFormat::ASTC_2D_8X8: case PixelFormat::ASTC_2D_8X5: case PixelFormat::ASTC_2D_5X4: + case PixelFormat::ASTC_2D_5X5: case PixelFormat::ASTC_2D_4X4_SRGB: case PixelFormat::ASTC_2D_8X8_SRGB: case PixelFormat::ASTC_2D_8X5_SRGB: - case PixelFormat::ASTC_2D_5X4_SRGB: { + case PixelFormat::ASTC_2D_5X4_SRGB: + case PixelFormat::ASTC_2D_5X5_SRGB: + case PixelFormat::ASTC_2D_10X8: + case PixelFormat::ASTC_2D_10X8_SRGB: { // Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC. u32 block_width{}; u32 block_height{}; std::tie(block_width, block_height) = GetASTCBlockSize(pixel_format); - data = Tegra::Texture::ASTC::Decompress(data, width, height, block_width, block_height); + data = + Tegra::Texture::ASTC::Decompress(data, width, height, depth, block_width, block_height); break; } case PixelFormat::S8Z24: // Convert the S8Z24 depth format to Z24S8, as OpenGL does not support S8Z24. ConvertS8Z24ToZ24S8(data, width, height, false); break; - - case PixelFormat::G8R8U: - case PixelFormat::G8R8S: - // Convert the G8R8 color format to R8G8, as OpenGL does not support G8R8. - ConvertG8R8ToR8G8(data, width, height); - break; } } @@ -971,12 +667,14 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& data, PixelFormat pixel_format, u32 width, u32 height) { switch (pixel_format) { - case PixelFormat::G8R8U: - case PixelFormat::G8R8S: case PixelFormat::ASTC_2D_4X4: case PixelFormat::ASTC_2D_8X8: case PixelFormat::ASTC_2D_4X4_SRGB: - case PixelFormat::ASTC_2D_8X8_SRGB: { + case PixelFormat::ASTC_2D_8X8_SRGB: + case PixelFormat::ASTC_2D_5X5: + case PixelFormat::ASTC_2D_5X5_SRGB: + case PixelFormat::ASTC_2D_10X8: + case PixelFormat::ASTC_2D_10X8_SRGB: { LOG_CRITICAL(HW_GPU, "Conversion of format {} after texture flushing is not implemented", static_cast<u32>(pixel_format)); UNREACHABLE(); @@ -989,23 +687,26 @@ static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& data, PixelForm } } -MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64, 192)); +MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 192, 64)); void CachedSurface::LoadGLBuffer() { MICROPROFILE_SCOPE(OpenGL_SurfaceLoad); - - gl_buffer.resize(params.size_in_bytes_gl); + gl_buffer.resize(params.max_mip_level); + for (u32 i = 0; i < params.max_mip_level; i++) + gl_buffer[i].resize(params.GetMipmapSizeGL(i)); if (params.is_tiled) { ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}", params.block_width, static_cast<u32>(params.target)); - - SwizzleFunc(morton_to_gl_fns, params, gl_buffer); + for (u32 i = 0; i < params.max_mip_level; i++) + SwizzleFunc(MortonSwizzleMode::MortonToLinear, params, gl_buffer[i], i); } else { const auto texture_src_data{Memory::GetPointer(params.addr)}; const auto texture_src_data_end{texture_src_data + params.size_in_bytes_gl}; - gl_buffer.assign(texture_src_data, texture_src_data_end); + gl_buffer[0].assign(texture_src_data, texture_src_data_end); + } + for (u32 i = 0; i < params.max_mip_level; i++) { + ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer[i], params.pixel_format, params.MipWidth(i), + params.MipHeight(i), params.MipDepth(i)); } - - ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer, params.pixel_format, params.width, params.height); } MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64)); @@ -1015,18 +716,19 @@ void CachedSurface::FlushGLBuffer() { ASSERT_MSG(!IsPixelFormatASTC(params.pixel_format), "Unimplemented"); // OpenGL temporary buffer needs to be big enough to store raw texture size - gl_buffer.resize(GetSizeInBytes()); + gl_buffer.resize(1); + gl_buffer[0].resize(GetSizeInBytes()); const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type); // Ensure no bad interactions with GL_UNPACK_ALIGNMENT - ASSERT(params.width * SurfaceParams::GetBytesPerPixel(params.pixel_format) % 4 == 0); + ASSERT(params.width * GetBytesPerPixel(params.pixel_format) % 4 == 0); glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width)); ASSERT(!tuple.compressed); glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); glGetTextureImage(texture.handle, 0, tuple.format, tuple.type, - static_cast<GLsizei>(gl_buffer.size()), gl_buffer.data()); + static_cast<GLsizei>(gl_buffer[0].size()), gl_buffer[0].data()); glPixelStorei(GL_PACK_ROW_LENGTH, 0); - ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer, params.pixel_format, params.width, + ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer[0], params.pixel_format, params.width, params.height); ASSERT(params.type != SurfaceType::Fill); const u8* const texture_src_data = Memory::GetPointer(params.addr); @@ -1035,28 +737,23 @@ void CachedSurface::FlushGLBuffer() { ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}", params.block_width, static_cast<u32>(params.target)); - SwizzleFunc(gl_to_morton_fns, params, gl_buffer); + SwizzleFunc(MortonSwizzleMode::LinearToMorton, params, gl_buffer[0], 0); } else { - std::memcpy(Memory::GetPointer(GetAddr()), gl_buffer.data(), GetSizeInBytes()); + std::memcpy(Memory::GetPointer(GetAddr()), gl_buffer[0].data(), GetSizeInBytes()); } } -MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192)); -void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) { - if (params.type == SurfaceType::Fill) - return; - - MICROPROFILE_SCOPE(OpenGL_TextureUL); - - const auto& rect{params.GetRect()}; +void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle, + GLuint draw_fb_handle) { + const auto& rect{params.GetRect(mip_map)}; // Load data from memory to the surface const GLint x0 = static_cast<GLint>(rect.left); const GLint y0 = static_cast<GLint>(rect.bottom); std::size_t buffer_offset = - static_cast<std::size_t>(static_cast<std::size_t>(y0) * params.width + + static_cast<std::size_t>(static_cast<std::size_t>(y0) * params.MipWidth(mip_map) + static_cast<std::size_t>(x0)) * - SurfaceParams::GetBytesPerPixel(params.pixel_format); + GetBytesPerPixel(params.pixel_format); const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type); const GLuint target_tex = texture.handle; @@ -1072,89 +769,145 @@ void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle cur_state.Apply(); // Ensure no bad interactions with GL_UNPACK_ALIGNMENT - ASSERT(params.width * SurfaceParams::GetBytesPerPixel(params.pixel_format) % 4 == 0); - glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.width)); + ASSERT(params.MipWidth(mip_map) * GetBytesPerPixel(params.pixel_format) % 4 == 0); + glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.MipWidth(mip_map))); + GLsizei image_size = static_cast<GLsizei>(params.GetMipmapSizeGL(mip_map, false)); glActiveTexture(GL_TEXTURE0); if (tuple.compressed) { switch (params.target) { - case SurfaceParams::SurfaceTarget::Texture2D: - glCompressedTexImage2D( - SurfaceTargetToGL(params.target), 0, tuple.internal_format, - static_cast<GLsizei>(params.width), static_cast<GLsizei>(params.height), 0, - static_cast<GLsizei>(params.size_in_bytes_gl), &gl_buffer[buffer_offset]); + case SurfaceTarget::Texture2D: + glCompressedTexImage2D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format, + static_cast<GLsizei>(params.MipWidth(mip_map)), + static_cast<GLsizei>(params.MipHeight(mip_map)), 0, image_size, + &gl_buffer[mip_map][buffer_offset]); + break; + case SurfaceTarget::Texture3D: + glCompressedTexImage3D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format, + static_cast<GLsizei>(params.MipWidth(mip_map)), + static_cast<GLsizei>(params.MipHeight(mip_map)), + static_cast<GLsizei>(params.MipDepth(mip_map)), 0, image_size, + &gl_buffer[mip_map][buffer_offset]); break; - case SurfaceParams::SurfaceTarget::Texture3D: - case SurfaceParams::SurfaceTarget::Texture2DArray: - glCompressedTexImage3D( - SurfaceTargetToGL(params.target), 0, tuple.internal_format, - static_cast<GLsizei>(params.width), static_cast<GLsizei>(params.height), - static_cast<GLsizei>(params.depth), 0, - static_cast<GLsizei>(params.size_in_bytes_gl), &gl_buffer[buffer_offset]); + case SurfaceTarget::Texture2DArray: + case SurfaceTarget::TextureCubeArray: + glCompressedTexImage3D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format, + static_cast<GLsizei>(params.MipWidth(mip_map)), + static_cast<GLsizei>(params.MipHeight(mip_map)), + static_cast<GLsizei>(params.depth), 0, image_size, + &gl_buffer[mip_map][buffer_offset]); break; - case SurfaceParams::SurfaceTarget::TextureCubemap: + case SurfaceTarget::TextureCubemap: { + GLsizei layer_size = static_cast<GLsizei>(params.LayerSizeGL(mip_map)); for (std::size_t face = 0; face < params.depth; ++face) { glCompressedTexImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face), - 0, tuple.internal_format, static_cast<GLsizei>(params.width), - static_cast<GLsizei>(params.height), 0, - static_cast<GLsizei>(params.SizeInBytesCubeFaceGL()), - &gl_buffer[buffer_offset]); - buffer_offset += params.SizeInBytesCubeFace(); + mip_map, tuple.internal_format, + static_cast<GLsizei>(params.MipWidth(mip_map)), + static_cast<GLsizei>(params.MipHeight(mip_map)), 0, + layer_size, &gl_buffer[mip_map][buffer_offset]); + buffer_offset += layer_size; } break; + } default: LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}", static_cast<u32>(params.target)); UNREACHABLE(); - glCompressedTexImage2D( - GL_TEXTURE_2D, 0, tuple.internal_format, static_cast<GLsizei>(params.width), - static_cast<GLsizei>(params.height), 0, - static_cast<GLsizei>(params.size_in_bytes_gl), &gl_buffer[buffer_offset]); + glCompressedTexImage2D(GL_TEXTURE_2D, mip_map, tuple.internal_format, + static_cast<GLsizei>(params.MipWidth(mip_map)), + static_cast<GLsizei>(params.MipHeight(mip_map)), 0, + static_cast<GLsizei>(params.size_in_bytes_gl), + &gl_buffer[mip_map][buffer_offset]); } } else { switch (params.target) { - case SurfaceParams::SurfaceTarget::Texture1D: - glTexSubImage1D(SurfaceTargetToGL(params.target), 0, x0, + case SurfaceTarget::Texture1D: + glTexSubImage1D(SurfaceTargetToGL(params.target), mip_map, x0, static_cast<GLsizei>(rect.GetWidth()), tuple.format, tuple.type, - &gl_buffer[buffer_offset]); + &gl_buffer[mip_map][buffer_offset]); break; - case SurfaceParams::SurfaceTarget::Texture2D: - glTexSubImage2D(SurfaceTargetToGL(params.target), 0, x0, y0, + case SurfaceTarget::Texture2D: + glTexSubImage2D(SurfaceTargetToGL(params.target), mip_map, x0, y0, static_cast<GLsizei>(rect.GetWidth()), static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type, - &gl_buffer[buffer_offset]); + &gl_buffer[mip_map][buffer_offset]); + break; + case SurfaceTarget::Texture3D: + glTexSubImage3D(SurfaceTargetToGL(params.target), mip_map, x0, y0, 0, + static_cast<GLsizei>(rect.GetWidth()), + static_cast<GLsizei>(rect.GetHeight()), params.MipDepth(mip_map), + tuple.format, tuple.type, &gl_buffer[mip_map][buffer_offset]); break; - case SurfaceParams::SurfaceTarget::Texture3D: - case SurfaceParams::SurfaceTarget::Texture2DArray: - glTexSubImage3D(SurfaceTargetToGL(params.target), 0, x0, y0, 0, + case SurfaceTarget::Texture2DArray: + case SurfaceTarget::TextureCubeArray: + glTexSubImage3D(SurfaceTargetToGL(params.target), mip_map, x0, y0, 0, static_cast<GLsizei>(rect.GetWidth()), static_cast<GLsizei>(rect.GetHeight()), params.depth, tuple.format, - tuple.type, &gl_buffer[buffer_offset]); + tuple.type, &gl_buffer[mip_map][buffer_offset]); break; - case SurfaceParams::SurfaceTarget::TextureCubemap: + case SurfaceTarget::TextureCubemap: { + std::size_t start = buffer_offset; for (std::size_t face = 0; face < params.depth; ++face) { - glTexSubImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face), 0, x0, - y0, static_cast<GLsizei>(rect.GetWidth()), + glTexSubImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face), mip_map, + x0, y0, static_cast<GLsizei>(rect.GetWidth()), static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type, - &gl_buffer[buffer_offset]); - buffer_offset += params.SizeInBytesCubeFace(); + &gl_buffer[mip_map][buffer_offset]); + buffer_offset += params.LayerSizeGL(mip_map); } break; + } default: LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}", static_cast<u32>(params.target)); UNREACHABLE(); - glTexSubImage2D(GL_TEXTURE_2D, 0, x0, y0, static_cast<GLsizei>(rect.GetWidth()), + glTexSubImage2D(GL_TEXTURE_2D, mip_map, x0, y0, static_cast<GLsizei>(rect.GetWidth()), static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type, - &gl_buffer[buffer_offset]); + &gl_buffer[mip_map][buffer_offset]); } } glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); } -RasterizerCacheOpenGL::RasterizerCacheOpenGL() { +void CachedSurface::EnsureTextureView() { + if (texture_view.handle != 0) + return; + // Compressed texture are not being created with immutable storage + UNIMPLEMENTED_IF(gl_is_compressed); + + const GLenum target{TargetLayer()}; + + texture_view.Create(); + glTextureView(texture_view.handle, target, texture.handle, gl_internal_format, 0, + params.max_mip_level, 0, 1); + + OpenGLState cur_state = OpenGLState::GetCurState(); + const auto& old_tex = cur_state.texture_units[0]; + SCOPE_EXIT({ + cur_state.texture_units[0] = old_tex; + cur_state.Apply(); + }); + cur_state.texture_units[0].texture = texture_view.handle; + cur_state.texture_units[0].target = target; + cur_state.Apply(); + + ApplyTextureDefaults(target, params.max_mip_level); +} + +MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 192, 64)); +void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) { + if (params.type == SurfaceType::Fill) + return; + + MICROPROFILE_SCOPE(OpenGL_TextureUL); + + for (u32 i = 0; i < params.max_mip_level; i++) + UploadGLMipmapTexture(i, read_fb_handle, draw_fb_handle); +} + +RasterizerCacheOpenGL::RasterizerCacheOpenGL(RasterizerOpenGL& rasterizer) + : RasterizerCache{rasterizer} { read_framebuffer.Create(); draw_framebuffer.Create(); copy_pbo.Create(); @@ -1249,6 +1002,31 @@ Surface RasterizerCacheOpenGL::GetUncachedSurface(const SurfaceParams& params) { return surface; } +void RasterizerCacheOpenGL::FastLayeredCopySurface(const Surface& src_surface, + const Surface& dst_surface) { + const auto& init_params{src_surface->GetSurfaceParams()}; + const auto& dst_params{dst_surface->GetSurfaceParams()}; + VAddr address = init_params.addr; + const std::size_t layer_size = dst_params.LayerMemorySize(); + for (u32 layer = 0; layer < dst_params.depth; layer++) { + for (u32 mipmap = 0; mipmap < dst_params.max_mip_level; mipmap++) { + const VAddr sub_address = address + dst_params.GetMipmapLevelOffset(mipmap); + const Surface& copy = TryGet(sub_address); + if (!copy) + continue; + const auto& src_params{copy->GetSurfaceParams()}; + const u32 width{std::min(src_params.width, dst_params.MipWidth(mipmap))}; + const u32 height{std::min(src_params.height, dst_params.MipHeight(mipmap))}; + + glCopyImageSubData(copy->Texture().handle, SurfaceTargetToGL(src_params.target), 0, 0, + 0, 0, dst_surface->Texture().handle, + SurfaceTargetToGL(dst_params.target), mipmap, 0, 0, layer, width, + height, 1); + } + address += layer_size; + } +} + void RasterizerCacheOpenGL::FermiCopySurface( const Tegra::Engines::Fermi2D::Regs::Surface& src_config, const Tegra::Engines::Fermi2D::Regs::Surface& dst_config) { @@ -1273,7 +1051,10 @@ void RasterizerCacheOpenGL::AccurateCopySurface(const Surface& src_surface, const Surface& dst_surface) { const auto& src_params{src_surface->GetSurfaceParams()}; const auto& dst_params{dst_surface->GetSurfaceParams()}; - FlushRegion(src_params.addr, dst_params.MemorySize()); + + // Flush enough memory for both the source and destination surface + FlushRegion(src_params.addr, std::max(src_params.MemorySize(), dst_params.MemorySize())); + LoadSurface(dst_surface); } @@ -1294,31 +1075,23 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface, // For compatible surfaces, we can just do fast glCopyImageSubData based copy if (old_params.target == new_params.target && old_params.type == new_params.type && old_params.depth == new_params.depth && old_params.depth == 1 && - SurfaceParams::GetFormatBpp(old_params.pixel_format) == - SurfaceParams::GetFormatBpp(new_params.pixel_format)) { + GetFormatBpp(old_params.pixel_format) == GetFormatBpp(new_params.pixel_format)) { FastCopySurface(old_surface, new_surface); return new_surface; } - // If the format is the same, just do a framebuffer blit. This is significantly faster than - // using PBOs. The is also likely less accurate, as textures will be converted rather than - // reinterpreted. When use_accurate_gpu_emulation setting is enabled, perform a more accurate - // surface copy, where pixels are reinterpreted as a new format (without conversion). This - // code path uses OpenGL PBOs and is quite slow. - const bool is_blit{old_params.pixel_format == new_params.pixel_format}; - switch (new_params.target) { - case SurfaceParams::SurfaceTarget::Texture2D: - if (is_blit) { - BlitSurface(old_surface, new_surface, read_framebuffer.handle, draw_framebuffer.handle); - } else { - CopySurface(old_surface, new_surface, copy_pbo.handle); - } + case SurfaceTarget::Texture2D: + CopySurface(old_surface, new_surface, copy_pbo.handle); break; - case SurfaceParams::SurfaceTarget::TextureCubemap: - case SurfaceParams::SurfaceTarget::Texture3D: + case SurfaceTarget::Texture3D: AccurateCopySurface(old_surface, new_surface); break; + case SurfaceTarget::TextureCubemap: + case SurfaceTarget::Texture2DArray: + case SurfaceTarget::TextureCubeArray: + FastLayeredCopySurface(old_surface, new_surface); + break; default: LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}", static_cast<u32>(new_params.target)); @@ -1326,7 +1099,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface, } return new_surface; -} // namespace OpenGL +} Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr addr) const { return TryGet(addr); diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 6a49880c2..7223700c4 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -7,6 +7,7 @@ #include <array> #include <map> #include <memory> +#include <string> #include <vector> #include "common/alignment.h" @@ -18,6 +19,7 @@ #include "video_core/rasterizer_cache.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_shader_gen.h" +#include "video_core/surface.h" #include "video_core/textures/decoders.h" #include "video_core/textures/texture.h" @@ -27,135 +29,12 @@ class CachedSurface; using Surface = std::shared_ptr<CachedSurface>; using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>; -struct SurfaceParams { - enum class PixelFormat { - ABGR8U = 0, - ABGR8S = 1, - ABGR8UI = 2, - B5G6R5U = 3, - A2B10G10R10U = 4, - A1B5G5R5U = 5, - R8U = 6, - R8UI = 7, - RGBA16F = 8, - RGBA16U = 9, - RGBA16UI = 10, - R11FG11FB10F = 11, - RGBA32UI = 12, - DXT1 = 13, - DXT23 = 14, - DXT45 = 15, - DXN1 = 16, // This is also known as BC4 - DXN2UNORM = 17, - DXN2SNORM = 18, - BC7U = 19, - BC6H_UF16 = 20, - BC6H_SF16 = 21, - ASTC_2D_4X4 = 22, - G8R8U = 23, - G8R8S = 24, - BGRA8 = 25, - RGBA32F = 26, - RG32F = 27, - R32F = 28, - R16F = 29, - R16U = 30, - R16S = 31, - R16UI = 32, - R16I = 33, - RG16 = 34, - RG16F = 35, - RG16UI = 36, - RG16I = 37, - RG16S = 38, - RGB32F = 39, - RGBA8_SRGB = 40, - RG8U = 41, - RG8S = 42, - RG32UI = 43, - R32UI = 44, - ASTC_2D_8X8 = 45, - ASTC_2D_8X5 = 46, - ASTC_2D_5X4 = 47, - BGRA8_SRGB = 48, - DXT1_SRGB = 49, - DXT23_SRGB = 50, - DXT45_SRGB = 51, - BC7U_SRGB = 52, - ASTC_2D_4X4_SRGB = 53, - ASTC_2D_8X8_SRGB = 54, - ASTC_2D_8X5_SRGB = 55, - ASTC_2D_5X4_SRGB = 56, - - MaxColorFormat, - - // Depth formats - Z32F = 57, - Z16 = 58, - - MaxDepthFormat, - - // DepthStencil formats - Z24S8 = 59, - S8Z24 = 60, - Z32FS8 = 61, - - MaxDepthStencilFormat, - - Max = MaxDepthStencilFormat, - Invalid = 255, - }; - - static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max); - - enum class ComponentType { - Invalid = 0, - SNorm = 1, - UNorm = 2, - SInt = 3, - UInt = 4, - Float = 5, - }; - - enum class SurfaceType { - ColorTexture = 0, - Depth = 1, - DepthStencil = 2, - Fill = 3, - Invalid = 4, - }; - - enum class SurfaceTarget { - Texture1D, - Texture2D, - Texture3D, - Texture1DArray, - Texture2DArray, - TextureCubemap, - }; - - static SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type) { - switch (texture_type) { - case Tegra::Texture::TextureType::Texture1D: - return SurfaceTarget::Texture1D; - case Tegra::Texture::TextureType::Texture2D: - case Tegra::Texture::TextureType::Texture2DNoMipmap: - return SurfaceTarget::Texture2D; - case Tegra::Texture::TextureType::Texture3D: - return SurfaceTarget::Texture3D; - case Tegra::Texture::TextureType::TextureCubemap: - return SurfaceTarget::TextureCubemap; - case Tegra::Texture::TextureType::Texture1DArray: - return SurfaceTarget::Texture1DArray; - case Tegra::Texture::TextureType::Texture2DArray: - return SurfaceTarget::Texture2DArray; - default: - LOG_CRITICAL(HW_GPU, "Unimplemented texture_type={}", static_cast<u32>(texture_type)); - UNREACHABLE(); - return SurfaceTarget::Texture2D; - } - } +using SurfaceTarget = VideoCore::Surface::SurfaceTarget; +using SurfaceType = VideoCore::Surface::SurfaceType; +using PixelFormat = VideoCore::Surface::PixelFormat; +using ComponentType = VideoCore::Surface::ComponentType; +struct SurfaceParams { static std::string SurfaceTargetName(SurfaceTarget target) { switch (target) { case SurfaceTarget::Texture1D: @@ -170,6 +49,8 @@ struct SurfaceParams { return "Texture2DArray"; case SurfaceTarget::TextureCubemap: return "TextureCubemap"; + case SurfaceTarget::TextureCubeArray: + return "TextureCubeArray"; default: LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target)); UNREACHABLE(); @@ -177,664 +58,12 @@ struct SurfaceParams { } } - static bool SurfaceTargetIsLayered(SurfaceTarget target) { - switch (target) { - case SurfaceTarget::Texture1D: - case SurfaceTarget::Texture2D: - case SurfaceTarget::Texture3D: - return false; - case SurfaceTarget::Texture1DArray: - case SurfaceTarget::Texture2DArray: - case SurfaceTarget::TextureCubemap: - return true; - default: - LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target)); - UNREACHABLE(); - return false; - } - } - - /** - * Gets the compression factor for the specified PixelFormat. This applies to just the - * "compressed width" and "compressed height", not the overall compression factor of a - * compressed image. This is used for maintaining proper surface sizes for compressed - * texture formats. - */ - static constexpr u32 GetCompressionFactor(PixelFormat format) { - if (format == PixelFormat::Invalid) - return 0; - - constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{ - 1, // ABGR8U - 1, // ABGR8S - 1, // ABGR8UI - 1, // B5G6R5U - 1, // A2B10G10R10U - 1, // A1B5G5R5U - 1, // R8U - 1, // R8UI - 1, // RGBA16F - 1, // RGBA16U - 1, // RGBA16UI - 1, // R11FG11FB10F - 1, // RGBA32UI - 4, // DXT1 - 4, // DXT23 - 4, // DXT45 - 4, // DXN1 - 4, // DXN2UNORM - 4, // DXN2SNORM - 4, // BC7U - 4, // BC6H_UF16 - 4, // BC6H_SF16 - 4, // ASTC_2D_4X4 - 1, // G8R8U - 1, // G8R8S - 1, // BGRA8 - 1, // RGBA32F - 1, // RG32F - 1, // R32F - 1, // R16F - 1, // R16U - 1, // R16S - 1, // R16UI - 1, // R16I - 1, // RG16 - 1, // RG16F - 1, // RG16UI - 1, // RG16I - 1, // RG16S - 1, // RGB32F - 1, // RGBA8_SRGB - 1, // RG8U - 1, // RG8S - 1, // RG32UI - 1, // R32UI - 4, // ASTC_2D_8X8 - 4, // ASTC_2D_8X5 - 4, // ASTC_2D_5X4 - 1, // BGRA8_SRGB - 4, // DXT1_SRGB - 4, // DXT23_SRGB - 4, // DXT45_SRGB - 4, // BC7U_SRGB - 4, // ASTC_2D_4X4_SRGB - 4, // ASTC_2D_8X8_SRGB - 4, // ASTC_2D_8X5_SRGB - 4, // ASTC_2D_5X4_SRGB - 1, // Z32F - 1, // Z16 - 1, // Z24S8 - 1, // S8Z24 - 1, // Z32FS8 - }}; - - ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size()); - return compression_factor_table[static_cast<std::size_t>(format)]; - } - - static constexpr u32 GetDefaultBlockHeight(PixelFormat format) { - if (format == PixelFormat::Invalid) - return 0; - constexpr std::array<u32, MaxPixelFormat> block_height_table = {{ - 1, // ABGR8U - 1, // ABGR8S - 1, // ABGR8UI - 1, // B5G6R5U - 1, // A2B10G10R10U - 1, // A1B5G5R5U - 1, // R8U - 1, // R8UI - 1, // RGBA16F - 1, // RGBA16U - 1, // RGBA16UI - 1, // R11FG11FB10F - 1, // RGBA32UI - 4, // DXT1 - 4, // DXT23 - 4, // DXT45 - 4, // DXN1 - 4, // DXN2UNORM - 4, // DXN2SNORM - 4, // BC7U - 4, // BC6H_UF16 - 4, // BC6H_SF16 - 4, // ASTC_2D_4X4 - 1, // G8R8U - 1, // G8R8S - 1, // BGRA8 - 1, // RGBA32F - 1, // RG32F - 1, // R32F - 1, // R16F - 1, // R16U - 1, // R16S - 1, // R16UI - 1, // R16I - 1, // RG16 - 1, // RG16F - 1, // RG16UI - 1, // RG16I - 1, // RG16S - 1, // RGB32F - 1, // RGBA8_SRGB - 1, // RG8U - 1, // RG8S - 1, // RG32UI - 1, // R32UI - 8, // ASTC_2D_8X8 - 5, // ASTC_2D_8X5 - 4, // ASTC_2D_5X4 - 1, // BGRA8_SRGB - 4, // DXT1_SRGB - 4, // DXT23_SRGB - 4, // DXT45_SRGB - 4, // BC7U_SRGB - 4, // ASTC_2D_4X4_SRGB - 8, // ASTC_2D_8X8_SRGB - 5, // ASTC_2D_8X5_SRGB - 4, // ASTC_2D_5X4_SRGB - 1, // Z32F - 1, // Z16 - 1, // Z24S8 - 1, // S8Z24 - 1, // Z32FS8 - }}; - ASSERT(static_cast<std::size_t>(format) < block_height_table.size()); - return block_height_table[static_cast<std::size_t>(format)]; - } - - static constexpr u32 GetFormatBpp(PixelFormat format) { - if (format == PixelFormat::Invalid) - return 0; - - constexpr std::array<u32, MaxPixelFormat> bpp_table = {{ - 32, // ABGR8U - 32, // ABGR8S - 32, // ABGR8UI - 16, // B5G6R5U - 32, // A2B10G10R10U - 16, // A1B5G5R5U - 8, // R8U - 8, // R8UI - 64, // RGBA16F - 64, // RGBA16U - 64, // RGBA16UI - 32, // R11FG11FB10F - 128, // RGBA32UI - 64, // DXT1 - 128, // DXT23 - 128, // DXT45 - 64, // DXN1 - 128, // DXN2UNORM - 128, // DXN2SNORM - 128, // BC7U - 128, // BC6H_UF16 - 128, // BC6H_SF16 - 32, // ASTC_2D_4X4 - 16, // G8R8U - 16, // G8R8S - 32, // BGRA8 - 128, // RGBA32F - 64, // RG32F - 32, // R32F - 16, // R16F - 16, // R16U - 16, // R16S - 16, // R16UI - 16, // R16I - 32, // RG16 - 32, // RG16F - 32, // RG16UI - 32, // RG16I - 32, // RG16S - 96, // RGB32F - 32, // RGBA8_SRGB - 16, // RG8U - 16, // RG8S - 64, // RG32UI - 32, // R32UI - 16, // ASTC_2D_8X8 - 16, // ASTC_2D_8X5 - 32, // ASTC_2D_5X4 - 32, // BGRA8_SRGB - 64, // DXT1_SRGB - 128, // DXT23_SRGB - 128, // DXT45_SRGB - 128, // BC7U - 32, // ASTC_2D_4X4_SRGB - 16, // ASTC_2D_8X8_SRGB - 16, // ASTC_2D_8X5_SRGB - 32, // ASTC_2D_5X4_SRGB - 32, // Z32F - 16, // Z16 - 32, // Z24S8 - 32, // S8Z24 - 64, // Z32FS8 - }}; - - ASSERT(static_cast<std::size_t>(format) < bpp_table.size()); - return bpp_table[static_cast<std::size_t>(format)]; - } - u32 GetFormatBpp() const { - return GetFormatBpp(pixel_format); - } - - static PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) { - switch (format) { - case Tegra::DepthFormat::S8_Z24_UNORM: - return PixelFormat::S8Z24; - case Tegra::DepthFormat::Z24_S8_UNORM: - return PixelFormat::Z24S8; - case Tegra::DepthFormat::Z32_FLOAT: - return PixelFormat::Z32F; - case Tegra::DepthFormat::Z16_UNORM: - return PixelFormat::Z16; - case Tegra::DepthFormat::Z32_S8_X24_FLOAT: - return PixelFormat::Z32FS8; - default: - LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); - UNREACHABLE(); - } - } - - static PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) { - switch (format) { - // TODO (Hexagon12): Converting SRGBA to RGBA is a hack and doesn't completely correct the - // gamma. - case Tegra::RenderTargetFormat::RGBA8_SRGB: - return PixelFormat::RGBA8_SRGB; - case Tegra::RenderTargetFormat::RGBA8_UNORM: - return PixelFormat::ABGR8U; - case Tegra::RenderTargetFormat::RGBA8_SNORM: - return PixelFormat::ABGR8S; - case Tegra::RenderTargetFormat::RGBA8_UINT: - return PixelFormat::ABGR8UI; - case Tegra::RenderTargetFormat::BGRA8_SRGB: - return PixelFormat::BGRA8_SRGB; - case Tegra::RenderTargetFormat::BGRA8_UNORM: - return PixelFormat::BGRA8; - case Tegra::RenderTargetFormat::RGB10_A2_UNORM: - return PixelFormat::A2B10G10R10U; - case Tegra::RenderTargetFormat::RGBA16_FLOAT: - return PixelFormat::RGBA16F; - case Tegra::RenderTargetFormat::RGBA16_UNORM: - return PixelFormat::RGBA16U; - case Tegra::RenderTargetFormat::RGBA16_UINT: - return PixelFormat::RGBA16UI; - case Tegra::RenderTargetFormat::RGBA32_FLOAT: - return PixelFormat::RGBA32F; - case Tegra::RenderTargetFormat::RG32_FLOAT: - return PixelFormat::RG32F; - case Tegra::RenderTargetFormat::R11G11B10_FLOAT: - return PixelFormat::R11FG11FB10F; - case Tegra::RenderTargetFormat::B5G6R5_UNORM: - return PixelFormat::B5G6R5U; - case Tegra::RenderTargetFormat::BGR5A1_UNORM: - return PixelFormat::A1B5G5R5U; - case Tegra::RenderTargetFormat::RGBA32_UINT: - return PixelFormat::RGBA32UI; - case Tegra::RenderTargetFormat::R8_UNORM: - return PixelFormat::R8U; - case Tegra::RenderTargetFormat::R8_UINT: - return PixelFormat::R8UI; - case Tegra::RenderTargetFormat::RG16_FLOAT: - return PixelFormat::RG16F; - case Tegra::RenderTargetFormat::RG16_UINT: - return PixelFormat::RG16UI; - case Tegra::RenderTargetFormat::RG16_SINT: - return PixelFormat::RG16I; - case Tegra::RenderTargetFormat::RG16_UNORM: - return PixelFormat::RG16; - case Tegra::RenderTargetFormat::RG16_SNORM: - return PixelFormat::RG16S; - case Tegra::RenderTargetFormat::RG8_UNORM: - return PixelFormat::RG8U; - case Tegra::RenderTargetFormat::RG8_SNORM: - return PixelFormat::RG8S; - case Tegra::RenderTargetFormat::R16_FLOAT: - return PixelFormat::R16F; - case Tegra::RenderTargetFormat::R16_UNORM: - return PixelFormat::R16U; - case Tegra::RenderTargetFormat::R16_SNORM: - return PixelFormat::R16S; - case Tegra::RenderTargetFormat::R16_UINT: - return PixelFormat::R16UI; - case Tegra::RenderTargetFormat::R16_SINT: - return PixelFormat::R16I; - case Tegra::RenderTargetFormat::R32_FLOAT: - return PixelFormat::R32F; - case Tegra::RenderTargetFormat::R32_UINT: - return PixelFormat::R32UI; - case Tegra::RenderTargetFormat::RG32_UINT: - return PixelFormat::RG32UI; - default: - LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); - UNREACHABLE(); - } - } - - static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format, - Tegra::Texture::ComponentType component_type, - bool is_srgb) { - // TODO(Subv): Properly implement this - switch (format) { - case Tegra::Texture::TextureFormat::A8R8G8B8: - if (is_srgb) { - return PixelFormat::RGBA8_SRGB; - } - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::ABGR8U; - case Tegra::Texture::ComponentType::SNORM: - return PixelFormat::ABGR8S; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::ABGR8UI; - } - LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", - static_cast<u32>(component_type)); - UNREACHABLE(); - case Tegra::Texture::TextureFormat::B5G6R5: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::B5G6R5U; - } - LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", - static_cast<u32>(component_type)); - UNREACHABLE(); - case Tegra::Texture::TextureFormat::A2B10G10R10: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::A2B10G10R10U; - } - LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", - static_cast<u32>(component_type)); - UNREACHABLE(); - case Tegra::Texture::TextureFormat::A1B5G5R5: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::A1B5G5R5U; - } - LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", - static_cast<u32>(component_type)); - UNREACHABLE(); - case Tegra::Texture::TextureFormat::R8: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::R8U; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::R8UI; - } - LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", - static_cast<u32>(component_type)); - UNREACHABLE(); - case Tegra::Texture::TextureFormat::G8R8: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::G8R8U; - case Tegra::Texture::ComponentType::SNORM: - return PixelFormat::G8R8S; - } - LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", - static_cast<u32>(component_type)); - UNREACHABLE(); - case Tegra::Texture::TextureFormat::R16_G16_B16_A16: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::RGBA16U; - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::RGBA16F; - } - LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", - static_cast<u32>(component_type)); - UNREACHABLE(); - case Tegra::Texture::TextureFormat::BF10GF11RF11: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::R11FG11FB10F; - } - LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", - static_cast<u32>(component_type)); - UNREACHABLE(); - case Tegra::Texture::TextureFormat::R32_G32_B32_A32: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::RGBA32F; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::RGBA32UI; - } - LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", - static_cast<u32>(component_type)); - UNREACHABLE(); - case Tegra::Texture::TextureFormat::R32_G32: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::RG32F; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::RG32UI; - } - LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", - static_cast<u32>(component_type)); - UNREACHABLE(); - case Tegra::Texture::TextureFormat::R32_G32_B32: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::RGB32F; - } - LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", - static_cast<u32>(component_type)); - UNREACHABLE(); - case Tegra::Texture::TextureFormat::R16: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::R16F; - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::R16U; - case Tegra::Texture::ComponentType::SNORM: - return PixelFormat::R16S; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::R16UI; - case Tegra::Texture::ComponentType::SINT: - return PixelFormat::R16I; - } - LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", - static_cast<u32>(component_type)); - UNREACHABLE(); - case Tegra::Texture::TextureFormat::R32: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::R32F; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::R32UI; - } - LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", - static_cast<u32>(component_type)); - UNREACHABLE(); - case Tegra::Texture::TextureFormat::ZF32: - return PixelFormat::Z32F; - case Tegra::Texture::TextureFormat::Z16: - return PixelFormat::Z16; - case Tegra::Texture::TextureFormat::Z24S8: - return PixelFormat::Z24S8; - case Tegra::Texture::TextureFormat::DXT1: - return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1; - case Tegra::Texture::TextureFormat::DXT23: - return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23; - case Tegra::Texture::TextureFormat::DXT45: - return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45; - case Tegra::Texture::TextureFormat::DXN1: - return PixelFormat::DXN1; - case Tegra::Texture::TextureFormat::DXN2: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::DXN2UNORM; - case Tegra::Texture::ComponentType::SNORM: - return PixelFormat::DXN2SNORM; - } - LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", - static_cast<u32>(component_type)); - UNREACHABLE(); - case Tegra::Texture::TextureFormat::BC7U: - return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U; - case Tegra::Texture::TextureFormat::BC6H_UF16: - return PixelFormat::BC6H_UF16; - case Tegra::Texture::TextureFormat::BC6H_SF16: - return PixelFormat::BC6H_SF16; - case Tegra::Texture::TextureFormat::ASTC_2D_4X4: - return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4; - case Tegra::Texture::TextureFormat::ASTC_2D_5X4: - return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4; - case Tegra::Texture::TextureFormat::ASTC_2D_8X8: - return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8; - case Tegra::Texture::TextureFormat::ASTC_2D_8X5: - return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5; - case Tegra::Texture::TextureFormat::R16_G16: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::RG16F; - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::RG16; - case Tegra::Texture::ComponentType::SNORM: - return PixelFormat::RG16S; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::RG16UI; - case Tegra::Texture::ComponentType::SINT: - return PixelFormat::RG16I; - } - LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", - static_cast<u32>(component_type)); - UNREACHABLE(); - default: - LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", - static_cast<u32>(format), static_cast<u32>(component_type)); - UNREACHABLE(); - } - } - - static ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) { - // TODO(Subv): Implement more component types - switch (type) { - case Tegra::Texture::ComponentType::UNORM: - return ComponentType::UNorm; - case Tegra::Texture::ComponentType::FLOAT: - return ComponentType::Float; - case Tegra::Texture::ComponentType::SNORM: - return ComponentType::SNorm; - case Tegra::Texture::ComponentType::UINT: - return ComponentType::UInt; - case Tegra::Texture::ComponentType::SINT: - return ComponentType::SInt; - default: - LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type)); - UNREACHABLE(); - } - } - - static ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) { - // TODO(Subv): Implement more render targets - switch (format) { - case Tegra::RenderTargetFormat::RGBA8_UNORM: - case Tegra::RenderTargetFormat::RGBA8_SRGB: - case Tegra::RenderTargetFormat::BGRA8_UNORM: - case Tegra::RenderTargetFormat::BGRA8_SRGB: - case Tegra::RenderTargetFormat::RGB10_A2_UNORM: - case Tegra::RenderTargetFormat::R8_UNORM: - case Tegra::RenderTargetFormat::RG16_UNORM: - case Tegra::RenderTargetFormat::R16_UNORM: - case Tegra::RenderTargetFormat::B5G6R5_UNORM: - case Tegra::RenderTargetFormat::BGR5A1_UNORM: - case Tegra::RenderTargetFormat::RG8_UNORM: - case Tegra::RenderTargetFormat::RGBA16_UNORM: - return ComponentType::UNorm; - case Tegra::RenderTargetFormat::RGBA8_SNORM: - case Tegra::RenderTargetFormat::RG16_SNORM: - case Tegra::RenderTargetFormat::R16_SNORM: - case Tegra::RenderTargetFormat::RG8_SNORM: - return ComponentType::SNorm; - case Tegra::RenderTargetFormat::RGBA16_FLOAT: - case Tegra::RenderTargetFormat::R11G11B10_FLOAT: - case Tegra::RenderTargetFormat::RGBA32_FLOAT: - case Tegra::RenderTargetFormat::RG32_FLOAT: - case Tegra::RenderTargetFormat::RG16_FLOAT: - case Tegra::RenderTargetFormat::R16_FLOAT: - case Tegra::RenderTargetFormat::R32_FLOAT: - return ComponentType::Float; - case Tegra::RenderTargetFormat::RGBA32_UINT: - case Tegra::RenderTargetFormat::RGBA16_UINT: - case Tegra::RenderTargetFormat::RG16_UINT: - case Tegra::RenderTargetFormat::R8_UINT: - case Tegra::RenderTargetFormat::R16_UINT: - case Tegra::RenderTargetFormat::RG32_UINT: - case Tegra::RenderTargetFormat::R32_UINT: - case Tegra::RenderTargetFormat::RGBA8_UINT: - return ComponentType::UInt; - case Tegra::RenderTargetFormat::RG16_SINT: - case Tegra::RenderTargetFormat::R16_SINT: - return ComponentType::SInt; - default: - LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); - UNREACHABLE(); - } - } - - static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) { - switch (format) { - case Tegra::FramebufferConfig::PixelFormat::ABGR8: - return PixelFormat::ABGR8U; - default: - LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); - UNREACHABLE(); - } - } - - static ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) { - switch (format) { - case Tegra::DepthFormat::Z16_UNORM: - case Tegra::DepthFormat::S8_Z24_UNORM: - case Tegra::DepthFormat::Z24_S8_UNORM: - return ComponentType::UNorm; - case Tegra::DepthFormat::Z32_FLOAT: - case Tegra::DepthFormat::Z32_S8_X24_FLOAT: - return ComponentType::Float; - default: - LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); - UNREACHABLE(); - } - } - - static SurfaceType GetFormatType(PixelFormat pixel_format) { - if (static_cast<std::size_t>(pixel_format) < - static_cast<std::size_t>(PixelFormat::MaxColorFormat)) { - return SurfaceType::ColorTexture; - } - - if (static_cast<std::size_t>(pixel_format) < - static_cast<std::size_t>(PixelFormat::MaxDepthFormat)) { - return SurfaceType::Depth; - } - - if (static_cast<std::size_t>(pixel_format) < - static_cast<std::size_t>(PixelFormat::MaxDepthStencilFormat)) { - return SurfaceType::DepthStencil; - } - - // TODO(Subv): Implement the other formats - ASSERT(false); - - return SurfaceType::Invalid; - } - - /// Returns the sizer in bytes of the specified pixel format - static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) { - if (pixel_format == SurfaceParams::PixelFormat::Invalid) { - return 0; - } - return GetFormatBpp(pixel_format) / CHAR_BIT; + return VideoCore::Surface::GetFormatBpp(pixel_format); } /// Returns the rectangle corresponding to this surface - MathUtil::Rectangle<u32> GetRect() const; + MathUtil::Rectangle<u32> GetRect(u32 mip_level = 0) const; /// Returns the total size of this surface in bytes, adjusted for compression std::size_t SizeInBytesRaw(bool ignore_tiled = false) const { @@ -865,7 +94,7 @@ struct SurfaceParams { /// Returns the exact size of memory occupied by the texture in VRAM, including mipmaps. std::size_t MemorySize() const { - std::size_t size = InnerMemorySize(is_layered); + std::size_t size = InnerMemorySize(false, is_layered); if (is_layered) return size * depth; return size; @@ -874,12 +103,78 @@ struct SurfaceParams { /// Returns the exact size of the memory occupied by a layer in a texture in VRAM, including /// mipmaps. std::size_t LayerMemorySize() const { - return InnerMemorySize(true); + return InnerMemorySize(false, true); } /// Returns the size of a layer of this surface in OpenGL. - std::size_t LayerSizeGL() const { - return SizeInBytesRaw(true) / depth; + std::size_t LayerSizeGL(u32 mip_level) const { + return InnerMipmapMemorySize(mip_level, true, is_layered, false); + } + + std::size_t GetMipmapSizeGL(u32 mip_level, bool ignore_compressed = true) const { + std::size_t size = InnerMipmapMemorySize(mip_level, true, is_layered, ignore_compressed); + if (is_layered) + return size * depth; + return size; + } + + std::size_t GetMipmapLevelOffset(u32 mip_level) const { + std::size_t offset = 0; + for (u32 i = 0; i < mip_level; i++) + offset += InnerMipmapMemorySize(i, false, is_layered); + return offset; + } + + std::size_t GetMipmapLevelOffsetGL(u32 mip_level) const { + std::size_t offset = 0; + for (u32 i = 0; i < mip_level; i++) + offset += InnerMipmapMemorySize(i, true, is_layered); + return offset; + } + + u32 MipWidth(u32 mip_level) const { + return std::max(1U, width >> mip_level); + } + + u32 MipHeight(u32 mip_level) const { + return std::max(1U, height >> mip_level); + } + + u32 MipDepth(u32 mip_level) const { + return is_layered ? depth : std::max(1U, depth >> mip_level); + } + + // Auto block resizing algorithm from: + // https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nv50/nv50_miptree.c + u32 MipBlockHeight(u32 mip_level) const { + if (mip_level == 0) + return block_height; + u32 alt_height = MipHeight(mip_level); + u32 h = GetDefaultBlockHeight(pixel_format); + u32 blocks_in_y = (alt_height + h - 1) / h; + u32 bh = 16; + while (bh > 1 && blocks_in_y <= bh * 4) { + bh >>= 1; + } + return bh; + } + + u32 MipBlockDepth(u32 mip_level) const { + if (mip_level == 0) + return block_depth; + if (is_layered) + return 1; + u32 depth = MipDepth(mip_level); + u32 bd = 32; + while (bd > 1 && depth * 2 <= bd) { + bd >>= 1; + } + if (bd == 32) { + u32 bh = MipBlockHeight(mip_level); + if (bh >= 4) + return 16; + } + return bd; } /// Creates SurfaceParams from a texture configuration @@ -901,9 +196,15 @@ struct SurfaceParams { /// Checks if surfaces are compatible for caching bool IsCompatibleSurface(const SurfaceParams& other) const { - return std::tie(pixel_format, type, width, height, target, depth) == - std::tie(other.pixel_format, other.type, other.width, other.height, other.target, - other.depth); + if (std::tie(pixel_format, type, width, height, target, depth, is_tiled) == + std::tie(other.pixel_format, other.type, other.width, other.height, other.target, + other.depth, other.is_tiled)) { + if (!is_tiled) + return true; + return std::tie(block_height, block_depth, tile_width_spacing) == + std::tie(other.block_height, other.block_depth, other.tile_width_spacing); + } + return false; } /// Initializes parameters for caching, should be called after everything has been initialized @@ -913,6 +214,7 @@ struct SurfaceParams { u32 block_width; u32 block_height; u32 block_depth; + u32 tile_width_spacing; PixelFormat pixel_format; ComponentType component_type; SurfaceType type; @@ -940,7 +242,10 @@ struct SurfaceParams { } rt; private: - std::size_t InnerMemorySize(bool layer_only = false) const; + std::size_t InnerMipmapMemorySize(u32 mip_level, bool force_gl = false, bool layer_only = false, + bool uncompressed = false) const; + std::size_t InnerMemorySize(bool force_gl = false, bool layer_only = false, + bool uncompressed = false) const; }; }; // namespace OpenGL @@ -966,6 +271,8 @@ struct hash<SurfaceReserveKey> { namespace OpenGL { +class RasterizerOpenGL; + class CachedSurface final : public RasterizerCacheObject { public: CachedSurface(const SurfaceParams& params); @@ -986,10 +293,31 @@ public: return texture; } + const OGLTexture& TextureLayer() { + if (params.is_layered) { + return Texture(); + } + EnsureTextureView(); + return texture_view; + } + GLenum Target() const { return gl_target; } + GLenum TargetLayer() const { + using VideoCore::Surface::SurfaceTarget; + switch (params.target) { + case SurfaceTarget::Texture1D: + return GL_TEXTURE_1D_ARRAY; + case SurfaceTarget::Texture2D: + return GL_TEXTURE_2D_ARRAY; + case SurfaceTarget::TextureCubemap: + return GL_TEXTURE_CUBE_MAP_ARRAY; + } + return Target(); + } + const SurfaceParams& GetSurfaceParams() const { return params; } @@ -1002,16 +330,23 @@ public: void UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle); private: + void UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle, GLuint draw_fb_handle); + + void EnsureTextureView(); + OGLTexture texture; - std::vector<u8> gl_buffer; - SurfaceParams params; - GLenum gl_target; - std::size_t cached_size_in_bytes; + OGLTexture texture_view; + std::vector<std::vector<u8>> gl_buffer; + SurfaceParams params{}; + GLenum gl_target{}; + GLenum gl_internal_format{}; + bool gl_is_compressed{}; + std::size_t cached_size_in_bytes{}; }; class RasterizerCacheOpenGL final : public RasterizerCache<Surface> { public: - RasterizerCacheOpenGL(); + explicit RasterizerCacheOpenGL(RasterizerOpenGL& rasterizer); /// Get a surface based on the texture configuration Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config, @@ -1048,6 +383,7 @@ private: /// Performs a slow but accurate surface copy, flushing to RAM and reinterpreting the data void AccurateCopySurface(const Surface& src_surface, const Surface& dst_surface); + void FastLayeredCopySurface(const Surface& src_surface, const Surface& dst_surface); /// The surface reserve is a "backup" cache, this is where we put unique surfaces that have /// previously been used. This is to prevent surfaces from being constantly created and diff --git a/src/video_core/renderer_opengl/gl_resource_manager.cpp b/src/video_core/renderer_opengl/gl_resource_manager.cpp new file mode 100644 index 000000000..c17d5ac00 --- /dev/null +++ b/src/video_core/renderer_opengl/gl_resource_manager.cpp @@ -0,0 +1,186 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <utility> +#include <glad/glad.h> +#include "common/common_types.h" +#include "common/microprofile.h" +#include "video_core/renderer_opengl/gl_resource_manager.h" +#include "video_core/renderer_opengl/gl_shader_util.h" +#include "video_core/renderer_opengl/gl_state.h" + +MICROPROFILE_DEFINE(OpenGL_ResourceCreation, "OpenGL", "Resource Creation", MP_RGB(128, 128, 192)); +MICROPROFILE_DEFINE(OpenGL_ResourceDeletion, "OpenGL", "Resource Deletion", MP_RGB(128, 128, 192)); + +namespace OpenGL { + +void OGLTexture::Create() { + if (handle != 0) + return; + + MICROPROFILE_SCOPE(OpenGL_ResourceCreation); + glGenTextures(1, &handle); +} + +void OGLTexture::Release() { + if (handle == 0) + return; + + MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); + glDeleteTextures(1, &handle); + OpenGLState::GetCurState().UnbindTexture(handle).Apply(); + handle = 0; +} + +void OGLSampler::Create() { + if (handle != 0) + return; + + MICROPROFILE_SCOPE(OpenGL_ResourceCreation); + glGenSamplers(1, &handle); +} + +void OGLSampler::Release() { + if (handle == 0) + return; + + MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); + glDeleteSamplers(1, &handle); + OpenGLState::GetCurState().ResetSampler(handle).Apply(); + handle = 0; +} + +void OGLShader::Create(const char* source, GLenum type) { + if (handle != 0) + return; + if (source == nullptr) + return; + + MICROPROFILE_SCOPE(OpenGL_ResourceCreation); + handle = GLShader::LoadShader(source, type); +} + +void OGLShader::Release() { + if (handle == 0) + return; + + MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); + glDeleteShader(handle); + handle = 0; +} + +void OGLProgram::CreateFromSource(const char* vert_shader, const char* geo_shader, + const char* frag_shader, bool separable_program) { + OGLShader vert, geo, frag; + if (vert_shader) + vert.Create(vert_shader, GL_VERTEX_SHADER); + if (geo_shader) + geo.Create(geo_shader, GL_GEOMETRY_SHADER); + if (frag_shader) + frag.Create(frag_shader, GL_FRAGMENT_SHADER); + + MICROPROFILE_SCOPE(OpenGL_ResourceCreation); + Create(separable_program, vert.handle, geo.handle, frag.handle); +} + +void OGLProgram::Release() { + if (handle == 0) + return; + + MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); + glDeleteProgram(handle); + OpenGLState::GetCurState().ResetProgram(handle).Apply(); + handle = 0; +} + +void OGLPipeline::Create() { + if (handle != 0) + return; + + MICROPROFILE_SCOPE(OpenGL_ResourceCreation); + glGenProgramPipelines(1, &handle); +} + +void OGLPipeline::Release() { + if (handle == 0) + return; + + MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); + glDeleteProgramPipelines(1, &handle); + OpenGLState::GetCurState().ResetPipeline(handle).Apply(); + handle = 0; +} + +void OGLBuffer::Create() { + if (handle != 0) + return; + + MICROPROFILE_SCOPE(OpenGL_ResourceCreation); + glGenBuffers(1, &handle); +} + +void OGLBuffer::Release() { + if (handle == 0) + return; + + MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); + glDeleteBuffers(1, &handle); + OpenGLState::GetCurState().ResetBuffer(handle).Apply(); + handle = 0; +} + +void OGLSync::Create() { + if (handle != 0) + return; + + // Don't profile here, this one is expected to happen ingame. + handle = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); +} + +void OGLSync::Release() { + if (handle == 0) + return; + + // Don't profile here, this one is expected to happen ingame. + glDeleteSync(handle); + handle = 0; +} + +void OGLVertexArray::Create() { + if (handle != 0) + return; + + MICROPROFILE_SCOPE(OpenGL_ResourceCreation); + glGenVertexArrays(1, &handle); +} + +void OGLVertexArray::Release() { + if (handle == 0) + return; + + MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); + glDeleteVertexArrays(1, &handle); + OpenGLState::GetCurState().ResetVertexArray(handle).Apply(); + handle = 0; +} + +void OGLFramebuffer::Create() { + if (handle != 0) + return; + + MICROPROFILE_SCOPE(OpenGL_ResourceCreation); + glGenFramebuffers(1, &handle); +} + +void OGLFramebuffer::Release() { + if (handle == 0) + return; + + MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); + glDeleteFramebuffers(1, &handle); + OpenGLState::GetCurState().ResetFramebuffer(handle).Apply(); + handle = 0; +} + +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_resource_manager.h b/src/video_core/renderer_opengl/gl_resource_manager.h index 3bc1b83b5..e33f1e973 100644 --- a/src/video_core/renderer_opengl/gl_resource_manager.h +++ b/src/video_core/renderer_opengl/gl_resource_manager.h @@ -8,7 +8,6 @@ #include <glad/glad.h> #include "common/common_types.h" #include "video_core/renderer_opengl/gl_shader_util.h" -#include "video_core/renderer_opengl/gl_state.h" namespace OpenGL { @@ -29,20 +28,10 @@ public: } /// Creates a new internal OpenGL resource and stores the handle - void Create() { - if (handle != 0) - return; - glGenTextures(1, &handle); - } + void Create(); /// Deletes the internal OpenGL resource - void Release() { - if (handle == 0) - return; - glDeleteTextures(1, &handle); - OpenGLState::GetCurState().UnbindTexture(handle).Apply(); - handle = 0; - } + void Release(); GLuint handle = 0; }; @@ -64,20 +53,10 @@ public: } /// Creates a new internal OpenGL resource and stores the handle - void Create() { - if (handle != 0) - return; - glGenSamplers(1, &handle); - } + void Create(); /// Deletes the internal OpenGL resource - void Release() { - if (handle == 0) - return; - glDeleteSamplers(1, &handle); - OpenGLState::GetCurState().ResetSampler(handle).Apply(); - handle = 0; - } + void Release(); GLuint handle = 0; }; @@ -98,20 +77,9 @@ public: return *this; } - void Create(const char* source, GLenum type) { - if (handle != 0) - return; - if (source == nullptr) - return; - handle = GLShader::LoadShader(source, type); - } + void Create(const char* source, GLenum type); - void Release() { - if (handle == 0) - return; - glDeleteShader(handle); - handle = 0; - } + void Release(); GLuint handle = 0; }; @@ -141,25 +109,10 @@ public: /// Creates a new internal OpenGL resource and stores the handle void CreateFromSource(const char* vert_shader, const char* geo_shader, const char* frag_shader, - bool separable_program = false) { - OGLShader vert, geo, frag; - if (vert_shader) - vert.Create(vert_shader, GL_VERTEX_SHADER); - if (geo_shader) - geo.Create(geo_shader, GL_GEOMETRY_SHADER); - if (frag_shader) - frag.Create(frag_shader, GL_FRAGMENT_SHADER); - Create(separable_program, vert.handle, geo.handle, frag.handle); - } + bool separable_program = false); /// Deletes the internal OpenGL resource - void Release() { - if (handle == 0) - return; - glDeleteProgram(handle); - OpenGLState::GetCurState().ResetProgram(handle).Apply(); - handle = 0; - } + void Release(); GLuint handle = 0; }; @@ -178,20 +131,10 @@ public: } /// Creates a new internal OpenGL resource and stores the handle - void Create() { - if (handle != 0) - return; - glGenProgramPipelines(1, &handle); - } + void Create(); /// Deletes the internal OpenGL resource - void Release() { - if (handle == 0) - return; - glDeleteProgramPipelines(1, &handle); - OpenGLState::GetCurState().ResetPipeline(handle).Apply(); - handle = 0; - } + void Release(); GLuint handle = 0; }; @@ -213,20 +156,10 @@ public: } /// Creates a new internal OpenGL resource and stores the handle - void Create() { - if (handle != 0) - return; - glGenBuffers(1, &handle); - } + void Create(); /// Deletes the internal OpenGL resource - void Release() { - if (handle == 0) - return; - glDeleteBuffers(1, &handle); - OpenGLState::GetCurState().ResetBuffer(handle).Apply(); - handle = 0; - } + void Release(); GLuint handle = 0; }; @@ -247,19 +180,10 @@ public: } /// Creates a new internal OpenGL resource and stores the handle - void Create() { - if (handle != 0) - return; - handle = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); - } + void Create(); /// Deletes the internal OpenGL resource - void Release() { - if (handle == 0) - return; - glDeleteSync(handle); - handle = 0; - } + void Release(); GLsync handle = 0; }; @@ -281,20 +205,10 @@ public: } /// Creates a new internal OpenGL resource and stores the handle - void Create() { - if (handle != 0) - return; - glGenVertexArrays(1, &handle); - } + void Create(); /// Deletes the internal OpenGL resource - void Release() { - if (handle == 0) - return; - glDeleteVertexArrays(1, &handle); - OpenGLState::GetCurState().ResetVertexArray(handle).Apply(); - handle = 0; - } + void Release(); GLuint handle = 0; }; @@ -316,20 +230,10 @@ public: } /// Creates a new internal OpenGL resource and stores the handle - void Create() { - if (handle != 0) - return; - glGenFramebuffers(1, &handle); - } + void Create(); /// Deletes the internal OpenGL resource - void Release() { - if (handle == 0) - return; - glDeleteFramebuffers(1, &handle); - OpenGLState::GetCurState().ResetFramebuffer(handle).Apply(); - handle = 0; - } + void Release(); GLuint handle = 0; }; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 1a03a677f..aea6bf1af 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -2,13 +2,16 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <boost/functional/hash.hpp> #include "common/assert.h" +#include "common/hash.h" #include "core/core.h" #include "core/memory.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_manager.h" -#include "video_core/utils.h" +#include "video_core/renderer_opengl/utils.h" namespace OpenGL { @@ -65,14 +68,17 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type) // stage here. setup.SetProgramB(GetShaderCode(GetShaderAddress(Maxwell::ShaderProgram::VertexB))); case Maxwell::ShaderProgram::VertexB: + CalculateProperties(); program_result = GLShader::GenerateVertexShader(setup); gl_type = GL_VERTEX_SHADER; break; case Maxwell::ShaderProgram::Geometry: + CalculateProperties(); program_result = GLShader::GenerateGeometryShader(setup); gl_type = GL_GEOMETRY_SHADER; break; case Maxwell::ShaderProgram::Fragment: + CalculateProperties(); program_result = GLShader::GenerateFragmentShader(setup); gl_type = GL_FRAGMENT_SHADER; break; @@ -83,13 +89,14 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type) } entries = program_result.second; + shader_length = entries.shader_length; if (program_type != Maxwell::ShaderProgram::Geometry) { OGLShader shader; shader.Create(program_result.first.c_str(), gl_type); program.Create(true, shader.handle); SetShaderUniformBlockBindings(program.handle); - VideoCore::LabelGLObject(GL_PROGRAM, program.handle, addr); + LabelGLObject(GL_PROGRAM, program.handle, addr); } else { // Store shader's code to lazily build it on draw geometry_programs.code = program_result.first; @@ -120,20 +127,66 @@ GLint CachedShader::GetUniformLocation(const GLShader::SamplerEntry& sampler) { } GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program, - const std::string& glsl_topology, + const std::string& glsl_topology, u32 max_vertices, const std::string& debug_name) { if (target_program.handle != 0) { return target_program.handle; } - const std::string source{geometry_programs.code + "layout (" + glsl_topology + ") in;\n"}; + std::string source = "#version 430 core\n"; + source += "layout (" + glsl_topology + ") in;\n"; + source += "#define MAX_VERTEX_INPUT " + std::to_string(max_vertices) + '\n'; + source += geometry_programs.code; + OGLShader shader; shader.Create(source.c_str(), GL_GEOMETRY_SHADER); target_program.Create(true, shader.handle); SetShaderUniformBlockBindings(target_program.handle); - VideoCore::LabelGLObject(GL_PROGRAM, target_program.handle, addr, debug_name); + LabelGLObject(GL_PROGRAM, target_program.handle, addr, debug_name); return target_program.handle; }; +static bool IsSchedInstruction(std::size_t offset, std::size_t main_offset) { + // sched instructions appear once every 4 instructions. + static constexpr std::size_t SchedPeriod = 4; + const std::size_t absolute_offset = offset - main_offset; + return (absolute_offset % SchedPeriod) == 0; +} + +static std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) { + constexpr std::size_t start_offset = 10; + std::size_t offset = start_offset; + std::size_t size = start_offset * sizeof(u64); + while (offset < program.size()) { + const u64 inst = program[offset]; + if (!IsSchedInstruction(offset, start_offset)) { + if (inst == 0 || (inst >> 52) == 0x50b) { + break; + } + } + size += sizeof(inst); + offset++; + } + return size; +} + +void CachedShader::CalculateProperties() { + setup.program.real_size = CalculateProgramSize(setup.program.code); + setup.program.real_size_b = 0; + setup.program.unique_identifier = Common::CityHash64( + reinterpret_cast<const char*>(setup.program.code.data()), setup.program.real_size); + if (program_type == Maxwell::ShaderProgram::VertexA) { + std::size_t seed = 0; + boost::hash_combine(seed, setup.program.unique_identifier); + setup.program.real_size_b = CalculateProgramSize(setup.program.code_b); + const u64 identifier_b = Common::CityHash64( + reinterpret_cast<const char*>(setup.program.code_b.data()), setup.program.real_size_b); + boost::hash_combine(seed, identifier_b); + setup.program.unique_identifier = static_cast<u64>(seed); + } +} + +ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer) : RasterizerCache{rasterizer} {} + Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { const VAddr program_addr{GetShaderAddress(program)}; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index a210f1731..de3671acf 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -16,6 +16,8 @@ namespace OpenGL { class CachedShader; +class RasterizerOpenGL; + using Shader = std::shared_ptr<CachedShader>; using Maxwell = Tegra::Engines::Maxwell3D::Regs; @@ -28,7 +30,7 @@ public: } std::size_t GetSizeInBytes() const override { - return GLShader::MAX_PROGRAM_CODE_LENGTH * sizeof(u64); + return shader_length; } // We do not have to flush this cache as things in it are never modified by us. @@ -46,24 +48,26 @@ public: } switch (primitive_mode) { case GL_POINTS: - return LazyGeometryProgram(geometry_programs.points, "points", "ShaderPoints"); + return LazyGeometryProgram(geometry_programs.points, "points", 1, "ShaderPoints"); case GL_LINES: case GL_LINE_STRIP: - return LazyGeometryProgram(geometry_programs.lines, "lines", "ShaderLines"); + return LazyGeometryProgram(geometry_programs.lines, "lines", 2, "ShaderLines"); case GL_LINES_ADJACENCY: case GL_LINE_STRIP_ADJACENCY: - return LazyGeometryProgram(geometry_programs.lines_adjacency, "lines_adjacency", + return LazyGeometryProgram(geometry_programs.lines_adjacency, "lines_adjacency", 4, "ShaderLinesAdjacency"); case GL_TRIANGLES: case GL_TRIANGLE_STRIP: case GL_TRIANGLE_FAN: - return LazyGeometryProgram(geometry_programs.triangles, "triangles", "ShaderTriangles"); + return LazyGeometryProgram(geometry_programs.triangles, "triangles", 3, + "ShaderTriangles"); case GL_TRIANGLES_ADJACENCY: case GL_TRIANGLE_STRIP_ADJACENCY: return LazyGeometryProgram(geometry_programs.triangles_adjacency, "triangles_adjacency", - "ShaderLines"); + 6, "ShaderTrianglesAdjacency"); default: UNREACHABLE_MSG("Unknown primitive mode."); + return LazyGeometryProgram(geometry_programs.points, "points", 1, "ShaderPoints"); } } @@ -76,9 +80,12 @@ public: private: /// Generates a geometry shader or returns one that already exists. GLuint LazyGeometryProgram(OGLProgram& target_program, const std::string& glsl_topology, - const std::string& debug_name); + u32 max_vertices, const std::string& debug_name); + + void CalculateProperties(); VAddr addr; + std::size_t shader_length; Maxwell::ShaderProgram program_type; GLShader::ShaderSetup setup; GLShader::ShaderEntries entries; @@ -104,6 +111,8 @@ private: class ShaderCacheOpenGL final : public RasterizerCache<Shader> { public: + explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer); + /// Gets the current specified shader stage program Shader GetStageProgram(Maxwell::ShaderProgram program); }; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index dcf6941b0..1bb09e61b 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -3,12 +3,12 @@ // Refer to the license.txt file included. #include <map> +#include <optional> #include <set> #include <string> #include <string_view> #include <unordered_set> -#include <boost/optional.hpp> #include <fmt/format.h> #include "common/assert.h" @@ -34,11 +34,30 @@ constexpr u32 PROGRAM_HEADER_SIZE = sizeof(Tegra::Shader::Header); constexpr u32 MAX_GEOMETRY_BUFFERS = 6; constexpr u32 MAX_ATTRIBUTES = 0x100; // Size in vec4s, this value is untested +static const char* INTERNAL_FLAG_NAMES[] = {"zero_flag", "sign_flag", "carry_flag", + "overflow_flag"}; + +enum class InternalFlag : u64 { + ZeroFlag = 0, + SignFlag = 1, + CarryFlag = 2, + OverflowFlag = 3, + Amount +}; + class DecompileFail : public std::runtime_error { public: using std::runtime_error::runtime_error; }; +/// Generates code to use for a swizzle operation. +static std::string GetSwizzle(u64 elem) { + ASSERT(elem <= 3); + std::string swizzle = "."; + swizzle += "xyzw"[elem]; + return swizzle; +} + /// Translate topology static std::string GetTopologyName(Tegra::Shader::OutputTopology topology) { switch (topology) { @@ -49,8 +68,7 @@ static std::string GetTopologyName(Tegra::Shader::OutputTopology topology) { case Tegra::Shader::OutputTopology::TriangleStrip: return "triangle_strip"; default: - LOG_CRITICAL(Render_OpenGL, "Unknown output topology {}", static_cast<u32>(topology)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unknown output topology: {}", static_cast<u32>(topology)); return "points"; } } @@ -85,7 +103,8 @@ struct Subroutine { class ControlFlowAnalyzer { public: ControlFlowAnalyzer(const ProgramCode& program_code, u32 main_offset, const std::string& suffix) - : program_code(program_code) { + : program_code(program_code), shader_coverage_begin(main_offset), + shader_coverage_end(main_offset + 1) { // Recursively finds all subroutines. const Subroutine& program_main = AddSubroutine(main_offset, PROGRAM_END, suffix); @@ -97,10 +116,16 @@ public: return std::move(subroutines); } + std::size_t GetShaderLength() const { + return shader_coverage_end * sizeof(u64); + } + private: const ProgramCode& program_code; std::set<Subroutine> subroutines; std::map<std::pair<u32, u32>, ExitMethod> exit_method_map; + u32 shader_coverage_begin; + u32 shader_coverage_end; /// Adds and analyzes a new subroutine if it is not added yet. const Subroutine& AddSubroutine(u32 begin, u32 end, const std::string& suffix) { @@ -142,9 +167,12 @@ private: return exit_method; for (u32 offset = begin; offset != end && offset != PROGRAM_END; ++offset) { + shader_coverage_begin = std::min(shader_coverage_begin, offset); + shader_coverage_end = std::max(shader_coverage_end, offset + 1); + const Instruction instr = {program_code[offset]}; if (const auto opcode = OpCode::Decode(instr)) { - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::EXIT: { // The EXIT instruction can be predicated, which means that the shader can // conditionally end on this instruction. We have to consider the case where the @@ -167,8 +195,8 @@ private: case OpCode::Id::SSY: case OpCode::Id::PBK: { // The SSY and PBK use a similar encoding as the BRA instruction. - ASSERT_MSG(instr.bra.constant_buffer == 0, - "Constant buffer branching is not supported"); + UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0, + "Constant buffer branching is not supported"); const u32 target = offset + instr.bra.GetBranchTarget(); labels.insert(target); // Continue scanning for an exit method. @@ -181,14 +209,53 @@ private: } }; +template <typename T> +class ShaderScopedScope { +public: + explicit ShaderScopedScope(T& writer, std::string_view begin_expr, std::string end_expr) + : writer(writer), end_expr(std::move(end_expr)) { + + if (begin_expr.empty()) { + writer.AddLine('{'); + } else { + writer.AddExpression(begin_expr); + writer.AddLine(" {"); + } + ++writer.scope; + } + + ShaderScopedScope(const ShaderScopedScope&) = delete; + + ~ShaderScopedScope() { + --writer.scope; + if (end_expr.empty()) { + writer.AddLine('}'); + } else { + writer.AddExpression("} "); + writer.AddExpression(end_expr); + writer.AddLine(';'); + } + } + + ShaderScopedScope& operator=(const ShaderScopedScope&) = delete; + +private: + T& writer; + std::string end_expr; +}; + class ShaderWriter { public: - void AddLine(std::string_view text) { + void AddExpression(std::string_view text) { DEBUG_ASSERT(scope >= 0); if (!text.empty()) { AppendIndentation(); } shader_source += text; + } + + void AddLine(std::string_view text) { + AddExpression(text); AddNewLine(); } @@ -208,6 +275,11 @@ public: return std::move(shader_source); } + ShaderScopedScope<ShaderWriter> Scope(std::string_view begin_expr = {}, + std::string end_expr = {}) { + return ShaderScopedScope(*this, begin_expr, end_expr); + } + int scope = 0; private: @@ -258,14 +330,6 @@ private: const std::string& suffix; }; -enum class InternalFlag : u64 { - ZeroFlag = 0, - CarryFlag = 1, - OverflowFlag = 2, - NaNFlag = 3, - Amount -}; - /** * Used to manage shader registers that are emulated with GLSL. This class keeps track of the state * of all registers (e.g. whether they are currently being used as Floats or Integers), and @@ -283,6 +347,15 @@ public: BuildInputList(); } + void SetConditionalCodesFromExpression(const std::string& expresion) { + SetInternalFlag(InternalFlag::ZeroFlag, "(" + expresion + ") == 0"); + LOG_WARNING(HW_GPU, "Condition codes implementation is incomplete."); + } + + void SetConditionalCodesFromRegister(const Register& reg, u64 dest_elem = 0) { + SetConditionalCodesFromExpression(GetRegister(reg, static_cast<u32>(dest_elem))); + } + /** * Returns code that does an integer size conversion for the specified size. * @param value Value to perform integer size conversion on. @@ -299,8 +372,8 @@ public: // Default - do nothing return value; default: - LOG_CRITICAL(HW_GPU, "Unimplemented conversion size {}", static_cast<u32>(size)); - UNREACHABLE(); + UNREACHABLE_MSG("Unimplemented conversion size: {}", static_cast<u32>(size)); + return value; } } @@ -337,14 +410,24 @@ public: * @param dest_num_components Number of components in the destination. * @param value_num_components Number of components in the value. * @param is_saturated Optional, when True, saturates the provided value. + * @param sets_cc Optional, when True, sets the corresponding values to the implemented + * condition flags. * @param dest_elem Optional, the destination element to use for the operation. */ void SetRegisterToFloat(const Register& reg, u64 elem, const std::string& value, u64 dest_num_components, u64 value_num_components, - bool is_saturated = false, u64 dest_elem = 0, bool precise = false) { - - SetRegister(reg, elem, is_saturated ? "clamp(" + value + ", 0.0, 1.0)" : value, - dest_num_components, value_num_components, dest_elem, precise); + bool is_saturated = false, bool sets_cc = false, u64 dest_elem = 0, + bool precise = false) { + const std::string clamped_value = is_saturated ? "clamp(" + value + ", 0.0, 1.0)" : value; + SetRegister(reg, elem, clamped_value, dest_num_components, value_num_components, dest_elem, + precise); + if (sets_cc) { + if (reg == Register::ZeroIndex) { + SetConditionalCodesFromExpression(clamped_value); + } else { + SetConditionalCodesFromRegister(reg, dest_elem); + } + } } /** @@ -355,24 +438,29 @@ public: * @param dest_num_components Number of components in the destination. * @param value_num_components Number of components in the value. * @param is_saturated Optional, when True, saturates the provided value. + * @param sets_cc Optional, when True, sets the corresponding values to the implemented + * condition flags. * @param dest_elem Optional, the destination element to use for the operation. * @param size Register size to use for conversion instructions. */ void SetRegisterToInteger(const Register& reg, bool is_signed, u64 elem, const std::string& value, u64 dest_num_components, u64 value_num_components, bool is_saturated = false, - u64 dest_elem = 0, Register::Size size = Register::Size::Word, - bool sets_cc = false) { - ASSERT_MSG(!is_saturated, "Unimplemented"); - + bool sets_cc = false, u64 dest_elem = 0, + Register::Size size = Register::Size::Word) { + UNIMPLEMENTED_IF(is_saturated); + const std::string final_value = ConvertIntegerSize(value, size); const std::string func{is_signed ? "intBitsToFloat" : "uintBitsToFloat"}; - SetRegister(reg, elem, func + '(' + ConvertIntegerSize(value, size) + ')', - dest_num_components, value_num_components, dest_elem, false); + SetRegister(reg, elem, func + '(' + final_value + ')', dest_num_components, + value_num_components, dest_elem, false); if (sets_cc) { - const std::string zero_condition = "( " + ConvertIntegerSize(value, size) + " == 0 )"; - SetInternalFlag(InternalFlag::ZeroFlag, zero_condition); + if (reg == Register::ZeroIndex) { + SetConditionalCodesFromExpression(final_value); + } else { + SetConditionalCodesFromRegister(reg, dest_elem); + } } } @@ -391,7 +479,7 @@ public: Tegra::Shader::HalfMerge merge, u64 dest_num_components, u64 value_num_components, bool is_saturated = false, u64 dest_elem = 0) { - ASSERT_MSG(!is_saturated, "Unimplemented"); + UNIMPLEMENTED_IF(is_saturated); const std::string result = [&]() { switch (merge) { @@ -405,10 +493,10 @@ public: // pack. I couldn't test this on hardware but it shouldn't really matter since most // of the time when a Mrg_* flag is used both components will be mirrored. That // being said, it deserves a test. - return "((" + GetRegisterAsInteger(reg, 0, false) + + return "uintBitsToFloat((" + GetRegisterAsInteger(reg, 0, false) + " & 0xffff0000) | (packHalf2x16(" + value + ") & 0x0000ffff))"; case Tegra::Shader::HalfMerge::Mrg_H1: - return "((" + GetRegisterAsInteger(reg, 0, false) + + return "uintBitsToFloat((" + GetRegisterAsInteger(reg, 0, false) + " & 0x0000ffff) | (packHalf2x16(" + value + ") & 0xffff0000))"; default: UNREACHABLE(); @@ -430,7 +518,7 @@ public: */ void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute, const Tegra::Shader::IpaMode& input_mode, - boost::optional<Register> vertex = {}) { + std::optional<Register> vertex = {}) { const std::string dest = GetRegisterAsFloat(reg); const std::string src = GetInputAttribute(attribute, input_mode, vertex) + GetSwizzle(elem); shader.AddLine(dest + " = " + src + ';'); @@ -455,24 +543,25 @@ public: shader.AddLine("lmem[" + index + "] = " + func + '(' + value + ");"); } - std::string GetControlCode(const Tegra::Shader::ControlCode cc) const { + std::string GetConditionCode(const Tegra::Shader::ConditionCode cc) const { switch (cc) { - case Tegra::Shader::ControlCode::NEU: + case Tegra::Shader::ConditionCode::NEU: return "!(" + GetInternalFlag(InternalFlag::ZeroFlag) + ')'; default: - LOG_CRITICAL(HW_GPU, "Unimplemented Control Code {}", static_cast<u32>(cc)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unimplemented condition code: {}", static_cast<u32>(cc)); return "false"; } } - std::string GetInternalFlag(const InternalFlag ii) const { - const u32 code = static_cast<u32>(ii); - return "internalFlag_" + std::to_string(code) + suffix; + std::string GetInternalFlag(const InternalFlag flag) const { + const auto index = static_cast<u32>(flag); + ASSERT(index < static_cast<u32>(InternalFlag::Amount)); + + return std::string(INTERNAL_FLAG_NAMES[index]) + '_' + suffix; } - void SetInternalFlag(const InternalFlag ii, const std::string& value) const { - shader.AddLine(GetInternalFlag(ii) + " = " + value + ';'); + void SetInternalFlag(const InternalFlag flag, const std::string& value) const { + shader.AddLine(GetInternalFlag(flag) + " = " + value + ';'); } /** @@ -487,27 +576,43 @@ public: const Register& buf_reg) { const std::string dest = GetOutputAttribute(attribute); const std::string src = GetRegisterAsFloat(val_reg); + if (dest.empty()) + return; - if (!dest.empty()) { - // Can happen with unknown/unimplemented output attributes, in which case we ignore the - // instruction for now. - if (stage == Maxwell3D::Regs::ShaderStage::Geometry) { - // TODO(Rodrigo): nouveau sets some attributes after setting emitting a geometry - // shader. These instructions use a dirty register as buffer index. To avoid some - // drivers from complaining for the out of boundary writes, guard them. - const std::string buf_index{"min(" + GetRegisterAsInteger(buf_reg) + ", " + - std::to_string(MAX_GEOMETRY_BUFFERS - 1) + ')'}; - shader.AddLine("amem[" + buf_index + "][" + - std::to_string(static_cast<u32>(attribute)) + ']' + - GetSwizzle(elem) + " = " + src + ';'); - } else { - if (attribute == Attribute::Index::PointSize) { - fixed_pipeline_output_attributes_used.insert(attribute); - shader.AddLine(dest + " = " + src + ';'); - } else { - shader.AddLine(dest + GetSwizzle(elem) + " = " + src + ';'); - } - } + // Can happen with unknown/unimplemented output attributes, in which case we ignore the + // instruction for now. + if (stage == Maxwell3D::Regs::ShaderStage::Geometry) { + // TODO(Rodrigo): nouveau sets some attributes after setting emitting a geometry + // shader. These instructions use a dirty register as buffer index, to avoid some + // drivers from complaining about out of boundary writes, guard them. + const std::string buf_index{"((" + GetRegisterAsInteger(buf_reg) + ") % " + + std::to_string(MAX_GEOMETRY_BUFFERS) + ')'}; + shader.AddLine("amem[" + buf_index + "][" + + std::to_string(static_cast<u32>(attribute)) + ']' + GetSwizzle(elem) + + " = " + src + ';'); + return; + } + + switch (attribute) { + case Attribute::Index::ClipDistances0123: + case Attribute::Index::ClipDistances4567: { + const u64 index = (attribute == Attribute::Index::ClipDistances4567 ? 4 : 0) + elem; + UNIMPLEMENTED_IF_MSG( + ((header.vtg.clip_distances >> index) & 1) == 0, + "Shader is setting gl_ClipDistance{} without enabling it in the header", index); + + clip_distances[index] = true; + fixed_pipeline_output_attributes_used.insert(attribute); + shader.AddLine(dest + '[' + std::to_string(index) + "] = " + src + ';'); + break; + } + case Attribute::Index::PointSize: + fixed_pipeline_output_attributes_used.insert(attribute); + shader.AddLine(dest + " = " + src + ';'); + break; + default: + shader.AddLine(dest + GetSwizzle(elem) + " = " + src + ';'); + break; } } @@ -545,6 +650,7 @@ public: return "floatBitsToInt(" + value + ')'; } else { UNREACHABLE(); + return value; } } @@ -574,6 +680,11 @@ public: return used_samplers; } + /// Returns an array of the used clip distances. + const std::array<bool, Maxwell::NumClipDistances>& GetClipDistances() const { + return clip_distances; + } + /// Returns the GLSL sampler used for the input shader sampler, and creates a new one if /// necessary. std::string AccessSampler(const Sampler& sampler, Tegra::Shader::TextureType type, @@ -623,8 +734,8 @@ private: /// Generates declarations for internal flags. void GenerateInternalFlags() { - for (u32 ii = 0; ii < static_cast<u64>(InternalFlag::Amount); ii++) { - const InternalFlag code = static_cast<InternalFlag>(ii); + for (u32 flag = 0; flag < static_cast<u32>(InternalFlag::Amount); flag++) { + const InternalFlag code = static_cast<InternalFlag>(flag); declarations.AddLine("bool " + GetInternalFlag(code) + " = false;"); } declarations.AddNewLine(); @@ -727,12 +838,19 @@ private: void GenerateVertex() { if (stage != Maxwell3D::Regs::ShaderStage::Vertex) return; + bool clip_distances_declared = false; + declarations.AddLine("out gl_PerVertex {"); ++declarations.scope; declarations.AddLine("vec4 gl_Position;"); for (auto& o : fixed_pipeline_output_attributes_used) { if (o == Attribute::Index::PointSize) declarations.AddLine("float gl_PointSize;"); + if (!clip_distances_declared && (o == Attribute::Index::ClipDistances0123 || + o == Attribute::Index::ClipDistances4567)) { + declarations.AddLine("float gl_ClipDistance[];"); + clip_distances_declared = true; + } } --declarations.scope; declarations.AddLine("};"); @@ -760,8 +878,7 @@ private: u64 dest_num_components, u64 value_num_components, u64 dest_elem, bool precise) { if (reg == Register::ZeroIndex) { - LOG_CRITICAL(HW_GPU, "Cannot set Register::ZeroIndex"); - UNREACHABLE(); + // Setting RZ is a nop in hardware. return; } @@ -776,14 +893,12 @@ private: } if (precise && stage != Maxwell3D::Regs::ShaderStage::Fragment) { - shader.AddLine('{'); - ++shader.scope; + const auto scope = shader.Scope(); + // This avoids optimizations of constant propagation and keeps the code as the original // Sadly using the precise keyword causes "linking" errors on fragment shaders. shader.AddLine("precise float tmp = " + src + ';'); shader.AddLine(dest + " = tmp;"); - --shader.scope; - shader.AddLine('}'); } else { shader.AddLine(dest + " = " + src + ';'); } @@ -807,10 +922,14 @@ private: /// Generates code representing an input attribute register. std::string GetInputAttribute(Attribute::Index attribute, const Tegra::Shader::IpaMode& input_mode, - boost::optional<Register> vertex = {}) { + std::optional<Register> vertex = {}) { auto GeometryPass = [&](const std::string& name) { if (stage == Maxwell3D::Regs::ShaderStage::Geometry && vertex) { - return "gs_" + name + '[' + GetRegisterAsInteger(vertex.value(), 0, false) + ']'; + // TODO(Rodrigo): Guard geometry inputs against out of bound reads. Some games set + // an 0x80000000 index for those and the shader fails to build. Find out why this + // happens and what's its intent. + return "gs_" + name + '[' + GetRegisterAsInteger(*vertex, 0, false) + + " % MAX_VERTEX_INPUT]"; } return name; }; @@ -829,11 +948,12 @@ private: // vertex shader, and what's the value of the fourth element when inside a Tess Eval // shader. ASSERT(stage == Maxwell3D::Regs::ShaderStage::Vertex); - return "vec4(0, 0, uintBitsToFloat(instance_id.x), uintBitsToFloat(gl_VertexID))"; + // Config pack's first value is instance_id. + return "vec4(0, 0, uintBitsToFloat(config_pack[0]), uintBitsToFloat(gl_VertexID))"; case Attribute::Index::FrontFacing: // TODO(Subv): Find out what the values are for the other elements. ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment); - return "vec4(0, 0, 0, uintBitsToFloat(gl_FrontFacing ? 1 : 0))"; + return "vec4(0, 0, 0, intBitsToFloat(gl_FrontFacing ? -1 : 0))"; default: const u32 index{static_cast<u32>(attribute) - static_cast<u32>(Attribute::Index::Attribute_0)}; @@ -842,16 +962,13 @@ private: if (declr_input_attribute.count(attribute) == 0) { declr_input_attribute[attribute] = input_mode; } else { - if (declr_input_attribute[attribute] != input_mode) { - LOG_CRITICAL(HW_GPU, "Same Input multiple input modes"); - UNREACHABLE(); - } + UNIMPLEMENTED_IF_MSG(declr_input_attribute[attribute] != input_mode, + "Multiple input modes for the same attribute"); } return GeometryPass("input_attribute_" + std::to_string(index)); } - LOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", static_cast<u32>(attribute)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled input attribute: {}", static_cast<u32>(attribute)); } return "vec4(0, 0, 0, 0)"; @@ -877,24 +994,20 @@ private: break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled Ipa InterpMode: {}", static_cast<u32>(interp_mode)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled IPA interp mode: {}", static_cast<u32>(interp_mode)); } } switch (sample_mode) { - case Tegra::Shader::IpaSampleMode::Centroid: { - // Note not implemented, it can be implemented with the "centroid " keyword in glsl; - LOG_CRITICAL(HW_GPU, "Ipa Sampler Mode: centroid, not implemented"); - UNREACHABLE(); + case Tegra::Shader::IpaSampleMode::Centroid: + // It can be implemented with the "centroid " keyword in glsl + UNIMPLEMENTED_MSG("Unimplemented IPA sampler mode centroid"); break; - } - case Tegra::Shader::IpaSampleMode::Default: { + case Tegra::Shader::IpaSampleMode::Default: // Default, n/a break; - } default: { - LOG_CRITICAL(HW_GPU, "Unhandled Ipa SampleMode: {}", static_cast<u32>(sample_mode)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unimplemented IPA sampler mode: {}", static_cast<u32>(sample_mode)); + break; } } return out; @@ -907,6 +1020,10 @@ private: return "gl_PointSize"; case Attribute::Index::Position: return "position"; + case Attribute::Index::ClipDistances0123: + case Attribute::Index::ClipDistances4567: { + return "gl_ClipDistance"; + } default: const u32 index{static_cast<u32>(attribute) - static_cast<u32>(Attribute::Index::Attribute_0)}; @@ -915,20 +1032,11 @@ private: return "output_attribute_" + std::to_string(index); } - LOG_CRITICAL(HW_GPU, "Unhandled output attribute: {}", index); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled output attribute={}", index); return {}; } } - /// Generates code to use for a swizzle operation. - static std::string GetSwizzle(u64 elem) { - ASSERT(elem <= 3); - std::string swizzle = "."; - swizzle += "xyzw"[elem]; - return swizzle; - } - ShaderWriter& shader; ShaderWriter& declarations; std::vector<GLSLRegister> regs; @@ -940,15 +1048,17 @@ private: const std::string& suffix; const Tegra::Shader::Header& header; std::unordered_set<Attribute::Index> fixed_pipeline_output_attributes_used; + std::array<bool, Maxwell::NumClipDistances> clip_distances{}; u64 local_memory_size; }; class GLSLGenerator { public: GLSLGenerator(const std::set<Subroutine>& subroutines, const ProgramCode& program_code, - u32 main_offset, Maxwell3D::Regs::ShaderStage stage, const std::string& suffix) + u32 main_offset, Maxwell3D::Regs::ShaderStage stage, const std::string& suffix, + std::size_t shader_length) : subroutines(subroutines), program_code(program_code), main_offset(main_offset), - stage(stage), suffix(suffix) { + stage(stage), suffix(suffix), shader_length(shader_length) { std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header)); local_memory_size = header.GetLocalMemorySize(); regs.SetLocalMemory(local_memory_size); @@ -961,7 +1071,8 @@ public: /// Returns entries in the shader that are useful for external functions ShaderEntries GetEntries() const { - return {regs.GetConstBuffersDeclarations(), regs.GetSamplers()}; + return {regs.GetConstBuffersDeclarations(), regs.GetSamplers(), regs.GetClipDistances(), + shader_length}; } private: @@ -1066,19 +1177,26 @@ private: const std::string& op_a, const std::string& op_b) const { using Tegra::Shader::PredCondition; static const std::unordered_map<PredCondition, const char*> PredicateComparisonStrings = { - {PredCondition::LessThan, "<"}, {PredCondition::Equal, "=="}, - {PredCondition::LessEqual, "<="}, {PredCondition::GreaterThan, ">"}, - {PredCondition::NotEqual, "!="}, {PredCondition::GreaterEqual, ">="}, - {PredCondition::LessThanWithNan, "<"}, {PredCondition::NotEqualWithNan, "!="}, - {PredCondition::GreaterThanWithNan, ">"}, {PredCondition::GreaterEqualWithNan, ">="}}; + {PredCondition::LessThan, "<"}, + {PredCondition::Equal, "=="}, + {PredCondition::LessEqual, "<="}, + {PredCondition::GreaterThan, ">"}, + {PredCondition::NotEqual, "!="}, + {PredCondition::GreaterEqual, ">="}, + {PredCondition::LessThanWithNan, "<"}, + {PredCondition::NotEqualWithNan, "!="}, + {PredCondition::LessEqualWithNan, "<="}, + {PredCondition::GreaterThanWithNan, ">"}, + {PredCondition::GreaterEqualWithNan, ">="}}; const auto& comparison{PredicateComparisonStrings.find(condition)}; - ASSERT_MSG(comparison != PredicateComparisonStrings.end(), - "Unknown predicate comparison operation"); + UNIMPLEMENTED_IF_MSG(comparison == PredicateComparisonStrings.end(), + "Unknown predicate comparison operation"); std::string predicate{'(' + op_a + ") " + comparison->second + " (" + op_b + ')'}; if (condition == PredCondition::LessThanWithNan || condition == PredCondition::NotEqualWithNan || + condition == PredCondition::LessEqualWithNan || condition == PredCondition::GreaterThanWithNan || condition == PredCondition::GreaterEqualWithNan) { predicate += " || isnan(" + op_a + ") || isnan(" + op_b + ')'; @@ -1102,7 +1220,7 @@ private: }; auto op = PredicateOperationStrings.find(operation); - ASSERT_MSG(op != PredicateOperationStrings.end(), "Unknown predicate operation"); + UNIMPLEMENTED_IF_MSG(op == PredicateOperationStrings.end(), "Unknown predicate operation"); return op->second; } @@ -1180,7 +1298,7 @@ private: void WriteLogicOperation(Register dest, LogicOperation logic_op, const std::string& op_a, const std::string& op_b, Tegra::Shader::PredicateResultMode predicate_mode, - Tegra::Shader::Pred predicate) { + Tegra::Shader::Pred predicate, const bool set_cc) { std::string result{}; switch (logic_op) { case LogicOperation::And: { @@ -1200,12 +1318,11 @@ private: break; } default: - LOG_CRITICAL(HW_GPU, "Unimplemented logic operation: {}", static_cast<u32>(logic_op)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unimplemented logic operation={}", static_cast<u32>(logic_op)); } if (dest != Tegra::Shader::Register::ZeroIndex) { - regs.SetRegisterToInteger(dest, true, 0, result, 1, 1); + regs.SetRegisterToInteger(dest, true, 0, result, 1, 1, false, set_cc); } using Tegra::Shader::PredicateResultMode; @@ -1219,14 +1336,14 @@ private: SetPredicate(static_cast<u64>(predicate), '(' + result + ") != 0"); break; default: - LOG_CRITICAL(HW_GPU, "Unimplemented predicate result mode: {}", - static_cast<u32>(predicate_mode)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unimplemented predicate result mode: {}", + static_cast<u32>(predicate_mode)); } } void WriteLop3Instruction(Register dest, const std::string& op_a, const std::string& op_b, - const std::string& op_c, const std::string& imm_lut) { + const std::string& op_c, const std::string& imm_lut, + const bool set_cc) { if (dest == Tegra::Shader::Register::ZeroIndex) { return; } @@ -1249,17 +1366,10 @@ private: result += ')'; - regs.SetRegisterToInteger(dest, true, 0, result, 1, 1); + regs.SetRegisterToInteger(dest, true, 0, result, 1, 1, false, set_cc); } - void WriteTexsInstruction(const Instruction& instr, const std::string& coord, - const std::string& texture) { - // Add an extra scope and declare the texture coords inside to prevent - // overwriting them in case they are used as outputs of the texs instruction. - shader.AddLine('{'); - ++shader.scope; - shader.AddLine(coord); - + void WriteTexsInstructionFloat(const Instruction& instr, const std::string& texture) { // TEXS has two destination registers and a swizzle. The first two elements in the swizzle // go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1 @@ -1271,37 +1381,62 @@ private: if (written_components < 2) { // Write the first two swizzle components to gpr0 and gpr0+1 - regs.SetRegisterToFloat(instr.gpr0, component, texture, 1, 4, false, + regs.SetRegisterToFloat(instr.gpr0, component, texture, 1, 4, false, false, written_components % 2); } else { ASSERT(instr.texs.HasTwoDestinations()); // Write the rest of the swizzle components to gpr28 and gpr28+1 - regs.SetRegisterToFloat(instr.gpr28, component, texture, 1, 4, false, + regs.SetRegisterToFloat(instr.gpr28, component, texture, 1, 4, false, false, written_components % 2); } ++written_components; } + } + + void WriteTexsInstructionHalfFloat(const Instruction& instr, const std::string& texture) { + // TEXS.F16 destionation registers are packed in two registers in pairs (just like any half + // float instruction). + + std::array<std::string, 4> components; + u32 written_components = 0; + + for (u32 component = 0; component < 4; ++component) { + if (!instr.texs.IsComponentEnabled(component)) + continue; + components[written_components++] = texture + GetSwizzle(component); + } + if (written_components == 0) + return; - --shader.scope; - shader.AddLine('}'); + const auto BuildComponent = [&](std::string low, std::string high, bool high_enabled) { + return "vec2(" + low + ", " + (high_enabled ? high : "0") + ')'; + }; + + regs.SetRegisterToHalfFloat( + instr.gpr0, 0, BuildComponent(components[0], components[1], written_components > 1), + Tegra::Shader::HalfMerge::H0_H1, 1, 1); + + if (written_components > 2) { + ASSERT(instr.texs.HasTwoDestinations()); + regs.SetRegisterToHalfFloat( + instr.gpr28, 0, + BuildComponent(components[2], components[3], written_components > 3), + Tegra::Shader::HalfMerge::H0_H1, 1, 1); + } } static u32 TextureCoordinates(Tegra::Shader::TextureType texture_type) { switch (texture_type) { - case Tegra::Shader::TextureType::Texture1D: { + case Tegra::Shader::TextureType::Texture1D: return 1; - } - case Tegra::Shader::TextureType::Texture2D: { + case Tegra::Shader::TextureType::Texture2D: return 2; - } case Tegra::Shader::TextureType::Texture3D: - case Tegra::Shader::TextureType::TextureCube: { + case Tegra::Shader::TextureType::TextureCube: return 3; - } default: - LOG_CRITICAL(HW_GPU, "Unhandled texture type {}", static_cast<u32>(texture_type)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled texture type: {}", static_cast<u32>(texture_type)); return 0; } } @@ -1311,12 +1446,10 @@ private: * top. */ void EmitPushToFlowStack(u32 target) { - shader.AddLine('{'); - ++shader.scope; + const auto scope = shader.Scope(); + shader.AddLine("flow_stack[flow_stack_top] = " + std::to_string(target) + "u;"); shader.AddLine("flow_stack_top++;"); - --shader.scope; - shader.AddLine('}'); } /* @@ -1324,20 +1457,18 @@ private: * popped address and decrementing the stack top. */ void EmitPopFromFlowStack() { - shader.AddLine('{'); - ++shader.scope; + const auto scope = shader.Scope(); + shader.AddLine("flow_stack_top--;"); shader.AddLine("jmp_to = flow_stack[flow_stack_top];"); shader.AddLine("break;"); - --shader.scope; - shader.AddLine('}'); } /// Writes the output values from a fragment shader to the corresponding GLSL output variables. void EmitFragmentOutputsWrite() { ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment); - ASSERT_MSG(header.ps.omap.sample_mask == 0, "Samplemask write is unimplemented"); + UNIMPLEMENTED_IF_MSG(header.ps.omap.sample_mask != 0, "Samplemask write is unimplemented"); shader.AddLine("if (alpha_test[0] != 0) {"); ++shader.scope; @@ -1403,7 +1534,7 @@ private: case Tegra::Shader::VideoType::Size32: // TODO(Rodrigo): From my hardware tests it becomes a bit "mad" when // this type is used (1 * 1 + 0 == 0x5b800000). Until a better - // explanation is found: assert. + // explanation is found: abort. UNIMPLEMENTED(); return zero; case Tegra::Shader::VideoType::Invalid: @@ -1442,6 +1573,252 @@ private: } } + std::pair<size_t, std::string> ValidateAndGetCoordinateElement( + const Tegra::Shader::TextureType texture_type, const bool depth_compare, + const bool is_array, const bool lod_bias_enabled, size_t max_coords, size_t max_inputs) { + const size_t coord_count = TextureCoordinates(texture_type); + + size_t total_coord_count = coord_count + (is_array ? 1 : 0) + (depth_compare ? 1 : 0); + const size_t total_reg_count = total_coord_count + (lod_bias_enabled ? 1 : 0); + if (total_coord_count > max_coords || total_reg_count > max_inputs) { + UNIMPLEMENTED_MSG("Unsupported Texture operation"); + total_coord_count = std::min(total_coord_count, max_coords); + } + // 1D.DC opengl is using a vec3 but 2nd component is ignored later. + total_coord_count += + (depth_compare && !is_array && texture_type == Tegra::Shader::TextureType::Texture1D) + ? 1 + : 0; + + constexpr std::array<const char*, 5> coord_container{ + {"", "float coord = (", "vec2 coord = vec2(", "vec3 coord = vec3(", + "vec4 coord = vec4("}}; + + return std::pair<size_t, std::string>(coord_count, coord_container[total_coord_count]); + } + + std::string GetTextureCode(const Tegra::Shader::Instruction& instr, + const Tegra::Shader::TextureType texture_type, + const Tegra::Shader::TextureProcessMode process_mode, + const bool depth_compare, const bool is_array, + const size_t bias_offset) { + + if ((texture_type == Tegra::Shader::TextureType::Texture3D && + (is_array || depth_compare)) || + (texture_type == Tegra::Shader::TextureType::TextureCube && is_array && + depth_compare)) { + UNIMPLEMENTED_MSG("This method is not supported."); + } + + const std::string sampler = + GetSampler(instr.sampler, texture_type, is_array, depth_compare); + + const bool lod_needed = process_mode == Tegra::Shader::TextureProcessMode::LZ || + process_mode == Tegra::Shader::TextureProcessMode::LL || + process_mode == Tegra::Shader::TextureProcessMode::LLA; + + // LOD selection (either via bias or explicit textureLod) not supported in GL for + // sampler2DArrayShadow and samplerCubeArrayShadow. + const bool gl_lod_supported = !( + (texture_type == Tegra::Shader::TextureType::Texture2D && is_array && depth_compare) || + (texture_type == Tegra::Shader::TextureType::TextureCube && is_array && depth_compare)); + + const std::string read_method = lod_needed && gl_lod_supported ? "textureLod(" : "texture("; + std::string texture = read_method + sampler + ", coord"; + + UNIMPLEMENTED_IF(process_mode != Tegra::Shader::TextureProcessMode::None && + !gl_lod_supported); + + if (process_mode != Tegra::Shader::TextureProcessMode::None && gl_lod_supported) { + if (process_mode == Tegra::Shader::TextureProcessMode::LZ) { + texture += ", 0.0"; + } else { + // If present, lod or bias are always stored in the register indexed by the + // gpr20 + // field with an offset depending on the usage of the other registers + texture += ',' + regs.GetRegisterAsFloat(instr.gpr20.Value() + bias_offset); + } + } + texture += ")"; + return texture; + } + + std::pair<std::string, std::string> GetTEXCode( + const Instruction& instr, const Tegra::Shader::TextureType texture_type, + const Tegra::Shader::TextureProcessMode process_mode, const bool depth_compare, + const bool is_array) { + const bool lod_bias_enabled = (process_mode != Tegra::Shader::TextureProcessMode::None && + process_mode != Tegra::Shader::TextureProcessMode::LZ); + + const auto [coord_count, coord_dcl] = ValidateAndGetCoordinateElement( + texture_type, depth_compare, is_array, lod_bias_enabled, 4, 5); + // If enabled arrays index is always stored in the gpr8 field + const u64 array_register = instr.gpr8.Value(); + // First coordinate index is the gpr8 or gpr8 + 1 when arrays are used + const u64 coord_register = array_register + (is_array ? 1 : 0); + + std::string coord = coord_dcl; + for (size_t i = 0; i < coord_count;) { + coord += regs.GetRegisterAsFloat(coord_register + i); + ++i; + if (i != coord_count) { + coord += ','; + } + } + // 1D.DC in opengl the 2nd component is ignored. + if (depth_compare && !is_array && texture_type == Tegra::Shader::TextureType::Texture1D) { + coord += ",0.0"; + } + if (is_array) { + coord += ',' + regs.GetRegisterAsInteger(array_register); + } + if (depth_compare) { + // Depth is always stored in the register signaled by gpr20 + // or in the next register if lod or bias are used + const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0); + coord += ',' + regs.GetRegisterAsFloat(depth_register); + } + coord += ");"; + return std::make_pair( + coord, GetTextureCode(instr, texture_type, process_mode, depth_compare, is_array, 0)); + } + + std::pair<std::string, std::string> GetTEXSCode( + const Instruction& instr, const Tegra::Shader::TextureType texture_type, + const Tegra::Shader::TextureProcessMode process_mode, const bool depth_compare, + const bool is_array) { + const bool lod_bias_enabled = (process_mode != Tegra::Shader::TextureProcessMode::None && + process_mode != Tegra::Shader::TextureProcessMode::LZ); + + const auto [coord_count, coord_dcl] = ValidateAndGetCoordinateElement( + texture_type, depth_compare, is_array, lod_bias_enabled, 4, 4); + // If enabled arrays index is always stored in the gpr8 field + const u64 array_register = instr.gpr8.Value(); + // First coordinate index is stored in gpr8 field or (gpr8 + 1) when arrays are used + const u64 coord_register = array_register + (is_array ? 1 : 0); + const u64 last_coord_register = + (is_array || !(lod_bias_enabled || depth_compare) || (coord_count > 2)) + ? static_cast<u64>(instr.gpr20.Value()) + : coord_register + 1; + + std::string coord = coord_dcl; + for (size_t i = 0; i < coord_count; ++i) { + const bool last = (i == (coord_count - 1)) && (coord_count > 1); + coord += regs.GetRegisterAsFloat(last ? last_coord_register : coord_register + i); + if (i < coord_count - 1) { + coord += ','; + } + } + + if (is_array) { + coord += ',' + regs.GetRegisterAsInteger(array_register); + } + if (depth_compare) { + // Depth is always stored in the register signaled by gpr20 + // or in the next register if lod or bias are used + const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0); + coord += ',' + regs.GetRegisterAsFloat(depth_register); + } + coord += ");"; + + return std::make_pair(coord, + GetTextureCode(instr, texture_type, process_mode, depth_compare, + is_array, (coord_count > 2 ? 1 : 0))); + } + + std::pair<std::string, std::string> GetTLD4Code(const Instruction& instr, + const Tegra::Shader::TextureType texture_type, + const bool depth_compare, const bool is_array) { + + const size_t coord_count = TextureCoordinates(texture_type); + const size_t total_coord_count = coord_count + (is_array ? 1 : 0); + const size_t total_reg_count = total_coord_count + (depth_compare ? 1 : 0); + + constexpr std::array<const char*, 5> coord_container{ + {"", "", "vec2 coord = vec2(", "vec3 coord = vec3(", "vec4 coord = vec4("}}; + + // If enabled arrays index is always stored in the gpr8 field + const u64 array_register = instr.gpr8.Value(); + // First coordinate index is the gpr8 or gpr8 + 1 when arrays are used + const u64 coord_register = array_register + (is_array ? 1 : 0); + + std::string coord = coord_container[total_coord_count]; + for (size_t i = 0; i < coord_count;) { + coord += regs.GetRegisterAsFloat(coord_register + i); + ++i; + if (i != coord_count) { + coord += ','; + } + } + + if (is_array) { + coord += ',' + regs.GetRegisterAsInteger(array_register); + } + coord += ");"; + + const std::string sampler = + GetSampler(instr.sampler, texture_type, is_array, depth_compare); + + std::string texture = "textureGather(" + sampler + ", coord, "; + if (depth_compare) { + // Depth is always stored in the register signaled by gpr20 + texture += regs.GetRegisterAsFloat(instr.gpr20.Value()) + ')'; + } else { + texture += std::to_string(instr.tld4.component) + ')'; + } + return std::make_pair(coord, texture); + } + + std::pair<std::string, std::string> GetTLDSCode(const Instruction& instr, + const Tegra::Shader::TextureType texture_type, + const bool is_array) { + + const size_t coord_count = TextureCoordinates(texture_type); + const size_t total_coord_count = coord_count + (is_array ? 1 : 0); + const bool lod_enabled = + instr.tlds.GetTextureProcessMode() == Tegra::Shader::TextureProcessMode::LL; + + constexpr std::array<const char*, 4> coord_container{ + {"", "int coords = (", "ivec2 coords = ivec2(", "ivec3 coords = ivec3("}}; + + std::string coord = coord_container[total_coord_count]; + + // If enabled arrays index is always stored in the gpr8 field + const u64 array_register = instr.gpr8.Value(); + + // if is array gpr20 is used + const u64 coord_register = is_array ? instr.gpr20.Value() : instr.gpr8.Value(); + + const u64 last_coord_register = + ((coord_count > 2) || (coord_count == 2 && !lod_enabled)) && !is_array + ? static_cast<u64>(instr.gpr20.Value()) + : coord_register + 1; + + for (size_t i = 0; i < coord_count; ++i) { + const bool last = (i == (coord_count - 1)) && (coord_count > 1); + coord += regs.GetRegisterAsInteger(last ? last_coord_register : coord_register + i); + if (i < coord_count - 1) { + coord += ','; + } + } + if (is_array) { + coord += ',' + regs.GetRegisterAsInteger(array_register); + } + coord += ");"; + + const std::string sampler = GetSampler(instr.sampler, texture_type, is_array, false); + + std::string texture = "texelFetch(" + sampler + ", coords"; + + if (lod_enabled) { + // When lod is used always is in grp20 + texture += ", " + regs.GetRegisterAsInteger(instr.gpr20) + ')'; + } else { + texture += ", 0)"; + } + return std::make_pair(coord, texture); + } + /** * Compiles a single instruction from Tegra to GLSL. * @param offset the offset of the Tegra shader instruction. @@ -1459,21 +1836,20 @@ private: // Decoding failure if (!opcode) { - LOG_CRITICAL(HW_GPU, "Unhandled instruction: {0:x}", instr.value); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled instruction: {0:x}", instr.value); return offset + 1; } shader.AddLine( - fmt::format("// {}: {} (0x{:016x})", offset, opcode->GetName(), instr.value)); + fmt::format("// {}: {} (0x{:016x})", offset, opcode->get().GetName(), instr.value)); using Tegra::Shader::Pred; - ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute, - "NeverExecute predicate not implemented"); + UNIMPLEMENTED_IF_MSG(instr.pred.full_pred == Pred::NeverExecute, + "NeverExecute predicate not implemented"); // Some instructions (like SSY) don't have a predicate field, they are always // unconditionally executed. - bool can_be_predicated = OpCode::IsPredicatedInstruction(opcode->GetId()); + bool can_be_predicated = OpCode::IsPredicatedInstruction(opcode->get().GetId()); if (can_be_predicated && instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) { shader.AddLine("if (" + @@ -1483,7 +1859,7 @@ private: ++shader.scope; } - switch (opcode->GetType()) { + switch (opcode->get().GetType()) { case OpCode::Type::Arithmetic: { std::string op_a = regs.GetRegisterAsFloat(instr.gpr8); @@ -1500,7 +1876,7 @@ private: } } - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::MOV_C: case OpCode::Id::MOV_R: { // MOV does not have neither 'abs' nor 'neg' bits. @@ -1512,19 +1888,37 @@ private: case OpCode::Id::FMUL_R: case OpCode::Id::FMUL_IMM: { // FMUL does not have 'abs' bits and only the second operand has a 'neg' bit. - ASSERT_MSG(instr.fmul.tab5cb8_2 == 0, "FMUL tab5cb8_2({}) is not implemented", - instr.fmul.tab5cb8_2.Value()); - ASSERT_MSG(instr.fmul.tab5c68_1 == 0, "FMUL tab5cb8_1({}) is not implemented", - instr.fmul.tab5c68_1.Value()); - ASSERT_MSG(instr.fmul.tab5c68_0 == 1, "FMUL tab5cb8_0({}) is not implemented", - instr.fmul.tab5c68_0 - .Value()); // SMO typical sends 1 here which seems to be the default - ASSERT_MSG(instr.fmul.cc == 0, "FMUL cc is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.fmul.tab5cb8_2 != 0, + "FMUL tab5cb8_2({}) is not implemented", + instr.fmul.tab5cb8_2.Value()); + UNIMPLEMENTED_IF_MSG( + instr.fmul.tab5c68_0 != 1, "FMUL tab5cb8_0({}) is not implemented", + instr.fmul.tab5c68_0 + .Value()); // SMO typical sends 1 here which seems to be the default op_b = GetOperandAbsNeg(op_b, false, instr.fmul.negate_b); - regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1, - instr.alu.saturate_d, 0, true); + std::string postfactor_op; + if (instr.fmul.postfactor != 0) { + s8 postfactor = static_cast<s8>(instr.fmul.postfactor); + + // postfactor encoded as 3-bit 1's complement in instruction, + // interpreted with below logic. + if (postfactor >= 4) { + postfactor = 7 - postfactor; + } else { + postfactor = 0 - postfactor; + } + + if (postfactor > 0) { + postfactor_op = " * " + std::to_string(1 << postfactor); + } else { + postfactor_op = " / " + std::to_string(1 << -postfactor); + } + } + + regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b + postfactor_op, 1, 1, + instr.alu.saturate_d, instr.generates_cc, 0, true); break; } case OpCode::Id::FADD_C: @@ -1534,7 +1928,7 @@ private: op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b); regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1, - instr.alu.saturate_d, 0, true); + instr.alu.saturate_d, instr.generates_cc, 0, true); break; } case OpCode::Id::MUFU: { @@ -1542,42 +1936,45 @@ private: switch (instr.sub_op) { case SubOp::Cos: regs.SetRegisterToFloat(instr.gpr0, 0, "cos(" + op_a + ')', 1, 1, - instr.alu.saturate_d, 0, true); + instr.alu.saturate_d, false, 0, true); break; case SubOp::Sin: regs.SetRegisterToFloat(instr.gpr0, 0, "sin(" + op_a + ')', 1, 1, - instr.alu.saturate_d, 0, true); + instr.alu.saturate_d, false, 0, true); break; case SubOp::Ex2: regs.SetRegisterToFloat(instr.gpr0, 0, "exp2(" + op_a + ')', 1, 1, - instr.alu.saturate_d, 0, true); + instr.alu.saturate_d, false, 0, true); break; case SubOp::Lg2: regs.SetRegisterToFloat(instr.gpr0, 0, "log2(" + op_a + ')', 1, 1, - instr.alu.saturate_d, 0, true); + instr.alu.saturate_d, false, 0, true); break; case SubOp::Rcp: regs.SetRegisterToFloat(instr.gpr0, 0, "1.0 / " + op_a, 1, 1, - instr.alu.saturate_d, 0, true); + instr.alu.saturate_d, false, 0, true); break; case SubOp::Rsq: regs.SetRegisterToFloat(instr.gpr0, 0, "inversesqrt(" + op_a + ')', 1, 1, - instr.alu.saturate_d, 0, true); + instr.alu.saturate_d, false, 0, true); break; case SubOp::Sqrt: regs.SetRegisterToFloat(instr.gpr0, 0, "sqrt(" + op_a + ')', 1, 1, - instr.alu.saturate_d, 0, true); + instr.alu.saturate_d, false, 0, true); break; default: - LOG_CRITICAL(HW_GPU, "Unhandled MUFU sub op: {0:x}", - static_cast<unsigned>(instr.sub_op.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled MUFU sub op={0:x}", + static_cast<unsigned>(instr.sub_op.Value())); } break; } case OpCode::Id::FMNMX_C: case OpCode::Id::FMNMX_R: case OpCode::Id::FMNMX_IMM: { + UNIMPLEMENTED_IF_MSG( + instr.generates_cc, + "Condition codes generation in FMNMX is partially implemented"); + op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a); op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b); @@ -1587,7 +1984,7 @@ private: regs.SetRegisterToFloat(instr.gpr0, 0, '(' + condition + ") ? min(" + parameters + ") : max(" + parameters + ')', - 1, 1, false, 0, true); + 1, 1, false, instr.generates_cc, 0, true); break; } case OpCode::Id::RRO_C: @@ -1600,26 +1997,29 @@ private: break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {}", opcode->GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled arithmetic instruction: {}", opcode->get().GetName()); } } break; } case OpCode::Type::ArithmeticImmediate: { - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::MOV32_IMM: { regs.SetRegisterToFloat(instr.gpr0, 0, GetImmediate32(instr), 1, 1); break; } case OpCode::Id::FMUL32_IMM: { - regs.SetRegisterToFloat(instr.gpr0, 0, - regs.GetRegisterAsFloat(instr.gpr8) + " * " + - GetImmediate32(instr), - 1, 1, instr.fmul32.saturate, 0, true); + regs.SetRegisterToFloat( + instr.gpr0, 0, + regs.GetRegisterAsFloat(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1, + instr.fmul32.saturate, instr.op_32.generates_cc, 0, true); break; } case OpCode::Id::FADD32I: { + UNIMPLEMENTED_IF_MSG( + instr.op_32.generates_cc, + "Condition codes generation in FADD32I is partially implemented"); + std::string op_a = regs.GetRegisterAsFloat(instr.gpr8); std::string op_b = GetImmediate32(instr); @@ -1639,19 +2039,20 @@ private: op_b = "-(" + op_b + ')'; } - regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1, false, 0, true); + regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1, false, + instr.op_32.generates_cc, 0, true); break; } } break; } case OpCode::Type::Bfe: { - ASSERT_MSG(!instr.bfe.negate_b, "Unimplemented"); + UNIMPLEMENTED_IF(instr.bfe.negate_b); std::string op_a = instr.bfe.negate_a ? "-" : ""; op_a += regs.GetRegisterAsInteger(instr.gpr8); - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::BFE_IMM: { std::string inner_shift = '(' + op_a + " << " + std::to_string(instr.bfe.GetLeftShiftValue()) + ')'; @@ -1659,17 +2060,38 @@ private: '(' + inner_shift + " >> " + std::to_string(instr.bfe.GetLeftShiftValue() + instr.bfe.shift_position) + ')'; - regs.SetRegisterToInteger(instr.gpr0, true, 0, outer_shift, 1, 1); + regs.SetRegisterToInteger(instr.gpr0, true, 0, outer_shift, 1, 1, false, + instr.generates_cc); break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled BFE instruction: {}", opcode->GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled BFE instruction: {}", opcode->get().GetName()); } } break; } + case OpCode::Type::Bfi: { + const auto [base, packed_shift] = [&]() -> std::tuple<std::string, std::string> { + switch (opcode->get().GetId()) { + case OpCode::Id::BFI_IMM_R: + return {regs.GetRegisterAsInteger(instr.gpr39, 0, false), + std::to_string(instr.alu.GetSignedImm20_20())}; + default: + UNREACHABLE(); + return {regs.GetRegisterAsInteger(instr.gpr39, 0, false), + std::to_string(instr.alu.GetSignedImm20_20())}; + } + }(); + const std::string offset = '(' + packed_shift + " & 0xff)"; + const std::string bits = "((" + packed_shift + " >> 8) & 0xff)"; + const std::string insert = regs.GetRegisterAsInteger(instr.gpr8, 0, false); + regs.SetRegisterToInteger(instr.gpr0, false, 0, + "bitfieldInsert(" + base + ", " + insert + ", " + offset + + ", " + bits + ')', + 1, 1, false, instr.generates_cc); + break; + } case OpCode::Type::Shift: { std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, true); std::string op_b; @@ -1685,7 +2107,7 @@ private: } } - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::SHR_C: case OpCode::Id::SHR_R: case OpCode::Id::SHR_IMM: { @@ -1696,17 +2118,19 @@ private: // Cast to int is superfluous for arithmetic shift, it's only for a logical shift regs.SetRegisterToInteger(instr.gpr0, true, 0, "int(" + op_a + " >> " + op_b + ')', - 1, 1); + 1, 1, false, instr.generates_cc); break; } case OpCode::Id::SHL_C: case OpCode::Id::SHL_R: case OpCode::Id::SHL_IMM: - regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " << " + op_b, 1, 1); + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in SHL is not implemented"); + regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " << " + op_b, 1, 1, false, + instr.generates_cc); break; default: { - LOG_CRITICAL(HW_GPU, "Unhandled shift instruction: {}", opcode->GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled shift instruction: {}", opcode->get().GetName()); } } break; @@ -1715,15 +2139,20 @@ private: std::string op_a = regs.GetRegisterAsInteger(instr.gpr8); std::string op_b = std::to_string(instr.alu.imm20_32.Value()); - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::IADD32I: + UNIMPLEMENTED_IF_MSG( + instr.op_32.generates_cc, + "Condition codes generation in IADD32I is partially implemented"); + if (instr.iadd32i.negate_a) op_a = "-(" + op_a + ')'; regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1, - instr.iadd32i.saturate != 0); + instr.iadd32i.saturate, instr.op_32.generates_cc); break; case OpCode::Id::LOP32I: { + if (instr.alu.lop32i.invert_a) op_a = "~(" + op_a + ')'; @@ -1732,13 +2161,12 @@ private: WriteLogicOperation(instr.gpr0, instr.alu.lop32i.operation, op_a, op_b, Tegra::Shader::PredicateResultMode::None, - Tegra::Shader::Pred::UnusedIndex); + Tegra::Shader::Pred::UnusedIndex, instr.op_32.generates_cc); break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticIntegerImmediate instruction: {}", - opcode->GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled ArithmeticIntegerImmediate instruction: {}", + opcode->get().GetName()); } } break; @@ -1757,10 +2185,13 @@ private: } } - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::IADD_C: case OpCode::Id::IADD_R: case OpCode::Id::IADD_IMM: { + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in IADD is partially implemented"); + if (instr.alu_integer.negate_a) op_a = "-(" + op_a + ')'; @@ -1768,12 +2199,16 @@ private: op_b = "-(" + op_b + ')'; regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1, - instr.alu.saturate_d); + instr.alu.saturate_d, instr.generates_cc); break; } case OpCode::Id::IADD3_C: case OpCode::Id::IADD3_R: case OpCode::Id::IADD3_IMM: { + UNIMPLEMENTED_IF_MSG( + instr.generates_cc, + "Condition codes generation in IADD3 is partially implemented"); + std::string op_c = regs.GetRegisterAsInteger(instr.gpr39); auto apply_height = [](auto height, auto& oprand) { @@ -1787,13 +2222,12 @@ private: oprand = "((" + oprand + ") >> 16)"; break; default: - LOG_CRITICAL(HW_GPU, "Unhandled IADD3 height: {}", - static_cast<u32>(height.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled IADD3 height: {}", + static_cast<u32>(height.Value())); } }; - if (opcode->GetId() == OpCode::Id::IADD3_R) { + if (opcode->get().GetId() == OpCode::Id::IADD3_R) { apply_height(instr.iadd3.height_a, op_a); apply_height(instr.iadd3.height_b, op_b); apply_height(instr.iadd3.height_c, op_c); @@ -1809,7 +2243,7 @@ private: op_c = "-(" + op_c + ')'; std::string result; - if (opcode->GetId() == OpCode::Id::IADD3_R) { + if (opcode->get().GetId() == OpCode::Id::IADD3_R) { switch (instr.iadd3.mode) { case Tegra::Shader::IAdd3Mode::RightShift: // TODO(tech4me): According to @@ -1829,12 +2263,17 @@ private: result = '(' + op_a + " + " + op_b + " + " + op_c + ')'; } - regs.SetRegisterToInteger(instr.gpr0, true, 0, result, 1, 1); + regs.SetRegisterToInteger(instr.gpr0, true, 0, result, 1, 1, false, + instr.generates_cc); break; } case OpCode::Id::ISCADD_C: case OpCode::Id::ISCADD_R: case OpCode::Id::ISCADD_IMM: { + UNIMPLEMENTED_IF_MSG( + instr.generates_cc, + "Condition codes generation in ISCADD is partially implemented"); + if (instr.alu_integer.negate_a) op_a = "-(" + op_a + ')'; @@ -1844,7 +2283,8 @@ private: const std::string shift = std::to_string(instr.alu_integer.shift_amount.Value()); regs.SetRegisterToInteger(instr.gpr0, true, 0, - "((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1); + "((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1, + false, instr.generates_cc); break; } case OpCode::Id::POPC_C: @@ -1868,6 +2308,7 @@ private: case OpCode::Id::LOP_C: case OpCode::Id::LOP_R: case OpCode::Id::LOP_IMM: { + if (instr.alu.lop.invert_a) op_a = "~(" + op_a + ')'; @@ -1875,7 +2316,8 @@ private: op_b = "~(" + op_b + ')'; WriteLogicOperation(instr.gpr0, instr.alu.lop.operation, op_a, op_b, - instr.alu.lop.pred_result_mode, instr.alu.lop.pred48); + instr.alu.lop.pred_result_mode, instr.alu.lop.pred48, + instr.generates_cc); break; } case OpCode::Id::LOP3_C: @@ -1884,27 +2326,30 @@ private: const std::string op_c = regs.GetRegisterAsInteger(instr.gpr39); std::string lut; - if (opcode->GetId() == OpCode::Id::LOP3_R) { + if (opcode->get().GetId() == OpCode::Id::LOP3_R) { lut = '(' + std::to_string(instr.alu.lop3.GetImmLut28()) + ')'; } else { lut = '(' + std::to_string(instr.alu.lop3.GetImmLut48()) + ')'; } - WriteLop3Instruction(instr.gpr0, op_a, op_b, op_c, lut); + WriteLop3Instruction(instr.gpr0, op_a, op_b, op_c, lut, instr.generates_cc); break; } case OpCode::Id::IMNMX_C: case OpCode::Id::IMNMX_R: case OpCode::Id::IMNMX_IMM: { - ASSERT_MSG(instr.imnmx.exchange == Tegra::Shader::IMinMaxExchange::None, - "Unimplemented"); + UNIMPLEMENTED_IF(instr.imnmx.exchange != Tegra::Shader::IMinMaxExchange::None); + UNIMPLEMENTED_IF_MSG( + instr.generates_cc, + "Condition codes generation in IMNMX is partially implemented"); + const std::string condition = GetPredicateCondition(instr.imnmx.pred, instr.imnmx.negate_pred != 0); const std::string parameters = op_a + ',' + op_b; regs.SetRegisterToInteger(instr.gpr0, instr.imnmx.is_signed, 0, '(' + condition + ") ? min(" + parameters + ") : max(" + parameters + ')', - 1, 1); + 1, 1, false, instr.generates_cc); break; } case OpCode::Id::LEA_R2: @@ -1914,7 +2359,7 @@ private: case OpCode::Id::LEA_HI: { std::string op_c; - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::LEA_R2: { op_a = regs.GetRegisterAsInteger(instr.gpr20); op_b = regs.GetRegisterAsInteger(instr.gpr39); @@ -1959,43 +2404,41 @@ private: op_b = regs.GetRegisterAsInteger(instr.gpr8); op_a = std::to_string(instr.lea.imm.entry_a); op_c = std::to_string(instr.lea.imm.entry_b); - LOG_CRITICAL(HW_GPU, "Unhandled LEA subinstruction: {}", opcode->GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled LEA subinstruction: {}", opcode->get().GetName()); } } - if (instr.lea.pred48 != static_cast<u64>(Pred::UnusedIndex)) { - LOG_ERROR(HW_GPU, "Unhandled LEA Predicate"); - UNREACHABLE(); - } + UNIMPLEMENTED_IF_MSG(instr.lea.pred48 != static_cast<u64>(Pred::UnusedIndex), + "Unhandled LEA Predicate"); const std::string value = '(' + op_a + " + (" + op_b + "*(1 << " + op_c + ")))"; - regs.SetRegisterToInteger(instr.gpr0, true, 0, value, 1, 1); + regs.SetRegisterToInteger(instr.gpr0, true, 0, value, 1, 1, false, + instr.generates_cc); break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}", - opcode->GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled ArithmeticInteger instruction: {}", + opcode->get().GetName()); } } break; } case OpCode::Type::ArithmeticHalf: { - if (opcode->GetId() == OpCode::Id::HADD2_C || opcode->GetId() == OpCode::Id::HADD2_R) { - ASSERT_MSG(instr.alu_half.ftz == 0, "Unimplemented"); + if (opcode->get().GetId() == OpCode::Id::HADD2_C || + opcode->get().GetId() == OpCode::Id::HADD2_R) { + UNIMPLEMENTED_IF(instr.alu_half.ftz != 0); } const bool negate_a = - opcode->GetId() != OpCode::Id::HMUL2_R && instr.alu_half.negate_a != 0; + opcode->get().GetId() != OpCode::Id::HMUL2_R && instr.alu_half.negate_a != 0; const bool negate_b = - opcode->GetId() != OpCode::Id::HMUL2_C && instr.alu_half.negate_b != 0; + opcode->get().GetId() != OpCode::Id::HMUL2_C && instr.alu_half.negate_b != 0; const std::string op_a = GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr8, 0, false), instr.alu_half.type_a, instr.alu_half.abs_a != 0, negate_a); std::string op_b; - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::HADD2_C: case OpCode::Id::HMUL2_C: op_b = regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, @@ -2013,7 +2456,7 @@ private: op_b = GetHalfFloat(op_b, instr.alu_half.type_b, instr.alu_half.abs_b != 0, negate_b); const std::string result = [&]() { - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::HADD2_C: case OpCode::Id::HADD2_R: return '(' + op_a + " + " + op_b + ')'; @@ -2021,8 +2464,8 @@ private: case OpCode::Id::HMUL2_R: return '(' + op_a + " * " + op_b + ')'; default: - LOG_CRITICAL(HW_GPU, "Unhandled half float instruction: {}", opcode->GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled half float instruction: {}", + opcode->get().GetName()); return std::string("0"); } }(); @@ -2032,11 +2475,11 @@ private: break; } case OpCode::Type::ArithmeticHalfImmediate: { - if (opcode->GetId() == OpCode::Id::HADD2_IMM) { - ASSERT_MSG(instr.alu_half_imm.ftz == 0, "Unimplemented"); + if (opcode->get().GetId() == OpCode::Id::HADD2_IMM) { + UNIMPLEMENTED_IF(instr.alu_half_imm.ftz != 0); } else { - ASSERT_MSG(instr.alu_half_imm.precision == Tegra::Shader::HalfPrecision::None, - "Unimplemented"); + UNIMPLEMENTED_IF(instr.alu_half_imm.precision != + Tegra::Shader::HalfPrecision::None); } const std::string op_a = GetHalfFloat( @@ -2046,7 +2489,7 @@ private: const std::string op_b = UnpackHalfImmediate(instr, true); const std::string result = [&]() { - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::HADD2_IMM: return op_a + " + " + op_b; case OpCode::Id::HMUL2_IMM: @@ -2066,13 +2509,16 @@ private: std::string op_b = instr.ffma.negate_b ? "-" : ""; std::string op_c = instr.ffma.negate_c ? "-" : ""; - ASSERT_MSG(instr.ffma.cc == 0, "FFMA cc not implemented"); - ASSERT_MSG(instr.ffma.tab5980_0 == 1, "FFMA tab5980_0({}) not implemented", - instr.ffma.tab5980_0.Value()); // Seems to be 1 by default based on SMO - ASSERT_MSG(instr.ffma.tab5980_1 == 0, "FFMA tab5980_1({}) not implemented", - instr.ffma.tab5980_1.Value()); + UNIMPLEMENTED_IF_MSG(instr.ffma.cc != 0, "FFMA cc not implemented"); + UNIMPLEMENTED_IF_MSG( + instr.ffma.tab5980_0 != 1, "FFMA tab5980_0({}) not implemented", + instr.ffma.tab5980_0.Value()); // Seems to be 1 by default based on SMO + UNIMPLEMENTED_IF_MSG(instr.ffma.tab5980_1 != 0, "FFMA tab5980_1({}) not implemented", + instr.ffma.tab5980_1.Value()); + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in FFMA is partially implemented"); - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::FFMA_CR: { op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, GLSLRegister::Type::Float); @@ -2096,25 +2542,21 @@ private: break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {}", opcode->GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled FFMA instruction: {}", opcode->get().GetName()); } } regs.SetRegisterToFloat(instr.gpr0, 0, "fma(" + op_a + ", " + op_b + ", " + op_c + ')', - 1, 1, instr.alu.saturate_d, 0, true); - + 1, 1, instr.alu.saturate_d, instr.generates_cc, 0, true); break; } case OpCode::Type::Hfma2: { - if (opcode->GetId() == OpCode::Id::HFMA2_RR) { - ASSERT_MSG(instr.hfma2.rr.precision == Tegra::Shader::HalfPrecision::None, - "Unimplemented"); + if (opcode->get().GetId() == OpCode::Id::HFMA2_RR) { + UNIMPLEMENTED_IF(instr.hfma2.rr.precision != Tegra::Shader::HalfPrecision::None); } else { - ASSERT_MSG(instr.hfma2.precision == Tegra::Shader::HalfPrecision::None, - "Unimplemented"); + UNIMPLEMENTED_IF(instr.hfma2.precision != Tegra::Shader::HalfPrecision::None); } - const bool saturate = opcode->GetId() == OpCode::Id::HFMA2_RR + const bool saturate = opcode->get().GetId() == OpCode::Id::HFMA2_RR ? instr.hfma2.rr.saturate != 0 : instr.hfma2.saturate != 0; @@ -2122,7 +2564,7 @@ private: GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr8, 0, false), instr.hfma2.type_a); std::string op_b, op_c; - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::HFMA2_CR: op_b = GetHalfFloat(regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, GLSLRegister::Type::UnsignedInteger), @@ -2160,9 +2602,9 @@ private: break; } case OpCode::Type::Conversion: { - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::I2I_R: { - ASSERT_MSG(!instr.conversion.selector, "Unimplemented"); + UNIMPLEMENTED_IF(instr.conversion.selector); std::string op_a = regs.GetRegisterAsInteger( instr.gpr20, 0, instr.conversion.is_input_signed, instr.conversion.src_size); @@ -2176,16 +2618,15 @@ private: } regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1, - 1, instr.alu.saturate_d, 0, instr.conversion.dest_size, - instr.generates_cc.Value() != 0); + 1, instr.alu.saturate_d, instr.generates_cc, 0, + instr.conversion.dest_size); break; } case OpCode::Id::I2F_R: case OpCode::Id::I2F_C: { - ASSERT_MSG(instr.conversion.dest_size == Register::Size::Word, "Unimplemented"); - ASSERT_MSG(!instr.conversion.selector, "Unimplemented"); - - std::string op_a{}; + UNIMPLEMENTED_IF(instr.conversion.dest_size != Register::Size::Word); + UNIMPLEMENTED_IF(instr.conversion.selector); + std::string op_a; if (instr.is_b_gpr) { op_a = @@ -2207,12 +2648,12 @@ private: op_a = "-(" + op_a + ')'; } - regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1); + regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1, false, instr.generates_cc); break; } case OpCode::Id::F2F_R: { - ASSERT_MSG(instr.conversion.dest_size == Register::Size::Word, "Unimplemented"); - ASSERT_MSG(instr.conversion.src_size == Register::Size::Word, "Unimplemented"); + UNIMPLEMENTED_IF(instr.conversion.dest_size != Register::Size::Word); + UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word); std::string op_a = regs.GetRegisterAsFloat(instr.gpr20); if (instr.conversion.abs_a) { @@ -2239,18 +2680,18 @@ private: op_a = "trunc(" + op_a + ')'; break; default: - LOG_CRITICAL(HW_GPU, "Unimplemented f2f rounding mode {}", - static_cast<u32>(instr.conversion.f2f.rounding.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}", + static_cast<u32>(instr.conversion.f2f.rounding.Value())); break; } - regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1, instr.alu.saturate_d); + regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1, instr.alu.saturate_d, + instr.generates_cc); break; } case OpCode::Id::F2I_R: case OpCode::Id::F2I_C: { - ASSERT_MSG(instr.conversion.src_size == Register::Size::Word, "Unimplemented"); + UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word); std::string op_a{}; if (instr.is_b_gpr) { @@ -2281,9 +2722,8 @@ private: op_a = "trunc(" + op_a + ')'; break; default: - LOG_CRITICAL(HW_GPU, "Unimplemented f2i rounding mode {}", - static_cast<u32>(instr.conversion.f2i.rounding.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unimplemented F2I rounding mode {}", + static_cast<u32>(instr.conversion.f2i.rounding.Value())); break; } @@ -2294,24 +2734,24 @@ private: } regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1, - 1, false, 0, instr.conversion.dest_size); + 1, false, instr.generates_cc, 0, + instr.conversion.dest_size); break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}", opcode->GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled conversion instruction: {}", opcode->get().GetName()); } } break; } case OpCode::Type::Memory: { - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::LD_A: { // Note: Shouldn't this be interp mode flat? As in no interpolation made. - ASSERT_MSG(instr.gpr8.Value() == Register::ZeroIndex, - "Indirect attribute loads are not supported"); - ASSERT_MSG((instr.attribute.fmt20.immediate.Value() % sizeof(u32)) == 0, - "Unaligned attribute loads are not supported"); + UNIMPLEMENTED_IF_MSG(instr.gpr8.Value() != Register::ZeroIndex, + "Indirect attribute loads are not supported"); + UNIMPLEMENTED_IF_MSG((instr.attribute.fmt20.immediate.Value() % sizeof(u32)) != 0, + "Unaligned attribute loads are not supported"); Tegra::Shader::IpaMode input_mode{Tegra::Shader::IpaInterpMode::Perspective, Tegra::Shader::IpaSampleMode::Default}; @@ -2338,12 +2778,9 @@ private: break; } case OpCode::Id::LD_C: { - ASSERT_MSG(instr.ld_c.unknown == 0, "Unimplemented"); + UNIMPLEMENTED_IF(instr.ld_c.unknown != 0); - // Add an extra scope and declare the index register inside to prevent - // overwriting it in case it is used as an output of the LD instruction. - shader.AddLine("{"); - ++shader.scope; + const auto scope = shader.Scope(); shader.AddLine("uint index = (" + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + " / 4) & (MAX_CONSTBUFFER_ELEMENTS - 1);"); @@ -2366,20 +2803,16 @@ private: break; } default: - LOG_CRITICAL(HW_GPU, "Unhandled type: {}", - static_cast<unsigned>(instr.ld_c.type.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled type: {}", + static_cast<unsigned>(instr.ld_c.type.Value())); } - - --shader.scope; - shader.AddLine("}"); break; } case OpCode::Id::LD_L: { - // Add an extra scope and declare the index register inside to prevent - // overwriting it in case it is used as an output of the LD instruction. - shader.AddLine('{'); - ++shader.scope; + UNIMPLEMENTED_IF_MSG(instr.ld_l.unknown == 1, "LD_L Unhandled mode: {}", + static_cast<unsigned>(instr.ld_l.unknown.Value())); + + const auto scope = shader.Scope(); std::string op = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + " + " + std::to_string(instr.smem_imm.Value()) + ')'; @@ -2388,31 +2821,21 @@ private: const std::string op_a = regs.GetLocalMemoryAsFloat("index"); - if (instr.ld_l.unknown != 1) { - LOG_CRITICAL(HW_GPU, "LD_L Unhandled mode: {}", - static_cast<unsigned>(instr.ld_l.unknown.Value())); - UNREACHABLE(); - } - switch (instr.ldst_sl.type.Value()) { case Tegra::Shader::StoreType::Bytes32: regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1); break; default: - LOG_CRITICAL(HW_GPU, "LD_L Unhandled type: {}", - static_cast<unsigned>(instr.ldst_sl.type.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("LD_L Unhandled type: {}", + static_cast<unsigned>(instr.ldst_sl.type.Value())); } - - --shader.scope; - shader.AddLine('}'); break; } case OpCode::Id::ST_A: { - ASSERT_MSG(instr.gpr8.Value() == Register::ZeroIndex, - "Indirect attribute loads are not supported"); - ASSERT_MSG((instr.attribute.fmt20.immediate.Value() % sizeof(u32)) == 0, - "Unaligned attribute loads are not supported"); + UNIMPLEMENTED_IF_MSG(instr.gpr8.Value() != Register::ZeroIndex, + "Indirect attribute loads are not supported"); + UNIMPLEMENTED_IF_MSG((instr.attribute.fmt20.immediate.Value() % sizeof(u32)) != 0, + "Unaligned attribute loads are not supported"); u64 next_element = instr.attribute.fmt20.element; u64 next_index = static_cast<u64>(instr.attribute.fmt20.index.Value()); @@ -2437,472 +2860,218 @@ private: break; } case OpCode::Id::ST_L: { - // Add an extra scope and declare the index register inside to prevent - // overwriting it in case it is used as an output of the LD instruction. - shader.AddLine('{'); - ++shader.scope; + UNIMPLEMENTED_IF_MSG(instr.st_l.unknown == 0, "ST_L Unhandled mode: {}", + static_cast<unsigned>(instr.st_l.unknown.Value())); + + const auto scope = shader.Scope(); std::string op = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + " + " + std::to_string(instr.smem_imm.Value()) + ')'; shader.AddLine("uint index = (" + op + " / 4);"); - if (instr.st_l.unknown != 0) { - LOG_CRITICAL(HW_GPU, "ST_L Unhandled mode: {}", - static_cast<unsigned>(instr.st_l.unknown.Value())); - UNREACHABLE(); - } - switch (instr.ldst_sl.type.Value()) { case Tegra::Shader::StoreType::Bytes32: regs.SetLocalMemoryAsFloat("index", regs.GetRegisterAsFloat(instr.gpr0)); break; default: - LOG_CRITICAL(HW_GPU, "ST_L Unhandled type: {}", - static_cast<unsigned>(instr.ldst_sl.type.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("ST_L Unhandled type: {}", + static_cast<unsigned>(instr.ldst_sl.type.Value())); } - - --shader.scope; - shader.AddLine('}'); break; } case OpCode::Id::TEX: { Tegra::Shader::TextureType texture_type{instr.tex.texture_type}; - std::string coord; const bool is_array = instr.tex.array != 0; - - ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), - "NODEP is not implemented"); - ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI), - "AOFFI is not implemented"); - const bool depth_compare = instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC); - u32 num_coordinates = TextureCoordinates(texture_type); - if (depth_compare) - num_coordinates += 1; - - switch (num_coordinates) { - case 1: { - if (is_array) { - const std::string index = regs.GetRegisterAsInteger(instr.gpr8); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - coord = "vec2 coords = vec2(" + x + ", " + index + ");"; - } else { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - coord = "float coords = " + x + ';'; - } - break; - } - case 2: { - if (is_array) { - const std::string index = regs.GetRegisterAsInteger(instr.gpr8); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2); - coord = "vec3 coords = vec3(" + x + ", " + y + ", " + index + ");"; - } else { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; - } - break; - } - case 3: { - if (depth_compare) { - if (is_array) { - const std::string index = regs.GetRegisterAsInteger(instr.gpr8); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string y = regs.GetRegisterAsFloat(instr.gpr20); - const std::string z = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1); - coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index + - ");"; - } else { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string z = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"; - } - } else { - if (is_array) { - const std::string index = regs.GetRegisterAsInteger(instr.gpr8); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2); - const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 3); - coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index + - ");"; - } else { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2); - coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"; - } - } - break; - } - default: - LOG_CRITICAL(HW_GPU, "Unhandled coordinates number {}", - static_cast<u32>(num_coordinates)); - UNREACHABLE(); + const auto process_mode = instr.tex.GetTextureProcessMode(); + UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), + "NODEP is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI), + "AOFFI is not implemented"); - // Fallback to interpreting as a 2D texture for now - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; - texture_type = Tegra::Shader::TextureType::Texture2D; - } - // TODO: make sure coordinates are always indexed to gpr8 and gpr20 is always bias - // or lod. - std::string op_c; - - const std::string sampler = - GetSampler(instr.sampler, texture_type, is_array, depth_compare); - // Add an extra scope and declare the texture coords inside to prevent - // overwriting them in case they are used as outputs of the texs instruction. + const auto [coord, texture] = + GetTEXCode(instr, texture_type, process_mode, depth_compare, is_array); - shader.AddLine("{"); - ++shader.scope; + const auto scope = shader.Scope(); shader.AddLine(coord); - std::string texture; - switch (instr.tex.GetTextureProcessMode()) { - case Tegra::Shader::TextureProcessMode::None: { - texture = "texture(" + sampler + ", coords)"; - break; - } - case Tegra::Shader::TextureProcessMode::LZ: { - texture = "textureLod(" + sampler + ", coords, 0.0)"; - break; - } - case Tegra::Shader::TextureProcessMode::LB: - case Tegra::Shader::TextureProcessMode::LBA: { - if (depth_compare) { - if (is_array) - op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 2); - else - op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1); - } else { - op_c = regs.GetRegisterAsFloat(instr.gpr20); - } - // TODO: Figure if A suffix changes the equation at all. - texture = "texture(" + sampler + ", coords, " + op_c + ')'; - break; - } - case Tegra::Shader::TextureProcessMode::LL: - case Tegra::Shader::TextureProcessMode::LLA: { - if (num_coordinates <= 2) { - op_c = regs.GetRegisterAsFloat(instr.gpr20); - } else { - op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1); - } - // TODO: Figure if A suffix changes the equation at all. - texture = "textureLod(" + sampler + ", coords, " + op_c + ')'; - break; - } - default: { - texture = "texture(" + sampler + ", coords)"; - LOG_CRITICAL(HW_GPU, "Unhandled texture process mode {}", - static_cast<u32>(instr.tex.GetTextureProcessMode())); - UNREACHABLE(); - } - } - if (!depth_compare) { + if (depth_compare) { + regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1); + } else { + shader.AddLine("vec4 texture_tmp = " + texture + ';'); std::size_t dest_elem{}; for (std::size_t elem = 0; elem < 4; ++elem) { if (!instr.tex.IsComponentEnabled(elem)) { // Skip disabled components continue; } - regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem); + regs.SetRegisterToFloat(instr.gpr0, elem, "texture_tmp", 1, 4, false, false, + dest_elem); ++dest_elem; } - } else { - regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false); } - --shader.scope; - shader.AddLine("}"); break; } case OpCode::Id::TEXS: { - std::string coord; Tegra::Shader::TextureType texture_type{instr.texs.GetTextureType()}; - bool is_array{instr.texs.IsArrayTexture()}; - - ASSERT_MSG(!instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), - "NODEP is not implemented"); - + const bool is_array{instr.texs.IsArrayTexture()}; const bool depth_compare = instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC); - u32 num_coordinates = TextureCoordinates(texture_type); - if (depth_compare) - num_coordinates += 1; - - switch (num_coordinates) { - case 2: { - if (is_array) { - const std::string index = regs.GetRegisterAsInteger(instr.gpr8); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string y = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec3 coords = vec3(" + x + ", " + y + ", " + index + ");"; - } else { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; - } - break; - } - case 3: { - if (is_array) { - UNIMPLEMENTED_MSG("3-coordinate arrays not fully implemented"); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; - texture_type = Tegra::Shader::TextureType::Texture2D; - is_array = false; - } else { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string z = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"; - } - break; - } - default: - LOG_CRITICAL(HW_GPU, "Unhandled coordinates number {}", - static_cast<u32>(num_coordinates)); - UNREACHABLE(); + const auto process_mode = instr.texs.GetTextureProcessMode(); - // Fallback to interpreting as a 2D texture for now - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; - texture_type = Tegra::Shader::TextureType::Texture2D; - is_array = false; - } - const std::string sampler = - GetSampler(instr.sampler, texture_type, is_array, depth_compare); - std::string texture; - switch (instr.texs.GetTextureProcessMode()) { - case Tegra::Shader::TextureProcessMode::None: { - texture = "texture(" + sampler + ", coords)"; - break; - } - case Tegra::Shader::TextureProcessMode::LZ: { - texture = "textureLod(" + sampler + ", coords, 0.0)"; - break; - } - case Tegra::Shader::TextureProcessMode::LL: { - const std::string op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1); - texture = "textureLod(" + sampler + ", coords, " + op_c + ')'; - break; - } - default: { - texture = "texture(" + sampler + ", coords)"; - LOG_CRITICAL(HW_GPU, "Unhandled texture process mode {}", - static_cast<u32>(instr.texs.GetTextureProcessMode())); - UNREACHABLE(); - } + UNIMPLEMENTED_IF_MSG(instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), + "NODEP is not implemented"); + + const auto scope = shader.Scope(); + + auto [coord, texture] = + GetTEXSCode(instr, texture_type, process_mode, depth_compare, is_array); + + shader.AddLine(coord); + + if (depth_compare) { + texture = "vec4(" + texture + ')'; } - if (!depth_compare) { - WriteTexsInstruction(instr, coord, texture); + shader.AddLine("vec4 texture_tmp = " + texture + ';'); + + if (instr.texs.fp32_flag) { + WriteTexsInstructionFloat(instr, "texture_tmp"); } else { - WriteTexsInstruction(instr, coord, "vec4(" + texture + ')'); + WriteTexsInstructionHalfFloat(instr, "texture_tmp"); } break; } case OpCode::Id::TLDS: { - std::string coord; const Tegra::Shader::TextureType texture_type{instr.tlds.GetTextureType()}; const bool is_array{instr.tlds.IsArrayTexture()}; - ASSERT(texture_type == Tegra::Shader::TextureType::Texture2D); - ASSERT(is_array == false); + UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), + "NODEP is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI), + "AOFFI is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ), + "MZ is not implemented"); - ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), - "NODEP is not implemented"); - ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI), - "AOFFI is not implemented"); - ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ), - "MZ is not implemented"); + const auto [coord, texture] = GetTLDSCode(instr, texture_type, is_array); - u32 op_c_offset = 0; + const auto scope = shader.Scope(); - switch (texture_type) { - case Tegra::Shader::TextureType::Texture1D: { - const std::string x = regs.GetRegisterAsInteger(instr.gpr8); - coord = "int coords = " + x + ';'; - break; - } - case Tegra::Shader::TextureType::Texture2D: { - if (is_array) { - LOG_CRITICAL(HW_GPU, "Unhandled 2d array texture"); - UNREACHABLE(); - } else { - const std::string x = regs.GetRegisterAsInteger(instr.gpr8); - const std::string y = regs.GetRegisterAsInteger(instr.gpr20); - coord = "ivec2 coords = ivec2(" + x + ", " + y + ");"; - op_c_offset = 1; - } - break; - } - default: - LOG_CRITICAL(HW_GPU, "Unhandled texture type {}", - static_cast<u32>(texture_type)); - UNREACHABLE(); - } - const std::string sampler = - GetSampler(instr.sampler, texture_type, is_array, false); - std::string texture = "texelFetch(" + sampler + ", coords, 0)"; - switch (instr.tlds.GetTextureProcessMode()) { - case Tegra::Shader::TextureProcessMode::LZ: { - texture = "texelFetch(" + sampler + ", coords, 0)"; - break; - } - case Tegra::Shader::TextureProcessMode::LL: { - const std::string op_c = - regs.GetRegisterAsInteger(instr.gpr20.Value() + op_c_offset); - texture = "texelFetch(" + sampler + ", coords, " + op_c + ')'; - break; - } - default: { - texture = "texelFetch(" + sampler + ", coords, 0)"; - LOG_CRITICAL(HW_GPU, "Unhandled texture process mode {}", - static_cast<u32>(instr.tlds.GetTextureProcessMode())); - UNREACHABLE(); - } - } - WriteTexsInstruction(instr, coord, texture); + shader.AddLine(coord); + shader.AddLine("vec4 texture_tmp = " + texture + ';'); + WriteTexsInstructionFloat(instr, "texture_tmp"); break; } case OpCode::Id::TLD4: { - ASSERT(instr.tld4.texture_type == Tegra::Shader::TextureType::Texture2D); - ASSERT(instr.tld4.array == 0); - std::string coord; - - ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), - "NODEP is not implemented"); - ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI), - "AOFFI is not implemented"); - ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV), - "NDV is not implemented"); - ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::PTP), - "PTP is not implemented"); + + UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), + "NODEP is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI), + "AOFFI is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV), + "NDV is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::PTP), + "PTP is not implemented"); + + auto texture_type = instr.tld4.texture_type.Value(); const bool depth_compare = instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC); - auto texture_type = instr.tld4.texture_type.Value(); - u32 num_coordinates = TextureCoordinates(texture_type); - if (depth_compare) - num_coordinates += 1; + const bool is_array = instr.tld4.array != 0; - switch (num_coordinates) { - case 2: { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; - break; - } - case 3: { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2); - coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"; - break; - } - default: - LOG_CRITICAL(HW_GPU, "Unhandled coordinates number {}", - static_cast<u32>(num_coordinates)); - UNREACHABLE(); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; - texture_type = Tegra::Shader::TextureType::Texture2D; - } + const auto [coord, texture] = + GetTLD4Code(instr, texture_type, depth_compare, is_array); + + const auto scope = shader.Scope(); - const std::string sampler = - GetSampler(instr.sampler, texture_type, false, depth_compare); - // Add an extra scope and declare the texture coords inside to prevent - // overwriting them in case they are used as outputs of the texs instruction. - shader.AddLine("{"); - ++shader.scope; shader.AddLine(coord); - const std::string texture = "textureGather(" + sampler + ", coords, " + - std::to_string(instr.tld4.component) + ')'; - if (!depth_compare) { - std::size_t dest_elem{}; - for (std::size_t elem = 0; elem < 4; ++elem) { - if (!instr.tex.IsComponentEnabled(elem)) { - // Skip disabled components - continue; - } - regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem); - ++dest_elem; + std::size_t dest_elem{}; + + shader.AddLine("vec4 texture_tmp = " + texture + ';'); + for (std::size_t elem = 0; elem < 4; ++elem) { + if (!instr.tex.IsComponentEnabled(elem)) { + // Skip disabled components + continue; } - } else { - regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false); + regs.SetRegisterToFloat(instr.gpr0, elem, "texture_tmp", 1, 4, false, false, + dest_elem); + ++dest_elem; } - --shader.scope; - shader.AddLine("}"); break; } case OpCode::Id::TLD4S: { - ASSERT_MSG(!instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), - "NODEP is not implemented"); - ASSERT_MSG(!instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI), - "AOFFI is not implemented"); + UNIMPLEMENTED_IF_MSG( + instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), + "NODEP is not implemented"); + UNIMPLEMENTED_IF_MSG( + instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI), + "AOFFI is not implemented"); + + const auto scope = shader.Scope(); + + std::string coords; const bool depth_compare = instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC); - const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8); - const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20); - // TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction. + const std::string sampler = GetSampler( instr.sampler, Tegra::Shader::TextureType::Texture2D, false, depth_compare); - std::string coord; - if (!depth_compare) { - coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");"; - } else { - // Note: TLD4S coordinate encoding works just like TEXS's - const std::string op_c = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - coord = "vec3 coords = vec3(" + op_a + ", " + op_c + ", " + op_b + ");"; - } - const std::string texture = "textureGather(" + sampler + ", coords, " + - std::to_string(instr.tld4s.component) + ')'; + + const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8); + coords = "vec2 coords = vec2(" + op_a + ", "; + std::string texture = "textureGather(" + sampler + ", coords, "; if (!depth_compare) { - WriteTexsInstruction(instr, coord, texture); + const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20); + coords += op_b + ");"; + texture += std::to_string(instr.tld4s.component) + ')'; } else { - WriteTexsInstruction(instr, coord, "vec4(" + texture + ')'); + const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + const std::string op_c = regs.GetRegisterAsFloat(instr.gpr20); + coords += op_b + ");"; + texture += op_c + ')'; } + shader.AddLine(coords); + shader.AddLine("vec4 texture_tmp = " + texture + ';'); + WriteTexsInstructionFloat(instr, "texture_tmp"); break; } case OpCode::Id::TXQ: { - ASSERT_MSG(!instr.txq.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), - "NODEP is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.txq.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), + "NODEP is not implemented"); + + const auto scope = shader.Scope(); - // TODO: the new commits on the texture refactor, change the way samplers work. + // TODO: The new commits on the texture refactor, change the way samplers work. // Sadly, not all texture instructions specify the type of texture their sampler // uses. This must be fixed at a later instance. const std::string sampler = GetSampler(instr.sampler, Tegra::Shader::TextureType::Texture2D, false, false); switch (instr.txq.query_type) { case Tegra::Shader::TextureQueryType::Dimension: { - const std::string texture = "textureQueryLevels(" + sampler + ')'; - regs.SetRegisterToInteger(instr.gpr0, true, 0, texture, 1, 1); + const std::string texture = "textureSize(" + sampler + ", " + + regs.GetRegisterAsInteger(instr.gpr8) + ')'; + const std::string mip_level = "textureQueryLevels(" + sampler + ')'; + shader.AddLine("ivec2 sizes = " + texture + ';'); + + regs.SetRegisterToInteger(instr.gpr0.Value() + 0, true, 0, "sizes.x", 1, 1); + regs.SetRegisterToInteger(instr.gpr0.Value() + 1, true, 0, "sizes.y", 1, 1); + regs.SetRegisterToInteger(instr.gpr0.Value() + 2, true, 0, "0", 1, 1); + regs.SetRegisterToInteger(instr.gpr0.Value() + 3, true, 0, mip_level, 1, 1); break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled texture query type: {}", - static_cast<u32>(instr.txq.query_type.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled texture query type: {}", + static_cast<u32>(instr.txq.query_type.Value())); } } break; } case OpCode::Id::TMML: { - ASSERT_MSG(!instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), - "NODEP is not implemented"); - ASSERT_MSG(!instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV), - "NDV is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), + "NODEP is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV), + "NDV is not implemented"); const std::string x = regs.GetRegisterAsFloat(instr.gpr8); const bool is_array = instr.tmml.array != 0; @@ -2910,47 +3079,38 @@ private: const std::string sampler = GetSampler(instr.sampler, texture_type, is_array, false); - // TODO: add coordinates for different samplers once other texture types are + const auto scope = shader.Scope(); + + // TODO: Add coordinates for different samplers once other texture types are // implemented. - std::string coord; switch (texture_type) { case Tegra::Shader::TextureType::Texture1D: { - coord = "float coords = " + x + ';'; + shader.AddLine("float coords = " + x + ';'); break; } case Tegra::Shader::TextureType::Texture2D: { const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; + shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");"); break; } default: - LOG_CRITICAL(HW_GPU, "Unhandled texture type {}", - static_cast<u32>(texture_type)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled texture type {}", static_cast<u32>(texture_type)); // Fallback to interpreting as a 2D texture for now const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; + shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");"); texture_type = Tegra::Shader::TextureType::Texture2D; } - // Add an extra scope and declare the texture coords inside to prevent - // overwriting them in case they are used as outputs of the texs instruction. - shader.AddLine('{'); - ++shader.scope; - shader.AddLine(coord); + const std::string texture = "textureQueryLod(" + sampler + ", coords)"; - const std::string tmp = "vec2 tmp = " + texture + "*vec2(256.0, 256.0);"; - shader.AddLine(tmp); + shader.AddLine("vec2 tmp = " + texture + " * vec2(256.0, 256.0);"); regs.SetRegisterToInteger(instr.gpr0, true, 0, "int(tmp.y)", 1, 1); regs.SetRegisterToInteger(instr.gpr0.Value() + 1, false, 0, "uint(tmp.x)", 1, 1); - --shader.scope; - shader.AddLine('}'); break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {}", opcode->GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled memory instruction: {}", opcode->get().GetName()); } } break; @@ -3036,14 +3196,14 @@ private: break; } case OpCode::Type::HalfSetPredicate: { - ASSERT_MSG(instr.hsetp2.ftz == 0, "Unimplemented"); + UNIMPLEMENTED_IF(instr.hsetp2.ftz != 0); const std::string op_a = GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr8, 0, false), instr.hsetp2.type_a, instr.hsetp2.abs_a, instr.hsetp2.negate_a); const std::string op_b = [&]() { - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::HSETP2_R: return GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr20, 0, false), instr.hsetp2.type_b, instr.hsetp2.abs_a, @@ -3081,6 +3241,9 @@ private: break; } case OpCode::Type::PredicateSetRegister: { + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in PSET is partially implemented"); + const std::string op_a = GetPredicateCondition(instr.pset.pred12, instr.pset.neg_pred12 != 0); const std::string op_b = @@ -3096,16 +3259,16 @@ private: const std::string result = '(' + predicate + ") " + combiner + " (" + second_pred + ')'; if (instr.pset.bf == 0) { const std::string value = '(' + result + ") ? 0xFFFFFFFF : 0"; - regs.SetRegisterToInteger(instr.gpr0, false, 0, value, 1, 1); + regs.SetRegisterToInteger(instr.gpr0, false, 0, value, 1, 1, false, + instr.generates_cc); } else { const std::string value = '(' + result + ") ? 1.0 : 0.0"; - regs.SetRegisterToFloat(instr.gpr0, 0, value, 1, 1); + regs.SetRegisterToFloat(instr.gpr0, 0, value, 1, 1, false, instr.generates_cc); } - break; } case OpCode::Type::PredicateSetPredicate: { - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::PSETP: { const std::string op_a = GetPredicateCondition(instr.psetp.pred12, instr.psetp.neg_pred12 != 0); @@ -3139,24 +3302,52 @@ private: const std::string pred = GetPredicateCondition(instr.csetp.pred39, instr.csetp.neg_pred39 != 0); const std::string combiner = GetPredicateCombiner(instr.csetp.op); - const std::string control_code = regs.GetControlCode(instr.csetp.cc); + const std::string condition_code = regs.GetConditionCode(instr.csetp.cc); if (instr.csetp.pred3 != static_cast<u64>(Pred::UnusedIndex)) { SetPredicate(instr.csetp.pred3, - '(' + control_code + ") " + combiner + " (" + pred + ')'); + '(' + condition_code + ") " + combiner + " (" + pred + ')'); } if (instr.csetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) { SetPredicate(instr.csetp.pred0, - "!(" + control_code + ") " + combiner + " (" + pred + ')'); + "!(" + condition_code + ") " + combiner + " (" + pred + ')'); } break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled predicate instruction: {}", opcode->GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled predicate instruction: {}", opcode->get().GetName()); } } break; } + case OpCode::Type::RegisterSetPredicate: { + UNIMPLEMENTED_IF(instr.r2p.mode != Tegra::Shader::R2pMode::Pr); + + const std::string apply_mask = [&]() { + switch (opcode->get().GetId()) { + case OpCode::Id::R2P_IMM: + return std::to_string(instr.r2p.immediate_mask); + default: + UNREACHABLE(); + return std::to_string(instr.r2p.immediate_mask); + } + }(); + const std::string mask = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + + " >> " + std::to_string(instr.r2p.byte) + ')'; + + constexpr u64 programmable_preds = 7; + for (u64 pred = 0; pred < programmable_preds; ++pred) { + const auto shift = std::to_string(1 << pred); + + shader.AddLine("if ((" + apply_mask + " & " + shift + ") != 0) {"); + ++shader.scope; + + SetPredicate(pred, '(' + mask + " & " + shift + ") != 0"); + + --shader.scope; + shader.AddLine('}'); + } + break; + } case OpCode::Type::FloatSet: { const std::string op_a = GetOperandAbsNeg(regs.GetRegisterAsFloat(instr.gpr8), instr.fset.abs_a != 0, instr.fset.neg_a != 0); @@ -3189,10 +3380,11 @@ private: ") " + combiner + " (" + second_pred + "))"; if (instr.fset.bf) { - regs.SetRegisterToFloat(instr.gpr0, 0, predicate + " ? 1.0 : 0.0", 1, 1); + regs.SetRegisterToFloat(instr.gpr0, 0, predicate + " ? 1.0 : 0.0", 1, 1, false, + instr.generates_cc); } else { regs.SetRegisterToInteger(instr.gpr0, false, 0, predicate + " ? 0xFFFFFFFF : 0", 1, - 1); + 1, false, instr.generates_cc); } break; } @@ -3232,14 +3424,14 @@ private: break; } case OpCode::Type::HalfSet: { - ASSERT_MSG(instr.hset2.ftz == 0, "Unimplemented"); + UNIMPLEMENTED_IF(instr.hset2.ftz != 0); const std::string op_a = GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr8, 0, false), instr.hset2.type_a, instr.hset2.abs_a != 0, instr.hset2.negate_a != 0); const std::string op_b = [&]() { - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::HSET2_R: return GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr20, 0, false), instr.hset2.type_b, instr.hset2.abs_b != 0, @@ -3276,19 +3468,21 @@ private: break; } case OpCode::Type::Xmad: { - ASSERT_MSG(!instr.xmad.sign_a, "Unimplemented"); - ASSERT_MSG(!instr.xmad.sign_b, "Unimplemented"); + UNIMPLEMENTED_IF(instr.xmad.sign_a); + UNIMPLEMENTED_IF(instr.xmad.sign_b); + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in XMAD is partially implemented"); std::string op_a{regs.GetRegisterAsInteger(instr.gpr8, 0, instr.xmad.sign_a)}; std::string op_b; std::string op_c; // TODO(bunnei): Needs to be fixed once op_a or op_b is signed - ASSERT_MSG(instr.xmad.sign_a == instr.xmad.sign_b, "Unimplemented"); + UNIMPLEMENTED_IF(instr.xmad.sign_a != instr.xmad.sign_b); const bool is_signed{instr.xmad.sign_a == 1}; bool is_merge{}; - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::XMAD_CR: { is_merge = instr.xmad.merge_56; op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, @@ -3317,8 +3511,7 @@ private: break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled XMAD instruction: {}", opcode->GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled XMAD instruction: {}", opcode->get().GetName()); } } @@ -3354,9 +3547,8 @@ private: op_c = "((" + op_c + ") + (" + src2 + "<< 16))"; break; default: { - LOG_CRITICAL(HW_GPU, "Unhandled XMAD mode: {}", - static_cast<u32>(instr.xmad.mode.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled XMAD mode: {}", + static_cast<u32>(instr.xmad.mode.Value())); } } @@ -3365,12 +3557,17 @@ private: sum = "((" + sum + " & 0xFFFF) | (" + src2 + "<< 16))"; } - regs.SetRegisterToInteger(instr.gpr0, is_signed, 0, sum, 1, 1); + regs.SetRegisterToInteger(instr.gpr0, is_signed, 0, sum, 1, 1, false, + instr.generates_cc); break; } default: { - switch (opcode->GetId()) { + switch (opcode->get().GetId()) { case OpCode::Id::EXIT: { + const Tegra::Shader::ConditionCode cc = instr.flow_condition_code; + UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, + "EXIT condition code used: {}", static_cast<u32>(cc)); + if (stage == Maxwell3D::Regs::ShaderStage::Fragment) { EmitFragmentOutputsWrite(); } @@ -3389,18 +3586,21 @@ private: case Tegra::Shader::FlowCondition::Fcsm_Tr: // TODO(bunnei): What is this used for? If we assume this conditon is not // satisifed, dual vertex shaders in Farming Simulator make more sense - LOG_CRITICAL(HW_GPU, "Skipping unknown FlowCondition::Fcsm_Tr"); + UNIMPLEMENTED_MSG("Skipping unknown FlowCondition::Fcsm_Tr"); break; default: - LOG_CRITICAL(HW_GPU, "Unhandled flow condition: {}", - static_cast<u32>(instr.flow.cond.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled flow condition: {}", + static_cast<u32>(instr.flow.cond.Value())); } break; } case OpCode::Id::KIL: { - ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always); + UNIMPLEMENTED_IF(instr.flow.cond != Tegra::Shader::FlowCondition::Always); + + const Tegra::Shader::ConditionCode cc = instr.flow_condition_code; + UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, + "KIL condition code used: {}", static_cast<u32>(cc)); // Enclose "discard" in a conditional, so that GLSL compilation does not complain // about unexecuted instructions that may follow this. @@ -3413,7 +3613,8 @@ private: break; } case OpCode::Id::OUT_R: { - ASSERT(instr.gpr20.Value() == Register::ZeroIndex); + UNIMPLEMENTED_IF_MSG(instr.gpr20.Value() != Register::ZeroIndex, + "Stream buffer is not supported"); ASSERT_MSG(stage == Maxwell3D::Regs::ShaderStage::Geometry, "OUT is expected to be used in a geometry shader."); @@ -3439,19 +3640,23 @@ private: regs.SetRegisterToInteger(instr.gpr0, false, 0, "0u", 1, 1); break; } + case Tegra::Shader::SystemVariable::Ydirection: { + // Config pack's third value is Y_NEGATE's state. + regs.SetRegisterToFloat(instr.gpr0, 0, "uintBitsToFloat(config_pack[2])", 1, 1); + break; + } default: { - LOG_CRITICAL(HW_GPU, "Unhandled system move: {}", - static_cast<u32>(instr.sys20.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled system move: {}", + static_cast<u32>(instr.sys20.Value())); } } break; } case OpCode::Id::ISBERD: { - ASSERT(instr.isberd.o == 0); - ASSERT(instr.isberd.skew == 0); - ASSERT(instr.isberd.shift == Tegra::Shader::IsberdShift::None); - ASSERT(instr.isberd.mode == Tegra::Shader::IsberdMode::None); + UNIMPLEMENTED_IF(instr.isberd.o != 0); + UNIMPLEMENTED_IF(instr.isberd.skew != 0); + UNIMPLEMENTED_IF(instr.isberd.shift != Tegra::Shader::IsberdShift::None); + UNIMPLEMENTED_IF(instr.isberd.mode != Tegra::Shader::IsberdMode::None); ASSERT_MSG(stage == Maxwell3D::Regs::ShaderStage::Geometry, "ISBERD is expected to be used in a geometry shader."); LOG_WARNING(HW_GPU, "ISBERD instruction is incomplete"); @@ -3459,10 +3664,21 @@ private: break; } case OpCode::Id::BRA: { - ASSERT_MSG(instr.bra.constant_buffer == 0, - "BRA with constant buffers are not implemented"); + UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0, + "BRA with constant buffers are not implemented"); + + const Tegra::Shader::ConditionCode cc = instr.flow_condition_code; const u32 target = offset + instr.bra.GetBranchTarget(); - shader.AddLine("{ jmp_to = " + std::to_string(target) + "u; break; }"); + if (cc != Tegra::Shader::ConditionCode::T) { + const std::string condition_code = regs.GetConditionCode(cc); + shader.AddLine("if (" + condition_code + "){"); + shader.scope++; + shader.AddLine("{ jmp_to = " + std::to_string(target) + "u; break; }"); + shader.scope--; + shader.AddLine('}'); + } else { + shader.AddLine("{ jmp_to = " + std::to_string(target) + "u; break; }"); + } break; } case OpCode::Id::IPA: { @@ -3483,7 +3699,8 @@ private: // The SSY opcode tells the GPU where to re-converge divergent execution paths, it // sets the target of the jump that the SYNC instruction will make. The SSY opcode // has a similar structure to the BRA opcode. - ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer flow is not supported"); + UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0, + "Constant buffer flow is not supported"); const u32 target = offset + instr.bra.GetBranchTarget(); EmitPushToFlowStack(target); @@ -3493,21 +3710,28 @@ private: // PBK pushes to a stack the address where BRK will jump to. This shares stack with // SSY but using SYNC on a PBK address will kill the shader execution. We don't // emulate this because it's very unlikely a driver will emit such invalid shader. - ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer PBK is not supported"); + UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0, + "Constant buffer PBK is not supported"); const u32 target = offset + instr.bra.GetBranchTarget(); EmitPushToFlowStack(target); break; } case OpCode::Id::SYNC: { + const Tegra::Shader::ConditionCode cc = instr.flow_condition_code; + UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, + "SYNC condition code used: {}", static_cast<u32>(cc)); + // The SYNC opcode jumps to the address previously set by the SSY opcode - ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always); EmitPopFromFlowStack(); break; } case OpCode::Id::BRK: { // The BRK opcode jumps to the address previously set by the PBK opcode - ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always); + const Tegra::Shader::ConditionCode cc = instr.flow_condition_code; + UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, + "BRK condition code used: {}", static_cast<u32>(cc)); + EmitPopFromFlowStack(); break; } @@ -3518,6 +3742,9 @@ private: break; } case OpCode::Id::VMAD: { + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in VMAD is not implemented"); + const bool result_signed = instr.video.signed_a == 1 || instr.video.signed_b == 1; const std::string op_a = GetVideoOperandA(instr); const std::string op_b = GetVideoOperandB(instr); @@ -3535,8 +3762,7 @@ private: } regs.SetRegisterToInteger(instr.gpr0, result_signed, 1, result, 1, 1, - instr.vmad.saturate == 1, 0, Register::Size::Word, - instr.vmad.cc); + instr.vmad.saturate, instr.vmad.cc); break; } case OpCode::Id::VSETP: { @@ -3564,8 +3790,8 @@ private: break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName()); + break; } } @@ -3691,6 +3917,7 @@ private: Maxwell3D::Regs::ShaderStage stage; const std::string& suffix; u64 local_memory_size; + std::size_t shader_length; ShaderWriter shader; ShaderWriter declarations; @@ -3705,18 +3932,19 @@ std::string GetCommonDeclarations() { RasterizerOpenGL::MaxConstbufferSize / sizeof(GLvec4)); } -boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset, - Maxwell3D::Regs::ShaderStage stage, - const std::string& suffix) { +std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset, + Maxwell3D::Regs::ShaderStage stage, + const std::string& suffix) { try { - const auto subroutines = - ControlFlowAnalyzer(program_code, main_offset, suffix).GetSubroutines(); - GLSLGenerator generator(subroutines, program_code, main_offset, stage, suffix); + ControlFlowAnalyzer analyzer(program_code, main_offset, suffix); + const auto subroutines = analyzer.GetSubroutines(); + GLSLGenerator generator(subroutines, program_code, main_offset, stage, suffix, + analyzer.GetShaderLength()); return ProgramResult{generator.GetShaderCode(), generator.GetEntries()}; } catch (const DecompileFail& exception) { LOG_ERROR(HW_GPU, "Shader decompilation failed: {}", exception.what()); } - return boost::none; + return {}; } } // namespace OpenGL::GLShader::Decompiler diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h index b20cc4bfa..d01a4a7ee 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.h +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h @@ -6,8 +6,8 @@ #include <array> #include <functional> +#include <optional> #include <string> -#include <boost/optional.hpp> #include "common/common_types.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_opengl/gl_shader_gen.h" @@ -18,8 +18,8 @@ using Tegra::Engines::Maxwell3D; std::string GetCommonDeclarations(); -boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset, - Maxwell3D::Regs::ShaderStage stage, - const std::string& suffix); +std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset, + Maxwell3D::Regs::ShaderStage stage, + const std::string& suffix); } // namespace OpenGL::GLShader::Decompiler diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index dfb562706..5d0819dc5 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <fmt/format.h> #include "common/assert.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" @@ -16,6 +17,8 @@ static constexpr u32 PROGRAM_OFFSET{10}; ProgramResult GenerateVertexShader(const ShaderSetup& setup) { std::string out = "#version 430 core\n"; out += "#extension GL_ARB_separate_shader_objects : enable\n\n"; + const std::string id = fmt::format("{:016x}", setup.program.unique_identifier); + out += "// Shader Unique Id: VS" + id + "\n\n"; out += Decompiler::GetCommonDeclarations(); out += R"( @@ -24,8 +27,7 @@ layout (location = 0) out vec4 position; layout(std140) uniform vs_config { vec4 viewport_flip; - uvec4 instance_id; - uvec4 flip_stage; + uvec4 config_pack; // instance_id, flip_stage, y_direction, padding uvec4 alpha_test; }; )"; @@ -37,7 +39,7 @@ layout(std140) uniform vs_config { ProgramResult program = Decompiler::DecompileProgram(setup.program.code, PROGRAM_OFFSET, Maxwell3D::Regs::ShaderStage::Vertex, "vertex") - .get_value_or({}); + .value_or(ProgramResult()); out += program.first; @@ -45,7 +47,7 @@ layout(std140) uniform vs_config { ProgramResult program_b = Decompiler::DecompileProgram(setup.program.code_b, PROGRAM_OFFSET, Maxwell3D::Regs::ShaderStage::Vertex, "vertex_b") - .get_value_or({}); + .value_or(ProgramResult()); out += program_b.first; } @@ -63,7 +65,8 @@ void main() { out += R"( // Check if the flip stage is VertexB - if (flip_stage[0] == 1) { + // Config pack's second value is flip_stage + if (config_pack[1] == 1) { // Viewport can be flipped, which is unsupported by glViewport position.xy *= viewport_flip.xy; } @@ -71,7 +74,7 @@ void main() { // TODO(bunnei): This is likely a hack, position.w should be interpolated as 1.0 // For now, this is here to bring order in lieu of proper emulation - if (flip_stage[0] == 1) { + if (config_pack[1] == 1) { position.w = 1.0; } } @@ -82,15 +85,17 @@ void main() { } ProgramResult GenerateGeometryShader(const ShaderSetup& setup) { - std::string out = "#version 430 core\n"; - out += "#extension GL_ARB_separate_shader_objects : enable\n\n"; + // Version is intentionally skipped in shader generation, it's added by the lazy compilation. + std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n"; + const std::string id = fmt::format("{:016x}", setup.program.unique_identifier); + out += "// Shader Unique Id: GS" + id + "\n\n"; out += Decompiler::GetCommonDeclarations(); out += "bool exec_geometry();\n"; ProgramResult program = Decompiler::DecompileProgram(setup.program.code, PROGRAM_OFFSET, Maxwell3D::Regs::ShaderStage::Geometry, "geometry") - .get_value_or({}); + .value_or(ProgramResult()); out += R"( out gl_PerVertex { vec4 gl_Position; @@ -101,8 +106,7 @@ layout (location = 0) out vec4 position; layout (std140) uniform gs_config { vec4 viewport_flip; - uvec4 instance_id; - uvec4 flip_stage; + uvec4 config_pack; // instance_id, flip_stage, y_direction, padding uvec4 alpha_test; }; @@ -118,13 +122,15 @@ void main() { ProgramResult GenerateFragmentShader(const ShaderSetup& setup) { std::string out = "#version 430 core\n"; out += "#extension GL_ARB_separate_shader_objects : enable\n\n"; + const std::string id = fmt::format("{:016x}", setup.program.unique_identifier); + out += "// Shader Unique Id: FS" + id + "\n\n"; out += Decompiler::GetCommonDeclarations(); out += "bool exec_fragment();\n"; ProgramResult program = Decompiler::DecompileProgram(setup.program.code, PROGRAM_OFFSET, Maxwell3D::Regs::ShaderStage::Fragment, "fragment") - .get_value_or({}); + .value_or(ProgramResult()); out += R"( layout(location = 0) out vec4 FragColor0; layout(location = 1) out vec4 FragColor1; @@ -139,8 +145,7 @@ layout (location = 0) in vec4 position; layout (std140) uniform fs_config { vec4 viewport_flip; - uvec4 instance_id; - uvec4 flip_stage; + uvec4 config_pack; // instance_id, flip_stage, y_direction, padding uvec4 alpha_test; }; diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h index 520b9d4e3..fcc20d3b4 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.h +++ b/src/video_core/renderer_opengl/gl_shader_gen.h @@ -163,6 +163,8 @@ private: struct ShaderEntries { std::vector<ConstBufferEntry> const_buffer_entries; std::vector<SamplerEntry> texture_samplers; + std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> clip_distances; + std::size_t shader_length; }; using ProgramResult = std::pair<std::string, ShaderEntries>; @@ -175,6 +177,9 @@ struct ShaderSetup { struct { ProgramCode code; ProgramCode code_b; // Used for dual vertex shaders + u64 unique_identifier; + std::size_t real_size; + std::size_t real_size_b; } program; /// Used in scenarios where we have a dual vertex shaders diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp index 8b8869ecb..6a30c28d2 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.cpp +++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp @@ -27,16 +27,18 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh alpha_test.func = func; alpha_test.ref = regs.alpha_test_ref; - // We only assign the instance to the first component of the vector, the rest is just padding. - instance_id[0] = state.current_instance; + instance_id = state.current_instance; // Assign in which stage the position has to be flipped // (the last stage before the fragment shader). if (gpu.regs.shader_config[static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry)].enable) { - flip_stage[0] = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry); + flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry); } else { - flip_stage[0] = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB); + flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB); } + + // Y_NEGATE controls what value S2R returns for the Y_DIRECTION system value. + y_direction = regs.screen_y_control.y_negate == 0 ? 1.f : -1.f; } } // namespace OpenGL::GLShader diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h index 36fe1f04c..4970aafed 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.h +++ b/src/video_core/renderer_opengl/gl_shader_manager.h @@ -7,6 +7,7 @@ #include <glad/glad.h> #include "video_core/renderer_opengl/gl_resource_manager.h" +#include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/maxwell_to_gl.h" namespace OpenGL::GLShader { @@ -20,8 +21,11 @@ using Tegra::Engines::Maxwell3D; struct MaxwellUniformData { void SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage); alignas(16) GLvec4 viewport_flip; - alignas(16) GLuvec4 instance_id; - alignas(16) GLuvec4 flip_stage; + struct alignas(16) { + GLuint instance_id; + GLuint flip_stage; + GLfloat y_direction; + }; struct alignas(16) { GLuint enabled; GLuint func; @@ -29,7 +33,7 @@ struct MaxwellUniformData { GLuint padding; } alpha_test; }; -static_assert(sizeof(MaxwellUniformData) == 64, "MaxwellUniformData structure size is incorrect"); +static_assert(sizeof(MaxwellUniformData) == 48, "MaxwellUniformData structure size is incorrect"); static_assert(sizeof(MaxwellUniformData) < 16384, "MaxwellUniformData structure must be less than 16kb as per the OpenGL spec"); @@ -56,6 +60,17 @@ public: } void ApplyTo(OpenGLState& state) { + UpdatePipeline(); + state.draw.shader_program = 0; + state.draw.program_pipeline = pipeline.handle; + state.geometry_shaders.enabled = (gs != 0); + } + +private: + void UpdatePipeline() { + // Avoid updating the pipeline when values have no changed + if (old_vs == vs && old_fs == fs && old_gs == gs) + return; // Workaround for AMD bug glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT | GL_GEOMETRY_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, @@ -64,13 +79,16 @@ public: glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, vs); glUseProgramStages(pipeline.handle, GL_GEOMETRY_SHADER_BIT, gs); glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, fs); - state.draw.shader_program = 0; - state.draw.program_pipeline = pipeline.handle; + + // Update the old values + old_vs = vs; + old_fs = fs; + old_gs = gs; } -private: OGLPipeline pipeline; GLuint vs{}, fs{}, gs{}; + GLuint old_vs{}, old_fs{}, old_gs{}; }; } // namespace OpenGL::GLShader diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index d8a43cc94..dc0a5ed5e 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -14,7 +14,10 @@ OpenGLState OpenGLState::cur_state; bool OpenGLState::s_rgb_used; OpenGLState::OpenGLState() { // These all match default OpenGL values + geometry_shaders.enabled = false; framebuffer_srgb.enabled = false; + multisample_control.alpha_to_coverage = false; + multisample_control.alpha_to_one = false; cull.enabled = false; cull.mode = GL_BACK; cull.front_face = GL_CCW; @@ -22,17 +25,15 @@ OpenGLState::OpenGLState() { depth.test_enabled = false; depth.test_func = GL_LESS; depth.write_mask = GL_TRUE; - depth.depth_range_near = 0.0f; - depth.depth_range_far = 1.0f; primitive_restart.enabled = false; primitive_restart.index = 0; - - color_mask.red_enabled = GL_TRUE; - color_mask.green_enabled = GL_TRUE; - color_mask.blue_enabled = GL_TRUE; - color_mask.alpha_enabled = GL_TRUE; - + for (auto& item : color_mask) { + item.red_enabled = GL_TRUE; + item.green_enabled = GL_TRUE; + item.blue_enabled = GL_TRUE; + item.alpha_enabled = GL_TRUE; + } stencil.test_enabled = false; auto reset_stencil = [](auto& config) { config.test_func = GL_ALWAYS; @@ -45,19 +46,33 @@ OpenGLState::OpenGLState() { }; reset_stencil(stencil.front); reset_stencil(stencil.back); - - blend.enabled = true; - blend.rgb_equation = GL_FUNC_ADD; - blend.a_equation = GL_FUNC_ADD; - blend.src_rgb_func = GL_ONE; - blend.dst_rgb_func = GL_ZERO; - blend.src_a_func = GL_ONE; - blend.dst_a_func = GL_ZERO; - blend.color.red = 0.0f; - blend.color.green = 0.0f; - blend.color.blue = 0.0f; - blend.color.alpha = 0.0f; - + for (auto& item : viewports) { + item.x = 0; + item.y = 0; + item.width = 0; + item.height = 0; + item.depth_range_near = 0.0f; + item.depth_range_far = 1.0f; + item.scissor.enabled = false; + item.scissor.x = 0; + item.scissor.y = 0; + item.scissor.width = 0; + item.scissor.height = 0; + } + for (auto& item : blend) { + item.enabled = true; + item.rgb_equation = GL_FUNC_ADD; + item.a_equation = GL_FUNC_ADD; + item.src_rgb_func = GL_ONE; + item.dst_rgb_func = GL_ZERO; + item.src_a_func = GL_ONE; + item.dst_a_func = GL_ZERO; + } + independant_blend.enabled = false; + blend_color.red = 0.0f; + blend_color.green = 0.0f; + blend_color.blue = 0.0f; + blend_color.alpha = 0.0f; logic_op.enabled = false; logic_op.operation = GL_COPY; @@ -73,23 +88,32 @@ OpenGLState::OpenGLState() { draw.shader_program = 0; draw.program_pipeline = 0; - scissor.enabled = false; - scissor.x = 0; - scissor.y = 0; - scissor.width = 0; - scissor.height = 0; - - viewport.x = 0; - viewport.y = 0; - viewport.width = 0; - viewport.height = 0; - clip_distance = {}; point.size = 1; + fragment_color_clamp.enabled = false; + depth_clamp.far_plane = false; + depth_clamp.near_plane = false; + polygon_offset.fill_enable = false; + polygon_offset.line_enable = false; + polygon_offset.point_enable = false; + polygon_offset.factor = 0.0f; + polygon_offset.units = 0.0f; + polygon_offset.clamp = 0.0f; } -void OpenGLState::Apply() const { +void OpenGLState::ApplyDefaultState() { + glDisable(GL_FRAMEBUFFER_SRGB); + glDisable(GL_CULL_FACE); + glDisable(GL_DEPTH_TEST); + glDisable(GL_PRIMITIVE_RESTART); + glDisable(GL_STENCIL_TEST); + glEnable(GL_BLEND); + glDisable(GL_COLOR_LOGIC_OP); + glDisable(GL_SCISSOR_TEST); +} + +void OpenGLState::ApplySRgb() const { // sRGB if (framebuffer_srgb.enabled != cur_state.framebuffer_srgb.enabled) { if (framebuffer_srgb.enabled) { @@ -100,139 +124,346 @@ void OpenGLState::Apply() const { glDisable(GL_FRAMEBUFFER_SRGB); } } +} + +void OpenGLState::ApplyCulling() const { // Culling - if (cull.enabled != cur_state.cull.enabled) { + const bool cull_changed = cull.enabled != cur_state.cull.enabled; + if (cull_changed) { if (cull.enabled) { glEnable(GL_CULL_FACE); } else { glDisable(GL_CULL_FACE); } } + if (cull.enabled) { + if (cull_changed || cull.mode != cur_state.cull.mode) { + glCullFace(cull.mode); + } - if (cull.mode != cur_state.cull.mode) { - glCullFace(cull.mode); + if (cull_changed || cull.front_face != cur_state.cull.front_face) { + glFrontFace(cull.front_face); + } } +} - if (cull.front_face != cur_state.cull.front_face) { - glFrontFace(cull.front_face); +void OpenGLState::ApplyColorMask() const { + if (independant_blend.enabled) { + for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { + const auto& updated = color_mask[i]; + const auto& current = cur_state.color_mask[i]; + if (updated.red_enabled != current.red_enabled || + updated.green_enabled != current.green_enabled || + updated.blue_enabled != current.blue_enabled || + updated.alpha_enabled != current.alpha_enabled) { + glColorMaski(static_cast<GLuint>(i), updated.red_enabled, updated.green_enabled, + updated.blue_enabled, updated.alpha_enabled); + } + } + } else { + const auto& updated = color_mask[0]; + const auto& current = cur_state.color_mask[0]; + if (updated.red_enabled != current.red_enabled || + updated.green_enabled != current.green_enabled || + updated.blue_enabled != current.blue_enabled || + updated.alpha_enabled != current.alpha_enabled) { + glColorMask(updated.red_enabled, updated.green_enabled, updated.blue_enabled, + updated.alpha_enabled); + } } +} +void OpenGLState::ApplyDepth() const { // Depth test - if (depth.test_enabled != cur_state.depth.test_enabled) { + const bool depth_test_changed = depth.test_enabled != cur_state.depth.test_enabled; + if (depth_test_changed) { if (depth.test_enabled) { glEnable(GL_DEPTH_TEST); } else { glDisable(GL_DEPTH_TEST); } } - - if (depth.test_func != cur_state.depth.test_func) { + if (depth.test_enabled && + (depth_test_changed || depth.test_func != cur_state.depth.test_func)) { glDepthFunc(depth.test_func); } - // Depth mask if (depth.write_mask != cur_state.depth.write_mask) { glDepthMask(depth.write_mask); } +} - // Depth range - if (depth.depth_range_near != cur_state.depth.depth_range_near || - depth.depth_range_far != cur_state.depth.depth_range_far) { - glDepthRange(depth.depth_range_near, depth.depth_range_far); - } - - // Primitive restart - if (primitive_restart.enabled != cur_state.primitive_restart.enabled) { +void OpenGLState::ApplyPrimitiveRestart() const { + const bool primitive_restart_changed = + primitive_restart.enabled != cur_state.primitive_restart.enabled; + if (primitive_restart_changed) { if (primitive_restart.enabled) { glEnable(GL_PRIMITIVE_RESTART); } else { glDisable(GL_PRIMITIVE_RESTART); } } - if (primitive_restart.index != cur_state.primitive_restart.index) { + if (primitive_restart_changed || + (primitive_restart.enabled && + primitive_restart.index != cur_state.primitive_restart.index)) { glPrimitiveRestartIndex(primitive_restart.index); } +} - // Color mask - if (color_mask.red_enabled != cur_state.color_mask.red_enabled || - color_mask.green_enabled != cur_state.color_mask.green_enabled || - color_mask.blue_enabled != cur_state.color_mask.blue_enabled || - color_mask.alpha_enabled != cur_state.color_mask.alpha_enabled) { - glColorMask(color_mask.red_enabled, color_mask.green_enabled, color_mask.blue_enabled, - color_mask.alpha_enabled); - } - - // Stencil test - if (stencil.test_enabled != cur_state.stencil.test_enabled) { +void OpenGLState::ApplyStencilTest() const { + const bool stencil_test_changed = stencil.test_enabled != cur_state.stencil.test_enabled; + if (stencil_test_changed) { if (stencil.test_enabled) { glEnable(GL_STENCIL_TEST); } else { glDisable(GL_STENCIL_TEST); } } - auto config_stencil = [](GLenum face, const auto& config, const auto& prev_config) { - if (config.test_func != prev_config.test_func || config.test_ref != prev_config.test_ref || - config.test_mask != prev_config.test_mask) { - glStencilFuncSeparate(face, config.test_func, config.test_ref, config.test_mask); + if (stencil.test_enabled) { + auto config_stencil = [stencil_test_changed](GLenum face, const auto& config, + const auto& prev_config) { + if (stencil_test_changed || config.test_func != prev_config.test_func || + config.test_ref != prev_config.test_ref || + config.test_mask != prev_config.test_mask) { + glStencilFuncSeparate(face, config.test_func, config.test_ref, config.test_mask); + } + if (stencil_test_changed || config.action_depth_fail != prev_config.action_depth_fail || + config.action_depth_pass != prev_config.action_depth_pass || + config.action_stencil_fail != prev_config.action_stencil_fail) { + glStencilOpSeparate(face, config.action_stencil_fail, config.action_depth_fail, + config.action_depth_pass); + } + if (config.write_mask != prev_config.write_mask) { + glStencilMaskSeparate(face, config.write_mask); + } + }; + config_stencil(GL_FRONT, stencil.front, cur_state.stencil.front); + config_stencil(GL_BACK, stencil.back, cur_state.stencil.back); + } +} +// Viewport does not affects glClearBuffer so emulate viewport using scissor test +void OpenGLState::EmulateViewportWithScissor() { + auto& current = viewports[0]; + if (current.scissor.enabled) { + const GLint left = std::max(current.x, current.scissor.x); + const GLint right = + std::max(current.x + current.width, current.scissor.x + current.scissor.width); + const GLint bottom = std::max(current.y, current.scissor.y); + const GLint top = + std::max(current.y + current.height, current.scissor.y + current.scissor.height); + current.scissor.x = std::max(left, 0); + current.scissor.y = std::max(bottom, 0); + current.scissor.width = std::max(right - left, 0); + current.scissor.height = std::max(top - bottom, 0); + } else { + current.scissor.enabled = true; + current.scissor.x = current.x; + current.scissor.y = current.y; + current.scissor.width = current.width; + current.scissor.height = current.height; + } +} + +void OpenGLState::ApplyViewport() const { + if (geometry_shaders.enabled) { + for (GLuint i = 0; i < static_cast<GLuint>(Tegra::Engines::Maxwell3D::Regs::NumViewports); + i++) { + const auto& current = cur_state.viewports[i]; + const auto& updated = viewports[i]; + if (updated.x != current.x || updated.y != current.y || + updated.width != current.width || updated.height != current.height) { + glViewportIndexedf( + i, static_cast<GLfloat>(updated.x), static_cast<GLfloat>(updated.y), + static_cast<GLfloat>(updated.width), static_cast<GLfloat>(updated.height)); + } + if (updated.depth_range_near != current.depth_range_near || + updated.depth_range_far != current.depth_range_far) { + glDepthRangeIndexed(i, updated.depth_range_near, updated.depth_range_far); + } + const bool scissor_changed = updated.scissor.enabled != current.scissor.enabled; + if (scissor_changed) { + if (updated.scissor.enabled) { + glEnablei(GL_SCISSOR_TEST, i); + } else { + glDisablei(GL_SCISSOR_TEST, i); + } + } + if (updated.scissor.enabled && + (scissor_changed || updated.scissor.x != current.scissor.x || + updated.scissor.y != current.scissor.y || + updated.scissor.width != current.scissor.width || + updated.scissor.height != current.scissor.height)) { + glScissorIndexed(i, updated.scissor.x, updated.scissor.y, updated.scissor.width, + updated.scissor.height); + } } - if (config.action_depth_fail != prev_config.action_depth_fail || - config.action_depth_pass != prev_config.action_depth_pass || - config.action_stencil_fail != prev_config.action_stencil_fail) { - glStencilOpSeparate(face, config.action_stencil_fail, config.action_depth_fail, - config.action_depth_pass); + } else { + const auto& current = cur_state.viewports[0]; + const auto& updated = viewports[0]; + if (updated.x != current.x || updated.y != current.y || updated.width != current.width || + updated.height != current.height) { + glViewport(updated.x, updated.y, updated.width, updated.height); } - if (config.write_mask != prev_config.write_mask) { - glStencilMaskSeparate(face, config.write_mask); + if (updated.depth_range_near != current.depth_range_near || + updated.depth_range_far != current.depth_range_far) { + glDepthRange(updated.depth_range_near, updated.depth_range_far); } - }; - config_stencil(GL_FRONT, stencil.front, cur_state.stencil.front); - config_stencil(GL_BACK, stencil.back, cur_state.stencil.back); + const bool scissor_changed = updated.scissor.enabled != current.scissor.enabled; + if (scissor_changed) { + if (updated.scissor.enabled) { + glEnable(GL_SCISSOR_TEST); + } else { + glDisable(GL_SCISSOR_TEST); + } + } + if (updated.scissor.enabled && (scissor_changed || updated.scissor.x != current.scissor.x || + updated.scissor.y != current.scissor.y || + updated.scissor.width != current.scissor.width || + updated.scissor.height != current.scissor.height)) { + glScissor(updated.scissor.x, updated.scissor.y, updated.scissor.width, + updated.scissor.height); + } + } +} - // Blending - if (blend.enabled != cur_state.blend.enabled) { - if (blend.enabled) { - ASSERT(!logic_op.enabled); +void OpenGLState::ApplyGlobalBlending() const { + const Blend& current = cur_state.blend[0]; + const Blend& updated = blend[0]; + const bool blend_changed = updated.enabled != current.enabled; + if (blend_changed) { + if (updated.enabled) { glEnable(GL_BLEND); } else { glDisable(GL_BLEND); } } + if (!updated.enabled) { + return; + } + if (blend_changed || updated.src_rgb_func != current.src_rgb_func || + updated.dst_rgb_func != current.dst_rgb_func || updated.src_a_func != current.src_a_func || + updated.dst_a_func != current.dst_a_func) { + glBlendFuncSeparate(updated.src_rgb_func, updated.dst_rgb_func, updated.src_a_func, + updated.dst_a_func); + } - if (blend.color.red != cur_state.blend.color.red || - blend.color.green != cur_state.blend.color.green || - blend.color.blue != cur_state.blend.color.blue || - blend.color.alpha != cur_state.blend.color.alpha) { - glBlendColor(blend.color.red, blend.color.green, blend.color.blue, blend.color.alpha); + if (blend_changed || updated.rgb_equation != current.rgb_equation || + updated.a_equation != current.a_equation) { + glBlendEquationSeparate(updated.rgb_equation, updated.a_equation); + } +} + +void OpenGLState::ApplyTargetBlending(std::size_t target, bool force) const { + const Blend& updated = blend[target]; + const Blend& current = cur_state.blend[target]; + const bool blend_changed = updated.enabled != current.enabled || force; + if (blend_changed) { + if (updated.enabled) { + glEnablei(GL_BLEND, static_cast<GLuint>(target)); + } else { + glDisablei(GL_BLEND, static_cast<GLuint>(target)); + } + } + if (!updated.enabled) { + return; + } + if (blend_changed || updated.src_rgb_func != current.src_rgb_func || + updated.dst_rgb_func != current.dst_rgb_func || updated.src_a_func != current.src_a_func || + updated.dst_a_func != current.dst_a_func) { + glBlendFuncSeparatei(static_cast<GLuint>(target), updated.src_rgb_func, + updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func); } - if (blend.src_rgb_func != cur_state.blend.src_rgb_func || - blend.dst_rgb_func != cur_state.blend.dst_rgb_func || - blend.src_a_func != cur_state.blend.src_a_func || - blend.dst_a_func != cur_state.blend.dst_a_func) { - glBlendFuncSeparate(blend.src_rgb_func, blend.dst_rgb_func, blend.src_a_func, - blend.dst_a_func); + if (blend_changed || updated.rgb_equation != current.rgb_equation || + updated.a_equation != current.a_equation) { + glBlendEquationSeparatei(static_cast<GLuint>(target), updated.rgb_equation, + updated.a_equation); } +} - if (blend.rgb_equation != cur_state.blend.rgb_equation || - blend.a_equation != cur_state.blend.a_equation) { - glBlendEquationSeparate(blend.rgb_equation, blend.a_equation); +void OpenGLState::ApplyBlending() const { + if (independant_blend.enabled) { + for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { + ApplyTargetBlending(i, + independant_blend.enabled != cur_state.independant_blend.enabled); + } + } else { + ApplyGlobalBlending(); + } + if (blend_color.red != cur_state.blend_color.red || + blend_color.green != cur_state.blend_color.green || + blend_color.blue != cur_state.blend_color.blue || + blend_color.alpha != cur_state.blend_color.alpha) { + glBlendColor(blend_color.red, blend_color.green, blend_color.blue, blend_color.alpha); } +} - // Logic Operation - if (logic_op.enabled != cur_state.logic_op.enabled) { +void OpenGLState::ApplyLogicOp() const { + const bool logic_op_changed = logic_op.enabled != cur_state.logic_op.enabled; + if (logic_op_changed) { if (logic_op.enabled) { - ASSERT(!blend.enabled); glEnable(GL_COLOR_LOGIC_OP); } else { glDisable(GL_COLOR_LOGIC_OP); } } - if (logic_op.operation != cur_state.logic_op.operation) { + if (logic_op.enabled && + (logic_op_changed || logic_op.operation != cur_state.logic_op.operation)) { glLogicOp(logic_op.operation); } +} + +void OpenGLState::ApplyPolygonOffset() const { + + const bool fill_enable_changed = + polygon_offset.fill_enable != cur_state.polygon_offset.fill_enable; + const bool line_enable_changed = + polygon_offset.line_enable != cur_state.polygon_offset.line_enable; + const bool point_enable_changed = + polygon_offset.point_enable != cur_state.polygon_offset.point_enable; + const bool factor_changed = polygon_offset.factor != cur_state.polygon_offset.factor; + const bool units_changed = polygon_offset.units != cur_state.polygon_offset.units; + const bool clamp_changed = polygon_offset.clamp != cur_state.polygon_offset.clamp; + + if (fill_enable_changed) { + if (polygon_offset.fill_enable) { + glEnable(GL_POLYGON_OFFSET_FILL); + } else { + glDisable(GL_POLYGON_OFFSET_FILL); + } + } + + if (line_enable_changed) { + if (polygon_offset.line_enable) { + glEnable(GL_POLYGON_OFFSET_LINE); + } else { + glDisable(GL_POLYGON_OFFSET_LINE); + } + } - // Textures + if (point_enable_changed) { + if (polygon_offset.point_enable) { + glEnable(GL_POLYGON_OFFSET_POINT); + } else { + glDisable(GL_POLYGON_OFFSET_POINT); + } + } + + if ((polygon_offset.fill_enable || polygon_offset.line_enable || polygon_offset.point_enable) && + (factor_changed || units_changed || clamp_changed)) { + + if (GLAD_GL_EXT_polygon_offset_clamp && polygon_offset.clamp != 0) { + glPolygonOffsetClamp(polygon_offset.factor, polygon_offset.units, polygon_offset.clamp); + } else { + glPolygonOffset(polygon_offset.factor, polygon_offset.units); + UNIMPLEMENTED_IF_MSG(polygon_offset.clamp != 0, + "Unimplemented Depth polygon offset clamp."); + } + } +} + +void OpenGLState::ApplyTextures() const { for (std::size_t i = 0; i < std::size(texture_units); ++i) { const auto& texture_unit = texture_units[i]; const auto& cur_state_texture_unit = cur_state.texture_units[i]; @@ -251,28 +482,29 @@ void OpenGLState::Apply() const { glTexParameteriv(texture_unit.target, GL_TEXTURE_SWIZZLE_RGBA, mask.data()); } } +} - // Samplers - { - bool has_delta{}; - std::size_t first{}, last{}; - std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers; - for (std::size_t i = 0; i < std::size(samplers); ++i) { - samplers[i] = texture_units[i].sampler; - if (samplers[i] != cur_state.texture_units[i].sampler) { - if (!has_delta) { - first = i; - has_delta = true; - } - last = i; +void OpenGLState::ApplySamplers() const { + bool has_delta{}; + std::size_t first{}, last{}; + std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers; + for (std::size_t i = 0; i < std::size(samplers); ++i) { + samplers[i] = texture_units[i].sampler; + if (samplers[i] != cur_state.texture_units[i].sampler) { + if (!has_delta) { + first = i; + has_delta = true; } + last = i; } - if (has_delta) { - glBindSamplers(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1), - samplers.data()); - } } + if (has_delta) { + glBindSamplers(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1), + samplers.data()); + } +} +void OpenGLState::ApplyFramebufferState() const { // Framebuffer if (draw.read_framebuffer != cur_state.draw.read_framebuffer) { glBindFramebuffer(GL_READ_FRAMEBUFFER, draw.read_framebuffer); @@ -280,7 +512,9 @@ void OpenGLState::Apply() const { if (draw.draw_framebuffer != cur_state.draw.draw_framebuffer) { glBindFramebuffer(GL_DRAW_FRAMEBUFFER, draw.draw_framebuffer); } +} +void OpenGLState::ApplyVertexBufferState() const { // Vertex array if (draw.vertex_array != cur_state.draw.vertex_array) { glBindVertexArray(draw.vertex_array); @@ -290,7 +524,26 @@ void OpenGLState::Apply() const { if (draw.vertex_buffer != cur_state.draw.vertex_buffer) { glBindBuffer(GL_ARRAY_BUFFER, draw.vertex_buffer); } +} + +void OpenGLState::ApplyDepthClamp() const { + if (depth_clamp.far_plane == cur_state.depth_clamp.far_plane && + depth_clamp.near_plane == cur_state.depth_clamp.near_plane) { + return; + } + if (depth_clamp.far_plane != depth_clamp.near_plane) { + UNIMPLEMENTED_MSG("Unimplemented Depth Clamp Separation!"); + } + if (depth_clamp.far_plane || depth_clamp.near_plane) { + glEnable(GL_DEPTH_CLAMP); + } else { + glDisable(GL_DEPTH_CLAMP); + } +} +void OpenGLState::Apply() const { + ApplyFramebufferState(); + ApplyVertexBufferState(); // Uniform buffer if (draw.uniform_buffer != cur_state.draw.uniform_buffer) { glBindBuffer(GL_UNIFORM_BUFFER, draw.uniform_buffer); @@ -305,27 +558,6 @@ void OpenGLState::Apply() const { if (draw.program_pipeline != cur_state.draw.program_pipeline) { glBindProgramPipeline(draw.program_pipeline); } - - // Scissor test - if (scissor.enabled != cur_state.scissor.enabled) { - if (scissor.enabled) { - glEnable(GL_SCISSOR_TEST); - } else { - glDisable(GL_SCISSOR_TEST); - } - } - - if (scissor.x != cur_state.scissor.x || scissor.y != cur_state.scissor.y || - scissor.width != cur_state.scissor.width || scissor.height != cur_state.scissor.height) { - glScissor(scissor.x, scissor.y, scissor.width, scissor.height); - } - - if (viewport.x != cur_state.viewport.x || viewport.y != cur_state.viewport.y || - viewport.width != cur_state.viewport.width || - viewport.height != cur_state.viewport.height) { - glViewport(viewport.x, viewport.y, viewport.width, viewport.height); - } - // Clip distance for (std::size_t i = 0; i < clip_distance.size(); ++i) { if (clip_distance[i] != cur_state.clip_distance[i]) { @@ -336,12 +568,41 @@ void OpenGLState::Apply() const { } } } - // Point if (point.size != cur_state.point.size) { glPointSize(point.size); } - + if (fragment_color_clamp.enabled != cur_state.fragment_color_clamp.enabled) { + glClampColor(GL_CLAMP_FRAGMENT_COLOR_ARB, + fragment_color_clamp.enabled ? GL_TRUE : GL_FALSE); + } + if (multisample_control.alpha_to_coverage != cur_state.multisample_control.alpha_to_coverage) { + if (multisample_control.alpha_to_coverage) { + glEnable(GL_SAMPLE_ALPHA_TO_COVERAGE); + } else { + glDisable(GL_SAMPLE_ALPHA_TO_COVERAGE); + } + } + if (multisample_control.alpha_to_one != cur_state.multisample_control.alpha_to_one) { + if (multisample_control.alpha_to_one) { + glEnable(GL_SAMPLE_ALPHA_TO_ONE); + } else { + glDisable(GL_SAMPLE_ALPHA_TO_ONE); + } + } + ApplyDepthClamp(); + ApplyColorMask(); + ApplyViewport(); + ApplyStencilTest(); + ApplySRgb(); + ApplyCulling(); + ApplyDepth(); + ApplyPrimitiveRestart(); + ApplyBlending(); + ApplyLogicOp(); + ApplyTextures(); + ApplySamplers(); + ApplyPolygonOffset(); cur_state = *this; } diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 9e2c573b5..439bfbc98 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -40,17 +40,33 @@ public: } framebuffer_srgb; struct { + bool alpha_to_coverage; // GL_ALPHA_TO_COVERAGE + bool alpha_to_one; // GL_ALPHA_TO_ONE + } multisample_control; + + struct { + bool enabled; // GL_CLAMP_FRAGMENT_COLOR_ARB + } fragment_color_clamp; + + struct { + bool far_plane; + bool near_plane; + } depth_clamp; // GL_DEPTH_CLAMP + + struct { + bool enabled; // viewports arrays are only supported when geometry shaders are enabled. + } geometry_shaders; + + struct { bool enabled; // GL_CULL_FACE GLenum mode; // GL_CULL_FACE_MODE GLenum front_face; // GL_FRONT_FACE } cull; struct { - bool test_enabled; // GL_DEPTH_TEST - GLenum test_func; // GL_DEPTH_FUNC - GLboolean write_mask; // GL_DEPTH_WRITEMASK - GLfloat depth_range_near; // GL_DEPTH_RANGE - GLfloat depth_range_far; // GL_DEPTH_RANGE + bool test_enabled; // GL_DEPTH_TEST + GLenum test_func; // GL_DEPTH_FUNC + GLboolean write_mask; // GL_DEPTH_WRITEMASK } depth; struct { @@ -58,13 +74,14 @@ public: GLuint index; } primitive_restart; // GL_PRIMITIVE_RESTART - struct { + struct ColorMask { GLboolean red_enabled; GLboolean green_enabled; GLboolean blue_enabled; GLboolean alpha_enabled; - } color_mask; // GL_COLOR_WRITEMASK - + }; + std::array<ColorMask, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> + color_mask; // GL_COLOR_WRITEMASK struct { bool test_enabled; // GL_STENCIL_TEST struct { @@ -78,7 +95,7 @@ public: } front, back; } stencil; - struct { + struct Blend { bool enabled; // GL_BLEND GLenum rgb_equation; // GL_BLEND_EQUATION_RGB GLenum a_equation; // GL_BLEND_EQUATION_ALPHA @@ -86,14 +103,19 @@ public: GLenum dst_rgb_func; // GL_BLEND_DST_RGB GLenum src_a_func; // GL_BLEND_SRC_ALPHA GLenum dst_a_func; // GL_BLEND_DST_ALPHA + }; + std::array<Blend, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> blend; - struct { - GLclampf red; - GLclampf green; - GLclampf blue; - GLclampf alpha; - } color; // GL_BLEND_COLOR - } blend; + struct { + bool enabled; + } independant_blend; + + struct { + GLclampf red; + GLclampf green; + GLclampf blue; + GLclampf alpha; + } blend_color; // GL_BLEND_COLOR struct { bool enabled; // GL_LOGIC_OP_MODE @@ -138,26 +160,37 @@ public: GLuint program_pipeline; // GL_PROGRAM_PIPELINE_BINDING } draw; - struct { - bool enabled; // GL_SCISSOR_TEST - GLint x; - GLint y; - GLsizei width; - GLsizei height; - } scissor; - - struct { + struct viewport { GLint x; GLint y; - GLsizei width; - GLsizei height; - } viewport; + GLint width; + GLint height; + GLfloat depth_range_near; // GL_DEPTH_RANGE + GLfloat depth_range_far; // GL_DEPTH_RANGE + struct { + bool enabled; // GL_SCISSOR_TEST + GLint x; + GLint y; + GLsizei width; + GLsizei height; + } scissor; + }; + std::array<viewport, Tegra::Engines::Maxwell3D::Regs::NumViewports> viewports; struct { float size; // GL_POINT_SIZE } point; - std::array<bool, 2> clip_distance; // GL_CLIP_DISTANCE + struct { + bool point_enable; + bool line_enable; + bool fill_enable; + GLfloat units; + GLfloat factor; + GLfloat clamp; + } polygon_offset; + + std::array<bool, 8> clip_distance; // GL_CLIP_DISTANCE OpenGLState(); @@ -173,7 +206,12 @@ public: } /// Apply this state as the current OpenGL state void Apply() const; - + /// Apply only the state afecting the framebuffer + void ApplyFramebufferState() const; + /// Apply only the state afecting the vertex buffer + void ApplyVertexBufferState() const; + /// Set the initial OpenGL state + static void ApplyDefaultState(); /// Resets any references to the given resource OpenGLState& UnbindTexture(GLuint handle); OpenGLState& ResetSampler(GLuint handle); @@ -182,12 +220,28 @@ public: OpenGLState& ResetBuffer(GLuint handle); OpenGLState& ResetVertexArray(GLuint handle); OpenGLState& ResetFramebuffer(GLuint handle); + void EmulateViewportWithScissor(); private: static OpenGLState cur_state; // Workaround for sRGB problems caused by // QT not supporting srgb output static bool s_rgb_used; + void ApplySRgb() const; + void ApplyCulling() const; + void ApplyColorMask() const; + void ApplyDepth() const; + void ApplyPrimitiveRestart() const; + void ApplyStencilTest() const; + void ApplyViewport() const; + void ApplyTargetBlending(std::size_t target, bool force) const; + void ApplyGlobalBlending() const; + void ApplyBlending() const; + void ApplyLogicOp() const; + void ApplyTextures() const; + void ApplySamplers() const; + void ApplyDepthClamp() const; + void ApplyPolygonOffset() const; }; } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.cpp b/src/video_core/renderer_opengl/gl_stream_buffer.cpp index e409228cc..b97b895a4 100644 --- a/src/video_core/renderer_opengl/gl_stream_buffer.cpp +++ b/src/video_core/renderer_opengl/gl_stream_buffer.cpp @@ -6,9 +6,13 @@ #include <vector> #include "common/alignment.h" #include "common/assert.h" +#include "common/microprofile.h" #include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_stream_buffer.h" +MICROPROFILE_DEFINE(OpenGL_StreamBuffer, "OpenGL", "Stream Buffer Orphaning", + MP_RGB(128, 128, 192)); + namespace OpenGL { OGLStreamBuffer::OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent) @@ -75,6 +79,7 @@ std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr a } if (invalidate || !persistent) { + MICROPROFILE_SCOPE(OpenGL_StreamBuffer); GLbitfield flags = GL_MAP_WRITE_BIT | (persistent ? GL_MAP_PERSISTENT_BIT : 0) | (coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT) | (invalidate ? GL_MAP_INVALIDATE_BUFFER_BIT : GL_MAP_UNSYNCHRONIZED_BIT); diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index 0f6dcab2b..a8833c06e 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -135,17 +135,32 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) { return {}; } -inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode) { +inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode, + Tegra::Texture::TextureMipmapFilter mip_filter_mode) { switch (filter_mode) { - case Tegra::Texture::TextureFilter::Linear: - return GL_LINEAR; - case Tegra::Texture::TextureFilter::Nearest: - return GL_NEAREST; + case Tegra::Texture::TextureFilter::Linear: { + switch (mip_filter_mode) { + case Tegra::Texture::TextureMipmapFilter::None: + return GL_LINEAR; + case Tegra::Texture::TextureMipmapFilter::Nearest: + return GL_NEAREST_MIPMAP_LINEAR; + case Tegra::Texture::TextureMipmapFilter::Linear: + return GL_LINEAR_MIPMAP_LINEAR; + } } - LOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode={}", - static_cast<u32>(filter_mode)); - UNREACHABLE(); - return {}; + case Tegra::Texture::TextureFilter::Nearest: { + switch (mip_filter_mode) { + case Tegra::Texture::TextureMipmapFilter::None: + return GL_NEAREST; + case Tegra::Texture::TextureMipmapFilter::Nearest: + return GL_NEAREST_MIPMAP_NEAREST; + case Tegra::Texture::TextureMipmapFilter::Linear: + return GL_LINEAR_MIPMAP_NEAREST; + } + } + } + LOG_ERROR(Render_OpenGL, "Unimplemented texture filter mode={}", static_cast<u32>(filter_mode)); + return GL_LINEAR; } inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) { @@ -165,10 +180,15 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) { return GL_CLAMP_TO_BORDER; case Tegra::Texture::WrapMode::MirrorOnceClampToEdge: return GL_MIRROR_CLAMP_TO_EDGE; + case Tegra::Texture::WrapMode::MirrorOnceBorder: + if (GL_EXT_texture_mirror_clamp) { + return GL_MIRROR_CLAMP_TO_BORDER_EXT; + } else { + return GL_MIRROR_CLAMP_TO_EDGE; + } } - LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode)); + return GL_REPEAT; } inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) { @@ -190,28 +210,31 @@ inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) { case Tegra::Texture::DepthCompareFunc::Always: return GL_ALWAYS; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented texture depth compare function ={}", - static_cast<u32>(func)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented texture depth compare function ={}", + static_cast<u32>(func)); + return GL_GREATER; } inline GLenum BlendEquation(Maxwell::Blend::Equation equation) { switch (equation) { case Maxwell::Blend::Equation::Add: + case Maxwell::Blend::Equation::AddGL: return GL_FUNC_ADD; case Maxwell::Blend::Equation::Subtract: + case Maxwell::Blend::Equation::SubtractGL: return GL_FUNC_SUBTRACT; case Maxwell::Blend::Equation::ReverseSubtract: + case Maxwell::Blend::Equation::ReverseSubtractGL: return GL_FUNC_REVERSE_SUBTRACT; case Maxwell::Blend::Equation::Min: + case Maxwell::Blend::Equation::MinGL: return GL_MIN; case Maxwell::Blend::Equation::Max: + case Maxwell::Blend::Equation::MaxGL: return GL_MAX; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation)); + return GL_FUNC_ADD; } inline GLenum BlendFunc(Maxwell::Blend::Factor factor) { @@ -274,9 +297,8 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) { case Maxwell::Blend::Factor::OneMinusConstantAlphaGL: return GL_ONE_MINUS_CONSTANT_ALPHA; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor)); + return GL_ZERO; } inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) { @@ -295,9 +317,8 @@ inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) { case Tegra::Texture::SwizzleSource::OneFloat: return GL_ONE; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source)); + return GL_ZERO; } inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) { @@ -327,33 +348,39 @@ inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) { case Maxwell::ComparisonOp::AlwaysOld: return GL_ALWAYS; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison)); + return GL_ALWAYS; } inline GLenum StencilOp(Maxwell::StencilOp stencil) { switch (stencil) { case Maxwell::StencilOp::Keep: + case Maxwell::StencilOp::KeepOGL: return GL_KEEP; case Maxwell::StencilOp::Zero: + case Maxwell::StencilOp::ZeroOGL: return GL_ZERO; case Maxwell::StencilOp::Replace: + case Maxwell::StencilOp::ReplaceOGL: return GL_REPLACE; case Maxwell::StencilOp::Incr: + case Maxwell::StencilOp::IncrOGL: return GL_INCR; case Maxwell::StencilOp::Decr: + case Maxwell::StencilOp::DecrOGL: return GL_DECR; case Maxwell::StencilOp::Invert: + case Maxwell::StencilOp::InvertOGL: return GL_INVERT; case Maxwell::StencilOp::IncrWrap: + case Maxwell::StencilOp::IncrWrapOGL: return GL_INCR_WRAP; case Maxwell::StencilOp::DecrWrap: + case Maxwell::StencilOp::DecrWrapOGL: return GL_DECR_WRAP; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented stencil op={}", static_cast<u32>(stencil)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented stencil op={}", static_cast<u32>(stencil)); + return GL_KEEP; } inline GLenum FrontFace(Maxwell::Cull::FrontFace front_face) { @@ -363,9 +390,8 @@ inline GLenum FrontFace(Maxwell::Cull::FrontFace front_face) { case Maxwell::Cull::FrontFace::CounterClockWise: return GL_CCW; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented front face cull={}", static_cast<u32>(front_face)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented front face cull={}", static_cast<u32>(front_face)); + return GL_CCW; } inline GLenum CullFace(Maxwell::Cull::CullFace cull_face) { @@ -377,9 +403,8 @@ inline GLenum CullFace(Maxwell::Cull::CullFace cull_face) { case Maxwell::Cull::CullFace::FrontAndBack: return GL_FRONT_AND_BACK; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented cull face={}", static_cast<u32>(cull_face)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented cull face={}", static_cast<u32>(cull_face)); + return GL_BACK; } inline GLenum LogicOp(Maxwell::LogicOperation operation) { @@ -417,9 +442,8 @@ inline GLenum LogicOp(Maxwell::LogicOperation operation) { case Maxwell::LogicOperation::Set: return GL_SET; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented logic operation={}", static_cast<u32>(operation)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented logic operation={}", static_cast<u32>(operation)); + return GL_COPY; } } // namespace MaxwellToGL diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 90b68943d..235732d86 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -19,9 +19,9 @@ #include "core/settings.h" #include "core/telemetry_session.h" #include "core/tracer/recorder.h" +#include "video_core/morton.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/renderer_opengl.h" -#include "video_core/utils.h" namespace OpenGL { @@ -115,7 +115,8 @@ RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& window) RendererOpenGL::~RendererOpenGL() = default; /// Swap buffers (render frame) -void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) { +void RendererOpenGL::SwapBuffers( + std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) { ScopeAcquireGLContext acquire_context{render_window}; Core::System::GetInstance().GetPerfStats().EndSystemFrame(); @@ -124,11 +125,11 @@ void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig& OpenGLState prev_state = OpenGLState::GetCurState(); state.Apply(); - if (framebuffer != boost::none) { + if (framebuffer) { // If framebuffer is provided, reload it from memory to a texture - if (screen_info.texture.width != (GLsizei)framebuffer->width || - screen_info.texture.height != (GLsizei)framebuffer->height || - screen_info.texture.pixel_format != framebuffer->pixel_format) { + if (screen_info.texture.width != (GLsizei)framebuffer->get().width || + screen_info.texture.height != (GLsizei)framebuffer->get().height || + screen_info.texture.pixel_format != framebuffer->get().pixel_format) { // Reallocate texture if the framebuffer size has changed. // This is expected to not happen very often and hence should not be a // performance problem. @@ -137,7 +138,12 @@ void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig& // Load the framebuffer from memory, draw it to the screen, and swap buffers LoadFBToScreenInfo(*framebuffer); - DrawScreen(); + + if (renderer_settings.screenshot_requested) + CaptureScreenshot(); + + DrawScreen(render_window.GetFramebufferLayout()); + render_window.SwapBuffers(); } @@ -303,6 +309,12 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, gl_framebuffer_data.resize(texture.width * texture.height * 4); break; default: + internal_format = GL_RGBA; + texture.gl_format = GL_RGBA; + texture.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV; + gl_framebuffer_data.resize(texture.width * texture.height * 4); + LOG_CRITICAL(Render_OpenGL, "Unknown framebuffer pixel format: {}", + static_cast<u32>(framebuffer.pixel_format)); UNREACHABLE(); } @@ -376,14 +388,13 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x, /** * Draws the emulated screens to the emulator window. */ -void RendererOpenGL::DrawScreen() { +void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { if (renderer_settings.set_background_color) { // Update background color before drawing glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue, 0.0f); } - const auto& layout = render_window.GetFramebufferLayout(); const auto& screen = layout.screen; glViewport(0, 0, layout.width, layout.height); @@ -407,6 +418,37 @@ void RendererOpenGL::DrawScreen() { /// Updates the framerate void RendererOpenGL::UpdateFramerate() {} +void RendererOpenGL::CaptureScreenshot() { + // Draw the current frame to the screenshot framebuffer + screenshot_framebuffer.Create(); + GLuint old_read_fb = state.draw.read_framebuffer; + GLuint old_draw_fb = state.draw.draw_framebuffer; + state.draw.read_framebuffer = state.draw.draw_framebuffer = screenshot_framebuffer.handle; + state.Apply(); + + Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout}; + + GLuint renderbuffer; + glGenRenderbuffers(1, &renderbuffer); + glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); + glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, layout.width, layout.height); + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer); + + DrawScreen(layout); + + glReadPixels(0, 0, layout.width, layout.height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, + renderer_settings.screenshot_bits); + + screenshot_framebuffer.Release(); + state.draw.read_framebuffer = old_read_fb; + state.draw.draw_framebuffer = old_draw_fb; + state.Apply(); + glDeleteRenderbuffers(1, &renderbuffer); + + renderer_settings.screenshot_complete_callback(); + renderer_settings.screenshot_requested = false; +} + static const char* GetSource(GLenum source) { #define RET(s) \ case GL_DEBUG_SOURCE_##s: \ @@ -420,6 +462,7 @@ static const char* GetSource(GLenum source) { RET(OTHER); default: UNREACHABLE(); + return "Unknown source"; } #undef RET } @@ -438,6 +481,7 @@ static const char* GetType(GLenum type) { RET(MARKER); default: UNREACHABLE(); + return "Unknown type"; } #undef RET } @@ -483,7 +527,7 @@ bool RendererOpenGL::Init() { Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model); Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version); - if (!GLAD_GL_VERSION_3_3) { + if (!GLAD_GL_VERSION_4_3) { return false; } diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index 961467a62..b85cc262f 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -16,6 +16,10 @@ namespace Core::Frontend { class EmuWindow; } +namespace Layout { +struct FramebufferLayout; +} + namespace OpenGL { /// Structure used for storing information about the textures for the Switch screen @@ -51,7 +55,8 @@ public: ~RendererOpenGL() override; /// Swap buffers (render frame) - void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) override; + void SwapBuffers( + std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) override; /// Initialize the renderer bool Init() override; @@ -65,10 +70,12 @@ private: void ConfigureFramebufferTexture(TextureInfo& texture, const Tegra::FramebufferConfig& framebuffer); - void DrawScreen(); + void DrawScreen(const Layout::FramebufferLayout& layout); void DrawScreenTriangles(const ScreenInfo& screen_info, float x, float y, float w, float h); void UpdateFramerate(); + void CaptureScreenshot(); + // Loads framebuffer from emulated memory into the display information structure void LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer); // Fills active OpenGL texture with the given RGBA color. @@ -81,6 +88,7 @@ private: OGLVertexArray vertex_array; OGLBuffer vertex_buffer; OGLProgram shader; + OGLFramebuffer screenshot_framebuffer; /// Display information for Switch screen ScreenInfo screen_info; diff --git a/src/video_core/renderer_opengl/utils.cpp b/src/video_core/renderer_opengl/utils.cpp new file mode 100644 index 000000000..d84634cb3 --- /dev/null +++ b/src/video_core/renderer_opengl/utils.cpp @@ -0,0 +1,38 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <string> +#include <fmt/format.h> +#include <glad/glad.h> +#include "common/common_types.h" +#include "video_core/renderer_opengl/utils.h" + +namespace OpenGL { + +void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info) { + if (!GLAD_GL_KHR_debug) { + return; // We don't need to throw an error as this is just for debugging + } + const std::string nice_addr = fmt::format("0x{:016x}", addr); + std::string object_label; + + if (extra_info.empty()) { + switch (identifier) { + case GL_TEXTURE: + object_label = "Texture@" + nice_addr; + break; + case GL_PROGRAM: + object_label = "Shader@" + nice_addr; + break; + default: + object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr); + break; + } + } else { + object_label = extra_info + '@' + nice_addr; + } + glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str())); +} + +} // namespace OpenGL
\ No newline at end of file diff --git a/src/video_core/renderer_opengl/utils.h b/src/video_core/renderer_opengl/utils.h new file mode 100644 index 000000000..1fcb6fc11 --- /dev/null +++ b/src/video_core/renderer_opengl/utils.h @@ -0,0 +1,15 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <string> +#include <glad/glad.h> +#include "common/common_types.h" + +namespace OpenGL { + +void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info = ""); + +} // namespace OpenGL
\ No newline at end of file diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp new file mode 100644 index 000000000..1a344229f --- /dev/null +++ b/src/video_core/surface.cpp @@ -0,0 +1,500 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/common_types.h" +#include "common/math_util.h" +#include "video_core/surface.h" + +namespace VideoCore::Surface { + +SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type) { + switch (texture_type) { + case Tegra::Texture::TextureType::Texture1D: + return SurfaceTarget::Texture1D; + case Tegra::Texture::TextureType::Texture2D: + case Tegra::Texture::TextureType::Texture2DNoMipmap: + return SurfaceTarget::Texture2D; + case Tegra::Texture::TextureType::Texture3D: + return SurfaceTarget::Texture3D; + case Tegra::Texture::TextureType::TextureCubemap: + return SurfaceTarget::TextureCubemap; + case Tegra::Texture::TextureType::TextureCubeArray: + return SurfaceTarget::TextureCubeArray; + case Tegra::Texture::TextureType::Texture1DArray: + return SurfaceTarget::Texture1DArray; + case Tegra::Texture::TextureType::Texture2DArray: + return SurfaceTarget::Texture2DArray; + default: + LOG_CRITICAL(HW_GPU, "Unimplemented texture_type={}", static_cast<u32>(texture_type)); + UNREACHABLE(); + return SurfaceTarget::Texture2D; + } +} + +bool SurfaceTargetIsLayered(SurfaceTarget target) { + switch (target) { + case SurfaceTarget::Texture1D: + case SurfaceTarget::Texture2D: + case SurfaceTarget::Texture3D: + return false; + case SurfaceTarget::Texture1DArray: + case SurfaceTarget::Texture2DArray: + case SurfaceTarget::TextureCubemap: + case SurfaceTarget::TextureCubeArray: + return true; + default: + LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target)); + UNREACHABLE(); + return false; + } +} + +PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) { + switch (format) { + case Tegra::DepthFormat::S8_Z24_UNORM: + return PixelFormat::S8Z24; + case Tegra::DepthFormat::Z24_S8_UNORM: + return PixelFormat::Z24S8; + case Tegra::DepthFormat::Z32_FLOAT: + return PixelFormat::Z32F; + case Tegra::DepthFormat::Z16_UNORM: + return PixelFormat::Z16; + case Tegra::DepthFormat::Z32_S8_X24_FLOAT: + return PixelFormat::Z32FS8; + default: + LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); + UNREACHABLE(); + return PixelFormat::S8Z24; + } +} + +PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) { + switch (format) { + // TODO (Hexagon12): Converting SRGBA to RGBA is a hack and doesn't completely correct the + // gamma. + case Tegra::RenderTargetFormat::RGBA8_SRGB: + return PixelFormat::RGBA8_SRGB; + case Tegra::RenderTargetFormat::RGBA8_UNORM: + return PixelFormat::ABGR8U; + case Tegra::RenderTargetFormat::RGBA8_SNORM: + return PixelFormat::ABGR8S; + case Tegra::RenderTargetFormat::RGBA8_UINT: + return PixelFormat::ABGR8UI; + case Tegra::RenderTargetFormat::BGRA8_SRGB: + return PixelFormat::BGRA8_SRGB; + case Tegra::RenderTargetFormat::BGRA8_UNORM: + return PixelFormat::BGRA8; + case Tegra::RenderTargetFormat::RGB10_A2_UNORM: + return PixelFormat::A2B10G10R10U; + case Tegra::RenderTargetFormat::RGBA16_FLOAT: + return PixelFormat::RGBA16F; + case Tegra::RenderTargetFormat::RGBA16_UNORM: + return PixelFormat::RGBA16U; + case Tegra::RenderTargetFormat::RGBA16_UINT: + return PixelFormat::RGBA16UI; + case Tegra::RenderTargetFormat::RGBA32_FLOAT: + return PixelFormat::RGBA32F; + case Tegra::RenderTargetFormat::RG32_FLOAT: + return PixelFormat::RG32F; + case Tegra::RenderTargetFormat::R11G11B10_FLOAT: + return PixelFormat::R11FG11FB10F; + case Tegra::RenderTargetFormat::B5G6R5_UNORM: + return PixelFormat::B5G6R5U; + case Tegra::RenderTargetFormat::BGR5A1_UNORM: + return PixelFormat::A1B5G5R5U; + case Tegra::RenderTargetFormat::RGBA32_UINT: + return PixelFormat::RGBA32UI; + case Tegra::RenderTargetFormat::R8_UNORM: + return PixelFormat::R8U; + case Tegra::RenderTargetFormat::R8_UINT: + return PixelFormat::R8UI; + case Tegra::RenderTargetFormat::RG16_FLOAT: + return PixelFormat::RG16F; + case Tegra::RenderTargetFormat::RG16_UINT: + return PixelFormat::RG16UI; + case Tegra::RenderTargetFormat::RG16_SINT: + return PixelFormat::RG16I; + case Tegra::RenderTargetFormat::RG16_UNORM: + return PixelFormat::RG16; + case Tegra::RenderTargetFormat::RG16_SNORM: + return PixelFormat::RG16S; + case Tegra::RenderTargetFormat::RG8_UNORM: + return PixelFormat::RG8U; + case Tegra::RenderTargetFormat::RG8_SNORM: + return PixelFormat::RG8S; + case Tegra::RenderTargetFormat::R16_FLOAT: + return PixelFormat::R16F; + case Tegra::RenderTargetFormat::R16_UNORM: + return PixelFormat::R16U; + case Tegra::RenderTargetFormat::R16_SNORM: + return PixelFormat::R16S; + case Tegra::RenderTargetFormat::R16_UINT: + return PixelFormat::R16UI; + case Tegra::RenderTargetFormat::R16_SINT: + return PixelFormat::R16I; + case Tegra::RenderTargetFormat::R32_FLOAT: + return PixelFormat::R32F; + case Tegra::RenderTargetFormat::R32_UINT: + return PixelFormat::R32UI; + case Tegra::RenderTargetFormat::RG32_UINT: + return PixelFormat::RG32UI; + default: + LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); + UNREACHABLE(); + return PixelFormat::RGBA8_SRGB; + } +} + +PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format, + Tegra::Texture::ComponentType component_type, + bool is_srgb) { + // TODO(Subv): Properly implement this + switch (format) { + case Tegra::Texture::TextureFormat::A8R8G8B8: + if (is_srgb) { + return PixelFormat::RGBA8_SRGB; + } + switch (component_type) { + case Tegra::Texture::ComponentType::UNORM: + return PixelFormat::ABGR8U; + case Tegra::Texture::ComponentType::SNORM: + return PixelFormat::ABGR8S; + case Tegra::Texture::ComponentType::UINT: + return PixelFormat::ABGR8UI; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type)); + UNREACHABLE(); + case Tegra::Texture::TextureFormat::B5G6R5: + switch (component_type) { + case Tegra::Texture::ComponentType::UNORM: + return PixelFormat::B5G6R5U; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type)); + UNREACHABLE(); + case Tegra::Texture::TextureFormat::A2B10G10R10: + switch (component_type) { + case Tegra::Texture::ComponentType::UNORM: + return PixelFormat::A2B10G10R10U; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type)); + UNREACHABLE(); + case Tegra::Texture::TextureFormat::A1B5G5R5: + switch (component_type) { + case Tegra::Texture::ComponentType::UNORM: + return PixelFormat::A1B5G5R5U; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type)); + UNREACHABLE(); + case Tegra::Texture::TextureFormat::R8: + switch (component_type) { + case Tegra::Texture::ComponentType::UNORM: + return PixelFormat::R8U; + case Tegra::Texture::ComponentType::UINT: + return PixelFormat::R8UI; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type)); + UNREACHABLE(); + case Tegra::Texture::TextureFormat::G8R8: + // TextureFormat::G8R8 is actually ordered red then green, as such we can use + // PixelFormat::RG8U and PixelFormat::RG8S. This was tested with The Legend of Zelda: Breath + // of the Wild, which uses this format to render the hearts on the UI. + switch (component_type) { + case Tegra::Texture::ComponentType::UNORM: + return PixelFormat::RG8U; + case Tegra::Texture::ComponentType::SNORM: + return PixelFormat::RG8S; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type)); + UNREACHABLE(); + case Tegra::Texture::TextureFormat::R16_G16_B16_A16: + switch (component_type) { + case Tegra::Texture::ComponentType::UNORM: + return PixelFormat::RGBA16U; + case Tegra::Texture::ComponentType::FLOAT: + return PixelFormat::RGBA16F; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type)); + UNREACHABLE(); + case Tegra::Texture::TextureFormat::BF10GF11RF11: + switch (component_type) { + case Tegra::Texture::ComponentType::FLOAT: + return PixelFormat::R11FG11FB10F; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type)); + UNREACHABLE(); + case Tegra::Texture::TextureFormat::R32_G32_B32_A32: + switch (component_type) { + case Tegra::Texture::ComponentType::FLOAT: + return PixelFormat::RGBA32F; + case Tegra::Texture::ComponentType::UINT: + return PixelFormat::RGBA32UI; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type)); + UNREACHABLE(); + case Tegra::Texture::TextureFormat::R32_G32: + switch (component_type) { + case Tegra::Texture::ComponentType::FLOAT: + return PixelFormat::RG32F; + case Tegra::Texture::ComponentType::UINT: + return PixelFormat::RG32UI; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type)); + UNREACHABLE(); + case Tegra::Texture::TextureFormat::R32_G32_B32: + switch (component_type) { + case Tegra::Texture::ComponentType::FLOAT: + return PixelFormat::RGB32F; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type)); + UNREACHABLE(); + case Tegra::Texture::TextureFormat::R16: + switch (component_type) { + case Tegra::Texture::ComponentType::FLOAT: + return PixelFormat::R16F; + case Tegra::Texture::ComponentType::UNORM: + return PixelFormat::R16U; + case Tegra::Texture::ComponentType::SNORM: + return PixelFormat::R16S; + case Tegra::Texture::ComponentType::UINT: + return PixelFormat::R16UI; + case Tegra::Texture::ComponentType::SINT: + return PixelFormat::R16I; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type)); + UNREACHABLE(); + case Tegra::Texture::TextureFormat::R32: + switch (component_type) { + case Tegra::Texture::ComponentType::FLOAT: + return PixelFormat::R32F; + case Tegra::Texture::ComponentType::UINT: + return PixelFormat::R32UI; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type)); + UNREACHABLE(); + case Tegra::Texture::TextureFormat::ZF32: + return PixelFormat::Z32F; + case Tegra::Texture::TextureFormat::Z16: + return PixelFormat::Z16; + case Tegra::Texture::TextureFormat::Z24S8: + return PixelFormat::Z24S8; + case Tegra::Texture::TextureFormat::DXT1: + return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1; + case Tegra::Texture::TextureFormat::DXT23: + return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23; + case Tegra::Texture::TextureFormat::DXT45: + return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45; + case Tegra::Texture::TextureFormat::DXN1: + return PixelFormat::DXN1; + case Tegra::Texture::TextureFormat::DXN2: + switch (component_type) { + case Tegra::Texture::ComponentType::UNORM: + return PixelFormat::DXN2UNORM; + case Tegra::Texture::ComponentType::SNORM: + return PixelFormat::DXN2SNORM; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type)); + UNREACHABLE(); + case Tegra::Texture::TextureFormat::BC7U: + return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U; + case Tegra::Texture::TextureFormat::BC6H_UF16: + return PixelFormat::BC6H_UF16; + case Tegra::Texture::TextureFormat::BC6H_SF16: + return PixelFormat::BC6H_SF16; + case Tegra::Texture::TextureFormat::ASTC_2D_4X4: + return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4; + case Tegra::Texture::TextureFormat::ASTC_2D_5X4: + return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4; + case Tegra::Texture::TextureFormat::ASTC_2D_5X5: + return is_srgb ? PixelFormat::ASTC_2D_5X5_SRGB : PixelFormat::ASTC_2D_5X5; + case Tegra::Texture::TextureFormat::ASTC_2D_8X8: + return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8; + case Tegra::Texture::TextureFormat::ASTC_2D_8X5: + return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5; + case Tegra::Texture::TextureFormat::ASTC_2D_10X8: + return is_srgb ? PixelFormat::ASTC_2D_10X8_SRGB : PixelFormat::ASTC_2D_10X8; + case Tegra::Texture::TextureFormat::R16_G16: + switch (component_type) { + case Tegra::Texture::ComponentType::FLOAT: + return PixelFormat::RG16F; + case Tegra::Texture::ComponentType::UNORM: + return PixelFormat::RG16; + case Tegra::Texture::ComponentType::SNORM: + return PixelFormat::RG16S; + case Tegra::Texture::ComponentType::UINT: + return PixelFormat::RG16UI; + case Tegra::Texture::ComponentType::SINT: + return PixelFormat::RG16I; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type)); + UNREACHABLE(); + default: + LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format), + static_cast<u32>(component_type)); + UNREACHABLE(); + return PixelFormat::ABGR8U; + } +} + +ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) { + // TODO(Subv): Implement more component types + switch (type) { + case Tegra::Texture::ComponentType::UNORM: + return ComponentType::UNorm; + case Tegra::Texture::ComponentType::FLOAT: + return ComponentType::Float; + case Tegra::Texture::ComponentType::SNORM: + return ComponentType::SNorm; + case Tegra::Texture::ComponentType::UINT: + return ComponentType::UInt; + case Tegra::Texture::ComponentType::SINT: + return ComponentType::SInt; + default: + LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type)); + UNREACHABLE(); + return ComponentType::UNorm; + } +} + +ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) { + // TODO(Subv): Implement more render targets + switch (format) { + case Tegra::RenderTargetFormat::RGBA8_UNORM: + case Tegra::RenderTargetFormat::RGBA8_SRGB: + case Tegra::RenderTargetFormat::BGRA8_UNORM: + case Tegra::RenderTargetFormat::BGRA8_SRGB: + case Tegra::RenderTargetFormat::RGB10_A2_UNORM: + case Tegra::RenderTargetFormat::R8_UNORM: + case Tegra::RenderTargetFormat::RG16_UNORM: + case Tegra::RenderTargetFormat::R16_UNORM: + case Tegra::RenderTargetFormat::B5G6R5_UNORM: + case Tegra::RenderTargetFormat::BGR5A1_UNORM: + case Tegra::RenderTargetFormat::RG8_UNORM: + case Tegra::RenderTargetFormat::RGBA16_UNORM: + return ComponentType::UNorm; + case Tegra::RenderTargetFormat::RGBA8_SNORM: + case Tegra::RenderTargetFormat::RG16_SNORM: + case Tegra::RenderTargetFormat::R16_SNORM: + case Tegra::RenderTargetFormat::RG8_SNORM: + return ComponentType::SNorm; + case Tegra::RenderTargetFormat::RGBA16_FLOAT: + case Tegra::RenderTargetFormat::R11G11B10_FLOAT: + case Tegra::RenderTargetFormat::RGBA32_FLOAT: + case Tegra::RenderTargetFormat::RG32_FLOAT: + case Tegra::RenderTargetFormat::RG16_FLOAT: + case Tegra::RenderTargetFormat::R16_FLOAT: + case Tegra::RenderTargetFormat::R32_FLOAT: + return ComponentType::Float; + case Tegra::RenderTargetFormat::RGBA32_UINT: + case Tegra::RenderTargetFormat::RGBA16_UINT: + case Tegra::RenderTargetFormat::RG16_UINT: + case Tegra::RenderTargetFormat::R8_UINT: + case Tegra::RenderTargetFormat::R16_UINT: + case Tegra::RenderTargetFormat::RG32_UINT: + case Tegra::RenderTargetFormat::R32_UINT: + case Tegra::RenderTargetFormat::RGBA8_UINT: + return ComponentType::UInt; + case Tegra::RenderTargetFormat::RG16_SINT: + case Tegra::RenderTargetFormat::R16_SINT: + return ComponentType::SInt; + default: + LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); + UNREACHABLE(); + return ComponentType::UNorm; + } +} + +PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) { + switch (format) { + case Tegra::FramebufferConfig::PixelFormat::ABGR8: + return PixelFormat::ABGR8U; + default: + LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); + UNREACHABLE(); + return PixelFormat::ABGR8U; + } +} + +ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) { + switch (format) { + case Tegra::DepthFormat::Z16_UNORM: + case Tegra::DepthFormat::S8_Z24_UNORM: + case Tegra::DepthFormat::Z24_S8_UNORM: + return ComponentType::UNorm; + case Tegra::DepthFormat::Z32_FLOAT: + case Tegra::DepthFormat::Z32_S8_X24_FLOAT: + return ComponentType::Float; + default: + LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); + UNREACHABLE(); + return ComponentType::UNorm; + } +} + +SurfaceType GetFormatType(PixelFormat pixel_format) { + if (static_cast<std::size_t>(pixel_format) < + static_cast<std::size_t>(PixelFormat::MaxColorFormat)) { + return SurfaceType::ColorTexture; + } + + if (static_cast<std::size_t>(pixel_format) < + static_cast<std::size_t>(PixelFormat::MaxDepthFormat)) { + return SurfaceType::Depth; + } + + if (static_cast<std::size_t>(pixel_format) < + static_cast<std::size_t>(PixelFormat::MaxDepthStencilFormat)) { + return SurfaceType::DepthStencil; + } + + // TODO(Subv): Implement the other formats + ASSERT(false); + + return SurfaceType::Invalid; +} + +bool IsPixelFormatASTC(PixelFormat format) { + switch (format) { + case PixelFormat::ASTC_2D_4X4: + case PixelFormat::ASTC_2D_5X4: + case PixelFormat::ASTC_2D_5X5: + case PixelFormat::ASTC_2D_8X8: + case PixelFormat::ASTC_2D_8X5: + case PixelFormat::ASTC_2D_4X4_SRGB: + case PixelFormat::ASTC_2D_5X4_SRGB: + case PixelFormat::ASTC_2D_5X5_SRGB: + case PixelFormat::ASTC_2D_8X8_SRGB: + case PixelFormat::ASTC_2D_8X5_SRGB: + case PixelFormat::ASTC_2D_10X8: + case PixelFormat::ASTC_2D_10X8_SRGB: + return true; + default: + return false; + } +} + +std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) { + return {GetDefaultBlockWidth(format), GetDefaultBlockHeight(format)}; +} + +bool IsFormatBCn(PixelFormat format) { + switch (format) { + case PixelFormat::DXT1: + case PixelFormat::DXT23: + case PixelFormat::DXT45: + case PixelFormat::DXN1: + case PixelFormat::DXN2SNORM: + case PixelFormat::DXN2UNORM: + case PixelFormat::BC7U: + case PixelFormat::BC6H_UF16: + case PixelFormat::BC6H_SF16: + case PixelFormat::DXT1_SRGB: + case PixelFormat::DXT23_SRGB: + case PixelFormat::DXT45_SRGB: + case PixelFormat::BC7U_SRGB: + return true; + } + return false; +} + +} // namespace VideoCore::Surface diff --git a/src/video_core/surface.h b/src/video_core/surface.h new file mode 100644 index 000000000..c2259c3c2 --- /dev/null +++ b/src/video_core/surface.h @@ -0,0 +1,469 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <climits> +#include <utility> +#include "common/assert.h" +#include "common/common_types.h" +#include "common/logging/log.h" +#include "video_core/gpu.h" +#include "video_core/textures/texture.h" + +namespace VideoCore::Surface { + +enum class PixelFormat { + ABGR8U = 0, + ABGR8S = 1, + ABGR8UI = 2, + B5G6R5U = 3, + A2B10G10R10U = 4, + A1B5G5R5U = 5, + R8U = 6, + R8UI = 7, + RGBA16F = 8, + RGBA16U = 9, + RGBA16UI = 10, + R11FG11FB10F = 11, + RGBA32UI = 12, + DXT1 = 13, + DXT23 = 14, + DXT45 = 15, + DXN1 = 16, // This is also known as BC4 + DXN2UNORM = 17, + DXN2SNORM = 18, + BC7U = 19, + BC6H_UF16 = 20, + BC6H_SF16 = 21, + ASTC_2D_4X4 = 22, + BGRA8 = 23, + RGBA32F = 24, + RG32F = 25, + R32F = 26, + R16F = 27, + R16U = 28, + R16S = 29, + R16UI = 30, + R16I = 31, + RG16 = 32, + RG16F = 33, + RG16UI = 34, + RG16I = 35, + RG16S = 36, + RGB32F = 37, + RGBA8_SRGB = 38, + RG8U = 39, + RG8S = 40, + RG32UI = 41, + R32UI = 42, + ASTC_2D_8X8 = 43, + ASTC_2D_8X5 = 44, + ASTC_2D_5X4 = 45, + BGRA8_SRGB = 46, + DXT1_SRGB = 47, + DXT23_SRGB = 48, + DXT45_SRGB = 49, + BC7U_SRGB = 50, + ASTC_2D_4X4_SRGB = 51, + ASTC_2D_8X8_SRGB = 52, + ASTC_2D_8X5_SRGB = 53, + ASTC_2D_5X4_SRGB = 54, + ASTC_2D_5X5 = 55, + ASTC_2D_5X5_SRGB = 56, + ASTC_2D_10X8 = 57, + ASTC_2D_10X8_SRGB = 58, + + MaxColorFormat, + + // Depth formats + Z32F = 59, + Z16 = 60, + + MaxDepthFormat, + + // DepthStencil formats + Z24S8 = 61, + S8Z24 = 62, + Z32FS8 = 63, + + MaxDepthStencilFormat, + + Max = MaxDepthStencilFormat, + Invalid = 255, +}; + +static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max); + +enum class ComponentType { + Invalid = 0, + SNorm = 1, + UNorm = 2, + SInt = 3, + UInt = 4, + Float = 5, +}; + +enum class SurfaceType { + ColorTexture = 0, + Depth = 1, + DepthStencil = 2, + Fill = 3, + Invalid = 4, +}; + +enum class SurfaceTarget { + Texture1D, + Texture2D, + Texture3D, + Texture1DArray, + Texture2DArray, + TextureCubemap, + TextureCubeArray, +}; + +constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{ + 1, // ABGR8U + 1, // ABGR8S + 1, // ABGR8UI + 1, // B5G6R5U + 1, // A2B10G10R10U + 1, // A1B5G5R5U + 1, // R8U + 1, // R8UI + 1, // RGBA16F + 1, // RGBA16U + 1, // RGBA16UI + 1, // R11FG11FB10F + 1, // RGBA32UI + 4, // DXT1 + 4, // DXT23 + 4, // DXT45 + 4, // DXN1 + 4, // DXN2UNORM + 4, // DXN2SNORM + 4, // BC7U + 4, // BC6H_UF16 + 4, // BC6H_SF16 + 4, // ASTC_2D_4X4 + 1, // BGRA8 + 1, // RGBA32F + 1, // RG32F + 1, // R32F + 1, // R16F + 1, // R16U + 1, // R16S + 1, // R16UI + 1, // R16I + 1, // RG16 + 1, // RG16F + 1, // RG16UI + 1, // RG16I + 1, // RG16S + 1, // RGB32F + 1, // RGBA8_SRGB + 1, // RG8U + 1, // RG8S + 1, // RG32UI + 1, // R32UI + 4, // ASTC_2D_8X8 + 4, // ASTC_2D_8X5 + 4, // ASTC_2D_5X4 + 1, // BGRA8_SRGB + 4, // DXT1_SRGB + 4, // DXT23_SRGB + 4, // DXT45_SRGB + 4, // BC7U_SRGB + 4, // ASTC_2D_4X4_SRGB + 4, // ASTC_2D_8X8_SRGB + 4, // ASTC_2D_8X5_SRGB + 4, // ASTC_2D_5X4_SRGB + 4, // ASTC_2D_5X5 + 4, // ASTC_2D_5X5_SRGB + 4, // ASTC_2D_10X8 + 4, // ASTC_2D_10X8_SRGB + 1, // Z32F + 1, // Z16 + 1, // Z24S8 + 1, // S8Z24 + 1, // Z32FS8 +}}; + +/** + * Gets the compression factor for the specified PixelFormat. This applies to just the + * "compressed width" and "compressed height", not the overall compression factor of a + * compressed image. This is used for maintaining proper surface sizes for compressed + * texture formats. + */ +static constexpr u32 GetCompressionFactor(PixelFormat format) { + if (format == PixelFormat::Invalid) + return 0; + + ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size()); + return compression_factor_table[static_cast<std::size_t>(format)]; +} + +constexpr std::array<u32, MaxPixelFormat> block_width_table = {{ + 1, // ABGR8U + 1, // ABGR8S + 1, // ABGR8UI + 1, // B5G6R5U + 1, // A2B10G10R10U + 1, // A1B5G5R5U + 1, // R8U + 1, // R8UI + 1, // RGBA16F + 1, // RGBA16U + 1, // RGBA16UI + 1, // R11FG11FB10F + 1, // RGBA32UI + 4, // DXT1 + 4, // DXT23 + 4, // DXT45 + 4, // DXN1 + 4, // DXN2UNORM + 4, // DXN2SNORM + 4, // BC7U + 4, // BC6H_UF16 + 4, // BC6H_SF16 + 4, // ASTC_2D_4X4 + 1, // BGRA8 + 1, // RGBA32F + 1, // RG32F + 1, // R32F + 1, // R16F + 1, // R16U + 1, // R16S + 1, // R16UI + 1, // R16I + 1, // RG16 + 1, // RG16F + 1, // RG16UI + 1, // RG16I + 1, // RG16S + 1, // RGB32F + 1, // RGBA8_SRGB + 1, // RG8U + 1, // RG8S + 1, // RG32UI + 1, // R32UI + 8, // ASTC_2D_8X8 + 8, // ASTC_2D_8X5 + 5, // ASTC_2D_5X4 + 1, // BGRA8_SRGB + 4, // DXT1_SRGB + 4, // DXT23_SRGB + 4, // DXT45_SRGB + 4, // BC7U_SRGB + 4, // ASTC_2D_4X4_SRGB + 8, // ASTC_2D_8X8_SRGB + 8, // ASTC_2D_8X5_SRGB + 5, // ASTC_2D_5X4_SRGB + 5, // ASTC_2D_5X5 + 5, // ASTC_2D_5X5_SRGB + 10, // ASTC_2D_10X8 + 10, // ASTC_2D_10X8_SRGB + 1, // Z32F + 1, // Z16 + 1, // Z24S8 + 1, // S8Z24 + 1, // Z32FS8 +}}; + +static constexpr u32 GetDefaultBlockWidth(PixelFormat format) { + if (format == PixelFormat::Invalid) + return 0; + + ASSERT(static_cast<std::size_t>(format) < block_width_table.size()); + return block_width_table[static_cast<std::size_t>(format)]; +} + +constexpr std::array<u32, MaxPixelFormat> block_height_table = {{ + 1, // ABGR8U + 1, // ABGR8S + 1, // ABGR8UI + 1, // B5G6R5U + 1, // A2B10G10R10U + 1, // A1B5G5R5U + 1, // R8U + 1, // R8UI + 1, // RGBA16F + 1, // RGBA16U + 1, // RGBA16UI + 1, // R11FG11FB10F + 1, // RGBA32UI + 4, // DXT1 + 4, // DXT23 + 4, // DXT45 + 4, // DXN1 + 4, // DXN2UNORM + 4, // DXN2SNORM + 4, // BC7U + 4, // BC6H_UF16 + 4, // BC6H_SF16 + 4, // ASTC_2D_4X4 + 1, // BGRA8 + 1, // RGBA32F + 1, // RG32F + 1, // R32F + 1, // R16F + 1, // R16U + 1, // R16S + 1, // R16UI + 1, // R16I + 1, // RG16 + 1, // RG16F + 1, // RG16UI + 1, // RG16I + 1, // RG16S + 1, // RGB32F + 1, // RGBA8_SRGB + 1, // RG8U + 1, // RG8S + 1, // RG32UI + 1, // R32UI + 8, // ASTC_2D_8X8 + 5, // ASTC_2D_8X5 + 4, // ASTC_2D_5X4 + 1, // BGRA8_SRGB + 4, // DXT1_SRGB + 4, // DXT23_SRGB + 4, // DXT45_SRGB + 4, // BC7U_SRGB + 4, // ASTC_2D_4X4_SRGB + 8, // ASTC_2D_8X8_SRGB + 5, // ASTC_2D_8X5_SRGB + 4, // ASTC_2D_5X4_SRGB + 5, // ASTC_2D_5X5 + 5, // ASTC_2D_5X5_SRGB + 8, // ASTC_2D_10X8 + 8, // ASTC_2D_10X8_SRGB + 1, // Z32F + 1, // Z16 + 1, // Z24S8 + 1, // S8Z24 + 1, // Z32FS8 +}}; + +static constexpr u32 GetDefaultBlockHeight(PixelFormat format) { + if (format == PixelFormat::Invalid) + return 0; + + ASSERT(static_cast<std::size_t>(format) < block_height_table.size()); + return block_height_table[static_cast<std::size_t>(format)]; +} + +constexpr std::array<u32, MaxPixelFormat> bpp_table = {{ + 32, // ABGR8U + 32, // ABGR8S + 32, // ABGR8UI + 16, // B5G6R5U + 32, // A2B10G10R10U + 16, // A1B5G5R5U + 8, // R8U + 8, // R8UI + 64, // RGBA16F + 64, // RGBA16U + 64, // RGBA16UI + 32, // R11FG11FB10F + 128, // RGBA32UI + 64, // DXT1 + 128, // DXT23 + 128, // DXT45 + 64, // DXN1 + 128, // DXN2UNORM + 128, // DXN2SNORM + 128, // BC7U + 128, // BC6H_UF16 + 128, // BC6H_SF16 + 128, // ASTC_2D_4X4 + 32, // BGRA8 + 128, // RGBA32F + 64, // RG32F + 32, // R32F + 16, // R16F + 16, // R16U + 16, // R16S + 16, // R16UI + 16, // R16I + 32, // RG16 + 32, // RG16F + 32, // RG16UI + 32, // RG16I + 32, // RG16S + 96, // RGB32F + 32, // RGBA8_SRGB + 16, // RG8U + 16, // RG8S + 64, // RG32UI + 32, // R32UI + 128, // ASTC_2D_8X8 + 128, // ASTC_2D_8X5 + 128, // ASTC_2D_5X4 + 32, // BGRA8_SRGB + 64, // DXT1_SRGB + 128, // DXT23_SRGB + 128, // DXT45_SRGB + 128, // BC7U + 128, // ASTC_2D_4X4_SRGB + 128, // ASTC_2D_8X8_SRGB + 128, // ASTC_2D_8X5_SRGB + 128, // ASTC_2D_5X4_SRGB + 128, // ASTC_2D_5X5 + 128, // ASTC_2D_5X5_SRGB + 128, // ASTC_2D_10X8 + 128, // ASTC_2D_10X8_SRGB + 32, // Z32F + 16, // Z16 + 32, // Z24S8 + 32, // S8Z24 + 64, // Z32FS8 +}}; + +static constexpr u32 GetFormatBpp(PixelFormat format) { + if (format == PixelFormat::Invalid) + return 0; + + ASSERT(static_cast<std::size_t>(format) < bpp_table.size()); + return bpp_table[static_cast<std::size_t>(format)]; +} + +/// Returns the sizer in bytes of the specified pixel format +static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) { + if (pixel_format == PixelFormat::Invalid) { + return 0; + } + return GetFormatBpp(pixel_format) / CHAR_BIT; +} + +SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type); + +bool SurfaceTargetIsLayered(SurfaceTarget target); + +PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format); + +PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format); + +PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format, + Tegra::Texture::ComponentType component_type, + bool is_srgb); + +ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type); + +ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format); + +PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format); + +ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format); + +SurfaceType GetFormatType(PixelFormat pixel_format); + +bool IsPixelFormatASTC(PixelFormat format); + +std::pair<u32, u32> GetASTCBlockSize(PixelFormat format); + +/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN +bool IsFormatBCn(PixelFormat format); + +} // namespace VideoCore::Surface diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp index b1feacae9..bc50a4876 100644 --- a/src/video_core/textures/astc.cpp +++ b/src/video_core/textures/astc.cpp @@ -1598,27 +1598,29 @@ static void DecompressBlock(uint8_t inBuf[16], const uint32_t blockWidth, namespace Tegra::Texture::ASTC { std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height, - uint32_t block_width, uint32_t block_height) { + uint32_t depth, uint32_t block_width, uint32_t block_height) { uint32_t blockIdx = 0; - std::vector<uint8_t> outData(height * width * 4); - for (uint32_t j = 0; j < height; j += block_height) { - for (uint32_t i = 0; i < width; i += block_width) { + std::vector<uint8_t> outData(height * width * depth * 4); + for (uint32_t k = 0; k < depth; k++) { + for (uint32_t j = 0; j < height; j += block_height) { + for (uint32_t i = 0; i < width; i += block_width) { - uint8_t* blockPtr = data.data() + blockIdx * 16; + uint8_t* blockPtr = data.data() + blockIdx * 16; - // Blocks can be at most 12x12 - uint32_t uncompData[144]; - ASTCC::DecompressBlock(blockPtr, block_width, block_height, uncompData); + // Blocks can be at most 12x12 + uint32_t uncompData[144]; + ASTCC::DecompressBlock(blockPtr, block_width, block_height, uncompData); - uint32_t decompWidth = std::min(block_width, width - i); - uint32_t decompHeight = std::min(block_height, height - j); + uint32_t decompWidth = std::min(block_width, width - i); + uint32_t decompHeight = std::min(block_height, height - j); - uint8_t* outRow = outData.data() + (j * width + i) * 4; - for (uint32_t jj = 0; jj < decompHeight; jj++) { - memcpy(outRow + jj * width * 4, uncompData + jj * block_width, decompWidth * 4); - } + uint8_t* outRow = outData.data() + (j * width + i) * 4; + for (uint32_t jj = 0; jj < decompHeight; jj++) { + memcpy(outRow + jj * width * 4, uncompData + jj * block_width, decompWidth * 4); + } - blockIdx++; + blockIdx++; + } } } diff --git a/src/video_core/textures/astc.h b/src/video_core/textures/astc.h index f0d7c0e56..d419dd025 100644 --- a/src/video_core/textures/astc.h +++ b/src/video_core/textures/astc.h @@ -10,6 +10,6 @@ namespace Tegra::Texture::ASTC { std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height, - uint32_t block_width, uint32_t block_height); + uint32_t depth, uint32_t block_width, uint32_t block_height); } // namespace Tegra::Texture::ASTC diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 550ca856c..5db75de22 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -37,25 +37,28 @@ struct alignas(64) SwizzleTable { std::array<std::array<u16, M>, N> values{}; }; -constexpr auto legacy_swizzle_table = SwizzleTable<8, 64, 1>(); -constexpr auto fast_swizzle_table = SwizzleTable<8, 4, 16>(); +constexpr u32 gob_size_x = 64; +constexpr u32 gob_size_y = 8; +constexpr u32 gob_size_z = 1; +constexpr u32 gob_size = gob_size_x * gob_size_y * gob_size_z; +constexpr u32 fast_swizzle_align = 16; + +constexpr auto legacy_swizzle_table = SwizzleTable<gob_size_y, gob_size_x, gob_size_z>(); +constexpr auto fast_swizzle_table = SwizzleTable<gob_size_y, 4, fast_swizzle_align>(); /** * This function manages ALL the GOBs(Group of Bytes) Inside a single block. * Instead of going gob by gob, we map the coordinates inside a block and manage from * those. Block_Width is assumed to be 1. */ -void PreciseProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswizzle, +void PreciseProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, const bool unswizzle, const u32 x_start, const u32 y_start, const u32 z_start, const u32 x_end, const u32 y_end, const u32 z_end, const u32 tile_offset, const u32 xy_block_size, const u32 layer_z, const u32 stride_x, const u32 bytes_per_pixel, const u32 out_bytes_per_pixel) { std::array<u8*, 2> data_ptrs; u32 z_address = tile_offset; - const u32 gob_size_x = 64; - const u32 gob_size_y = 8; - const u32 gob_size_z = 1; - const u32 gob_size = gob_size_x * gob_size_y * gob_size_z; + for (u32 z = z_start; z < z_end; z++) { u32 y_address = z_address; u32 pixel_base = layer_z * z + y_start * stride_x; @@ -81,7 +84,7 @@ void PreciseProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unsw * Instead of going gob by gob, we map the coordinates inside a block and manage from * those. Block_Width is assumed to be 1. */ -void FastProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswizzle, +void FastProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, const bool unswizzle, const u32 x_start, const u32 y_start, const u32 z_start, const u32 x_end, const u32 y_end, const u32 z_end, const u32 tile_offset, const u32 xy_block_size, const u32 layer_z, const u32 stride_x, @@ -90,23 +93,19 @@ void FastProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswizz u32 z_address = tile_offset; const u32 x_startb = x_start * bytes_per_pixel; const u32 x_endb = x_end * bytes_per_pixel; - const u32 copy_size = 16; - const u32 gob_size_x = 64; - const u32 gob_size_y = 8; - const u32 gob_size_z = 1; - const u32 gob_size = gob_size_x * gob_size_y * gob_size_z; + for (u32 z = z_start; z < z_end; z++) { u32 y_address = z_address; u32 pixel_base = layer_z * z + y_start * stride_x; for (u32 y = y_start; y < y_end; y++) { const auto& table = fast_swizzle_table[y % gob_size_y]; - for (u32 xb = x_startb; xb < x_endb; xb += copy_size) { - const u32 swizzle_offset{y_address + table[(xb / copy_size) % 4]}; + for (u32 xb = x_startb; xb < x_endb; xb += fast_swizzle_align) { + const u32 swizzle_offset{y_address + table[(xb / fast_swizzle_align) % 4]}; const u32 out_x = xb * out_bytes_per_pixel / bytes_per_pixel; const u32 pixel_index{out_x + pixel_base}; data_ptrs[unswizzle] = swizzled_data + swizzle_offset; data_ptrs[!unswizzle] = unswizzled_data + pixel_index; - std::memcpy(data_ptrs[0], data_ptrs[1], copy_size); + std::memcpy(data_ptrs[0], data_ptrs[1], fast_swizzle_align); } pixel_base += stride_x; if ((y + 1) % gob_size_y == 0) @@ -126,23 +125,23 @@ void FastProcessBlock(u8* swizzled_data, u8* unswizzled_data, const bool unswizz * https://envytools.readthedocs.io/en/latest/hw/memory/g80-surface.html#blocklinear-surfaces */ template <bool fast> -void SwizzledData(u8* swizzled_data, u8* unswizzled_data, const bool unswizzle, const u32 width, - const u32 height, const u32 depth, const u32 bytes_per_pixel, - const u32 out_bytes_per_pixel, const u32 block_height, const u32 block_depth) { +void SwizzledData(u8* const swizzled_data, u8* const unswizzled_data, const bool unswizzle, + const u32 width, const u32 height, const u32 depth, const u32 bytes_per_pixel, + const u32 out_bytes_per_pixel, const u32 block_height, const u32 block_depth, + const u32 width_spacing) { auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); }; const u32 stride_x = width * out_bytes_per_pixel; const u32 layer_z = height * stride_x; - const u32 gob_x_bytes = 64; - const u32 gob_elements_x = gob_x_bytes / bytes_per_pixel; - const u32 gob_elements_y = 8; - const u32 gob_elements_z = 1; + const u32 gob_elements_x = gob_size_x / bytes_per_pixel; + constexpr u32 gob_elements_y = gob_size_y; + constexpr u32 gob_elements_z = gob_size_z; const u32 block_x_elements = gob_elements_x; const u32 block_y_elements = gob_elements_y * block_height; const u32 block_z_elements = gob_elements_z * block_depth; - const u32 blocks_on_x = div_ceil(width, block_x_elements); + const u32 aligned_width = Common::AlignUp(width, gob_elements_x * width_spacing); + const u32 blocks_on_x = div_ceil(aligned_width, block_x_elements); const u32 blocks_on_y = div_ceil(height, block_y_elements); const u32 blocks_on_z = div_ceil(depth, block_z_elements); - const u32 gob_size = gob_x_bytes * gob_elements_y * gob_elements_z; const u32 xy_block_size = gob_size * block_height; const u32 block_size = xy_block_size * block_depth; u32 tile_offset = 0; @@ -171,14 +170,16 @@ void SwizzledData(u8* swizzled_data, u8* unswizzled_data, const bool unswizzle, } void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel, - u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, - bool unswizzle, u32 block_height, u32 block_depth) { - if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % 16 == 0) { + u32 out_bytes_per_pixel, u8* const swizzled_data, u8* const unswizzled_data, + bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing) { + if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % fast_swizzle_align == 0) { SwizzledData<true>(swizzled_data, unswizzled_data, unswizzle, width, height, depth, - bytes_per_pixel, out_bytes_per_pixel, block_height, block_depth); + bytes_per_pixel, out_bytes_per_pixel, block_height, block_depth, + width_spacing); } else { SwizzledData<false>(swizzled_data, unswizzled_data, unswizzle, width, height, depth, - bytes_per_pixel, out_bytes_per_pixel, block_height, block_depth); + bytes_per_pixel, out_bytes_per_pixel, block_height, block_depth, + width_spacing); } } @@ -202,6 +203,8 @@ u32 BytesPerPixel(TextureFormat format) { case TextureFormat::ASTC_2D_5X4: case TextureFormat::ASTC_2D_8X8: case TextureFormat::ASTC_2D_8X5: + case TextureFormat::ASTC_2D_10X8: + case TextureFormat::ASTC_2D_5X5: case TextureFormat::A8R8G8B8: case TextureFormat::A2B10G10R10: case TextureFormat::BF10GF11RF11: @@ -223,31 +226,42 @@ u32 BytesPerPixel(TextureFormat format) { return 8; default: UNIMPLEMENTED_MSG("Format not implemented"); - break; + return 1; } } -std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width, - u32 height, u32 depth, u32 block_height, u32 block_depth) { +void UnswizzleTexture(u8* const unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y, + u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height, + u32 block_depth, u32 width_spacing) { + CopySwizzledData((width + tile_size_x - 1) / tile_size_x, + (height + tile_size_y - 1) / tile_size_y, depth, bytes_per_pixel, + bytes_per_pixel, Memory::GetPointer(address), unswizzled_data, true, + block_height, block_depth, width_spacing); +} + +std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y, + u32 bytes_per_pixel, u32 width, u32 height, u32 depth, + u32 block_height, u32 block_depth, u32 width_spacing) { std::vector<u8> unswizzled_data(width * height * depth * bytes_per_pixel); - CopySwizzledData(width / tile_size, height / tile_size, depth, bytes_per_pixel, bytes_per_pixel, - Memory::GetPointer(address), unswizzled_data.data(), true, block_height, - block_depth); + UnswizzleTexture(unswizzled_data.data(), address, tile_size_x, tile_size_y, bytes_per_pixel, + width, height, depth, block_height, block_depth, width_spacing); return unswizzled_data; } void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width, u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data, u32 block_height) { - const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + 63) / 64}; + const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) / + gob_size_x}; for (u32 line = 0; line < subrect_height; ++line) { const u32 gob_address_y = - (line / (8 * block_height)) * 512 * block_height * image_width_in_gobs + - (line % (8 * block_height) / 8) * 512; - const auto& table = legacy_swizzle_table[line % 8]; + (line / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs + + ((line % (gob_size_y * block_height)) / gob_size_y) * gob_size; + const auto& table = legacy_swizzle_table[line % gob_size_y]; for (u32 x = 0; x < subrect_width; ++x) { - const u32 gob_address = gob_address_y + (x * bytes_per_pixel / 64) * 512 * block_height; - const u32 swizzled_offset = gob_address + table[(x * bytes_per_pixel) % 64]; + const u32 gob_address = + gob_address_y + (x * bytes_per_pixel / gob_size_x) * gob_size * block_height; + const u32 swizzled_offset = gob_address + table[(x * bytes_per_pixel) % gob_size_x]; const VAddr source_line = unswizzled_data + line * source_pitch + x * bytes_per_pixel; const VAddr dest_addr = swizzled_data + swizzled_offset; @@ -261,13 +275,13 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 u32 block_height, u32 offset_x, u32 offset_y) { for (u32 line = 0; line < subrect_height; ++line) { const u32 y2 = line + offset_y; - const u32 gob_address_y = - (y2 / (8 * block_height)) * 512 * block_height + (y2 % (8 * block_height) / 8) * 512; - const auto& table = legacy_swizzle_table[y2 % 8]; + const u32 gob_address_y = (y2 / (gob_size_y * block_height)) * gob_size * block_height + + ((y2 % (gob_size_y * block_height)) / gob_size_y) * gob_size; + const auto& table = legacy_swizzle_table[y2 % gob_size_y]; for (u32 x = 0; x < subrect_width; ++x) { const u32 x2 = (x + offset_x) * bytes_per_pixel; - const u32 gob_address = gob_address_y + (x2 / 64) * 512 * block_height; - const u32 swizzled_offset = gob_address + table[x2 % 64]; + const u32 gob_address = gob_address_y + (x2 / gob_size_x) * gob_size * block_height; + const u32 swizzled_offset = gob_address + table[x2 % gob_size_x]; const VAddr dest_line = unswizzled_data + line * dest_pitch + x * bytes_per_pixel; const VAddr source_addr = swizzled_data + swizzled_offset; @@ -292,6 +306,8 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat case TextureFormat::BC6H_SF16: case TextureFormat::ASTC_2D_4X4: case TextureFormat::ASTC_2D_8X8: + case TextureFormat::ASTC_2D_5X5: + case TextureFormat::ASTC_2D_10X8: case TextureFormat::A8R8G8B8: case TextureFormat::A2B10G10R10: case TextureFormat::A1B5G5R5: @@ -319,12 +335,9 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth) { if (tiled) { - const u32 gobs_in_x = 64; - const u32 gobs_in_y = 8; - const u32 gobs_in_z = 1; - const u32 aligned_width = Common::AlignUp(width * bytes_per_pixel, gobs_in_x); - const u32 aligned_height = Common::AlignUp(height, gobs_in_y * block_height); - const u32 aligned_depth = Common::AlignUp(depth, gobs_in_z * block_depth); + const u32 aligned_width = Common::AlignUp(width * bytes_per_pixel, gob_size_x); + const u32 aligned_height = Common::AlignUp(height, gob_size_y * block_height); + const u32 aligned_depth = Common::AlignUp(depth, gob_size_z * block_depth); return aligned_width * aligned_height * aligned_depth; } else { return width * height * depth * bytes_per_pixel; diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h index 4726f54a5..85b7e9f7b 100644 --- a/src/video_core/textures/decoders.h +++ b/src/video_core/textures/decoders.h @@ -10,18 +10,32 @@ namespace Tegra::Texture { +// GOBSize constant. Calculated by 64 bytes in x multiplied by 8 y coords, represents +// an small rect of (64/bytes_per_pixel)X8. +inline std::size_t GetGOBSize() { + return 512; +} + +/** + * Unswizzles a swizzled texture without changing its format. + */ +void UnswizzleTexture(u8* unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y, + u32 bytes_per_pixel, u32 width, u32 height, u32 depth, + u32 block_height = TICEntry::DefaultBlockHeight, + u32 block_depth = TICEntry::DefaultBlockHeight, u32 width_spacing = 0); /** * Unswizzles a swizzled texture without changing its format. */ -std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width, - u32 height, u32 depth, +std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y, + u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height = TICEntry::DefaultBlockHeight, - u32 block_depth = TICEntry::DefaultBlockHeight); + u32 block_depth = TICEntry::DefaultBlockHeight, + u32 width_spacing = 0); /// Copies texture data from a buffer and performs swizzling/unswizzling as necessary. void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel, u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, - bool unswizzle, u32 block_height, u32 block_depth); + bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing); /** * Decodes an unswizzled texture into a A8R8G8B8 texture. diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h index d12d2ecb8..e7c78bee2 100644 --- a/src/video_core/textures/texture.h +++ b/src/video_core/textures/texture.h @@ -166,22 +166,34 @@ struct TICEntry { BitField<3, 3, u32> block_height; BitField<6, 3, u32> block_depth; + BitField<10, 3, u32> tile_width_spacing; + // High 16 bits of the pitch value BitField<0, 16, u32> pitch_high; - + BitField<26, 1, u32> use_header_opt_control; + BitField<27, 1, u32> depth_texture; BitField<28, 4, u32> max_mip_level; }; union { BitField<0, 16, u32> width_minus_1; BitField<22, 1, u32> srgb_conversion; BitField<23, 4, TextureType> texture_type; + BitField<29, 3, u32> border_size; }; union { BitField<0, 16, u32> height_minus_1; BitField<16, 15, u32> depth_minus_1; }; + union { + BitField<6, 13, u32> mip_lod_bias; + BitField<27, 3, u32> max_anisotropy; + }; - INSERT_PADDING_BYTES(8); + union { + BitField<0, 4, u32> res_min_mip_level; + BitField<4, 4, u32> res_max_mip_level; + BitField<12, 12, u32> min_lod_clamp; + }; GPUVAddr Address() const { return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low); @@ -275,13 +287,25 @@ struct TSCEntry { BitField<6, 3, WrapMode> wrap_p; BitField<9, 1, u32> depth_compare_enabled; BitField<10, 3, DepthCompareFunc> depth_compare_func; + BitField<13, 1, u32> srgb_conversion; + BitField<20, 3, u32> max_anisotropy; }; union { BitField<0, 2, TextureFilter> mag_filter; BitField<4, 2, TextureFilter> min_filter; BitField<6, 2, TextureMipmapFilter> mip_filter; + BitField<9, 1, u32> cubemap_interface_filtering; + BitField<12, 13, u32> mip_lod_bias; + }; + union { + BitField<0, 12, u32> min_lod_clamp; + BitField<12, 12, u32> max_lod_clamp; + BitField<24, 8, u32> srgb_border_color_r; + }; + union { + BitField<12, 8, u32> srgb_border_color_g; + BitField<20, 8, u32> srgb_border_color_b; }; - INSERT_PADDING_BYTES(8); float border_color_r; float border_color_g; float border_color_b; diff --git a/src/video_core/utils.h b/src/video_core/utils.h deleted file mode 100644 index 237cc1307..000000000 --- a/src/video_core/utils.h +++ /dev/null @@ -1,190 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include "common/common_types.h" - -namespace VideoCore { - -// 8x8 Z-Order coordinate from 2D coordinates -static inline u32 MortonInterleave(u32 x, u32 y) { - static const u32 xlut[] = {0x00, 0x01, 0x04, 0x05, 0x10, 0x11, 0x14, 0x15}; - static const u32 ylut[] = {0x00, 0x02, 0x08, 0x0a, 0x20, 0x22, 0x28, 0x2a}; - return xlut[x % 8] + ylut[y % 8]; -} - -/** - * Calculates the offset of the position of the pixel in Morton order - */ -static inline u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) { - // Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each - // of which is composed of four 2x2 subtiles each of which is composed of four texels. - // Each structure is embedded into the next-bigger one in a diagonal pattern, e.g. - // texels are laid out in a 2x2 subtile like this: - // 2 3 - // 0 1 - // - // The full 8x8 tile has the texels arranged like this: - // - // 42 43 46 47 58 59 62 63 - // 40 41 44 45 56 57 60 61 - // 34 35 38 39 50 51 54 55 - // 32 33 36 37 48 49 52 53 - // 10 11 14 15 26 27 30 31 - // 08 09 12 13 24 25 28 29 - // 02 03 06 07 18 19 22 23 - // 00 01 04 05 16 17 20 21 - // - // This pattern is what's called Z-order curve, or Morton order. - - const unsigned int block_height = 8; - const unsigned int coarse_x = x & ~7; - - u32 i = VideoCore::MortonInterleave(x, y); - - const unsigned int offset = coarse_x * block_height; - - return (i + offset) * bytes_per_pixel; -} - -static inline u32 MortonInterleave128(u32 x, u32 y) { - // 128x128 Z-Order coordinate from 2D coordinates - static constexpr u32 xlut[] = { - 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, - 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, - 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, - 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, - 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, - 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, - 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, - 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, - 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, - 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, - 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, - 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, - 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, - 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, - 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, - 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, - 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, - 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, - 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, - 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, - 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, - 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, - 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, - 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, - 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, - 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, - 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, - 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, - 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, - 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, - 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, - 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, - 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, - 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, - 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, - }; - static constexpr u32 ylut[] = { - 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, - 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, - 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, - 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, - 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, - 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, - 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, - 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, - 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, - 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, - 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, - 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, - 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, - 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, - 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, - 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, - 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, - 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, - 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, - 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, - 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, - 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, - 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, - 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, - 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, - 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, - 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, - 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, - 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, - 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, - 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, - 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, - 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, - 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, - 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, - }; - return xlut[x % 128] + ylut[y % 128]; -} - -static inline u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) { - // Calculates the offset of the position of the pixel in Morton order - // Framebuffer images are split into 128x128 tiles. - - const unsigned int block_height = 128; - const unsigned int coarse_x = x & ~127; - - u32 i = MortonInterleave128(x, y); - - const unsigned int offset = coarse_x * block_height; - - return (i + offset) * bytes_per_pixel; -} - -static inline void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, - u32 gl_bytes_per_pixel, u8* morton_data, u8* gl_data, - bool morton_to_gl) { - u8* data_ptrs[2]; - for (unsigned y = 0; y < height; ++y) { - for (unsigned x = 0; x < width; ++x) { - const u32 coarse_y = y & ~127; - u32 morton_offset = - GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel; - u32 gl_pixel_index = (x + y * width) * gl_bytes_per_pixel; - - data_ptrs[morton_to_gl] = morton_data + morton_offset; - data_ptrs[!morton_to_gl] = &gl_data[gl_pixel_index]; - - memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel); - } - } -} - -static void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, - std::string extra_info = "") { - if (!GLAD_GL_KHR_debug) { - return; // We don't need to throw an error as this is just for debugging - } - const std::string nice_addr = fmt::format("0x{:016x}", addr); - std::string object_label; - - if (extra_info.empty()) { - switch (identifier) { - case GL_TEXTURE: - object_label = "Texture@" + nice_addr; - break; - case GL_PROGRAM: - object_label = "Shader@" + nice_addr; - break; - default: - object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr); - break; - } - } else { - object_label = extra_info + '@' + nice_addr; - } - glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str())); -} - -} // namespace VideoCore diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index 07e3a7d24..f7de3471b 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -3,6 +3,8 @@ // Refer to the license.txt file included. #include <memory> +#include "core/core.h" +#include "core/settings.h" #include "video_core/renderer_base.h" #include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/video_core.h" @@ -13,4 +15,10 @@ std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_wind return std::make_unique<OpenGL::RendererOpenGL>(emu_window); } +u16 GetResolutionScaleFactor(const RendererBase& renderer) { + return !Settings::values.resolution_factor + ? renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio() + : Settings::values.resolution_factor; +} + } // namespace VideoCore diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h index f79f85dfe..5b373bcb1 100644 --- a/src/video_core/video_core.h +++ b/src/video_core/video_core.h @@ -22,4 +22,6 @@ class RendererBase; */ std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window); +u16 GetResolutionScaleFactor(const RendererBase& renderer); + } // namespace VideoCore diff --git a/src/web_service/telemetry_json.cpp b/src/web_service/telemetry_json.cpp index 0a8f2bd9e..9156ce802 100644 --- a/src/web_service/telemetry_json.cpp +++ b/src/web_service/telemetry_json.cpp @@ -102,16 +102,27 @@ void TelemetryJson::Complete() { impl->SerializeSection(Telemetry::FieldType::App, "App"); impl->SerializeSection(Telemetry::FieldType::Session, "Session"); impl->SerializeSection(Telemetry::FieldType::Performance, "Performance"); - impl->SerializeSection(Telemetry::FieldType::UserFeedback, "UserFeedback"); impl->SerializeSection(Telemetry::FieldType::UserConfig, "UserConfig"); impl->SerializeSection(Telemetry::FieldType::UserSystem, "UserSystem"); auto content = impl->TopSection().dump(); // Send the telemetry async but don't handle the errors since they were written to the log - Common::DetachedTasks::AddTask( - [host{impl->host}, username{impl->username}, token{impl->token}, content]() { - Client{host, username, token}.PostJson("/telemetry", content, true); - }); + Common::DetachedTasks::AddTask([host{impl->host}, content]() { + Client{host, "", ""}.PostJson("/telemetry", content, true); + }); +} + +bool TelemetryJson::SubmitTestcase() { + impl->SerializeSection(Telemetry::FieldType::App, "App"); + impl->SerializeSection(Telemetry::FieldType::Session, "Session"); + impl->SerializeSection(Telemetry::FieldType::UserFeedback, "UserFeedback"); + impl->SerializeSection(Telemetry::FieldType::UserSystem, "UserSystem"); + + auto content = impl->TopSection().dump(); + Client client(impl->host, impl->username, impl->token); + auto value = client.PostJson("/gamedb/testcase", content, false); + + return value.result_code == Common::WebResult::Code::Success; } } // namespace WebService diff --git a/src/web_service/telemetry_json.h b/src/web_service/telemetry_json.h index 93371414a..dfd202829 100644 --- a/src/web_service/telemetry_json.h +++ b/src/web_service/telemetry_json.h @@ -35,6 +35,7 @@ public: void Visit(const Telemetry::Field<std::chrono::microseconds>& field) override; void Complete() override; + bool SubmitTestcase() override; private: struct Impl; diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 9379d9110..17ecaafde 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -7,6 +7,10 @@ add_executable(yuzu Info.plist about_dialog.cpp about_dialog.h + applets/profile_select.cpp + applets/profile_select.h + applets/software_keyboard.cpp + applets/software_keyboard.h bootmanager.cpp bootmanager.h compatibility_list.cpp @@ -27,8 +31,18 @@ add_executable(yuzu configuration/configure_graphics.h configuration/configure_input.cpp configuration/configure_input.h + configuration/configure_input_player.cpp + configuration/configure_input_player.h + configuration/configure_input_simple.cpp + configuration/configure_input_simple.h + configuration/configure_mouse_advanced.cpp + configuration/configure_mouse_advanced.h configuration/configure_system.cpp configuration/configure_system.h + configuration/configure_per_general.cpp + configuration/configure_per_general.h + configuration/configure_touchscreen_advanced.cpp + configuration/configure_touchscreen_advanced.h configuration/configure_web.cpp configuration/configure_web.h debugger/graphics/graphics_breakpoint_observer.cpp @@ -56,6 +70,8 @@ add_executable(yuzu main.h ui_settings.cpp ui_settings.h + util/limitable_input_dialog.cpp + util/limitable_input_dialog.h util/spinbox.cpp util/spinbox.h util/util.cpp @@ -74,7 +90,12 @@ set(UIS configuration/configure_general.ui configuration/configure_graphics.ui configuration/configure_input.ui + configuration/configure_input_player.ui + configuration/configure_input_simple.ui + configuration/configure_mouse_advanced.ui + configuration/configure_per_general.ui configuration/configure_system.ui + configuration/configure_touchscreen_advanced.ui configuration/configure_web.ui hotkeys.ui main.ui diff --git a/src/yuzu/applets/profile_select.cpp b/src/yuzu/applets/profile_select.cpp new file mode 100644 index 000000000..5c1b65a2c --- /dev/null +++ b/src/yuzu/applets/profile_select.cpp @@ -0,0 +1,168 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <mutex> +#include <QDialogButtonBox> +#include <QLabel> +#include <QLineEdit> +#include <QScrollArea> +#include <QStandardItemModel> +#include <QVBoxLayout> +#include "common/file_util.h" +#include "common/string_util.h" +#include "core/hle/lock.h" +#include "yuzu/applets/profile_select.h" +#include "yuzu/main.h" + +// Same backup JPEG used by acc IProfile::GetImage if no jpeg found +constexpr std::array<u8, 107> backup_jpeg{ + 0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, + 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x06, 0x06, 0x05, + 0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a, 0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e, + 0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f, 0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13, + 0x12, 0x10, 0x13, 0x0f, 0x10, 0x10, 0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01, + 0x01, 0x01, 0x11, 0x00, 0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08, + 0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9, +}; + +QString FormatUserEntryText(const QString& username, Service::Account::UUID uuid) { + return QtProfileSelectionDialog::tr( + "%1\n%2", "%1 is the profile username, %2 is the formatted UUID (e.g. " + "00112233-4455-6677-8899-AABBCCDDEEFF))") + .arg(username, QString::fromStdString(uuid.FormatSwitch())); +} + +QString GetImagePath(Service::Account::UUID uuid) { + const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + "/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg"; + return QString::fromStdString(path); +} + +QPixmap GetIcon(Service::Account::UUID uuid) { + QPixmap icon{GetImagePath(uuid)}; + + if (!icon) { + icon.fill(Qt::black); + icon.loadFromData(backup_jpeg.data(), static_cast<u32>(backup_jpeg.size())); + } + + return icon.scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation); +} + +QtProfileSelectionDialog::QtProfileSelectionDialog(QWidget* parent) + : QDialog(parent), profile_manager(std::make_unique<Service::Account::ProfileManager>()) { + outer_layout = new QVBoxLayout; + + instruction_label = new QLabel(tr("Select a user:")); + + scroll_area = new QScrollArea; + + buttons = new QDialogButtonBox; + buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole); + buttons->addButton(tr("OK"), QDialogButtonBox::AcceptRole); + + connect(buttons, &QDialogButtonBox::accepted, this, &QtProfileSelectionDialog::accept); + connect(buttons, &QDialogButtonBox::rejected, this, &QtProfileSelectionDialog::reject); + + outer_layout->addWidget(instruction_label); + outer_layout->addWidget(scroll_area); + outer_layout->addWidget(buttons); + + layout = new QVBoxLayout; + tree_view = new QTreeView; + item_model = new QStandardItemModel(tree_view); + tree_view->setModel(item_model); + + tree_view->setAlternatingRowColors(true); + tree_view->setSelectionMode(QHeaderView::SingleSelection); + tree_view->setSelectionBehavior(QHeaderView::SelectRows); + tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel); + tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel); + tree_view->setSortingEnabled(true); + tree_view->setEditTriggers(QHeaderView::NoEditTriggers); + tree_view->setUniformRowHeights(true); + tree_view->setIconSize({64, 64}); + tree_view->setContextMenuPolicy(Qt::NoContextMenu); + + item_model->insertColumns(0, 1); + item_model->setHeaderData(0, Qt::Horizontal, "Users"); + + // We must register all custom types with the Qt Automoc system so that we are able to use it + // with signals/slots. In this case, QList falls under the umbrells of custom types. + qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>"); + + layout->setContentsMargins(0, 0, 0, 0); + layout->setSpacing(0); + layout->addWidget(tree_view); + + scroll_area->setLayout(layout); + + connect(tree_view, &QTreeView::clicked, this, &QtProfileSelectionDialog::SelectUser); + + const auto& profiles = profile_manager->GetAllUsers(); + for (const auto& user : profiles) { + Service::Account::ProfileBase profile; + if (!profile_manager->GetProfileBase(user, profile)) + continue; + + const auto username = Common::StringFromFixedZeroTerminatedBuffer( + reinterpret_cast<const char*>(profile.username.data()), profile.username.size()); + + list_items.push_back(QList<QStandardItem*>{new QStandardItem{ + GetIcon(user), FormatUserEntryText(QString::fromStdString(username), user)}}); + } + + for (const auto& item : list_items) + item_model->appendRow(item); + + setLayout(outer_layout); + setWindowTitle(tr("Profile Selector")); + resize(550, 400); +} + +QtProfileSelectionDialog::~QtProfileSelectionDialog() = default; + +void QtProfileSelectionDialog::accept() { + ok = true; + QDialog::accept(); +} + +void QtProfileSelectionDialog::reject() { + ok = false; + user_index = 0; + QDialog::reject(); +} + +bool QtProfileSelectionDialog::GetStatus() const { + return ok; +} + +u32 QtProfileSelectionDialog::GetIndex() const { + return user_index; +} + +void QtProfileSelectionDialog::SelectUser(const QModelIndex& index) { + user_index = index.row(); +} + +QtProfileSelector::QtProfileSelector(GMainWindow& parent) { + connect(this, &QtProfileSelector::MainWindowSelectProfile, &parent, + &GMainWindow::ProfileSelectorSelectProfile, Qt::QueuedConnection); + connect(&parent, &GMainWindow::ProfileSelectorFinishedSelection, this, + &QtProfileSelector::MainWindowFinishedSelection, Qt::DirectConnection); +} + +QtProfileSelector::~QtProfileSelector() = default; + +void QtProfileSelector::SelectProfile( + std::function<void(std::optional<Service::Account::UUID>)> callback) const { + this->callback = std::move(callback); + emit MainWindowSelectProfile(); +} + +void QtProfileSelector::MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid) { + // Acquire the HLE mutex + std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock); + callback(uuid); +} diff --git a/src/yuzu/applets/profile_select.h b/src/yuzu/applets/profile_select.h new file mode 100644 index 000000000..868573324 --- /dev/null +++ b/src/yuzu/applets/profile_select.h @@ -0,0 +1,73 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <vector> +#include <QDialog> +#include <QList> +#include "core/frontend/applets/profile_select.h" + +class GMainWindow; +class QDialogButtonBox; +class QGraphicsScene; +class QLabel; +class QScrollArea; +class QStandardItem; +class QStandardItemModel; +class QTreeView; +class QVBoxLayout; + +class QtProfileSelectionDialog final : public QDialog { + Q_OBJECT + +public: + explicit QtProfileSelectionDialog(QWidget* parent); + ~QtProfileSelectionDialog() override; + + void accept() override; + void reject() override; + + bool GetStatus() const; + u32 GetIndex() const; + +private: + bool ok = false; + u32 user_index = 0; + + void SelectUser(const QModelIndex& index); + + QVBoxLayout* layout; + QTreeView* tree_view; + QStandardItemModel* item_model; + QGraphicsScene* scene; + + std::vector<QList<QStandardItem*>> list_items; + + QVBoxLayout* outer_layout; + QLabel* instruction_label; + QScrollArea* scroll_area; + QDialogButtonBox* buttons; + + std::unique_ptr<Service::Account::ProfileManager> profile_manager; +}; + +class QtProfileSelector final : public QObject, public Core::Frontend::ProfileSelectApplet { + Q_OBJECT + +public: + explicit QtProfileSelector(GMainWindow& parent); + ~QtProfileSelector() override; + + void SelectProfile( + std::function<void(std::optional<Service::Account::UUID>)> callback) const override; + +signals: + void MainWindowSelectProfile() const; + +private: + void MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid); + + mutable std::function<void(std::optional<Service::Account::UUID>)> callback; +}; diff --git a/src/yuzu/applets/software_keyboard.cpp b/src/yuzu/applets/software_keyboard.cpp new file mode 100644 index 000000000..8a26fdff1 --- /dev/null +++ b/src/yuzu/applets/software_keyboard.cpp @@ -0,0 +1,152 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <mutex> +#include <QDialogButtonBox> +#include <QFont> +#include <QLabel> +#include <QLineEdit> +#include <QVBoxLayout> +#include "core/hle/lock.h" +#include "yuzu/applets/software_keyboard.h" +#include "yuzu/main.h" + +QtSoftwareKeyboardValidator::QtSoftwareKeyboardValidator( + Core::Frontend::SoftwareKeyboardParameters parameters) + : parameters(std::move(parameters)) {} + +QValidator::State QtSoftwareKeyboardValidator::validate(QString& input, int& pos) const { + if (input.size() > parameters.max_length) + return Invalid; + if (parameters.disable_space && input.contains(' ')) + return Invalid; + if (parameters.disable_address && input.contains('@')) + return Invalid; + if (parameters.disable_percent && input.contains('%')) + return Invalid; + if (parameters.disable_slash && (input.contains('/') || input.contains('\\'))) + return Invalid; + if (parameters.disable_number && + std::any_of(input.begin(), input.end(), [](QChar c) { return c.isDigit(); })) { + return Invalid; + } + + if (parameters.disable_download_code && + std::any_of(input.begin(), input.end(), [](QChar c) { return c == 'O' || c == 'I'; })) { + return Invalid; + } + + return Acceptable; +} + +QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog( + QWidget* parent, Core::Frontend::SoftwareKeyboardParameters parameters_) + : QDialog(parent), parameters(std::move(parameters_)) { + layout = new QVBoxLayout; + + header_label = new QLabel(QString::fromStdU16String(parameters.header_text)); + header_label->setFont({header_label->font().family(), 11, QFont::Bold}); + if (header_label->text().isEmpty()) + header_label->setText(tr("Enter text:")); + + sub_label = new QLabel(QString::fromStdU16String(parameters.sub_text)); + sub_label->setFont({sub_label->font().family(), sub_label->font().pointSize(), + sub_label->font().weight(), true}); + sub_label->setHidden(parameters.sub_text.empty()); + + guide_label = new QLabel(QString::fromStdU16String(parameters.guide_text)); + guide_label->setHidden(parameters.guide_text.empty()); + + length_label = new QLabel(QStringLiteral("0/%1").arg(parameters.max_length)); + length_label->setAlignment(Qt::AlignRight); + length_label->setFont({length_label->font().family(), 8}); + + line_edit = new QLineEdit; + line_edit->setValidator(new QtSoftwareKeyboardValidator(parameters)); + line_edit->setMaxLength(static_cast<int>(parameters.max_length)); + line_edit->setText(QString::fromStdU16String(parameters.initial_text)); + line_edit->setCursorPosition( + parameters.cursor_at_beginning ? 0 : static_cast<int>(parameters.initial_text.size())); + line_edit->setEchoMode(parameters.password ? QLineEdit::Password : QLineEdit::Normal); + + connect(line_edit, &QLineEdit::textChanged, this, [this](const QString& text) { + length_label->setText(QStringLiteral("%1/%2").arg(text.size()).arg(parameters.max_length)); + }); + + buttons = new QDialogButtonBox; + buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole); + buttons->addButton(parameters.submit_text.empty() + ? tr("OK") + : QString::fromStdU16String(parameters.submit_text), + QDialogButtonBox::AcceptRole); + + connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::accept); + connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::reject); + layout->addWidget(header_label); + layout->addWidget(sub_label); + layout->addWidget(guide_label); + layout->addWidget(length_label); + layout->addWidget(line_edit); + layout->addWidget(buttons); + setLayout(layout); + setWindowTitle(tr("Software Keyboard")); +} + +QtSoftwareKeyboardDialog::~QtSoftwareKeyboardDialog() = default; + +void QtSoftwareKeyboardDialog::accept() { + ok = true; + text = line_edit->text().toStdU16String(); + QDialog::accept(); +} + +void QtSoftwareKeyboardDialog::reject() { + ok = false; + text.clear(); + QDialog::reject(); +} + +std::u16string QtSoftwareKeyboardDialog::GetText() const { + return text; +} + +bool QtSoftwareKeyboardDialog::GetStatus() const { + return ok; +} + +QtSoftwareKeyboard::QtSoftwareKeyboard(GMainWindow& main_window) { + connect(this, &QtSoftwareKeyboard::MainWindowGetText, &main_window, + &GMainWindow::SoftwareKeyboardGetText, Qt::QueuedConnection); + connect(this, &QtSoftwareKeyboard::MainWindowTextCheckDialog, &main_window, + &GMainWindow::SoftwareKeyboardInvokeCheckDialog, Qt::BlockingQueuedConnection); + connect(&main_window, &GMainWindow::SoftwareKeyboardFinishedText, this, + &QtSoftwareKeyboard::MainWindowFinishedText, Qt::QueuedConnection); +} + +QtSoftwareKeyboard::~QtSoftwareKeyboard() = default; + +void QtSoftwareKeyboard::RequestText(std::function<void(std::optional<std::u16string>)> out, + Core::Frontend::SoftwareKeyboardParameters parameters) const { + text_output = std::move(out); + emit MainWindowGetText(parameters); +} + +void QtSoftwareKeyboard::SendTextCheckDialog(std::u16string error_message, + std::function<void()> finished_check) const { + this->finished_check = std::move(finished_check); + emit MainWindowTextCheckDialog(error_message); +} + +void QtSoftwareKeyboard::MainWindowFinishedText(std::optional<std::u16string> text) { + // Acquire the HLE mutex + std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock); + text_output(text); +} + +void QtSoftwareKeyboard::MainWindowFinishedCheckDialog() { + // Acquire the HLE mutex + std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock); + finished_check(); +} diff --git a/src/yuzu/applets/software_keyboard.h b/src/yuzu/applets/software_keyboard.h new file mode 100644 index 000000000..c63720ba4 --- /dev/null +++ b/src/yuzu/applets/software_keyboard.h @@ -0,0 +1,79 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <QDialog> +#include <QValidator> +#include "common/assert.h" +#include "core/frontend/applets/software_keyboard.h" + +class GMainWindow; +class QDialogButtonBox; +class QLabel; +class QLineEdit; +class QVBoxLayout; +class QtSoftwareKeyboard; + +class QtSoftwareKeyboardValidator final : public QValidator { +public: + explicit QtSoftwareKeyboardValidator(Core::Frontend::SoftwareKeyboardParameters parameters); + State validate(QString& input, int& pos) const override; + +private: + Core::Frontend::SoftwareKeyboardParameters parameters; +}; + +class QtSoftwareKeyboardDialog final : public QDialog { + Q_OBJECT + +public: + QtSoftwareKeyboardDialog(QWidget* parent, + Core::Frontend::SoftwareKeyboardParameters parameters); + ~QtSoftwareKeyboardDialog() override; + + void accept() override; + void reject() override; + + std::u16string GetText() const; + bool GetStatus() const; + +private: + bool ok = false; + std::u16string text; + + QDialogButtonBox* buttons; + QLabel* header_label; + QLabel* sub_label; + QLabel* guide_label; + QLabel* length_label; + QLineEdit* line_edit; + QVBoxLayout* layout; + + Core::Frontend::SoftwareKeyboardParameters parameters; +}; + +class QtSoftwareKeyboard final : public QObject, public Core::Frontend::SoftwareKeyboardApplet { + Q_OBJECT + +public: + explicit QtSoftwareKeyboard(GMainWindow& parent); + ~QtSoftwareKeyboard() override; + + void RequestText(std::function<void(std::optional<std::u16string>)> out, + Core::Frontend::SoftwareKeyboardParameters parameters) const override; + void SendTextCheckDialog(std::u16string error_message, + std::function<void()> finished_check) const override; + +signals: + void MainWindowGetText(Core::Frontend::SoftwareKeyboardParameters parameters) const; + void MainWindowTextCheckDialog(std::u16string error_message) const; + +private: + void MainWindowFinishedText(std::optional<std::u16string> text); + void MainWindowFinishedCheckDialog(); + + mutable std::function<void(std::optional<std::u16string>)> text_output; + mutable std::function<void()> finished_check; +}; diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 39eef8858..40db7a5e9 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -14,6 +14,8 @@ #include "input_common/keyboard.h" #include "input_common/main.h" #include "input_common/motion_emu.h" +#include "video_core/renderer_base.h" +#include "video_core/video_core.h" #include "yuzu/bootmanager.h" EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {} @@ -310,7 +312,7 @@ void GRenderWindow::InitRenderTarget() { // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, // WA_DontShowOnScreen, WA_DeleteOnClose QGLFormat fmt; - fmt.setVersion(3, 3); + fmt.setVersion(4, 3); fmt.setProfile(QGLFormat::CoreProfile); fmt.setSwapInterval(false); @@ -333,6 +335,22 @@ void GRenderWindow::InitRenderTarget() { BackupGeometry(); } +void GRenderWindow::CaptureScreenshot(u16 res_scale, const QString& screenshot_path) { + auto& renderer = Core::System::GetInstance().Renderer(); + + if (!res_scale) + res_scale = VideoCore::GetResolutionScaleFactor(renderer); + + const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)}; + screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32); + renderer.RequestScreenshot(screenshot_image.bits(), + [=] { + screenshot_image.mirrored(false, true).save(screenshot_path); + LOG_INFO(Frontend, "The screenshot is saved."); + }, + layout); +} + void GRenderWindow::OnMinimalClientAreaChangeRequest( const std::pair<unsigned, unsigned>& minimal_size) { setMinimumSize(minimal_size.first, minimal_size.second); diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index 873985564..4e3028215 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -8,6 +8,7 @@ #include <condition_variable> #include <mutex> #include <QGLWidget> +#include <QImage> #include <QThread> #include "common/thread.h" #include "core/core.h" @@ -139,6 +140,8 @@ public: void InitRenderTarget(); + void CaptureScreenshot(u16 res_scale, const QString& screenshot_path); + public slots: void moveContext(); // overridden @@ -165,6 +168,9 @@ private: EmuThread* emu_thread; + /// Temporary storage of the screenshot taken + QImage screenshot_image; + protected: void showEvent(QShowEvent* event) override; }; diff --git a/src/yuzu/compatdb.cpp b/src/yuzu/compatdb.cpp index 91e754274..5f0896f84 100644 --- a/src/yuzu/compatdb.cpp +++ b/src/yuzu/compatdb.cpp @@ -5,6 +5,7 @@ #include <QButtonGroup> #include <QMessageBox> #include <QPushButton> +#include <QtConcurrent/qtconcurrentrun.h> #include "common/logging/log.h" #include "common/telemetry.h" #include "core/core.h" @@ -23,6 +24,8 @@ CompatDB::CompatDB(QWidget* parent) connect(ui->radioButton_IntroMenu, &QRadioButton::clicked, this, &CompatDB::EnableNext); connect(ui->radioButton_WontBoot, &QRadioButton::clicked, this, &CompatDB::EnableNext); connect(button(NextButton), &QPushButton::clicked, this, &CompatDB::Submit); + connect(&testcase_watcher, &QFutureWatcher<bool>::finished, this, + &CompatDB::OnTestcaseSubmitted); } CompatDB::~CompatDB() = default; @@ -48,18 +51,38 @@ void CompatDB::Submit() { } break; case CompatDBPage::Final: + back(); LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId()); Core::Telemetry().AddField(Telemetry::FieldType::UserFeedback, "Compatibility", compatibility->checkedId()); - // older versions of QT don't support the "NoCancelButtonOnLastPage" option, this is a - // workaround + + button(NextButton)->setEnabled(false); + button(NextButton)->setText(tr("Submitting")); button(QWizard::CancelButton)->setVisible(false); + + testcase_watcher.setFuture(QtConcurrent::run( + [this]() { return Core::System::GetInstance().TelemetrySession().SubmitTestcase(); })); break; default: LOG_ERROR(Frontend, "Unexpected page: {}", currentId()); } } +void CompatDB::OnTestcaseSubmitted() { + if (!testcase_watcher.result()) { + QMessageBox::critical(this, tr("Communication error"), + tr("An error occured while sending the Testcase")); + button(NextButton)->setEnabled(true); + button(NextButton)->setText(tr("Next")); + button(QWizard::CancelButton)->setVisible(true); + } else { + next(); + // older versions of QT don't support the "NoCancelButtonOnLastPage" option, this is a + // workaround + button(QWizard::CancelButton)->setVisible(false); + } +} + void CompatDB::EnableNext() { button(NextButton)->setEnabled(true); } diff --git a/src/yuzu/compatdb.h b/src/yuzu/compatdb.h index ca0dd11d6..5381f67f7 100644 --- a/src/yuzu/compatdb.h +++ b/src/yuzu/compatdb.h @@ -5,6 +5,7 @@ #pragma once #include <memory> +#include <QFutureWatcher> #include <QWizard> namespace Ui { @@ -19,8 +20,11 @@ public: ~CompatDB(); private: + QFutureWatcher<bool> testcase_watcher; + std::unique_ptr<Ui::CompatDB> ui; void Submit(); + void OnTestcaseSubmitted(); void EnableNext(); }; diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index d4fd60a73..165d70e9c 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -4,7 +4,9 @@ #include <QSettings> #include "common/file_util.h" +#include "configure_input_simple.h" #include "core/hle/service/acc/profile_manager.h" +#include "core/hle/service/hid/controllers/npad.h" #include "input_common/main.h" #include "yuzu/configuration/config.h" #include "yuzu/ui_settings.h" @@ -47,40 +49,317 @@ const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config: }, }}; -void Config::ReadValues() { - qt_config->beginGroup("Controls"); +const std::array<int, Settings::NativeMouseButton::NumMouseButtons> Config::default_mouse_buttons = + { + Qt::Key_BracketLeft, Qt::Key_BracketRight, Qt::Key_Apostrophe, Qt::Key_Minus, Qt::Key_Equal, +}; + +const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> Config::default_keyboard_keys = { + 0, + 0, + 0, + 0, + Qt::Key_A, + Qt::Key_B, + Qt::Key_C, + Qt::Key_D, + Qt::Key_E, + Qt::Key_F, + Qt::Key_G, + Qt::Key_H, + Qt::Key_I, + Qt::Key_J, + Qt::Key_K, + Qt::Key_L, + Qt::Key_M, + Qt::Key_N, + Qt::Key_O, + Qt::Key_P, + Qt::Key_Q, + Qt::Key_R, + Qt::Key_S, + Qt::Key_T, + Qt::Key_U, + Qt::Key_V, + Qt::Key_W, + Qt::Key_X, + Qt::Key_Y, + Qt::Key_Z, + Qt::Key_1, + Qt::Key_2, + Qt::Key_3, + Qt::Key_4, + Qt::Key_5, + Qt::Key_6, + Qt::Key_7, + Qt::Key_8, + Qt::Key_9, + Qt::Key_0, + Qt::Key_Enter, + Qt::Key_Escape, + Qt::Key_Backspace, + Qt::Key_Tab, + Qt::Key_Space, + Qt::Key_Minus, + Qt::Key_Equal, + Qt::Key_BracketLeft, + Qt::Key_BracketRight, + Qt::Key_Backslash, + Qt::Key_Dead_Tilde, + Qt::Key_Semicolon, + Qt::Key_Apostrophe, + Qt::Key_Dead_Grave, + Qt::Key_Comma, + Qt::Key_Period, + Qt::Key_Slash, + Qt::Key_CapsLock, + + Qt::Key_F1, + Qt::Key_F2, + Qt::Key_F3, + Qt::Key_F4, + Qt::Key_F5, + Qt::Key_F6, + Qt::Key_F7, + Qt::Key_F8, + Qt::Key_F9, + Qt::Key_F10, + Qt::Key_F11, + Qt::Key_F12, + + Qt::Key_SysReq, + Qt::Key_ScrollLock, + Qt::Key_Pause, + Qt::Key_Insert, + Qt::Key_Home, + Qt::Key_PageUp, + Qt::Key_Delete, + Qt::Key_End, + Qt::Key_PageDown, + Qt::Key_Right, + Qt::Key_Left, + Qt::Key_Down, + Qt::Key_Up, + + Qt::Key_NumLock, + Qt::Key_Slash, + Qt::Key_Asterisk, + Qt::Key_Minus, + Qt::Key_Plus, + Qt::Key_Enter, + Qt::Key_1, + Qt::Key_2, + Qt::Key_3, + Qt::Key_4, + Qt::Key_5, + Qt::Key_6, + Qt::Key_7, + Qt::Key_8, + Qt::Key_9, + Qt::Key_0, + Qt::Key_Period, + + 0, + 0, + Qt::Key_PowerOff, + Qt::Key_Equal, + + Qt::Key_F13, + Qt::Key_F14, + Qt::Key_F15, + Qt::Key_F16, + Qt::Key_F17, + Qt::Key_F18, + Qt::Key_F19, + Qt::Key_F20, + Qt::Key_F21, + Qt::Key_F22, + Qt::Key_F23, + Qt::Key_F24, + + Qt::Key_Open, + Qt::Key_Help, + Qt::Key_Menu, + 0, + Qt::Key_Stop, + Qt::Key_AudioRepeat, + Qt::Key_Undo, + Qt::Key_Cut, + Qt::Key_Copy, + Qt::Key_Paste, + Qt::Key_Find, + Qt::Key_VolumeMute, + Qt::Key_VolumeUp, + Qt::Key_VolumeDown, + Qt::Key_CapsLock, + Qt::Key_NumLock, + Qt::Key_ScrollLock, + Qt::Key_Comma, + + Qt::Key_ParenLeft, + Qt::Key_ParenRight, +}; + +const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default_keyboard_mods = { + Qt::Key_Control, Qt::Key_Shift, Qt::Key_Alt, Qt::Key_ApplicationLeft, + Qt::Key_Control, Qt::Key_Shift, Qt::Key_AltGr, Qt::Key_ApplicationRight, +}; + +void Config::ReadPlayerValues() { + for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { + auto& player = Settings::values.players[p]; + + player.connected = qt_config->value(QString("player_%1_connected").arg(p), false).toBool(); + + player.type = static_cast<Settings::ControllerType>( + qt_config + ->value(QString("player_%1_type").arg(p), + static_cast<u8>(Settings::ControllerType::DualJoycon)) + .toUInt()); + + player.body_color_left = qt_config + ->value(QString("player_%1_body_color_left").arg(p), + Settings::JOYCON_BODY_NEON_BLUE) + .toUInt(); + player.body_color_right = qt_config + ->value(QString("player_%1_body_color_right").arg(p), + Settings::JOYCON_BODY_NEON_RED) + .toUInt(); + player.button_color_left = qt_config + ->value(QString("player_%1_button_color_left").arg(p), + Settings::JOYCON_BUTTONS_NEON_BLUE) + .toUInt(); + player.button_color_right = qt_config + ->value(QString("player_%1_button_color_right").arg(p), + Settings::JOYCON_BUTTONS_NEON_RED) + .toUInt(); + + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + player.buttons[i] = + qt_config + ->value(QString("player_%1_").arg(p) + Settings::NativeButton::mapping[i], + QString::fromStdString(default_param)) + .toString() + .toStdString(); + if (player.buttons[i].empty()) + player.buttons[i] = default_param; + } + + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_analogs[i][4], 0.5f); + player.analogs[i] = + qt_config + ->value(QString("player_%1_").arg(p) + Settings::NativeAnalog::mapping[i], + QString::fromStdString(default_param)) + .toString() + .toStdString(); + if (player.analogs[i].empty()) + player.analogs[i] = default_param; + } + } + + std::stable_partition( + Settings::values.players.begin(), + Settings::values.players.begin() + + Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD), + [](const auto& player) { return player.connected; }); +} + +void Config::ReadDebugValues() { + Settings::values.debug_pad_enabled = qt_config->value("debug_pad_enabled", false).toBool(); for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); - Settings::values.buttons[i] = + Settings::values.debug_pad_buttons[i] = qt_config - ->value(Settings::NativeButton::mapping[i], QString::fromStdString(default_param)) + ->value(QString("debug_pad_") + Settings::NativeButton::mapping[i], + QString::fromStdString(default_param)) .toString() .toStdString(); - if (Settings::values.buttons[i].empty()) - Settings::values.buttons[i] = default_param; + if (Settings::values.debug_pad_buttons[i].empty()) + Settings::values.debug_pad_buttons[i] = default_param; } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_analogs[i][4], 0.5f); - Settings::values.analogs[i] = + Settings::values.debug_pad_analogs[i] = + qt_config + ->value(QString("debug_pad_") + Settings::NativeAnalog::mapping[i], + QString::fromStdString(default_param)) + .toString() + .toStdString(); + if (Settings::values.debug_pad_analogs[i].empty()) + Settings::values.debug_pad_analogs[i] = default_param; + } +} + +void Config::ReadKeyboardValues() { + Settings::values.keyboard_enabled = qt_config->value("keyboard_enabled", false).toBool(); + + std::transform(default_keyboard_keys.begin(), default_keyboard_keys.end(), + Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam); + std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(), + Settings::values.keyboard_keys.begin() + + Settings::NativeKeyboard::LeftControlKey, + InputCommon::GenerateKeyboardParam); + std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(), + Settings::values.keyboard_mods.begin(), InputCommon::GenerateKeyboardParam); +} + +void Config::ReadMouseValues() { + Settings::values.mouse_enabled = qt_config->value("mouse_enabled", false).toBool(); + + for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) { + std::string default_param = InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]); + Settings::values.mouse_buttons[i] = qt_config - ->value(Settings::NativeAnalog::mapping[i], QString::fromStdString(default_param)) + ->value(QString("mouse_") + Settings::NativeMouseButton::mapping[i], + QString::fromStdString(default_param)) .toString() .toStdString(); - if (Settings::values.analogs[i].empty()) - Settings::values.analogs[i] = default_param; + if (Settings::values.mouse_buttons[i].empty()) + Settings::values.mouse_buttons[i] = default_param; } +} + +void Config::ReadTouchscreenValues() { + Settings::values.touchscreen.enabled = qt_config->value("touchscreen_enabled", true).toBool(); + Settings::values.touchscreen.device = + qt_config->value("touchscreen_device", "engine:emu_window").toString().toStdString(); + + Settings::values.touchscreen.finger = qt_config->value("touchscreen_finger", 0).toUInt(); + Settings::values.touchscreen.rotation_angle = qt_config->value("touchscreen_angle", 0).toUInt(); + Settings::values.touchscreen.diameter_x = + qt_config->value("touchscreen_diameter_x", 15).toUInt(); + Settings::values.touchscreen.diameter_y = + qt_config->value("touchscreen_diameter_y", 15).toUInt(); + qt_config->endGroup(); +} + +void Config::ApplyDefaultProfileIfInputInvalid() { + if (!std::any_of(Settings::values.players.begin(), Settings::values.players.end(), + [](const Settings::PlayerInput& in) { return in.connected; })) { + ApplyInputProfileConfiguration(UISettings::values.profile_index); + } +} + +void Config::ReadValues() { + qt_config->beginGroup("Controls"); + + ReadPlayerValues(); + ReadDebugValues(); + ReadKeyboardValues(); + ReadMouseValues(); + ReadTouchscreenValues(); Settings::values.motion_device = qt_config->value("motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01") .toString() .toStdString(); - Settings::values.touch_device = - qt_config->value("touch_device", "engine:emu_window").toString().toStdString(); - - qt_config->endGroup(); qt_config->beginGroup("Core"); Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool(); @@ -126,6 +405,11 @@ void Config::ReadValues() { .toStdString()); qt_config->endGroup(); + qt_config->beginGroup("Core"); + Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool(); + Settings::values.use_multi_core = qt_config->value("use_multi_core", false).toBool(); + qt_config->endGroup(); + qt_config->beginGroup("System"); Settings::values.use_docked_mode = qt_config->value("use_docked_mode", false).toBool(); Settings::values.enable_nfc = qt_config->value("enable_nfc", true).toBool(); @@ -134,6 +418,14 @@ void Config::ReadValues() { Service::Account::MAX_USERS - 1); Settings::values.language_index = qt_config->value("language_index", 1).toInt(); + + const auto enabled = qt_config->value("rng_seed_enabled", false).toBool(); + if (enabled) { + Settings::values.rng_seed = qt_config->value("rng_seed", 0).toULongLong(); + } else { + Settings::values.rng_seed = std::nullopt; + } + qt_config->endGroup(); qt_config->beginGroup("Miscellaneous"); @@ -145,6 +437,8 @@ void Config::ReadValues() { Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool(); Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt(); Settings::values.program_args = qt_config->value("program_args", "").toString().toStdString(); + Settings::values.dump_exefs = qt_config->value("dump_exefs", false).toBool(); + Settings::values.dump_nso = qt_config->value("dump_nso", false).toBool(); qt_config->endGroup(); qt_config->beginGroup("WebService"); @@ -155,13 +449,33 @@ void Config::ReadValues() { Settings::values.yuzu_token = qt_config->value("yuzu_token").toString().toStdString(); qt_config->endGroup(); + const auto size = qt_config->beginReadArray("DisabledAddOns"); + for (int i = 0; i < size; ++i) { + qt_config->setArrayIndex(i); + const auto title_id = qt_config->value("title_id", 0).toULongLong(); + std::vector<std::string> out; + const auto d_size = qt_config->beginReadArray("disabled"); + for (int j = 0; j < d_size; ++j) { + qt_config->setArrayIndex(j); + out.push_back(qt_config->value("d", "").toString().toStdString()); + } + qt_config->endArray(); + Settings::values.disabled_addons.insert_or_assign(title_id, out); + } + qt_config->endArray(); + qt_config->beginGroup("UI"); UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString(); UISettings::values.enable_discord_presence = qt_config->value("enable_discord_presence", true).toBool(); + UISettings::values.screenshot_resolution_factor = + static_cast<u16>(qt_config->value("screenshot_resolution_factor", 0).toUInt()); + UISettings::values.select_user_on_boot = + qt_config->value("select_user_on_boot", false).toBool(); qt_config->beginGroup("UIGameList"); UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool(); + UISettings::values.show_add_ons = qt_config->value("show_add_ons", true).toBool(); UISettings::values.icon_size = qt_config->value("icon_size", 64).toUInt(); UISettings::values.row_1_text_id = qt_config->value("row_1_text_id", 3).toUInt(); UISettings::values.row_2_text_id = qt_config->value("row_2_text_id", 2).toUInt(); @@ -216,22 +530,86 @@ void Config::ReadValues() { UISettings::values.first_start = qt_config->value("firstStart", true).toBool(); UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt(); UISettings::values.show_console = qt_config->value("showConsole", false).toBool(); + UISettings::values.profile_index = qt_config->value("profileIndex", 0).toUInt(); + + ApplyDefaultProfileIfInputInvalid(); qt_config->endGroup(); } -void Config::SaveValues() { - qt_config->beginGroup("Controls"); +void Config::SavePlayerValues() { + for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { + const auto& player = Settings::values.players[p]; + + qt_config->setValue(QString("player_%1_connected").arg(p), player.connected); + qt_config->setValue(QString("player_%1_type").arg(p), static_cast<u8>(player.type)); + + qt_config->setValue(QString("player_%1_body_color_left").arg(p), player.body_color_left); + qt_config->setValue(QString("player_%1_body_color_right").arg(p), player.body_color_right); + qt_config->setValue(QString("player_%1_button_color_left").arg(p), + player.button_color_left); + qt_config->setValue(QString("player_%1_button_color_right").arg(p), + player.button_color_right); + + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + qt_config->setValue(QString("player_%1_").arg(p) + + QString::fromStdString(Settings::NativeButton::mapping[i]), + QString::fromStdString(player.buttons[i])); + } + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + qt_config->setValue(QString("player_%1_").arg(p) + + QString::fromStdString(Settings::NativeAnalog::mapping[i]), + QString::fromStdString(player.analogs[i])); + } + } +} + +void Config::SaveDebugValues() { + qt_config->setValue("debug_pad_enabled", Settings::values.debug_pad_enabled); for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { - qt_config->setValue(QString::fromStdString(Settings::NativeButton::mapping[i]), - QString::fromStdString(Settings::values.buttons[i])); + qt_config->setValue(QString("debug_pad_") + + QString::fromStdString(Settings::NativeButton::mapping[i]), + QString::fromStdString(Settings::values.debug_pad_buttons[i])); } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { - qt_config->setValue(QString::fromStdString(Settings::NativeAnalog::mapping[i]), - QString::fromStdString(Settings::values.analogs[i])); + qt_config->setValue(QString("debug_pad_") + + QString::fromStdString(Settings::NativeAnalog::mapping[i]), + QString::fromStdString(Settings::values.debug_pad_analogs[i])); } +} + +void Config::SaveMouseValues() { + qt_config->setValue("mouse_enabled", Settings::values.mouse_enabled); + + for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) { + qt_config->setValue(QString("mouse_") + + QString::fromStdString(Settings::NativeMouseButton::mapping[i]), + QString::fromStdString(Settings::values.mouse_buttons[i])); + } +} + +void Config::SaveTouchscreenValues() { + qt_config->setValue("touchscreen_enabled", Settings::values.touchscreen.enabled); + qt_config->setValue("touchscreen_device", + QString::fromStdString(Settings::values.touchscreen.device)); + + qt_config->setValue("touchscreen_finger", Settings::values.touchscreen.finger); + qt_config->setValue("touchscreen_angle", Settings::values.touchscreen.rotation_angle); + qt_config->setValue("touchscreen_diameter_x", Settings::values.touchscreen.diameter_x); + qt_config->setValue("touchscreen_diameter_y", Settings::values.touchscreen.diameter_y); +} + +void Config::SaveValues() { + qt_config->beginGroup("Controls"); + + SavePlayerValues(); + SaveDebugValues(); + SaveMouseValues(); + SaveTouchscreenValues(); + qt_config->setValue("motion_device", QString::fromStdString(Settings::values.motion_device)); - qt_config->setValue("touch_device", QString::fromStdString(Settings::values.touch_device)); + qt_config->setValue("keyboard_enabled", Settings::values.keyboard_enabled); + qt_config->endGroup(); qt_config->beginGroup("Core"); @@ -270,8 +648,11 @@ void Config::SaveValues() { qt_config->setValue("use_docked_mode", Settings::values.use_docked_mode); qt_config->setValue("enable_nfc", Settings::values.enable_nfc); qt_config->setValue("current_user", Settings::values.current_user); - qt_config->setValue("language_index", Settings::values.language_index); + + qt_config->setValue("rng_seed_enabled", Settings::values.rng_seed.has_value()); + qt_config->setValue("rng_seed", Settings::values.rng_seed.value_or(0)); + qt_config->endGroup(); qt_config->beginGroup("Miscellaneous"); @@ -283,6 +664,8 @@ void Config::SaveValues() { qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub); qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port); qt_config->setValue("program_args", QString::fromStdString(Settings::values.program_args)); + qt_config->setValue("dump_exefs", Settings::values.dump_exefs); + qt_config->setValue("dump_nso", Settings::values.dump_nso); qt_config->endGroup(); qt_config->beginGroup("WebService"); @@ -292,12 +675,31 @@ void Config::SaveValues() { qt_config->setValue("yuzu_token", QString::fromStdString(Settings::values.yuzu_token)); qt_config->endGroup(); + qt_config->beginWriteArray("DisabledAddOns"); + int i = 0; + for (const auto& elem : Settings::values.disabled_addons) { + qt_config->setArrayIndex(i); + qt_config->setValue("title_id", QVariant::fromValue<u64>(elem.first)); + qt_config->beginWriteArray("disabled"); + for (std::size_t j = 0; j < elem.second.size(); ++j) { + qt_config->setArrayIndex(static_cast<int>(j)); + qt_config->setValue("d", QString::fromStdString(elem.second[j])); + } + qt_config->endArray(); + ++i; + } + qt_config->endArray(); + qt_config->beginGroup("UI"); qt_config->setValue("theme", UISettings::values.theme); qt_config->setValue("enable_discord_presence", UISettings::values.enable_discord_presence); + qt_config->setValue("screenshot_resolution_factor", + UISettings::values.screenshot_resolution_factor); + qt_config->setValue("select_user_on_boot", UISettings::values.select_user_on_boot); qt_config->beginGroup("UIGameList"); qt_config->setValue("show_unknown", UISettings::values.show_unknown); + qt_config->setValue("show_add_ons", UISettings::values.show_add_ons); qt_config->setValue("icon_size", UISettings::values.icon_size); qt_config->setValue("row_1_text_id", UISettings::values.row_1_text_id); qt_config->setValue("row_2_text_id", UISettings::values.row_2_text_id); @@ -315,6 +717,7 @@ void Config::SaveValues() { qt_config->beginGroup("Paths"); qt_config->setValue("romsPath", UISettings::values.roms_path); qt_config->setValue("symbolsPath", UISettings::values.symbols_path); + qt_config->setValue("screenshotPath", UISettings::values.screenshot_path); qt_config->setValue("gameListRootDir", UISettings::values.gamedir); qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan); qt_config->setValue("recentFiles", UISettings::values.recent_files); @@ -336,6 +739,7 @@ void Config::SaveValues() { qt_config->setValue("firstStart", UISettings::values.first_start); qt_config->setValue("calloutFlags", UISettings::values.callout_flags); qt_config->setValue("showConsole", UISettings::values.show_console); + qt_config->setValue("profileIndex", UISettings::values.profile_index); qt_config->endGroup(); } diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 9c99c1b75..e73ad19bb 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -22,10 +22,25 @@ public: static const std::array<int, Settings::NativeButton::NumButtons> default_buttons; static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs; + static const std::array<int, Settings::NativeMouseButton::NumMouseButtons> + default_mouse_buttons; + static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys; + static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods; private: void ReadValues(); + void ReadPlayerValues(); + void ReadDebugValues(); + void ReadKeyboardValues(); + void ReadMouseValues(); + void ReadTouchscreenValues(); + void ApplyDefaultProfileIfInputInvalid(); + void SaveValues(); + void SavePlayerValues(); + void SaveDebugValues(); + void SaveMouseValues(); + void SaveTouchscreenValues(); std::unique_ptr<QSettings> qt_config; std::string qt_config_loc; diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui index 9b297df28..ce833b6c8 100644 --- a/src/yuzu/configuration/configure.ui +++ b/src/yuzu/configuration/configure.ui @@ -6,8 +6,8 @@ <rect> <x>0</x> <y>0</y> - <width>461</width> - <height>500</height> + <width>382</width> + <height>241</height> </rect> </property> <property name="windowTitle"> @@ -15,51 +15,71 @@ </property> <layout class="QVBoxLayout" name="verticalLayout"> <item> - <widget class="QTabWidget" name="tabWidget"> - <property name="currentIndex"> - <number>0</number> - </property> - <widget class="ConfigureGeneral" name="generalTab"> - <attribute name="title"> - <string>General</string> - </attribute> - </widget> - <widget class="ConfigureGameList" name="gameListTab"> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <widget class="QListWidget" name="selectorList"> + <property name="minimumSize"> + <size> + <width>150</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>150</width> + <height>16777215</height> + </size> + </property> + </widget> + </item> + <item> + <widget class="QTabWidget" name="tabWidget"> + <property name="currentIndex"> + <number>0</number> + </property> + <widget class="ConfigureGeneral" name="generalTab"> <attribute name="title"> - <string>Game List</string> + <string>General</string> </attribute> - </widget> - <widget class="ConfigureSystem" name="systemTab"> - <attribute name="title"> - <string>System</string> - </attribute> - </widget> - <widget class="ConfigureInput" name="inputTab"> - <attribute name="title"> - <string>Input</string> - </attribute> - </widget> - <widget class="ConfigureGraphics" name="graphicsTab"> - <attribute name="title"> - <string>Graphics</string> - </attribute> - </widget> - <widget class="ConfigureAudio" name="audioTab"> - <attribute name="title"> - <string>Audio</string> - </attribute> - </widget> - <widget class="ConfigureDebug" name="debugTab"> - <attribute name="title"> - <string>Debug</string> - </attribute> - </widget> - <widget class="ConfigureWeb" name="webTab"> + </widget> + <widget class="ConfigureGameList" name="gameListTab"> + <attribute name="title"> + <string>Game List</string> + </attribute> + </widget> + <widget class="ConfigureSystem" name="systemTab"> + <attribute name="title"> + <string>System</string> + </attribute> + </widget> + <widget class="ConfigureInputSimple" name="inputTab"> + <attribute name="title"> + <string>Input</string> + </attribute> + </widget> + <widget class="ConfigureGraphics" name="graphicsTab"> + <attribute name="title"> + <string>Graphics</string> + </attribute> + </widget> + <widget class="ConfigureAudio" name="audioTab"> + <attribute name="title"> + <string>Audio</string> + </attribute> + </widget> + <widget class="ConfigureDebug" name="debugTab"> + <attribute name="title"> + <string>Debug</string> + </attribute> + </widget> + <widget class="ConfigureWeb" name="webTab"> <attribute name="title"> - <string>Web</string> + <string>Web</string> </attribute> + </widget> </widget> - </widget> + </item> + </layout> </item> <item> <widget class="QDialogButtonBox" name="buttonBox"> @@ -77,12 +97,6 @@ <header>configuration/configure_general.h</header> <container>1</container> </customwidget> - <customwidget> - <class>ConfigureGameList</class> - <extends>QWidget</extends> - <header>configuration/configure_gamelist.h</header> - <container>1</container> - </customwidget> <customwidget> <class>ConfigureSystem</class> <extends>QWidget</extends> @@ -102,23 +116,29 @@ <container>1</container> </customwidget> <customwidget> - <class>ConfigureInput</class> + <class>ConfigureGraphics</class> <extends>QWidget</extends> - <header>configuration/configure_input.h</header> + <header>configuration/configure_graphics.h</header> <container>1</container> </customwidget> <customwidget> - <class>ConfigureGraphics</class> + <class>ConfigureWeb</class> <extends>QWidget</extends> - <header>configuration/configure_graphics.h</header> + <header>configuration/configure_web.h</header> + <container>1</container> + </customwidget> + <customwidget> + <class>ConfigureGameList</class> + <extends>QWidget</extends> + <header>configuration/configure_gamelist.h</header> + <container>1</container> + </customwidget> + <customwidget> + <class>ConfigureInputSimple</class> + <extends>QWidget</extends> + <header>configuration/configure_input_simple.h</header> <container>1</container> </customwidget> - <customwidget> - <class>ConfigureWeb</class> - <extends>QWidget</extends> - <header>configuration/configure_web.h</header> - <container>1</container> - </customwidget> </customwidgets> <resources/> <connections> diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index eb1da0f9e..5d9ccc6e8 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -17,8 +17,8 @@ ConfigureAudio::ConfigureAudio(QWidget* parent) ui->output_sink_combo_box->clear(); ui->output_sink_combo_box->addItem("auto"); - for (const auto& sink_detail : AudioCore::g_sink_details) { - ui->output_sink_combo_box->addItem(sink_detail.id); + for (const char* id : AudioCore::GetSinkIDs()) { + ui->output_sink_combo_box->addItem(id); } connect(ui->volume_slider, &QSlider::valueChanged, this, @@ -97,8 +97,7 @@ void ConfigureAudio::updateAudioDevices(int sink_index) { ui->audio_device_combo_box->addItem(AudioCore::auto_device_name); const std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString(); - const std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices(); - for (const auto& device : device_list) { + for (const auto& device : AudioCore::GetDeviceListForSink(sink_id)) { ui->audio_device_combo_box->addItem(QString::fromStdString(device)); } } diff --git a/src/yuzu/configuration/configure_audio.h b/src/yuzu/configuration/configure_audio.h index 207f9dfb3..8771421c0 100644 --- a/src/yuzu/configuration/configure_audio.h +++ b/src/yuzu/configuration/configure_audio.h @@ -16,15 +16,14 @@ class ConfigureAudio : public QWidget { public: explicit ConfigureAudio(QWidget* parent = nullptr); - ~ConfigureAudio(); + ~ConfigureAudio() override; void applyConfiguration(); void retranslateUi(); -public slots: +private: void updateAudioDevices(int sink_index); -private: void setConfiguration(); void setOutputSinkFromSinkID(); void setAudioDeviceFromDeviceID(); diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index 9e765fc93..aa7de7b54 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -34,6 +34,8 @@ void ConfigureDebug::setConfiguration() { ui->toggle_console->setChecked(UISettings::values.show_console); ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter)); ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args)); + ui->dump_exefs->setChecked(Settings::values.dump_exefs); + ui->dump_decompressed_nso->setChecked(Settings::values.dump_nso); } void ConfigureDebug::applyConfiguration() { @@ -42,6 +44,8 @@ void ConfigureDebug::applyConfiguration() { UISettings::values.show_console = ui->toggle_console->isChecked(); Settings::values.log_filter = ui->log_filter_edit->text().toStdString(); Settings::values.program_args = ui->homebrew_args_edit->text().toStdString(); + Settings::values.dump_exefs = ui->dump_exefs->isChecked(); + Settings::values.dump_nso = ui->dump_decompressed_nso->isChecked(); Debugger::ToggleConsole(); Log::Filter filter; filter.ParseFilterString(Settings::values.log_filter); diff --git a/src/yuzu/configuration/configure_debug.h b/src/yuzu/configuration/configure_debug.h index d167eb996..c6420b18c 100644 --- a/src/yuzu/configuration/configure_debug.h +++ b/src/yuzu/configuration/configure_debug.h @@ -16,13 +16,12 @@ class ConfigureDebug : public QWidget { public: explicit ConfigureDebug(QWidget* parent = nullptr); - ~ConfigureDebug(); + ~ConfigureDebug() override; void applyConfiguration(); private: void setConfiguration(); -private: std::unique_ptr<Ui::ConfigureDebug> ui; }; diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui index ff4987604..758a92335 100644 --- a/src/yuzu/configuration/configure_debug.ui +++ b/src/yuzu/configuration/configure_debug.ui @@ -7,7 +7,7 @@ <x>0</x> <y>0</y> <width>400</width> - <height>300</height> + <height>357</height> </rect> </property> <property name="windowTitle"> @@ -130,6 +130,35 @@ </widget> </item> <item> + <widget class="QGroupBox" name="groupBox_4"> + <property name="title"> + <string>Dump</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_4"> + <item> + <widget class="QCheckBox" name="dump_decompressed_nso"> + <property name="whatsThis"> + <string>When checked, any NSO yuzu tries to load or patch will be copied decompressed to the yuzu/dump directory.</string> + </property> + <property name="text"> + <string>Dump Decompressed NSOs</string> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="dump_exefs"> + <property name="whatsThis"> + <string>When checked, any game that yuzu loads will have its ExeFS dumped to the yuzu/dump directory.</string> + </property> + <property name="text"> + <string>Dump ExeFS</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> <spacer name="verticalSpacer"> <property name="orientation"> <enum>Qt::Vertical</enum> diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 3905423e9..90d7c6372 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <QHash> +#include <QListWidgetItem> #include "core/settings.h" #include "ui_configure.h" #include "yuzu/configuration/config.h" @@ -13,6 +15,13 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry ui->setupUi(this); ui->generalTab->PopulateHotkeyList(registry); this->setConfiguration(); + this->PopulateSelectionList(); + connect(ui->selectorList, &QListWidget::itemSelectionChanged, this, + &ConfigureDialog::UpdateVisibleTabs); + + adjustSize(); + + ui->selectorList->setCurrentRow(0); } ConfigureDialog::~ConfigureDialog() = default; @@ -30,3 +39,37 @@ void ConfigureDialog::applyConfiguration() { ui->webTab->applyConfiguration(); Settings::Apply(); } + +void ConfigureDialog::PopulateSelectionList() { + const std::array<std::pair<QString, QStringList>, 4> items{ + {{tr("General"), {tr("General"), tr("Web"), tr("Debug"), tr("Game List")}}, + {tr("System"), {tr("System"), tr("Audio")}}, + {tr("Graphics"), {tr("Graphics")}}, + {tr("Controls"), {tr("Input")}}}}; + + for (const auto& entry : items) { + auto* const item = new QListWidgetItem(entry.first); + item->setData(Qt::UserRole, entry.second); + + ui->selectorList->addItem(item); + } +} + +void ConfigureDialog::UpdateVisibleTabs() { + const auto items = ui->selectorList->selectedItems(); + if (items.isEmpty()) + return; + + const std::map<QString, QWidget*> widgets = { + {tr("General"), ui->generalTab}, {tr("System"), ui->systemTab}, + {tr("Input"), ui->inputTab}, {tr("Graphics"), ui->graphicsTab}, + {tr("Audio"), ui->audioTab}, {tr("Debug"), ui->debugTab}, + {tr("Web"), ui->webTab}, {tr("Game List"), ui->gameListTab}}; + + ui->tabWidget->clear(); + + const QStringList tabs = items[0]->data(Qt::UserRole).toStringList(); + + for (const auto& tab : tabs) + ui->tabWidget->addTab(widgets.find(tab)->second, tab); +} diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h index bbbdacc29..243d9fa09 100644 --- a/src/yuzu/configuration/configure_dialog.h +++ b/src/yuzu/configuration/configure_dialog.h @@ -18,13 +18,14 @@ class ConfigureDialog : public QDialog { public: explicit ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry); - ~ConfigureDialog(); + ~ConfigureDialog() override; void applyConfiguration(); private: void setConfiguration(); + void UpdateVisibleTabs(); + void PopulateSelectionList(); -private: std::unique_ptr<Ui::ConfigureDialog> ui; }; diff --git a/src/yuzu/configuration/configure_gamelist.cpp b/src/yuzu/configuration/configure_gamelist.cpp index 8743ce982..ae8cac243 100644 --- a/src/yuzu/configuration/configure_gamelist.cpp +++ b/src/yuzu/configuration/configure_gamelist.cpp @@ -36,20 +36,36 @@ ConfigureGameList::ConfigureGameList(QWidget* parent) InitializeRowComboBoxes(); this->setConfiguration(); + + // Force game list reload if any of the relevant settings are changed. + connect(ui->show_unknown, &QCheckBox::stateChanged, this, + &ConfigureGameList::RequestGameListUpdate); + connect(ui->icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, + &ConfigureGameList::RequestGameListUpdate); + connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, + &ConfigureGameList::RequestGameListUpdate); + connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, + &ConfigureGameList::RequestGameListUpdate); } ConfigureGameList::~ConfigureGameList() = default; void ConfigureGameList::applyConfiguration() { UISettings::values.show_unknown = ui->show_unknown->isChecked(); + UISettings::values.show_add_ons = ui->show_add_ons->isChecked(); UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt(); UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); Settings::Apply(); } +void ConfigureGameList::RequestGameListUpdate() { + UISettings::values.is_game_list_reload_pending.exchange(true); +} + void ConfigureGameList::setConfiguration() { ui->show_unknown->setChecked(UISettings::values.show_unknown); + ui->show_add_ons->setChecked(UISettings::values.show_add_ons); ui->icon_size_combobox->setCurrentIndex( ui->icon_size_combobox->findData(UISettings::values.icon_size)); ui->row_1_text_combobox->setCurrentIndex( diff --git a/src/yuzu/configuration/configure_gamelist.h b/src/yuzu/configuration/configure_gamelist.h index ff7406c60..bf3f1cdfa 100644 --- a/src/yuzu/configuration/configure_gamelist.h +++ b/src/yuzu/configuration/configure_gamelist.h @@ -16,11 +16,13 @@ class ConfigureGameList : public QWidget { public: explicit ConfigureGameList(QWidget* parent = nullptr); - ~ConfigureGameList(); + ~ConfigureGameList() override; void applyConfiguration(); private: + void RequestGameListUpdate(); + void setConfiguration(); void changeEvent(QEvent*) override; diff --git a/src/yuzu/configuration/configure_gamelist.ui b/src/yuzu/configuration/configure_gamelist.ui index 7471fdb60..7a69377e7 100644 --- a/src/yuzu/configuration/configure_gamelist.ui +++ b/src/yuzu/configuration/configure_gamelist.ui @@ -1,126 +1,133 @@ <?xml version="1.0" encoding="UTF-8"?> <ui version="4.0"> <class>ConfigureGameList</class> - <widget class="QWidget" name="ConfigureGeneral"> - <property name="geometry"> - <rect> - <x>0</x> - <y>0</y> - <width>300</width> - <height>377</height> - </rect> - </property> - <property name="windowTitle"> - <string>Form</string> - </property> - <layout class="QHBoxLayout" name="HorizontalLayout"> - <item> - <layout class="QVBoxLayout" name="VerticalLayout"> + <widget class="QWidget" name="ConfigureGameList"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>300</width> + <height>377</height> + </rect> + </property> + <property name="windowTitle"> + <string>Form</string> + </property> + <layout class="QHBoxLayout" name="HorizontalLayout"> + <item> + <layout class="QVBoxLayout" name="VerticalLayout"> + <item> + <widget class="QGroupBox" name="GeneralGroupBox"> + <property name="title"> + <string>General</string> + </property> + <layout class="QHBoxLayout" name="GeneralHorizontalLayout"> + <item> + <layout class="QVBoxLayout" name="GeneralVerticalLayout"> <item> - <widget class="QGroupBox" name="GeneralGroupBox"> - <property name="title"> - <string>General</string> - </property> - <layout class="QHBoxLayout" name="GeneralHorizontalLayout"> - <item> - <layout class="QVBoxLayout" name="GeneralVerticalLayout"> - <item> - <widget class="QCheckBox" name="show_unknown"> - <property name="text"> - <string>Show files with type 'Unknown'</string> - </property> - </widget> - </item> - </layout> - </item> - </layout> - </widget> + <widget class="QCheckBox" name="show_unknown"> + <property name="text"> + <string>Show files with type 'Unknown'</string> + </property> + </widget> </item> <item> - <widget class="QGroupBox" name="IconSizeGroupBox"> - <property name="title"> - <string>Icon Size</string> - </property> - <layout class="QHBoxLayout" name="icon_size_qhbox_layout"> - <item> - <layout class="QVBoxLayout" name="icon_size_qvbox_layout"> - <item> - <layout class="QHBoxLayout" name="icon_size_qhbox_layout_2"> - <item> - <widget class="QLabel" name="icon_size_label"> - <property name="text"> - <string>Icon Size:</string> - </property> - </widget> - </item> - <item> - <widget class="QComboBox" name="icon_size_combobox"/> - </item> - </layout> - </item> - </layout> - </item> - </layout> - </widget> + <widget class="QCheckBox" name="show_add_ons"> + <property name="text"> + <string>Show Add-Ons Column</string> + </property> + </widget> </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="IconSizeGroupBox"> + <property name="title"> + <string>Icon Size</string> + </property> + <layout class="QHBoxLayout" name="icon_size_qhbox_layout"> + <item> + <layout class="QVBoxLayout" name="icon_size_qvbox_layout"> <item> - <widget class="QGroupBox" name="RowGroupBox"> - <property name="title"> - <string>Row Text</string> + <layout class="QHBoxLayout" name="icon_size_qhbox_layout_2"> + <item> + <widget class="QLabel" name="icon_size_label"> + <property name="text"> + <string>Icon Size:</string> </property> - <layout class="QHBoxLayout" name="RowHorizontalLayout"> - <item> - <layout class="QVBoxLayout" name="RowVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="row_1_qhbox_layout"> - <item> - <widget class="QLabel" name="row_1_label"> - <property name="text"> - <string>Row 1 Text:</string> - </property> - </widget> - </item> - <item> - <widget class="QComboBox" name="row_1_text_combobox"/> - </item> - </layout> - </item> - <item> - <layout class="QHBoxLayout" name="row_2_qhbox_layout"> - <item> - <widget class="QLabel" name="row_2_label"> - <property name="text"> - <string>Row 2 Text:</string> - </property> - </widget> - </item> - <item> - <widget class="QComboBox" name="row_2_text_combobox"/> - </item> - </layout> - </item> - </layout> - </item> - </layout> - </widget> + </widget> + </item> + <item> + <widget class="QComboBox" name="icon_size_combobox"/> + </item> + </layout> </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="RowGroupBox"> + <property name="title"> + <string>Row Text</string> + </property> + <layout class="QHBoxLayout" name="RowHorizontalLayout"> + <item> + <layout class="QVBoxLayout" name="RowVerticalLayout"> <item> - <spacer name="verticalSpacer"> - <property name="orientation"> - <enum>Qt::Vertical</enum> + <layout class="QHBoxLayout" name="row_1_qhbox_layout"> + <item> + <widget class="QLabel" name="row_1_label"> + <property name="text"> + <string>Row 1 Text:</string> </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>40</height> - </size> + </widget> + </item> + <item> + <widget class="QComboBox" name="row_1_text_combobox"/> + </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout" name="row_2_qhbox_layout"> + <item> + <widget class="QLabel" name="row_2_label"> + <property name="text"> + <string>Row 2 Text:</string> </property> - </spacer> + </widget> + </item> + <item> + <widget class="QComboBox" name="row_2_text_combobox"/> + </item> + </layout> </item> - </layout> - </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> </layout> - </widget> + </item> + </layout> + </widget> <resources/> <connections/> </ui> diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index 537d6e576..4116b6cd7 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -19,8 +19,10 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent) this->setConfiguration(); + connect(ui->toggle_deepscan, &QCheckBox::stateChanged, this, + [] { UISettings::values.is_game_list_reload_pending.exchange(true); }); + ui->use_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn()); - ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn()); } ConfigureGeneral::~ConfigureGeneral() = default; @@ -28,9 +30,9 @@ ConfigureGeneral::~ConfigureGeneral() = default; void ConfigureGeneral::setConfiguration() { ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan); ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing); + ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot); ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme)); ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit); - ui->use_docked_mode->setChecked(Settings::values.use_docked_mode); ui->enable_nfc->setChecked(Settings::values.enable_nfc); } @@ -41,10 +43,10 @@ void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) { void ConfigureGeneral::applyConfiguration() { UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked(); UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); + UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked(); UISettings::values.theme = ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString(); Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked(); - Settings::values.use_docked_mode = ui->use_docked_mode->isChecked(); Settings::values.enable_nfc = ui->enable_nfc->isChecked(); } diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h index 4770034cc..59738af40 100644 --- a/src/yuzu/configuration/configure_general.h +++ b/src/yuzu/configuration/configure_general.h @@ -18,7 +18,7 @@ class ConfigureGeneral : public QWidget { public: explicit ConfigureGeneral(QWidget* parent = nullptr); - ~ConfigureGeneral(); + ~ConfigureGeneral() override; void PopulateHotkeyList(const HotkeyRegistry& registry); void applyConfiguration(); diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui index b82fffde8..dff0ad5d0 100644 --- a/src/yuzu/configuration/configure_general.ui +++ b/src/yuzu/configuration/configure_general.ui @@ -7,7 +7,7 @@ <x>0</x> <y>0</y> <width>300</width> - <height>377</height> + <height>407</height> </rect> </property> <property name="windowTitle"> @@ -38,6 +38,13 @@ </property> </widget> </item> + <item> + <widget class="QCheckBox" name="toggle_user_on_boot"> + <property name="text"> + <string>Prompt for user on game boot</string> + </property> + </widget> + </item> </layout> </item> </layout> @@ -72,13 +79,6 @@ <item> <layout class="QVBoxLayout" name="EmulationVerticalLayout"> <item> - <widget class="QCheckBox" name="use_docked_mode"> - <property name="text"> - <string>Enable docked mode</string> - </property> - </widget> - </item> - <item> <widget class="QCheckBox" name="enable_nfc"> <property name="text"> <string>Enable NFC</string> diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h index 9bda26fd6..d6ffc6fde 100644 --- a/src/yuzu/configuration/configure_graphics.h +++ b/src/yuzu/configuration/configure_graphics.h @@ -16,14 +16,13 @@ class ConfigureGraphics : public QWidget { public: explicit ConfigureGraphics(QWidget* parent = nullptr); - ~ConfigureGraphics(); + ~ConfigureGraphics() override; void applyConfiguration(); private: void setConfiguration(); -private: std::unique_ptr<Ui::ConfigureGraphics> ui; QColor bg_color; }; diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index 91fcad994..e278cdd05 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -23,31 +23,31 @@ </property> <layout class="QVBoxLayout" name="verticalLayout_2"> <item> - <layout class="QHBoxLayout" name="horizontalLayout_2"> - <item> - <widget class="QCheckBox" name="toggle_frame_limit"> - <property name="text"> - <string>Limit Speed Percent</string> - </property> - </widget> - </item> - <item> - <widget class="QSpinBox" name="frame_limit"> - <property name="suffix"> - <string>%</string> - </property> - <property name="minimum"> - <number>1</number> - </property> - <property name="maximum"> - <number>9999</number> - </property> - <property name="value"> - <number>100</number> - </property> - </widget> - </item> - </layout> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <item> + <widget class="QCheckBox" name="toggle_frame_limit"> + <property name="text"> + <string>Limit Speed Percent</string> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="frame_limit"> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>9999</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> </item> <item> <widget class="QCheckBox" name="use_accurate_gpu_emulation"> @@ -61,7 +61,7 @@ <item> <widget class="QLabel" name="label"> <property name="text"> - <string>Internal Resolution:(Currently does nothing.)</string> + <string>Internal Resolution</string> </property> </widget> </item> @@ -96,27 +96,27 @@ </item> </layout> </item> - <item> - <layout class="QHBoxLayout" name="horizontalLayout_6"> - <item> - <widget class="QLabel" name="bg_label"> - <property name="text"> - <string>Background Color:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="bg_button"> - <property name="maximumSize"> - <size> - <width>40</width> - <height>16777215</height> - </size> - </property> - </widget> - </item> - </layout> - </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_6"> + <item> + <widget class="QLabel" name="bg_label"> + <property name="text"> + <string>Background Color:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="bg_button"> + <property name="maximumSize"> + <size> + <width>40</width> + <height>16777215</height> + </size> + </property> + </widget> + </item> + </layout> + </item> </layout> </widget> </item> diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 94789c064..f39d57998 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -4,339 +4,205 @@ #include <algorithm> #include <memory> -#include <utility> -#include <QMenu> -#include <QMessageBox> + #include <QTimer> -#include "common/param_package.h" -#include "input_common/main.h" -#include "yuzu/configuration/config.h" + +#include "configuration/configure_touchscreen_advanced.h" +#include "core/core.h" +#include "core/hle/service/am/am.h" +#include "core/hle/service/am/applet_ae.h" +#include "core/hle/service/am/applet_oe.h" +#include "core/hle/service/hid/controllers/npad.h" +#include "core/hle/service/sm/sm.h" +#include "ui_configure_input.h" +#include "ui_configure_input_player.h" #include "yuzu/configuration/configure_input.h" +#include "yuzu/configuration/configure_input_player.h" +#include "yuzu/configuration/configure_mouse_advanced.h" -const std::array<std::string, ConfigureInput::ANALOG_SUB_BUTTONS_NUM> - ConfigureInput::analog_sub_buttons{{ - "up", - "down", - "left", - "right", - "modifier", - }}; - -static QString getKeyName(int key_code) { - switch (key_code) { - case Qt::Key_Shift: - return QObject::tr("Shift"); - case Qt::Key_Control: - return QObject::tr("Ctrl"); - case Qt::Key_Alt: - return QObject::tr("Alt"); - case Qt::Key_Meta: - return ""; - default: - return QKeySequence(key_code).toString(); +void OnDockedModeChanged(bool last_state, bool new_state) { + if (last_state == new_state) { + return; } -} -static void SetAnalogButton(const Common::ParamPackage& input_param, - Common::ParamPackage& analog_param, const std::string& button_name) { - if (analog_param.Get("engine", "") != "analog_from_button") { - analog_param = { - {"engine", "analog_from_button"}, - {"modifier_scale", "0.5"}, - }; + Core::System& system{Core::System::GetInstance()}; + if (!system.IsPoweredOn()) { + return; } - analog_param.Set(button_name, input_param.Serialize()); -} + Service::SM::ServiceManager& sm = system.ServiceManager(); -static QString ButtonToText(const Common::ParamPackage& param) { - if (!param.Has("engine")) { - return QObject::tr("[not set]"); - } else if (param.Get("engine", "") == "keyboard") { - return getKeyName(param.Get("code", 0)); - } else if (param.Get("engine", "") == "sdl") { - if (param.Has("hat")) { - return QString(QObject::tr("Hat %1 %2")) - .arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str()); - } - if (param.Has("axis")) { - return QString(QObject::tr("Axis %1%2")) - .arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str()); - } - if (param.Has("button")) { - return QString(QObject::tr("Button %1")).arg(param.Get("button", "").c_str()); - } - return QString(); - } else { - return QObject::tr("[unknown]"); - } -}; - -static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) { - if (!param.Has("engine")) { - return QObject::tr("[not set]"); - } else if (param.Get("engine", "") == "analog_from_button") { - return ButtonToText(Common::ParamPackage{param.Get(dir, "")}); - } else if (param.Get("engine", "") == "sdl") { - if (dir == "modifier") { - return QString(QObject::tr("[unused]")); - } + // Message queue is shared between these services, we just need to signal an operation + // change to one and it will handle both automatically + auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE"); + auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE"); + bool has_signalled = false; - if (dir == "left" || dir == "right") { - return QString(QObject::tr("Axis %1")).arg(param.Get("axis_x", "").c_str()); - } else if (dir == "up" || dir == "down") { - return QString(QObject::tr("Axis %1")).arg(param.Get("axis_y", "").c_str()); - } - return QString(); - } else { - return QObject::tr("[unknown]"); + if (applet_oe != nullptr) { + applet_oe->GetMessageQueue()->OperationModeChanged(); + has_signalled = true; } -}; -ConfigureInput::ConfigureInput(QWidget* parent) - : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()), - timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) { + if (applet_ae != nullptr && !has_signalled) { + applet_ae->GetMessageQueue()->OperationModeChanged(); + } +} - ui->setupUi(this); - setFocusPolicy(Qt::ClickFocus); - - button_map = { - ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, - ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR, - ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus, - ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown, - ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown, - ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown, - ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot, - }; +namespace { +template <typename Dialog, typename... Args> +void CallConfigureDialog(ConfigureInput& parent, Args&&... args) { + parent.applyConfiguration(); + Dialog dialog(&parent, std::forward<Args>(args)...); - analog_map_buttons = {{ - { - ui->buttonLStickUp, - ui->buttonLStickDown, - ui->buttonLStickLeft, - ui->buttonLStickRight, - ui->buttonLStickMod, - }, - { - ui->buttonRStickUp, - ui->buttonRStickDown, - ui->buttonRStickLeft, - ui->buttonRStickRight, - ui->buttonRStickMod, - }, - }}; - - analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog}; - - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { - if (!button_map[button_id]) - continue; - button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu); - connect(button_map[button_id], &QPushButton::released, [=]() { - handleClick( - button_map[button_id], - [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; }, - InputCommon::Polling::DeviceType::Button); - }); - connect(button_map[button_id], &QPushButton::customContextMenuRequested, - [=](const QPoint& menu_location) { - QMenu context_menu; - context_menu.addAction(tr("Clear"), [&] { - buttons_param[button_id].Clear(); - button_map[button_id]->setText(tr("[not set]")); - }); - context_menu.addAction(tr("Restore Default"), [&] { - buttons_param[button_id] = Common::ParamPackage{ - InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; - button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); - }); - context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); - }); + const auto res = dialog.exec(); + if (res == QDialog::Accepted) { + dialog.applyConfiguration(); } +} +} // Anonymous namespace - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { - if (!analog_map_buttons[analog_id][sub_button_id]) - continue; - analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy( - Qt::CustomContextMenu); - connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() { - handleClick(analog_map_buttons[analog_id][sub_button_id], - [=](const Common::ParamPackage& params) { - SetAnalogButton(params, analogs_param[analog_id], - analog_sub_buttons[sub_button_id]); - }, - InputCommon::Polling::DeviceType::Button); - }); - connect(analog_map_buttons[analog_id][sub_button_id], - &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { - QMenu context_menu; - context_menu.addAction(tr("Clear"), [&] { - analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); - analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]")); - }); - context_menu.addAction(tr("Restore Default"), [&] { - Common::ParamPackage params{InputCommon::GenerateKeyboardParam( - Config::default_analogs[analog_id][sub_button_id])}; - SetAnalogButton(params, analogs_param[analog_id], - analog_sub_buttons[sub_button_id]); - analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText( - analogs_param[analog_id], analog_sub_buttons[sub_button_id])); - }); - context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal( - menu_location)); - }); - } - connect(analog_map_stick[analog_id], &QPushButton::released, [=]() { - QMessageBox::information(this, tr("Information"), - tr("After pressing OK, first move your joystick horizontally, " - "and then vertically.")); - handleClick( - analog_map_stick[analog_id], - [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; }, - InputCommon::Polling::DeviceType::Analog); - }); - } +ConfigureInput::ConfigureInput(QWidget* parent) + : QDialog(parent), ui(std::make_unique<Ui::ConfigureInput>()) { + ui->setupUi(this); - connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); }); - connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); }); + players_controller = { + ui->player1_combobox, ui->player2_combobox, ui->player3_combobox, ui->player4_combobox, + ui->player5_combobox, ui->player6_combobox, ui->player7_combobox, ui->player8_combobox, + }; - timeout_timer->setSingleShot(true); - connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); }); + players_configure = { + ui->player1_configure, ui->player2_configure, ui->player3_configure, ui->player4_configure, + ui->player5_configure, ui->player6_configure, ui->player7_configure, ui->player8_configure, + }; - connect(poll_timer.get(), &QTimer::timeout, [this]() { - Common::ParamPackage params; - for (auto& poller : device_pollers) { - params = poller->GetNextInput(); - if (params.Has("engine")) { - setPollingResult(params, false); - return; - } - } - }); + for (auto* controller_box : players_controller) { + controller_box->addItems({"None", "Pro Controller", "Dual Joycons", "Single Right Joycon", + "Single Left Joycon"}); + } this->loadConfiguration(); + updateUIEnabled(); - // TODO(wwylele): enable this when we actually emulate it - ui->buttonHome->setEnabled(false); -} + connect(ui->restore_defaults_button, &QPushButton::pressed, this, + &ConfigureInput::restoreDefaults); -void ConfigureInput::applyConfiguration() { - std::transform(buttons_param.begin(), buttons_param.end(), Settings::values.buttons.begin(), - [](const Common::ParamPackage& param) { return param.Serialize(); }); - std::transform(analogs_param.begin(), analogs_param.end(), Settings::values.analogs.begin(), - [](const Common::ParamPackage& param) { return param.Serialize(); }); -} - -void ConfigureInput::loadConfiguration() { - std::transform(Settings::values.buttons.begin(), Settings::values.buttons.end(), - buttons_param.begin(), - [](const std::string& str) { return Common::ParamPackage(str); }); - std::transform(Settings::values.analogs.begin(), Settings::values.analogs.end(), - analogs_param.begin(), - [](const std::string& str) { return Common::ParamPackage(str); }); - updateButtonLabels(); -} + for (auto* enabled : players_controller) + connect(enabled, QOverload<int>::of(&QComboBox::currentIndexChanged), this, + &ConfigureInput::updateUIEnabled); + connect(ui->use_docked_mode, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled); + connect(ui->handheld_connected, &QCheckBox::stateChanged, this, + &ConfigureInput::updateUIEnabled); + connect(ui->mouse_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled); + connect(ui->keyboard_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled); + connect(ui->debug_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled); + connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this, + &ConfigureInput::updateUIEnabled); -void ConfigureInput::restoreDefaults() { - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { - buttons_param[button_id] = Common::ParamPackage{ - InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; + for (std::size_t i = 0; i < players_configure.size(); ++i) { + connect(players_configure[i], &QPushButton::pressed, this, + [this, i] { CallConfigureDialog<ConfigureInputPlayer>(*this, i, false); }); } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { - Common::ParamPackage params{InputCommon::GenerateKeyboardParam( - Config::default_analogs[analog_id][sub_button_id])}; - SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); - } - } - updateButtonLabels(); -} + connect(ui->handheld_configure, &QPushButton::pressed, this, + [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 8, false); }); -void ConfigureInput::ClearAll() { - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { - if (button_map[button_id] && button_map[button_id]->isEnabled()) - buttons_param[button_id].Clear(); - } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { - if (analog_map_buttons[analog_id][sub_button_id] && - analog_map_buttons[analog_id][sub_button_id]->isEnabled()) - analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); - } - } - updateButtonLabels(); -} + connect(ui->debug_configure, &QPushButton::pressed, this, + [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 9, true); }); -void ConfigureInput::updateButtonLabels() { - for (int button = 0; button < Settings::NativeButton::NumButtons; button++) { - button_map[button]->setText(ButtonToText(buttons_param[button])); - } + connect(ui->mouse_advanced, &QPushButton::pressed, this, + [this] { CallConfigureDialog<ConfigureMouseAdvanced>(*this); }); - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { - if (analog_map_buttons[analog_id][sub_button_id]) { - analog_map_buttons[analog_id][sub_button_id]->setText( - AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id])); - } - } - analog_map_stick[analog_id]->setText(tr("Set Analog Stick")); - } + connect(ui->touchscreen_advanced, &QPushButton::pressed, this, + [this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); }); } -void ConfigureInput::handleClick(QPushButton* button, - std::function<void(const Common::ParamPackage&)> new_input_setter, - InputCommon::Polling::DeviceType type) { - button->setText(tr("[press key]")); - button->setFocus(); - - input_setter = new_input_setter; +ConfigureInput::~ConfigureInput() = default; - device_pollers = InputCommon::Polling::GetPollers(type); +void ConfigureInput::applyConfiguration() { + for (std::size_t i = 0; i < players_controller.size(); ++i) { + const auto controller_type_index = players_controller[i]->currentIndex(); - // Keyboard keys can only be used as button devices - want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button; + Settings::values.players[i].connected = controller_type_index != 0; - for (auto& poller : device_pollers) { - poller->Start(); + if (controller_type_index > 0) { + Settings::values.players[i].type = + static_cast<Settings::ControllerType>(controller_type_index - 1); + } else { + Settings::values.players[i].type = Settings::ControllerType::DualJoycon; + } } - grabKeyboard(); - grabMouse(); - timeout_timer->start(5000); // Cancel after 5 seconds - poll_timer->start(200); // Check for new inputs every 200ms + const bool pre_docked_mode = Settings::values.use_docked_mode; + Settings::values.use_docked_mode = ui->use_docked_mode->isChecked(); + OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode); + Settings::values + .players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)] + .connected = ui->handheld_connected->isChecked(); + Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked(); + Settings::values.mouse_enabled = ui->mouse_enabled->isChecked(); + Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked(); + Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked(); } -void ConfigureInput::setPollingResult(const Common::ParamPackage& params, bool abort) { - releaseKeyboard(); - releaseMouse(); - timeout_timer->stop(); - poll_timer->stop(); - for (auto& poller : device_pollers) { - poller->Stop(); +void ConfigureInput::updateUIEnabled() { + bool hit_disabled = false; + for (auto* player : players_controller) { + player->setDisabled(hit_disabled); + if (hit_disabled) + player->setCurrentIndex(0); + if (!hit_disabled && player->currentIndex() == 0) + hit_disabled = true; } - if (!abort) { - (*input_setter)(params); + for (std::size_t i = 0; i < players_controller.size(); ++i) { + players_configure[i]->setEnabled(players_controller[i]->currentIndex() != 0); } - updateButtonLabels(); - input_setter = boost::none; + ui->handheld_connected->setEnabled(!ui->use_docked_mode->isChecked()); + ui->handheld_configure->setEnabled(ui->handheld_connected->isChecked() && + !ui->use_docked_mode->isChecked()); + ui->mouse_advanced->setEnabled(ui->mouse_enabled->isChecked()); + ui->debug_configure->setEnabled(ui->debug_enabled->isChecked()); + ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked()); } -void ConfigureInput::keyPressEvent(QKeyEvent* event) { - if (!input_setter || !event) - return; +void ConfigureInput::loadConfiguration() { + std::stable_partition( + Settings::values.players.begin(), + Settings::values.players.begin() + + Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD), + [](const auto& player) { return player.connected; }); + + for (std::size_t i = 0; i < players_controller.size(); ++i) { + const auto connected = Settings::values.players[i].connected; + players_controller[i]->setCurrentIndex( + connected ? static_cast<u8>(Settings::values.players[i].type) + 1 : 0); + } + + ui->use_docked_mode->setChecked(Settings::values.use_docked_mode); + ui->handheld_connected->setChecked( + Settings::values + .players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)] + .connected); + ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled); + ui->mouse_enabled->setChecked(Settings::values.mouse_enabled); + ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled); + ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled); + + updateUIEnabled(); +} - if (event->key() != Qt::Key_Escape) { - if (want_keyboard_keys) { - setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, - false); - } else { - // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling - return; - } +void ConfigureInput::restoreDefaults() { + players_controller[0]->setCurrentIndex(2); + + for (std::size_t i = 1; i < players_controller.size(); ++i) { + players_controller[i]->setCurrentIndex(0); } - setPollingResult({}, true); + + ui->use_docked_mode->setCheckState(Qt::Unchecked); + ui->handheld_connected->setCheckState(Qt::Unchecked); + ui->mouse_enabled->setCheckState(Qt::Unchecked); + ui->keyboard_enabled->setCheckState(Qt::Unchecked); + ui->debug_enabled->setCheckState(Qt::Unchecked); + ui->touchscreen_enabled->setCheckState(Qt::Checked); + updateUIEnabled(); } diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h index d1198db81..b8e62cc2b 100644 --- a/src/yuzu/configuration/configure_input.h +++ b/src/yuzu/configuration/configure_input.h @@ -5,16 +5,11 @@ #pragma once #include <array> -#include <functional> #include <memory> -#include <string> -#include <unordered_map> + +#include <QDialog> #include <QKeyEvent> -#include <QWidget> -#include <boost/optional.hpp> -#include "common/param_package.h" -#include "core/settings.h" -#include "input_common/main.h" + #include "ui_configure_input.h" class QPushButton; @@ -25,67 +20,28 @@ namespace Ui { class ConfigureInput; } -class ConfigureInput : public QWidget { +void OnDockedModeChanged(bool last_state, bool new_state); + +class ConfigureInput : public QDialog { Q_OBJECT public: explicit ConfigureInput(QWidget* parent = nullptr); + ~ConfigureInput() override; /// Save all button configurations to settings file void applyConfiguration(); private: - std::unique_ptr<Ui::ConfigureInput> ui; - - std::unique_ptr<QTimer> timeout_timer; - std::unique_ptr<QTimer> poll_timer; - - /// This will be the the setting function when an input is awaiting configuration. - boost::optional<std::function<void(const Common::ParamPackage&)>> input_setter; - - std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param; - std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param; - - static constexpr int ANALOG_SUB_BUTTONS_NUM = 5; - - /// Each button input is represented by a QPushButton. - std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map; - - /// A group of five QPushButtons represent one analog input. The buttons each represent up, - /// down, left, right, and modifier, respectively. - std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs> - analog_map_buttons; - - /// Analog inputs are also represented each with a single button, used to configure with an - /// actual analog stick - std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick; - - static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons; - - std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers; - - /// A flag to indicate if keyboard keys are okay when configuring an input. If this is false, - /// keyboard events are ignored. - bool want_keyboard_keys = false; + void updateUIEnabled(); /// Load configuration settings. void loadConfiguration(); /// Restore all buttons to their default values. void restoreDefaults(); - /// Clear all input configuration - void ClearAll(); - - /// Update UI to reflect current configuration. - void updateButtonLabels(); - /// Called when the button was pressed. - void handleClick(QPushButton* button, - std::function<void(const Common::ParamPackage&)> new_input_setter, - InputCommon::Polling::DeviceType type); - - /// Finish polling and configure input using the input_setter - void setPollingResult(const Common::ParamPackage& params, bool abort); + std::unique_ptr<Ui::ConfigureInput> ui; - /// Handle key press events. - void keyPressEvent(QKeyEvent* event) override; + std::array<QComboBox*, 8> players_controller; + std::array<QPushButton*, 8> players_configure; }; diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui index 8a019a693..0a2d9f024 100644 --- a/src/yuzu/configuration/configure_input.ui +++ b/src/yuzu/configuration/configure_input.ui @@ -1,13 +1,13 @@ <?xml version="1.0" encoding="UTF-8"?> <ui version="4.0"> <class>ConfigureInput</class> - <widget class="QWidget" name="ConfigureInput"> + <widget class="QDialog" name="ConfigureInput"> <property name="geometry"> <rect> <x>0</x> <y>0</y> - <width>343</width> - <height>677</height> + <width>384</width> + <height>576</height> </rect> </property> <property name="windowTitle"> @@ -15,745 +15,515 @@ </property> <layout class="QVBoxLayout" name="verticalLayout_5"> <item> - <layout class="QGridLayout" name="buttons"> - <item row="3" column="1"> - <widget class="QGroupBox" name="misc"> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QGroupBox" name="gridGroupBox"> <property name="title"> - <string>Misc.</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> + <string>Players</string> </property> - <layout class="QGridLayout" name="gridLayout_6"> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonMiscMinusVerticalLayout"> - <item> - <widget class="QLabel" name="labelMinus"> - <property name="text"> - <string>Minus:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonMinus"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <layout class="QGridLayout" name="gridLayout"> + <item row="1" column="2"> + <widget class="QComboBox" name="player1_combobox"> + <property name="minimumSize"> + <size> + <width>110</width> + <height>0</height> + </size> + </property> + </widget> </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonMiscPlusVerticalLayout"> - <item> - <widget class="QLabel" name="labelPlus"> - <property name="text"> - <string>Plus:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonPlus"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="1" column="3"> + <widget class="QPushButton" name="player1_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> </item> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonMiscHomeVerticalLayout"> - <item> - <widget class="QLabel" name="labelHome"> - <property name="text"> - <string>Home:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonHome"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="0" column="2"> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Controller Type</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> </item> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonMiscScrCapVerticalLayout"> - <item> - <widget class="QLabel" name="labelScrCap"> - <property name="text"> - <string>Screen -Capture:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonScreenshot"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="2" column="2"> + <widget class="QComboBox" name="player2_combobox"> + <property name="minimumSize"> + <size> + <width>110</width> + <height>0</height> + </size> + </property> + </widget> </item> - <item row="2" column="1"> - <spacer name="verticalSpacer"> + <item row="3" column="2"> + <widget class="QComboBox" name="player3_combobox"> + <property name="minimumSize"> + <size> + <width>110</width> + <height>0</height> + </size> + </property> + </widget> + </item> + <item row="4" column="2"> + <widget class="QComboBox" name="player4_combobox"> + <property name="minimumSize"> + <size> + <width>110</width> + <height>0</height> + </size> + </property> + </widget> + </item> + <item row="5" column="2"> + <widget class="QComboBox" name="player5_combobox"> + <property name="minimumSize"> + <size> + <width>110</width> + <height>0</height> + </size> + </property> + </widget> + </item> + <item row="6" column="2"> + <widget class="QComboBox" name="player6_combobox"> + <property name="minimumSize"> + <size> + <width>110</width> + <height>0</height> + </size> + </property> + </widget> + </item> + <item row="7" column="2"> + <widget class="QComboBox" name="player7_combobox"> + <property name="minimumSize"> + <size> + <width>110</width> + <height>0</height> + </size> + </property> + </widget> + </item> + <item row="8" column="2"> + <widget class="QComboBox" name="player8_combobox"> + <property name="minimumSize"> + <size> + <width>110</width> + <height>0</height> + </size> + </property> + </widget> + </item> + <item row="2" column="3"> + <widget class="QPushButton" name="player2_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="3" column="3"> + <widget class="QPushButton" name="player3_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="4" column="3"> + <widget class="QPushButton" name="player4_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="5" column="3"> + <widget class="QPushButton" name="player5_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="6" column="3"> + <widget class="QPushButton" name="player6_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="7" column="3"> + <widget class="QPushButton" name="player7_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="8" column="3"> + <widget class="QPushButton" name="player8_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="0" column="0"> + <spacer name="horizontalSpacer"> <property name="orientation"> - <enum>Qt::Vertical</enum> + <enum>Qt::Horizontal</enum> </property> <property name="sizeHint" stdset="0"> <size> - <width>20</width> - <height>40</height> + <width>40</width> + <height>20</height> </size> </property> </spacer> </item> - </layout> - </widget> - </item> - <item row="0" column="0"> - <widget class="QGroupBox" name="faceButtons"> - <property name="title"> - <string>Face Buttons</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout"> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonFaceButtonsAVerticalLayout"> - <item> - <widget class="QLabel" name="labelA"> - <property name="text"> - <string>A:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonA"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="0" column="4"> + <spacer name="horizontalSpacer_2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonFaceButtonsBVerticalLayout"> - <item> - <widget class="QLabel" name="labelB"> - <property name="text"> - <string>B:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonB"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="1" column="1"> + <widget class="QLabel" name="label_3"> + <property name="minimumSize"> + <size> + <width>55</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string>Player 1</string> + </property> + </widget> </item> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonFaceButtonsXVerticalLayout"> - <item> - <widget class="QLabel" name="labelX"> - <property name="text"> - <string>X:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonX"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="2" column="1"> + <widget class="QLabel" name="label_4"> + <property name="text"> + <string>Player 2</string> + </property> + </widget> </item> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonFaceButtonsYVerticalLayout"> - <item> - <widget class="QLabel" name="labelY"> - <property name="text"> - <string>Y:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonY"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="3" column="1"> + <widget class="QLabel" name="label_5"> + <property name="text"> + <string>Player 3</string> + </property> + </widget> </item> - </layout> - </widget> - </item> - <item row="0" column="1"> - <widget class="QGroupBox" name="Dpad"> - <property name="title"> - <string>Directional Pad</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_2"> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonDpadUpVerticalLayout"> - <item> - <widget class="QLabel" name="labelDpadUp"> - <property name="text"> - <string>Up:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonDpadUp"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="4" column="1"> + <widget class="QLabel" name="label_6"> + <property name="text"> + <string>Player 4</string> + </property> + </widget> </item> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonDpadDownVerticalLayout"> - <item> - <widget class="QLabel" name="labelDpadDown"> - <property name="text"> - <string>Down:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonDpadDown"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="5" column="1"> + <widget class="QLabel" name="label_7"> + <property name="text"> + <string>Player 5</string> + </property> + </widget> </item> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout"> - <item> - <widget class="QLabel" name="labelDpadLeft"> - <property name="text"> - <string>Left:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonDpadLeft"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="6" column="1"> + <widget class="QLabel" name="label_8"> + <property name="text"> + <string>Player 6</string> + </property> + </widget> </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout"> - <item> - <widget class="QLabel" name="labelDpadRight"> - <property name="text"> - <string>Right:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonDpadRight"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="7" column="1"> + <widget class="QLabel" name="label_9"> + <property name="text"> + <string>Player 7</string> + </property> + </widget> + </item> + <item row="8" column="1"> + <widget class="QLabel" name="label_10"> + <property name="text"> + <string>Player 8</string> + </property> + </widget> </item> </layout> </widget> </item> - <item row="3" column="0"> - <widget class="QGroupBox" name="shoulderButtons"> + <item> + <widget class="QGroupBox" name="gridGroupBox"> <property name="title"> - <string>Shoulder Buttons</string> - </property> - <property name="flat"> - <bool>false</bool> + <string>Handheld</string> </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_3"> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout"> - <item> - <widget class="QLabel" name="labelL"> - <property name="text"> - <string>L:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonL"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <layout class="QGridLayout" name="gridLayout_2"> + <item row="1" column="2"> + <spacer name="horizontalSpacer_5"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>72</width> + <height>20</height> + </size> + </property> + </spacer> </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout"> - <item> - <widget class="QLabel" name="labelR"> - <property name="text"> - <string>R:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonR"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="1" column="4"> + <spacer name="horizontalSpacer_4"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="1" column="3"> + <widget class="QPushButton" name="handheld_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> </item> <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout"> - <item> - <widget class="QLabel" name="labelZL"> - <property name="text"> - <string>ZL:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonZL"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <spacer name="horizontalSpacer_3"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> </item> <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout"> - <item> - <widget class="QLabel" name="labelZR"> - <property name="text"> - <string>ZR:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonZR"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="2" column="0"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout"> - <item> - <widget class="QLabel" name="labelSL"> - <property name="text"> - <string>SL:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonSL"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <widget class="QCheckBox" name="handheld_connected"> + <property name="text"> + <string>Joycons Docked</string> + </property> + </widget> </item> - <item row="2" column="1"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout"> - <item> - <widget class="QLabel" name="labelSR"> - <property name="text"> - <string>SR:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonSR"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="0" column="1"> + <widget class="QCheckBox" name="use_docked_mode"> + <property name="text"> + <string>Use Docked Mode</string> + </property> + </widget> </item> </layout> </widget> </item> - <item row="1" column="1"> - <widget class="QGroupBox" name="RStick"> + <item> + <widget class="QGroupBox" name="gridGroupBox"> <property name="title"> - <string>Right Stick</string> - </property> - <property name="alignment"> - <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set> - </property> - <property name="flat"> - <bool>false</bool> + <string>Other</string> </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_5"> + <layout class="QGridLayout" name="gridLayout_3"> <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonRStickDownVerticalLayout"> - <item> - <widget class="QLabel" name="labelRStickDown"> - <property name="text"> - <string>Down:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonRStickDown"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonRStickRightVerticalLayout"> - <item> - <widget class="QLabel" name="labelRStickRight"> - <property name="text"> - <string>Right:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonRStickRight"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="3" column="0" colspan="2"> - <widget class="QPushButton" name="buttonRStickAnalog"> + <widget class="QCheckBox" name="keyboard_enabled"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>23</height> + </size> + </property> <property name="text"> - <string>Set Analog Stick</string> + <string>Keyboard</string> </property> </widget> </item> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonRStickLeftVerticalLayout"> - <item> - <widget class="QLabel" name="labelRStickLeft"> - <property name="text"> - <string>Left:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonRStickLeft"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonRStickUpVerticalLayout"> - <item> - <widget class="QLabel" name="labelRStickUp"> - <property name="text"> - <string>Up:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonRStickUp"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="2" column="0"> - <layout class="QVBoxLayout" name="buttonRStickPressedVerticalLayout"> - <item> - <widget class="QLabel" name="labelRStickPressed"> - <property name="text"> - <string>Pressed:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonRStick"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> <item row="2" column="1"> - <layout class="QVBoxLayout" name="buttonRStickModVerticalLayout"> - <item> - <widget class="QLabel" name="labelRStickMod"> - <property name="text"> - <string>Modifier:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonRStickMod"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <widget class="QCheckBox" name="debug_enabled"> + <property name="text"> + <string>Debug Controller</string> + </property> + </widget> </item> - </layout> - </widget> - </item> - <item row="1" column="0"> - <widget class="QGroupBox" name="LStick"> - <property name="title"> - <string>Left Stick</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_4"> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonLStickDownVerticalLayout"> - <item> - <widget class="QLabel" name="labelLStickDown"> - <property name="text"> - <string>Down:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonLStickDown"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="4" column="0" colspan="2"> - <widget class="QPushButton" name="buttonLStickAnalog"> + <item row="3" column="1"> + <widget class="QCheckBox" name="touchscreen_enabled"> <property name="text"> - <string>Set Analog Stick</string> + <string>Touchscreen</string> </property> </widget> </item> <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonLStickRightVerticalLayout"> - <item> - <widget class="QLabel" name="labelLStickRight"> - <property name="text"> - <string>Right:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonLStickRight"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <widget class="QCheckBox" name="mouse_enabled"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>23</height> + </size> + </property> + <property name="text"> + <string>Mouse</string> + </property> + </widget> + </item> + <item row="0" column="4"> + <spacer name="horizontalSpacer_7"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="0" column="2"> + <spacer name="horizontalSpacer_8"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>76</width> + <height>20</height> + </size> + </property> + </spacer> </item> <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonLStickLeftVerticalLayout"> - <item> - <widget class="QLabel" name="labelLStickLeft"> - <property name="text"> - <string>Left:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonLStickLeft"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <spacer name="horizontalSpacer_6"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> </item> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonLStickUpVerticalLayout"> - <item> - <widget class="QLabel" name="labelLStickUp"> - <property name="text"> - <string>Up:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonLStickUp"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="3" column="0"> - <layout class="QVBoxLayout" name="buttonLStickModVerticalLayout"> - <item> - <widget class="QLabel" name="labelLStickMod"> - <property name="text"> - <string>Modifier:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonLStickMod"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="3" column="3"> + <widget class="QPushButton" name="touchscreen_advanced"> + <property name="text"> + <string>Advanced</string> + </property> + </widget> </item> - <item row="3" column="1"> - <layout class="QVBoxLayout" name="buttonLStickPressedVerticalLayout" stretch="0,0"> - <item> - <widget class="QLabel" name="labelLStickPressed"> - <property name="text"> - <string>Pressed:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonLStick"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="2" column="3"> + <widget class="QPushButton" name="debug_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QPushButton" name="mouse_advanced"> + <property name="text"> + <string>Advanced</string> + </property> + </widget> </item> </layout> </widget> </item> - </layout> - </item> - <item> - <layout class="QHBoxLayout" name="horizontalLayout"> <item> - <spacer name="horizontalSpacer"> + <spacer name="verticalSpacer"> <property name="orientation"> - <enum>Qt::Horizontal</enum> + <enum>Qt::Vertical</enum> </property> <property name="sizeHint" stdset="0"> <size> - <width>40</width> - <height>20</height> + <width>20</width> + <height>40</height> </size> </property> </spacer> </item> <item> - <widget class="QPushButton" name="buttonClearAll"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="sizeIncrement"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="baseSize"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="layoutDirection"> - <enum>Qt::LeftToRight</enum> - </property> - <property name="text"> - <string>Clear All</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonRestoreDefaults"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="sizeIncrement"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="baseSize"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="layoutDirection"> - <enum>Qt::LeftToRight</enum> - </property> - <property name="text"> - <string>Restore Defaults</string> - </property> - </widget> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <widget class="QPushButton" name="restore_defaults_button"> + <property name="text"> + <string>Restore Defaults</string> + </property> + </widget> + </item> + <item> + <spacer name="horizontalSpacer_9"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> </item> </layout> </item> </layout> </widget> <resources/> - <connections/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigureInput</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>294</x> + <y>553</y> + </hint> + <hint type="destinationlabel"> + <x>191</x> + <y>287</y> + </hint> + </hints> + </connection> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>ConfigureInput</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>294</x> + <y>553</y> + </hint> + <hint type="destinationlabel"> + <x>191</x> + <y>287</y> + </hint> + </hints> + </connection> + </connections> </ui> diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp new file mode 100644 index 000000000..ba2b32c4f --- /dev/null +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -0,0 +1,501 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <memory> +#include <utility> +#include <QColorDialog> +#include <QGridLayout> +#include <QMenu> +#include <QMessageBox> +#include <QTimer> +#include "common/assert.h" +#include "common/param_package.h" +#include "input_common/main.h" +#include "ui_configure_input_player.h" +#include "yuzu/configuration/config.h" +#include "yuzu/configuration/configure_input_player.h" + +const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM> + ConfigureInputPlayer::analog_sub_buttons{{ + "up", + "down", + "left", + "right", + "modifier", + }}; + +static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) { + const int index1 = grid->indexOf(item); + const int index2 = grid->indexOf(onTopOf); + int row, column, rowSpan, columnSpan; + grid->getItemPosition(index2, &row, &column, &rowSpan, &columnSpan); + grid->takeAt(index1); + grid->addWidget(item, row, column, rowSpan, columnSpan); +} + +static QString GetKeyName(int key_code) { + switch (key_code) { + case Qt::Key_Shift: + return QObject::tr("Shift"); + case Qt::Key_Control: + return QObject::tr("Ctrl"); + case Qt::Key_Alt: + return QObject::tr("Alt"); + case Qt::Key_Meta: + return ""; + default: + return QKeySequence(key_code).toString(); + } +} + +static void SetAnalogButton(const Common::ParamPackage& input_param, + Common::ParamPackage& analog_param, const std::string& button_name) { + if (analog_param.Get("engine", "") != "analog_from_button") { + analog_param = { + {"engine", "analog_from_button"}, + {"modifier_scale", "0.5"}, + }; + } + analog_param.Set(button_name, input_param.Serialize()); +} + +static QString ButtonToText(const Common::ParamPackage& param) { + if (!param.Has("engine")) { + return QObject::tr("[not set]"); + } else if (param.Get("engine", "") == "keyboard") { + return GetKeyName(param.Get("code", 0)); + } else if (param.Get("engine", "") == "sdl") { + if (param.Has("hat")) { + return QString(QObject::tr("Hat %1 %2")) + .arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str()); + } + if (param.Has("axis")) { + return QString(QObject::tr("Axis %1%2")) + .arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str()); + } + if (param.Has("button")) { + return QString(QObject::tr("Button %1")).arg(param.Get("button", "").c_str()); + } + return QString(); + } else { + return QObject::tr("[unknown]"); + } +}; + +static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) { + if (!param.Has("engine")) { + return QObject::tr("[not set]"); + } else if (param.Get("engine", "") == "analog_from_button") { + return ButtonToText(Common::ParamPackage{param.Get(dir, "")}); + } else if (param.Get("engine", "") == "sdl") { + if (dir == "modifier") { + return QString(QObject::tr("[unused]")); + } + + if (dir == "left" || dir == "right") { + return QString(QObject::tr("Axis %1")).arg(param.Get("axis_x", "").c_str()); + } else if (dir == "up" || dir == "down") { + return QString(QObject::tr("Axis %1")).arg(param.Get("axis_y", "").c_str()); + } + return QString(); + } else { + return QObject::tr("[unknown]"); + } +}; + +ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug) + : QDialog(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index), + debug(debug), timeout_timer(std::make_unique<QTimer>()), + poll_timer(std::make_unique<QTimer>()) { + ui->setupUi(this); + setFocusPolicy(Qt::ClickFocus); + + button_map = { + ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, + ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR, + ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus, + ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown, + ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown, + ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown, + ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot, + }; + + analog_map_buttons = {{ + { + ui->buttonLStickUp, + ui->buttonLStickDown, + ui->buttonLStickLeft, + ui->buttonLStickRight, + ui->buttonLStickMod, + }, + { + ui->buttonRStickUp, + ui->buttonRStickDown, + ui->buttonRStickLeft, + ui->buttonRStickRight, + ui->buttonRStickMod, + }, + }}; + + debug_hidden = { + ui->buttonSL, ui->labelSL, + ui->buttonSR, ui->labelSR, + ui->buttonLStick, ui->labelLStickPressed, + ui->buttonRStick, ui->labelRStickPressed, + ui->buttonHome, ui->labelHome, + ui->buttonScreenshot, ui->labelScreenshot, + }; + + auto layout = Settings::values.players[player_index].type; + if (debug) + layout = Settings::ControllerType::DualJoycon; + + switch (layout) { + case Settings::ControllerType::ProController: + case Settings::ControllerType::DualJoycon: + layout_hidden = { + ui->buttonSL, + ui->labelSL, + ui->buttonSR, + ui->labelSR, + }; + break; + case Settings::ControllerType::LeftJoycon: + layout_hidden = { + ui->right_body_button, + ui->right_buttons_button, + ui->right_body_label, + ui->right_buttons_label, + ui->buttonR, + ui->labelR, + ui->buttonZR, + ui->labelZR, + ui->labelHome, + ui->buttonHome, + ui->buttonPlus, + ui->labelPlus, + ui->RStick, + ui->faceButtons, + }; + break; + case Settings::ControllerType::RightJoycon: + layout_hidden = { + ui->left_body_button, ui->left_buttons_button, + ui->left_body_label, ui->left_buttons_label, + ui->buttonL, ui->labelL, + ui->buttonZL, ui->labelZL, + ui->labelScreenshot, ui->buttonScreenshot, + ui->buttonMinus, ui->labelMinus, + ui->LStick, ui->Dpad, + }; + break; + } + + if (debug || layout == Settings::ControllerType::ProController) { + ui->controller_color->hide(); + } else { + if (layout == Settings::ControllerType::LeftJoycon || + layout == Settings::ControllerType::RightJoycon) { + ui->horizontalSpacer_4->setGeometry({0, 0, 0, 0}); + + LayerGridElements(ui->buttons, ui->shoulderButtons, ui->Dpad); + LayerGridElements(ui->buttons, ui->misc, ui->RStick); + LayerGridElements(ui->buttons, ui->Dpad, ui->faceButtons); + LayerGridElements(ui->buttons, ui->RStick, ui->LStick); + } + } + + for (auto* widget : layout_hidden) + widget->setVisible(false); + + analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog}; + + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + if (!button_map[button_id]) + continue; + button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu); + connect(button_map[button_id], &QPushButton::released, [=]() { + handleClick( + button_map[button_id], + [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; }, + InputCommon::Polling::DeviceType::Button); + }); + connect(button_map[button_id], &QPushButton::customContextMenuRequested, + [=](const QPoint& menu_location) { + QMenu context_menu; + context_menu.addAction(tr("Clear"), [&] { + buttons_param[button_id].Clear(); + button_map[button_id]->setText(tr("[not set]")); + }); + context_menu.addAction(tr("Restore Default"), [&] { + buttons_param[button_id] = Common::ParamPackage{ + InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; + button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); + }); + context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); + }); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + if (!analog_map_buttons[analog_id][sub_button_id]) + continue; + analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy( + Qt::CustomContextMenu); + connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() { + handleClick(analog_map_buttons[analog_id][sub_button_id], + [=](const Common::ParamPackage& params) { + SetAnalogButton(params, analogs_param[analog_id], + analog_sub_buttons[sub_button_id]); + }, + InputCommon::Polling::DeviceType::Button); + }); + connect(analog_map_buttons[analog_id][sub_button_id], + &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { + QMenu context_menu; + context_menu.addAction(tr("Clear"), [&] { + analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); + analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]")); + }); + context_menu.addAction(tr("Restore Default"), [&] { + Common::ParamPackage params{InputCommon::GenerateKeyboardParam( + Config::default_analogs[analog_id][sub_button_id])}; + SetAnalogButton(params, analogs_param[analog_id], + analog_sub_buttons[sub_button_id]); + analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText( + analogs_param[analog_id], analog_sub_buttons[sub_button_id])); + }); + context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal( + menu_location)); + }); + } + connect(analog_map_stick[analog_id], &QPushButton::released, [=]() { + QMessageBox::information(this, tr("Information"), + tr("After pressing OK, first move your joystick horizontally, " + "and then vertically.")); + handleClick( + analog_map_stick[analog_id], + [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; }, + InputCommon::Polling::DeviceType::Analog); + }); + } + + connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); }); + connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); }); + + timeout_timer->setSingleShot(true); + connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); }); + + connect(poll_timer.get(), &QTimer::timeout, [this]() { + Common::ParamPackage params; + for (auto& poller : device_pollers) { + params = poller->GetNextInput(); + if (params.Has("engine")) { + setPollingResult(params, false); + return; + } + } + }); + + controller_color_buttons = { + ui->left_body_button, + ui->left_buttons_button, + ui->right_body_button, + ui->right_buttons_button, + }; + + for (std::size_t i = 0; i < controller_color_buttons.size(); ++i) { + connect(controller_color_buttons[i], &QPushButton::clicked, this, + [this, i] { OnControllerButtonClick(static_cast<int>(i)); }); + } + + this->loadConfiguration(); + this->resize(0, 0); + + // TODO(wwylele): enable this when we actually emulate it + ui->buttonHome->setEnabled(false); +} + +ConfigureInputPlayer::~ConfigureInputPlayer() = default; + +void ConfigureInputPlayer::applyConfiguration() { + auto& buttons = + debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons; + auto& analogs = + debug ? Settings::values.debug_pad_analogs : Settings::values.players[player_index].analogs; + + std::transform(buttons_param.begin(), buttons_param.end(), buttons.begin(), + [](const Common::ParamPackage& param) { return param.Serialize(); }); + std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(), + [](const Common::ParamPackage& param) { return param.Serialize(); }); + + if (debug) + return; + + std::array<u32, 4> colors{}; + std::transform(controller_colors.begin(), controller_colors.end(), colors.begin(), + [](QColor color) { return color.rgb(); }); + + Settings::values.players[player_index].body_color_left = colors[0]; + Settings::values.players[player_index].button_color_left = colors[1]; + Settings::values.players[player_index].body_color_right = colors[2]; + Settings::values.players[player_index].button_color_right = colors[3]; +} + +void ConfigureInputPlayer::OnControllerButtonClick(int i) { + const QColor new_bg_color = QColorDialog::getColor(controller_colors[i]); + if (!new_bg_color.isValid()) + return; + controller_colors[i] = new_bg_color; + controller_color_buttons[i]->setStyleSheet( + QString("QPushButton { background-color: %1 }").arg(controller_colors[i].name())); +} + +void ConfigureInputPlayer::loadConfiguration() { + if (debug) { + std::transform(Settings::values.debug_pad_buttons.begin(), + Settings::values.debug_pad_buttons.end(), buttons_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + std::transform(Settings::values.debug_pad_analogs.begin(), + Settings::values.debug_pad_analogs.end(), analogs_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + } else { + std::transform(Settings::values.players[player_index].buttons.begin(), + Settings::values.players[player_index].buttons.end(), buttons_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + std::transform(Settings::values.players[player_index].analogs.begin(), + Settings::values.players[player_index].analogs.end(), analogs_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + } + + updateButtonLabels(); + + if (debug) + return; + + std::array<u32, 4> colors = { + Settings::values.players[player_index].body_color_left, + Settings::values.players[player_index].button_color_left, + Settings::values.players[player_index].body_color_right, + Settings::values.players[player_index].button_color_right, + }; + + std::transform(colors.begin(), colors.end(), controller_colors.begin(), + [](u32 rgb) { return QColor::fromRgb(rgb); }); + + for (std::size_t i = 0; i < colors.size(); ++i) { + controller_color_buttons[i]->setStyleSheet( + QString("QPushButton { background-color: %1 }").arg(controller_colors[i].name())); + } +} + +void ConfigureInputPlayer::restoreDefaults() { + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + buttons_param[button_id] = Common::ParamPackage{ + InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + Common::ParamPackage params{InputCommon::GenerateKeyboardParam( + Config::default_analogs[analog_id][sub_button_id])}; + SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); + } + } + updateButtonLabels(); +} + +void ConfigureInputPlayer::ClearAll() { + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + if (button_map[button_id] && button_map[button_id]->isEnabled()) + buttons_param[button_id].Clear(); + } + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + if (analog_map_buttons[analog_id][sub_button_id] && + analog_map_buttons[analog_id][sub_button_id]->isEnabled()) + analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); + } + } + + updateButtonLabels(); +} + +void ConfigureInputPlayer::updateButtonLabels() { + for (int button = 0; button < Settings::NativeButton::NumButtons; button++) { + button_map[button]->setText(ButtonToText(buttons_param[button])); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + if (analog_map_buttons[analog_id][sub_button_id]) { + analog_map_buttons[analog_id][sub_button_id]->setText( + AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id])); + } + } + analog_map_stick[analog_id]->setText(tr("Set Analog Stick")); + } +} + +void ConfigureInputPlayer::handleClick( + QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter, + InputCommon::Polling::DeviceType type) { + button->setText(tr("[press key]")); + button->setFocus(); + + const auto iter = std::find(button_map.begin(), button_map.end(), button); + ASSERT(iter != button_map.end()); + const auto index = std::distance(button_map.begin(), iter); + ASSERT(index < Settings::NativeButton::NumButtons && index >= 0); + + input_setter = new_input_setter; + + device_pollers = InputCommon::Polling::GetPollers(type); + + // Keyboard keys can only be used as button devices + want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button; + + for (auto& poller : device_pollers) { + poller->Start(); + } + + grabKeyboard(); + grabMouse(); + timeout_timer->start(5000); // Cancel after 5 seconds + poll_timer->start(200); // Check for new inputs every 200ms +} + +void ConfigureInputPlayer::setPollingResult(const Common::ParamPackage& params, bool abort) { + releaseKeyboard(); + releaseMouse(); + timeout_timer->stop(); + poll_timer->stop(); + for (auto& poller : device_pollers) { + poller->Stop(); + } + + if (!abort) { + (*input_setter)(params); + } + + updateButtonLabels(); + input_setter = std::nullopt; +} + +void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { + if (!input_setter || !event) + return; + + if (event->key() != Qt::Key_Escape) { + if (want_keyboard_keys) { + setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, + false); + } else { + // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling + return; + } + } + setPollingResult({}, true); +} diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h new file mode 100644 index 000000000..7a53f6715 --- /dev/null +++ b/src/yuzu/configuration/configure_input_player.h @@ -0,0 +1,104 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <functional> +#include <memory> +#include <optional> +#include <string> + +#include <QDialog> +#include <QKeyEvent> + +#include "common/param_package.h" +#include "core/settings.h" +#include "input_common/main.h" +#include "ui_configure_input.h" + +class QPushButton; +class QString; +class QTimer; + +namespace Ui { +class ConfigureInputPlayer; +} + +class ConfigureInputPlayer : public QDialog { + Q_OBJECT + +public: + explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug = false); + ~ConfigureInputPlayer() override; + + /// Save all button configurations to settings file + void applyConfiguration(); + +private: + void OnControllerButtonClick(int i); + + /// Load configuration settings. + void loadConfiguration(); + /// Restore all buttons to their default values. + void restoreDefaults(); + /// Clear all input configuration + void ClearAll(); + + /// Update UI to reflect current configuration. + void updateButtonLabels(); + + /// Called when the button was pressed. + void handleClick(QPushButton* button, + std::function<void(const Common::ParamPackage&)> new_input_setter, + InputCommon::Polling::DeviceType type); + + /// Finish polling and configure input using the input_setter + void setPollingResult(const Common::ParamPackage& params, bool abort); + + /// Handle key press events. + void keyPressEvent(QKeyEvent* event) override; + + std::unique_ptr<Ui::ConfigureInputPlayer> ui; + + std::size_t player_index; + bool debug; + + std::unique_ptr<QTimer> timeout_timer; + std::unique_ptr<QTimer> poll_timer; + + /// This will be the the setting function when an input is awaiting configuration. + std::optional<std::function<void(const Common::ParamPackage&)>> input_setter; + + std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param; + std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param; + + static constexpr int ANALOG_SUB_BUTTONS_NUM = 5; + + /// Each button input is represented by a QPushButton. + std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map; + + std::vector<QWidget*> debug_hidden; + std::vector<QWidget*> layout_hidden; + + /// A group of five QPushButtons represent one analog input. The buttons each represent up, + /// down, left, right, and modifier, respectively. + std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs> + analog_map_buttons; + + /// Analog inputs are also represented each with a single button, used to configure with an + /// actual analog stick + std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick; + + static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons; + + std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers; + + /// A flag to indicate if keyboard keys are okay when configuring an input. If this is false, + /// keyboard events are ignored. + bool want_keyboard_keys = false; + + std::array<QPushButton*, 4> controller_color_buttons; + std::array<QColor, 4> controller_colors; +}; diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui new file mode 100644 index 000000000..42db020be --- /dev/null +++ b/src/yuzu/configuration/configure_input_player.ui @@ -0,0 +1,1164 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureInputPlayer</class> + <widget class="QDialog" name="ConfigureInputPlayer"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>408</width> + <height>731</height> + </rect> + </property> + <property name="windowTitle"> + <string>Configure Input</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_5"> + <item> + <layout class="QGridLayout" name="buttons"> + <item row="1" column="1"> + <widget class="QGroupBox" name="RStick"> + <property name="title"> + <string>Right Stick</string> + </property> + <property name="alignment"> + <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QGridLayout" name="gridLayout_5"> + <item row="1" column="1"> + <layout class="QVBoxLayout" name="buttonRStickDownVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonRStickDownHorizontalLayout"> + <item> + <widget class="QLabel" name="labelRStickDown"> + <property name="text"> + <string>Down:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonRStickDown"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="buttonRStickRightVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonRStickRightHorizontalLayout"> + <item> + <widget class="QLabel" name="labelRStickRight"> + <property name="text"> + <string>Right:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonRStickRight"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="3" column="0" colspan="2"> + <widget class="QPushButton" name="buttonRStickAnalog"> + <property name="text"> + <string>Set Analog Stick</string> + </property> + </widget> + </item> + <item row="0" column="0"> + <layout class="QVBoxLayout" name="buttonRStickLeftVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonRStickLeftHorizontalLayout"> + <item> + <widget class="QLabel" name="labelRStickLeft"> + <property name="text"> + <string>Left:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonRStickLeft"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="0"> + <layout class="QVBoxLayout" name="buttonRStickUpVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonRStickUpHorizontalLayout"> + <item> + <widget class="QLabel" name="labelRStickUp"> + <property name="text"> + <string>Up:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonRStickUp"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="2" column="0"> + <layout class="QVBoxLayout" name="buttonRStickPressedVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonRStickPressedHorizontalLayout"> + <item> + <widget class="QLabel" name="labelRStickPressed"> + <property name="text"> + <string>Pressed:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonRStick"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="2" column="1"> + <layout class="QVBoxLayout" name="buttonRStickModVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonRStickModHorizontalLayout"> + <item> + <widget class="QLabel" name="labelRStickMod"> + <property name="text"> + <string>Modifier:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonRStickMod"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item row="0" column="1"> + <widget class="QGroupBox" name="Dpad"> + <property name="title"> + <string>Directional Pad</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QGridLayout" name="gridLayout_2"> + <item row="1" column="0"> + <layout class="QVBoxLayout" name="buttonDpadUpVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonDpadUpHorizontalLayout"> + <item> + <widget class="QLabel" name="labelDpadUp"> + <property name="text"> + <string>Up:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonDpadUp"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="1"> + <layout class="QVBoxLayout" name="buttonDpadDownVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonDpadDownHorizontalLayout"> + <item> + <widget class="QLabel" name="labelDpadDown"> + <property name="text"> + <string>Down:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonDpadDown"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="0"> + <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonDpadLeftHorizontalLayout"> + <item> + <widget class="QLabel" name="labelDpadLeft"> + <property name="minimumSize"> + <size> + <width>80</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string>Left:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonDpadLeft"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonDpadRightHorizontalLayout"> + <item> + <widget class="QLabel" name="labelDpadRight"> + <property name="minimumSize"> + <size> + <width>80</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string>Right:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonDpadRight"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item row="0" column="0"> + <widget class="QGroupBox" name="faceButtons"> + <property name="title"> + <string>Face Buttons</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QGridLayout" name="gridLayout"> + <item row="0" column="0"> + <layout class="QVBoxLayout" name="buttonFaceButtonsAVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonFaceButtonsAHorizontalLayout"> + <item> + <widget class="QLabel" name="labelA"> + <property name="minimumSize"> + <size> + <width>80</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string>A:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonA"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="buttonFaceButtonsBVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonFaceButtonsBHorizontalLayout"> + <item> + <widget class="QLabel" name="labelB"> + <property name="minimumSize"> + <size> + <width>80</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string>B:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonB"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="0"> + <layout class="QVBoxLayout" name="buttonFaceButtonsXVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonFaceButtonsXHorizontalLayout"> + <item> + <widget class="QLabel" name="labelX"> + <property name="text"> + <string>X:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonX"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="1"> + <layout class="QVBoxLayout" name="buttonFaceButtonsYVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonFaceButtonsYHorizontalLayout"> + <item> + <widget class="QLabel" name="labelY"> + <property name="text"> + <string>Y:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonY"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item row="5" column="0" colspan="2"> + <widget class="QGroupBox" name="controller_color"> + <property name="title"> + <string>Controller Color</string> + </property> + <layout class="QGridLayout" name="gridLayout_10" columnstretch="0,0,0,0,0,0,0"> + <item row="0" column="0"> + <spacer name="horizontalSpacer_2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="0" column="1"> + <widget class="QLabel" name="left_body_label"> + <property name="text"> + <string>Left Body</string> + </property> + </widget> + </item> + <item row="0" column="6"> + <spacer name="horizontalSpacer_3"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="1" column="1"> + <widget class="QLabel" name="left_buttons_label"> + <property name="minimumSize"> + <size> + <width>90</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string>Left Buttons</string> + </property> + </widget> + </item> + <item row="1" column="5"> + <widget class="QPushButton" name="right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>32</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>40</width> + <height>16777215</height> + </size> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="4"> + <widget class="QLabel" name="right_body_label"> + <property name="text"> + <string>Right Body</string> + </property> + </widget> + </item> + <item row="1" column="4"> + <widget class="QLabel" name="right_buttons_label"> + <property name="minimumSize"> + <size> + <width>90</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string>Right Buttons</string> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QPushButton" name="left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>32</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>40</width> + <height>16777215</height> + </size> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QPushButton" name="left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>32</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>40</width> + <height>16777215</height> + </size> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="5"> + <widget class="QPushButton" name="right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>32</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>40</width> + <height>16777215</height> + </size> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="3"> + <spacer name="horizontalSpacer_4"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item row="1" column="0"> + <widget class="QGroupBox" name="LStick"> + <property name="title"> + <string>Left Stick</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QGridLayout" name="gridLayout_4"> + <item row="1" column="1"> + <layout class="QVBoxLayout" name="buttonLStickUpVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonLStickUpHorizontalLayout"> + <item> + <widget class="QLabel" name="labelLStickUp"> + <property name="text"> + <string>Up:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonLStickUp"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="2"> + <layout class="QVBoxLayout" name="buttonLStickRightVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonLStickRightHorizontalLayout"> + <item> + <widget class="QLabel" name="labelLStickRight"> + <property name="text"> + <string>Right:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonLStickRight"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="4" column="1" colspan="2"> + <widget class="QPushButton" name="buttonLStickAnalog"> + <property name="text"> + <string>Set Analog Stick</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="buttonLStickLeftVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonLStickLeftHorizontalLayout_2"> + <item> + <widget class="QLabel" name="labelLStickLeft"> + <property name="text"> + <string>Left:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonLStickLeft"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="2"> + <layout class="QVBoxLayout" name="buttonLStickDownVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonLStickDownHorizontalLayout"> + <item> + <widget class="QLabel" name="labelLStickDown"> + <property name="text"> + <string>Down:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonLStickDown"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="3" column="2"> + <layout class="QVBoxLayout" name="buttonLStickModVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonLStickModHorizontalLayout"> + <item> + <widget class="QLabel" name="labelLStickMod"> + <property name="text"> + <string>Modifier:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonLStickMod"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="3" column="1"> + <layout class="QVBoxLayout" name="buttonLStickPressedVerticalLayout" stretch="0,0"> + <item> + <layout class="QHBoxLayout" name="buttonLStickPressedHorizontalLayout"> + <item> + <widget class="QLabel" name="labelLStickPressed"> + <property name="text"> + <string>Pressed:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonLStick"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item row="3" column="0"> + <widget class="QGroupBox" name="shoulderButtons"> + <property name="title"> + <string>Shoulder Buttons</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QGridLayout" name="gridLayout_3"> + <item row="3" column="0"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonShoulderButtonsSLHorizontalLayout"> + <item> + <widget class="QLabel" name="labelSL"> + <property name="text"> + <string>SL:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonSL"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="2" column="1"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonShoulderButtonsZRHorizontalLayout"> + <item> + <widget class="QLabel" name="labelZR"> + <property name="text"> + <string>ZR:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonZR"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="3" column="1"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonShoulderButtonsSRHorizontalLayout"> + <item> + <widget class="QLabel" name="labelSR"> + <property name="text"> + <string>SR:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonSR"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonShoulderButtonsZLHorizontalLayout"> + <item> + <widget class="QLabel" name="labelZL"> + <property name="text"> + <string>ZL:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonZL"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="0"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonShoulderButtonsLHorizontalLayout"> + <item> + <widget class="QLabel" name="labelL"> + <property name="text"> + <string>L:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonL"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="2" column="0"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonShoulderButtonsRHorizontalLayout"> + <item> + <widget class="QLabel" name="labelR"> + <property name="text"> + <string>R:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonR"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item row="3" column="1"> + <widget class="QGroupBox" name="misc"> + <property name="title"> + <string>Misc.</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QGridLayout" name="gridLayout_6"> + <item row="1" column="0"> + <layout class="QVBoxLayout" name="buttonMiscMinusVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonMiscMinusHorizontalLayout"> + <item> + <widget class="QLabel" name="labelMinus"> + <property name="text"> + <string>Minus:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonMinus"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="3" column="1"> + <spacer name="verticalSpacer_2"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + <item row="0" column="0"> + <layout class="QVBoxLayout" name="buttonMiscPlusVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonMiscPlusHorizontalLayout"> + <item> + <widget class="QLabel" name="labelPlus"> + <property name="text"> + <string>Plus:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonPlus"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="buttonMiscHomeVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonMiscHomeHorizontalLayout"> + <item> + <widget class="QLabel" name="labelHome"> + <property name="text"> + <string>Home:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonHome"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="1"> + <layout class="QVBoxLayout" name="buttonMiscScrCapVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonMiscScrCapHorizontalLayout"> + <item> + <widget class="QLabel" name="labelScreenshot"> + <property name="text"> + <string>Screen Capture:</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonScreenshot"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="maximumSize"> + <size> + <width>80</width> + <height>16777215</height> + </size> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout"/> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <item> + <widget class="QPushButton" name="buttonClearAll"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="sizeIncrement"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="baseSize"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="text"> + <string>Clear All</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonRestoreDefaults"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="sizeIncrement"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="baseSize"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="text"> + <string>Restore Defaults</string> + </property> + </widget> + </item> + <item> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigureInputPlayer</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>371</x> + <y>730</y> + </hint> + <hint type="destinationlabel"> + <x>229</x> + <y>375</y> + </hint> + </hints> + </connection> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>ConfigureInputPlayer</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>371</x> + <y>730</y> + </hint> + <hint type="destinationlabel"> + <x>229</x> + <y>375</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/configuration/configure_input_simple.cpp b/src/yuzu/configuration/configure_input_simple.cpp new file mode 100644 index 000000000..07d71e9d1 --- /dev/null +++ b/src/yuzu/configuration/configure_input_simple.cpp @@ -0,0 +1,137 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <array> +#include <tuple> + +#include "ui_configure_input_simple.h" +#include "yuzu/configuration/configure_input.h" +#include "yuzu/configuration/configure_input_player.h" +#include "yuzu/configuration/configure_input_simple.h" +#include "yuzu/ui_settings.h" + +namespace { + +template <typename Dialog, typename... Args> +void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) { + caller->applyConfiguration(); + Dialog dialog(caller, std::forward<Args>(args)...); + + const auto res = dialog.exec(); + if (res == QDialog::Accepted) { + dialog.applyConfiguration(); + } +} + +// OnProfileSelect functions should (when applicable): +// - Set controller types +// - Set controller enabled +// - Set docked mode +// - Set advanced controller config/enabled (i.e. debug, kbd, mouse, touch) +// +// OnProfileSelect function should NOT however: +// - Reset any button mappings +// - Open any dialogs +// - Block in any way + +constexpr std::size_t HANDHELD_INDEX = 8; + +void HandheldOnProfileSelect() { + Settings::values.players[HANDHELD_INDEX].connected = true; + Settings::values.players[HANDHELD_INDEX].type = Settings::ControllerType::DualJoycon; + + for (std::size_t player = 0; player < HANDHELD_INDEX; ++player) { + Settings::values.players[player].connected = false; + } + + Settings::values.use_docked_mode = false; + Settings::values.keyboard_enabled = false; + Settings::values.mouse_enabled = false; + Settings::values.debug_pad_enabled = false; + Settings::values.touchscreen.enabled = true; +} + +void DualJoyconsDockedOnProfileSelect() { + Settings::values.players[0].connected = true; + Settings::values.players[0].type = Settings::ControllerType::DualJoycon; + + for (std::size_t player = 1; player <= HANDHELD_INDEX; ++player) { + Settings::values.players[player].connected = false; + } + + Settings::values.use_docked_mode = true; + Settings::values.keyboard_enabled = false; + Settings::values.mouse_enabled = false; + Settings::values.debug_pad_enabled = false; + Settings::values.touchscreen.enabled = false; +} + +// Name, OnProfileSelect (called when selected in drop down), OnConfigure (called when configure +// is clicked) +using InputProfile = std::tuple<const char*, void (*)(), void (*)(ConfigureInputSimple*)>; + +constexpr std::array<InputProfile, 3> INPUT_PROFILES{{ + {QT_TR_NOOP("Single Player - Handheld - Undocked"), HandheldOnProfileSelect, + [](ConfigureInputSimple* caller) { + CallConfigureDialog<ConfigureInputPlayer>(caller, HANDHELD_INDEX, false); + }}, + {QT_TR_NOOP("Single Player - Dual Joycons - Docked"), DualJoyconsDockedOnProfileSelect, + [](ConfigureInputSimple* caller) { + CallConfigureDialog<ConfigureInputPlayer>(caller, 1, false); + }}, + {QT_TR_NOOP("Custom"), [] {}, CallConfigureDialog<ConfigureInput>}, +}}; + +} // namespace + +void ApplyInputProfileConfiguration(int profile_index) { + std::get<1>( + INPUT_PROFILES.at(std::min(profile_index, static_cast<int>(INPUT_PROFILES.size() - 1))))(); +} + +ConfigureInputSimple::ConfigureInputSimple(QWidget* parent) + : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputSimple>()) { + ui->setupUi(this); + + for (const auto& profile : INPUT_PROFILES) { + const QString label = tr(std::get<0>(profile)); + ui->profile_combobox->addItem(label, label); + } + + connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, + &ConfigureInputSimple::OnSelectProfile); + connect(ui->profile_configure, &QPushButton::pressed, this, &ConfigureInputSimple::OnConfigure); + + this->loadConfiguration(); +} + +ConfigureInputSimple::~ConfigureInputSimple() = default; + +void ConfigureInputSimple::applyConfiguration() { + auto index = ui->profile_combobox->currentIndex(); + // Make the stored index for "Custom" very large so that if new profiles are added it + // doesn't change. + if (index >= static_cast<int>(INPUT_PROFILES.size() - 1)) + index = std::numeric_limits<int>::max(); + + UISettings::values.profile_index = index; +} + +void ConfigureInputSimple::loadConfiguration() { + const auto index = UISettings::values.profile_index; + if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0) + ui->profile_combobox->setCurrentIndex(static_cast<int>(INPUT_PROFILES.size() - 1)); + else + ui->profile_combobox->setCurrentIndex(index); +} + +void ConfigureInputSimple::OnSelectProfile(int index) { + const auto old_docked = Settings::values.use_docked_mode; + ApplyInputProfileConfiguration(index); + OnDockedModeChanged(old_docked, Settings::values.use_docked_mode); +} + +void ConfigureInputSimple::OnConfigure() { + std::get<2>(INPUT_PROFILES.at(ui->profile_combobox->currentIndex()))(this); +} diff --git a/src/yuzu/configuration/configure_input_simple.h b/src/yuzu/configuration/configure_input_simple.h new file mode 100644 index 000000000..5b6b69994 --- /dev/null +++ b/src/yuzu/configuration/configure_input_simple.h @@ -0,0 +1,40 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> + +#include <QWidget> + +class QPushButton; +class QString; +class QTimer; + +namespace Ui { +class ConfigureInputSimple; +} + +// Used by configuration loader to apply a profile if the input is invalid. +void ApplyInputProfileConfiguration(int profile_index); + +class ConfigureInputSimple : public QWidget { + Q_OBJECT + +public: + explicit ConfigureInputSimple(QWidget* parent = nullptr); + ~ConfigureInputSimple() override; + + /// Save all button configurations to settings file + void applyConfiguration(); + +private: + /// Load configuration settings. + void loadConfiguration(); + + void OnSelectProfile(int index); + void OnConfigure(); + + std::unique_ptr<Ui::ConfigureInputSimple> ui; +}; diff --git a/src/yuzu/configuration/configure_input_simple.ui b/src/yuzu/configuration/configure_input_simple.ui new file mode 100644 index 000000000..c4889caa9 --- /dev/null +++ b/src/yuzu/configuration/configure_input_simple.ui @@ -0,0 +1,97 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureInputSimple</class> + <widget class="QWidget" name="ConfigureInputSimple"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>473</width> + <height>685</height> + </rect> + </property> + <property name="windowTitle"> + <string>ConfigureInputSimple</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_5"> + <item> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QGroupBox" name="gridGroupBox"> + <property name="title"> + <string>Profile</string> + </property> + <layout class="QGridLayout" name="gridLayout"> + <item row="1" column="2"> + <widget class="QPushButton" name="profile_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="1" column="0"> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="1" column="3"> + <spacer name="horizontalSpacer_2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="1" column="1"> + <widget class="QComboBox" name="profile_combobox"> + <property name="minimumSize"> + <size> + <width>250</width> + <height>0</height> + </size> + </property> + </widget> + </item> + <item row="0" column="1" colspan="2"> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Choose a controller configuration:</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + <resources/> + <connections/> +</ui> diff --git a/src/yuzu/configuration/configure_mouse_advanced.cpp b/src/yuzu/configuration/configure_mouse_advanced.cpp new file mode 100644 index 000000000..ef857035e --- /dev/null +++ b/src/yuzu/configuration/configure_mouse_advanced.cpp @@ -0,0 +1,213 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <memory> + +#include <QKeyEvent> +#include <QMenu> +#include <QTimer> + +#include "common/assert.h" +#include "common/param_package.h" +#include "input_common/main.h" +#include "ui_configure_mouse_advanced.h" +#include "yuzu/configuration/config.h" +#include "yuzu/configuration/configure_mouse_advanced.h" + +static QString GetKeyName(int key_code) { + switch (key_code) { + case Qt::Key_Shift: + return QObject::tr("Shift"); + case Qt::Key_Control: + return QObject::tr("Ctrl"); + case Qt::Key_Alt: + return QObject::tr("Alt"); + case Qt::Key_Meta: + return ""; + default: + return QKeySequence(key_code).toString(); + } +} + +static QString ButtonToText(const Common::ParamPackage& param) { + if (!param.Has("engine")) { + return QObject::tr("[not set]"); + } else if (param.Get("engine", "") == "keyboard") { + return GetKeyName(param.Get("code", 0)); + } else if (param.Get("engine", "") == "sdl") { + if (param.Has("hat")) { + return QString(QObject::tr("Hat %1 %2")) + .arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str()); + } + if (param.Has("axis")) { + return QString(QObject::tr("Axis %1%2")) + .arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str()); + } + if (param.Has("button")) { + return QString(QObject::tr("Button %1")).arg(param.Get("button", "").c_str()); + } + return QString(); + } else { + return QObject::tr("[unknown]"); + } +} + +ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent) + : QDialog(parent), ui(std::make_unique<Ui::ConfigureMouseAdvanced>()), + timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) { + ui->setupUi(this); + setFocusPolicy(Qt::ClickFocus); + + button_map = { + ui->left_button, ui->right_button, ui->middle_button, ui->forward_button, ui->back_button, + }; + + for (int button_id = 0; button_id < Settings::NativeMouseButton::NumMouseButtons; button_id++) { + if (!button_map[button_id]) + continue; + button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu); + connect(button_map[button_id], &QPushButton::released, [=]() { + handleClick( + button_map[button_id], + [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; }, + InputCommon::Polling::DeviceType::Button); + }); + connect(button_map[button_id], &QPushButton::customContextMenuRequested, + [=](const QPoint& menu_location) { + QMenu context_menu; + context_menu.addAction(tr("Clear"), [&] { + buttons_param[button_id].Clear(); + button_map[button_id]->setText(tr("[not set]")); + }); + context_menu.addAction(tr("Restore Default"), [&] { + buttons_param[button_id] = + Common::ParamPackage{InputCommon::GenerateKeyboardParam( + Config::default_mouse_buttons[button_id])}; + button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); + }); + context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); + }); + } + + connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); }); + connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); }); + + timeout_timer->setSingleShot(true); + connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); }); + + connect(poll_timer.get(), &QTimer::timeout, [this]() { + Common::ParamPackage params; + for (auto& poller : device_pollers) { + params = poller->GetNextInput(); + if (params.Has("engine")) { + setPollingResult(params, false); + return; + } + } + }); + + loadConfiguration(); + resize(0, 0); +} + +ConfigureMouseAdvanced::~ConfigureMouseAdvanced() = default; + +void ConfigureMouseAdvanced::applyConfiguration() { + std::transform(buttons_param.begin(), buttons_param.end(), + Settings::values.mouse_buttons.begin(), + [](const Common::ParamPackage& param) { return param.Serialize(); }); +} + +void ConfigureMouseAdvanced::loadConfiguration() { + std::transform(Settings::values.mouse_buttons.begin(), Settings::values.mouse_buttons.end(), + buttons_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + updateButtonLabels(); +} + +void ConfigureMouseAdvanced::restoreDefaults() { + for (int button_id = 0; button_id < Settings::NativeMouseButton::NumMouseButtons; button_id++) { + buttons_param[button_id] = Common::ParamPackage{ + InputCommon::GenerateKeyboardParam(Config::default_mouse_buttons[button_id])}; + } + + updateButtonLabels(); +} + +void ConfigureMouseAdvanced::ClearAll() { + for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) { + if (button_map[i] && button_map[i]->isEnabled()) + buttons_param[i].Clear(); + } + + updateButtonLabels(); +} + +void ConfigureMouseAdvanced::updateButtonLabels() { + for (int button = 0; button < Settings::NativeMouseButton::NumMouseButtons; button++) { + button_map[button]->setText(ButtonToText(buttons_param[button])); + } +} + +void ConfigureMouseAdvanced::handleClick( + QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter, + InputCommon::Polling::DeviceType type) { + button->setText(tr("[press key]")); + button->setFocus(); + + const auto iter = std::find(button_map.begin(), button_map.end(), button); + ASSERT(iter != button_map.end()); + const auto index = std::distance(button_map.begin(), iter); + ASSERT(index < Settings::NativeButton::NumButtons && index >= 0); + + input_setter = new_input_setter; + + device_pollers = InputCommon::Polling::GetPollers(type); + + // Keyboard keys can only be used as button devices + want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button; + + for (auto& poller : device_pollers) { + poller->Start(); + } + + grabKeyboard(); + grabMouse(); + timeout_timer->start(5000); // Cancel after 5 seconds + poll_timer->start(200); // Check for new inputs every 200ms +} + +void ConfigureMouseAdvanced::setPollingResult(const Common::ParamPackage& params, bool abort) { + releaseKeyboard(); + releaseMouse(); + timeout_timer->stop(); + poll_timer->stop(); + for (auto& poller : device_pollers) { + poller->Stop(); + } + + if (!abort) { + (*input_setter)(params); + } + + updateButtonLabels(); + input_setter = std::nullopt; +} + +void ConfigureMouseAdvanced::keyPressEvent(QKeyEvent* event) { + if (!input_setter || !event) + return; + + if (event->key() != Qt::Key_Escape) { + if (want_keyboard_keys) { + setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, + false); + } else { + // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling + return; + } + } + setPollingResult({}, true); +} diff --git a/src/yuzu/configuration/configure_mouse_advanced.h b/src/yuzu/configuration/configure_mouse_advanced.h new file mode 100644 index 000000000..e04da4bf2 --- /dev/null +++ b/src/yuzu/configuration/configure_mouse_advanced.h @@ -0,0 +1,68 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <optional> +#include <QDialog> + +#include "core/settings.h" + +class QCheckBox; +class QPushButton; +class QTimer; + +namespace Ui { +class ConfigureMouseAdvanced; +} + +class ConfigureMouseAdvanced : public QDialog { + Q_OBJECT + +public: + explicit ConfigureMouseAdvanced(QWidget* parent); + ~ConfigureMouseAdvanced() override; + + void applyConfiguration(); + +private: + /// Load configuration settings. + void loadConfiguration(); + /// Restore all buttons to their default values. + void restoreDefaults(); + /// Clear all input configuration + void ClearAll(); + + /// Update UI to reflect current configuration. + void updateButtonLabels(); + + /// Called when the button was pressed. + void handleClick(QPushButton* button, + std::function<void(const Common::ParamPackage&)> new_input_setter, + InputCommon::Polling::DeviceType type); + + /// Finish polling and configure input using the input_setter + void setPollingResult(const Common::ParamPackage& params, bool abort); + + /// Handle key press events. + void keyPressEvent(QKeyEvent* event) override; + + std::unique_ptr<Ui::ConfigureMouseAdvanced> ui; + + /// This will be the the setting function when an input is awaiting configuration. + std::optional<std::function<void(const Common::ParamPackage&)>> input_setter; + + std::array<QPushButton*, Settings::NativeMouseButton::NumMouseButtons> button_map; + std::array<Common::ParamPackage, Settings::NativeMouseButton::NumMouseButtons> buttons_param; + + std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers; + + std::unique_ptr<QTimer> timeout_timer; + std::unique_ptr<QTimer> poll_timer; + + /// A flag to indicate if keyboard keys are okay when configuring an input. If this is false, + /// keyboard events are ignored. + bool want_keyboard_keys = false; +}; diff --git a/src/yuzu/configuration/configure_mouse_advanced.ui b/src/yuzu/configuration/configure_mouse_advanced.ui new file mode 100644 index 000000000..08245ecf0 --- /dev/null +++ b/src/yuzu/configuration/configure_mouse_advanced.ui @@ -0,0 +1,261 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureMouseAdvanced</class> + <widget class="QDialog" name="ConfigureMouseAdvanced"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>250</width> + <height>261</height> + </rect> + </property> + <property name="windowTitle"> + <string>Configure Mouse</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QGroupBox" name="gridGroupBox"> + <property name="title"> + <string>Mouse Buttons</string> + </property> + <layout class="QGridLayout" name="gridLayout"> + <item row="0" column="4"> + <spacer name="horizontalSpacer_2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="0" column="3"> + <layout class="QVBoxLayout" name="verticalLayout_4"> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <item> + <widget class="QLabel" name="label_3"> + <property name="text"> + <string>Right:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="right_button"> + <property name="minimumSize"> + <size> + <width>75</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="0"> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="2" column="1"> + <layout class="QVBoxLayout" name="verticalLayout_3"> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <item> + <widget class="QLabel" name="label_2"> + <property name="text"> + <string>Middle:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="middle_button"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="3" column="1"> + <layout class="QVBoxLayout" name="verticalLayout_5"> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_4"> + <item> + <widget class="QLabel" name="label_4"> + <property name="minimumSize"> + <size> + <width>54</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string>Back:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="back_button"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="verticalLayout_2"> + <item> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Left:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="left_button"> + <property name="minimumSize"> + <size> + <width>75</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="3" column="3"> + <layout class="QVBoxLayout" name="verticalLayout_6"> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_5"> + <item> + <widget class="QLabel" name="label_5"> + <property name="text"> + <string>Forward:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="forward_button"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_6"> + <item> + <widget class="QPushButton" name="buttonClearAll"> + <property name="text"> + <string>Clear All</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonRestoreDefaults"> + <property name="text"> + <string>Restore Defaults</string> + </property> + </widget> + </item> + <item> + <spacer name="horizontalSpacer_3"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigureMouseAdvanced</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>124</x> + <y>266</y> + </hint> + <hint type="destinationlabel"> + <x>124</x> + <y>143</y> + </hint> + </hints> + </connection> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>ConfigureMouseAdvanced</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>124</x> + <y>266</y> + </hint> + <hint type="destinationlabel"> + <x>124</x> + <y>143</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/configuration/configure_per_general.cpp b/src/yuzu/configuration/configure_per_general.cpp new file mode 100644 index 000000000..e13d2eac8 --- /dev/null +++ b/src/yuzu/configuration/configure_per_general.cpp @@ -0,0 +1,170 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <memory> +#include <utility> + +#include <QHeaderView> +#include <QMenu> +#include <QMessageBox> +#include <QStandardItemModel> +#include <QString> +#include <QTimer> +#include <QTreeView> + +#include "core/file_sys/control_metadata.h" +#include "core/file_sys/patch_manager.h" +#include "core/file_sys/xts_archive.h" +#include "core/loader/loader.h" +#include "ui_configure_per_general.h" +#include "yuzu/configuration/config.h" +#include "yuzu/configuration/configure_input.h" +#include "yuzu/configuration/configure_per_general.h" +#include "yuzu/ui_settings.h" +#include "yuzu/util/util.h" + +ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id) + : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGameGeneral>()), title_id(title_id) { + + ui->setupUi(this); + setFocusPolicy(Qt::ClickFocus); + setWindowTitle(tr("Properties")); + + layout = new QVBoxLayout; + tree_view = new QTreeView; + item_model = new QStandardItemModel(tree_view); + tree_view->setModel(item_model); + tree_view->setAlternatingRowColors(true); + tree_view->setSelectionMode(QHeaderView::SingleSelection); + tree_view->setSelectionBehavior(QHeaderView::SelectRows); + tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel); + tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel); + tree_view->setSortingEnabled(true); + tree_view->setEditTriggers(QHeaderView::NoEditTriggers); + tree_view->setUniformRowHeights(true); + tree_view->setContextMenuPolicy(Qt::NoContextMenu); + + item_model->insertColumns(0, 2); + item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name")); + item_model->setHeaderData(1, Qt::Horizontal, tr("Version")); + + // We must register all custom types with the Qt Automoc system so that we are able to use it + // with signals/slots. In this case, QList falls under the umbrells of custom types. + qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>"); + + layout->setContentsMargins(0, 0, 0, 0); + layout->setSpacing(0); + layout->addWidget(tree_view); + + ui->scrollArea->setLayout(layout); + + scene = new QGraphicsScene; + ui->icon_view->setScene(scene); + + connect(item_model, &QStandardItemModel::itemChanged, + [] { UISettings::values.is_game_list_reload_pending.exchange(true); }); + + this->loadConfiguration(); +} + +ConfigurePerGameGeneral::~ConfigurePerGameGeneral() = default; + +void ConfigurePerGameGeneral::applyConfiguration() { + std::vector<std::string> disabled_addons; + + for (const auto& item : list_items) { + const auto disabled = item.front()->checkState() == Qt::Unchecked; + if (disabled) + disabled_addons.push_back(item.front()->text().toStdString()); + } + + Settings::values.disabled_addons[title_id] = disabled_addons; +} + +void ConfigurePerGameGeneral::loadFromFile(FileSys::VirtualFile file) { + this->file = std::move(file); + this->loadConfiguration(); +} + +void ConfigurePerGameGeneral::loadConfiguration() { + if (file == nullptr) + return; + + const auto loader = Loader::GetLoader(file); + + ui->display_title_id->setText(fmt::format("{:016X}", title_id).c_str()); + + FileSys::PatchManager pm{title_id}; + const auto control = pm.GetControlMetadata(); + + if (control.first != nullptr) { + ui->display_version->setText(QString::fromStdString(control.first->GetVersionString())); + ui->display_name->setText(QString::fromStdString(control.first->GetApplicationName())); + ui->display_developer->setText(QString::fromStdString(control.first->GetDeveloperName())); + } else { + std::string title; + if (loader->ReadTitle(title) == Loader::ResultStatus::Success) + ui->display_name->setText(QString::fromStdString(title)); + + FileSys::NACP nacp; + if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success) + ui->display_developer->setText(QString::fromStdString(nacp.GetDeveloperName())); + + ui->display_version->setText(QStringLiteral("1.0.0")); + } + + if (control.second != nullptr) { + scene->clear(); + + QPixmap map; + const auto bytes = control.second->ReadAllBytes(); + map.loadFromData(bytes.data(), static_cast<u32>(bytes.size())); + + scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(), + Qt::IgnoreAspectRatio, Qt::SmoothTransformation)); + } else { + std::vector<u8> bytes; + if (loader->ReadIcon(bytes) == Loader::ResultStatus::Success) { + scene->clear(); + + QPixmap map; + map.loadFromData(bytes.data(), static_cast<u32>(bytes.size())); + + scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(), + Qt::IgnoreAspectRatio, Qt::SmoothTransformation)); + } + } + + FileSys::VirtualFile update_raw; + loader->ReadUpdateRaw(update_raw); + + const auto& disabled = Settings::values.disabled_addons[title_id]; + + for (const auto& patch : pm.GetPatchVersionNames(update_raw)) { + QStandardItem* first_item = new QStandardItem; + const auto name = QString::fromStdString(patch.first).replace("[D] ", ""); + first_item->setText(name); + first_item->setCheckable(true); + + const auto patch_disabled = + std::find(disabled.begin(), disabled.end(), name.toStdString()) != disabled.end(); + + first_item->setCheckState(patch_disabled ? Qt::Unchecked : Qt::Checked); + + list_items.push_back(QList<QStandardItem*>{ + first_item, new QStandardItem{QString::fromStdString(patch.second)}}); + item_model->appendRow(list_items.back()); + } + + tree_view->setColumnWidth(0, 5 * tree_view->width() / 16); + + ui->display_filename->setText(QString::fromStdString(file->GetName())); + + ui->display_format->setText( + QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))); + + const auto valueText = ReadableByteSize(file->GetSize()); + ui->display_size->setText(valueText); +} diff --git a/src/yuzu/configuration/configure_per_general.h b/src/yuzu/configuration/configure_per_general.h new file mode 100644 index 000000000..a4494446c --- /dev/null +++ b/src/yuzu/configuration/configure_per_general.h @@ -0,0 +1,50 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <vector> + +#include <QKeyEvent> +#include <QList> +#include <QWidget> + +#include "core/file_sys/vfs_types.h" + +class QTreeView; +class QGraphicsScene; +class QStandardItem; +class QStandardItemModel; + +namespace Ui { +class ConfigurePerGameGeneral; +} + +class ConfigurePerGameGeneral : public QDialog { + Q_OBJECT + +public: + explicit ConfigurePerGameGeneral(QWidget* parent, u64 title_id); + ~ConfigurePerGameGeneral() override; + + /// Save all button configurations to settings file + void applyConfiguration(); + + void loadFromFile(FileSys::VirtualFile file); + +private: + std::unique_ptr<Ui::ConfigurePerGameGeneral> ui; + FileSys::VirtualFile file; + u64 title_id; + + QVBoxLayout* layout; + QTreeView* tree_view; + QStandardItemModel* item_model; + QGraphicsScene* scene; + + std::vector<QList<QStandardItem*>> list_items; + + void loadConfiguration(); +}; diff --git a/src/yuzu/configuration/configure_per_general.ui b/src/yuzu/configuration/configure_per_general.ui new file mode 100644 index 000000000..8fdd96fa4 --- /dev/null +++ b/src/yuzu/configuration/configure_per_general.ui @@ -0,0 +1,276 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigurePerGameGeneral</class> + <widget class="QDialog" name="ConfigurePerGameGeneral"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>400</width> + <height>520</height> + </rect> + </property> + <property name="windowTitle"> + <string>ConfigurePerGameGeneral</string> + </property> + <layout class="QHBoxLayout" name="HorizontalLayout"> + <item> + <layout class="QVBoxLayout" name="VerticalLayout"> + <item> + <widget class="QGroupBox" name="GeneralGroupBox"> + <property name="title"> + <string>Info</string> + </property> + <layout class="QHBoxLayout" name="GeneralHorizontalLayout"> + <item> + <layout class="QGridLayout" name="gridLayout_2"> + <item row="6" column="1" colspan="2"> + <widget class="QLineEdit" name="display_filename"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QLineEdit" name="display_name"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="label_2"> + <property name="text"> + <string>Developer</string> + </property> + </widget> + </item> + <item row="5" column="1" colspan="2"> + <widget class="QLineEdit" name="display_size"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Name</string> + </property> + </widget> + </item> + <item row="6" column="0"> + <widget class="QLabel" name="label_7"> + <property name="text"> + <string>Filename</string> + </property> + </widget> + </item> + <item row="2" column="0"> + <widget class="QLabel" name="label_3"> + <property name="text"> + <string>Version</string> + </property> + </widget> + </item> + <item row="4" column="0"> + <widget class="QLabel" name="label_5"> + <property name="text"> + <string>Format</string> + </property> + </widget> + </item> + <item row="2" column="1"> + <widget class="QLineEdit" name="display_version"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="4" column="1"> + <widget class="QLineEdit" name="display_format"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="5" column="0"> + <widget class="QLabel" name="label_6"> + <property name="text"> + <string>Size</string> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QLineEdit" name="display_developer"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="3" column="0"> + <widget class="QLabel" name="label_4"> + <property name="text"> + <string>Title ID</string> + </property> + </widget> + </item> + <item row="3" column="1"> + <widget class="QLineEdit" name="display_title_id"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="0" column="2" rowspan="5"> + <widget class="QGraphicsView" name="icon_view"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Maximum" vsizetype="Maximum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>128</width> + <height>128</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>128</width> + <height>128</height> + </size> + </property> + <property name="verticalScrollBarPolicy"> + <enum>Qt::ScrollBarAlwaysOff</enum> + </property> + <property name="horizontalScrollBarPolicy"> + <enum>Qt::ScrollBarAlwaysOff</enum> + </property> + <property name="sizeAdjustPolicy"> + <enum>QAbstractScrollArea::AdjustToContents</enum> + </property> + <property name="interactive"> + <bool>false</bool> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="PerformanceGroupBox"> + <property name="title"> + <string>Add-Ons</string> + </property> + <layout class="QHBoxLayout" name="PerformanceHorizontalLayout"> + <item> + <widget class="QScrollArea" name="scrollArea"> + <property name="widgetResizable"> + <bool>true</bool> + </property> + <widget class="QWidget" name="scrollAreaWidgetContents"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>350</width> + <height>169</height> + </rect> + </property> + </widget> + </widget> + </item> + <item> + <layout class="QVBoxLayout" name="PerformanceVerticalLayout"/> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigurePerGameGeneral</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>269</x> + <y>567</y> + </hint> + <hint type="destinationlabel"> + <x>269</x> + <y>294</y> + </hint> + </hints> + </connection> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>ConfigurePerGameGeneral</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>269</x> + <y>567</y> + </hint> + <hint type="destinationlabel"> + <x>269</x> + <y>294</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index 4b34c1e28..ab5d46492 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -6,20 +6,20 @@ #include <QFileDialog> #include <QGraphicsItem> #include <QGraphicsScene> -#include <QInputDialog> +#include <QHeaderView> #include <QMessageBox> #include <QStandardItemModel> #include <QTreeView> #include <QVBoxLayout> -#include "common/common_paths.h" -#include "common/logging/backend.h" +#include "common/assert.h" +#include "common/file_util.h" #include "common/string_util.h" #include "core/core.h" #include "core/hle/service/acc/profile_manager.h" #include "core/settings.h" #include "ui_configure_system.h" #include "yuzu/configuration/configure_system.h" -#include "yuzu/main.h" +#include "yuzu/util/limitable_input_dialog.h" namespace { constexpr std::array<int, 12> days_in_month = {{ @@ -78,11 +78,17 @@ QPixmap GetIcon(Service::Account::UUID uuid) { if (!icon) { icon.fill(Qt::black); - icon.loadFromData(backup_jpeg.data(), backup_jpeg.size()); + icon.loadFromData(backup_jpeg.data(), static_cast<u32>(backup_jpeg.size())); } return icon.scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation); } + +QString GetProfileUsernameFromUser(QWidget* parent, const QString& description_text) { + return LimitableInputDialog::GetText(parent, ConfigureSystem::tr("Enter Username"), + description_text, 1, + static_cast<int>(Service::Account::profile_username_size)); +} } // Anonymous namespace ConfigureSystem::ConfigureSystem(QWidget* parent) @@ -131,6 +137,12 @@ ConfigureSystem::ConfigureSystem(QWidget* parent) connect(ui->pm_remove, &QPushButton::pressed, this, &ConfigureSystem::DeleteUser); connect(ui->pm_set_image, &QPushButton::pressed, this, &ConfigureSystem::SetUserImage); + connect(ui->rng_seed_checkbox, &QCheckBox::stateChanged, this, [this](bool checked) { + ui->rng_seed_edit->setEnabled(checked); + if (!checked) + ui->rng_seed_edit->setText(QStringLiteral("00000000")); + }); + scene = new QGraphicsScene; ui->current_user_icon->setScene(scene); @@ -149,6 +161,13 @@ void ConfigureSystem::setConfiguration() { PopulateUserList(); UpdateCurrentUser(); + + ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.has_value()); + ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.has_value()); + + const auto rng_seed = + QString("%1").arg(Settings::values.rng_seed.value_or(0), 8, 16, QLatin1Char{'0'}).toUpper(); + ui->rng_seed_edit->setText(rng_seed); } void ConfigureSystem::PopulateUserList() { @@ -173,7 +192,7 @@ void ConfigureSystem::UpdateCurrentUser() { ui->pm_add->setEnabled(profile_manager->GetUserCount() < Service::Account::MAX_USERS); const auto& current_user = profile_manager->GetUser(Settings::values.current_user); - ASSERT(current_user != std::nullopt); + ASSERT(current_user); const auto username = GetAccountUsername(*profile_manager, *current_user); scene->clear(); @@ -189,6 +208,12 @@ void ConfigureSystem::applyConfiguration() { return; Settings::values.language_index = ui->combo_language->currentIndex(); + + if (ui->rng_seed_checkbox->isChecked()) + Settings::values.rng_seed = ui->rng_seed_edit->text().toULongLong(nullptr, 16); + else + Settings::values.rng_seed = std::nullopt; + Settings::Apply(); } @@ -234,7 +259,7 @@ void ConfigureSystem::RefreshConsoleID() { void ConfigureSystem::SelectUser(const QModelIndex& index) { Settings::values.current_user = - std::clamp<std::size_t>(index.row(), 0, profile_manager->GetUserCount() - 1); + std::clamp<s32>(index.row(), 0, static_cast<s32>(profile_manager->GetUserCount() - 1)); UpdateCurrentUser(); @@ -244,15 +269,13 @@ void ConfigureSystem::SelectUser(const QModelIndex& index) { } void ConfigureSystem::AddUser() { - const auto uuid = Service::Account::UUID::Generate(); - - bool ok = false; const auto username = - QInputDialog::getText(this, tr("Enter Username"), tr("Enter a username for the new user:"), - QLineEdit::Normal, QString(), &ok); - if (!ok) + GetProfileUsernameFromUser(this, tr("Enter a username for the new user:")); + if (username.isEmpty()) { return; + } + const auto uuid = Service::Account::UUID::Generate(); profile_manager->CreateNewUser(uuid, username.toStdString()); item_model->appendRow(new QStandardItem{GetIcon(uuid), FormatUserEntryText(username, uuid)}); @@ -261,29 +284,20 @@ void ConfigureSystem::AddUser() { void ConfigureSystem::RenameUser() { const auto user = tree_view->currentIndex().row(); const auto uuid = profile_manager->GetUser(user); - ASSERT(uuid != std::nullopt); + ASSERT(uuid); Service::Account::ProfileBase profile; if (!profile_manager->GetProfileBase(*uuid, profile)) return; - bool ok = false; - const auto old_username = GetAccountUsername(*profile_manager, *uuid); - const auto new_username = - QInputDialog::getText(this, tr("Enter Username"), tr("Enter a new username:"), - QLineEdit::Normal, old_username, &ok); - - if (!ok) + const auto new_username = GetProfileUsernameFromUser(this, tr("Enter a new username:")); + if (new_username.isEmpty()) { return; + } - std::fill(profile.username.begin(), profile.username.end(), '\0'); const auto username_std = new_username.toStdString(); - if (username_std.size() > profile.username.size()) { - std::copy_n(username_std.begin(), std::min(profile.username.size(), username_std.size()), - profile.username.begin()); - } else { - std::copy(username_std.begin(), username_std.end(), profile.username.begin()); - } + std::fill(profile.username.begin(), profile.username.end(), '\0'); + std::copy(username_std.begin(), username_std.end(), profile.username.begin()); profile_manager->SetProfileBase(*uuid, profile); @@ -297,7 +311,7 @@ void ConfigureSystem::RenameUser() { void ConfigureSystem::DeleteUser() { const auto index = tree_view->currentIndex().row(); const auto uuid = profile_manager->GetUser(index); - ASSERT(uuid != std::nullopt); + ASSERT(uuid); const auto username = GetAccountUsername(*profile_manager, *uuid); const auto confirm = QMessageBox::question( @@ -324,7 +338,7 @@ void ConfigureSystem::DeleteUser() { void ConfigureSystem::SetUserImage() { const auto index = tree_view->currentIndex().row(); const auto uuid = profile_manager->GetUser(index); - ASSERT(uuid != std::nullopt); + ASSERT(uuid); const auto file = QFileDialog::getOpenFileName(this, tr("Select User Image"), QString(), tr("JPEG Images (*.jpg *.jpeg)")); diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui index 020b32a37..a91580893 100644 --- a/src/yuzu/configuration/configure_system.ui +++ b/src/yuzu/configuration/configure_system.ui @@ -6,7 +6,7 @@ <rect> <x>0</x> <y>0</y> - <width>360</width> + <width>366</width> <height>483</height> </rect> </property> @@ -22,98 +22,6 @@ <string>System Settings</string> </property> <layout class="QGridLayout" name="gridLayout"> - <item row="1" column="0"> - <widget class="QLabel" name="label_language"> - <property name="text"> - <string>Language</string> - </property> - </widget> - </item> - <item row="0" column="0"> - <widget class="QLabel" name="label_birthday"> - <property name="text"> - <string>Birthday</string> - </property> - </widget> - </item> - <item row="3" column="0"> - <widget class="QLabel" name="label_console_id"> - <property name="text"> - <string>Console ID:</string> - </property> - </widget> - </item> - <item row="0" column="1"> - <layout class="QHBoxLayout" name="horizontalLayout_birthday2"> - <item> - <widget class="QComboBox" name="combo_birthmonth"> - <item> - <property name="text"> - <string>January</string> - </property> - </item> - <item> - <property name="text"> - <string>February</string> - </property> - </item> - <item> - <property name="text"> - <string>March</string> - </property> - </item> - <item> - <property name="text"> - <string>April</string> - </property> - </item> - <item> - <property name="text"> - <string>May</string> - </property> - </item> - <item> - <property name="text"> - <string>June</string> - </property> - </item> - <item> - <property name="text"> - <string>July</string> - </property> - </item> - <item> - <property name="text"> - <string>August</string> - </property> - </item> - <item> - <property name="text"> - <string>September</string> - </property> - </item> - <item> - <property name="text"> - <string>October</string> - </property> - </item> - <item> - <property name="text"> - <string>November</string> - </property> - </item> - <item> - <property name="text"> - <string>December</string> - </property> - </item> - </widget> - </item> - <item> - <widget class="QComboBox" name="combo_birthday"/> - </item> - </layout> - </item> <item row="1" column="1"> <widget class="QComboBox" name="combo_language"> <property name="toolTip"> @@ -206,6 +114,13 @@ </item> </widget> </item> + <item row="3" column="0"> + <widget class="QLabel" name="label_console_id"> + <property name="text"> + <string>Console ID:</string> + </property> + </widget> + </item> <item row="2" column="0"> <widget class="QLabel" name="label_sound"> <property name="text"> @@ -213,6 +128,100 @@ </property> </widget> </item> + <item row="0" column="0"> + <widget class="QLabel" name="label_birthday"> + <property name="text"> + <string>Birthday</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <layout class="QHBoxLayout" name="horizontalLayout_birthday2"> + <item> + <widget class="QComboBox" name="combo_birthmonth"> + <item> + <property name="text"> + <string>January</string> + </property> + </item> + <item> + <property name="text"> + <string>February</string> + </property> + </item> + <item> + <property name="text"> + <string>March</string> + </property> + </item> + <item> + <property name="text"> + <string>April</string> + </property> + </item> + <item> + <property name="text"> + <string>May</string> + </property> + </item> + <item> + <property name="text"> + <string>June</string> + </property> + </item> + <item> + <property name="text"> + <string>July</string> + </property> + </item> + <item> + <property name="text"> + <string>August</string> + </property> + </item> + <item> + <property name="text"> + <string>September</string> + </property> + </item> + <item> + <property name="text"> + <string>October</string> + </property> + </item> + <item> + <property name="text"> + <string>November</string> + </property> + </item> + <item> + <property name="text"> + <string>December</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="combo_birthday"/> + </item> + </layout> + </item> + <item row="3" column="1"> + <widget class="QPushButton" name="button_regenerate_console_id"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="layoutDirection"> + <enum>Qt::RightToLeft</enum> + </property> + <property name="text"> + <string>Regenerate</string> + </property> + </widget> + </item> <item row="2" column="1"> <widget class="QComboBox" name="combo_sound"> <item> @@ -232,19 +241,38 @@ </item> </widget> </item> - <item row="3" column="1"> - <widget class="QPushButton" name="button_regenerate_console_id"> + <item row="1" column="0"> + <widget class="QLabel" name="label_language"> + <property name="text"> + <string>Language</string> + </property> + </widget> + </item> + <item row="4" column="0"> + <widget class="QCheckBox" name="rng_seed_checkbox"> + <property name="text"> + <string>RNG Seed</string> + </property> + </widget> + </item> + <item row="4" column="1"> + <widget class="QLineEdit" name="rng_seed_edit"> <property name="sizePolicy"> - <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> <horstretch>0</horstretch> <verstretch>0</verstretch> </sizepolicy> </property> - <property name="layoutDirection"> - <enum>Qt::RightToLeft</enum> + <property name="font"> + <font> + <family>Lucida Console</family> + </font> </property> - <property name="text"> - <string>Regenerate</string> + <property name="inputMask"> + <string notr="true">HHHHHHHH</string> + </property> + <property name="maxLength"> + <number>8</number> </property> </widget> </item> diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.cpp b/src/yuzu/configuration/configure_touchscreen_advanced.cpp new file mode 100644 index 000000000..9c1561e9d --- /dev/null +++ b/src/yuzu/configuration/configure_touchscreen_advanced.cpp @@ -0,0 +1,42 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <memory> +#include "ui_configure_touchscreen_advanced.h" +#include "yuzu/configuration/config.h" +#include "yuzu/configuration/configure_touchscreen_advanced.h" + +ConfigureTouchscreenAdvanced::ConfigureTouchscreenAdvanced(QWidget* parent) + : QDialog(parent), ui(std::make_unique<Ui::ConfigureTouchscreenAdvanced>()) { + ui->setupUi(this); + + connect(ui->restore_defaults_button, &QPushButton::pressed, this, + &ConfigureTouchscreenAdvanced::restoreDefaults); + + loadConfiguration(); + resize(0, 0); +} + +ConfigureTouchscreenAdvanced::~ConfigureTouchscreenAdvanced() = default; + +void ConfigureTouchscreenAdvanced::applyConfiguration() { + Settings::values.touchscreen.finger = ui->finger_box->value(); + Settings::values.touchscreen.diameter_x = ui->diameter_x_box->value(); + Settings::values.touchscreen.diameter_y = ui->diameter_y_box->value(); + Settings::values.touchscreen.rotation_angle = ui->angle_box->value(); +} + +void ConfigureTouchscreenAdvanced::loadConfiguration() { + ui->finger_box->setValue(Settings::values.touchscreen.finger); + ui->diameter_x_box->setValue(Settings::values.touchscreen.diameter_x); + ui->diameter_y_box->setValue(Settings::values.touchscreen.diameter_y); + ui->angle_box->setValue(Settings::values.touchscreen.rotation_angle); +} + +void ConfigureTouchscreenAdvanced::restoreDefaults() { + ui->finger_box->setValue(0); + ui->diameter_x_box->setValue(15); + ui->diameter_y_box->setValue(15); + ui->angle_box->setValue(0); +} diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.h b/src/yuzu/configuration/configure_touchscreen_advanced.h new file mode 100644 index 000000000..41cd255fb --- /dev/null +++ b/src/yuzu/configuration/configure_touchscreen_advanced.h @@ -0,0 +1,32 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QDialog> +#include <QWidget> +#include "yuzu/configuration/config.h" + +namespace Ui { +class ConfigureTouchscreenAdvanced; +} + +class ConfigureTouchscreenAdvanced : public QDialog { + Q_OBJECT + +public: + explicit ConfigureTouchscreenAdvanced(QWidget* parent); + ~ConfigureTouchscreenAdvanced() override; + + void applyConfiguration(); + +private: + /// Load configuration settings. + void loadConfiguration(); + /// Restore all buttons to their default values. + void restoreDefaults(); + + std::unique_ptr<Ui::ConfigureTouchscreenAdvanced> ui; +}; diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.ui b/src/yuzu/configuration/configure_touchscreen_advanced.ui new file mode 100644 index 000000000..1171c2dd1 --- /dev/null +++ b/src/yuzu/configuration/configure_touchscreen_advanced.ui @@ -0,0 +1,199 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureTouchscreenAdvanced</class> + <widget class="QDialog" name="ConfigureTouchscreenAdvanced"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>298</width> + <height>339</height> + </rect> + </property> + <property name="windowTitle"> + <string>Configure Touchscreen</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QLabel" name="label_2"> + <property name="minimumSize"> + <size> + <width>280</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string>Warning: The settings in this page affect the inner workings of yuzu's emulated touchscreen. Changing them may result in undesirable behavior, such as the touchscreen partially or not working. You should only use this page if you know what you are doing.</string> + </property> + <property name="wordWrap"> + <bool>true</bool> + </property> + </widget> + </item> + <item> + <spacer name="verticalSpacer_2"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QGroupBox" name="gridGroupBox"> + <property name="title"> + <string>Touch Parameters</string> + </property> + <layout class="QGridLayout" name="gridLayout"> + <item row="0" column="0"> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="2" column="1"> + <widget class="QLabel" name="label_4"> + <property name="text"> + <string>Touch Diameter Y</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Finger</string> + </property> + </widget> + </item> + <item row="0" column="3"> + <spacer name="horizontalSpacer_2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="1" column="1"> + <widget class="QLabel" name="label_3"> + <property name="text"> + <string>Touch Diameter X</string> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QSpinBox" name="finger_box"> + <property name="minimumSize"> + <size> + <width>80</width> + <height>0</height> + </size> + </property> + </widget> + </item> + <item row="3" column="1"> + <widget class="QLabel" name="label_5"> + <property name="text"> + <string>Rotational Angle</string> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QSpinBox" name="diameter_x_box"/> + </item> + <item row="2" column="2"> + <widget class="QSpinBox" name="diameter_y_box"/> + </item> + <item row="3" column="2"> + <widget class="QSpinBox" name="angle_box"/> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <widget class="QPushButton" name="restore_defaults_button"> + <property name="text"> + <string>Restore Defaults</string> + </property> + </widget> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigureTouchscreenAdvanced</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>140</x> + <y>318</y> + </hint> + <hint type="destinationlabel"> + <x>140</x> + <y>169</y> + </hint> + </hints> + </connection> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>ConfigureTouchscreenAdvanced</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>140</x> + <y>318</y> + </hint> + <hint type="destinationlabel"> + <x>140</x> + <y>169</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/configuration/configure_web.h b/src/yuzu/configuration/configure_web.h index 7741ab95d..7752ae4a1 100644 --- a/src/yuzu/configuration/configure_web.h +++ b/src/yuzu/configuration/configure_web.h @@ -17,18 +17,17 @@ class ConfigureWeb : public QWidget { public: explicit ConfigureWeb(QWidget* parent = nullptr); - ~ConfigureWeb(); + ~ConfigureWeb() override; void applyConfiguration(); void retranslateUi(); -public slots: +private: void RefreshTelemetryID(); void OnLoginChanged(); void VerifyLogin(); void OnLoginVerified(); -private: void setConfiguration(); bool user_verified = true; diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp index 44d423da2..209798521 100644 --- a/src/yuzu/debugger/graphics/graphics_surface.cpp +++ b/src/yuzu/debugger/graphics/graphics_surface.cpp @@ -30,6 +30,7 @@ static Tegra::Texture::TextureFormat ConvertToTextureFormat( return Tegra::Texture::TextureFormat::A2B10G10R10; default: UNIMPLEMENTED_MSG("Unimplemented RT format"); + return Tegra::Texture::TextureFormat::A8R8G8B8; } } @@ -382,13 +383,13 @@ void GraphicsSurfaceWidget::OnUpdate() { // TODO: Implement a good way to visualize alpha components! QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32); - boost::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address); + std::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address); // TODO(bunnei): Will not work with BCn formats that swizzle 4x4 tiles. // Needs to be fixed if we plan to use this feature more, otherwise we may remove it. - auto unswizzled_data = - Tegra::Texture::UnswizzleTexture(*address, 1, Tegra::Texture::BytesPerPixel(surface_format), - surface_width, surface_height, 1U); + auto unswizzled_data = Tegra::Texture::UnswizzleTexture( + *address, 1, 1, Tegra::Texture::BytesPerPixel(surface_format), surface_width, + surface_height, 1U); auto texture_data = Tegra::Texture::DecodeTexture(unswizzled_data, surface_format, surface_width, surface_height); @@ -444,7 +445,7 @@ void GraphicsSurfaceWidget::SaveSurface() { pixmap->save(&file, "PNG"); } else if (selectedFilter == bin_filter) { auto& gpu = Core::System::GetInstance().GPU(); - boost::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address); + std::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address); const u8* buffer = Memory::GetPointer(*address); ASSERT_MSG(buffer != nullptr, "Memory not accessible"); diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp index 0c831c9f4..df6eeb9a6 100644 --- a/src/yuzu/debugger/wait_tree.cpp +++ b/src/yuzu/debugger/wait_tree.cpp @@ -7,10 +7,10 @@ #include "common/assert.h" #include "core/core.h" -#include "core/hle/kernel/event.h" #include "core/hle/kernel/handle_table.h" #include "core/hle/kernel/mutex.h" #include "core/hle/kernel/process.h" +#include "core/hle/kernel/readable_event.h" #include "core/hle/kernel/scheduler.h" #include "core/hle/kernel/thread.h" #include "core/hle/kernel/timer.h" @@ -75,7 +75,7 @@ std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() return item_list; } -WaitTreeText::WaitTreeText(const QString& t) : text(t) {} +WaitTreeText::WaitTreeText(QString t) : text(std::move(t)) {} WaitTreeText::~WaitTreeText() = default; QString WaitTreeText::GetText() const { @@ -153,8 +153,8 @@ QString WaitTreeWaitObject::GetText() const { std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) { switch (object.GetHandleType()) { - case Kernel::HandleType::Event: - return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::Event&>(object)); + case Kernel::HandleType::ReadableEvent: + return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object)); case Kernel::HandleType::Timer: return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object)); case Kernel::HandleType::Thread: @@ -221,6 +221,9 @@ QString WaitTreeThread::GetText() const { case Kernel::ThreadStatus::Ready: status = tr("ready"); break; + case Kernel::ThreadStatus::Paused: + status = tr("paused"); + break; case Kernel::ThreadStatus::WaitHLEEvent: status = tr("waiting for HLE return"); break; @@ -262,6 +265,8 @@ QColor WaitTreeThread::GetColor() const { return QColor(Qt::GlobalColor::darkGreen); case Kernel::ThreadStatus::Ready: return QColor(Qt::GlobalColor::darkBlue); + case Kernel::ThreadStatus::Paused: + return QColor(Qt::GlobalColor::lightGray); case Kernel::ThreadStatus::WaitHLEEvent: case Kernel::ThreadStatus::WaitIPC: return QColor(Qt::GlobalColor::darkRed); @@ -288,8 +293,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const { QString processor; switch (thread.GetProcessorID()) { - case Kernel::ThreadProcessorId::THREADPROCESSORID_DEFAULT: - processor = tr("default"); + case Kernel::ThreadProcessorId::THREADPROCESSORID_IDEAL: + processor = tr("ideal"); break; case Kernel::ThreadProcessorId::THREADPROCESSORID_0: case Kernel::ThreadProcessorId::THREADPROCESSORID_1: @@ -332,7 +337,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const { return list; } -WaitTreeEvent::WaitTreeEvent(const Kernel::Event& object) : WaitTreeWaitObject(object) {} +WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object) : WaitTreeWaitObject(object) {} WaitTreeEvent::~WaitTreeEvent() = default; std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const { @@ -340,7 +345,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const { list.push_back(std::make_unique<WaitTreeText>( tr("reset type = %1") - .arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).GetResetType())))); + .arg(GetResetTypeQString( + static_cast<const Kernel::ReadableEvent&>(object).GetResetType())))); return list; } diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h index defbf734f..e639ef412 100644 --- a/src/yuzu/debugger/wait_tree.h +++ b/src/yuzu/debugger/wait_tree.h @@ -11,15 +11,14 @@ #include <QAbstractItemModel> #include <QDockWidget> #include <QTreeView> -#include <boost/container/flat_set.hpp> #include "common/common_types.h" #include "core/hle/kernel/object.h" class EmuThread; namespace Kernel { +class ReadableEvent; class WaitObject; -class Event; class Thread; class Timer; } // namespace Kernel @@ -53,7 +52,7 @@ private: class WaitTreeText : public WaitTreeItem { Q_OBJECT public: - explicit WaitTreeText(const QString& text); + explicit WaitTreeText(QString text); ~WaitTreeText() override; QString GetText() const override; @@ -145,7 +144,7 @@ public: class WaitTreeEvent : public WaitTreeWaitObject { Q_OBJECT public: - explicit WaitTreeEvent(const Kernel::Event& object); + explicit WaitTreeEvent(const Kernel::ReadableEvent& object); ~WaitTreeEvent() override; std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index a5a4aa432..8e9524fd6 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -214,13 +214,20 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent) tree_view->setEditTriggers(QHeaderView::NoEditTriggers); tree_view->setUniformRowHeights(true); tree_view->setContextMenuPolicy(Qt::CustomContextMenu); + tree_view->setStyleSheet("QTreeView{ border: none; }"); - item_model->insertColumns(0, COLUMN_COUNT); + item_model->insertColumns(0, UISettings::values.show_add_ons ? COLUMN_COUNT : COLUMN_COUNT - 1); item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, tr("Name")); item_model->setHeaderData(COLUMN_COMPATIBILITY, Qt::Horizontal, tr("Compatibility")); - item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons")); - item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type")); - item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size")); + + if (UISettings::values.show_add_ons) { + item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons")); + item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type")); + item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size")); + } else { + item_model->setHeaderData(COLUMN_FILE_TYPE - 1, Qt::Horizontal, tr("File type")); + item_model->setHeaderData(COLUMN_SIZE - 1, Qt::Horizontal, tr("Size")); + } connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry); connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu); @@ -326,6 +333,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS")); QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); + context_menu.addSeparator(); + QAction* properties = context_menu.addAction(tr("Properties")); open_save_location->setEnabled(program_id != 0); auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); @@ -339,6 +348,7 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); }); connect(navigate_to_gamedb_entry, &QAction::triggered, [&]() { emit NavigateToGamedbEntryRequested(program_id, compatibility_list); }); + connect(properties, &QAction::triggered, [&]() { emit OpenPerGameGeneralRequested(path); }); context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location)); } @@ -394,6 +404,25 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) { } tree_view->setEnabled(false); + + // Update the columns in case UISettings has changed + item_model->removeColumns(0, item_model->columnCount()); + item_model->insertColumns(0, UISettings::values.show_add_ons ? COLUMN_COUNT : COLUMN_COUNT - 1); + item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, tr("Name")); + item_model->setHeaderData(COLUMN_COMPATIBILITY, Qt::Horizontal, tr("Compatibility")); + + if (UISettings::values.show_add_ons) { + item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons")); + item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type")); + item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size")); + } else { + item_model->setHeaderData(COLUMN_FILE_TYPE - 1, Qt::Horizontal, tr("File type")); + item_model->setHeaderData(COLUMN_SIZE - 1, Qt::Horizontal, tr("Size")); + item_model->removeColumns(COLUMN_COUNT - 1, 1); + } + + LoadInterfaceLayout(); + // Delete any rows that might already exist if we're repopulating item_model->removeRows(0, item_model->rowCount()); diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 05e115e19..b317eb2fc 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -70,6 +70,7 @@ signals: void CopyTIDRequested(u64 program_id); void NavigateToGamedbEntryRequested(u64 program_id, const CompatibilityList& compatibility_list); + void OpenPerGameGeneralRequested(const std::string& file); private slots: void onTextChanged(const QString& newText); diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index 3d865a12d..b37710f59 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -62,7 +62,7 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager, FileSys::VirtualFile update_raw; loader.ReadUpdateRaw(update_raw); for (const auto& kv : patch_manager.GetPatchVersionNames(update_raw)) { - const bool is_update = kv.first == "Update"; + const bool is_update = kv.first == "Update" || kv.first == "[D] Update"; if (!updatable && is_update) { continue; } @@ -86,6 +86,37 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager, out.chop(1); return out; } + +QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::string& name, + const std::vector<u8>& icon, Loader::AppLoader& loader, + u64 program_id, const CompatibilityList& compatibility_list, + const FileSys::PatchManager& patch) { + const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); + + // The game list uses this as compatibility number for untested games + QString compatibility{"99"}; + if (it != compatibility_list.end()) { + compatibility = it->second.first; + } + + const auto file_type = loader.GetFileType(); + const auto file_type_string = QString::fromStdString(Loader::GetFileTypeString(file_type)); + + QList<QStandardItem*> list{ + new GameListItemPath(FormatGameName(path), icon, QString::fromStdString(name), + file_type_string, program_id), + new GameListItemCompat(compatibility), + new GameListItem(file_type_string), + new GameListItemSize(FileUtil::GetSize(path)), + }; + + if (UISettings::values.show_add_ons) { + list.insert( + 2, new GameListItem(FormatPatchNameVersions(patch, loader, loader.IsRomFSUpdatable()))); + } + + return list; +} } // Anonymous namespace GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan, @@ -97,11 +128,11 @@ GameListWorker::~GameListWorker() = default; void GameListWorker::AddInstalledTitlesToGameList() { const auto cache = Service::FileSystem::GetUnionContents(); - const auto installed_games = cache->ListEntriesFilter(FileSys::TitleType::Application, - FileSys::ContentRecordType::Program); + const auto installed_games = cache.ListEntriesFilter(FileSys::TitleType::Application, + FileSys::ContentRecordType::Program); for (const auto& game : installed_games) { - const auto file = cache->GetEntryUnparsed(game); + const auto file = cache.GetEntryUnparsed(game); std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(file); if (!loader) continue; @@ -112,35 +143,19 @@ void GameListWorker::AddInstalledTitlesToGameList() { loader->ReadProgramId(program_id); const FileSys::PatchManager patch{program_id}; - const auto control = cache->GetEntry(game.title_id, FileSys::ContentRecordType::Control); + const auto control = cache.GetEntry(game.title_id, FileSys::ContentRecordType::Control); if (control != nullptr) GetMetadataFromControlNCA(patch, *control, icon, name); - auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); - - // The game list uses this as compatibility number for untested games - QString compatibility("99"); - if (it != compatibility_list.end()) - compatibility = it->second.first; - - emit EntryReady({ - new GameListItemPath( - FormatGameName(file->GetFullPath()), icon, QString::fromStdString(name), - QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())), - program_id), - new GameListItemCompat(compatibility), - new GameListItem(FormatPatchNameVersions(patch, *loader)), - new GameListItem( - QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))), - new GameListItemSize(file->GetSize()), - }); + emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, icon, *loader, program_id, + compatibility_list, patch)); } - const auto control_data = cache->ListEntriesFilter(FileSys::TitleType::Application, - FileSys::ContentRecordType::Control); + const auto control_data = cache.ListEntriesFilter(FileSys::TitleType::Application, + FileSys::ContentRecordType::Control); for (const auto& entry : control_data) { - auto nca = cache->GetEntry(entry); + auto nca = cache.GetEntry(entry); if (nca != nullptr) { nca_control_map.insert_or_assign(entry.title_id, std::move(nca)); } @@ -150,14 +165,14 @@ void GameListWorker::AddInstalledTitlesToGameList() { void GameListWorker::FillControlMap(const std::string& dir_path) { const auto nca_control_callback = [this](u64* num_entries_out, const std::string& directory, const std::string& virtual_name) -> bool { - std::string physical_name = directory + DIR_SEP + virtual_name; - - if (stop_processing) - return false; // Breaks the callback loop. + if (stop_processing) { + // Breaks the callback loop + return false; + } - bool is_dir = FileUtil::IsDirectory(physical_name); - QFileInfo file_info(physical_name.c_str()); - if (!is_dir && file_info.suffix().toStdString() == "nca") { + const std::string physical_name = directory + DIR_SEP + virtual_name; + const QFileInfo file_info(QString::fromStdString(physical_name)); + if (!file_info.isDir() && file_info.suffix() == QStringLiteral("nca")) { auto nca = std::make_unique<FileSys::NCA>(vfs->OpenFile(physical_name, FileSys::Mode::Read)); if (nca->GetType() == FileSys::NCAContentType::Control) { @@ -174,20 +189,25 @@ void GameListWorker::FillControlMap(const std::string& dir_path) { void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) { const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory, const std::string& virtual_name) -> bool { - std::string physical_name = directory + DIR_SEP + virtual_name; - - if (stop_processing) - return false; // Breaks the callback loop. + if (stop_processing) { + // Breaks the callback loop. + return false; + } - bool is_dir = FileUtil::IsDirectory(physical_name); + const std::string physical_name = directory + DIR_SEP + virtual_name; + const bool is_dir = FileUtil::IsDirectory(physical_name); if (!is_dir && (HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) { - std::unique_ptr<Loader::AppLoader> loader = - Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read)); - if (!loader || ((loader->GetFileType() == Loader::FileType::Unknown || - loader->GetFileType() == Loader::FileType::Error) && - !UISettings::values.show_unknown)) + auto loader = Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read)); + if (!loader) { return true; + } + + const auto file_type = loader->GetFileType(); + if ((file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) && + !UISettings::values.show_unknown) { + return true; + } std::vector<u8> icon; const auto res1 = loader->ReadIcon(icon); @@ -209,25 +229,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign } } - auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); - - // The game list uses this as compatibility number for untested games - QString compatibility("99"); - if (it != compatibility_list.end()) - compatibility = it->second.first; - - emit EntryReady({ - new GameListItemPath( - FormatGameName(physical_name), icon, QString::fromStdString(name), - QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())), - program_id), - new GameListItemCompat(compatibility), - new GameListItem( - FormatPatchNameVersions(patch, *loader, loader->IsRomFSUpdatable())), - new GameListItem( - QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))), - new GameListItemSize(FileUtil::GetSize(physical_name)), - }); + emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id, + compatibility_list, patch)); } else if (is_dir && recursion > 0) { watch_list.append(QString::fromStdString(physical_name)); AddFstEntriesToGameList(physical_name, recursion - 1); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index b5bfa6741..1d5a2b51a 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -8,11 +8,15 @@ #include <thread> // VFS includes must be before glad as they will conflict with Windows file api, which uses defines. +#include "applets/profile_select.h" +#include "applets/software_keyboard.h" +#include "configuration/configure_per_general.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_real.h" #include "core/hle/service/acc/profile_manager.h" +#include "core/hle/service/am/applets/applets.h" -// These are wrappers to avoid the calls to CreateDirectory and CreateFile becuase of the Windows +// These are wrappers to avoid the calls to CreateDirectory and CreateFile because of the Windows // defines. static FileSys::VirtualDir VfsFilesystemCreateDirectoryWrapper( const FileSys::VirtualFilesystem& vfs, const std::string& path, FileSys::Mode mode) { @@ -59,6 +63,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "core/file_sys/romfs.h" #include "core/file_sys/savedata_factory.h" #include "core/file_sys/submission_package.h" +#include "core/frontend/applets/software_keyboard.h" #include "core/hle/kernel/process.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/filesystem/fsp_ldr.h" @@ -142,6 +147,9 @@ static void InitializeLogging() { const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); FileUtil::CreateFullPath(log_dir); Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); +#ifdef _WIN32 + Log::AddBackend(std::make_unique<Log::DebuggerBackend>()); +#endif } GMainWindow::GMainWindow() @@ -201,6 +209,49 @@ GMainWindow::~GMainWindow() { delete render_window; } +void GMainWindow::ProfileSelectorSelectProfile() { + QtProfileSelectionDialog dialog(this); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | + Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); + dialog.setWindowModality(Qt::WindowModal); + dialog.exec(); + + if (!dialog.GetStatus()) { + emit ProfileSelectorFinishedSelection(std::nullopt); + return; + } + + Service::Account::ProfileManager manager; + const auto uuid = manager.GetUser(dialog.GetIndex()); + if (!uuid.has_value()) { + emit ProfileSelectorFinishedSelection(std::nullopt); + return; + } + + emit ProfileSelectorFinishedSelection(uuid); +} + +void GMainWindow::SoftwareKeyboardGetText( + const Core::Frontend::SoftwareKeyboardParameters& parameters) { + QtSoftwareKeyboardDialog dialog(this, parameters); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | + Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); + dialog.setWindowModality(Qt::WindowModal); + dialog.exec(); + + if (!dialog.GetStatus()) { + emit SoftwareKeyboardFinishedText(std::nullopt); + return; + } + + emit SoftwareKeyboardFinishedText(dialog.GetText()); +} + +void GMainWindow::SoftwareKeyboardInvokeCheckDialog(std::u16string error_message) { + QMessageBox::warning(this, tr("Text Check Failed"), QString::fromStdU16String(error_message)); + emit SoftwareKeyboardFinishedCheckDialog(); +} + void GMainWindow::InitializeWidgets() { #ifdef YUZU_ENABLE_COMPATIBILITY_REPORTING ui.action_Report_Compatibility->setVisible(true); @@ -305,6 +356,11 @@ void GMainWindow::InitializeHotkeys() { Qt::ApplicationShortcut); hotkey_registry.RegisterHotkey("Main Window", "Decrease Speed Limit", QKeySequence("-"), Qt::ApplicationShortcut); + hotkey_registry.RegisterHotkey("Main Window", "Load Amiibo", QKeySequence(Qt::Key_F2), + Qt::ApplicationShortcut); + hotkey_registry.RegisterHotkey("Main Window", "Capture Screenshot", + QKeySequence(QKeySequence::Print)); + hotkey_registry.LoadHotkeys(); connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated, @@ -358,6 +414,18 @@ void GMainWindow::InitializeHotkeys() { UpdateStatusBar(); } }); + connect(hotkey_registry.GetHotkey("Main Window", "Load Amiibo", this), &QShortcut::activated, + this, [&] { + if (ui.action_Load_Amiibo->isEnabled()) { + OnLoadAmiibo(); + } + }); + connect(hotkey_registry.GetHotkey("Main Window", "Capture Screenshot", this), + &QShortcut::activated, this, [&] { + if (emu_thread->IsRunning()) { + OnCaptureScreenshot(); + } + }); } void GMainWindow::SetDefaultUIGeometry() { @@ -406,6 +474,8 @@ void GMainWindow::ConnectWidgetEvents() { connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID); connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, &GMainWindow::OnGameListNavigateToGamedbEntry); + connect(game_list, &GameList::OpenPerGameGeneralRequested, this, + &GMainWindow::OnGameListOpenPerGameProperties); connect(this, &GMainWindow::EmulationStarting, render_window, &GRenderWindow::OnEmulationStarting); @@ -453,7 +523,12 @@ void GMainWindow::ConnectMenuEvents() { hotkey_registry.GetHotkey("Main Window", "Fullscreen", this)->key()); connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen); + // Movie + connect(ui.action_Capture_Screenshot, &QAction::triggered, this, + &GMainWindow::OnCaptureScreenshot); + // Help + connect(ui.action_Open_yuzu_Folder, &QAction::triggered, this, &GMainWindow::OnOpenYuzuFolder); connect(ui.action_Rederive, &QAction::triggered, this, std::bind(&GMainWindow::OnReinitializeKeys, this, ReinitializeKeyBehavior::Warning)); connect(ui.action_About, &QAction::triggered, this, &GMainWindow::OnAbout); @@ -482,32 +557,20 @@ void GMainWindow::OnDisplayTitleBars(bool show) { QStringList GMainWindow::GetUnsupportedGLExtensions() { QStringList unsupported_ext; - if (!GLAD_GL_ARB_program_interface_query) - unsupported_ext.append("ARB_program_interface_query"); - if (!GLAD_GL_ARB_separate_shader_objects) - unsupported_ext.append("ARB_separate_shader_objects"); - if (!GLAD_GL_ARB_vertex_attrib_binding) - unsupported_ext.append("ARB_vertex_attrib_binding"); + if (!GLAD_GL_ARB_direct_state_access) + unsupported_ext.append("ARB_direct_state_access"); if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev) unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev"); if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge) unsupported_ext.append("ARB_texture_mirror_clamp_to_edge"); - if (!GLAD_GL_ARB_base_instance) - unsupported_ext.append("ARB_base_instance"); - if (!GLAD_GL_ARB_texture_storage) - unsupported_ext.append("ARB_texture_storage"); if (!GLAD_GL_ARB_multi_bind) unsupported_ext.append("ARB_multi_bind"); - if (!GLAD_GL_ARB_copy_image) - unsupported_ext.append("ARB_copy_image"); // Extensions required to support some texture formats. if (!GLAD_GL_EXT_texture_compression_s3tc) unsupported_ext.append("EXT_texture_compression_s3tc"); if (!GLAD_GL_ARB_texture_compression_rgtc) unsupported_ext.append("ARB_texture_compression_rgtc"); - if (!GLAD_GL_ARB_texture_compression_bptc) - unsupported_ext.append("ARB_texture_compression_bptc"); if (!GLAD_GL_ARB_depth_buffer_float) unsupported_ext.append("ARB_depth_buffer_float"); @@ -526,8 +589,8 @@ bool GMainWindow::LoadROM(const QString& filename) { render_window->MakeCurrent(); if (!gladLoadGL()) { - QMessageBox::critical(this, tr("Error while initializing OpenGL 3.3 Core!"), - tr("Your GPU may not support OpenGL 3.3, or you do not " + QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3 Core!"), + tr("Your GPU may not support OpenGL 4.3, or you do not " "have the latest graphics driver.")); return false; } @@ -547,6 +610,9 @@ bool GMainWindow::LoadROM(const QString& filename) { system.SetGPUDebugContext(debug_context); + system.SetProfileSelector(std::make_unique<QtProfileSelector>(*this)); + system.SetSoftwareKeyboard(std::make_unique<QtSoftwareKeyboard>(*this)); + const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())}; const auto drd_callout = @@ -621,10 +687,26 @@ bool GMainWindow::LoadROM(const QString& filename) { return true; } +void GMainWindow::SelectAndSetCurrentUser() { + QtProfileSelectionDialog dialog(this); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | + Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); + dialog.setWindowModality(Qt::WindowModal); + dialog.exec(); + + if (dialog.GetStatus()) { + Settings::values.current_user = static_cast<s32>(dialog.GetIndex()); + } +} + void GMainWindow::BootGame(const QString& filename) { LOG_INFO(Frontend, "yuzu starting..."); StoreRecentFile(filename); // Put the filename on top of the list + if (UISettings::values.select_user_on_boot) { + SelectAndSetCurrentUser(); + } + if (!LoadROM(filename)) return; @@ -698,6 +780,7 @@ void GMainWindow::ShutdownGame() { ui.action_Restart->setEnabled(false); ui.action_Report_Compatibility->setEnabled(false); ui.action_Load_Amiibo->setEnabled(false); + ui.action_Capture_Screenshot->setEnabled(false); render_window->hide(); game_list->show(); game_list->setFilterFocus(); @@ -760,33 +843,27 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir); ASSERT(program_id != 0); - Service::Account::ProfileManager manager{}; - const auto user_ids = manager.GetAllUsers(); - QStringList list; - for (const auto& user_id : user_ids) { - if (user_id == Service::Account::UUID{}) - continue; - Service::Account::ProfileBase base; - if (!manager.GetProfileBase(user_id, base)) - continue; - - list.push_back(QString::fromStdString(Common::StringFromFixedZeroTerminatedBuffer( - reinterpret_cast<const char*>(base.username.data()), base.username.size()))); - } + const auto select_profile = [this]() -> s32 { + QtProfileSelectionDialog dialog(this); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | + Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); + dialog.setWindowModality(Qt::WindowModal); + dialog.exec(); - bool ok = false; - const auto index_string = - QInputDialog::getItem(this, tr("Select User"), - tr("Please select the user's save data you would like to open."), - list, Settings::values.current_user, false, &ok); - if (!ok) - return; + if (!dialog.GetStatus()) { + return -1; + } + + return dialog.GetIndex(); + }; - const auto index = list.indexOf(index_string); - ASSERT(index != -1 && index < 8); + const auto index = select_profile(); + if (index == -1) + return; + Service::Account::ProfileManager manager; const auto user_id = manager.GetUser(index); - ASSERT(user_id != std::nullopt); + ASSERT(user_id); path = nand_dir + FileSys::SaveDataFactory::GetFullPath(FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData, program_id, user_id->uuid, 0); @@ -881,7 +958,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa } const auto installed = Service::FileSystem::GetUnionContents(); - auto romfs_title_id = SelectRomFSDumpTarget(*installed, program_id); + const auto romfs_title_id = SelectRomFSDumpTarget(installed, program_id); if (!romfs_title_id) { failed(); @@ -896,7 +973,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa if (*romfs_title_id == program_id) { romfs = file; } else { - romfs = installed->GetEntry(*romfs_title_id, FileSys::ContentRecordType::Data)->GetRomFS(); + romfs = installed.GetEntry(*romfs_title_id, FileSys::ContentRecordType::Data)->GetRomFS(); } const auto extracted = FileSys::ExtractRomFS(romfs, FileSys::RomFSExtractionType::Full); @@ -929,7 +1006,8 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa const auto full = res == "Full"; const auto entry_size = CalculateRomFSEntrySize(extracted, full); - QProgressDialog progress(tr("Extracting RomFS..."), tr("Cancel"), 0, entry_size, this); + QProgressDialog progress(tr("Extracting RomFS..."), tr("Cancel"), 0, + static_cast<s32>(entry_size), this); progress.setWindowModality(Qt::WindowModal); progress.setMinimumDuration(100); @@ -961,6 +1039,32 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id, QDesktopServices::openUrl(QUrl("https://yuzu-emu.org/game/" + directory)); } +void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) { + u64 title_id{}; + const auto v_file = Core::GetGameFileFromPath(vfs, file); + const auto loader = Loader::GetLoader(v_file); + if (loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) { + QMessageBox::information(this, tr("Properties"), + tr("The game properties could not be loaded.")); + return; + } + + ConfigurePerGameGeneral dialog(this, title_id); + dialog.loadFromFile(v_file); + auto result = dialog.exec(); + if (result == QDialog::Accepted) { + dialog.applyConfiguration(); + + const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); + if (reload) { + game_list->PopulateAsync(UISettings::values.gamedir, + UISettings::values.gamedir_deepscan); + } + + config->Save(); + } +} + void GMainWindow::OnMenuLoadFile() { const QString extensions = QString("*.").append(GameList::supported_file_extensions.join(" *.")).append(" main"); @@ -1080,14 +1184,14 @@ void GMainWindow::OnMenuInstallToNAND() { return; } const auto res = - Service::FileSystem::GetUserNANDContents()->InstallEntry(nsp, false, qt_raw_copy); + Service::FileSystem::GetUserNANDContents()->InstallEntry(*nsp, false, qt_raw_copy); if (res == FileSys::InstallResult::Success) { success(); } else { if (res == FileSys::InstallResult::ErrorAlreadyExists) { if (overwrite()) { const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry( - nsp, true, qt_raw_copy); + *nsp, true, qt_raw_copy); if (res2 == FileSys::InstallResult::Success) { success(); } else { @@ -1142,10 +1246,10 @@ void GMainWindow::OnMenuInstallToNAND() { FileSys::InstallResult res; if (index >= static_cast<size_t>(FileSys::TitleType::Application)) { res = Service::FileSystem::GetUserNANDContents()->InstallEntry( - nca, static_cast<FileSys::TitleType>(index), false, qt_raw_copy); + *nca, static_cast<FileSys::TitleType>(index), false, qt_raw_copy); } else { res = Service::FileSystem::GetSystemNANDContents()->InstallEntry( - nca, static_cast<FileSys::TitleType>(index), false, qt_raw_copy); + *nca, static_cast<FileSys::TitleType>(index), false, qt_raw_copy); } if (res == FileSys::InstallResult::Success) { @@ -1153,7 +1257,7 @@ void GMainWindow::OnMenuInstallToNAND() { } else if (res == FileSys::InstallResult::ErrorAlreadyExists) { if (overwrite()) { const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry( - nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy); + *nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy); if (res2 == FileSys::InstallResult::Success) { success(); } else { @@ -1215,8 +1319,13 @@ void GMainWindow::OnMenuRecentFile() { void GMainWindow::OnStartGame() { emu_thread->SetRunning(true); + + qRegisterMetaType<Core::Frontend::SoftwareKeyboardParameters>( + "Core::Frontend::SoftwareKeyboardParameters"); qRegisterMetaType<Core::System::ResultStatus>("Core::System::ResultStatus"); qRegisterMetaType<std::string>("std::string"); + qRegisterMetaType<std::optional<std::u16string>>("std::optional<std::u16string>"); + connect(emu_thread.get(), &EmuThread::ErrorThrown, this, &GMainWindow::OnCoreError); ui.action_Start->setEnabled(false); @@ -1229,6 +1338,7 @@ void GMainWindow::OnStartGame() { discord_rpc->Update(); ui.action_Load_Amiibo->setEnabled(true); + ui.action_Capture_Screenshot->setEnabled(true); } void GMainWindow::OnPauseGame() { @@ -1237,6 +1347,7 @@ void GMainWindow::OnPauseGame() { ui.action_Start->setEnabled(true); ui.action_Pause->setEnabled(false); ui.action_Stop->setEnabled(true); + ui.action_Capture_Screenshot->setEnabled(false); } void GMainWindow::OnStopGame() { @@ -1328,7 +1439,13 @@ void GMainWindow::OnConfigure() { UpdateUITheme(); if (UISettings::values.enable_discord_presence != old_discord_presence) SetDiscordEnabled(UISettings::values.enable_discord_presence); - game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + + const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); + if (reload) { + game_list->PopulateAsync(UISettings::values.gamedir, + UISettings::values.gamedir_deepscan); + } + config->Save(); } } @@ -1374,6 +1491,11 @@ void GMainWindow::OnLoadAmiibo() { } } +void GMainWindow::OnOpenYuzuFolder() { + QDesktopServices::openUrl(QUrl::fromLocalFile( + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::UserDir)))); +} + void GMainWindow::OnAbout() { AboutDialog aboutDialog(this); aboutDialog.exec(); @@ -1388,6 +1510,18 @@ void GMainWindow::OnToggleFilterBar() { } } +void GMainWindow::OnCaptureScreenshot() { + OnPauseGame(); + const QString path = + QFileDialog::getSaveFileName(this, tr("Capture Screenshot"), + UISettings::values.screenshot_path, tr("PNG Image (*.png)")); + if (!path.isEmpty()) { + UISettings::values.screenshot_path = QFileInfo(path).path(); + render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path); + } + OnStartGame(); +} + void GMainWindow::UpdateStatusBar() { if (emu_thread == nullptr) { status_bar_update_timer.stop(); @@ -1532,7 +1666,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { "derivation. It will be attempted but may not complete.<br><br>") + errors + tr("<br><br>You can get all of these and dump all of your games easily by " - "following <a href='https://yuzu-emu.org/help/quickstart/quickstart/'>the " + "following <a href='https://yuzu-emu.org/help/quickstart/'>the " "quickstart guide</a>. Alternatively, you can use another method of dumping " "to obtain all of your keys.")); } @@ -1560,7 +1694,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { } } -boost::optional<u64> GMainWindow::SelectRomFSDumpTarget( +std::optional<u64> GMainWindow::SelectRomFSDumpTarget( const FileSys::RegisteredCacheUnion& installed, u64 program_id) { const auto dlc_entries = installed.ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data); @@ -1587,7 +1721,7 @@ boost::optional<u64> GMainWindow::SelectRomFSDumpTarget( this, tr("Select RomFS Dump Target"), tr("Please select which RomFS you would like to dump."), list, 0, false, &ok); if (!ok) { - return boost::none; + return {}; } return romfs_tids[list.indexOf(res)]; @@ -1612,7 +1746,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) { return; } - if (ui.action_Fullscreen->isChecked()) { + if (!ui.action_Fullscreen->isChecked()) { UISettings::values.geometry = saveGeometry(); UISettings::values.renderwindow_geometry = render_window->saveGeometry(); } diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 7c7c223e1..d560bf75b 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -5,12 +5,12 @@ #pragma once #include <memory> +#include <optional> #include <unordered_map> #include <QMainWindow> #include <QTimer> -#include <boost/optional.hpp> #include "common/common_types.h" #include "core/core.h" #include "ui_main.h" @@ -29,6 +29,10 @@ class ProfilerWidget; class WaitTreeWidget; enum class GameListOpenTarget; +namespace Core::Frontend { +struct SoftwareKeyboardParameters; +} // namespace Core::Frontend + namespace FileSys { class RegisteredCacheUnion; class VfsFilesystem; @@ -95,6 +99,15 @@ signals: // Signal that tells widgets to update icons to use the current theme void UpdateThemedIcons(); + void ProfileSelectorFinishedSelection(std::optional<Service::Account::UUID> uuid); + void SoftwareKeyboardFinishedText(std::optional<std::u16string> text); + void SoftwareKeyboardFinishedCheckDialog(); + +public slots: + void ProfileSelectorSelectProfile(); + void SoftwareKeyboardGetText(const Core::Frontend::SoftwareKeyboardParameters& parameters); + void SoftwareKeyboardInvokeCheckDialog(std::u16string error_message); + private: void InitializeWidgets(); void InitializeDebugWidgets(); @@ -115,6 +128,8 @@ private: void ShowTelemetryCallout(); void SetDiscordEnabled(bool state); + void SelectAndSetCurrentUser(); + /** * Stores the filename in the recently loaded files list. * The new filename is stored at the beginning of the recently loaded files list. @@ -157,6 +172,7 @@ private slots: void OnGameListCopyTID(u64 program_id); void OnGameListNavigateToGamedbEntry(u64 program_id, const CompatibilityList& compatibility_list); + void OnGameListOpenPerGameProperties(const std::string& file); void OnMenuLoadFile(); void OnMenuLoadFolder(); void OnMenuInstallToNAND(); @@ -167,6 +183,7 @@ private slots: void OnMenuRecentFile(); void OnConfigure(); void OnLoadAmiibo(); + void OnOpenYuzuFolder(); void OnAbout(); void OnToggleFilterBar(); void OnDisplayTitleBars(bool); @@ -174,12 +191,12 @@ private slots: void ShowFullscreen(); void HideFullscreen(); void ToggleWindowMode(); + void OnCaptureScreenshot(); void OnCoreError(Core::System::ResultStatus, std::string); void OnReinitializeKeys(ReinitializeKeyBehavior behavior); private: - boost::optional<u64> SelectRomFSDumpTarget(const FileSys::RegisteredCacheUnion&, - u64 program_id); + std::optional<u64> SelectRomFSDumpTarget(const FileSys::RegisteredCacheUnion&, u64 program_id); void UpdateStatusBar(); Ui::MainWindow ui; diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui index 48d099591..ffcabb495 100644 --- a/src/yuzu/main.ui +++ b/src/yuzu/main.ui @@ -70,6 +70,8 @@ <addaction name="separator"/> <addaction name="action_Load_Amiibo"/> <addaction name="separator"/> + <addaction name="action_Open_yuzu_Folder"/> + <addaction name="separator"/> <addaction name="action_Exit"/> </widget> <widget class="QMenu" name="menu_Emulation"> @@ -99,11 +101,13 @@ <addaction name="action_Show_Status_Bar"/> <addaction name="menu_View_Debugging"/> </widget> - <widget class ="QMenu" name="menu_Tools"> + <widget class="QMenu" name="menu_Tools"> <property name="title"> <string>Tools</string> </property> - <addaction name="action_Rederive" /> + <addaction name="action_Rederive"/> + <addaction name="separator"/> + <addaction name="action_Capture_Screenshot"/> </widget> <widget class="QMenu" name="menu_Help"> <property name="title"> @@ -116,7 +120,7 @@ <addaction name="menu_File"/> <addaction name="menu_Emulation"/> <addaction name="menu_View"/> - <addaction name="menu_Tools" /> + <addaction name="menu_Tools"/> <addaction name="menu_Help"/> </widget> <action name="action_Install_File_NAND"> @@ -171,11 +175,11 @@ <string>&Stop</string> </property> </action> - <action name="action_Rederive"> - <property name="text"> - <string>Reinitialize keys...</string> - </property> - </action> + <action name="action_Rederive"> + <property name="text"> + <string>Reinitialize keys...</string> + </property> + </action> <action name="action_About"> <property name="text"> <string>About yuzu</string> @@ -250,34 +254,47 @@ <string>Fullscreen</string> </property> </action> - <action name="action_Restart"> - <property name="enabled"> - <bool>false</bool> - </property> - <property name="text"> - <string>Restart</string> - </property> - </action> + <action name="action_Restart"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>Restart</string> + </property> + </action> <action name="action_Load_Amiibo"> - <property name="enabled"> - <bool>false</bool> - </property> - <property name="text"> - <string>Load Amiibo...</string> - </property> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>Load Amiibo...</string> + </property> </action> - <action name="action_Report_Compatibility"> - <property name="enabled"> - <bool>false</bool> - </property> - <property name="text"> - <string>Report Compatibility</string> - </property> - <property name="visible"> - <bool>false</bool> - </property> - </action> - </widget> + <action name="action_Report_Compatibility"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>Report Compatibility</string> + </property> + <property name="visible"> + <bool>false</bool> + </property> + </action> + <action name="action_Open_yuzu_Folder"> + <property name="text"> + <string>Open yuzu Folder</string> + </property> + </action> + <action name="action_Capture_Screenshot"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>Capture Screenshot</string> + </property> + </action> + </widget> <resources/> <connections/> </ui> diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h index 2e617d52a..82aaeedb0 100644 --- a/src/yuzu/ui_settings.h +++ b/src/yuzu/ui_settings.h @@ -5,10 +5,12 @@ #pragma once #include <array> +#include <atomic> #include <vector> #include <QByteArray> #include <QString> #include <QStringList> +#include "common/common_types.h" namespace UISettings { @@ -38,11 +40,16 @@ struct Values { bool confirm_before_closing; bool first_start; + bool select_user_on_boot; + // Discord RPC bool enable_discord_presence; + u16 screenshot_resolution_factor; + QString roms_path; QString symbols_path; + QString screenshot_path; QString gamedir; bool gamedir_deepscan; QStringList recent_files; @@ -57,11 +64,16 @@ struct Values { // logging bool show_console; + // Controllers + int profile_index; + // Game List bool show_unknown; + bool show_add_ons; uint32_t icon_size; uint8_t row_1_text_id; uint8_t row_2_text_id; + std::atomic_bool is_game_list_reload_pending{false}; }; extern Values values; diff --git a/src/yuzu/util/limitable_input_dialog.cpp b/src/yuzu/util/limitable_input_dialog.cpp new file mode 100644 index 000000000..edd78e579 --- /dev/null +++ b/src/yuzu/util/limitable_input_dialog.cpp @@ -0,0 +1,59 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QDialogButtonBox> +#include <QLabel> +#include <QLineEdit> +#include <QPushButton> +#include <QVBoxLayout> +#include "yuzu/util/limitable_input_dialog.h" + +LimitableInputDialog::LimitableInputDialog(QWidget* parent) : QDialog{parent} { + CreateUI(); + ConnectEvents(); +} + +LimitableInputDialog::~LimitableInputDialog() = default; + +void LimitableInputDialog::CreateUI() { + setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); + + text_label = new QLabel(this); + text_entry = new QLineEdit(this); + buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this); + + auto* const layout = new QVBoxLayout; + layout->addWidget(text_label); + layout->addWidget(text_entry); + layout->addWidget(buttons); + + setLayout(layout); +} + +void LimitableInputDialog::ConnectEvents() { + connect(buttons, &QDialogButtonBox::accepted, this, &QDialog::accept); + connect(buttons, &QDialogButtonBox::rejected, this, &QDialog::reject); +} + +QString LimitableInputDialog::GetText(QWidget* parent, const QString& title, const QString& text, + int min_character_limit, int max_character_limit) { + Q_ASSERT(min_character_limit <= max_character_limit); + + LimitableInputDialog dialog{parent}; + dialog.setWindowTitle(title); + dialog.text_label->setText(text); + dialog.text_entry->setMaxLength(max_character_limit); + + auto* const ok_button = dialog.buttons->button(QDialogButtonBox::Ok); + ok_button->setEnabled(false); + connect(dialog.text_entry, &QLineEdit::textEdited, [&](const QString& new_text) { + ok_button->setEnabled(new_text.length() >= min_character_limit); + }); + + if (dialog.exec() != QDialog::Accepted) { + return {}; + } + + return dialog.text_entry->text(); +} diff --git a/src/yuzu/util/limitable_input_dialog.h b/src/yuzu/util/limitable_input_dialog.h new file mode 100644 index 000000000..164ad7301 --- /dev/null +++ b/src/yuzu/util/limitable_input_dialog.h @@ -0,0 +1,31 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <QDialog> + +class QDialogButtonBox; +class QLabel; +class QLineEdit; + +/// A QDialog that functions similarly to QInputDialog, however, it allows +/// restricting the minimum and total number of characters that can be entered. +class LimitableInputDialog final : public QDialog { + Q_OBJECT +public: + explicit LimitableInputDialog(QWidget* parent = nullptr); + ~LimitableInputDialog() override; + + static QString GetText(QWidget* parent, const QString& title, const QString& text, + int min_character_limit, int max_character_limit); + +private: + void CreateUI(); + void ConnectEvents(); + + QLabel* text_label; + QLineEdit* text_entry; + QDialogButtonBox* buttons; +}; diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index b456266a6..fe0d1eebf 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include <memory> +#include <sstream> #include <SDL.h> #include <inih/cpp/INIReader.h> #include "common/file_util.h" @@ -65,30 +66,271 @@ static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> }, }}; +static const std::array<int, Settings::NativeMouseButton::NumMouseButtons> default_mouse_buttons = { + SDL_SCANCODE_LEFTBRACKET, SDL_SCANCODE_RIGHTBRACKET, SDL_SCANCODE_APOSTROPHE, + SDL_SCANCODE_MINUS, SDL_SCANCODE_EQUALS, +}; + +static const std::array<int, 0x8A> keyboard_keys = { + 0, + 0, + 0, + 0, + SDL_SCANCODE_A, + SDL_SCANCODE_B, + SDL_SCANCODE_C, + SDL_SCANCODE_D, + SDL_SCANCODE_E, + SDL_SCANCODE_F, + SDL_SCANCODE_G, + SDL_SCANCODE_H, + SDL_SCANCODE_I, + SDL_SCANCODE_J, + SDL_SCANCODE_K, + SDL_SCANCODE_L, + SDL_SCANCODE_M, + SDL_SCANCODE_N, + SDL_SCANCODE_O, + SDL_SCANCODE_P, + SDL_SCANCODE_Q, + SDL_SCANCODE_R, + SDL_SCANCODE_S, + SDL_SCANCODE_T, + SDL_SCANCODE_U, + SDL_SCANCODE_V, + SDL_SCANCODE_W, + SDL_SCANCODE_X, + SDL_SCANCODE_Y, + SDL_SCANCODE_Z, + SDL_SCANCODE_1, + SDL_SCANCODE_2, + SDL_SCANCODE_3, + SDL_SCANCODE_4, + SDL_SCANCODE_5, + SDL_SCANCODE_6, + SDL_SCANCODE_7, + SDL_SCANCODE_8, + SDL_SCANCODE_9, + SDL_SCANCODE_0, + SDL_SCANCODE_RETURN, + SDL_SCANCODE_ESCAPE, + SDL_SCANCODE_BACKSPACE, + SDL_SCANCODE_TAB, + SDL_SCANCODE_SPACE, + SDL_SCANCODE_MINUS, + SDL_SCANCODE_EQUALS, + SDL_SCANCODE_LEFTBRACKET, + SDL_SCANCODE_RIGHTBRACKET, + SDL_SCANCODE_BACKSLASH, + 0, + SDL_SCANCODE_SEMICOLON, + SDL_SCANCODE_APOSTROPHE, + SDL_SCANCODE_GRAVE, + SDL_SCANCODE_COMMA, + SDL_SCANCODE_PERIOD, + SDL_SCANCODE_SLASH, + SDL_SCANCODE_CAPSLOCK, + + SDL_SCANCODE_F1, + SDL_SCANCODE_F2, + SDL_SCANCODE_F3, + SDL_SCANCODE_F4, + SDL_SCANCODE_F5, + SDL_SCANCODE_F6, + SDL_SCANCODE_F7, + SDL_SCANCODE_F8, + SDL_SCANCODE_F9, + SDL_SCANCODE_F10, + SDL_SCANCODE_F11, + SDL_SCANCODE_F12, + + 0, + SDL_SCANCODE_SCROLLLOCK, + SDL_SCANCODE_PAUSE, + SDL_SCANCODE_INSERT, + SDL_SCANCODE_HOME, + SDL_SCANCODE_PAGEUP, + SDL_SCANCODE_DELETE, + SDL_SCANCODE_END, + SDL_SCANCODE_PAGEDOWN, + SDL_SCANCODE_RIGHT, + SDL_SCANCODE_LEFT, + SDL_SCANCODE_DOWN, + SDL_SCANCODE_UP, + + SDL_SCANCODE_NUMLOCKCLEAR, + SDL_SCANCODE_KP_DIVIDE, + SDL_SCANCODE_KP_MULTIPLY, + SDL_SCANCODE_KP_MINUS, + SDL_SCANCODE_KP_PLUS, + SDL_SCANCODE_KP_ENTER, + SDL_SCANCODE_KP_1, + SDL_SCANCODE_KP_2, + SDL_SCANCODE_KP_3, + SDL_SCANCODE_KP_4, + SDL_SCANCODE_KP_5, + SDL_SCANCODE_KP_6, + SDL_SCANCODE_KP_7, + SDL_SCANCODE_KP_8, + SDL_SCANCODE_KP_9, + SDL_SCANCODE_KP_0, + SDL_SCANCODE_KP_PERIOD, + + 0, + 0, + SDL_SCANCODE_POWER, + SDL_SCANCODE_KP_EQUALS, + + SDL_SCANCODE_F13, + SDL_SCANCODE_F14, + SDL_SCANCODE_F15, + SDL_SCANCODE_F16, + SDL_SCANCODE_F17, + SDL_SCANCODE_F18, + SDL_SCANCODE_F19, + SDL_SCANCODE_F20, + SDL_SCANCODE_F21, + SDL_SCANCODE_F22, + SDL_SCANCODE_F23, + SDL_SCANCODE_F24, + + 0, + SDL_SCANCODE_HELP, + SDL_SCANCODE_MENU, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + SDL_SCANCODE_KP_COMMA, + SDL_SCANCODE_KP_LEFTPAREN, + SDL_SCANCODE_KP_RIGHTPAREN, + 0, + 0, + 0, + 0, +}; + +static const std::array<int, 8> keyboard_mods{ + SDL_SCANCODE_LCTRL, SDL_SCANCODE_LSHIFT, SDL_SCANCODE_LALT, SDL_SCANCODE_LGUI, + SDL_SCANCODE_RCTRL, SDL_SCANCODE_RSHIFT, SDL_SCANCODE_RALT, SDL_SCANCODE_RGUI, +}; + void Config::ReadValues() { // Controls + for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { + const auto group = fmt::format("ControlsP{}", p); + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + Settings::values.players[p].buttons[i] = + sdl2_config->Get(group, Settings::NativeButton::mapping[i], default_param); + if (Settings::values.players[p].buttons[i].empty()) + Settings::values.players[p].buttons[i] = default_param; + } + + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_analogs[i][4], 0.5f); + Settings::values.players[p].analogs[i] = + sdl2_config->Get(group, Settings::NativeAnalog::mapping[i], default_param); + if (Settings::values.players[p].analogs[i].empty()) + Settings::values.players[p].analogs[i] = default_param; + } + } + + Settings::values.mouse_enabled = + sdl2_config->GetBoolean("ControlsGeneral", "mouse_enabled", false); + for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) { + std::string default_param = InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]); + Settings::values.mouse_buttons[i] = sdl2_config->Get( + "ControlsGeneral", std::string("mouse_") + Settings::NativeMouseButton::mapping[i], + default_param); + if (Settings::values.mouse_buttons[i].empty()) + Settings::values.mouse_buttons[i] = default_param; + } + + Settings::values.motion_device = sdl2_config->Get( + "ControlsGeneral", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01"); + + Settings::values.keyboard_enabled = + sdl2_config->GetBoolean("ControlsGeneral", "keyboard_enabled", false); + + Settings::values.debug_pad_enabled = + sdl2_config->GetBoolean("ControlsGeneral", "debug_pad_enabled", false); for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); - Settings::values.buttons[i] = - sdl2_config->Get("Controls", Settings::NativeButton::mapping[i], default_param); - if (Settings::values.buttons[i].empty()) - Settings::values.buttons[i] = default_param; + Settings::values.debug_pad_buttons[i] = sdl2_config->Get( + "ControlsGeneral", std::string("debug_pad_") + Settings::NativeButton::mapping[i], + default_param); + if (Settings::values.debug_pad_buttons[i].empty()) + Settings::values.debug_pad_buttons[i] = default_param; } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_analogs[i][4], 0.5f); - Settings::values.analogs[i] = - sdl2_config->Get("Controls", Settings::NativeAnalog::mapping[i], default_param); - if (Settings::values.analogs[i].empty()) - Settings::values.analogs[i] = default_param; + Settings::values.debug_pad_analogs[i] = sdl2_config->Get( + "ControlsGeneral", std::string("debug_pad_") + Settings::NativeAnalog::mapping[i], + default_param); + if (Settings::values.debug_pad_analogs[i].empty()) + Settings::values.debug_pad_analogs[i] = default_param; } - Settings::values.motion_device = sdl2_config->Get( - "Controls", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01"); - Settings::values.touch_device = - sdl2_config->Get("Controls", "touch_device", "engine:emu_window"); + Settings::values.touchscreen.enabled = + sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true); + Settings::values.touchscreen.device = + sdl2_config->Get("ControlsGeneral", "touch_device", "engine:emu_window"); + Settings::values.touchscreen.finger = + sdl2_config->GetInteger("ControlsGeneral", "touch_finger", 0); + Settings::values.touchscreen.rotation_angle = + sdl2_config->GetInteger("ControlsGeneral", "touch_angle", 0); + Settings::values.touchscreen.diameter_x = + sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_x", 15); + Settings::values.touchscreen.diameter_y = + sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_y", 15); + + std::transform(keyboard_keys.begin(), keyboard_keys.end(), + Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam); + std::transform(keyboard_mods.begin(), keyboard_mods.end(), + Settings::values.keyboard_keys.begin() + + Settings::NativeKeyboard::LeftControlKey, + InputCommon::GenerateKeyboardParam); + std::transform(keyboard_mods.begin(), keyboard_mods.end(), + Settings::values.keyboard_mods.begin(), InputCommon::GenerateKeyboardParam); + + // Data Storage + Settings::values.use_virtual_sd = + sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); + FileUtil::GetUserPath(FileUtil::UserPath::NANDDir, + sdl2_config->Get("Data Storage", "nand_directory", + FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); + FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, + sdl2_config->Get("Data Storage", "sdmc_directory", + FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); + + // System + Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false); + Settings::values.enable_nfc = sdl2_config->GetBoolean("System", "enable_nfc", true); + const auto size = sdl2_config->GetInteger("System", "users_size", 0); + + Settings::values.current_user = std::clamp<int>( + sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1); + + const auto enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false); + if (enabled) { + Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0); + } else { + Settings::values.rng_seed = std::nullopt; + } // Core Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true); @@ -114,23 +356,7 @@ void Config::ReadValues() { Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto"); Settings::values.volume = sdl2_config->GetReal("Audio", "volume", 1); - // Data Storage - Settings::values.use_virtual_sd = - sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir, - sdl2_config->Get("Data Storage", "nand_directory", - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, - sdl2_config->Get("Data Storage", "sdmc_directory", - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); - - // System - Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false); - Settings::values.enable_nfc = sdl2_config->GetBoolean("System", "enable_nfc", true); - const auto size = sdl2_config->GetInteger("System", "users_size", 0); - - Settings::values.current_user = std::clamp<int>( - sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1); + Settings::values.language_index = sdl2_config->GetInteger("System", "language_index", 1); // Miscellaneous Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace"); @@ -141,6 +367,25 @@ void Config::ReadValues() { Settings::values.gdbstub_port = static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689)); Settings::values.program_args = sdl2_config->Get("Debugging", "program_args", ""); + Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false); + Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false); + + const auto title_list = sdl2_config->Get("AddOns", "title_ids", ""); + std::stringstream ss(title_list); + std::string line; + while (std::getline(ss, line, '|')) { + const auto title_id = std::stoul(line, nullptr, 16); + const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, ""); + + std::stringstream inner_ss(disabled_list); + std::string inner_line; + std::vector<std::string> out; + while (std::getline(inner_ss, inner_line, '|')) { + out.push_back(inner_line); + } + + Settings::values.disabled_addons.insert_or_assign(title_id, out); + } // Web Service Settings::values.enable_telemetry = diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index e0b223cd6..0f3f8da50 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -178,6 +178,11 @@ use_docked_mode = # 1 (default): Yes, 0 : No enable_nfc = +# Sets the seed for the RNG generator built into the switch +# rng_seed will be ignored and randomly generated if rng_seed_enabled is false +rng_seed_enabled = +rng_seed = + # Sets the account username, max length is 32 characters # yuzu (default) username = yuzu @@ -201,6 +206,10 @@ log_filter = *:Trace # Port for listening to GDB connections. use_gdbstub=false gdbstub_port=24689 +# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them +dump_exefs=false +# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them +dump_nso=false [WebService] # Whether or not to enable telemetry @@ -212,5 +221,12 @@ web_api_url = https://api.yuzu-emu.org # See https://profile.yuzu-emu.org/ for more info yuzu_username = yuzu_token = + +[AddOns] +# Used to disable add-ons +# List of title IDs of games that will have add-ons disabled (separated by '|'): +title_ids = +# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|') +# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey )"; } diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index a9ad92a80..a557f2884 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -111,32 +111,20 @@ void EmuWindow_SDL2::Fullscreen() { bool EmuWindow_SDL2::SupportsRequiredGLExtensions() { std::vector<std::string> unsupported_ext; - if (!GLAD_GL_ARB_program_interface_query) - unsupported_ext.push_back("ARB_program_interface_query"); - if (!GLAD_GL_ARB_separate_shader_objects) - unsupported_ext.push_back("ARB_separate_shader_objects"); - if (!GLAD_GL_ARB_vertex_attrib_binding) - unsupported_ext.push_back("ARB_vertex_attrib_binding"); + if (!GLAD_GL_ARB_direct_state_access) + unsupported_ext.push_back("ARB_direct_state_access"); if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev) unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev"); if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge) unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge"); - if (!GLAD_GL_ARB_base_instance) - unsupported_ext.push_back("ARB_base_instance"); - if (!GLAD_GL_ARB_texture_storage) - unsupported_ext.push_back("ARB_texture_storage"); if (!GLAD_GL_ARB_multi_bind) unsupported_ext.push_back("ARB_multi_bind"); - if (!GLAD_GL_ARB_copy_image) - unsupported_ext.push_back("ARB_copy_image"); // Extensions required to support some texture formats. if (!GLAD_GL_EXT_texture_compression_s3tc) unsupported_ext.push_back("EXT_texture_compression_s3tc"); if (!GLAD_GL_ARB_texture_compression_rgtc) unsupported_ext.push_back("ARB_texture_compression_rgtc"); - if (!GLAD_GL_ARB_texture_compression_bptc) - unsupported_ext.push_back("ARB_texture_compression_bptc"); if (!GLAD_GL_ARB_depth_buffer_float) unsupported_ext.push_back("ARB_depth_buffer_float"); @@ -157,7 +145,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) { exit(1); } - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index c8b93b85b..806127b12 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -76,6 +76,9 @@ static void InitializeLogging() { const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); FileUtil::CreateFullPath(log_dir); Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); +#ifdef _WIN32 + Log::AddBackend(std::make_unique<Log::DebuggerBackend>()); +#endif } /// Application entry point |