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-rw-r--r--src/audio_core/audio_renderer.h2
-rw-r--r--src/core/CMakeLists.txt14
-rw-r--r--src/core/core.cpp22
-rw-r--r--src/core/file_sys/romfs.cpp3
-rw-r--r--src/core/frontend/emu_window.h44
-rw-r--r--src/core/frontend/scope_acquire_context.cpp18
-rw-r--r--src/core/frontend/scope_acquire_context.h23
-rw-r--r--src/core/hle/service/am/am.cpp42
-rw-r--r--src/core/hle/service/am/am.h3
-rw-r--r--src/core/hle/service/caps/caps.cpp158
-rw-r--r--src/core/hle/service/caps/caps.h71
-rw-r--r--src/core/hle/service/caps/caps_a.cpp78
-rw-r--r--src/core/hle/service/caps/caps_a.h21
-rw-r--r--src/core/hle/service/caps/caps_c.cpp75
-rw-r--r--src/core/hle/service/caps/caps_c.h21
-rw-r--r--src/core/hle/service/caps/caps_sc.cpp40
-rw-r--r--src/core/hle/service/caps/caps_sc.h21
-rw-r--r--src/core/hle/service/caps/caps_ss.cpp26
-rw-r--r--src/core/hle/service/caps/caps_ss.h21
-rw-r--r--src/core/hle/service/caps/caps_su.cpp22
-rw-r--r--src/core/hle/service/caps/caps_su.h21
-rw-r--r--src/core/hle/service/caps/caps_u.cpp76
-rw-r--r--src/core/hle/service/caps/caps_u.h24
-rw-r--r--src/core/hle/service/hid/hid.cpp9
-rw-r--r--src/core/hle/service/hid/hid.h1
-rw-r--r--src/core/hle/service/ldr/ldr.cpp20
-rw-r--r--src/core/hle/service/time/interface.cpp2
-rw-r--r--src/core/hle/service/time/time.cpp29
-rw-r--r--src/core/hle/service/time/time.h1
-rw-r--r--src/video_core/CMakeLists.txt2
-rw-r--r--src/video_core/engines/shader_bytecode.h14
-rw-r--r--src/video_core/engines/shader_header.h55
-rw-r--r--src/video_core/gpu.cpp10
-rw-r--r--src/video_core/gpu.h18
-rw-r--r--src/video_core/gpu_asynch.cpp9
-rw-r--r--src/video_core/gpu_asynch.h9
-rw-r--r--src/video_core/gpu_synch.cpp17
-rw-r--r--src/video_core/gpu_synch.h10
-rw-r--r--src/video_core/gpu_thread.cpp15
-rw-r--r--src/video_core/gpu_thread.h7
-rw-r--r--src/video_core/renderer_base.h3
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp26
-rw-r--r--src/video_core/renderer_opengl/gl_device.h5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp14
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp3
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp54
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp211
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h6
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp65
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h10
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp3
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_device.cpp45
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.cpp48
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp34
-rw-r--r--src/video_core/renderer_vulkan/wrapper.cpp750
-rw-r--r--src/video_core/renderer_vulkan/wrapper.h987
-rw-r--r--src/video_core/shader/decode/arithmetic_integer.cpp15
-rw-r--r--src/video_core/shader/decode/conversion.cpp15
-rw-r--r--src/video_core/shader/decode/image.cpp360
-rw-r--r--src/video_core/shader/decode/memory.cpp63
-rw-r--r--src/video_core/shader/decode/other.cpp36
-rw-r--r--src/video_core/shader/node.h16
-rw-r--r--src/video_core/shader/node_helper.cpp14
-rw-r--r--src/video_core/shader/shader_ir.h4
-rw-r--r--src/video_core/surface.h97
-rw-r--r--src/video_core/texture_cache/surface_base.cpp39
-rw-r--r--src/video_core/texture_cache/surface_base.h15
-rw-r--r--src/video_core/texture_cache/surface_params.cpp34
-rw-r--r--src/video_core/texture_cache/surface_params.h36
-rw-r--r--src/video_core/texture_cache/texture_cache.h6
-rw-r--r--src/video_core/video_core.cpp28
-rw-r--r--src/video_core/video_core.h11
-rw-r--r--src/yuzu/about_dialog.cpp9
-rw-r--r--src/yuzu/bootmanager.cpp365
-rw-r--r--src/yuzu/bootmanager.h30
-rw-r--r--src/yuzu/configuration/configure_input_player.ui72
-rw-r--r--src/yuzu/main.cpp21
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp18
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h2
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp8
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h2
-rw-r--r--src/yuzu_cmd/yuzu.cpp13
-rw-r--r--src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp42
-rw-r--r--src/yuzu_tester/emu_window/emu_window_sdl2_hide.h9
-rw-r--r--src/yuzu_tester/yuzu.cpp6
86 files changed, 3635 insertions, 1091 deletions
diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h
index be1b019f1..c0fae669e 100644
--- a/src/audio_core/audio_renderer.h
+++ b/src/audio_core/audio_renderer.h
@@ -189,7 +189,7 @@ struct UpdateDataHeader {
UpdateDataHeader() {}
explicit UpdateDataHeader(const AudioRendererParameter& config) {
- revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
+ revision = Common::MakeMagic('R', 'E', 'V', '8'); // 9.2.0 Revision
behavior_size = 0xb0;
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
voices_size = config.voice_count * 0x10;
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index b31a0328c..66497a386 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -131,8 +131,6 @@ add_library(core STATIC
frontend/framebuffer_layout.cpp
frontend/framebuffer_layout.h
frontend/input.h
- frontend/scope_acquire_context.cpp
- frontend/scope_acquire_context.h
gdbstub/gdbstub.cpp
gdbstub/gdbstub.h
hardware_interrupt_manager.cpp
@@ -287,6 +285,18 @@ add_library(core STATIC
hle/service/btm/btm.h
hle/service/caps/caps.cpp
hle/service/caps/caps.h
+ hle/service/caps/caps_a.cpp
+ hle/service/caps/caps_a.h
+ hle/service/caps/caps_c.cpp
+ hle/service/caps/caps_c.h
+ hle/service/caps/caps_u.cpp
+ hle/service/caps/caps_u.h
+ hle/service/caps/caps_sc.cpp
+ hle/service/caps/caps_sc.h
+ hle/service/caps/caps_ss.cpp
+ hle/service/caps/caps_ss.h
+ hle/service/caps/caps_su.cpp
+ hle/service/caps/caps_su.h
hle/service/erpt/erpt.cpp
hle/service/erpt/erpt.h
hle/service/es/es.cpp
diff --git a/src/core/core.cpp b/src/core/core.cpp
index d1bc9340d..3bd90d79f 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -24,7 +24,6 @@
#include "core/file_sys/sdmc_factory.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
-#include "core/frontend/scope_acquire_context.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hardware_interrupt_manager.h"
#include "core/hle/kernel/client_port.h"
@@ -168,13 +167,12 @@ struct System::Impl {
Service::Init(service_manager, system);
GDBStub::DeferStart();
- renderer = VideoCore::CreateRenderer(emu_window, system);
- if (!renderer->Init()) {
+ interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
+ gpu_core = VideoCore::CreateGPU(emu_window, system);
+ if (!gpu_core) {
return ResultStatus::ErrorVideoCore;
}
- interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
- gpu_core = VideoCore::CreateGPU(system);
- renderer->Rasterizer().SetupDirtyFlags();
+ gpu_core->Renderer().Rasterizer().SetupDirtyFlags();
is_powered_on = true;
exit_lock = false;
@@ -186,8 +184,6 @@ struct System::Impl {
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
const std::string& filepath) {
- Core::Frontend::ScopeAcquireContext acquire_context{emu_window};
-
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
@@ -216,10 +212,6 @@ struct System::Impl {
AddGlueRegistrationForProcess(*app_loader, *main_process);
kernel.MakeCurrentProcess(main_process.get());
- // Main process has been loaded and been made current.
- // Begin GPU and CPU execution.
- gpu_core->Start();
-
// Initialize cheat engine
if (cheat_engine) {
cheat_engine->Initialize();
@@ -277,7 +269,6 @@ struct System::Impl {
}
// Shutdown emulation session
- renderer.reset();
GDBStub::Shutdown();
Service::Shutdown();
service_manager.reset();
@@ -353,7 +344,6 @@ struct System::Impl {
Service::FileSystem::FileSystemController fs_controller;
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
- std::unique_ptr<VideoCore::RendererBase> renderer;
std::unique_ptr<Tegra::GPU> gpu_core;
std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
Memory::Memory memory;
@@ -536,11 +526,11 @@ const Core::Hardware::InterruptManager& System::InterruptManager() const {
}
VideoCore::RendererBase& System::Renderer() {
- return *impl->renderer;
+ return impl->gpu_core->Renderer();
}
const VideoCore::RendererBase& System::Renderer() const {
- return *impl->renderer;
+ return impl->gpu_core->Renderer();
}
Kernel::KernelCore& System::Kernel() {
diff --git a/src/core/file_sys/romfs.cpp b/src/core/file_sys/romfs.cpp
index c909d1ce4..120032134 100644
--- a/src/core/file_sys/romfs.cpp
+++ b/src/core/file_sys/romfs.cpp
@@ -5,6 +5,7 @@
#include <memory>
#include "common/common_types.h"
+#include "common/string_util.h"
#include "common/swap.h"
#include "core/file_sys/fsmitm_romfsbuild.h"
#include "core/file_sys/romfs.h"
@@ -126,7 +127,7 @@ VirtualDir ExtractRomFS(VirtualFile file, RomFSExtractionType type) {
return out->GetSubdirectories().front();
while (out->GetSubdirectories().size() == 1 && out->GetFiles().empty()) {
- if (out->GetSubdirectories().front()->GetName() == "data" &&
+ if (Common::ToLower(out->GetSubdirectories().front()->GetName()) == "data" &&
type == RomFSExtractionType::Truncated)
break;
out = out->GetSubdirectories().front();
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index 5eb87fb63..72294d4d8 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -13,19 +13,39 @@
namespace Core::Frontend {
/**
- * Represents a graphics context that can be used for background computation or drawing. If the
- * graphics backend doesn't require the context, then the implementation of these methods can be
- * stubs
+ * Represents a drawing context that supports graphics operations.
*/
class GraphicsContext {
public:
virtual ~GraphicsContext();
+ /// Inform the driver to swap the front/back buffers and present the current image
+ virtual void SwapBuffers() {}
+
/// Makes the graphics context current for the caller thread
- virtual void MakeCurrent() = 0;
+ virtual void MakeCurrent() {}
/// Releases (dunno if this is the "right" word) the context from the caller thread
- virtual void DoneCurrent() = 0;
+ virtual void DoneCurrent() {}
+
+ class Scoped {
+ public:
+ explicit Scoped(GraphicsContext& context_) : context(context_) {
+ context.MakeCurrent();
+ }
+ ~Scoped() {
+ context.DoneCurrent();
+ }
+
+ private:
+ GraphicsContext& context;
+ };
+
+ /// Calls MakeCurrent on the context and calls DoneCurrent when the scope for the returned value
+ /// ends
+ Scoped Acquire() {
+ return Scoped{*this};
+ }
};
/**
@@ -46,7 +66,7 @@ public:
* - DO NOT TREAT THIS CLASS AS A GUI TOOLKIT ABSTRACTION LAYER. That's not what it is. Please
* re-read the upper points again and think about it if you don't see this.
*/
-class EmuWindow : public GraphicsContext {
+class EmuWindow {
public:
/// Data structure to store emuwindow configuration
struct WindowConfig {
@@ -60,17 +80,9 @@ public:
virtual void PollEvents() = 0;
/**
- * Returns a GraphicsContext that the frontend provides that is shared with the emu window. This
- * context can be used from other threads for background graphics computation. If the frontend
- * is using a graphics backend that doesn't need anything specific to run on a different thread,
- * then it can use a stubbed implemenation for GraphicsContext.
- *
- * If the return value is null, then the core should assume that the frontend cannot provide a
- * Shared Context
+ * Returns a GraphicsContext that the frontend provides to be used for rendering.
*/
- virtual std::unique_ptr<GraphicsContext> CreateSharedContext() const {
- return nullptr;
- }
+ virtual std::unique_ptr<GraphicsContext> CreateSharedContext() const = 0;
/// Returns if window is shown (not minimized)
virtual bool IsShown() const = 0;
diff --git a/src/core/frontend/scope_acquire_context.cpp b/src/core/frontend/scope_acquire_context.cpp
deleted file mode 100644
index 878c3157c..000000000
--- a/src/core/frontend/scope_acquire_context.cpp
+++ /dev/null
@@ -1,18 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "core/frontend/emu_window.h"
-#include "core/frontend/scope_acquire_context.h"
-
-namespace Core::Frontend {
-
-ScopeAcquireContext::ScopeAcquireContext(Core::Frontend::GraphicsContext& context)
- : context{context} {
- context.MakeCurrent();
-}
-ScopeAcquireContext::~ScopeAcquireContext() {
- context.DoneCurrent();
-}
-
-} // namespace Core::Frontend
diff --git a/src/core/frontend/scope_acquire_context.h b/src/core/frontend/scope_acquire_context.h
deleted file mode 100644
index 7a65c0623..000000000
--- a/src/core/frontend/scope_acquire_context.h
+++ /dev/null
@@ -1,23 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "common/common_types.h"
-
-namespace Core::Frontend {
-
-class GraphicsContext;
-
-/// Helper class to acquire/release window context within a given scope
-class ScopeAcquireContext : NonCopyable {
-public:
- explicit ScopeAcquireContext(Core::Frontend::GraphicsContext& context);
- ~ScopeAcquireContext();
-
-private:
- Core::Frontend::GraphicsContext& context;
-};
-
-} // namespace Core::Frontend
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index d1bf13c89..557608e76 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -52,6 +52,11 @@ enum class LaunchParameterKind : u32 {
AccountPreselectedUser = 2,
};
+enum class VrMode : u8 {
+ Disabled = 0,
+ Enabled = 1,
+};
+
constexpr u32 LAUNCH_PARAMETER_ACCOUNT_PRESELECTED_USER_MAGIC = 0xC79497CA;
struct LaunchParameterAccountPreselectedUser {
@@ -605,11 +610,11 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system,
{30, nullptr, "GetHomeButtonReaderLockAccessor"},
{31, nullptr, "GetReaderLockAccessorEx"},
{40, nullptr, "GetCradleFwVersion"},
- {50, nullptr, "IsVrModeEnabled"},
- {51, nullptr, "SetVrModeEnabled"},
+ {50, &ICommonStateGetter::IsVrModeEnabled, "IsVrModeEnabled"},
+ {51, &ICommonStateGetter::SetVrModeEnabled, "SetVrModeEnabled"},
{52, &ICommonStateGetter::SetLcdBacklighOffEnabled, "SetLcdBacklighOffEnabled"},
{53, nullptr, "BeginVrModeEx"},
- {54, nullptr, "EndVrModeEx"},
+ {54, &ICommonStateGetter::EndVrModeEx, "EndVrModeEx"},
{55, nullptr, "IsInControllerFirmwareUpdateSection"},
{60, &ICommonStateGetter::GetDefaultDisplayResolution, "GetDefaultDisplayResolution"},
{61, &ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent, "GetDefaultDisplayResolutionChangeEvent"},
@@ -672,6 +677,30 @@ void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
rb.Push(static_cast<u8>(FocusState::InFocus));
}
+void ICommonStateGetter::IsVrModeEnabled(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushEnum(VrMode::Disabled);
+}
+
+void ICommonStateGetter::SetVrModeEnabled(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto is_vr_mode_enabled = rp.Pop<bool>();
+
+ LOG_WARNING(Service_AM, "(STUBBED) called. is_vr_mode_enabled={}", is_vr_mode_enabled);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ if (!is_vr_mode_enabled) {
+ rb.Push(RESULT_SUCCESS);
+ } else {
+ // TODO: Find better error code for this
+ UNIMPLEMENTED_MSG("is_vr_mode_enabled={}", is_vr_mode_enabled);
+ rb.Push(RESULT_UNKNOWN);
+ }
+}
+
void ICommonStateGetter::SetLcdBacklighOffEnabled(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto is_lcd_backlight_off_enabled = rp.Pop<bool>();
@@ -683,6 +712,13 @@ void ICommonStateGetter::SetLcdBacklighOffEnabled(Kernel::HLERequestContext& ctx
rb.Push(RESULT_SUCCESS);
}
+void ICommonStateGetter::EndVrModeEx(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
void ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index 0843de781..53cfce10f 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -182,7 +182,10 @@ private:
void GetOperationMode(Kernel::HLERequestContext& ctx);
void GetPerformanceMode(Kernel::HLERequestContext& ctx);
void GetBootMode(Kernel::HLERequestContext& ctx);
+ void IsVrModeEnabled(Kernel::HLERequestContext& ctx);
+ void SetVrModeEnabled(Kernel::HLERequestContext& ctx);
void SetLcdBacklighOffEnabled(Kernel::HLERequestContext& ctx);
+ void EndVrModeEx(Kernel::HLERequestContext& ctx);
void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx);
void SetCpuBoostMode(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/caps/caps.cpp b/src/core/hle/service/caps/caps.cpp
index 907f464ab..26c8a7081 100644
--- a/src/core/hle/service/caps/caps.cpp
+++ b/src/core/hle/service/caps/caps.cpp
@@ -2,168 +2,24 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <memory>
-
#include "core/hle/service/caps/caps.h"
+#include "core/hle/service/caps/caps_a.h"
+#include "core/hle/service/caps/caps_c.h"
+#include "core/hle/service/caps/caps_sc.h"
+#include "core/hle/service/caps/caps_ss.h"
+#include "core/hle/service/caps/caps_su.h"
+#include "core/hle/service/caps/caps_u.h"
#include "core/hle/service/service.h"
-#include "core/hle/service/sm/sm.h"
namespace Service::Capture {
-class CAPS_A final : public ServiceFramework<CAPS_A> {
-public:
- explicit CAPS_A() : ServiceFramework{"caps:a"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "GetAlbumFileCount"},
- {1, nullptr, "GetAlbumFileList"},
- {2, nullptr, "LoadAlbumFile"},
- {3, nullptr, "DeleteAlbumFile"},
- {4, nullptr, "StorageCopyAlbumFile"},
- {5, nullptr, "IsAlbumMounted"},
- {6, nullptr, "GetAlbumUsage"},
- {7, nullptr, "GetAlbumFileSize"},
- {8, nullptr, "LoadAlbumFileThumbnail"},
- {9, nullptr, "LoadAlbumScreenShotImage"},
- {10, nullptr, "LoadAlbumScreenShotThumbnailImage"},
- {11, nullptr, "GetAlbumEntryFromApplicationAlbumEntry"},
- {12, nullptr, "Unknown12"},
- {13, nullptr, "Unknown13"},
- {14, nullptr, "Unknown14"},
- {15, nullptr, "Unknown15"},
- {16, nullptr, "Unknown16"},
- {17, nullptr, "Unknown17"},
- {18, nullptr, "Unknown18"},
- {202, nullptr, "SaveEditedScreenShot"},
- {301, nullptr, "GetLastThumbnail"},
- {401, nullptr, "GetAutoSavingStorage"},
- {501, nullptr, "GetRequiredStorageSpaceSizeToCopyAll"},
- {1001, nullptr, "Unknown1001"},
- {1002, nullptr, "Unknown1002"},
- {1003, nullptr, "Unknown1003"},
- {8001, nullptr, "ForceAlbumUnmounted"},
- {8002, nullptr, "ResetAlbumMountStatus"},
- {8011, nullptr, "RefreshAlbumCache"},
- {8012, nullptr, "GetAlbumCache"},
- {8013, nullptr, "Unknown8013"},
- {8021, nullptr, "GetAlbumEntryFromApplicationAlbumEntryAruid"},
- {10011, nullptr, "SetInternalErrorConversionEnabled"},
- {50000, nullptr, "Unknown50000"},
- {60002, nullptr, "Unknown60002"},
- };
- // clang-format on
-
- RegisterHandlers(functions);
- }
-};
-
-class CAPS_C final : public ServiceFramework<CAPS_C> {
-public:
- explicit CAPS_C() : ServiceFramework{"caps:c"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {33, nullptr, "Unknown33"},
- {2001, nullptr, "Unknown2001"},
- {2002, nullptr, "Unknown2002"},
- {2011, nullptr, "Unknown2011"},
- {2012, nullptr, "Unknown2012"},
- {2013, nullptr, "Unknown2013"},
- {2014, nullptr, "Unknown2014"},
- {2101, nullptr, "Unknown2101"},
- {2102, nullptr, "Unknown2102"},
- {2201, nullptr, "Unknown2201"},
- {2301, nullptr, "Unknown2301"},
- };
- // clang-format on
-
- RegisterHandlers(functions);
- }
-};
-
-class CAPS_SC final : public ServiceFramework<CAPS_SC> {
-public:
- explicit CAPS_SC() : ServiceFramework{"caps:sc"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {1, nullptr, "Unknown1"},
- {2, nullptr, "Unknown2"},
- {1001, nullptr, "Unknown3"},
- {1002, nullptr, "Unknown4"},
- {1003, nullptr, "Unknown5"},
- {1011, nullptr, "Unknown6"},
- {1012, nullptr, "Unknown7"},
- {1201, nullptr, "Unknown8"},
- {1202, nullptr, "Unknown9"},
- {1203, nullptr, "Unknown10"},
- };
- // clang-format on
-
- RegisterHandlers(functions);
- }
-};
-
-class CAPS_SS final : public ServiceFramework<CAPS_SS> {
-public:
- explicit CAPS_SS() : ServiceFramework{"caps:ss"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {201, nullptr, "Unknown1"},
- {202, nullptr, "Unknown2"},
- {203, nullptr, "Unknown3"},
- {204, nullptr, "Unknown4"},
- };
- // clang-format on
-
- RegisterHandlers(functions);
- }
-};
-
-class CAPS_SU final : public ServiceFramework<CAPS_SU> {
-public:
- explicit CAPS_SU() : ServiceFramework{"caps:su"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {201, nullptr, "SaveScreenShot"},
- {203, nullptr, "SaveScreenShotEx0"},
- };
- // clang-format on
-
- RegisterHandlers(functions);
- }
-};
-
-class CAPS_U final : public ServiceFramework<CAPS_U> {
-public:
- explicit CAPS_U() : ServiceFramework{"caps:u"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {32, nullptr, "SetShimLibraryVersion"},
- {102, nullptr, "GetAlbumFileListByAruid"},
- {103, nullptr, "DeleteAlbumFileByAruid"},
- {104, nullptr, "GetAlbumFileSizeByAruid"},
- {105, nullptr, "DeleteAlbumFileByAruidForDebug"},
- {110, nullptr, "LoadAlbumScreenShotImageByAruid"},
- {120, nullptr, "LoadAlbumScreenShotThumbnailImageByAruid"},
- {130, nullptr, "PrecheckToCreateContentsByAruid"},
- {140, nullptr, "GetAlbumFileList1AafeAruidDeprecated"},
- {141, nullptr, "GetAlbumFileList2AafeUidAruidDeprecated"},
- {142, nullptr, "GetAlbumFileList3AaeAruid"},
- {143, nullptr, "GetAlbumFileList4AaeUidAruid"},
- {60002, nullptr, "OpenAccessorSessionForApplication"},
- };
- // clang-format on
-
- RegisterHandlers(functions);
- }
-};
-
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<CAPS_A>()->InstallAsService(sm);
std::make_shared<CAPS_C>()->InstallAsService(sm);
+ std::make_shared<CAPS_U>()->InstallAsService(sm);
std::make_shared<CAPS_SC>()->InstallAsService(sm);
std::make_shared<CAPS_SS>()->InstallAsService(sm);
std::make_shared<CAPS_SU>()->InstallAsService(sm);
- std::make_shared<CAPS_U>()->InstallAsService(sm);
}
} // namespace Service::Capture
diff --git a/src/core/hle/service/caps/caps.h b/src/core/hle/service/caps/caps.h
index 471185dfa..fc70a4c27 100644
--- a/src/core/hle/service/caps/caps.h
+++ b/src/core/hle/service/caps/caps.h
@@ -4,12 +4,83 @@
#pragma once
+#include "core/hle/service/service.h"
+
namespace Service::SM {
class ServiceManager;
}
namespace Service::Capture {
+enum AlbumImageOrientation {
+ Orientation0 = 0,
+ Orientation1 = 1,
+ Orientation2 = 2,
+ Orientation3 = 3,
+};
+
+enum AlbumReportOption {
+ Disable = 0,
+ Enable = 1,
+};
+
+enum ContentType : u8 {
+ Screenshot = 0,
+ Movie = 1,
+ ExtraMovie = 3,
+};
+
+enum AlbumStorage : u8 {
+ NAND = 0,
+ SD = 1,
+};
+
+struct AlbumFileDateTime {
+ u16 year;
+ u8 month;
+ u8 day;
+ u8 hour;
+ u8 minute;
+ u8 second;
+ u8 uid;
+};
+
+struct AlbumEntry {
+ u64 size;
+ u64 application_id;
+ AlbumFileDateTime datetime;
+ AlbumStorage storage;
+ ContentType content;
+ u8 padding[6];
+};
+
+struct AlbumFileEntry {
+ u64 size;
+ u64 hash;
+ AlbumFileDateTime datetime;
+ AlbumStorage storage;
+ ContentType content;
+ u8 padding[5];
+ u8 unknown;
+};
+
+struct ApplicationAlbumEntry {
+ u64 size;
+ u64 hash;
+ AlbumFileDateTime datetime;
+ AlbumStorage storage;
+ ContentType content;
+ u8 padding[5];
+ u8 unknown;
+};
+
+struct ApplicationAlbumFileEntry {
+ ApplicationAlbumEntry entry;
+ AlbumFileDateTime datetime;
+ u64 unknown;
+};
+
+/// Registers all Capture services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::Capture
diff --git a/src/core/hle/service/caps/caps_a.cpp b/src/core/hle/service/caps/caps_a.cpp
new file mode 100644
index 000000000..88a3fdc05
--- /dev/null
+++ b/src/core/hle/service/caps/caps_a.cpp
@@ -0,0 +1,78 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/caps/caps_a.h"
+
+namespace Service::Capture {
+
+class IAlbumAccessorSession final : public ServiceFramework<IAlbumAccessorSession> {
+public:
+ explicit IAlbumAccessorSession() : ServiceFramework{"IAlbumAccessorSession"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {2001, nullptr, "OpenAlbumMovieReadStream"},
+ {2002, nullptr, "CloseAlbumMovieReadStream"},
+ {2003, nullptr, "GetAlbumMovieReadStreamMovieDataSize"},
+ {2004, nullptr, "ReadMovieDataFromAlbumMovieReadStream"},
+ {2005, nullptr, "GetAlbumMovieReadStreamBrokenReason"},
+ {2006, nullptr, "GetAlbumMovieReadStreamImageDataSize"},
+ {2007, nullptr, "ReadImageDataFromAlbumMovieReadStream"},
+ {2008, nullptr, "ReadFileAttributeFromAlbumMovieReadStream"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+};
+
+CAPS_A::CAPS_A() : ServiceFramework("caps:a") {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "GetAlbumFileCount"},
+ {1, nullptr, "GetAlbumFileList"},
+ {2, nullptr, "LoadAlbumFile"},
+ {3, nullptr, "DeleteAlbumFile"},
+ {4, nullptr, "StorageCopyAlbumFile"},
+ {5, nullptr, "IsAlbumMounted"},
+ {6, nullptr, "GetAlbumUsage"},
+ {7, nullptr, "GetAlbumFileSize"},
+ {8, nullptr, "LoadAlbumFileThumbnail"},
+ {9, nullptr, "LoadAlbumScreenShotImage"},
+ {10, nullptr, "LoadAlbumScreenShotThumbnailImage"},
+ {11, nullptr, "GetAlbumEntryFromApplicationAlbumEntry"},
+ {12, nullptr, "LoadAlbumScreenShotImageEx"},
+ {13, nullptr, "LoadAlbumScreenShotThumbnailImageEx"},
+ {14, nullptr, "LoadAlbumScreenShotImageEx0"},
+ {15, nullptr, "GetAlbumUsage3"},
+ {16, nullptr, "GetAlbumMountResult"},
+ {17, nullptr, "GetAlbumUsage16"},
+ {18, nullptr, "Unknown18"},
+ {100, nullptr, "GetAlbumFileCountEx0"},
+ {101, nullptr, "GetAlbumFileListEx0"},
+ {202, nullptr, "SaveEditedScreenShot"},
+ {301, nullptr, "GetLastThumbnail"},
+ {302, nullptr, "GetLastOverlayMovieThumbnail"},
+ {401, nullptr, "GetAutoSavingStorage"},
+ {501, nullptr, "GetRequiredStorageSpaceSizeToCopyAll"},
+ {1001, nullptr, "LoadAlbumScreenShotThumbnailImageEx0"},
+ {1002, nullptr, "LoadAlbumScreenShotImageEx1"},
+ {1003, nullptr, "LoadAlbumScreenShotThumbnailImageEx1"},
+ {8001, nullptr, "ForceAlbumUnmounted"},
+ {8002, nullptr, "ResetAlbumMountStatus"},
+ {8011, nullptr, "RefreshAlbumCache"},
+ {8012, nullptr, "GetAlbumCache"},
+ {8013, nullptr, "GetAlbumCacheEx"},
+ {8021, nullptr, "GetAlbumEntryFromApplicationAlbumEntryAruid"},
+ {10011, nullptr, "SetInternalErrorConversionEnabled"},
+ {50000, nullptr, "LoadMakerNoteInfoForDebug"},
+ {60002, nullptr, "OpenAccessorSession"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
+
+CAPS_A::~CAPS_A() = default;
+
+} // namespace Service::Capture
diff --git a/src/core/hle/service/caps/caps_a.h b/src/core/hle/service/caps/caps_a.h
new file mode 100644
index 000000000..8de832491
--- /dev/null
+++ b/src/core/hle/service/caps/caps_a.h
@@ -0,0 +1,21 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+namespace Kernel {
+class HLERequestContext;
+}
+
+namespace Service::Capture {
+
+class CAPS_A final : public ServiceFramework<CAPS_A> {
+public:
+ explicit CAPS_A();
+ ~CAPS_A() override;
+};
+
+} // namespace Service::Capture
diff --git a/src/core/hle/service/caps/caps_c.cpp b/src/core/hle/service/caps/caps_c.cpp
new file mode 100644
index 000000000..ea6452ffa
--- /dev/null
+++ b/src/core/hle/service/caps/caps_c.cpp
@@ -0,0 +1,75 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/caps/caps_c.h"
+
+namespace Service::Capture {
+
+class IAlbumControlSession final : public ServiceFramework<IAlbumControlSession> {
+public:
+ explicit IAlbumControlSession() : ServiceFramework{"IAlbumControlSession"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {2001, nullptr, "OpenAlbumMovieReadStream"},
+ {2002, nullptr, "CloseAlbumMovieReadStream"},
+ {2003, nullptr, "GetAlbumMovieReadStreamMovieDataSize"},
+ {2004, nullptr, "ReadMovieDataFromAlbumMovieReadStream"},
+ {2005, nullptr, "GetAlbumMovieReadStreamBrokenReason"},
+ {2006, nullptr, "GetAlbumMovieReadStreamImageDataSize"},
+ {2007, nullptr, "ReadImageDataFromAlbumMovieReadStream"},
+ {2008, nullptr, "ReadFileAttributeFromAlbumMovieReadStream"},
+ {2401, nullptr, "OpenAlbumMovieWriteStream"},
+ {2402, nullptr, "FinishAlbumMovieWriteStream"},
+ {2403, nullptr, "CommitAlbumMovieWriteStream"},
+ {2404, nullptr, "DiscardAlbumMovieWriteStream"},
+ {2405, nullptr, "DiscardAlbumMovieWriteStreamNoDelete"},
+ {2406, nullptr, "CommitAlbumMovieWriteStreamEx"},
+ {2411, nullptr, "StartAlbumMovieWriteStreamDataSection"},
+ {2412, nullptr, "EndAlbumMovieWriteStreamDataSection"},
+ {2413, nullptr, "StartAlbumMovieWriteStreamMetaSection"},
+ {2414, nullptr, "EndAlbumMovieWriteStreamMetaSection"},
+ {2421, nullptr, "ReadDataFromAlbumMovieWriteStream"},
+ {2422, nullptr, "WriteDataToAlbumMovieWriteStream"},
+ {2424, nullptr, "WriteMetaToAlbumMovieWriteStream"},
+ {2431, nullptr, "GetAlbumMovieWriteStreamBrokenReason"},
+ {2433, nullptr, "GetAlbumMovieWriteStreamDataSize"},
+ {2434, nullptr, "SetAlbumMovieWriteStreamDataSize"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+};
+
+CAPS_C::CAPS_C() : ServiceFramework("caps:c") {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {1, nullptr, "CaptureRawImage"},
+ {2, nullptr, "CaptureRawImageWithTimeout"},
+ {33, nullptr, "Unknown33"},
+ {1001, nullptr, "RequestTakingScreenShot"},
+ {1002, nullptr, "RequestTakingScreenShotWithTimeout"},
+ {1011, nullptr, "NotifyTakingScreenShotRefused"},
+ {2001, nullptr, "NotifyAlbumStorageIsAvailable"},
+ {2002, nullptr, "NotifyAlbumStorageIsUnavailable"},
+ {2011, nullptr, "RegisterAppletResourceUserId"},
+ {2012, nullptr, "UnregisterAppletResourceUserId"},
+ {2013, nullptr, "GetApplicationIdFromAruid"},
+ {2014, nullptr, "CheckApplicationIdRegistered"},
+ {2101, nullptr, "GenerateCurrentAlbumFileId"},
+ {2102, nullptr, "GenerateApplicationAlbumEntry"},
+ {2201, nullptr, "SaveAlbumScreenShotFile"},
+ {2202, nullptr, "SaveAlbumScreenShotFileEx"},
+ {2301, nullptr, "SetOverlayScreenShotThumbnailData"},
+ {2302, nullptr, "SetOverlayMovieThumbnailData"},
+ {60001, nullptr, "OpenControlSession"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
+
+CAPS_C::~CAPS_C() = default;
+
+} // namespace Service::Capture
diff --git a/src/core/hle/service/caps/caps_c.h b/src/core/hle/service/caps/caps_c.h
new file mode 100644
index 000000000..d07cdb441
--- /dev/null
+++ b/src/core/hle/service/caps/caps_c.h
@@ -0,0 +1,21 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+namespace Kernel {
+class HLERequestContext;
+}
+
+namespace Service::Capture {
+
+class CAPS_C final : public ServiceFramework<CAPS_C> {
+public:
+ explicit CAPS_C();
+ ~CAPS_C() override;
+};
+
+} // namespace Service::Capture
diff --git a/src/core/hle/service/caps/caps_sc.cpp b/src/core/hle/service/caps/caps_sc.cpp
new file mode 100644
index 000000000..d01a8a58e
--- /dev/null
+++ b/src/core/hle/service/caps/caps_sc.cpp
@@ -0,0 +1,40 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/caps/caps_sc.h"
+
+namespace Service::Capture {
+
+CAPS_SC::CAPS_SC() : ServiceFramework("caps:sc") {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {1, nullptr, "CaptureRawImage"},
+ {2, nullptr, "CaptureRawImageWithTimeout"},
+ {3, nullptr, "AttachSharedBuffer"},
+ {5, nullptr, "CaptureRawImageToAttachedSharedBuffer"},
+ {210, nullptr, "Unknown210"},
+ {1001, nullptr, "RequestTakingScreenShot"},
+ {1002, nullptr, "RequestTakingScreenShotWithTimeout"},
+ {1003, nullptr, "RequestTakingScreenShotEx"},
+ {1004, nullptr, "RequestTakingScreenShotEx1"},
+ {1009, nullptr, "CancelTakingScreenShot"},
+ {1010, nullptr, "SetTakingScreenShotCancelState"},
+ {1011, nullptr, "NotifyTakingScreenShotRefused"},
+ {1012, nullptr, "NotifyTakingScreenShotFailed"},
+ {1101, nullptr, "SetupOverlayMovieThumbnail"},
+ {1106, nullptr, "Unknown1106"},
+ {1107, nullptr, "Unknown1107"},
+ {1201, nullptr, "OpenRawScreenShotReadStream"},
+ {1202, nullptr, "CloseRawScreenShotReadStream"},
+ {1203, nullptr, "ReadRawScreenShotReadStream"},
+ {1204, nullptr, "Unknown1204"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
+
+CAPS_SC::~CAPS_SC() = default;
+
+} // namespace Service::Capture
diff --git a/src/core/hle/service/caps/caps_sc.h b/src/core/hle/service/caps/caps_sc.h
new file mode 100644
index 000000000..9ba372f7a
--- /dev/null
+++ b/src/core/hle/service/caps/caps_sc.h
@@ -0,0 +1,21 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+namespace Kernel {
+class HLERequestContext;
+}
+
+namespace Service::Capture {
+
+class CAPS_SC final : public ServiceFramework<CAPS_SC> {
+public:
+ explicit CAPS_SC();
+ ~CAPS_SC() override;
+};
+
+} // namespace Service::Capture
diff --git a/src/core/hle/service/caps/caps_ss.cpp b/src/core/hle/service/caps/caps_ss.cpp
new file mode 100644
index 000000000..eaa3a7494
--- /dev/null
+++ b/src/core/hle/service/caps/caps_ss.cpp
@@ -0,0 +1,26 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/caps/caps_ss.h"
+
+namespace Service::Capture {
+
+CAPS_SS::CAPS_SS() : ServiceFramework("caps:ss") {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {201, nullptr, "SaveScreenShot"},
+ {202, nullptr, "SaveEditedScreenShot"},
+ {203, nullptr, "SaveScreenShotEx0"},
+ {204, nullptr, "SaveEditedScreenShotEx0"},
+ {206, nullptr, "Unknown206"},
+ {208, nullptr, "SaveScreenShotOfMovieEx1"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
+
+CAPS_SS::~CAPS_SS() = default;
+
+} // namespace Service::Capture
diff --git a/src/core/hle/service/caps/caps_ss.h b/src/core/hle/service/caps/caps_ss.h
new file mode 100644
index 000000000..e258a6925
--- /dev/null
+++ b/src/core/hle/service/caps/caps_ss.h
@@ -0,0 +1,21 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+namespace Kernel {
+class HLERequestContext;
+}
+
+namespace Service::Capture {
+
+class CAPS_SS final : public ServiceFramework<CAPS_SS> {
+public:
+ explicit CAPS_SS();
+ ~CAPS_SS() override;
+};
+
+} // namespace Service::Capture
diff --git a/src/core/hle/service/caps/caps_su.cpp b/src/core/hle/service/caps/caps_su.cpp
new file mode 100644
index 000000000..2b4c2d808
--- /dev/null
+++ b/src/core/hle/service/caps/caps_su.cpp
@@ -0,0 +1,22 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/caps/caps_su.h"
+
+namespace Service::Capture {
+
+CAPS_SU::CAPS_SU() : ServiceFramework("caps:su") {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {201, nullptr, "SaveScreenShot"},
+ {203, nullptr, "SaveScreenShotEx0"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
+
+CAPS_SU::~CAPS_SU() = default;
+
+} // namespace Service::Capture
diff --git a/src/core/hle/service/caps/caps_su.h b/src/core/hle/service/caps/caps_su.h
new file mode 100644
index 000000000..cb11f7c9a
--- /dev/null
+++ b/src/core/hle/service/caps/caps_su.h
@@ -0,0 +1,21 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+namespace Kernel {
+class HLERequestContext;
+}
+
+namespace Service::Capture {
+
+class CAPS_SU final : public ServiceFramework<CAPS_SU> {
+public:
+ explicit CAPS_SU();
+ ~CAPS_SU() override;
+};
+
+} // namespace Service::Capture
diff --git a/src/core/hle/service/caps/caps_u.cpp b/src/core/hle/service/caps/caps_u.cpp
new file mode 100644
index 000000000..78bab6ed8
--- /dev/null
+++ b/src/core/hle/service/caps/caps_u.cpp
@@ -0,0 +1,76 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/logging/log.h"
+#include "core/hle/ipc_helpers.h"
+#include "core/hle/service/caps/caps.h"
+#include "core/hle/service/caps/caps_u.h"
+
+namespace Service::Capture {
+
+class IAlbumAccessorApplicationSession final
+ : public ServiceFramework<IAlbumAccessorApplicationSession> {
+public:
+ explicit IAlbumAccessorApplicationSession()
+ : ServiceFramework{"IAlbumAccessorApplicationSession"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {2001, nullptr, "OpenAlbumMovieReadStream"},
+ {2002, nullptr, "CloseAlbumMovieReadStream"},
+ {2003, nullptr, "GetAlbumMovieReadStreamMovieDataSize"},
+ {2004, nullptr, "ReadMovieDataFromAlbumMovieReadStream"},
+ {2005, nullptr, "GetAlbumMovieReadStreamBrokenReason"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+};
+
+CAPS_U::CAPS_U() : ServiceFramework("caps:u") {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {31, nullptr, "GetShimLibraryVersion"},
+ {32, nullptr, "SetShimLibraryVersion"},
+ {102, &CAPS_U::GetAlbumContentsFileListForApplication, "GetAlbumContentsFileListForApplication"},
+ {103, nullptr, "DeleteAlbumContentsFileForApplication"},
+ {104, nullptr, "GetAlbumContentsFileSizeForApplication"},
+ {105, nullptr, "DeleteAlbumFileByAruidForDebug"},
+ {110, nullptr, "LoadAlbumContentsFileScreenShotImageForApplication"},
+ {120, nullptr, "LoadAlbumContentsFileThumbnailImageForApplication"},
+ {130, nullptr, "PrecheckToCreateContentsForApplication"},
+ {140, nullptr, "GetAlbumFileList1AafeAruidDeprecated"},
+ {141, nullptr, "GetAlbumFileList2AafeUidAruidDeprecated"},
+ {142, nullptr, "GetAlbumFileList3AaeAruid"},
+ {143, nullptr, "GetAlbumFileList4AaeUidAruid"},
+ {60002, nullptr, "OpenAccessorSessionForApplication"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
+
+CAPS_U::~CAPS_U() = default;
+
+void CAPS_U::GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& ctx) {
+ // Takes a type-0x6 output buffer containing an array of ApplicationAlbumFileEntry, a PID, an
+ // u8 ContentType, two s64s, and an u64 AppletResourceUserId. Returns an output u64 for total
+ // output entries (which is copied to a s32 by official SW).
+ IPC::RequestParser rp{ctx};
+ [[maybe_unused]] const auto application_album_file_entries = rp.PopRaw<std::array<u8, 0x30>>();
+ const auto pid = rp.Pop<s32>();
+ const auto content_type = rp.PopRaw<ContentType>();
+ [[maybe_unused]] const auto start_datetime = rp.PopRaw<AlbumFileDateTime>();
+ [[maybe_unused]] const auto end_datetime = rp.PopRaw<AlbumFileDateTime>();
+ const auto applet_resource_user_id = rp.Pop<u64>();
+ LOG_WARNING(Service_Capture,
+ "(STUBBED) called. pid={}, content_type={}, applet_resource_user_id={}", pid,
+ content_type, applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<s32>(0);
+}
+
+} // namespace Service::Capture
diff --git a/src/core/hle/service/caps/caps_u.h b/src/core/hle/service/caps/caps_u.h
new file mode 100644
index 000000000..e6e0716ff
--- /dev/null
+++ b/src/core/hle/service/caps/caps_u.h
@@ -0,0 +1,24 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+namespace Kernel {
+class HLERequestContext;
+}
+
+namespace Service::Capture {
+
+class CAPS_U final : public ServiceFramework<CAPS_U> {
+public:
+ explicit CAPS_U();
+ ~CAPS_U() override;
+
+private:
+ void GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& ctx);
+};
+
+} // namespace Service::Capture
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index e6b56a9f9..d6ed5f304 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -235,7 +235,7 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
{303, nullptr, "ActivateSevenSixAxisSensor"},
{304, nullptr, "StartSevenSixAxisSensor"},
{305, nullptr, "StopSevenSixAxisSensor"},
- {306, nullptr, "InitializeSevenSixAxisSensor"},
+ {306, &Hid::InitializeSevenSixAxisSensor, "InitializeSevenSixAxisSensor"},
{307, nullptr, "FinalizeSevenSixAxisSensor"},
{308, nullptr, "SetSevenSixAxisSensorFusionStrength"},
{309, nullptr, "GetSevenSixAxisSensorFusionStrength"},
@@ -853,6 +853,13 @@ void Hid::SetPalmaBoostMode(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
+void Hid::InitializeSevenSixAxisSensor(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_HID, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
class HidDbg final : public ServiceFramework<HidDbg> {
public:
explicit HidDbg() : ServiceFramework{"hid:dbg"} {
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index ad20f147c..039c38b58 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -128,6 +128,7 @@ private:
void StopSixAxisSensor(Kernel::HLERequestContext& ctx);
void SetIsPalmaAllConnectable(Kernel::HLERequestContext& ctx);
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx);
+ void InitializeSevenSixAxisSensor(Kernel::HLERequestContext& ctx);
std::shared_ptr<IAppletResource> applet_resource;
Core::System& system;
diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp
index 157aeec88..647943020 100644
--- a/src/core/hle/service/ldr/ldr.cpp
+++ b/src/core/hle/service/ldr/ldr.cpp
@@ -342,17 +342,27 @@ public:
return;
}
- ASSERT(
- vm_manager
- .MirrorMemory(*map_address, nro_address, nro_size, Kernel::MemoryState::ModuleCode)
- .IsSuccess());
+ // Mark text and read-only region as ModuleCode
+ ASSERT(vm_manager
+ .MirrorMemory(*map_address, nro_address, header.text_size + header.ro_size,
+ Kernel::MemoryState::ModuleCode)
+ .IsSuccess());
+ // Mark read/write region as ModuleCodeData, which is necessary if this region is used for
+ // TransferMemory (e.g. Final Fantasy VIII Remastered does this)
+ ASSERT(vm_manager
+ .MirrorMemory(*map_address + header.rw_offset, nro_address + header.rw_offset,
+ header.rw_size, Kernel::MemoryState::ModuleCodeData)
+ .IsSuccess());
+ // Revoke permissions from the old memory region
ASSERT(vm_manager.ReprotectRange(nro_address, nro_size, Kernel::VMAPermission::None)
.IsSuccess());
if (bss_size > 0) {
+ // Mark BSS region as ModuleCodeData, which is necessary if this region is used for
+ // TransferMemory (e.g. Final Fantasy VIII Remastered does this)
ASSERT(vm_manager
.MirrorMemory(*map_address + nro_size, bss_address, bss_size,
- Kernel::MemoryState::ModuleCode)
+ Kernel::MemoryState::ModuleCodeData)
.IsSuccess());
ASSERT(vm_manager.ReprotectRange(bss_address, bss_size, Kernel::VMAPermission::None)
.IsSuccess());
diff --git a/src/core/hle/service/time/interface.cpp b/src/core/hle/service/time/interface.cpp
index 1660bbdb8..f509653a3 100644
--- a/src/core/hle/service/time/interface.cpp
+++ b/src/core/hle/service/time/interface.cpp
@@ -30,7 +30,7 @@ Time::Time(std::shared_ptr<Module> module, Core::System& system, const char* nam
{400, &Time::GetClockSnapshot, "GetClockSnapshot"},
{401, &Time::GetClockSnapshotFromSystemClockContext, "GetClockSnapshotFromSystemClockContext"},
{500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"},
- {501, nullptr, "CalculateSpanBetween"},
+ {501, &Time::CalculateSpanBetween, "CalculateSpanBetween"},
};
// clang-format on
diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp
index 749b7be70..ce859f18d 100644
--- a/src/core/hle/service/time/time.cpp
+++ b/src/core/hle/service/time/time.cpp
@@ -308,6 +308,35 @@ void Module::Interface::GetClockSnapshotFromSystemClockContext(Kernel::HLEReques
ctx.WriteBuffer(&clock_snapshot, sizeof(Clock::ClockSnapshot));
}
+void Module::Interface::CalculateSpanBetween(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called");
+
+ IPC::RequestParser rp{ctx};
+ const auto snapshot_a = rp.PopRaw<Clock::ClockSnapshot>();
+ const auto snapshot_b = rp.PopRaw<Clock::ClockSnapshot>();
+
+ Clock::TimeSpanType time_span_type{};
+ s64 span{};
+ if (const ResultCode result{snapshot_a.steady_clock_time_point.GetSpanBetween(
+ snapshot_b.steady_clock_time_point, span)};
+ result != RESULT_SUCCESS) {
+ if (snapshot_a.network_time && snapshot_b.network_time) {
+ time_span_type =
+ Clock::TimeSpanType::FromSeconds(snapshot_b.network_time - snapshot_a.network_time);
+ } else {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ERROR_TIME_NOT_FOUND);
+ return;
+ }
+ } else {
+ time_span_type = Clock::TimeSpanType::FromSeconds(span);
+ }
+
+ IPC::ResponseBuilder rb{ctx, (sizeof(s64) / 4) + 2};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushRaw(time_span_type.nanoseconds);
+}
+
void Module::Interface::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
diff --git a/src/core/hle/service/time/time.h b/src/core/hle/service/time/time.h
index aadc2df60..351988468 100644
--- a/src/core/hle/service/time/time.h
+++ b/src/core/hle/service/time/time.h
@@ -32,6 +32,7 @@ public:
void CalculateMonotonicSystemClockBaseTimePoint(Kernel::HLERequestContext& ctx);
void GetClockSnapshot(Kernel::HLERequestContext& ctx);
void GetClockSnapshotFromSystemClockContext(Kernel::HLERequestContext& ctx);
+ void CalculateSpanBetween(Kernel::HLERequestContext& ctx);
void GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx);
private:
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 91df062d7..effe76a63 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -210,6 +210,8 @@ if (ENABLE_VULKAN)
renderer_vulkan/vk_texture_cache.h
renderer_vulkan/vk_update_descriptor.cpp
renderer_vulkan/vk_update_descriptor.h
+ renderer_vulkan/wrapper.cpp
+ renderer_vulkan/wrapper.h
)
target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 49dc5abe0..930b605af 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -231,18 +231,6 @@ enum class AtomicOp : u64 {
Or = 6,
Xor = 7,
Exch = 8,
-};
-
-enum class GlobalAtomicOp : u64 {
- Add = 0,
- Min = 1,
- Max = 2,
- Inc = 3,
- Dec = 4,
- And = 5,
- Or = 6,
- Xor = 7,
- Exch = 8,
SafeAdd = 10,
};
@@ -1001,7 +989,7 @@ union Instruction {
} stg;
union {
- BitField<52, 4, GlobalAtomicOp> operation;
+ BitField<52, 4, AtomicOp> operation;
BitField<49, 3, GlobalAtomicType> type;
BitField<28, 20, s64> offset;
} atom;
diff --git a/src/video_core/engines/shader_header.h b/src/video_core/engines/shader_header.h
index bc80661d8..72e2a33d5 100644
--- a/src/video_core/engines/shader_header.h
+++ b/src/video_core/engines/shader_header.h
@@ -4,6 +4,9 @@
#pragma once
+#include <array>
+#include <optional>
+
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
@@ -16,7 +19,7 @@ enum class OutputTopology : u32 {
TriangleStrip = 7,
};
-enum class AttributeUse : u8 {
+enum class PixelImap : u8 {
Unused = 0,
Constant = 1,
Perspective = 2,
@@ -24,7 +27,7 @@ enum class AttributeUse : u8 {
};
// Documentation in:
-// http://download.nvidia.com/open-gpu-doc/Shader-Program-Header/1/Shader-Program-Header.html#ImapTexture
+// http://download.nvidia.com/open-gpu-doc/Shader-Program-Header/1/Shader-Program-Header.html
struct Header {
union {
BitField<0, 5, u32> sph_type;
@@ -59,8 +62,8 @@ struct Header {
union {
BitField<0, 12, u32> max_output_vertices;
BitField<12, 8, u32> store_req_start; // NOTE: not used by geometry shaders.
- BitField<24, 4, u32> reserved;
- BitField<12, 8, u32> store_req_end; // NOTE: not used by geometry shaders.
+ BitField<20, 4, u32> reserved;
+ BitField<24, 8, u32> store_req_end; // NOTE: not used by geometry shaders.
} common4{};
union {
@@ -93,17 +96,20 @@ struct Header {
struct {
INSERT_UNION_PADDING_BYTES(3); // ImapSystemValuesA
INSERT_UNION_PADDING_BYTES(1); // ImapSystemValuesB
+
union {
- BitField<0, 2, AttributeUse> x;
- BitField<2, 2, AttributeUse> y;
- BitField<4, 2, AttributeUse> w;
- BitField<6, 2, AttributeUse> z;
+ BitField<0, 2, PixelImap> x;
+ BitField<2, 2, PixelImap> y;
+ BitField<4, 2, PixelImap> z;
+ BitField<6, 2, PixelImap> w;
u8 raw;
} imap_generic_vector[32];
+
INSERT_UNION_PADDING_BYTES(2); // ImapColor
INSERT_UNION_PADDING_BYTES(2); // ImapSystemValuesC
INSERT_UNION_PADDING_BYTES(10); // ImapFixedFncTexture[10]
INSERT_UNION_PADDING_BYTES(2); // ImapReserved
+
struct {
u32 target;
union {
@@ -112,31 +118,30 @@ struct Header {
BitField<2, 30, u32> reserved;
};
} omap;
+
bool IsColorComponentOutputEnabled(u32 render_target, u32 component) const {
const u32 bit = render_target * 4 + component;
return omap.target & (1 << bit);
}
- AttributeUse GetAttributeIndexUse(u32 attribute, u32 index) const {
- return static_cast<AttributeUse>(
- (imap_generic_vector[attribute].raw >> (index * 2)) & 0x03);
- }
- AttributeUse GetAttributeUse(u32 attribute) const {
- AttributeUse result = AttributeUse::Unused;
- for (u32 i = 0; i < 4; i++) {
- const auto index = GetAttributeIndexUse(attribute, i);
- if (index == AttributeUse::Unused) {
- continue;
- }
- if (result == AttributeUse::Unused || result == index) {
- result = index;
+
+ PixelImap GetPixelImap(u32 attribute) const {
+ const auto get_index = [this, attribute](u32 index) {
+ return static_cast<PixelImap>(
+ (imap_generic_vector[attribute].raw >> (index * 2)) & 3);
+ };
+
+ std::optional<PixelImap> result;
+ for (u32 component = 0; component < 4; ++component) {
+ const PixelImap index = get_index(component);
+ if (index == PixelImap::Unused) {
continue;
}
- LOG_CRITICAL(HW_GPU, "Generic Attribute Conflict in Interpolation Mode");
- if (index == AttributeUse::Perspective) {
- result = index;
+ if (result && result != index) {
+ LOG_CRITICAL(HW_GPU, "Generic attribute conflict in interpolation mode");
}
+ result = index;
}
- return result;
+ return result.value_or(PixelImap::Unused);
}
} ps;
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index e8f763ce9..8acf2eda2 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -7,6 +7,7 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
+#include "core/frontend/emu_window.h"
#include "core/memory.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/kepler_compute.h"
@@ -16,14 +17,15 @@
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_base.h"
+#include "video_core/video_core.h"
namespace Tegra {
MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
-GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer, bool is_async)
- : system{system}, renderer{renderer}, is_async{is_async} {
- auto& rasterizer{renderer.Rasterizer()};
+GPU::GPU(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer_, bool is_async)
+ : system{system}, renderer{std::move(renderer_)}, is_async{is_async} {
+ auto& rasterizer{renderer->Rasterizer()};
memory_manager = std::make_unique<Tegra::MemoryManager>(system, rasterizer);
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager);
@@ -137,7 +139,7 @@ u64 GPU::GetTicks() const {
}
void GPU::FlushCommands() {
- renderer.Rasterizer().FlushCommands();
+ renderer->Rasterizer().FlushCommands();
}
// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 64acb17df..ced9d7e28 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -25,8 +25,11 @@ inline u8* FromCacheAddr(CacheAddr cache_addr) {
}
namespace Core {
-class System;
+namespace Frontend {
+class EmuWindow;
}
+class System;
+} // namespace Core
namespace VideoCore {
class RendererBase;
@@ -129,7 +132,8 @@ class MemoryManager;
class GPU {
public:
- explicit GPU(Core::System& system, VideoCore::RendererBase& renderer, bool is_async);
+ explicit GPU(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer,
+ bool is_async);
virtual ~GPU();
@@ -174,6 +178,14 @@ public:
/// Returns a reference to the GPU DMA pusher.
Tegra::DmaPusher& DmaPusher();
+ VideoCore::RendererBase& Renderer() {
+ return *renderer;
+ }
+
+ const VideoCore::RendererBase& Renderer() const {
+ return *renderer;
+ }
+
// Waits for the GPU to finish working
virtual void WaitIdle() const = 0;
@@ -287,7 +299,7 @@ private:
protected:
std::unique_ptr<Tegra::DmaPusher> dma_pusher;
Core::System& system;
- VideoCore::RendererBase& renderer;
+ std::unique_ptr<VideoCore::RendererBase> renderer;
private:
std::unique_ptr<Tegra::MemoryManager> memory_manager;
diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp
index 04222d060..925be8d7b 100644
--- a/src/video_core/gpu_asynch.cpp
+++ b/src/video_core/gpu_asynch.cpp
@@ -10,13 +10,16 @@
namespace VideoCommon {
-GPUAsynch::GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer)
- : GPU(system, renderer, true), gpu_thread{system} {}
+GPUAsynch::GPUAsynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer_,
+ std::unique_ptr<Core::Frontend::GraphicsContext>&& context)
+ : GPU(system, std::move(renderer_), true), gpu_thread{system}, gpu_context(std::move(context)),
+ cpu_context(renderer->GetRenderWindow().CreateSharedContext()) {}
GPUAsynch::~GPUAsynch() = default;
void GPUAsynch::Start() {
- gpu_thread.StartThread(renderer, *dma_pusher);
+ cpu_context->MakeCurrent();
+ gpu_thread.StartThread(*renderer, *gpu_context, *dma_pusher);
}
void GPUAsynch::PushGPUEntries(Tegra::CommandList&& entries) {
diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h
index 1241ade1d..265c62758 100644
--- a/src/video_core/gpu_asynch.h
+++ b/src/video_core/gpu_asynch.h
@@ -7,6 +7,10 @@
#include "video_core/gpu.h"
#include "video_core/gpu_thread.h"
+namespace Core::Frontend {
+class GraphicsContext;
+}
+
namespace VideoCore {
class RendererBase;
} // namespace VideoCore
@@ -16,7 +20,8 @@ namespace VideoCommon {
/// Implementation of GPU interface that runs the GPU asynchronously
class GPUAsynch final : public Tegra::GPU {
public:
- explicit GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer);
+ explicit GPUAsynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer,
+ std::unique_ptr<Core::Frontend::GraphicsContext>&& context);
~GPUAsynch() override;
void Start() override;
@@ -32,6 +37,8 @@ protected:
private:
GPUThread::ThreadManager gpu_thread;
+ std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context;
+ std::unique_ptr<Core::Frontend::GraphicsContext> gpu_context;
};
} // namespace VideoCommon
diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp
index d48221077..bd5278a5c 100644
--- a/src/video_core/gpu_synch.cpp
+++ b/src/video_core/gpu_synch.cpp
@@ -7,12 +7,15 @@
namespace VideoCommon {
-GPUSynch::GPUSynch(Core::System& system, VideoCore::RendererBase& renderer)
- : GPU(system, renderer, false) {}
+GPUSynch::GPUSynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer,
+ std::unique_ptr<Core::Frontend::GraphicsContext>&& context)
+ : GPU(system, std::move(renderer), false), context{std::move(context)} {}
GPUSynch::~GPUSynch() = default;
-void GPUSynch::Start() {}
+void GPUSynch::Start() {
+ context->MakeCurrent();
+}
void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) {
dma_pusher->Push(std::move(entries));
@@ -20,19 +23,19 @@ void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) {
}
void GPUSynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
- renderer.SwapBuffers(framebuffer);
+ renderer->SwapBuffers(framebuffer);
}
void GPUSynch::FlushRegion(CacheAddr addr, u64 size) {
- renderer.Rasterizer().FlushRegion(addr, size);
+ renderer->Rasterizer().FlushRegion(addr, size);
}
void GPUSynch::InvalidateRegion(CacheAddr addr, u64 size) {
- renderer.Rasterizer().InvalidateRegion(addr, size);
+ renderer->Rasterizer().InvalidateRegion(addr, size);
}
void GPUSynch::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
- renderer.Rasterizer().FlushAndInvalidateRegion(addr, size);
+ renderer->Rasterizer().FlushAndInvalidateRegion(addr, size);
}
} // namespace VideoCommon
diff --git a/src/video_core/gpu_synch.h b/src/video_core/gpu_synch.h
index c71baee89..866a94c8c 100644
--- a/src/video_core/gpu_synch.h
+++ b/src/video_core/gpu_synch.h
@@ -6,6 +6,10 @@
#include "video_core/gpu.h"
+namespace Core::Frontend {
+class GraphicsContext;
+}
+
namespace VideoCore {
class RendererBase;
} // namespace VideoCore
@@ -15,7 +19,8 @@ namespace VideoCommon {
/// Implementation of GPU interface that runs the GPU synchronously
class GPUSynch final : public Tegra::GPU {
public:
- explicit GPUSynch(Core::System& system, VideoCore::RendererBase& renderer);
+ explicit GPUSynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer,
+ std::unique_ptr<Core::Frontend::GraphicsContext>&& context);
~GPUSynch() override;
void Start() override;
@@ -29,6 +34,9 @@ public:
protected:
void TriggerCpuInterrupt([[maybe_unused]] u32 syncpoint_id,
[[maybe_unused]] u32 value) const override {}
+
+private:
+ std::unique_ptr<Core::Frontend::GraphicsContext> context;
};
} // namespace VideoCommon
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index b1088af3d..270c7ae0d 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -5,7 +5,7 @@
#include "common/assert.h"
#include "common/microprofile.h"
#include "core/core.h"
-#include "core/frontend/scope_acquire_context.h"
+#include "core/frontend/emu_window.h"
#include "video_core/dma_pusher.h"
#include "video_core/gpu.h"
#include "video_core/gpu_thread.h"
@@ -14,8 +14,8 @@
namespace VideoCommon::GPUThread {
/// Runs the GPU thread
-static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher,
- SynchState& state) {
+static void RunThread(VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
+ Tegra::DmaPusher& dma_pusher, SynchState& state) {
MicroProfileOnThreadCreate("GpuThread");
// Wait for first GPU command before acquiring the window context
@@ -27,7 +27,7 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
return;
}
- Core::Frontend::ScopeAcquireContext acquire_context{renderer.GetRenderWindow()};
+ auto current_context = context.Acquire();
CommandDataContainer next;
while (state.is_running) {
@@ -62,8 +62,11 @@ ThreadManager::~ThreadManager() {
thread.join();
}
-void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher) {
- thread = std::thread{RunThread, std::ref(renderer), std::ref(dma_pusher), std::ref(state)};
+void ThreadManager::StartThread(VideoCore::RendererBase& renderer,
+ Core::Frontend::GraphicsContext& context,
+ Tegra::DmaPusher& dma_pusher) {
+ thread = std::thread{RunThread, std::ref(renderer), std::ref(context), std::ref(dma_pusher),
+ std::ref(state)};
}
void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index 882e2d9c7..be36c580e 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -10,7 +10,6 @@
#include <optional>
#include <thread>
#include <variant>
-
#include "common/threadsafe_queue.h"
#include "video_core/gpu.h"
@@ -20,6 +19,9 @@ class DmaPusher;
} // namespace Tegra
namespace Core {
+namespace Frontend {
+class GraphicsContext;
+}
class System;
} // namespace Core
@@ -99,7 +101,8 @@ public:
~ThreadManager();
/// Creates and starts the GPU thread.
- void StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher);
+ void StartThread(VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
+ Tegra::DmaPusher& dma_pusher);
/// Push GPU command entries to be processed
void SubmitList(Tegra::CommandList&& entries);
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index 5ec99a126..1d85219b6 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -46,7 +46,8 @@ public:
/// Draws the latest frame to the window waiting timeout_ms for a frame to arrive (Renderer
/// specific implementation)
- virtual void TryPresent(int timeout_ms) = 0;
+ /// Returns true if a frame was drawn
+ virtual bool TryPresent(int timeout_ms) = 0;
// Getter/setter functions:
// ------------------------
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 1a2e2a9f7..c286502ba 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -131,6 +131,31 @@ std::array<Device::BaseBindings, Tegra::Engines::MaxShaderTypes> BuildBaseBindin
return bindings;
}
+bool IsASTCSupported() {
+ static constexpr std::array formats = {
+ GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR,
+ GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR,
+ GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR,
+ GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR,
+ GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR,
+ GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR,
+ GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR,
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR,
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR,
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR,
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR,
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR,
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR,
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR,
+ };
+ return std::find_if_not(formats.begin(), formats.end(), [](GLenum format) {
+ GLint supported;
+ glGetInternalformativ(GL_TEXTURE_2D, format, GL_INTERNALFORMAT_SUPPORTED, 1,
+ &supported);
+ return supported == GL_TRUE;
+ }) == formats.end();
+}
+
} // Anonymous namespace
Device::Device() : base_bindings{BuildBaseBindings()} {
@@ -152,6 +177,7 @@ Device::Device() : base_bindings{BuildBaseBindings()} {
has_shader_ballot = GLAD_GL_ARB_shader_ballot;
has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array;
has_image_load_formatted = HasExtension(extensions, "GL_EXT_shader_image_load_formatted");
+ has_astc = IsASTCSupported();
has_variable_aoffi = TestVariableAoffi();
has_component_indexing_bug = is_amd;
has_precise_bug = TestPreciseBug();
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index d73b099d0..a55050cb5 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -64,6 +64,10 @@ public:
return has_image_load_formatted;
}
+ bool HasASTC() const {
+ return has_astc;
+ }
+
bool HasVariableAoffi() const {
return has_variable_aoffi;
}
@@ -97,6 +101,7 @@ private:
bool has_shader_ballot{};
bool has_vertex_viewport_layer{};
bool has_image_load_formatted{};
+ bool has_astc{};
bool has_variable_aoffi{};
bool has_component_indexing_bug{};
bool has_precise_bug{};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 826eee7df..346feeb2f 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -386,11 +386,14 @@ void RasterizerOpenGL::ConfigureClearFramebuffer(bool using_color_fb, bool using
texture_cache.GuardRenderTargets(true);
View color_surface;
if (using_color_fb) {
- color_surface = texture_cache.GetColorBufferSurface(regs.clear_buffers.RT, false);
+ const std::size_t index = regs.clear_buffers.RT;
+ color_surface = texture_cache.GetColorBufferSurface(index, true);
+ texture_cache.MarkColorBufferInUse(index);
}
View depth_surface;
if (using_depth_fb || using_stencil_fb) {
- depth_surface = texture_cache.GetDepthBufferSurface(false);
+ depth_surface = texture_cache.GetDepthBufferSurface(true);
+ texture_cache.MarkDepthBufferInUse();
}
texture_cache.GuardRenderTargets(false);
@@ -444,6 +447,7 @@ void RasterizerOpenGL::Clear() {
}
SyncRasterizeEnable();
+ SyncStencilTestState();
if (regs.clear_flags.scissor) {
SyncScissorTest();
@@ -1052,12 +1056,8 @@ void RasterizerOpenGL::SyncStencilTestState() {
flags[Dirty::StencilTest] = false;
const auto& regs = gpu.regs;
- if (!regs.stencil_enable) {
- glDisable(GL_STENCIL_TEST);
- return;
- }
+ oglEnable(GL_STENCIL_TEST, regs.stencil_enable);
- glEnable(GL_STENCIL_TEST);
glStencilFuncSeparate(GL_FRONT, MaxwellToGL::ComparisonOp(regs.stencil_front_func_func),
regs.stencil_front_func_ref, regs.stencil_front_func_mask);
glStencilOpSeparate(GL_FRONT, MaxwellToGL::StencilOp(regs.stencil_front_op_fail),
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index e3d31c3eb..046ee55a5 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -327,8 +327,7 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
const auto worker = [&](Core::Frontend::GraphicsContext* context, std::size_t begin,
std::size_t end) {
- context->MakeCurrent();
- SCOPE_EXIT({ return context->DoneCurrent(); });
+ const auto scope = context->Acquire();
for (std::size_t i = begin; i < end; ++i) {
if (stop_loading) {
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 8aa4a7ac9..160ae4340 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -31,11 +31,11 @@ namespace {
using Tegra::Engines::ShaderType;
using Tegra::Shader::Attribute;
-using Tegra::Shader::AttributeUse;
using Tegra::Shader::Header;
using Tegra::Shader::IpaInterpMode;
using Tegra::Shader::IpaMode;
using Tegra::Shader::IpaSampleMode;
+using Tegra::Shader::PixelImap;
using Tegra::Shader::Register;
using VideoCommon::Shader::BuildTransformFeedback;
using VideoCommon::Shader::Registry;
@@ -702,20 +702,19 @@ private:
code.AddNewLine();
}
- std::string GetInputFlags(AttributeUse attribute) {
+ const char* GetInputFlags(PixelImap attribute) {
switch (attribute) {
- case AttributeUse::Perspective:
- // Default, Smooth
- return {};
- case AttributeUse::Constant:
- return "flat ";
- case AttributeUse::ScreenLinear:
- return "noperspective ";
- default:
- case AttributeUse::Unused:
- UNIMPLEMENTED_MSG("Unknown attribute usage index={}", static_cast<u32>(attribute));
- return {};
+ case PixelImap::Perspective:
+ return "smooth";
+ case PixelImap::Constant:
+ return "flat";
+ case PixelImap::ScreenLinear:
+ return "noperspective";
+ case PixelImap::Unused:
+ break;
}
+ UNIMPLEMENTED_MSG("Unknown attribute usage index={}", static_cast<int>(attribute));
+ return {};
}
void DeclareInputAttributes() {
@@ -749,8 +748,8 @@ private:
std::string suffix;
if (stage == ShaderType::Fragment) {
- const auto input_mode{header.ps.GetAttributeUse(location)};
- if (skip_unused && input_mode == AttributeUse::Unused) {
+ const auto input_mode{header.ps.GetPixelImap(location)};
+ if (input_mode == PixelImap::Unused) {
return;
}
suffix = GetInputFlags(input_mode);
@@ -927,7 +926,7 @@ private:
const u32 address{generic_base + index * generic_stride + element * element_stride};
const bool declared = stage != ShaderType::Fragment ||
- header.ps.GetAttributeUse(index) != AttributeUse::Unused;
+ header.ps.GetPixelImap(index) != PixelImap::Unused;
const std::string value =
declared ? ReadAttribute(attribute, element).AsFloat() : "0.0f";
code.AddLine("case 0x{:X}U: return {};", address, value);
@@ -1142,8 +1141,7 @@ private:
GetSwizzle(element)),
Type::Float};
case ShaderType::Fragment:
- return {element == 3 ? "1.0f" : ("gl_FragCoord"s + GetSwizzle(element)),
- Type::Float};
+ return {"gl_FragCoord"s + GetSwizzle(element), Type::Float};
default:
UNREACHABLE();
}
@@ -2114,6 +2112,10 @@ private:
template <const std::string_view& opname, Type type>
Expression Atomic(Operation operation) {
+ if ((opname == Func::Min || opname == Func::Max) && type == Type::Int) {
+ UNIMPLEMENTED_MSG("Unimplemented Min & Max for atomic operations");
+ return {};
+ }
return {fmt::format("atomic{}({}, {})", opname, Visit(operation[0]).GetCode(),
Visit(operation[1]).As(type)),
type};
@@ -2307,6 +2309,8 @@ private:
~Func() = delete;
static constexpr std::string_view Add = "Add";
+ static constexpr std::string_view Min = "Min";
+ static constexpr std::string_view Max = "Max";
static constexpr std::string_view And = "And";
static constexpr std::string_view Or = "Or";
static constexpr std::string_view Xor = "Xor";
@@ -2457,7 +2461,21 @@ private:
&GLSLDecompiler::AtomicImage<Func::Xor>,
&GLSLDecompiler::AtomicImage<Func::Exchange>,
+ &GLSLDecompiler::Atomic<Func::Exchange, Type::Uint>,
&GLSLDecompiler::Atomic<Func::Add, Type::Uint>,
+ &GLSLDecompiler::Atomic<Func::Min, Type::Uint>,
+ &GLSLDecompiler::Atomic<Func::Max, Type::Uint>,
+ &GLSLDecompiler::Atomic<Func::And, Type::Uint>,
+ &GLSLDecompiler::Atomic<Func::Or, Type::Uint>,
+ &GLSLDecompiler::Atomic<Func::Xor, Type::Uint>,
+
+ &GLSLDecompiler::Atomic<Func::Exchange, Type::Int>,
+ &GLSLDecompiler::Atomic<Func::Add, Type::Int>,
+ &GLSLDecompiler::Atomic<Func::Min, Type::Int>,
+ &GLSLDecompiler::Atomic<Func::Max, Type::Int>,
+ &GLSLDecompiler::Atomic<Func::And, Type::Int>,
+ &GLSLDecompiler::Atomic<Func::Or, Type::Int>,
+ &GLSLDecompiler::Atomic<Func::Xor, Type::Int>,
&GLSLDecompiler::Branch,
&GLSLDecompiler::BranchIndirect,
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index f424e3000..36590a6d0 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -24,7 +24,6 @@ using Tegra::Texture::SwizzleSource;
using VideoCore::MortonSwizzleMode;
using VideoCore::Surface::PixelFormat;
-using VideoCore::Surface::SurfaceCompression;
using VideoCore::Surface::SurfaceTarget;
using VideoCore::Surface::SurfaceType;
@@ -37,102 +36,100 @@ namespace {
struct FormatTuple {
GLint internal_format;
- GLenum format;
- GLenum type;
- bool compressed;
+ GLenum format = GL_NONE;
+ GLenum type = GL_NONE;
};
constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8U
- {GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, false}, // ABGR8S
- {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, false}, // ABGR8UI
- {GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5U
- {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10U
- {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5U
- {GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8U
- {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, false}, // R8UI
- {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBA16F
- {GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, false}, // RGBA16U
- {GL_RGBA16_SNORM, GL_RGBA, GL_SHORT, false}, // RGBA16S
- {GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, false}, // RGBA16UI
- {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, false}, // R11FG11FB10F
- {GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, false}, // RGBA32UI
- {GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1
- {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23
- {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45
- {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN1
- {GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN2UNORM
- {GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, true}, // DXN2SNORM
- {GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // BC7U
- {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // BC6H_UF16
- {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // BC6H_SF16
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4
- {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, false}, // BGRA8
- {GL_RGBA32F, GL_RGBA, GL_FLOAT, false}, // RGBA32F
- {GL_RG32F, GL_RG, GL_FLOAT, false}, // RG32F
- {GL_R32F, GL_RED, GL_FLOAT, false}, // R32F
- {GL_R16F, GL_RED, GL_HALF_FLOAT, false}, // R16F
- {GL_R16, GL_RED, GL_UNSIGNED_SHORT, false}, // R16U
- {GL_R16_SNORM, GL_RED, GL_SHORT, false}, // R16S
- {GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, false}, // R16UI
- {GL_R16I, GL_RED_INTEGER, GL_SHORT, false}, // R16I
- {GL_RG16, GL_RG, GL_UNSIGNED_SHORT, false}, // RG16
- {GL_RG16F, GL_RG, GL_HALF_FLOAT, false}, // RG16F
- {GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, false}, // RG16UI
- {GL_RG16I, GL_RG_INTEGER, GL_SHORT, false}, // RG16I
- {GL_RG16_SNORM, GL_RG, GL_SHORT, false}, // RG16S
- {GL_RGB32F, GL_RGB, GL_FLOAT, false}, // RGB32F
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // RGBA8_SRGB
- {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, false}, // RG8U
- {GL_RG8_SNORM, GL_RG, GL_BYTE, false}, // RG8S
- {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, false}, // RG32UI
- {GL_RGB16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBX16F
- {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, false}, // R32UI
- {GL_R32I, GL_RED_INTEGER, GL_INT, false}, // R32I
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X8
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X5
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X4
- {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, false}, // BGRA8
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // ABGR8U
+ {GL_RGBA8_SNORM, GL_RGBA, GL_BYTE}, // ABGR8S
+ {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE}, // ABGR8UI
+ {GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV}, // B5G6R5U
+ {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10U
+ {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // A1B5G5R5U
+ {GL_R8, GL_RED, GL_UNSIGNED_BYTE}, // R8U
+ {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE}, // R8UI
+ {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT}, // RGBA16F
+ {GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT}, // RGBA16U
+ {GL_RGBA16_SNORM, GL_RGBA, GL_SHORT}, // RGBA16S
+ {GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT}, // RGBA16UI
+ {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV}, // R11FG11FB10F
+ {GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT}, // RGBA32UI
+ {GL_COMPRESSED_RGBA_S3TC_DXT1_EXT}, // DXT1
+ {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT}, // DXT23
+ {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT}, // DXT45
+ {GL_COMPRESSED_RED_RGTC1}, // DXN1
+ {GL_COMPRESSED_RG_RGTC2}, // DXN2UNORM
+ {GL_COMPRESSED_SIGNED_RG_RGTC2}, // DXN2SNORM
+ {GL_COMPRESSED_RGBA_BPTC_UNORM}, // BC7U
+ {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UF16
+ {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SF16
+ {GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4
+ {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE}, // BGRA8
+ {GL_RGBA32F, GL_RGBA, GL_FLOAT}, // RGBA32F
+ {GL_RG32F, GL_RG, GL_FLOAT}, // RG32F
+ {GL_R32F, GL_RED, GL_FLOAT}, // R32F
+ {GL_R16F, GL_RED, GL_HALF_FLOAT}, // R16F
+ {GL_R16, GL_RED, GL_UNSIGNED_SHORT}, // R16U
+ {GL_R16_SNORM, GL_RED, GL_SHORT}, // R16S
+ {GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT}, // R16UI
+ {GL_R16I, GL_RED_INTEGER, GL_SHORT}, // R16I
+ {GL_RG16, GL_RG, GL_UNSIGNED_SHORT}, // RG16
+ {GL_RG16F, GL_RG, GL_HALF_FLOAT}, // RG16F
+ {GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT}, // RG16UI
+ {GL_RG16I, GL_RG_INTEGER, GL_SHORT}, // RG16I
+ {GL_RG16_SNORM, GL_RG, GL_SHORT}, // RG16S
+ {GL_RGB32F, GL_RGB, GL_FLOAT}, // RGB32F
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // RGBA8_SRGB
+ {GL_RG8, GL_RG, GL_UNSIGNED_BYTE}, // RG8U
+ {GL_RG8_SNORM, GL_RG, GL_BYTE}, // RG8S
+ {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, // RG32UI
+ {GL_RGB16F, GL_RGBA, GL_HALF_FLOAT}, // RGBX16F
+ {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT}, // R32UI
+ {GL_R32I, GL_RED_INTEGER, GL_INT}, // R32I
+ {GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8
+ {GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5
+ {GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4
+ {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE}, // BGRA8
// Compressed sRGB formats
- {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1_SRGB
- {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23_SRGB
- {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45_SRGB
- {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // BC7U_SRGB
- {GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV, false}, // R4G4B4A4U
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4_SRGB
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X8_SRGB
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X5_SRGB
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X4_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X5
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X5_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X8
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X8_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X6
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X6_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X10
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X10_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_12X12
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_12X12_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X6
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X6_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X5
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X5_SRGB
- {GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, false}, // E5B9G9R9F
+ {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // DXT1_SRGB
+ {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // DXT23_SRGB
+ {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // DXT45_SRGB
+ {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM}, // BC7U_SRGB
+ {GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV}, // R4G4B4A4U
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR}, // ASTC_2D_4X4_SRGB
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR}, // ASTC_2D_8X8_SRGB
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR}, // ASTC_2D_8X5_SRGB
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR}, // ASTC_2D_5X4_SRGB
+ {GL_COMPRESSED_RGBA_ASTC_5x5_KHR}, // ASTC_2D_5X5
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR}, // ASTC_2D_5X5_SRGB
+ {GL_COMPRESSED_RGBA_ASTC_10x8_KHR}, // ASTC_2D_10X8
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR}, // ASTC_2D_10X8_SRGB
+ {GL_COMPRESSED_RGBA_ASTC_6x6_KHR}, // ASTC_2D_6X6
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR}, // ASTC_2D_6X6_SRGB
+ {GL_COMPRESSED_RGBA_ASTC_10x10_KHR}, // ASTC_2D_10X10
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR}, // ASTC_2D_10X10_SRGB
+ {GL_COMPRESSED_RGBA_ASTC_12x12_KHR}, // ASTC_2D_12X12
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR}, // ASTC_2D_12X12_SRGB
+ {GL_COMPRESSED_RGBA_ASTC_8x6_KHR}, // ASTC_2D_8X6
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR}, // ASTC_2D_8X6_SRGB
+ {GL_COMPRESSED_RGBA_ASTC_6x5_KHR}, // ASTC_2D_6X5
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR}, // ASTC_2D_6X5_SRGB
+ {GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV}, // E5B9G9R9F
// Depth formats
- {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, false}, // Z32F
- {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, false}, // Z16
+ {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT}, // Z32F
+ {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // Z16
// DepthStencil formats
- {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false}, // Z24S8
- {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false}, // S8Z24
- {GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, false}, // Z32FS8
+ {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // Z24S8
+ {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // S8Z24
+ {GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV}, // Z32FS8
}};
const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
ASSERT(static_cast<std::size_t>(pixel_format) < tex_format_tuples.size());
- const auto& format{tex_format_tuples[static_cast<std::size_t>(pixel_format)]};
- return format;
+ return tex_format_tuples[static_cast<std::size_t>(pixel_format)];
}
GLenum GetTextureTarget(const SurfaceTarget& target) {
@@ -242,13 +239,20 @@ OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum inte
} // Anonymous namespace
-CachedSurface::CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& params)
- : VideoCommon::SurfaceBase<View>(gpu_addr, params) {
- const auto& tuple{GetFormatTuple(params.pixel_format)};
- internal_format = tuple.internal_format;
- format = tuple.format;
- type = tuple.type;
- is_compressed = tuple.compressed;
+CachedSurface::CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& params,
+ bool is_astc_supported)
+ : VideoCommon::SurfaceBase<View>(gpu_addr, params, is_astc_supported) {
+ if (is_converted) {
+ internal_format = params.srgb_conversion ? GL_SRGB8_ALPHA8 : GL_RGBA8;
+ format = GL_RGBA;
+ type = GL_UNSIGNED_BYTE;
+ } else {
+ const auto& tuple{GetFormatTuple(params.pixel_format)};
+ internal_format = tuple.internal_format;
+ format = tuple.format;
+ type = tuple.type;
+ is_compressed = params.IsCompressed();
+ }
target = GetTextureTarget(params.target);
texture = CreateTexture(params, target, internal_format, texture_buffer);
DecorateSurfaceName();
@@ -264,7 +268,7 @@ void CachedSurface::DownloadTexture(std::vector<u8>& staging_buffer) {
if (params.IsBuffer()) {
glGetNamedBufferSubData(texture_buffer.handle, 0,
- static_cast<GLsizeiptr>(params.GetHostSizeInBytes()),
+ static_cast<GLsizeiptr>(params.GetHostSizeInBytes(false)),
staging_buffer.data());
return;
}
@@ -272,9 +276,10 @@ void CachedSurface::DownloadTexture(std::vector<u8>& staging_buffer) {
SCOPE_EXIT({ glPixelStorei(GL_PACK_ROW_LENGTH, 0); });
for (u32 level = 0; level < params.emulated_levels; ++level) {
- glPixelStorei(GL_PACK_ALIGNMENT, std::min(8U, params.GetRowAlignment(level)));
+ glPixelStorei(GL_PACK_ALIGNMENT, std::min(8U, params.GetRowAlignment(level, is_converted)));
glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.GetMipWidth(level)));
- const std::size_t mip_offset = params.GetHostMipmapLevelOffset(level);
+ const std::size_t mip_offset = params.GetHostMipmapLevelOffset(level, is_converted);
+
u8* const mip_data = staging_buffer.data() + mip_offset;
const GLsizei size = static_cast<GLsizei>(params.GetHostMipmapSize(level));
if (is_compressed) {
@@ -294,14 +299,10 @@ void CachedSurface::UploadTexture(const std::vector<u8>& staging_buffer) {
}
void CachedSurface::UploadTextureMipmap(u32 level, const std::vector<u8>& staging_buffer) {
- glPixelStorei(GL_UNPACK_ALIGNMENT, std::min(8U, params.GetRowAlignment(level)));
+ glPixelStorei(GL_UNPACK_ALIGNMENT, std::min(8U, params.GetRowAlignment(level, is_converted)));
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.GetMipWidth(level)));
- auto compression_type = params.GetCompressionType();
-
- const std::size_t mip_offset = compression_type == SurfaceCompression::Converted
- ? params.GetConvertedMipmapOffset(level)
- : params.GetHostMipmapLevelOffset(level);
+ const std::size_t mip_offset = params.GetHostMipmapLevelOffset(level, is_converted);
const u8* buffer{staging_buffer.data() + mip_offset};
if (is_compressed) {
const auto image_size{static_cast<GLsizei>(params.GetHostMipmapSize(level))};
@@ -482,7 +483,7 @@ OGLTextureView CachedSurfaceView::CreateTextureView() const {
TextureCacheOpenGL::TextureCacheOpenGL(Core::System& system,
VideoCore::RasterizerInterface& rasterizer,
const Device& device, StateTracker& state_tracker)
- : TextureCacheBase{system, rasterizer}, state_tracker{state_tracker} {
+ : TextureCacheBase{system, rasterizer, device.HasASTC()}, state_tracker{state_tracker} {
src_framebuffer.Create();
dst_framebuffer.Create();
}
@@ -490,7 +491,7 @@ TextureCacheOpenGL::TextureCacheOpenGL(Core::System& system,
TextureCacheOpenGL::~TextureCacheOpenGL() = default;
Surface TextureCacheOpenGL::CreateSurface(GPUVAddr gpu_addr, const SurfaceParams& params) {
- return std::make_shared<CachedSurface>(gpu_addr, params);
+ return std::make_shared<CachedSurface>(gpu_addr, params, is_astc_supported);
}
void TextureCacheOpenGL::ImageCopy(Surface& src_surface, Surface& dst_surface,
@@ -596,7 +597,7 @@ void TextureCacheOpenGL::BufferCopy(Surface& src_surface, Surface& dst_surface)
glBindBuffer(GL_PIXEL_PACK_BUFFER, copy_pbo_handle);
- if (source_format.compressed) {
+ if (src_surface->IsCompressed()) {
glGetCompressedTextureImage(src_surface->GetTexture(), 0, static_cast<GLsizei>(source_size),
nullptr);
} else {
@@ -610,7 +611,7 @@ void TextureCacheOpenGL::BufferCopy(Surface& src_surface, Surface& dst_surface)
const GLsizei width = static_cast<GLsizei>(dst_params.width);
const GLsizei height = static_cast<GLsizei>(dst_params.height);
const GLsizei depth = static_cast<GLsizei>(dst_params.depth);
- if (dest_format.compressed) {
+ if (dst_surface->IsCompressed()) {
LOG_CRITICAL(HW_GPU, "Compressed buffer copy is unimplemented!");
UNREACHABLE();
} else {
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 6658c6ffd..02d9981a1 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -37,7 +37,7 @@ class CachedSurface final : public VideoCommon::SurfaceBase<View> {
friend CachedSurfaceView;
public:
- explicit CachedSurface(GPUVAddr gpu_addr, const SurfaceParams& params);
+ explicit CachedSurface(GPUVAddr gpu_addr, const SurfaceParams& params, bool is_astc_supported);
~CachedSurface();
void UploadTexture(const std::vector<u8>& staging_buffer) override;
@@ -51,6 +51,10 @@ public:
return texture.handle;
}
+ bool IsCompressed() const {
+ return is_compressed;
+ }
+
protected:
void DecorateSurfaceName() override;
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index fca5e3ec0..f1a28cc21 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -30,8 +30,6 @@ namespace OpenGL {
namespace {
-// If the size of this is too small, it ends up creating a soft cap on FPS as the renderer will have
-// to wait on available presentation frames.
constexpr std::size_t SWAP_CHAIN_SIZE = 3;
struct Frame {
@@ -214,7 +212,7 @@ public:
std::deque<Frame*> present_queue;
Frame* previous_frame{};
- FrameMailbox() : has_debug_tool{HasDebugTool()} {
+ FrameMailbox() {
for (auto& frame : swap_chain) {
free_queue.push(&frame);
}
@@ -285,13 +283,9 @@ public:
std::unique_lock lock{swap_chain_lock};
present_queue.push_front(frame);
present_cv.notify_one();
-
- DebugNotifyNextFrame();
}
Frame* TryGetPresentFrame(int timeout_ms) {
- DebugWaitForNextFrame();
-
std::unique_lock lock{swap_chain_lock};
// wait for new entries in the present_queue
present_cv.wait_for(lock, std::chrono::milliseconds(timeout_ms),
@@ -317,38 +311,12 @@ public:
previous_frame = frame;
return frame;
}
-
-private:
- std::mutex debug_synch_mutex;
- std::condition_variable debug_synch_condition;
- std::atomic_int frame_for_debug{};
- const bool has_debug_tool; // When true, using a GPU debugger, so keep frames in lock-step
-
- /// Signal that a new frame is available (called from GPU thread)
- void DebugNotifyNextFrame() {
- if (!has_debug_tool) {
- return;
- }
- frame_for_debug++;
- std::lock_guard lock{debug_synch_mutex};
- debug_synch_condition.notify_one();
- }
-
- /// Wait for a new frame to be available (called from presentation thread)
- void DebugWaitForNextFrame() {
- if (!has_debug_tool) {
- return;
- }
- const int last_frame = frame_for_debug;
- std::unique_lock lock{debug_synch_mutex};
- debug_synch_condition.wait(lock,
- [this, last_frame] { return frame_for_debug > last_frame; });
- }
};
-RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system)
+RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system,
+ Core::Frontend::GraphicsContext& context)
: VideoCore::RendererBase{emu_window}, emu_window{emu_window}, system{system},
- frame_mailbox{std::make_unique<FrameMailbox>()} {}
+ frame_mailbox{}, context{context}, has_debug_tool{HasDebugTool()} {}
RendererOpenGL::~RendererOpenGL() = default;
@@ -356,8 +324,6 @@ MICROPROFILE_DEFINE(OpenGL_RenderFrame, "OpenGL", "Render Frame", MP_RGB(128, 12
MICROPROFILE_DEFINE(OpenGL_WaitPresent, "OpenGL", "Wait For Present", MP_RGB(128, 128, 128));
void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
- render_window.PollEvents();
-
if (!framebuffer) {
return;
}
@@ -413,6 +379,13 @@ void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
m_current_frame++;
rasterizer->TickFrame();
}
+
+ render_window.PollEvents();
+ if (has_debug_tool) {
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+ Present(0);
+ context.SwapBuffers();
+ }
}
void RendererOpenGL::PrepareRendertarget(const Tegra::FramebufferConfig* framebuffer) {
@@ -480,6 +453,8 @@ void RendererOpenGL::LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color
}
void RendererOpenGL::InitOpenGLObjects() {
+ frame_mailbox = std::make_unique<FrameMailbox>();
+
glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue,
0.0f);
@@ -692,12 +667,21 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
}
-void RendererOpenGL::TryPresent(int timeout_ms) {
+bool RendererOpenGL::TryPresent(int timeout_ms) {
+ if (has_debug_tool) {
+ LOG_DEBUG(Render_OpenGL,
+ "Skipping presentation because we are presenting on the main context");
+ return false;
+ }
+ return Present(timeout_ms);
+}
+
+bool RendererOpenGL::Present(int timeout_ms) {
const auto& layout = render_window.GetFramebufferLayout();
auto frame = frame_mailbox->TryGetPresentFrame(timeout_ms);
if (!frame) {
LOG_DEBUG(Render_OpenGL, "TryGetPresentFrame returned no frame to present");
- return;
+ return false;
}
// Clearing before a full overwrite of a fbo can signal to drivers that they can avoid a
@@ -725,6 +709,7 @@ void RendererOpenGL::TryPresent(int timeout_ms) {
glFlush();
glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+ return true;
}
void RendererOpenGL::RenderScreenshot() {
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index 33073ce5b..50b647661 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -55,13 +55,14 @@ class FrameMailbox;
class RendererOpenGL final : public VideoCore::RendererBase {
public:
- explicit RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system);
+ explicit RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system,
+ Core::Frontend::GraphicsContext& context);
~RendererOpenGL() override;
bool Init() override;
void ShutDown() override;
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
- void TryPresent(int timeout_ms) override;
+ bool TryPresent(int timeout_ms) override;
private:
/// Initializes the OpenGL state and creates persistent objects.
@@ -89,8 +90,11 @@ private:
void PrepareRendertarget(const Tegra::FramebufferConfig* framebuffer);
+ bool Present(int timeout_ms);
+
Core::Frontend::EmuWindow& emu_window;
Core::System& system;
+ Core::Frontend::GraphicsContext& context;
StateTracker state_tracker{system};
@@ -115,6 +119,8 @@ private:
/// Frame presentation mailbox
std::unique_ptr<FrameMailbox> frame_mailbox;
+
+ bool has_debug_tool = false;
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index 42bb01418..6953aaafe 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -141,8 +141,9 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
render_window.PollEvents();
}
-void RendererVulkan::TryPresent(int /*timeout_ms*/) {
+bool RendererVulkan::TryPresent(int /*timeout_ms*/) {
// TODO (bunnei): ImplementMe
+ return true;
}
bool RendererVulkan::Init() {
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h
index 3da08d2e4..d14384e79 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.h
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.h
@@ -42,7 +42,7 @@ public:
bool Init() override;
void ShutDown() override;
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
- void TryPresent(int timeout_ms) override;
+ bool TryPresent(int timeout_ms) override;
private:
std::optional<vk::DebugUtilsMessengerEXT> CreateDebugCallback(
diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp
index 28d2fbc4f..7aafb5e59 100644
--- a/src/video_core/renderer_vulkan/vk_device.cpp
+++ b/src/video_core/renderer_vulkan/vk_device.cpp
@@ -237,18 +237,21 @@ void VKDevice::ReportLoss() const {
bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features,
const vk::DispatchLoaderDynamic& dldi) const {
- // Disable for now to avoid converting ASTC twice.
- return false;
static constexpr std::array astc_formats = {
- vk::Format::eAstc4x4SrgbBlock, vk::Format::eAstc8x8SrgbBlock,
- vk::Format::eAstc8x5SrgbBlock, vk::Format::eAstc5x4SrgbBlock,
+ vk::Format::eAstc4x4UnormBlock, vk::Format::eAstc4x4SrgbBlock,
+ vk::Format::eAstc5x4UnormBlock, vk::Format::eAstc5x4SrgbBlock,
vk::Format::eAstc5x5UnormBlock, vk::Format::eAstc5x5SrgbBlock,
- vk::Format::eAstc10x8UnormBlock, vk::Format::eAstc10x8SrgbBlock,
+ vk::Format::eAstc6x5UnormBlock, vk::Format::eAstc6x5SrgbBlock,
vk::Format::eAstc6x6UnormBlock, vk::Format::eAstc6x6SrgbBlock,
- vk::Format::eAstc10x10UnormBlock, vk::Format::eAstc10x10SrgbBlock,
- vk::Format::eAstc12x12UnormBlock, vk::Format::eAstc12x12SrgbBlock,
+ vk::Format::eAstc8x5UnormBlock, vk::Format::eAstc8x5SrgbBlock,
vk::Format::eAstc8x6UnormBlock, vk::Format::eAstc8x6SrgbBlock,
- vk::Format::eAstc6x5UnormBlock, vk::Format::eAstc6x5SrgbBlock};
+ vk::Format::eAstc8x8UnormBlock, vk::Format::eAstc8x8SrgbBlock,
+ vk::Format::eAstc10x5UnormBlock, vk::Format::eAstc10x5SrgbBlock,
+ vk::Format::eAstc10x6UnormBlock, vk::Format::eAstc10x6SrgbBlock,
+ vk::Format::eAstc10x8UnormBlock, vk::Format::eAstc10x8SrgbBlock,
+ vk::Format::eAstc10x10UnormBlock, vk::Format::eAstc10x10SrgbBlock,
+ vk::Format::eAstc12x10UnormBlock, vk::Format::eAstc12x10SrgbBlock,
+ vk::Format::eAstc12x12UnormBlock, vk::Format::eAstc12x12SrgbBlock};
if (!features.textureCompressionASTC_LDR) {
return false;
}
@@ -572,24 +575,34 @@ std::unordered_map<vk::Format, vk::FormatProperties> VKDevice::GetFormatProperti
vk::Format::eBc2SrgbBlock,
vk::Format::eBc3SrgbBlock,
vk::Format::eBc7SrgbBlock,
+ vk::Format::eAstc4x4UnormBlock,
vk::Format::eAstc4x4SrgbBlock,
- vk::Format::eAstc8x8SrgbBlock,
- vk::Format::eAstc8x5SrgbBlock,
+ vk::Format::eAstc5x4UnormBlock,
vk::Format::eAstc5x4SrgbBlock,
vk::Format::eAstc5x5UnormBlock,
vk::Format::eAstc5x5SrgbBlock,
- vk::Format::eAstc10x8UnormBlock,
- vk::Format::eAstc10x8SrgbBlock,
+ vk::Format::eAstc6x5UnormBlock,
+ vk::Format::eAstc6x5SrgbBlock,
vk::Format::eAstc6x6UnormBlock,
vk::Format::eAstc6x6SrgbBlock,
+ vk::Format::eAstc8x5UnormBlock,
+ vk::Format::eAstc8x5SrgbBlock,
+ vk::Format::eAstc8x6UnormBlock,
+ vk::Format::eAstc8x6SrgbBlock,
+ vk::Format::eAstc8x8UnormBlock,
+ vk::Format::eAstc8x8SrgbBlock,
+ vk::Format::eAstc10x5UnormBlock,
+ vk::Format::eAstc10x5SrgbBlock,
+ vk::Format::eAstc10x6UnormBlock,
+ vk::Format::eAstc10x6SrgbBlock,
+ vk::Format::eAstc10x8UnormBlock,
+ vk::Format::eAstc10x8SrgbBlock,
vk::Format::eAstc10x10UnormBlock,
vk::Format::eAstc10x10SrgbBlock,
+ vk::Format::eAstc12x10UnormBlock,
+ vk::Format::eAstc12x10SrgbBlock,
vk::Format::eAstc12x12UnormBlock,
vk::Format::eAstc12x12SrgbBlock,
- vk::Format::eAstc8x6UnormBlock,
- vk::Format::eAstc8x6SrgbBlock,
- vk::Format::eAstc6x5UnormBlock,
- vk::Format::eAstc6x5SrgbBlock,
vk::Format::eE5B9G9R9UfloatPack32};
std::unordered_map<vk::Format, vk::FormatProperties> format_properties;
for (const auto format : formats) {
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
index 51ecb5567..b9f9e2714 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
@@ -35,7 +35,7 @@ namespace {
using Sirit::Id;
using Tegra::Engines::ShaderType;
using Tegra::Shader::Attribute;
-using Tegra::Shader::AttributeUse;
+using Tegra::Shader::PixelImap;
using Tegra::Shader::Register;
using namespace VideoCommon::Shader;
@@ -752,16 +752,16 @@ private:
if (stage != ShaderType::Fragment) {
continue;
}
- switch (header.ps.GetAttributeUse(location)) {
- case AttributeUse::Constant:
+ switch (header.ps.GetPixelImap(location)) {
+ case PixelImap::Constant:
Decorate(id, spv::Decoration::Flat);
break;
- case AttributeUse::ScreenLinear:
- Decorate(id, spv::Decoration::NoPerspective);
- break;
- case AttributeUse::Perspective:
+ case PixelImap::Perspective:
// Default
break;
+ case PixelImap::ScreenLinear:
+ Decorate(id, spv::Decoration::NoPerspective);
+ break;
default:
UNREACHABLE_MSG("Unused attribute being fetched");
}
@@ -1145,9 +1145,6 @@ private:
switch (attribute) {
case Attribute::Index::Position: {
if (stage == ShaderType::Fragment) {
- if (element == 3) {
- return {Constant(t_float, 1.0f), Type::Float};
- }
return {OpLoad(t_float, AccessElement(t_in_float, frag_coord, element)),
Type::Float};
}
@@ -1941,7 +1938,11 @@ private:
return {};
}
- Expression AtomicAdd(Operation operation) {
+ template <Id (Module::*func)(Id, Id, Id, Id, Id), Type result_type,
+ Type value_type = result_type>
+ Expression Atomic(Operation operation) {
+ const Id type_def = GetTypeDefinition(result_type);
+
Id pointer;
if (const auto smem = std::get_if<SmemNode>(&*operation[0])) {
pointer = GetSharedMemoryPointer(*smem);
@@ -1949,14 +1950,15 @@ private:
pointer = GetGlobalMemoryPointer(*gmem);
} else {
UNREACHABLE();
- return {Constant(t_uint, 0), Type::Uint};
+ return {Constant(type_def, 0), result_type};
}
+ const Id value = As(Visit(operation[1]), value_type);
+
const Id scope = Constant(t_uint, static_cast<u32>(spv::Scope::Device));
- const Id semantics = Constant(t_uint, 0U);
+ const Id semantics = Constant(type_def, 0);
- const Id value = AsUint(Visit(operation[1]));
- return {OpAtomicIAdd(t_uint, pointer, scope, semantics, value), Type::Uint};
+ return {(this->*func)(type_def, pointer, scope, semantics, value), result_type};
}
Expression Branch(Operation operation) {
@@ -2545,7 +2547,21 @@ private:
&SPIRVDecompiler::AtomicImageXor,
&SPIRVDecompiler::AtomicImageExchange,
- &SPIRVDecompiler::AtomicAdd,
+ &SPIRVDecompiler::Atomic<&Module::OpAtomicExchange, Type::Uint>,
+ &SPIRVDecompiler::Atomic<&Module::OpAtomicIAdd, Type::Uint>,
+ &SPIRVDecompiler::Atomic<&Module::OpAtomicUMin, Type::Uint>,
+ &SPIRVDecompiler::Atomic<&Module::OpAtomicUMax, Type::Uint>,
+ &SPIRVDecompiler::Atomic<&Module::OpAtomicAnd, Type::Uint>,
+ &SPIRVDecompiler::Atomic<&Module::OpAtomicOr, Type::Uint>,
+ &SPIRVDecompiler::Atomic<&Module::OpAtomicXor, Type::Uint>,
+
+ &SPIRVDecompiler::Atomic<&Module::OpAtomicExchange, Type::Int>,
+ &SPIRVDecompiler::Atomic<&Module::OpAtomicIAdd, Type::Int>,
+ &SPIRVDecompiler::Atomic<&Module::OpAtomicSMin, Type::Int>,
+ &SPIRVDecompiler::Atomic<&Module::OpAtomicSMax, Type::Int>,
+ &SPIRVDecompiler::Atomic<&Module::OpAtomicAnd, Type::Int>,
+ &SPIRVDecompiler::Atomic<&Module::OpAtomicOr, Type::Int>,
+ &SPIRVDecompiler::Atomic<&Module::OpAtomicXor, Type::Int>,
&SPIRVDecompiler::Branch,
&SPIRVDecompiler::BranchIndirect,
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 26175921b..5b9b39670 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -35,7 +35,6 @@ using VideoCore::MortonSwizzleMode;
using Tegra::Texture::SwizzleSource;
using VideoCore::Surface::PixelFormat;
-using VideoCore::Surface::SurfaceCompression;
using VideoCore::Surface::SurfaceTarget;
namespace {
@@ -96,9 +95,10 @@ vk::ImageViewType GetImageViewType(SurfaceTarget target) {
return {};
}
-UniqueBuffer CreateBuffer(const VKDevice& device, const SurfaceParams& params) {
+UniqueBuffer CreateBuffer(const VKDevice& device, const SurfaceParams& params,
+ std::size_t host_memory_size) {
// TODO(Rodrigo): Move texture buffer creation to the buffer cache
- const vk::BufferCreateInfo buffer_ci({}, params.GetHostSizeInBytes(),
+ const vk::BufferCreateInfo buffer_ci({}, host_memory_size,
vk::BufferUsageFlagBits::eUniformTexelBuffer |
vk::BufferUsageFlagBits::eTransferSrc |
vk::BufferUsageFlagBits::eTransferDst,
@@ -110,12 +110,13 @@ UniqueBuffer CreateBuffer(const VKDevice& device, const SurfaceParams& params) {
vk::BufferViewCreateInfo GenerateBufferViewCreateInfo(const VKDevice& device,
const SurfaceParams& params,
- vk::Buffer buffer) {
+ vk::Buffer buffer,
+ std::size_t host_memory_size) {
ASSERT(params.IsBuffer());
const auto format =
MaxwellToVK::SurfaceFormat(device, FormatType::Buffer, params.pixel_format).format;
- return vk::BufferViewCreateInfo({}, buffer, format, 0, params.GetHostSizeInBytes());
+ return vk::BufferViewCreateInfo({}, buffer, format, 0, host_memory_size);
}
vk::ImageCreateInfo GenerateImageCreateInfo(const VKDevice& device, const SurfaceParams& params) {
@@ -169,14 +170,15 @@ CachedSurface::CachedSurface(Core::System& system, const VKDevice& device,
VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
VKScheduler& scheduler, VKStagingBufferPool& staging_pool,
GPUVAddr gpu_addr, const SurfaceParams& params)
- : SurfaceBase<View>{gpu_addr, params}, system{system}, device{device},
- resource_manager{resource_manager}, memory_manager{memory_manager}, scheduler{scheduler},
- staging_pool{staging_pool} {
+ : SurfaceBase<View>{gpu_addr, params, device.IsOptimalAstcSupported()}, system{system},
+ device{device}, resource_manager{resource_manager},
+ memory_manager{memory_manager}, scheduler{scheduler}, staging_pool{staging_pool} {
if (params.IsBuffer()) {
- buffer = CreateBuffer(device, params);
+ buffer = CreateBuffer(device, params, host_memory_size);
commit = memory_manager.Commit(*buffer, false);
- const auto buffer_view_ci = GenerateBufferViewCreateInfo(device, params, *buffer);
+ const auto buffer_view_ci =
+ GenerateBufferViewCreateInfo(device, params, *buffer, host_memory_size);
format = buffer_view_ci.format;
const auto dev = device.GetLogical();
@@ -255,7 +257,7 @@ void CachedSurface::UploadBuffer(const std::vector<u8>& staging_buffer) {
std::memcpy(src_buffer.commit->Map(host_memory_size), staging_buffer.data(), host_memory_size);
scheduler.Record([src_buffer = *src_buffer.handle, dst_buffer = *buffer,
- size = params.GetHostSizeInBytes()](auto cmdbuf, auto& dld) {
+ size = host_memory_size](auto cmdbuf, auto& dld) {
const vk::BufferCopy copy(0, 0, size);
cmdbuf.copyBuffer(src_buffer, dst_buffer, {copy}, dld);
@@ -299,10 +301,7 @@ void CachedSurface::UploadImage(const std::vector<u8>& staging_buffer) {
vk::BufferImageCopy CachedSurface::GetBufferImageCopy(u32 level) const {
const u32 vk_depth = params.target == SurfaceTarget::Texture3D ? params.GetMipDepth(level) : 1;
- const auto compression_type = params.GetCompressionType();
- const std::size_t mip_offset = compression_type == SurfaceCompression::Converted
- ? params.GetConvertedMipmapOffset(level)
- : params.GetHostMipmapLevelOffset(level);
+ const std::size_t mip_offset = params.GetHostMipmapLevelOffset(level, is_converted);
return vk::BufferImageCopy(
mip_offset, 0, 0,
@@ -390,8 +389,9 @@ VKTextureCache::VKTextureCache(Core::System& system, VideoCore::RasterizerInterf
const VKDevice& device, VKResourceManager& resource_manager,
VKMemoryManager& memory_manager, VKScheduler& scheduler,
VKStagingBufferPool& staging_pool)
- : TextureCache(system, rasterizer), device{device}, resource_manager{resource_manager},
- memory_manager{memory_manager}, scheduler{scheduler}, staging_pool{staging_pool} {}
+ : TextureCache(system, rasterizer, device.IsOptimalAstcSupported()), device{device},
+ resource_manager{resource_manager}, memory_manager{memory_manager}, scheduler{scheduler},
+ staging_pool{staging_pool} {}
VKTextureCache::~VKTextureCache() = default;
diff --git a/src/video_core/renderer_vulkan/wrapper.cpp b/src/video_core/renderer_vulkan/wrapper.cpp
new file mode 100644
index 000000000..9b94dfff1
--- /dev/null
+++ b/src/video_core/renderer_vulkan/wrapper.cpp
@@ -0,0 +1,750 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <exception>
+#include <memory>
+#include <optional>
+#include <utility>
+#include <vector>
+
+#include "common/common_types.h"
+
+#include "video_core/renderer_vulkan/wrapper.h"
+
+namespace Vulkan::vk {
+
+namespace {
+
+template <typename T>
+bool Proc(T& result, const InstanceDispatch& dld, const char* proc_name,
+ VkInstance instance = nullptr) noexcept {
+ result = reinterpret_cast<T>(dld.vkGetInstanceProcAddr(instance, proc_name));
+ return result != nullptr;
+}
+
+template <typename T>
+void Proc(T& result, const DeviceDispatch& dld, const char* proc_name, VkDevice device) noexcept {
+ result = reinterpret_cast<T>(dld.vkGetDeviceProcAddr(device, proc_name));
+}
+
+void Load(VkDevice device, DeviceDispatch& dld) noexcept {
+#define X(name) Proc(dld.name, dld, #name, device)
+ X(vkAcquireNextImageKHR);
+ X(vkAllocateCommandBuffers);
+ X(vkAllocateDescriptorSets);
+ X(vkAllocateMemory);
+ X(vkBeginCommandBuffer);
+ X(vkBindBufferMemory);
+ X(vkBindImageMemory);
+ X(vkCmdBeginQuery);
+ X(vkCmdBeginRenderPass);
+ X(vkCmdBeginTransformFeedbackEXT);
+ X(vkCmdBindDescriptorSets);
+ X(vkCmdBindIndexBuffer);
+ X(vkCmdBindPipeline);
+ X(vkCmdBindTransformFeedbackBuffersEXT);
+ X(vkCmdBindVertexBuffers);
+ X(vkCmdBlitImage);
+ X(vkCmdClearAttachments);
+ X(vkCmdCopyBuffer);
+ X(vkCmdCopyBufferToImage);
+ X(vkCmdCopyImage);
+ X(vkCmdCopyImageToBuffer);
+ X(vkCmdDispatch);
+ X(vkCmdDraw);
+ X(vkCmdDrawIndexed);
+ X(vkCmdEndQuery);
+ X(vkCmdEndRenderPass);
+ X(vkCmdEndTransformFeedbackEXT);
+ X(vkCmdFillBuffer);
+ X(vkCmdPipelineBarrier);
+ X(vkCmdPushConstants);
+ X(vkCmdSetBlendConstants);
+ X(vkCmdSetCheckpointNV);
+ X(vkCmdSetDepthBias);
+ X(vkCmdSetDepthBounds);
+ X(vkCmdSetScissor);
+ X(vkCmdSetStencilCompareMask);
+ X(vkCmdSetStencilReference);
+ X(vkCmdSetStencilWriteMask);
+ X(vkCmdSetViewport);
+ X(vkCreateBuffer);
+ X(vkCreateBufferView);
+ X(vkCreateCommandPool);
+ X(vkCreateComputePipelines);
+ X(vkCreateDescriptorPool);
+ X(vkCreateDescriptorSetLayout);
+ X(vkCreateDescriptorUpdateTemplateKHR);
+ X(vkCreateFence);
+ X(vkCreateFramebuffer);
+ X(vkCreateGraphicsPipelines);
+ X(vkCreateImage);
+ X(vkCreateImageView);
+ X(vkCreatePipelineLayout);
+ X(vkCreateQueryPool);
+ X(vkCreateRenderPass);
+ X(vkCreateSampler);
+ X(vkCreateSemaphore);
+ X(vkCreateShaderModule);
+ X(vkCreateSwapchainKHR);
+ X(vkDestroyBuffer);
+ X(vkDestroyBufferView);
+ X(vkDestroyCommandPool);
+ X(vkDestroyDescriptorPool);
+ X(vkDestroyDescriptorSetLayout);
+ X(vkDestroyDescriptorUpdateTemplateKHR);
+ X(vkDestroyFence);
+ X(vkDestroyFramebuffer);
+ X(vkDestroyImage);
+ X(vkDestroyImageView);
+ X(vkDestroyPipeline);
+ X(vkDestroyPipelineLayout);
+ X(vkDestroyQueryPool);
+ X(vkDestroyRenderPass);
+ X(vkDestroySampler);
+ X(vkDestroySemaphore);
+ X(vkDestroyShaderModule);
+ X(vkDestroySwapchainKHR);
+ X(vkDeviceWaitIdle);
+ X(vkEndCommandBuffer);
+ X(vkFreeCommandBuffers);
+ X(vkFreeDescriptorSets);
+ X(vkFreeMemory);
+ X(vkGetBufferMemoryRequirements);
+ X(vkGetDeviceQueue);
+ X(vkGetFenceStatus);
+ X(vkGetImageMemoryRequirements);
+ X(vkGetQueryPoolResults);
+ X(vkGetQueueCheckpointDataNV);
+ X(vkMapMemory);
+ X(vkQueueSubmit);
+ X(vkResetFences);
+ X(vkResetQueryPoolEXT);
+ X(vkUnmapMemory);
+ X(vkUpdateDescriptorSetWithTemplateKHR);
+ X(vkUpdateDescriptorSets);
+ X(vkWaitForFences);
+#undef X
+}
+
+} // Anonymous namespace
+
+bool Load(InstanceDispatch& dld) noexcept {
+#define X(name) Proc(dld.name, dld, #name)
+ return X(vkCreateInstance) && X(vkEnumerateInstanceExtensionProperties);
+#undef X
+}
+
+bool Load(VkInstance instance, InstanceDispatch& dld) noexcept {
+#define X(name) Proc(dld.name, dld, #name, instance)
+ // These functions may fail to load depending on the enabled extensions.
+ // Don't return a failure on these.
+ X(vkCreateDebugUtilsMessengerEXT);
+ X(vkDestroyDebugUtilsMessengerEXT);
+ X(vkDestroySurfaceKHR);
+ X(vkGetPhysicalDeviceFeatures2KHR);
+ X(vkGetPhysicalDeviceProperties2KHR);
+ X(vkGetPhysicalDeviceSurfaceCapabilitiesKHR);
+ X(vkGetPhysicalDeviceSurfaceFormatsKHR);
+ X(vkGetPhysicalDeviceSurfacePresentModesKHR);
+ X(vkGetPhysicalDeviceSurfaceSupportKHR);
+ X(vkGetSwapchainImagesKHR);
+ X(vkQueuePresentKHR);
+
+ return X(vkCreateDevice) && X(vkDestroyDevice) && X(vkDestroyDevice) &&
+ X(vkEnumerateDeviceExtensionProperties) && X(vkEnumeratePhysicalDevices) &&
+ X(vkGetDeviceProcAddr) && X(vkGetPhysicalDeviceFormatProperties) &&
+ X(vkGetPhysicalDeviceMemoryProperties) && X(vkGetPhysicalDeviceProperties) &&
+ X(vkGetPhysicalDeviceQueueFamilyProperties);
+#undef X
+}
+
+const char* Exception::what() const noexcept {
+ return ToString(result);
+}
+
+const char* ToString(VkResult result) noexcept {
+ switch (result) {
+ case VkResult::VK_SUCCESS:
+ return "VK_SUCCESS";
+ case VkResult::VK_NOT_READY:
+ return "VK_NOT_READY";
+ case VkResult::VK_TIMEOUT:
+ return "VK_TIMEOUT";
+ case VkResult::VK_EVENT_SET:
+ return "VK_EVENT_SET";
+ case VkResult::VK_EVENT_RESET:
+ return "VK_EVENT_RESET";
+ case VkResult::VK_INCOMPLETE:
+ return "VK_INCOMPLETE";
+ case VkResult::VK_ERROR_OUT_OF_HOST_MEMORY:
+ return "VK_ERROR_OUT_OF_HOST_MEMORY";
+ case VkResult::VK_ERROR_OUT_OF_DEVICE_MEMORY:
+ return "VK_ERROR_OUT_OF_DEVICE_MEMORY";
+ case VkResult::VK_ERROR_INITIALIZATION_FAILED:
+ return "VK_ERROR_INITIALIZATION_FAILED";
+ case VkResult::VK_ERROR_DEVICE_LOST:
+ return "VK_ERROR_DEVICE_LOST";
+ case VkResult::VK_ERROR_MEMORY_MAP_FAILED:
+ return "VK_ERROR_MEMORY_MAP_FAILED";
+ case VkResult::VK_ERROR_LAYER_NOT_PRESENT:
+ return "VK_ERROR_LAYER_NOT_PRESENT";
+ case VkResult::VK_ERROR_EXTENSION_NOT_PRESENT:
+ return "VK_ERROR_EXTENSION_NOT_PRESENT";
+ case VkResult::VK_ERROR_FEATURE_NOT_PRESENT:
+ return "VK_ERROR_FEATURE_NOT_PRESENT";
+ case VkResult::VK_ERROR_INCOMPATIBLE_DRIVER:
+ return "VK_ERROR_INCOMPATIBLE_DRIVER";
+ case VkResult::VK_ERROR_TOO_MANY_OBJECTS:
+ return "VK_ERROR_TOO_MANY_OBJECTS";
+ case VkResult::VK_ERROR_FORMAT_NOT_SUPPORTED:
+ return "VK_ERROR_FORMAT_NOT_SUPPORTED";
+ case VkResult::VK_ERROR_FRAGMENTED_POOL:
+ return "VK_ERROR_FRAGMENTED_POOL";
+ case VkResult::VK_ERROR_OUT_OF_POOL_MEMORY:
+ return "VK_ERROR_OUT_OF_POOL_MEMORY";
+ case VkResult::VK_ERROR_INVALID_EXTERNAL_HANDLE:
+ return "VK_ERROR_INVALID_EXTERNAL_HANDLE";
+ case VkResult::VK_ERROR_SURFACE_LOST_KHR:
+ return "VK_ERROR_SURFACE_LOST_KHR";
+ case VkResult::VK_ERROR_NATIVE_WINDOW_IN_USE_KHR:
+ return "VK_ERROR_NATIVE_WINDOW_IN_USE_KHR";
+ case VkResult::VK_SUBOPTIMAL_KHR:
+ return "VK_SUBOPTIMAL_KHR";
+ case VkResult::VK_ERROR_OUT_OF_DATE_KHR:
+ return "VK_ERROR_OUT_OF_DATE_KHR";
+ case VkResult::VK_ERROR_INCOMPATIBLE_DISPLAY_KHR:
+ return "VK_ERROR_INCOMPATIBLE_DISPLAY_KHR";
+ case VkResult::VK_ERROR_VALIDATION_FAILED_EXT:
+ return "VK_ERROR_VALIDATION_FAILED_EXT";
+ case VkResult::VK_ERROR_INVALID_SHADER_NV:
+ return "VK_ERROR_INVALID_SHADER_NV";
+ case VkResult::VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT:
+ return "VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT";
+ case VkResult::VK_ERROR_FRAGMENTATION_EXT:
+ return "VK_ERROR_FRAGMENTATION_EXT";
+ case VkResult::VK_ERROR_NOT_PERMITTED_EXT:
+ return "VK_ERROR_NOT_PERMITTED_EXT";
+ case VkResult::VK_ERROR_INVALID_DEVICE_ADDRESS_EXT:
+ return "VK_ERROR_INVALID_DEVICE_ADDRESS_EXT";
+ case VkResult::VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT:
+ return "VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT";
+ }
+ return "Unknown";
+}
+
+void Destroy(VkInstance instance, const InstanceDispatch& dld) noexcept {
+ dld.vkDestroyInstance(instance, nullptr);
+}
+
+void Destroy(VkDevice device, const InstanceDispatch& dld) noexcept {
+ dld.vkDestroyDevice(device, nullptr);
+}
+
+void Destroy(VkDevice device, VkBuffer handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyBuffer(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkBufferView handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyBufferView(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkCommandPool handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyCommandPool(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkDescriptorPool handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyDescriptorPool(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkDescriptorSetLayout handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyDescriptorSetLayout(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkDescriptorUpdateTemplateKHR handle,
+ const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyDescriptorUpdateTemplateKHR(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkDeviceMemory handle, const DeviceDispatch& dld) noexcept {
+ dld.vkFreeMemory(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkFence handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyFence(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkFramebuffer handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyFramebuffer(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkImage handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyImage(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkImageView handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyImageView(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkPipeline handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyPipeline(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkPipelineLayout handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyPipelineLayout(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkQueryPool handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyQueryPool(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkRenderPass handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyRenderPass(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkSampler handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroySampler(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkSwapchainKHR handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroySwapchainKHR(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkSemaphore handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroySemaphore(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkShaderModule handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyShaderModule(device, handle, nullptr);
+}
+
+void Destroy(VkInstance instance, VkDebugUtilsMessengerEXT handle,
+ const InstanceDispatch& dld) noexcept {
+ dld.vkDestroyDebugUtilsMessengerEXT(instance, handle, nullptr);
+}
+
+void Destroy(VkInstance instance, VkSurfaceKHR handle, const InstanceDispatch& dld) noexcept {
+ dld.vkDestroySurfaceKHR(instance, handle, nullptr);
+}
+
+VkResult Free(VkDevice device, VkDescriptorPool handle, Span<VkDescriptorSet> sets,
+ const DeviceDispatch& dld) noexcept {
+ return dld.vkFreeDescriptorSets(device, handle, sets.size(), sets.data());
+}
+
+VkResult Free(VkDevice device, VkCommandPool handle, Span<VkCommandBuffer> buffers,
+ const DeviceDispatch& dld) noexcept {
+ dld.vkFreeCommandBuffers(device, handle, buffers.size(), buffers.data());
+ return VK_SUCCESS;
+}
+
+Instance Instance::Create(Span<const char*> layers, Span<const char*> extensions,
+ InstanceDispatch& dld) noexcept {
+ VkApplicationInfo application_info;
+ application_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
+ application_info.pNext = nullptr;
+ application_info.pApplicationName = "yuzu Emulator";
+ application_info.applicationVersion = VK_MAKE_VERSION(0, 1, 0);
+ application_info.pEngineName = "yuzu Emulator";
+ application_info.engineVersion = VK_MAKE_VERSION(0, 1, 0);
+ application_info.apiVersion = VK_API_VERSION_1_1;
+
+ VkInstanceCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.pApplicationInfo = &application_info;
+ ci.enabledLayerCount = layers.size();
+ ci.ppEnabledLayerNames = layers.data();
+ ci.enabledExtensionCount = extensions.size();
+ ci.ppEnabledExtensionNames = extensions.data();
+
+ VkInstance instance;
+ if (dld.vkCreateInstance(&ci, nullptr, &instance) != VK_SUCCESS) {
+ // Failed to create the instance.
+ return {};
+ }
+ if (!Proc(dld.vkDestroyInstance, dld, "vkDestroyInstance", instance)) {
+ // We successfully created an instance but the destroy function couldn't be loaded.
+ // This is a good moment to panic.
+ return {};
+ }
+
+ return Instance(instance, dld);
+}
+
+std::optional<std::vector<VkPhysicalDevice>> Instance::EnumeratePhysicalDevices() {
+ u32 num;
+ if (dld->vkEnumeratePhysicalDevices(handle, &num, nullptr) != VK_SUCCESS) {
+ return std::nullopt;
+ }
+ std::vector<VkPhysicalDevice> physical_devices(num);
+ if (dld->vkEnumeratePhysicalDevices(handle, &num, physical_devices.data()) != VK_SUCCESS) {
+ return std::nullopt;
+ }
+ return physical_devices;
+}
+
+DebugCallback Instance::TryCreateDebugCallback(
+ PFN_vkDebugUtilsMessengerCallbackEXT callback) noexcept {
+ VkDebugUtilsMessengerCreateInfoEXT ci;
+ ci.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ ci.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT |
+ VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
+ VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT |
+ VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT;
+ ci.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
+ VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
+ VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
+ ci.pfnUserCallback = callback;
+ ci.pUserData = nullptr;
+
+ VkDebugUtilsMessengerEXT messenger;
+ if (dld->vkCreateDebugUtilsMessengerEXT(handle, &ci, nullptr, &messenger) != VK_SUCCESS) {
+ return {};
+ }
+ return DebugCallback(messenger, handle, *dld);
+}
+
+std::vector<VkCheckpointDataNV> Queue::GetCheckpointDataNV(const DeviceDispatch& dld) const {
+ if (!dld.vkGetQueueCheckpointDataNV) {
+ return {};
+ }
+ u32 num;
+ dld.vkGetQueueCheckpointDataNV(queue, &num, nullptr);
+ std::vector<VkCheckpointDataNV> checkpoints(num);
+ dld.vkGetQueueCheckpointDataNV(queue, &num, checkpoints.data());
+ return checkpoints;
+}
+
+void Buffer::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const {
+ Check(dld->vkBindBufferMemory(owner, handle, memory, offset));
+}
+
+void Image::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const {
+ Check(dld->vkBindImageMemory(owner, handle, memory, offset));
+}
+
+DescriptorSets DescriptorPool::Allocate(const VkDescriptorSetAllocateInfo& ai) const {
+ const std::size_t num = ai.descriptorSetCount;
+ std::unique_ptr sets = std::make_unique<VkDescriptorSet[]>(num);
+ switch (const VkResult result = dld->vkAllocateDescriptorSets(owner, &ai, sets.get())) {
+ case VK_SUCCESS:
+ return DescriptorSets(std::move(sets), num, owner, handle, *dld);
+ case VK_ERROR_OUT_OF_POOL_MEMORY:
+ return {};
+ default:
+ throw Exception(result);
+ }
+}
+
+CommandBuffers CommandPool::Allocate(std::size_t num_buffers, VkCommandBufferLevel level) const {
+ VkCommandBufferAllocateInfo ai;
+ ai.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
+ ai.pNext = nullptr;
+ ai.commandPool = handle;
+ ai.level = level;
+ ai.commandBufferCount = static_cast<u32>(num_buffers);
+
+ std::unique_ptr buffers = std::make_unique<VkCommandBuffer[]>(num_buffers);
+ switch (const VkResult result = dld->vkAllocateCommandBuffers(owner, &ai, buffers.get())) {
+ case VK_SUCCESS:
+ return CommandBuffers(std::move(buffers), num_buffers, owner, handle, *dld);
+ case VK_ERROR_OUT_OF_POOL_MEMORY:
+ return {};
+ default:
+ throw Exception(result);
+ }
+}
+
+std::vector<VkImage> SwapchainKHR::GetImages() const {
+ u32 num;
+ Check(dld->vkGetSwapchainImagesKHR(owner, handle, &num, nullptr));
+ std::vector<VkImage> images(num);
+ Check(dld->vkGetSwapchainImagesKHR(owner, handle, &num, images.data()));
+ return images;
+}
+
+Device Device::Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci,
+ Span<const char*> enabled_extensions,
+ const VkPhysicalDeviceFeatures2& enabled_features,
+ DeviceDispatch& dld) noexcept {
+ VkDeviceCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
+ ci.pNext = &enabled_features;
+ ci.flags = 0;
+ ci.queueCreateInfoCount = queues_ci.size();
+ ci.pQueueCreateInfos = queues_ci.data();
+ ci.enabledLayerCount = 0;
+ ci.ppEnabledLayerNames = nullptr;
+ ci.enabledExtensionCount = enabled_extensions.size();
+ ci.ppEnabledExtensionNames = enabled_extensions.data();
+ ci.pEnabledFeatures = nullptr;
+
+ VkDevice device;
+ if (dld.vkCreateDevice(physical_device, &ci, nullptr, &device) != VK_SUCCESS) {
+ return {};
+ }
+ Load(device, dld);
+ return Device(device, dld);
+}
+
+Queue Device::GetQueue(u32 family_index) const noexcept {
+ VkQueue queue;
+ dld->vkGetDeviceQueue(handle, family_index, 0, &queue);
+ return Queue(queue, *dld);
+}
+
+Buffer Device::CreateBuffer(const VkBufferCreateInfo& ci) const {
+ VkBuffer object;
+ Check(dld->vkCreateBuffer(handle, &ci, nullptr, &object));
+ return Buffer(object, handle, *dld);
+}
+
+BufferView Device::CreateBufferView(const VkBufferViewCreateInfo& ci) const {
+ VkBufferView object;
+ Check(dld->vkCreateBufferView(handle, &ci, nullptr, &object));
+ return BufferView(object, handle, *dld);
+}
+
+Image Device::CreateImage(const VkImageCreateInfo& ci) const {
+ VkImage object;
+ Check(dld->vkCreateImage(handle, &ci, nullptr, &object));
+ return Image(object, handle, *dld);
+}
+
+ImageView Device::CreateImageView(const VkImageViewCreateInfo& ci) const {
+ VkImageView object;
+ Check(dld->vkCreateImageView(handle, &ci, nullptr, &object));
+ return ImageView(object, handle, *dld);
+}
+
+Semaphore Device::CreateSemaphore() const {
+ VkSemaphoreCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+
+ VkSemaphore object;
+ Check(dld->vkCreateSemaphore(handle, &ci, nullptr, &object));
+ return Semaphore(object, handle, *dld);
+}
+
+Fence Device::CreateFence(const VkFenceCreateInfo& ci) const {
+ VkFence object;
+ Check(dld->vkCreateFence(handle, &ci, nullptr, &object));
+ return Fence(object, handle, *dld);
+}
+
+DescriptorPool Device::CreateDescriptorPool(const VkDescriptorPoolCreateInfo& ci) const {
+ VkDescriptorPool object;
+ Check(dld->vkCreateDescriptorPool(handle, &ci, nullptr, &object));
+ return DescriptorPool(object, handle, *dld);
+}
+
+RenderPass Device::CreateRenderPass(const VkRenderPassCreateInfo& ci) const {
+ VkRenderPass object;
+ Check(dld->vkCreateRenderPass(handle, &ci, nullptr, &object));
+ return RenderPass(object, handle, *dld);
+}
+
+DescriptorSetLayout Device::CreateDescriptorSetLayout(
+ const VkDescriptorSetLayoutCreateInfo& ci) const {
+ VkDescriptorSetLayout object;
+ Check(dld->vkCreateDescriptorSetLayout(handle, &ci, nullptr, &object));
+ return DescriptorSetLayout(object, handle, *dld);
+}
+
+PipelineLayout Device::CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const {
+ VkPipelineLayout object;
+ Check(dld->vkCreatePipelineLayout(handle, &ci, nullptr, &object));
+ return PipelineLayout(object, handle, *dld);
+}
+
+Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const {
+ VkPipeline object;
+ Check(dld->vkCreateGraphicsPipelines(handle, nullptr, 1, &ci, nullptr, &object));
+ return Pipeline(object, handle, *dld);
+}
+
+Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const {
+ VkPipeline object;
+ Check(dld->vkCreateComputePipelines(handle, nullptr, 1, &ci, nullptr, &object));
+ return Pipeline(object, handle, *dld);
+}
+
+Sampler Device::CreateSampler(const VkSamplerCreateInfo& ci) const {
+ VkSampler object;
+ Check(dld->vkCreateSampler(handle, &ci, nullptr, &object));
+ return Sampler(object, handle, *dld);
+}
+
+Framebuffer Device::CreateFramebuffer(const VkFramebufferCreateInfo& ci) const {
+ VkFramebuffer object;
+ Check(dld->vkCreateFramebuffer(handle, &ci, nullptr, &object));
+ return Framebuffer(object, handle, *dld);
+}
+
+CommandPool Device::CreateCommandPool(const VkCommandPoolCreateInfo& ci) const {
+ VkCommandPool object;
+ Check(dld->vkCreateCommandPool(handle, &ci, nullptr, &object));
+ return CommandPool(object, handle, *dld);
+}
+
+DescriptorUpdateTemplateKHR Device::CreateDescriptorUpdateTemplateKHR(
+ const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const {
+ VkDescriptorUpdateTemplateKHR object;
+ Check(dld->vkCreateDescriptorUpdateTemplateKHR(handle, &ci, nullptr, &object));
+ return DescriptorUpdateTemplateKHR(object, handle, *dld);
+}
+
+QueryPool Device::CreateQueryPool(const VkQueryPoolCreateInfo& ci) const {
+ VkQueryPool object;
+ Check(dld->vkCreateQueryPool(handle, &ci, nullptr, &object));
+ return QueryPool(object, handle, *dld);
+}
+
+ShaderModule Device::CreateShaderModule(const VkShaderModuleCreateInfo& ci) const {
+ VkShaderModule object;
+ Check(dld->vkCreateShaderModule(handle, &ci, nullptr, &object));
+ return ShaderModule(object, handle, *dld);
+}
+
+SwapchainKHR Device::CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const {
+ VkSwapchainKHR object;
+ Check(dld->vkCreateSwapchainKHR(handle, &ci, nullptr, &object));
+ return SwapchainKHR(object, handle, *dld);
+}
+
+DeviceMemory Device::TryAllocateMemory(const VkMemoryAllocateInfo& ai) const noexcept {
+ VkDeviceMemory memory;
+ if (dld->vkAllocateMemory(handle, &ai, nullptr, &memory) != VK_SUCCESS) {
+ return {};
+ }
+ return DeviceMemory(memory, handle, *dld);
+}
+
+DeviceMemory Device::AllocateMemory(const VkMemoryAllocateInfo& ai) const {
+ VkDeviceMemory memory;
+ Check(dld->vkAllocateMemory(handle, &ai, nullptr, &memory));
+ return DeviceMemory(memory, handle, *dld);
+}
+
+VkMemoryRequirements Device::GetBufferMemoryRequirements(VkBuffer buffer) const noexcept {
+ VkMemoryRequirements requirements;
+ dld->vkGetBufferMemoryRequirements(handle, buffer, &requirements);
+ return requirements;
+}
+
+VkMemoryRequirements Device::GetImageMemoryRequirements(VkImage image) const noexcept {
+ VkMemoryRequirements requirements;
+ dld->vkGetImageMemoryRequirements(handle, image, &requirements);
+ return requirements;
+}
+
+void Device::UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes,
+ Span<VkCopyDescriptorSet> copies) const noexcept {
+ dld->vkUpdateDescriptorSets(handle, writes.size(), writes.data(), copies.size(), copies.data());
+}
+
+VkPhysicalDeviceProperties PhysicalDevice::GetProperties() const noexcept {
+ VkPhysicalDeviceProperties properties;
+ dld->vkGetPhysicalDeviceProperties(physical_device, &properties);
+ return properties;
+}
+
+void PhysicalDevice::GetProperties2KHR(VkPhysicalDeviceProperties2KHR& properties) const noexcept {
+ dld->vkGetPhysicalDeviceProperties2KHR(physical_device, &properties);
+}
+
+VkPhysicalDeviceFeatures PhysicalDevice::GetFeatures() const noexcept {
+ VkPhysicalDeviceFeatures2KHR features2;
+ features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
+ features2.pNext = nullptr;
+ dld->vkGetPhysicalDeviceFeatures2KHR(physical_device, &features2);
+ return features2.features;
+}
+
+void PhysicalDevice::GetFeatures2KHR(VkPhysicalDeviceFeatures2KHR& features) const noexcept {
+ dld->vkGetPhysicalDeviceFeatures2KHR(physical_device, &features);
+}
+
+VkFormatProperties PhysicalDevice::GetFormatProperties(VkFormat format) const noexcept {
+ VkFormatProperties properties;
+ dld->vkGetPhysicalDeviceFormatProperties(physical_device, format, &properties);
+ return properties;
+}
+
+std::vector<VkExtensionProperties> PhysicalDevice::EnumerateDeviceExtensionProperties() const {
+ u32 num;
+ dld->vkEnumerateDeviceExtensionProperties(physical_device, nullptr, &num, nullptr);
+ std::vector<VkExtensionProperties> properties(num);
+ dld->vkEnumerateDeviceExtensionProperties(physical_device, nullptr, &num, properties.data());
+ return properties;
+}
+
+std::vector<VkQueueFamilyProperties> PhysicalDevice::GetQueueFamilyProperties() const {
+ u32 num;
+ dld->vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &num, nullptr);
+ std::vector<VkQueueFamilyProperties> properties(num);
+ dld->vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &num, properties.data());
+ return properties;
+}
+
+bool PhysicalDevice::GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR surface) const {
+ VkBool32 supported;
+ Check(dld->vkGetPhysicalDeviceSurfaceSupportKHR(physical_device, queue_family_index, surface,
+ &supported));
+ return supported == VK_TRUE;
+}
+
+VkSurfaceCapabilitiesKHR PhysicalDevice::GetSurfaceCapabilitiesKHR(VkSurfaceKHR surface) const
+ noexcept {
+ VkSurfaceCapabilitiesKHR capabilities;
+ Check(dld->vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_device, surface, &capabilities));
+ return capabilities;
+}
+
+std::vector<VkSurfaceFormatKHR> PhysicalDevice::GetSurfaceFormatsKHR(VkSurfaceKHR surface) const {
+ u32 num;
+ Check(dld->vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &num, nullptr));
+ std::vector<VkSurfaceFormatKHR> formats(num);
+ Check(
+ dld->vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &num, formats.data()));
+ return formats;
+}
+
+std::vector<VkPresentModeKHR> PhysicalDevice::GetSurfacePresentModesKHR(
+ VkSurfaceKHR surface) const {
+ u32 num;
+ Check(dld->vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &num, nullptr));
+ std::vector<VkPresentModeKHR> modes(num);
+ Check(dld->vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &num,
+ modes.data()));
+ return modes;
+}
+
+VkPhysicalDeviceMemoryProperties PhysicalDevice::GetMemoryProperties() const noexcept {
+ VkPhysicalDeviceMemoryProperties properties;
+ dld->vkGetPhysicalDeviceMemoryProperties(physical_device, &properties);
+ return properties;
+}
+
+std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProperties(
+ const InstanceDispatch& dld) {
+ u32 num;
+ if (dld.vkEnumerateInstanceExtensionProperties(nullptr, &num, nullptr) != VK_SUCCESS) {
+ return std::nullopt;
+ }
+ std::vector<VkExtensionProperties> properties(num);
+ if (dld.vkEnumerateInstanceExtensionProperties(nullptr, &num, properties.data()) !=
+ VK_SUCCESS) {
+ return std::nullopt;
+ }
+ return properties;
+}
+
+} // namespace Vulkan::vk
diff --git a/src/video_core/renderer_vulkan/wrapper.h b/src/video_core/renderer_vulkan/wrapper.h
new file mode 100644
index 000000000..fb3657819
--- /dev/null
+++ b/src/video_core/renderer_vulkan/wrapper.h
@@ -0,0 +1,987 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <exception>
+#include <iterator>
+#include <limits>
+#include <memory>
+#include <optional>
+#include <type_traits>
+#include <utility>
+#include <vector>
+
+#define VK_NO_PROTOTYPES
+#include <vulkan/vulkan.h>
+
+#include "common/common_types.h"
+
+namespace Vulkan::vk {
+
+/**
+ * Span for Vulkan arrays.
+ * Based on std::span but optimized for array access instead of iterators.
+ * Size returns uint32_t instead of size_t to ease interaction with Vulkan functions.
+ */
+template <typename T>
+class Span {
+public:
+ using value_type = T;
+ using size_type = u32;
+ using difference_type = std::ptrdiff_t;
+ using reference = const T&;
+ using const_reference = const T&;
+ using pointer = const T*;
+ using const_pointer = const T*;
+ using iterator = const T*;
+ using const_iterator = const T*;
+
+ /// Construct an empty span.
+ constexpr Span() noexcept = default;
+
+ /// Construct a span from a single element.
+ constexpr Span(const T& value) noexcept : ptr{&value}, num{1} {}
+
+ /// Construct a span from a range.
+ template <typename Range>
+ // requires std::data(const Range&)
+ // requires std::size(const Range&)
+ constexpr Span(const Range& range) : ptr{std::data(range)}, num{std::size(range)} {}
+
+ /// Construct a span from a pointer and a size.
+ /// This is inteded for subranges.
+ constexpr Span(const T* ptr, std::size_t num) noexcept : ptr{ptr}, num{num} {}
+
+ /// Returns the data pointer by the span.
+ constexpr const T* data() const noexcept {
+ return ptr;
+ }
+
+ /// Returns the number of elements in the span.
+ /// @note Returns a 32 bits integer because most Vulkan functions expect this type.
+ constexpr u32 size() const noexcept {
+ return static_cast<u32>(num);
+ }
+
+ /// Returns true when the span is empty.
+ constexpr bool empty() const noexcept {
+ return num == 0;
+ }
+
+ /// Returns a reference to the element in the passed index.
+ /// @pre: index < size()
+ constexpr const T& operator[](std::size_t index) const noexcept {
+ return ptr[index];
+ }
+
+ /// Returns an iterator to the beginning of the span.
+ constexpr const T* begin() const noexcept {
+ return ptr;
+ }
+
+ /// Returns an iterator to the end of the span.
+ constexpr const T* end() const noexcept {
+ return ptr + num;
+ }
+
+ /// Returns an iterator to the beginning of the span.
+ constexpr const T* cbegin() const noexcept {
+ return ptr;
+ }
+
+ /// Returns an iterator to the end of the span.
+ constexpr const T* cend() const noexcept {
+ return ptr + num;
+ }
+
+private:
+ const T* ptr = nullptr;
+ std::size_t num = 0;
+};
+
+/// Vulkan exception generated from a VkResult.
+class Exception final : public std::exception {
+public:
+ /// Construct the exception with a result.
+ /// @pre result != VK_SUCCESS
+ explicit Exception(VkResult result_) : result{result_} {}
+ virtual ~Exception() = default;
+
+ const char* what() const noexcept override;
+
+private:
+ VkResult result;
+};
+
+/// Converts a VkResult enum into a rodata string
+const char* ToString(VkResult) noexcept;
+
+/// Throws a Vulkan exception if result is not success.
+inline void Check(VkResult result) {
+ if (result != VK_SUCCESS) {
+ throw Exception(result);
+ }
+}
+
+/// Throws a Vulkan exception if result is an error.
+/// @return result
+inline VkResult Filter(VkResult result) {
+ if (result < 0) {
+ throw Exception(result);
+ }
+ return result;
+}
+
+/// Table holding Vulkan instance function pointers.
+struct InstanceDispatch {
+ PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
+
+ PFN_vkCreateInstance vkCreateInstance;
+ PFN_vkDestroyInstance vkDestroyInstance;
+ PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
+
+ PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT;
+ PFN_vkCreateDevice vkCreateDevice;
+ PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT;
+ PFN_vkDestroyDevice vkDestroyDevice;
+ PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
+ PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties;
+ PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices;
+ PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
+ PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR;
+ PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties;
+ PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
+ PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
+ PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR;
+ PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties;
+ PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
+ PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
+ PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR;
+ PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR;
+ PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
+ PFN_vkQueuePresentKHR vkQueuePresentKHR;
+};
+
+/// Table holding Vulkan device function pointers.
+struct DeviceDispatch : public InstanceDispatch {
+ PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
+ PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
+ PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
+ PFN_vkAllocateMemory vkAllocateMemory;
+ PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
+ PFN_vkBindBufferMemory vkBindBufferMemory;
+ PFN_vkBindImageMemory vkBindImageMemory;
+ PFN_vkCmdBeginQuery vkCmdBeginQuery;
+ PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
+ PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT;
+ PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
+ PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
+ PFN_vkCmdBindPipeline vkCmdBindPipeline;
+ PFN_vkCmdBindTransformFeedbackBuffersEXT vkCmdBindTransformFeedbackBuffersEXT;
+ PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
+ PFN_vkCmdBlitImage vkCmdBlitImage;
+ PFN_vkCmdClearAttachments vkCmdClearAttachments;
+ PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
+ PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
+ PFN_vkCmdCopyImage vkCmdCopyImage;
+ PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer;
+ PFN_vkCmdDispatch vkCmdDispatch;
+ PFN_vkCmdDraw vkCmdDraw;
+ PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
+ PFN_vkCmdEndQuery vkCmdEndQuery;
+ PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
+ PFN_vkCmdEndTransformFeedbackEXT vkCmdEndTransformFeedbackEXT;
+ PFN_vkCmdFillBuffer vkCmdFillBuffer;
+ PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
+ PFN_vkCmdPushConstants vkCmdPushConstants;
+ PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
+ PFN_vkCmdSetCheckpointNV vkCmdSetCheckpointNV;
+ PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
+ PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
+ PFN_vkCmdSetScissor vkCmdSetScissor;
+ PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask;
+ PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
+ PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
+ PFN_vkCmdSetViewport vkCmdSetViewport;
+ PFN_vkCreateBuffer vkCreateBuffer;
+ PFN_vkCreateBufferView vkCreateBufferView;
+ PFN_vkCreateCommandPool vkCreateCommandPool;
+ PFN_vkCreateComputePipelines vkCreateComputePipelines;
+ PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
+ PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
+ PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR;
+ PFN_vkCreateFence vkCreateFence;
+ PFN_vkCreateFramebuffer vkCreateFramebuffer;
+ PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
+ PFN_vkCreateImage vkCreateImage;
+ PFN_vkCreateImageView vkCreateImageView;
+ PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
+ PFN_vkCreateQueryPool vkCreateQueryPool;
+ PFN_vkCreateRenderPass vkCreateRenderPass;
+ PFN_vkCreateSampler vkCreateSampler;
+ PFN_vkCreateSemaphore vkCreateSemaphore;
+ PFN_vkCreateShaderModule vkCreateShaderModule;
+ PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
+ PFN_vkDestroyBuffer vkDestroyBuffer;
+ PFN_vkDestroyBufferView vkDestroyBufferView;
+ PFN_vkDestroyCommandPool vkDestroyCommandPool;
+ PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
+ PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
+ PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR;
+ PFN_vkDestroyFence vkDestroyFence;
+ PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
+ PFN_vkDestroyImage vkDestroyImage;
+ PFN_vkDestroyImageView vkDestroyImageView;
+ PFN_vkDestroyPipeline vkDestroyPipeline;
+ PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
+ PFN_vkDestroyQueryPool vkDestroyQueryPool;
+ PFN_vkDestroyRenderPass vkDestroyRenderPass;
+ PFN_vkDestroySampler vkDestroySampler;
+ PFN_vkDestroySemaphore vkDestroySemaphore;
+ PFN_vkDestroyShaderModule vkDestroyShaderModule;
+ PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
+ PFN_vkDeviceWaitIdle vkDeviceWaitIdle;
+ PFN_vkEndCommandBuffer vkEndCommandBuffer;
+ PFN_vkFreeCommandBuffers vkFreeCommandBuffers;
+ PFN_vkFreeDescriptorSets vkFreeDescriptorSets;
+ PFN_vkFreeMemory vkFreeMemory;
+ PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
+ PFN_vkGetDeviceQueue vkGetDeviceQueue;
+ PFN_vkGetFenceStatus vkGetFenceStatus;
+ PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
+ PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
+ PFN_vkGetQueueCheckpointDataNV vkGetQueueCheckpointDataNV;
+ PFN_vkMapMemory vkMapMemory;
+ PFN_vkQueueSubmit vkQueueSubmit;
+ PFN_vkResetFences vkResetFences;
+ PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT;
+ PFN_vkUnmapMemory vkUnmapMemory;
+ PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR;
+ PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
+ PFN_vkWaitForFences vkWaitForFences;
+};
+
+/// Loads instance agnostic function pointers.
+/// @return True on success, false on error.
+bool Load(InstanceDispatch&) noexcept;
+
+/// Loads instance function pointers.
+/// @return True on success, false on error.
+bool Load(VkInstance, InstanceDispatch&) noexcept;
+
+void Destroy(VkInstance, const InstanceDispatch&) noexcept;
+void Destroy(VkDevice, const InstanceDispatch&) noexcept;
+
+void Destroy(VkDevice, VkBuffer, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkBufferView, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkCommandPool, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkDescriptorPool, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkDescriptorSetLayout, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkDescriptorUpdateTemplateKHR, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkDeviceMemory, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkFence, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkFramebuffer, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkImageView, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkPipeline, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkPipelineLayout, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkQueryPool, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkRenderPass, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkSampler, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkSwapchainKHR, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkSemaphore, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkShaderModule, const DeviceDispatch&) noexcept;
+void Destroy(VkInstance, VkDebugUtilsMessengerEXT, const InstanceDispatch&) noexcept;
+void Destroy(VkInstance, VkSurfaceKHR, const InstanceDispatch&) noexcept;
+
+VkResult Free(VkDevice, VkDescriptorPool, Span<VkDescriptorSet>, const DeviceDispatch&) noexcept;
+VkResult Free(VkDevice, VkCommandPool, Span<VkCommandBuffer>, const DeviceDispatch&) noexcept;
+
+template <typename Type, typename OwnerType, typename Dispatch>
+class Handle;
+
+/// Handle with an owning type.
+/// Analogue to std::unique_ptr.
+template <typename Type, typename OwnerType, typename Dispatch>
+class Handle {
+public:
+ /// Construct a handle and hold it's ownership.
+ explicit Handle(Type handle_, OwnerType owner_, const Dispatch& dld_) noexcept
+ : handle{handle_}, owner{owner_}, dld{&dld_} {}
+
+ /// Construct an empty handle.
+ Handle() = default;
+
+ /// Copying Vulkan objects is not supported and will never be.
+ Handle(const Handle&) = delete;
+ Handle& operator=(const Handle&) = delete;
+
+ /// Construct a handle transfering the ownership from another handle.
+ Handle(Handle&& rhs) noexcept
+ : handle{std::exchange(rhs.handle, nullptr)}, owner{rhs.owner}, dld{rhs.dld} {}
+
+ /// Assign the current handle transfering the ownership from another handle.
+ /// Destroys any previously held object.
+ Handle& operator=(Handle&& rhs) noexcept {
+ Release();
+ handle = std::exchange(rhs.handle, nullptr);
+ owner = rhs.owner;
+ dld = rhs.dld;
+ return *this;
+ }
+
+ /// Destroys the current handle if it existed.
+ ~Handle() noexcept {
+ Release();
+ }
+
+ /// Destroys any held object.
+ void reset() noexcept {
+ Release();
+ handle = nullptr;
+ }
+
+ /// Returns the address of the held object.
+ /// Intended for Vulkan structures that expect a pointer to an array.
+ const Type* address() const noexcept {
+ return std::addressof(handle);
+ }
+
+ /// Returns the held Vulkan handle.
+ Type operator*() const noexcept {
+ return handle;
+ }
+
+ /// Returns true when there's a held object.
+ explicit operator bool() const noexcept {
+ return handle != nullptr;
+ }
+
+protected:
+ Type handle = nullptr;
+ OwnerType owner = nullptr;
+ const Dispatch* dld = nullptr;
+
+private:
+ /// Destroys the held object if it exists.
+ void Release() noexcept {
+ if (handle) {
+ Destroy(owner, handle, *dld);
+ }
+ }
+};
+
+/// Dummy type used to specify a handle has no owner.
+struct NoOwner {};
+
+/// Handle without an owning type.
+/// Analogue to std::unique_ptr
+template <typename Type, typename Dispatch>
+class Handle<Type, NoOwner, Dispatch> {
+public:
+ /// Construct a handle and hold it's ownership.
+ explicit Handle(Type handle_, const Dispatch& dld_) noexcept : handle{handle_}, dld{&dld_} {}
+
+ /// Construct an empty handle.
+ Handle() noexcept = default;
+
+ /// Copying Vulkan objects is not supported and will never be.
+ Handle(const Handle&) = delete;
+ Handle& operator=(const Handle&) = delete;
+
+ /// Construct a handle transfering ownership from another handle.
+ Handle(Handle&& rhs) noexcept : handle{std::exchange(rhs.handle, nullptr)}, dld{rhs.dld} {}
+
+ /// Assign the current handle transfering the ownership from another handle.
+ /// Destroys any previously held object.
+ Handle& operator=(Handle&& rhs) noexcept {
+ Release();
+ handle = std::exchange(rhs.handle, nullptr);
+ dld = rhs.dld;
+ return *this;
+ }
+
+ /// Destroys the current handle if it existed.
+ ~Handle() noexcept {
+ Release();
+ }
+
+ /// Destroys any held object.
+ void reset() noexcept {
+ Release();
+ handle = nullptr;
+ }
+
+ /// Returns the address of the held object.
+ /// Intended for Vulkan structures that expect a pointer to an array.
+ const Type* address() const noexcept {
+ return std::addressof(handle);
+ }
+
+ /// Returns the held Vulkan handle.
+ Type operator*() const noexcept {
+ return handle;
+ }
+
+ /// Returns true when there's a held object.
+ operator bool() const noexcept {
+ return handle != nullptr;
+ }
+
+protected:
+ Type handle = nullptr;
+ const Dispatch* dld = nullptr;
+
+private:
+ /// Destroys the held object if it exists.
+ void Release() noexcept {
+ if (handle) {
+ Destroy(handle, *dld);
+ }
+ }
+};
+
+/// Array of a pool allocation.
+/// Analogue to std::vector
+template <typename AllocationType, typename PoolType>
+class PoolAllocations {
+public:
+ /// Construct an empty allocation.
+ PoolAllocations() = default;
+
+ /// Construct an allocation. Errors are reported through IsOutOfPoolMemory().
+ explicit PoolAllocations(std::unique_ptr<AllocationType[]> allocations, std::size_t num,
+ VkDevice device, PoolType pool, const DeviceDispatch& dld) noexcept
+ : allocations{std::move(allocations)}, num{num}, device{device}, pool{pool}, dld{&dld} {}
+
+ /// Copying Vulkan allocations is not supported and will never be.
+ PoolAllocations(const PoolAllocations&) = delete;
+ PoolAllocations& operator=(const PoolAllocations&) = delete;
+
+ /// Construct an allocation transfering ownership from another allocation.
+ PoolAllocations(PoolAllocations&& rhs) noexcept
+ : allocations{std::move(rhs.allocations)}, num{rhs.num}, device{rhs.device}, pool{rhs.pool},
+ dld{rhs.dld} {}
+
+ /// Assign an allocation transfering ownership from another allocation.
+ /// Releases any previously held allocation.
+ PoolAllocations& operator=(PoolAllocations&& rhs) noexcept {
+ Release();
+ allocations = std::move(rhs.allocations);
+ num = rhs.num;
+ device = rhs.device;
+ pool = rhs.pool;
+ dld = rhs.dld;
+ return *this;
+ }
+
+ /// Destroys any held allocation.
+ ~PoolAllocations() {
+ Release();
+ }
+
+ /// Returns the number of allocations.
+ std::size_t size() const noexcept {
+ return num;
+ }
+
+ /// Returns a pointer to the array of allocations.
+ AllocationType const* data() const noexcept {
+ return allocations.get();
+ }
+
+ /// Returns the allocation in the specified index.
+ /// @pre index < size()
+ AllocationType operator[](std::size_t index) const noexcept {
+ return allocations[index];
+ }
+
+ /// True when a pool fails to construct.
+ bool IsOutOfPoolMemory() const noexcept {
+ return !device;
+ }
+
+private:
+ /// Destroys the held allocations if they exist.
+ void Release() noexcept {
+ if (!allocations) {
+ return;
+ }
+ const Span<AllocationType> span(allocations.get(), num);
+ const VkResult result = Free(device, pool, span, *dld);
+ // There's no way to report errors from a destructor.
+ if (result != VK_SUCCESS) {
+ std::terminate();
+ }
+ }
+
+ std::unique_ptr<AllocationType[]> allocations;
+ std::size_t num = 0;
+ VkDevice device = nullptr;
+ PoolType pool = nullptr;
+ const DeviceDispatch* dld = nullptr;
+};
+
+using BufferView = Handle<VkBufferView, VkDevice, DeviceDispatch>;
+using DebugCallback = Handle<VkDebugUtilsMessengerEXT, VkInstance, InstanceDispatch>;
+using DescriptorSetLayout = Handle<VkDescriptorSetLayout, VkDevice, DeviceDispatch>;
+using DescriptorUpdateTemplateKHR = Handle<VkDescriptorUpdateTemplateKHR, VkDevice, DeviceDispatch>;
+using Framebuffer = Handle<VkFramebuffer, VkDevice, DeviceDispatch>;
+using ImageView = Handle<VkImageView, VkDevice, DeviceDispatch>;
+using Pipeline = Handle<VkPipeline, VkDevice, DeviceDispatch>;
+using PipelineLayout = Handle<VkPipelineLayout, VkDevice, DeviceDispatch>;
+using QueryPool = Handle<VkQueryPool, VkDevice, DeviceDispatch>;
+using RenderPass = Handle<VkRenderPass, VkDevice, DeviceDispatch>;
+using Sampler = Handle<VkSampler, VkDevice, DeviceDispatch>;
+using Semaphore = Handle<VkSemaphore, VkDevice, DeviceDispatch>;
+using ShaderModule = Handle<VkShaderModule, VkDevice, DeviceDispatch>;
+using SurfaceKHR = Handle<VkSurfaceKHR, VkInstance, InstanceDispatch>;
+
+using DescriptorSets = PoolAllocations<VkDescriptorSet, VkDescriptorPool>;
+using CommandBuffers = PoolAllocations<VkCommandBuffer, VkCommandPool>;
+
+/// Vulkan instance owning handle.
+class Instance : public Handle<VkInstance, NoOwner, InstanceDispatch> {
+ using Handle<VkInstance, NoOwner, InstanceDispatch>::Handle;
+
+public:
+ /// Creates a Vulkan instance. Use "operator bool" for error handling.
+ static Instance Create(Span<const char*> layers, Span<const char*> extensions,
+ InstanceDispatch& dld) noexcept;
+
+ /// Enumerates physical devices.
+ /// @return Physical devices and an empty handle on failure.
+ std::optional<std::vector<VkPhysicalDevice>> EnumeratePhysicalDevices();
+
+ /// Tries to create a debug callback messenger. Returns an empty handle on failure.
+ DebugCallback TryCreateDebugCallback(PFN_vkDebugUtilsMessengerCallbackEXT callback) noexcept;
+};
+
+class Queue {
+public:
+ /// Construct an empty queue handle.
+ constexpr Queue() noexcept = default;
+
+ /// Construct a queue handle.
+ constexpr Queue(VkQueue queue, const DeviceDispatch& dld) noexcept : queue{queue}, dld{&dld} {}
+
+ /// Returns the checkpoint data.
+ /// @note Returns an empty vector when the function pointer is not present.
+ std::vector<VkCheckpointDataNV> GetCheckpointDataNV(const DeviceDispatch& dld) const;
+
+ void Submit(Span<VkSubmitInfo> submit_infos, VkFence fence) const {
+ Check(dld->vkQueueSubmit(queue, submit_infos.size(), submit_infos.data(), fence));
+ }
+
+ VkResult Present(const VkPresentInfoKHR& present_info) const noexcept {
+ return dld->vkQueuePresentKHR(queue, &present_info);
+ }
+
+private:
+ VkQueue queue = nullptr;
+ const DeviceDispatch* dld = nullptr;
+};
+
+class Buffer : public Handle<VkBuffer, VkDevice, DeviceDispatch> {
+ using Handle<VkBuffer, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ /// Attaches a memory allocation.
+ void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const;
+};
+
+class Image : public Handle<VkImage, VkDevice, DeviceDispatch> {
+ using Handle<VkImage, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ /// Attaches a memory allocation.
+ void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const;
+};
+
+class DeviceMemory : public Handle<VkDeviceMemory, VkDevice, DeviceDispatch> {
+ using Handle<VkDeviceMemory, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ u8* Map(VkDeviceSize offset, VkDeviceSize size) const {
+ void* data;
+ Check(dld->vkMapMemory(owner, handle, offset, size, 0, &data));
+ return static_cast<u8*>(data);
+ }
+
+ void Unmap() const noexcept {
+ dld->vkUnmapMemory(owner, handle);
+ }
+};
+
+class Fence : public Handle<VkFence, VkDevice, DeviceDispatch> {
+ using Handle<VkFence, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ VkResult Wait(u64 timeout = std::numeric_limits<u64>::max()) const noexcept {
+ return dld->vkWaitForFences(owner, 1, &handle, true, timeout);
+ }
+
+ VkResult GetStatus() const noexcept {
+ return dld->vkGetFenceStatus(owner, handle);
+ }
+
+ void Reset() const {
+ Check(dld->vkResetFences(owner, 1, &handle));
+ }
+};
+
+class DescriptorPool : public Handle<VkDescriptorPool, VkDevice, DeviceDispatch> {
+ using Handle<VkDescriptorPool, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ DescriptorSets Allocate(const VkDescriptorSetAllocateInfo& ai) const;
+};
+
+class CommandPool : public Handle<VkCommandPool, VkDevice, DeviceDispatch> {
+ using Handle<VkCommandPool, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ CommandBuffers Allocate(std::size_t num_buffers,
+ VkCommandBufferLevel level = VK_COMMAND_BUFFER_LEVEL_PRIMARY) const;
+};
+
+class SwapchainKHR : public Handle<VkSwapchainKHR, VkDevice, DeviceDispatch> {
+ using Handle<VkSwapchainKHR, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ std::vector<VkImage> GetImages() const;
+};
+
+class Device : public Handle<VkDevice, NoOwner, DeviceDispatch> {
+ using Handle<VkDevice, NoOwner, DeviceDispatch>::Handle;
+
+public:
+ static Device Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci,
+ Span<const char*> enabled_extensions,
+ const VkPhysicalDeviceFeatures2& enabled_features,
+ DeviceDispatch& dld) noexcept;
+
+ Queue GetQueue(u32 family_index) const noexcept;
+
+ Buffer CreateBuffer(const VkBufferCreateInfo& ci) const;
+
+ BufferView CreateBufferView(const VkBufferViewCreateInfo& ci) const;
+
+ Image CreateImage(const VkImageCreateInfo& ci) const;
+
+ ImageView CreateImageView(const VkImageViewCreateInfo& ci) const;
+
+ Semaphore CreateSemaphore() const;
+
+ Fence CreateFence(const VkFenceCreateInfo& ci) const;
+
+ DescriptorPool CreateDescriptorPool(const VkDescriptorPoolCreateInfo& ci) const;
+
+ RenderPass CreateRenderPass(const VkRenderPassCreateInfo& ci) const;
+
+ DescriptorSetLayout CreateDescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo& ci) const;
+
+ PipelineLayout CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const;
+
+ Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const;
+
+ Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const;
+
+ Sampler CreateSampler(const VkSamplerCreateInfo& ci) const;
+
+ Framebuffer CreateFramebuffer(const VkFramebufferCreateInfo& ci) const;
+
+ CommandPool CreateCommandPool(const VkCommandPoolCreateInfo& ci) const;
+
+ DescriptorUpdateTemplateKHR CreateDescriptorUpdateTemplateKHR(
+ const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const;
+
+ QueryPool CreateQueryPool(const VkQueryPoolCreateInfo& ci) const;
+
+ ShaderModule CreateShaderModule(const VkShaderModuleCreateInfo& ci) const;
+
+ SwapchainKHR CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const;
+
+ DeviceMemory TryAllocateMemory(const VkMemoryAllocateInfo& ai) const noexcept;
+
+ DeviceMemory AllocateMemory(const VkMemoryAllocateInfo& ai) const;
+
+ VkMemoryRequirements GetBufferMemoryRequirements(VkBuffer buffer) const noexcept;
+
+ VkMemoryRequirements GetImageMemoryRequirements(VkImage image) const noexcept;
+
+ void UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes,
+ Span<VkCopyDescriptorSet> copies) const noexcept;
+
+ void UpdateDescriptorSet(VkDescriptorSet set, VkDescriptorUpdateTemplateKHR update_template,
+ const void* data) const noexcept {
+ dld->vkUpdateDescriptorSetWithTemplateKHR(handle, set, update_template, data);
+ }
+
+ VkResult AcquireNextImageKHR(VkSwapchainKHR swapchain, u64 timeout, VkSemaphore semaphore,
+ VkFence fence, u32* image_index) const noexcept {
+ return dld->vkAcquireNextImageKHR(handle, swapchain, timeout, semaphore, fence,
+ image_index);
+ }
+
+ VkResult WaitIdle() const noexcept {
+ return dld->vkDeviceWaitIdle(handle);
+ }
+
+ void ResetQueryPoolEXT(VkQueryPool query_pool, u32 first, u32 count) const noexcept {
+ dld->vkResetQueryPoolEXT(handle, query_pool, first, count);
+ }
+
+ void GetQueryResults(VkQueryPool query_pool, u32 first, u32 count, std::size_t data_size,
+ void* data, VkDeviceSize stride, VkQueryResultFlags flags) const {
+ Check(dld->vkGetQueryPoolResults(handle, query_pool, first, count, data_size, data, stride,
+ flags));
+ }
+
+ template <typename T>
+ T GetQueryResult(VkQueryPool query_pool, u32 first, VkQueryResultFlags flags) const {
+ static_assert(std::is_trivially_copyable_v<T>);
+ T value;
+ GetQueryResults(query_pool, first, 1, sizeof(T), &value, sizeof(T), flags);
+ return value;
+ }
+};
+
+class PhysicalDevice {
+public:
+ constexpr PhysicalDevice() noexcept = default;
+
+ constexpr PhysicalDevice(VkPhysicalDevice physical_device, const InstanceDispatch& dld) noexcept
+ : physical_device{physical_device}, dld{&dld} {}
+
+ constexpr operator VkPhysicalDevice() const noexcept {
+ return physical_device;
+ }
+
+ VkPhysicalDeviceProperties GetProperties() const noexcept;
+
+ void GetProperties2KHR(VkPhysicalDeviceProperties2KHR&) const noexcept;
+
+ VkPhysicalDeviceFeatures GetFeatures() const noexcept;
+
+ void GetFeatures2KHR(VkPhysicalDeviceFeatures2KHR&) const noexcept;
+
+ VkFormatProperties GetFormatProperties(VkFormat) const noexcept;
+
+ std::vector<VkExtensionProperties> EnumerateDeviceExtensionProperties() const;
+
+ std::vector<VkQueueFamilyProperties> GetQueueFamilyProperties() const;
+
+ bool GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR) const;
+
+ VkSurfaceCapabilitiesKHR GetSurfaceCapabilitiesKHR(VkSurfaceKHR) const noexcept;
+
+ std::vector<VkSurfaceFormatKHR> GetSurfaceFormatsKHR(VkSurfaceKHR) const;
+
+ std::vector<VkPresentModeKHR> GetSurfacePresentModesKHR(VkSurfaceKHR) const;
+
+ VkPhysicalDeviceMemoryProperties GetMemoryProperties() const noexcept;
+
+private:
+ VkPhysicalDevice physical_device = nullptr;
+ const InstanceDispatch* dld = nullptr;
+};
+
+class CommandBuffer {
+public:
+ CommandBuffer() noexcept = default;
+
+ explicit CommandBuffer(VkCommandBuffer handle, const DeviceDispatch& dld) noexcept
+ : handle{handle}, dld{&dld} {}
+
+ const VkCommandBuffer* address() const noexcept {
+ return &handle;
+ }
+
+ void Begin(const VkCommandBufferBeginInfo& begin_info) const {
+ Check(dld->vkBeginCommandBuffer(handle, &begin_info));
+ }
+
+ void End() const {
+ Check(dld->vkEndCommandBuffer(handle));
+ }
+
+ void BeginRenderPass(const VkRenderPassBeginInfo& renderpass_bi,
+ VkSubpassContents contents) const noexcept {
+ dld->vkCmdBeginRenderPass(handle, &renderpass_bi, contents);
+ }
+
+ void EndRenderPass() const noexcept {
+ dld->vkCmdEndRenderPass(handle);
+ }
+
+ void BeginQuery(VkQueryPool query_pool, u32 query, VkQueryControlFlags flags) const noexcept {
+ dld->vkCmdBeginQuery(handle, query_pool, query, flags);
+ }
+
+ void EndQuery(VkQueryPool query_pool, u32 query) const noexcept {
+ dld->vkCmdEndQuery(handle, query_pool, query);
+ }
+
+ void BindDescriptorSets(VkPipelineBindPoint bind_point, VkPipelineLayout layout, u32 first,
+ Span<VkDescriptorSet> sets, Span<u32> dynamic_offsets) const noexcept {
+ dld->vkCmdBindDescriptorSets(handle, bind_point, layout, first, sets.size(), sets.data(),
+ dynamic_offsets.size(), dynamic_offsets.data());
+ }
+
+ void BindPipeline(VkPipelineBindPoint bind_point, VkPipeline pipeline) const noexcept {
+ dld->vkCmdBindPipeline(handle, bind_point, pipeline);
+ }
+
+ void BindIndexBuffer(VkBuffer buffer, VkDeviceSize offset, VkIndexType index_type) const
+ noexcept {
+ dld->vkCmdBindIndexBuffer(handle, buffer, offset, index_type);
+ }
+
+ void BindVertexBuffers(u32 first, u32 count, const VkBuffer* buffers,
+ const VkDeviceSize* offsets) const noexcept {
+ dld->vkCmdBindVertexBuffers(handle, first, count, buffers, offsets);
+ }
+
+ void BindVertexBuffer(u32 binding, VkBuffer buffer, VkDeviceSize offset) const noexcept {
+ BindVertexBuffers(binding, 1, &buffer, &offset);
+ }
+
+ void Draw(u32 vertex_count, u32 instance_count, u32 first_vertex, u32 first_instance) const
+ noexcept {
+ dld->vkCmdDraw(handle, vertex_count, instance_count, first_vertex, first_instance);
+ }
+
+ void DrawIndexed(u32 index_count, u32 instance_count, u32 first_index, u32 vertex_offset,
+ u32 first_instance) const noexcept {
+ dld->vkCmdDrawIndexed(handle, index_count, instance_count, first_index, vertex_offset,
+ first_instance);
+ }
+
+ void ClearAttachments(Span<VkClearAttachment> attachments, Span<VkClearRect> rects) const
+ noexcept {
+ dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(),
+ rects.data());
+ }
+
+ void BlitImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image,
+ VkImageLayout dst_layout, Span<VkImageBlit> regions, VkFilter filter) const
+ noexcept {
+ dld->vkCmdBlitImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(),
+ regions.data(), filter);
+ }
+
+ void Dispatch(u32 x, u32 y, u32 z) const noexcept {
+ dld->vkCmdDispatch(handle, x, y, z);
+ }
+
+ void PipelineBarrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask,
+ VkDependencyFlags dependency_flags, Span<VkMemoryBarrier> memory_barriers,
+ Span<VkBufferMemoryBarrier> buffer_barriers,
+ Span<VkImageMemoryBarrier> image_barriers) const noexcept {
+ dld->vkCmdPipelineBarrier(handle, src_stage_mask, dst_stage_mask, dependency_flags,
+ memory_barriers.size(), memory_barriers.data(),
+ buffer_barriers.size(), buffer_barriers.data(),
+ image_barriers.size(), image_barriers.data());
+ }
+
+ void CopyBufferToImage(VkBuffer src_buffer, VkImage dst_image, VkImageLayout dst_image_layout,
+ Span<VkBufferImageCopy> regions) const noexcept {
+ dld->vkCmdCopyBufferToImage(handle, src_buffer, dst_image, dst_image_layout, regions.size(),
+ regions.data());
+ }
+
+ void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer, Span<VkBufferCopy> regions) const
+ noexcept {
+ dld->vkCmdCopyBuffer(handle, src_buffer, dst_buffer, regions.size(), regions.data());
+ }
+
+ void CopyImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image,
+ VkImageLayout dst_layout, Span<VkImageCopy> regions) const noexcept {
+ dld->vkCmdCopyImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(),
+ regions.data());
+ }
+
+ void CopyImageToBuffer(VkImage src_image, VkImageLayout src_layout, VkBuffer dst_buffer,
+ Span<VkBufferImageCopy> regions) const noexcept {
+ dld->vkCmdCopyImageToBuffer(handle, src_image, src_layout, dst_buffer, regions.size(),
+ regions.data());
+ }
+
+ void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size, u32 data) const
+ noexcept {
+ dld->vkCmdFillBuffer(handle, dst_buffer, dst_offset, size, data);
+ }
+
+ void PushConstants(VkPipelineLayout layout, VkShaderStageFlags flags, u32 offset, u32 size,
+ const void* values) const noexcept {
+ dld->vkCmdPushConstants(handle, layout, flags, offset, size, values);
+ }
+
+ void SetCheckpointNV(const void* checkpoint_marker) const noexcept {
+ dld->vkCmdSetCheckpointNV(handle, checkpoint_marker);
+ }
+
+ void SetViewport(u32 first, Span<VkViewport> viewports) const noexcept {
+ dld->vkCmdSetViewport(handle, first, viewports.size(), viewports.data());
+ }
+
+ void SetScissor(u32 first, Span<VkRect2D> scissors) const noexcept {
+ dld->vkCmdSetScissor(handle, first, scissors.size(), scissors.data());
+ }
+
+ void SetBlendConstants(const float blend_constants[4]) const noexcept {
+ dld->vkCmdSetBlendConstants(handle, blend_constants);
+ }
+
+ void SetStencilCompareMask(VkStencilFaceFlags face_mask, u32 compare_mask) const noexcept {
+ dld->vkCmdSetStencilCompareMask(handle, face_mask, compare_mask);
+ }
+
+ void SetStencilReference(VkStencilFaceFlags face_mask, u32 reference) const noexcept {
+ dld->vkCmdSetStencilReference(handle, face_mask, reference);
+ }
+
+ void SetStencilWriteMask(VkStencilFaceFlags face_mask, u32 write_mask) const noexcept {
+ dld->vkCmdSetStencilWriteMask(handle, face_mask, write_mask);
+ }
+
+ void SetDepthBias(float constant_factor, float clamp, float slope_factor) const noexcept {
+ dld->vkCmdSetDepthBias(handle, constant_factor, clamp, slope_factor);
+ }
+
+ void SetDepthBounds(float min_depth_bounds, float max_depth_bounds) const noexcept {
+ dld->vkCmdSetDepthBounds(handle, min_depth_bounds, max_depth_bounds);
+ }
+
+ void BindTransformFeedbackBuffersEXT(u32 first, u32 count, const VkBuffer* buffers,
+ const VkDeviceSize* offsets,
+ const VkDeviceSize* sizes) const noexcept {
+ dld->vkCmdBindTransformFeedbackBuffersEXT(handle, first, count, buffers, offsets, sizes);
+ }
+
+ void BeginTransformFeedbackEXT(u32 first_counter_buffer, u32 counter_buffers_count,
+ const VkBuffer* counter_buffers,
+ const VkDeviceSize* counter_buffer_offsets) const noexcept {
+ dld->vkCmdBeginTransformFeedbackEXT(handle, first_counter_buffer, counter_buffers_count,
+ counter_buffers, counter_buffer_offsets);
+ }
+
+ void EndTransformFeedbackEXT(u32 first_counter_buffer, u32 counter_buffers_count,
+ const VkBuffer* counter_buffers,
+ const VkDeviceSize* counter_buffer_offsets) const noexcept {
+ dld->vkCmdEndTransformFeedbackEXT(handle, first_counter_buffer, counter_buffers_count,
+ counter_buffers, counter_buffer_offsets);
+ }
+
+private:
+ VkCommandBuffer handle;
+ const DeviceDispatch* dld;
+};
+
+std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProperties(
+ const InstanceDispatch& dld);
+
+} // namespace Vulkan::vk
diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp
index 2fe787d6f..0f4c3103a 100644
--- a/src/video_core/shader/decode/arithmetic_integer.cpp
+++ b/src/video_core/shader/decode/arithmetic_integer.cpp
@@ -235,34 +235,30 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
case OpCode::Id::LEA_IMM:
case OpCode::Id::LEA_RZ:
case OpCode::Id::LEA_HI: {
- const auto [op_a, op_b, op_c] = [&]() -> std::tuple<Node, Node, Node> {
+ auto [op_a, op_b, op_c] = [&]() -> std::tuple<Node, Node, Node> {
switch (opcode->get().GetId()) {
case OpCode::Id::LEA_R2: {
return {GetRegister(instr.gpr20), GetRegister(instr.gpr39),
Immediate(static_cast<u32>(instr.lea.r2.entry_a))};
}
-
case OpCode::Id::LEA_R1: {
const bool neg = instr.lea.r1.neg != 0;
return {GetOperandAbsNegInteger(GetRegister(instr.gpr8), false, neg, true),
GetRegister(instr.gpr20),
Immediate(static_cast<u32>(instr.lea.r1.entry_a))};
}
-
case OpCode::Id::LEA_IMM: {
const bool neg = instr.lea.imm.neg != 0;
return {Immediate(static_cast<u32>(instr.lea.imm.entry_a)),
GetOperandAbsNegInteger(GetRegister(instr.gpr8), false, neg, true),
Immediate(static_cast<u32>(instr.lea.imm.entry_b))};
}
-
case OpCode::Id::LEA_RZ: {
const bool neg = instr.lea.rz.neg != 0;
return {GetConstBuffer(instr.lea.rz.cb_index, instr.lea.rz.cb_offset),
GetOperandAbsNegInteger(GetRegister(instr.gpr8), false, neg, true),
Immediate(static_cast<u32>(instr.lea.rz.entry_a))};
}
-
case OpCode::Id::LEA_HI:
default:
UNIMPLEMENTED_MSG("Unhandled LEA subinstruction: {}", opcode->get().GetName());
@@ -275,12 +271,9 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.lea.pred48 != static_cast<u64>(Pred::UnusedIndex),
"Unhandled LEA Predicate");
- const Node shifted_c =
- Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, Immediate(1), op_c);
- const Node mul_bc = Operation(OperationCode::IMul, NO_PRECISE, op_b, shifted_c);
- const Node value = Operation(OperationCode::IAdd, NO_PRECISE, op_a, mul_bc);
-
- SetRegister(bb, instr.gpr0, value);
+ Node value = Operation(OperationCode::ILogicalShiftLeft, std::move(op_a), std::move(op_c));
+ value = Operation(OperationCode::IAdd, std::move(op_b), std::move(value));
+ SetRegister(bb, instr.gpr0, std::move(value));
break;
}
diff --git a/src/video_core/shader/decode/conversion.cpp b/src/video_core/shader/decode/conversion.cpp
index 6ead42070..c72690b2b 100644
--- a/src/video_core/shader/decode/conversion.cpp
+++ b/src/video_core/shader/decode/conversion.cpp
@@ -138,18 +138,23 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
value = GetOperandAbsNegFloat(value, instr.conversion.abs_a, instr.conversion.negate_a);
- value = [&]() {
+ value = [&] {
+ if (instr.conversion.src_size != instr.conversion.dst_size) {
+ // Rounding operations only matter when the source and destination conversion size
+ // is the same.
+ return value;
+ }
switch (instr.conversion.f2f.GetRoundingMode()) {
case Tegra::Shader::F2fRoundingOp::None:
return value;
case Tegra::Shader::F2fRoundingOp::Round:
- return Operation(OperationCode::FRoundEven, PRECISE, value);
+ return Operation(OperationCode::FRoundEven, value);
case Tegra::Shader::F2fRoundingOp::Floor:
- return Operation(OperationCode::FFloor, PRECISE, value);
+ return Operation(OperationCode::FFloor, value);
case Tegra::Shader::F2fRoundingOp::Ceil:
- return Operation(OperationCode::FCeil, PRECISE, value);
+ return Operation(OperationCode::FCeil, value);
case Tegra::Shader::F2fRoundingOp::Trunc:
- return Operation(OperationCode::FTrunc, PRECISE, value);
+ return Operation(OperationCode::FTrunc, value);
default:
UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}",
static_cast<u32>(instr.conversion.f2f.rounding.Value()));
diff --git a/src/video_core/shader/decode/image.cpp b/src/video_core/shader/decode/image.cpp
index d2fe4ec5d..0dd7a1196 100644
--- a/src/video_core/shader/decode/image.cpp
+++ b/src/video_core/shader/decode/image.cpp
@@ -13,13 +13,247 @@
#include "video_core/engines/shader_bytecode.h"
#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
+#include "video_core/textures/texture.h"
namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
+using Tegra::Shader::PredCondition;
+using Tegra::Shader::StoreType;
+using Tegra::Texture::ComponentType;
+using Tegra::Texture::TextureFormat;
+using Tegra::Texture::TICEntry;
namespace {
+
+ComponentType GetComponentType(Tegra::Engines::SamplerDescriptor descriptor,
+ std::size_t component) {
+ const TextureFormat format{descriptor.format};
+ switch (format) {
+ case TextureFormat::R16_G16_B16_A16:
+ case TextureFormat::R32_G32_B32_A32:
+ case TextureFormat::R32_G32_B32:
+ case TextureFormat::R32_G32:
+ case TextureFormat::R16_G16:
+ case TextureFormat::R32:
+ case TextureFormat::R16:
+ case TextureFormat::R8:
+ case TextureFormat::R1:
+ if (component == 0) {
+ return descriptor.r_type;
+ }
+ if (component == 1) {
+ return descriptor.g_type;
+ }
+ if (component == 2) {
+ return descriptor.b_type;
+ }
+ if (component == 3) {
+ return descriptor.a_type;
+ }
+ break;
+ case TextureFormat::A8R8G8B8:
+ if (component == 0) {
+ return descriptor.a_type;
+ }
+ if (component == 1) {
+ return descriptor.r_type;
+ }
+ if (component == 2) {
+ return descriptor.g_type;
+ }
+ if (component == 3) {
+ return descriptor.b_type;
+ }
+ break;
+ case TextureFormat::A2B10G10R10:
+ case TextureFormat::A4B4G4R4:
+ case TextureFormat::A5B5G5R1:
+ case TextureFormat::A1B5G5R5:
+ if (component == 0) {
+ return descriptor.a_type;
+ }
+ if (component == 1) {
+ return descriptor.b_type;
+ }
+ if (component == 2) {
+ return descriptor.g_type;
+ }
+ if (component == 3) {
+ return descriptor.r_type;
+ }
+ break;
+ case TextureFormat::R32_B24G8:
+ if (component == 0) {
+ return descriptor.r_type;
+ }
+ if (component == 1) {
+ return descriptor.b_type;
+ }
+ if (component == 2) {
+ return descriptor.g_type;
+ }
+ break;
+ case TextureFormat::B5G6R5:
+ case TextureFormat::B6G5R5:
+ if (component == 0) {
+ return descriptor.b_type;
+ }
+ if (component == 1) {
+ return descriptor.g_type;
+ }
+ if (component == 2) {
+ return descriptor.r_type;
+ }
+ break;
+ case TextureFormat::G8R24:
+ case TextureFormat::G24R8:
+ case TextureFormat::G8R8:
+ case TextureFormat::G4R4:
+ if (component == 0) {
+ return descriptor.g_type;
+ }
+ if (component == 1) {
+ return descriptor.r_type;
+ }
+ break;
+ }
+ UNIMPLEMENTED_MSG("texture format not implement={}", format);
+ return ComponentType::FLOAT;
+}
+
+bool IsComponentEnabled(std::size_t component_mask, std::size_t component) {
+ constexpr u8 R = 0b0001;
+ constexpr u8 G = 0b0010;
+ constexpr u8 B = 0b0100;
+ constexpr u8 A = 0b1000;
+ constexpr std::array<u8, 16> mask = {
+ 0, (R), (G), (R | G), (B), (R | B), (G | B), (R | G | B),
+ (A), (R | A), (G | A), (R | G | A), (B | A), (R | B | A), (G | B | A), (R | G | B | A)};
+ return std::bitset<4>{mask.at(component_mask)}.test(component);
+}
+
+u32 GetComponentSize(TextureFormat format, std::size_t component) {
+ switch (format) {
+ case TextureFormat::R32_G32_B32_A32:
+ return 32;
+ case TextureFormat::R16_G16_B16_A16:
+ return 16;
+ case TextureFormat::R32_G32_B32:
+ return component <= 2 ? 32 : 0;
+ case TextureFormat::R32_G32:
+ return component <= 1 ? 32 : 0;
+ case TextureFormat::R16_G16:
+ return component <= 1 ? 16 : 0;
+ case TextureFormat::R32:
+ return component == 0 ? 32 : 0;
+ case TextureFormat::R16:
+ return component == 0 ? 16 : 0;
+ case TextureFormat::R8:
+ return component == 0 ? 8 : 0;
+ case TextureFormat::R1:
+ return component == 0 ? 1 : 0;
+ case TextureFormat::A8R8G8B8:
+ return 8;
+ case TextureFormat::A2B10G10R10:
+ return (component == 3 || component == 2 || component == 1) ? 10 : 2;
+ case TextureFormat::A4B4G4R4:
+ return 4;
+ case TextureFormat::A5B5G5R1:
+ return (component == 0 || component == 1 || component == 2) ? 5 : 1;
+ case TextureFormat::A1B5G5R5:
+ return (component == 1 || component == 2 || component == 3) ? 5 : 1;
+ case TextureFormat::R32_B24G8:
+ if (component == 0) {
+ return 32;
+ }
+ if (component == 1) {
+ return 24;
+ }
+ if (component == 2) {
+ return 8;
+ }
+ return 0;
+ case TextureFormat::B5G6R5:
+ if (component == 0 || component == 2) {
+ return 5;
+ }
+ if (component == 1) {
+ return 6;
+ }
+ return 0;
+ case TextureFormat::B6G5R5:
+ if (component == 1 || component == 2) {
+ return 5;
+ }
+ if (component == 0) {
+ return 6;
+ }
+ return 0;
+ case TextureFormat::G8R24:
+ if (component == 0) {
+ return 8;
+ }
+ if (component == 1) {
+ return 24;
+ }
+ return 0;
+ case TextureFormat::G24R8:
+ if (component == 0) {
+ return 8;
+ }
+ if (component == 1) {
+ return 24;
+ }
+ return 0;
+ case TextureFormat::G8R8:
+ return (component == 0 || component == 1) ? 8 : 0;
+ case TextureFormat::G4R4:
+ return (component == 0 || component == 1) ? 4 : 0;
+ default:
+ UNIMPLEMENTED_MSG("texture format not implement={}", format);
+ return 0;
+ }
+}
+
+std::size_t GetImageComponentMask(TextureFormat format) {
+ constexpr u8 R = 0b0001;
+ constexpr u8 G = 0b0010;
+ constexpr u8 B = 0b0100;
+ constexpr u8 A = 0b1000;
+ switch (format) {
+ case TextureFormat::R32_G32_B32_A32:
+ case TextureFormat::R16_G16_B16_A16:
+ case TextureFormat::A8R8G8B8:
+ case TextureFormat::A2B10G10R10:
+ case TextureFormat::A4B4G4R4:
+ case TextureFormat::A5B5G5R1:
+ case TextureFormat::A1B5G5R5:
+ return std::size_t{R | G | B | A};
+ case TextureFormat::R32_G32_B32:
+ case TextureFormat::R32_B24G8:
+ case TextureFormat::B5G6R5:
+ case TextureFormat::B6G5R5:
+ return std::size_t{R | G | B};
+ case TextureFormat::R32_G32:
+ case TextureFormat::R16_G16:
+ case TextureFormat::G8R24:
+ case TextureFormat::G24R8:
+ case TextureFormat::G8R8:
+ case TextureFormat::G4R4:
+ return std::size_t{R | G};
+ case TextureFormat::R32:
+ case TextureFormat::R16:
+ case TextureFormat::R8:
+ case TextureFormat::R1:
+ return std::size_t{R};
+ default:
+ UNIMPLEMENTED_MSG("texture format not implement={}", format);
+ return std::size_t{R | G | B | A};
+ }
+}
+
std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) {
switch (image_type) {
case Tegra::Shader::ImageType::Texture1D:
@@ -37,6 +271,39 @@ std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) {
}
} // Anonymous namespace
+std::pair<Node, bool> ShaderIR::GetComponentValue(ComponentType component_type, u32 component_size,
+ Node original_value) {
+ switch (component_type) {
+ case ComponentType::SNORM: {
+ // range [-1.0, 1.0]
+ auto cnv_value = Operation(OperationCode::FMul, original_value,
+ Immediate(static_cast<float>(1 << component_size) / 2.f - 1.f));
+ cnv_value = Operation(OperationCode::ICastFloat, std::move(cnv_value));
+ return {BitfieldExtract(std::move(cnv_value), 0, component_size), true};
+ }
+ case ComponentType::SINT:
+ case ComponentType::UNORM: {
+ bool is_signed = component_type == ComponentType::SINT;
+ // range [0.0, 1.0]
+ auto cnv_value = Operation(OperationCode::FMul, original_value,
+ Immediate(static_cast<float>(1 << component_size) - 1.f));
+ return {SignedOperation(OperationCode::ICastFloat, is_signed, std::move(cnv_value)),
+ is_signed};
+ }
+ case ComponentType::UINT: // range [0, (1 << component_size) - 1]
+ return {std::move(original_value), false};
+ case ComponentType::FLOAT:
+ if (component_size == 16) {
+ return {Operation(OperationCode::HCastFloat, original_value), true};
+ } else {
+ return {std::move(original_value), true};
+ }
+ default:
+ UNIMPLEMENTED_MSG("Unimplement component type={}", component_type);
+ return {std::move(original_value), true};
+ }
+}
+
u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
@@ -53,7 +320,6 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
switch (opcode->get().GetId()) {
case OpCode::Id::SULD: {
- UNIMPLEMENTED_IF(instr.suldst.mode != Tegra::Shader::SurfaceDataMode::P);
UNIMPLEMENTED_IF(instr.suldst.out_of_bounds_store !=
Tegra::Shader::OutOfBoundsStore::Ignore);
@@ -62,17 +328,89 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
: GetBindlessImage(instr.gpr39, type)};
image.MarkRead();
- u32 indexer = 0;
- for (u32 element = 0; element < 4; ++element) {
- if (!instr.suldst.IsComponentEnabled(element)) {
- continue;
+ if (instr.suldst.mode == Tegra::Shader::SurfaceDataMode::P) {
+ u32 indexer = 0;
+ for (u32 element = 0; element < 4; ++element) {
+ if (!instr.suldst.IsComponentEnabled(element)) {
+ continue;
+ }
+ MetaImage meta{image, {}, element};
+ Node value = Operation(OperationCode::ImageLoad, meta, GetCoordinates(type));
+ SetTemporary(bb, indexer++, std::move(value));
+ }
+ for (u32 i = 0; i < indexer; ++i) {
+ SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
+ }
+ } else if (instr.suldst.mode == Tegra::Shader::SurfaceDataMode::D_BA) {
+ UNIMPLEMENTED_IF(instr.suldst.GetStoreDataLayout() != StoreType::Bits32 &&
+ instr.suldst.GetStoreDataLayout() != StoreType::Bits64);
+
+ auto descriptor = [this, instr] {
+ std::optional<Tegra::Engines::SamplerDescriptor> descriptor;
+ if (instr.suldst.is_immediate) {
+ descriptor =
+ registry.ObtainBoundSampler(static_cast<u32>(instr.image.index.Value()));
+ } else {
+ const Node image_register = GetRegister(instr.gpr39);
+ const auto [base_image, buffer, offset] = TrackCbuf(
+ image_register, global_code, static_cast<s64>(global_code.size()));
+ descriptor = registry.ObtainBindlessSampler(buffer, offset);
+ }
+ if (!descriptor) {
+ UNREACHABLE_MSG("Failed to obtain image descriptor");
+ }
+ return *descriptor;
+ }();
+
+ const auto comp_mask = GetImageComponentMask(descriptor.format);
+
+ switch (instr.suldst.GetStoreDataLayout()) {
+ case StoreType::Bits32:
+ case StoreType::Bits64: {
+ u32 indexer = 0;
+ u32 shifted_counter = 0;
+ Node value = Immediate(0);
+ for (u32 element = 0; element < 4; ++element) {
+ if (!IsComponentEnabled(comp_mask, element)) {
+ continue;
+ }
+ const auto component_type = GetComponentType(descriptor, element);
+ const auto component_size = GetComponentSize(descriptor.format, element);
+ MetaImage meta{image, {}, element};
+
+ auto [converted_value, is_signed] = GetComponentValue(
+ component_type, component_size,
+ Operation(OperationCode::ImageLoad, meta, GetCoordinates(type)));
+
+ // shift element to correct position
+ const auto shifted = shifted_counter;
+ if (shifted > 0) {
+ converted_value =
+ SignedOperation(OperationCode::ILogicalShiftLeft, is_signed,
+ std::move(converted_value), Immediate(shifted));
+ }
+ shifted_counter += component_size;
+
+ // add value into result
+ value = Operation(OperationCode::UBitwiseOr, value, std::move(converted_value));
+
+ // if we shifted enough for 1 byte -> we save it into temp
+ if (shifted_counter >= 32) {
+ SetTemporary(bb, indexer++, std::move(value));
+ // reset counter and value to prepare pack next byte
+ value = Immediate(0);
+ shifted_counter = 0;
+ }
+ }
+ for (u32 i = 0; i < indexer; ++i) {
+ SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
+ }
+ break;
+ }
+ default:
+ UNREACHABLE();
+ break;
}
- MetaImage meta{image, {}, element};
- Node value = Operation(OperationCode::ImageLoad, meta, GetCoordinates(type));
- SetTemporary(bb, indexer++, std::move(value));
- }
- for (u32 i = 0; i < indexer; ++i) {
- SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
}
break;
}
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index b5fbc4d58..b8f63922f 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -19,7 +19,6 @@ namespace VideoCommon::Shader {
using Tegra::Shader::AtomicOp;
using Tegra::Shader::AtomicType;
using Tegra::Shader::Attribute;
-using Tegra::Shader::GlobalAtomicOp;
using Tegra::Shader::GlobalAtomicType;
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
@@ -28,6 +27,31 @@ using Tegra::Shader::StoreType;
namespace {
+Node GetAtomOperation(AtomicOp op, bool is_signed, Node memory, Node data) {
+ const OperationCode operation_code = [op] {
+ switch (op) {
+ case AtomicOp::Add:
+ return OperationCode::AtomicIAdd;
+ case AtomicOp::Min:
+ return OperationCode::AtomicIMin;
+ case AtomicOp::Max:
+ return OperationCode::AtomicIMax;
+ case AtomicOp::And:
+ return OperationCode::AtomicIAnd;
+ case AtomicOp::Or:
+ return OperationCode::AtomicIOr;
+ case AtomicOp::Xor:
+ return OperationCode::AtomicIXor;
+ case AtomicOp::Exch:
+ return OperationCode::AtomicIExchange;
+ default:
+ UNIMPLEMENTED_MSG("op={}", static_cast<int>(op));
+ return OperationCode::AtomicIAdd;
+ }
+ }();
+ return SignedOperation(operation_code, is_signed, std::move(memory), std::move(data));
+}
+
bool IsUnaligned(Tegra::Shader::UniformType uniform_type) {
return uniform_type == Tegra::Shader::UniformType::UnsignedByte ||
uniform_type == Tegra::Shader::UniformType::UnsignedShort;
@@ -363,10 +387,13 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::ATOM: {
- UNIMPLEMENTED_IF_MSG(instr.atom.operation != GlobalAtomicOp::Add, "operation={}",
- static_cast<int>(instr.atom.operation.Value()));
- UNIMPLEMENTED_IF_MSG(instr.atom.type != GlobalAtomicType::S32, "type={}",
- static_cast<int>(instr.atom.type.Value()));
+ UNIMPLEMENTED_IF_MSG(instr.atom.operation == AtomicOp::Inc ||
+ instr.atom.operation == AtomicOp::Dec ||
+ instr.atom.operation == AtomicOp::SafeAdd,
+ "operation={}", static_cast<int>(instr.atom.operation.Value()));
+ UNIMPLEMENTED_IF_MSG(instr.atom.type == GlobalAtomicType::S64 ||
+ instr.atom.type == GlobalAtomicType::U64,
+ "type={}", static_cast<int>(instr.atom.type.Value()));
const auto [real_address, base_address, descriptor] =
TrackGlobalMemory(bb, instr, true, true);
@@ -375,25 +402,29 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
break;
}
+ const bool is_signed =
+ instr.atoms.type == AtomicType::S32 || instr.atoms.type == AtomicType::S64;
Node gmem = MakeNode<GmemNode>(real_address, base_address, descriptor);
- Node value = Operation(OperationCode::AtomicAdd, std::move(gmem), GetRegister(instr.gpr20));
+ Node value = GetAtomOperation(static_cast<AtomicOp>(instr.atom.operation), is_signed, gmem,
+ GetRegister(instr.gpr20));
SetRegister(bb, instr.gpr0, std::move(value));
break;
}
case OpCode::Id::ATOMS: {
- UNIMPLEMENTED_IF_MSG(instr.atoms.operation != AtomicOp::Add, "operation={}",
- static_cast<int>(instr.atoms.operation.Value()));
- UNIMPLEMENTED_IF_MSG(instr.atoms.type != AtomicType::U32, "type={}",
- static_cast<int>(instr.atoms.type.Value()));
-
+ UNIMPLEMENTED_IF_MSG(instr.atoms.operation == AtomicOp::Inc ||
+ instr.atoms.operation == AtomicOp::Dec,
+ "operation={}", static_cast<int>(instr.atoms.operation.Value()));
+ UNIMPLEMENTED_IF_MSG(instr.atoms.type == AtomicType::S64 ||
+ instr.atoms.type == AtomicType::U64,
+ "type={}", static_cast<int>(instr.atoms.type.Value()));
+ const bool is_signed =
+ instr.atoms.type == AtomicType::S32 || instr.atoms.type == AtomicType::S64;
const s32 offset = instr.atoms.GetImmediateOffset();
Node address = GetRegister(instr.gpr8);
address = Operation(OperationCode::IAdd, std::move(address), Immediate(offset));
-
- Node memory = GetSharedMemory(std::move(address));
- Node data = GetRegister(instr.gpr20);
-
- Node value = Operation(OperationCode::AtomicAdd, std::move(memory), std::move(data));
+ Node value =
+ GetAtomOperation(static_cast<AtomicOp>(instr.atoms.operation), is_signed,
+ GetSharedMemory(std::move(address)), GetRegister(instr.gpr20));
SetRegister(bb, instr.gpr0, std::move(value));
break;
}
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp
index 4944e9d69..e6edec459 100644
--- a/src/video_core/shader/decode/other.cpp
+++ b/src/video_core/shader/decode/other.cpp
@@ -11,12 +11,17 @@
namespace VideoCommon::Shader {
+using std::move;
using Tegra::Shader::ConditionCode;
using Tegra::Shader::Instruction;
+using Tegra::Shader::IpaInterpMode;
using Tegra::Shader::OpCode;
+using Tegra::Shader::PixelImap;
using Tegra::Shader::Register;
using Tegra::Shader::SystemVariable;
+using Index = Tegra::Shader::Attribute::Index;
+
u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
@@ -213,27 +218,28 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
}
case OpCode::Id::IPA: {
const bool is_physical = instr.ipa.idx && instr.gpr8.Value() != 0xff;
-
const auto attribute = instr.attribute.fmt28;
- const Tegra::Shader::IpaMode input_mode{instr.ipa.interp_mode.Value(),
- instr.ipa.sample_mode.Value()};
+ const Index index = attribute.index;
Node value = is_physical ? GetPhysicalInputAttribute(instr.gpr8)
- : GetInputAttribute(attribute.index, attribute.element);
- const Tegra::Shader::Attribute::Index index = attribute.index.Value();
- const bool is_generic = index >= Tegra::Shader::Attribute::Index::Attribute_0 &&
- index <= Tegra::Shader::Attribute::Index::Attribute_31;
- if (is_generic || is_physical) {
- // TODO(Blinkhawk): There are cases where a perspective attribute use PASS.
- // In theory by setting them as perspective, OpenGL does the perspective correction.
- // A way must figured to reverse the last step of it.
- if (input_mode.interpolation_mode == Tegra::Shader::IpaInterpMode::Multiply) {
- value = Operation(OperationCode::FMul, PRECISE, value, GetRegister(instr.gpr20));
+ : GetInputAttribute(index, attribute.element);
+
+ // Code taken from Ryujinx.
+ if (index >= Index::Attribute_0 && index <= Index::Attribute_31) {
+ const u32 location = static_cast<u32>(index) - static_cast<u32>(Index::Attribute_0);
+ if (header.ps.GetPixelImap(location) == PixelImap::Perspective) {
+ Node position_w = GetInputAttribute(Index::Position, 3);
+ value = Operation(OperationCode::FMul, move(value), move(position_w));
}
}
- value = GetSaturatedFloat(value, instr.ipa.saturate);
- SetRegister(bb, instr.gpr0, value);
+ if (instr.ipa.interp_mode == IpaInterpMode::Multiply) {
+ value = Operation(OperationCode::FMul, move(value), GetRegister(instr.gpr20));
+ }
+
+ value = GetSaturatedFloat(move(value), instr.ipa.saturate);
+
+ SetRegister(bb, instr.gpr0, move(value));
break;
}
case OpCode::Id::OUT_R: {
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index a1828546e..5fcc9da60 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -162,7 +162,21 @@ enum class OperationCode {
AtomicImageXor, /// (MetaImage, int[N] coords) -> void
AtomicImageExchange, /// (MetaImage, int[N] coords) -> void
- AtomicAdd, /// (memory, {u}int) -> {u}int
+ AtomicUExchange, /// (memory, uint) -> uint
+ AtomicUAdd, /// (memory, uint) -> uint
+ AtomicUMin, /// (memory, uint) -> uint
+ AtomicUMax, /// (memory, uint) -> uint
+ AtomicUAnd, /// (memory, uint) -> uint
+ AtomicUOr, /// (memory, uint) -> uint
+ AtomicUXor, /// (memory, uint) -> uint
+
+ AtomicIExchange, /// (memory, int) -> int
+ AtomicIAdd, /// (memory, int) -> int
+ AtomicIMin, /// (memory, int) -> int
+ AtomicIMax, /// (memory, int) -> int
+ AtomicIAnd, /// (memory, int) -> int
+ AtomicIOr, /// (memory, int) -> int
+ AtomicIXor, /// (memory, int) -> int
Branch, /// (uint branch_target) -> void
BranchIndirect, /// (uint branch_target) -> void
diff --git a/src/video_core/shader/node_helper.cpp b/src/video_core/shader/node_helper.cpp
index 76c56abb5..7bf4ff387 100644
--- a/src/video_core/shader/node_helper.cpp
+++ b/src/video_core/shader/node_helper.cpp
@@ -86,6 +86,20 @@ OperationCode SignedToUnsignedCode(OperationCode operation_code, bool is_signed)
return OperationCode::LogicalUNotEqual;
case OperationCode::LogicalIGreaterEqual:
return OperationCode::LogicalUGreaterEqual;
+ case OperationCode::AtomicIExchange:
+ return OperationCode::AtomicUExchange;
+ case OperationCode::AtomicIAdd:
+ return OperationCode::AtomicUAdd;
+ case OperationCode::AtomicIMin:
+ return OperationCode::AtomicUMin;
+ case OperationCode::AtomicIMax:
+ return OperationCode::AtomicUMax;
+ case OperationCode::AtomicIAnd:
+ return OperationCode::AtomicUAnd;
+ case OperationCode::AtomicIOr:
+ return OperationCode::AtomicUOr;
+ case OperationCode::AtomicIXor:
+ return OperationCode::AtomicUXor;
case OperationCode::INegate:
UNREACHABLE_MSG("Can't negate an unsigned integer");
return {};
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 80fc9b82c..ca6c976c9 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -312,6 +312,10 @@ private:
/// Conditionally saturates a half float pair
Node GetSaturatedHalfFloat(Node value, bool saturate = true);
+ /// Get image component value by type and size
+ std::pair<Node, bool> GetComponentValue(Tegra::Texture::ComponentType component_type,
+ u32 component_size, Node original_value);
+
/// Returns a predicate comparing two floats
Node GetPredicateComparisonFloat(Tegra::Shader::PredCondition condition, Node op_a, Node op_b);
/// Returns a predicate comparing two integers
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index ae8817465..e0acd44d3 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -504,103 +504,6 @@ static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
return GetFormatBpp(pixel_format) / CHAR_BIT;
}
-enum class SurfaceCompression {
- None, // Not compressed
- Compressed, // Texture is compressed
- Converted, // Texture is converted before upload or after download
- Rearranged, // Texture is swizzled before upload or after download
-};
-
-constexpr std::array<SurfaceCompression, MaxPixelFormat> compression_type_table = {{
- SurfaceCompression::None, // ABGR8U
- SurfaceCompression::None, // ABGR8S
- SurfaceCompression::None, // ABGR8UI
- SurfaceCompression::None, // B5G6R5U
- SurfaceCompression::None, // A2B10G10R10U
- SurfaceCompression::None, // A1B5G5R5U
- SurfaceCompression::None, // R8U
- SurfaceCompression::None, // R8UI
- SurfaceCompression::None, // RGBA16F
- SurfaceCompression::None, // RGBA16U
- SurfaceCompression::None, // RGBA16S
- SurfaceCompression::None, // RGBA16UI
- SurfaceCompression::None, // R11FG11FB10F
- SurfaceCompression::None, // RGBA32UI
- SurfaceCompression::Compressed, // DXT1
- SurfaceCompression::Compressed, // DXT23
- SurfaceCompression::Compressed, // DXT45
- SurfaceCompression::Compressed, // DXN1
- SurfaceCompression::Compressed, // DXN2UNORM
- SurfaceCompression::Compressed, // DXN2SNORM
- SurfaceCompression::Compressed, // BC7U
- SurfaceCompression::Compressed, // BC6H_UF16
- SurfaceCompression::Compressed, // BC6H_SF16
- SurfaceCompression::Converted, // ASTC_2D_4X4
- SurfaceCompression::None, // BGRA8
- SurfaceCompression::None, // RGBA32F
- SurfaceCompression::None, // RG32F
- SurfaceCompression::None, // R32F
- SurfaceCompression::None, // R16F
- SurfaceCompression::None, // R16U
- SurfaceCompression::None, // R16S
- SurfaceCompression::None, // R16UI
- SurfaceCompression::None, // R16I
- SurfaceCompression::None, // RG16
- SurfaceCompression::None, // RG16F
- SurfaceCompression::None, // RG16UI
- SurfaceCompression::None, // RG16I
- SurfaceCompression::None, // RG16S
- SurfaceCompression::None, // RGB32F
- SurfaceCompression::None, // RGBA8_SRGB
- SurfaceCompression::None, // RG8U
- SurfaceCompression::None, // RG8S
- SurfaceCompression::None, // RG32UI
- SurfaceCompression::None, // RGBX16F
- SurfaceCompression::None, // R32UI
- SurfaceCompression::None, // R32I
- SurfaceCompression::Converted, // ASTC_2D_8X8
- SurfaceCompression::Converted, // ASTC_2D_8X5
- SurfaceCompression::Converted, // ASTC_2D_5X4
- SurfaceCompression::None, // BGRA8_SRGB
- SurfaceCompression::Compressed, // DXT1_SRGB
- SurfaceCompression::Compressed, // DXT23_SRGB
- SurfaceCompression::Compressed, // DXT45_SRGB
- SurfaceCompression::Compressed, // BC7U_SRGB
- SurfaceCompression::None, // R4G4B4A4U
- SurfaceCompression::Converted, // ASTC_2D_4X4_SRGB
- SurfaceCompression::Converted, // ASTC_2D_8X8_SRGB
- SurfaceCompression::Converted, // ASTC_2D_8X5_SRGB
- SurfaceCompression::Converted, // ASTC_2D_5X4_SRGB
- SurfaceCompression::Converted, // ASTC_2D_5X5
- SurfaceCompression::Converted, // ASTC_2D_5X5_SRGB
- SurfaceCompression::Converted, // ASTC_2D_10X8
- SurfaceCompression::Converted, // ASTC_2D_10X8_SRGB
- SurfaceCompression::Converted, // ASTC_2D_6X6
- SurfaceCompression::Converted, // ASTC_2D_6X6_SRGB
- SurfaceCompression::Converted, // ASTC_2D_10X10
- SurfaceCompression::Converted, // ASTC_2D_10X10_SRGB
- SurfaceCompression::Converted, // ASTC_2D_12X12
- SurfaceCompression::Converted, // ASTC_2D_12X12_SRGB
- SurfaceCompression::Converted, // ASTC_2D_8X6
- SurfaceCompression::Converted, // ASTC_2D_8X6_SRGB
- SurfaceCompression::Converted, // ASTC_2D_6X5
- SurfaceCompression::Converted, // ASTC_2D_6X5_SRGB
- SurfaceCompression::None, // E5B9G9R9F
- SurfaceCompression::None, // Z32F
- SurfaceCompression::None, // Z16
- SurfaceCompression::None, // Z24S8
- SurfaceCompression::Rearranged, // S8Z24
- SurfaceCompression::None, // Z32FS8
-}};
-
-constexpr SurfaceCompression GetFormatCompressionType(PixelFormat format) {
- if (format == PixelFormat::Invalid) {
- return SurfaceCompression::None;
- }
- DEBUG_ASSERT(static_cast<std::size_t>(format) < compression_type_table.size());
- return compression_type_table[static_cast<std::size_t>(format)];
-}
-
SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type);
bool SurfaceTargetIsLayered(SurfaceTarget target);
diff --git a/src/video_core/texture_cache/surface_base.cpp b/src/video_core/texture_cache/surface_base.cpp
index 002df414f..6fe815135 100644
--- a/src/video_core/texture_cache/surface_base.cpp
+++ b/src/video_core/texture_cache/surface_base.cpp
@@ -18,15 +18,20 @@ MICROPROFILE_DEFINE(GPU_Flush_Texture, "GPU", "Texture Flush", MP_RGB(128, 192,
using Tegra::Texture::ConvertFromGuestToHost;
using VideoCore::MortonSwizzleMode;
-using VideoCore::Surface::SurfaceCompression;
+using VideoCore::Surface::IsPixelFormatASTC;
+using VideoCore::Surface::PixelFormat;
StagingCache::StagingCache() = default;
StagingCache::~StagingCache() = default;
-SurfaceBaseImpl::SurfaceBaseImpl(GPUVAddr gpu_addr, const SurfaceParams& params)
- : params{params}, host_memory_size{params.GetHostSizeInBytes()}, gpu_addr{gpu_addr},
- mipmap_sizes(params.num_levels), mipmap_offsets(params.num_levels) {
+SurfaceBaseImpl::SurfaceBaseImpl(GPUVAddr gpu_addr, const SurfaceParams& params,
+ bool is_astc_supported)
+ : params{params}, gpu_addr{gpu_addr}, mipmap_sizes(params.num_levels),
+ mipmap_offsets(params.num_levels) {
+ is_converted = IsPixelFormatASTC(params.pixel_format) && !is_astc_supported;
+ host_memory_size = params.GetHostSizeInBytes(is_converted);
+
std::size_t offset = 0;
for (u32 level = 0; level < params.num_levels; ++level) {
const std::size_t mipmap_size{params.GetGuestMipmapSize(level)};
@@ -164,7 +169,7 @@ void SurfaceBaseImpl::SwizzleFunc(MortonSwizzleMode mode, u8* memory, const Surf
std::size_t guest_offset{mipmap_offsets[level]};
if (params.is_layered) {
- std::size_t host_offset{0};
+ std::size_t host_offset = 0;
const std::size_t guest_stride = layer_size;
const std::size_t host_stride = params.GetHostLayerSize(level);
for (u32 layer = 0; layer < params.depth; ++layer) {
@@ -206,7 +211,7 @@ void SurfaceBaseImpl::LoadBuffer(Tegra::MemoryManager& memory_manager,
ASSERT_MSG(params.block_width == 0, "Block width is defined as {} on texture target {}",
params.block_width, static_cast<u32>(params.target));
for (u32 level = 0; level < params.num_levels; ++level) {
- const std::size_t host_offset{params.GetHostMipmapLevelOffset(level)};
+ const std::size_t host_offset{params.GetHostMipmapLevelOffset(level, false)};
SwizzleFunc(MortonSwizzleMode::MortonToLinear, host_ptr, params,
staging_buffer.data() + host_offset, level);
}
@@ -219,7 +224,7 @@ void SurfaceBaseImpl::LoadBuffer(Tegra::MemoryManager& memory_manager,
const u32 height{(params.height + block_height - 1) / block_height};
const u32 copy_size{width * bpp};
if (params.pitch == copy_size) {
- std::memcpy(staging_buffer.data(), host_ptr, params.GetHostSizeInBytes());
+ std::memcpy(staging_buffer.data(), host_ptr, params.GetHostSizeInBytes(false));
} else {
const u8* start{host_ptr};
u8* write_to{staging_buffer.data()};
@@ -231,19 +236,15 @@ void SurfaceBaseImpl::LoadBuffer(Tegra::MemoryManager& memory_manager,
}
}
- auto compression_type = params.GetCompressionType();
- if (compression_type == SurfaceCompression::None ||
- compression_type == SurfaceCompression::Compressed)
+ if (!is_converted && params.pixel_format != PixelFormat::S8Z24) {
return;
+ }
- for (u32 level_up = params.num_levels; level_up > 0; --level_up) {
- const u32 level = level_up - 1;
- const std::size_t in_host_offset{params.GetHostMipmapLevelOffset(level)};
- const std::size_t out_host_offset = compression_type == SurfaceCompression::Rearranged
- ? in_host_offset
- : params.GetConvertedMipmapOffset(level);
- u8* in_buffer = staging_buffer.data() + in_host_offset;
- u8* out_buffer = staging_buffer.data() + out_host_offset;
+ for (u32 level = params.num_levels; level--;) {
+ const std::size_t in_host_offset{params.GetHostMipmapLevelOffset(level, false)};
+ const std::size_t out_host_offset{params.GetHostMipmapLevelOffset(level, is_converted)};
+ u8* const in_buffer = staging_buffer.data() + in_host_offset;
+ u8* const out_buffer = staging_buffer.data() + out_host_offset;
ConvertFromGuestToHost(in_buffer, out_buffer, params.pixel_format,
params.GetMipWidth(level), params.GetMipHeight(level),
params.GetMipDepth(level), true, true);
@@ -273,7 +274,7 @@ void SurfaceBaseImpl::FlushBuffer(Tegra::MemoryManager& memory_manager,
if (params.is_tiled) {
ASSERT_MSG(params.block_width == 0, "Block width is defined as {}", params.block_width);
for (u32 level = 0; level < params.num_levels; ++level) {
- const std::size_t host_offset{params.GetHostMipmapLevelOffset(level)};
+ const std::size_t host_offset{params.GetHostMipmapLevelOffset(level, false)};
SwizzleFunc(MortonSwizzleMode::LinearToMorton, host_ptr, params,
staging_buffer.data() + host_offset, level);
}
diff --git a/src/video_core/texture_cache/surface_base.h b/src/video_core/texture_cache/surface_base.h
index 5f79bb0aa..d7882a031 100644
--- a/src/video_core/texture_cache/surface_base.h
+++ b/src/video_core/texture_cache/surface_base.h
@@ -131,6 +131,10 @@ public:
return !params.is_tiled;
}
+ bool IsConverted() const {
+ return is_converted;
+ }
+
bool MatchFormat(VideoCore::Surface::PixelFormat pixel_format) const {
return params.pixel_format == pixel_format;
}
@@ -160,7 +164,8 @@ public:
}
protected:
- explicit SurfaceBaseImpl(GPUVAddr gpu_addr, const SurfaceParams& params);
+ explicit SurfaceBaseImpl(GPUVAddr gpu_addr, const SurfaceParams& params,
+ bool is_astc_supported);
~SurfaceBaseImpl() = default;
virtual void DecorateSurfaceName() = 0;
@@ -168,12 +173,13 @@ protected:
const SurfaceParams params;
std::size_t layer_size;
std::size_t guest_memory_size;
- const std::size_t host_memory_size;
+ std::size_t host_memory_size;
GPUVAddr gpu_addr{};
CacheAddr cache_addr{};
CacheAddr cache_addr_end{};
VAddr cpu_addr{};
bool is_continuous{};
+ bool is_converted{};
std::vector<std::size_t> mipmap_sizes;
std::vector<std::size_t> mipmap_offsets;
@@ -288,8 +294,9 @@ public:
}
protected:
- explicit SurfaceBase(const GPUVAddr gpu_addr, const SurfaceParams& params)
- : SurfaceBaseImpl(gpu_addr, params) {}
+ explicit SurfaceBase(const GPUVAddr gpu_addr, const SurfaceParams& params,
+ bool is_astc_supported)
+ : SurfaceBaseImpl(gpu_addr, params, is_astc_supported) {}
~SurfaceBase() = default;
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp
index 9931c5ef7..6f3ef45be 100644
--- a/src/video_core/texture_cache/surface_params.cpp
+++ b/src/video_core/texture_cache/surface_params.cpp
@@ -113,10 +113,8 @@ SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_ta
params.height = tic.Height();
params.depth = tic.Depth();
params.pitch = params.is_tiled ? 0 : tic.Pitch();
- if (params.target == SurfaceTarget::Texture2D && params.depth > 1) {
- params.depth = 1;
- } else if (params.target == SurfaceTarget::TextureCubemap ||
- params.target == SurfaceTarget::TextureCubeArray) {
+ if (params.target == SurfaceTarget::TextureCubemap ||
+ params.target == SurfaceTarget::TextureCubeArray) {
params.depth *= 6;
}
params.num_levels = tic.max_mip_level + 1;
@@ -309,28 +307,26 @@ std::size_t SurfaceParams::GetGuestMipmapLevelOffset(u32 level) const {
return offset;
}
-std::size_t SurfaceParams::GetHostMipmapLevelOffset(u32 level) const {
- std::size_t offset = 0;
- for (u32 i = 0; i < level; i++) {
- offset += GetInnerMipmapMemorySize(i, true, false) * GetNumLayers();
- }
- return offset;
-}
-
-std::size_t SurfaceParams::GetConvertedMipmapOffset(u32 level) const {
+std::size_t SurfaceParams::GetHostMipmapLevelOffset(u32 level, bool is_converted) const {
std::size_t offset = 0;
- for (u32 i = 0; i < level; i++) {
- offset += GetConvertedMipmapSize(i);
+ if (is_converted) {
+ for (u32 i = 0; i < level; ++i) {
+ offset += GetConvertedMipmapSize(i) * GetNumLayers();
+ }
+ } else {
+ for (u32 i = 0; i < level; ++i) {
+ offset += GetInnerMipmapMemorySize(i, true, false) * GetNumLayers();
+ }
}
return offset;
}
std::size_t SurfaceParams::GetConvertedMipmapSize(u32 level) const {
constexpr std::size_t rgba8_bpp = 4ULL;
- const std::size_t width_t = GetMipWidth(level);
- const std::size_t height_t = GetMipHeight(level);
- const std::size_t depth_t = is_layered ? depth : GetMipDepth(level);
- return width_t * height_t * depth_t * rgba8_bpp;
+ const std::size_t mip_width = GetMipWidth(level);
+ const std::size_t mip_height = GetMipHeight(level);
+ const std::size_t mip_depth = is_layered ? 1 : GetMipDepth(level);
+ return mip_width * mip_height * mip_depth * rgba8_bpp;
}
std::size_t SurfaceParams::GetLayerSize(bool as_host_size, bool uncompressed) const {
diff --git a/src/video_core/texture_cache/surface_params.h b/src/video_core/texture_cache/surface_params.h
index 995cc3818..24957df8d 100644
--- a/src/video_core/texture_cache/surface_params.h
+++ b/src/video_core/texture_cache/surface_params.h
@@ -20,8 +20,6 @@ namespace VideoCommon {
class FormatLookupTable;
-using VideoCore::Surface::SurfaceCompression;
-
class SurfaceParams {
public:
/// Creates SurfaceCachedParams from a texture configuration.
@@ -67,16 +65,14 @@ public:
return GetInnerMemorySize(false, false, false);
}
- std::size_t GetHostSizeInBytes() const {
- std::size_t host_size_in_bytes;
- if (GetCompressionType() == SurfaceCompression::Converted) {
- // ASTC is uncompressed in software, in emulated as RGBA8
- host_size_in_bytes = 0;
- for (u32 level = 0; level < num_levels; ++level) {
- host_size_in_bytes += GetConvertedMipmapSize(level);
- }
- } else {
- host_size_in_bytes = GetInnerMemorySize(true, false, false);
+ std::size_t GetHostSizeInBytes(bool is_converted) const {
+ if (!is_converted) {
+ return GetInnerMemorySize(true, false, false);
+ }
+ // ASTC is uncompressed in software, in emulated as RGBA8
+ std::size_t host_size_in_bytes = 0;
+ for (u32 level = 0; level < num_levels; ++level) {
+ host_size_in_bytes += GetConvertedMipmapSize(level) * GetNumLayers();
}
return host_size_in_bytes;
}
@@ -107,9 +103,8 @@ public:
u32 GetMipBlockDepth(u32 level) const;
/// Returns the best possible row/pitch alignment for the surface.
- u32 GetRowAlignment(u32 level) const {
- const u32 bpp =
- GetCompressionType() == SurfaceCompression::Converted ? 4 : GetBytesPerPixel();
+ u32 GetRowAlignment(u32 level, bool is_converted) const {
+ const u32 bpp = is_converted ? 4 : GetBytesPerPixel();
return 1U << Common::CountTrailingZeroes32(GetMipWidth(level) * bpp);
}
@@ -117,11 +112,7 @@ public:
std::size_t GetGuestMipmapLevelOffset(u32 level) const;
/// Returns the offset in bytes in host memory (linear) of a given mipmap level.
- std::size_t GetHostMipmapLevelOffset(u32 level) const;
-
- /// Returns the offset in bytes in host memory (linear) of a given mipmap level
- /// for a texture that is converted in host gpu.
- std::size_t GetConvertedMipmapOffset(u32 level) const;
+ std::size_t GetHostMipmapLevelOffset(u32 level, bool is_converted) const;
/// Returns the size in bytes in guest memory of a given mipmap level.
std::size_t GetGuestMipmapSize(u32 level) const {
@@ -196,11 +187,6 @@ public:
pixel_format < VideoCore::Surface::PixelFormat::MaxDepthStencilFormat;
}
- /// Returns how the compression should be handled for this texture.
- SurfaceCompression GetCompressionType() const {
- return VideoCore::Surface::GetFormatCompressionType(pixel_format);
- }
-
/// Returns is the surface is a TextureBuffer type of surface.
bool IsBuffer() const {
return target == VideoCore::Surface::SurfaceTarget::TextureBuffer;
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 6cdbe63d0..c8f8d659d 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -289,8 +289,9 @@ public:
}
protected:
- TextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
- : system{system}, rasterizer{rasterizer} {
+ explicit TextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
+ bool is_astc_supported)
+ : system{system}, is_astc_supported{is_astc_supported}, rasterizer{rasterizer} {
for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
SetEmptyColorBuffer(i);
}
@@ -381,6 +382,7 @@ protected:
}
Core::System& system;
+ const bool is_astc_supported;
private:
enum class RecycleStrategy : u32 {
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index a5f81a8a0..f60bdc60a 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -15,13 +15,13 @@
#endif
#include "video_core/video_core.h"
-namespace VideoCore {
-
-std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window,
- Core::System& system) {
+namespace {
+std::unique_ptr<VideoCore::RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window,
+ Core::System& system,
+ Core::Frontend::GraphicsContext& context) {
switch (Settings::values.renderer_backend) {
case Settings::RendererBackend::OpenGL:
- return std::make_unique<OpenGL::RendererOpenGL>(emu_window, system);
+ return std::make_unique<OpenGL::RendererOpenGL>(emu_window, system, context);
#ifdef HAS_VULKAN
case Settings::RendererBackend::Vulkan:
return std::make_unique<Vulkan::RendererVulkan>(emu_window, system);
@@ -30,13 +30,23 @@ std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_wind
return nullptr;
}
}
+} // Anonymous namespace
-std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system) {
- if (Settings::values.use_asynchronous_gpu_emulation) {
- return std::make_unique<VideoCommon::GPUAsynch>(system, system.Renderer());
+namespace VideoCore {
+
+std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Core::System& system) {
+ auto context = emu_window.CreateSharedContext();
+ const auto scope = context->Acquire();
+ auto renderer = CreateRenderer(emu_window, system, *context);
+ if (!renderer->Init()) {
+ return nullptr;
}
- return std::make_unique<VideoCommon::GPUSynch>(system, system.Renderer());
+ if (Settings::values.use_asynchronous_gpu_emulation) {
+ return std::make_unique<VideoCommon::GPUAsynch>(system, std::move(renderer),
+ std::move(context));
+ }
+ return std::make_unique<VideoCommon::GPUSynch>(system, std::move(renderer), std::move(context));
}
u16 GetResolutionScaleFactor(const RendererBase& renderer) {
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index b8e0ac372..f5c27125d 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -22,17 +22,8 @@ namespace VideoCore {
class RendererBase;
-/**
- * Creates a renderer instance.
- *
- * @note The returned renderer instance is simply allocated. Its Init()
- * function still needs to be called to fully complete its setup.
- */
-std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window,
- Core::System& system);
-
/// Creates an emulated GPU instance using the given system context.
-std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system);
+std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Core::System& system);
u16 GetResolutionScaleFactor(const RendererBase& renderer);
diff --git a/src/yuzu/about_dialog.cpp b/src/yuzu/about_dialog.cpp
index d39b3f07a..695b2ef5f 100644
--- a/src/yuzu/about_dialog.cpp
+++ b/src/yuzu/about_dialog.cpp
@@ -3,15 +3,22 @@
// Refer to the license.txt file included.
#include <QIcon>
+#include <fmt/format.h>
#include "common/scm_rev.h"
#include "ui_aboutdialog.h"
#include "yuzu/about_dialog.h"
AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
+ const auto build_id = std::string(Common::g_build_id);
+ const auto fmt = std::string(Common::g_title_bar_format_idle);
+ const auto yuzu_build_version =
+ fmt::format(fmt.empty() ? "yuzu Development Build" : fmt, std::string{}, std::string{},
+ std::string{}, std::string{}, std::string{}, build_id);
+
ui->setupUi(this);
ui->labelLogo->setPixmap(QIcon::fromTheme(QStringLiteral("yuzu")).pixmap(200));
ui->labelBuildInfo->setText(ui->labelBuildInfo->text().arg(
- QString::fromUtf8(Common::g_build_fullname), QString::fromUtf8(Common::g_scm_branch),
+ QString::fromStdString(yuzu_build_version), QString::fromUtf8(Common::g_scm_branch),
QString::fromUtf8(Common::g_scm_desc), QString::fromUtf8(Common::g_build_date).left(10)));
}
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index c3dbb1a88..eaded2640 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -10,9 +10,6 @@
#include <QMessageBox>
#include <QOffscreenSurface>
#include <QOpenGLContext>
-#include <QOpenGLFunctions>
-#include <QOpenGLFunctions_4_3_Core>
-#include <QOpenGLWindow>
#include <QPainter>
#include <QScreen>
#include <QStringList>
@@ -29,7 +26,6 @@
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
-#include "core/frontend/scope_acquire_context.h"
#include "core/settings.h"
#include "input_common/keyboard.h"
#include "input_common/main.h"
@@ -39,26 +35,16 @@
#include "yuzu/bootmanager.h"
#include "yuzu/main.h"
-EmuThread::EmuThread(GRenderWindow& window)
- : shared_context{window.CreateSharedContext()},
- context{(Settings::values.use_asynchronous_gpu_emulation && shared_context) ? *shared_context
- : window} {}
+EmuThread::EmuThread() = default;
EmuThread::~EmuThread() = default;
-static GMainWindow* GetMainWindow() {
- for (QWidget* w : qApp->topLevelWidgets()) {
- if (GMainWindow* main = qobject_cast<GMainWindow*>(w)) {
- return main;
- }
- }
- return nullptr;
-}
-
void EmuThread::run() {
MicroProfileOnThreadCreate("EmuThread");
- Core::Frontend::ScopeAcquireContext acquire_context{context};
+ // Main process has been loaded. Make the context current to this thread and begin GPU and CPU
+ // execution.
+ Core::System::GetInstance().GPU().Start();
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
@@ -111,162 +97,156 @@ void EmuThread::run() {
#endif
}
-class GGLContext : public Core::Frontend::GraphicsContext {
+class OpenGLSharedContext : public Core::Frontend::GraphicsContext {
public:
- explicit GGLContext(QOpenGLContext* shared_context)
- : context(new QOpenGLContext(shared_context->parent())),
- surface(new QOffscreenSurface(nullptr)) {
+ /// Create the original context that should be shared from
+ explicit OpenGLSharedContext(QSurface* surface) : surface(surface) {
+ QSurfaceFormat format;
+ format.setVersion(4, 3);
+ format.setProfile(QSurfaceFormat::CompatibilityProfile);
+ format.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
+ // TODO: expose a setting for buffer value (ie default/single/double/triple)
+ format.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
+ format.setSwapInterval(0);
+
+ context = std::make_unique<QOpenGLContext>();
+ context->setFormat(format);
+ if (!context->create()) {
+ LOG_ERROR(Frontend, "Unable to create main openGL context");
+ }
+ }
+
+ /// Create the shared contexts for rendering and presentation
+ explicit OpenGLSharedContext(QOpenGLContext* share_context, QSurface* main_surface = nullptr) {
// disable vsync for any shared contexts
- auto format = shared_context->format();
- format.setSwapInterval(0);
+ auto format = share_context->format();
+ format.setSwapInterval(main_surface ? Settings::values.use_vsync : 0);
- context->setShareContext(shared_context);
+ context = std::make_unique<QOpenGLContext>();
+ context->setShareContext(share_context);
context->setFormat(format);
- context->create();
- surface->setParent(shared_context->parent());
- surface->setFormat(format);
- surface->create();
+ if (!context->create()) {
+ LOG_ERROR(Frontend, "Unable to create shared openGL context");
+ }
+
+ if (!main_surface) {
+ offscreen_surface = std::make_unique<QOffscreenSurface>(nullptr);
+ offscreen_surface->setFormat(format);
+ offscreen_surface->create();
+ surface = offscreen_surface.get();
+ } else {
+ surface = main_surface;
+ }
+ }
+
+ ~OpenGLSharedContext() {
+ DoneCurrent();
+ }
+
+ void SwapBuffers() override {
+ context->swapBuffers(surface);
}
void MakeCurrent() override {
- context->makeCurrent(surface);
+ if (is_current) {
+ return;
+ }
+ is_current = context->makeCurrent(surface);
}
void DoneCurrent() override {
+ if (!is_current) {
+ return;
+ }
context->doneCurrent();
+ is_current = false;
}
-private:
- QOpenGLContext* context;
- QOffscreenSurface* surface;
-};
-
-class ChildRenderWindow : public QWindow {
-public:
- ChildRenderWindow(QWindow* parent, QWidget* event_handler)
- : QWindow{parent}, event_handler{event_handler} {}
-
- virtual ~ChildRenderWindow() = default;
-
- virtual void Present() = 0;
-
-protected:
- bool event(QEvent* event) override {
- switch (event->type()) {
- case QEvent::UpdateRequest:
- Present();
- return true;
- case QEvent::MouseButtonPress:
- case QEvent::MouseButtonRelease:
- case QEvent::MouseButtonDblClick:
- case QEvent::MouseMove:
- case QEvent::KeyPress:
- case QEvent::KeyRelease:
- case QEvent::FocusIn:
- case QEvent::FocusOut:
- case QEvent::FocusAboutToChange:
- case QEvent::Enter:
- case QEvent::Leave:
- case QEvent::Wheel:
- case QEvent::TabletMove:
- case QEvent::TabletPress:
- case QEvent::TabletRelease:
- case QEvent::TabletEnterProximity:
- case QEvent::TabletLeaveProximity:
- case QEvent::TouchBegin:
- case QEvent::TouchUpdate:
- case QEvent::TouchEnd:
- case QEvent::InputMethodQuery:
- case QEvent::TouchCancel:
- return QCoreApplication::sendEvent(event_handler, event);
- case QEvent::Drop:
- GetMainWindow()->DropAction(static_cast<QDropEvent*>(event));
- return true;
- case QEvent::DragResponse:
- case QEvent::DragEnter:
- case QEvent::DragLeave:
- case QEvent::DragMove:
- GetMainWindow()->AcceptDropEvent(static_cast<QDropEvent*>(event));
- return true;
- default:
- return QWindow::event(event);
- }
+ QOpenGLContext* GetShareContext() {
+ return context.get();
}
- void exposeEvent(QExposeEvent* event) override {
- QWindow::requestUpdate();
- QWindow::exposeEvent(event);
+ const QOpenGLContext* GetShareContext() const {
+ return context.get();
}
private:
- QWidget* event_handler{};
+ // Avoid using Qt parent system here since we might move the QObjects to new threads
+ // As a note, this means we should avoid using slots/signals with the objects too
+ std::unique_ptr<QOpenGLContext> context;
+ std::unique_ptr<QOffscreenSurface> offscreen_surface{};
+ QSurface* surface;
+ bool is_current = false;
};
-class OpenGLWindow final : public ChildRenderWindow {
+class DummyContext : public Core::Frontend::GraphicsContext {};
+
+class RenderWidget : public QWidget {
public:
- OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context)
- : ChildRenderWindow{parent, event_handler},
- context(new QOpenGLContext(shared_context->parent())) {
+ explicit RenderWidget(GRenderWindow* parent) : QWidget(parent), render_window(parent) {
+ setAttribute(Qt::WA_NativeWindow);
+ setAttribute(Qt::WA_PaintOnScreen);
+ }
- // disable vsync for any shared contexts
- auto format = shared_context->format();
- format.setSwapInterval(Settings::values.use_vsync ? 1 : 0);
- this->setFormat(format);
+ virtual ~RenderWidget() = default;
- context->setShareContext(shared_context);
- context->setScreen(this->screen());
- context->setFormat(format);
- context->create();
+ /// Called on the UI thread when this Widget is ready to draw
+ /// Dervied classes can override this to draw the latest frame.
+ virtual void Present() {}
- setSurfaceType(QWindow::OpenGLSurface);
+ void paintEvent(QPaintEvent* event) override {
+ Present();
+ update();
+ }
- // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
- // WA_DontShowOnScreen, WA_DeleteOnClose
+ QPaintEngine* paintEngine() const override {
+ return nullptr;
}
- ~OpenGLWindow() override {
- context->doneCurrent();
+private:
+ GRenderWindow* render_window;
+};
+
+class OpenGLRenderWidget : public RenderWidget {
+public:
+ explicit OpenGLRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
+ windowHandle()->setSurfaceType(QWindow::OpenGLSurface);
+ }
+
+ void SetContext(std::unique_ptr<Core::Frontend::GraphicsContext>&& context_) {
+ context = std::move(context_);
}
void Present() override {
- if (!isExposed()) {
+ if (!isVisible()) {
return;
}
- context->makeCurrent(this);
- Core::System::GetInstance().Renderer().TryPresent(100);
- context->swapBuffers(this);
- auto f = context->versionFunctions<QOpenGLFunctions_4_3_Core>();
- f->glFinish();
- QWindow::requestUpdate();
+ context->MakeCurrent();
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+ if (Core::System::GetInstance().Renderer().TryPresent(100)) {
+ context->SwapBuffers();
+ glFinish();
+ }
}
private:
- QOpenGLContext* context{};
+ std::unique_ptr<Core::Frontend::GraphicsContext> context{};
};
#ifdef HAS_VULKAN
-class VulkanWindow final : public ChildRenderWindow {
+class VulkanRenderWidget : public RenderWidget {
public:
- VulkanWindow(QWindow* parent, QWidget* event_handler, QVulkanInstance* instance)
- : ChildRenderWindow{parent, event_handler} {
- setSurfaceType(QSurface::SurfaceType::VulkanSurface);
- setVulkanInstance(instance);
- }
-
- ~VulkanWindow() override = default;
-
- void Present() override {
- // TODO(bunnei): ImplementMe
+ explicit VulkanRenderWidget(GRenderWindow* parent, QVulkanInstance* instance)
+ : RenderWidget(parent) {
+ windowHandle()->setSurfaceType(QWindow::VulkanSurface);
+ windowHandle()->setVulkanInstance(instance);
}
-
-private:
- QWidget* event_handler{};
};
#endif
-GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread)
+GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread)
: QWidget(parent_), emu_thread(emu_thread) {
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
.arg(QString::fromUtf8(Common::g_build_name),
@@ -278,26 +258,13 @@ GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread)
setLayout(layout);
InputCommon::Init();
- GMainWindow* parent = GetMainWindow();
- connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
+ connect(this, &GRenderWindow::FirstFrameDisplayed, parent_, &GMainWindow::OnLoadComplete);
}
GRenderWindow::~GRenderWindow() {
InputCommon::Shutdown();
}
-void GRenderWindow::MakeCurrent() {
- if (core_context) {
- core_context->MakeCurrent();
- }
-}
-
-void GRenderWindow::DoneCurrent() {
- if (core_context) {
- core_context->DoneCurrent();
- }
-}
-
void GRenderWindow::PollEvents() {
if (!first_frame) {
first_frame = true;
@@ -309,21 +276,6 @@ bool GRenderWindow::IsShown() const {
return !isMinimized();
}
-void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
- void* surface) const {
-#ifdef HAS_VULKAN
- const auto instance_proc_addr = vk_instance->getInstanceProcAddr("vkGetInstanceProcAddr");
- const VkInstance instance_copy = vk_instance->vkInstance();
- const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child_window);
-
- std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
- std::memcpy(instance, &instance_copy, sizeof(instance_copy));
- std::memcpy(surface, &surface_copy, sizeof(surface_copy));
-#else
- UNREACHABLE_MSG("Executing Vulkan code without compiling Vulkan");
-#endif
-}
-
// On Qt 5.0+, this correctly gets the size of the framebuffer (pixels).
//
// Older versions get the window size (density independent pixels),
@@ -367,7 +319,7 @@ qreal GRenderWindow::windowPixelRatio() const {
return devicePixelRatio();
}
-std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const {
+std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF& pos) const {
const qreal pixel_ratio = windowPixelRatio();
return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
@@ -387,8 +339,10 @@ void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
}
void GRenderWindow::mousePressEvent(QMouseEvent* event) {
- if (event->source() == Qt::MouseEventSynthesizedBySystem)
- return; // touch input is handled in TouchBeginEvent
+ // touch input is handled in TouchBeginEvent
+ if (event->source() == Qt::MouseEventSynthesizedBySystem) {
+ return;
+ }
auto pos = event->pos();
if (event->button() == Qt::LeftButton) {
@@ -400,8 +354,10 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
}
void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
- if (event->source() == Qt::MouseEventSynthesizedBySystem)
- return; // touch input is handled in TouchUpdateEvent
+ // touch input is handled in TouchUpdateEvent
+ if (event->source() == Qt::MouseEventSynthesizedBySystem) {
+ return;
+ }
auto pos = event->pos();
const auto [x, y] = ScaleTouch(pos);
@@ -410,13 +366,16 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
}
void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
- if (event->source() == Qt::MouseEventSynthesizedBySystem)
- return; // touch input is handled in TouchEndEvent
+ // touch input is handled in TouchEndEvent
+ if (event->source() == Qt::MouseEventSynthesizedBySystem) {
+ return;
+ }
- if (event->button() == Qt::LeftButton)
+ if (event->button() == Qt::LeftButton) {
this->TouchReleased();
- else if (event->button() == Qt::RightButton)
+ } else if (event->button() == Qt::RightButton) {
InputCommon::GetMotionEmu()->EndTilt();
+ }
}
void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
@@ -474,9 +433,13 @@ void GRenderWindow::resizeEvent(QResizeEvent* event) {
std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
- return std::make_unique<GGLContext>(QOpenGLContext::globalShareContext());
+ auto c = static_cast<OpenGLSharedContext*>(main_context.get());
+ // Bind the shared contexts to the main surface in case the backend wants to take over
+ // presentation
+ return std::make_unique<OpenGLSharedContext>(c->GetShareContext(),
+ child_widget->windowHandle());
}
- return {};
+ return std::make_unique<DummyContext>();
}
bool GRenderWindow::InitRenderTarget() {
@@ -497,14 +460,11 @@ bool GRenderWindow::InitRenderTarget() {
break;
}
+ child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
+ layout()->addWidget(child_widget);
// Reset minimum required size to avoid resizing issues on the main window after restarting.
setMinimumSize(1, 1);
- // Show causes the window to actually be created and the gl context as well, but we don't want
- // the widget to be shown yet, so immediately hide it.
- show();
- hide();
-
resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
@@ -523,9 +483,10 @@ bool GRenderWindow::InitRenderTarget() {
void GRenderWindow::ReleaseRenderTarget() {
if (child_widget) {
layout()->removeWidget(child_widget);
- delete child_widget;
+ child_widget->deleteLater();
child_widget = nullptr;
}
+ main_context.reset();
}
void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
@@ -557,24 +518,13 @@ void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal
bool GRenderWindow::InitializeOpenGL() {
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
// WA_DontShowOnScreen, WA_DeleteOnClose
- QSurfaceFormat fmt;
- fmt.setVersion(4, 3);
- fmt.setProfile(QSurfaceFormat::CompatibilityProfile);
- fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
- // TODO: expose a setting for buffer value (ie default/single/double/triple)
- fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
- fmt.setSwapInterval(0);
- QSurfaceFormat::setDefaultFormat(fmt);
-
- GMainWindow* parent = GetMainWindow();
- QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
- child_window = new OpenGLWindow(parent_win_handle, this, QOpenGLContext::globalShareContext());
- child_window->create();
- child_widget = createWindowContainer(child_window, this);
- child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
- layout()->addWidget(child_widget);
-
- core_context = CreateSharedContext();
+ auto child = new OpenGLRenderWidget(this);
+ child_widget = child;
+ child_widget->windowHandle()->create();
+ auto context = std::make_shared<OpenGLSharedContext>(child->windowHandle());
+ main_context = context;
+ child->SetContext(
+ std::make_unique<OpenGLSharedContext>(context->GetShareContext(), child->windowHandle()));
return true;
}
@@ -604,13 +554,10 @@ bool GRenderWindow::InitializeVulkan() {
return false;
}
- GMainWindow* parent = GetMainWindow();
- QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
- child_window = new VulkanWindow(parent_win_handle, this, vk_instance.get());
- child_window->create();
- child_widget = createWindowContainer(child_window, this);
- child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
- layout()->addWidget(child_widget);
+ auto child = new VulkanRenderWidget(this, vk_instance.get());
+ child_widget = child;
+ child_widget->windowHandle()->create();
+ main_context = std::make_unique<DummyContext>();
return true;
#else
@@ -620,8 +567,24 @@ bool GRenderWindow::InitializeVulkan() {
#endif
}
+void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
+ void* surface) const {
+#ifdef HAS_VULKAN
+ const auto instance_proc_addr = vk_instance->getInstanceProcAddr("vkGetInstanceProcAddr");
+ const VkInstance instance_copy = vk_instance->vkInstance();
+ const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child_widget->windowHandle());
+
+ std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
+ std::memcpy(instance, &instance_copy, sizeof(instance_copy));
+ std::memcpy(surface, &surface_copy, sizeof(surface_copy));
+#else
+ UNREACHABLE_MSG("Executing Vulkan code without compiling Vulkan");
+#endif
+}
+
bool GRenderWindow::LoadOpenGL() {
- Core::Frontend::ScopeAcquireContext acquire_context{*this};
+ auto context = CreateSharedContext();
+ auto scope = context->Acquire();
if (!gladLoadGL()) {
QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3!"),
tr("Your GPU may not support OpenGL 4.3, or you do not have the "
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 79b030304..d69078df1 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -18,12 +18,10 @@
#include "core/frontend/emu_window.h"
class GRenderWindow;
+class GMainWindow;
class QKeyEvent;
-class QScreen;
class QTouchEvent;
class QStringList;
-class QSurface;
-class QOpenGLContext;
#ifdef HAS_VULKAN
class QVulkanInstance;
#endif
@@ -36,7 +34,7 @@ class EmuThread final : public QThread {
Q_OBJECT
public:
- explicit EmuThread(GRenderWindow& window);
+ explicit EmuThread();
~EmuThread() override;
/**
@@ -90,12 +88,6 @@ private:
std::mutex running_mutex;
std::condition_variable running_cv;
- /// Only used in asynchronous GPU mode
- std::unique_ptr<Core::Frontend::GraphicsContext> shared_context;
-
- /// This is shared_context in asynchronous GPU mode, core_context in synchronous GPU mode
- Core::Frontend::GraphicsContext& context;
-
signals:
/**
* Emitted when the CPU has halted execution
@@ -124,12 +116,10 @@ class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
Q_OBJECT
public:
- GRenderWindow(QWidget* parent, EmuThread* emu_thread);
+ GRenderWindow(GMainWindow* parent, EmuThread* emu_thread);
~GRenderWindow() override;
// EmuWindow implementation.
- void MakeCurrent() override;
- void DoneCurrent() override;
void PollEvents() override;
bool IsShown() const override;
void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
@@ -165,6 +155,8 @@ public:
void CaptureScreenshot(u32 res_scale, const QString& screenshot_path);
+ std::pair<u32, u32> ScaleTouch(const QPointF& pos) const;
+
public slots:
void OnEmulationStarting(EmuThread* emu_thread);
void OnEmulationStopping();
@@ -176,7 +168,6 @@ signals:
void FirstFrameDisplayed();
private:
- std::pair<u32, u32> ScaleTouch(QPointF pos) const;
void TouchBeginEvent(const QTouchEvent* event);
void TouchUpdateEvent(const QTouchEvent* event);
void TouchEndEvent();
@@ -190,7 +181,10 @@ private:
EmuThread* emu_thread;
- std::unique_ptr<GraphicsContext> core_context;
+ // Main context that will be shared with all other contexts that are requested.
+ // If this is used in a shared context setting, then this should not be used directly, but
+ // should instead be shared from
+ std::shared_ptr<Core::Frontend::GraphicsContext> main_context;
#ifdef HAS_VULKAN
std::unique_ptr<QVulkanInstance> vk_instance;
@@ -201,12 +195,6 @@ private:
QByteArray geometry;
- /// Native window handle that backs this presentation widget
- QWindow* child_window = nullptr;
-
- /// In order to embed the window into GRenderWindow, you need to use createWindowContainer to
- /// put the child_window into a widget then add it to the layout. This child_widget can be
- /// parented to GRenderWindow and use Qt's lifetime system
QWidget* child_widget = nullptr;
bool first_frame = false;
diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui
index 1556481d0..c3a1b68f0 100644
--- a/src/yuzu/configuration/configure_input_player.ui
+++ b/src/yuzu/configuration/configure_input_player.ui
@@ -839,21 +839,21 @@
<bool>false</bool>
</property>
<layout class="QGridLayout" name="gridLayout_3">
- <item row="3" column="0">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout">
+ <item row="0" column="0">
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout">
<item>
- <layout class="QHBoxLayout" name="buttonShoulderButtonsSLHorizontalLayout">
+ <layout class="QHBoxLayout" name="buttonShoulderButtonsLHorizontalLayout">
<item>
- <widget class="QLabel" name="labelSL">
+ <widget class="QLabel" name="labelL">
<property name="text">
- <string>SL:</string>
+ <string>L:</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
- <widget class="QPushButton" name="buttonSL">
+ <widget class="QPushButton" name="buttonL">
<property name="text">
<string/>
</property>
@@ -861,21 +861,21 @@
</item>
</layout>
</item>
- <item row="2" column="1">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout">
+ <item row="0" column="1">
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout">
<item>
- <layout class="QHBoxLayout" name="buttonShoulderButtonsZRHorizontalLayout">
+ <layout class="QHBoxLayout" name="buttonShoulderButtonsRHorizontalLayout">
<item>
- <widget class="QLabel" name="labelZR">
+ <widget class="QLabel" name="labelR">
<property name="text">
- <string>ZR:</string>
+ <string>R:</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
- <widget class="QPushButton" name="buttonZR">
+ <widget class="QPushButton" name="buttonR">
<property name="text">
<string/>
</property>
@@ -883,21 +883,21 @@
</item>
</layout>
</item>
- <item row="3" column="1">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout">
+ <item row="1" column="0">
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout">
<item>
- <layout class="QHBoxLayout" name="buttonShoulderButtonsSRHorizontalLayout">
+ <layout class="QHBoxLayout" name="buttonShoulderButtonsZLHorizontalLayout">
<item>
- <widget class="QLabel" name="labelSR">
+ <widget class="QLabel" name="labelZL">
<property name="text">
- <string>SR:</string>
+ <string>ZL:</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
- <widget class="QPushButton" name="buttonSR">
+ <widget class="QPushButton" name="buttonZL">
<property name="text">
<string/>
</property>
@@ -905,21 +905,21 @@
</item>
</layout>
</item>
- <item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout">
+ <item row="1" column="1">
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout">
<item>
- <layout class="QHBoxLayout" name="buttonShoulderButtonsZLHorizontalLayout">
+ <layout class="QHBoxLayout" name="buttonShoulderButtonsZRHorizontalLayout">
<item>
- <widget class="QLabel" name="labelZL">
+ <widget class="QLabel" name="labelZR">
<property name="text">
- <string>ZL:</string>
+ <string>ZR:</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
- <widget class="QPushButton" name="buttonZL">
+ <widget class="QPushButton" name="buttonZR">
<property name="text">
<string/>
</property>
@@ -927,21 +927,21 @@
</item>
</layout>
</item>
- <item row="0" column="0">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout">
+ <item row="2" column="0">
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout">
<item>
- <layout class="QHBoxLayout" name="buttonShoulderButtonsLHorizontalLayout">
+ <layout class="QHBoxLayout" name="buttonShoulderButtonsSLHorizontalLayout">
<item>
- <widget class="QLabel" name="labelL">
+ <widget class="QLabel" name="labelSL">
<property name="text">
- <string>L:</string>
+ <string>SL:</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
- <widget class="QPushButton" name="buttonL">
+ <widget class="QPushButton" name="buttonSL">
<property name="text">
<string/>
</property>
@@ -949,21 +949,21 @@
</item>
</layout>
</item>
- <item row="2" column="0">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout">
+ <item row="2" column="1">
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout">
<item>
- <layout class="QHBoxLayout" name="buttonShoulderButtonsRHorizontalLayout">
+ <layout class="QHBoxLayout" name="buttonShoulderButtonsSRHorizontalLayout">
<item>
- <widget class="QLabel" name="labelR">
+ <widget class="QLabel" name="labelSR">
<property name="text">
- <string>R:</string>
+ <string>SR:</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
- <widget class="QPushButton" name="buttonR">
+ <widget class="QPushButton" name="buttonSR">
<property name="text">
<string/>
</property>
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 4769a612e..1717e06f9 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -205,7 +205,13 @@ GMainWindow::GMainWindow()
ConnectMenuEvents();
ConnectWidgetEvents();
- LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
+ const auto build_id = std::string(Common::g_build_id);
+ const auto fmt = std::string(Common::g_title_bar_format_idle);
+ const auto yuzu_build_version =
+ fmt::format(fmt.empty() ? "yuzu Development Build" : fmt, std::string{}, std::string{},
+ std::string{}, std::string{}, std::string{}, build_id);
+
+ LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", yuzu_build_version, Common::g_scm_branch,
Common::g_scm_desc);
#ifdef ARCHITECTURE_x86_64
LOG_INFO(Frontend, "Host CPU: {}", Common::GetCPUCaps().cpu_string);
@@ -984,7 +990,7 @@ void GMainWindow::BootGame(const QString& filename) {
return;
// Create and start the emulation thread
- emu_thread = std::make_unique<EmuThread>(*render_window);
+ emu_thread = std::make_unique<EmuThread>();
emit EmulationStarting(emu_thread.get());
emu_thread->start();
@@ -1034,6 +1040,14 @@ void GMainWindow::BootGame(const QString& filename) {
}
void GMainWindow::ShutdownGame() {
+ if (!emulation_running) {
+ return;
+ }
+
+ if (ui.action_Fullscreen->isChecked()) {
+ HideFullscreen();
+ }
+
AllowOSSleep();
discord_rpc->Pause();
@@ -1798,7 +1812,7 @@ void GMainWindow::ToggleWindowMode() {
// Render in the main window...
render_window->BackupGeometry();
ui.horizontalLayout->addWidget(render_window);
- render_window->setFocusPolicy(Qt::ClickFocus);
+ render_window->setFocusPolicy(Qt::StrongFocus);
if (emulation_running) {
render_window->setVisible(true);
render_window->setFocus();
@@ -2370,7 +2384,6 @@ int main(int argc, char* argv[]) {
// Enables the core to make the qt created contexts current on std::threads
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
- QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
QApplication app(argc, argv);
// Qt changes the locale and causes issues in float conversion using std::to_string() when
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
index c0d373477..3522dcf6d 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
@@ -37,16 +37,24 @@ public:
}
void MakeCurrent() override {
- SDL_GL_MakeCurrent(window, context);
+ if (is_current) {
+ return;
+ }
+ is_current = SDL_GL_MakeCurrent(window, context) == 0;
}
void DoneCurrent() override {
+ if (!is_current) {
+ return;
+ }
SDL_GL_MakeCurrent(window, nullptr);
+ is_current = false;
}
private:
SDL_Window* window;
SDL_GLContext context;
+ bool is_current = false;
};
bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
@@ -148,14 +156,6 @@ EmuWindow_SDL2_GL::~EmuWindow_SDL2_GL() {
SDL_GL_DeleteContext(window_context);
}
-void EmuWindow_SDL2_GL::MakeCurrent() {
- core_context->MakeCurrent();
-}
-
-void EmuWindow_SDL2_GL::DoneCurrent() {
- core_context->DoneCurrent();
-}
-
void EmuWindow_SDL2_GL::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const {
// Should not have been called from OpenGL
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
index b80669ff0..e092021d7 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
@@ -13,8 +13,6 @@ public:
explicit EmuWindow_SDL2_GL(Core::System& system, bool fullscreen);
~EmuWindow_SDL2_GL();
- void MakeCurrent() override;
- void DoneCurrent() override;
void Present() override;
/// Ignored in OpenGL
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
index abcc58165..46d053f04 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
@@ -111,14 +111,6 @@ EmuWindow_SDL2_VK::~EmuWindow_SDL2_VK() {
vkDestroyInstance(vk_instance, nullptr);
}
-void EmuWindow_SDL2_VK::MakeCurrent() {
- // Unused on Vulkan
-}
-
-void EmuWindow_SDL2_VK::DoneCurrent() {
- // Unused on Vulkan
-}
-
void EmuWindow_SDL2_VK::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const {
const auto instance_proc_addr = vkGetInstanceProcAddr;
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
index 1eb8c0868..3dd1f3f61 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
@@ -13,8 +13,6 @@ public:
explicit EmuWindow_SDL2_VK(Core::System& system, bool fullscreen);
~EmuWindow_SDL2_VK();
- void MakeCurrent() override;
- void DoneCurrent() override;
void Present() override;
void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const override;
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index babf4c3a4..4d2ea7e9e 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -230,17 +230,10 @@ int main(int argc, char** argv) {
system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL");
- system.Renderer().Rasterizer().LoadDiskResources();
+ // Core is loaded, start the GPU (makes the GPU contexts current to this thread)
+ system.GPU().Start();
- // Acquire render context for duration of the thread if this is the rendering thread
- if (!Settings::values.use_asynchronous_gpu_emulation) {
- emu_window->MakeCurrent();
- }
- SCOPE_EXIT({
- if (!Settings::values.use_asynchronous_gpu_emulation) {
- emu_window->DoneCurrent();
- }
- });
+ system.Renderer().Rasterizer().LoadDiskResources();
std::thread render_thread([&emu_window] { emu_window->Present(); });
while (emu_window->IsOpen()) {
diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
index a1bdb1a12..a837430cc 100644
--- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
+++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
@@ -102,8 +102,6 @@ EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() {
LOG_INFO(Frontend, "yuzu-tester Version: {} | {}-{}", Common::g_build_fullname,
Common::g_scm_branch, Common::g_scm_desc);
Settings::LogSettings();
-
- DoneCurrent();
}
EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() {
@@ -114,14 +112,6 @@ EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() {
void EmuWindow_SDL2_Hide::PollEvents() {}
-void EmuWindow_SDL2_Hide::MakeCurrent() {
- SDL_GL_MakeCurrent(render_window, gl_context);
-}
-
-void EmuWindow_SDL2_Hide::DoneCurrent() {
- SDL_GL_MakeCurrent(render_window, nullptr);
-}
-
bool EmuWindow_SDL2_Hide::IsShown() const {
return false;
}
@@ -129,3 +119,35 @@ bool EmuWindow_SDL2_Hide::IsShown() const {
void EmuWindow_SDL2_Hide::RetrieveVulkanHandlers(void*, void*, void*) const {
UNREACHABLE();
}
+
+class SDLGLContext : public Core::Frontend::GraphicsContext {
+public:
+ explicit SDLGLContext() {
+ // create a hidden window to make the shared context against
+ window = SDL_CreateWindow(NULL, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 0, 0,
+ SDL_WINDOW_HIDDEN | SDL_WINDOW_OPENGL);
+ context = SDL_GL_CreateContext(window);
+ }
+
+ ~SDLGLContext() {
+ DoneCurrent();
+ SDL_GL_DeleteContext(context);
+ SDL_DestroyWindow(window);
+ }
+
+ void MakeCurrent() override {
+ SDL_GL_MakeCurrent(window, context);
+ }
+
+ void DoneCurrent() override {
+ SDL_GL_MakeCurrent(window, nullptr);
+ }
+
+private:
+ SDL_Window* window;
+ SDL_GLContext context;
+};
+
+std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_Hide::CreateSharedContext() const {
+ return std::make_unique<SDLGLContext>();
+}
diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h
index b13e15309..9f5d04fca 100644
--- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h
+++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h
@@ -16,12 +16,6 @@ public:
/// Polls window events
void PollEvents() override;
- /// Makes the graphics context current for the caller thread
- void MakeCurrent() override;
-
- /// Releases the GL context from the caller thread
- void DoneCurrent() override;
-
/// Whether the screen is being shown or not.
bool IsShown() const override;
@@ -29,8 +23,7 @@ public:
void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const override;
- /// Whether the window is still open, and a close request hasn't yet been sent
- bool IsOpen() const;
+ std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
private:
/// Whether the GPU and driver supports the OpenGL extension required
diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp
index 94ad50cb3..676e70ebd 100644
--- a/src/yuzu_tester/yuzu.cpp
+++ b/src/yuzu_tester/yuzu.cpp
@@ -164,11 +164,6 @@ int main(int argc, char** argv) {
std::unique_ptr<EmuWindow_SDL2_Hide> emu_window{std::make_unique<EmuWindow_SDL2_Hide>()};
- if (!Settings::values.use_multi_core) {
- // Single core mode must acquire OpenGL context for entire emulation session
- emu_window->MakeCurrent();
- }
-
bool finished = false;
int return_value = 0;
const auto callback = [&finished,
@@ -257,6 +252,7 @@ int main(int argc, char** argv) {
system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDLHideTester");
+ system.GPU().Start();
system.Renderer().Rasterizer().LoadDiskResources();
while (!finished) {