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-rw-r--r--src/core/hle/kernel/svc.cpp5
-rw-r--r--src/video_core/engines/shader_bytecode.h22
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp34
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp176
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp4
6 files changed, 145 insertions, 98 deletions
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index ec3601e8b..097416e9e 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -316,6 +316,11 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
"(STUBBED) Attempted to query privileged process id bounds, returned 0");
*result = 0;
break;
+ case GetInfoType::UserExceptionContextAddr:
+ NGLOG_WARNING(Kernel_SVC,
+ "(STUBBED) Attempted to query user exception context address, returned 0");
+ *result = 0;
+ break;
default:
UNIMPLEMENTED();
}
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 29d88192e..cefd57f4c 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -230,10 +230,18 @@ union Instruction {
} fmnmx;
union {
+ BitField<39, 1, u64> invert_a;
+ BitField<40, 1, u64> invert_b;
+ BitField<41, 2, LogicOperation> operation;
+ BitField<44, 2, u64> unk44;
+ BitField<48, 3, Pred> pred48;
+ } lop;
+
+ union {
BitField<53, 2, LogicOperation> operation;
BitField<55, 1, u64> invert_a;
BitField<56, 1, u64> invert_b;
- } lop;
+ } lop32i;
float GetImm20_19() const {
float result{};
@@ -343,7 +351,8 @@ union Instruction {
} iset;
union {
- BitField<10, 2, Register::Size> size;
+ BitField<8, 2, Register::Size> dest_size;
+ BitField<10, 2, Register::Size> src_size;
BitField<12, 1, u64> is_output_signed;
BitField<13, 1, u64> is_input_signed;
BitField<41, 2, u64> selector;
@@ -475,6 +484,9 @@ public:
I2I_C,
I2I_R,
I2I_IMM,
+ LOP_C,
+ LOP_R,
+ LOP_IMM,
LOP32I,
MOV_C,
MOV_R,
@@ -517,7 +529,6 @@ public:
ArithmeticInteger,
ArithmeticIntegerImmediate,
Bfe,
- Logic,
Shift,
Ffma,
Flow,
@@ -675,7 +686,10 @@ private:
INST("0100110000000---", Id::BFE_C, Type::Bfe, "BFE_C"),
INST("0101110000000---", Id::BFE_R, Type::Bfe, "BFE_R"),
INST("0011100-00000---", Id::BFE_IMM, Type::Bfe, "BFE_IMM"),
- INST("000001----------", Id::LOP32I, Type::Logic, "LOP32I"),
+ INST("0100110001000---", Id::LOP_C, Type::ArithmeticInteger, "LOP_C"),
+ INST("0101110001000---", Id::LOP_R, Type::ArithmeticInteger, "LOP_R"),
+ INST("0011100001000---", Id::LOP_IMM, Type::ArithmeticInteger, "LOP_IMM"),
+ INST("000001----------", Id::LOP32I, Type::ArithmeticIntegerImmediate, "LOP32I"),
INST("0100110001001---", Id::SHL_C, Type::Shift, "SHL_C"),
INST("0101110001001---", Id::SHL_R, Type::Shift, "SHL_R"),
INST("0011100-01001---", Id::SHL_IMM, Type::Shift, "SHL_IMM"),
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 6f05f24a0..833ff8273 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -740,7 +740,6 @@ void RasterizerOpenGL::SyncDepthOffset() {
void RasterizerOpenGL::SyncBlendState() {
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
- ASSERT_MSG(regs.independent_blend_enable == 1, "Only independent blending is implemented");
// TODO(Subv): Support more than just render target 0.
state.blend.enabled = regs.blend.enable[0] != 0;
@@ -748,6 +747,7 @@ void RasterizerOpenGL::SyncBlendState() {
if (!state.blend.enabled)
return;
+ ASSERT_MSG(regs.independent_blend_enable == 1, "Only independent blending is implemented");
ASSERT_MSG(!regs.independent_blend[0].separate_alpha, "Unimplemented");
state.blend.rgb_equation = MaxwellToGL::BlendEquation(regs.independent_blend[0].equation_rgb);
state.blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_source_rgb);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index ff48a2669..e61960cc0 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -888,9 +888,6 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, ScaleMatc
// Use GetSurfaceSubRect instead
ASSERT(params.width == params.stride);
- ASSERT(!params.is_tiled ||
- (params.GetActualWidth() % 8 == 0 && params.GetActualHeight() % 8 == 0));
-
// Check for an exact match in existing surfaces
Surface surface =
FindMatch<MatchFlags::Exact | MatchFlags::Invalid>(surface_cache, params, match_res_scale);
@@ -1048,8 +1045,13 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
if (config.tic.IsTiled()) {
params.block_height = config.tic.BlockHeight();
- params.width = Common::AlignUp(params.width, params.block_height);
- params.height = Common::AlignUp(params.height, params.block_height);
+
+ // TODO(bunnei): The below align up is a hack. This is here because some compressed textures
+ // are not a multiple of their own compression factor, and so this accounts for that. This
+ // could potentially result in an extra row of 4px being decoded if a texture is not a
+ // multiple of 4.
+ params.width = Common::AlignUp(params.width, 4);
+ params.height = Common::AlignUp(params.height, 4);
} else {
// Use the texture-provided stride value if the texture isn't tiled.
params.stride = static_cast<u32>(params.PixelsInBytes(config.tic.Pitch()));
@@ -1057,26 +1059,6 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
params.UpdateParams();
- if (params.GetActualWidth() % 8 != 0 || params.GetActualHeight() % 8 != 0 ||
- params.stride != params.width) {
- Surface src_surface;
- MathUtil::Rectangle<u32> rect;
- std::tie(src_surface, rect) = GetSurfaceSubRect(params, ScaleMatch::Ignore, true);
-
- rect = rect.Scale(params.GetCompresssionFactor());
-
- params.res_scale = src_surface->res_scale;
- Surface tmp_surface = CreateSurface(params);
-
- auto dst_rect = tmp_surface->GetScaledRect().Scale(params.GetCompresssionFactor());
- BlitTextures(src_surface->texture.handle, rect, tmp_surface->texture.handle, dst_rect,
- SurfaceParams::GetFormatType(params.pixel_format), read_framebuffer.handle,
- draw_framebuffer.handle);
-
- remove_surfaces.emplace(tmp_surface);
- return tmp_surface;
- }
-
return GetSurface(params, ScaleMatch::Ignore, true);
}
@@ -1251,7 +1233,7 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, Tegra::GPUVA
const auto interval = *it & validate_interval;
// Look for a valid surface to copy from
- SurfaceParams params = surface->FromInterval(interval);
+ SurfaceParams params = *surface;
Surface copy_surface =
FindMatch<MatchFlags::Copy>(surface_cache, params, ScaleMatch::Ignore, interval);
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 7ce150fda..6ec0a0742 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -16,6 +16,7 @@ namespace Decompiler {
using Tegra::Shader::Attribute;
using Tegra::Shader::Instruction;
+using Tegra::Shader::LogicOperation;
using Tegra::Shader::OpCode;
using Tegra::Shader::Register;
using Tegra::Shader::Sampler;
@@ -266,6 +267,27 @@ public:
}
/**
+ * Returns code that does an integer size conversion for the specified size.
+ * @param value Value to perform integer size conversion on.
+ * @param size Register size to use for conversion instructions.
+ * @returns GLSL string corresponding to the value converted to the specified size.
+ */
+ static std::string ConvertIntegerSize(const std::string& value, Register::Size size) {
+ switch (size) {
+ case Register::Size::Byte:
+ return "((" + value + " << 24) >> 24)";
+ case Register::Size::Short:
+ return "((" + value + " << 16) >> 16)";
+ case Register::Size::Word:
+ // Default - do nothing
+ return value;
+ default:
+ NGLOG_CRITICAL(HW_GPU, "Unimplemented conversion size {}", static_cast<u32>(size));
+ UNREACHABLE();
+ }
+ }
+
+ /**
* Gets a register as an float.
* @param reg The register to get.
* @param elem The element to use for the operation.
@@ -281,15 +303,18 @@ public:
* @param reg The register to get.
* @param elem The element to use for the operation.
* @param is_signed Whether to get the register as a signed (or unsigned) integer.
+ * @param size Register size to use for conversion instructions.
* @returns GLSL string corresponding to the register as an integer.
*/
- std::string GetRegisterAsInteger(const Register& reg, unsigned elem = 0,
- bool is_signed = true) {
+ std::string GetRegisterAsInteger(const Register& reg, unsigned elem = 0, bool is_signed = true,
+ Register::Size size = Register::Size::Word) {
const std::string func = GetGLSLConversionFunc(
GLSLRegister::Type::Float,
is_signed ? GLSLRegister::Type::Integer : GLSLRegister::Type::UnsignedInteger);
- return func + '(' + GetRegister(reg, elem) + ')';
+ std::string value = func + '(' + GetRegister(reg, elem) + ')';
+
+ return ConvertIntegerSize(value, size);
}
/**
@@ -319,19 +344,20 @@ public:
* @param value_num_components Number of components in the value.
* @param is_saturated Optional, when True, saturates the provided value.
* @param dest_elem Optional, the destination element to use for the operation.
+ * @param size Register size to use for conversion instructions.
*/
void SetRegisterToInteger(const Register& reg, bool is_signed, u64 elem,
const std::string& value, u64 dest_num_components,
u64 value_num_components, bool is_saturated = false,
- u64 dest_elem = 0) {
+ u64 dest_elem = 0, Register::Size size = Register::Size::Word) {
ASSERT_MSG(!is_saturated, "Unimplemented");
const std::string func = GetGLSLConversionFunc(
is_signed ? GLSLRegister::Type::Integer : GLSLRegister::Type::UnsignedInteger,
GLSLRegister::Type::Float);
- SetRegister(reg, elem, func + '(' + value + ')', dest_num_components, value_num_components,
- dest_elem);
+ SetRegister(reg, elem, func + '(' + ConvertIntegerSize(value, size) + ')',
+ dest_num_components, value_num_components, dest_elem);
}
/**
@@ -734,6 +760,31 @@ private:
return (absolute_offset % SchedPeriod) == 0;
}
+ void WriteLogicOperation(Register dest, LogicOperation logic_op, const std::string& op_a,
+ const std::string& op_b) {
+ switch (logic_op) {
+ case LogicOperation::And: {
+ regs.SetRegisterToInteger(dest, true, 0, '(' + op_a + " & " + op_b + ')', 1, 1);
+ break;
+ }
+ case LogicOperation::Or: {
+ regs.SetRegisterToInteger(dest, true, 0, '(' + op_a + " | " + op_b + ')', 1, 1);
+ break;
+ }
+ case LogicOperation::Xor: {
+ regs.SetRegisterToInteger(dest, true, 0, '(' + op_a + " ^ " + op_b + ')', 1, 1);
+ break;
+ }
+ case LogicOperation::PassB: {
+ regs.SetRegisterToInteger(dest, true, 0, op_b, 1, 1);
+ break;
+ }
+ default:
+ NGLOG_CRITICAL(HW_GPU, "Unimplemented logic operation: {}", static_cast<u32>(logic_op));
+ UNREACHABLE();
+ }
+ }
+
/**
* Compiles a single instruction from Tegra to GLSL.
* @param offset the offset of the Tegra shader instruction.
@@ -917,49 +968,6 @@ private:
break;
}
- case OpCode::Type::Logic: {
- std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, true);
-
- if (instr.alu.lop.invert_a)
- op_a = "~(" + op_a + ')';
-
- switch (opcode->GetId()) {
- case OpCode::Id::LOP32I: {
- u32 imm = static_cast<u32>(instr.alu.imm20_32.Value());
-
- if (instr.alu.lop.invert_b)
- imm = ~imm;
-
- switch (instr.alu.lop.operation) {
- case Tegra::Shader::LogicOperation::And: {
- regs.SetRegisterToInteger(instr.gpr0, true, 0,
- '(' + op_a + " & " + std::to_string(imm) + ')', 1, 1);
- break;
- }
- case Tegra::Shader::LogicOperation::Or: {
- regs.SetRegisterToInteger(instr.gpr0, true, 0,
- '(' + op_a + " | " + std::to_string(imm) + ')', 1, 1);
- break;
- }
- case Tegra::Shader::LogicOperation::Xor: {
- regs.SetRegisterToInteger(instr.gpr0, true, 0,
- '(' + op_a + " ^ " + std::to_string(imm) + ')', 1, 1);
- break;
- }
- default:
- NGLOG_CRITICAL(HW_GPU, "Unimplemented lop32i operation: {}",
- static_cast<u32>(instr.alu.lop.operation.Value()));
- UNREACHABLE();
- }
- break;
- }
- default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled logic instruction: {}", opcode->GetName());
- UNREACHABLE();
- }
- }
- break;
- }
case OpCode::Type::Shift: {
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, true);
@@ -1005,17 +1013,26 @@ private:
case OpCode::Type::ArithmeticIntegerImmediate: {
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8);
-
- if (instr.iadd32i.negate_a)
- op_a = '-' + op_a;
-
- std::string op_b = '(' + std::to_string(instr.alu.imm20_32.Value()) + ')';
+ std::string op_b = std::to_string(instr.alu.imm20_32.Value());
switch (opcode->GetId()) {
case OpCode::Id::IADD32I:
+ if (instr.iadd32i.negate_a)
+ op_a = "-(" + op_a + ')';
+
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1,
instr.iadd32i.saturate != 0);
break;
+ case OpCode::Id::LOP32I: {
+ if (instr.alu.lop32i.invert_a)
+ op_a = "~(" + op_a + ')';
+
+ if (instr.alu.lop32i.invert_b)
+ op_b = "~(" + op_b + ')';
+
+ WriteLogicOperation(instr.gpr0, instr.alu.lop32i.operation, op_a, op_b);
+ break;
+ }
default: {
NGLOG_CRITICAL(HW_GPU, "Unhandled ArithmeticIntegerImmediate instruction: {}",
opcode->GetName());
@@ -1026,12 +1043,7 @@ private:
}
case OpCode::Type::ArithmeticInteger: {
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8);
-
- if (instr.alu_integer.negate_a)
- op_a = '-' + op_a;
-
- std::string op_b = instr.alu_integer.negate_b ? "-" : "";
-
+ std::string op_b;
if (instr.is_b_imm) {
op_b += '(' + std::to_string(instr.alu.GetSignedImm20_20()) + ')';
} else {
@@ -1047,6 +1059,12 @@ private:
case OpCode::Id::IADD_C:
case OpCode::Id::IADD_R:
case OpCode::Id::IADD_IMM: {
+ if (instr.alu_integer.negate_a)
+ op_a = "-(" + op_a + ')';
+
+ if (instr.alu_integer.negate_b)
+ op_b = "-(" + op_b + ')';
+
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1,
instr.alu.saturate_d);
break;
@@ -1054,12 +1072,33 @@ private:
case OpCode::Id::ISCADD_C:
case OpCode::Id::ISCADD_R:
case OpCode::Id::ISCADD_IMM: {
+ if (instr.alu_integer.negate_a)
+ op_a = "-(" + op_a + ')';
+
+ if (instr.alu_integer.negate_b)
+ op_b = "-(" + op_b + ')';
+
std::string shift = std::to_string(instr.alu_integer.shift_amount.Value());
regs.SetRegisterToInteger(instr.gpr0, true, 0,
"((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1);
break;
}
+ case OpCode::Id::LOP_C:
+ case OpCode::Id::LOP_R:
+ case OpCode::Id::LOP_IMM: {
+ ASSERT_MSG(!instr.alu.lop.unk44, "Unimplemented");
+ ASSERT_MSG(instr.alu.lop.pred48 == Pred::UnusedIndex, "Unimplemented");
+
+ if (instr.alu.lop.invert_a)
+ op_a = "~(" + op_a + ')';
+
+ if (instr.alu.lop.invert_b)
+ op_b = "~(" + op_b + ')';
+
+ WriteLogicOperation(instr.gpr0, instr.alu.lop.operation, op_a, op_b);
+ break;
+ }
default: {
NGLOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}",
opcode->GetName());
@@ -1108,28 +1147,28 @@ private:
break;
}
case OpCode::Type::Conversion: {
- ASSERT_MSG(instr.conversion.size == Register::Size::Word, "Unimplemented");
ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented");
switch (opcode->GetId()) {
case OpCode::Id::I2I_R: {
ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
- std::string op_a =
- regs.GetRegisterAsInteger(instr.gpr20, 0, instr.conversion.is_input_signed);
+ std::string op_a = regs.GetRegisterAsInteger(
+ instr.gpr20, 0, instr.conversion.is_input_signed, instr.conversion.src_size);
if (instr.conversion.abs_a) {
op_a = "abs(" + op_a + ')';
}
regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1,
- 1, instr.alu.saturate_d);
+ 1, instr.alu.saturate_d, 0, instr.conversion.dest_size);
break;
}
case OpCode::Id::I2F_R: {
+ ASSERT_MSG(instr.conversion.dest_size == Register::Size::Word, "Unimplemented");
ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
- std::string op_a =
- regs.GetRegisterAsInteger(instr.gpr20, 0, instr.conversion.is_input_signed);
+ std::string op_a = regs.GetRegisterAsInteger(
+ instr.gpr20, 0, instr.conversion.is_input_signed, instr.conversion.src_size);
if (instr.conversion.abs_a) {
op_a = "abs(" + op_a + ')';
@@ -1139,6 +1178,8 @@ private:
break;
}
case OpCode::Id::F2F_R: {
+ ASSERT_MSG(instr.conversion.dest_size == Register::Size::Word, "Unimplemented");
+ ASSERT_MSG(instr.conversion.src_size == Register::Size::Word, "Unimplemented");
std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
switch (instr.conversion.f2f.rounding) {
@@ -1168,6 +1209,7 @@ private:
break;
}
case OpCode::Id::F2I_R: {
+ ASSERT_MSG(instr.conversion.src_size == Register::Size::Word, "Unimplemented");
std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
if (instr.conversion.abs_a) {
@@ -1200,7 +1242,7 @@ private:
}
regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1,
- 1);
+ 1, false, 0, instr.conversion.dest_size);
break;
}
default: {
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index b88d592b7..c1e6fac9f 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -39,6 +39,10 @@ void main() {
// Viewport can be flipped, which is unsupported by glViewport
position.xy *= viewport_flip.xy;
gl_Position = position;
+
+ // TODO(bunnei): This is likely a hack, position.w should be interpolated as 1.0
+ // For now, this is here to bring order in lieu of proper emulation
+ position.w = 1.0;
}
)";
out += program.first;