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-rw-r--r--src/common/CMakeLists.txt6
-rw-r--r--src/common/memory_hook.cpp (renamed from src/core/memory_hook.cpp)6
-rw-r--r--src/common/memory_hook.h (renamed from src/core/memory_hook.h)4
-rw-r--r--src/common/page_table.cpp29
-rw-r--r--src/common/page_table.h80
-rw-r--r--src/common/uint128.cpp41
-rw-r--r--src/common/uint128.h14
-rw-r--r--src/core/CMakeLists.txt4
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.cpp5
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.h4
-rw-r--r--src/core/core_timing_util.cpp6
-rw-r--r--src/core/core_timing_util.h3
-rw-r--r--src/core/hle/ipc_helpers.h30
-rw-r--r--src/core/hle/kernel/process.cpp2
-rw-r--r--src/core/hle/kernel/scheduler.cpp8
-rw-r--r--src/core/hle/kernel/svc.cpp32
-rw-r--r--src/core/hle/kernel/thread.cpp71
-rw-r--r--src/core/hle/kernel/thread.h23
-rw-r--r--src/core/hle/kernel/vm_manager.cpp6
-rw-r--r--src/core/hle/kernel/vm_manager.h9
-rw-r--r--src/core/hle/service/am/am.cpp70
-rw-r--r--src/core/hle/service/am/am.h16
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp5
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.h1
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp3
-rw-r--r--src/core/loader/linker.cpp147
-rw-r--r--src/core/loader/linker.h36
-rw-r--r--src/core/loader/nro.h4
-rw-r--r--src/core/loader/nso.h4
-rw-r--r--src/core/memory.cpp218
-rw-r--r--src/core/memory.h80
-rw-r--r--src/core/memory_setup.h19
-rw-r--r--src/input_common/sdl/sdl_impl.cpp5
-rw-r--r--src/tests/core/arm/arm_test_common.cpp3
-rw-r--r--src/tests/core/arm/arm_test_common.h8
-rw-r--r--src/video_core/dma_pusher.cpp7
-rw-r--r--src/video_core/engines/kepler_memory.cpp15
-rw-r--r--src/video_core/engines/maxwell_3d.cpp42
-rw-r--r--src/video_core/engines/maxwell_dma.cpp27
-rw-r--r--src/video_core/gpu.cpp13
-rw-r--r--src/video_core/gpu.h11
-rw-r--r--src/video_core/gpu_asynch.cpp6
-rw-r--r--src/video_core/gpu_asynch.h6
-rw-r--r--src/video_core/gpu_synch.cpp6
-rw-r--r--src/video_core/gpu_synch.h6
-rw-r--r--src/video_core/gpu_thread.cpp136
-rw-r--r--src/video_core/gpu_thread.h132
-rw-r--r--src/video_core/memory_manager.cpp55
-rw-r--r--src/video_core/memory_manager.h17
-rw-r--r--src/video_core/morton.cpp15
-rw-r--r--src/video_core/morton.h2
-rw-r--r--src/video_core/rasterizer_cache.h70
-rw-r--r--src/video_core/rasterizer_interface.h8
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp26
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h31
-rw-r--r--src/video_core/renderer_opengl/gl_global_cache.cpp41
-rw-r--r--src/video_core/renderer_opengl/gl_global_cache.h17
-rw-r--r--src/video_core/renderer_opengl/gl_primitive_assembler.cpp7
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp16
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h8
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp69
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h19
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp62
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h19
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp3
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp27
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h31
-rw-r--r--src/video_core/textures/decoders.cpp32
-rw-r--r--src/video_core/textures/decoders.h13
-rw-r--r--src/yuzu/configuration/config.cpp448
-rw-r--r--src/yuzu/configuration/config.h5
-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.cpp5
-rw-r--r--src/yuzu_cmd/yuzu.cpp4
73 files changed, 1302 insertions, 1157 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 3d30f0e3e..43ae8a9e7 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -92,10 +92,14 @@ add_library(common STATIC
logging/text_formatter.cpp
logging/text_formatter.h
math_util.h
+ memory_hook.cpp
+ memory_hook.h
microprofile.cpp
microprofile.h
microprofileui.h
misc.cpp
+ page_table.cpp
+ page_table.h
param_package.cpp
param_package.h
quaternion.h
@@ -114,6 +118,8 @@ add_library(common STATIC
threadsafe_queue.h
timer.cpp
timer.h
+ uint128.cpp
+ uint128.h
vector_math.h
web_result.h
)
diff --git a/src/core/memory_hook.cpp b/src/common/memory_hook.cpp
index c61c6c1fb..3986986d6 100644
--- a/src/core/memory_hook.cpp
+++ b/src/common/memory_hook.cpp
@@ -2,10 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "core/memory_hook.h"
+#include "common/memory_hook.h"
-namespace Memory {
+namespace Common {
MemoryHook::~MemoryHook() = default;
-} // namespace Memory
+} // namespace Common
diff --git a/src/core/memory_hook.h b/src/common/memory_hook.h
index 940777107..adaa4c2c5 100644
--- a/src/core/memory_hook.h
+++ b/src/common/memory_hook.h
@@ -9,7 +9,7 @@
#include "common/common_types.h"
-namespace Memory {
+namespace Common {
/**
* Memory hooks have two purposes:
@@ -44,4 +44,4 @@ public:
};
using MemoryHookPointer = std::shared_ptr<MemoryHook>;
-} // namespace Memory
+} // namespace Common
diff --git a/src/common/page_table.cpp b/src/common/page_table.cpp
new file mode 100644
index 000000000..8eba1c3f1
--- /dev/null
+++ b/src/common/page_table.cpp
@@ -0,0 +1,29 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/page_table.h"
+
+namespace Common {
+
+PageTable::PageTable(std::size_t page_size_in_bits) : page_size_in_bits{page_size_in_bits} {}
+
+PageTable::~PageTable() = default;
+
+void PageTable::Resize(std::size_t address_space_width_in_bits) {
+ const std::size_t num_page_table_entries = 1ULL
+ << (address_space_width_in_bits - page_size_in_bits);
+
+ pointers.resize(num_page_table_entries);
+ attributes.resize(num_page_table_entries);
+
+ // The default is a 39-bit address space, which causes an initial 1GB allocation size. If the
+ // vector size is subsequently decreased (via resize), the vector might not automatically
+ // actually reallocate/resize its underlying allocation, which wastes up to ~800 MB for
+ // 36-bit titles. Call shrink_to_fit to reduce capacity to what's actually in use.
+
+ pointers.shrink_to_fit();
+ attributes.shrink_to_fit();
+}
+
+} // namespace Common
diff --git a/src/common/page_table.h b/src/common/page_table.h
new file mode 100644
index 000000000..8339f2890
--- /dev/null
+++ b/src/common/page_table.h
@@ -0,0 +1,80 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+#include <boost/icl/interval_map.hpp>
+#include "common/common_types.h"
+#include "common/memory_hook.h"
+
+namespace Common {
+
+enum class PageType : u8 {
+ /// Page is unmapped and should cause an access error.
+ Unmapped,
+ /// Page is mapped to regular memory. This is the only type you can get pointers to.
+ Memory,
+ /// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
+ /// invalidation
+ RasterizerCachedMemory,
+ /// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
+ Special,
+};
+
+struct SpecialRegion {
+ enum class Type {
+ DebugHook,
+ IODevice,
+ } type;
+
+ MemoryHookPointer handler;
+
+ bool operator<(const SpecialRegion& other) const {
+ return std::tie(type, handler) < std::tie(other.type, other.handler);
+ }
+
+ bool operator==(const SpecialRegion& other) const {
+ return std::tie(type, handler) == std::tie(other.type, other.handler);
+ }
+};
+
+/**
+ * A (reasonably) fast way of allowing switchable and remappable process address spaces. It loosely
+ * mimics the way a real CPU page table works.
+ */
+struct PageTable {
+ explicit PageTable(std::size_t page_size_in_bits);
+ ~PageTable();
+
+ /**
+ * Resizes the page table to be able to accomodate enough pages within
+ * a given address space.
+ *
+ * @param address_space_width_in_bits The address size width in bits.
+ */
+ void Resize(std::size_t address_space_width_in_bits);
+
+ /**
+ * Vector of memory pointers backing each page. An entry can only be non-null if the
+ * corresponding entry in the `attributes` vector is of type `Memory`.
+ */
+ std::vector<u8*> pointers;
+
+ /**
+ * Contains MMIO handlers that back memory regions whose entries in the `attribute` vector is
+ * of type `Special`.
+ */
+ boost::icl::interval_map<VAddr, std::set<SpecialRegion>> special_regions;
+
+ /**
+ * Vector of fine grained page attributes. If it is set to any value other than `Memory`, then
+ * the corresponding entry in `pointers` MUST be set to null.
+ */
+ std::vector<PageType> attributes;
+
+ const std::size_t page_size_in_bits{};
+};
+
+} // namespace Common
diff --git a/src/common/uint128.cpp b/src/common/uint128.cpp
new file mode 100644
index 000000000..2238a52c5
--- /dev/null
+++ b/src/common/uint128.cpp
@@ -0,0 +1,41 @@
+#ifdef _MSC_VER
+#include <intrin.h>
+
+#pragma intrinsic(_umul128)
+#endif
+#include <cstring>
+#include "common/uint128.h"
+
+namespace Common {
+
+u128 Multiply64Into128(u64 a, u64 b) {
+ u128 result;
+#ifdef _MSC_VER
+ result[0] = _umul128(a, b, &result[1]);
+#else
+ unsigned __int128 tmp = a;
+ tmp *= b;
+ std::memcpy(&result, &tmp, sizeof(u128));
+#endif
+ return result;
+}
+
+std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor) {
+ u64 remainder = dividend[0] % divisor;
+ u64 accum = dividend[0] / divisor;
+ if (dividend[1] == 0)
+ return {accum, remainder};
+ // We ignore dividend[1] / divisor as that overflows
+ const u64 first_segment = (dividend[1] % divisor) << 32;
+ accum += (first_segment / divisor) << 32;
+ const u64 second_segment = (first_segment % divisor) << 32;
+ accum += (second_segment / divisor);
+ remainder += second_segment % divisor;
+ if (remainder >= divisor) {
+ accum++;
+ remainder -= divisor;
+ }
+ return {accum, remainder};
+}
+
+} // namespace Common
diff --git a/src/common/uint128.h b/src/common/uint128.h
new file mode 100644
index 000000000..52e6b46eb
--- /dev/null
+++ b/src/common/uint128.h
@@ -0,0 +1,14 @@
+
+#include <utility>
+#include "common/common_types.h"
+
+namespace Common {
+
+// This function multiplies 2 u64 values and produces a u128 value;
+u128 Multiply64Into128(u64 a, u64 b);
+
+// This function divides a u128 by a u32 value and produces two u64 values:
+// the result of division and the remainder
+std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor);
+
+} // namespace Common
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 8ccb2d5f0..6319414ba 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -419,8 +419,6 @@ add_library(core STATIC
loader/deconstructed_rom_directory.h
loader/elf.cpp
loader/elf.h
- loader/linker.cpp
- loader/linker.h
loader/loader.cpp
loader/loader.h
loader/nax.cpp
@@ -437,8 +435,6 @@ add_library(core STATIC
loader/xci.h
memory.cpp
memory.h
- memory_hook.cpp
- memory_hook.h
memory_setup.h
perf_stats.cpp
perf_stats.h
diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp
index 9b7ca4030..4fdc12f11 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic.cpp
@@ -12,6 +12,7 @@
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
+#include "core/core_timing_util.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/svc.h"
@@ -119,7 +120,7 @@ public:
return std::max(parent.core_timing.GetDowncount(), 0);
}
u64 GetCNTPCT() override {
- return parent.core_timing.GetTicks();
+ return Timing::CpuCyclesToClockCycles(parent.core_timing.GetTicks());
}
ARM_Dynarmic& parent;
@@ -151,7 +152,7 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
config.tpidr_el0 = &cb->tpidr_el0;
config.dczid_el0 = 4;
config.ctr_el0 = 0x8444c004;
- config.cntfrq_el0 = 19200000; // Value from fusee.
+ config.cntfrq_el0 = Timing::CNTFREQ;
// Unpredictable instructions
config.define_unpredictable_behaviour = true;
diff --git a/src/core/arm/dynarmic/arm_dynarmic.h b/src/core/arm/dynarmic/arm_dynarmic.h
index 6cc458296..aada1e862 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.h
+++ b/src/core/arm/dynarmic/arm_dynarmic.h
@@ -12,7 +12,7 @@
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
-namespace Memory {
+namespace Common {
struct PageTable;
}
@@ -70,7 +70,7 @@ private:
Timing::CoreTiming& core_timing;
DynarmicExclusiveMonitor& exclusive_monitor;
- Memory::PageTable* current_page_table = nullptr;
+ Common::PageTable* current_page_table = nullptr;
};
class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
diff --git a/src/core/core_timing_util.cpp b/src/core/core_timing_util.cpp
index 88ff70233..7942f30d6 100644
--- a/src/core/core_timing_util.cpp
+++ b/src/core/core_timing_util.cpp
@@ -7,6 +7,7 @@
#include <cinttypes>
#include <limits>
#include "common/logging/log.h"
+#include "common/uint128.h"
namespace Core::Timing {
@@ -60,4 +61,9 @@ s64 nsToCycles(u64 ns) {
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
}
+u64 CpuCyclesToClockCycles(u64 ticks) {
+ const u128 temporal = Common::Multiply64Into128(ticks, CNTFREQ);
+ return Common::Divide128On32(temporal, static_cast<u32>(BASE_CLOCK_RATE)).first;
+}
+
} // namespace Core::Timing
diff --git a/src/core/core_timing_util.h b/src/core/core_timing_util.h
index 513cfac1b..679aa3123 100644
--- a/src/core/core_timing_util.h
+++ b/src/core/core_timing_util.h
@@ -11,6 +11,7 @@ namespace Core::Timing {
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
// The exact value used is of course unverified.
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
+constexpr u64 CNTFREQ = 19200000; // Value from fusee.
inline s64 msToCycles(int ms) {
// since ms is int there is no way to overflow
@@ -61,4 +62,6 @@ inline u64 cyclesToMs(s64 cycles) {
return cycles * 1000 / BASE_CLOCK_RATE;
}
+u64 CpuCyclesToClockCycles(u64 ticks);
+
} // namespace Core::Timing
diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h
index a1e4be070..68406eb63 100644
--- a/src/core/hle/ipc_helpers.h
+++ b/src/core/hle/ipc_helpers.h
@@ -275,6 +275,20 @@ inline void ResponseBuilder::Push(u64 value) {
}
template <>
+inline void ResponseBuilder::Push(float value) {
+ u32 integral;
+ std::memcpy(&integral, &value, sizeof(u32));
+ Push(integral);
+}
+
+template <>
+inline void ResponseBuilder::Push(double value) {
+ u64 integral;
+ std::memcpy(&integral, &value, sizeof(u64));
+ Push(integral);
+}
+
+template <>
inline void ResponseBuilder::Push(bool value) {
Push(static_cast<u8>(value));
}
@@ -416,6 +430,22 @@ inline s64 RequestParser::Pop() {
}
template <>
+inline float RequestParser::Pop() {
+ const u32 value = Pop<u32>();
+ float real;
+ std::memcpy(&real, &value, sizeof(real));
+ return real;
+}
+
+template <>
+inline double RequestParser::Pop() {
+ const u64 value = Pop<u64>();
+ float real;
+ std::memcpy(&real, &value, sizeof(real));
+ return real;
+}
+
+template <>
inline bool RequestParser::Pop() {
return Pop<u8>() != 0;
}
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 49fced7b1..65c51003d 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -31,7 +31,7 @@ namespace {
*/
void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_point, u32 priority) {
// Setup page table so we can write to memory
- SetCurrentPageTable(&owner_process.VMManager().page_table);
+ Memory::SetCurrentPageTable(&owner_process.VMManager().page_table);
// Initialize new "main" thread
const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress();
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp
index 5fccfd9f4..cc189cc64 100644
--- a/src/core/hle/kernel/scheduler.cpp
+++ b/src/core/hle/kernel/scheduler.cpp
@@ -96,7 +96,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
auto* const thread_owner_process = current_thread->GetOwnerProcess();
if (previous_process != thread_owner_process) {
system.Kernel().MakeCurrentProcess(thread_owner_process);
- SetCurrentPageTable(&thread_owner_process->VMManager().page_table);
+ Memory::SetCurrentPageTable(&thread_owner_process->VMManager().page_table);
}
cpu_core.LoadContext(new_thread->GetContext());
@@ -199,8 +199,7 @@ void Scheduler::YieldWithoutLoadBalancing(Thread* thread) {
ASSERT(thread->GetPriority() < THREADPRIO_COUNT);
// Yield this thread -- sleep for zero time and force reschedule to different thread
- WaitCurrentThread_Sleep();
- GetCurrentThread()->WakeAfterDelay(0);
+ GetCurrentThread()->Sleep(0);
}
void Scheduler::YieldWithLoadBalancing(Thread* thread) {
@@ -215,8 +214,7 @@ void Scheduler::YieldWithLoadBalancing(Thread* thread) {
ASSERT(priority < THREADPRIO_COUNT);
// Sleep for zero time to be able to force reschedule to different thread
- WaitCurrentThread_Sleep();
- GetCurrentThread()->WakeAfterDelay(0);
+ GetCurrentThread()->Sleep(0);
Thread* suggested_thread = nullptr;
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 77d0e3d96..047fa0c19 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -1284,10 +1284,14 @@ static ResultCode StartThread(Handle thread_handle) {
/// Called when a thread exits
static void ExitThread() {
- LOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", Core::CurrentArmInterface().GetPC());
+ auto& system = Core::System::GetInstance();
- ExitCurrentThread();
- Core::System::GetInstance().PrepareReschedule();
+ LOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", system.CurrentArmInterface().GetPC());
+
+ auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
+ current_thread->Stop();
+ system.CurrentScheduler().RemoveThread(current_thread);
+ system.PrepareReschedule();
}
/// Sleep the current thread
@@ -1300,32 +1304,32 @@ static void SleepThread(s64 nanoseconds) {
YieldAndWaitForLoadBalancing = -2,
};
+ auto& system = Core::System::GetInstance();
+ auto& scheduler = system.CurrentScheduler();
+ auto* const current_thread = scheduler.GetCurrentThread();
+
if (nanoseconds <= 0) {
- auto& scheduler{Core::System::GetInstance().CurrentScheduler()};
switch (static_cast<SleepType>(nanoseconds)) {
case SleepType::YieldWithoutLoadBalancing:
- scheduler.YieldWithoutLoadBalancing(GetCurrentThread());
+ scheduler.YieldWithoutLoadBalancing(current_thread);
break;
case SleepType::YieldWithLoadBalancing:
- scheduler.YieldWithLoadBalancing(GetCurrentThread());
+ scheduler.YieldWithLoadBalancing(current_thread);
break;
case SleepType::YieldAndWaitForLoadBalancing:
- scheduler.YieldAndWaitForLoadBalancing(GetCurrentThread());
+ scheduler.YieldAndWaitForLoadBalancing(current_thread);
break;
default:
UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds);
}
} else {
- // Sleep current thread and check for next thread to schedule
- WaitCurrentThread_Sleep();
-
- // Create an event to wake the thread up after the specified nanosecond delay has passed
- GetCurrentThread()->WakeAfterDelay(nanoseconds);
+ current_thread->Sleep(nanoseconds);
}
// Reschedule all CPU cores
- for (std::size_t i = 0; i < Core::NUM_CPU_CORES; ++i)
- Core::System::GetInstance().CpuCore(i).PrepareReschedule();
+ for (std::size_t i = 0; i < Core::NUM_CPU_CORES; ++i) {
+ system.CpuCore(i).PrepareReschedule();
+ }
}
/// Wait process wide key atomic
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index eb54d6651..d9ffebc3f 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -7,8 +7,6 @@
#include <optional>
#include <vector>
-#include <boost/range/algorithm_ext/erase.hpp>
-
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
@@ -68,17 +66,6 @@ void Thread::Stop() {
owner_process->FreeTLSSlot(tls_address);
}
-void WaitCurrentThread_Sleep() {
- Thread* thread = GetCurrentThread();
- thread->SetStatus(ThreadStatus::WaitSleep);
-}
-
-void ExitCurrentThread() {
- Thread* thread = GetCurrentThread();
- thread->Stop();
- Core::System::GetInstance().CurrentScheduler().RemoveThread(thread);
-}
-
void Thread::WakeAfterDelay(s64 nanoseconds) {
// Don't schedule a wakeup if the thread wants to wait forever
if (nanoseconds == -1)
@@ -269,8 +256,8 @@ void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
if (thread->lock_owner == this) {
// If the thread is already waiting for this thread to release the mutex, ensure that the
// waiters list is consistent and return without doing anything.
- auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
- ASSERT(itr != wait_mutex_threads.end());
+ const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
+ ASSERT(iter != wait_mutex_threads.end());
return;
}
@@ -278,11 +265,16 @@ void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
ASSERT(thread->lock_owner == nullptr);
// Ensure that the thread is not already in the list of mutex waiters
- auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
- ASSERT(itr == wait_mutex_threads.end());
-
+ const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
+ ASSERT(iter == wait_mutex_threads.end());
+
+ // Keep the list in an ordered fashion
+ const auto insertion_point = std::find_if(
+ wait_mutex_threads.begin(), wait_mutex_threads.end(),
+ [&thread](const auto& entry) { return entry->GetPriority() > thread->GetPriority(); });
+ wait_mutex_threads.insert(insertion_point, thread);
thread->lock_owner = this;
- wait_mutex_threads.emplace_back(std::move(thread));
+
UpdatePriority();
}
@@ -290,32 +282,43 @@ void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) {
ASSERT(thread->lock_owner == this);
// Ensure that the thread is in the list of mutex waiters
- auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
- ASSERT(itr != wait_mutex_threads.end());
+ const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
+ ASSERT(iter != wait_mutex_threads.end());
+
+ wait_mutex_threads.erase(iter);
- boost::remove_erase(wait_mutex_threads, thread);
thread->lock_owner = nullptr;
UpdatePriority();
}
void Thread::UpdatePriority() {
- // Find the highest priority among all the threads that are waiting for this thread's lock
+ // If any of the threads waiting on the mutex have a higher priority
+ // (taking into account priority inheritance), then this thread inherits
+ // that thread's priority.
u32 new_priority = nominal_priority;
- for (const auto& thread : wait_mutex_threads) {
- if (thread->nominal_priority < new_priority)
- new_priority = thread->nominal_priority;
+ if (!wait_mutex_threads.empty()) {
+ if (wait_mutex_threads.front()->current_priority < new_priority) {
+ new_priority = wait_mutex_threads.front()->current_priority;
+ }
}
- if (new_priority == current_priority)
+ if (new_priority == current_priority) {
return;
+ }
scheduler->SetThreadPriority(this, new_priority);
-
current_priority = new_priority;
+ if (!lock_owner) {
+ return;
+ }
+
+ // Ensure that the thread is within the correct location in the waiting list.
+ lock_owner->RemoveMutexWaiter(this);
+ lock_owner->AddMutexWaiter(this);
+
// Recursively update the priority of the thread that depends on the priority of this one.
- if (lock_owner)
- lock_owner->UpdatePriority();
+ lock_owner->UpdatePriority();
}
void Thread::ChangeCore(u32 core, u64 mask) {
@@ -391,6 +394,14 @@ void Thread::SetActivity(ThreadActivity value) {
}
}
+void Thread::Sleep(s64 nanoseconds) {
+ // Sleep current thread and check for next thread to schedule
+ SetStatus(ThreadStatus::WaitSleep);
+
+ // Create an event to wake the thread up after the specified nanosecond delay has passed
+ WakeAfterDelay(nanoseconds);
+}
+
////////////////////////////////////////////////////////////////////////////////////////////////////
/**
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index c48b21aba..faad5f391 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -383,6 +383,9 @@ public:
void SetActivity(ThreadActivity value);
+ /// Sleeps this thread for the given amount of nanoseconds.
+ void Sleep(s64 nanoseconds);
+
private:
explicit Thread(KernelCore& kernel);
~Thread() override;
@@ -398,8 +401,14 @@ private:
VAddr entry_point = 0;
VAddr stack_top = 0;
- u32 nominal_priority = 0; ///< Nominal thread priority, as set by the emulated application
- u32 current_priority = 0; ///< Current thread priority, can be temporarily changed
+ /// Nominal thread priority, as set by the emulated application.
+ /// The nominal priority is the thread priority without priority
+ /// inheritance taken into account.
+ u32 nominal_priority = 0;
+
+ /// Current thread priority. This may change over the course of the
+ /// thread's lifetime in order to facilitate priority inheritance.
+ u32 current_priority = 0;
u64 total_cpu_time_ticks = 0; ///< Total CPU running ticks.
u64 last_running_ticks = 0; ///< CPU tick when thread was last running
@@ -460,14 +469,4 @@ private:
*/
Thread* GetCurrentThread();
-/**
- * Waits the current thread on a sleep
- */
-void WaitCurrentThread_Sleep();
-
-/**
- * Stops the current thread and removes it from the thread_list
- */
-void ExitCurrentThread();
-
} // namespace Kernel
diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp
index 05c59af34..3def3e52c 100644
--- a/src/core/hle/kernel/vm_manager.cpp
+++ b/src/core/hle/kernel/vm_manager.cpp
@@ -7,13 +7,13 @@
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
+#include "common/memory_hook.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
-#include "core/memory_hook.h"
#include "core/memory_setup.h"
namespace Kernel {
@@ -177,7 +177,7 @@ ResultVal<VAddr> VMManager::FindFreeRegion(u64 size) const {
ResultVal<VMManager::VMAHandle> VMManager::MapMMIO(VAddr target, PAddr paddr, u64 size,
MemoryState state,
- Memory::MemoryHookPointer mmio_handler) {
+ Common::MemoryHookPointer mmio_handler) {
// This is the appropriately sized VMA that will turn into our allocation.
CASCADE_RESULT(VMAIter vma_handle, CarveVMA(target, size));
VirtualMemoryArea& final_vma = vma_handle->second;
@@ -624,7 +624,7 @@ void VMManager::ClearPageTable() {
std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
page_table.special_regions.clear();
std::fill(page_table.attributes.begin(), page_table.attributes.end(),
- Memory::PageType::Unmapped);
+ Common::PageType::Unmapped);
}
VMManager::CheckResults VMManager::CheckRangeState(VAddr address, u64 size, MemoryState state_mask,
diff --git a/src/core/hle/kernel/vm_manager.h b/src/core/hle/kernel/vm_manager.h
index 88e0b3c02..b96980f8f 100644
--- a/src/core/hle/kernel/vm_manager.h
+++ b/src/core/hle/kernel/vm_manager.h
@@ -9,9 +9,10 @@
#include <tuple>
#include <vector>
#include "common/common_types.h"
+#include "common/memory_hook.h"
+#include "common/page_table.h"
#include "core/hle/result.h"
#include "core/memory.h"
-#include "core/memory_hook.h"
namespace FileSys {
enum class ProgramAddressSpaceType : u8;
@@ -290,7 +291,7 @@ struct VirtualMemoryArea {
// Settings for type = MMIO
/// Physical address of the register area this VMA maps to.
PAddr paddr = 0;
- Memory::MemoryHookPointer mmio_handler = nullptr;
+ Common::MemoryHookPointer mmio_handler = nullptr;
/// Tests if this area can be merged to the right with `next`.
bool CanBeMergedWith(const VirtualMemoryArea& next) const;
@@ -368,7 +369,7 @@ public:
* @param mmio_handler The handler that will implement read and write for this MMIO region.
*/
ResultVal<VMAHandle> MapMMIO(VAddr target, PAddr paddr, u64 size, MemoryState state,
- Memory::MemoryHookPointer mmio_handler);
+ Common::MemoryHookPointer mmio_handler);
/// Unmaps a range of addresses, splitting VMAs as necessary.
ResultCode UnmapRange(VAddr target, u64 size);
@@ -509,7 +510,7 @@ public:
/// Each VMManager has its own page table, which is set as the main one when the owning process
/// is scheduled.
- Memory::PageTable page_table;
+ Common::PageTable page_table{Memory::PAGE_BITS};
private:
using VMAIter = VMAMap::iterator;
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 3f009d2b7..c750d70ac 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -2,10 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <array>
#include <cinttypes>
#include <cstring>
-#include <stack>
#include "audio_core/audio_renderer.h"
#include "core/core.h"
#include "core/file_sys/savedata_factory.h"
@@ -93,38 +93,84 @@ void IWindowController::AcquireForegroundRights(Kernel::HLERequestContext& ctx)
}
IAudioController::IAudioController() : ServiceFramework("IAudioController") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioController::SetExpectedMasterVolume, "SetExpectedMasterVolume"},
- {1, &IAudioController::GetMainAppletExpectedMasterVolume,
- "GetMainAppletExpectedMasterVolume"},
- {2, &IAudioController::GetLibraryAppletExpectedMasterVolume,
- "GetLibraryAppletExpectedMasterVolume"},
- {3, nullptr, "ChangeMainAppletMasterVolume"},
- {4, nullptr, "SetTransparentVolumeRate"},
+ {1, &IAudioController::GetMainAppletExpectedMasterVolume, "GetMainAppletExpectedMasterVolume"},
+ {2, &IAudioController::GetLibraryAppletExpectedMasterVolume, "GetLibraryAppletExpectedMasterVolume"},
+ {3, &IAudioController::ChangeMainAppletMasterVolume, "ChangeMainAppletMasterVolume"},
+ {4, &IAudioController::SetTransparentAudioRate, "SetTransparentVolumeRate"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
IAudioController::~IAudioController() = default;
void IAudioController::SetExpectedMasterVolume(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_AM, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ const float main_applet_volume_tmp = rp.Pop<float>();
+ const float library_applet_volume_tmp = rp.Pop<float>();
+
+ LOG_DEBUG(Service_AM, "called. main_applet_volume={}, library_applet_volume={}",
+ main_applet_volume_tmp, library_applet_volume_tmp);
+
+ // Ensure the volume values remain within the 0-100% range
+ main_applet_volume = std::clamp(main_applet_volume_tmp, min_allowed_volume, max_allowed_volume);
+ library_applet_volume =
+ std::clamp(library_applet_volume_tmp, min_allowed_volume, max_allowed_volume);
+
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void IAudioController::GetMainAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_AM, "(STUBBED) called");
+ LOG_DEBUG(Service_AM, "called. main_applet_volume={}", main_applet_volume);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push(volume);
+ rb.Push(main_applet_volume);
}
void IAudioController::GetLibraryAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_AM, "(STUBBED) called");
+ LOG_DEBUG(Service_AM, "called. library_applet_volume={}", library_applet_volume);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push(volume);
+ rb.Push(library_applet_volume);
+}
+
+void IAudioController::ChangeMainAppletMasterVolume(Kernel::HLERequestContext& ctx) {
+ struct Parameters {
+ float volume;
+ s64 fade_time_ns;
+ };
+ static_assert(sizeof(Parameters) == 16);
+
+ IPC::RequestParser rp{ctx};
+ const auto parameters = rp.PopRaw<Parameters>();
+
+ LOG_DEBUG(Service_AM, "called. volume={}, fade_time_ns={}", parameters.volume,
+ parameters.fade_time_ns);
+
+ main_applet_volume = std::clamp(parameters.volume, min_allowed_volume, max_allowed_volume);
+ fade_time_ns = std::chrono::nanoseconds{parameters.fade_time_ns};
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
+void IAudioController::SetTransparentAudioRate(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const float transparent_volume_rate_tmp = rp.Pop<float>();
+
+ LOG_DEBUG(Service_AM, "called. transparent_volume_rate={}", transparent_volume_rate_tmp);
+
+ // Clamp volume range to 0-100%.
+ transparent_volume_rate =
+ std::clamp(transparent_volume_rate_tmp, min_allowed_volume, max_allowed_volume);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
}
IDisplayController::IDisplayController() : ServiceFramework("IDisplayController") {
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index b6113cfdd..565dd8e9e 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -4,6 +4,7 @@
#pragma once
+#include <chrono>
#include <memory>
#include <queue>
#include "core/hle/kernel/writable_event.h"
@@ -81,8 +82,21 @@ private:
void SetExpectedMasterVolume(Kernel::HLERequestContext& ctx);
void GetMainAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx);
void GetLibraryAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx);
+ void ChangeMainAppletMasterVolume(Kernel::HLERequestContext& ctx);
+ void SetTransparentAudioRate(Kernel::HLERequestContext& ctx);
- u32 volume{100};
+ static constexpr float min_allowed_volume = 0.0f;
+ static constexpr float max_allowed_volume = 1.0f;
+
+ float main_applet_volume{0.25f};
+ float library_applet_volume{max_allowed_volume};
+ float transparent_volume_rate{min_allowed_volume};
+
+ // Volume transition fade time in nanoseconds.
+ // e.g. If the main applet volume was 0% and was changed to 50%
+ // with a fade of 50ns, then over the course of 50ns,
+ // the volume will gradually fade up to 50%
+ std::chrono::nanoseconds fade_time_ns{0};
};
class IDisplayController final : public ServiceFramework<IDisplayController> {
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index 54959edd8..f03fb629c 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -733,7 +733,10 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
FSP_SRV::~FSP_SRV() = default;
void FSP_SRV::SetCurrentProcess(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_FS, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ current_process_id = rp.Pop<u64>();
+
+ LOG_DEBUG(Service_FS, "called. current_process_id=0x{:016X}", current_process_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
diff --git a/src/core/hle/service/filesystem/fsp_srv.h b/src/core/hle/service/filesystem/fsp_srv.h
index 3a5f4e200..d7572ba7a 100644
--- a/src/core/hle/service/filesystem/fsp_srv.h
+++ b/src/core/hle/service/filesystem/fsp_srv.h
@@ -32,6 +32,7 @@ private:
void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
FileSys::VirtualFile romfs;
+ u64 current_process_id = 0;
};
} // namespace Service::FileSystem
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
index a34b9e753..b031ebc66 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
@@ -10,6 +10,7 @@
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
+#include "core/memory.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
@@ -178,7 +179,7 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
auto& gpu = system_instance.GPU();
auto cpu_addr = gpu.MemoryManager().GpuToCpuAddress(params.offset);
ASSERT(cpu_addr);
- gpu.FlushAndInvalidateRegion(*cpu_addr, itr->second.size);
+ gpu.FlushAndInvalidateRegion(ToCacheAddr(Memory::GetPointer(*cpu_addr)), itr->second.size);
params.offset = gpu.MemoryManager().UnmapBuffer(params.offset, itr->second.size);
diff --git a/src/core/loader/linker.cpp b/src/core/loader/linker.cpp
deleted file mode 100644
index 57ca8c3ee..000000000
--- a/src/core/loader/linker.cpp
+++ /dev/null
@@ -1,147 +0,0 @@
-// Copyright 2018 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <vector>
-
-#include "common/common_funcs.h"
-#include "common/logging/log.h"
-#include "common/swap.h"
-#include "core/loader/linker.h"
-#include "core/memory.h"
-
-namespace Loader {
-
-enum class RelocationType : u32 { ABS64 = 257, GLOB_DAT = 1025, JUMP_SLOT = 1026, RELATIVE = 1027 };
-
-enum DynamicType : u32 {
- DT_NULL = 0,
- DT_PLTRELSZ = 2,
- DT_STRTAB = 5,
- DT_SYMTAB = 6,
- DT_RELA = 7,
- DT_RELASZ = 8,
- DT_STRSZ = 10,
- DT_JMPREL = 23,
-};
-
-struct Elf64_Rela {
- u64_le offset;
- RelocationType type;
- u32_le symbol;
- s64_le addend;
-};
-static_assert(sizeof(Elf64_Rela) == 0x18, "Elf64_Rela has incorrect size.");
-
-struct Elf64_Dyn {
- u64_le tag;
- u64_le value;
-};
-static_assert(sizeof(Elf64_Dyn) == 0x10, "Elf64_Dyn has incorrect size.");
-
-struct Elf64_Sym {
- u32_le name;
- INSERT_PADDING_BYTES(0x2);
- u16_le shndx;
- u64_le value;
- u64_le size;
-};
-static_assert(sizeof(Elf64_Sym) == 0x18, "Elf64_Sym has incorrect size.");
-
-void Linker::WriteRelocations(std::vector<u8>& program_image, const std::vector<Symbol>& symbols,
- u64 relocation_offset, u64 size, VAddr load_base) {
- for (u64 i = 0; i < size; i += sizeof(Elf64_Rela)) {
- Elf64_Rela rela;
- std::memcpy(&rela, &program_image[relocation_offset + i], sizeof(Elf64_Rela));
-
- const Symbol& symbol = symbols[rela.symbol];
- switch (rela.type) {
- case RelocationType::RELATIVE: {
- const u64 value = load_base + rela.addend;
- if (!symbol.name.empty()) {
- exports[symbol.name] = value;
- }
- std::memcpy(&program_image[rela.offset], &value, sizeof(u64));
- break;
- }
- case RelocationType::JUMP_SLOT:
- case RelocationType::GLOB_DAT:
- if (!symbol.value) {
- imports[symbol.name] = {rela.offset + load_base, 0};
- } else {
- exports[symbol.name] = symbol.value;
- std::memcpy(&program_image[rela.offset], &symbol.value, sizeof(u64));
- }
- break;
- case RelocationType::ABS64:
- if (!symbol.value) {
- imports[symbol.name] = {rela.offset + load_base, rela.addend};
- } else {
- const u64 value = symbol.value + rela.addend;
- exports[symbol.name] = value;
- std::memcpy(&program_image[rela.offset], &value, sizeof(u64));
- }
- break;
- default:
- LOG_CRITICAL(Loader, "Unknown relocation type: {}", static_cast<int>(rela.type));
- break;
- }
- }
-}
-
-void Linker::Relocate(std::vector<u8>& program_image, u32 dynamic_section_offset, VAddr load_base) {
- std::map<u64, u64> dynamic;
- while (dynamic_section_offset < program_image.size()) {
- Elf64_Dyn dyn;
- std::memcpy(&dyn, &program_image[dynamic_section_offset], sizeof(Elf64_Dyn));
- dynamic_section_offset += sizeof(Elf64_Dyn);
-
- if (dyn.tag == DT_NULL) {
- break;
- }
- dynamic[dyn.tag] = dyn.value;
- }
-
- u64 offset = dynamic[DT_SYMTAB];
- std::vector<Symbol> symbols;
- while (offset < program_image.size()) {
- Elf64_Sym sym;
- std::memcpy(&sym, &program_image[offset], sizeof(Elf64_Sym));
- offset += sizeof(Elf64_Sym);
-
- if (sym.name >= dynamic[DT_STRSZ]) {
- break;
- }
-
- std::string name = reinterpret_cast<char*>(&program_image[dynamic[DT_STRTAB] + sym.name]);
- if (sym.value) {
- exports[name] = load_base + sym.value;
- symbols.emplace_back(std::move(name), load_base + sym.value);
- } else {
- symbols.emplace_back(std::move(name), 0);
- }
- }
-
- if (dynamic.find(DT_RELA) != dynamic.end()) {
- WriteRelocations(program_image, symbols, dynamic[DT_RELA], dynamic[DT_RELASZ], load_base);
- }
-
- if (dynamic.find(DT_JMPREL) != dynamic.end()) {
- WriteRelocations(program_image, symbols, dynamic[DT_JMPREL], dynamic[DT_PLTRELSZ],
- load_base);
- }
-}
-
-void Linker::ResolveImports() {
- // Resolve imports
- for (const auto& import : imports) {
- const auto& search = exports.find(import.first);
- if (search != exports.end()) {
- Memory::Write64(import.second.ea, search->second + import.second.addend);
- } else {
- LOG_ERROR(Loader, "Unresolved import: {}", import.first);
- }
- }
-}
-
-} // namespace Loader
diff --git a/src/core/loader/linker.h b/src/core/loader/linker.h
deleted file mode 100644
index 107625837..000000000
--- a/src/core/loader/linker.h
+++ /dev/null
@@ -1,36 +0,0 @@
-// Copyright 2018 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <map>
-#include <string>
-#include "common/common_types.h"
-
-namespace Loader {
-
-class Linker {
-protected:
- struct Symbol {
- Symbol(std::string&& name, u64 value) : name(std::move(name)), value(value) {}
- std::string name;
- u64 value;
- };
-
- struct Import {
- VAddr ea;
- s64 addend;
- };
-
- void WriteRelocations(std::vector<u8>& program_image, const std::vector<Symbol>& symbols,
- u64 relocation_offset, u64 size, VAddr load_base);
- void Relocate(std::vector<u8>& program_image, u32 dynamic_section_offset, VAddr load_base);
-
- void ResolveImports();
-
- std::map<std::string, Import> imports;
- std::map<std::string, VAddr> exports;
-};
-
-} // namespace Loader
diff --git a/src/core/loader/nro.h b/src/core/loader/nro.h
index 013d629c0..85b0ed644 100644
--- a/src/core/loader/nro.h
+++ b/src/core/loader/nro.h
@@ -4,10 +4,10 @@
#pragma once
+#include <memory>
#include <string>
#include <vector>
#include "common/common_types.h"
-#include "core/loader/linker.h"
#include "core/loader/loader.h"
namespace FileSys {
@@ -21,7 +21,7 @@ class Process;
namespace Loader {
/// Loads an NRO file
-class AppLoader_NRO final : public AppLoader, Linker {
+class AppLoader_NRO final : public AppLoader {
public:
explicit AppLoader_NRO(FileSys::VirtualFile file);
~AppLoader_NRO() override;
diff --git a/src/core/loader/nso.h b/src/core/loader/nso.h
index 135b6ea5a..167c8a694 100644
--- a/src/core/loader/nso.h
+++ b/src/core/loader/nso.h
@@ -6,8 +6,8 @@
#include <optional>
#include "common/common_types.h"
+#include "common/swap.h"
#include "core/file_sys/patch_manager.h"
-#include "core/loader/linker.h"
#include "core/loader/loader.h"
namespace Kernel {
@@ -26,7 +26,7 @@ struct NSOArgumentHeader {
static_assert(sizeof(NSOArgumentHeader) == 0x20, "NSOArgumentHeader has incorrect size.");
/// Loads an NSO file
-class AppLoader_NSO final : public AppLoader, Linker {
+class AppLoader_NSO final : public AppLoader {
public:
explicit AppLoader_NSO(FileSys::VirtualFile file);
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 6591c45d2..365ac82b4 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -10,6 +10,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
+#include "common/page_table.h"
#include "common/swap.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
@@ -18,13 +19,14 @@
#include "core/hle/lock.h"
#include "core/memory.h"
#include "core/memory_setup.h"
+#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
namespace Memory {
-static PageTable* current_page_table = nullptr;
+static Common::PageTable* current_page_table = nullptr;
-void SetCurrentPageTable(PageTable* page_table) {
+void SetCurrentPageTable(Common::PageTable* page_table) {
current_page_table = page_table;
auto& system = Core::System::GetInstance();
@@ -36,39 +38,20 @@ void SetCurrentPageTable(PageTable* page_table) {
}
}
-PageTable* GetCurrentPageTable() {
+Common::PageTable* GetCurrentPageTable() {
return current_page_table;
}
-PageTable::PageTable() = default;
-
-PageTable::PageTable(std::size_t address_space_width_in_bits) {
- Resize(address_space_width_in_bits);
-}
-
-PageTable::~PageTable() = default;
-
-void PageTable::Resize(std::size_t address_space_width_in_bits) {
- const std::size_t num_page_table_entries = 1ULL << (address_space_width_in_bits - PAGE_BITS);
-
- pointers.resize(num_page_table_entries);
- attributes.resize(num_page_table_entries);
-
- // The default is a 39-bit address space, which causes an initial 1GB allocation size. If the
- // vector size is subsequently decreased (via resize), the vector might not automatically
- // actually reallocate/resize its underlying allocation, which wastes up to ~800 MB for
- // 36-bit titles. Call shrink_to_fit to reduce capacity to what's actually in use.
-
- pointers.shrink_to_fit();
- attributes.shrink_to_fit();
-}
-
-static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, PageType type) {
+static void MapPages(Common::PageTable& page_table, VAddr base, u64 size, u8* memory,
+ Common::PageType type) {
LOG_DEBUG(HW_Memory, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * PAGE_SIZE,
(base + size) * PAGE_SIZE);
- RasterizerFlushVirtualRegion(base << PAGE_BITS, size * PAGE_SIZE,
- FlushMode::FlushAndInvalidate);
+ // During boot, current_page_table might not be set yet, in which case we need not flush
+ if (current_page_table) {
+ Core::System::GetInstance().GPU().FlushAndInvalidateRegion(base << PAGE_BITS,
+ size * PAGE_SIZE);
+ }
VAddr end = base + size;
ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
@@ -88,41 +71,47 @@ static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, Pa
}
}
-void MapMemoryRegion(PageTable& page_table, VAddr base, u64 size, u8* target) {
+void MapMemoryRegion(Common::PageTable& page_table, VAddr base, u64 size, u8* target) {
ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: {:016X}", size);
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: {:016X}", base);
- MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, target, PageType::Memory);
+ MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, target, Common::PageType::Memory);
}
-void MapIoRegion(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer mmio_handler) {
+void MapIoRegion(Common::PageTable& page_table, VAddr base, u64 size,
+ Common::MemoryHookPointer mmio_handler) {
ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: {:016X}", size);
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: {:016X}", base);
- MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, nullptr, PageType::Special);
+ MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, nullptr, Common::PageType::Special);
auto interval = boost::icl::discrete_interval<VAddr>::closed(base, base + size - 1);
- SpecialRegion region{SpecialRegion::Type::IODevice, std::move(mmio_handler)};
- page_table.special_regions.add(std::make_pair(interval, std::set<SpecialRegion>{region}));
+ Common::SpecialRegion region{Common::SpecialRegion::Type::IODevice, std::move(mmio_handler)};
+ page_table.special_regions.add(
+ std::make_pair(interval, std::set<Common::SpecialRegion>{region}));
}
-void UnmapRegion(PageTable& page_table, VAddr base, u64 size) {
+void UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size) {
ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: {:016X}", size);
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: {:016X}", base);
- MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, nullptr, PageType::Unmapped);
+ MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, nullptr, Common::PageType::Unmapped);
auto interval = boost::icl::discrete_interval<VAddr>::closed(base, base + size - 1);
page_table.special_regions.erase(interval);
}
-void AddDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer hook) {
+void AddDebugHook(Common::PageTable& page_table, VAddr base, u64 size,
+ Common::MemoryHookPointer hook) {
auto interval = boost::icl::discrete_interval<VAddr>::closed(base, base + size - 1);
- SpecialRegion region{SpecialRegion::Type::DebugHook, std::move(hook)};
- page_table.special_regions.add(std::make_pair(interval, std::set<SpecialRegion>{region}));
+ Common::SpecialRegion region{Common::SpecialRegion::Type::DebugHook, std::move(hook)};
+ page_table.special_regions.add(
+ std::make_pair(interval, std::set<Common::SpecialRegion>{region}));
}
-void RemoveDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer hook) {
+void RemoveDebugHook(Common::PageTable& page_table, VAddr base, u64 size,
+ Common::MemoryHookPointer hook) {
auto interval = boost::icl::discrete_interval<VAddr>::closed(base, base + size - 1);
- SpecialRegion region{SpecialRegion::Type::DebugHook, std::move(hook)};
- page_table.special_regions.subtract(std::make_pair(interval, std::set<SpecialRegion>{region}));
+ Common::SpecialRegion region{Common::SpecialRegion::Type::DebugHook, std::move(hook)};
+ page_table.special_regions.subtract(
+ std::make_pair(interval, std::set<Common::SpecialRegion>{region}));
}
/**
@@ -171,19 +160,19 @@ T Read(const VAddr vaddr) {
return value;
}
- PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
+ Common::PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
switch (type) {
- case PageType::Unmapped:
+ case Common::PageType::Unmapped:
LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
return 0;
- case PageType::Memory:
+ case Common::PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
break;
- case PageType::RasterizerCachedMemory: {
- RasterizerFlushVirtualRegion(vaddr, sizeof(T), FlushMode::Flush);
-
+ case Common::PageType::RasterizerCachedMemory: {
+ auto host_ptr{GetPointerFromVMA(vaddr)};
+ Core::System::GetInstance().GPU().FlushRegion(ToCacheAddr(host_ptr), sizeof(T));
T value;
- std::memcpy(&value, GetPointerFromVMA(vaddr), sizeof(T));
+ std::memcpy(&value, host_ptr, sizeof(T));
return value;
}
default:
@@ -201,18 +190,19 @@ void Write(const VAddr vaddr, const T data) {
return;
}
- PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
+ Common::PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
switch (type) {
- case PageType::Unmapped:
+ case Common::PageType::Unmapped:
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
static_cast<u32>(data), vaddr);
return;
- case PageType::Memory:
+ case Common::PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
break;
- case PageType::RasterizerCachedMemory: {
- RasterizerFlushVirtualRegion(vaddr, sizeof(T), FlushMode::Invalidate);
- std::memcpy(GetPointerFromVMA(vaddr), &data, sizeof(T));
+ case Common::PageType::RasterizerCachedMemory: {
+ auto host_ptr{GetPointerFromVMA(vaddr)};
+ Core::System::GetInstance().GPU().InvalidateRegion(ToCacheAddr(host_ptr), sizeof(T));
+ std::memcpy(host_ptr, &data, sizeof(T));
break;
}
default:
@@ -227,10 +217,10 @@ bool IsValidVirtualAddress(const Kernel::Process& process, const VAddr vaddr) {
if (page_pointer)
return true;
- if (page_table.attributes[vaddr >> PAGE_BITS] == PageType::RasterizerCachedMemory)
+ if (page_table.attributes[vaddr >> PAGE_BITS] == Common::PageType::RasterizerCachedMemory)
return true;
- if (page_table.attributes[vaddr >> PAGE_BITS] != PageType::Special)
+ if (page_table.attributes[vaddr >> PAGE_BITS] != Common::PageType::Special)
return false;
return false;
@@ -250,7 +240,8 @@ u8* GetPointer(const VAddr vaddr) {
return page_pointer + (vaddr & PAGE_MASK);
}
- if (current_page_table->attributes[vaddr >> PAGE_BITS] == PageType::RasterizerCachedMemory) {
+ if (current_page_table->attributes[vaddr >> PAGE_BITS] ==
+ Common::PageType::RasterizerCachedMemory) {
return GetPointerFromVMA(vaddr);
}
@@ -284,20 +275,20 @@ void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
u64 num_pages = ((vaddr + size - 1) >> PAGE_BITS) - (vaddr >> PAGE_BITS) + 1;
for (unsigned i = 0; i < num_pages; ++i, vaddr += PAGE_SIZE) {
- PageType& page_type = current_page_table->attributes[vaddr >> PAGE_BITS];
+ Common::PageType& page_type = current_page_table->attributes[vaddr >> PAGE_BITS];
if (cached) {
// Switch page type to cached if now cached
switch (page_type) {
- case PageType::Unmapped:
+ case Common::PageType::Unmapped:
// It is not necessary for a process to have this region mapped into its address
// space, for example, a system module need not have a VRAM mapping.
break;
- case PageType::Memory:
- page_type = PageType::RasterizerCachedMemory;
+ case Common::PageType::Memory:
+ page_type = Common::PageType::RasterizerCachedMemory;
current_page_table->pointers[vaddr >> PAGE_BITS] = nullptr;
break;
- case PageType::RasterizerCachedMemory:
+ case Common::PageType::RasterizerCachedMemory:
// There can be more than one GPU region mapped per CPU region, so it's common that
// this area is already marked as cached.
break;
@@ -307,23 +298,23 @@ void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
} else {
// Switch page type to uncached if now uncached
switch (page_type) {
- case PageType::Unmapped:
+ case Common::PageType::Unmapped:
// It is not necessary for a process to have this region mapped into its address
// space, for example, a system module need not have a VRAM mapping.
break;
- case PageType::Memory:
+ case Common::PageType::Memory:
// There can be more than one GPU region mapped per CPU region, so it's common that
// this area is already unmarked as cached.
break;
- case PageType::RasterizerCachedMemory: {
+ case Common::PageType::RasterizerCachedMemory: {
u8* pointer = GetPointerFromVMA(vaddr & ~PAGE_MASK);
if (pointer == nullptr) {
// It's possible that this function has been called while updating the pagetable
// after unmapping a VMA. In that case the underlying VMA will no longer exist,
// and we should just leave the pagetable entry blank.
- page_type = PageType::Unmapped;
+ page_type = Common::PageType::Unmapped;
} else {
- page_type = PageType::Memory;
+ page_type = Common::PageType::Memory;
current_page_table->pointers[vaddr >> PAGE_BITS] = pointer;
}
break;
@@ -335,47 +326,6 @@ void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
}
}
-void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
- auto& system_instance = Core::System::GetInstance();
-
- // Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
- // null here
- if (!system_instance.IsPoweredOn()) {
- return;
- }
-
- const VAddr end = start + size;
-
- const auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
- if (start >= region_end || end <= region_start) {
- // No overlap with region
- return;
- }
-
- const VAddr overlap_start = std::max(start, region_start);
- const VAddr overlap_end = std::min(end, region_end);
- const VAddr overlap_size = overlap_end - overlap_start;
-
- auto& gpu = system_instance.GPU();
- switch (mode) {
- case FlushMode::Flush:
- gpu.FlushRegion(overlap_start, overlap_size);
- break;
- case FlushMode::Invalidate:
- gpu.InvalidateRegion(overlap_start, overlap_size);
- break;
- case FlushMode::FlushAndInvalidate:
- gpu.FlushAndInvalidateRegion(overlap_start, overlap_size);
- break;
- }
- };
-
- const auto& vm_manager = Core::CurrentProcess()->VMManager();
-
- CheckRegion(vm_manager.GetCodeRegionBaseAddress(), vm_manager.GetCodeRegionEndAddress());
- CheckRegion(vm_manager.GetHeapRegionBaseAddress(), vm_manager.GetHeapRegionEndAddress());
-}
-
u8 Read8(const VAddr addr) {
return Read<u8>(addr);
}
@@ -406,24 +356,24 @@ void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (page_table.attributes[page_index]) {
- case PageType::Unmapped: {
+ case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, src_addr, size);
std::memset(dest_buffer, 0, copy_amount);
break;
}
- case PageType::Memory: {
+ case Common::PageType::Memory: {
DEBUG_ASSERT(page_table.pointers[page_index]);
const u8* src_ptr = page_table.pointers[page_index] + page_offset;
std::memcpy(dest_buffer, src_ptr, copy_amount);
break;
}
- case PageType::RasterizerCachedMemory: {
- RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
- FlushMode::Flush);
- std::memcpy(dest_buffer, GetPointerFromVMA(process, current_vaddr), copy_amount);
+ case Common::PageType::RasterizerCachedMemory: {
+ const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
+ Core::System::GetInstance().GPU().FlushRegion(ToCacheAddr(host_ptr), copy_amount);
+ std::memcpy(dest_buffer, host_ptr, copy_amount);
break;
}
default:
@@ -470,23 +420,23 @@ void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const voi
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (page_table.attributes[page_index]) {
- case PageType::Unmapped: {
+ case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, dest_addr, size);
break;
}
- case PageType::Memory: {
+ case Common::PageType::Memory: {
DEBUG_ASSERT(page_table.pointers[page_index]);
u8* dest_ptr = page_table.pointers[page_index] + page_offset;
std::memcpy(dest_ptr, src_buffer, copy_amount);
break;
}
- case PageType::RasterizerCachedMemory: {
- RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
- FlushMode::Invalidate);
- std::memcpy(GetPointerFromVMA(process, current_vaddr), src_buffer, copy_amount);
+ case Common::PageType::RasterizerCachedMemory: {
+ const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
+ Core::System::GetInstance().GPU().InvalidateRegion(ToCacheAddr(host_ptr), copy_amount);
+ std::memcpy(host_ptr, src_buffer, copy_amount);
break;
}
default:
@@ -516,23 +466,23 @@ void ZeroBlock(const Kernel::Process& process, const VAddr dest_addr, const std:
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (page_table.attributes[page_index]) {
- case PageType::Unmapped: {
+ case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped ZeroBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, dest_addr, size);
break;
}
- case PageType::Memory: {
+ case Common::PageType::Memory: {
DEBUG_ASSERT(page_table.pointers[page_index]);
u8* dest_ptr = page_table.pointers[page_index] + page_offset;
std::memset(dest_ptr, 0, copy_amount);
break;
}
- case PageType::RasterizerCachedMemory: {
- RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
- FlushMode::Invalidate);
- std::memset(GetPointerFromVMA(process, current_vaddr), 0, copy_amount);
+ case Common::PageType::RasterizerCachedMemory: {
+ const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
+ Core::System::GetInstance().GPU().InvalidateRegion(ToCacheAddr(host_ptr), copy_amount);
+ std::memset(host_ptr, 0, copy_amount);
break;
}
default:
@@ -558,23 +508,23 @@ void CopyBlock(const Kernel::Process& process, VAddr dest_addr, VAddr src_addr,
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (page_table.attributes[page_index]) {
- case PageType::Unmapped: {
+ case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped CopyBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, src_addr, size);
ZeroBlock(process, dest_addr, copy_amount);
break;
}
- case PageType::Memory: {
+ case Common::PageType::Memory: {
DEBUG_ASSERT(page_table.pointers[page_index]);
const u8* src_ptr = page_table.pointers[page_index] + page_offset;
WriteBlock(process, dest_addr, src_ptr, copy_amount);
break;
}
- case PageType::RasterizerCachedMemory: {
- RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
- FlushMode::Flush);
- WriteBlock(process, dest_addr, GetPointerFromVMA(process, current_vaddr), copy_amount);
+ case Common::PageType::RasterizerCachedMemory: {
+ const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
+ Core::System::GetInstance().GPU().FlushRegion(ToCacheAddr(host_ptr), copy_amount);
+ WriteBlock(process, dest_addr, host_ptr, copy_amount);
break;
}
default:
diff --git a/src/core/memory.h b/src/core/memory.h
index 1acf5ce8c..3f60d868c 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -10,7 +10,10 @@
#include <vector>
#include <boost/icl/interval_map.hpp>
#include "common/common_types.h"
-#include "core/memory_hook.h"
+
+namespace Common {
+struct PageTable;
+}
namespace Kernel {
class Process;
@@ -26,71 +29,6 @@ constexpr std::size_t PAGE_BITS = 12;
constexpr u64 PAGE_SIZE = 1ULL << PAGE_BITS;
constexpr u64 PAGE_MASK = PAGE_SIZE - 1;
-enum class PageType : u8 {
- /// Page is unmapped and should cause an access error.
- Unmapped,
- /// Page is mapped to regular memory. This is the only type you can get pointers to.
- Memory,
- /// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
- /// invalidation
- RasterizerCachedMemory,
- /// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
- Special,
-};
-
-struct SpecialRegion {
- enum class Type {
- DebugHook,
- IODevice,
- } type;
-
- MemoryHookPointer handler;
-
- bool operator<(const SpecialRegion& other) const {
- return std::tie(type, handler) < std::tie(other.type, other.handler);
- }
-
- bool operator==(const SpecialRegion& other) const {
- return std::tie(type, handler) == std::tie(other.type, other.handler);
- }
-};
-
-/**
- * A (reasonably) fast way of allowing switchable and remappable process address spaces. It loosely
- * mimics the way a real CPU page table works.
- */
-struct PageTable {
- explicit PageTable();
- explicit PageTable(std::size_t address_space_width_in_bits);
- ~PageTable();
-
- /**
- * Resizes the page table to be able to accomodate enough pages within
- * a given address space.
- *
- * @param address_space_width_in_bits The address size width in bits.
- */
- void Resize(std::size_t address_space_width_in_bits);
-
- /**
- * Vector of memory pointers backing each page. An entry can only be non-null if the
- * corresponding entry in the `attributes` vector is of type `Memory`.
- */
- std::vector<u8*> pointers;
-
- /**
- * Contains MMIO handlers that back memory regions whose entries in the `attribute` vector is
- * of type `Special`.
- */
- boost::icl::interval_map<VAddr, std::set<SpecialRegion>> special_regions;
-
- /**
- * Vector of fine grained page attributes. If it is set to any value other than `Memory`, then
- * the corresponding entry in `pointers` MUST be set to null.
- */
- std::vector<PageType> attributes;
-};
-
/// Virtual user-space memory regions
enum : VAddr {
/// Read-only page containing kernel and system configuration values.
@@ -116,8 +54,8 @@ enum : VAddr {
};
/// Currently active page table
-void SetCurrentPageTable(PageTable* page_table);
-PageTable* GetCurrentPageTable();
+void SetCurrentPageTable(Common::PageTable* page_table);
+Common::PageTable* GetCurrentPageTable();
/// Determines if the given VAddr is valid for the specified process.
bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr);
@@ -161,10 +99,4 @@ enum class FlushMode {
*/
void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached);
-/**
- * Flushes and invalidates any externally cached rasterizer resources touching the given virtual
- * address region.
- */
-void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode);
-
} // namespace Memory
diff --git a/src/core/memory_setup.h b/src/core/memory_setup.h
index 9a1a4f4be..5225ee8e2 100644
--- a/src/core/memory_setup.h
+++ b/src/core/memory_setup.h
@@ -5,7 +5,11 @@
#pragma once
#include "common/common_types.h"
-#include "core/memory_hook.h"
+#include "common/memory_hook.h"
+
+namespace Common {
+struct PageTable;
+}
namespace Memory {
@@ -17,7 +21,7 @@ namespace Memory {
* @param size The amount of bytes to map. Must be page-aligned.
* @param target Buffer with the memory backing the mapping. Must be of length at least `size`.
*/
-void MapMemoryRegion(PageTable& page_table, VAddr base, u64 size, u8* target);
+void MapMemoryRegion(Common::PageTable& page_table, VAddr base, u64 size, u8* target);
/**
* Maps a region of the emulated process address space as a IO region.
@@ -26,11 +30,14 @@ void MapMemoryRegion(PageTable& page_table, VAddr base, u64 size, u8* target);
* @param size The amount of bytes to map. Must be page-aligned.
* @param mmio_handler The handler that backs the mapping.
*/
-void MapIoRegion(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer mmio_handler);
+void MapIoRegion(Common::PageTable& page_table, VAddr base, u64 size,
+ Common::MemoryHookPointer mmio_handler);
-void UnmapRegion(PageTable& page_table, VAddr base, u64 size);
+void UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size);
-void AddDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer hook);
-void RemoveDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer hook);
+void AddDebugHook(Common::PageTable& page_table, VAddr base, u64 size,
+ Common::MemoryHookPointer hook);
+void RemoveDebugHook(Common::PageTable& page_table, VAddr base, u64 size,
+ Common::MemoryHookPointer hook);
} // namespace Memory
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index 934339d3b..6e8376549 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -475,12 +475,11 @@ SDLState::SDLState() {
initialized = true;
if (start_thread) {
- poll_thread = std::thread([&] {
+ poll_thread = std::thread([this] {
using namespace std::chrono_literals;
- SDL_Event event;
while (initialized) {
SDL_PumpEvents();
- std::this_thread::sleep_for(std::chrono::duration(10ms));
+ std::this_thread::sleep_for(10ms);
}
});
}
diff --git a/src/tests/core/arm/arm_test_common.cpp b/src/tests/core/arm/arm_test_common.cpp
index 6fe56833d..3e1a735c3 100644
--- a/src/tests/core/arm/arm_test_common.cpp
+++ b/src/tests/core/arm/arm_test_common.cpp
@@ -4,6 +4,7 @@
#include <algorithm>
+#include "common/page_table.h"
#include "core/core.h"
#include "core/hle/kernel/process.h"
#include "core/memory.h"
@@ -22,7 +23,7 @@ TestEnvironment::TestEnvironment(bool mutable_memory_)
std::fill(page_table->pointers.begin(), page_table->pointers.end(), nullptr);
page_table->special_regions.clear();
std::fill(page_table->attributes.begin(), page_table->attributes.end(),
- Memory::PageType::Unmapped);
+ Common::PageType::Unmapped);
Memory::MapIoRegion(*page_table, 0x00000000, 0x80000000, test_memory);
Memory::MapIoRegion(*page_table, 0x80000000, 0x80000000, test_memory);
diff --git a/src/tests/core/arm/arm_test_common.h b/src/tests/core/arm/arm_test_common.h
index 0b7539601..d145dbfcc 100644
--- a/src/tests/core/arm/arm_test_common.h
+++ b/src/tests/core/arm/arm_test_common.h
@@ -9,10 +9,10 @@
#include <vector>
#include "common/common_types.h"
+#include "common/memory_hook.h"
#include "core/hle/kernel/kernel.h"
-#include "core/memory_hook.h"
-namespace Memory {
+namespace Common {
struct PageTable;
}
@@ -58,7 +58,7 @@ public:
private:
friend struct TestMemory;
- struct TestMemory final : Memory::MemoryHook {
+ struct TestMemory final : Common::MemoryHook {
explicit TestMemory(TestEnvironment* env_) : env(env_) {}
TestEnvironment* env;
@@ -86,7 +86,7 @@ private:
bool mutable_memory;
std::shared_ptr<TestMemory> test_memory;
std::vector<WriteRecord> write_records;
- Memory::PageTable* page_table = nullptr;
+ Common::PageTable* page_table = nullptr;
Kernel::KernelCore kernel;
};
diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp
index bff1a37ff..8b1bea1ae 100644
--- a/src/video_core/dma_pusher.cpp
+++ b/src/video_core/dma_pusher.cpp
@@ -55,12 +55,9 @@ bool DmaPusher::Step() {
}
// Push buffer non-empty, read a word
- const auto address = gpu.MemoryManager().GpuToCpuAddress(dma_get);
- ASSERT_MSG(address, "Invalid GPU address");
-
command_headers.resize(command_list_header.size);
-
- Memory::ReadBlock(*address, command_headers.data(), command_list_header.size * sizeof(u32));
+ gpu.MemoryManager().ReadBlock(dma_get, command_headers.data(),
+ command_list_header.size * sizeof(u32));
for (const CommandHeader& command_header : command_headers) {
diff --git a/src/video_core/engines/kepler_memory.cpp b/src/video_core/engines/kepler_memory.cpp
index aae2a4019..0931b9626 100644
--- a/src/video_core/engines/kepler_memory.cpp
+++ b/src/video_core/engines/kepler_memory.cpp
@@ -9,6 +9,7 @@
#include "video_core/engines/kepler_memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/rasterizer_interface.h"
+#include "video_core/renderer_base.h"
namespace Tegra::Engines {
@@ -40,17 +41,13 @@ void KeplerMemory::ProcessData(u32 data) {
ASSERT_MSG(regs.exec.linear, "Non-linear uploads are not supported");
ASSERT(regs.dest.x == 0 && regs.dest.y == 0 && regs.dest.z == 0);
- const GPUVAddr address = regs.dest.Address();
- const auto dest_address =
- memory_manager.GpuToCpuAddress(address + state.write_offset * sizeof(u32));
- ASSERT_MSG(dest_address, "Invalid GPU address");
-
// We have to invalidate the destination region to evict any outdated surfaces from the cache.
- // We do this before actually writing the new data because the destination address might contain
- // a dirty surface that will have to be written back to memory.
- Core::System::GetInstance().GPU().InvalidateRegion(*dest_address, sizeof(u32));
+ // We do this before actually writing the new data because the destination address might
+ // contain a dirty surface that will have to be written back to memory.
+ const GPUVAddr address{regs.dest.Address() + state.write_offset * sizeof(u32)};
+ rasterizer.InvalidateRegion(ToCacheAddr(memory_manager.GetPointer(address)), sizeof(u32));
+ memory_manager.Write32(address, data);
- Memory::Write32(*dest_address, data);
system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
state.write_offset++;
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 144e7fa82..c5d5be4ef 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -270,11 +270,9 @@ void Maxwell3D::ProcessMacroBind(u32 data) {
}
void Maxwell3D::ProcessQueryGet() {
- GPUVAddr sequence_address = regs.query.QueryAddress();
+ const GPUVAddr sequence_address{regs.query.QueryAddress()};
// Since the sequence address is given as a GPU VAddr, we have to convert it to an application
// VAddr before writing.
- const auto address = memory_manager.GpuToCpuAddress(sequence_address);
- ASSERT_MSG(address, "Invalid GPU address");
// TODO(Subv): Support the other query units.
ASSERT_MSG(regs.query.query_get.unit == Regs::QueryUnit::Crop,
@@ -309,7 +307,7 @@ void Maxwell3D::ProcessQueryGet() {
// Write the current query sequence to the sequence address.
// TODO(Subv): Find out what happens if you use a long query type but mark it as a short
// query.
- Memory::Write32(*address, sequence);
+ memory_manager.Write32(sequence_address, sequence);
} else {
// Write the 128-bit result structure in long mode. Note: We emulate an infinitely fast
// GPU, this command may actually take a while to complete in real hardware due to GPU
@@ -318,7 +316,7 @@ void Maxwell3D::ProcessQueryGet() {
query_result.value = result;
// TODO(Subv): Generate a real GPU timestamp and write it here instead of CoreTiming
query_result.timestamp = system.CoreTiming().GetTicks();
- Memory::WriteBlock(*address, &query_result, sizeof(query_result));
+ memory_manager.WriteBlock(sequence_address, &query_result, sizeof(query_result));
}
dirty_flags.OnMemoryWrite();
break;
@@ -393,10 +391,12 @@ void Maxwell3D::ProcessCBData(u32 value) {
// Don't allow writing past the end of the buffer.
ASSERT(regs.const_buffer.cb_pos + sizeof(u32) <= regs.const_buffer.cb_size);
- const auto address = memory_manager.GpuToCpuAddress(buffer_address + regs.const_buffer.cb_pos);
- ASSERT_MSG(address, "Invalid GPU address");
+ const GPUVAddr address{buffer_address + regs.const_buffer.cb_pos};
+
+ u8* ptr{memory_manager.GetPointer(address)};
+ rasterizer.InvalidateRegion(ToCacheAddr(ptr), sizeof(u32));
+ memory_manager.Write32(address, value);
- Memory::Write32(*address, value);
dirty_flags.OnMemoryWrite();
// Increment the current buffer position.
@@ -404,14 +404,10 @@ void Maxwell3D::ProcessCBData(u32 value) {
}
Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
- const GPUVAddr tic_base_address = regs.tic.TICAddress();
-
- const GPUVAddr tic_address_gpu = tic_base_address + tic_index * sizeof(Texture::TICEntry);
- const auto tic_address_cpu = memory_manager.GpuToCpuAddress(tic_address_gpu);
- ASSERT_MSG(tic_address_cpu, "Invalid GPU address");
+ const GPUVAddr tic_address_gpu{regs.tic.TICAddress() + tic_index * sizeof(Texture::TICEntry)};
Texture::TICEntry tic_entry;
- Memory::ReadBlock(*tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry));
+ memory_manager.ReadBlock(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
ASSERT_MSG(tic_entry.header_version == Texture::TICHeaderVersion::BlockLinear ||
tic_entry.header_version == Texture::TICHeaderVersion::Pitch,
@@ -429,14 +425,10 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
}
Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const {
- const GPUVAddr tsc_base_address = regs.tsc.TSCAddress();
-
- const GPUVAddr tsc_address_gpu = tsc_base_address + tsc_index * sizeof(Texture::TSCEntry);
- const auto tsc_address_cpu = memory_manager.GpuToCpuAddress(tsc_address_gpu);
- ASSERT_MSG(tsc_address_cpu, "Invalid GPU address");
+ const GPUVAddr tsc_address_gpu{regs.tsc.TSCAddress() + tsc_index * sizeof(Texture::TSCEntry)};
Texture::TSCEntry tsc_entry;
- Memory::ReadBlock(*tsc_address_cpu, &tsc_entry, sizeof(Texture::TSCEntry));
+ memory_manager.ReadBlock(tsc_address_gpu, &tsc_entry, sizeof(Texture::TSCEntry));
return tsc_entry;
}
@@ -455,10 +447,7 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt
for (GPUVAddr current_texture = tex_info_buffer.address + TextureInfoOffset;
current_texture < tex_info_buffer_end; current_texture += sizeof(Texture::TextureHandle)) {
- const auto address = memory_manager.GpuToCpuAddress(current_texture);
- ASSERT_MSG(address, "Invalid GPU address");
-
- const Texture::TextureHandle tex_handle{Memory::Read32(*address)};
+ const Texture::TextureHandle tex_handle{memory_manager.Read32(current_texture)};
Texture::FullTextureInfo tex_info{};
// TODO(Subv): Use the shader to determine which textures are actually accessed.
@@ -493,10 +482,7 @@ Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size);
- const auto tex_address_cpu = memory_manager.GpuToCpuAddress(tex_info_address);
- ASSERT_MSG(tex_address_cpu, "Invalid GPU address");
-
- const Texture::TextureHandle tex_handle{Memory::Read32(*tex_address_cpu)};
+ const Texture::TextureHandle tex_handle{memory_manager.Read32(tex_info_address)};
Texture::FullTextureInfo tex_info{};
tex_info.index = static_cast<u32>(offset);
diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp
index 9dfea5999..a0ded4c25 100644
--- a/src/video_core/engines/maxwell_dma.cpp
+++ b/src/video_core/engines/maxwell_dma.cpp
@@ -9,6 +9,7 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_dma.h"
#include "video_core/rasterizer_interface.h"
+#include "video_core/renderer_base.h"
#include "video_core/textures/decoders.h"
namespace Tegra::Engines {
@@ -42,11 +43,6 @@ void MaxwellDMA::HandleCopy() {
const GPUVAddr source = regs.src_address.Address();
const GPUVAddr dest = regs.dst_address.Address();
- const auto source_cpu = memory_manager.GpuToCpuAddress(source);
- const auto dest_cpu = memory_manager.GpuToCpuAddress(dest);
- ASSERT_MSG(source_cpu, "Invalid source GPU address");
- ASSERT_MSG(dest_cpu, "Invalid destination GPU address");
-
// TODO(Subv): Perform more research and implement all features of this engine.
ASSERT(regs.exec.enable_swizzle == 0);
ASSERT(regs.exec.query_mode == Regs::QueryMode::None);
@@ -69,7 +65,7 @@ void MaxwellDMA::HandleCopy() {
// buffer of length `x_count`, otherwise we copy a 2D image of dimensions (x_count,
// y_count).
if (!regs.exec.enable_2d) {
- Memory::CopyBlock(*dest_cpu, *source_cpu, regs.x_count);
+ memory_manager.CopyBlock(dest, source, regs.x_count);
return;
}
@@ -78,9 +74,9 @@ void MaxwellDMA::HandleCopy() {
// rectangle. There is no need to manually flush/invalidate the regions because
// CopyBlock does that for us.
for (u32 line = 0; line < regs.y_count; ++line) {
- const VAddr source_line = *source_cpu + line * regs.src_pitch;
- const VAddr dest_line = *dest_cpu + line * regs.dst_pitch;
- Memory::CopyBlock(dest_line, source_line, regs.x_count);
+ const GPUVAddr source_line = source + line * regs.src_pitch;
+ const GPUVAddr dest_line = dest + line * regs.dst_pitch;
+ memory_manager.CopyBlock(dest_line, source_line, regs.x_count);
}
return;
}
@@ -89,15 +85,18 @@ void MaxwellDMA::HandleCopy() {
const std::size_t copy_size = regs.x_count * regs.y_count;
+ auto source_ptr{memory_manager.GetPointer(source)};
+ auto dst_ptr{memory_manager.GetPointer(dest)};
+
const auto FlushAndInvalidate = [&](u32 src_size, u64 dst_size) {
// TODO(Subv): For now, manually flush the regions until we implement GPU-accelerated
// copying.
- Core::System::GetInstance().GPU().FlushRegion(*source_cpu, src_size);
+ rasterizer.FlushRegion(ToCacheAddr(source_ptr), src_size);
// We have to invalidate the destination region to evict any outdated surfaces from the
// cache. We do this before actually writing the new data because the destination address
// might contain a dirty surface that will have to be written back to memory.
- Core::System::GetInstance().GPU().InvalidateRegion(*dest_cpu, dst_size);
+ rasterizer.InvalidateRegion(ToCacheAddr(dst_ptr), dst_size);
};
if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
@@ -110,8 +109,8 @@ void MaxwellDMA::HandleCopy() {
copy_size * src_bytes_per_pixel);
Texture::UnswizzleSubrect(regs.x_count, regs.y_count, regs.dst_pitch,
- regs.src_params.size_x, src_bytes_per_pixel, *source_cpu,
- *dest_cpu, regs.src_params.BlockHeight(), regs.src_params.pos_x,
+ regs.src_params.size_x, src_bytes_per_pixel, source_ptr, dst_ptr,
+ regs.src_params.BlockHeight(), regs.src_params.pos_x,
regs.src_params.pos_y);
} else {
ASSERT(regs.dst_params.size_z == 1);
@@ -124,7 +123,7 @@ void MaxwellDMA::HandleCopy() {
// If the input is linear and the output is tiled, swizzle the input and copy it over.
Texture::SwizzleSubrect(regs.x_count, regs.y_count, regs.src_pitch, regs.dst_params.size_x,
- src_bpp, *dest_cpu, *source_cpu, regs.dst_params.BlockHeight());
+ src_bpp, dst_ptr, source_ptr, regs.dst_params.BlockHeight());
}
}
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 08abf8ac9..66c690494 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -274,7 +274,6 @@ void GPU::ProcessSemaphoreTriggerMethod() {
const auto op =
static_cast<GpuSemaphoreOperation>(regs.semaphore_trigger & semaphoreOperationMask);
if (op == GpuSemaphoreOperation::WriteLong) {
- auto address = memory_manager->GpuToCpuAddress(regs.smaphore_address.SmaphoreAddress());
struct Block {
u32 sequence;
u32 zeros = 0;
@@ -286,11 +285,9 @@ void GPU::ProcessSemaphoreTriggerMethod() {
// TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
// CoreTiming
block.timestamp = Core::System::GetInstance().CoreTiming().GetTicks();
- Memory::WriteBlock(*address, &block, sizeof(block));
+ memory_manager->WriteBlock(regs.smaphore_address.SmaphoreAddress(), &block, sizeof(block));
} else {
- const auto address =
- memory_manager->GpuToCpuAddress(regs.smaphore_address.SmaphoreAddress());
- const u32 word = Memory::Read32(*address);
+ const u32 word{memory_manager->Read32(regs.smaphore_address.SmaphoreAddress())};
if ((op == GpuSemaphoreOperation::AcquireEqual && word == regs.semaphore_sequence) ||
(op == GpuSemaphoreOperation::AcquireGequal &&
static_cast<s32>(word - regs.semaphore_sequence) > 0) ||
@@ -317,13 +314,11 @@ void GPU::ProcessSemaphoreTriggerMethod() {
}
void GPU::ProcessSemaphoreRelease() {
- const auto address = memory_manager->GpuToCpuAddress(regs.smaphore_address.SmaphoreAddress());
- Memory::Write32(*address, regs.semaphore_release);
+ memory_manager->Write32(regs.smaphore_address.SmaphoreAddress(), regs.semaphore_release);
}
void GPU::ProcessSemaphoreAcquire() {
- const auto address = memory_manager->GpuToCpuAddress(regs.smaphore_address.SmaphoreAddress());
- const u32 word = Memory::Read32(*address);
+ const u32 word = memory_manager->Read32(regs.smaphore_address.SmaphoreAddress());
const auto value = regs.semaphore_acquire;
if (word != value) {
regs.acquire_active = true;
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 56a203275..a14b95c30 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -11,6 +11,11 @@
#include "video_core/dma_pusher.h"
#include "video_core/memory_manager.h"
+using CacheAddr = std::uintptr_t;
+inline CacheAddr ToCacheAddr(const void* host_ptr) {
+ return reinterpret_cast<CacheAddr>(host_ptr);
+}
+
namespace Core {
class System;
}
@@ -209,13 +214,13 @@ public:
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
- virtual void FlushRegion(VAddr addr, u64 size) = 0;
+ virtual void FlushRegion(CacheAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be invalidated
- virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
+ virtual void InvalidateRegion(CacheAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
- virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
+ virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
private:
void ProcessBindMethod(const MethodCall& method_call);
diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp
index ad0a747e3..8b355cf7b 100644
--- a/src/video_core/gpu_asynch.cpp
+++ b/src/video_core/gpu_asynch.cpp
@@ -22,15 +22,15 @@ void GPUAsynch::SwapBuffers(
gpu_thread.SwapBuffers(std::move(framebuffer));
}
-void GPUAsynch::FlushRegion(VAddr addr, u64 size) {
+void GPUAsynch::FlushRegion(CacheAddr addr, u64 size) {
gpu_thread.FlushRegion(addr, size);
}
-void GPUAsynch::InvalidateRegion(VAddr addr, u64 size) {
+void GPUAsynch::InvalidateRegion(CacheAddr addr, u64 size) {
gpu_thread.InvalidateRegion(addr, size);
}
-void GPUAsynch::FlushAndInvalidateRegion(VAddr addr, u64 size) {
+void GPUAsynch::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
gpu_thread.FlushAndInvalidateRegion(addr, size);
}
diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h
index e6a807aba..1dcc61a6c 100644
--- a/src/video_core/gpu_asynch.h
+++ b/src/video_core/gpu_asynch.h
@@ -26,9 +26,9 @@ public:
void PushGPUEntries(Tegra::CommandList&& entries) override;
void SwapBuffers(
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) override;
- void FlushRegion(VAddr addr, u64 size) override;
- void InvalidateRegion(VAddr addr, u64 size) override;
- void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
+ void FlushRegion(CacheAddr addr, u64 size) override;
+ void InvalidateRegion(CacheAddr addr, u64 size) override;
+ void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
private:
GPUThread::ThreadManager gpu_thread;
diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp
index 4c00b96c7..2cfc900ed 100644
--- a/src/video_core/gpu_synch.cpp
+++ b/src/video_core/gpu_synch.cpp
@@ -22,15 +22,15 @@ void GPUSynch::SwapBuffers(
renderer.SwapBuffers(std::move(framebuffer));
}
-void GPUSynch::FlushRegion(VAddr addr, u64 size) {
+void GPUSynch::FlushRegion(CacheAddr addr, u64 size) {
renderer.Rasterizer().FlushRegion(addr, size);
}
-void GPUSynch::InvalidateRegion(VAddr addr, u64 size) {
+void GPUSynch::InvalidateRegion(CacheAddr addr, u64 size) {
renderer.Rasterizer().InvalidateRegion(addr, size);
}
-void GPUSynch::FlushAndInvalidateRegion(VAddr addr, u64 size) {
+void GPUSynch::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
renderer.Rasterizer().FlushAndInvalidateRegion(addr, size);
}
diff --git a/src/video_core/gpu_synch.h b/src/video_core/gpu_synch.h
index 7d5a241ff..766b5631c 100644
--- a/src/video_core/gpu_synch.h
+++ b/src/video_core/gpu_synch.h
@@ -21,9 +21,9 @@ public:
void PushGPUEntries(Tegra::CommandList&& entries) override;
void SwapBuffers(
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) override;
- void FlushRegion(VAddr addr, u64 size) override;
- void InvalidateRegion(VAddr addr, u64 size) override;
- void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
+ void FlushRegion(CacheAddr addr, u64 size) override;
+ void InvalidateRegion(CacheAddr addr, u64 size) override;
+ void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
};
} // namespace VideoCommon
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index c5bdd2a17..086b2f625 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -5,7 +5,6 @@
#include "common/assert.h"
#include "common/microprofile.h"
#include "core/frontend/scope_acquire_window_context.h"
-#include "core/settings.h"
#include "video_core/dma_pusher.h"
#include "video_core/gpu.h"
#include "video_core/gpu_thread.h"
@@ -13,38 +12,13 @@
namespace VideoCommon::GPUThread {
-/// Executes a single GPU thread command
-static void ExecuteCommand(CommandData* command, VideoCore::RendererBase& renderer,
- Tegra::DmaPusher& dma_pusher) {
- if (const auto submit_list = std::get_if<SubmitListCommand>(command)) {
- dma_pusher.Push(std::move(submit_list->entries));
- dma_pusher.DispatchCalls();
- } else if (const auto data = std::get_if<SwapBuffersCommand>(command)) {
- renderer.SwapBuffers(data->framebuffer);
- } else if (const auto data = std::get_if<FlushRegionCommand>(command)) {
- renderer.Rasterizer().FlushRegion(data->addr, data->size);
- } else if (const auto data = std::get_if<InvalidateRegionCommand>(command)) {
- renderer.Rasterizer().InvalidateRegion(data->addr, data->size);
- } else if (const auto data = std::get_if<FlushAndInvalidateRegionCommand>(command)) {
- renderer.Rasterizer().FlushAndInvalidateRegion(data->addr, data->size);
- } else {
- UNREACHABLE();
- }
-}
-
/// Runs the GPU thread
static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher,
SynchState& state) {
-
MicroProfileOnThreadCreate("GpuThread");
- auto WaitForWakeup = [&]() {
- std::unique_lock<std::mutex> lock{state.signal_mutex};
- state.signal_condition.wait(lock, [&] { return !state.is_idle || !state.is_running; });
- };
-
// Wait for first GPU command before acquiring the window context
- WaitForWakeup();
+ state.WaitForCommands();
// If emulation was stopped during disk shader loading, abort before trying to acquire context
if (!state.is_running) {
@@ -53,100 +27,72 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
Core::Frontend::ScopeAcquireWindowContext acquire_context{renderer.GetRenderWindow()};
+ CommandDataContainer next;
while (state.is_running) {
- if (!state.is_running) {
- return;
- }
-
- {
- // Thread has been woken up, so make the previous write queue the next read queue
- std::lock_guard<std::mutex> lock{state.signal_mutex};
- std::swap(state.push_queue, state.pop_queue);
- }
-
- // Execute all of the GPU commands
- while (!state.pop_queue->empty()) {
- ExecuteCommand(&state.pop_queue->front(), renderer, dma_pusher);
- state.pop_queue->pop();
+ state.WaitForCommands();
+ while (!state.queue.Empty()) {
+ state.queue.Pop(next);
+ if (const auto submit_list = std::get_if<SubmitListCommand>(&next.data)) {
+ dma_pusher.Push(std::move(submit_list->entries));
+ dma_pusher.DispatchCalls();
+ } else if (const auto data = std::get_if<SwapBuffersCommand>(&next.data)) {
+ state.DecrementFramesCounter();
+ renderer.SwapBuffers(std::move(data->framebuffer));
+ } else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) {
+ renderer.Rasterizer().FlushRegion(data->addr, data->size);
+ } else if (const auto data = std::get_if<InvalidateRegionCommand>(&next.data)) {
+ renderer.Rasterizer().InvalidateRegion(data->addr, data->size);
+ } else if (const auto data = std::get_if<EndProcessingCommand>(&next.data)) {
+ return;
+ } else {
+ UNREACHABLE();
+ }
}
-
- state.UpdateIdleState();
-
- // Signal that the GPU thread has finished processing commands
- if (state.is_idle) {
- state.idle_condition.notify_one();
- }
-
- // Wait for CPU thread to send more GPU commands
- WaitForWakeup();
}
}
ThreadManager::ThreadManager(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher)
: renderer{renderer}, dma_pusher{dma_pusher}, thread{RunThread, std::ref(renderer),
- std::ref(dma_pusher), std::ref(state)},
- thread_id{thread.get_id()} {}
+ std::ref(dma_pusher), std::ref(state)} {}
ThreadManager::~ThreadManager() {
- {
- // Notify GPU thread that a shutdown is pending
- std::lock_guard<std::mutex> lock{state.signal_mutex};
- state.is_running = false;
- }
-
- state.signal_condition.notify_one();
+ // Notify GPU thread that a shutdown is pending
+ PushCommand(EndProcessingCommand());
thread.join();
}
void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
- if (entries.empty()) {
- return;
- }
-
- PushCommand(SubmitListCommand(std::move(entries)), false, false);
+ PushCommand(SubmitListCommand(std::move(entries)));
}
void ThreadManager::SwapBuffers(
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) {
- PushCommand(SwapBuffersCommand(std::move(framebuffer)), true, false);
+ state.IncrementFramesCounter();
+ PushCommand(SwapBuffersCommand(std::move(framebuffer)));
+ state.WaitForFrames();
}
-void ThreadManager::FlushRegion(VAddr addr, u64 size) {
- // Block the CPU when using accurate emulation
- PushCommand(FlushRegionCommand(addr, size), Settings::values.use_accurate_gpu_emulation, false);
+void ThreadManager::FlushRegion(CacheAddr addr, u64 size) {
+ PushCommand(FlushRegionCommand(addr, size));
}
-void ThreadManager::InvalidateRegion(VAddr addr, u64 size) {
- PushCommand(InvalidateRegionCommand(addr, size), true, true);
+void ThreadManager::InvalidateRegion(CacheAddr addr, u64 size) {
+ if (state.queue.Empty()) {
+ // It's quicker to invalidate a single region on the CPU if the queue is already empty
+ renderer.Rasterizer().InvalidateRegion(addr, size);
+ } else {
+ PushCommand(InvalidateRegionCommand(addr, size));
+ }
}
-void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
+void ThreadManager::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
+ // Skip flush on asynch mode, as FlushAndInvalidateRegion is not used for anything too important
InvalidateRegion(addr, size);
}
-void ThreadManager::PushCommand(CommandData&& command_data, bool wait_for_idle, bool allow_on_cpu) {
- {
- std::lock_guard<std::mutex> lock{state.signal_mutex};
-
- if ((allow_on_cpu && state.is_idle) || IsGpuThread()) {
- // Execute the command synchronously on the current thread
- ExecuteCommand(&command_data, renderer, dma_pusher);
- return;
- }
-
- // Push the command to the GPU thread
- state.UpdateIdleState();
- state.push_queue->emplace(command_data);
- }
-
- // Signal the GPU thread that commands are pending
- state.signal_condition.notify_one();
-
- if (wait_for_idle) {
- // Wait for the GPU to be idle (all commands to be executed)
- std::unique_lock<std::mutex> lock{state.idle_mutex};
- state.idle_condition.wait(lock, [this] { return static_cast<bool>(state.is_idle); });
- }
+void ThreadManager::PushCommand(CommandData&& command_data) {
+ state.queue.Push(CommandDataContainer(std::move(command_data)));
+ state.SignalCommands();
}
} // namespace VideoCommon::GPUThread
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index edb148b14..8cd7db1c6 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -13,6 +13,9 @@
#include <thread>
#include <variant>
+#include "common/threadsafe_queue.h"
+#include "video_core/gpu.h"
+
namespace Tegra {
struct FramebufferConfig;
class DmaPusher;
@@ -24,6 +27,9 @@ class RendererBase;
namespace VideoCommon::GPUThread {
+/// Command to signal to the GPU thread that processing has ended
+struct EndProcessingCommand final {};
+
/// Command to signal to the GPU thread that a command list is ready for processing
struct SubmitListCommand final {
explicit SubmitListCommand(Tegra::CommandList&& entries) : entries{std::move(entries)} {}
@@ -36,59 +42,110 @@ struct SwapBuffersCommand final {
explicit SwapBuffersCommand(std::optional<const Tegra::FramebufferConfig> framebuffer)
: framebuffer{std::move(framebuffer)} {}
- std::optional<const Tegra::FramebufferConfig> framebuffer;
+ std::optional<Tegra::FramebufferConfig> framebuffer;
};
/// Command to signal to the GPU thread to flush a region
struct FlushRegionCommand final {
- explicit constexpr FlushRegionCommand(VAddr addr, u64 size) : addr{addr}, size{size} {}
+ explicit constexpr FlushRegionCommand(CacheAddr addr, u64 size) : addr{addr}, size{size} {}
- const VAddr addr;
- const u64 size;
+ CacheAddr addr;
+ u64 size;
};
/// Command to signal to the GPU thread to invalidate a region
struct InvalidateRegionCommand final {
- explicit constexpr InvalidateRegionCommand(VAddr addr, u64 size) : addr{addr}, size{size} {}
+ explicit constexpr InvalidateRegionCommand(CacheAddr addr, u64 size) : addr{addr}, size{size} {}
- const VAddr addr;
- const u64 size;
+ CacheAddr addr;
+ u64 size;
};
/// Command to signal to the GPU thread to flush and invalidate a region
struct FlushAndInvalidateRegionCommand final {
- explicit constexpr FlushAndInvalidateRegionCommand(VAddr addr, u64 size)
+ explicit constexpr FlushAndInvalidateRegionCommand(CacheAddr addr, u64 size)
: addr{addr}, size{size} {}
- const VAddr addr;
- const u64 size;
+ CacheAddr addr;
+ u64 size;
};
-using CommandData = std::variant<SubmitListCommand, SwapBuffersCommand, FlushRegionCommand,
- InvalidateRegionCommand, FlushAndInvalidateRegionCommand>;
+using CommandData =
+ std::variant<EndProcessingCommand, SubmitListCommand, SwapBuffersCommand, FlushRegionCommand,
+ InvalidateRegionCommand, FlushAndInvalidateRegionCommand>;
+
+struct CommandDataContainer {
+ CommandDataContainer() = default;
+
+ CommandDataContainer(CommandData&& data) : data{std::move(data)} {}
+
+ CommandDataContainer& operator=(const CommandDataContainer& t) {
+ data = std::move(t.data);
+ return *this;
+ }
+
+ CommandData data;
+};
/// Struct used to synchronize the GPU thread
struct SynchState final {
- std::atomic<bool> is_running{true};
- std::atomic<bool> is_idle{true};
- std::condition_variable signal_condition;
- std::mutex signal_mutex;
- std::condition_variable idle_condition;
- std::mutex idle_mutex;
-
- // We use two queues for sending commands to the GPU thread, one for writing (push_queue) to and
- // one for reading from (pop_queue). These are swapped whenever the current pop_queue becomes
- // empty. This allows for efficient thread-safe access, as it does not require any copies.
-
- using CommandQueue = std::queue<CommandData>;
- std::array<CommandQueue, 2> command_queues;
- CommandQueue* push_queue{&command_queues[0]};
- CommandQueue* pop_queue{&command_queues[1]};
-
- void UpdateIdleState() {
- std::lock_guard<std::mutex> lock{idle_mutex};
- is_idle = command_queues[0].empty() && command_queues[1].empty();
+ std::atomic_bool is_running{true};
+ std::atomic_int queued_frame_count{};
+ std::mutex frames_mutex;
+ std::mutex commands_mutex;
+ std::condition_variable commands_condition;
+ std::condition_variable frames_condition;
+
+ void IncrementFramesCounter() {
+ std::lock_guard<std::mutex> lock{frames_mutex};
+ ++queued_frame_count;
+ }
+
+ void DecrementFramesCounter() {
+ {
+ std::lock_guard<std::mutex> lock{frames_mutex};
+ --queued_frame_count;
+
+ if (queued_frame_count) {
+ return;
+ }
+ }
+ frames_condition.notify_one();
}
+
+ void WaitForFrames() {
+ {
+ std::lock_guard<std::mutex> lock{frames_mutex};
+ if (!queued_frame_count) {
+ return;
+ }
+ }
+
+ // Wait for the GPU to be idle (all commands to be executed)
+ {
+ std::unique_lock<std::mutex> lock{frames_mutex};
+ frames_condition.wait(lock, [this] { return !queued_frame_count; });
+ }
+ }
+
+ void SignalCommands() {
+ {
+ std::unique_lock<std::mutex> lock{commands_mutex};
+ if (queue.Empty()) {
+ return;
+ }
+ }
+
+ commands_condition.notify_one();
+ }
+
+ void WaitForCommands() {
+ std::unique_lock<std::mutex> lock{commands_mutex};
+ commands_condition.wait(lock, [this] { return !queue.Empty(); });
+ }
+
+ using CommandQueue = Common::SPSCQueue<CommandDataContainer>;
+ CommandQueue queue;
};
/// Class used to manage the GPU thread
@@ -105,22 +162,17 @@ public:
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer);
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
- void FlushRegion(VAddr addr, u64 size);
+ void FlushRegion(CacheAddr addr, u64 size);
/// Notify rasterizer that any caches of the specified region should be invalidated
- void InvalidateRegion(VAddr addr, u64 size);
+ void InvalidateRegion(CacheAddr addr, u64 size);
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
- void FlushAndInvalidateRegion(VAddr addr, u64 size);
+ void FlushAndInvalidateRegion(CacheAddr addr, u64 size);
private:
/// Pushes a command to be executed by the GPU thread
- void PushCommand(CommandData&& command_data, bool wait_for_idle, bool allow_on_cpu);
-
- /// Returns true if this is called by the GPU thread
- bool IsGpuThread() const {
- return std::this_thread::get_id() == thread_id;
- }
+ void PushCommand(CommandData&& command_data);
private:
SynchState state;
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index 54abe5298..8e8f36f28 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -5,6 +5,7 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
+#include "core/memory.h"
#include "video_core/memory_manager.h"
namespace Tegra {
@@ -162,15 +163,51 @@ std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) {
return base_addr + (gpu_addr & PAGE_MASK);
}
-std::vector<GPUVAddr> MemoryManager::CpuToGpuAddress(VAddr cpu_addr) const {
- std::vector<GPUVAddr> results;
- for (const auto& region : mapped_regions) {
- if (cpu_addr >= region.cpu_addr && cpu_addr < (region.cpu_addr + region.size)) {
- const u64 offset{cpu_addr - region.cpu_addr};
- results.push_back(region.gpu_addr + offset);
- }
- }
- return results;
+u8 MemoryManager::Read8(GPUVAddr addr) {
+ return Memory::Read8(*GpuToCpuAddress(addr));
+}
+
+u16 MemoryManager::Read16(GPUVAddr addr) {
+ return Memory::Read16(*GpuToCpuAddress(addr));
+}
+
+u32 MemoryManager::Read32(GPUVAddr addr) {
+ return Memory::Read32(*GpuToCpuAddress(addr));
+}
+
+u64 MemoryManager::Read64(GPUVAddr addr) {
+ return Memory::Read64(*GpuToCpuAddress(addr));
+}
+
+void MemoryManager::Write8(GPUVAddr addr, u8 data) {
+ Memory::Write8(*GpuToCpuAddress(addr), data);
+}
+
+void MemoryManager::Write16(GPUVAddr addr, u16 data) {
+ Memory::Write16(*GpuToCpuAddress(addr), data);
+}
+
+void MemoryManager::Write32(GPUVAddr addr, u32 data) {
+ Memory::Write32(*GpuToCpuAddress(addr), data);
+}
+
+void MemoryManager::Write64(GPUVAddr addr, u64 data) {
+ Memory::Write64(*GpuToCpuAddress(addr), data);
+}
+
+u8* MemoryManager::GetPointer(GPUVAddr addr) {
+ return Memory::GetPointer(*GpuToCpuAddress(addr));
+}
+
+void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) {
+ std::memcpy(dest_buffer, GetPointer(src_addr), size);
+}
+void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size) {
+ std::memcpy(GetPointer(dest_addr), src_buffer, size);
+}
+
+void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size) {
+ std::memcpy(GetPointer(dest_addr), GetPointer(src_addr), size);
}
VAddr& MemoryManager::PageSlot(GPUVAddr gpu_addr) {
diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h
index fb03497ca..425e2f31c 100644
--- a/src/video_core/memory_manager.h
+++ b/src/video_core/memory_manager.h
@@ -27,12 +27,27 @@ public:
GPUVAddr UnmapBuffer(GPUVAddr gpu_addr, u64 size);
GPUVAddr GetRegionEnd(GPUVAddr region_start) const;
std::optional<VAddr> GpuToCpuAddress(GPUVAddr gpu_addr);
- std::vector<GPUVAddr> CpuToGpuAddress(VAddr cpu_addr) const;
static constexpr u64 PAGE_BITS = 16;
static constexpr u64 PAGE_SIZE = 1 << PAGE_BITS;
static constexpr u64 PAGE_MASK = PAGE_SIZE - 1;
+ u8 Read8(GPUVAddr addr);
+ u16 Read16(GPUVAddr addr);
+ u32 Read32(GPUVAddr addr);
+ u64 Read64(GPUVAddr addr);
+
+ void Write8(GPUVAddr addr, u8 data);
+ void Write16(GPUVAddr addr, u16 data);
+ void Write32(GPUVAddr addr, u32 data);
+ void Write64(GPUVAddr addr, u64 data);
+
+ u8* GetPointer(GPUVAddr vaddr);
+
+ void ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size);
+ void WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size);
+ void CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size);
+
private:
enum class PageStatus : u64 {
Unmapped = 0xFFFFFFFFFFFFFFFFULL,
diff --git a/src/video_core/morton.cpp b/src/video_core/morton.cpp
index 9692ce143..3e91cbc83 100644
--- a/src/video_core/morton.cpp
+++ b/src/video_core/morton.cpp
@@ -6,7 +6,6 @@
#include <cstring>
#include "common/assert.h"
#include "common/common_types.h"
-#include "core/memory.h"
#include "video_core/morton.h"
#include "video_core/surface.h"
#include "video_core/textures/decoders.h"
@@ -16,12 +15,12 @@ namespace VideoCore {
using Surface::GetBytesPerPixel;
using Surface::PixelFormat;
-using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u32, u8*, VAddr);
+using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u32, u8*, u8*);
using ConversionArray = std::array<MortonCopyFn, Surface::MaxPixelFormat>;
template <bool morton_to_linear, PixelFormat format>
static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth,
- u32 tile_width_spacing, u8* buffer, VAddr addr) {
+ u32 tile_width_spacing, u8* buffer, u8* addr) {
constexpr u32 bytes_per_pixel = GetBytesPerPixel(format);
// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
@@ -34,10 +33,10 @@ static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth
stride, height, depth, block_height, block_depth,
tile_width_spacing);
} else {
- Tegra::Texture::CopySwizzledData(
- (stride + tile_size_x - 1) / tile_size_x, (height + tile_size_y - 1) / tile_size_y,
- depth, bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr), buffer, false,
- block_height, block_depth, tile_width_spacing);
+ Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x,
+ (height + tile_size_y - 1) / tile_size_y, depth,
+ bytes_per_pixel, bytes_per_pixel, addr, buffer, false,
+ block_height, block_depth, tile_width_spacing);
}
}
@@ -282,7 +281,7 @@ static u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) {
void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride,
u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing,
- u8* buffer, VAddr addr) {
+ u8* buffer, u8* addr) {
GetSwizzleFunction(mode, format)(stride, block_height, height, block_depth, depth,
tile_width_spacing, buffer, addr);
}
diff --git a/src/video_core/morton.h b/src/video_core/morton.h
index b565204b5..ee5b45555 100644
--- a/src/video_core/morton.h
+++ b/src/video_core/morton.h
@@ -13,7 +13,7 @@ enum class MortonSwizzleMode { MortonToLinear, LinearToMorton };
void MortonSwizzle(MortonSwizzleMode mode, VideoCore::Surface::PixelFormat format, u32 stride,
u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing,
- u8* buffer, VAddr addr);
+ u8* buffer, u8* addr);
void MortonCopyPixels128(MortonSwizzleMode mode, u32 width, u32 height, u32 bytes_per_pixel,
u32 linear_bytes_per_pixel, u8* morton_data, u8* linear_data);
diff --git a/src/video_core/rasterizer_cache.h b/src/video_core/rasterizer_cache.h
index a7bcf26fb..ecd9986a0 100644
--- a/src/video_core/rasterizer_cache.h
+++ b/src/video_core/rasterizer_cache.h
@@ -4,6 +4,7 @@
#pragma once
+#include <mutex>
#include <set>
#include <unordered_map>
@@ -12,14 +13,26 @@
#include "common/common_types.h"
#include "core/settings.h"
+#include "video_core/gpu.h"
#include "video_core/rasterizer_interface.h"
class RasterizerCacheObject {
public:
+ explicit RasterizerCacheObject(const u8* host_ptr)
+ : host_ptr{host_ptr}, cache_addr{ToCacheAddr(host_ptr)} {}
+
virtual ~RasterizerCacheObject();
+ CacheAddr GetCacheAddr() const {
+ return cache_addr;
+ }
+
+ const u8* GetHostPtr() const {
+ return host_ptr;
+ }
+
/// Gets the address of the shader in guest memory, required for cache management
- virtual VAddr GetAddr() const = 0;
+ virtual VAddr GetCpuAddr() const = 0;
/// Gets the size of the shader in guest memory, required for cache management
virtual std::size_t GetSizeInBytes() const = 0;
@@ -58,6 +71,8 @@ private:
bool is_registered{}; ///< Whether the object is currently registered with the cache
bool is_dirty{}; ///< Whether the object is dirty (out of sync with guest memory)
u64 last_modified_ticks{}; ///< When the object was last modified, used for in-order flushing
+ CacheAddr cache_addr{}; ///< Cache address memory, unique from emulated virtual address space
+ const u8* host_ptr{}; ///< Pointer to the memory backing this cached region
};
template <class T>
@@ -68,7 +83,9 @@ public:
explicit RasterizerCache(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {}
/// Write any cached resources overlapping the specified region back to memory
- void FlushRegion(Tegra::GPUVAddr addr, size_t size) {
+ void FlushRegion(CacheAddr addr, std::size_t size) {
+ std::lock_guard<std::recursive_mutex> lock{mutex};
+
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
for (auto& object : objects) {
FlushObject(object);
@@ -76,7 +93,9 @@ public:
}
/// Mark the specified region as being invalidated
- void InvalidateRegion(VAddr addr, u64 size) {
+ void InvalidateRegion(CacheAddr addr, u64 size) {
+ std::lock_guard<std::recursive_mutex> lock{mutex};
+
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
for (auto& object : objects) {
if (!object->IsRegistered()) {
@@ -89,48 +108,60 @@ public:
/// Invalidates everything in the cache
void InvalidateAll() {
+ std::lock_guard<std::recursive_mutex> lock{mutex};
+
while (interval_cache.begin() != interval_cache.end()) {
Unregister(*interval_cache.begin()->second.begin());
}
}
protected:
- /// Tries to get an object from the cache with the specified address
- T TryGet(VAddr addr) const {
+ /// Tries to get an object from the cache with the specified cache address
+ T TryGet(CacheAddr addr) const {
const auto iter = map_cache.find(addr);
if (iter != map_cache.end())
return iter->second;
return nullptr;
}
+ T TryGet(const void* addr) const {
+ const auto iter = map_cache.find(ToCacheAddr(addr));
+ if (iter != map_cache.end())
+ return iter->second;
+ return nullptr;
+ }
+
/// Register an object into the cache
void Register(const T& object) {
+ std::lock_guard<std::recursive_mutex> lock{mutex};
+
object->SetIsRegistered(true);
interval_cache.add({GetInterval(object), ObjectSet{object}});
- map_cache.insert({object->GetAddr(), object});
- rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), 1);
+ map_cache.insert({object->GetCacheAddr(), object});
+ rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), 1);
}
/// Unregisters an object from the cache
void Unregister(const T& object) {
- object->SetIsRegistered(false);
- rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), -1);
- // Only flush if use_accurate_gpu_emulation is enabled, as it incurs a performance hit
- if (Settings::values.use_accurate_gpu_emulation) {
- FlushObject(object);
- }
+ std::lock_guard<std::recursive_mutex> lock{mutex};
+ object->SetIsRegistered(false);
+ rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), -1);
interval_cache.subtract({GetInterval(object), ObjectSet{object}});
- map_cache.erase(object->GetAddr());
+ map_cache.erase(object->GetCacheAddr());
}
/// Returns a ticks counter used for tracking when cached objects were last modified
u64 GetModifiedTicks() {
+ std::lock_guard<std::recursive_mutex> lock{mutex};
+
return ++modified_ticks;
}
/// Flushes the specified object, updating appropriate cache state as needed
void FlushObject(const T& object) {
+ std::lock_guard<std::recursive_mutex> lock{mutex};
+
if (!object->IsDirty()) {
return;
}
@@ -140,7 +171,7 @@ protected:
private:
/// Returns a list of cached objects from the specified memory region, ordered by access time
- std::vector<T> GetSortedObjectsFromRegion(VAddr addr, u64 size) {
+ std::vector<T> GetSortedObjectsFromRegion(CacheAddr addr, u64 size) {
if (size == 0) {
return {};
}
@@ -164,17 +195,18 @@ private:
}
using ObjectSet = std::set<T>;
- using ObjectCache = std::unordered_map<VAddr, T>;
- using IntervalCache = boost::icl::interval_map<VAddr, ObjectSet>;
+ using ObjectCache = std::unordered_map<CacheAddr, T>;
+ using IntervalCache = boost::icl::interval_map<CacheAddr, ObjectSet>;
using ObjectInterval = typename IntervalCache::interval_type;
static auto GetInterval(const T& object) {
- return ObjectInterval::right_open(object->GetAddr(),
- object->GetAddr() + object->GetSizeInBytes());
+ return ObjectInterval::right_open(object->GetCacheAddr(),
+ object->GetCacheAddr() + object->GetSizeInBytes());
}
ObjectCache map_cache;
IntervalCache interval_cache; ///< Cache of objects
u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing
VideoCore::RasterizerInterface& rasterizer;
+ std::recursive_mutex mutex;
};
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index 6a1dc9cf6..76e292e87 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -35,14 +35,14 @@ public:
virtual void FlushAll() = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
- virtual void FlushRegion(VAddr addr, u64 size) = 0;
+ virtual void FlushRegion(CacheAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be invalidated
- virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
+ virtual void InvalidateRegion(CacheAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
/// and invalidated
- virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
+ virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
/// Attempt to use a faster method to perform a surface copy
virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
@@ -63,7 +63,7 @@ public:
}
/// Increase/decrease the number of object in pages touching the specified region
- virtual void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) {}
+ virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {}
/// Initialize disk cached resources for the game being emulated
virtual void LoadDiskResources(const std::atomic_bool& stop_loading = false,
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index b3062e5ba..5048ed6ce 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -13,24 +13,28 @@
namespace OpenGL {
+CachedBufferEntry::CachedBufferEntry(VAddr cpu_addr, std::size_t size, GLintptr offset,
+ std::size_t alignment, u8* host_ptr)
+ : cpu_addr{cpu_addr}, size{size}, offset{offset}, alignment{alignment}, RasterizerCacheObject{
+ host_ptr} {}
+
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size)
: RasterizerCache{rasterizer}, stream_buffer(size, true) {}
GLintptr OGLBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size,
std::size_t alignment, bool cache) {
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
- const auto cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
- ASSERT_MSG(cpu_addr, "Invalid GPU address");
// Cache management is a big overhead, so only cache entries with a given size.
// TODO: Figure out which size is the best for given games.
cache &= size >= 2048;
+ const auto& host_ptr{memory_manager.GetPointer(gpu_addr)};
if (cache) {
- auto entry = TryGet(*cpu_addr);
+ auto entry = TryGet(host_ptr);
if (entry) {
- if (entry->size >= size && entry->alignment == alignment) {
- return entry->offset;
+ if (entry->GetSize() >= size && entry->GetAlignment() == alignment) {
+ return entry->GetOffset();
}
Unregister(entry);
}
@@ -39,17 +43,17 @@ GLintptr OGLBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size
AlignBuffer(alignment);
const GLintptr uploaded_offset = buffer_offset;
- Memory::ReadBlock(*cpu_addr, buffer_ptr, size);
+ if (!host_ptr) {
+ return uploaded_offset;
+ }
+ std::memcpy(buffer_ptr, host_ptr, size);
buffer_ptr += size;
buffer_offset += size;
if (cache) {
- auto entry = std::make_shared<CachedBufferEntry>();
- entry->offset = uploaded_offset;
- entry->size = size;
- entry->alignment = alignment;
- entry->addr = *cpu_addr;
+ auto entry = std::make_shared<CachedBufferEntry>(
+ *memory_manager.GpuToCpuAddress(gpu_addr), size, uploaded_offset, alignment, host_ptr);
Register(entry);
}
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index c11acfb79..1de1f84ae 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -17,22 +17,39 @@ namespace OpenGL {
class RasterizerOpenGL;
-struct CachedBufferEntry final : public RasterizerCacheObject {
- VAddr GetAddr() const override {
- return addr;
+class CachedBufferEntry final : public RasterizerCacheObject {
+public:
+ explicit CachedBufferEntry(VAddr cpu_addr, std::size_t size, GLintptr offset,
+ std::size_t alignment, u8* host_ptr);
+
+ VAddr GetCpuAddr() const override {
+ return cpu_addr;
}
std::size_t GetSizeInBytes() const override {
return size;
}
+ std::size_t GetSize() const {
+ return size;
+ }
+
+ GLintptr GetOffset() const {
+ return offset;
+ }
+
+ std::size_t GetAlignment() const {
+ return alignment;
+ }
+
// We do not have to flush this cache as things in it are never modified by us.
void Flush() override {}
- VAddr addr;
- std::size_t size;
- GLintptr offset;
- std::size_t alignment;
+private:
+ VAddr cpu_addr{};
+ std::size_t size{};
+ GLintptr offset{};
+ std::size_t alignment{};
};
class OGLBufferCache final : public RasterizerCache<std::shared_ptr<CachedBufferEntry>> {
diff --git a/src/video_core/renderer_opengl/gl_global_cache.cpp b/src/video_core/renderer_opengl/gl_global_cache.cpp
index 7161d1dea..c8dbcacbd 100644
--- a/src/video_core/renderer_opengl/gl_global_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_global_cache.cpp
@@ -7,7 +7,6 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
-#include "core/memory.h"
#include "video_core/renderer_opengl/gl_global_cache.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
@@ -15,12 +14,13 @@
namespace OpenGL {
-CachedGlobalRegion::CachedGlobalRegion(VAddr addr, u32 size) : addr{addr}, size{size} {
+CachedGlobalRegion::CachedGlobalRegion(VAddr cpu_addr, u32 size, u8* host_ptr)
+ : cpu_addr{cpu_addr}, size{size}, RasterizerCacheObject{host_ptr} {
buffer.Create();
// Bind and unbind the buffer so it gets allocated by the driver
glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer.handle);
glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
- LabelGLObject(GL_BUFFER, buffer.handle, addr, "GlobalMemory");
+ LabelGLObject(GL_BUFFER, buffer.handle, cpu_addr, "GlobalMemory");
}
void CachedGlobalRegion::Reload(u32 size_) {
@@ -35,10 +35,10 @@ void CachedGlobalRegion::Reload(u32 size_) {
// TODO(Rodrigo): Get rid of Memory::GetPointer with a staging buffer
glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer.handle);
- glBufferData(GL_SHADER_STORAGE_BUFFER, size, Memory::GetPointer(addr), GL_DYNAMIC_DRAW);
+ glBufferData(GL_SHADER_STORAGE_BUFFER, size, GetHostPtr(), GL_DYNAMIC_DRAW);
}
-GlobalRegion GlobalRegionCacheOpenGL::TryGetReservedGlobalRegion(VAddr addr, u32 size) const {
+GlobalRegion GlobalRegionCacheOpenGL::TryGetReservedGlobalRegion(CacheAddr addr, u32 size) const {
const auto search{reserve.find(addr)};
if (search == reserve.end()) {
return {};
@@ -46,11 +46,14 @@ GlobalRegion GlobalRegionCacheOpenGL::TryGetReservedGlobalRegion(VAddr addr, u32
return search->second;
}
-GlobalRegion GlobalRegionCacheOpenGL::GetUncachedGlobalRegion(VAddr addr, u32 size) {
- GlobalRegion region{TryGetReservedGlobalRegion(addr, size)};
+GlobalRegion GlobalRegionCacheOpenGL::GetUncachedGlobalRegion(Tegra::GPUVAddr addr, u32 size,
+ u8* host_ptr) {
+ GlobalRegion region{TryGetReservedGlobalRegion(ToCacheAddr(host_ptr), size)};
if (!region) {
// No reserved surface available, create a new one and reserve it
- region = std::make_shared<CachedGlobalRegion>(addr, size);
+ auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
+ const auto cpu_addr = *memory_manager.GpuToCpuAddress(addr);
+ region = std::make_shared<CachedGlobalRegion>(cpu_addr, size, host_ptr);
ReserveGlobalRegion(region);
}
region->Reload(size);
@@ -58,7 +61,7 @@ GlobalRegion GlobalRegionCacheOpenGL::GetUncachedGlobalRegion(VAddr addr, u32 si
}
void GlobalRegionCacheOpenGL::ReserveGlobalRegion(GlobalRegion region) {
- reserve.insert_or_assign(region->GetAddr(), std::move(region));
+ reserve.insert_or_assign(region->GetCacheAddr(), std::move(region));
}
GlobalRegionCacheOpenGL::GlobalRegionCacheOpenGL(RasterizerOpenGL& rasterizer)
@@ -69,22 +72,20 @@ GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion(
Tegra::Engines::Maxwell3D::Regs::ShaderStage stage) {
auto& gpu{Core::System::GetInstance().GPU()};
- const auto cbufs = gpu.Maxwell3D().state.shader_stages[static_cast<u64>(stage)];
- const auto cbuf_addr = gpu.MemoryManager().GpuToCpuAddress(
- cbufs.const_buffers[global_region.GetCbufIndex()].address + global_region.GetCbufOffset());
- ASSERT(cbuf_addr);
-
- const auto actual_addr_gpu = Memory::Read64(*cbuf_addr);
- const auto size = Memory::Read32(*cbuf_addr + 8);
- const auto actual_addr = gpu.MemoryManager().GpuToCpuAddress(actual_addr_gpu);
- ASSERT(actual_addr);
+ auto& memory_manager{gpu.MemoryManager()};
+ const auto cbufs{gpu.Maxwell3D().state.shader_stages[static_cast<u64>(stage)]};
+ const auto addr{cbufs.const_buffers[global_region.GetCbufIndex()].address +
+ global_region.GetCbufOffset()};
+ const auto actual_addr{memory_manager.Read64(addr)};
+ const auto size{memory_manager.Read32(addr + 8)};
// Look up global region in the cache based on address
- GlobalRegion region = TryGet(*actual_addr);
+ const auto& host_ptr{memory_manager.GetPointer(actual_addr)};
+ GlobalRegion region{TryGet(host_ptr)};
if (!region) {
// No global region found - create a new one
- region = GetUncachedGlobalRegion(*actual_addr, size);
+ region = GetUncachedGlobalRegion(actual_addr, size, host_ptr);
Register(region);
}
diff --git a/src/video_core/renderer_opengl/gl_global_cache.h b/src/video_core/renderer_opengl/gl_global_cache.h
index ba2bdc60c..a840491f7 100644
--- a/src/video_core/renderer_opengl/gl_global_cache.h
+++ b/src/video_core/renderer_opengl/gl_global_cache.h
@@ -27,14 +27,12 @@ using GlobalRegion = std::shared_ptr<CachedGlobalRegion>;
class CachedGlobalRegion final : public RasterizerCacheObject {
public:
- explicit CachedGlobalRegion(VAddr addr, u32 size);
+ explicit CachedGlobalRegion(VAddr cpu_addr, u32 size, u8* host_ptr);
- /// Gets the address of the shader in guest memory, required for cache management
- VAddr GetAddr() const override {
- return addr;
+ VAddr GetCpuAddr() const override {
+ return cpu_addr;
}
- /// Gets the size of the shader in guest memory, required for cache management
std::size_t GetSizeInBytes() const override {
return size;
}
@@ -53,9 +51,8 @@ public:
}
private:
- VAddr addr{};
+ VAddr cpu_addr{};
u32 size{};
-
OGLBuffer buffer;
};
@@ -68,11 +65,11 @@ public:
Tegra::Engines::Maxwell3D::Regs::ShaderStage stage);
private:
- GlobalRegion TryGetReservedGlobalRegion(VAddr addr, u32 size) const;
- GlobalRegion GetUncachedGlobalRegion(VAddr addr, u32 size);
+ GlobalRegion TryGetReservedGlobalRegion(CacheAddr addr, u32 size) const;
+ GlobalRegion GetUncachedGlobalRegion(Tegra::GPUVAddr addr, u32 size, u8* host_ptr);
void ReserveGlobalRegion(GlobalRegion region);
- std::unordered_map<VAddr, GlobalRegion> reserve;
+ std::unordered_map<CacheAddr, GlobalRegion> reserve;
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp b/src/video_core/renderer_opengl/gl_primitive_assembler.cpp
index 77d5cedd2..75d816795 100644
--- a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp
+++ b/src/video_core/renderer_opengl/gl_primitive_assembler.cpp
@@ -46,10 +46,7 @@ GLintptr PrimitiveAssembler::MakeQuadIndexed(Tegra::GPUVAddr gpu_addr, std::size
auto [dst_pointer, index_offset] = buffer_cache.ReserveMemory(map_size);
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
- const auto cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
- ASSERT_MSG(cpu_addr, "Invalid GPU address");
-
- const u8* source{Memory::GetPointer(*cpu_addr)};
+ const u8* source{memory_manager.GetPointer(gpu_addr)};
for (u32 primitive = 0; primitive < count / 4; ++primitive) {
for (std::size_t i = 0; i < TRIANGLES_PER_QUAD; ++i) {
@@ -64,4 +61,4 @@ GLintptr PrimitiveAssembler::MakeQuadIndexed(Tegra::GPUVAddr gpu_addr, std::size
return index_offset;
}
-} // namespace OpenGL \ No newline at end of file
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 976f64c24..198c54872 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -449,7 +449,7 @@ static constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
return boost::make_iterator_range(map.equal_range(interval));
}
-void RasterizerOpenGL::UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) {
+void RasterizerOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
const u64 page_start{addr >> Memory::PAGE_BITS};
const u64 page_end{(addr + size + Memory::PAGE_SIZE - 1) >> Memory::PAGE_BITS};
@@ -747,20 +747,26 @@ void RasterizerOpenGL::DrawArrays() {
void RasterizerOpenGL::FlushAll() {}
-void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
+void RasterizerOpenGL::FlushRegion(CacheAddr addr, u64 size) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
+ if (!addr || !size) {
+ return;
+ }
res_cache.FlushRegion(addr, size);
}
-void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
+void RasterizerOpenGL::InvalidateRegion(CacheAddr addr, u64 size) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
+ if (!addr || !size) {
+ return;
+ }
res_cache.InvalidateRegion(addr, size);
shader_cache.InvalidateRegion(addr, size);
global_cache.InvalidateRegion(addr, size);
buffer_cache.InvalidateRegion(addr, size);
}
-void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
+void RasterizerOpenGL::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
FlushRegion(addr, size);
InvalidateRegion(addr, size);
}
@@ -782,7 +788,7 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
- const auto& surface{res_cache.TryFindFramebufferSurface(framebuffer_addr)};
+ const auto& surface{res_cache.TryFindFramebufferSurface(Memory::GetPointer(framebuffer_addr))};
if (!surface) {
return {};
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index ca3de0592..30f3e8acb 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -57,9 +57,9 @@ public:
void DrawArrays() override;
void Clear() override;
void FlushAll() override;
- void FlushRegion(VAddr addr, u64 size) override;
- void InvalidateRegion(VAddr addr, u64 size) override;
- void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
+ void FlushRegion(CacheAddr addr, u64 size) override;
+ void InvalidateRegion(CacheAddr addr, u64 size) override;
+ void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
const Tegra::Engines::Fermi2D::Regs::Surface& dst,
const Common::Rectangle<u32>& src_rect,
@@ -67,7 +67,7 @@ public:
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
u32 pixel_stride) override;
bool AccelerateDrawBatch(bool is_indexed) override;
- void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) override;
+ void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) override;
void LoadDiskResources(const std::atomic_bool& stop_loading,
const VideoCore::DiskResourceLoadCallback& callback) override;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index bd1409660..57329cd61 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -57,10 +57,9 @@ static void ApplyTextureDefaults(GLuint texture, u32 max_mip_level) {
void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
- const auto cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr_)};
- addr = cpu_addr ? *cpu_addr : 0;
gpu_addr = gpu_addr_;
+ host_ptr = memory_manager.GetPointer(gpu_addr_);
size_in_bytes = SizeInBytesRaw();
if (IsPixelFormatASTC(pixel_format)) {
@@ -446,7 +445,7 @@ void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params,
MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level),
params.MipBlockHeight(mip_level), params.MipHeight(mip_level),
params.MipBlockDepth(mip_level), 1, params.tile_width_spacing,
- gl_buffer.data() + offset_gl, params.addr + offset);
+ gl_buffer.data() + offset_gl, params.host_ptr + offset);
offset += layer_size;
offset_gl += gl_size;
}
@@ -455,7 +454,7 @@ void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params,
MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level),
params.MipBlockHeight(mip_level), params.MipHeight(mip_level),
params.MipBlockDepth(mip_level), depth, params.tile_width_spacing,
- gl_buffer.data(), params.addr + offset);
+ gl_buffer.data(), params.host_ptr + offset);
}
}
@@ -513,9 +512,9 @@ void RasterizerCacheOpenGL::CopySurface(const Surface& src_surface, const Surfac
"reinterpretation but the texture is tiled.");
}
const std::size_t remaining_size = dst_params.size_in_bytes - src_params.size_in_bytes;
-
+ auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
glBufferSubData(GL_PIXEL_PACK_BUFFER, src_params.size_in_bytes, remaining_size,
- Memory::GetPointer(dst_params.addr + src_params.size_in_bytes));
+ memory_manager.GetPointer(dst_params.gpu_addr + src_params.size_in_bytes));
}
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
@@ -563,8 +562,8 @@ void RasterizerCacheOpenGL::CopySurface(const Surface& src_surface, const Surfac
}
CachedSurface::CachedSurface(const SurfaceParams& params)
- : params(params), gl_target(SurfaceTargetToGL(params.target)),
- cached_size_in_bytes(params.size_in_bytes) {
+ : params{params}, gl_target{SurfaceTargetToGL(params.target)},
+ cached_size_in_bytes{params.size_in_bytes}, RasterizerCacheObject{params.host_ptr} {
texture.Create(gl_target);
// TODO(Rodrigo): Using params.GetRect() returns a different size than using its Mip*(0)
@@ -603,7 +602,7 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
ApplyTextureDefaults(texture.handle, params.max_mip_level);
- OpenGL::LabelGLObject(GL_TEXTURE, texture.handle, params.addr, params.IdentityString());
+ OpenGL::LabelGLObject(GL_TEXTURE, texture.handle, params.gpu_addr, params.IdentityString());
// Clamp size to mapped GPU memory region
// TODO(bunnei): Super Mario Odyssey maps a 0x40000 byte region and then uses it for a 0x80000
@@ -616,6 +615,8 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
LOG_ERROR(HW_GPU, "Surface size {} exceeds region size {}", params.size_in_bytes, max_size);
cached_size_in_bytes = max_size;
}
+
+ cpu_addr = *memory_manager.GpuToCpuAddress(params.gpu_addr);
}
MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 192, 64));
@@ -633,10 +634,9 @@ void CachedSurface::LoadGLBuffer() {
const u32 bpp = params.GetFormatBpp() / 8;
const u32 copy_size = params.width * bpp;
if (params.pitch == copy_size) {
- std::memcpy(gl_buffer[0].data(), Memory::GetPointer(params.addr),
- params.size_in_bytes_gl);
+ std::memcpy(gl_buffer[0].data(), params.host_ptr, params.size_in_bytes_gl);
} else {
- const u8* start = Memory::GetPointer(params.addr);
+ const u8* start{params.host_ptr};
u8* write_to = gl_buffer[0].data();
for (u32 h = params.height; h > 0; h--) {
std::memcpy(write_to, start, copy_size);
@@ -680,8 +680,6 @@ void CachedSurface::FlushGLBuffer() {
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
Tegra::Texture::ConvertFromHostToGuest(gl_buffer[0].data(), params.pixel_format, params.width,
params.height, params.depth, true, true);
- const u8* const texture_src_data = Memory::GetPointer(params.addr);
- ASSERT(texture_src_data);
if (params.is_tiled) {
ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
params.block_width, static_cast<u32>(params.target));
@@ -691,9 +689,9 @@ void CachedSurface::FlushGLBuffer() {
const u32 bpp = params.GetFormatBpp() / 8;
const u32 copy_size = params.width * bpp;
if (params.pitch == copy_size) {
- std::memcpy(Memory::GetPointer(params.addr), gl_buffer[0].data(), GetSizeInBytes());
+ std::memcpy(params.host_ptr, gl_buffer[0].data(), GetSizeInBytes());
} else {
- u8* start = Memory::GetPointer(params.addr);
+ u8* start{params.host_ptr};
const u8* read_to = gl_buffer[0].data();
for (u32 h = params.height; h > 0; h--) {
std::memcpy(start, read_to, copy_size);
@@ -927,12 +925,12 @@ void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) {
}
Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool preserve_contents) {
- if (params.addr == 0 || params.height * params.width == 0) {
+ if (params.gpu_addr == 0 || params.height * params.width == 0) {
return {};
}
// Look up surface in the cache based on address
- Surface surface{TryGet(params.addr)};
+ Surface surface{TryGet(params.host_ptr)};
if (surface) {
if (surface->GetSurfaceParams().IsCompatibleSurface(params)) {
// Use the cached surface as-is unless it's not synced with memory
@@ -981,14 +979,16 @@ void RasterizerCacheOpenGL::FastLayeredCopySurface(const Surface& src_surface,
const Surface& dst_surface) {
const auto& init_params{src_surface->GetSurfaceParams()};
const auto& dst_params{dst_surface->GetSurfaceParams()};
- VAddr address = init_params.addr;
- const std::size_t layer_size = dst_params.LayerMemorySize();
+ auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
+ Tegra::GPUVAddr address{init_params.gpu_addr};
+ const std::size_t layer_size{dst_params.LayerMemorySize()};
for (u32 layer = 0; layer < dst_params.depth; layer++) {
for (u32 mipmap = 0; mipmap < dst_params.max_mip_level; mipmap++) {
- const VAddr sub_address = address + dst_params.GetMipmapLevelOffset(mipmap);
- const Surface& copy = TryGet(sub_address);
- if (!copy)
+ const Tegra::GPUVAddr sub_address{address + dst_params.GetMipmapLevelOffset(mipmap)};
+ const Surface& copy{TryGet(memory_manager.GetPointer(sub_address))};
+ if (!copy) {
continue;
+ }
const auto& src_params{copy->GetSurfaceParams()};
const u32 width{std::min(src_params.width, dst_params.MipWidth(mipmap))};
const u32 height{std::min(src_params.height, dst_params.MipHeight(mipmap))};
@@ -1163,7 +1163,8 @@ void RasterizerCacheOpenGL::AccurateCopySurface(const Surface& src_surface,
const auto& dst_params{dst_surface->GetSurfaceParams()};
// Flush enough memory for both the source and destination surface
- FlushRegion(src_params.addr, std::max(src_params.MemorySize(), dst_params.MemorySize()));
+ FlushRegion(ToCacheAddr(src_params.host_ptr),
+ std::max(src_params.MemorySize(), dst_params.MemorySize()));
LoadSurface(dst_surface);
}
@@ -1215,8 +1216,8 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
return new_surface;
}
-Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr addr) const {
- return TryGet(addr);
+Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(const u8* host_ptr) const {
+ return TryGet(host_ptr);
}
void RasterizerCacheOpenGL::ReserveSurface(const Surface& surface) {
@@ -1243,9 +1244,10 @@ static std::optional<u32> TryFindBestMipMap(std::size_t memory, const SurfacePar
return {};
}
-static std::optional<u32> TryFindBestLayer(VAddr addr, const SurfaceParams params, u32 mipmap) {
- const std::size_t size = params.LayerMemorySize();
- VAddr start = params.addr + params.GetMipmapLevelOffset(mipmap);
+static std::optional<u32> TryFindBestLayer(Tegra::GPUVAddr addr, const SurfaceParams params,
+ u32 mipmap) {
+ const std::size_t size{params.LayerMemorySize()};
+ Tegra::GPUVAddr start{params.gpu_addr + params.GetMipmapLevelOffset(mipmap)};
for (u32 i = 0; i < params.depth; i++) {
if (start == addr) {
return {i};
@@ -1267,7 +1269,7 @@ static bool LayerFitReinterpretSurface(RasterizerCacheOpenGL& cache, const Surfa
src_params.height == dst_params.MipHeight(*level) &&
src_params.block_height >= dst_params.MipBlockHeight(*level)) {
const std::optional<u32> slot =
- TryFindBestLayer(render_surface->GetAddr(), dst_params, *level);
+ TryFindBestLayer(render_surface->GetSurfaceParams().gpu_addr, dst_params, *level);
if (slot.has_value()) {
glCopyImageSubData(render_surface->Texture().handle,
SurfaceTargetToGL(src_params.target), 0, 0, 0, 0,
@@ -1283,8 +1285,8 @@ static bool LayerFitReinterpretSurface(RasterizerCacheOpenGL& cache, const Surfa
}
static bool IsReinterpretInvalid(const Surface render_surface, const Surface blitted_surface) {
- const VAddr bound1 = blitted_surface->GetAddr() + blitted_surface->GetMemorySize();
- const VAddr bound2 = render_surface->GetAddr() + render_surface->GetMemorySize();
+ const VAddr bound1 = blitted_surface->GetCpuAddr() + blitted_surface->GetMemorySize();
+ const VAddr bound2 = render_surface->GetCpuAddr() + render_surface->GetMemorySize();
if (bound2 > bound1)
return true;
const auto& dst_params = blitted_surface->GetSurfaceParams();
@@ -1327,7 +1329,8 @@ void RasterizerCacheOpenGL::SignalPreDrawCall() {
void RasterizerCacheOpenGL::SignalPostDrawCall() {
for (u32 i = 0; i < Maxwell::NumRenderTargets; i++) {
if (current_color_buffers[i] != nullptr) {
- Surface intersect = CollideOnReinterpretedSurface(current_color_buffers[i]->GetAddr());
+ Surface intersect =
+ CollideOnReinterpretedSurface(current_color_buffers[i]->GetCacheAddr());
if (intersect != nullptr) {
PartialReinterpretSurface(current_color_buffers[i], intersect);
texception = true;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 9cf6f50be..9366f47f2 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -296,7 +296,7 @@ struct SurfaceParams {
bool is_array;
bool srgb_conversion;
// Parameters used for caching
- VAddr addr;
+ u8* host_ptr;
Tegra::GPUVAddr gpu_addr;
std::size_t size_in_bytes;
std::size_t size_in_bytes_gl;
@@ -345,10 +345,10 @@ class RasterizerOpenGL;
class CachedSurface final : public RasterizerCacheObject {
public:
- CachedSurface(const SurfaceParams& params);
+ explicit CachedSurface(const SurfaceParams& params);
- VAddr GetAddr() const override {
- return params.addr;
+ VAddr GetCpuAddr() const override {
+ return cpu_addr;
}
std::size_t GetSizeInBytes() const override {
@@ -432,6 +432,7 @@ private:
std::size_t memory_size;
bool reinterpreted = false;
bool must_reload = false;
+ VAddr cpu_addr{};
};
class RasterizerCacheOpenGL final : public RasterizerCache<Surface> {
@@ -449,7 +450,7 @@ public:
Surface GetColorBufferSurface(std::size_t index, bool preserve_contents);
/// Tries to find a framebuffer using on the provided CPU address
- Surface TryFindFramebufferSurface(VAddr addr) const;
+ Surface TryFindFramebufferSurface(const u8* host_ptr) const;
/// Copies the contents of one surface to another
void FermiCopySurface(const Tegra::Engines::Fermi2D::Regs::Surface& src_config,
@@ -506,12 +507,12 @@ private:
std::array<Surface, Maxwell::NumRenderTargets> current_color_buffers;
Surface last_depth_buffer;
- using SurfaceIntervalCache = boost::icl::interval_map<VAddr, Surface>;
+ using SurfaceIntervalCache = boost::icl::interval_map<CacheAddr, Surface>;
using SurfaceInterval = typename SurfaceIntervalCache::interval_type;
static auto GetReinterpretInterval(const Surface& object) {
- return SurfaceInterval::right_open(object->GetAddr() + 1,
- object->GetAddr() + object->GetMemorySize() - 1);
+ return SurfaceInterval::right_open(object->GetCacheAddr() + 1,
+ object->GetCacheAddr() + object->GetMemorySize() - 1);
}
// Reinterpreted surfaces are very fragil as the game may keep rendering into them.
@@ -523,7 +524,7 @@ private:
reinterpret_surface->MarkReinterpreted();
}
- Surface CollideOnReinterpretedSurface(VAddr addr) const {
+ Surface CollideOnReinterpretedSurface(CacheAddr addr) const {
const SurfaceInterval interval{addr};
for (auto& pair :
boost::make_iterator_range(reinterpreted_surfaces.equal_range(interval))) {
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 4883e4f62..1ed740877 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -32,19 +32,16 @@ struct UnspecializedShader {
namespace {
/// Gets the address for the specified shader stage program
-VAddr GetShaderAddress(Maxwell::ShaderProgram program) {
- const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
- const auto& shader_config = gpu.regs.shader_config[static_cast<std::size_t>(program)];
- const auto address = gpu.memory_manager.GpuToCpuAddress(gpu.regs.code_address.CodeAddress() +
- shader_config.offset);
- ASSERT_MSG(address, "Invalid GPU address");
- return *address;
+Tegra::GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) {
+ const auto& gpu{Core::System::GetInstance().GPU().Maxwell3D()};
+ const auto& shader_config{gpu.regs.shader_config[static_cast<std::size_t>(program)]};
+ return gpu.regs.code_address.CodeAddress() + shader_config.offset;
}
/// Gets the shader program code from memory for the specified address
-ProgramCode GetShaderCode(VAddr addr) {
+ProgramCode GetShaderCode(const u8* host_ptr) {
ProgramCode program_code(VideoCommon::Shader::MAX_PROGRAM_LENGTH);
- Memory::ReadBlock(addr, program_code.data(), program_code.size() * sizeof(u64));
+ std::memcpy(program_code.data(), host_ptr, program_code.size() * sizeof(u64));
return program_code;
}
@@ -214,12 +211,13 @@ std::set<GLenum> GetSupportedFormats() {
} // namespace
-CachedShader::CachedShader(VAddr addr, u64 unique_identifier, Maxwell::ShaderProgram program_type,
- ShaderDiskCacheOpenGL& disk_cache,
+CachedShader::CachedShader(VAddr cpu_addr, u64 unique_identifier,
+ Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache,
const PrecompiledPrograms& precompiled_programs,
- ProgramCode&& program_code, ProgramCode&& program_code_b)
- : addr{addr}, unique_identifier{unique_identifier}, program_type{program_type},
- disk_cache{disk_cache}, precompiled_programs{precompiled_programs} {
+ ProgramCode&& program_code, ProgramCode&& program_code_b, u8* host_ptr)
+ : host_ptr{host_ptr}, cpu_addr{cpu_addr}, unique_identifier{unique_identifier},
+ program_type{program_type}, disk_cache{disk_cache},
+ precompiled_programs{precompiled_programs}, RasterizerCacheObject{host_ptr} {
const std::size_t code_size = CalculateProgramSize(program_code);
const std::size_t code_size_b =
@@ -243,12 +241,13 @@ CachedShader::CachedShader(VAddr addr, u64 unique_identifier, Maxwell::ShaderPro
disk_cache.SaveRaw(raw);
}
-CachedShader::CachedShader(VAddr addr, u64 unique_identifier, Maxwell::ShaderProgram program_type,
- ShaderDiskCacheOpenGL& disk_cache,
+CachedShader::CachedShader(VAddr cpu_addr, u64 unique_identifier,
+ Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache,
const PrecompiledPrograms& precompiled_programs,
- GLShader::ProgramResult result)
- : addr{addr}, unique_identifier{unique_identifier}, program_type{program_type},
- disk_cache{disk_cache}, precompiled_programs{precompiled_programs} {
+ GLShader::ProgramResult result, u8* host_ptr)
+ : cpu_addr{cpu_addr}, unique_identifier{unique_identifier}, program_type{program_type},
+ disk_cache{disk_cache}, precompiled_programs{precompiled_programs}, RasterizerCacheObject{
+ host_ptr} {
code = std::move(result.first);
entries = result.second;
@@ -271,7 +270,7 @@ std::tuple<GLuint, BaseBindings> CachedShader::GetProgramHandle(GLenum primitive
disk_cache.SaveUsage(GetUsage(primitive_mode, base_bindings));
}
- LabelGLObject(GL_PROGRAM, program->handle, addr);
+ LabelGLObject(GL_PROGRAM, program->handle, cpu_addr);
}
handle = program->handle;
@@ -323,7 +322,7 @@ GLuint CachedShader::LazyGeometryProgram(CachedProgram& target_program, BaseBind
disk_cache.SaveUsage(GetUsage(primitive_mode, base_bindings));
}
- LabelGLObject(GL_PROGRAM, target_program->handle, addr, debug_name);
+ LabelGLObject(GL_PROGRAM, target_program->handle, cpu_addr, debug_name);
return target_program->handle;
};
@@ -486,29 +485,32 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
return last_shaders[static_cast<u32>(program)];
}
- const VAddr program_addr{GetShaderAddress(program)};
+ auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
+ const Tegra::GPUVAddr program_addr{GetShaderAddress(program)};
// Look up shader in the cache based on address
- Shader shader{TryGet(program_addr)};
+ const auto& host_ptr{memory_manager.GetPointer(program_addr)};
+ Shader shader{TryGet(host_ptr)};
if (!shader) {
// No shader found - create a new one
- ProgramCode program_code = GetShaderCode(program_addr);
+ ProgramCode program_code{GetShaderCode(host_ptr)};
ProgramCode program_code_b;
if (program == Maxwell::ShaderProgram::VertexA) {
- program_code_b = GetShaderCode(GetShaderAddress(Maxwell::ShaderProgram::VertexB));
+ program_code_b = GetShaderCode(
+ memory_manager.GetPointer(GetShaderAddress(Maxwell::ShaderProgram::VertexB)));
}
const u64 unique_identifier = GetUniqueIdentifier(program, program_code, program_code_b);
-
+ const VAddr cpu_addr{*memory_manager.GpuToCpuAddress(program_addr)};
const auto found = precompiled_shaders.find(unique_identifier);
if (found != precompiled_shaders.end()) {
shader =
- std::make_shared<CachedShader>(program_addr, unique_identifier, program, disk_cache,
- precompiled_programs, found->second);
+ std::make_shared<CachedShader>(cpu_addr, unique_identifier, program, disk_cache,
+ precompiled_programs, found->second, host_ptr);
} else {
shader = std::make_shared<CachedShader>(
- program_addr, unique_identifier, program, disk_cache, precompiled_programs,
- std::move(program_code), std::move(program_code_b));
+ cpu_addr, unique_identifier, program, disk_cache, precompiled_programs,
+ std::move(program_code), std::move(program_code_b), host_ptr);
}
Register(shader);
}
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index 97eed192f..fd1c85115 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -39,18 +39,18 @@ using PrecompiledShaders = std::unordered_map<u64, GLShader::ProgramResult>;
class CachedShader final : public RasterizerCacheObject {
public:
- explicit CachedShader(VAddr addr, u64 unique_identifier, Maxwell::ShaderProgram program_type,
- ShaderDiskCacheOpenGL& disk_cache,
+ explicit CachedShader(VAddr cpu_addr, u64 unique_identifier,
+ Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache,
const PrecompiledPrograms& precompiled_programs,
- ProgramCode&& program_code, ProgramCode&& program_code_b);
+ ProgramCode&& program_code, ProgramCode&& program_code_b, u8* host_ptr);
- explicit CachedShader(VAddr addr, u64 unique_identifier, Maxwell::ShaderProgram program_type,
- ShaderDiskCacheOpenGL& disk_cache,
+ explicit CachedShader(VAddr cpu_addr, u64 unique_identifier,
+ Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache,
const PrecompiledPrograms& precompiled_programs,
- GLShader::ProgramResult result);
+ GLShader::ProgramResult result, u8* host_ptr);
- VAddr GetAddr() const override {
- return addr;
+ VAddr GetCpuAddr() const override {
+ return cpu_addr;
}
std::size_t GetSizeInBytes() const override {
@@ -91,7 +91,8 @@ private:
ShaderDiskCacheUsage GetUsage(GLenum primitive_mode, BaseBindings base_bindings) const;
- VAddr addr{};
+ u8* host_ptr{};
+ VAddr cpu_addr{};
u64 unique_identifier{};
Maxwell::ShaderProgram program_type{};
ShaderDiskCacheOpenGL& disk_cache;
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index b97576309..5e3d862c6 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -164,8 +164,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
// Reset the screen info's display texture to its own permanent texture
screen_info.display_texture = screen_info.texture.resource.handle;
- Memory::RasterizerFlushVirtualRegion(framebuffer_addr, size_in_bytes,
- Memory::FlushMode::Flush);
+ rasterizer->FlushRegion(ToCacheAddr(Memory::GetPointer(framebuffer_addr)), size_in_bytes);
constexpr u32 linear_bpp = 4;
VideoCore::MortonCopyPixels128(VideoCore::MortonSwizzleMode::MortonToLinear,
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index 4a33a6c84..95eab3fec 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -17,6 +17,11 @@
namespace Vulkan {
+CachedBufferEntry::CachedBufferEntry(VAddr cpu_addr, std::size_t size, u64 offset,
+ std::size_t alignment, u8* host_ptr)
+ : cpu_addr{cpu_addr}, size{size}, offset{offset}, alignment{alignment}, RasterizerCacheObject{
+ host_ptr} {}
+
VKBufferCache::VKBufferCache(Tegra::MemoryManager& tegra_memory_manager,
VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
VKMemoryManager& memory_manager, VKScheduler& scheduler, u64 size)
@@ -37,16 +42,18 @@ VKBufferCache::~VKBufferCache() = default;
u64 VKBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size, u64 alignment,
bool cache) {
const auto cpu_addr{tegra_memory_manager.GpuToCpuAddress(gpu_addr)};
- ASSERT(cpu_addr);
+ ASSERT_MSG(cpu_addr, "Invalid GPU address");
// Cache management is a big overhead, so only cache entries with a given size.
// TODO: Figure out which size is the best for given games.
cache &= size >= 2048;
+ const auto& host_ptr{Memory::GetPointer(*cpu_addr)};
if (cache) {
- if (auto entry = TryGet(*cpu_addr); entry) {
- if (entry->size >= size && entry->alignment == alignment) {
- return entry->offset;
+ auto entry = TryGet(host_ptr);
+ if (entry) {
+ if (entry->GetSize() >= size && entry->GetAlignment() == alignment) {
+ return entry->GetOffset();
}
Unregister(entry);
}
@@ -55,17 +62,17 @@ u64 VKBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size, u64
AlignBuffer(alignment);
const u64 uploaded_offset = buffer_offset;
- Memory::ReadBlock(*cpu_addr, buffer_ptr, size);
+ if (!host_ptr) {
+ return uploaded_offset;
+ }
+ std::memcpy(buffer_ptr, host_ptr, size);
buffer_ptr += size;
buffer_offset += size;
if (cache) {
- auto entry = std::make_shared<CachedBufferEntry>();
- entry->offset = uploaded_offset;
- entry->size = size;
- entry->alignment = alignment;
- entry->addr = *cpu_addr;
+ auto entry = std::make_shared<CachedBufferEntry>(*cpu_addr, size, uploaded_offset,
+ alignment, host_ptr);
Register(entry);
}
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index d8e916f31..8b415744b 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -24,22 +24,39 @@ class VKFence;
class VKMemoryManager;
class VKStreamBuffer;
-struct CachedBufferEntry final : public RasterizerCacheObject {
- VAddr GetAddr() const override {
- return addr;
+class CachedBufferEntry final : public RasterizerCacheObject {
+public:
+ explicit CachedBufferEntry(VAddr cpu_addr, std::size_t size, u64 offset, std::size_t alignment,
+ u8* host_ptr);
+
+ VAddr GetCpuAddr() const override {
+ return cpu_addr;
}
std::size_t GetSizeInBytes() const override {
return size;
}
+ std::size_t GetSize() const {
+ return size;
+ }
+
+ u64 GetOffset() const {
+ return offset;
+ }
+
+ std::size_t GetAlignment() const {
+ return alignment;
+ }
+
// We do not have to flush this cache as things in it are never modified by us.
void Flush() override {}
- VAddr addr;
- std::size_t size;
- u64 offset;
- std::size_t alignment;
+private:
+ VAddr cpu_addr{};
+ std::size_t size{};
+ u64 offset{};
+ std::size_t alignment{};
};
class VKBufferCache final : public RasterizerCache<std::shared_ptr<CachedBufferEntry>> {
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index cad7340f5..995d0e068 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -6,7 +6,6 @@
#include <cstring>
#include "common/alignment.h"
#include "common/assert.h"
-#include "core/memory.h"
#include "video_core/gpu.h"
#include "video_core/textures/decoders.h"
#include "video_core/textures/texture.h"
@@ -230,18 +229,18 @@ u32 BytesPerPixel(TextureFormat format) {
}
}
-void UnswizzleTexture(u8* const unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y,
+void UnswizzleTexture(u8* const unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y,
u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height,
u32 block_depth, u32 width_spacing) {
CopySwizzledData((width + tile_size_x - 1) / tile_size_x,
(height + tile_size_y - 1) / tile_size_y, depth, bytes_per_pixel,
- bytes_per_pixel, Memory::GetPointer(address), unswizzled_data, true,
- block_height, block_depth, width_spacing);
+ bytes_per_pixel, address, unswizzled_data, true, block_height, block_depth,
+ width_spacing);
}
-std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y,
- u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
- u32 block_height, u32 block_depth, u32 width_spacing) {
+std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y, u32 bytes_per_pixel,
+ u32 width, u32 height, u32 depth, u32 block_height,
+ u32 block_depth, u32 width_spacing) {
std::vector<u8> unswizzled_data(width * height * depth * bytes_per_pixel);
UnswizzleTexture(unswizzled_data.data(), address, tile_size_x, tile_size_y, bytes_per_pixel,
width, height, depth, block_height, block_depth, width_spacing);
@@ -249,8 +248,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y
}
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
- u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data,
- u32 block_height) {
+ u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height) {
const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) /
gob_size_x};
for (u32 line = 0; line < subrect_height; ++line) {
@@ -262,17 +260,17 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32
const u32 gob_address =
gob_address_y + (x * bytes_per_pixel / gob_size_x) * gob_size * block_height;
const u32 swizzled_offset = gob_address + table[(x * bytes_per_pixel) % gob_size_x];
- const VAddr source_line = unswizzled_data + line * source_pitch + x * bytes_per_pixel;
- const VAddr dest_addr = swizzled_data + swizzled_offset;
+ u8* source_line = unswizzled_data + line * source_pitch + x * bytes_per_pixel;
+ u8* dest_addr = swizzled_data + swizzled_offset;
- Memory::CopyBlock(dest_addr, source_line, bytes_per_pixel);
+ std::memcpy(dest_addr, source_line, bytes_per_pixel);
}
}
}
void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
- u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data,
- u32 block_height, u32 offset_x, u32 offset_y) {
+ u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height,
+ u32 offset_x, u32 offset_y) {
for (u32 line = 0; line < subrect_height; ++line) {
const u32 y2 = line + offset_y;
const u32 gob_address_y = (y2 / (gob_size_y * block_height)) * gob_size * block_height +
@@ -282,10 +280,10 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32
const u32 x2 = (x + offset_x) * bytes_per_pixel;
const u32 gob_address = gob_address_y + (x2 / gob_size_x) * gob_size * block_height;
const u32 swizzled_offset = gob_address + table[x2 % gob_size_x];
- const VAddr dest_line = unswizzled_data + line * dest_pitch + x * bytes_per_pixel;
- const VAddr source_addr = swizzled_data + swizzled_offset;
+ u8* dest_line = unswizzled_data + line * dest_pitch + x * bytes_per_pixel;
+ u8* source_addr = swizzled_data + swizzled_offset;
- Memory::CopyBlock(dest_line, source_addr, bytes_per_pixel);
+ std::memcpy(dest_line, source_addr, bytes_per_pixel);
}
}
}
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index 65df86890..e078fa274 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -17,14 +17,14 @@ inline std::size_t GetGOBSize() {
}
/// Unswizzles a swizzled texture without changing its format.
-void UnswizzleTexture(u8* unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y,
+void UnswizzleTexture(u8* unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y,
u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height = TICEntry::DefaultBlockHeight,
u32 block_depth = TICEntry::DefaultBlockHeight, u32 width_spacing = 0);
/// Unswizzles a swizzled texture without changing its format.
-std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y,
- u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
+std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y, u32 bytes_per_pixel,
+ u32 width, u32 height, u32 depth,
u32 block_height = TICEntry::DefaultBlockHeight,
u32 block_depth = TICEntry::DefaultBlockHeight,
u32 width_spacing = 0);
@@ -44,12 +44,11 @@ std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height
/// Copies an untiled subrectangle into a tiled surface.
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
- u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data,
- u32 block_height);
+ u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height);
/// Copies a tiled subrectangle into a linear surface.
void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
- u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data,
- u32 block_height, u32 offset_x, u32 offset_y);
+ u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height,
+ u32 offset_x, u32 offset_y);
} // namespace Tegra::Texture
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 74dc6bb28..4650f96a3 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -209,7 +209,7 @@ void Config::ReadPlayerValues() {
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
auto& player = Settings::values.players[p];
- player.connected = qt_config->value(QString("player_%1_connected").arg(p), false).toBool();
+ player.connected = ReadSetting(QString("player_%1_connected").arg(p), false).toBool();
player.type = static_cast<Settings::ControllerType>(
qt_config
@@ -269,7 +269,7 @@ void Config::ReadPlayerValues() {
}
void Config::ReadDebugValues() {
- Settings::values.debug_pad_enabled = qt_config->value("debug_pad_enabled", false).toBool();
+ Settings::values.debug_pad_enabled = ReadSetting("debug_pad_enabled", false).toBool();
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
Settings::values.debug_pad_buttons[i] =
@@ -298,7 +298,7 @@ void Config::ReadDebugValues() {
}
void Config::ReadKeyboardValues() {
- Settings::values.keyboard_enabled = qt_config->value("keyboard_enabled", false).toBool();
+ Settings::values.keyboard_enabled = ReadSetting("keyboard_enabled", false).toBool();
std::transform(default_keyboard_keys.begin(), default_keyboard_keys.end(),
Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam);
@@ -311,7 +311,7 @@ void Config::ReadKeyboardValues() {
}
void Config::ReadMouseValues() {
- Settings::values.mouse_enabled = qt_config->value("mouse_enabled", false).toBool();
+ Settings::values.mouse_enabled = ReadSetting("mouse_enabled", false).toBool();
for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
std::string default_param = InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]);
@@ -327,16 +327,14 @@ void Config::ReadMouseValues() {
}
void Config::ReadTouchscreenValues() {
- Settings::values.touchscreen.enabled = qt_config->value("touchscreen_enabled", true).toBool();
+ Settings::values.touchscreen.enabled = ReadSetting("touchscreen_enabled", true).toBool();
Settings::values.touchscreen.device =
- qt_config->value("touchscreen_device", "engine:emu_window").toString().toStdString();
-
- Settings::values.touchscreen.finger = qt_config->value("touchscreen_finger", 0).toUInt();
- Settings::values.touchscreen.rotation_angle = qt_config->value("touchscreen_angle", 0).toUInt();
- Settings::values.touchscreen.diameter_x =
- qt_config->value("touchscreen_diameter_x", 15).toUInt();
- Settings::values.touchscreen.diameter_y =
- qt_config->value("touchscreen_diameter_y", 15).toUInt();
+ ReadSetting("touchscreen_device", "engine:emu_window").toString().toStdString();
+
+ Settings::values.touchscreen.finger = ReadSetting("touchscreen_finger", 0).toUInt();
+ Settings::values.touchscreen.rotation_angle = ReadSetting("touchscreen_angle", 0).toUInt();
+ Settings::values.touchscreen.diameter_x = ReadSetting("touchscreen_diameter_x", 15).toUInt();
+ Settings::values.touchscreen.diameter_y = ReadSetting("touchscreen_diameter_y", 15).toUInt();
qt_config->endGroup();
}
@@ -357,42 +355,41 @@ void Config::ReadValues() {
ReadTouchscreenValues();
Settings::values.motion_device =
- qt_config->value("motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01")
+ ReadSetting("motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01")
.toString()
.toStdString();
qt_config->beginGroup("Core");
- Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool();
- Settings::values.use_multi_core = qt_config->value("use_multi_core", false).toBool();
+ Settings::values.use_cpu_jit = ReadSetting("use_cpu_jit", true).toBool();
+ Settings::values.use_multi_core = ReadSetting("use_multi_core", false).toBool();
qt_config->endGroup();
qt_config->beginGroup("Renderer");
- Settings::values.resolution_factor = qt_config->value("resolution_factor", 1.0).toFloat();
- Settings::values.use_frame_limit = qt_config->value("use_frame_limit", true).toBool();
- Settings::values.frame_limit = qt_config->value("frame_limit", 100).toInt();
- Settings::values.use_disk_shader_cache =
- qt_config->value("use_disk_shader_cache", false).toBool();
+ Settings::values.resolution_factor = ReadSetting("resolution_factor", 1.0).toFloat();
+ Settings::values.use_frame_limit = ReadSetting("use_frame_limit", true).toBool();
+ Settings::values.frame_limit = ReadSetting("frame_limit", 100).toInt();
+ Settings::values.use_disk_shader_cache = ReadSetting("use_disk_shader_cache", true).toBool();
Settings::values.use_accurate_gpu_emulation =
- qt_config->value("use_accurate_gpu_emulation", false).toBool();
+ ReadSetting("use_accurate_gpu_emulation", false).toBool();
Settings::values.use_asynchronous_gpu_emulation =
- qt_config->value("use_asynchronous_gpu_emulation", false).toBool();
+ ReadSetting("use_asynchronous_gpu_emulation", false).toBool();
- Settings::values.bg_red = qt_config->value("bg_red", 0.0).toFloat();
- Settings::values.bg_green = qt_config->value("bg_green", 0.0).toFloat();
- Settings::values.bg_blue = qt_config->value("bg_blue", 0.0).toFloat();
+ Settings::values.bg_red = ReadSetting("bg_red", 0.0).toFloat();
+ Settings::values.bg_green = ReadSetting("bg_green", 0.0).toFloat();
+ Settings::values.bg_blue = ReadSetting("bg_blue", 0.0).toFloat();
qt_config->endGroup();
qt_config->beginGroup("Audio");
- Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString();
+ Settings::values.sink_id = ReadSetting("output_engine", "auto").toString().toStdString();
Settings::values.enable_audio_stretching =
- qt_config->value("enable_audio_stretching", true).toBool();
+ ReadSetting("enable_audio_stretching", true).toBool();
Settings::values.audio_device_id =
- qt_config->value("output_device", "auto").toString().toStdString();
- Settings::values.volume = qt_config->value("volume", 1).toFloat();
+ ReadSetting("output_device", "auto").toString().toStdString();
+ Settings::values.volume = ReadSetting("volume", 1).toFloat();
qt_config->endGroup();
qt_config->beginGroup("Data Storage");
- Settings::values.use_virtual_sd = qt_config->value("use_virtual_sd", true).toBool();
+ Settings::values.use_virtual_sd = ReadSetting("use_virtual_sd", true).toBool();
FileUtil::GetUserPath(
FileUtil::UserPath::NANDDir,
qt_config
@@ -410,30 +407,30 @@ void Config::ReadValues() {
qt_config->endGroup();
qt_config->beginGroup("Core");
- Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool();
- Settings::values.use_multi_core = qt_config->value("use_multi_core", false).toBool();
+ Settings::values.use_cpu_jit = ReadSetting("use_cpu_jit", true).toBool();
+ Settings::values.use_multi_core = ReadSetting("use_multi_core", false).toBool();
qt_config->endGroup();
qt_config->beginGroup("System");
- Settings::values.use_docked_mode = qt_config->value("use_docked_mode", false).toBool();
- Settings::values.enable_nfc = qt_config->value("enable_nfc", true).toBool();
+ Settings::values.use_docked_mode = ReadSetting("use_docked_mode", false).toBool();
+ Settings::values.enable_nfc = ReadSetting("enable_nfc", true).toBool();
- Settings::values.current_user = std::clamp<int>(qt_config->value("current_user", 0).toInt(), 0,
- Service::Account::MAX_USERS - 1);
+ Settings::values.current_user =
+ std::clamp<int>(ReadSetting("current_user", 0).toInt(), 0, Service::Account::MAX_USERS - 1);
- Settings::values.language_index = qt_config->value("language_index", 1).toInt();
+ Settings::values.language_index = ReadSetting("language_index", 1).toInt();
- const auto rng_seed_enabled = qt_config->value("rng_seed_enabled", false).toBool();
+ const auto rng_seed_enabled = ReadSetting("rng_seed_enabled", false).toBool();
if (rng_seed_enabled) {
- Settings::values.rng_seed = qt_config->value("rng_seed", 0).toULongLong();
+ Settings::values.rng_seed = ReadSetting("rng_seed", 0).toULongLong();
} else {
Settings::values.rng_seed = std::nullopt;
}
- const auto custom_rtc_enabled = qt_config->value("custom_rtc_enabled", false).toBool();
+ const auto custom_rtc_enabled = ReadSetting("custom_rtc_enabled", false).toBool();
if (custom_rtc_enabled) {
Settings::values.custom_rtc =
- std::chrono::seconds(qt_config->value("custom_rtc", 0).toULongLong());
+ std::chrono::seconds(ReadSetting("custom_rtc", 0).toULongLong());
} else {
Settings::values.custom_rtc = std::nullopt;
}
@@ -441,35 +438,35 @@ void Config::ReadValues() {
qt_config->endGroup();
qt_config->beginGroup("Miscellaneous");
- Settings::values.log_filter = qt_config->value("log_filter", "*:Info").toString().toStdString();
- Settings::values.use_dev_keys = qt_config->value("use_dev_keys", false).toBool();
+ Settings::values.log_filter = ReadSetting("log_filter", "*:Info").toString().toStdString();
+ Settings::values.use_dev_keys = ReadSetting("use_dev_keys", false).toBool();
qt_config->endGroup();
qt_config->beginGroup("Debugging");
- Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool();
- Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt();
- Settings::values.program_args = qt_config->value("program_args", "").toString().toStdString();
- Settings::values.dump_exefs = qt_config->value("dump_exefs", false).toBool();
- Settings::values.dump_nso = qt_config->value("dump_nso", false).toBool();
+ Settings::values.use_gdbstub = ReadSetting("use_gdbstub", false).toBool();
+ Settings::values.gdbstub_port = ReadSetting("gdbstub_port", 24689).toInt();
+ Settings::values.program_args = ReadSetting("program_args", "").toString().toStdString();
+ Settings::values.dump_exefs = ReadSetting("dump_exefs", false).toBool();
+ Settings::values.dump_nso = ReadSetting("dump_nso", false).toBool();
qt_config->endGroup();
qt_config->beginGroup("WebService");
- Settings::values.enable_telemetry = qt_config->value("enable_telemetry", true).toBool();
+ Settings::values.enable_telemetry = ReadSetting("enable_telemetry", true).toBool();
Settings::values.web_api_url =
- qt_config->value("web_api_url", "https://api.yuzu-emu.org").toString().toStdString();
- Settings::values.yuzu_username = qt_config->value("yuzu_username").toString().toStdString();
- Settings::values.yuzu_token = qt_config->value("yuzu_token").toString().toStdString();
+ ReadSetting("web_api_url", "https://api.yuzu-emu.org").toString().toStdString();
+ Settings::values.yuzu_username = ReadSetting("yuzu_username").toString().toStdString();
+ Settings::values.yuzu_token = ReadSetting("yuzu_token").toString().toStdString();
qt_config->endGroup();
const auto size = qt_config->beginReadArray("DisabledAddOns");
for (int i = 0; i < size; ++i) {
qt_config->setArrayIndex(i);
- const auto title_id = qt_config->value("title_id", 0).toULongLong();
+ const auto title_id = ReadSetting("title_id", 0).toULongLong();
std::vector<std::string> out;
const auto d_size = qt_config->beginReadArray("disabled");
for (int j = 0; j < d_size; ++j) {
qt_config->setArrayIndex(j);
- out.push_back(qt_config->value("d", "").toString().toStdString());
+ out.push_back(ReadSetting("d", "").toString().toStdString());
}
qt_config->endArray();
Settings::values.disabled_addons.insert_or_assign(title_id, out);
@@ -477,41 +474,38 @@ void Config::ReadValues() {
qt_config->endArray();
qt_config->beginGroup("UI");
- UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString();
+ UISettings::values.theme = ReadSetting("theme", UISettings::themes[0].second).toString();
UISettings::values.enable_discord_presence =
- qt_config->value("enable_discord_presence", true).toBool();
+ ReadSetting("enable_discord_presence", true).toBool();
UISettings::values.screenshot_resolution_factor =
- static_cast<u16>(qt_config->value("screenshot_resolution_factor", 0).toUInt());
- UISettings::values.select_user_on_boot =
- qt_config->value("select_user_on_boot", false).toBool();
+ static_cast<u16>(ReadSetting("screenshot_resolution_factor", 0).toUInt());
+ UISettings::values.select_user_on_boot = ReadSetting("select_user_on_boot", false).toBool();
qt_config->beginGroup("UIGameList");
- UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool();
- UISettings::values.show_add_ons = qt_config->value("show_add_ons", true).toBool();
- UISettings::values.icon_size = qt_config->value("icon_size", 64).toUInt();
- UISettings::values.row_1_text_id = qt_config->value("row_1_text_id", 3).toUInt();
- UISettings::values.row_2_text_id = qt_config->value("row_2_text_id", 2).toUInt();
+ UISettings::values.show_unknown = ReadSetting("show_unknown", true).toBool();
+ UISettings::values.show_add_ons = ReadSetting("show_add_ons", true).toBool();
+ UISettings::values.icon_size = ReadSetting("icon_size", 64).toUInt();
+ UISettings::values.row_1_text_id = ReadSetting("row_1_text_id", 3).toUInt();
+ UISettings::values.row_2_text_id = ReadSetting("row_2_text_id", 2).toUInt();
qt_config->endGroup();
qt_config->beginGroup("UILayout");
- UISettings::values.geometry = qt_config->value("geometry").toByteArray();
- UISettings::values.state = qt_config->value("state").toByteArray();
- UISettings::values.renderwindow_geometry =
- qt_config->value("geometryRenderWindow").toByteArray();
- UISettings::values.gamelist_header_state =
- qt_config->value("gameListHeaderState").toByteArray();
+ UISettings::values.geometry = ReadSetting("geometry").toByteArray();
+ UISettings::values.state = ReadSetting("state").toByteArray();
+ UISettings::values.renderwindow_geometry = ReadSetting("geometryRenderWindow").toByteArray();
+ UISettings::values.gamelist_header_state = ReadSetting("gameListHeaderState").toByteArray();
UISettings::values.microprofile_geometry =
- qt_config->value("microProfileDialogGeometry").toByteArray();
+ ReadSetting("microProfileDialogGeometry").toByteArray();
UISettings::values.microprofile_visible =
- qt_config->value("microProfileDialogVisible", false).toBool();
+ ReadSetting("microProfileDialogVisible", false).toBool();
qt_config->endGroup();
qt_config->beginGroup("Paths");
- UISettings::values.roms_path = qt_config->value("romsPath").toString();
- UISettings::values.symbols_path = qt_config->value("symbolsPath").toString();
- UISettings::values.gamedir = qt_config->value("gameListRootDir", ".").toString();
- UISettings::values.gamedir_deepscan = qt_config->value("gameListDeepScan", false).toBool();
- UISettings::values.recent_files = qt_config->value("recentFiles").toStringList();
+ UISettings::values.roms_path = ReadSetting("romsPath").toString();
+ UISettings::values.symbols_path = ReadSetting("symbolsPath").toString();
+ UISettings::values.gamedir = ReadSetting("gameListRootDir", ".").toString();
+ UISettings::values.gamedir_deepscan = ReadSetting("gameListDeepScan", false).toBool();
+ UISettings::values.recent_files = ReadSetting("recentFiles").toStringList();
qt_config->endGroup();
qt_config->beginGroup("Shortcuts");
@@ -524,8 +518,8 @@ void Config::ReadValues() {
qt_config->beginGroup(hotkey);
UISettings::values.shortcuts.emplace_back(UISettings::Shortcut(
group + "/" + hotkey,
- UISettings::ContextualShortcut(qt_config->value("KeySeq").toString(),
- qt_config->value("Context").toInt())));
+ UISettings::ContextualShortcut(ReadSetting("KeySeq").toString(),
+ ReadSetting("Context").toInt())));
qt_config->endGroup();
}
@@ -533,16 +527,16 @@ void Config::ReadValues() {
}
qt_config->endGroup();
- UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
- UISettings::values.fullscreen = qt_config->value("fullscreen", false).toBool();
- UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
- UISettings::values.show_filter_bar = qt_config->value("showFilterBar", true).toBool();
- UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool();
- UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool();
- UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
- UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt();
- UISettings::values.show_console = qt_config->value("showConsole", false).toBool();
- UISettings::values.profile_index = qt_config->value("profileIndex", 0).toUInt();
+ UISettings::values.single_window_mode = ReadSetting("singleWindowMode", true).toBool();
+ UISettings::values.fullscreen = ReadSetting("fullscreen", false).toBool();
+ UISettings::values.display_titlebar = ReadSetting("displayTitleBars", true).toBool();
+ UISettings::values.show_filter_bar = ReadSetting("showFilterBar", true).toBool();
+ UISettings::values.show_status_bar = ReadSetting("showStatusBar", true).toBool();
+ UISettings::values.confirm_before_closing = ReadSetting("confirmClose", true).toBool();
+ UISettings::values.first_start = ReadSetting("firstStart", true).toBool();
+ UISettings::values.callout_flags = ReadSetting("calloutFlags", 0).toUInt();
+ UISettings::values.show_console = ReadSetting("showConsole", false).toBool();
+ UISettings::values.profile_index = ReadSetting("profileIndex", 0).toUInt();
ApplyDefaultProfileIfInputInvalid();
@@ -553,62 +547,79 @@ void Config::SavePlayerValues() {
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
const auto& player = Settings::values.players[p];
- qt_config->setValue(QString("player_%1_connected").arg(p), player.connected);
- qt_config->setValue(QString("player_%1_type").arg(p), static_cast<u8>(player.type));
+ WriteSetting(QString("player_%1_connected").arg(p), player.connected, false);
+ WriteSetting(QString("player_%1_type").arg(p), static_cast<u8>(player.type),
+ static_cast<u8>(Settings::ControllerType::DualJoycon));
- qt_config->setValue(QString("player_%1_body_color_left").arg(p), player.body_color_left);
- qt_config->setValue(QString("player_%1_body_color_right").arg(p), player.body_color_right);
- qt_config->setValue(QString("player_%1_button_color_left").arg(p),
- player.button_color_left);
- qt_config->setValue(QString("player_%1_button_color_right").arg(p),
- player.button_color_right);
+ WriteSetting(QString("player_%1_body_color_left").arg(p), player.body_color_left,
+ Settings::JOYCON_BODY_NEON_BLUE);
+ WriteSetting(QString("player_%1_body_color_right").arg(p), player.body_color_right,
+ Settings::JOYCON_BODY_NEON_RED);
+ WriteSetting(QString("player_%1_button_color_left").arg(p), player.button_color_left,
+ Settings::JOYCON_BUTTONS_NEON_BLUE);
+ WriteSetting(QString("player_%1_button_color_right").arg(p), player.button_color_right,
+ Settings::JOYCON_BUTTONS_NEON_RED);
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- qt_config->setValue(QString("player_%1_").arg(p) +
- QString::fromStdString(Settings::NativeButton::mapping[i]),
- QString::fromStdString(player.buttons[i]));
+ std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ WriteSetting(QString("player_%1_").arg(p) +
+ QString::fromStdString(Settings::NativeButton::mapping[i]),
+ QString::fromStdString(player.buttons[i]),
+ QString::fromStdString(default_param));
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- qt_config->setValue(QString("player_%1_").arg(p) +
- QString::fromStdString(Settings::NativeAnalog::mapping[i]),
- QString::fromStdString(player.analogs[i]));
+ std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_analogs[i][4], 0.5f);
+ WriteSetting(QString("player_%1_").arg(p) +
+ QString::fromStdString(Settings::NativeAnalog::mapping[i]),
+ QString::fromStdString(player.analogs[i]),
+ QString::fromStdString(default_param));
}
}
}
void Config::SaveDebugValues() {
- qt_config->setValue("debug_pad_enabled", Settings::values.debug_pad_enabled);
+ WriteSetting("debug_pad_enabled", Settings::values.debug_pad_enabled, false);
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- qt_config->setValue(QString("debug_pad_") +
- QString::fromStdString(Settings::NativeButton::mapping[i]),
- QString::fromStdString(Settings::values.debug_pad_buttons[i]));
+ std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ WriteSetting(QString("debug_pad_") +
+ QString::fromStdString(Settings::NativeButton::mapping[i]),
+ QString::fromStdString(Settings::values.debug_pad_buttons[i]),
+ QString::fromStdString(default_param));
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- qt_config->setValue(QString("debug_pad_") +
- QString::fromStdString(Settings::NativeAnalog::mapping[i]),
- QString::fromStdString(Settings::values.debug_pad_analogs[i]));
+ std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_analogs[i][4], 0.5f);
+ WriteSetting(QString("debug_pad_") +
+ QString::fromStdString(Settings::NativeAnalog::mapping[i]),
+ QString::fromStdString(Settings::values.debug_pad_analogs[i]),
+ QString::fromStdString(default_param));
}
}
void Config::SaveMouseValues() {
- qt_config->setValue("mouse_enabled", Settings::values.mouse_enabled);
+ WriteSetting("mouse_enabled", Settings::values.mouse_enabled, false);
for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
- qt_config->setValue(QString("mouse_") +
- QString::fromStdString(Settings::NativeMouseButton::mapping[i]),
- QString::fromStdString(Settings::values.mouse_buttons[i]));
+ std::string default_param = InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]);
+ WriteSetting(QString("mouse_") +
+ QString::fromStdString(Settings::NativeMouseButton::mapping[i]),
+ QString::fromStdString(Settings::values.mouse_buttons[i]),
+ QString::fromStdString(default_param));
}
}
void Config::SaveTouchscreenValues() {
- qt_config->setValue("touchscreen_enabled", Settings::values.touchscreen.enabled);
- qt_config->setValue("touchscreen_device",
- QString::fromStdString(Settings::values.touchscreen.device));
-
- qt_config->setValue("touchscreen_finger", Settings::values.touchscreen.finger);
- qt_config->setValue("touchscreen_angle", Settings::values.touchscreen.rotation_angle);
- qt_config->setValue("touchscreen_diameter_x", Settings::values.touchscreen.diameter_x);
- qt_config->setValue("touchscreen_diameter_y", Settings::values.touchscreen.diameter_y);
+ WriteSetting("touchscreen_enabled", Settings::values.touchscreen.enabled, true);
+ WriteSetting("touchscreen_device", QString::fromStdString(Settings::values.touchscreen.device),
+ "engine:emu_window");
+
+ WriteSetting("touchscreen_finger", Settings::values.touchscreen.finger, 0);
+ WriteSetting("touchscreen_angle", Settings::values.touchscreen.rotation_angle, 0);
+ WriteSetting("touchscreen_diameter_x", Settings::values.touchscreen.diameter_x, 15);
+ WriteSetting("touchscreen_diameter_y", Settings::values.touchscreen.diameter_y, 15);
}
void Config::SaveValues() {
@@ -619,91 +630,96 @@ void Config::SaveValues() {
SaveMouseValues();
SaveTouchscreenValues();
- qt_config->setValue("motion_device", QString::fromStdString(Settings::values.motion_device));
- qt_config->setValue("keyboard_enabled", Settings::values.keyboard_enabled);
+ WriteSetting("motion_device", QString::fromStdString(Settings::values.motion_device),
+ "engine:motion_emu,update_period:100,sensitivity:0.01");
+ WriteSetting("keyboard_enabled", Settings::values.keyboard_enabled, false);
qt_config->endGroup();
qt_config->beginGroup("Core");
- qt_config->setValue("use_cpu_jit", Settings::values.use_cpu_jit);
- qt_config->setValue("use_multi_core", Settings::values.use_multi_core);
+ WriteSetting("use_cpu_jit", Settings::values.use_cpu_jit, true);
+ WriteSetting("use_multi_core", Settings::values.use_multi_core, false);
qt_config->endGroup();
qt_config->beginGroup("Renderer");
- qt_config->setValue("resolution_factor", (double)Settings::values.resolution_factor);
- qt_config->setValue("use_frame_limit", Settings::values.use_frame_limit);
- qt_config->setValue("frame_limit", Settings::values.frame_limit);
- qt_config->setValue("use_disk_shader_cache", Settings::values.use_disk_shader_cache);
- qt_config->setValue("use_accurate_gpu_emulation", Settings::values.use_accurate_gpu_emulation);
- qt_config->setValue("use_asynchronous_gpu_emulation",
- Settings::values.use_asynchronous_gpu_emulation);
+ WriteSetting("resolution_factor", (double)Settings::values.resolution_factor, 1.0);
+ WriteSetting("use_frame_limit", Settings::values.use_frame_limit, true);
+ WriteSetting("frame_limit", Settings::values.frame_limit, 100);
+ WriteSetting("use_disk_shader_cache", Settings::values.use_disk_shader_cache, true);
+ WriteSetting("use_accurate_gpu_emulation", Settings::values.use_accurate_gpu_emulation, false);
+ WriteSetting("use_asynchronous_gpu_emulation", Settings::values.use_asynchronous_gpu_emulation,
+ false);
// Cast to double because Qt's written float values are not human-readable
- qt_config->setValue("bg_red", (double)Settings::values.bg_red);
- qt_config->setValue("bg_green", (double)Settings::values.bg_green);
- qt_config->setValue("bg_blue", (double)Settings::values.bg_blue);
+ WriteSetting("bg_red", (double)Settings::values.bg_red, 0.0);
+ WriteSetting("bg_green", (double)Settings::values.bg_green, 0.0);
+ WriteSetting("bg_blue", (double)Settings::values.bg_blue, 0.0);
qt_config->endGroup();
qt_config->beginGroup("Audio");
- qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id));
- qt_config->setValue("enable_audio_stretching", Settings::values.enable_audio_stretching);
- qt_config->setValue("output_device", QString::fromStdString(Settings::values.audio_device_id));
- qt_config->setValue("volume", Settings::values.volume);
+ WriteSetting("output_engine", QString::fromStdString(Settings::values.sink_id), "auto");
+ WriteSetting("enable_audio_stretching", Settings::values.enable_audio_stretching, true);
+ WriteSetting("output_device", QString::fromStdString(Settings::values.audio_device_id), "auto");
+ WriteSetting("volume", Settings::values.volume, 1.0f);
qt_config->endGroup();
qt_config->beginGroup("Data Storage");
- qt_config->setValue("use_virtual_sd", Settings::values.use_virtual_sd);
- qt_config->setValue("nand_directory",
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
- qt_config->setValue("sdmc_directory",
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
+ WriteSetting("use_virtual_sd", Settings::values.use_virtual_sd, true);
+ WriteSetting("nand_directory",
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)),
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
+ WriteSetting("sdmc_directory",
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)),
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
qt_config->endGroup();
qt_config->beginGroup("System");
- qt_config->setValue("use_docked_mode", Settings::values.use_docked_mode);
- qt_config->setValue("enable_nfc", Settings::values.enable_nfc);
- qt_config->setValue("current_user", Settings::values.current_user);
- qt_config->setValue("language_index", Settings::values.language_index);
+ WriteSetting("use_docked_mode", Settings::values.use_docked_mode, false);
+ WriteSetting("enable_nfc", Settings::values.enable_nfc, true);
+ WriteSetting("current_user", Settings::values.current_user, 0);
+ WriteSetting("language_index", Settings::values.language_index, 1);
- qt_config->setValue("rng_seed_enabled", Settings::values.rng_seed.has_value());
- qt_config->setValue("rng_seed", Settings::values.rng_seed.value_or(0));
+ WriteSetting("rng_seed_enabled", Settings::values.rng_seed.has_value(), false);
+ WriteSetting("rng_seed", Settings::values.rng_seed.value_or(0), 0);
- qt_config->setValue("custom_rtc_enabled", Settings::values.custom_rtc.has_value());
- qt_config->setValue("custom_rtc",
- QVariant::fromValue<long long>(
- Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()));
+ WriteSetting("custom_rtc_enabled", Settings::values.custom_rtc.has_value(), false);
+ WriteSetting("custom_rtc",
+ QVariant::fromValue<long long>(
+ Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()),
+ 0);
qt_config->endGroup();
qt_config->beginGroup("Miscellaneous");
- qt_config->setValue("log_filter", QString::fromStdString(Settings::values.log_filter));
- qt_config->setValue("use_dev_keys", Settings::values.use_dev_keys);
+ WriteSetting("log_filter", QString::fromStdString(Settings::values.log_filter), "*:Info");
+ WriteSetting("use_dev_keys", Settings::values.use_dev_keys, false);
qt_config->endGroup();
qt_config->beginGroup("Debugging");
- qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub);
- qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port);
- qt_config->setValue("program_args", QString::fromStdString(Settings::values.program_args));
- qt_config->setValue("dump_exefs", Settings::values.dump_exefs);
- qt_config->setValue("dump_nso", Settings::values.dump_nso);
+ WriteSetting("use_gdbstub", Settings::values.use_gdbstub, false);
+ WriteSetting("gdbstub_port", Settings::values.gdbstub_port, 24689);
+ WriteSetting("program_args", QString::fromStdString(Settings::values.program_args), "");
+ WriteSetting("dump_exefs", Settings::values.dump_exefs, false);
+ WriteSetting("dump_nso", Settings::values.dump_nso, false);
qt_config->endGroup();
qt_config->beginGroup("WebService");
- qt_config->setValue("enable_telemetry", Settings::values.enable_telemetry);
- qt_config->setValue("web_api_url", QString::fromStdString(Settings::values.web_api_url));
- qt_config->setValue("yuzu_username", QString::fromStdString(Settings::values.yuzu_username));
- qt_config->setValue("yuzu_token", QString::fromStdString(Settings::values.yuzu_token));
+ WriteSetting("enable_telemetry", Settings::values.enable_telemetry, true);
+ WriteSetting("web_api_url", QString::fromStdString(Settings::values.web_api_url),
+ "https://api.yuzu-emu.org");
+ WriteSetting("yuzu_username", QString::fromStdString(Settings::values.yuzu_username));
+ WriteSetting("yuzu_token", QString::fromStdString(Settings::values.yuzu_token));
qt_config->endGroup();
qt_config->beginWriteArray("DisabledAddOns");
int i = 0;
for (const auto& elem : Settings::values.disabled_addons) {
qt_config->setArrayIndex(i);
- qt_config->setValue("title_id", QVariant::fromValue<u64>(elem.first));
+ WriteSetting("title_id", QVariant::fromValue<u64>(elem.first), 0);
qt_config->beginWriteArray("disabled");
for (std::size_t j = 0; j < elem.second.size(); ++j) {
qt_config->setArrayIndex(static_cast<int>(j));
- qt_config->setValue("d", QString::fromStdString(elem.second[j]));
+ WriteSetting("d", QString::fromStdString(elem.second[j]), "");
}
qt_config->endArray();
++i;
@@ -711,60 +727,86 @@ void Config::SaveValues() {
qt_config->endArray();
qt_config->beginGroup("UI");
- qt_config->setValue("theme", UISettings::values.theme);
- qt_config->setValue("enable_discord_presence", UISettings::values.enable_discord_presence);
- qt_config->setValue("screenshot_resolution_factor",
- UISettings::values.screenshot_resolution_factor);
- qt_config->setValue("select_user_on_boot", UISettings::values.select_user_on_boot);
+ WriteSetting("theme", UISettings::values.theme, UISettings::themes[0].second);
+ WriteSetting("enable_discord_presence", UISettings::values.enable_discord_presence, true);
+ WriteSetting("screenshot_resolution_factor", UISettings::values.screenshot_resolution_factor,
+ 0);
+ WriteSetting("select_user_on_boot", UISettings::values.select_user_on_boot, false);
qt_config->beginGroup("UIGameList");
- qt_config->setValue("show_unknown", UISettings::values.show_unknown);
- qt_config->setValue("show_add_ons", UISettings::values.show_add_ons);
- qt_config->setValue("icon_size", UISettings::values.icon_size);
- qt_config->setValue("row_1_text_id", UISettings::values.row_1_text_id);
- qt_config->setValue("row_2_text_id", UISettings::values.row_2_text_id);
+ WriteSetting("show_unknown", UISettings::values.show_unknown, true);
+ WriteSetting("show_add_ons", UISettings::values.show_add_ons, true);
+ WriteSetting("icon_size", UISettings::values.icon_size, 64);
+ WriteSetting("row_1_text_id", UISettings::values.row_1_text_id, 3);
+ WriteSetting("row_2_text_id", UISettings::values.row_2_text_id, 2);
qt_config->endGroup();
qt_config->beginGroup("UILayout");
- qt_config->setValue("geometry", UISettings::values.geometry);
- qt_config->setValue("state", UISettings::values.state);
- qt_config->setValue("geometryRenderWindow", UISettings::values.renderwindow_geometry);
- qt_config->setValue("gameListHeaderState", UISettings::values.gamelist_header_state);
- qt_config->setValue("microProfileDialogGeometry", UISettings::values.microprofile_geometry);
- qt_config->setValue("microProfileDialogVisible", UISettings::values.microprofile_visible);
+ WriteSetting("geometry", UISettings::values.geometry);
+ WriteSetting("state", UISettings::values.state);
+ WriteSetting("geometryRenderWindow", UISettings::values.renderwindow_geometry);
+ WriteSetting("gameListHeaderState", UISettings::values.gamelist_header_state);
+ WriteSetting("microProfileDialogGeometry", UISettings::values.microprofile_geometry);
+ WriteSetting("microProfileDialogVisible", UISettings::values.microprofile_visible, false);
qt_config->endGroup();
qt_config->beginGroup("Paths");
- qt_config->setValue("romsPath", UISettings::values.roms_path);
- qt_config->setValue("symbolsPath", UISettings::values.symbols_path);
- qt_config->setValue("screenshotPath", UISettings::values.screenshot_path);
- qt_config->setValue("gameListRootDir", UISettings::values.gamedir);
- qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan);
- qt_config->setValue("recentFiles", UISettings::values.recent_files);
+ WriteSetting("romsPath", UISettings::values.roms_path);
+ WriteSetting("symbolsPath", UISettings::values.symbols_path);
+ WriteSetting("screenshotPath", UISettings::values.screenshot_path);
+ WriteSetting("gameListRootDir", UISettings::values.gamedir, ".");
+ WriteSetting("gameListDeepScan", UISettings::values.gamedir_deepscan, false);
+ WriteSetting("recentFiles", UISettings::values.recent_files);
qt_config->endGroup();
qt_config->beginGroup("Shortcuts");
for (auto shortcut : UISettings::values.shortcuts) {
- qt_config->setValue(shortcut.first + "/KeySeq", shortcut.second.first);
- qt_config->setValue(shortcut.first + "/Context", shortcut.second.second);
+ WriteSetting(shortcut.first + "/KeySeq", shortcut.second.first);
+ WriteSetting(shortcut.first + "/Context", shortcut.second.second);
}
qt_config->endGroup();
- qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode);
- qt_config->setValue("fullscreen", UISettings::values.fullscreen);
- qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar);
- qt_config->setValue("showFilterBar", UISettings::values.show_filter_bar);
- qt_config->setValue("showStatusBar", UISettings::values.show_status_bar);
- qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing);
- qt_config->setValue("firstStart", UISettings::values.first_start);
- qt_config->setValue("calloutFlags", UISettings::values.callout_flags);
- qt_config->setValue("showConsole", UISettings::values.show_console);
- qt_config->setValue("profileIndex", UISettings::values.profile_index);
+ WriteSetting("singleWindowMode", UISettings::values.single_window_mode, true);
+ WriteSetting("fullscreen", UISettings::values.fullscreen, false);
+ WriteSetting("displayTitleBars", UISettings::values.display_titlebar, true);
+ WriteSetting("showFilterBar", UISettings::values.show_filter_bar, true);
+ WriteSetting("showStatusBar", UISettings::values.show_status_bar, true);
+ WriteSetting("confirmClose", UISettings::values.confirm_before_closing, true);
+ WriteSetting("firstStart", UISettings::values.first_start, true);
+ WriteSetting("calloutFlags", UISettings::values.callout_flags, 0);
+ WriteSetting("showConsole", UISettings::values.show_console, false);
+ WriteSetting("profileIndex", UISettings::values.profile_index, 0);
qt_config->endGroup();
}
+QVariant Config::ReadSetting(const QString& name) const {
+ return qt_config->value(name);
+}
+
+QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
+ QVariant result;
+ if (qt_config->value(name + "/default", false).toBool()) {
+ result = default_value;
+ } else {
+ result = qt_config->value(name, default_value);
+ }
+ return result;
+}
+
+void Config::WriteSetting(const QString& name, const QVariant& value) {
+ qt_config->setValue(name, value);
+}
+
+void Config::WriteSetting(const QString& name, const QVariant& value,
+ const QVariant& default_value) {
+ qt_config->setValue(name + "/default", value == default_value);
+ qt_config->setValue(name, value);
+}
+
void Config::Reload() {
ReadValues();
+ // To apply default value changes
+ SaveValues();
Settings::Apply();
}
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index e73ad19bb..f4185db18 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -42,6 +42,11 @@ private:
void SaveMouseValues();
void SaveTouchscreenValues();
+ QVariant ReadSetting(const QString& name) const;
+ QVariant ReadSetting(const QString& name, const QVariant& default_value) const;
+ void WriteSetting(const QString& name, const QVariant& value);
+ void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value);
+
std::unique_ptr<QSettings> qt_config;
std::string qt_config_loc;
};
diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp
index 71683da8e..29f01dfb2 100644
--- a/src/yuzu/debugger/graphics/graphics_surface.cpp
+++ b/src/yuzu/debugger/graphics/graphics_surface.cpp
@@ -383,13 +383,12 @@ void GraphicsSurfaceWidget::OnUpdate() {
// TODO: Implement a good way to visualize alpha components!
QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32);
- std::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
// TODO(bunnei): Will not work with BCn formats that swizzle 4x4 tiles.
// Needs to be fixed if we plan to use this feature more, otherwise we may remove it.
auto unswizzled_data = Tegra::Texture::UnswizzleTexture(
- *address, 1, 1, Tegra::Texture::BytesPerPixel(surface_format), surface_width,
- surface_height, 1U);
+ gpu.MemoryManager().GetPointer(surface_address), 1, 1,
+ Tegra::Texture::BytesPerPixel(surface_format), surface_width, surface_height, 1U);
auto texture_data = Tegra::Texture::DecodeTexture(unswizzled_data, surface_format,
surface_width, surface_height);
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index c6c66a787..245f25847 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -114,9 +114,9 @@ int main(int argc, char** argv) {
};
while (optind < argc) {
- char arg = getopt_long(argc, argv, "g:fhvp::", long_options, &option_index);
+ int arg = getopt_long(argc, argv, "g:fhvp::", long_options, &option_index);
if (arg != -1) {
- switch (arg) {
+ switch (static_cast<char>(arg)) {
case 'g':
errno = 0;
gdb_port = strtoul(optarg, &endarg, 0);