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-rw-r--r--src/core/core_timing.cpp4
-rw-r--r--src/core/core_timing.h3
-rw-r--r--src/core/hle/service/audio/audout_a.cpp2
-rw-r--r--src/core/memory.h23
-rw-r--r--src/core/perf_stats.cpp17
-rw-r--r--src/core/perf_stats.h8
-rw-r--r--src/yuzu/main.cpp14
7 files changed, 33 insertions, 38 deletions
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index b2e3a495a..d3bb6f818 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -226,8 +226,8 @@ void Idle() {
downcount = 0;
}
-u64 GetGlobalTimeUs() {
- return GetTicks() * 1000000 / BASE_CLOCK_RATE;
+std::chrono::microseconds GetGlobalTimeUs() {
+ return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
}
int GetDowncount() {
diff --git a/src/core/core_timing.h b/src/core/core_timing.h
index 5bbde47f4..dfa161c0d 100644
--- a/src/core/core_timing.h
+++ b/src/core/core_timing.h
@@ -17,6 +17,7 @@
* ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
*/
+#include <chrono>
#include <functional>
#include <string>
#include "common/common_types.h"
@@ -86,7 +87,7 @@ void ClearPendingEvents();
void ForceExceptionCheck(s64 cycles);
-u64 GetGlobalTimeUs();
+std::chrono::microseconds GetGlobalTimeUs();
int GetDowncount();
diff --git a/src/core/hle/service/audio/audout_a.cpp b/src/core/hle/service/audio/audout_a.cpp
index 57b934dd6..bf8d40157 100644
--- a/src/core/hle/service/audio/audout_a.cpp
+++ b/src/core/hle/service/audio/audout_a.cpp
@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#pragma once
-
#include "core/hle/service/audio/audout_a.h"
namespace Service::Audio {
diff --git a/src/core/memory.h b/src/core/memory.h
index b5d885b8a..b7fb3b9ed 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -140,10 +140,10 @@ void SetCurrentPageTable(PageTable* page_table);
PageTable* GetCurrentPageTable();
/// Determines if the given VAddr is valid for the specified process.
-bool IsValidVirtualAddress(const Kernel::Process& process, const VAddr vaddr);
-bool IsValidVirtualAddress(const VAddr addr);
+bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr);
+bool IsValidVirtualAddress(VAddr vaddr);
/// Determines if the given VAddr is a kernel address
-bool IsKernelVirtualAddress(const VAddr addr);
+bool IsKernelVirtualAddress(VAddr vaddr);
u8 Read8(VAddr addr);
u16 Read16(VAddr addr);
@@ -155,18 +155,17 @@ void Write16(VAddr addr, u16 data);
void Write32(VAddr addr, u32 data);
void Write64(VAddr addr, u64 data);
-void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_buffer,
- size_t size);
-void ReadBlock(const VAddr src_addr, void* dest_buffer, size_t size);
-void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const void* src_buffer,
+void ReadBlock(const Kernel::Process& process, VAddr src_addr, void* dest_buffer, size_t size);
+void ReadBlock(VAddr src_addr, void* dest_buffer, size_t size);
+void WriteBlock(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
size_t size);
-void WriteBlock(const VAddr dest_addr, const void* src_buffer, size_t size);
-void ZeroBlock(const VAddr dest_addr, const size_t size);
+void WriteBlock(VAddr dest_addr, const void* src_buffer, size_t size);
+void ZeroBlock(const Kernel::Process& process, VAddr dest_addr, size_t size);
void CopyBlock(VAddr dest_addr, VAddr src_addr, size_t size);
-u8* GetPointer(VAddr virtual_address);
+u8* GetPointer(VAddr vaddr);
-std::string ReadCString(VAddr virtual_address, std::size_t max_length);
+std::string ReadCString(VAddr vaddr, std::size_t max_length);
enum class FlushMode {
/// Write back modified surfaces to RAM
@@ -180,7 +179,7 @@ enum class FlushMode {
/**
* Mark each page touching the region as cached.
*/
-void RasterizerMarkRegionCached(Tegra::GPUVAddr start, u64 size, bool cached);
+void RasterizerMarkRegionCached(Tegra::GPUVAddr gpu_addr, u64 size, bool cached);
/**
* Flushes and invalidates any externally cached rasterizer resources touching the given virtual
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
index 5f53b16d3..8e09b9b63 100644
--- a/src/core/perf_stats.cpp
+++ b/src/core/perf_stats.cpp
@@ -40,22 +40,21 @@ void PerfStats::EndGameFrame() {
game_frames += 1;
}
-PerfStats::Results PerfStats::GetAndResetStats(u64 current_system_time_us) {
+PerfStats::Results PerfStats::GetAndResetStats(microseconds current_system_time_us) {
std::lock_guard<std::mutex> lock(object_mutex);
- auto now = Clock::now();
+ const auto now = Clock::now();
// Walltime elapsed since stats were reset
- auto interval = duration_cast<DoubleSecs>(now - reset_point).count();
+ const auto interval = duration_cast<DoubleSecs>(now - reset_point).count();
- auto system_us_per_second =
- static_cast<double>(current_system_time_us - reset_point_system_us) / interval;
+ const auto system_us_per_second = (current_system_time_us - reset_point_system_us) / interval;
Results results{};
results.system_fps = static_cast<double>(system_frames) / interval;
results.game_fps = static_cast<double>(game_frames) / interval;
results.frametime = duration_cast<DoubleSecs>(accumulated_frametime).count() /
static_cast<double>(system_frames);
- results.emulation_speed = system_us_per_second / 1'000'000.0;
+ results.emulation_speed = system_us_per_second.count() / 1'000'000.0;
// Reset counters
reset_point = now;
@@ -74,10 +73,10 @@ double PerfStats::GetLastFrameTimeScale() {
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
}
-void FrameLimiter::DoFrameLimiting(u64 current_system_time_us) {
+void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
// Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
// values increase the time needed to recover and limit framerate again after spikes.
- constexpr microseconds MAX_LAG_TIME_US = 25ms;
+ constexpr microseconds MAX_LAG_TIME_US = 25us;
if (!Settings::values.toggle_framelimit) {
return;
@@ -85,7 +84,7 @@ void FrameLimiter::DoFrameLimiting(u64 current_system_time_us) {
auto now = Clock::now();
- frame_limiting_delta_err += microseconds(current_system_time_us - previous_system_time_us);
+ frame_limiting_delta_err += current_system_time_us - previous_system_time_us;
frame_limiting_delta_err -= duration_cast<microseconds>(now - previous_walltime);
frame_limiting_delta_err =
std::clamp(frame_limiting_delta_err, -MAX_LAG_TIME_US, MAX_LAG_TIME_US);
diff --git a/src/core/perf_stats.h b/src/core/perf_stats.h
index 362b205c8..6e4619701 100644
--- a/src/core/perf_stats.h
+++ b/src/core/perf_stats.h
@@ -33,7 +33,7 @@ public:
void EndSystemFrame();
void EndGameFrame();
- Results GetAndResetStats(u64 current_system_time_us);
+ Results GetAndResetStats(std::chrono::microseconds current_system_time_us);
/**
* Gets the ratio between walltime and the emulated time of the previous system frame. This is
@@ -47,7 +47,7 @@ private:
/// Point when the cumulative counters were reset
Clock::time_point reset_point = Clock::now();
/// System time when the cumulative counters were reset
- u64 reset_point_system_us = 0;
+ std::chrono::microseconds reset_point_system_us{0};
/// Cumulative duration (excluding v-sync/frame-limiting) of frames since last reset
Clock::duration accumulated_frametime = Clock::duration::zero();
@@ -68,11 +68,11 @@ class FrameLimiter {
public:
using Clock = std::chrono::high_resolution_clock;
- void DoFrameLimiting(u64 current_system_time_us);
+ void DoFrameLimiting(std::chrono::microseconds current_system_time_us);
private:
/// Emulated system time (in microseconds) at the last limiter invocation
- u64 previous_system_time_us = 0;
+ std::chrono::microseconds previous_system_time_us{0};
/// Walltime at the last limiter invocation
Clock::time_point previous_walltime = Clock::now();
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index e28679cd1..d0415a7dc 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -654,9 +654,8 @@ void GMainWindow::OnMenuRecentFile() {
QAction* action = qobject_cast<QAction*>(sender());
assert(action);
- QString filename = action->data().toString();
- QFileInfo file_info(filename);
- if (file_info.exists()) {
+ const QString filename = action->data().toString();
+ if (QFileInfo::exists(filename)) {
BootGame(filename);
} else {
// Display an error message and remove the file from the list.
@@ -947,15 +946,14 @@ void GMainWindow::UpdateUITheme() {
QStringList theme_paths(default_theme_paths);
if (UISettings::values.theme != UISettings::themes[0].second &&
!UISettings::values.theme.isEmpty()) {
- QString theme_uri(":" + UISettings::values.theme + "/style.qss");
+ const QString theme_uri(":" + UISettings::values.theme + "/style.qss");
QFile f(theme_uri);
- if (!f.exists()) {
- LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
- } else {
- f.open(QFile::ReadOnly | QFile::Text);
+ if (f.open(QFile::ReadOnly | QFile::Text)) {
QTextStream ts(&f);
qApp->setStyleSheet(ts.readAll());
GMainWindow::setStyleSheet(ts.readAll());
+ } else {
+ LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
}
theme_paths.append(QStringList{":/icons/default", ":/icons/" + UISettings::values.theme});
QIcon::setThemeName(":/icons/" + UISettings::values.theme);