diff options
Diffstat (limited to 'src')
406 files changed, 26923 insertions, 7632 deletions
diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt index 5ef38a337..54940a034 100644 --- a/src/audio_core/CMakeLists.txt +++ b/src/audio_core/CMakeLists.txt @@ -12,22 +12,51 @@ add_library(audio_core STATIC buffer.h codec.cpp codec.h + command_generator.cpp + command_generator.h common.h + effect_context.cpp + effect_context.h + info_updater.cpp + info_updater.h + memory_pool.cpp + memory_pool.h + mix_context.cpp + mix_context.h null_sink.h sink.h + sink_context.cpp + sink_context.h sink_details.cpp sink_details.h sink_stream.h + splitter_context.cpp + splitter_context.h stream.cpp stream.h time_stretch.cpp time_stretch.h + voice_context.cpp + voice_context.h $<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h> ) create_target_directory_groups(audio_core) +if (NOT MSVC) + target_compile_options(audio_core PRIVATE + -Werror=conversion + -Werror=ignored-qualifiers + -Werror=implicit-fallthrough + -Werror=reorder + -Werror=sign-compare + -Werror=unused-but-set-parameter + -Werror=unused-but-set-variable + -Werror=unused-variable + ) +endif() + target_link_libraries(audio_core PUBLIC common core) target_link_libraries(audio_core PRIVATE SoundTouch) diff --git a/src/audio_core/algorithm/filter.cpp b/src/audio_core/algorithm/filter.cpp index f65bf64f7..f34a5b9f3 100644 --- a/src/audio_core/algorithm/filter.cpp +++ b/src/audio_core/algorithm/filter.cpp @@ -55,7 +55,8 @@ void Filter::Process(std::vector<s16>& signal) { /// @param total_count The total number of biquads to be cascaded. /// @param index 0-index of the biquad to calculate the Q value for. static double CascadingBiquadQ(std::size_t total_count, std::size_t index) { - const double pole = M_PI * (2 * index + 1) / (4.0 * total_count); + const auto pole = + M_PI * static_cast<double>(2 * index + 1) / (4.0 * static_cast<double>(total_count)); return 1.0 / (2.0 * std::cos(pole)); } diff --git a/src/audio_core/algorithm/interpolate.cpp b/src/audio_core/algorithm/interpolate.cpp index 49ab9d3e1..699fcb84c 100644 --- a/src/audio_core/algorithm/interpolate.cpp +++ b/src/audio_core/algorithm/interpolate.cpp @@ -146,7 +146,7 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, return {}; if (ratio <= 0) { - LOG_CRITICAL(Audio, "Nonsensical interpolation ratio {}", ratio); + LOG_ERROR(Audio, "Nonsensical interpolation ratio {}", ratio); return input; } @@ -164,7 +164,8 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, const std::size_t num_frames{input.size() / 2}; std::vector<s16> output; - output.reserve(static_cast<std::size_t>(input.size() / ratio + InterpolationState::taps)); + output.reserve(static_cast<std::size_t>(static_cast<double>(input.size()) / ratio + + InterpolationState::taps)); for (std::size_t frame{}; frame < num_frames; ++frame) { const std::size_t lut_index{(state.fraction >> 8) * InterpolationState::taps}; @@ -197,4 +198,36 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, return output; } +void Resample(s32* output, const s32* input, s32 pitch, s32& fraction, std::size_t sample_count) { + const std::array<s16, 512>& lut = [pitch] { + if (pitch > 0xaaaa) { + return curve_lut0; + } + if (pitch <= 0x8000) { + return curve_lut1; + } + return curve_lut2; + }(); + + std::size_t index{}; + + for (std::size_t i = 0; i < sample_count; i++) { + const std::size_t lut_index{(static_cast<std::size_t>(fraction) >> 8) * 4}; + const auto l0 = lut[lut_index + 0]; + const auto l1 = lut[lut_index + 1]; + const auto l2 = lut[lut_index + 2]; + const auto l3 = lut[lut_index + 3]; + + const auto s0 = static_cast<s32>(input[index]); + const auto s1 = static_cast<s32>(input[index + 1]); + const auto s2 = static_cast<s32>(input[index + 2]); + const auto s3 = static_cast<s32>(input[index + 3]); + + output[i] = (l0 * s0 + l1 * s1 + l2 * s2 + l3 * s3) >> 15; + fraction += pitch; + index += (fraction >> 15); + fraction &= 0x7fff; + } +} + } // namespace AudioCore diff --git a/src/audio_core/algorithm/interpolate.h b/src/audio_core/algorithm/interpolate.h index ab1a31754..d534077af 100644 --- a/src/audio_core/algorithm/interpolate.h +++ b/src/audio_core/algorithm/interpolate.h @@ -38,4 +38,7 @@ inline std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> return Interpolate(state, std::move(input), ratio); } +/// Nintendo Switchs DSP resampling algorithm. Based on a single channel +void Resample(s32* output, const s32* input, s32 pitch, s32& fraction, std::size_t sample_count); + } // namespace AudioCore diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp index d64452617..a7e851bb8 100644 --- a/src/audio_core/audio_renderer.cpp +++ b/src/audio_core/audio_renderer.cpp @@ -2,95 +2,46 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "audio_core/algorithm/interpolate.h" +#include <vector> + #include "audio_core/audio_out.h" #include "audio_core/audio_renderer.h" -#include "audio_core/codec.h" #include "audio_core/common.h" -#include "common/assert.h" +#include "audio_core/info_updater.h" +#include "audio_core/voice_context.h" #include "common/logging/log.h" -#include "core/core.h" #include "core/hle/kernel/writable_event.h" #include "core/memory.h" +#include "core/settings.h" namespace AudioCore { - -constexpr u32 STREAM_SAMPLE_RATE{48000}; -constexpr u32 STREAM_NUM_CHANNELS{2}; -using VoiceChannelHolder = std::array<VoiceResourceInformation*, 6>; -class AudioRenderer::VoiceState { -public: - bool IsPlaying() const { - return is_in_use && info.play_state == PlayState::Started; - } - - const VoiceOutStatus& GetOutStatus() const { - return out_status; - } - - const VoiceInfo& GetInfo() const { - return info; - } - - VoiceInfo& GetInfo() { - return info; - } - - void SetWaveIndex(std::size_t index); - std::vector<s16> DequeueSamples(std::size_t sample_count, Core::Memory::Memory& memory, - const VoiceChannelHolder& voice_resources); - void UpdateState(); - void RefreshBuffer(Core::Memory::Memory& memory, const VoiceChannelHolder& voice_resources); - -private: - bool is_in_use{}; - bool is_refresh_pending{}; - std::size_t wave_index{}; - std::size_t offset{}; - Codec::ADPCMState adpcm_state{}; - InterpolationState interp_state{}; - std::vector<s16> samples; - VoiceOutStatus out_status{}; - VoiceInfo info{}; -}; - -class AudioRenderer::EffectState { -public: - const EffectOutStatus& GetOutStatus() const { - return out_status; - } - - const EffectInStatus& GetInfo() const { - return info; - } - - EffectInStatus& GetInfo() { - return info; - } - - void UpdateState(Core::Memory::Memory& memory); - -private: - EffectOutStatus out_status{}; - EffectInStatus info{}; -}; - AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_, - AudioRendererParameter params, + AudioCommon::AudioRendererParameter params, std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number) - : worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count), - voice_resources(params.voice_count), effects(params.effect_count), memory{memory_} { + : worker_params{params}, buffer_event{buffer_event}, + memory_pool_info(params.effect_count + params.voice_count * 4), + voice_context(params.voice_count), effect_context(params.effect_count), mix_context(), + sink_context(params.sink_count), splitter_context(), + voices(params.voice_count), memory{memory_}, + command_generator(worker_params, voice_context, mix_context, splitter_context, effect_context, + memory), + temp_mix_buffer(AudioCommon::TOTAL_TEMP_MIX_SIZE) { behavior_info.SetUserRevision(params.revision); + splitter_context.Initialize(behavior_info, params.splitter_count, + params.num_splitter_send_channels); + mix_context.Initialize(behavior_info, params.submix_count + 1, params.effect_count); audio_out = std::make_unique<AudioCore::AudioOut>(); - stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, - fmt::format("AudioRenderer-Instance{}", instance_number), - [=]() { buffer_event->Signal(); }); + stream = + audio_out->OpenStream(core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS, + fmt::format("AudioRenderer-Instance{}", instance_number), + [=]() { buffer_event->Signal(); }); audio_out->StartStream(stream); QueueMixedBuffer(0); QueueMixedBuffer(1); QueueMixedBuffer(2); + QueueMixedBuffer(3); } AudioRenderer::~AudioRenderer() = default; @@ -111,355 +62,200 @@ Stream::State AudioRenderer::GetStreamState() const { return stream->GetState(); } -ResultVal<std::vector<u8>> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) { - // Copy UpdateDataHeader struct - UpdateDataHeader config{}; - std::memcpy(&config, input_params.data(), sizeof(UpdateDataHeader)); - u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4); - - if (!behavior_info.UpdateInput(input_params, sizeof(UpdateDataHeader))) { - LOG_ERROR(Audio, "Failed to update behavior info input parameters"); - return Audren::ERR_INVALID_PARAMETERS; - } - - // Copy MemoryPoolInfo structs - std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count); - std::memcpy(mem_pool_info.data(), - input_params.data() + sizeof(UpdateDataHeader) + config.behavior_size, - memory_pool_count * sizeof(MemoryPoolInfo)); - - // Copy voice resources - const std::size_t voice_resource_offset{sizeof(UpdateDataHeader) + config.behavior_size + - config.memory_pools_size}; - std::memcpy(voice_resources.data(), input_params.data() + voice_resource_offset, - sizeof(VoiceResourceInformation) * voice_resources.size()); - - // Copy VoiceInfo structs - std::size_t voice_offset{sizeof(UpdateDataHeader) + config.behavior_size + - config.memory_pools_size + config.voice_resource_size}; - for (auto& voice : voices) { - std::memcpy(&voice.GetInfo(), input_params.data() + voice_offset, sizeof(VoiceInfo)); - voice_offset += sizeof(VoiceInfo); - } - - std::size_t effect_offset{sizeof(UpdateDataHeader) + config.behavior_size + - config.memory_pools_size + config.voice_resource_size + - config.voices_size}; - for (auto& effect : effects) { - std::memcpy(&effect.GetInfo(), input_params.data() + effect_offset, sizeof(EffectInStatus)); - effect_offset += sizeof(EffectInStatus); - } - - // Update memory pool state - std::vector<MemoryPoolEntry> memory_pool(memory_pool_count); - for (std::size_t index = 0; index < memory_pool.size(); ++index) { - if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) { - memory_pool[index].state = MemoryPoolStates::Attached; - } else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) { - memory_pool[index].state = MemoryPoolStates::Detached; - } - } - - // Update voices - for (auto& voice : voices) { - voice.UpdateState(); - if (!voice.GetInfo().is_in_use) { - continue; - } - if (voice.GetInfo().is_new) { - voice.SetWaveIndex(voice.GetInfo().wave_buffer_head); - } - } - - for (auto& effect : effects) { - effect.UpdateState(memory); - } - - // Release previous buffers and queue next ones for playback - ReleaseAndQueueBuffers(); - - // Copy output header - UpdateDataHeader response_data{worker_params}; - if (behavior_info.IsElapsedFrameCountSupported()) { - response_data.render_info = sizeof(RendererInfo); - response_data.total_size += sizeof(RendererInfo); - } - - std::vector<u8> output_params(response_data.total_size); - std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader)); - - // Copy output memory pool entries - std::memcpy(output_params.data() + sizeof(UpdateDataHeader), memory_pool.data(), - response_data.memory_pools_size); - - // Copy output voice status - std::size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size}; - for (const auto& voice : voices) { - std::memcpy(output_params.data() + voice_out_status_offset, &voice.GetOutStatus(), - sizeof(VoiceOutStatus)); - voice_out_status_offset += sizeof(VoiceOutStatus); - } +static constexpr s16 ClampToS16(s32 value) { + return static_cast<s16>(std::clamp(value, -32768, 32767)); +} - std::size_t effect_out_status_offset{ - sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size + - response_data.voice_resource_size}; - for (const auto& effect : effects) { - std::memcpy(output_params.data() + effect_out_status_offset, &effect.GetOutStatus(), - sizeof(EffectOutStatus)); - effect_out_status_offset += sizeof(EffectOutStatus); - } +ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params, + std::vector<u8>& output_params) { - // Update behavior info output - const std::size_t behavior_out_status_offset{ - sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size + - response_data.effects_size + response_data.sinks_size + - response_data.performance_manager_size}; + InfoUpdater info_updater{input_params, output_params, behavior_info}; - if (!behavior_info.UpdateOutput(output_params, behavior_out_status_offset)) { - LOG_ERROR(Audio, "Failed to update behavior info output parameters"); - return Audren::ERR_INVALID_PARAMETERS; + if (!info_updater.UpdateBehaviorInfo(behavior_info)) { + LOG_ERROR(Audio, "Failed to update behavior info input parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - if (behavior_info.IsElapsedFrameCountSupported()) { - const std::size_t renderer_info_offset{ - sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size + - response_data.effects_size + response_data.sinks_size + - response_data.performance_manager_size + response_data.behavior_size}; - RendererInfo renderer_info{}; - renderer_info.elasped_frame_count = elapsed_frame_count; - std::memcpy(output_params.data() + renderer_info_offset, &renderer_info, - sizeof(RendererInfo)); + if (!info_updater.UpdateMemoryPools(memory_pool_info)) { + LOG_ERROR(Audio, "Failed to update memory pool parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - return MakeResult(output_params); -} - -void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) { - wave_index = index & 3; - is_refresh_pending = true; -} - -std::vector<s16> AudioRenderer::VoiceState::DequeueSamples( - std::size_t sample_count, Core::Memory::Memory& memory, - const VoiceChannelHolder& voice_resources) { - if (!IsPlaying()) { - return {}; + if (!info_updater.UpdateVoiceChannelResources(voice_context)) { + LOG_ERROR(Audio, "Failed to update voice channel resource parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - if (is_refresh_pending) { - RefreshBuffer(memory, voice_resources); + if (!info_updater.UpdateVoices(voice_context, memory_pool_info, 0)) { + LOG_ERROR(Audio, "Failed to update voice parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - const std::size_t max_size{samples.size() - offset}; - const std::size_t dequeue_offset{offset}; - std::size_t size{sample_count * STREAM_NUM_CHANNELS}; - if (size > max_size) { - size = max_size; + // TODO(ogniK): Deal with stopped audio renderer but updates still taking place + if (!info_updater.UpdateEffects(effect_context, true)) { + LOG_ERROR(Audio, "Failed to update effect parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - out_status.played_sample_count += size / STREAM_NUM_CHANNELS; - offset += size; - - const auto& wave_buffer{info.wave_buffer[wave_index]}; - if (offset == samples.size()) { - offset = 0; - - if (!wave_buffer.is_looping && wave_buffer.buffer_sz) { - SetWaveIndex(wave_index + 1); - } - - if (wave_buffer.buffer_sz) { - out_status.wave_buffer_consumed++; - } - - if (wave_buffer.end_of_stream || wave_buffer.buffer_sz == 0) { - info.play_state = PlayState::Paused; + if (behavior_info.IsSplitterSupported()) { + if (!info_updater.UpdateSplitterInfo(splitter_context)) { + LOG_ERROR(Audio, "Failed to update splitter parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } } - return {samples.begin() + dequeue_offset, samples.begin() + dequeue_offset + size}; -} + auto mix_result = info_updater.UpdateMixes(mix_context, worker_params.mix_buffer_count, + splitter_context, effect_context); -void AudioRenderer::VoiceState::UpdateState() { - if (is_in_use && !info.is_in_use) { - // No longer in use, reset state - is_refresh_pending = true; - wave_index = 0; - offset = 0; - out_status = {}; + if (mix_result.IsError()) { + LOG_ERROR(Audio, "Failed to update mix parameters"); + return mix_result; } - is_in_use = info.is_in_use; -} -void AudioRenderer::VoiceState::RefreshBuffer(Core::Memory::Memory& memory, - const VoiceChannelHolder& voice_resources) { - const auto wave_buffer_address = info.wave_buffer[wave_index].buffer_addr; - const auto wave_buffer_size = info.wave_buffer[wave_index].buffer_sz; - std::vector<s16> new_samples(wave_buffer_size / sizeof(s16)); - memory.ReadBlock(wave_buffer_address, new_samples.data(), wave_buffer_size); - - switch (static_cast<Codec::PcmFormat>(info.sample_format)) { - case Codec::PcmFormat::Int16: { - // PCM16 is played as-is - break; + // TODO(ogniK): Sinks + if (!info_updater.UpdateSinks(sink_context)) { + LOG_ERROR(Audio, "Failed to update sink parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - case Codec::PcmFormat::Adpcm: { - // Decode ADPCM to PCM16 - Codec::ADPCM_Coeff coeffs; - memory.ReadBlock(info.additional_params_addr, coeffs.data(), sizeof(Codec::ADPCM_Coeff)); - new_samples = Codec::DecodeADPCM(reinterpret_cast<u8*>(new_samples.data()), - new_samples.size() * sizeof(s16), coeffs, adpcm_state); - break; - } - default: - UNIMPLEMENTED_MSG("Unimplemented sample_format={}", info.sample_format); - break; - } - - switch (info.channel_count) { - case 1: { - // 1 channel is upsampled to 2 channel - samples.resize(new_samples.size() * 2); - for (std::size_t index = 0; index < new_samples.size(); ++index) { - auto sample = static_cast<float>(new_samples[index]); - if (voice_resources[0]->in_use) { - sample *= voice_resources[0]->mix_volumes[0]; - } - - samples[index * 2] = static_cast<s16>(sample * info.volume); - samples[index * 2 + 1] = static_cast<s16>(sample * info.volume); - } - break; + // TODO(ogniK): Performance buffer + if (!info_updater.UpdatePerformanceBuffer()) { + LOG_ERROR(Audio, "Failed to update performance buffer parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - case 2: { - // 2 channel is played as is - samples = std::move(new_samples); - const std::size_t sample_count = (samples.size() / 2); - for (std::size_t index = 0; index < sample_count; ++index) { - const std::size_t index_l = index * 2; - const std::size_t index_r = index * 2 + 1; - - auto sample_l = static_cast<float>(samples[index_l]); - auto sample_r = static_cast<float>(samples[index_r]); - - if (voice_resources[0]->in_use) { - sample_l *= voice_resources[0]->mix_volumes[0]; - } - - if (voice_resources[1]->in_use) { - sample_r *= voice_resources[1]->mix_volumes[1]; - } - samples[index_l] = static_cast<s16>(sample_l * info.volume); - samples[index_r] = static_cast<s16>(sample_r * info.volume); - } - break; + if (!info_updater.UpdateErrorInfo(behavior_info)) { + LOG_ERROR(Audio, "Failed to update error info"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - case 6: { - samples.resize((new_samples.size() / 6) * 2); - const std::size_t sample_count = samples.size() / 2; - - for (std::size_t index = 0; index < sample_count; ++index) { - auto FL = static_cast<float>(new_samples[index * 6]); - auto FR = static_cast<float>(new_samples[index * 6 + 1]); - auto FC = static_cast<float>(new_samples[index * 6 + 2]); - auto BL = static_cast<float>(new_samples[index * 6 + 4]); - auto BR = static_cast<float>(new_samples[index * 6 + 5]); - - if (voice_resources[0]->in_use) { - FL *= voice_resources[0]->mix_volumes[0]; - } - if (voice_resources[1]->in_use) { - FR *= voice_resources[1]->mix_volumes[1]; - } - if (voice_resources[2]->in_use) { - FC *= voice_resources[2]->mix_volumes[2]; - } - if (voice_resources[4]->in_use) { - BL *= voice_resources[4]->mix_volumes[4]; - } - if (voice_resources[5]->in_use) { - BR *= voice_resources[5]->mix_volumes[5]; - } - samples[index * 2] = - static_cast<s16>((0.3694f * FL + 0.2612f * FC + 0.3694f * BL) * info.volume); - samples[index * 2 + 1] = - static_cast<s16>((0.3694f * FR + 0.2612f * FC + 0.3694f * BR) * info.volume); + if (behavior_info.IsElapsedFrameCountSupported()) { + if (!info_updater.UpdateRendererInfo(elapsed_frame_count)) { + LOG_ERROR(Audio, "Failed to update renderer info"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - break; - } - default: - UNIMPLEMENTED_MSG("Unimplemented channel_count={}", info.channel_count); - break; } + // TODO(ogniK): Statistics - // Only interpolate when necessary, expensive. - if (GetInfo().sample_rate != STREAM_SAMPLE_RATE) { - samples = Interpolate(interp_state, std::move(samples), GetInfo().sample_rate, - STREAM_SAMPLE_RATE); + if (!info_updater.WriteOutputHeader()) { + LOG_ERROR(Audio, "Failed to write output header"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - is_refresh_pending = false; -} + // TODO(ogniK): Check when all sections are implemented -void AudioRenderer::EffectState::UpdateState(Core::Memory::Memory& memory) { - if (info.is_new) { - out_status.state = EffectStatus::New; - } else { - if (info.type == Effect::Aux) { - ASSERT_MSG(memory.Read32(info.aux_info.return_buffer_info) == 0, - "Aux buffers tried to update"); - ASSERT_MSG(memory.Read32(info.aux_info.send_buffer_info) == 0, - "Aux buffers tried to update"); - ASSERT_MSG(memory.Read32(info.aux_info.return_buffer_base) == 0, - "Aux buffers tried to update"); - ASSERT_MSG(memory.Read32(info.aux_info.send_buffer_base) == 0, - "Aux buffers tried to update"); - } + if (!info_updater.CheckConsumedSize()) { + LOG_ERROR(Audio, "Audio buffers were not consumed!"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } -} -static constexpr s16 ClampToS16(s32 value) { - return static_cast<s16>(std::clamp(value, -32768, 32767)); + ReleaseAndQueueBuffers(); + + return RESULT_SUCCESS; } void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) { - constexpr std::size_t BUFFER_SIZE{512}; + command_generator.PreCommand(); + // Clear mix buffers before our next operation + command_generator.ClearMixBuffers(); + + // If the splitter is not in use, sort our mixes + if (!splitter_context.UsingSplitter()) { + mix_context.SortInfo(); + } + // Sort our voices + voice_context.SortInfo(); + + // Handle samples + command_generator.GenerateVoiceCommands(); + command_generator.GenerateSubMixCommands(); + command_generator.GenerateFinalMixCommands(); + + command_generator.PostCommand(); + // Base sample size + std::size_t BUFFER_SIZE{worker_params.sample_count}; + // Samples std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels()); - - for (auto& voice : voices) { - if (!voice.IsPlaying()) { - continue; - } - VoiceChannelHolder resources{}; - for (u32 channel = 0; channel < voice.GetInfo().channel_count; channel++) { - const auto channel_resource_id = voice.GetInfo().voice_channel_resource_ids[channel]; - resources[channel] = &voice_resources[channel_resource_id]; + // Make sure to clear our samples + std::memset(buffer.data(), 0, buffer.size() * sizeof(s16)); + + if (sink_context.InUse()) { + const auto stream_channel_count = stream->GetNumChannels(); + const auto buffer_offsets = sink_context.OutputBuffers(); + const auto channel_count = buffer_offsets.size(); + const auto& final_mix = mix_context.GetFinalMixInfo(); + const auto& in_params = final_mix.GetInParams(); + std::vector<s32*> mix_buffers(channel_count); + for (std::size_t i = 0; i < channel_count; i++) { + mix_buffers[i] = + command_generator.GetMixBuffer(in_params.buffer_offset + buffer_offsets[i]); } - std::size_t offset{}; - s64 samples_remaining{BUFFER_SIZE}; - while (samples_remaining > 0) { - const std::vector<s16> samples{ - voice.DequeueSamples(samples_remaining, memory, resources)}; - - if (samples.empty()) { - break; - } - - samples_remaining -= samples.size() / stream->GetNumChannels(); - - for (const auto& sample : samples) { - const s32 buffer_sample{buffer[offset]}; - buffer[offset++] = - ClampToS16(buffer_sample + static_cast<s32>(sample * voice.GetInfo().volume)); + for (std::size_t i = 0; i < BUFFER_SIZE; i++) { + if (channel_count == 1) { + const auto sample = ClampToS16(mix_buffers[0][i]); + buffer[i * stream_channel_count + 0] = sample; + if (stream_channel_count > 1) { + buffer[i * stream_channel_count + 1] = sample; + } + if (stream_channel_count == 6) { + buffer[i * stream_channel_count + 2] = sample; + buffer[i * stream_channel_count + 4] = sample; + buffer[i * stream_channel_count + 5] = sample; + } + } else if (channel_count == 2) { + const auto l_sample = ClampToS16(mix_buffers[0][i]); + const auto r_sample = ClampToS16(mix_buffers[1][i]); + if (stream_channel_count == 1) { + buffer[i * stream_channel_count + 0] = l_sample; + } else if (stream_channel_count == 2) { + buffer[i * stream_channel_count + 0] = l_sample; + buffer[i * stream_channel_count + 1] = r_sample; + } else if (stream_channel_count == 6) { + buffer[i * stream_channel_count + 0] = l_sample; + buffer[i * stream_channel_count + 1] = r_sample; + + buffer[i * stream_channel_count + 2] = + ClampToS16((static_cast<s32>(l_sample) + static_cast<s32>(r_sample)) / 2); + + buffer[i * stream_channel_count + 4] = l_sample; + buffer[i * stream_channel_count + 5] = r_sample; + } + + } else if (channel_count == 6) { + const auto fl_sample = ClampToS16(mix_buffers[0][i]); + const auto fr_sample = ClampToS16(mix_buffers[1][i]); + const auto fc_sample = ClampToS16(mix_buffers[2][i]); + const auto lf_sample = ClampToS16(mix_buffers[3][i]); + const auto bl_sample = ClampToS16(mix_buffers[4][i]); + const auto br_sample = ClampToS16(mix_buffers[5][i]); + + if (stream_channel_count == 1) { + buffer[i * stream_channel_count + 0] = fc_sample; + } else if (stream_channel_count == 2) { + buffer[i * stream_channel_count + 0] = + static_cast<s16>(0.3694f * static_cast<float>(fl_sample) + + 0.2612f * static_cast<float>(fc_sample) + + 0.3694f * static_cast<float>(bl_sample)); + buffer[i * stream_channel_count + 1] = + static_cast<s16>(0.3694f * static_cast<float>(fr_sample) + + 0.2612f * static_cast<float>(fc_sample) + + 0.3694f * static_cast<float>(br_sample)); + } else if (stream_channel_count == 6) { + buffer[i * stream_channel_count + 0] = fl_sample; + buffer[i * stream_channel_count + 1] = fr_sample; + buffer[i * stream_channel_count + 2] = fc_sample; + buffer[i * stream_channel_count + 3] = lf_sample; + buffer[i * stream_channel_count + 4] = bl_sample; + buffer[i * stream_channel_count + 5] = br_sample; + } } } } + audio_out->QueueBuffer(stream, tag, std::move(buffer)); elapsed_frame_count++; + voice_context.UpdateStateByDspShared(); } void AudioRenderer::ReleaseAndQueueBuffers() { diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h index f0b691a86..2fd93e058 100644 --- a/src/audio_core/audio_renderer.h +++ b/src/audio_core/audio_renderer.h @@ -9,12 +9,18 @@ #include <vector> #include "audio_core/behavior_info.h" +#include "audio_core/command_generator.h" #include "audio_core/common.h" +#include "audio_core/effect_context.h" +#include "audio_core/memory_pool.h" +#include "audio_core/mix_context.h" +#include "audio_core/sink_context.h" +#include "audio_core/splitter_context.h" #include "audio_core/stream.h" +#include "audio_core/voice_context.h" #include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" -#include "core/hle/kernel/object.h" #include "core/hle/result.h" namespace Core::Timing { @@ -30,220 +36,25 @@ class Memory; } namespace AudioCore { +using DSPStateHolder = std::array<VoiceState*, 6>; class AudioOut; -enum class PlayState : u8 { - Started = 0, - Stopped = 1, - Paused = 2, -}; - -enum class Effect : u8 { - None = 0, - Aux = 2, -}; - -enum class EffectStatus : u8 { - None = 0, - New = 1, -}; - -struct AudioRendererParameter { - u32_le sample_rate; - u32_le sample_count; - u32_le mix_buffer_count; - u32_le submix_count; - u32_le voice_count; - u32_le sink_count; - u32_le effect_count; - u32_le performance_frame_count; - u8 is_voice_drop_enabled; - u8 unknown_21; - u8 unknown_22; - u8 execution_mode; - u32_le splitter_count; - u32_le num_splitter_send_channels; - u32_le unknown_30; - u32_le revision; -}; -static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size"); - -enum class MemoryPoolStates : u32 { // Should be LE - Invalid = 0x0, - Unknown = 0x1, - RequestDetach = 0x2, - Detached = 0x3, - RequestAttach = 0x4, - Attached = 0x5, - Released = 0x6, -}; - -struct MemoryPoolEntry { - MemoryPoolStates state; - u32_le unknown_4; - u32_le unknown_8; - u32_le unknown_c; -}; -static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size"); - -struct MemoryPoolInfo { - u64_le pool_address; - u64_le pool_size; - MemoryPoolStates pool_state; - INSERT_PADDING_WORDS(3); // Unknown -}; -static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size"); -struct BiquadFilter { - u8 enable; - INSERT_PADDING_BYTES(1); - std::array<s16_le, 3> numerator; - std::array<s16_le, 2> denominator; -}; -static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size"); - -struct WaveBuffer { - u64_le buffer_addr; - u64_le buffer_sz; - s32_le start_sample_offset; - s32_le end_sample_offset; - u8 is_looping; - u8 end_of_stream; - u8 sent_to_server; - INSERT_PADDING_BYTES(5); - u64 context_addr; - u64 context_sz; - INSERT_PADDING_BYTES(8); -}; -static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size"); - -struct VoiceResourceInformation { - s32_le id{}; - std::array<float_le, MAX_MIX_BUFFERS> mix_volumes{}; - bool in_use{}; - INSERT_PADDING_BYTES(11); -}; -static_assert(sizeof(VoiceResourceInformation) == 0x70, "VoiceResourceInformation has wrong size"); - -struct VoiceInfo { - u32_le id; - u32_le node_id; - u8 is_new; - u8 is_in_use; - PlayState play_state; - u8 sample_format; - u32_le sample_rate; - u32_le priority; - u32_le sorting_order; - u32_le channel_count; - float_le pitch; - float_le volume; - std::array<BiquadFilter, 2> biquad_filter; - u32_le wave_buffer_count; - u32_le wave_buffer_head; - INSERT_PADDING_WORDS(1); - u64_le additional_params_addr; - u64_le additional_params_sz; - u32_le mix_id; - u32_le splitter_info_id; - std::array<WaveBuffer, 4> wave_buffer; - std::array<u32_le, 6> voice_channel_resource_ids; - INSERT_PADDING_BYTES(24); -}; -static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size"); - -struct VoiceOutStatus { - u64_le played_sample_count; - u32_le wave_buffer_consumed; - u32_le voice_drops_count; -}; -static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size"); - -struct AuxInfo { - std::array<u8, 24> input_mix_buffers; - std::array<u8, 24> output_mix_buffers; - u32_le mix_buffer_count; - u32_le sample_rate; // Stored in the aux buffer currently - u32_le sample_count; - u64_le send_buffer_info; - u64_le send_buffer_base; - - u64_le return_buffer_info; - u64_le return_buffer_base; -}; -static_assert(sizeof(AuxInfo) == 0x60, "AuxInfo is an invalid size"); - -struct EffectInStatus { - Effect type; - u8 is_new; - u8 is_enabled; - INSERT_PADDING_BYTES(1); - u32_le mix_id; - u64_le buffer_base; - u64_le buffer_sz; - s32_le priority; - INSERT_PADDING_BYTES(4); - union { - std::array<u8, 0xa0> raw; - AuxInfo aux_info; - }; -}; -static_assert(sizeof(EffectInStatus) == 0xc0, "EffectInStatus is an invalid size"); - -struct EffectOutStatus { - EffectStatus state; - INSERT_PADDING_BYTES(0xf); -}; -static_assert(sizeof(EffectOutStatus) == 0x10, "EffectOutStatus is an invalid size"); - struct RendererInfo { u64_le elasped_frame_count{}; INSERT_PADDING_WORDS(2); }; static_assert(sizeof(RendererInfo) == 0x10, "RendererInfo is an invalid size"); -struct UpdateDataHeader { - UpdateDataHeader() {} - - explicit UpdateDataHeader(const AudioRendererParameter& config) { - revision = Common::MakeMagic('R', 'E', 'V', '8'); // 9.2.0 Revision - behavior_size = 0xb0; - memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10; - voices_size = config.voice_count * 0x10; - voice_resource_size = 0x0; - effects_size = config.effect_count * 0x10; - mixes_size = 0x0; - sinks_size = config.sink_count * 0x20; - performance_manager_size = 0x10; - render_info = 0; - total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size + - effects_size + sinks_size + performance_manager_size; - } - - u32_le revision{}; - u32_le behavior_size{}; - u32_le memory_pools_size{}; - u32_le voices_size{}; - u32_le voice_resource_size{}; - u32_le effects_size{}; - u32_le mixes_size{}; - u32_le sinks_size{}; - u32_le performance_manager_size{}; - u32_le splitter_size{}; - u32_le render_info{}; - INSERT_PADDING_WORDS(4); - u32_le total_size{}; -}; -static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size"); - class AudioRenderer { public: AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_, - AudioRendererParameter params, + AudioCommon::AudioRendererParameter params, std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number); ~AudioRenderer(); - ResultVal<std::vector<u8>> UpdateAudioRenderer(const std::vector<u8>& input_params); + ResultCode UpdateAudioRenderer(const std::vector<u8>& input_params, + std::vector<u8>& output_params); void QueueMixedBuffer(Buffer::Tag tag); void ReleaseAndQueueBuffers(); u32 GetSampleRate() const; @@ -252,19 +63,23 @@ public: Stream::State GetStreamState() const; private: - class EffectState; - class VoiceState; BehaviorInfo behavior_info{}; - AudioRendererParameter worker_params; + AudioCommon::AudioRendererParameter worker_params; std::shared_ptr<Kernel::WritableEvent> buffer_event; + std::vector<ServerMemoryPoolInfo> memory_pool_info; + VoiceContext voice_context; + EffectContext effect_context; + MixContext mix_context; + SinkContext sink_context; + SplitterContext splitter_context; std::vector<VoiceState> voices; - std::vector<VoiceResourceInformation> voice_resources; - std::vector<EffectState> effects; std::unique_ptr<AudioOut> audio_out; StreamPtr stream; Core::Memory::Memory& memory; + CommandGenerator command_generator; std::size_t elapsed_frame_count{}; + std::vector<s32> temp_mix_buffer{}; }; } // namespace AudioCore diff --git a/src/audio_core/behavior_info.cpp b/src/audio_core/behavior_info.cpp index 94b7a3bf1..3c2e3e6f1 100644 --- a/src/audio_core/behavior_info.cpp +++ b/src/audio_core/behavior_info.cpp @@ -9,39 +9,11 @@ namespace AudioCore { -BehaviorInfo::BehaviorInfo() : process_revision(CURRENT_PROCESS_REVISION) {} +BehaviorInfo::BehaviorInfo() : process_revision(AudioCommon::CURRENT_PROCESS_REVISION) {} BehaviorInfo::~BehaviorInfo() = default; -bool BehaviorInfo::UpdateInput(const std::vector<u8>& buffer, std::size_t offset) { - if (!CanConsumeBuffer(buffer.size(), offset, sizeof(InParams))) { - LOG_ERROR(Audio, "Buffer is an invalid size!"); - return false; - } - InParams params{}; - std::memcpy(¶ms, buffer.data() + offset, sizeof(InParams)); - - if (!IsValidRevision(params.revision)) { - LOG_ERROR(Audio, "Invalid input revision, revision=0x{:08X}", params.revision); - return false; - } - - if (user_revision != params.revision) { - LOG_ERROR(Audio, - "User revision differs from input revision, expecting 0x{:08X} but got 0x{:08X}", - user_revision, params.revision); - return false; - } - - ClearError(); - UpdateFlags(params.flags); - - // TODO(ogniK): Check input params size when InfoUpdater is used - - return true; -} - bool BehaviorInfo::UpdateOutput(std::vector<u8>& buffer, std::size_t offset) { - if (!CanConsumeBuffer(buffer.size(), offset, sizeof(OutParams))) { + if (!AudioCommon::CanConsumeBuffer(buffer.size(), offset, sizeof(OutParams))) { LOG_ERROR(Audio, "Buffer is an invalid size!"); return false; } @@ -65,36 +37,69 @@ void BehaviorInfo::SetUserRevision(u32_le revision) { user_revision = revision; } +u32_le BehaviorInfo::GetUserRevision() const { + return user_revision; +} + +u32_le BehaviorInfo::GetProcessRevision() const { + return process_revision; +} + bool BehaviorInfo::IsAdpcmLoopContextBugFixed() const { - return IsRevisionSupported(2, user_revision); + return AudioCommon::IsRevisionSupported(2, user_revision); } bool BehaviorInfo::IsSplitterSupported() const { - return IsRevisionSupported(2, user_revision); + return AudioCommon::IsRevisionSupported(2, user_revision); } bool BehaviorInfo::IsLongSizePreDelaySupported() const { - return IsRevisionSupported(3, user_revision); + return AudioCommon::IsRevisionSupported(3, user_revision); } -bool BehaviorInfo::IsAudioRenererProcessingTimeLimit80PercentSupported() const { - return IsRevisionSupported(5, user_revision); +bool BehaviorInfo::IsAudioRendererProcessingTimeLimit80PercentSupported() const { + return AudioCommon::IsRevisionSupported(5, user_revision); } -bool BehaviorInfo::IsAudioRenererProcessingTimeLimit75PercentSupported() const { - return IsRevisionSupported(4, user_revision); +bool BehaviorInfo::IsAudioRendererProcessingTimeLimit75PercentSupported() const { + return AudioCommon::IsRevisionSupported(4, user_revision); } -bool BehaviorInfo::IsAudioRenererProcessingTimeLimit70PercentSupported() const { - return IsRevisionSupported(1, user_revision); +bool BehaviorInfo::IsAudioRendererProcessingTimeLimit70PercentSupported() const { + return AudioCommon::IsRevisionSupported(1, user_revision); } bool BehaviorInfo::IsElapsedFrameCountSupported() const { - return IsRevisionSupported(5, user_revision); + return AudioCommon::IsRevisionSupported(5, user_revision); } bool BehaviorInfo::IsMemoryPoolForceMappingEnabled() const { return (flags & 1) != 0; } +bool BehaviorInfo::IsFlushVoiceWaveBuffersSupported() const { + return AudioCommon::IsRevisionSupported(5, user_revision); +} + +bool BehaviorInfo::IsVoicePlayedSampleCountResetAtLoopPointSupported() const { + return AudioCommon::IsRevisionSupported(5, user_revision); +} + +bool BehaviorInfo::IsVoicePitchAndSrcSkippedSupported() const { + return AudioCommon::IsRevisionSupported(5, user_revision); +} + +bool BehaviorInfo::IsMixInParameterDirtyOnlyUpdateSupported() const { + return AudioCommon::IsRevisionSupported(7, user_revision); +} + +bool BehaviorInfo::IsSplitterBugFixed() const { + return AudioCommon::IsRevisionSupported(5, user_revision); +} + +void BehaviorInfo::CopyErrorInfo(BehaviorInfo::OutParams& dst) { + dst.error_count = static_cast<u32>(error_count); + std::copy(errors.begin(), errors.begin() + error_count, dst.errors.begin()); +} + } // namespace AudioCore diff --git a/src/audio_core/behavior_info.h b/src/audio_core/behavior_info.h index c5e91ab39..512a4ebe3 100644 --- a/src/audio_core/behavior_info.h +++ b/src/audio_core/behavior_info.h @@ -14,53 +14,59 @@ namespace AudioCore { class BehaviorInfo { public: + struct ErrorInfo { + u32_le result{}; + INSERT_PADDING_WORDS(1); + u64_le result_info{}; + }; + static_assert(sizeof(ErrorInfo) == 0x10, "ErrorInfo is an invalid size"); + + struct InParams { + u32_le revision{}; + u32_le padding{}; + u64_le flags{}; + }; + static_assert(sizeof(InParams) == 0x10, "InParams is an invalid size"); + + struct OutParams { + std::array<ErrorInfo, 10> errors{}; + u32_le error_count{}; + INSERT_PADDING_BYTES(12); + }; + static_assert(sizeof(OutParams) == 0xb0, "OutParams is an invalid size"); + explicit BehaviorInfo(); ~BehaviorInfo(); - bool UpdateInput(const std::vector<u8>& buffer, std::size_t offset); bool UpdateOutput(std::vector<u8>& buffer, std::size_t offset); void ClearError(); void UpdateFlags(u64_le dest_flags); void SetUserRevision(u32_le revision); + u32_le GetUserRevision() const; + u32_le GetProcessRevision() const; bool IsAdpcmLoopContextBugFixed() const; bool IsSplitterSupported() const; bool IsLongSizePreDelaySupported() const; - bool IsAudioRenererProcessingTimeLimit80PercentSupported() const; - bool IsAudioRenererProcessingTimeLimit75PercentSupported() const; - bool IsAudioRenererProcessingTimeLimit70PercentSupported() const; + bool IsAudioRendererProcessingTimeLimit80PercentSupported() const; + bool IsAudioRendererProcessingTimeLimit75PercentSupported() const; + bool IsAudioRendererProcessingTimeLimit70PercentSupported() const; bool IsElapsedFrameCountSupported() const; bool IsMemoryPoolForceMappingEnabled() const; + bool IsFlushVoiceWaveBuffersSupported() const; + bool IsVoicePlayedSampleCountResetAtLoopPointSupported() const; + bool IsVoicePitchAndSrcSkippedSupported() const; + bool IsMixInParameterDirtyOnlyUpdateSupported() const; + bool IsSplitterBugFixed() const; + void CopyErrorInfo(OutParams& dst); private: u32_le process_revision{}; u32_le user_revision{}; u64_le flags{}; - - struct ErrorInfo { - u32_le result{}; - INSERT_PADDING_WORDS(1); - u64_le result_info{}; - }; - static_assert(sizeof(ErrorInfo) == 0x10, "ErrorInfo is an invalid size"); - std::array<ErrorInfo, 10> errors{}; std::size_t error_count{}; - - struct InParams { - u32_le revision{}; - u32_le padding{}; - u64_le flags{}; - }; - static_assert(sizeof(InParams) == 0x10, "InParams is an invalid size"); - - struct OutParams { - std::array<ErrorInfo, 10> errors{}; - u32_le error_count{}; - INSERT_PADDING_BYTES(12); - }; - static_assert(sizeof(OutParams) == 0xb0, "OutParams is an invalid size"); }; } // namespace AudioCore diff --git a/src/audio_core/codec.cpp b/src/audio_core/codec.cpp index c5a0d98ce..2fb91c13a 100644 --- a/src/audio_core/codec.cpp +++ b/src/audio_core/codec.cpp @@ -16,8 +16,9 @@ std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM constexpr std::size_t FRAME_LEN = 8; constexpr std::size_t SAMPLES_PER_FRAME = 14; - constexpr std::array<int, 16> SIGNED_NIBBLES = { - {0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}}; + static constexpr std::array<int, 16> SIGNED_NIBBLES{ + 0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1, + }; const std::size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME; const std::size_t ret_size = diff --git a/src/audio_core/codec.h b/src/audio_core/codec.h index ef2ce01a8..9507abb1b 100644 --- a/src/audio_core/codec.h +++ b/src/audio_core/codec.h @@ -38,7 +38,7 @@ using ADPCM_Coeff = std::array<s16, 16>; * @param state ADPCM state, this is updated with new state * @return Decoded stereo signed PCM16 data, sample_count in length */ -std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM_Coeff& coeff, +std::vector<s16> DecodeADPCM(const u8* data, std::size_t size, const ADPCM_Coeff& coeff, ADPCMState& state); }; // namespace AudioCore::Codec diff --git a/src/audio_core/command_generator.cpp b/src/audio_core/command_generator.cpp new file mode 100644 index 000000000..fb8700ccf --- /dev/null +++ b/src/audio_core/command_generator.cpp @@ -0,0 +1,977 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "audio_core/algorithm/interpolate.h" +#include "audio_core/command_generator.h" +#include "audio_core/effect_context.h" +#include "audio_core/mix_context.h" +#include "audio_core/voice_context.h" +#include "core/memory.h" + +namespace AudioCore { +namespace { +constexpr std::size_t MIX_BUFFER_SIZE = 0x3f00; +constexpr std::size_t SCALED_MIX_BUFFER_SIZE = MIX_BUFFER_SIZE << 15ULL; + +template <std::size_t N> +void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) { + for (std::size_t i = 0; i < static_cast<std::size_t>(sample_count); i += N) { + for (std::size_t j = 0; j < N; j++) { + output[i + j] += + static_cast<s32>((static_cast<s64>(input[i + j]) * gain + 0x4000) >> 15); + } + } +} + +s32 ApplyMixRamp(s32* output, const s32* input, float gain, float delta, s32 sample_count) { + s32 x = 0; + for (s32 i = 0; i < sample_count; i++) { + x = static_cast<s32>(static_cast<float>(input[i]) * gain); + output[i] += x; + gain += delta; + } + return x; +} + +void ApplyGain(s32* output, const s32* input, s32 gain, s32 delta, s32 sample_count) { + for (s32 i = 0; i < sample_count; i++) { + output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15); + gain += delta; + } +} + +void ApplyGainWithoutDelta(s32* output, const s32* input, s32 gain, s32 sample_count) { + for (s32 i = 0; i < sample_count; i++) { + output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15); + } +} + +s32 ApplyMixDepop(s32* output, s32 first_sample, s32 delta, s32 sample_count) { + const bool positive = first_sample > 0; + auto final_sample = std::abs(first_sample); + for (s32 i = 0; i < sample_count; i++) { + final_sample = static_cast<s32>((static_cast<s64>(final_sample) * delta) >> 15); + if (positive) { + output[i] += final_sample; + } else { + output[i] -= final_sample; + } + } + if (positive) { + return final_sample; + } else { + return -final_sample; + } +} + +} // namespace + +CommandGenerator::CommandGenerator(AudioCommon::AudioRendererParameter& worker_params, + VoiceContext& voice_context, MixContext& mix_context, + SplitterContext& splitter_context, EffectContext& effect_context, + Core::Memory::Memory& memory) + : worker_params(worker_params), voice_context(voice_context), mix_context(mix_context), + splitter_context(splitter_context), effect_context(effect_context), memory(memory), + mix_buffer((worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT) * + worker_params.sample_count), + sample_buffer(MIX_BUFFER_SIZE), + depop_buffer((worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT) * + worker_params.sample_count) {} +CommandGenerator::~CommandGenerator() = default; + +void CommandGenerator::ClearMixBuffers() { + std::fill(mix_buffer.begin(), mix_buffer.end(), 0); + std::fill(sample_buffer.begin(), sample_buffer.end(), 0); + // std::fill(depop_buffer.begin(), depop_buffer.end(), 0); +} + +void CommandGenerator::GenerateVoiceCommands() { + if (dumping_frame) { + LOG_DEBUG(Audio, "(DSP_TRACE) GenerateVoiceCommands"); + } + // Grab all our voices + const auto voice_count = voice_context.GetVoiceCount(); + for (std::size_t i = 0; i < voice_count; i++) { + auto& voice_info = voice_context.GetSortedInfo(i); + // Update voices and check if we should queue them + if (voice_info.ShouldSkip() || !voice_info.UpdateForCommandGeneration(voice_context)) { + continue; + } + + // Queue our voice + GenerateVoiceCommand(voice_info); + } + // Update our splitters + splitter_context.UpdateInternalState(); +} + +void CommandGenerator::GenerateVoiceCommand(ServerVoiceInfo& voice_info) { + auto& in_params = voice_info.GetInParams(); + const auto channel_count = in_params.channel_count; + + for (s32 channel = 0; channel < channel_count; channel++) { + const auto resource_id = in_params.voice_channel_resource_id[channel]; + auto& dsp_state = voice_context.GetDspSharedState(resource_id); + auto& channel_resource = voice_context.GetChannelResource(resource_id); + + // Decode our samples for our channel + GenerateDataSourceCommand(voice_info, dsp_state, channel); + + if (in_params.should_depop) { + in_params.last_volume = 0.0f; + } else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER || + in_params.mix_id != AudioCommon::NO_MIX) { + // Apply a biquad filter if needed + GenerateBiquadFilterCommandForVoice(voice_info, dsp_state, + worker_params.mix_buffer_count, channel); + // Base voice volume ramping + GenerateVolumeRampCommand(in_params.last_volume, in_params.volume, channel, + in_params.node_id); + in_params.last_volume = in_params.volume; + + if (in_params.mix_id != AudioCommon::NO_MIX) { + // If we're using a mix id + auto& mix_info = mix_context.GetInfo(in_params.mix_id); + const auto& dest_mix_params = mix_info.GetInParams(); + + // Voice Mixing + GenerateVoiceMixCommand( + channel_resource.GetCurrentMixVolume(), channel_resource.GetLastMixVolume(), + dsp_state, dest_mix_params.buffer_offset, dest_mix_params.buffer_count, + worker_params.mix_buffer_count + channel, in_params.node_id); + + // Update last mix volumes + channel_resource.UpdateLastMixVolumes(); + } else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER) { + s32 base = channel; + while (auto* destination_data = + GetDestinationData(in_params.splitter_info_id, base)) { + base += channel_count; + + if (!destination_data->IsConfigured()) { + continue; + } + if (destination_data->GetMixId() >= static_cast<int>(mix_context.GetCount())) { + continue; + } + + const auto& mix_info = mix_context.GetInfo(destination_data->GetMixId()); + const auto& dest_mix_params = mix_info.GetInParams(); + GenerateVoiceMixCommand( + destination_data->CurrentMixVolumes(), destination_data->LastMixVolumes(), + dsp_state, dest_mix_params.buffer_offset, dest_mix_params.buffer_count, + worker_params.mix_buffer_count + channel, in_params.node_id); + destination_data->MarkDirty(); + } + } + // Update biquad filter enabled states + for (std::size_t i = 0; i < AudioCommon::MAX_BIQUAD_FILTERS; i++) { + in_params.was_biquad_filter_enabled[i] = in_params.biquad_filter[i].enabled; + } + } + } +} + +void CommandGenerator::GenerateSubMixCommands() { + const auto mix_count = mix_context.GetCount(); + for (std::size_t i = 0; i < mix_count; i++) { + auto& mix_info = mix_context.GetSortedInfo(i); + const auto& in_params = mix_info.GetInParams(); + if (!in_params.in_use || in_params.mix_id == AudioCommon::FINAL_MIX) { + continue; + } + GenerateSubMixCommand(mix_info); + } +} + +void CommandGenerator::GenerateFinalMixCommands() { + GenerateFinalMixCommand(); +} + +void CommandGenerator::PreCommand() { + if (!dumping_frame) { + return; + } + for (std::size_t i = 0; i < splitter_context.GetInfoCount(); i++) { + const auto& base = splitter_context.GetInfo(i); + std::string graph = fmt::format("b[{}]", i); + const auto* head = base.GetHead(); + while (head != nullptr) { + graph += fmt::format("->{}", head->GetMixId()); + head = head->GetNextDestination(); + } + LOG_DEBUG(Audio, "(DSP_TRACE) SplitterGraph splitter_info={}, {}", i, graph); + } +} + +void CommandGenerator::PostCommand() { + if (!dumping_frame) { + return; + } + dumping_frame = false; +} + +void CommandGenerator::GenerateDataSourceCommand(ServerVoiceInfo& voice_info, VoiceState& dsp_state, + s32 channel) { + const auto& in_params = voice_info.GetInParams(); + const auto depop = in_params.should_depop; + + if (depop) { + if (in_params.mix_id != AudioCommon::NO_MIX) { + auto& mix_info = mix_context.GetInfo(in_params.mix_id); + const auto& mix_in = mix_info.GetInParams(); + GenerateDepopPrepareCommand(dsp_state, mix_in.buffer_count, mix_in.buffer_offset); + } else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER) { + s32 index{}; + while (const auto* destination = + GetDestinationData(in_params.splitter_info_id, index++)) { + if (!destination->IsConfigured()) { + continue; + } + auto& mix_info = mix_context.GetInfo(destination->GetMixId()); + const auto& mix_in = mix_info.GetInParams(); + GenerateDepopPrepareCommand(dsp_state, mix_in.buffer_count, mix_in.buffer_offset); + } + } + } else { + switch (in_params.sample_format) { + case SampleFormat::Pcm16: + DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(channel), dsp_state, channel, + worker_params.sample_rate, worker_params.sample_count, + in_params.node_id); + break; + case SampleFormat::Adpcm: + ASSERT(channel == 0 && in_params.channel_count == 1); + DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(0), dsp_state, 0, + worker_params.sample_rate, worker_params.sample_count, + in_params.node_id); + break; + default: + UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format); + } + } +} + +void CommandGenerator::GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voice_info, + VoiceState& dsp_state, + s32 mix_buffer_count, s32 channel) { + for (std::size_t i = 0; i < AudioCommon::MAX_BIQUAD_FILTERS; i++) { + const auto& in_params = voice_info.GetInParams(); + auto& biquad_filter = in_params.biquad_filter[i]; + // Check if biquad filter is actually used + if (!biquad_filter.enabled) { + continue; + } + + // Reinitialize our biquad filter state if it was enabled previously + if (!in_params.was_biquad_filter_enabled[i]) { + dsp_state.biquad_filter_state.fill(0); + } + + // Generate biquad filter + // GenerateBiquadFilterCommand(mix_buffer_count, biquad_filter, + // dsp_state.biquad_filter_state, + // mix_buffer_count + channel, mix_buffer_count + + // channel, worker_params.sample_count, + // voice_info.GetInParams().node_id); + } +} + +void AudioCore::CommandGenerator::GenerateBiquadFilterCommand( + s32 mix_buffer, const BiquadFilterParameter& params, std::array<s64, 2>& state, + std::size_t input_offset, std::size_t output_offset, s32 sample_count, s32 node_id) { + if (dumping_frame) { + LOG_DEBUG(Audio, + "(DSP_TRACE) GenerateBiquadFilterCommand node_id={}, " + "input_mix_buffer={}, output_mix_buffer={}", + node_id, input_offset, output_offset); + } + const auto* input = GetMixBuffer(input_offset); + auto* output = GetMixBuffer(output_offset); + + // Biquad filter parameters + const auto [n0, n1, n2] = params.numerator; + const auto [d0, d1] = params.denominator; + + // Biquad filter states + auto [s0, s1] = state; + + constexpr s64 int32_min = std::numeric_limits<s32>::min(); + constexpr s64 int32_max = std::numeric_limits<s32>::max(); + + for (int i = 0; i < sample_count; ++i) { + const auto sample = static_cast<s64>(input[i]); + const auto f = (sample * n0 + s0 + 0x4000) >> 15; + const auto y = std::clamp(f, int32_min, int32_max); + s0 = sample * n1 + y * d0 + s1; + s1 = sample * n2 + y * d1; + output[i] = static_cast<s32>(y); + } + + state = {s0, s1}; +} + +void CommandGenerator::GenerateDepopPrepareCommand(VoiceState& dsp_state, + std::size_t mix_buffer_count, + std::size_t mix_buffer_offset) { + for (std::size_t i = 0; i < mix_buffer_count; i++) { + auto& sample = dsp_state.previous_samples[i]; + if (sample != 0) { + depop_buffer[mix_buffer_offset + i] += sample; + sample = 0; + } + } +} + +void CommandGenerator::GenerateDepopForMixBuffersCommand(std::size_t mix_buffer_count, + std::size_t mix_buffer_offset, + s32 sample_rate) { + const std::size_t end_offset = + std::min(mix_buffer_offset + mix_buffer_count, GetTotalMixBufferCount()); + const s32 delta = sample_rate == 48000 ? 0x7B29 : 0x78CB; + for (std::size_t i = mix_buffer_offset; i < end_offset; i++) { + if (depop_buffer[i] == 0) { + continue; + } + + depop_buffer[i] = + ApplyMixDepop(GetMixBuffer(i), depop_buffer[i], delta, worker_params.sample_count); + } +} + +void CommandGenerator::GenerateEffectCommand(ServerMixInfo& mix_info) { + const std::size_t effect_count = effect_context.GetCount(); + const auto buffer_offset = mix_info.GetInParams().buffer_offset; + for (std::size_t i = 0; i < effect_count; i++) { + const auto index = mix_info.GetEffectOrder(i); + if (index == AudioCommon::NO_EFFECT_ORDER) { + break; + } + auto* info = effect_context.GetInfo(index); + const auto type = info->GetType(); + + // TODO(ogniK): Finish remaining effects + switch (type) { + case EffectType::Aux: + GenerateAuxCommand(buffer_offset, info, info->IsEnabled()); + break; + case EffectType::I3dl2Reverb: + GenerateI3dl2ReverbEffectCommand(buffer_offset, info, info->IsEnabled()); + break; + case EffectType::BiquadFilter: + GenerateBiquadFilterEffectCommand(buffer_offset, info, info->IsEnabled()); + break; + default: + break; + } + + info->UpdateForCommandGeneration(); + } +} + +void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, EffectBase* info, + bool enabled) { + if (!enabled) { + return; + } + const auto& params = dynamic_cast<EffectI3dl2Reverb*>(info)->GetParams(); + const auto channel_count = params.channel_count; + for (s32 i = 0; i < channel_count; i++) { + // TODO(ogniK): Actually implement reverb + if (params.input[i] != params.output[i]) { + const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]); + auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]); + ApplyMix<1>(output, input, 32768, worker_params.sample_count); + } + } +} + +void CommandGenerator::GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset, EffectBase* info, + bool enabled) { + if (!enabled) { + return; + } + const auto& params = dynamic_cast<EffectBiquadFilter*>(info)->GetParams(); + const auto channel_count = params.channel_count; + for (s32 i = 0; i < channel_count; i++) { + // TODO(ogniK): Actually implement biquad filter + if (params.input[i] != params.output[i]) { + const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]); + auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]); + ApplyMix<1>(output, input, 32768, worker_params.sample_count); + } + } +} + +void CommandGenerator::GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled) { + auto* aux = dynamic_cast<EffectAuxInfo*>(info); + const auto& params = aux->GetParams(); + if (aux->GetSendBuffer() != 0 && aux->GetRecvBuffer() != 0) { + const auto max_channels = params.count; + u32 offset{}; + for (u32 channel = 0; channel < max_channels; channel++) { + u32 write_count = 0; + if (channel == (max_channels - 1)) { + write_count = offset + worker_params.sample_count; + } + + const auto input_index = params.input_mix_buffers[channel] + mix_buffer_offset; + const auto output_index = params.output_mix_buffers[channel] + mix_buffer_offset; + + if (enabled) { + AuxInfoDSP send_info{}; + AuxInfoDSP recv_info{}; + memory.ReadBlock(aux->GetSendInfo(), &send_info, sizeof(AuxInfoDSP)); + memory.ReadBlock(aux->GetRecvInfo(), &recv_info, sizeof(AuxInfoDSP)); + + WriteAuxBuffer(send_info, aux->GetSendBuffer(), params.sample_count, + GetMixBuffer(input_index), worker_params.sample_count, offset, + write_count); + memory.WriteBlock(aux->GetSendInfo(), &send_info, sizeof(AuxInfoDSP)); + + const auto samples_read = ReadAuxBuffer( + recv_info, aux->GetRecvBuffer(), params.sample_count, + GetMixBuffer(output_index), worker_params.sample_count, offset, write_count); + memory.WriteBlock(aux->GetRecvInfo(), &recv_info, sizeof(AuxInfoDSP)); + + if (samples_read != static_cast<int>(worker_params.sample_count) && + samples_read <= params.sample_count) { + std::memset(GetMixBuffer(output_index), 0, params.sample_count - samples_read); + } + } else { + AuxInfoDSP empty{}; + memory.WriteBlock(aux->GetSendInfo(), &empty, sizeof(AuxInfoDSP)); + memory.WriteBlock(aux->GetRecvInfo(), &empty, sizeof(AuxInfoDSP)); + if (output_index != input_index) { + std::memcpy(GetMixBuffer(output_index), GetMixBuffer(input_index), + worker_params.sample_count * sizeof(s32)); + } + } + + offset += worker_params.sample_count; + } + } +} + +ServerSplitterDestinationData* CommandGenerator::GetDestinationData(s32 splitter_id, s32 index) { + if (splitter_id == AudioCommon::NO_SPLITTER) { + return nullptr; + } + return splitter_context.GetDestinationData(splitter_id, index); +} + +s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples, + const s32* data, u32 sample_count, u32 write_offset, + u32 write_count) { + if (max_samples == 0) { + return 0; + } + u32 offset = dsp_info.write_offset + write_offset; + if (send_buffer == 0 || offset > max_samples) { + return 0; + } + + std::size_t data_offset{}; + u32 remaining = sample_count; + while (remaining > 0) { + // Get position in buffer + const auto base = send_buffer + (offset * sizeof(u32)); + const auto samples_to_grab = std::min(max_samples - offset, remaining); + // Write to output + memory.WriteBlock(base, (data + data_offset), samples_to_grab * sizeof(u32)); + offset = (offset + samples_to_grab) % max_samples; + remaining -= samples_to_grab; + data_offset += samples_to_grab; + } + + if (write_count != 0) { + dsp_info.write_offset = (dsp_info.write_offset + write_count) % max_samples; + } + return sample_count; +} + +s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples, + s32* out_data, u32 sample_count, u32 read_offset, + u32 read_count) { + if (max_samples == 0) { + return 0; + } + + u32 offset = recv_info.read_offset + read_offset; + if (recv_buffer == 0 || offset > max_samples) { + return 0; + } + + u32 remaining = sample_count; + while (remaining > 0) { + const auto base = recv_buffer + (offset * sizeof(u32)); + const auto samples_to_grab = std::min(max_samples - offset, remaining); + std::vector<s32> buffer(samples_to_grab); + memory.ReadBlock(base, buffer.data(), buffer.size() * sizeof(u32)); + std::memcpy(out_data, buffer.data(), buffer.size() * sizeof(u32)); + out_data += samples_to_grab; + offset = (offset + samples_to_grab) % max_samples; + remaining -= samples_to_grab; + } + + if (read_count != 0) { + recv_info.read_offset = (recv_info.read_offset + read_count) % max_samples; + } + return sample_count; +} + +void CommandGenerator::GenerateVolumeRampCommand(float last_volume, float current_volume, + s32 channel, s32 node_id) { + const auto last = static_cast<s32>(last_volume * 32768.0f); + const auto current = static_cast<s32>(current_volume * 32768.0f); + const auto delta = static_cast<s32>((static_cast<float>(current) - static_cast<float>(last)) / + static_cast<float>(worker_params.sample_count)); + + if (dumping_frame) { + LOG_DEBUG(Audio, + "(DSP_TRACE) GenerateVolumeRampCommand node_id={}, input={}, output={}, " + "last_volume={}, current_volume={}", + node_id, GetMixChannelBufferOffset(channel), GetMixChannelBufferOffset(channel), + last_volume, current_volume); + } + // Apply generic gain on samples + ApplyGain(GetChannelMixBuffer(channel), GetChannelMixBuffer(channel), last, delta, + worker_params.sample_count); +} + +void CommandGenerator::GenerateVoiceMixCommand(const MixVolumeBuffer& mix_volumes, + const MixVolumeBuffer& last_mix_volumes, + VoiceState& dsp_state, s32 mix_buffer_offset, + s32 mix_buffer_count, s32 voice_index, s32 node_id) { + // Loop all our mix buffers + for (s32 i = 0; i < mix_buffer_count; i++) { + if (last_mix_volumes[i] != 0.0f || mix_volumes[i] != 0.0f) { + const auto delta = static_cast<float>((mix_volumes[i] - last_mix_volumes[i])) / + static_cast<float>(worker_params.sample_count); + + if (dumping_frame) { + LOG_DEBUG(Audio, + "(DSP_TRACE) GenerateVoiceMixCommand node_id={}, input={}, " + "output={}, last_volume={}, current_volume={}", + node_id, voice_index, mix_buffer_offset + i, last_mix_volumes[i], + mix_volumes[i]); + } + + dsp_state.previous_samples[i] = + ApplyMixRamp(GetMixBuffer(mix_buffer_offset + i), GetMixBuffer(voice_index), + last_mix_volumes[i], delta, worker_params.sample_count); + } else { + dsp_state.previous_samples[i] = 0; + } + } +} + +void CommandGenerator::GenerateSubMixCommand(ServerMixInfo& mix_info) { + if (dumping_frame) { + LOG_DEBUG(Audio, "(DSP_TRACE) GenerateSubMixCommand"); + } + const auto& in_params = mix_info.GetInParams(); + GenerateDepopForMixBuffersCommand(in_params.buffer_count, in_params.buffer_offset, + in_params.sample_rate); + + GenerateEffectCommand(mix_info); + + GenerateMixCommands(mix_info); +} + +void CommandGenerator::GenerateMixCommands(ServerMixInfo& mix_info) { + if (!mix_info.HasAnyConnection()) { + return; + } + const auto& in_params = mix_info.GetInParams(); + if (in_params.dest_mix_id != AudioCommon::NO_MIX) { + const auto& dest_mix = mix_context.GetInfo(in_params.dest_mix_id); + const auto& dest_in_params = dest_mix.GetInParams(); + + const auto buffer_count = in_params.buffer_count; + + for (s32 i = 0; i < buffer_count; i++) { + for (s32 j = 0; j < dest_in_params.buffer_count; j++) { + const auto mixed_volume = in_params.volume * in_params.mix_volume[i][j]; + if (mixed_volume != 0.0f) { + GenerateMixCommand(dest_in_params.buffer_offset + j, + in_params.buffer_offset + i, mixed_volume, + in_params.node_id); + } + } + } + } else if (in_params.splitter_id != AudioCommon::NO_SPLITTER) { + s32 base{}; + while (const auto* destination_data = GetDestinationData(in_params.splitter_id, base++)) { + if (!destination_data->IsConfigured()) { + continue; + } + + const auto& dest_mix = mix_context.GetInfo(destination_data->GetMixId()); + const auto& dest_in_params = dest_mix.GetInParams(); + const auto mix_index = (base - 1) % in_params.buffer_count + in_params.buffer_offset; + for (std::size_t i = 0; i < static_cast<std::size_t>(dest_in_params.buffer_count); + i++) { + const auto mixed_volume = in_params.volume * destination_data->GetMixVolume(i); + if (mixed_volume != 0.0f) { + GenerateMixCommand(dest_in_params.buffer_offset + i, mix_index, mixed_volume, + in_params.node_id); + } + } + } + } +} + +void CommandGenerator::GenerateMixCommand(std::size_t output_offset, std::size_t input_offset, + float volume, s32 node_id) { + + if (dumping_frame) { + LOG_DEBUG(Audio, + "(DSP_TRACE) GenerateMixCommand node_id={}, input={}, output={}, volume={}", + node_id, input_offset, output_offset, volume); + } + + auto* output = GetMixBuffer(output_offset); + const auto* input = GetMixBuffer(input_offset); + + const s32 gain = static_cast<s32>(volume * 32768.0f); + // Mix with loop unrolling + if (worker_params.sample_count % 4 == 0) { + ApplyMix<4>(output, input, gain, worker_params.sample_count); + } else if (worker_params.sample_count % 2 == 0) { + ApplyMix<2>(output, input, gain, worker_params.sample_count); + } else { + ApplyMix<1>(output, input, gain, worker_params.sample_count); + } +} + +void CommandGenerator::GenerateFinalMixCommand() { + if (dumping_frame) { + LOG_DEBUG(Audio, "(DSP_TRACE) GenerateFinalMixCommand"); + } + auto& mix_info = mix_context.GetFinalMixInfo(); + const auto& in_params = mix_info.GetInParams(); + + GenerateDepopForMixBuffersCommand(in_params.buffer_count, in_params.buffer_offset, + in_params.sample_rate); + + GenerateEffectCommand(mix_info); + + for (s32 i = 0; i < in_params.buffer_count; i++) { + const s32 gain = static_cast<s32>(in_params.volume * 32768.0f); + if (dumping_frame) { + LOG_DEBUG( + Audio, + "(DSP_TRACE) ApplyGainWithoutDelta node_id={}, input={}, output={}, volume={}", + in_params.node_id, in_params.buffer_offset + i, in_params.buffer_offset + i, + in_params.volume); + } + ApplyGainWithoutDelta(GetMixBuffer(in_params.buffer_offset + i), + GetMixBuffer(in_params.buffer_offset + i), gain, + worker_params.sample_count); + } +} + +s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, + s32 sample_count, s32 channel, std::size_t mix_offset) { + const auto& in_params = voice_info.GetInParams(); + const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index]; + if (wave_buffer.buffer_address == 0) { + return 0; + } + if (wave_buffer.buffer_size == 0) { + return 0; + } + if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) { + return 0; + } + const auto samples_remaining = + (wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset; + const auto start_offset = + ((wave_buffer.start_sample_offset + dsp_state.offset) * in_params.channel_count) * + sizeof(s16); + const auto buffer_pos = wave_buffer.buffer_address + start_offset; + const auto samples_processed = std::min(sample_count, samples_remaining); + + if (in_params.channel_count == 1) { + std::vector<s16> buffer(samples_processed); + memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16)); + for (std::size_t i = 0; i < buffer.size(); i++) { + sample_buffer[mix_offset + i] = buffer[i]; + } + } else { + const auto channel_count = in_params.channel_count; + std::vector<s16> buffer(samples_processed * channel_count); + memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16)); + + for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) { + sample_buffer[mix_offset + i] = buffer[i * channel_count + channel]; + } + } + + return samples_processed; +} + +s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, + s32 sample_count, s32 channel, std::size_t mix_offset) { + const auto& in_params = voice_info.GetInParams(); + const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index]; + if (wave_buffer.buffer_address == 0) { + return 0; + } + if (wave_buffer.buffer_size == 0) { + return 0; + } + if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) { + return 0; + } + + static constexpr std::array<int, 16> SIGNED_NIBBLES{ + 0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1, + }; + + constexpr std::size_t FRAME_LEN = 8; + constexpr std::size_t NIBBLES_PER_SAMPLE = 16; + constexpr std::size_t SAMPLES_PER_FRAME = 14; + + auto frame_header = dsp_state.context.header; + s32 idx = (frame_header >> 4) & 0xf; + s32 scale = frame_header & 0xf; + s16 yn1 = dsp_state.context.yn1; + s16 yn2 = dsp_state.context.yn2; + + Codec::ADPCM_Coeff coeffs; + memory.ReadBlock(in_params.additional_params_address, coeffs.data(), + sizeof(Codec::ADPCM_Coeff)); + + s32 coef1 = coeffs[idx * 2]; + s32 coef2 = coeffs[idx * 2 + 1]; + + const auto samples_remaining = + (wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset; + const auto samples_processed = std::min(sample_count, samples_remaining); + const auto sample_pos = wave_buffer.start_sample_offset + dsp_state.offset; + + const auto samples_remaining_in_frame = sample_pos % SAMPLES_PER_FRAME; + auto position_in_frame = ((sample_pos / SAMPLES_PER_FRAME) * NIBBLES_PER_SAMPLE) + + samples_remaining_in_frame + (samples_remaining_in_frame != 0 ? 2 : 0); + + const auto decode_sample = [&](const int nibble) -> s16 { + const int xn = nibble * (1 << scale); + // We first transform everything into 11 bit fixed point, perform the second order + // digital filter, then transform back. + // 0x400 == 0.5 in 11 bit fixed point. + // Filter: y[n] = x[n] + 0.5 + c1 * y[n-1] + c2 * y[n-2] + int val = ((xn << 11) + 0x400 + coef1 * yn1 + coef2 * yn2) >> 11; + // Clamp to output range. + val = std::clamp<s32>(val, -32768, 32767); + // Advance output feedback. + yn2 = yn1; + yn1 = static_cast<s16>(val); + return yn1; + }; + + std::size_t buffer_offset{}; + std::vector<u8> buffer( + std::max((samples_processed / FRAME_LEN) * SAMPLES_PER_FRAME, FRAME_LEN)); + memory.ReadBlock(wave_buffer.buffer_address + (position_in_frame / 2), buffer.data(), + buffer.size()); + std::size_t cur_mix_offset = mix_offset; + + auto remaining_samples = samples_processed; + while (remaining_samples > 0) { + if (position_in_frame % NIBBLES_PER_SAMPLE == 0) { + // Read header + frame_header = buffer[buffer_offset++]; + idx = (frame_header >> 4) & 0xf; + scale = frame_header & 0xf; + coef1 = coeffs[idx * 2]; + coef2 = coeffs[idx * 2 + 1]; + position_in_frame += 2; + + // Decode entire frame + if (remaining_samples >= static_cast<int>(SAMPLES_PER_FRAME)) { + for (std::size_t i = 0; i < SAMPLES_PER_FRAME / 2; i++) { + // Sample 1 + const s32 s0 = SIGNED_NIBBLES[buffer[buffer_offset] >> 4]; + const s32 s1 = SIGNED_NIBBLES[buffer[buffer_offset++] & 0xf]; + const s16 sample_1 = decode_sample(s0); + const s16 sample_2 = decode_sample(s1); + sample_buffer[cur_mix_offset++] = sample_1; + sample_buffer[cur_mix_offset++] = sample_2; + } + remaining_samples -= static_cast<int>(SAMPLES_PER_FRAME); + position_in_frame += SAMPLES_PER_FRAME; + continue; + } + } + // Decode mid frame + s32 current_nibble = buffer[buffer_offset]; + if (position_in_frame++ & 0x1) { + current_nibble &= 0xf; + buffer_offset++; + } else { + current_nibble >>= 4; + } + const s16 sample = decode_sample(SIGNED_NIBBLES[current_nibble]); + sample_buffer[cur_mix_offset++] = sample; + remaining_samples--; + } + + dsp_state.context.header = frame_header; + dsp_state.context.yn1 = yn1; + dsp_state.context.yn2 = yn2; + + return samples_processed; +} + +s32* CommandGenerator::GetMixBuffer(std::size_t index) { + return mix_buffer.data() + (index * worker_params.sample_count); +} + +const s32* CommandGenerator::GetMixBuffer(std::size_t index) const { + return mix_buffer.data() + (index * worker_params.sample_count); +} + +std::size_t CommandGenerator::GetMixChannelBufferOffset(s32 channel) const { + return worker_params.mix_buffer_count + channel; +} + +std::size_t CommandGenerator::GetTotalMixBufferCount() const { + return worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT; +} + +s32* CommandGenerator::GetChannelMixBuffer(s32 channel) { + return GetMixBuffer(worker_params.mix_buffer_count + channel); +} + +const s32* CommandGenerator::GetChannelMixBuffer(s32 channel) const { + return GetMixBuffer(worker_params.mix_buffer_count + channel); +} + +void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, + VoiceState& dsp_state, s32 channel, + s32 target_sample_rate, s32 sample_count, + s32 node_id) { + const auto& in_params = voice_info.GetInParams(); + if (dumping_frame) { + LOG_DEBUG(Audio, + "(DSP_TRACE) DecodeFromWaveBuffers, node_id={}, channel={}, " + "format={}, sample_count={}, sample_rate={}, mix_id={}, splitter_id={}", + node_id, channel, in_params.sample_format, sample_count, in_params.sample_rate, + in_params.mix_id, in_params.splitter_info_id); + } + ASSERT_OR_EXECUTE(output != nullptr, { return; }); + + const auto resample_rate = static_cast<s32>( + static_cast<float>(in_params.sample_rate) / static_cast<float>(target_sample_rate) * + static_cast<float>(static_cast<s32>(in_params.pitch * 32768.0f))); + if (dsp_state.fraction + sample_count * resample_rate > + static_cast<s32>(SCALED_MIX_BUFFER_SIZE - 4ULL)) { + return; + } + + auto min_required_samples = + std::min(static_cast<s32>(SCALED_MIX_BUFFER_SIZE) - dsp_state.fraction, resample_rate); + if (min_required_samples >= sample_count) { + min_required_samples = sample_count; + } + + std::size_t temp_mix_offset{}; + bool is_buffer_completed{false}; + auto samples_remaining = sample_count; + while (samples_remaining > 0 && !is_buffer_completed) { + const auto samples_to_output = std::min(samples_remaining, min_required_samples); + const auto samples_to_read = (samples_to_output * resample_rate + dsp_state.fraction) >> 15; + + if (!in_params.behavior_flags.is_pitch_and_src_skipped) { + // Append sample histtory for resampler + for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) { + sample_buffer[temp_mix_offset + i] = dsp_state.sample_history[i]; + } + temp_mix_offset += 4; + } + + s32 samples_read{}; + while (samples_read < samples_to_read) { + const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index]; + // No more data can be read + if (!dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index]) { + is_buffer_completed = true; + break; + } + + if (in_params.sample_format == SampleFormat::Adpcm && dsp_state.offset == 0 && + wave_buffer.context_address != 0 && wave_buffer.context_size != 0) { + // TODO(ogniK): ADPCM loop context + } + + s32 samples_decoded{0}; + switch (in_params.sample_format) { + case SampleFormat::Pcm16: + samples_decoded = DecodePcm16(voice_info, dsp_state, samples_to_read - samples_read, + channel, temp_mix_offset); + break; + case SampleFormat::Adpcm: + samples_decoded = DecodeAdpcm(voice_info, dsp_state, samples_to_read - samples_read, + channel, temp_mix_offset); + break; + default: + UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format); + } + + temp_mix_offset += samples_decoded; + samples_read += samples_decoded; + dsp_state.offset += samples_decoded; + dsp_state.played_sample_count += samples_decoded; + + if (dsp_state.offset >= + (wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) || + samples_decoded == 0) { + // Reset our sample offset + dsp_state.offset = 0; + if (wave_buffer.is_looping) { + if (samples_decoded == 0) { + // End of our buffer + is_buffer_completed = true; + break; + } + + if (in_params.behavior_flags.is_played_samples_reset_at_loop_point.Value()) { + dsp_state.played_sample_count = 0; + } + } else { + + // Update our wave buffer states + dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false; + dsp_state.wave_buffer_consumed++; + dsp_state.wave_buffer_index = + (dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS; + if (wave_buffer.end_of_stream) { + dsp_state.played_sample_count = 0; + } + } + } + } + + if (in_params.behavior_flags.is_pitch_and_src_skipped.Value()) { + // No need to resample + std::memcpy(output, sample_buffer.data(), samples_read * sizeof(s32)); + } else { + std::fill(sample_buffer.begin() + temp_mix_offset, + sample_buffer.begin() + temp_mix_offset + (samples_to_read - samples_read), + 0); + AudioCore::Resample(output, sample_buffer.data(), resample_rate, dsp_state.fraction, + samples_to_output); + // Resample + for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) { + dsp_state.sample_history[i] = sample_buffer[samples_to_read + i]; + } + } + output += samples_to_output; + samples_remaining -= samples_to_output; + } +} + +} // namespace AudioCore diff --git a/src/audio_core/command_generator.h b/src/audio_core/command_generator.h new file mode 100644 index 000000000..53e57748b --- /dev/null +++ b/src/audio_core/command_generator.h @@ -0,0 +1,102 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include "audio_core/common.h" +#include "audio_core/voice_context.h" +#include "common/common_types.h" + +namespace Core::Memory { +class Memory; +} + +namespace AudioCore { +class MixContext; +class SplitterContext; +class ServerSplitterDestinationData; +class ServerMixInfo; +class EffectContext; +class EffectBase; +struct AuxInfoDSP; +using MixVolumeBuffer = std::array<float, AudioCommon::MAX_MIX_BUFFERS>; + +class CommandGenerator { +public: + explicit CommandGenerator(AudioCommon::AudioRendererParameter& worker_params, + VoiceContext& voice_context, MixContext& mix_context, + SplitterContext& splitter_context, EffectContext& effect_context, + Core::Memory::Memory& memory); + ~CommandGenerator(); + + void ClearMixBuffers(); + void GenerateVoiceCommands(); + void GenerateVoiceCommand(ServerVoiceInfo& voice_info); + void GenerateSubMixCommands(); + void GenerateFinalMixCommands(); + void PreCommand(); + void PostCommand(); + + s32* GetChannelMixBuffer(s32 channel); + const s32* GetChannelMixBuffer(s32 channel) const; + s32* GetMixBuffer(std::size_t index); + const s32* GetMixBuffer(std::size_t index) const; + std::size_t GetMixChannelBufferOffset(s32 channel) const; + + std::size_t GetTotalMixBufferCount() const; + +private: + void GenerateDataSourceCommand(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 channel); + void GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voice_info, VoiceState& dsp_state, + s32 mix_buffer_count, s32 channel); + void GenerateVolumeRampCommand(float last_volume, float current_volume, s32 channel, + s32 node_id); + void GenerateVoiceMixCommand(const MixVolumeBuffer& mix_volumes, + const MixVolumeBuffer& last_mix_volumes, VoiceState& dsp_state, + s32 mix_buffer_offset, s32 mix_buffer_count, s32 voice_index, + s32 node_id); + void GenerateSubMixCommand(ServerMixInfo& mix_info); + void GenerateMixCommands(ServerMixInfo& mix_info); + void GenerateMixCommand(std::size_t output_offset, std::size_t input_offset, float volume, + s32 node_id); + void GenerateFinalMixCommand(); + void GenerateBiquadFilterCommand(s32 mix_buffer, const BiquadFilterParameter& params, + std::array<s64, 2>& state, std::size_t input_offset, + std::size_t output_offset, s32 sample_count, s32 node_id); + void GenerateDepopPrepareCommand(VoiceState& dsp_state, std::size_t mix_buffer_count, + std::size_t mix_buffer_offset); + void GenerateDepopForMixBuffersCommand(std::size_t mix_buffer_count, + std::size_t mix_buffer_offset, s32 sample_rate); + void GenerateEffectCommand(ServerMixInfo& mix_info); + void GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled); + void GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled); + void GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled); + ServerSplitterDestinationData* GetDestinationData(s32 splitter_id, s32 index); + + s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples, const s32* data, + u32 sample_count, u32 write_offset, u32 write_count); + s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples, s32* out_data, + u32 sample_count, u32 read_offset, u32 read_count); + + // DSP Code + s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count, + s32 channel, std::size_t mix_offset); + s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count, + s32 channel, std::size_t mix_offset); + void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, VoiceState& dsp_state, + s32 channel, s32 target_sample_rate, s32 sample_count, s32 node_id); + + AudioCommon::AudioRendererParameter& worker_params; + VoiceContext& voice_context; + MixContext& mix_context; + SplitterContext& splitter_context; + EffectContext& effect_context; + Core::Memory::Memory& memory; + std::vector<s32> mix_buffer{}; + std::vector<s32> sample_buffer{}; + std::vector<s32> depop_buffer{}; + bool dumping_frame{false}; +}; +} // namespace AudioCore diff --git a/src/audio_core/common.h b/src/audio_core/common.h index 7bb145c53..7b4a1e9e8 100644 --- a/src/audio_core/common.h +++ b/src/audio_core/common.h @@ -3,18 +3,36 @@ // Refer to the license.txt file included. #pragma once + #include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" #include "core/hle/result.h" -namespace AudioCore { +namespace AudioCommon { namespace Audren { constexpr ResultCode ERR_INVALID_PARAMETERS{ErrorModule::Audio, 41}; -} +constexpr ResultCode ERR_SPLITTER_SORT_FAILED{ErrorModule::Audio, 43}; +} // namespace Audren constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '8'); constexpr std::size_t MAX_MIX_BUFFERS = 24; +constexpr std::size_t MAX_BIQUAD_FILTERS = 2; +constexpr std::size_t MAX_CHANNEL_COUNT = 6; +constexpr std::size_t MAX_WAVE_BUFFERS = 4; +constexpr std::size_t MAX_SAMPLE_HISTORY = 4; +constexpr u32 STREAM_SAMPLE_RATE = 48000; +constexpr u32 STREAM_NUM_CHANNELS = 6; +constexpr s32 NO_SPLITTER = -1; +constexpr s32 NO_MIX = 0x7fffffff; +constexpr s32 NO_FINAL_MIX = std::numeric_limits<s32>::min(); +constexpr s32 FINAL_MIX = 0; +constexpr s32 NO_EFFECT_ORDER = -1; +constexpr std::size_t TEMP_MIX_BASE_SIZE = 0x3f00; // TODO(ogniK): Work out this constant +// Any size checks seem to take the sample history into account +// and our const ends up being 0x3f04, the 4 bytes are most +// likely the sample history +constexpr std::size_t TOTAL_TEMP_MIX_SIZE = TEMP_MIX_BASE_SIZE + AudioCommon::MAX_SAMPLE_HISTORY; static constexpr u32 VersionFromRevision(u32_le rev) { // "REV7" -> 7 @@ -45,4 +63,46 @@ static constexpr bool CanConsumeBuffer(std::size_t size, std::size_t offset, std return true; } -} // namespace AudioCore +struct UpdateDataSizes { + u32_le behavior{}; + u32_le memory_pool{}; + u32_le voice{}; + u32_le voice_channel_resource{}; + u32_le effect{}; + u32_le mixer{}; + u32_le sink{}; + u32_le performance{}; + u32_le splitter{}; + u32_le render_info{}; + INSERT_PADDING_WORDS(4); +}; +static_assert(sizeof(UpdateDataSizes) == 0x38, "UpdateDataSizes is an invalid size"); + +struct UpdateDataHeader { + u32_le revision{}; + UpdateDataSizes size{}; + u32_le total_size{}; +}; +static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader is an invalid size"); + +struct AudioRendererParameter { + u32_le sample_rate; + u32_le sample_count; + u32_le mix_buffer_count; + u32_le submix_count; + u32_le voice_count; + u32_le sink_count; + u32_le effect_count; + u32_le performance_frame_count; + u8 is_voice_drop_enabled; + u8 unknown_21; + u8 unknown_22; + u8 execution_mode; + u32_le splitter_count; + u32_le num_splitter_send_channels; + u32_le unknown_30; + u32_le revision; +}; +static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size"); + +} // namespace AudioCommon diff --git a/src/audio_core/cubeb_sink.cpp b/src/audio_core/cubeb_sink.cpp index c27df946c..6eaa60815 100644 --- a/src/audio_core/cubeb_sink.cpp +++ b/src/audio_core/cubeb_sink.cpp @@ -23,14 +23,24 @@ class CubebSinkStream final : public SinkStream { public: CubebSinkStream(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device, const std::string& name) - : ctx{ctx}, num_channels{std::min(num_channels_, 2u)}, time_stretch{sample_rate, + : ctx{ctx}, num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate, num_channels} { cubeb_stream_params params{}; params.rate = sample_rate; params.channels = num_channels; params.format = CUBEB_SAMPLE_S16NE; - params.layout = num_channels == 1 ? CUBEB_LAYOUT_MONO : CUBEB_LAYOUT_STEREO; + switch (num_channels) { + case 1: + params.layout = CUBEB_LAYOUT_MONO; + break; + case 2: + params.layout = CUBEB_LAYOUT_STEREO; + break; + case 6: + params.layout = CUBEB_LAYOUT_3F2_LFE; + break; + } u32 minimum_latency{}; if (cubeb_get_min_latency(ctx, ¶ms, &minimum_latency) != CUBEB_OK) { @@ -83,8 +93,10 @@ public: constexpr s32 clev{707}; // center mixing level coefficient constexpr s32 slev{707}; // surround mixing level coefficient - buf.push_back(left + (clev * center / 1000) + (slev * surround_left / 1000)); - buf.push_back(right + (clev * center / 1000) + (slev * surround_right / 1000)); + buf.push_back(static_cast<s16>(left + (clev * center / 1000) + + (slev * surround_left / 1000))); + buf.push_back(static_cast<s16>(right + (clev * center / 1000) + + (slev * surround_right / 1000))); } queue.Push(buf); return; @@ -182,8 +194,8 @@ SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels, long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer, void* output_buffer, long num_frames) { - CubebSinkStream* impl = static_cast<CubebSinkStream*>(user_data); - u8* buffer = reinterpret_cast<u8*>(output_buffer); + auto* impl = static_cast<CubebSinkStream*>(user_data); + auto* buffer = static_cast<u8*>(output_buffer); if (!impl) { return {}; @@ -193,6 +205,7 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const const std::size_t samples_to_write = num_channels * num_frames; std::size_t samples_written; + /* if (Settings::values.enable_audio_stretching.GetValue()) { const std::vector<s16> in{impl->queue.Pop()}; const std::size_t num_in{in.size() / num_channels}; @@ -207,7 +220,8 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const } } else { samples_written = impl->queue.Pop(buffer, samples_to_write); - } + }*/ + samples_written = impl->queue.Pop(buffer, samples_to_write); if (samples_written >= num_channels) { std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16), diff --git a/src/audio_core/effect_context.cpp b/src/audio_core/effect_context.cpp new file mode 100644 index 000000000..4d9cdf524 --- /dev/null +++ b/src/audio_core/effect_context.cpp @@ -0,0 +1,299 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include "audio_core/effect_context.h" + +namespace AudioCore { +namespace { +bool ValidChannelCountForEffect(s32 channel_count) { + return channel_count == 1 || channel_count == 2 || channel_count == 4 || channel_count == 6; +} +} // namespace + +EffectContext::EffectContext(std::size_t effect_count) : effect_count(effect_count) { + effects.reserve(effect_count); + std::generate_n(std::back_inserter(effects), effect_count, + [] { return std::make_unique<EffectStubbed>(); }); +} +EffectContext::~EffectContext() = default; + +std::size_t EffectContext::GetCount() const { + return effect_count; +} + +EffectBase* EffectContext::GetInfo(std::size_t i) { + return effects.at(i).get(); +} + +EffectBase* EffectContext::RetargetEffect(std::size_t i, EffectType effect) { + switch (effect) { + case EffectType::Invalid: + effects[i] = std::make_unique<EffectStubbed>(); + break; + case EffectType::BufferMixer: + effects[i] = std::make_unique<EffectBufferMixer>(); + break; + case EffectType::Aux: + effects[i] = std::make_unique<EffectAuxInfo>(); + break; + case EffectType::Delay: + effects[i] = std::make_unique<EffectDelay>(); + break; + case EffectType::Reverb: + effects[i] = std::make_unique<EffectReverb>(); + break; + case EffectType::I3dl2Reverb: + effects[i] = std::make_unique<EffectI3dl2Reverb>(); + break; + case EffectType::BiquadFilter: + effects[i] = std::make_unique<EffectBiquadFilter>(); + break; + default: + UNREACHABLE_MSG("Unimplemented effect {}", effect); + effects[i] = std::make_unique<EffectStubbed>(); + } + return GetInfo(i); +} + +const EffectBase* EffectContext::GetInfo(std::size_t i) const { + return effects.at(i).get(); +} + +EffectStubbed::EffectStubbed() : EffectBase::EffectBase(EffectType::Invalid) {} +EffectStubbed::~EffectStubbed() = default; + +void EffectStubbed::Update(EffectInfo::InParams& in_params) {} +void EffectStubbed::UpdateForCommandGeneration() {} + +EffectBase::EffectBase(EffectType effect_type) : effect_type(effect_type) {} +EffectBase::~EffectBase() = default; + +UsageState EffectBase::GetUsage() const { + return usage; +} + +EffectType EffectBase::GetType() const { + return effect_type; +} + +bool EffectBase::IsEnabled() const { + return enabled; +} + +s32 EffectBase::GetMixID() const { + return mix_id; +} + +s32 EffectBase::GetProcessingOrder() const { + return processing_order; +} + +EffectI3dl2Reverb::EffectI3dl2Reverb() : EffectGeneric::EffectGeneric(EffectType::I3dl2Reverb) {} +EffectI3dl2Reverb::~EffectI3dl2Reverb() = default; + +void EffectI3dl2Reverb::Update(EffectInfo::InParams& in_params) { + auto& internal_params = GetParams(); + const auto* reverb_params = reinterpret_cast<I3dl2ReverbParams*>(in_params.raw.data()); + if (!ValidChannelCountForEffect(reverb_params->max_channels)) { + UNREACHABLE_MSG("Invalid reverb max channel count {}", reverb_params->max_channels); + return; + } + + const auto last_status = internal_params.status; + mix_id = in_params.mix_id; + processing_order = in_params.processing_order; + internal_params = *reverb_params; + if (!ValidChannelCountForEffect(reverb_params->channel_count)) { + internal_params.channel_count = internal_params.max_channels; + } + enabled = in_params.is_enabled; + if (last_status != ParameterStatus::Updated) { + internal_params.status = last_status; + } + + if (in_params.is_new || skipped) { + usage = UsageState::Initialized; + internal_params.status = ParameterStatus::Initialized; + skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0; + } +} + +void EffectI3dl2Reverb::UpdateForCommandGeneration() { + if (enabled) { + usage = UsageState::Running; + } else { + usage = UsageState::Stopped; + } + GetParams().status = ParameterStatus::Updated; +} + +EffectBiquadFilter::EffectBiquadFilter() : EffectGeneric::EffectGeneric(EffectType::BiquadFilter) {} +EffectBiquadFilter::~EffectBiquadFilter() = default; + +void EffectBiquadFilter::Update(EffectInfo::InParams& in_params) { + auto& internal_params = GetParams(); + const auto* biquad_params = reinterpret_cast<BiquadFilterParams*>(in_params.raw.data()); + mix_id = in_params.mix_id; + processing_order = in_params.processing_order; + internal_params = *biquad_params; + enabled = in_params.is_enabled; +} + +void EffectBiquadFilter::UpdateForCommandGeneration() { + if (enabled) { + usage = UsageState::Running; + } else { + usage = UsageState::Stopped; + } + GetParams().status = ParameterStatus::Updated; +} + +EffectAuxInfo::EffectAuxInfo() : EffectGeneric::EffectGeneric(EffectType::Aux) {} +EffectAuxInfo::~EffectAuxInfo() = default; + +void EffectAuxInfo::Update(EffectInfo::InParams& in_params) { + const auto* aux_params = reinterpret_cast<AuxInfo*>(in_params.raw.data()); + mix_id = in_params.mix_id; + processing_order = in_params.processing_order; + GetParams() = *aux_params; + enabled = in_params.is_enabled; + + if (in_params.is_new || skipped) { + skipped = aux_params->send_buffer_info == 0 || aux_params->return_buffer_info == 0; + if (skipped) { + return; + } + + // There's two AuxInfos which are an identical size, the first one is managed by the cpu, + // the second is managed by the dsp. All we care about is managing the DSP one + send_info = aux_params->send_buffer_info + sizeof(AuxInfoDSP); + send_buffer = aux_params->send_buffer_info + (sizeof(AuxInfoDSP) * 2); + + recv_info = aux_params->return_buffer_info + sizeof(AuxInfoDSP); + recv_buffer = aux_params->return_buffer_info + (sizeof(AuxInfoDSP) * 2); + } +} + +void EffectAuxInfo::UpdateForCommandGeneration() { + if (enabled) { + usage = UsageState::Running; + } else { + usage = UsageState::Stopped; + } +} + +VAddr EffectAuxInfo::GetSendInfo() const { + return send_info; +} + +VAddr EffectAuxInfo::GetSendBuffer() const { + return send_buffer; +} + +VAddr EffectAuxInfo::GetRecvInfo() const { + return recv_info; +} + +VAddr EffectAuxInfo::GetRecvBuffer() const { + return recv_buffer; +} + +EffectDelay::EffectDelay() : EffectGeneric::EffectGeneric(EffectType::Delay) {} +EffectDelay::~EffectDelay() = default; + +void EffectDelay::Update(EffectInfo::InParams& in_params) { + const auto* delay_params = reinterpret_cast<DelayParams*>(in_params.raw.data()); + auto& internal_params = GetParams(); + if (!ValidChannelCountForEffect(delay_params->max_channels)) { + return; + } + + const auto last_status = internal_params.status; + mix_id = in_params.mix_id; + processing_order = in_params.processing_order; + internal_params = *delay_params; + if (!ValidChannelCountForEffect(delay_params->channels)) { + internal_params.channels = internal_params.max_channels; + } + enabled = in_params.is_enabled; + + if (last_status != ParameterStatus::Updated) { + internal_params.status = last_status; + } + + if (in_params.is_new || skipped) { + usage = UsageState::Initialized; + internal_params.status = ParameterStatus::Initialized; + skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0; + } +} + +void EffectDelay::UpdateForCommandGeneration() { + if (enabled) { + usage = UsageState::Running; + } else { + usage = UsageState::Stopped; + } + GetParams().status = ParameterStatus::Updated; +} + +EffectBufferMixer::EffectBufferMixer() : EffectGeneric::EffectGeneric(EffectType::BufferMixer) {} +EffectBufferMixer::~EffectBufferMixer() = default; + +void EffectBufferMixer::Update(EffectInfo::InParams& in_params) { + mix_id = in_params.mix_id; + processing_order = in_params.processing_order; + GetParams() = *reinterpret_cast<BufferMixerParams*>(in_params.raw.data()); + enabled = in_params.is_enabled; +} + +void EffectBufferMixer::UpdateForCommandGeneration() { + if (enabled) { + usage = UsageState::Running; + } else { + usage = UsageState::Stopped; + } +} + +EffectReverb::EffectReverb() : EffectGeneric::EffectGeneric(EffectType::Reverb) {} +EffectReverb::~EffectReverb() = default; + +void EffectReverb::Update(EffectInfo::InParams& in_params) { + const auto* reverb_params = reinterpret_cast<ReverbParams*>(in_params.raw.data()); + auto& internal_params = GetParams(); + if (!ValidChannelCountForEffect(reverb_params->max_channels)) { + return; + } + + const auto last_status = internal_params.status; + mix_id = in_params.mix_id; + processing_order = in_params.processing_order; + internal_params = *reverb_params; + if (!ValidChannelCountForEffect(reverb_params->channels)) { + internal_params.channels = internal_params.max_channels; + } + enabled = in_params.is_enabled; + + if (last_status != ParameterStatus::Updated) { + internal_params.status = last_status; + } + + if (in_params.is_new || skipped) { + usage = UsageState::Initialized; + internal_params.status = ParameterStatus::Initialized; + skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0; + } +} + +void EffectReverb::UpdateForCommandGeneration() { + if (enabled) { + usage = UsageState::Running; + } else { + usage = UsageState::Stopped; + } + GetParams().status = ParameterStatus::Updated; +} + +} // namespace AudioCore diff --git a/src/audio_core/effect_context.h b/src/audio_core/effect_context.h new file mode 100644 index 000000000..2c4ce53ef --- /dev/null +++ b/src/audio_core/effect_context.h @@ -0,0 +1,321 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <memory> +#include <vector> +#include "audio_core/common.h" +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "common/swap.h" + +namespace AudioCore { +enum class EffectType : u8 { + Invalid = 0, + BufferMixer = 1, + Aux = 2, + Delay = 3, + Reverb = 4, + I3dl2Reverb = 5, + BiquadFilter = 6, +}; + +enum class UsageStatus : u8 { + Invalid = 0, + New = 1, + Initialized = 2, + Used = 3, + Removed = 4, +}; + +enum class UsageState { + Invalid = 0, + Initialized = 1, + Running = 2, + Stopped = 3, +}; + +enum class ParameterStatus : u8 { + Initialized = 0, + Updating = 1, + Updated = 2, +}; + +struct BufferMixerParams { + std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input{}; + std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output{}; + std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> volume{}; + s32_le count{}; +}; +static_assert(sizeof(BufferMixerParams) == 0x94, "BufferMixerParams is an invalid size"); + +struct AuxInfoDSP { + u32_le read_offset{}; + u32_le write_offset{}; + u32_le remaining{}; + INSERT_PADDING_WORDS(13); +}; +static_assert(sizeof(AuxInfoDSP) == 0x40, "AuxInfoDSP is an invalid size"); + +struct AuxInfo { + std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input_mix_buffers{}; + std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output_mix_buffers{}; + u32_le count{}; + s32_le sample_rate{}; + s32_le sample_count{}; + s32_le mix_buffer_count{}; + u64_le send_buffer_info{}; + u64_le send_buffer_base{}; + + u64_le return_buffer_info{}; + u64_le return_buffer_base{}; +}; +static_assert(sizeof(AuxInfo) == 0x60, "AuxInfo is an invalid size"); + +struct I3dl2ReverbParams { + std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{}; + std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{}; + u16_le max_channels{}; + u16_le channel_count{}; + INSERT_PADDING_BYTES(1); + u32_le sample_rate{}; + f32 room_hf{}; + f32 hf_reference{}; + f32 decay_time{}; + f32 hf_decay_ratio{}; + f32 room{}; + f32 reflection{}; + f32 reverb{}; + f32 diffusion{}; + f32 reflection_delay{}; + f32 reverb_delay{}; + f32 density{}; + f32 dry_gain{}; + ParameterStatus status{}; + INSERT_PADDING_BYTES(3); +}; +static_assert(sizeof(I3dl2ReverbParams) == 0x4c, "I3dl2ReverbParams is an invalid size"); + +struct BiquadFilterParams { + std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{}; + std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{}; + std::array<s16_le, 3> numerator; + std::array<s16_le, 2> denominator; + s8 channel_count{}; + ParameterStatus status{}; +}; +static_assert(sizeof(BiquadFilterParams) == 0x18, "BiquadFilterParams is an invalid size"); + +struct DelayParams { + std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{}; + std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{}; + u16_le max_channels{}; + u16_le channels{}; + s32_le max_delay{}; + s32_le delay{}; + s32_le sample_rate{}; + s32_le gain{}; + s32_le feedback_gain{}; + s32_le out_gain{}; + s32_le dry_gain{}; + s32_le channel_spread{}; + s32_le low_pass{}; + ParameterStatus status{}; + INSERT_PADDING_BYTES(3); +}; +static_assert(sizeof(DelayParams) == 0x38, "DelayParams is an invalid size"); + +struct ReverbParams { + std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{}; + std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{}; + u16_le max_channels{}; + u16_le channels{}; + s32_le sample_rate{}; + s32_le mode0{}; + s32_le mode0_gain{}; + s32_le pre_delay{}; + s32_le mode1{}; + s32_le mode1_gain{}; + s32_le decay{}; + s32_le hf_decay_ratio{}; + s32_le coloration{}; + s32_le reverb_gain{}; + s32_le out_gain{}; + s32_le dry_gain{}; + ParameterStatus status{}; + INSERT_PADDING_BYTES(3); +}; +static_assert(sizeof(ReverbParams) == 0x44, "ReverbParams is an invalid size"); + +class EffectInfo { +public: + struct InParams { + EffectType type{}; + u8 is_new{}; + u8 is_enabled{}; + INSERT_PADDING_BYTES(1); + s32_le mix_id{}; + u64_le buffer_address{}; + u64_le buffer_size{}; + s32_le processing_order{}; + INSERT_PADDING_BYTES(4); + union { + std::array<u8, 0xa0> raw; + }; + }; + static_assert(sizeof(InParams) == 0xc0, "InParams is an invalid size"); + + struct OutParams { + UsageStatus status{}; + INSERT_PADDING_BYTES(15); + }; + static_assert(sizeof(OutParams) == 0x10, "OutParams is an invalid size"); +}; + +struct AuxAddress { + VAddr send_dsp_info{}; + VAddr send_buffer_base{}; + VAddr return_dsp_info{}; + VAddr return_buffer_base{}; +}; + +class EffectBase { +public: + explicit EffectBase(EffectType effect_type); + virtual ~EffectBase(); + + virtual void Update(EffectInfo::InParams& in_params) = 0; + virtual void UpdateForCommandGeneration() = 0; + UsageState GetUsage() const; + EffectType GetType() const; + bool IsEnabled() const; + s32 GetMixID() const; + s32 GetProcessingOrder() const; + +protected: + UsageState usage{UsageState::Invalid}; + EffectType effect_type{}; + s32 mix_id{}; + s32 processing_order{}; + bool enabled = false; +}; + +template <typename T> +class EffectGeneric : public EffectBase { +public: + explicit EffectGeneric(EffectType effect_type) : EffectBase(effect_type) {} + + T& GetParams() { + return internal_params; + } + + const I3dl2ReverbParams& GetParams() const { + return internal_params; + } + +private: + T internal_params{}; +}; + +class EffectStubbed : public EffectBase { +public: + explicit EffectStubbed(); + ~EffectStubbed() override; + + void Update(EffectInfo::InParams& in_params) override; + void UpdateForCommandGeneration() override; +}; + +class EffectI3dl2Reverb : public EffectGeneric<I3dl2ReverbParams> { +public: + explicit EffectI3dl2Reverb(); + ~EffectI3dl2Reverb() override; + + void Update(EffectInfo::InParams& in_params) override; + void UpdateForCommandGeneration() override; + +private: + bool skipped = false; +}; + +class EffectBiquadFilter : public EffectGeneric<BiquadFilterParams> { +public: + explicit EffectBiquadFilter(); + ~EffectBiquadFilter() override; + + void Update(EffectInfo::InParams& in_params) override; + void UpdateForCommandGeneration() override; +}; + +class EffectAuxInfo : public EffectGeneric<AuxInfo> { +public: + explicit EffectAuxInfo(); + ~EffectAuxInfo() override; + + void Update(EffectInfo::InParams& in_params) override; + void UpdateForCommandGeneration() override; + VAddr GetSendInfo() const; + VAddr GetSendBuffer() const; + VAddr GetRecvInfo() const; + VAddr GetRecvBuffer() const; + +private: + VAddr send_info{}; + VAddr send_buffer{}; + VAddr recv_info{}; + VAddr recv_buffer{}; + bool skipped = false; + AuxAddress addresses{}; +}; + +class EffectDelay : public EffectGeneric<DelayParams> { +public: + explicit EffectDelay(); + ~EffectDelay() override; + + void Update(EffectInfo::InParams& in_params) override; + void UpdateForCommandGeneration() override; + +private: + bool skipped = false; +}; + +class EffectBufferMixer : public EffectGeneric<BufferMixerParams> { +public: + explicit EffectBufferMixer(); + ~EffectBufferMixer() override; + + void Update(EffectInfo::InParams& in_params) override; + void UpdateForCommandGeneration() override; +}; + +class EffectReverb : public EffectGeneric<ReverbParams> { +public: + explicit EffectReverb(); + ~EffectReverb() override; + + void Update(EffectInfo::InParams& in_params) override; + void UpdateForCommandGeneration() override; + +private: + bool skipped = false; +}; + +class EffectContext { +public: + explicit EffectContext(std::size_t effect_count); + ~EffectContext(); + + std::size_t GetCount() const; + EffectBase* GetInfo(std::size_t i); + EffectBase* RetargetEffect(std::size_t i, EffectType effect); + const EffectBase* GetInfo(std::size_t i) const; + +private: + std::size_t effect_count{}; + std::vector<std::unique_ptr<EffectBase>> effects; +}; +} // namespace AudioCore diff --git a/src/audio_core/info_updater.cpp b/src/audio_core/info_updater.cpp new file mode 100644 index 000000000..2940e53a9 --- /dev/null +++ b/src/audio_core/info_updater.cpp @@ -0,0 +1,516 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "audio_core/behavior_info.h" +#include "audio_core/effect_context.h" +#include "audio_core/info_updater.h" +#include "audio_core/memory_pool.h" +#include "audio_core/mix_context.h" +#include "audio_core/sink_context.h" +#include "audio_core/splitter_context.h" +#include "audio_core/voice_context.h" +#include "common/logging/log.h" + +namespace AudioCore { + +InfoUpdater::InfoUpdater(const std::vector<u8>& in_params, std::vector<u8>& out_params, + BehaviorInfo& behavior_info) + : in_params(in_params), out_params(out_params), behavior_info(behavior_info) { + ASSERT( + AudioCommon::CanConsumeBuffer(in_params.size(), 0, sizeof(AudioCommon::UpdateDataHeader))); + std::memcpy(&input_header, in_params.data(), sizeof(AudioCommon::UpdateDataHeader)); + output_header.total_size = sizeof(AudioCommon::UpdateDataHeader); +} + +InfoUpdater::~InfoUpdater() = default; + +bool InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& in_behavior_info) { + if (input_header.size.behavior != sizeof(BehaviorInfo::InParams)) { + LOG_ERROR(Audio, "Behavior info is an invalid size, expecting 0x{:X} but got 0x{:X}", + sizeof(BehaviorInfo::InParams), input_header.size.behavior); + return false; + } + + if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, + sizeof(BehaviorInfo::InParams))) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + + BehaviorInfo::InParams behavior_in{}; + std::memcpy(&behavior_in, in_params.data() + input_offset, sizeof(BehaviorInfo::InParams)); + input_offset += sizeof(BehaviorInfo::InParams); + + // Make sure it's an audio revision we can actually support + if (!AudioCommon::IsValidRevision(behavior_in.revision)) { + LOG_ERROR(Audio, "Invalid input revision, revision=0x{:08X}", behavior_in.revision); + return false; + } + + // Make sure that our behavior info revision matches the input + if (in_behavior_info.GetUserRevision() != behavior_in.revision) { + LOG_ERROR(Audio, + "User revision differs from input revision, expecting 0x{:08X} but got 0x{:08X}", + in_behavior_info.GetUserRevision(), behavior_in.revision); + return false; + } + + // Update behavior info flags + in_behavior_info.ClearError(); + in_behavior_info.UpdateFlags(behavior_in.flags); + + return true; +} + +bool InfoUpdater::UpdateMemoryPools(std::vector<ServerMemoryPoolInfo>& memory_pool_info) { + const auto memory_pool_count = memory_pool_info.size(); + const auto total_memory_pool_in = sizeof(ServerMemoryPoolInfo::InParams) * memory_pool_count; + const auto total_memory_pool_out = sizeof(ServerMemoryPoolInfo::OutParams) * memory_pool_count; + + if (input_header.size.memory_pool != total_memory_pool_in) { + LOG_ERROR(Audio, "Memory pools are an invalid size, expecting 0x{:X} but got 0x{:X}", + total_memory_pool_in, input_header.size.memory_pool); + return false; + } + + if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_memory_pool_in)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + + std::vector<ServerMemoryPoolInfo::InParams> mempool_in(memory_pool_count); + std::vector<ServerMemoryPoolInfo::OutParams> mempool_out(memory_pool_count); + + std::memcpy(mempool_in.data(), in_params.data() + input_offset, total_memory_pool_in); + input_offset += total_memory_pool_in; + + // Update our memory pools + for (std::size_t i = 0; i < memory_pool_count; i++) { + if (!memory_pool_info[i].Update(mempool_in[i], mempool_out[i])) { + LOG_ERROR(Audio, "Failed to update memory pool {}!", i); + return false; + } + } + + if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, + sizeof(BehaviorInfo::InParams))) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + + std::memcpy(out_params.data() + output_offset, mempool_out.data(), total_memory_pool_out); + output_offset += total_memory_pool_out; + output_header.size.memory_pool = static_cast<u32>(total_memory_pool_out); + return true; +} + +bool InfoUpdater::UpdateVoiceChannelResources(VoiceContext& voice_context) { + const auto voice_count = voice_context.GetVoiceCount(); + const auto voice_size = voice_count * sizeof(VoiceChannelResource::InParams); + std::vector<VoiceChannelResource::InParams> resources_in(voice_count); + + if (input_header.size.voice_channel_resource != voice_size) { + LOG_ERROR(Audio, "VoiceChannelResource is an invalid size, expecting 0x{:X} but got 0x{:X}", + voice_size, input_header.size.voice_channel_resource); + return false; + } + + if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, voice_size)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + + std::memcpy(resources_in.data(), in_params.data() + input_offset, voice_size); + input_offset += voice_size; + + // Update our channel resources + for (std::size_t i = 0; i < voice_count; i++) { + // Grab our channel resource + auto& resource = voice_context.GetChannelResource(i); + resource.Update(resources_in[i]); + } + + return true; +} + +bool InfoUpdater::UpdateVoices(VoiceContext& voice_context, + std::vector<ServerMemoryPoolInfo>& memory_pool_info, + VAddr audio_codec_dsp_addr) { + const auto voice_count = voice_context.GetVoiceCount(); + std::vector<VoiceInfo::InParams> voice_in(voice_count); + std::vector<VoiceInfo::OutParams> voice_out(voice_count); + + const auto voice_in_size = voice_count * sizeof(VoiceInfo::InParams); + const auto voice_out_size = voice_count * sizeof(VoiceInfo::OutParams); + + if (input_header.size.voice != voice_in_size) { + LOG_ERROR(Audio, "Voices are an invalid size, expecting 0x{:X} but got 0x{:X}", + voice_in_size, input_header.size.voice); + return false; + } + + if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, voice_in_size)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + + std::memcpy(voice_in.data(), in_params.data() + input_offset, voice_in_size); + input_offset += voice_in_size; + + // Set all voices to not be in use + for (std::size_t i = 0; i < voice_count; i++) { + voice_context.GetInfo(i).GetInParams().in_use = false; + } + + // Update our voices + for (std::size_t i = 0; i < voice_count; i++) { + auto& in_params = voice_in[i]; + const auto channel_count = static_cast<std::size_t>(in_params.channel_count); + // Skip if it's not currently in use + if (!in_params.is_in_use) { + continue; + } + // Voice states for each channel + std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> voice_states{}; + ASSERT(static_cast<std::size_t>(in_params.id) < voice_count); + + // Grab our current voice info + auto& voice_info = voice_context.GetInfo(static_cast<std::size_t>(in_params.id)); + + ASSERT(channel_count <= AudioCommon::MAX_CHANNEL_COUNT); + + // Get all our channel voice states + for (std::size_t channel = 0; channel < channel_count; channel++) { + voice_states[channel] = + &voice_context.GetState(in_params.voice_channel_resource_ids[channel]); + } + + if (in_params.is_new) { + // Default our values for our voice + voice_info.Initialize(); + if (channel_count == 0 || channel_count > AudioCommon::MAX_CHANNEL_COUNT) { + continue; + } + + // Zero out our voice states + for (std::size_t channel = 0; channel < channel_count; channel++) { + std::memset(voice_states[channel], 0, sizeof(VoiceState)); + } + } + + // Update our voice + voice_info.UpdateParameters(in_params, behavior_info); + // TODO(ogniK): Handle mapping errors with behavior info based on in params response + + // Update our wave buffers + voice_info.UpdateWaveBuffers(in_params, voice_states, behavior_info); + voice_info.WriteOutStatus(voice_out[i], in_params, voice_states); + } + + if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, voice_out_size)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + std::memcpy(out_params.data() + output_offset, voice_out.data(), voice_out_size); + output_offset += voice_out_size; + output_header.size.voice = static_cast<u32>(voice_out_size); + return true; +} + +bool InfoUpdater::UpdateEffects(EffectContext& effect_context, bool is_active) { + const auto effect_count = effect_context.GetCount(); + std::vector<EffectInfo::InParams> effect_in(effect_count); + std::vector<EffectInfo::OutParams> effect_out(effect_count); + + const auto total_effect_in = effect_count * sizeof(EffectInfo::InParams); + const auto total_effect_out = effect_count * sizeof(EffectInfo::OutParams); + + if (input_header.size.effect != total_effect_in) { + LOG_ERROR(Audio, "Effects are an invalid size, expecting 0x{:X} but got 0x{:X}", + total_effect_in, input_header.size.effect); + return false; + } + + if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_effect_in)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + + std::memcpy(effect_in.data(), in_params.data() + input_offset, total_effect_in); + input_offset += total_effect_in; + + // Update effects + for (std::size_t i = 0; i < effect_count; i++) { + auto* info = effect_context.GetInfo(i); + if (effect_in[i].type != info->GetType()) { + info = effect_context.RetargetEffect(i, effect_in[i].type); + } + + info->Update(effect_in[i]); + + if ((!is_active && info->GetUsage() != UsageState::Initialized) || + info->GetUsage() == UsageState::Stopped) { + effect_out[i].status = UsageStatus::Removed; + } else { + effect_out[i].status = UsageStatus::Used; + } + } + + if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_effect_out)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + + std::memcpy(out_params.data() + output_offset, effect_out.data(), total_effect_out); + output_offset += total_effect_out; + output_header.size.effect = static_cast<u32>(total_effect_out); + + return true; +} + +bool InfoUpdater::UpdateSplitterInfo(SplitterContext& splitter_context) { + std::size_t start_offset = input_offset; + std::size_t bytes_read{}; + // Update splitter context + if (!splitter_context.Update(in_params, input_offset, bytes_read)) { + LOG_ERROR(Audio, "Failed to update splitter context!"); + return false; + } + + const auto consumed = input_offset - start_offset; + + if (input_header.size.splitter != consumed) { + LOG_ERROR(Audio, "Splitters is an invalid size, expecting 0x{:X} but got 0x{:X}", + bytes_read, input_header.size.splitter); + return false; + } + + return true; +} + +ResultCode InfoUpdater::UpdateMixes(MixContext& mix_context, std::size_t mix_buffer_count, + SplitterContext& splitter_context, + EffectContext& effect_context) { + std::vector<MixInfo::InParams> mix_in_params; + + if (!behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) { + // If we're not dirty, get ALL mix in parameters + const auto context_mix_count = mix_context.GetCount(); + const auto total_mix_in = context_mix_count * sizeof(MixInfo::InParams); + if (input_header.size.mixer != total_mix_in) { + LOG_ERROR(Audio, "Mixer is an invalid size, expecting 0x{:X} but got 0x{:X}", + total_mix_in, input_header.size.mixer); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; + } + + if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_mix_in)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; + } + + mix_in_params.resize(context_mix_count); + std::memcpy(mix_in_params.data(), in_params.data() + input_offset, total_mix_in); + + input_offset += total_mix_in; + } else { + // Only update the "dirty" mixes + MixInfo::DirtyHeader dirty_header{}; + if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, + sizeof(MixInfo::DirtyHeader))) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; + } + + std::memcpy(&dirty_header, in_params.data() + input_offset, sizeof(MixInfo::DirtyHeader)); + input_offset += sizeof(MixInfo::DirtyHeader); + + const auto total_mix_in = + dirty_header.mixer_count * sizeof(MixInfo::InParams) + sizeof(MixInfo::DirtyHeader); + + if (input_header.size.mixer != total_mix_in) { + LOG_ERROR(Audio, "Mixer is an invalid size, expecting 0x{:X} but got 0x{:X}", + total_mix_in, input_header.size.mixer); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; + } + + if (dirty_header.mixer_count != 0) { + mix_in_params.resize(dirty_header.mixer_count); + std::memcpy(mix_in_params.data(), in_params.data() + input_offset, + mix_in_params.size() * sizeof(MixInfo::InParams)); + input_offset += mix_in_params.size() * sizeof(MixInfo::InParams); + } + } + + // Get our total input count + const auto mix_count = mix_in_params.size(); + + if (!behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) { + // Only verify our buffer count if we're not dirty + std::size_t total_buffer_count{}; + for (std::size_t i = 0; i < mix_count; i++) { + const auto& in = mix_in_params[i]; + total_buffer_count += in.buffer_count; + if (static_cast<std::size_t>(in.dest_mix_id) > mix_count && + in.dest_mix_id != AudioCommon::NO_MIX && in.mix_id != AudioCommon::FINAL_MIX) { + LOG_ERROR( + Audio, + "Invalid mix destination, mix_id={:X}, dest_mix_id={:X}, mix_buffer_count={:X}", + in.mix_id, in.dest_mix_id, mix_buffer_count); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; + } + } + + if (total_buffer_count > mix_buffer_count) { + LOG_ERROR(Audio, + "Too many mix buffers used! mix_buffer_count={:X}, requesting_buffers={:X}", + mix_buffer_count, total_buffer_count); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; + } + } + + if (mix_buffer_count == 0) { + LOG_ERROR(Audio, "No mix buffers!"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; + } + + bool should_sort = false; + for (std::size_t i = 0; i < mix_count; i++) { + const auto& mix_in = mix_in_params[i]; + std::size_t target_mix{}; + if (behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) { + target_mix = mix_in.mix_id; + } else { + // Non dirty supported games just use i instead of the actual mix_id + target_mix = i; + } + auto& mix_info = mix_context.GetInfo(target_mix); + auto& mix_info_params = mix_info.GetInParams(); + if (mix_info_params.in_use != mix_in.in_use) { + mix_info_params.in_use = mix_in.in_use; + mix_info.ResetEffectProcessingOrder(); + should_sort = true; + } + + if (mix_in.in_use) { + should_sort |= mix_info.Update(mix_context.GetEdgeMatrix(), mix_in, behavior_info, + splitter_context, effect_context); + } + } + + if (should_sort && behavior_info.IsSplitterSupported()) { + // Sort our splitter data + if (!mix_context.TsortInfo(splitter_context)) { + return AudioCommon::Audren::ERR_SPLITTER_SORT_FAILED; + } + } + + // TODO(ogniK): Sort when splitter is suppoorted + + return RESULT_SUCCESS; +} + +bool InfoUpdater::UpdateSinks(SinkContext& sink_context) { + const auto sink_count = sink_context.GetCount(); + std::vector<SinkInfo::InParams> sink_in_params(sink_count); + const auto total_sink_in = sink_count * sizeof(SinkInfo::InParams); + + if (input_header.size.sink != total_sink_in) { + LOG_ERROR(Audio, "Sinks are an invalid size, expecting 0x{:X} but got 0x{:X}", + total_sink_in, input_header.size.effect); + return false; + } + + if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_sink_in)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + + std::memcpy(sink_in_params.data(), in_params.data() + input_offset, total_sink_in); + input_offset += total_sink_in; + + // TODO(ogniK): Properly update sinks + if (!sink_in_params.empty()) { + sink_context.UpdateMainSink(sink_in_params[0]); + } + + output_header.size.sink = static_cast<u32>(0x20 * sink_count); + output_offset += 0x20 * sink_count; + return true; +} + +bool InfoUpdater::UpdatePerformanceBuffer() { + output_header.size.performance = 0x10; + output_offset += 0x10; + return true; +} + +bool InfoUpdater::UpdateErrorInfo(BehaviorInfo& in_behavior_info) { + const auto total_beahvior_info_out = sizeof(BehaviorInfo::OutParams); + + if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_beahvior_info_out)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + + BehaviorInfo::OutParams behavior_info_out{}; + behavior_info.CopyErrorInfo(behavior_info_out); + + std::memcpy(out_params.data() + output_offset, &behavior_info_out, total_beahvior_info_out); + output_offset += total_beahvior_info_out; + output_header.size.behavior = total_beahvior_info_out; + + return true; +} + +struct RendererInfo { + u64_le elasped_frame_count{}; + INSERT_PADDING_WORDS(2); +}; +static_assert(sizeof(RendererInfo) == 0x10, "RendererInfo is an invalid size"); + +bool InfoUpdater::UpdateRendererInfo(std::size_t elapsed_frame_count) { + const auto total_renderer_info_out = sizeof(RendererInfo); + if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_renderer_info_out)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + RendererInfo out{}; + out.elasped_frame_count = elapsed_frame_count; + std::memcpy(out_params.data() + output_offset, &out, total_renderer_info_out); + output_offset += total_renderer_info_out; + output_header.size.render_info = total_renderer_info_out; + + return true; +} + +bool InfoUpdater::CheckConsumedSize() const { + if (output_offset != out_params.size()) { + LOG_ERROR(Audio, "Output is not consumed! Consumed {}, but requires {}. {} bytes remaining", + output_offset, out_params.size(), out_params.size() - output_offset); + return false; + } + /*if (input_offset != in_params.size()) { + LOG_ERROR(Audio, "Input is not consumed!"); + return false; + }*/ + return true; +} + +bool InfoUpdater::WriteOutputHeader() { + if (!AudioCommon::CanConsumeBuffer(out_params.size(), 0, + sizeof(AudioCommon::UpdateDataHeader))) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + output_header.revision = AudioCommon::CURRENT_PROCESS_REVISION; + const auto& sz = output_header.size; + output_header.total_size += sz.behavior + sz.memory_pool + sz.voice + + sz.voice_channel_resource + sz.effect + sz.mixer + sz.sink + + sz.performance + sz.splitter + sz.render_info; + + std::memcpy(out_params.data(), &output_header, sizeof(AudioCommon::UpdateDataHeader)); + return true; +} + +} // namespace AudioCore diff --git a/src/audio_core/info_updater.h b/src/audio_core/info_updater.h new file mode 100644 index 000000000..06f9d770f --- /dev/null +++ b/src/audio_core/info_updater.h @@ -0,0 +1,58 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <vector> +#include "audio_core/common.h" +#include "common/common_types.h" + +namespace AudioCore { + +class BehaviorInfo; +class ServerMemoryPoolInfo; +class VoiceContext; +class EffectContext; +class MixContext; +class SinkContext; +class SplitterContext; + +class InfoUpdater { +public: + // TODO(ogniK): Pass process handle when we support it + InfoUpdater(const std::vector<u8>& in_params, std::vector<u8>& out_params, + BehaviorInfo& behavior_info); + ~InfoUpdater(); + + bool UpdateBehaviorInfo(BehaviorInfo& in_behavior_info); + bool UpdateMemoryPools(std::vector<ServerMemoryPoolInfo>& memory_pool_info); + bool UpdateVoiceChannelResources(VoiceContext& voice_context); + bool UpdateVoices(VoiceContext& voice_context, + std::vector<ServerMemoryPoolInfo>& memory_pool_info, + VAddr audio_codec_dsp_addr); + bool UpdateEffects(EffectContext& effect_context, bool is_active); + bool UpdateSplitterInfo(SplitterContext& splitter_context); + ResultCode UpdateMixes(MixContext& mix_context, std::size_t mix_buffer_count, + SplitterContext& splitter_context, EffectContext& effect_context); + bool UpdateSinks(SinkContext& sink_context); + bool UpdatePerformanceBuffer(); + bool UpdateErrorInfo(BehaviorInfo& in_behavior_info); + bool UpdateRendererInfo(std::size_t elapsed_frame_count); + bool CheckConsumedSize() const; + + bool WriteOutputHeader(); + +private: + const std::vector<u8>& in_params; + std::vector<u8>& out_params; + BehaviorInfo& behavior_info; + + AudioCommon::UpdateDataHeader input_header{}; + AudioCommon::UpdateDataHeader output_header{}; + + std::size_t input_offset{sizeof(AudioCommon::UpdateDataHeader)}; + std::size_t output_offset{sizeof(AudioCommon::UpdateDataHeader)}; +}; + +} // namespace AudioCore diff --git a/src/audio_core/memory_pool.cpp b/src/audio_core/memory_pool.cpp new file mode 100644 index 000000000..5a3453063 --- /dev/null +++ b/src/audio_core/memory_pool.cpp @@ -0,0 +1,62 @@ + +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "audio_core/memory_pool.h" +#include "common/logging/log.h" + +namespace AudioCore { + +ServerMemoryPoolInfo::ServerMemoryPoolInfo() = default; +ServerMemoryPoolInfo::~ServerMemoryPoolInfo() = default; +bool ServerMemoryPoolInfo::Update(const ServerMemoryPoolInfo::InParams& in_params, + ServerMemoryPoolInfo::OutParams& out_params) { + // Our state does not need to be changed + if (in_params.state != ServerMemoryPoolInfo::State::RequestAttach && + in_params.state != ServerMemoryPoolInfo::State::RequestDetach) { + return true; + } + + // Address or size is null + if (in_params.address == 0 || in_params.size == 0) { + LOG_ERROR(Audio, "Memory pool address or size is zero! address={:X}, size={:X}", + in_params.address, in_params.size); + return false; + } + + // Address or size is not aligned + if ((in_params.address % 0x1000) != 0 || (in_params.size % 0x1000) != 0) { + LOG_ERROR(Audio, "Memory pool address or size is not aligned! address={:X}, size={:X}", + in_params.address, in_params.size); + return false; + } + + if (in_params.state == ServerMemoryPoolInfo::State::RequestAttach) { + cpu_address = in_params.address; + size = in_params.size; + used = true; + out_params.state = ServerMemoryPoolInfo::State::Attached; + } else { + // Unexpected address + if (cpu_address != in_params.address) { + LOG_ERROR(Audio, "Memory pool address differs! Expecting {:X} but address is {:X}", + cpu_address, in_params.address); + return false; + } + + if (size != in_params.size) { + LOG_ERROR(Audio, "Memory pool size differs! Expecting {:X} but size is {:X}", size, + in_params.size); + return false; + } + + cpu_address = 0; + size = 0; + used = false; + out_params.state = ServerMemoryPoolInfo::State::Detached; + } + return true; +} + +} // namespace AudioCore diff --git a/src/audio_core/memory_pool.h b/src/audio_core/memory_pool.h new file mode 100644 index 000000000..8ac503f1c --- /dev/null +++ b/src/audio_core/memory_pool.h @@ -0,0 +1,53 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "common/swap.h" + +namespace AudioCore { + +class ServerMemoryPoolInfo { +public: + ServerMemoryPoolInfo(); + ~ServerMemoryPoolInfo(); + + enum class State : u32_le { + Invalid = 0x0, + Aquired = 0x1, + RequestDetach = 0x2, + Detached = 0x3, + RequestAttach = 0x4, + Attached = 0x5, + Released = 0x6, + }; + + struct InParams { + u64_le address{}; + u64_le size{}; + ServerMemoryPoolInfo::State state{}; + INSERT_PADDING_WORDS(3); + }; + static_assert(sizeof(ServerMemoryPoolInfo::InParams) == 0x20, "InParams are an invalid size"); + + struct OutParams { + ServerMemoryPoolInfo::State state{}; + INSERT_PADDING_WORDS(3); + }; + static_assert(sizeof(ServerMemoryPoolInfo::OutParams) == 0x10, "OutParams are an invalid size"); + + bool Update(const ServerMemoryPoolInfo::InParams& in_params, + ServerMemoryPoolInfo::OutParams& out_params); + +private: + // There's another entry here which is the DSP address, however since we're not talking to the + // DSP we can just use the same address provided by the guest without needing to remap + u64_le cpu_address{}; + u64_le size{}; + bool used{}; +}; + +} // namespace AudioCore diff --git a/src/audio_core/mix_context.cpp b/src/audio_core/mix_context.cpp new file mode 100644 index 000000000..4bca72eb0 --- /dev/null +++ b/src/audio_core/mix_context.cpp @@ -0,0 +1,296 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "audio_core/behavior_info.h" +#include "audio_core/common.h" +#include "audio_core/effect_context.h" +#include "audio_core/mix_context.h" +#include "audio_core/splitter_context.h" + +namespace AudioCore { +MixContext::MixContext() = default; +MixContext::~MixContext() = default; + +void MixContext::Initialize(const BehaviorInfo& behavior_info, std::size_t mix_count, + std::size_t effect_count) { + info_count = mix_count; + infos.resize(info_count); + auto& final_mix = GetInfo(AudioCommon::FINAL_MIX); + final_mix.GetInParams().mix_id = AudioCommon::FINAL_MIX; + sorted_info.reserve(infos.size()); + for (auto& info : infos) { + sorted_info.push_back(&info); + } + + for (auto& info : infos) { + info.SetEffectCount(effect_count); + } + + // Only initialize our edge matrix and node states if splitters are supported + if (behavior_info.IsSplitterSupported()) { + node_states.Initialize(mix_count); + edge_matrix.Initialize(mix_count); + } +} + +void MixContext::UpdateDistancesFromFinalMix() { + // Set all distances to be invalid + for (std::size_t i = 0; i < info_count; i++) { + GetInfo(i).GetInParams().final_mix_distance = AudioCommon::NO_FINAL_MIX; + } + + for (std::size_t i = 0; i < info_count; i++) { + auto& info = GetInfo(i); + auto& in_params = info.GetInParams(); + // Populate our sorted info + sorted_info[i] = &info; + + if (!in_params.in_use) { + continue; + } + + auto mix_id = in_params.mix_id; + // Needs to be referenced out of scope + s32 distance_to_final_mix{AudioCommon::FINAL_MIX}; + for (; distance_to_final_mix < static_cast<s32>(info_count); distance_to_final_mix++) { + if (mix_id == AudioCommon::FINAL_MIX) { + // If we're at the final mix, we're done + break; + } else if (mix_id == AudioCommon::NO_MIX) { + // If we have no more mix ids, we're done + distance_to_final_mix = AudioCommon::NO_FINAL_MIX; + break; + } else { + const auto& dest_mix = GetInfo(mix_id); + const auto dest_mix_distance = dest_mix.GetInParams().final_mix_distance; + + if (dest_mix_distance == AudioCommon::NO_FINAL_MIX) { + // If our current mix isn't pointing to a final mix, follow through + mix_id = dest_mix.GetInParams().dest_mix_id; + } else { + // Our current mix + 1 = final distance + distance_to_final_mix = dest_mix_distance + 1; + break; + } + } + } + + // If we're out of range for our distance, mark it as no final mix + if (distance_to_final_mix >= static_cast<s32>(info_count)) { + distance_to_final_mix = AudioCommon::NO_FINAL_MIX; + } + + in_params.final_mix_distance = distance_to_final_mix; + } +} + +void MixContext::CalcMixBufferOffset() { + s32 offset{}; + for (std::size_t i = 0; i < info_count; i++) { + auto& info = GetSortedInfo(i); + auto& in_params = info.GetInParams(); + if (in_params.in_use) { + // Only update if in use + in_params.buffer_offset = offset; + offset += in_params.buffer_count; + } + } +} + +void MixContext::SortInfo() { + // Get the distance to the final mix + UpdateDistancesFromFinalMix(); + + // Sort based on the distance to the final mix + std::sort(sorted_info.begin(), sorted_info.end(), + [](const ServerMixInfo* lhs, const ServerMixInfo* rhs) { + return lhs->GetInParams().final_mix_distance > + rhs->GetInParams().final_mix_distance; + }); + + // Calculate the mix buffer offset + CalcMixBufferOffset(); +} + +bool MixContext::TsortInfo(SplitterContext& splitter_context) { + // If we're not using mixes, just calculate the mix buffer offset + if (!splitter_context.UsingSplitter()) { + CalcMixBufferOffset(); + return true; + } + // Sort our node states + if (!node_states.Tsort(edge_matrix)) { + return false; + } + + // Get our sorted list + const auto sorted_list = node_states.GetIndexList(); + std::size_t info_id{}; + for (auto itr = sorted_list.rbegin(); itr != sorted_list.rend(); ++itr) { + // Set our sorted info + sorted_info[info_id++] = &GetInfo(*itr); + } + + // Calculate the mix buffer offset + CalcMixBufferOffset(); + return true; +} + +std::size_t MixContext::GetCount() const { + return info_count; +} + +ServerMixInfo& MixContext::GetInfo(std::size_t i) { + ASSERT(i < info_count); + return infos.at(i); +} + +const ServerMixInfo& MixContext::GetInfo(std::size_t i) const { + ASSERT(i < info_count); + return infos.at(i); +} + +ServerMixInfo& MixContext::GetSortedInfo(std::size_t i) { + ASSERT(i < info_count); + return *sorted_info.at(i); +} + +const ServerMixInfo& MixContext::GetSortedInfo(std::size_t i) const { + ASSERT(i < info_count); + return *sorted_info.at(i); +} + +ServerMixInfo& MixContext::GetFinalMixInfo() { + return infos.at(AudioCommon::FINAL_MIX); +} + +const ServerMixInfo& MixContext::GetFinalMixInfo() const { + return infos.at(AudioCommon::FINAL_MIX); +} + +EdgeMatrix& MixContext::GetEdgeMatrix() { + return edge_matrix; +} + +const EdgeMatrix& MixContext::GetEdgeMatrix() const { + return edge_matrix; +} + +ServerMixInfo::ServerMixInfo() { + Cleanup(); +} +ServerMixInfo::~ServerMixInfo() = default; + +const ServerMixInfo::InParams& ServerMixInfo::GetInParams() const { + return in_params; +} + +ServerMixInfo::InParams& ServerMixInfo::GetInParams() { + return in_params; +} + +bool ServerMixInfo::Update(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in, + BehaviorInfo& behavior_info, SplitterContext& splitter_context, + EffectContext& effect_context) { + in_params.volume = mix_in.volume; + in_params.sample_rate = mix_in.sample_rate; + in_params.buffer_count = mix_in.buffer_count; + in_params.in_use = mix_in.in_use; + in_params.mix_id = mix_in.mix_id; + in_params.node_id = mix_in.node_id; + for (std::size_t i = 0; i < mix_in.mix_volume.size(); i++) { + std::copy(mix_in.mix_volume[i].begin(), mix_in.mix_volume[i].end(), + in_params.mix_volume[i].begin()); + } + + bool require_sort = false; + + if (behavior_info.IsSplitterSupported()) { + require_sort = UpdateConnection(edge_matrix, mix_in, splitter_context); + } else { + in_params.dest_mix_id = mix_in.dest_mix_id; + in_params.splitter_id = AudioCommon::NO_SPLITTER; + } + + ResetEffectProcessingOrder(); + const auto effect_count = effect_context.GetCount(); + for (std::size_t i = 0; i < effect_count; i++) { + auto* effect_info = effect_context.GetInfo(i); + if (effect_info->GetMixID() == in_params.mix_id) { + effect_processing_order[effect_info->GetProcessingOrder()] = static_cast<s32>(i); + } + } + + // TODO(ogniK): Update effect processing order + return require_sort; +} + +bool ServerMixInfo::HasAnyConnection() const { + return in_params.splitter_id != AudioCommon::NO_SPLITTER || + in_params.mix_id != AudioCommon::NO_MIX; +} + +void ServerMixInfo::Cleanup() { + in_params.volume = 0.0f; + in_params.sample_rate = 0; + in_params.buffer_count = 0; + in_params.in_use = false; + in_params.mix_id = AudioCommon::NO_MIX; + in_params.node_id = 0; + in_params.buffer_offset = 0; + in_params.dest_mix_id = AudioCommon::NO_MIX; + in_params.splitter_id = AudioCommon::NO_SPLITTER; + std::memset(in_params.mix_volume.data(), 0, sizeof(float) * in_params.mix_volume.size()); +} + +void ServerMixInfo::SetEffectCount(std::size_t count) { + effect_processing_order.resize(count); + ResetEffectProcessingOrder(); +} + +void ServerMixInfo::ResetEffectProcessingOrder() { + for (auto& order : effect_processing_order) { + order = AudioCommon::NO_EFFECT_ORDER; + } +} + +s32 ServerMixInfo::GetEffectOrder(std::size_t i) const { + return effect_processing_order.at(i); +} + +bool ServerMixInfo::UpdateConnection(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in, + SplitterContext& splitter_context) { + // Mixes are identical + if (in_params.dest_mix_id == mix_in.dest_mix_id && + in_params.splitter_id == mix_in.splitter_id && + ((in_params.splitter_id == AudioCommon::NO_SPLITTER) || + !splitter_context.GetInfo(in_params.splitter_id).HasNewConnection())) { + return false; + } + // Remove current edges for mix id + edge_matrix.RemoveEdges(in_params.mix_id); + if (mix_in.dest_mix_id != AudioCommon::NO_MIX) { + // If we have a valid destination mix id, set our edge matrix + edge_matrix.Connect(in_params.mix_id, mix_in.dest_mix_id); + } else if (mix_in.splitter_id != AudioCommon::NO_SPLITTER) { + // Recurse our splitter linked and set our edges + auto& splitter_info = splitter_context.GetInfo(mix_in.splitter_id); + const auto length = splitter_info.GetLength(); + for (s32 i = 0; i < length; i++) { + const auto* splitter_destination = + splitter_context.GetDestinationData(mix_in.splitter_id, i); + if (splitter_destination == nullptr) { + continue; + } + if (splitter_destination->ValidMixId()) { + edge_matrix.Connect(in_params.mix_id, splitter_destination->GetMixId()); + } + } + } + in_params.dest_mix_id = mix_in.dest_mix_id; + in_params.splitter_id = mix_in.splitter_id; + return true; +} + +} // namespace AudioCore diff --git a/src/audio_core/mix_context.h b/src/audio_core/mix_context.h new file mode 100644 index 000000000..6a588eeb4 --- /dev/null +++ b/src/audio_core/mix_context.h @@ -0,0 +1,114 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <vector> +#include "audio_core/common.h" +#include "audio_core/splitter_context.h" +#include "common/common_funcs.h" +#include "common/common_types.h" + +namespace AudioCore { +class BehaviorInfo; +class EffectContext; + +class MixInfo { +public: + struct DirtyHeader { + u32_le magic{}; + u32_le mixer_count{}; + INSERT_PADDING_BYTES(0x18); + }; + static_assert(sizeof(DirtyHeader) == 0x20, "MixInfo::DirtyHeader is an invalid size"); + + struct InParams { + float_le volume{}; + s32_le sample_rate{}; + s32_le buffer_count{}; + bool in_use{}; + INSERT_PADDING_BYTES(3); + s32_le mix_id{}; + s32_le effect_count{}; + u32_le node_id{}; + INSERT_PADDING_WORDS(2); + std::array<std::array<float_le, AudioCommon::MAX_MIX_BUFFERS>, AudioCommon::MAX_MIX_BUFFERS> + mix_volume{}; + s32_le dest_mix_id{}; + s32_le splitter_id{}; + INSERT_PADDING_WORDS(1); + }; + static_assert(sizeof(MixInfo::InParams) == 0x930, "MixInfo::InParams is an invalid size"); +}; + +class ServerMixInfo { +public: + struct InParams { + float volume{}; + s32 sample_rate{}; + s32 buffer_count{}; + bool in_use{}; + s32 mix_id{}; + u32 node_id{}; + std::array<std::array<float_le, AudioCommon::MAX_MIX_BUFFERS>, AudioCommon::MAX_MIX_BUFFERS> + mix_volume{}; + s32 dest_mix_id{}; + s32 splitter_id{}; + s32 buffer_offset{}; + s32 final_mix_distance{}; + }; + ServerMixInfo(); + ~ServerMixInfo(); + + const ServerMixInfo::InParams& GetInParams() const; + ServerMixInfo::InParams& GetInParams(); + + bool Update(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in, + BehaviorInfo& behavior_info, SplitterContext& splitter_context, + EffectContext& effect_context); + bool HasAnyConnection() const; + void Cleanup(); + void SetEffectCount(std::size_t count); + void ResetEffectProcessingOrder(); + s32 GetEffectOrder(std::size_t i) const; + +private: + std::vector<s32> effect_processing_order; + InParams in_params{}; + bool UpdateConnection(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in, + SplitterContext& splitter_context); +}; + +class MixContext { +public: + MixContext(); + ~MixContext(); + + void Initialize(const BehaviorInfo& behavior_info, std::size_t mix_count, + std::size_t effect_count); + void SortInfo(); + bool TsortInfo(SplitterContext& splitter_context); + + std::size_t GetCount() const; + ServerMixInfo& GetInfo(std::size_t i); + const ServerMixInfo& GetInfo(std::size_t i) const; + ServerMixInfo& GetSortedInfo(std::size_t i); + const ServerMixInfo& GetSortedInfo(std::size_t i) const; + ServerMixInfo& GetFinalMixInfo(); + const ServerMixInfo& GetFinalMixInfo() const; + EdgeMatrix& GetEdgeMatrix(); + const EdgeMatrix& GetEdgeMatrix() const; + +private: + void CalcMixBufferOffset(); + void UpdateDistancesFromFinalMix(); + + NodeStates node_states{}; + EdgeMatrix edge_matrix{}; + std::size_t info_count{}; + std::vector<ServerMixInfo> infos{}; + std::vector<ServerMixInfo*> sorted_info{}; +}; +} // namespace AudioCore diff --git a/src/audio_core/sink_context.cpp b/src/audio_core/sink_context.cpp new file mode 100644 index 000000000..0882b411a --- /dev/null +++ b/src/audio_core/sink_context.cpp @@ -0,0 +1,31 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "audio_core/sink_context.h" + +namespace AudioCore { +SinkContext::SinkContext(std::size_t sink_count) : sink_count(sink_count) {} +SinkContext::~SinkContext() = default; + +std::size_t SinkContext::GetCount() const { + return sink_count; +} + +void SinkContext::UpdateMainSink(SinkInfo::InParams& in) { + in_use = in.in_use; + use_count = in.device.input_count; + std::memcpy(buffers.data(), in.device.input.data(), AudioCommon::MAX_CHANNEL_COUNT); +} + +bool SinkContext::InUse() const { + return in_use; +} + +std::vector<u8> SinkContext::OutputBuffers() const { + std::vector<u8> buffer_ret(use_count); + std::memcpy(buffer_ret.data(), buffers.data(), use_count); + return buffer_ret; +} + +} // namespace AudioCore diff --git a/src/audio_core/sink_context.h b/src/audio_core/sink_context.h new file mode 100644 index 000000000..d7aa72ba7 --- /dev/null +++ b/src/audio_core/sink_context.h @@ -0,0 +1,89 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "audio_core/common.h" +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "common/swap.h" + +namespace AudioCore { + +enum class SinkTypes : u8 { + Invalid = 0, + Device = 1, + Circular = 2, +}; + +enum class SinkSampleFormat : u32_le { + None = 0, + Pcm8 = 1, + Pcm16 = 2, + Pcm24 = 3, + Pcm32 = 4, + PcmFloat = 5, + Adpcm = 6, +}; + +class SinkInfo { +public: + struct CircularBufferIn { + u64_le address; + u32_le size; + u32_le input_count; + u32_le sample_count; + u32_le previous_position; + SinkSampleFormat sample_format; + std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input; + bool in_use; + INSERT_UNION_PADDING_BYTES(5); + }; + static_assert(sizeof(SinkInfo::CircularBufferIn) == 0x28, + "SinkInfo::CircularBufferIn is in invalid size"); + + struct DeviceIn { + std::array<u8, 255> device_name; + INSERT_UNION_PADDING_BYTES(1); + s32_le input_count; + std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input; + INSERT_UNION_PADDING_BYTES(1); + bool down_matrix_enabled; + std::array<float_le, 4> down_matrix_coef; + }; + static_assert(sizeof(SinkInfo::DeviceIn) == 0x11c, "SinkInfo::DeviceIn is an invalid size"); + + struct InParams { + SinkTypes type{}; + bool in_use{}; + INSERT_PADDING_BYTES(2); + u32_le node_id{}; + INSERT_PADDING_WORDS(6); + union { + // std::array<u8, 0x120> raw{}; + SinkInfo::DeviceIn device; + SinkInfo::CircularBufferIn circular_buffer; + }; + }; + static_assert(sizeof(SinkInfo::InParams) == 0x140, "SinkInfo::InParams are an invalid size!"); +}; + +class SinkContext { +public: + explicit SinkContext(std::size_t sink_count); + ~SinkContext(); + + std::size_t GetCount() const; + + void UpdateMainSink(SinkInfo::InParams& in); + bool InUse() const; + std::vector<u8> OutputBuffers() const; + +private: + bool in_use{false}; + s32 use_count{}; + std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> buffers{}; + std::size_t sink_count{}; +}; +} // namespace AudioCore diff --git a/src/audio_core/splitter_context.cpp b/src/audio_core/splitter_context.cpp new file mode 100644 index 000000000..f21b53147 --- /dev/null +++ b/src/audio_core/splitter_context.cpp @@ -0,0 +1,617 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "audio_core/behavior_info.h" +#include "audio_core/splitter_context.h" +#include "common/alignment.h" +#include "common/assert.h" +#include "common/logging/log.h" + +namespace AudioCore { + +ServerSplitterDestinationData::ServerSplitterDestinationData(s32 id) : id(id) {} +ServerSplitterDestinationData::~ServerSplitterDestinationData() = default; + +void ServerSplitterDestinationData::Update(SplitterInfo::InDestinationParams& header) { + // Log error as these are not actually failure states + if (header.magic != SplitterMagic::DataHeader) { + LOG_ERROR(Audio, "Splitter destination header is invalid!"); + return; + } + + // Incorrect splitter id + if (header.splitter_id != id) { + LOG_ERROR(Audio, "Splitter destination ids do not match!"); + return; + } + + mix_id = header.mix_id; + // Copy our mix volumes + std::copy(header.mix_volumes.begin(), header.mix_volumes.end(), current_mix_volumes.begin()); + if (!in_use && header.in_use) { + // Update mix volumes + std::copy(current_mix_volumes.begin(), current_mix_volumes.end(), last_mix_volumes.begin()); + needs_update = false; + } + in_use = header.in_use; +} + +ServerSplitterDestinationData* ServerSplitterDestinationData::GetNextDestination() { + return next; +} + +const ServerSplitterDestinationData* ServerSplitterDestinationData::GetNextDestination() const { + return next; +} + +void ServerSplitterDestinationData::SetNextDestination(ServerSplitterDestinationData* dest) { + next = dest; +} + +bool ServerSplitterDestinationData::ValidMixId() const { + return GetMixId() != AudioCommon::NO_MIX; +} + +s32 ServerSplitterDestinationData::GetMixId() const { + return mix_id; +} + +bool ServerSplitterDestinationData::IsConfigured() const { + return in_use && ValidMixId(); +} + +float ServerSplitterDestinationData::GetMixVolume(std::size_t i) const { + ASSERT(i < AudioCommon::MAX_MIX_BUFFERS); + return current_mix_volumes.at(i); +} + +const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& +ServerSplitterDestinationData::CurrentMixVolumes() const { + return current_mix_volumes; +} + +const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& +ServerSplitterDestinationData::LastMixVolumes() const { + return last_mix_volumes; +} + +void ServerSplitterDestinationData::MarkDirty() { + needs_update = true; +} + +void ServerSplitterDestinationData::UpdateInternalState() { + if (in_use && needs_update) { + std::copy(current_mix_volumes.begin(), current_mix_volumes.end(), last_mix_volumes.begin()); + } + needs_update = false; +} + +ServerSplitterInfo::ServerSplitterInfo(s32 id) : id(id) {} +ServerSplitterInfo::~ServerSplitterInfo() = default; + +void ServerSplitterInfo::InitializeInfos() { + send_length = 0; + head = nullptr; + new_connection = true; +} + +void ServerSplitterInfo::ClearNewConnectionFlag() { + new_connection = false; +} + +std::size_t ServerSplitterInfo::Update(SplitterInfo::InInfoPrams& header) { + if (header.send_id != id) { + return 0; + } + + sample_rate = header.sample_rate; + new_connection = true; + // We need to update the size here due to the splitter bug being present and providing an + // incorrect size. We're suppose to also update the header here but we just ignore and continue + return (sizeof(s32_le) * (header.length - 1)) + (sizeof(s32_le) * 3); +} + +ServerSplitterDestinationData* ServerSplitterInfo::GetHead() { + return head; +} + +const ServerSplitterDestinationData* ServerSplitterInfo::GetHead() const { + return head; +} + +ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) { + auto current_head = head; + for (std::size_t i = 0; i < depth; i++) { + if (current_head == nullptr) { + return nullptr; + } + current_head = current_head->GetNextDestination(); + } + return current_head; +} + +const ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) const { + auto current_head = head; + for (std::size_t i = 0; i < depth; i++) { + if (current_head == nullptr) { + return nullptr; + } + current_head = current_head->GetNextDestination(); + } + return current_head; +} + +bool ServerSplitterInfo::HasNewConnection() const { + return new_connection; +} + +s32 ServerSplitterInfo::GetLength() const { + return send_length; +} + +void ServerSplitterInfo::SetHead(ServerSplitterDestinationData* new_head) { + head = new_head; +} + +void ServerSplitterInfo::SetHeadDepth(s32 length) { + send_length = length; +} + +SplitterContext::SplitterContext() = default; +SplitterContext::~SplitterContext() = default; + +void SplitterContext::Initialize(BehaviorInfo& behavior_info, std::size_t _info_count, + std::size_t _data_count) { + if (!behavior_info.IsSplitterSupported() || _data_count == 0 || _info_count == 0) { + Setup(0, 0, false); + return; + } + // Only initialize if we're using splitters + Setup(_info_count, _data_count, behavior_info.IsSplitterBugFixed()); +} + +bool SplitterContext::Update(const std::vector<u8>& input, std::size_t& input_offset, + std::size_t& bytes_read) { + const auto UpdateOffsets = [&](std::size_t read) { + input_offset += read; + bytes_read += read; + }; + + if (info_count == 0 || data_count == 0) { + bytes_read = 0; + return true; + } + + if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset, + sizeof(SplitterInfo::InHeader))) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + SplitterInfo::InHeader header{}; + std::memcpy(&header, input.data() + input_offset, sizeof(SplitterInfo::InHeader)); + UpdateOffsets(sizeof(SplitterInfo::InHeader)); + + if (header.magic != SplitterMagic::SplitterHeader) { + LOG_ERROR(Audio, "Invalid header magic! Expecting {:X} but got {:X}", + SplitterMagic::SplitterHeader, header.magic); + return false; + } + + // Clear all connections + for (auto& info : infos) { + info.ClearNewConnectionFlag(); + } + + UpdateInfo(input, input_offset, bytes_read, header.info_count); + UpdateData(input, input_offset, bytes_read, header.data_count); + const auto aligned_bytes_read = Common::AlignUp(bytes_read, 16); + input_offset += aligned_bytes_read - bytes_read; + bytes_read = aligned_bytes_read; + return true; +} + +bool SplitterContext::UsingSplitter() const { + return info_count > 0 && data_count > 0; +} + +ServerSplitterInfo& SplitterContext::GetInfo(std::size_t i) { + ASSERT(i < info_count); + return infos.at(i); +} + +const ServerSplitterInfo& SplitterContext::GetInfo(std::size_t i) const { + ASSERT(i < info_count); + return infos.at(i); +} + +ServerSplitterDestinationData& SplitterContext::GetData(std::size_t i) { + ASSERT(i < data_count); + return datas.at(i); +} + +const ServerSplitterDestinationData& SplitterContext::GetData(std::size_t i) const { + ASSERT(i < data_count); + return datas.at(i); +} + +ServerSplitterDestinationData* SplitterContext::GetDestinationData(std::size_t info, + std::size_t data) { + ASSERT(info < info_count); + auto& cur_info = GetInfo(info); + return cur_info.GetData(data); +} + +const ServerSplitterDestinationData* SplitterContext::GetDestinationData(std::size_t info, + std::size_t data) const { + ASSERT(info < info_count); + auto& cur_info = GetInfo(info); + return cur_info.GetData(data); +} + +void SplitterContext::UpdateInternalState() { + if (data_count == 0) { + return; + } + + for (auto& data : datas) { + data.UpdateInternalState(); + } +} + +std::size_t SplitterContext::GetInfoCount() const { + return info_count; +} + +std::size_t SplitterContext::GetDataCount() const { + return data_count; +} + +void SplitterContext::Setup(std::size_t _info_count, std::size_t _data_count, + bool is_splitter_bug_fixed) { + + info_count = _info_count; + data_count = _data_count; + + for (std::size_t i = 0; i < info_count; i++) { + auto& splitter = infos.emplace_back(static_cast<s32>(i)); + splitter.InitializeInfos(); + } + for (std::size_t i = 0; i < data_count; i++) { + datas.emplace_back(static_cast<s32>(i)); + } + + bug_fixed = is_splitter_bug_fixed; +} + +bool SplitterContext::UpdateInfo(const std::vector<u8>& input, std::size_t& input_offset, + std::size_t& bytes_read, s32 in_splitter_count) { + const auto UpdateOffsets = [&](std::size_t read) { + input_offset += read; + bytes_read += read; + }; + + for (s32 i = 0; i < in_splitter_count; i++) { + if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset, + sizeof(SplitterInfo::InInfoPrams))) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + SplitterInfo::InInfoPrams header{}; + std::memcpy(&header, input.data() + input_offset, sizeof(SplitterInfo::InInfoPrams)); + + // Logged as warning as these don't actually cause a bailout for some reason + if (header.magic != SplitterMagic::InfoHeader) { + LOG_ERROR(Audio, "Bad splitter data header"); + break; + } + + if (header.send_id < 0 || static_cast<std::size_t>(header.send_id) > info_count) { + LOG_ERROR(Audio, "Bad splitter data id"); + break; + } + + UpdateOffsets(sizeof(SplitterInfo::InInfoPrams)); + auto& info = GetInfo(header.send_id); + if (!RecomposeDestination(info, header, input, input_offset)) { + LOG_ERROR(Audio, "Failed to recompose destination for splitter!"); + return false; + } + const std::size_t read = info.Update(header); + bytes_read += read; + input_offset += read; + } + return true; +} + +bool SplitterContext::UpdateData(const std::vector<u8>& input, std::size_t& input_offset, + std::size_t& bytes_read, s32 in_data_count) { + const auto UpdateOffsets = [&](std::size_t read) { + input_offset += read; + bytes_read += read; + }; + + for (s32 i = 0; i < in_data_count; i++) { + if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset, + sizeof(SplitterInfo::InDestinationParams))) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + SplitterInfo::InDestinationParams header{}; + std::memcpy(&header, input.data() + input_offset, + sizeof(SplitterInfo::InDestinationParams)); + UpdateOffsets(sizeof(SplitterInfo::InDestinationParams)); + + // Logged as warning as these don't actually cause a bailout for some reason + if (header.magic != SplitterMagic::DataHeader) { + LOG_ERROR(Audio, "Bad splitter data header"); + break; + } + + if (header.splitter_id < 0 || static_cast<std::size_t>(header.splitter_id) > data_count) { + LOG_ERROR(Audio, "Bad splitter data id"); + break; + } + GetData(header.splitter_id).Update(header); + } + return true; +} + +bool SplitterContext::RecomposeDestination(ServerSplitterInfo& info, + SplitterInfo::InInfoPrams& header, + const std::vector<u8>& input, + const std::size_t& input_offset) { + // Clear our current destinations + auto* current_head = info.GetHead(); + while (current_head != nullptr) { + auto next_head = current_head->GetNextDestination(); + current_head->SetNextDestination(nullptr); + current_head = next_head; + } + info.SetHead(nullptr); + + s32 size = header.length; + // If the splitter bug is present, calculate fixed size + if (!bug_fixed) { + if (info_count > 0) { + const auto factor = data_count / info_count; + size = std::min(header.length, static_cast<s32>(factor)); + } else { + size = 0; + } + } + + if (size < 1) { + LOG_ERROR(Audio, "Invalid splitter info size! size={:X}", size); + return true; + } + + auto* start_head = &GetData(header.resource_id_base); + current_head = start_head; + std::vector<s32_le> resource_ids(size - 1); + if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset, + resource_ids.size() * sizeof(s32_le))) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + std::memcpy(resource_ids.data(), input.data() + input_offset, + resource_ids.size() * sizeof(s32_le)); + + for (auto resource_id : resource_ids) { + auto* head = &GetData(resource_id); + current_head->SetNextDestination(head); + current_head = head; + } + + info.SetHead(start_head); + info.SetHeadDepth(size); + + return true; +} + +NodeStates::NodeStates() = default; +NodeStates::~NodeStates() = default; + +void NodeStates::Initialize(std::size_t node_count_) { + // Setup our work parameters + node_count = node_count_; + was_node_found.resize(node_count); + was_node_completed.resize(node_count); + index_list.resize(node_count); + index_stack.Reset(node_count * node_count); +} + +bool NodeStates::Tsort(EdgeMatrix& edge_matrix) { + return DepthFirstSearch(edge_matrix); +} + +std::size_t NodeStates::GetIndexPos() const { + return index_pos; +} + +const std::vector<s32>& NodeStates::GetIndexList() const { + return index_list; +} + +void NodeStates::PushTsortResult(s32 index) { + ASSERT(index < static_cast<s32>(node_count)); + index_list[index_pos++] = index; +} + +bool NodeStates::DepthFirstSearch(EdgeMatrix& edge_matrix) { + ResetState(); + for (std::size_t i = 0; i < node_count; i++) { + const auto node_id = static_cast<s32>(i); + + // If we don't have a state, send to our index stack for work + if (GetState(i) == NodeStates::State::NoState) { + index_stack.push(node_id); + } + + // While we have work to do in our stack + while (index_stack.Count() > 0) { + // Get the current node + const auto current_stack_index = index_stack.top(); + // Check if we've seen the node yet + const auto index_state = GetState(current_stack_index); + if (index_state == NodeStates::State::NoState) { + // Mark the node as seen + UpdateState(NodeStates::State::InFound, current_stack_index); + } else if (index_state == NodeStates::State::InFound) { + // We've seen this node before, mark it as completed + UpdateState(NodeStates::State::InCompleted, current_stack_index); + // Update our index list + PushTsortResult(current_stack_index); + // Pop the stack + index_stack.pop(); + continue; + } else if (index_state == NodeStates::State::InCompleted) { + // If our node is already sorted, clear it + index_stack.pop(); + continue; + } + + const auto node_count = edge_matrix.GetNodeCount(); + for (s32 j = 0; j < static_cast<s32>(node_count); j++) { + // Check if our node is connected to our edge matrix + if (!edge_matrix.Connected(current_stack_index, j)) { + continue; + } + + // Check if our node exists + const auto node_state = GetState(j); + if (node_state == NodeStates::State::NoState) { + // Add more work + index_stack.push(j); + } else if (node_state == NodeStates::State::InFound) { + UNREACHABLE_MSG("Node start marked as found"); + ResetState(); + return false; + } + } + } + } + return true; +} + +void NodeStates::ResetState() { + // Reset to the start of our index stack + index_pos = 0; + for (std::size_t i = 0; i < node_count; i++) { + // Mark all nodes as not found + was_node_found[i] = false; + // Mark all nodes as uncompleted + was_node_completed[i] = false; + // Mark all indexes as invalid + index_list[i] = -1; + } +} + +void NodeStates::UpdateState(NodeStates::State state, std::size_t i) { + switch (state) { + case NodeStates::State::NoState: + was_node_found[i] = false; + was_node_completed[i] = false; + break; + case NodeStates::State::InFound: + was_node_found[i] = true; + was_node_completed[i] = false; + break; + case NodeStates::State::InCompleted: + was_node_found[i] = false; + was_node_completed[i] = true; + break; + } +} + +NodeStates::State NodeStates::GetState(std::size_t i) { + ASSERT(i < node_count); + if (was_node_found[i]) { + // If our node exists in our found list + return NodeStates::State::InFound; + } else if (was_node_completed[i]) { + // If node is in the completed list + return NodeStates::State::InCompleted; + } else { + // If in neither + return NodeStates::State::NoState; + } +} + +NodeStates::Stack::Stack() = default; +NodeStates::Stack::~Stack() = default; + +void NodeStates::Stack::Reset(std::size_t size) { + // Mark our stack as empty + stack.resize(size); + stack_size = size; + stack_pos = 0; + std::fill(stack.begin(), stack.end(), 0); +} + +void NodeStates::Stack::push(s32 val) { + ASSERT(stack_pos < stack_size); + stack[stack_pos++] = val; +} + +std::size_t NodeStates::Stack::Count() const { + return stack_pos; +} + +s32 NodeStates::Stack::top() const { + ASSERT(stack_pos > 0); + return stack[stack_pos - 1]; +} + +s32 NodeStates::Stack::pop() { + ASSERT(stack_pos > 0); + stack_pos--; + return stack[stack_pos]; +} + +EdgeMatrix::EdgeMatrix() = default; +EdgeMatrix::~EdgeMatrix() = default; + +void EdgeMatrix::Initialize(std::size_t _node_count) { + node_count = _node_count; + edge_matrix.resize(node_count * node_count); +} + +bool EdgeMatrix::Connected(s32 a, s32 b) { + return GetState(a, b); +} + +void EdgeMatrix::Connect(s32 a, s32 b) { + SetState(a, b, true); +} + +void EdgeMatrix::Disconnect(s32 a, s32 b) { + SetState(a, b, false); +} + +void EdgeMatrix::RemoveEdges(s32 edge) { + for (std::size_t i = 0; i < node_count; i++) { + SetState(edge, static_cast<s32>(i), false); + } +} + +std::size_t EdgeMatrix::GetNodeCount() const { + return node_count; +} + +void EdgeMatrix::SetState(s32 a, s32 b, bool state) { + ASSERT(InRange(a, b)); + edge_matrix.at(a * node_count + b) = state; +} + +bool EdgeMatrix::GetState(s32 a, s32 b) { + ASSERT(InRange(a, b)); + return edge_matrix.at(a * node_count + b); +} + +bool EdgeMatrix::InRange(s32 a, s32 b) const { + const std::size_t pos = a * node_count + b; + return pos < (node_count * node_count); +} + +} // namespace AudioCore diff --git a/src/audio_core/splitter_context.h b/src/audio_core/splitter_context.h new file mode 100644 index 000000000..ea6239fdb --- /dev/null +++ b/src/audio_core/splitter_context.h @@ -0,0 +1,221 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <stack> +#include <vector> +#include "audio_core/common.h" +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "common/swap.h" + +namespace AudioCore { +class BehaviorInfo; + +class EdgeMatrix { +public: + EdgeMatrix(); + ~EdgeMatrix(); + + void Initialize(std::size_t _node_count); + bool Connected(s32 a, s32 b); + void Connect(s32 a, s32 b); + void Disconnect(s32 a, s32 b); + void RemoveEdges(s32 edge); + std::size_t GetNodeCount() const; + +private: + void SetState(s32 a, s32 b, bool state); + bool GetState(s32 a, s32 b); + + bool InRange(s32 a, s32 b) const; + std::vector<bool> edge_matrix{}; + std::size_t node_count{}; +}; + +class NodeStates { +public: + enum class State { + NoState = 0, + InFound = 1, + InCompleted = 2, + }; + + // Looks to be a fixed size stack. Placed within the NodeStates class based on symbols + class Stack { + public: + Stack(); + ~Stack(); + + void Reset(std::size_t size); + void push(s32 val); + std::size_t Count() const; + s32 top() const; + s32 pop(); + + private: + std::vector<s32> stack{}; + std::size_t stack_size{}; + std::size_t stack_pos{}; + }; + NodeStates(); + ~NodeStates(); + + void Initialize(std::size_t _node_count); + bool Tsort(EdgeMatrix& edge_matrix); + std::size_t GetIndexPos() const; + const std::vector<s32>& GetIndexList() const; + +private: + void PushTsortResult(s32 index); + bool DepthFirstSearch(EdgeMatrix& edge_matrix); + void ResetState(); + void UpdateState(NodeStates::State state, std::size_t i); + NodeStates::State GetState(std::size_t i); + + std::size_t node_count{}; + std::vector<bool> was_node_found{}; + std::vector<bool> was_node_completed{}; + std::size_t index_pos{}; + std::vector<s32> index_list{}; + NodeStates::Stack index_stack{}; +}; + +enum class SplitterMagic : u32_le { + SplitterHeader = Common::MakeMagic('S', 'N', 'D', 'H'), + DataHeader = Common::MakeMagic('S', 'N', 'D', 'D'), + InfoHeader = Common::MakeMagic('S', 'N', 'D', 'I'), +}; + +class SplitterInfo { +public: + struct InHeader { + SplitterMagic magic{}; + s32_le info_count{}; + s32_le data_count{}; + INSERT_PADDING_WORDS(5); + }; + static_assert(sizeof(SplitterInfo::InHeader) == 0x20, + "SplitterInfo::InHeader is an invalid size"); + + struct InInfoPrams { + SplitterMagic magic{}; + s32_le send_id{}; + s32_le sample_rate{}; + s32_le length{}; + s32_le resource_id_base{}; + }; + static_assert(sizeof(SplitterInfo::InInfoPrams) == 0x14, + "SplitterInfo::InInfoPrams is an invalid size"); + + struct InDestinationParams { + SplitterMagic magic{}; + s32_le splitter_id{}; + std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> mix_volumes{}; + s32_le mix_id{}; + bool in_use{}; + INSERT_PADDING_BYTES(3); + }; + static_assert(sizeof(SplitterInfo::InDestinationParams) == 0x70, + "SplitterInfo::InDestinationParams is an invalid size"); +}; + +class ServerSplitterDestinationData { +public: + explicit ServerSplitterDestinationData(s32 id); + ~ServerSplitterDestinationData(); + + void Update(SplitterInfo::InDestinationParams& header); + + ServerSplitterDestinationData* GetNextDestination(); + const ServerSplitterDestinationData* GetNextDestination() const; + void SetNextDestination(ServerSplitterDestinationData* dest); + bool ValidMixId() const; + s32 GetMixId() const; + bool IsConfigured() const; + float GetMixVolume(std::size_t i) const; + const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& CurrentMixVolumes() const; + const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& LastMixVolumes() const; + void MarkDirty(); + void UpdateInternalState(); + +private: + bool needs_update{}; + bool in_use{}; + s32 id{}; + s32 mix_id{}; + std::array<float, AudioCommon::MAX_MIX_BUFFERS> current_mix_volumes{}; + std::array<float, AudioCommon::MAX_MIX_BUFFERS> last_mix_volumes{}; + ServerSplitterDestinationData* next = nullptr; +}; + +class ServerSplitterInfo { +public: + explicit ServerSplitterInfo(s32 id); + ~ServerSplitterInfo(); + + void InitializeInfos(); + void ClearNewConnectionFlag(); + std::size_t Update(SplitterInfo::InInfoPrams& header); + + ServerSplitterDestinationData* GetHead(); + const ServerSplitterDestinationData* GetHead() const; + ServerSplitterDestinationData* GetData(std::size_t depth); + const ServerSplitterDestinationData* GetData(std::size_t depth) const; + + bool HasNewConnection() const; + s32 GetLength() const; + + void SetHead(ServerSplitterDestinationData* new_head); + void SetHeadDepth(s32 length); + +private: + s32 sample_rate{}; + s32 id{}; + s32 send_length{}; + ServerSplitterDestinationData* head = nullptr; + bool new_connection{}; +}; + +class SplitterContext { +public: + SplitterContext(); + ~SplitterContext(); + + void Initialize(BehaviorInfo& behavior_info, std::size_t splitter_count, + std::size_t data_count); + + bool Update(const std::vector<u8>& input, std::size_t& input_offset, std::size_t& bytes_read); + bool UsingSplitter() const; + + ServerSplitterInfo& GetInfo(std::size_t i); + const ServerSplitterInfo& GetInfo(std::size_t i) const; + ServerSplitterDestinationData& GetData(std::size_t i); + const ServerSplitterDestinationData& GetData(std::size_t i) const; + ServerSplitterDestinationData* GetDestinationData(std::size_t info, std::size_t data); + const ServerSplitterDestinationData* GetDestinationData(std::size_t info, + std::size_t data) const; + void UpdateInternalState(); + + std::size_t GetInfoCount() const; + std::size_t GetDataCount() const; + +private: + void Setup(std::size_t info_count, std::size_t data_count, bool is_splitter_bug_fixed); + bool UpdateInfo(const std::vector<u8>& input, std::size_t& input_offset, + std::size_t& bytes_read, s32 in_splitter_count); + bool UpdateData(const std::vector<u8>& input, std::size_t& input_offset, + std::size_t& bytes_read, s32 in_data_count); + bool RecomposeDestination(ServerSplitterInfo& info, SplitterInfo::InInfoPrams& header, + const std::vector<u8>& input, const std::size_t& input_offset); + + std::vector<ServerSplitterInfo> infos{}; + std::vector<ServerSplitterDestinationData> datas{}; + + std::size_t info_count{}; + std::size_t data_count{}; + bool bug_fixed{}; +}; +} // namespace AudioCore diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp index 7be5d5087..4bbb1e0c4 100644 --- a/src/audio_core/stream.cpp +++ b/src/audio_core/stream.cpp @@ -12,7 +12,6 @@ #include "common/assert.h" #include "common/logging/log.h" #include "core/core_timing.h" -#include "core/core_timing_util.h" #include "core/settings.h" namespace AudioCore { @@ -104,11 +103,7 @@ void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) { sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples()); - const auto time_stretch_delta = Settings::values.enable_audio_stretching.GetValue() - ? std::chrono::nanoseconds::zero() - : ns_late; - const auto future_time = GetBufferReleaseNS(*active_buffer) - time_stretch_delta; - core_timing.ScheduleEvent(future_time, release_event, {}); + core_timing.ScheduleEvent(GetBufferReleaseNS(*active_buffer) - ns_late, release_event, {}); } void Stream::ReleaseActiveBuffer(std::chrono::nanoseconds ns_late) { diff --git a/src/audio_core/voice_context.cpp b/src/audio_core/voice_context.cpp new file mode 100644 index 000000000..c46ee55f1 --- /dev/null +++ b/src/audio_core/voice_context.cpp @@ -0,0 +1,529 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "audio_core/behavior_info.h" +#include "audio_core/voice_context.h" +#include "core/memory.h" + +namespace AudioCore { + +ServerVoiceChannelResource::ServerVoiceChannelResource(s32 id) : id(id) {} +ServerVoiceChannelResource::~ServerVoiceChannelResource() = default; + +bool ServerVoiceChannelResource::InUse() const { + return in_use; +} + +float ServerVoiceChannelResource::GetCurrentMixVolumeAt(std::size_t i) const { + ASSERT(i < AudioCommon::MAX_MIX_BUFFERS); + return mix_volume.at(i); +} + +float ServerVoiceChannelResource::GetLastMixVolumeAt(std::size_t i) const { + ASSERT(i < AudioCommon::MAX_MIX_BUFFERS); + return last_mix_volume.at(i); +} + +void ServerVoiceChannelResource::Update(VoiceChannelResource::InParams& in_params) { + in_use = in_params.in_use; + // Update our mix volumes only if it's in use + if (in_params.in_use) { + mix_volume = in_params.mix_volume; + } +} + +void ServerVoiceChannelResource::UpdateLastMixVolumes() { + last_mix_volume = mix_volume; +} + +const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& +ServerVoiceChannelResource::GetCurrentMixVolume() const { + return mix_volume; +} + +const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& +ServerVoiceChannelResource::GetLastMixVolume() const { + return last_mix_volume; +} + +ServerVoiceInfo::ServerVoiceInfo() { + Initialize(); +} +ServerVoiceInfo::~ServerVoiceInfo() = default; + +void ServerVoiceInfo::Initialize() { + in_params.in_use = false; + in_params.node_id = 0; + in_params.id = 0; + in_params.current_playstate = ServerPlayState::Stop; + in_params.priority = 255; + in_params.sample_rate = 0; + in_params.sample_format = SampleFormat::Invalid; + in_params.channel_count = 0; + in_params.pitch = 0.0f; + in_params.volume = 0.0f; + in_params.last_volume = 0.0f; + in_params.biquad_filter.fill({}); + in_params.wave_buffer_count = 0; + in_params.wave_bufffer_head = 0; + in_params.mix_id = AudioCommon::NO_MIX; + in_params.splitter_info_id = AudioCommon::NO_SPLITTER; + in_params.additional_params_address = 0; + in_params.additional_params_size = 0; + in_params.is_new = false; + out_params.played_sample_count = 0; + out_params.wave_buffer_consumed = 0; + in_params.voice_drop_flag = false; + in_params.buffer_mapped = false; + in_params.wave_buffer_flush_request_count = 0; + in_params.was_biquad_filter_enabled.fill(false); + + for (auto& wave_buffer : in_params.wave_buffer) { + wave_buffer.start_sample_offset = 0; + wave_buffer.end_sample_offset = 0; + wave_buffer.is_looping = false; + wave_buffer.end_of_stream = false; + wave_buffer.buffer_address = 0; + wave_buffer.buffer_size = 0; + wave_buffer.context_address = 0; + wave_buffer.context_size = 0; + wave_buffer.sent_to_dsp = true; + } + + stored_samples.clear(); +} + +void ServerVoiceInfo::UpdateParameters(const VoiceInfo::InParams& voice_in, + BehaviorInfo& behavior_info) { + in_params.in_use = voice_in.is_in_use; + in_params.id = voice_in.id; + in_params.node_id = voice_in.node_id; + in_params.last_playstate = in_params.current_playstate; + switch (voice_in.play_state) { + case PlayState::Paused: + in_params.current_playstate = ServerPlayState::Paused; + break; + case PlayState::Stopped: + if (in_params.current_playstate != ServerPlayState::Stop) { + in_params.current_playstate = ServerPlayState::RequestStop; + } + break; + case PlayState::Started: + in_params.current_playstate = ServerPlayState::Play; + break; + default: + UNREACHABLE_MSG("Unknown playstate {}", voice_in.play_state); + break; + } + + in_params.priority = voice_in.priority; + in_params.sorting_order = voice_in.sorting_order; + in_params.sample_rate = voice_in.sample_rate; + in_params.sample_format = voice_in.sample_format; + in_params.channel_count = voice_in.channel_count; + in_params.pitch = voice_in.pitch; + in_params.volume = voice_in.volume; + in_params.biquad_filter = voice_in.biquad_filter; + in_params.wave_buffer_count = voice_in.wave_buffer_count; + in_params.wave_bufffer_head = voice_in.wave_buffer_head; + if (behavior_info.IsFlushVoiceWaveBuffersSupported()) { + const auto in_request_count = in_params.wave_buffer_flush_request_count; + const auto voice_request_count = voice_in.wave_buffer_flush_request_count; + in_params.wave_buffer_flush_request_count = + static_cast<u8>(in_request_count + voice_request_count); + } + in_params.mix_id = voice_in.mix_id; + if (behavior_info.IsSplitterSupported()) { + in_params.splitter_info_id = voice_in.splitter_info_id; + } else { + in_params.splitter_info_id = AudioCommon::NO_SPLITTER; + } + + std::memcpy(in_params.voice_channel_resource_id.data(), + voice_in.voice_channel_resource_ids.data(), + sizeof(s32) * in_params.voice_channel_resource_id.size()); + + if (behavior_info.IsVoicePlayedSampleCountResetAtLoopPointSupported()) { + in_params.behavior_flags.is_played_samples_reset_at_loop_point = + voice_in.behavior_flags.is_played_samples_reset_at_loop_point; + } else { + in_params.behavior_flags.is_played_samples_reset_at_loop_point.Assign(0); + } + if (behavior_info.IsVoicePitchAndSrcSkippedSupported()) { + in_params.behavior_flags.is_pitch_and_src_skipped = + voice_in.behavior_flags.is_pitch_and_src_skipped; + } else { + in_params.behavior_flags.is_pitch_and_src_skipped.Assign(0); + } + + if (voice_in.is_voice_drop_flag_clear_requested) { + in_params.voice_drop_flag = false; + } + + if (in_params.additional_params_address != voice_in.additional_params_address || + in_params.additional_params_size != voice_in.additional_params_size) { + in_params.additional_params_address = voice_in.additional_params_address; + in_params.additional_params_size = voice_in.additional_params_size; + // TODO(ogniK): Reattach buffer, do we actually need to? Maybe just signal to the DSP that + // our context is new + } +} + +void ServerVoiceInfo::UpdateWaveBuffers( + const VoiceInfo::InParams& voice_in, + std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states, + BehaviorInfo& behavior_info) { + if (voice_in.is_new) { + // Initialize our wave buffers + for (auto& wave_buffer : in_params.wave_buffer) { + wave_buffer.start_sample_offset = 0; + wave_buffer.end_sample_offset = 0; + wave_buffer.is_looping = false; + wave_buffer.end_of_stream = false; + wave_buffer.buffer_address = 0; + wave_buffer.buffer_size = 0; + wave_buffer.context_address = 0; + wave_buffer.context_size = 0; + wave_buffer.sent_to_dsp = true; + } + + // Mark all our wave buffers as invalid + for (std::size_t channel = 0; channel < static_cast<std::size_t>(in_params.channel_count); + channel++) { + for (auto& is_valid : voice_states[channel]->is_wave_buffer_valid) { + is_valid = false; + } + } + } + + // Update our wave buffers + for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; i++) { + // Assume that we have at least 1 channel voice state + const auto have_valid_wave_buffer = voice_states[0]->is_wave_buffer_valid[i]; + + UpdateWaveBuffer(in_params.wave_buffer[i], voice_in.wave_buffer[i], in_params.sample_format, + have_valid_wave_buffer, behavior_info); + } +} + +void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer, + const WaveBuffer& in_wave_buffer, SampleFormat sample_format, + bool is_buffer_valid, BehaviorInfo& behavior_info) { + if (!is_buffer_valid && out_wavebuffer.sent_to_dsp) { + out_wavebuffer.buffer_address = 0; + out_wavebuffer.buffer_size = 0; + } + + if (!in_wave_buffer.sent_to_server || !in_params.buffer_mapped) { + // Validate sample offset sizings + if (sample_format == SampleFormat::Pcm16) { + const auto buffer_size = in_wave_buffer.buffer_size; + if (in_wave_buffer.start_sample_offset < 0 || in_wave_buffer.end_sample_offset < 0 || + (buffer_size < (sizeof(s16) * in_wave_buffer.start_sample_offset)) || + (buffer_size < (sizeof(s16) * in_wave_buffer.end_sample_offset))) { + // TODO(ogniK): Write error info + return; + } + } + // TODO(ogniK): ADPCM Size error + + out_wavebuffer.sent_to_dsp = false; + out_wavebuffer.start_sample_offset = in_wave_buffer.start_sample_offset; + out_wavebuffer.end_sample_offset = in_wave_buffer.end_sample_offset; + out_wavebuffer.is_looping = in_wave_buffer.is_looping; + out_wavebuffer.end_of_stream = in_wave_buffer.end_of_stream; + + out_wavebuffer.buffer_address = in_wave_buffer.buffer_address; + out_wavebuffer.buffer_size = in_wave_buffer.buffer_size; + out_wavebuffer.context_address = in_wave_buffer.context_address; + out_wavebuffer.context_size = in_wave_buffer.context_size; + in_params.buffer_mapped = + in_wave_buffer.buffer_address != 0 && in_wave_buffer.buffer_size != 0; + // TODO(ogniK): Pool mapper attachment + // TODO(ogniK): IsAdpcmLoopContextBugFixed + } +} + +void ServerVoiceInfo::WriteOutStatus( + VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in, + std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states) { + if (voice_in.is_new) { + in_params.is_new = true; + voice_out.wave_buffer_consumed = 0; + voice_out.played_sample_count = 0; + voice_out.voice_dropped = false; + } else if (!in_params.is_new) { + voice_out.wave_buffer_consumed = voice_states[0]->wave_buffer_consumed; + voice_out.played_sample_count = voice_states[0]->played_sample_count; + voice_out.voice_dropped = in_params.voice_drop_flag; + } else { + voice_out.wave_buffer_consumed = 0; + voice_out.played_sample_count = 0; + voice_out.voice_dropped = false; + } +} + +const ServerVoiceInfo::InParams& ServerVoiceInfo::GetInParams() const { + return in_params; +} + +ServerVoiceInfo::InParams& ServerVoiceInfo::GetInParams() { + return in_params; +} + +const ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() const { + return out_params; +} + +ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() { + return out_params; +} + +bool ServerVoiceInfo::ShouldSkip() const { + // TODO(ogniK): Handle unmapped wave buffers or parameters + return !in_params.in_use || (in_params.wave_buffer_count == 0) || in_params.voice_drop_flag; +} + +bool ServerVoiceInfo::UpdateForCommandGeneration(VoiceContext& voice_context) { + std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> dsp_voice_states{}; + if (in_params.is_new) { + ResetResources(voice_context); + in_params.last_volume = in_params.volume; + in_params.is_new = false; + } + + const s32 channel_count = in_params.channel_count; + for (s32 i = 0; i < channel_count; i++) { + const auto channel_resource = in_params.voice_channel_resource_id[i]; + dsp_voice_states[i] = + &voice_context.GetDspSharedState(static_cast<std::size_t>(channel_resource)); + } + return UpdateParametersForCommandGeneration(dsp_voice_states); +} + +void ServerVoiceInfo::ResetResources(VoiceContext& voice_context) { + const s32 channel_count = in_params.channel_count; + for (s32 i = 0; i < channel_count; i++) { + const auto channel_resource = in_params.voice_channel_resource_id[i]; + auto& dsp_state = + voice_context.GetDspSharedState(static_cast<std::size_t>(channel_resource)); + dsp_state = {}; + voice_context.GetChannelResource(static_cast<std::size_t>(channel_resource)) + .UpdateLastMixVolumes(); + } +} + +bool ServerVoiceInfo::UpdateParametersForCommandGeneration( + std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states) { + const s32 channel_count = in_params.channel_count; + if (in_params.wave_buffer_flush_request_count > 0) { + FlushWaveBuffers(in_params.wave_buffer_flush_request_count, dsp_voice_states, + channel_count); + in_params.wave_buffer_flush_request_count = 0; + } + + switch (in_params.current_playstate) { + case ServerPlayState::Play: { + for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; i++) { + if (!in_params.wave_buffer[i].sent_to_dsp) { + for (s32 channel = 0; channel < channel_count; channel++) { + dsp_voice_states[channel]->is_wave_buffer_valid[i] = true; + } + in_params.wave_buffer[i].sent_to_dsp = true; + } + } + in_params.should_depop = false; + return HasValidWaveBuffer(dsp_voice_states[0]); + } + case ServerPlayState::Paused: + case ServerPlayState::Stop: { + in_params.should_depop = in_params.last_playstate == ServerPlayState::Play; + return in_params.should_depop; + } + case ServerPlayState::RequestStop: { + for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; i++) { + in_params.wave_buffer[i].sent_to_dsp = true; + for (s32 channel = 0; channel < channel_count; channel++) { + auto* dsp_state = dsp_voice_states[channel]; + + if (dsp_state->is_wave_buffer_valid[i]) { + dsp_state->wave_buffer_index = + (dsp_state->wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS; + dsp_state->wave_buffer_consumed++; + } + + dsp_state->is_wave_buffer_valid[i] = false; + } + } + + for (s32 channel = 0; channel < channel_count; channel++) { + auto* dsp_state = dsp_voice_states[channel]; + dsp_state->offset = 0; + dsp_state->played_sample_count = 0; + dsp_state->fraction = 0; + dsp_state->sample_history.fill(0); + dsp_state->context = {}; + } + + in_params.current_playstate = ServerPlayState::Stop; + in_params.should_depop = in_params.last_playstate == ServerPlayState::Play; + return in_params.should_depop; + } + default: + UNREACHABLE_MSG("Invalid playstate {}", in_params.current_playstate); + } + + return false; +} + +void ServerVoiceInfo::FlushWaveBuffers( + u8 flush_count, std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states, + s32 channel_count) { + auto wave_head = in_params.wave_bufffer_head; + + for (u8 i = 0; i < flush_count; i++) { + in_params.wave_buffer[wave_head].sent_to_dsp = true; + for (s32 channel = 0; channel < channel_count; channel++) { + auto* dsp_state = dsp_voice_states[channel]; + dsp_state->wave_buffer_consumed++; + dsp_state->is_wave_buffer_valid[wave_head] = false; + dsp_state->wave_buffer_index = + (dsp_state->wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS; + } + wave_head = (wave_head + 1) % AudioCommon::MAX_WAVE_BUFFERS; + } +} + +bool ServerVoiceInfo::HasValidWaveBuffer(const VoiceState* state) const { + const auto& valid_wb = state->is_wave_buffer_valid; + return std::find(valid_wb.begin(), valid_wb.end(), true) != valid_wb.end(); +} + +VoiceContext::VoiceContext(std::size_t voice_count) : voice_count(voice_count) { + for (std::size_t i = 0; i < voice_count; i++) { + voice_channel_resources.emplace_back(static_cast<s32>(i)); + sorted_voice_info.push_back(&voice_info.emplace_back()); + voice_states.emplace_back(); + dsp_voice_states.emplace_back(); + } +} + +VoiceContext::~VoiceContext() { + sorted_voice_info.clear(); +} + +std::size_t VoiceContext::GetVoiceCount() const { + return voice_count; +} + +ServerVoiceChannelResource& VoiceContext::GetChannelResource(std::size_t i) { + ASSERT(i < voice_count); + return voice_channel_resources.at(i); +} + +const ServerVoiceChannelResource& VoiceContext::GetChannelResource(std::size_t i) const { + ASSERT(i < voice_count); + return voice_channel_resources.at(i); +} + +VoiceState& VoiceContext::GetState(std::size_t i) { + ASSERT(i < voice_count); + return voice_states.at(i); +} + +const VoiceState& VoiceContext::GetState(std::size_t i) const { + ASSERT(i < voice_count); + return voice_states.at(i); +} + +VoiceState& VoiceContext::GetDspSharedState(std::size_t i) { + ASSERT(i < voice_count); + return dsp_voice_states.at(i); +} + +const VoiceState& VoiceContext::GetDspSharedState(std::size_t i) const { + ASSERT(i < voice_count); + return dsp_voice_states.at(i); +} + +ServerVoiceInfo& VoiceContext::GetInfo(std::size_t i) { + ASSERT(i < voice_count); + return voice_info.at(i); +} + +const ServerVoiceInfo& VoiceContext::GetInfo(std::size_t i) const { + ASSERT(i < voice_count); + return voice_info.at(i); +} + +ServerVoiceInfo& VoiceContext::GetSortedInfo(std::size_t i) { + ASSERT(i < voice_count); + return *sorted_voice_info.at(i); +} + +const ServerVoiceInfo& VoiceContext::GetSortedInfo(std::size_t i) const { + ASSERT(i < voice_count); + return *sorted_voice_info.at(i); +} + +s32 VoiceContext::DecodePcm16(s32* output_buffer, ServerWaveBuffer* wave_buffer, s32 channel, + s32 channel_count, s32 buffer_offset, s32 sample_count, + Core::Memory::Memory& memory) { + if (wave_buffer->buffer_address == 0) { + return 0; + } + if (wave_buffer->buffer_size == 0) { + return 0; + } + if (wave_buffer->end_sample_offset < wave_buffer->start_sample_offset) { + return 0; + } + + const auto samples_remaining = + (wave_buffer->end_sample_offset - wave_buffer->start_sample_offset) - buffer_offset; + const auto start_offset = (wave_buffer->start_sample_offset + buffer_offset) * channel_count; + const auto buffer_pos = wave_buffer->buffer_address + start_offset; + + s16* buffer_data = reinterpret_cast<s16*>(memory.GetPointer(buffer_pos)); + + const auto samples_processed = std::min(sample_count, samples_remaining); + + // Fast path + if (channel_count == 1) { + for (std::ptrdiff_t i = 0; i < samples_processed; i++) { + output_buffer[i] = buffer_data[i]; + } + } else { + for (std::ptrdiff_t i = 0; i < samples_processed; i++) { + output_buffer[i] = buffer_data[i * channel_count + channel]; + } + } + + return samples_processed; +} + +void VoiceContext::SortInfo() { + for (std::size_t i = 0; i < voice_count; i++) { + sorted_voice_info[i] = &voice_info[i]; + } + + std::sort(sorted_voice_info.begin(), sorted_voice_info.end(), + [](const ServerVoiceInfo* lhs, const ServerVoiceInfo* rhs) { + const auto& lhs_in = lhs->GetInParams(); + const auto& rhs_in = rhs->GetInParams(); + // Sort by priority + if (lhs_in.priority != rhs_in.priority) { + return lhs_in.priority > rhs_in.priority; + } else { + // If the priorities match, sort by sorting order + return lhs_in.sorting_order > rhs_in.sorting_order; + } + }); +} + +void VoiceContext::UpdateStateByDspShared() { + voice_states = dsp_voice_states; +} + +} // namespace AudioCore diff --git a/src/audio_core/voice_context.h b/src/audio_core/voice_context.h new file mode 100644 index 000000000..59d3d7dfb --- /dev/null +++ b/src/audio_core/voice_context.h @@ -0,0 +1,296 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include "audio_core/algorithm/interpolate.h" +#include "audio_core/codec.h" +#include "audio_core/common.h" +#include "common/bit_field.h" +#include "common/common_funcs.h" +#include "common/common_types.h" + +namespace Core::Memory { +class Memory; +} + +namespace AudioCore { + +class BehaviorInfo; +class VoiceContext; + +enum class SampleFormat : u8 { + Invalid = 0, + Pcm8 = 1, + Pcm16 = 2, + Pcm24 = 3, + Pcm32 = 4, + PcmFloat = 5, + Adpcm = 6, +}; + +enum class PlayState : u8 { + Started = 0, + Stopped = 1, + Paused = 2, +}; + +enum class ServerPlayState { + Play = 0, + Stop = 1, + RequestStop = 2, + Paused = 3, +}; + +struct BiquadFilterParameter { + bool enabled{}; + INSERT_PADDING_BYTES(1); + std::array<s16, 3> numerator{}; + std::array<s16, 2> denominator{}; +}; +static_assert(sizeof(BiquadFilterParameter) == 0xc, "BiquadFilterParameter is an invalid size"); + +struct WaveBuffer { + u64_le buffer_address{}; + u64_le buffer_size{}; + s32_le start_sample_offset{}; + s32_le end_sample_offset{}; + u8 is_looping{}; + u8 end_of_stream{}; + u8 sent_to_server{}; + INSERT_PADDING_BYTES(5); + u64 context_address{}; + u64 context_size{}; + INSERT_PADDING_BYTES(8); +}; +static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer is an invalid size"); + +struct ServerWaveBuffer { + VAddr buffer_address{}; + std::size_t buffer_size{}; + s32 start_sample_offset{}; + s32 end_sample_offset{}; + bool is_looping{}; + bool end_of_stream{}; + VAddr context_address{}; + std::size_t context_size{}; + bool sent_to_dsp{true}; +}; + +struct BehaviorFlags { + BitField<0, 1, u16> is_played_samples_reset_at_loop_point; + BitField<1, 1, u16> is_pitch_and_src_skipped; +}; +static_assert(sizeof(BehaviorFlags) == 0x4, "BehaviorFlags is an invalid size"); + +struct ADPCMContext { + u16 header{}; + s16 yn1{}; + s16 yn2{}; +}; +static_assert(sizeof(ADPCMContext) == 0x6, "ADPCMContext is an invalid size"); + +struct VoiceState { + s64 played_sample_count{}; + s32 offset{}; + s32 wave_buffer_index{}; + std::array<bool, AudioCommon::MAX_WAVE_BUFFERS> is_wave_buffer_valid{}; + s32 wave_buffer_consumed{}; + std::array<s32, AudioCommon::MAX_SAMPLE_HISTORY> sample_history{}; + s32 fraction{}; + VAddr context_address{}; + Codec::ADPCM_Coeff coeff{}; + ADPCMContext context{}; + std::array<s64, 2> biquad_filter_state{}; + std::array<s32, AudioCommon::MAX_MIX_BUFFERS> previous_samples{}; + u32 external_context_size{}; + bool is_external_context_used{}; + bool voice_dropped{}; +}; + +class VoiceChannelResource { +public: + struct InParams { + s32_le id{}; + std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> mix_volume{}; + bool in_use{}; + INSERT_PADDING_BYTES(11); + }; + static_assert(sizeof(VoiceChannelResource::InParams) == 0x70, "InParams is an invalid size"); +}; + +class ServerVoiceChannelResource { +public: + explicit ServerVoiceChannelResource(s32 id); + ~ServerVoiceChannelResource(); + + bool InUse() const; + float GetCurrentMixVolumeAt(std::size_t i) const; + float GetLastMixVolumeAt(std::size_t i) const; + void Update(VoiceChannelResource::InParams& in_params); + void UpdateLastMixVolumes(); + + const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& GetCurrentMixVolume() const; + const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& GetLastMixVolume() const; + +private: + s32 id{}; + std::array<float, AudioCommon::MAX_MIX_BUFFERS> mix_volume{}; + std::array<float, AudioCommon::MAX_MIX_BUFFERS> last_mix_volume{}; + bool in_use{}; +}; + +class VoiceInfo { +public: + struct InParams { + s32_le id{}; + u32_le node_id{}; + u8 is_new{}; + u8 is_in_use{}; + PlayState play_state{}; + SampleFormat sample_format{}; + s32_le sample_rate{}; + s32_le priority{}; + s32_le sorting_order{}; + s32_le channel_count{}; + float_le pitch{}; + float_le volume{}; + std::array<BiquadFilterParameter, 2> biquad_filter{}; + s32_le wave_buffer_count{}; + s16_le wave_buffer_head{}; + INSERT_PADDING_BYTES(6); + u64_le additional_params_address{}; + u64_le additional_params_size{}; + s32_le mix_id{}; + s32_le splitter_info_id{}; + std::array<WaveBuffer, 4> wave_buffer{}; + std::array<u32_le, 6> voice_channel_resource_ids{}; + // TODO(ogniK): Remaining flags + u8 is_voice_drop_flag_clear_requested{}; + u8 wave_buffer_flush_request_count{}; + INSERT_PADDING_BYTES(2); + BehaviorFlags behavior_flags{}; + INSERT_PADDING_BYTES(16); + }; + static_assert(sizeof(VoiceInfo::InParams) == 0x170, "InParams is an invalid size"); + + struct OutParams { + u64_le played_sample_count{}; + u32_le wave_buffer_consumed{}; + u8 voice_dropped{}; + INSERT_PADDING_BYTES(3); + }; + static_assert(sizeof(VoiceInfo::OutParams) == 0x10, "OutParams is an invalid size"); +}; + +class ServerVoiceInfo { +public: + struct InParams { + bool in_use{}; + bool is_new{}; + bool should_depop{}; + SampleFormat sample_format{}; + s32 sample_rate{}; + s32 channel_count{}; + s32 id{}; + s32 node_id{}; + s32 mix_id{}; + ServerPlayState current_playstate{}; + ServerPlayState last_playstate{}; + s32 priority{}; + s32 sorting_order{}; + float pitch{}; + float volume{}; + float last_volume{}; + std::array<BiquadFilterParameter, AudioCommon::MAX_BIQUAD_FILTERS> biquad_filter{}; + s32 wave_buffer_count{}; + s16 wave_bufffer_head{}; + INSERT_PADDING_BYTES(2); + BehaviorFlags behavior_flags{}; + VAddr additional_params_address{}; + std::size_t additional_params_size{}; + std::array<ServerWaveBuffer, AudioCommon::MAX_WAVE_BUFFERS> wave_buffer{}; + std::array<s32, AudioCommon::MAX_CHANNEL_COUNT> voice_channel_resource_id{}; + s32 splitter_info_id{}; + u8 wave_buffer_flush_request_count{}; + bool voice_drop_flag{}; + bool buffer_mapped{}; + std::array<bool, AudioCommon::MAX_BIQUAD_FILTERS> was_biquad_filter_enabled{}; + }; + + struct OutParams { + s64 played_sample_count{}; + s32 wave_buffer_consumed{}; + }; + + ServerVoiceInfo(); + ~ServerVoiceInfo(); + void Initialize(); + void UpdateParameters(const VoiceInfo::InParams& voice_in, BehaviorInfo& behavior_info); + void UpdateWaveBuffers(const VoiceInfo::InParams& voice_in, + std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states, + BehaviorInfo& behavior_info); + void UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer, const WaveBuffer& in_wave_buffer, + SampleFormat sample_format, bool is_buffer_valid, + BehaviorInfo& behavior_info); + void WriteOutStatus(VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in, + std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states); + + const InParams& GetInParams() const; + InParams& GetInParams(); + + const OutParams& GetOutParams() const; + OutParams& GetOutParams(); + + bool ShouldSkip() const; + bool UpdateForCommandGeneration(VoiceContext& voice_context); + void ResetResources(VoiceContext& voice_context); + bool UpdateParametersForCommandGeneration( + std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states); + void FlushWaveBuffers(u8 flush_count, + std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states, + s32 channel_count); + +private: + std::vector<s16> stored_samples; + InParams in_params{}; + OutParams out_params{}; + + bool HasValidWaveBuffer(const VoiceState* state) const; +}; + +class VoiceContext { +public: + VoiceContext(std::size_t voice_count); + ~VoiceContext(); + + std::size_t GetVoiceCount() const; + ServerVoiceChannelResource& GetChannelResource(std::size_t i); + const ServerVoiceChannelResource& GetChannelResource(std::size_t i) const; + VoiceState& GetState(std::size_t i); + const VoiceState& GetState(std::size_t i) const; + VoiceState& GetDspSharedState(std::size_t i); + const VoiceState& GetDspSharedState(std::size_t i) const; + ServerVoiceInfo& GetInfo(std::size_t i); + const ServerVoiceInfo& GetInfo(std::size_t i) const; + ServerVoiceInfo& GetSortedInfo(std::size_t i); + const ServerVoiceInfo& GetSortedInfo(std::size_t i) const; + + s32 DecodePcm16(s32* output_buffer, ServerWaveBuffer* wave_buffer, s32 channel, + s32 channel_count, s32 buffer_offset, s32 sample_count, + Core::Memory::Memory& memory); + void SortInfo(); + void UpdateStateByDspShared(); + +private: + std::size_t voice_count{}; + std::vector<ServerVoiceChannelResource> voice_channel_resources{}; + std::vector<VoiceState> voice_states{}; + std::vector<VoiceState> dsp_voice_states{}; + std::vector<ServerVoiceInfo> voice_info{}; + std::vector<ServerVoiceInfo*> sorted_voice_info{}; +}; + +} // namespace AudioCore diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 78c3bfb3b..0fb5d9708 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -172,7 +172,6 @@ add_library(common STATIC virtual_buffer.h wall_clock.cpp wall_clock.h - web_result.h zstd_compression.cpp zstd_compression.h ) @@ -193,4 +192,9 @@ create_target_directory_groups(common) find_package(Boost 1.71 COMPONENTS context headers REQUIRED) target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile) -target_link_libraries(common PRIVATE lz4::lz4 zstd::zstd xbyak) +target_link_libraries(common PRIVATE lz4::lz4 xbyak) +if (MSVC) + target_link_libraries(common PRIVATE zstd::zstd) +else() + target_link_libraries(common PRIVATE zstd) +endif() diff --git a/src/common/assert.h b/src/common/assert.h index 5b67c5c52..06d7b5612 100644 --- a/src/common/assert.h +++ b/src/common/assert.h @@ -17,11 +17,12 @@ // enough for our purposes. template <typename Fn> #if defined(_MSC_VER) -__declspec(noinline, noreturn) +[[msvc::noinline, noreturn]] #elif defined(__GNUC__) - __attribute__((noinline, noreturn, cold)) +[[gnu::cold, gnu::noinline, noreturn]] #endif - static void assert_noinline_call(const Fn& fn) { +static void +assert_noinline_call(const Fn& fn) { fn(); Crash(); exit(1); // Keeps GCC's mouth shut about this actually returning diff --git a/src/common/color.h b/src/common/color.h index 381d6332e..bbcac858e 100644 --- a/src/common/color.h +++ b/src/common/color.h @@ -10,7 +10,7 @@ #include "common/swap.h" #include "common/vector_math.h" -namespace Color { +namespace Common::Color { /// Convert a 1-bit color component to 8 bit [[nodiscard]] constexpr u8 Convert1To8(u8 value) { @@ -268,4 +268,4 @@ inline void EncodeX24S8(u8 stencil, u8* bytes) { bytes[3] = stencil; } -} // namespace Color +} // namespace Common::Color diff --git a/src/common/common_funcs.h b/src/common/common_funcs.h index 98421bced..367b6bf6e 100644 --- a/src/common/common_funcs.h +++ b/src/common/common_funcs.h @@ -64,14 +64,20 @@ __declspec(dllimport) void __stdcall DebugBreak(void); using T = std::underlying_type_t<type>; \ return static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \ } \ - constexpr type& operator|=(type& a, type b) noexcept { \ + [[nodiscard]] constexpr type operator^(type a, type b) noexcept { \ using T = std::underlying_type_t<type>; \ - a = static_cast<type>(static_cast<T>(a) | static_cast<T>(b)); \ + return static_cast<type>(static_cast<T>(a) ^ static_cast<T>(b)); \ + } \ + constexpr type& operator|=(type& a, type b) noexcept { \ + a = a | b; \ return a; \ } \ constexpr type& operator&=(type& a, type b) noexcept { \ - using T = std::underlying_type_t<type>; \ - a = static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \ + a = a & b; \ + return a; \ + } \ + constexpr type& operator^=(type& a, type b) noexcept { \ + a = a ^ b; \ return a; \ } \ [[nodiscard]] constexpr type operator~(type key) noexcept { \ diff --git a/src/common/hex_util.h b/src/common/hex_util.h index 120f1a5e6..a8d414fb8 100644 --- a/src/common/hex_util.h +++ b/src/common/hex_util.h @@ -16,14 +16,14 @@ namespace Common { [[nodiscard]] constexpr u8 ToHexNibble(char c) { if (c >= 65 && c <= 70) { - return c - 55; + return static_cast<u8>(c - 55); } if (c >= 97 && c <= 102) { - return c - 87; + return static_cast<u8>(c - 87); } - return c - 48; + return static_cast<u8>(c - 48); } [[nodiscard]] std::vector<u8> HexStringToVector(std::string_view str, bool little_endian); @@ -33,11 +33,11 @@ template <std::size_t Size, bool le = false> std::array<u8, Size> out{}; if constexpr (le) { for (std::size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2) { - out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]); + out[i / 2] = static_cast<u8>((ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1])); } } else { for (std::size_t i = 0; i < 2 * Size; i += 2) { - out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]); + out[i / 2] = static_cast<u8>((ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1])); } } return out; diff --git a/src/common/math_util.h b/src/common/math_util.h index cc35c90ee..7cec80d57 100644 --- a/src/common/math_util.h +++ b/src/common/math_util.h @@ -9,7 +9,7 @@ namespace Common { -constexpr float PI = 3.14159265f; +constexpr float PI = 3.1415926535f; template <class T> struct Rectangle { @@ -20,8 +20,8 @@ struct Rectangle { constexpr Rectangle() = default; - constexpr Rectangle(T left, T top, T right, T bottom) - : left(left), top(top), right(right), bottom(bottom) {} + constexpr Rectangle(T left_, T top_, T right_, T bottom_) + : left(left_), top(top_), right(right_), bottom(bottom_) {} [[nodiscard]] T GetWidth() const { if constexpr (std::is_floating_point_v<T>) { diff --git a/src/common/param_package.h b/src/common/param_package.h index c8a70bfa9..c13e45479 100644 --- a/src/common/param_package.h +++ b/src/common/param_package.h @@ -19,7 +19,7 @@ public: explicit ParamPackage(const std::string& serialized); ParamPackage(std::initializer_list<DataType::value_type> list); ParamPackage(const ParamPackage& other) = default; - ParamPackage(ParamPackage&& other) = default; + ParamPackage(ParamPackage&& other) noexcept = default; ParamPackage& operator=(const ParamPackage& other) = default; ParamPackage& operator=(ParamPackage&& other) = default; diff --git a/src/common/quaternion.h b/src/common/quaternion.h index da44f35cd..4d0871eb4 100644 --- a/src/common/quaternion.h +++ b/src/common/quaternion.h @@ -36,6 +36,36 @@ public: T length = std::sqrt(xyz.Length2() + w * w); return {xyz / length, w / length}; } + + [[nodiscard]] std::array<decltype(-T{}), 16> ToMatrix() const { + const T x2 = xyz[0] * xyz[0]; + const T y2 = xyz[1] * xyz[1]; + const T z2 = xyz[2] * xyz[2]; + + const T xy = xyz[0] * xyz[1]; + const T wz = w * xyz[2]; + const T xz = xyz[0] * xyz[2]; + const T wy = w * xyz[1]; + const T yz = xyz[1] * xyz[2]; + const T wx = w * xyz[0]; + + return {1.0f - 2.0f * (y2 + z2), + 2.0f * (xy + wz), + 2.0f * (xz - wy), + 0.0f, + 2.0f * (xy - wz), + 1.0f - 2.0f * (x2 + z2), + 2.0f * (yz + wx), + 0.0f, + 2.0f * (xz + wy), + 2.0f * (yz - wx), + 1.0f - 2.0f * (x2 + y2), + 0.0f, + 0.0f, + 0.0f, + 0.0f, + 1.0f}; + } }; template <typename T> diff --git a/src/common/thread.cpp b/src/common/thread.cpp index 8e5935e6a..d2c1ac60d 100644 --- a/src/common/thread.cpp +++ b/src/common/thread.cpp @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "common/common_funcs.h" +#include "common/logging/log.h" #include "common/thread.h" #ifdef __APPLE__ #include <mach/mach.h> @@ -19,6 +21,8 @@ #include <unistd.h> #endif +#include <string> + #ifdef __FreeBSD__ #define cpu_set_t cpuset_t #endif @@ -110,6 +114,14 @@ void SetCurrentThreadName(const char* name) { pthread_set_name_np(pthread_self(), name); #elif defined(__NetBSD__) pthread_setname_np(pthread_self(), "%s", (void*)name); +#elif defined(__linux__) + // Linux limits thread names to 15 characters and will outright reject any + // attempt to set a longer name with ERANGE. + std::string truncated(name, std::min(strlen(name), static_cast<size_t>(15))); + if (int e = pthread_setname_np(pthread_self(), truncated.c_str())) { + errno = e; + LOG_ERROR(Common, "Failed to set thread name to '{}': {}", truncated, GetLastErrorMsg()); + } #else pthread_setname_np(pthread_self(), name); #endif diff --git a/src/common/thread.h b/src/common/thread.h index 52b359413..a8c17c71a 100644 --- a/src/common/thread.h +++ b/src/common/thread.h @@ -4,6 +4,7 @@ #pragma once +#include <atomic> #include <chrono> #include <condition_variable> #include <cstddef> @@ -25,13 +26,13 @@ public: void Wait() { std::unique_lock lk{mutex}; - condvar.wait(lk, [&] { return is_set; }); + condvar.wait(lk, [&] { return is_set.load(); }); is_set = false; } bool WaitFor(const std::chrono::nanoseconds& time) { std::unique_lock lk{mutex}; - if (!condvar.wait_for(lk, time, [this] { return is_set; })) + if (!condvar.wait_for(lk, time, [this] { return is_set.load(); })) return false; is_set = false; return true; @@ -40,7 +41,7 @@ public: template <class Clock, class Duration> bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) { std::unique_lock lk{mutex}; - if (!condvar.wait_until(lk, time, [this] { return is_set; })) + if (!condvar.wait_until(lk, time, [this] { return is_set.load(); })) return false; is_set = false; return true; @@ -54,9 +55,9 @@ public: } private: - bool is_set = false; std::condition_variable condvar; std::mutex mutex; + std::atomic_bool is_set{false}; }; class Barrier { diff --git a/src/common/vector_math.h b/src/common/vector_math.h index 2a0fcf541..22dba3c2d 100644 --- a/src/common/vector_math.h +++ b/src/common/vector_math.h @@ -87,7 +87,13 @@ public: template <typename V> [[nodiscard]] constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const { - return {x * f, y * f}; + using TV = decltype(T{} * V{}); + using C = std::common_type_t<T, V>; + + return { + static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)), + static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)), + }; } template <typename V> @@ -98,7 +104,13 @@ public: template <typename V> [[nodiscard]] constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const { - return {x / f, y / f}; + using TV = decltype(T{} / V{}); + using C = std::common_type_t<T, V>; + + return { + static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)), + static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)), + }; } template <typename V> @@ -168,7 +180,10 @@ public: template <typename T, typename V> [[nodiscard]] constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) { - return Vec2<T>(f * vec.x, f * vec.y); + using C = std::common_type_t<T, V>; + + return Vec2<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)), + static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y))); } using Vec2f = Vec2<float>; @@ -237,7 +252,14 @@ public: template <typename V> [[nodiscard]] constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const { - return {x * f, y * f, z * f}; + using TV = decltype(T{} * V{}); + using C = std::common_type_t<T, V>; + + return { + static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)), + static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)), + static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)), + }; } template <typename V> @@ -247,7 +269,14 @@ public: } template <typename V> [[nodiscard]] constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const { - return {x / f, y / f, z / f}; + using TV = decltype(T{} / V{}); + using C = std::common_type_t<T, V>; + + return { + static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)), + static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)), + static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)), + }; } template <typename V> @@ -367,7 +396,11 @@ public: template <typename T, typename V> [[nodiscard]] constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) { - return Vec3<T>(f * vec.x, f * vec.y, f * vec.z); + using C = std::common_type_t<T, V>; + + return Vec3<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)), + static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)), + static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.z))); } template <> @@ -446,7 +479,15 @@ public: template <typename V> [[nodiscard]] constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const { - return {x * f, y * f, z * f, w * f}; + using TV = decltype(T{} * V{}); + using C = std::common_type_t<T, V>; + + return { + static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)), + static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)), + static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)), + static_cast<TV>(static_cast<C>(w) * static_cast<C>(f)), + }; } template <typename V> @@ -457,7 +498,15 @@ public: template <typename V> [[nodiscard]] constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const { - return {x / f, y / f, z / f, w / f}; + using TV = decltype(T{} / V{}); + using C = std::common_type_t<T, V>; + + return { + static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)), + static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)), + static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)), + static_cast<TV>(static_cast<C>(w) / static_cast<C>(f)), + }; } template <typename V> @@ -582,7 +631,15 @@ public: template <typename T, typename V> [[nodiscard]] constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) { - return {f * vec.x, f * vec.y, f * vec.z, f * vec.w}; + using TV = decltype(V{} * T{}); + using C = std::common_type_t<T, V>; + + return { + static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.x)), + static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.y)), + static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.z)), + static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.w)), + }; } using Vec4f = Vec4<float>; diff --git a/src/common/wall_clock.cpp b/src/common/wall_clock.cpp index 3afbdb898..7a20e95b7 100644 --- a/src/common/wall_clock.cpp +++ b/src/common/wall_clock.cpp @@ -15,7 +15,7 @@ namespace Common { using base_timer = std::chrono::steady_clock; using base_time_point = std::chrono::time_point<base_timer>; -class StandardWallClock : public WallClock { +class StandardWallClock final : public WallClock { public: StandardWallClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency) : WallClock(emulated_cpu_frequency, emulated_clock_frequency, false) { diff --git a/src/common/wall_clock.h b/src/common/wall_clock.h index 5db30083d..bc7adfbf8 100644 --- a/src/common/wall_clock.h +++ b/src/common/wall_clock.h @@ -13,6 +13,8 @@ namespace Common { class WallClock { public: + virtual ~WallClock() = default; + /// Returns current wall time in nanoseconds [[nodiscard]] virtual std::chrono::nanoseconds GetTimeNS() = 0; diff --git a/src/common/x64/native_clock.h b/src/common/x64/native_clock.h index 891a3bbfd..7c503df26 100644 --- a/src/common/x64/native_clock.h +++ b/src/common/x64/native_clock.h @@ -12,7 +12,7 @@ namespace Common { namespace X64 { -class NativeClock : public WallClock { +class NativeClock final : public WallClock { public: NativeClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency, u64 rtsc_frequency); diff --git a/src/common/x64/xbyak_abi.h b/src/common/x64/xbyak_abi.h index a5f5d4fc1..26e4bfda5 100644 --- a/src/common/x64/xbyak_abi.h +++ b/src/common/x64/xbyak_abi.h @@ -11,7 +11,7 @@ namespace Common::X64 { -inline std::size_t RegToIndex(const Xbyak::Reg& reg) { +constexpr std::size_t RegToIndex(const Xbyak::Reg& reg) { using Kind = Xbyak::Reg::Kind; ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0, "RegSet only support GPRs and XMM registers."); @@ -19,17 +19,17 @@ inline std::size_t RegToIndex(const Xbyak::Reg& reg) { return reg.getIdx() + (reg.getKind() == Kind::REG ? 0 : 16); } -inline Xbyak::Reg64 IndexToReg64(std::size_t reg_index) { +constexpr Xbyak::Reg64 IndexToReg64(std::size_t reg_index) { ASSERT(reg_index < 16); return Xbyak::Reg64(static_cast<int>(reg_index)); } -inline Xbyak::Xmm IndexToXmm(std::size_t reg_index) { +constexpr Xbyak::Xmm IndexToXmm(std::size_t reg_index) { ASSERT(reg_index >= 16 && reg_index < 32); return Xbyak::Xmm(static_cast<int>(reg_index - 16)); } -inline Xbyak::Reg IndexToReg(std::size_t reg_index) { +constexpr Xbyak::Reg IndexToReg(std::size_t reg_index) { if (reg_index < 16) { return IndexToReg64(reg_index); } else { @@ -45,17 +45,17 @@ inline std::bitset<32> BuildRegSet(std::initializer_list<Xbyak::Reg> regs) { return bits; } -const std::bitset<32> ABI_ALL_GPRS(0x0000FFFF); -const std::bitset<32> ABI_ALL_XMMS(0xFFFF0000); +constexpr inline std::bitset<32> ABI_ALL_GPRS(0x0000FFFF); +constexpr inline std::bitset<32> ABI_ALL_XMMS(0xFFFF0000); #ifdef _WIN32 // Microsoft x64 ABI -const Xbyak::Reg ABI_RETURN = Xbyak::util::rax; -const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx; -const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx; -const Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8; -const Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9; +constexpr inline Xbyak::Reg ABI_RETURN = Xbyak::util::rax; +constexpr inline Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx; +constexpr inline Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx; +constexpr inline Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8; +constexpr inline Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9; const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({ // GPRs @@ -102,11 +102,11 @@ constexpr size_t ABI_SHADOW_SPACE = 0x20; #else // System V x86-64 ABI -const Xbyak::Reg ABI_RETURN = Xbyak::util::rax; -const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi; -const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi; -const Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx; -const Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx; +constexpr inline Xbyak::Reg ABI_RETURN = Xbyak::util::rax; +constexpr inline Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi; +constexpr inline Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi; +constexpr inline Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx; +constexpr inline Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx; const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({ // GPRs diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index c85c9485f..b6dc25f6b 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -1,9 +1,3 @@ -if (YUZU_ENABLE_BOXCAT) - set(BCAT_BOXCAT_ADDITIONAL_SOURCES hle/service/bcat/backend/boxcat.cpp hle/service/bcat/backend/boxcat.h) -else() - set(BCAT_BOXCAT_ADDITIONAL_SOURCES) -endif() - add_library(core STATIC arm/arm_interface.h arm/arm_interface.cpp @@ -126,6 +120,8 @@ add_library(core STATIC file_sys/vfs_vector.h file_sys/xts_archive.cpp file_sys/xts_archive.h + frontend/applets/controller.cpp + frontend/applets/controller.h frontend/applets/error.cpp frontend/applets/error.h frontend/applets/general_frontend.cpp @@ -244,6 +240,8 @@ add_library(core STATIC hle/service/am/applet_oe.h hle/service/am/applets/applets.cpp hle/service/am/applets/applets.h + hle/service/am/applets/controller.cpp + hle/service/am/applets/controller.h hle/service/am/applets/error.cpp hle/service/am/applets/error.h hle/service/am/applets/general_backend.cpp @@ -299,7 +297,6 @@ add_library(core STATIC hle/service/audio/hwopus.h hle/service/bcat/backend/backend.cpp hle/service/bcat/backend/backend.h - ${BCAT_BOXCAT_ADDITIONAL_SOURCES} hle/service/bcat/bcat.cpp hle/service/bcat/bcat.h hle/service/bcat/module.cpp @@ -491,6 +488,7 @@ add_library(core STATIC hle/service/sm/controller.h hle/service/sm/sm.cpp hle/service/sm/sm.h + hle/service/sockets/blocking_worker.h hle/service/sockets/bsd.cpp hle/service/sockets/bsd.h hle/service/sockets/ethc.cpp @@ -501,6 +499,8 @@ add_library(core STATIC hle/service/sockets/sfdnsres.h hle/service/sockets/sockets.cpp hle/service/sockets/sockets.h + hle/service/sockets/sockets_translate.cpp + hle/service/sockets/sockets_translate.h hle/service/spl/csrng.cpp hle/service/spl/csrng.h hle/service/spl/module.cpp @@ -601,6 +601,13 @@ add_library(core STATIC tools/freezer.h ) +if (YUZU_ENABLE_BOXCAT) + target_sources(core PRIVATE + hle/service/bcat/backend/boxcat.cpp + hle/service/bcat/backend/boxcat.h + ) +endif() + if (MSVC) target_compile_options(core PRIVATE # 'expression' : signed/unsigned mismatch @@ -616,6 +623,17 @@ if (MSVC) # 'context' : truncation from 'type1' to 'type2' /we4305 ) +else() + target_compile_options(core PRIVATE + -Werror=conversion + -Werror=ignored-qualifiers + -Werror=implicit-fallthrough + -Werror=reorder + -Werror=sign-compare + -Werror=unused-but-set-parameter + -Werror=unused-but-set-variable + -Werror=unused-variable + ) endif() create_target_directory_groups(core) diff --git a/src/core/arm/cpu_interrupt_handler.cpp b/src/core/arm/cpu_interrupt_handler.cpp index df0350881..9c8898700 100644 --- a/src/core/arm/cpu_interrupt_handler.cpp +++ b/src/core/arm/cpu_interrupt_handler.cpp @@ -7,9 +7,7 @@ namespace Core { -CPUInterruptHandler::CPUInterruptHandler() : is_interrupted{} { - interrupt_event = std::make_unique<Common::Event>(); -} +CPUInterruptHandler::CPUInterruptHandler() : interrupt_event{std::make_unique<Common::Event>()} {} CPUInterruptHandler::~CPUInterruptHandler() = default; @@ -17,7 +15,7 @@ void CPUInterruptHandler::SetInterrupt(bool is_interrupted_) { if (is_interrupted_) { interrupt_event->Set(); } - this->is_interrupted = is_interrupted_; + is_interrupted = is_interrupted_; } void CPUInterruptHandler::AwaitInterrupt() { diff --git a/src/core/arm/cpu_interrupt_handler.h b/src/core/arm/cpu_interrupt_handler.h index 3d062d326..71e582f79 100644 --- a/src/core/arm/cpu_interrupt_handler.h +++ b/src/core/arm/cpu_interrupt_handler.h @@ -4,6 +4,7 @@ #pragma once +#include <atomic> #include <memory> namespace Common { @@ -32,8 +33,8 @@ public: void AwaitInterrupt(); private: - bool is_interrupted{}; std::unique_ptr<Common::Event> interrupt_event; + std::atomic_bool is_interrupted{false}; }; } // namespace Core diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp index 443ca72eb..b5f28a86e 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp @@ -143,7 +143,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable& config.wall_clock_cntpct = uses_wall_clock; // Safe optimizations - if (Settings::values.cpu_accuracy != Settings::CPUAccuracy::Accurate) { + if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::DebugMode) { if (!Settings::values.cpuopt_page_tables) { config.page_table = nullptr; } @@ -170,6 +170,17 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable& } } + // Unsafe optimizations + if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::Unsafe) { + config.unsafe_optimizations = true; + if (Settings::values.cpuopt_unsafe_unfuse_fma) { + config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA; + } + if (Settings::values.cpuopt_unsafe_reduce_fp_error) { + config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP; + } + } + return std::make_unique<Dynarmic::A32::Jit>(config); } diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp index a63a04a25..ce9968724 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp @@ -195,7 +195,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable& config.wall_clock_cntpct = uses_wall_clock; // Safe optimizations - if (Settings::values.cpu_accuracy != Settings::CPUAccuracy::Accurate) { + if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::DebugMode) { if (!Settings::values.cpuopt_page_tables) { config.page_table = nullptr; } @@ -222,6 +222,17 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable& } } + // Unsafe optimizations + if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::Unsafe) { + config.unsafe_optimizations = true; + if (Settings::values.cpuopt_unsafe_unfuse_fma) { + config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA; + } + if (Settings::values.cpuopt_unsafe_reduce_fp_error) { + config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP; + } + } + return std::make_shared<Dynarmic::A64::Jit>(config); } diff --git a/src/core/arm/dynarmic/arm_dynarmic_cp15.cpp b/src/core/arm/dynarmic/arm_dynarmic_cp15.cpp index 54556e0f9..caefc09f4 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_cp15.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_cp15.cpp @@ -34,7 +34,7 @@ std::optional<Callback> DynarmicCP15::CompileInternalOperation(bool two, unsigne CoprocReg CRm, unsigned opc2) { LOG_CRITICAL(Core_ARM, "CP15: cdp{} p15, {}, {}, {}, {}, {}", two ? "2" : "", opc1, CRd, CRn, CRm, opc2); - return {}; + return std::nullopt; } CallbackOrAccessOneWord DynarmicCP15::CompileSendOneWord(bool two, unsigned opc1, CoprocReg CRn, @@ -115,7 +115,7 @@ std::optional<Callback> DynarmicCP15::CompileLoadWords(bool two, bool long_trans LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...]", two ? "2" : "", long_transfer ? "l" : "", CRd); } - return {}; + return std::nullopt; } std::optional<Callback> DynarmicCP15::CompileStoreWords(bool two, bool long_transfer, CoprocReg CRd, @@ -127,7 +127,7 @@ std::optional<Callback> DynarmicCP15::CompileStoreWords(bool two, bool long_tran LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...]", two ? "2" : "", long_transfer ? "l" : "", CRd); } - return {}; + return std::nullopt; } } // namespace Core diff --git a/src/core/arm/dynarmic/arm_dynarmic_cp15.h b/src/core/arm/dynarmic/arm_dynarmic_cp15.h index 7356d252e..dc6f4af3a 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_cp15.h +++ b/src/core/arm/dynarmic/arm_dynarmic_cp15.h @@ -35,8 +35,8 @@ public: std::optional<u8> option) override; ARM_Dynarmic_32& parent; - u32 uprw; - u32 uro; + u32 uprw = 0; + u32 uro = 0; }; } // namespace Core diff --git a/src/core/core.cpp b/src/core/core.cpp index c2c0eec0b..81e8cc338 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -178,7 +178,7 @@ struct System::Impl { arp_manager.ResetAll(); telemetry_session = std::make_unique<Core::TelemetrySession>(); - service_manager = std::make_shared<Service::SM::ServiceManager>(); + service_manager = std::make_shared<Service::SM::ServiceManager>(kernel); Service::Init(service_manager, system); GDBStub::DeferStart(); @@ -188,7 +188,6 @@ struct System::Impl { if (!gpu_core) { return ResultStatus::ErrorVideoCore; } - gpu_core->Renderer().Rasterizer().SetupDirtyFlags(); is_powered_on = true; exit_lock = false; @@ -222,7 +221,7 @@ struct System::Impl { telemetry_session->AddInitialInfo(*app_loader); auto main_process = Kernel::Process::Create(system, "main", Kernel::Process::ProcessType::Userland); - const auto [load_result, load_parameters] = app_loader->Load(*main_process); + const auto [load_result, load_parameters] = app_loader->Load(*main_process, system); if (load_result != Loader::ResultStatus::Success) { LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result)); Shutdown(); @@ -630,11 +629,11 @@ Loader::AppLoader& System::GetAppLoader() const { return *impl->app_loader; } -void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) { +void System::SetFilesystem(FileSys::VirtualFilesystem vfs) { impl->virtual_filesystem = std::move(vfs); } -std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const { +FileSys::VirtualFilesystem System::GetFilesystem() const { return impl->virtual_filesystem; } diff --git a/src/core/core.h b/src/core/core.h index 5c6cfbffe..27efe30bb 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -120,7 +120,7 @@ public: * Gets the instance of the System singleton class. * @returns Reference to the instance of the System singleton class. */ - static System& GetInstance() { + [[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() { return s_instance; } @@ -316,9 +316,9 @@ public: Service::SM::ServiceManager& ServiceManager(); const Service::SM::ServiceManager& ServiceManager() const; - void SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs); + void SetFilesystem(FileSys::VirtualFilesystem vfs); - std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const; + FileSys::VirtualFilesystem GetFilesystem() const; void RegisterCheatList(const std::vector<Memory::CheatEntry>& list, const std::array<u8, 0x20>& build_id, VAddr main_region_begin, diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp index 71af26ec5..e6c8461a5 100644 --- a/src/core/core_timing.cpp +++ b/src/core/core_timing.cpp @@ -7,14 +7,14 @@ #include <string> #include <tuple> -#include "common/assert.h" #include "common/microprofile.h" #include "core/core_timing.h" #include "core/core_timing_util.h" +#include "core/hardware_properties.h" namespace Core::Timing { -constexpr u64 MAX_SLICE_LENGTH = 4000; +constexpr s64 MAX_SLICE_LENGTH = 4000; std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback) { return std::make_shared<EventType>(std::move(callback), std::move(name)); @@ -37,10 +37,8 @@ struct CoreTiming::Event { } }; -CoreTiming::CoreTiming() { - clock = - Common::CreateBestMatchingClock(Core::Hardware::BASE_CLOCK_RATE, Core::Hardware::CNTFREQ); -} +CoreTiming::CoreTiming() + : clock{Common::CreateBestMatchingClock(Hardware::BASE_CLOCK_RATE, Hardware::CNTFREQ)} {} CoreTiming::~CoreTiming() = default; @@ -136,7 +134,7 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, void CoreTiming::AddTicks(u64 ticks) { this->ticks += ticks; - downcount -= ticks; + downcount -= static_cast<s64>(ticks); } void CoreTiming::Idle() { diff --git a/src/core/core_timing_util.cpp b/src/core/core_timing_util.cpp index aefc63663..8ce8e602e 100644 --- a/src/core/core_timing_util.cpp +++ b/src/core/core_timing_util.cpp @@ -8,6 +8,7 @@ #include <limits> #include "common/logging/log.h" #include "common/uint128.h" +#include "core/hardware_properties.h" namespace Core::Timing { diff --git a/src/core/core_timing_util.h b/src/core/core_timing_util.h index 2ed979e14..e4a046bf9 100644 --- a/src/core/core_timing_util.h +++ b/src/core/core_timing_util.h @@ -6,7 +6,6 @@ #include <chrono> #include "common/common_types.h" -#include "core/hardware_properties.h" namespace Core::Timing { diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp index 358943429..688b99eba 100644 --- a/src/core/cpu_manager.cpp +++ b/src/core/cpu_manager.cpp @@ -41,9 +41,9 @@ void CpuManager::Shutdown() { running_mode = false; Pause(false); if (is_multicore) { - for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { - core_data[core].host_thread->join(); - core_data[core].host_thread.reset(); + for (auto& data : core_data) { + data.host_thread->join(); + data.host_thread.reset(); } } else { core_data[0].host_thread->join(); @@ -166,25 +166,23 @@ void CpuManager::MultiCorePause(bool paused) { bool all_not_barrier = false; while (!all_not_barrier) { all_not_barrier = true; - for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { - all_not_barrier &= - !core_data[core].is_running.load() && core_data[core].initialized.load(); + for (const auto& data : core_data) { + all_not_barrier &= !data.is_running.load() && data.initialized.load(); } } - for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { - core_data[core].enter_barrier->Set(); + for (auto& data : core_data) { + data.enter_barrier->Set(); } if (paused_state.load()) { bool all_barrier = false; while (!all_barrier) { all_barrier = true; - for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { - all_barrier &= - core_data[core].is_paused.load() && core_data[core].initialized.load(); + for (const auto& data : core_data) { + all_barrier &= data.is_paused.load() && data.initialized.load(); } } - for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { - core_data[core].exit_barrier->Set(); + for (auto& data : core_data) { + data.exit_barrier->Set(); } } } else { @@ -192,9 +190,8 @@ void CpuManager::MultiCorePause(bool paused) { bool all_barrier = false; while (!all_barrier) { all_barrier = true; - for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { - all_barrier &= - core_data[core].is_paused.load() && core_data[core].initialized.load(); + for (const auto& data : core_data) { + all_barrier &= data.is_paused.load() && data.initialized.load(); } } /// Don't release the barrier @@ -331,7 +328,7 @@ void CpuManager::RunThread(std::size_t core) { system.RegisterCoreThread(core); std::string name; if (is_multicore) { - name = "yuzu:CoreCPUThread_" + std::to_string(core); + name = "yuzu:CPUCore_" + std::to_string(core); } else { name = "yuzu:CPUThread"; } diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp index 8783d1ac2..da15f764a 100644 --- a/src/core/crypto/key_manager.cpp +++ b/src/core/crypto/key_manager.cpp @@ -23,7 +23,6 @@ #include "common/hex_util.h" #include "common/logging/log.h" #include "common/string_util.h" -#include "core/core.h" #include "core/crypto/aes_util.h" #include "core/crypto/key_manager.h" #include "core/crypto/partition_data_manager.h" @@ -36,6 +35,7 @@ #include "core/settings.h" namespace Core::Crypto { +namespace { constexpr u64 CURRENT_CRYPTO_REVISION = 0x5; constexpr u64 FULL_TICKET_SIZE = 0x400; @@ -49,7 +49,72 @@ constexpr std::array eticket_source_hashes{ }; // clang-format on -const std::map<std::pair<S128KeyType, u64>, std::string> KEYS_VARIABLE_LENGTH{ +constexpr std::array<std::pair<std::string_view, KeyIndex<S128KeyType>>, 30> s128_file_id{{ + {"eticket_rsa_kek", {S128KeyType::ETicketRSAKek, 0, 0}}, + {"eticket_rsa_kek_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::ETicketKek), 0}}, + {"eticket_rsa_kekek_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::ETicketKekek), 0}}, + {"rsa_kek_mask_0", {S128KeyType::RSAKek, static_cast<u64>(RSAKekType::Mask0), 0}}, + {"rsa_kek_seed_3", {S128KeyType::RSAKek, static_cast<u64>(RSAKekType::Seed3), 0}}, + {"rsa_oaep_kek_generation_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::RSAOaepKekGeneration), 0}}, + {"sd_card_kek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek), 0}}, + {"aes_kek_generation_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration), 0}}, + {"aes_key_generation_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration), 0}}, + {"package2_key_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Package2), 0}}, + {"master_key_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Master), 0}}, + {"header_kek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::HeaderKek), 0}}, + {"key_area_key_application_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey), + static_cast<u64>(KeyAreaKeyType::Application)}}, + {"key_area_key_ocean_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey), + static_cast<u64>(KeyAreaKeyType::Ocean)}}, + {"key_area_key_system_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey), + static_cast<u64>(KeyAreaKeyType::System)}}, + {"titlekek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Titlekek), 0}}, + {"keyblob_mac_key_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC), 0}}, + {"tsec_key", {S128KeyType::TSEC, 0, 0}}, + {"secure_boot_key", {S128KeyType::SecureBoot, 0, 0}}, + {"sd_seed", {S128KeyType::SDSeed, 0, 0}}, + {"bis_key_0_crypt", {S128KeyType::BIS, 0, static_cast<u64>(BISKeyType::Crypto)}}, + {"bis_key_0_tweak", {S128KeyType::BIS, 0, static_cast<u64>(BISKeyType::Tweak)}}, + {"bis_key_1_crypt", {S128KeyType::BIS, 1, static_cast<u64>(BISKeyType::Crypto)}}, + {"bis_key_1_tweak", {S128KeyType::BIS, 1, static_cast<u64>(BISKeyType::Tweak)}}, + {"bis_key_2_crypt", {S128KeyType::BIS, 2, static_cast<u64>(BISKeyType::Crypto)}}, + {"bis_key_2_tweak", {S128KeyType::BIS, 2, static_cast<u64>(BISKeyType::Tweak)}}, + {"bis_key_3_crypt", {S128KeyType::BIS, 3, static_cast<u64>(BISKeyType::Crypto)}}, + {"bis_key_3_tweak", {S128KeyType::BIS, 3, static_cast<u64>(BISKeyType::Tweak)}}, + {"header_kek", {S128KeyType::HeaderKek, 0, 0}}, + {"sd_card_kek", {S128KeyType::SDKek, 0, 0}}, +}}; + +auto Find128ByName(std::string_view name) { + return std::find_if(s128_file_id.begin(), s128_file_id.end(), + [&name](const auto& pair) { return pair.first == name; }); +} + +constexpr std::array<std::pair<std::string_view, KeyIndex<S256KeyType>>, 6> s256_file_id{{ + {"header_key", {S256KeyType::Header, 0, 0}}, + {"sd_card_save_key_source", {S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save), 0}}, + {"sd_card_nca_key_source", {S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA), 0}}, + {"header_key_source", {S256KeyType::HeaderSource, 0, 0}}, + {"sd_card_save_key", {S256KeyType::SDKey, static_cast<u64>(SDKeyType::Save), 0}}, + {"sd_card_nca_key", {S256KeyType::SDKey, static_cast<u64>(SDKeyType::NCA), 0}}, +}}; + +auto Find256ByName(std::string_view name) { + return std::find_if(s256_file_id.begin(), s256_file_id.end(), + [&name](const auto& pair) { return pair.first == name; }); +} + +using KeyArray = std::array<std::pair<std::pair<S128KeyType, u64>, std::string_view>, 7>; +constexpr KeyArray KEYS_VARIABLE_LENGTH{{ {{S128KeyType::Master, 0}, "master_key_"}, {{S128KeyType::Package1, 0}, "package1_key_"}, {{S128KeyType::Package2, 0}, "package2_key_"}, @@ -57,14 +122,13 @@ const std::map<std::pair<S128KeyType, u64>, std::string> KEYS_VARIABLE_LENGTH{ {{S128KeyType::Source, static_cast<u64>(SourceKeyType::Keyblob)}, "keyblob_key_source_"}, {{S128KeyType::Keyblob, 0}, "keyblob_key_"}, {{S128KeyType::KeyblobMAC, 0}, "keyblob_mac_key_"}, -}; +}}; -namespace { template <std::size_t Size> bool IsAllZeroArray(const std::array<u8, Size>& array) { return std::all_of(array.begin(), array.end(), [](const auto& elem) { return elem == 0; }); } -} // namespace +} // Anonymous namespace u64 GetSignatureTypeDataSize(SignatureType type) { switch (type) { @@ -347,7 +411,7 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke // Combine sources and seed for (auto& source : sd_key_sources) { for (std::size_t i = 0; i < source.size(); ++i) { - source[i] ^= sd_seed[i & 0xF]; + source[i] = static_cast<u8>(source[i] ^ sd_seed[i & 0xF]); } } @@ -564,13 +628,13 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) { s128_keys[{S128KeyType::Titlekey, rights_id[1], rights_id[0]}] = key; } else { out[0] = Common::ToLower(out[0]); - if (s128_file_id.find(out[0]) != s128_file_id.end()) { - const auto index = s128_file_id.at(out[0]); - Key128 key = Common::HexStringToArray<16>(out[1]); + if (const auto iter128 = Find128ByName(out[0]); iter128 != s128_file_id.end()) { + const auto& index = iter128->second; + const Key128 key = Common::HexStringToArray<16>(out[1]); s128_keys[{index.type, index.field1, index.field2}] = key; - } else if (s256_file_id.find(out[0]) != s256_file_id.end()) { - const auto index = s256_file_id.at(out[0]); - Key256 key = Common::HexStringToArray<32>(out[1]); + } else if (const auto iter256 = Find256ByName(out[0]); iter256 != s256_file_id.end()) { + const auto& index = iter256->second; + const Key256 key = Common::HexStringToArray<32>(out[1]); s256_keys[{index.type, index.field1, index.field2}] = key; } else if (out[0].compare(0, 8, "keyblob_") == 0 && out[0].compare(0, 9, "keyblob_k") != 0) { @@ -742,8 +806,7 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) { } const auto iter2 = std::find_if( - s128_file_id.begin(), s128_file_id.end(), - [&id, &field1, &field2](const std::pair<std::string, KeyIndex<S128KeyType>> elem) { + s128_file_id.begin(), s128_file_id.end(), [&id, &field1, &field2](const auto& elem) { return std::tie(elem.second.type, elem.second.field1, elem.second.field2) == std::tie(id, field1, field2); }); @@ -753,9 +816,11 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) { // Variable cases if (id == S128KeyType::KeyArea) { - static constexpr std::array<const char*, 3> kak_names = {"key_area_key_application_{:02X}", - "key_area_key_ocean_{:02X}", - "key_area_key_system_{:02X}"}; + static constexpr std::array<const char*, 3> kak_names = { + "key_area_key_application_{:02X}", + "key_area_key_ocean_{:02X}", + "key_area_key_system_{:02X}", + }; WriteKeyToFile(category, fmt::format(kak_names.at(field2), field1), key); } else if (id == S128KeyType::Master) { WriteKeyToFile(category, fmt::format("master_key_{:02X}", field1), key); @@ -781,8 +846,7 @@ void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) { return; } const auto iter = std::find_if( - s256_file_id.begin(), s256_file_id.end(), - [&id, &field1, &field2](const std::pair<std::string, KeyIndex<S256KeyType>> elem) { + s256_file_id.begin(), s256_file_id.end(), [&id, &field1, &field2](const auto& elem) { return std::tie(elem.second.type, elem.second.field1, elem.second.field2) == std::tie(id, field1, field2); }); @@ -957,10 +1021,10 @@ void KeyManager::DeriveBase() { } } -void KeyManager::DeriveETicket(PartitionDataManager& data) { +void KeyManager::DeriveETicket(PartitionDataManager& data, + const FileSys::ContentProvider& provider) { // ETicket keys - const auto es = Core::System::GetInstance().GetContentProvider().GetEntry( - 0x0100000000000033, FileSys::ContentRecordType::Program); + const auto es = provider.GetEntry(0x0100000000000033, FileSys::ContentRecordType::Program); if (es == nullptr) { return; @@ -1245,58 +1309,4 @@ bool KeyManager::AddTicketPersonalized(Ticket raw) { SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]); return true; } - -const boost::container::flat_map<std::string, KeyIndex<S128KeyType>> KeyManager::s128_file_id = { - {"eticket_rsa_kek", {S128KeyType::ETicketRSAKek, 0, 0}}, - {"eticket_rsa_kek_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::ETicketKek), 0}}, - {"eticket_rsa_kekek_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::ETicketKekek), 0}}, - {"rsa_kek_mask_0", {S128KeyType::RSAKek, static_cast<u64>(RSAKekType::Mask0), 0}}, - {"rsa_kek_seed_3", {S128KeyType::RSAKek, static_cast<u64>(RSAKekType::Seed3), 0}}, - {"rsa_oaep_kek_generation_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::RSAOaepKekGeneration), 0}}, - {"sd_card_kek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek), 0}}, - {"aes_kek_generation_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration), 0}}, - {"aes_key_generation_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration), 0}}, - {"package2_key_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Package2), 0}}, - {"master_key_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Master), 0}}, - {"header_kek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::HeaderKek), 0}}, - {"key_area_key_application_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey), - static_cast<u64>(KeyAreaKeyType::Application)}}, - {"key_area_key_ocean_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey), - static_cast<u64>(KeyAreaKeyType::Ocean)}}, - {"key_area_key_system_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey), - static_cast<u64>(KeyAreaKeyType::System)}}, - {"titlekek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Titlekek), 0}}, - {"keyblob_mac_key_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC), 0}}, - {"tsec_key", {S128KeyType::TSEC, 0, 0}}, - {"secure_boot_key", {S128KeyType::SecureBoot, 0, 0}}, - {"sd_seed", {S128KeyType::SDSeed, 0, 0}}, - {"bis_key_0_crypt", {S128KeyType::BIS, 0, static_cast<u64>(BISKeyType::Crypto)}}, - {"bis_key_0_tweak", {S128KeyType::BIS, 0, static_cast<u64>(BISKeyType::Tweak)}}, - {"bis_key_1_crypt", {S128KeyType::BIS, 1, static_cast<u64>(BISKeyType::Crypto)}}, - {"bis_key_1_tweak", {S128KeyType::BIS, 1, static_cast<u64>(BISKeyType::Tweak)}}, - {"bis_key_2_crypt", {S128KeyType::BIS, 2, static_cast<u64>(BISKeyType::Crypto)}}, - {"bis_key_2_tweak", {S128KeyType::BIS, 2, static_cast<u64>(BISKeyType::Tweak)}}, - {"bis_key_3_crypt", {S128KeyType::BIS, 3, static_cast<u64>(BISKeyType::Crypto)}}, - {"bis_key_3_tweak", {S128KeyType::BIS, 3, static_cast<u64>(BISKeyType::Tweak)}}, - {"header_kek", {S128KeyType::HeaderKek, 0, 0}}, - {"sd_card_kek", {S128KeyType::SDKek, 0, 0}}, -}; - -const boost::container::flat_map<std::string, KeyIndex<S256KeyType>> KeyManager::s256_file_id = { - {"header_key", {S256KeyType::Header, 0, 0}}, - {"sd_card_save_key_source", {S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save), 0}}, - {"sd_card_nca_key_source", {S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA), 0}}, - {"header_key_source", {S256KeyType::HeaderSource, 0, 0}}, - {"sd_card_save_key", {S256KeyType::SDKey, static_cast<u64>(SDKeyType::Save), 0}}, - {"sd_card_nca_key", {S256KeyType::SDKey, static_cast<u64>(SDKeyType::NCA), 0}}, -}; } // namespace Core::Crypto diff --git a/src/core/crypto/key_manager.h b/src/core/crypto/key_manager.h index bdca3770a..0a7220286 100644 --- a/src/core/crypto/key_manager.h +++ b/src/core/crypto/key_manager.h @@ -10,7 +10,6 @@ #include <string> #include <variant> -#include <boost/container/flat_map.hpp> #include <fmt/format.h> #include "common/common_funcs.h" #include "common/common_types.h" @@ -21,6 +20,10 @@ namespace Common::FS { class IOFile; } +namespace FileSys { +class ContentProvider; +} + namespace Loader { enum class ResultStatus : u16; } @@ -253,7 +256,7 @@ public: bool BaseDeriveNecessary() const; void DeriveBase(); - void DeriveETicket(PartitionDataManager& data); + void DeriveETicket(PartitionDataManager& data, const FileSys::ContentProvider& provider); void PopulateTickets(); void SynthesizeTickets(); @@ -293,9 +296,6 @@ private: void SetKeyWrapped(S128KeyType id, Key128 key, u64 field1 = 0, u64 field2 = 0); void SetKeyWrapped(S256KeyType id, Key256 key, u64 field1 = 0, u64 field2 = 0); - - static const boost::container::flat_map<std::string, KeyIndex<S128KeyType>> s128_file_id; - static const boost::container::flat_map<std::string, KeyIndex<S256KeyType>> s256_file_id; }; Key128 GenerateKeyEncryptionKey(Key128 source, Key128 master, Key128 kek_seed, Key128 key_seed); diff --git a/src/core/crypto/partition_data_manager.cpp b/src/core/crypto/partition_data_manager.cpp index 46136d04a..5f1c86a09 100644 --- a/src/core/crypto/partition_data_manager.cpp +++ b/src/core/crypto/partition_data_manager.cpp @@ -26,6 +26,7 @@ #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_offset.h" #include "core/file_sys/vfs_vector.h" +#include "core/loader/loader.h" using Common::AsArray; diff --git a/src/core/file_sys/bis_factory.cpp b/src/core/file_sys/bis_factory.cpp index 9ffda2e14..7c6304ff0 100644 --- a/src/core/file_sys/bis_factory.cpp +++ b/src/core/file_sys/bis_factory.cpp @@ -4,11 +4,10 @@ #include <fmt/format.h> #include "common/file_util.h" -#include "core/core.h" #include "core/file_sys/bis_factory.h" #include "core/file_sys/mode.h" #include "core/file_sys/registered_cache.h" -#include "core/settings.h" +#include "core/file_sys/vfs.h" namespace FileSys { @@ -82,11 +81,11 @@ VirtualDir BISFactory::OpenPartition(BisPartitionId id) const { } } -VirtualFile BISFactory::OpenPartitionStorage(BisPartitionId id) const { +VirtualFile BISFactory::OpenPartitionStorage(BisPartitionId id, + VirtualFilesystem file_system) const { auto& keys = Core::Crypto::KeyManager::Instance(); - Core::Crypto::PartitionDataManager pdm{ - Core::System::GetInstance().GetFilesystem()->OpenDirectory( - Common::FS::GetUserPath(Common::FS::UserPath::SysDataDir), Mode::Read)}; + Core::Crypto::PartitionDataManager pdm{file_system->OpenDirectory( + Common::FS::GetUserPath(Common::FS::UserPath::SysDataDir), Mode::Read)}; keys.PopulateFromPartitionData(pdm); switch (id) { diff --git a/src/core/file_sys/bis_factory.h b/src/core/file_sys/bis_factory.h index 8f0451c98..136485881 100644 --- a/src/core/file_sys/bis_factory.h +++ b/src/core/file_sys/bis_factory.h @@ -6,7 +6,8 @@ #include <memory> -#include "core/file_sys/vfs.h" +#include "common/common_types.h" +#include "core/file_sys/vfs_types.h" namespace FileSys { @@ -51,7 +52,7 @@ public: VirtualDir GetModificationDumpRoot(u64 title_id) const; VirtualDir OpenPartition(BisPartitionId id) const; - VirtualFile OpenPartitionStorage(BisPartitionId id) const; + VirtualFile OpenPartitionStorage(BisPartitionId id, VirtualFilesystem file_system) const; VirtualDir GetImageDirectory() const; diff --git a/src/core/file_sys/card_image.cpp b/src/core/file_sys/card_image.cpp index 664a47e7f..956da68f7 100644 --- a/src/core/file_sys/card_image.cpp +++ b/src/core/file_sys/card_image.cpp @@ -8,11 +8,11 @@ #include <fmt/ostream.h> #include "common/logging/log.h" +#include "core/crypto/key_manager.h" #include "core/file_sys/card_image.h" #include "core/file_sys/content_archive.h" #include "core/file_sys/nca_metadata.h" #include "core/file_sys/partition_filesystem.h" -#include "core/file_sys/romfs.h" #include "core/file_sys/submission_package.h" #include "core/file_sys/vfs_concat.h" #include "core/file_sys/vfs_offset.h" @@ -31,7 +31,8 @@ constexpr std::array partition_names{ XCI::XCI(VirtualFile file_) : file(std::move(file_)), program_nca_status{Loader::ResultStatus::ErrorXCIMissingProgramNCA}, - partitions(partition_names.size()), partitions_raw(partition_names.size()) { + partitions(partition_names.size()), + partitions_raw(partition_names.size()), keys{Core::Crypto::KeyManager::Instance()} { if (file->ReadObject(&header) != sizeof(GamecardHeader)) { status = Loader::ResultStatus::ErrorBadXCIHeader; return; diff --git a/src/core/file_sys/card_image.h b/src/core/file_sys/card_image.h index e1b136426..2d0a0f285 100644 --- a/src/core/file_sys/card_image.h +++ b/src/core/file_sys/card_image.h @@ -9,9 +9,12 @@ #include <vector> #include "common/common_types.h" #include "common/swap.h" -#include "core/crypto/key_manager.h" #include "core/file_sys/vfs.h" +namespace Core::Crypto { +class KeyManager; +} + namespace Loader { enum class ResultStatus : u16; } @@ -140,6 +143,6 @@ private: u64 update_normal_partition_end; - Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance(); + Core::Crypto::KeyManager& keys; }; } // namespace FileSys diff --git a/src/core/file_sys/content_archive.cpp b/src/core/file_sys/content_archive.cpp index 5039341c7..76af47ff9 100644 --- a/src/core/file_sys/content_archive.cpp +++ b/src/core/file_sys/content_archive.cpp @@ -10,10 +10,10 @@ #include "common/logging/log.h" #include "core/crypto/aes_util.h" #include "core/crypto/ctr_encryption_layer.h" +#include "core/crypto/key_manager.h" #include "core/file_sys/content_archive.h" #include "core/file_sys/nca_patch.h" #include "core/file_sys/partition_filesystem.h" -#include "core/file_sys/romfs.h" #include "core/file_sys/vfs_offset.h" #include "core/loader/loader.h" @@ -119,7 +119,8 @@ static bool IsValidNCA(const NCAHeader& header) { } NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_offset) - : file(std::move(file_)), bktr_base_romfs(std::move(bktr_base_romfs_)) { + : file(std::move(file_)), + bktr_base_romfs(std::move(bktr_base_romfs_)), keys{Core::Crypto::KeyManager::Instance()} { if (file == nullptr) { status = Loader::ResultStatus::ErrorNullFile; return; @@ -322,7 +323,7 @@ bool NCA::ReadRomFSSection(const NCASectionHeader& section, const NCASectionTabl subsection_buckets.back().entries.push_back({section.bktr.relocation.offset, {0}, ctr_low}); subsection_buckets.back().entries.push_back({size, {0}, 0}); - std::optional<Core::Crypto::Key128> key = {}; + std::optional<Core::Crypto::Key128> key; if (encrypted) { if (has_rights_id) { status = Loader::ResultStatus::Success; @@ -441,18 +442,18 @@ std::optional<Core::Crypto::Key128> NCA::GetTitlekey() { memcpy(rights_id.data(), header.rights_id.data(), 16); if (rights_id == u128{}) { status = Loader::ResultStatus::ErrorInvalidRightsID; - return {}; + return std::nullopt; } auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]); if (titlekey == Core::Crypto::Key128{}) { status = Loader::ResultStatus::ErrorMissingTitlekey; - return {}; + return std::nullopt; } if (!keys.HasKey(Core::Crypto::S128KeyType::Titlekek, master_key_id)) { status = Loader::ResultStatus::ErrorMissingTitlekek; - return {}; + return std::nullopt; } Core::Crypto::AESCipher<Core::Crypto::Key128> cipher( @@ -476,7 +477,7 @@ VirtualFile NCA::Decrypt(const NCASectionHeader& s_header, VirtualFile in, u64 s case NCASectionCryptoType::BKTR: LOG_TRACE(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset); { - std::optional<Core::Crypto::Key128> key = {}; + std::optional<Core::Crypto::Key128> key; if (has_rights_id) { status = Loader::ResultStatus::Success; key = GetTitlekey(); diff --git a/src/core/file_sys/content_archive.h b/src/core/file_sys/content_archive.h index d25cbcf91..69292232a 100644 --- a/src/core/file_sys/content_archive.h +++ b/src/core/file_sys/content_archive.h @@ -158,7 +158,7 @@ private: bool encrypted = false; bool is_update = false; - Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance(); + Core::Crypto::KeyManager& keys; }; } // namespace FileSys diff --git a/src/core/file_sys/control_metadata.cpp b/src/core/file_sys/control_metadata.cpp index 63cd2eead..b0a130345 100644 --- a/src/core/file_sys/control_metadata.cpp +++ b/src/core/file_sys/control_metadata.cpp @@ -5,6 +5,7 @@ #include "common/string_util.h" #include "common/swap.h" #include "core/file_sys/control_metadata.h" +#include "core/file_sys/vfs.h" namespace FileSys { diff --git a/src/core/file_sys/control_metadata.h b/src/core/file_sys/control_metadata.h index e37b2fadf..403c4219a 100644 --- a/src/core/file_sys/control_metadata.h +++ b/src/core/file_sys/control_metadata.h @@ -10,7 +10,7 @@ #include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" -#include "core/file_sys/vfs.h" +#include "core/file_sys/vfs_types.h" namespace FileSys { @@ -83,7 +83,7 @@ enum class Language : u8 { Italian = 7, Dutch = 8, CanadianFrench = 9, - Portugese = 10, + Portuguese = 10, Russian = 11, Korean = 12, Taiwanese = 13, diff --git a/src/core/file_sys/fsmitm_romfsbuild.cpp b/src/core/file_sys/fsmitm_romfsbuild.cpp index 2aff2708a..c52fafb6f 100644 --- a/src/core/file_sys/fsmitm_romfsbuild.cpp +++ b/src/core/file_sys/fsmitm_romfsbuild.cpp @@ -266,8 +266,9 @@ std::multimap<u64, VirtualFile> RomFSBuildContext::Build() { cur_file->offset = file_partition_size; file_partition_size += cur_file->size; cur_file->entry_offset = entry_offset; - entry_offset += sizeof(RomFSFileEntry) + - Common::AlignUp(cur_file->path_len - cur_file->cur_path_ofs, 4); + entry_offset += + static_cast<u32>(sizeof(RomFSFileEntry) + + Common::AlignUp(cur_file->path_len - cur_file->cur_path_ofs, 4)); prev_file = cur_file; } // Assign deferred parent/sibling ownership. @@ -284,8 +285,9 @@ std::multimap<u64, VirtualFile> RomFSBuildContext::Build() { for (const auto& it : directories) { cur_dir = it.second; cur_dir->entry_offset = entry_offset; - entry_offset += sizeof(RomFSDirectoryEntry) + - Common::AlignUp(cur_dir->path_len - cur_dir->cur_path_ofs, 4); + entry_offset += + static_cast<u32>(sizeof(RomFSDirectoryEntry) + + Common::AlignUp(cur_dir->path_len - cur_dir->cur_path_ofs, 4)); } // Assign deferred parent/sibling ownership. for (auto it = directories.rbegin(); it->second != root; ++it) { diff --git a/src/core/file_sys/ips_layer.cpp b/src/core/file_sys/ips_layer.cpp index a08a70efd..a6101f1c0 100644 --- a/src/core/file_sys/ips_layer.cpp +++ b/src/core/file_sys/ips_layer.cpp @@ -245,9 +245,11 @@ void IPSwitchCompiler::Parse() { // Read rest of patch while (true) { - if (i + 1 >= lines.size()) + if (i + 1 >= lines.size()) { break; - const auto patch_line = lines[++i]; + } + + const auto& patch_line = lines[++i]; // Start of new patch if (StartsWith(patch_line, "@enabled") || StartsWith(patch_line, "@disabled")) { @@ -297,7 +299,7 @@ void IPSwitchCompiler::Parse() { patch_text->GetName(), offset, Common::HexToString(replace)); } - patch.records.insert_or_assign(offset, std::move(replace)); + patch.records.insert_or_assign(static_cast<u32>(offset), std::move(replace)); } patches.push_back(std::move(patch)); diff --git a/src/core/file_sys/kernel_executable.cpp b/src/core/file_sys/kernel_executable.cpp index 76313679d..ef93ef3ed 100644 --- a/src/core/file_sys/kernel_executable.cpp +++ b/src/core/file_sys/kernel_executable.cpp @@ -2,9 +2,12 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <cstring> + #include "common/string_util.h" #include "core/file_sys/kernel_executable.h" #include "core/file_sys/vfs_offset.h" +#include "core/loader/loader.h" namespace FileSys { diff --git a/src/core/file_sys/kernel_executable.h b/src/core/file_sys/kernel_executable.h index 324a57384..044c554d3 100644 --- a/src/core/file_sys/kernel_executable.h +++ b/src/core/file_sys/kernel_executable.h @@ -4,10 +4,17 @@ #pragma once +#include <array> +#include <vector> + #include "common/common_funcs.h" +#include "common/common_types.h" #include "common/swap.h" #include "core/file_sys/vfs_types.h" -#include "core/loader/loader.h" + +namespace Loader { +enum class ResultStatus : u16; +} namespace FileSys { diff --git a/src/core/file_sys/nca_metadata.cpp b/src/core/file_sys/nca_metadata.cpp index 93d0df6b9..3596541b2 100644 --- a/src/core/file_sys/nca_metadata.cpp +++ b/src/core/file_sys/nca_metadata.cpp @@ -7,6 +7,7 @@ #include "common/logging/log.h" #include "common/swap.h" #include "core/file_sys/nca_metadata.h" +#include "core/file_sys/vfs.h" namespace FileSys { @@ -107,7 +108,7 @@ std::vector<u8> CNMT::Serialize() const { memcpy(out.data() + sizeof(CNMTHeader), &opt_header, sizeof(OptionalHeader)); } - auto offset = header.table_offset; + u64_le offset = header.table_offset; for (const auto& rec : content_records) { memcpy(out.data() + offset + sizeof(CNMTHeader), &rec, sizeof(ContentRecord)); diff --git a/src/core/file_sys/nca_metadata.h b/src/core/file_sys/nca_metadata.h index 1f82fff0a..53535e5f5 100644 --- a/src/core/file_sys/nca_metadata.h +++ b/src/core/file_sys/nca_metadata.h @@ -10,7 +10,7 @@ #include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" -#include "core/file_sys/vfs.h" +#include "core/file_sys/vfs_types.h" namespace FileSys { class CNMT; diff --git a/src/core/file_sys/nca_patch.cpp b/src/core/file_sys/nca_patch.cpp index fe7375e84..5990a2fd5 100644 --- a/src/core/file_sys/nca_patch.cpp +++ b/src/core/file_sys/nca_patch.cpp @@ -12,6 +12,49 @@ #include "core/file_sys/nca_patch.h" namespace FileSys { +namespace { +template <bool Subsection, typename BlockType, typename BucketType> +std::pair<std::size_t, std::size_t> SearchBucketEntry(u64 offset, const BlockType& block, + const BucketType& buckets) { + if constexpr (Subsection) { + const auto& last_bucket = buckets[block.number_buckets - 1]; + if (offset >= last_bucket.entries[last_bucket.number_entries].address_patch) { + return {block.number_buckets - 1, last_bucket.number_entries}; + } + } else { + ASSERT_MSG(offset <= block.size, "Offset is out of bounds in BKTR relocation block."); + } + + std::size_t bucket_id = std::count_if( + block.base_offsets.begin() + 1, block.base_offsets.begin() + block.number_buckets, + [&offset](u64 base_offset) { return base_offset <= offset; }); + + const auto& bucket = buckets[bucket_id]; + + if (bucket.number_entries == 1) { + return {bucket_id, 0}; + } + + std::size_t low = 0; + std::size_t mid = 0; + std::size_t high = bucket.number_entries - 1; + while (low <= high) { + mid = (low + high) / 2; + if (bucket.entries[mid].address_patch > offset) { + high = mid - 1; + } else { + if (mid == bucket.number_entries - 1 || + bucket.entries[mid + 1].address_patch > offset) { + return {bucket_id, mid}; + } + + low = mid + 1; + } + } + + UNREACHABLE_MSG("Offset could not be found in BKTR block."); +} +} // Anonymous namespace BKTR::BKTR(VirtualFile base_romfs_, VirtualFile bktr_romfs_, RelocationBlock relocation_, std::vector<RelocationBucket> relocation_buckets_, SubsectionBlock subsection_, @@ -110,46 +153,6 @@ std::size_t BKTR::Read(u8* data, std::size_t length, std::size_t offset) const { return raw_read; } -template <bool Subsection, typename BlockType, typename BucketType> -std::pair<std::size_t, std::size_t> BKTR::SearchBucketEntry(u64 offset, BlockType block, - BucketType buckets) const { - if constexpr (Subsection) { - const auto last_bucket = buckets[block.number_buckets - 1]; - if (offset >= last_bucket.entries[last_bucket.number_entries].address_patch) - return {block.number_buckets - 1, last_bucket.number_entries}; - } else { - ASSERT_MSG(offset <= block.size, "Offset is out of bounds in BKTR relocation block."); - } - - std::size_t bucket_id = std::count_if( - block.base_offsets.begin() + 1, block.base_offsets.begin() + block.number_buckets, - [&offset](u64 base_offset) { return base_offset <= offset; }); - - const auto bucket = buckets[bucket_id]; - - if (bucket.number_entries == 1) - return {bucket_id, 0}; - - std::size_t low = 0; - std::size_t mid = 0; - std::size_t high = bucket.number_entries - 1; - while (low <= high) { - mid = (low + high) / 2; - if (bucket.entries[mid].address_patch > offset) { - high = mid - 1; - } else { - if (mid == bucket.number_entries - 1 || - bucket.entries[mid + 1].address_patch > offset) { - return {bucket_id, mid}; - } - - low = mid + 1; - } - } - - UNREACHABLE_MSG("Offset could not be found in BKTR block."); -} - RelocationEntry BKTR::GetRelocationEntry(u64 offset) const { const auto res = SearchBucketEntry<false>(offset, relocation, relocation_buckets); return relocation_buckets[res.first].entries[res.second]; diff --git a/src/core/file_sys/nca_patch.h b/src/core/file_sys/nca_patch.h index 8e64e8378..60c544f8e 100644 --- a/src/core/file_sys/nca_patch.h +++ b/src/core/file_sys/nca_patch.h @@ -117,10 +117,6 @@ public: bool Rename(std::string_view name) override; private: - template <bool Subsection, typename BlockType, typename BucketType> - std::pair<std::size_t, std::size_t> SearchBucketEntry(u64 offset, BlockType block, - BucketType buckets) const; - RelocationEntry GetRelocationEntry(u64 offset) const; RelocationEntry GetNextRelocationEntry(u64 offset) const; diff --git a/src/core/file_sys/partition_filesystem.cpp b/src/core/file_sys/partition_filesystem.cpp index 846986736..48a2ed4d4 100644 --- a/src/core/file_sys/partition_filesystem.cpp +++ b/src/core/file_sys/partition_filesystem.cpp @@ -21,7 +21,7 @@ bool PartitionFilesystem::Header::HasValidMagicValue() const { magic == Common::MakeMagic('P', 'F', 'S', '0'); } -PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) { +PartitionFilesystem::PartitionFilesystem(VirtualFile file) { // At least be as large as the header if (file->GetSize() < sizeof(Header)) { status = Loader::ResultStatus::ErrorBadPFSHeader; @@ -89,11 +89,11 @@ std::map<std::string, u64> PartitionFilesystem::GetFileSizes() const { return sizes; } -std::vector<std::shared_ptr<VfsFile>> PartitionFilesystem::GetFiles() const { +std::vector<VirtualFile> PartitionFilesystem::GetFiles() const { return pfs_files; } -std::vector<std::shared_ptr<VfsDirectory>> PartitionFilesystem::GetSubdirectories() const { +std::vector<VirtualDir> PartitionFilesystem::GetSubdirectories() const { return {}; } @@ -101,7 +101,7 @@ std::string PartitionFilesystem::GetName() const { return is_hfs ? "HFS0" : "PFS0"; } -std::shared_ptr<VfsDirectory> PartitionFilesystem::GetParentDirectory() const { +VirtualDir PartitionFilesystem::GetParentDirectory() const { // TODO(DarkLordZach): Add support for nested containers. return nullptr; } diff --git a/src/core/file_sys/partition_filesystem.h b/src/core/file_sys/partition_filesystem.h index 279193b19..0f831148e 100644 --- a/src/core/file_sys/partition_filesystem.h +++ b/src/core/file_sys/partition_filesystem.h @@ -24,7 +24,7 @@ namespace FileSys { */ class PartitionFilesystem : public ReadOnlyVfsDirectory { public: - explicit PartitionFilesystem(std::shared_ptr<VfsFile> file); + explicit PartitionFilesystem(VirtualFile file); ~PartitionFilesystem() override; Loader::ResultStatus GetStatus() const; @@ -32,10 +32,10 @@ public: std::map<std::string, u64> GetFileOffsets() const; std::map<std::string, u64> GetFileSizes() const; - std::vector<std::shared_ptr<VfsFile>> GetFiles() const override; - std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override; + std::vector<VirtualFile> GetFiles() const override; + std::vector<VirtualDir> GetSubdirectories() const override; std::string GetName() const override; - std::shared_ptr<VfsDirectory> GetParentDirectory() const override; + VirtualDir GetParentDirectory() const override; void PrintDebugInfo() const; private: diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp index 729dbb5f4..807b05821 100644 --- a/src/core/file_sys/patch_manager.cpp +++ b/src/core/file_sys/patch_manager.cpp @@ -27,8 +27,9 @@ #include "core/settings.h" namespace FileSys { +namespace { -constexpr u64 SINGLE_BYTE_MODULUS = 0x100; +constexpr u32 SINGLE_BYTE_MODULUS = 0x100; constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000; constexpr std::array<const char*, 14> EXEFS_FILE_NAMES{ @@ -36,21 +37,29 @@ constexpr std::array<const char*, 14> EXEFS_FILE_NAMES{ "subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7", "subsdk8", "subsdk9", }; -std::string FormatTitleVersion(u32 version, TitleVersionFormat format) { +enum class TitleVersionFormat : u8 { + ThreeElements, ///< vX.Y.Z + FourElements, ///< vX.Y.Z.W +}; + +std::string FormatTitleVersion(u32 version, + TitleVersionFormat format = TitleVersionFormat::ThreeElements) { std::array<u8, sizeof(u32)> bytes{}; - bytes[0] = version % SINGLE_BYTE_MODULUS; + bytes[0] = static_cast<u8>(version % SINGLE_BYTE_MODULUS); for (std::size_t i = 1; i < bytes.size(); ++i) { version /= SINGLE_BYTE_MODULUS; - bytes[i] = version % SINGLE_BYTE_MODULUS; + bytes[i] = static_cast<u8>(version % SINGLE_BYTE_MODULUS); } - if (format == TitleVersionFormat::FourElements) + if (format == TitleVersionFormat::FourElements) { return fmt::format("v{}.{}.{}.{}", bytes[3], bytes[2], bytes[1], bytes[0]); + } return fmt::format("v{}.{}.{}", bytes[3], bytes[2], bytes[1]); } -std::shared_ptr<VfsDirectory> FindSubdirectoryCaseless(const std::shared_ptr<VfsDirectory> dir, - std::string_view name) { +// Returns a directory with name matching name case-insensitive. Returns nullptr if directory +// doesn't have a directory with name. +VirtualDir FindSubdirectoryCaseless(const VirtualDir dir, std::string_view name) { #ifdef _WIN32 return dir->GetSubdirectory(name); #else @@ -66,6 +75,43 @@ std::shared_ptr<VfsDirectory> FindSubdirectoryCaseless(const std::shared_ptr<Vfs #endif } +std::optional<std::vector<Core::Memory::CheatEntry>> ReadCheatFileFromFolder( + u64 title_id, const PatchManager::BuildID& build_id_, const VirtualDir& base_path, bool upper) { + const auto build_id_raw = Common::HexToString(build_id_, upper); + const auto build_id = build_id_raw.substr(0, sizeof(u64) * 2); + const auto file = base_path->GetFile(fmt::format("{}.txt", build_id)); + + if (file == nullptr) { + LOG_INFO(Common_Filesystem, "No cheats file found for title_id={:016X}, build_id={}", + title_id, build_id); + return std::nullopt; + } + + std::vector<u8> data(file->GetSize()); + if (file->Read(data.data(), data.size()) != data.size()) { + LOG_INFO(Common_Filesystem, "Failed to read cheats file for title_id={:016X}, build_id={}", + title_id, build_id); + return std::nullopt; + } + + const Core::Memory::TextCheatParser parser; + return parser.Parse(std::string_view(reinterpret_cast<const char*>(data.data()), data.size())); +} + +void AppendCommaIfNotEmpty(std::string& to, std::string_view with) { + if (to.empty()) { + to += with; + } else { + to += ", "; + to += with; + } +} + +bool IsDirValidAndNonEmpty(const VirtualDir& dir) { + return dir != nullptr && (!dir->GetFiles().empty() || !dir->GetSubdirectories().empty()); +} +} // Anonymous namespace + PatchManager::PatchManager(u64 title_id) : title_id(title_id) {} PatchManager::~PatchManager() = default; @@ -246,7 +292,7 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st return out; } -bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const { +bool PatchManager::HasNSOPatch(const BuildID& build_id_) const { const auto build_id_raw = Common::HexToString(build_id_); const auto build_id = build_id_raw.substr(0, build_id_raw.find_last_not_of('0') + 1); @@ -266,36 +312,8 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const { return !CollectPatches(patch_dirs, build_id).empty(); } -namespace { -std::optional<std::vector<Core::Memory::CheatEntry>> ReadCheatFileFromFolder( - const Core::System& system, u64 title_id, const std::array<u8, 0x20>& build_id_, - const VirtualDir& base_path, bool upper) { - const auto build_id_raw = Common::HexToString(build_id_, upper); - const auto build_id = build_id_raw.substr(0, sizeof(u64) * 2); - const auto file = base_path->GetFile(fmt::format("{}.txt", build_id)); - - if (file == nullptr) { - LOG_INFO(Common_Filesystem, "No cheats file found for title_id={:016X}, build_id={}", - title_id, build_id); - return std::nullopt; - } - - std::vector<u8> data(file->GetSize()); - if (file->Read(data.data(), data.size()) != data.size()) { - LOG_INFO(Common_Filesystem, "Failed to read cheats file for title_id={:016X}, build_id={}", - title_id, build_id); - return std::nullopt; - } - - Core::Memory::TextCheatParser parser; - return parser.Parse(system, - std::string_view(reinterpret_cast<const char*>(data.data()), data.size())); -} - -} // Anonymous namespace - std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList( - const Core::System& system, const std::array<u8, 32>& build_id_) const { + const Core::System& system, const BuildID& build_id_) const { const auto load_dir = system.GetFileSystemController().GetModificationLoadRoot(title_id); if (load_dir == nullptr) { LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id); @@ -315,14 +333,12 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList( auto cheats_dir = FindSubdirectoryCaseless(subdir, "cheats"); if (cheats_dir != nullptr) { - auto res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, true); - if (res.has_value()) { + if (const auto res = ReadCheatFileFromFolder(title_id, build_id_, cheats_dir, true)) { std::copy(res->begin(), res->end(), std::back_inserter(out)); continue; } - res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, false); - if (res.has_value()) { + if (const auto res = ReadCheatFileFromFolder(title_id, build_id_, cheats_dir, false)) { std::copy(res->begin(), res->end(), std::back_inserter(out)); } } @@ -436,21 +452,11 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content return romfs; } -static void AppendCommaIfNotEmpty(std::string& to, const std::string& with) { - if (to.empty()) - to += with; - else - to += ", " + with; -} - -static bool IsDirValidAndNonEmpty(const VirtualDir& dir) { - return dir != nullptr && (!dir->GetFiles().empty() || !dir->GetSubdirectories().empty()); -} - -std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNames( - VirtualFile update_raw) const { - if (title_id == 0) +PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile update_raw) const { + if (title_id == 0) { return {}; + } + std::map<std::string, std::string, std::less<>> out; const auto& installed = Core::System::GetInstance().GetContentProvider(); const auto& disabled = Settings::values.disabled_addons[title_id]; @@ -473,8 +479,7 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam if (meta_ver.value_or(0) == 0) { out.insert_or_assign(update_label, ""); } else { - out.insert_or_assign( - update_label, FormatTitleVersion(*meta_ver, TitleVersionFormat::ThreeElements)); + out.insert_or_assign(update_label, FormatTitleVersion(*meta_ver)); } } else if (update_raw != nullptr) { out.insert_or_assign(update_label, "PACKED"); @@ -563,40 +568,46 @@ std::optional<u32> PatchManager::GetGameVersion() const { return installed.GetEntryVersion(title_id); } -std::pair<std::unique_ptr<NACP>, VirtualFile> PatchManager::GetControlMetadata() const { +PatchManager::Metadata PatchManager::GetControlMetadata() const { const auto& installed = Core::System::GetInstance().GetContentProvider(); const auto base_control_nca = installed.GetEntry(title_id, ContentRecordType::Control); - if (base_control_nca == nullptr) + if (base_control_nca == nullptr) { return {}; + } return ParseControlNCA(*base_control_nca); } -std::pair<std::unique_ptr<NACP>, VirtualFile> PatchManager::ParseControlNCA(const NCA& nca) const { +PatchManager::Metadata PatchManager::ParseControlNCA(const NCA& nca) const { const auto base_romfs = nca.GetRomFS(); - if (base_romfs == nullptr) + if (base_romfs == nullptr) { return {}; + } const auto romfs = PatchRomFS(base_romfs, nca.GetBaseIVFCOffset(), ContentRecordType::Control); - if (romfs == nullptr) + if (romfs == nullptr) { return {}; + } const auto extracted = ExtractRomFS(romfs); - if (extracted == nullptr) + if (extracted == nullptr) { return {}; + } auto nacp_file = extracted->GetFile("control.nacp"); - if (nacp_file == nullptr) + if (nacp_file == nullptr) { nacp_file = extracted->GetFile("Control.nacp"); + } auto nacp = nacp_file == nullptr ? nullptr : std::make_unique<NACP>(nacp_file); VirtualFile icon_file; for (const auto& language : FileSys::LANGUAGE_NAMES) { - icon_file = extracted->GetFile("icon_" + std::string(language) + ".dat"); - if (icon_file != nullptr) + icon_file = extracted->GetFile(std::string("icon_").append(language).append(".dat")); + if (icon_file != nullptr) { break; + } } return {std::move(nacp), icon_file}; diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h index f4cb918dd..1f28c6241 100644 --- a/src/core/file_sys/patch_manager.h +++ b/src/core/file_sys/patch_manager.h @@ -6,10 +6,11 @@ #include <map> #include <memory> +#include <optional> #include <string> #include "common/common_types.h" #include "core/file_sys/nca_metadata.h" -#include "core/file_sys/vfs.h" +#include "core/file_sys/vfs_types.h" #include "core/memory/dmnt_cheat_types.h" namespace Core { @@ -21,71 +22,62 @@ namespace FileSys { class NCA; class NACP; -enum class TitleVersionFormat : u8 { - ThreeElements, ///< vX.Y.Z - FourElements, ///< vX.Y.Z.W -}; - -std::string FormatTitleVersion(u32 version, - TitleVersionFormat format = TitleVersionFormat::ThreeElements); - -// Returns a directory with name matching name case-insensitive. Returns nullptr if directory -// doesn't have a directory with name. -std::shared_ptr<VfsDirectory> FindSubdirectoryCaseless(const std::shared_ptr<VfsDirectory> dir, - std::string_view name); - // A centralized class to manage patches to games. class PatchManager { public: + using BuildID = std::array<u8, 0x20>; + using Metadata = std::pair<std::unique_ptr<NACP>, VirtualFile>; + using PatchVersionNames = std::map<std::string, std::string, std::less<>>; + explicit PatchManager(u64 title_id); ~PatchManager(); - u64 GetTitleID() const; + [[nodiscard]] u64 GetTitleID() const; // Currently tracked ExeFS patches: // - Game Updates - VirtualDir PatchExeFS(VirtualDir exefs) const; + [[nodiscard]] VirtualDir PatchExeFS(VirtualDir exefs) const; // Currently tracked NSO patches: // - IPS // - IPSwitch - std::vector<u8> PatchNSO(const std::vector<u8>& nso, const std::string& name) const; + [[nodiscard]] std::vector<u8> PatchNSO(const std::vector<u8>& nso, + const std::string& name) const; // Checks to see if PatchNSO() will have any effect given the NSO's build ID. // Used to prevent expensive copies in NSO loader. - bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const; + [[nodiscard]] bool HasNSOPatch(const BuildID& build_id) const; // Creates a CheatList object with all - std::vector<Core::Memory::CheatEntry> CreateCheatList( - const Core::System& system, const std::array<u8, 0x20>& build_id) const; + [[nodiscard]] std::vector<Core::Memory::CheatEntry> CreateCheatList( + const Core::System& system, const BuildID& build_id) const; // Currently tracked RomFS patches: // - Game Updates // - LayeredFS - VirtualFile PatchRomFS(VirtualFile base, u64 ivfc_offset, - ContentRecordType type = ContentRecordType::Program, - VirtualFile update_raw = nullptr) const; + [[nodiscard]] VirtualFile PatchRomFS(VirtualFile base, u64 ivfc_offset, + ContentRecordType type = ContentRecordType::Program, + VirtualFile update_raw = nullptr) const; // Returns a vector of pairs between patch names and patch versions. // i.e. Update 3.2.2 will return {"Update", "3.2.2"} - std::map<std::string, std::string, std::less<>> GetPatchVersionNames( - VirtualFile update_raw = nullptr) const; + [[nodiscard]] PatchVersionNames GetPatchVersionNames(VirtualFile update_raw = nullptr) const; // If the game update exists, returns the u32 version field in its Meta-type NCA. If that fails, // it will fallback to the Meta-type NCA of the base game. If that fails, the result will be // std::nullopt - std::optional<u32> GetGameVersion() const; + [[nodiscard]] std::optional<u32> GetGameVersion() const; // Given title_id of the program, attempts to get the control data of the update and parse // it, falling back to the base control data. - std::pair<std::unique_ptr<NACP>, VirtualFile> GetControlMetadata() const; + [[nodiscard]] Metadata GetControlMetadata() const; // Version of GetControlMetadata that takes an arbitrary NCA - std::pair<std::unique_ptr<NACP>, VirtualFile> ParseControlNCA(const NCA& nca) const; + [[nodiscard]] Metadata ParseControlNCA(const NCA& nca) const; private: - std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs, - const std::string& build_id) const; + [[nodiscard]] std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs, + const std::string& build_id) const; u64 title_id; }; diff --git a/src/core/file_sys/program_metadata.cpp b/src/core/file_sys/program_metadata.cpp index 43169bf9f..9cf49bf44 100644 --- a/src/core/file_sys/program_metadata.cpp +++ b/src/core/file_sys/program_metadata.cpp @@ -7,6 +7,7 @@ #include "common/logging/log.h" #include "core/file_sys/program_metadata.h" +#include "core/file_sys/vfs.h" #include "core/loader/loader.h" namespace FileSys { diff --git a/src/core/file_sys/program_metadata.h b/src/core/file_sys/program_metadata.h index 35069972b..455532567 100644 --- a/src/core/file_sys/program_metadata.h +++ b/src/core/file_sys/program_metadata.h @@ -9,7 +9,7 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "common/swap.h" -#include "core/file_sys/vfs.h" +#include "core/file_sys/vfs_types.h" namespace Loader { enum class ResultStatus : u16; diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp index e42b677f7..da01002d5 100644 --- a/src/core/file_sys/registered_cache.cpp +++ b/src/core/file_sys/registered_cache.cpp @@ -257,8 +257,7 @@ std::vector<NcaID> PlaceholderCache::List() const { for (const auto& sdir : dir->GetSubdirectories()) { for (const auto& file : sdir->GetFiles()) { const auto name = file->GetName(); - if (name.length() == 36 && name[32] == '.' && name[33] == 'n' && name[34] == 'c' && - name[35] == 'a') { + if (name.length() == 36 && name.ends_with(".nca")) { out.push_back(Common::HexStringToArray<0x10>(name.substr(0, 32))); } } @@ -621,25 +620,25 @@ InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_ex InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type, bool overwrite_if_exists, const VfsCopyFunction& copy) { - CNMTHeader header{ - nca.GetTitleId(), // Title ID - 0, // Ignore/Default title version - type, // Type - {}, // Padding - 0x10, // Default table offset - 1, // 1 Content Entry - 0, // No Meta Entries - {}, // Padding - {}, // Reserved 1 - 0, // Is committed - 0, // Required download system version - {}, // Reserved 2 + const CNMTHeader header{ + .title_id = nca.GetTitleId(), + .title_version = 0, + .type = type, + .reserved = {}, + .table_offset = 0x10, + .number_content_entries = 1, + .number_meta_entries = 0, + .attributes = 0, + .reserved2 = {}, + .is_committed = 0, + .required_download_system_version = 0, + .reserved3 = {}, }; - OptionalHeader opt_header{0, 0}; + const OptionalHeader opt_header{0, 0}; ContentRecord c_rec{{}, {}, {}, GetCRTypeFromNCAType(nca.GetType()), {}}; const auto& data = nca.GetBaseFile()->ReadBytes(0x100000); mbedtls_sha256_ret(data.data(), data.size(), c_rec.hash.data(), 0); - memcpy(&c_rec.nca_id, &c_rec.hash, 16); + std::memcpy(&c_rec.nca_id, &c_rec.hash, 16); const CNMT new_cnmt(header, opt_header, {c_rec}, {}); if (!RawInstallYuzuMeta(new_cnmt)) { return InstallResult::ErrorMetaFailed; diff --git a/src/core/file_sys/romfs.h b/src/core/file_sys/romfs.h index 2fd07ed04..82e683782 100644 --- a/src/core/file_sys/romfs.h +++ b/src/core/file_sys/romfs.h @@ -4,7 +4,6 @@ #pragma once -#include <array> #include "core/file_sys/vfs.h" namespace FileSys { diff --git a/src/core/file_sys/romfs_factory.cpp b/src/core/file_sys/romfs_factory.cpp index 418a39a7e..e967a254e 100644 --- a/src/core/file_sys/romfs_factory.cpp +++ b/src/core/file_sys/romfs_factory.cpp @@ -6,7 +6,6 @@ #include "common/assert.h" #include "common/common_types.h" #include "common/logging/log.h" -#include "core/core.h" #include "core/file_sys/card_image.h" #include "core/file_sys/content_archive.h" #include "core/file_sys/nca_metadata.h" @@ -19,7 +18,9 @@ namespace FileSys { -RomFSFactory::RomFSFactory(Loader::AppLoader& app_loader) { +RomFSFactory::RomFSFactory(Loader::AppLoader& app_loader, ContentProvider& provider, + Service::FileSystem::FileSystemController& controller) + : content_provider{provider}, filesystem_controller{controller} { // Load the RomFS from the app if (app_loader.ReadRomFS(file) != Loader::ResultStatus::Success) { LOG_ERROR(Service_FS, "Unable to read RomFS!"); @@ -46,39 +47,38 @@ ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess(u64 current_process_titl ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, ContentRecordType type) const { - std::shared_ptr<NCA> res; - - switch (storage) { - case StorageId::None: - res = Core::System::GetInstance().GetContentProvider().GetEntry(title_id, type); - break; - case StorageId::NandSystem: - res = - Core::System::GetInstance().GetFileSystemController().GetSystemNANDContents()->GetEntry( - title_id, type); - break; - case StorageId::NandUser: - res = Core::System::GetInstance().GetFileSystemController().GetUserNANDContents()->GetEntry( - title_id, type); - break; - case StorageId::SdCard: - res = Core::System::GetInstance().GetFileSystemController().GetSDMCContents()->GetEntry( - title_id, type); - break; - default: - UNIMPLEMENTED_MSG("Unimplemented storage_id={:02X}", static_cast<u8>(storage)); - } - + const std::shared_ptr<NCA> res = GetEntry(title_id, storage, type); if (res == nullptr) { // TODO(DarkLordZach): Find the right error code to use here return RESULT_UNKNOWN; } + const auto romfs = res->GetRomFS(); if (romfs == nullptr) { // TODO(DarkLordZach): Find the right error code to use here return RESULT_UNKNOWN; } + return MakeResult<VirtualFile>(romfs); } +std::shared_ptr<NCA> RomFSFactory::GetEntry(u64 title_id, StorageId storage, + ContentRecordType type) const { + switch (storage) { + case StorageId::None: + return content_provider.GetEntry(title_id, type); + case StorageId::NandSystem: + return filesystem_controller.GetSystemNANDContents()->GetEntry(title_id, type); + case StorageId::NandUser: + return filesystem_controller.GetUserNANDContents()->GetEntry(title_id, type); + case StorageId::SdCard: + return filesystem_controller.GetSDMCContents()->GetEntry(title_id, type); + case StorageId::Host: + case StorageId::GameCard: + default: + UNIMPLEMENTED_MSG("Unimplemented storage_id={:02X}", static_cast<u8>(storage)); + return nullptr; + } +} + } // namespace FileSys diff --git a/src/core/file_sys/romfs_factory.h b/src/core/file_sys/romfs_factory.h index c5d40285c..ec704dfa8 100644 --- a/src/core/file_sys/romfs_factory.h +++ b/src/core/file_sys/romfs_factory.h @@ -13,8 +13,15 @@ namespace Loader { class AppLoader; } // namespace Loader +namespace Service::FileSystem { +class FileSystemController; +} + namespace FileSys { +class ContentProvider; +class NCA; + enum class ContentRecordType : u8; enum class StorageId : u8 { @@ -29,18 +36,26 @@ enum class StorageId : u8 { /// File system interface to the RomFS archive class RomFSFactory { public: - explicit RomFSFactory(Loader::AppLoader& app_loader); + explicit RomFSFactory(Loader::AppLoader& app_loader, ContentProvider& provider, + Service::FileSystem::FileSystemController& controller); ~RomFSFactory(); void SetPackedUpdate(VirtualFile update_raw); - ResultVal<VirtualFile> OpenCurrentProcess(u64 current_process_title_id) const; - ResultVal<VirtualFile> Open(u64 title_id, StorageId storage, ContentRecordType type) const; + [[nodiscard]] ResultVal<VirtualFile> OpenCurrentProcess(u64 current_process_title_id) const; + [[nodiscard]] ResultVal<VirtualFile> Open(u64 title_id, StorageId storage, + ContentRecordType type) const; private: + [[nodiscard]] std::shared_ptr<NCA> GetEntry(u64 title_id, StorageId storage, + ContentRecordType type) const; + VirtualFile file; VirtualFile update_raw; bool updatable; u64 ivfc_offset; + + ContentProvider& content_provider; + Service::FileSystem::FileSystemController& filesystem_controller; }; } // namespace FileSys diff --git a/src/core/file_sys/sdmc_factory.cpp b/src/core/file_sys/sdmc_factory.cpp index 6f732e4d8..cb56d8f2d 100644 --- a/src/core/file_sys/sdmc_factory.cpp +++ b/src/core/file_sys/sdmc_factory.cpp @@ -5,8 +5,8 @@ #include <memory> #include "core/file_sys/registered_cache.h" #include "core/file_sys/sdmc_factory.h" +#include "core/file_sys/vfs.h" #include "core/file_sys/xts_archive.h" -#include "core/settings.h" namespace FileSys { diff --git a/src/core/file_sys/sdmc_factory.h b/src/core/file_sys/sdmc_factory.h index 42dc4e08a..2bb92ba93 100644 --- a/src/core/file_sys/sdmc_factory.h +++ b/src/core/file_sys/sdmc_factory.h @@ -5,7 +5,7 @@ #pragma once #include <memory> -#include "core/file_sys/vfs.h" +#include "core/file_sys/vfs_types.h" #include "core/hle/result.h" namespace FileSys { diff --git a/src/core/file_sys/submission_package.cpp b/src/core/file_sys/submission_package.cpp index 175a8266a..90641d23b 100644 --- a/src/core/file_sys/submission_package.cpp +++ b/src/core/file_sys/submission_package.cpp @@ -19,42 +19,10 @@ #include "core/loader/loader.h" namespace FileSys { -namespace { -void SetTicketKeys(const std::vector<VirtualFile>& files) { - auto& keys = Core::Crypto::KeyManager::Instance(); - - for (const auto& ticket_file : files) { - if (ticket_file == nullptr) { - continue; - } - - if (ticket_file->GetExtension() != "tik") { - continue; - } - - if (ticket_file->GetSize() < - Core::Crypto::TICKET_FILE_TITLEKEY_OFFSET + sizeof(Core::Crypto::Key128)) { - continue; - } - - Core::Crypto::Key128 key{}; - ticket_file->Read(key.data(), key.size(), Core::Crypto::TICKET_FILE_TITLEKEY_OFFSET); - - // We get the name without the extension in order to create the rights ID. - std::string name_only(ticket_file->GetName()); - name_only.erase(name_only.size() - 4); - - const auto rights_id_raw = Common::HexStringToArray<16>(name_only); - u128 rights_id; - std::memcpy(rights_id.data(), rights_id_raw.data(), sizeof(u128)); - keys.SetKey(Core::Crypto::S128KeyType::Titlekey, key, rights_id[1], rights_id[0]); - } -} -} // Anonymous namespace NSP::NSP(VirtualFile file_) : file(std::move(file_)), status{Loader::ResultStatus::Success}, - pfs(std::make_shared<PartitionFilesystem>(file)) { + pfs(std::make_shared<PartitionFilesystem>(file)), keys{Core::Crypto::KeyManager::Instance()} { if (pfs->GetStatus() != Loader::ResultStatus::Success) { status = pfs->GetStatus(); return; @@ -232,6 +200,35 @@ VirtualDir NSP::GetParentDirectory() const { return file->GetContainingDirectory(); } +void NSP::SetTicketKeys(const std::vector<VirtualFile>& files) { + for (const auto& ticket_file : files) { + if (ticket_file == nullptr) { + continue; + } + + if (ticket_file->GetExtension() != "tik") { + continue; + } + + if (ticket_file->GetSize() < + Core::Crypto::TICKET_FILE_TITLEKEY_OFFSET + sizeof(Core::Crypto::Key128)) { + continue; + } + + Core::Crypto::Key128 key{}; + ticket_file->Read(key.data(), key.size(), Core::Crypto::TICKET_FILE_TITLEKEY_OFFSET); + + // We get the name without the extension in order to create the rights ID. + std::string name_only(ticket_file->GetName()); + name_only.erase(name_only.size() - 4); + + const auto rights_id_raw = Common::HexStringToArray<16>(name_only); + u128 rights_id; + std::memcpy(rights_id.data(), rights_id_raw.data(), sizeof(u128)); + keys.SetKey(Core::Crypto::S128KeyType::Titlekey, key, rights_id[1], rights_id[0]); + } +} + void NSP::InitializeExeFSAndRomFS(const std::vector<VirtualFile>& files) { exefs = pfs; @@ -267,9 +264,9 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) { } const CNMT cnmt(inner_file); - auto& ncas_title = ncas[cnmt.GetTitleID()]; - ncas_title[{cnmt.GetType(), ContentRecordType::Meta}] = nca; + ncas[cnmt.GetTitleID()][{cnmt.GetType(), ContentRecordType::Meta}] = nca; + for (const auto& rec : cnmt.GetContentRecords()) { const auto id_string = Common::HexToString(rec.nca_id, false); auto next_file = pfs->GetFile(fmt::format("{}.nca", id_string)); @@ -286,13 +283,32 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) { } auto next_nca = std::make_shared<NCA>(std::move(next_file), nullptr, 0); + if (next_nca->GetType() == NCAContentType::Program) { - program_status[cnmt.GetTitleID()] = next_nca->GetStatus(); + program_status[next_nca->GetTitleId()] = next_nca->GetStatus(); } - if (next_nca->GetStatus() == Loader::ResultStatus::Success || - (next_nca->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS && - (cnmt.GetTitleID() & 0x800) != 0)) { - ncas_title[{cnmt.GetType(), rec.type}] = std::move(next_nca); + + if (next_nca->GetStatus() != Loader::ResultStatus::Success && + next_nca->GetStatus() != Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) { + continue; + } + + // If the last 3 hexadecimal digits of the CNMT TitleID is 0x800 or is missing the + // BKTRBaseRomFS, this is an update NCA. Otherwise, this is a base NCA. + if ((cnmt.GetTitleID() & 0x800) != 0 || + next_nca->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) { + // If the last 3 hexadecimal digits of the NCA's TitleID is between 0x1 and + // 0x7FF, this is a multi-program update NCA. Otherwise, this is a regular + // update NCA. + if ((next_nca->GetTitleId() & 0x7FF) != 0 && + (next_nca->GetTitleId() & 0x800) == 0) { + ncas[next_nca->GetTitleId()][{cnmt.GetType(), rec.type}] = + std::move(next_nca); + } else { + ncas[cnmt.GetTitleID()][{cnmt.GetType(), rec.type}] = std::move(next_nca); + } + } else { + ncas[next_nca->GetTitleId()][{cnmt.GetType(), rec.type}] = std::move(next_nca); } } diff --git a/src/core/file_sys/submission_package.h b/src/core/file_sys/submission_package.h index cf89de6a9..c70a11b5b 100644 --- a/src/core/file_sys/submission_package.h +++ b/src/core/file_sys/submission_package.h @@ -10,6 +10,10 @@ #include "common/common_types.h" #include "core/file_sys/vfs.h" +namespace Core::Crypto { +class KeyManager; +} + namespace Loader { enum class ResultStatus : u16; } @@ -59,6 +63,7 @@ public: VirtualDir GetParentDirectory() const override; private: + void SetTicketKeys(const std::vector<VirtualFile>& files); void InitializeExeFSAndRomFS(const std::vector<VirtualFile>& files); void ReadNCAs(const std::vector<VirtualFile>& files); @@ -73,7 +78,7 @@ private: std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>> ncas; std::vector<VirtualFile> ticket_files; - Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance(); + Core::Crypto::KeyManager& keys; VirtualFile romfs; VirtualDir exefs; diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp index a4c3f67c4..b2f026b6d 100644 --- a/src/core/file_sys/vfs.cpp +++ b/src/core/file_sys/vfs.cpp @@ -169,11 +169,12 @@ VfsDirectory::~VfsDirectory() = default; std::optional<u8> VfsFile::ReadByte(std::size_t offset) const { u8 out{}; - std::size_t size = Read(&out, 1, offset); - if (size == 1) + const std::size_t size = Read(&out, sizeof(u8), offset); + if (size == 1) { return out; + } - return {}; + return std::nullopt; } std::vector<u8> VfsFile::ReadBytes(std::size_t size, std::size_t offset) const { diff --git a/src/core/file_sys/vfs_offset.cpp b/src/core/file_sys/vfs_offset.cpp index c96f88488..7714d3de5 100644 --- a/src/core/file_sys/vfs_offset.cpp +++ b/src/core/file_sys/vfs_offset.cpp @@ -58,10 +58,11 @@ std::size_t OffsetVfsFile::Write(const u8* data, std::size_t length, std::size_t } std::optional<u8> OffsetVfsFile::ReadByte(std::size_t r_offset) const { - if (r_offset < size) - return file->ReadByte(offset + r_offset); + if (r_offset >= size) { + return std::nullopt; + } - return {}; + return file->ReadByte(offset + r_offset); } std::vector<u8> OffsetVfsFile::ReadBytes(std::size_t r_size, std::size_t r_offset) const { diff --git a/src/core/file_sys/vfs_real.cpp b/src/core/file_sys/vfs_real.cpp index 1dbf632c1..488687ba9 100644 --- a/src/core/file_sys/vfs_real.cpp +++ b/src/core/file_sys/vfs_real.cpp @@ -72,8 +72,10 @@ VfsEntryType RealVfsFilesystem::GetEntryType(std::string_view path_) const { VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) { const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); - if (cache.find(path) != cache.end()) { - auto weak = cache[path]; + + if (const auto weak_iter = cache.find(path); weak_iter != cache.cend()) { + const auto& weak = weak_iter->second; + if (!weak.expired()) { return std::shared_ptr<RealVfsFile>(new RealVfsFile(*this, weak.lock(), path, perms)); } @@ -84,7 +86,7 @@ VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) { } auto backing = std::make_shared<FS::IOFile>(path, ModeFlagsToString(perms).c_str()); - cache[path] = backing; + cache.insert_or_assign(path, backing); // Cannot use make_shared as RealVfsFile constructor is private return std::shared_ptr<RealVfsFile>(new RealVfsFile(*this, backing, path, perms)); @@ -116,11 +118,12 @@ VirtualFile RealVfsFilesystem::CopyFile(std::string_view old_path_, std::string_ VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_view new_path_) { const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault); const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault); + const auto cached_file_iter = cache.find(old_path); - if (cache.find(old_path) != cache.end()) { - auto file = cache[old_path].lock(); + if (cached_file_iter != cache.cend()) { + auto file = cached_file_iter->second.lock(); - if (!cache[old_path].expired()) { + if (!cached_file_iter->second.expired()) { file->Close(); } @@ -131,7 +134,7 @@ VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_ cache.erase(old_path); file->Open(new_path, "r+b"); - cache[new_path] = file; + cache.insert_or_assign(new_path, std::move(file)); } else { UNREACHABLE(); return nullptr; @@ -142,12 +145,15 @@ VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_ bool RealVfsFilesystem::DeleteFile(std::string_view path_) { const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); - if (cache.find(path) != cache.end()) { - if (!cache[path].expired()) { - cache[path].lock()->Close(); + const auto cached_iter = cache.find(path); + + if (cached_iter != cache.cend()) { + if (!cached_iter->second.expired()) { + cached_iter->second.lock()->Close(); } cache.erase(path); } + return FS::Delete(path); } @@ -192,21 +198,25 @@ VirtualDir RealVfsFilesystem::MoveDirectory(std::string_view old_path_, } for (auto& kv : cache) { - // Path in cache starts with old_path - if (kv.first.rfind(old_path, 0) == 0) { - const auto file_old_path = - FS::SanitizePath(kv.first, FS::DirectorySeparator::PlatformDefault); - const auto file_new_path = - FS::SanitizePath(new_path + DIR_SEP + kv.first.substr(old_path.size()), - FS::DirectorySeparator::PlatformDefault); - auto cached = cache[file_old_path]; - if (!cached.expired()) { - auto file = cached.lock(); - file->Open(file_new_path, "r+b"); - cache.erase(file_old_path); - cache[file_new_path] = file; - } + // If the path in the cache doesn't start with old_path, then bail on this file. + if (kv.first.rfind(old_path, 0) != 0) { + continue; + } + + const auto file_old_path = + FS::SanitizePath(kv.first, FS::DirectorySeparator::PlatformDefault); + auto file_new_path = FS::SanitizePath(new_path + DIR_SEP + kv.first.substr(old_path.size()), + FS::DirectorySeparator::PlatformDefault); + const auto& cached = cache[file_old_path]; + + if (cached.expired()) { + continue; } + + auto file = cached.lock(); + file->Open(file_new_path, "r+b"); + cache.erase(file_old_path); + cache.insert_or_assign(std::move(file_new_path), std::move(file)); } return OpenDirectory(new_path, Mode::ReadWrite); @@ -214,15 +224,21 @@ VirtualDir RealVfsFilesystem::MoveDirectory(std::string_view old_path_, bool RealVfsFilesystem::DeleteDirectory(std::string_view path_) { const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); + for (auto& kv : cache) { - // Path in cache starts with old_path - if (kv.first.rfind(path, 0) == 0) { - if (!cache[kv.first].expired()) { - cache[kv.first].lock()->Close(); - } - cache.erase(kv.first); + // If the path in the cache doesn't start with path, then bail on this file. + if (kv.first.rfind(path, 0) != 0) { + continue; } + + const auto& entry = cache[kv.first]; + if (!entry.expired()) { + entry.lock()->Close(); + } + + cache.erase(kv.first); } + return FS::DeleteDirRecursively(path); } @@ -260,14 +276,14 @@ bool RealVfsFile::IsReadable() const { } std::size_t RealVfsFile::Read(u8* data, std::size_t length, std::size_t offset) const { - if (!backing->Seek(offset, SEEK_SET)) { + if (!backing->Seek(static_cast<s64>(offset), SEEK_SET)) { return 0; } return backing->ReadBytes(data, length); } std::size_t RealVfsFile::Write(const u8* data, std::size_t length, std::size_t offset) { - if (!backing->Seek(offset, SEEK_SET)) { + if (!backing->Seek(static_cast<s64>(offset), SEEK_SET)) { return 0; } return backing->WriteBytes(data, length); diff --git a/src/core/file_sys/vfs_static.h b/src/core/file_sys/vfs_static.h index 9f5a90b1b..8b27c30fa 100644 --- a/src/core/file_sys/vfs_static.h +++ b/src/core/file_sys/vfs_static.h @@ -54,9 +54,11 @@ public: } std::optional<u8> ReadByte(std::size_t offset) const override { - if (offset < size) - return value; - return {}; + if (offset >= size) { + return std::nullopt; + } + + return value; } std::vector<u8> ReadBytes(std::size_t length, std::size_t offset) const override { diff --git a/src/core/file_sys/xts_archive.cpp b/src/core/file_sys/xts_archive.cpp index ccf5966d0..24c58e7ae 100644 --- a/src/core/file_sys/xts_archive.cpp +++ b/src/core/file_sys/xts_archive.cpp @@ -15,8 +15,9 @@ #include "common/hex_util.h" #include "common/string_util.h" #include "core/crypto/aes_util.h" +#include "core/crypto/key_manager.h" #include "core/crypto/xts_encryption_layer.h" -#include "core/file_sys/partition_filesystem.h" +#include "core/file_sys/content_archive.h" #include "core/file_sys/vfs_offset.h" #include "core/file_sys/xts_archive.h" #include "core/loader/loader.h" @@ -43,7 +44,9 @@ static bool CalculateHMAC256(Destination* out, const SourceKey* key, std::size_t return true; } -NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::move(file_)) { +NAX::NAX(VirtualFile file_) + : header(std::make_unique<NAXHeader>()), + file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} { std::string path = Common::FS::SanitizePath(file->GetFullPath()); static const std::regex nax_path_regex("/registered/(000000[0-9A-F]{2})/([0-9A-F]{32})\\.nca", std::regex_constants::ECMAScript | @@ -60,7 +63,8 @@ NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::m } NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id) - : header(std::make_unique<NAXHeader>()), file(std::move(file_)) { + : header(std::make_unique<NAXHeader>()), + file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} { Core::Crypto::SHA256Hash hash{}; mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0); status = Parse(fmt::format("/registered/000000{:02X}/{}.nca", hash[0], diff --git a/src/core/file_sys/xts_archive.h b/src/core/file_sys/xts_archive.h index 563531bb6..c472e226e 100644 --- a/src/core/file_sys/xts_archive.h +++ b/src/core/file_sys/xts_archive.h @@ -9,12 +9,16 @@ #include "common/common_types.h" #include "common/swap.h" #include "core/crypto/key_manager.h" -#include "core/file_sys/content_archive.h" #include "core/file_sys/vfs.h" -#include "core/loader/loader.h" + +namespace Loader { +enum class ResultStatus : u16; +} namespace FileSys { +class NCA; + struct NAXHeader { std::array<u8, 0x20> hmac; u64_le magic; @@ -62,6 +66,6 @@ private: VirtualFile dec_file; - Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance(); + Core::Crypto::KeyManager& keys; }; } // namespace FileSys diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp new file mode 100644 index 000000000..c5d65f2d0 --- /dev/null +++ b/src/core/frontend/applets/controller.cpp @@ -0,0 +1,81 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/assert.h" +#include "common/logging/log.h" +#include "core/frontend/applets/controller.h" +#include "core/hle/service/hid/controllers/npad.h" +#include "core/hle/service/hid/hid.h" +#include "core/hle/service/sm/sm.h" + +namespace Core::Frontend { + +ControllerApplet::~ControllerApplet() = default; + +DefaultControllerApplet::DefaultControllerApplet(Service::SM::ServiceManager& service_manager_) + : service_manager{service_manager_} {} + +DefaultControllerApplet::~DefaultControllerApplet() = default; + +void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callback, + ControllerParameters parameters) const { + LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!"); + + auto& npad = + service_manager.GetService<Service::HID::Hid>("hid") + ->GetAppletResource() + ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad); + + auto& players = Settings::values.players; + + const std::size_t min_supported_players = + parameters.enable_single_mode ? 1 : parameters.min_players; + + // Disconnect Handheld first. + npad.DisconnectNPadAtIndex(8); + + // Deduce the best configuration based on the input parameters. + for (std::size_t index = 0; index < players.size() - 2; ++index) { + // First, disconnect all controllers regardless of the value of keep_controllers_connected. + // This makes it easy to connect the desired controllers. + npad.DisconnectNPadAtIndex(index); + + // Only connect the minimum number of required players. + if (index >= min_supported_players) { + continue; + } + + // Connect controllers based on the following priority list from highest to lowest priority: + // Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld + if (parameters.allow_pro_controller) { + npad.AddNewControllerAt( + npad.MapSettingsTypeToNPad(Settings::ControllerType::ProController), index); + } else if (parameters.allow_dual_joycons) { + npad.AddNewControllerAt( + npad.MapSettingsTypeToNPad(Settings::ControllerType::DualJoyconDetached), index); + } else if (parameters.allow_left_joycon && parameters.allow_right_joycon) { + // Assign left joycons to even player indices and right joycons to odd player indices. + // We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and + // a right Joycon for Player 2 in 2 Player Assist mode. + if (index % 2 == 0) { + npad.AddNewControllerAt( + npad.MapSettingsTypeToNPad(Settings::ControllerType::LeftJoycon), index); + } else { + npad.AddNewControllerAt( + npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index); + } + } else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld && + !Settings::values.use_docked_mode) { + // We should *never* reach here under any normal circumstances. + npad.AddNewControllerAt(npad.MapSettingsTypeToNPad(Settings::ControllerType::Handheld), + index); + } else { + UNREACHABLE_MSG("Unable to add a new controller based on the given parameters!"); + } + } + + callback(); +} + +} // namespace Core::Frontend diff --git a/src/core/frontend/applets/controller.h b/src/core/frontend/applets/controller.h new file mode 100644 index 000000000..3e49cdbb9 --- /dev/null +++ b/src/core/frontend/applets/controller.h @@ -0,0 +1,56 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <functional> + +#include "common/common_types.h" + +namespace Service::SM { +class ServiceManager; +} + +namespace Core::Frontend { + +using BorderColor = std::array<u8, 4>; +using ExplainText = std::array<char, 0x81>; + +struct ControllerParameters { + s8 min_players{}; + s8 max_players{}; + bool keep_controllers_connected{}; + bool enable_single_mode{}; + bool enable_border_color{}; + std::vector<BorderColor> border_colors{}; + bool enable_explain_text{}; + std::vector<ExplainText> explain_text{}; + bool allow_pro_controller{}; + bool allow_handheld{}; + bool allow_dual_joycons{}; + bool allow_left_joycon{}; + bool allow_right_joycon{}; +}; + +class ControllerApplet { +public: + virtual ~ControllerApplet(); + + virtual void ReconfigureControllers(std::function<void()> callback, + ControllerParameters parameters) const = 0; +}; + +class DefaultControllerApplet final : public ControllerApplet { +public: + explicit DefaultControllerApplet(Service::SM::ServiceManager& service_manager_); + ~DefaultControllerApplet() override; + + void ReconfigureControllers(std::function<void()> callback, + ControllerParameters parameters) const override; + +private: + Service::SM::ServiceManager& service_manager; +}; + +} // namespace Core::Frontend diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index 9a081fbd4..8c1193894 100644 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp @@ -84,10 +84,12 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) { return; std::lock_guard guard{touch_state->mutex}; - touch_state->touch_x = static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) / - (framebuffer_layout.screen.right - framebuffer_layout.screen.left); - touch_state->touch_y = static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) / - (framebuffer_layout.screen.bottom - framebuffer_layout.screen.top); + touch_state->touch_x = + static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) / + static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left); + touch_state->touch_y = + static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) / + static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top); touch_state->touch_pressed = true; } diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp index c1fbc235b..1acc82497 100644 --- a/src/core/frontend/framebuffer_layout.cpp +++ b/src/core/frontend/framebuffer_layout.cpp @@ -14,8 +14,8 @@ namespace Layout { template <class T> static Common::Rectangle<T> MaxRectangle(Common::Rectangle<T> window_area, float screen_aspect_ratio) { - float scale = std::min(static_cast<float>(window_area.GetWidth()), - window_area.GetHeight() / screen_aspect_ratio); + const float scale = std::min(static_cast<float>(window_area.GetWidth()), + static_cast<float>(window_area.GetHeight()) / screen_aspect_ratio); return Common::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)), static_cast<T>(std::round(scale * screen_aspect_ratio))}; } @@ -27,7 +27,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) { // so just calculate them both even if the other isn't showing. FramebufferLayout res{width, height, false, {}}; - const float window_aspect_ratio = static_cast<float>(height) / width; + const float window_aspect_ratio = static_cast<float>(height) / static_cast<float>(width); const float emulation_aspect_ratio = EmulationAspectRatio( static_cast<AspectRatio>(Settings::values.aspect_ratio.GetValue()), window_aspect_ratio); diff --git a/src/core/frontend/framebuffer_layout.h b/src/core/frontend/framebuffer_layout.h index 91ecc30ab..e2e3bbbb3 100644 --- a/src/core/frontend/framebuffer_layout.h +++ b/src/core/frontend/framebuffer_layout.h @@ -4,6 +4,7 @@ #pragma once +#include "common/common_types.h" #include "common/math_util.h" namespace Layout { diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h index 2b098b7c6..277b70e53 100644 --- a/src/core/frontend/input.h +++ b/src/core/frontend/input.h @@ -33,6 +33,9 @@ public: virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const { return {}; } + virtual bool SetRumblePlay(f32 amp_high, f32 amp_low, f32 freq_high, f32 freq_low) const { + return {}; + } }; /// An abstract class template for a factory that can create input devices. @@ -119,11 +122,11 @@ using ButtonDevice = InputDevice<bool>; using AnalogDevice = InputDevice<std::tuple<float, float>>; /** - * A motion device is an input device that returns a tuple of accelerometer state vector and - * gyroscope state vector. + * A motion status is an object that returns a tuple of accelerometer state vector, + * gyroscope state vector, rotation state vector and orientation state matrix. * * For both vectors: - * x+ is the same direction as LEFT on D-pad. + * x+ is the same direction as RIGHT on D-pad. * y+ is normal to the touch screen, pointing outward. * z+ is the same direction as UP on D-pad. * @@ -133,8 +136,22 @@ using AnalogDevice = InputDevice<std::tuple<float, float>>; * For gyroscope state vector: * Orientation is determined by right-hand rule. * Units: deg/sec + * + * For rotation state vector + * Units: rotations + * + * For orientation state matrix + * x vector + * y vector + * z vector + */ +using MotionStatus = std::tuple<Common::Vec3<float>, Common::Vec3<float>, Common::Vec3<float>, + std::array<Common::Vec3f, 3>>; + +/** + * A motion device is an input device that returns a motion status object */ -using MotionDevice = InputDevice<std::tuple<Common::Vec3<float>, Common::Vec3<float>>>; +using MotionDevice = InputDevice<MotionStatus>; /** * A touch device is an input device that returns a tuple of two floats and a bool. The floats are diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp index 79f22a403..97ee65464 100644 --- a/src/core/gdbstub/gdbstub.cpp +++ b/src/core/gdbstub/gdbstub.cpp @@ -291,11 +291,11 @@ static void FpuWrite(std::size_t id, u128 val, Kernel::Thread* thread = nullptr) */ static u8 HexCharToValue(u8 hex) { if (hex >= '0' && hex <= '9') { - return hex - '0'; + return static_cast<u8>(hex - '0'); } else if (hex >= 'a' && hex <= 'f') { - return hex - 'a' + 0xA; + return static_cast<u8>(hex - 'a' + 0xA); } else if (hex >= 'A' && hex <= 'F') { - return hex - 'A' + 0xA; + return static_cast<u8>(hex - 'A' + 0xA); } LOG_ERROR(Debug_GDBStub, "Invalid nibble: {} ({:02X})", hex, hex); @@ -310,9 +310,9 @@ static u8 HexCharToValue(u8 hex) { static u8 NibbleToHex(u8 n) { n &= 0xF; if (n < 0xA) { - return '0' + n; + return static_cast<u8>('0' + n); } else { - return 'a' + n - 0xA; + return static_cast<u8>('a' + n - 0xA); } } @@ -355,8 +355,8 @@ static u64 HexToLong(const u8* src, std::size_t len) { */ static void MemToGdbHex(u8* dest, const u8* src, std::size_t len) { while (len-- > 0) { - u8 tmp = *src++; - *dest++ = NibbleToHex(tmp >> 4); + const u8 tmp = *src++; + *dest++ = NibbleToHex(static_cast<u8>(tmp >> 4)); *dest++ = NibbleToHex(tmp); } } @@ -370,7 +370,7 @@ static void MemToGdbHex(u8* dest, const u8* src, std::size_t len) { */ static void GdbHexToMem(u8* dest, const u8* src, std::size_t len) { while (len-- > 0) { - *dest++ = (HexCharToValue(src[0]) << 4) | HexCharToValue(src[1]); + *dest++ = static_cast<u8>((HexCharToValue(src[0]) << 4) | HexCharToValue(src[1])); src += 2; } } @@ -602,22 +602,22 @@ static void SendReply(const char* reply) { memcpy(command_buffer + 1, reply, command_length); - u8 checksum = CalculateChecksum(command_buffer, command_length + 1); + const u8 checksum = CalculateChecksum(command_buffer, command_length + 1); command_buffer[0] = GDB_STUB_START; command_buffer[command_length + 1] = GDB_STUB_END; - command_buffer[command_length + 2] = NibbleToHex(checksum >> 4); + command_buffer[command_length + 2] = NibbleToHex(static_cast<u8>(checksum >> 4)); command_buffer[command_length + 3] = NibbleToHex(checksum); u8* ptr = command_buffer; u32 left = command_length + 4; while (left > 0) { - int sent_size = send(gdbserver_socket, reinterpret_cast<char*>(ptr), left, 0); + const auto sent_size = send(gdbserver_socket, reinterpret_cast<char*>(ptr), left, 0); if (sent_size < 0) { LOG_ERROR(Debug_GDBStub, "gdb: send failed"); return Shutdown(); } - left -= sent_size; + left -= static_cast<u32>(sent_size); ptr += sent_size; } } @@ -777,10 +777,10 @@ static void ReadCommand() { command_buffer[command_length++] = c; } - u8 checksum_received = HexCharToValue(ReadByte()) << 4; - checksum_received |= HexCharToValue(ReadByte()); + auto checksum_received = static_cast<u32>(HexCharToValue(ReadByte()) << 4); + checksum_received |= static_cast<u32>(HexCharToValue(ReadByte())); - u8 checksum_calculated = CalculateChecksum(command_buffer, command_length); + const u32 checksum_calculated = CalculateChecksum(command_buffer, command_length); if (checksum_received != checksum_calculated) { LOG_ERROR(Debug_GDBStub, diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h index 1b503331f..1c354037d 100644 --- a/src/core/hle/ipc_helpers.h +++ b/src/core/hle/ipc_helpers.h @@ -38,10 +38,11 @@ public: explicit RequestHelperBase(Kernel::HLERequestContext& context) : context(&context), cmdbuf(context.CommandBuffer()) {} - void Skip(unsigned size_in_words, bool set_to_null) { - if (set_to_null) + void Skip(u32 size_in_words, bool set_to_null) { + if (set_to_null) { memset(cmdbuf + index, 0, size_in_words * sizeof(u32)); - index += size_in_words; + } + index += static_cast<ptrdiff_t>(size_in_words); } /** @@ -49,15 +50,15 @@ public: */ void AlignWithPadding() { if (index & 3) { - Skip(4 - (index & 3), true); + Skip(static_cast<u32>(4 - (index & 3)), true); } } - unsigned GetCurrentOffset() const { - return static_cast<unsigned>(index); + u32 GetCurrentOffset() const { + return static_cast<u32>(index); } - void SetCurrentOffset(unsigned offset) { + void SetCurrentOffset(u32 offset) { index = static_cast<ptrdiff_t>(offset); } }; @@ -89,7 +90,7 @@ public: // The entire size of the raw data section in u32 units, including the 16 bytes of mandatory // padding. - u32 raw_data_size = sizeof(IPC::DataPayloadHeader) / 4 + 4 + normal_params_size; + u64 raw_data_size = sizeof(IPC::DataPayloadHeader) / 4 + 4 + normal_params_size; u32 num_handles_to_move{}; u32 num_domain_objects{}; @@ -105,7 +106,7 @@ public: raw_data_size += sizeof(DomainMessageHeader) / 4 + num_domain_objects; } - header.data_size.Assign(raw_data_size); + header.data_size.Assign(static_cast<u32>(raw_data_size)); if (num_handles_to_copy || num_handles_to_move) { header.enable_handle_descriptor.Assign(1); } diff --git a/src/core/hle/kernel/client_session.cpp b/src/core/hle/kernel/client_session.cpp index 5ab204b9b..be9eba519 100644 --- a/src/core/hle/kernel/client_session.cpp +++ b/src/core/hle/kernel/client_session.cpp @@ -48,14 +48,15 @@ ResultVal<std::shared_ptr<ClientSession>> ClientSession::Create(KernelCore& kern } ResultCode ClientSession::SendSyncRequest(std::shared_ptr<Thread> thread, - Core::Memory::Memory& memory) { + Core::Memory::Memory& memory, + Core::Timing::CoreTiming& core_timing) { // Keep ServerSession alive until we're done working with it. if (!parent->Server()) { return ERR_SESSION_CLOSED_BY_REMOTE; } // Signal the server session that new data is available - return parent->Server()->HandleSyncRequest(std::move(thread), memory); + return parent->Server()->HandleSyncRequest(std::move(thread), memory, core_timing); } } // namespace Kernel diff --git a/src/core/hle/kernel/client_session.h b/src/core/hle/kernel/client_session.h index c5f760d7d..e5e0690c2 100644 --- a/src/core/hle/kernel/client_session.h +++ b/src/core/hle/kernel/client_session.h @@ -16,6 +16,10 @@ namespace Core::Memory { class Memory; } +namespace Core::Timing { +class CoreTiming; +} + namespace Kernel { class KernelCore; @@ -42,7 +46,8 @@ public: return HANDLE_TYPE; } - ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory); + ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory, + Core::Timing::CoreTiming& core_timing); bool ShouldWait(const Thread* thread) const override; diff --git a/src/core/hle/kernel/handle_table.cpp b/src/core/hle/kernel/handle_table.cpp index fb30b6f8b..3e745c18b 100644 --- a/src/core/hle/kernel/handle_table.cpp +++ b/src/core/hle/kernel/handle_table.cpp @@ -118,7 +118,7 @@ std::shared_ptr<Object> HandleTable::GetGeneric(Handle handle) const { void HandleTable::Clear() { for (u16 i = 0; i < table_size; ++i) { - generations[i] = i + 1; + generations[i] = static_cast<u16>(i + 1); objects[i] = nullptr; } next_free_slot = 0; diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index cabe8d418..f2b0fe2fd 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -219,6 +219,7 @@ struct KernelCore::Impl { return static_cast<u32>(system.GetCpuManager().CurrentCore()); } } + std::unique_lock lock{register_thread_mutex}; const auto it = host_thread_ids.find(this_id); if (it == host_thread_ids.end()) { return Core::INVALID_HOST_THREAD_ID; @@ -324,7 +325,7 @@ struct KernelCore::Impl { std::unordered_map<std::thread::id, u32> host_thread_ids; u32 registered_thread_ids{Core::Hardware::NUM_CPU_CORES}; std::bitset<Core::Hardware::NUM_CPU_CORES> registered_core_threads; - std::mutex register_thread_mutex; + mutable std::mutex register_thread_mutex; // Kernel memory management std::unique_ptr<Memory::MemoryManager> memory_manager; diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp index a4b234424..6b7db5372 100644 --- a/src/core/hle/kernel/scheduler.cpp +++ b/src/core/hle/kernel/scheduler.cpp @@ -72,7 +72,7 @@ u32 GlobalScheduler::SelectThreads() { if (top_thread != nullptr) { // TODO(Blinkhawk): Implement Thread Pinning } else { - idle_cores |= (1ul << core); + idle_cores |= (1U << core); } top_threads[core] = top_thread; } @@ -126,7 +126,7 @@ u32 GlobalScheduler::SelectThreads() { top_threads[core_id] = suggested; } - idle_cores &= ~(1ul << core_id); + idle_cores &= ~(1U << core_id); } u32 cores_needing_context_switch{}; for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { @@ -134,7 +134,7 @@ u32 GlobalScheduler::SelectThreads() { ASSERT(top_threads[core] == nullptr || static_cast<u32>(top_threads[core]->GetProcessorID()) == core); if (update_thread(top_threads[core], sched)) { - cores_needing_context_switch |= (1ul << core); + cores_needing_context_switch |= (1U << core); } } return cores_needing_context_switch; @@ -364,7 +364,7 @@ void GlobalScheduler::EnableInterruptAndSchedule(u32 cores_pending_reschedule, } else { must_context_switch = true; } - cores_pending_reschedule &= ~(1ul << core); + cores_pending_reschedule &= ~(1U << core); } if (must_context_switch) { auto& core_scheduler = kernel.CurrentScheduler(); @@ -756,14 +756,18 @@ void Scheduler::SwitchToCurrent() { current_thread = selected_thread; is_context_switch_pending = false; } - while (!is_context_switch_pending) { + const auto is_switch_pending = [this] { + std::scoped_lock lock{guard}; + return is_context_switch_pending; + }; + do { if (current_thread != nullptr && !current_thread->IsHLEThread()) { current_thread->context_guard.lock(); if (!current_thread->IsRunnable()) { current_thread->context_guard.unlock(); break; } - if (current_thread->GetProcessorID() != core_id) { + if (static_cast<u32>(current_thread->GetProcessorID()) != core_id) { current_thread->context_guard.unlock(); break; } @@ -775,7 +779,7 @@ void Scheduler::SwitchToCurrent() { next_context = &idle_thread->GetHostContext(); } Common::Fiber::YieldTo(switch_fiber, *next_context); - } + } while (!is_switch_pending()); } } diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h index 36e3c26fb..b6f04dcea 100644 --- a/src/core/hle/kernel/scheduler.h +++ b/src/core/hle/kernel/scheduler.h @@ -188,7 +188,7 @@ private: /// Scheduler lock mechanisms. bool is_locked{}; - Common::SpinLock inner_lock{}; + std::mutex inner_lock; std::atomic<s64> scope_lock{}; Core::EmuThreadHandle current_owner{Core::EmuThreadHandle::InvalidHandle()}; diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp index 7e6391c6c..8c19f2534 100644 --- a/src/core/hle/kernel/server_session.cpp +++ b/src/core/hle/kernel/server_session.cpp @@ -8,7 +8,6 @@ #include "common/assert.h" #include "common/common_types.h" #include "common/logging/log.h" -#include "core/core.h" #include "core/core_timing.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/client_port.h" @@ -185,10 +184,11 @@ ResultCode ServerSession::CompleteSyncRequest() { } ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread, - Core::Memory::Memory& memory) { + Core::Memory::Memory& memory, + Core::Timing::CoreTiming& core_timing) { const ResultCode result = QueueSyncRequest(std::move(thread), memory); const auto delay = std::chrono::nanoseconds{kernel.IsMulticore() ? 0 : 20000}; - Core::System::GetInstance().CoreTiming().ScheduleEvent(delay, request_event, {}); + core_timing.ScheduleEvent(delay, request_event, {}); return result; } diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h index 403aaf10b..d23e9ec68 100644 --- a/src/core/hle/kernel/server_session.h +++ b/src/core/hle/kernel/server_session.h @@ -18,8 +18,9 @@ class Memory; } namespace Core::Timing { +class CoreTiming; struct EventType; -} +} // namespace Core::Timing namespace Kernel { @@ -87,12 +88,14 @@ public: /** * Handle a sync request from the emulated application. * - * @param thread Thread that initiated the request. - * @param memory Memory context to handle the sync request under. + * @param thread Thread that initiated the request. + * @param memory Memory context to handle the sync request under. + * @param core_timing Core timing context to schedule the request event under. * * @returns ResultCode from the operation. */ - ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory); + ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory, + Core::Timing::CoreTiming& core_timing); bool ShouldWait(const Thread* thread) const override; diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 01ae57053..bafd1ced7 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -346,7 +346,7 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) { SchedulerLock lock(system.Kernel()); thread->InvalidateHLECallback(); thread->SetStatus(ThreadStatus::WaitIPC); - session->SendSyncRequest(SharedFrom(thread), system.Memory()); + session->SendSyncRequest(SharedFrom(thread), system.Memory(), system.CoreTiming()); } if (thread->HasHLECallback()) { diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index eb54cb123..2850dd805 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -496,7 +496,7 @@ public: {3, nullptr, "LoadIdTokenCache"}, {130, nullptr, "GetNintendoAccountUserResourceCacheForApplication"}, {150, nullptr, "CreateAuthorizationRequest"}, - {160, nullptr, "StoreOpenContext"}, + {160, &IManagerForApplication::StoreOpenContext, "StoreOpenContext"}, {170, nullptr, "LoadNetworkServiceLicenseKindAsync"}, }; // clang-format on @@ -520,6 +520,12 @@ private: rb.PushRaw<u64>(user_id.GetNintendoID()); } + void StoreOpenContext(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_ACC, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + Common::UUID user_id; }; @@ -774,6 +780,17 @@ void Module::Interface::ListQualifiedUsers(Kernel::HLERequestContext& ctx) { rb.Push(RESULT_SUCCESS); } +void Module::Interface::LoadOpenContext(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_ACC, "(STUBBED) called"); + + // This is similar to GetBaasAccountManagerForApplication + // This command is used concurrently with ListOpenContextStoredUsers + // TODO: Find the differences between this and GetBaasAccountManagerForApplication + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushIpcInterface<IManagerForApplication>(profile_manager->GetLastOpenedUser()); +} + void Module::Interface::ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_ACC, "(STUBBED) called"); diff --git a/src/core/hle/service/acc/acc.h b/src/core/hle/service/acc/acc.h index d4c6395c6..c611efd89 100644 --- a/src/core/hle/service/acc/acc.h +++ b/src/core/hle/service/acc/acc.h @@ -34,6 +34,7 @@ public: void IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx); void GetProfileEditor(Kernel::HLERequestContext& ctx); void ListQualifiedUsers(Kernel::HLERequestContext& ctx); + void LoadOpenContext(Kernel::HLERequestContext& ctx); void ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx); private: diff --git a/src/core/hle/service/acc/acc_u0.cpp b/src/core/hle/service/acc/acc_u0.cpp index cb44e06b7..75a24f8f5 100644 --- a/src/core/hle/service/acc/acc_u0.cpp +++ b/src/core/hle/service/acc/acc_u0.cpp @@ -29,7 +29,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {110, nullptr, "StoreSaveDataThumbnail"}, {111, nullptr, "ClearSaveDataThumbnail"}, {120, nullptr, "CreateGuestLoginRequest"}, - {130, nullptr, "LoadOpenContext"}, // 5.0.0+ + {130, &ACC_U0::LoadOpenContext, "LoadOpenContext"}, // 5.0.0+ {131, &ACC_U0::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 6.0.0+ {140, &ACC_U0::InitializeApplicationInfoRestricted, "InitializeApplicationInfoRestricted"}, // 6.0.0+ {141, &ACC_U0::ListQualifiedUsers, "ListQualifiedUsers"}, // 6.0.0+ diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 7d92b25a3..d7a81f64a 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -1192,7 +1192,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_) {120, nullptr, "ExecuteProgram"}, {121, nullptr, "ClearUserChannel"}, {122, nullptr, "UnpopToUserChannel"}, - {123, nullptr, "GetPreviousProgramIndex"}, + {123, &IApplicationFunctions::GetPreviousProgramIndex, "GetPreviousProgramIndex"}, {124, nullptr, "EnableApplicationAllThreadDumpOnCrash"}, {130, &IApplicationFunctions::GetGpuErrorDetectedSystemEvent, "GetGpuErrorDetectedSystemEvent"}, {140, &IApplicationFunctions::GetFriendInvitationStorageChannelEvent, "GetFriendInvitationStorageChannelEvent"}, @@ -1554,6 +1554,14 @@ void IApplicationFunctions::QueryApplicationPlayStatisticsByUid(Kernel::HLEReque rb.Push<u32>(0); } +void IApplicationFunctions::GetPreviousProgramIndex(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push<s32>(previous_program_index); +} + void IApplicationFunctions::GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_AM, "(STUBBED) called"); diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h index 6e69796ec..bcc06affe 100644 --- a/src/core/hle/service/am/am.h +++ b/src/core/hle/service/am/am.h @@ -288,11 +288,13 @@ private: void SetApplicationCopyrightVisibility(Kernel::HLERequestContext& ctx); void QueryApplicationPlayStatistics(Kernel::HLERequestContext& ctx); void QueryApplicationPlayStatisticsByUid(Kernel::HLERequestContext& ctx); + void GetPreviousProgramIndex(Kernel::HLERequestContext& ctx); void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx); void GetFriendInvitationStorageChannelEvent(Kernel::HLERequestContext& ctx); bool launch_popped_application_specific = false; bool launch_popped_account_preselect = false; + s32 previous_program_index{-1}; Kernel::EventPair gpu_error_detected_event; Kernel::EventPair friend_invitation_storage_channel_event; Core::System& system; diff --git a/src/core/hle/service/am/applets/applets.cpp b/src/core/hle/service/am/applets/applets.cpp index c3261f3e6..2b626bb40 100644 --- a/src/core/hle/service/am/applets/applets.cpp +++ b/src/core/hle/service/am/applets/applets.cpp @@ -5,6 +5,7 @@ #include <cstring> #include "common/assert.h" #include "core/core.h" +#include "core/frontend/applets/controller.h" #include "core/frontend/applets/error.h" #include "core/frontend/applets/general_frontend.h" #include "core/frontend/applets/profile_select.h" @@ -15,6 +16,7 @@ #include "core/hle/kernel/writable_event.h" #include "core/hle/service/am/am.h" #include "core/hle/service/am/applets/applets.h" +#include "core/hle/service/am/applets/controller.h" #include "core/hle/service/am/applets/error.h" #include "core/hle/service/am/applets/general_backend.h" #include "core/hle/service/am/applets/profile_select.h" @@ -140,14 +142,14 @@ void Applet::Initialize() { AppletFrontendSet::AppletFrontendSet() = default; -AppletFrontendSet::AppletFrontendSet(ParentalControlsApplet parental_controls, ErrorApplet error, +AppletFrontendSet::AppletFrontendSet(ControllerApplet controller, ECommerceApplet e_commerce, + ErrorApplet error, ParentalControlsApplet parental_controls, PhotoViewer photo_viewer, ProfileSelect profile_select, - SoftwareKeyboard software_keyboard, WebBrowser web_browser, - ECommerceApplet e_commerce) - : parental_controls{std::move(parental_controls)}, error{std::move(error)}, - photo_viewer{std::move(photo_viewer)}, profile_select{std::move(profile_select)}, - software_keyboard{std::move(software_keyboard)}, web_browser{std::move(web_browser)}, - e_commerce{std::move(e_commerce)} {} + SoftwareKeyboard software_keyboard, WebBrowser web_browser) + : controller{std::move(controller)}, e_commerce{std::move(e_commerce)}, error{std::move(error)}, + parental_controls{std::move(parental_controls)}, photo_viewer{std::move(photo_viewer)}, + profile_select{std::move(profile_select)}, software_keyboard{std::move(software_keyboard)}, + web_browser{std::move(web_browser)} {} AppletFrontendSet::~AppletFrontendSet() = default; @@ -164,20 +166,37 @@ const AppletFrontendSet& AppletManager::GetAppletFrontendSet() const { } void AppletManager::SetAppletFrontendSet(AppletFrontendSet set) { - if (set.parental_controls != nullptr) - frontend.parental_controls = std::move(set.parental_controls); - if (set.error != nullptr) + if (set.controller != nullptr) { + frontend.controller = std::move(set.controller); + } + + if (set.e_commerce != nullptr) { + frontend.e_commerce = std::move(set.e_commerce); + } + + if (set.error != nullptr) { frontend.error = std::move(set.error); - if (set.photo_viewer != nullptr) + } + + if (set.parental_controls != nullptr) { + frontend.parental_controls = std::move(set.parental_controls); + } + + if (set.photo_viewer != nullptr) { frontend.photo_viewer = std::move(set.photo_viewer); - if (set.profile_select != nullptr) + } + + if (set.profile_select != nullptr) { frontend.profile_select = std::move(set.profile_select); - if (set.software_keyboard != nullptr) + } + + if (set.software_keyboard != nullptr) { frontend.software_keyboard = std::move(set.software_keyboard); - if (set.web_browser != nullptr) + } + + if (set.web_browser != nullptr) { frontend.web_browser = std::move(set.web_browser); - if (set.e_commerce != nullptr) - frontend.e_commerce = std::move(set.e_commerce); + } } void AppletManager::SetDefaultAppletFrontendSet() { @@ -186,15 +205,24 @@ void AppletManager::SetDefaultAppletFrontendSet() { } void AppletManager::SetDefaultAppletsIfMissing() { - if (frontend.parental_controls == nullptr) { - frontend.parental_controls = - std::make_unique<Core::Frontend::DefaultParentalControlsApplet>(); + if (frontend.controller == nullptr) { + frontend.controller = + std::make_unique<Core::Frontend::DefaultControllerApplet>(system.ServiceManager()); + } + + if (frontend.e_commerce == nullptr) { + frontend.e_commerce = std::make_unique<Core::Frontend::DefaultECommerceApplet>(); } if (frontend.error == nullptr) { frontend.error = std::make_unique<Core::Frontend::DefaultErrorApplet>(); } + if (frontend.parental_controls == nullptr) { + frontend.parental_controls = + std::make_unique<Core::Frontend::DefaultParentalControlsApplet>(); + } + if (frontend.photo_viewer == nullptr) { frontend.photo_viewer = std::make_unique<Core::Frontend::DefaultPhotoViewerApplet>(); } @@ -211,10 +239,6 @@ void AppletManager::SetDefaultAppletsIfMissing() { if (frontend.web_browser == nullptr) { frontend.web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>(); } - - if (frontend.e_commerce == nullptr) { - frontend.e_commerce = std::make_unique<Core::Frontend::DefaultECommerceApplet>(); - } } void AppletManager::ClearAll() { @@ -225,6 +249,8 @@ std::shared_ptr<Applet> AppletManager::GetApplet(AppletId id) const { switch (id) { case AppletId::Auth: return std::make_shared<Auth>(system, *frontend.parental_controls); + case AppletId::Controller: + return std::make_shared<Controller>(system, *frontend.controller); case AppletId::Error: return std::make_shared<Error>(system, *frontend.error); case AppletId::ProfileSelect: diff --git a/src/core/hle/service/am/applets/applets.h b/src/core/hle/service/am/applets/applets.h index e75be86a2..a1f4cf897 100644 --- a/src/core/hle/service/am/applets/applets.h +++ b/src/core/hle/service/am/applets/applets.h @@ -17,6 +17,7 @@ class System; } namespace Core::Frontend { +class ControllerApplet; class ECommerceApplet; class ErrorApplet; class ParentalControlsApplet; @@ -155,19 +156,20 @@ protected: }; struct AppletFrontendSet { - using ParentalControlsApplet = std::unique_ptr<Core::Frontend::ParentalControlsApplet>; + using ControllerApplet = std::unique_ptr<Core::Frontend::ControllerApplet>; + using ECommerceApplet = std::unique_ptr<Core::Frontend::ECommerceApplet>; using ErrorApplet = std::unique_ptr<Core::Frontend::ErrorApplet>; + using ParentalControlsApplet = std::unique_ptr<Core::Frontend::ParentalControlsApplet>; using PhotoViewer = std::unique_ptr<Core::Frontend::PhotoViewerApplet>; using ProfileSelect = std::unique_ptr<Core::Frontend::ProfileSelectApplet>; using SoftwareKeyboard = std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet>; using WebBrowser = std::unique_ptr<Core::Frontend::WebBrowserApplet>; - using ECommerceApplet = std::unique_ptr<Core::Frontend::ECommerceApplet>; AppletFrontendSet(); - AppletFrontendSet(ParentalControlsApplet parental_controls, ErrorApplet error, - PhotoViewer photo_viewer, ProfileSelect profile_select, - SoftwareKeyboard software_keyboard, WebBrowser web_browser, - ECommerceApplet e_commerce); + AppletFrontendSet(ControllerApplet controller, ECommerceApplet e_commerce, ErrorApplet error, + ParentalControlsApplet parental_controls, PhotoViewer photo_viewer, + ProfileSelect profile_select, SoftwareKeyboard software_keyboard, + WebBrowser web_browser); ~AppletFrontendSet(); AppletFrontendSet(const AppletFrontendSet&) = delete; @@ -176,13 +178,14 @@ struct AppletFrontendSet { AppletFrontendSet(AppletFrontendSet&&) noexcept; AppletFrontendSet& operator=(AppletFrontendSet&&) noexcept; - ParentalControlsApplet parental_controls; + ControllerApplet controller; + ECommerceApplet e_commerce; ErrorApplet error; + ParentalControlsApplet parental_controls; PhotoViewer photo_viewer; ProfileSelect profile_select; SoftwareKeyboard software_keyboard; WebBrowser web_browser; - ECommerceApplet e_commerce; }; class AppletManager { diff --git a/src/core/hle/service/am/applets/controller.cpp b/src/core/hle/service/am/applets/controller.cpp new file mode 100644 index 000000000..2151da783 --- /dev/null +++ b/src/core/hle/service/am/applets/controller.cpp @@ -0,0 +1,210 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <cstring> + +#include "common/assert.h" +#include "common/logging/log.h" +#include "common/string_util.h" +#include "core/core.h" +#include "core/frontend/applets/controller.h" +#include "core/hle/result.h" +#include "core/hle/service/am/am.h" +#include "core/hle/service/am/applets/controller.h" +#include "core/hle/service/hid/controllers/npad.h" + +namespace Service::AM::Applets { + +// This error code (0x183ACA) is thrown when the applet fails to initialize. +[[maybe_unused]] constexpr ResultCode ERR_CONTROLLER_APPLET_3101{ErrorModule::HID, 3101}; +// This error code (0x183CCA) is thrown when the u32 result in ControllerSupportResultInfo is 2. +[[maybe_unused]] constexpr ResultCode ERR_CONTROLLER_APPLET_3102{ErrorModule::HID, 3102}; + +static Core::Frontend::ControllerParameters ConvertToFrontendParameters( + ControllerSupportArgPrivate private_arg, ControllerSupportArgHeader header, bool enable_text, + std::vector<IdentificationColor> identification_colors, std::vector<ExplainText> text) { + HID::Controller_NPad::NPadType npad_style_set; + npad_style_set.raw = private_arg.style_set; + + return { + .min_players = std::max(s8(1), header.player_count_min), + .max_players = header.player_count_max, + .keep_controllers_connected = header.enable_take_over_connection, + .enable_single_mode = header.enable_single_mode, + .enable_border_color = header.enable_identification_color, + .border_colors = identification_colors, + .enable_explain_text = enable_text, + .explain_text = text, + .allow_pro_controller = npad_style_set.pro_controller == 1, + .allow_handheld = npad_style_set.handheld == 1, + .allow_dual_joycons = npad_style_set.joycon_dual == 1, + .allow_left_joycon = npad_style_set.joycon_left == 1, + .allow_right_joycon = npad_style_set.joycon_right == 1, + }; +} + +Controller::Controller(Core::System& system_, const Core::Frontend::ControllerApplet& frontend_) + : Applet{system_.Kernel()}, frontend(frontend_) {} + +Controller::~Controller() = default; + +void Controller::Initialize() { + Applet::Initialize(); + + LOG_INFO(Service_HID, "Initializing Controller Applet."); + + LOG_DEBUG(Service_HID, + "Initializing Applet with common_args: arg_version={}, lib_version={}, " + "play_startup_sound={}, size={}, system_tick={}, theme_color={}", + common_args.arguments_version, common_args.library_version, + common_args.play_startup_sound, common_args.size, common_args.system_tick, + common_args.theme_color); + + library_applet_version = LibraryAppletVersion{common_args.library_version}; + + const auto private_arg_storage = broker.PopNormalDataToApplet(); + ASSERT(private_arg_storage != nullptr); + + const auto& private_arg = private_arg_storage->GetData(); + ASSERT(private_arg.size() == sizeof(ControllerSupportArgPrivate)); + + std::memcpy(&controller_private_arg, private_arg.data(), sizeof(ControllerSupportArgPrivate)); + ASSERT_MSG(controller_private_arg.arg_private_size == sizeof(ControllerSupportArgPrivate), + "Unknown ControllerSupportArgPrivate revision={} with size={}", + library_applet_version, controller_private_arg.arg_private_size); + + switch (controller_private_arg.mode) { + case ControllerSupportMode::ShowControllerSupport: { + const auto user_arg_storage = broker.PopNormalDataToApplet(); + ASSERT(user_arg_storage != nullptr); + + const auto& user_arg = user_arg_storage->GetData(); + switch (library_applet_version) { + case LibraryAppletVersion::Version3: + case LibraryAppletVersion::Version4: + case LibraryAppletVersion::Version5: + ASSERT(user_arg.size() == sizeof(ControllerSupportArgOld)); + std::memcpy(&controller_user_arg_old, user_arg.data(), sizeof(ControllerSupportArgOld)); + break; + case LibraryAppletVersion::Version7: + ASSERT(user_arg.size() == sizeof(ControllerSupportArgNew)); + std::memcpy(&controller_user_arg_new, user_arg.data(), sizeof(ControllerSupportArgNew)); + break; + default: + UNIMPLEMENTED_MSG("Unknown ControllerSupportArg revision={} with size={}", + library_applet_version, controller_private_arg.arg_size); + ASSERT(user_arg.size() >= sizeof(ControllerSupportArgNew)); + std::memcpy(&controller_user_arg_new, user_arg.data(), sizeof(ControllerSupportArgNew)); + break; + } + break; + } + case ControllerSupportMode::ShowControllerStrapGuide: + case ControllerSupportMode::ShowControllerFirmwareUpdate: + default: { + UNIMPLEMENTED_MSG("Unimplemented ControllerSupportMode={}", controller_private_arg.mode); + break; + } + } +} + +bool Controller::TransactionComplete() const { + return complete; +} + +ResultCode Controller::GetStatus() const { + return status; +} + +void Controller::ExecuteInteractive() { + UNREACHABLE_MSG("Attempted to call interactive execution on non-interactive applet."); +} + +void Controller::Execute() { + switch (controller_private_arg.mode) { + case ControllerSupportMode::ShowControllerSupport: { + const auto parameters = [this] { + switch (library_applet_version) { + case LibraryAppletVersion::Version3: + case LibraryAppletVersion::Version4: + case LibraryAppletVersion::Version5: + return ConvertToFrontendParameters( + controller_private_arg, controller_user_arg_old.header, + controller_user_arg_old.enable_explain_text, + std::vector<IdentificationColor>( + controller_user_arg_old.identification_colors.begin(), + controller_user_arg_old.identification_colors.end()), + std::vector<ExplainText>(controller_user_arg_old.explain_text.begin(), + controller_user_arg_old.explain_text.end())); + case LibraryAppletVersion::Version7: + default: + return ConvertToFrontendParameters( + controller_private_arg, controller_user_arg_new.header, + controller_user_arg_new.enable_explain_text, + std::vector<IdentificationColor>( + controller_user_arg_new.identification_colors.begin(), + controller_user_arg_new.identification_colors.end()), + std::vector<ExplainText>(controller_user_arg_new.explain_text.begin(), + controller_user_arg_new.explain_text.end())); + } + }(); + + is_single_mode = parameters.enable_single_mode; + + LOG_DEBUG(Service_HID, + "Controller Parameters: min_players={}, max_players={}, " + "keep_controllers_connected={}, enable_single_mode={}, enable_border_color={}, " + "enable_explain_text={}, allow_pro_controller={}, allow_handheld={}, " + "allow_dual_joycons={}, allow_left_joycon={}, allow_right_joycon={}", + parameters.min_players, parameters.max_players, + parameters.keep_controllers_connected, parameters.enable_single_mode, + parameters.enable_border_color, parameters.enable_explain_text, + parameters.allow_pro_controller, parameters.allow_handheld, + parameters.allow_dual_joycons, parameters.allow_left_joycon, + parameters.allow_right_joycon); + + frontend.ReconfigureControllers([this] { ConfigurationComplete(); }, parameters); + break; + } + case ControllerSupportMode::ShowControllerStrapGuide: + case ControllerSupportMode::ShowControllerFirmwareUpdate: + default: { + ConfigurationComplete(); + break; + } + } +} + +void Controller::ConfigurationComplete() { + ControllerSupportResultInfo result_info{}; + + const auto& players = Settings::values.players; + + // If enable_single_mode is enabled, player_count is 1 regardless of any other parameters. + // Otherwise, only count connected players from P1-P8. + result_info.player_count = + is_single_mode ? 1 + : static_cast<s8>(std::count_if( + players.begin(), players.end() - 2, + [](Settings::PlayerInput player) { return player.connected; })); + + result_info.selected_id = HID::Controller_NPad::IndexToNPad( + std::distance(players.begin(), + std::find_if(players.begin(), players.end(), + [](Settings::PlayerInput player) { return player.connected; }))); + + result_info.result = 0; + + LOG_DEBUG(Service_HID, "Result Info: player_count={}, selected_id={}, result={}", + result_info.player_count, result_info.selected_id, result_info.result); + + complete = true; + out_data = std::vector<u8>(sizeof(ControllerSupportResultInfo)); + std::memcpy(out_data.data(), &result_info, out_data.size()); + broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(out_data))); + broker.SignalStateChanged(); +} + +} // namespace Service::AM::Applets diff --git a/src/core/hle/service/am/applets/controller.h b/src/core/hle/service/am/applets/controller.h new file mode 100644 index 000000000..f7bb3fba9 --- /dev/null +++ b/src/core/hle/service/am/applets/controller.h @@ -0,0 +1,123 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <vector> + +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "core/hle/result.h" +#include "core/hle/service/am/applets/applets.h" + +namespace Core { +class System; +} + +namespace Service::AM::Applets { + +using IdentificationColor = std::array<u8, 4>; +using ExplainText = std::array<char, 0x81>; + +enum class LibraryAppletVersion : u32_le { + Version3 = 0x3, // 1.0.0 - 2.3.0 + Version4 = 0x4, // 3.0.0 - 5.1.0 + Version5 = 0x5, // 6.0.0 - 7.0.1 + Version7 = 0x7, // 8.0.0+ +}; + +enum class ControllerSupportMode : u8 { + ShowControllerSupport = 0, + ShowControllerStrapGuide = 1, + ShowControllerFirmwareUpdate = 2, +}; + +enum class ControllerSupportCaller : u8 { + Application = 0, + System = 1, +}; + +struct ControllerSupportArgPrivate { + u32 arg_private_size{}; + u32 arg_size{}; + bool flag_0{}; + bool flag_1{}; + ControllerSupportMode mode{}; + ControllerSupportCaller caller{}; + u32 style_set{}; + u32 joy_hold_type{}; +}; +static_assert(sizeof(ControllerSupportArgPrivate) == 0x14, + "ControllerSupportArgPrivate has incorrect size."); + +struct ControllerSupportArgHeader { + s8 player_count_min{}; + s8 player_count_max{}; + bool enable_take_over_connection{}; + bool enable_left_justify{}; + bool enable_permit_joy_dual{}; + bool enable_single_mode{}; + bool enable_identification_color{}; +}; +static_assert(sizeof(ControllerSupportArgHeader) == 0x7, + "ControllerSupportArgHeader has incorrect size."); + +// LibraryAppletVersion 0x3, 0x4, 0x5 +struct ControllerSupportArgOld { + ControllerSupportArgHeader header{}; + std::array<IdentificationColor, 4> identification_colors{}; + bool enable_explain_text{}; + std::array<ExplainText, 4> explain_text{}; +}; +static_assert(sizeof(ControllerSupportArgOld) == 0x21C, + "ControllerSupportArgOld has incorrect size."); + +// LibraryAppletVersion 0x7 +struct ControllerSupportArgNew { + ControllerSupportArgHeader header{}; + std::array<IdentificationColor, 8> identification_colors{}; + bool enable_explain_text{}; + std::array<ExplainText, 8> explain_text{}; +}; +static_assert(sizeof(ControllerSupportArgNew) == 0x430, + "ControllerSupportArgNew has incorrect size."); + +struct ControllerSupportResultInfo { + s8 player_count{}; + INSERT_PADDING_BYTES(3); + u32 selected_id{}; + u32 result{}; +}; +static_assert(sizeof(ControllerSupportResultInfo) == 0xC, + "ControllerSupportResultInfo has incorrect size."); + +class Controller final : public Applet { +public: + explicit Controller(Core::System& system_, const Core::Frontend::ControllerApplet& frontend_); + ~Controller() override; + + void Initialize() override; + + bool TransactionComplete() const override; + ResultCode GetStatus() const override; + void ExecuteInteractive() override; + void Execute() override; + + void ConfigurationComplete(); + +private: + const Core::Frontend::ControllerApplet& frontend; + + LibraryAppletVersion library_applet_version; + ControllerSupportArgPrivate controller_private_arg; + ControllerSupportArgOld controller_user_arg_old; + ControllerSupportArgNew controller_user_arg_new; + bool complete{false}; + ResultCode status{RESULT_SUCCESS}; + bool is_single_mode{false}; + std::vector<u8> out_data; +}; + +} // namespace Service::AM::Applets diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index d8359abaa..a2d3ded7b 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -26,7 +26,7 @@ namespace Service::Audio { class IAudioRenderer final : public ServiceFramework<IAudioRenderer> { public: - explicit IAudioRenderer(Core::System& system, AudioCore::AudioRendererParameter audren_params, + explicit IAudioRenderer(Core::System& system, AudioCommon::AudioRendererParameter audren_params, const std::size_t instance_number) : ServiceFramework("IAudioRenderer") { // clang-format off @@ -94,14 +94,15 @@ private: void RequestUpdateImpl(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_Audio, "(STUBBED) called"); - auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer()); + std::vector<u8> output_params(ctx.GetWriteBufferSize()); + auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer(), output_params); - if (result.Succeeded()) { - ctx.WriteBuffer(result.Unwrap()); + if (result.IsSuccess()) { + ctx.WriteBuffer(output_params); } IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(result.Code()); + rb.Push(result); } void Start(Kernel::HLERequestContext& ctx) { @@ -346,7 +347,7 @@ void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) { OpenAudioRendererImpl(ctx); } -static u64 CalculateNumPerformanceEntries(const AudioCore::AudioRendererParameter& params) { +static u64 CalculateNumPerformanceEntries(const AudioCommon::AudioRendererParameter& params) { // +1 represents the final mix. return u64{params.effect_count} + params.submix_count + params.sink_count + params.voice_count + 1; @@ -375,7 +376,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { constexpr u64 upsampler_manager_size = 0x48; // Calculates the part of the size that relates to mix buffers. - const auto calculate_mix_buffer_sizes = [](const AudioCore::AudioRendererParameter& params) { + const auto calculate_mix_buffer_sizes = [](const AudioCommon::AudioRendererParameter& params) { // As of 8.0.0 this is the maximum on voice channels. constexpr u64 max_voice_channels = 6; @@ -397,7 +398,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { }; // Calculates the portion of the size related to the mix data (and the sorting thereof). - const auto calculate_mix_info_size = [](const AudioCore::AudioRendererParameter& params) { + const auto calculate_mix_info_size = [](const AudioCommon::AudioRendererParameter& params) { // The size of the mixing info data structure. constexpr u64 mix_info_size = 0x940; @@ -447,7 +448,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { }; // Calculates the part of the size related to voice channel info. - const auto calculate_voice_info_size = [](const AudioCore::AudioRendererParameter& params) { + const auto calculate_voice_info_size = [](const AudioCommon::AudioRendererParameter& params) { constexpr u64 voice_info_size = 0x220; constexpr u64 voice_resource_size = 0xD0; @@ -461,7 +462,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { }; // Calculates the part of the size related to memory pools. - const auto calculate_memory_pools_size = [](const AudioCore::AudioRendererParameter& params) { + const auto calculate_memory_pools_size = [](const AudioCommon::AudioRendererParameter& params) { const u64 num_memory_pools = sizeof(s32) * (u64{params.effect_count} + params.voice_count); const u64 memory_pool_info_size = 0x20; return Common::AlignUp(num_memory_pools * memory_pool_info_size, info_field_alignment_size); @@ -469,7 +470,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { // Calculates the part of the size related to the splitter context. const auto calculate_splitter_context_size = - [](const AudioCore::AudioRendererParameter& params) -> u64 { + [](const AudioCommon::AudioRendererParameter& params) -> u64 { if (!IsFeatureSupported(AudioFeatures::Splitter, params.revision)) { return 0; } @@ -488,27 +489,29 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { }; // Calculates the part of the size related to the upsampler info. - const auto calculate_upsampler_info_size = [](const AudioCore::AudioRendererParameter& params) { - constexpr u64 upsampler_info_size = 0x280; - // Yes, using the buffer size over info alignment size is intentional here. - return Common::AlignUp(upsampler_info_size * (u64{params.submix_count} + params.sink_count), - buffer_alignment_size); - }; + const auto calculate_upsampler_info_size = + [](const AudioCommon::AudioRendererParameter& params) { + constexpr u64 upsampler_info_size = 0x280; + // Yes, using the buffer size over info alignment size is intentional here. + return Common::AlignUp(upsampler_info_size * + (u64{params.submix_count} + params.sink_count), + buffer_alignment_size); + }; // Calculates the part of the size related to effect info. - const auto calculate_effect_info_size = [](const AudioCore::AudioRendererParameter& params) { + const auto calculate_effect_info_size = [](const AudioCommon::AudioRendererParameter& params) { constexpr u64 effect_info_size = 0x2B0; return Common::AlignUp(effect_info_size * params.effect_count, info_field_alignment_size); }; // Calculates the part of the size related to audio sink info. - const auto calculate_sink_info_size = [](const AudioCore::AudioRendererParameter& params) { + const auto calculate_sink_info_size = [](const AudioCommon::AudioRendererParameter& params) { const u64 sink_info_size = 0x170; return Common::AlignUp(sink_info_size * params.sink_count, info_field_alignment_size); }; // Calculates the part of the size related to voice state info. - const auto calculate_voice_state_size = [](const AudioCore::AudioRendererParameter& params) { + const auto calculate_voice_state_size = [](const AudioCommon::AudioRendererParameter& params) { const u64 voice_state_size = 0x100; const u64 additional_size = buffer_alignment_size - 1; return Common::AlignUp(voice_state_size * params.voice_count + additional_size, @@ -516,7 +519,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { }; // Calculates the part of the size related to performance statistics. - const auto calculate_perf_size = [](const AudioCore::AudioRendererParameter& params) { + const auto calculate_perf_size = [](const AudioCommon::AudioRendererParameter& params) { // Extra size value appended to the end of the calculation. constexpr u64 appended = 128; @@ -543,79 +546,81 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { }; // Calculates the part of the size that relates to the audio command buffer. - const auto calculate_command_buffer_size = [](const AudioCore::AudioRendererParameter& params) { - constexpr u64 alignment = (buffer_alignment_size - 1) * 2; + const auto calculate_command_buffer_size = + [](const AudioCommon::AudioRendererParameter& params) { + constexpr u64 alignment = (buffer_alignment_size - 1) * 2; - if (!IsFeatureSupported(AudioFeatures::VariadicCommandBuffer, params.revision)) { - constexpr u64 command_buffer_size = 0x18000; + if (!IsFeatureSupported(AudioFeatures::VariadicCommandBuffer, params.revision)) { + constexpr u64 command_buffer_size = 0x18000; - return command_buffer_size + alignment; - } + return command_buffer_size + alignment; + } - // When the variadic command buffer is supported, this means - // the command generator for the audio renderer can issue commands - // that are (as one would expect), variable in size. So what we need to do - // is determine the maximum possible size for a few command data structures - // then multiply them by the amount of present commands indicated by the given - // respective audio parameters. + // When the variadic command buffer is supported, this means + // the command generator for the audio renderer can issue commands + // that are (as one would expect), variable in size. So what we need to do + // is determine the maximum possible size for a few command data structures + // then multiply them by the amount of present commands indicated by the given + // respective audio parameters. - constexpr u64 max_biquad_filters = 2; - constexpr u64 max_mix_buffers = 24; + constexpr u64 max_biquad_filters = 2; + constexpr u64 max_mix_buffers = 24; - constexpr u64 biquad_filter_command_size = 0x2C; + constexpr u64 biquad_filter_command_size = 0x2C; - constexpr u64 depop_mix_command_size = 0x24; - constexpr u64 depop_setup_command_size = 0x50; + constexpr u64 depop_mix_command_size = 0x24; + constexpr u64 depop_setup_command_size = 0x50; - constexpr u64 effect_command_max_size = 0x540; + constexpr u64 effect_command_max_size = 0x540; - constexpr u64 mix_command_size = 0x1C; - constexpr u64 mix_ramp_command_size = 0x24; - constexpr u64 mix_ramp_grouped_command_size = 0x13C; + constexpr u64 mix_command_size = 0x1C; + constexpr u64 mix_ramp_command_size = 0x24; + constexpr u64 mix_ramp_grouped_command_size = 0x13C; - constexpr u64 perf_command_size = 0x28; + constexpr u64 perf_command_size = 0x28; - constexpr u64 sink_command_size = 0x130; + constexpr u64 sink_command_size = 0x130; - constexpr u64 submix_command_max_size = - depop_mix_command_size + (mix_command_size * max_mix_buffers) * max_mix_buffers; + constexpr u64 submix_command_max_size = + depop_mix_command_size + (mix_command_size * max_mix_buffers) * max_mix_buffers; - constexpr u64 volume_command_size = 0x1C; - constexpr u64 volume_ramp_command_size = 0x20; + constexpr u64 volume_command_size = 0x1C; + constexpr u64 volume_ramp_command_size = 0x20; - constexpr u64 voice_biquad_filter_command_size = - biquad_filter_command_size * max_biquad_filters; - constexpr u64 voice_data_command_size = 0x9C; - const u64 voice_command_max_size = - (params.splitter_count * depop_setup_command_size) + - (voice_data_command_size + voice_biquad_filter_command_size + volume_ramp_command_size + - mix_ramp_grouped_command_size); + constexpr u64 voice_biquad_filter_command_size = + biquad_filter_command_size * max_biquad_filters; + constexpr u64 voice_data_command_size = 0x9C; + const u64 voice_command_max_size = + (params.splitter_count * depop_setup_command_size) + + (voice_data_command_size + voice_biquad_filter_command_size + + volume_ramp_command_size + mix_ramp_grouped_command_size); - // Now calculate the individual elements that comprise the size and add them together. - const u64 effect_commands_size = params.effect_count * effect_command_max_size; + // Now calculate the individual elements that comprise the size and add them together. + const u64 effect_commands_size = params.effect_count * effect_command_max_size; - const u64 final_mix_commands_size = - depop_mix_command_size + volume_command_size * max_mix_buffers; + const u64 final_mix_commands_size = + depop_mix_command_size + volume_command_size * max_mix_buffers; - const u64 perf_commands_size = - perf_command_size * (CalculateNumPerformanceEntries(params) + max_perf_detail_entries); + const u64 perf_commands_size = + perf_command_size * + (CalculateNumPerformanceEntries(params) + max_perf_detail_entries); - const u64 sink_commands_size = params.sink_count * sink_command_size; + const u64 sink_commands_size = params.sink_count * sink_command_size; - const u64 splitter_commands_size = - params.num_splitter_send_channels * max_mix_buffers * mix_ramp_command_size; + const u64 splitter_commands_size = + params.num_splitter_send_channels * max_mix_buffers * mix_ramp_command_size; - const u64 submix_commands_size = params.submix_count * submix_command_max_size; + const u64 submix_commands_size = params.submix_count * submix_command_max_size; - const u64 voice_commands_size = params.voice_count * voice_command_max_size; + const u64 voice_commands_size = params.voice_count * voice_command_max_size; - return effect_commands_size + final_mix_commands_size + perf_commands_size + - sink_commands_size + splitter_commands_size + submix_commands_size + - voice_commands_size + alignment; - }; + return effect_commands_size + final_mix_commands_size + perf_commands_size + + sink_commands_size + splitter_commands_size + submix_commands_size + + voice_commands_size + alignment; + }; IPC::RequestParser rp{ctx}; - const auto params = rp.PopRaw<AudioCore::AudioRendererParameter>(); + const auto params = rp.PopRaw<AudioCommon::AudioRendererParameter>(); u64 size = 0; size += calculate_mix_buffer_sizes(params); @@ -681,7 +686,7 @@ void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& c void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto params = rp.PopRaw<AudioCore::AudioRendererParameter>(); + const auto params = rp.PopRaw<AudioCommon::AudioRendererParameter>(); IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); diff --git a/src/core/hle/service/bcat/backend/boxcat.cpp b/src/core/hle/service/bcat/backend/boxcat.cpp index ca021a99f..3b6f7498e 100644 --- a/src/core/hle/service/bcat/backend/boxcat.cpp +++ b/src/core/hle/service/bcat/backend/boxcat.cpp @@ -196,7 +196,9 @@ private: const std::string& content_type_name) { if (client == nullptr) { client = std::make_unique<httplib::SSLClient>(BOXCAT_HOSTNAME, PORT); - client->set_timeout_sec(timeout_seconds); + client->set_connection_timeout(timeout_seconds); + client->set_read_timeout(timeout_seconds); + client->set_write_timeout(timeout_seconds); } httplib::Headers headers{ @@ -255,7 +257,7 @@ private: return out; } - std::unique_ptr<httplib::Client> client; + std::unique_ptr<httplib::SSLClient> client; std::string path; u64 title_id; u64 build_id; @@ -443,13 +445,25 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title) Boxcat::StatusResult Boxcat::GetStatus(std::optional<std::string>& global, std::map<std::string, EventStatus>& games) { httplib::SSLClient client{BOXCAT_HOSTNAME, static_cast<int>(PORT)}; - client.set_timeout_sec(static_cast<int>(TIMEOUT_SECONDS)); + client.set_connection_timeout(static_cast<int>(TIMEOUT_SECONDS)); + client.set_read_timeout(static_cast<int>(TIMEOUT_SECONDS)); + client.set_write_timeout(static_cast<int>(TIMEOUT_SECONDS)); httplib::Headers headers{ {std::string("Game-Assets-API-Version"), std::string(BOXCAT_API_VERSION)}, {std::string("Boxcat-Client-Type"), std::string(BOXCAT_CLIENT_TYPE)}, }; + if (!client.is_valid()) { + LOG_ERROR(Service_BCAT, "Client is invalid, going offline!"); + return StatusResult::Offline; + } + + if (!client.is_socket_open()) { + LOG_ERROR(Service_BCAT, "Failed to open socket, going offline!"); + return StatusResult::Offline; + } + const auto response = client.Get(BOXCAT_PATHNAME_EVENTS, headers); if (response == nullptr) return StatusResult::Offline; diff --git a/src/core/hle/service/caps/caps_c.cpp b/src/core/hle/service/caps/caps_c.cpp index ab17a187e..a0ee116fa 100644 --- a/src/core/hle/service/caps/caps_c.cpp +++ b/src/core/hle/service/caps/caps_c.cpp @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "common/logging/log.h" +#include "core/hle/ipc_helpers.h" #include "core/hle/service/caps/caps_c.h" namespace Service::Capture { @@ -47,7 +49,7 @@ CAPS_C::CAPS_C() : ServiceFramework("caps:c") { static const FunctionInfo functions[] = { {1, nullptr, "CaptureRawImage"}, {2, nullptr, "CaptureRawImageWithTimeout"}, - {33, nullptr, "Unknown33"}, + {33, &CAPS_C::SetShimLibraryVersion, "SetShimLibraryVersion"}, {1001, nullptr, "RequestTakingScreenShot"}, {1002, nullptr, "RequestTakingScreenShotWithTimeout"}, {1011, nullptr, "NotifyTakingScreenShotRefused"}, @@ -72,4 +74,16 @@ CAPS_C::CAPS_C() : ServiceFramework("caps:c") { CAPS_C::~CAPS_C() = default; +void CAPS_C::SetShimLibraryVersion(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto library_version{rp.Pop<u64>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_WARNING(Service_Capture, "(STUBBED) called. library_version={}, applet_resource_user_id={}", + library_version, applet_resource_user_id); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + } // namespace Service::Capture diff --git a/src/core/hle/service/caps/caps_c.h b/src/core/hle/service/caps/caps_c.h index a9d028689..b110301d4 100644 --- a/src/core/hle/service/caps/caps_c.h +++ b/src/core/hle/service/caps/caps_c.h @@ -16,6 +16,9 @@ class CAPS_C final : public ServiceFramework<CAPS_C> { public: explicit CAPS_C(); ~CAPS_C() override; + +private: + void SetShimLibraryVersion(Kernel::HLERequestContext& ctx); }; } // namespace Service::Capture diff --git a/src/core/hle/service/caps/caps_su.cpp b/src/core/hle/service/caps/caps_su.cpp index fffb2ecf9..e386470f7 100644 --- a/src/core/hle/service/caps/caps_su.cpp +++ b/src/core/hle/service/caps/caps_su.cpp @@ -25,7 +25,12 @@ CAPS_SU::CAPS_SU() : ServiceFramework("caps:su") { CAPS_SU::~CAPS_SU() = default; void CAPS_SU::SetShimLibraryVersion(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_Capture, "(STUBBED) called"); + IPC::RequestParser rp{ctx}; + const auto library_version{rp.Pop<u64>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_WARNING(Service_Capture, "(STUBBED) called. library_version={}, applet_resource_user_id={}", + library_version, applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); diff --git a/src/core/hle/service/caps/caps_u.cpp b/src/core/hle/service/caps/caps_u.cpp index f36d8de2d..8e2b83629 100644 --- a/src/core/hle/service/caps/caps_u.cpp +++ b/src/core/hle/service/caps/caps_u.cpp @@ -31,8 +31,7 @@ public: CAPS_U::CAPS_U() : ServiceFramework("caps:u") { // clang-format off static const FunctionInfo functions[] = { - {31, nullptr, "GetShimLibraryVersion"}, - {32, nullptr, "SetShimLibraryVersion"}, + {32, &CAPS_U::SetShimLibraryVersion, "SetShimLibraryVersion"}, {102, &CAPS_U::GetAlbumContentsFileListForApplication, "GetAlbumContentsFileListForApplication"}, {103, nullptr, "DeleteAlbumContentsFileForApplication"}, {104, nullptr, "GetAlbumContentsFileSizeForApplication"}, @@ -53,6 +52,18 @@ CAPS_U::CAPS_U() : ServiceFramework("caps:u") { CAPS_U::~CAPS_U() = default; +void CAPS_U::SetShimLibraryVersion(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto library_version{rp.Pop<u64>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_WARNING(Service_Capture, "(STUBBED) called. library_version={}, applet_resource_user_id={}", + library_version, applet_resource_user_id); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + void CAPS_U::GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& ctx) { // Takes a type-0x6 output buffer containing an array of ApplicationAlbumFileEntry, a PID, an // u8 ContentType, two s64s, and an u64 AppletResourceUserId. Returns an output u64 for total diff --git a/src/core/hle/service/caps/caps_u.h b/src/core/hle/service/caps/caps_u.h index 689364de4..e04e56bbc 100644 --- a/src/core/hle/service/caps/caps_u.h +++ b/src/core/hle/service/caps/caps_u.h @@ -18,6 +18,7 @@ public: ~CAPS_U() override; private: + void SetShimLibraryVersion(Kernel::HLERequestContext& ctx); void GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& ctx); }; diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index 2cee1193c..54a5fb84b 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -379,7 +379,7 @@ ResultVal<FileSys::VirtualFile> FileSystemController::OpenBISPartitionStorage( return FileSys::ERROR_ENTITY_NOT_FOUND; } - auto part = bis_factory->OpenPartitionStorage(id); + auto part = bis_factory->OpenPartitionStorage(id, system.GetFilesystem()); if (part == nullptr) { return FileSys::ERROR_INVALID_ARGUMENT; } diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp index 26fd87f58..649128be4 100644 --- a/src/core/hle/service/filesystem/fsp_srv.cpp +++ b/src/core/hle/service/filesystem/fsp_srv.cpp @@ -844,8 +844,7 @@ void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) { return; } - FileSys::StorageId id; - + FileSys::StorageId id{}; switch (parameters.space_id) { case FileSys::SaveDataSpaceId::NandUser: id = FileSys::StorageId::NandUser; @@ -857,6 +856,10 @@ void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) { case FileSys::SaveDataSpaceId::NandSystem: id = FileSys::StorageId::NandSystem; break; + case FileSys::SaveDataSpaceId::TemporaryStorage: + case FileSys::SaveDataSpaceId::ProperSystem: + case FileSys::SaveDataSpaceId::SafeMode: + UNREACHABLE(); } auto filesystem = @@ -902,7 +905,14 @@ void FSP_SRV::ReadSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute( // Stub this to None for now, backend needs an impl to read/write the SaveDataExtraData constexpr auto flags = static_cast<u32>(FileSys::SaveDataFlags::None); - LOG_WARNING(Service_FS, "(STUBBED) called, flags={}", flags); + LOG_WARNING(Service_FS, + "(STUBBED) called, flags={}, space_id={}, attribute.title_id={:016X}\n" + "attribute.user_id={:016X}{:016X}, attribute.save_id={:016X}\n" + "attribute.type={}, attribute.rank={}, attribute.index={}", + flags, static_cast<u32>(parameters.space_id), parameters.attribute.title_id, + parameters.attribute.user_id[1], parameters.attribute.user_id[0], + parameters.attribute.save_id, static_cast<u32>(parameters.attribute.type), + static_cast<u32>(parameters.attribute.rank), parameters.attribute.index); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); diff --git a/src/core/hle/service/hid/controllers/controller_base.h b/src/core/hle/service/hid/controllers/controller_base.h index 8bc69c372..f47a9e61c 100644 --- a/src/core/hle/service/hid/controllers/controller_base.h +++ b/src/core/hle/service/hid/controllers/controller_base.h @@ -31,6 +31,10 @@ public: virtual void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) = 0; + // When the controller is requesting a motion update for the shared memory + virtual void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, + std::size_t size) {} + // Called when input devices should be loaded virtual void OnLoadInputDevices() = 0; diff --git a/src/core/hle/service/hid/controllers/keyboard.cpp b/src/core/hle/service/hid/controllers/keyboard.cpp index 0b896d5ad..59b694cd4 100644 --- a/src/core/hle/service/hid/controllers/keyboard.cpp +++ b/src/core/hle/service/hid/controllers/keyboard.cpp @@ -42,8 +42,8 @@ void Controller_Keyboard::OnUpdate(const Core::Timing::CoreTiming& core_timing, cur_entry.modifier = 0; if (Settings::values.keyboard_enabled) { for (std::size_t i = 0; i < keyboard_keys.size(); ++i) { - cur_entry.key[i / KEYS_PER_BYTE] |= - (keyboard_keys[i]->GetStatus() << (i % KEYS_PER_BYTE)); + auto& entry = cur_entry.key[i / KEYS_PER_BYTE]; + entry = static_cast<u8>(entry | (keyboard_keys[i]->GetStatus() << (i % KEYS_PER_BYTE))); } for (std::size_t i = 0; i < keyboard_mods.size(); ++i) { diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 0e7794dc7..e311bc18c 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -24,6 +24,7 @@ constexpr s32 HID_JOYSTICK_MAX = 0x7fff; constexpr std::size_t NPAD_OFFSET = 0x9A00; constexpr u32 BATTERY_FULL = 2; constexpr u32 MAX_NPAD_ID = 7; +constexpr std::size_t HANDHELD_INDEX = 8; constexpr std::array<u32, 10> npad_id_list{ 0, 1, 2, 3, 4, 5, 6, 7, NPAD_HANDHELD, NPAD_UNKNOWN, }; @@ -33,19 +34,41 @@ enum class JoystickId : std::size_t { Joystick_Right, }; -static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type) { +Controller_NPad::NPadControllerType Controller_NPad::MapSettingsTypeToNPad( + Settings::ControllerType type) { switch (type) { case Settings::ControllerType::ProController: - return Controller_NPad::NPadControllerType::ProController; - case Settings::ControllerType::DualJoycon: - return Controller_NPad::NPadControllerType::JoyDual; + return NPadControllerType::ProController; + case Settings::ControllerType::DualJoyconDetached: + return NPadControllerType::JoyDual; case Settings::ControllerType::LeftJoycon: - return Controller_NPad::NPadControllerType::JoyLeft; + return NPadControllerType::JoyLeft; case Settings::ControllerType::RightJoycon: - return Controller_NPad::NPadControllerType::JoyRight; + return NPadControllerType::JoyRight; + case Settings::ControllerType::Handheld: + return NPadControllerType::Handheld; default: UNREACHABLE(); - return Controller_NPad::NPadControllerType::JoyDual; + return NPadControllerType::ProController; + } +} + +Settings::ControllerType Controller_NPad::MapNPadToSettingsType( + Controller_NPad::NPadControllerType type) { + switch (type) { + case NPadControllerType::ProController: + return Settings::ControllerType::ProController; + case NPadControllerType::JoyDual: + return Settings::ControllerType::DualJoyconDetached; + case NPadControllerType::JoyLeft: + return Settings::ControllerType::LeftJoycon; + case NPadControllerType::JoyRight: + return Settings::ControllerType::RightJoycon; + case NPadControllerType::Handheld: + return Settings::ControllerType::Handheld; + default: + UNREACHABLE(); + return Settings::ControllerType::ProController; } } @@ -60,9 +83,9 @@ std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) { case 6: case 7: return npad_id; - case 8: + case HANDHELD_INDEX: case NPAD_HANDHELD: - return 8; + return HANDHELD_INDEX; case 9: case NPAD_UNKNOWN: return 9; @@ -83,7 +106,7 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) { case 6: case 7: return static_cast<u32>(index); - case 8: + case HANDHELD_INDEX: return NPAD_HANDHELD; case 9: return NPAD_UNKNOWN; @@ -96,25 +119,35 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) { Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system), system(system) {} Controller_NPad::~Controller_NPad() = default; -void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) { +void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { const auto controller_type = connected_controllers[controller_idx].type; auto& controller = shared_memory_entries[controller_idx]; if (controller_type == NPadControllerType::None) { + styleset_changed_events[controller_idx].writable->Signal(); return; } controller.joy_styles.raw = 0; // Zero out controller.device_type.raw = 0; + controller.properties.raw = 0; switch (controller_type) { case NPadControllerType::None: UNREACHABLE(); break; + case NPadControllerType::ProController: + controller.joy_styles.pro_controller.Assign(1); + controller.device_type.pro_controller.Assign(1); + controller.properties.is_vertical.Assign(1); + controller.properties.use_plus.Assign(1); + controller.properties.use_minus.Assign(1); + controller.pad_assignment = NPadAssignments::Single; + break; case NPadControllerType::Handheld: controller.joy_styles.handheld.Assign(1); controller.device_type.handheld.Assign(1); - controller.pad_assignment = NPadAssignments::Dual; controller.properties.is_vertical.Assign(1); controller.properties.use_plus.Assign(1); controller.properties.use_minus.Assign(1); + controller.pad_assignment = NPadAssignments::Dual; break; case NPadControllerType::JoyDual: controller.joy_styles.joycon_dual.Assign(1); @@ -144,14 +177,6 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) { controller.device_type.pokeball.Assign(1); controller.pad_assignment = NPadAssignments::Single; break; - case NPadControllerType::ProController: - controller.joy_styles.pro_controller.Assign(1); - controller.device_type.pro_controller.Assign(1); - controller.properties.is_vertical.Assign(1); - controller.properties.use_plus.Assign(1); - controller.properties.use_minus.Assign(1); - controller.pad_assignment = NPadAssignments::Single; - break; } controller.single_color_error = ColorReadError::ReadOk; @@ -168,7 +193,8 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) { controller.battery_level[0] = BATTERY_FULL; controller.battery_level[1] = BATTERY_FULL; controller.battery_level[2] = BATTERY_FULL; - styleset_changed_events[controller_idx].writable->Signal(); + + SignalStyleSetChangedEvent(IndexToNPad(controller_idx)); } void Controller_NPad::OnInit() { @@ -192,36 +218,25 @@ void Controller_NPad::OnInit() { style.pokeball.Assign(1); } - std::transform( - Settings::values.players.begin(), Settings::values.players.end(), - connected_controllers.begin(), [](const Settings::PlayerInput& player) { - return ControllerHolder{MapSettingsTypeToNPad(player.type), player.connected}; - }); - - std::stable_partition(connected_controllers.begin(), connected_controllers.begin() + 8, - [](const ControllerHolder& holder) { return holder.is_connected; }); + std::transform(Settings::values.players.begin(), Settings::values.players.end(), + connected_controllers.begin(), [](const Settings::PlayerInput& player) { + return ControllerHolder{MapSettingsTypeToNPad(player.controller_type), + player.connected}; + }); // Account for handheld - if (connected_controllers[8].is_connected) - connected_controllers[8].type = NPadControllerType::Handheld; + if (connected_controllers[HANDHELD_INDEX].is_connected) { + connected_controllers[HANDHELD_INDEX].type = NPadControllerType::Handheld; + } supported_npad_id_types.resize(npad_id_list.size()); std::memcpy(supported_npad_id_types.data(), npad_id_list.data(), npad_id_list.size() * sizeof(u32)); - // Add a default dual joycon controller if none are present. - if (std::none_of(connected_controllers.begin(), connected_controllers.end(), - [](const ControllerHolder& controller) { return controller.is_connected; })) { - supported_npad_id_types.resize(npad_id_list.size()); - std::memcpy(supported_npad_id_types.data(), npad_id_list.data(), - npad_id_list.size() * sizeof(u32)); - AddNewController(NPadControllerType::JoyDual); - } - for (std::size_t i = 0; i < connected_controllers.size(); ++i) { const auto& controller = connected_controllers[i]; if (controller.is_connected) { - AddNewControllerAt(controller.type, IndexToNPad(i)); + AddNewControllerAt(controller.type, i); } } } @@ -235,6 +250,9 @@ void Controller_NPad::OnLoadInputDevices() { std::transform(players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN, players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_END, sticks[i].begin(), Input::CreateDevice<Input::AnalogDevice>); + std::transform(players[i].motions.begin() + Settings::NativeMotion::MOTION_HID_BEGIN, + players[i].motions.begin() + Settings::NativeMotion::MOTION_HID_END, + motions[i].begin(), Input::CreateDevice<Input::MotionDevice>); } } @@ -242,7 +260,7 @@ void Controller_NPad::OnRelease() {} void Controller_NPad::RequestPadStateUpdate(u32 npad_id) { const auto controller_idx = NPadIdToIndex(npad_id); - [[maybe_unused]] const auto controller_type = connected_controllers[controller_idx].type; + const auto controller_type = connected_controllers[controller_idx].type; if (!connected_controllers[controller_idx].is_connected) { return; } @@ -257,60 +275,70 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) { analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus(); using namespace Settings::NativeButton; - pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.b.Assign(button_state[B - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.x.Assign(button_state[X - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.y.Assign(button_state[Y - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l_stick.Assign(button_state[LStick - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r_stick.Assign(button_state[RStick - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l.Assign(button_state[L - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.zl.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.zr.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.plus.Assign(button_state[Plus - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.minus.Assign(button_state[Minus - BUTTON_HID_BEGIN]->GetStatus()); - - pad_state.d_left.Assign(button_state[DLeft - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.d_up.Assign(button_state[DUp - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus()); - - pad_state.l_stick_right.Assign( - analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus( - Input::AnalogDirection::RIGHT)); - pad_state.l_stick_left.Assign( - analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus( - Input::AnalogDirection::LEFT)); - pad_state.l_stick_up.Assign( - analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus( - Input::AnalogDirection::UP)); - pad_state.l_stick_down.Assign( - analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus( - Input::AnalogDirection::DOWN)); - - pad_state.r_stick_right.Assign( - analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT)); - pad_state.r_stick_left.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT)); - pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::UP)); - pad_state.r_stick_down.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN)); - - pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus()); - - lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX); - lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX); - rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX); - rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX); + if (controller_type != NPadControllerType::JoyLeft) { + pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.b.Assign(button_state[B - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.x.Assign(button_state[X - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.y.Assign(button_state[Y - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r_stick.Assign(button_state[RStick - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.zr.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.plus.Assign(button_state[Plus - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.r_stick_right.Assign( + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] + ->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT)); + pad_state.r_stick_left.Assign( + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] + ->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT)); + pad_state.r_stick_up.Assign( + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] + ->GetAnalogDirectionStatus(Input::AnalogDirection::UP)); + pad_state.r_stick_down.Assign( + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] + ->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN)); + rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX); + rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX); + } + + if (controller_type != NPadControllerType::JoyRight) { + pad_state.d_left.Assign(button_state[DLeft - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.d_up.Assign(button_state[DUp - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l_stick.Assign(button_state[LStick - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l.Assign(button_state[L - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.zl.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.minus.Assign(button_state[Minus - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.l_stick_right.Assign( + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)] + ->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT)); + pad_state.l_stick_left.Assign( + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)] + ->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT)); + pad_state.l_stick_up.Assign( + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)] + ->GetAnalogDirectionStatus(Input::AnalogDirection::UP)); + pad_state.l_stick_down.Assign( + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)] + ->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN)); + lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX); + lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX); + } + + if (controller_type == NPadControllerType::JoyLeft || + controller_type == NPadControllerType::JoyRight) { + pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus()); + } } void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t data_len) { - if (!IsControllerActivated()) + if (!IsControllerActivated()) { return; + } for (std::size_t i = 0; i < shared_memory_entries.size(); i++) { auto& npad = shared_memory_entries[i]; const std::array<NPadGeneric*, 7> controller_npads{&npad.main_controller_states, @@ -344,6 +372,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* continue; } const u32 npad_index = static_cast<u32>(i); + RequestPadStateUpdate(npad_index); auto& pad_state = npad_pad_states[npad_index]; @@ -360,13 +389,25 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index]; libnx_entry.connection_status.raw = 0; + libnx_entry.connection_status.IsConnected.Assign(1); switch (controller_type) { case NPadControllerType::None: UNREACHABLE(); break; + case NPadControllerType::ProController: + main_controller.connection_status.raw = 0; + main_controller.connection_status.IsConnected.Assign(1); + main_controller.connection_status.IsWired.Assign(1); + main_controller.pad.pad_states.raw = pad_state.pad_states.raw; + main_controller.pad.l_stick = pad_state.l_stick; + main_controller.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsWired.Assign(1); + break; case NPadControllerType::Handheld: handheld_entry.connection_status.raw = 0; + handheld_entry.connection_status.IsConnected.Assign(1); handheld_entry.connection_status.IsWired.Assign(1); handheld_entry.connection_status.IsLeftJoyConnected.Assign(1); handheld_entry.connection_status.IsRightJoyConnected.Assign(1); @@ -375,57 +416,52 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw; handheld_entry.pad.l_stick = pad_state.l_stick; handheld_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsWired.Assign(1); + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); + libnx_entry.connection_status.IsLeftJoyWired.Assign(1); + libnx_entry.connection_status.IsRightJoyWired.Assign(1); break; case NPadControllerType::JoyDual: dual_entry.connection_status.raw = 0; - + dual_entry.connection_status.IsConnected.Assign(1); dual_entry.connection_status.IsLeftJoyConnected.Assign(1); dual_entry.connection_status.IsRightJoyConnected.Assign(1); - dual_entry.connection_status.IsConnected.Assign(1); - - libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); - libnx_entry.connection_status.IsRightJoyConnected.Assign(1); - libnx_entry.connection_status.IsConnected.Assign(1); - dual_entry.pad.pad_states.raw = pad_state.pad_states.raw; dual_entry.pad.l_stick = pad_state.l_stick; dual_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); break; case NPadControllerType::JoyLeft: left_entry.connection_status.raw = 0; - left_entry.connection_status.IsConnected.Assign(1); + left_entry.connection_status.IsLeftJoyConnected.Assign(1); left_entry.pad.pad_states.raw = pad_state.pad_states.raw; left_entry.pad.l_stick = pad_state.l_stick; left_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); break; case NPadControllerType::JoyRight: right_entry.connection_status.raw = 0; - right_entry.connection_status.IsConnected.Assign(1); + right_entry.connection_status.IsRightJoyConnected.Assign(1); right_entry.pad.pad_states.raw = pad_state.pad_states.raw; right_entry.pad.l_stick = pad_state.l_stick; right_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); break; case NPadControllerType::Pokeball: pokeball_entry.connection_status.raw = 0; - pokeball_entry.connection_status.IsConnected.Assign(1); - pokeball_entry.connection_status.IsWired.Assign(1); - pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw; pokeball_entry.pad.l_stick = pad_state.l_stick; pokeball_entry.pad.r_stick = pad_state.r_stick; break; - case NPadControllerType::ProController: - main_controller.connection_status.raw = 0; - - main_controller.connection_status.IsConnected.Assign(1); - main_controller.connection_status.IsWired.Assign(1); - main_controller.pad.pad_states.raw = pad_state.pad_states.raw; - main_controller.pad.l_stick = pad_state.l_stick; - main_controller.pad.r_stick = pad_state.r_stick; - break; } // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate @@ -440,6 +476,131 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* shared_memory_entries.size() * sizeof(NPadEntry)); } +void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, + std::size_t data_len) { + if (!IsControllerActivated()) { + return; + } + for (std::size_t i = 0; i < shared_memory_entries.size(); i++) { + auto& npad = shared_memory_entries[i]; + + const auto& controller_type = connected_controllers[i].type; + + if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) { + continue; + } + + const std::array<SixAxisGeneric*, 6> controller_sixaxes{ + &npad.sixaxis_full, &npad.sixaxis_handheld, &npad.sixaxis_dual_left, + &npad.sixaxis_dual_right, &npad.sixaxis_left, &npad.sixaxis_right, + }; + + for (auto* sixaxis_sensor : controller_sixaxes) { + sixaxis_sensor->common.entry_count = 16; + sixaxis_sensor->common.total_entry_count = 17; + + const auto& last_entry = + sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index]; + + sixaxis_sensor->common.timestamp = core_timing.GetCPUTicks(); + sixaxis_sensor->common.last_entry_index = + (sixaxis_sensor->common.last_entry_index + 1) % 17; + + auto& cur_entry = sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index]; + + cur_entry.timestamp = last_entry.timestamp + 1; + cur_entry.timestamp2 = cur_entry.timestamp; + } + + // Try to read sixaxis sensor states + std::array<MotionDevice, 2> motion_devices; + + if (sixaxis_sensors_enabled && Settings::values.motion_enabled) { + sixaxis_at_rest = true; + for (std::size_t e = 0; e < motion_devices.size(); ++e) { + const auto& device = motions[i][e]; + if (device) { + std::tie(motion_devices[e].accel, motion_devices[e].gyro, + motion_devices[e].rotation, motion_devices[e].orientation) = + device->GetStatus(); + sixaxis_at_rest = sixaxis_at_rest && motion_devices[e].gyro.Length2() < 0.0001f; + } + } + } + + auto& full_sixaxis_entry = + npad.sixaxis_full.sixaxis[npad.sixaxis_full.common.last_entry_index]; + auto& handheld_sixaxis_entry = + npad.sixaxis_handheld.sixaxis[npad.sixaxis_handheld.common.last_entry_index]; + auto& dual_left_sixaxis_entry = + npad.sixaxis_dual_left.sixaxis[npad.sixaxis_dual_left.common.last_entry_index]; + auto& dual_right_sixaxis_entry = + npad.sixaxis_dual_right.sixaxis[npad.sixaxis_dual_right.common.last_entry_index]; + auto& left_sixaxis_entry = + npad.sixaxis_left.sixaxis[npad.sixaxis_left.common.last_entry_index]; + auto& right_sixaxis_entry = + npad.sixaxis_right.sixaxis[npad.sixaxis_right.common.last_entry_index]; + + switch (controller_type) { + case NPadControllerType::None: + UNREACHABLE(); + break; + case NPadControllerType::ProController: + if (sixaxis_sensors_enabled && motions[i][0]) { + full_sixaxis_entry.accel = motion_devices[0].accel; + full_sixaxis_entry.gyro = motion_devices[0].gyro; + full_sixaxis_entry.rotation = motion_devices[0].rotation; + full_sixaxis_entry.orientation = motion_devices[0].orientation; + } + break; + case NPadControllerType::Handheld: + if (sixaxis_sensors_enabled && motions[i][0]) { + handheld_sixaxis_entry.accel = motion_devices[0].accel; + handheld_sixaxis_entry.gyro = motion_devices[0].gyro; + handheld_sixaxis_entry.rotation = motion_devices[0].rotation; + handheld_sixaxis_entry.orientation = motion_devices[0].orientation; + } + break; + case NPadControllerType::JoyDual: + if (sixaxis_sensors_enabled && motions[i][0]) { + // Set motion for the left joycon + dual_left_sixaxis_entry.accel = motion_devices[0].accel; + dual_left_sixaxis_entry.gyro = motion_devices[0].gyro; + dual_left_sixaxis_entry.rotation = motion_devices[0].rotation; + dual_left_sixaxis_entry.orientation = motion_devices[0].orientation; + } + if (sixaxis_sensors_enabled && motions[i][1]) { + // Set motion for the right joycon + dual_right_sixaxis_entry.accel = motion_devices[1].accel; + dual_right_sixaxis_entry.gyro = motion_devices[1].gyro; + dual_right_sixaxis_entry.rotation = motion_devices[1].rotation; + dual_right_sixaxis_entry.orientation = motion_devices[1].orientation; + } + break; + case NPadControllerType::JoyLeft: + if (sixaxis_sensors_enabled && motions[i][0]) { + left_sixaxis_entry.accel = motion_devices[0].accel; + left_sixaxis_entry.gyro = motion_devices[0].gyro; + left_sixaxis_entry.rotation = motion_devices[0].rotation; + left_sixaxis_entry.orientation = motion_devices[0].orientation; + } + break; + case NPadControllerType::JoyRight: + if (sixaxis_sensors_enabled && motions[i][1]) { + right_sixaxis_entry.accel = motion_devices[1].accel; + right_sixaxis_entry.gyro = motion_devices[1].gyro; + right_sixaxis_entry.rotation = motion_devices[1].rotation; + right_sixaxis_entry.orientation = motion_devices[1].orientation; + } + break; + case NPadControllerType::Pokeball: + break; + } + } + std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(), + shared_memory_entries.size() * sizeof(NPadEntry)); +} + void Controller_NPad::SetSupportedStyleSet(NPadType style_set) { style.raw = style_set.raw; } @@ -453,26 +614,6 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) { supported_npad_id_types.clear(); supported_npad_id_types.resize(length / sizeof(u32)); std::memcpy(supported_npad_id_types.data(), data, length); - for (std::size_t i = 0; i < connected_controllers.size(); i++) { - auto& controller = connected_controllers[i]; - if (!controller.is_connected) { - continue; - } - const auto requested_controller = - i <= MAX_NPAD_ID ? MapSettingsTypeToNPad(Settings::values.players[i].type) - : NPadControllerType::Handheld; - if (!IsControllerSupported(requested_controller)) { - const auto is_handheld = requested_controller == NPadControllerType::Handheld; - if (is_handheld) { - controller.type = NPadControllerType::None; - controller.is_connected = false; - AddNewController(requested_controller); - } else { - controller.type = requested_controller; - InitNewlyAddedControler(i); - } - } - } } void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) { @@ -492,6 +633,14 @@ Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const { return hold_type; } +void Controller_NPad::SetNpadHandheldActivationMode(NpadHandheldActivationMode activation_mode) { + handheld_activation_mode = activation_mode; +} + +Controller_NPad::NpadHandheldActivationMode Controller_NPad::GetNpadHandheldActivationMode() const { + return handheld_activation_mode; +} + void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) { const std::size_t npad_index = NPadIdToIndex(npad_id); ASSERT(npad_index < shared_memory_entries.size()); @@ -500,70 +649,86 @@ void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) } } -void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids, +void Controller_NPad::VibrateController(const std::vector<u32>& controllers, const std::vector<Vibration>& vibrations) { - LOG_DEBUG(Service_HID, "(STUBBED) called"); + LOG_TRACE(Service_HID, "called"); - if (!can_controllers_vibrate) { + if (!Settings::values.vibration_enabled || !can_controllers_vibrate) { return; } - for (std::size_t i = 0; i < controller_ids.size(); i++) { - std::size_t controller_pos = NPadIdToIndex(static_cast<u32>(i)); - if (connected_controllers[controller_pos].is_connected) { - // TODO(ogniK): Vibrate the physical controller + bool success = true; + for (std::size_t i = 0; i < controllers.size(); ++i) { + if (!connected_controllers[i].is_connected) { + continue; + } + using namespace Settings::NativeButton; + const auto& button_state = buttons[i]; + if (button_state[A - BUTTON_HID_BEGIN]) { + if (button_state[A - BUTTON_HID_BEGIN]->SetRumblePlay( + vibrations[0].amp_high, vibrations[0].amp_low, vibrations[0].freq_high, + vibrations[0].freq_low)) { + success = false; + } } } - last_processed_vibration = vibrations.back(); + if (success) { + last_processed_vibration = vibrations.back(); + } +} + +Controller_NPad::Vibration Controller_NPad::GetLastVibration() const { + return last_processed_vibration; } std::shared_ptr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) const { - // TODO(ogniK): Figure out the best time to signal this event. This event seems that it should - // be signalled at least once, and signaled after a new controller is connected? const auto& styleset_event = styleset_changed_events[NPadIdToIndex(npad_id)]; return styleset_event.readable; } -Controller_NPad::Vibration Controller_NPad::GetLastVibration() const { - return last_processed_vibration; +void Controller_NPad::SignalStyleSetChangedEvent(u32 npad_id) const { + styleset_changed_events[NPadIdToIndex(npad_id)].writable->Signal(); } -void Controller_NPad::AddNewController(NPadControllerType controller) { - controller = DecideBestController(controller); - if (controller == NPadControllerType::Handheld) { - connected_controllers[8] = {controller, true}; - InitNewlyAddedControler(8); - return; - } - const auto pos = - std::find_if(connected_controllers.begin(), connected_controllers.end() - 2, - [](const ControllerHolder& holder) { return !holder.is_connected; }); - if (pos == connected_controllers.end() - 2) { - LOG_ERROR(Service_HID, "Cannot connect any more controllers!"); +void Controller_NPad::AddNewControllerAt(NPadControllerType controller, std::size_t npad_index) { + UpdateControllerAt(controller, npad_index, true); +} + +void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, + bool connected) { + if (!connected) { + DisconnectNPadAtIndex(npad_index); return; } - const auto controller_id = std::distance(connected_controllers.begin(), pos); - connected_controllers[controller_id] = {controller, true}; - InitNewlyAddedControler(controller_id); -} -void Controller_NPad::AddNewControllerAt(NPadControllerType controller, u32 npad_id) { - controller = DecideBestController(controller); if (controller == NPadControllerType::Handheld) { - connected_controllers[NPadIdToIndex(NPAD_HANDHELD)] = {controller, true}; - InitNewlyAddedControler(NPadIdToIndex(NPAD_HANDHELD)); + Settings::values.players[HANDHELD_INDEX].controller_type = + MapNPadToSettingsType(controller); + Settings::values.players[HANDHELD_INDEX].connected = true; + connected_controllers[HANDHELD_INDEX] = {controller, true}; + InitNewlyAddedController(HANDHELD_INDEX); return; } - connected_controllers[NPadIdToIndex(npad_id)] = {controller, true}; - InitNewlyAddedControler(NPadIdToIndex(npad_id)); + Settings::values.players[npad_index].controller_type = MapNPadToSettingsType(controller); + Settings::values.players[npad_index].connected = true; + connected_controllers[npad_index] = {controller, true}; + InitNewlyAddedController(npad_index); } -void Controller_NPad::ConnectNPad(u32 npad_id) { - connected_controllers[NPadIdToIndex(npad_id)].is_connected = true; +void Controller_NPad::DisconnectNPad(u32 npad_id) { + DisconnectNPadAtIndex(NPadIdToIndex(npad_id)); } -void Controller_NPad::DisconnectNPad(u32 npad_id) { - connected_controllers[NPadIdToIndex(npad_id)].is_connected = false; +void Controller_NPad::DisconnectNPadAtIndex(std::size_t npad_index) { + Settings::values.players[npad_index].connected = false; + connected_controllers[npad_index].is_connected = false; + + auto& controller = shared_memory_entries[npad_index]; + controller.joy_styles.raw = 0; // Zero out + controller.device_type.raw = 0; + controller.properties.raw = 0; + + SignalStyleSetChangedEvent(IndexToNPad(npad_index)); } void Controller_NPad::SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode) { @@ -574,6 +739,30 @@ Controller_NPad::GyroscopeZeroDriftMode Controller_NPad::GetGyroscopeZeroDriftMo return gyroscope_zero_drift_mode; } +bool Controller_NPad::IsSixAxisSensorAtRest() const { + return sixaxis_at_rest; +} + +void Controller_NPad::SetSixAxisEnabled(bool six_axis_status) { + sixaxis_sensors_enabled = six_axis_status; +} + +void Controller_NPad::MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2) { + const auto npad_index_1 = NPadIdToIndex(npad_id_1); + const auto npad_index_2 = NPadIdToIndex(npad_id_2); + + // If the controllers at both npad indices form a pair of left and right joycons, merge them. + // Otherwise, do nothing. + if ((connected_controllers[npad_index_1].type == NPadControllerType::JoyLeft && + connected_controllers[npad_index_2].type == NPadControllerType::JoyRight) || + (connected_controllers[npad_index_2].type == NPadControllerType::JoyLeft && + connected_controllers[npad_index_1].type == NPadControllerType::JoyRight)) { + // Disconnect the joycon at the second id and connect the dual joycon at the first index. + DisconnectNPad(npad_id_2); + AddNewControllerAt(NPadControllerType::JoyDual, npad_index_1); + } +} + void Controller_NPad::StartLRAssignmentMode() { // Nothing internally is used for lr assignment mode. Since we have the ability to set the // controller types from boot, it doesn't really matter about showing a selection screen @@ -599,8 +788,8 @@ bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) { std::swap(connected_controllers[npad_index_1].type, connected_controllers[npad_index_2].type); - InitNewlyAddedControler(npad_index_1); - InitNewlyAddedControler(npad_index_2); + AddNewControllerAt(connected_controllers[npad_index_1].type, npad_index_1); + AddNewControllerAt(connected_controllers[npad_index_2].type, npad_index_2); return true; } @@ -614,11 +803,11 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) { case 0: return LedPattern{1, 0, 0, 0}; case 1: - return LedPattern{0, 1, 0, 0}; + return LedPattern{1, 1, 0, 0}; case 2: - return LedPattern{0, 0, 1, 0}; + return LedPattern{1, 1, 1, 0}; case 3: - return LedPattern{0, 0, 0, 1}; + return LedPattern{1, 1, 1, 1}; case 4: return LedPattern{1, 0, 0, 1}; case 5: @@ -628,11 +817,19 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) { case 7: return LedPattern{0, 1, 1, 0}; default: - UNIMPLEMENTED_MSG("Unhandled npad_id {}", npad_id); return LedPattern{0, 0, 0, 0}; } } +bool Controller_NPad::IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const { + return unintended_home_button_input_protection[NPadIdToIndex(npad_id)]; +} + +void Controller_NPad::SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled, + u32 npad_id) { + unintended_home_button_input_protection[NPadIdToIndex(npad_id)] = is_protection_enabled; +} + void Controller_NPad::SetVibrationEnabled(bool can_vibrate) { can_controllers_vibrate = can_vibrate; } @@ -651,13 +848,13 @@ void Controller_NPad::ClearAllConnectedControllers() { } void Controller_NPad::DisconnectAllConnectedControllers() { - for (ControllerHolder& controller : connected_controllers) { + for (auto& controller : connected_controllers) { controller.is_connected = false; } } void Controller_NPad::ConnectAllDisconnectedControllers() { - for (ControllerHolder& controller : connected_controllers) { + for (auto& controller : connected_controllers) { if (controller.type != NPadControllerType::None && !controller.is_connected) { controller.is_connected = true; } @@ -665,7 +862,7 @@ void Controller_NPad::ConnectAllDisconnectedControllers() { } void Controller_NPad::ClearAllControllers() { - for (ControllerHolder& controller : connected_controllers) { + for (auto& controller : connected_controllers) { controller.type = NPadControllerType::None; controller.is_connected = false; } @@ -713,92 +910,4 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const return false; } -Controller_NPad::NPadControllerType Controller_NPad::DecideBestController( - NPadControllerType priority) const { - if (IsControllerSupported(priority)) { - return priority; - } - const auto is_docked = Settings::values.use_docked_mode; - if (is_docked && priority == NPadControllerType::Handheld) { - priority = NPadControllerType::JoyDual; - if (IsControllerSupported(priority)) { - return priority; - } - } - std::vector<NPadControllerType> priority_list; - switch (priority) { - case NPadControllerType::ProController: - priority_list.push_back(NPadControllerType::JoyDual); - if (!is_docked) { - priority_list.push_back(NPadControllerType::Handheld); - } - priority_list.push_back(NPadControllerType::JoyLeft); - priority_list.push_back(NPadControllerType::JoyRight); - priority_list.push_back(NPadControllerType::Pokeball); - break; - case NPadControllerType::Handheld: - priority_list.push_back(NPadControllerType::JoyDual); - priority_list.push_back(NPadControllerType::ProController); - priority_list.push_back(NPadControllerType::JoyLeft); - priority_list.push_back(NPadControllerType::JoyRight); - priority_list.push_back(NPadControllerType::Pokeball); - break; - case NPadControllerType::JoyDual: - if (!is_docked) { - priority_list.push_back(NPadControllerType::Handheld); - } - priority_list.push_back(NPadControllerType::ProController); - priority_list.push_back(NPadControllerType::JoyLeft); - priority_list.push_back(NPadControllerType::JoyRight); - priority_list.push_back(NPadControllerType::Pokeball); - break; - case NPadControllerType::JoyLeft: - priority_list.push_back(NPadControllerType::JoyRight); - priority_list.push_back(NPadControllerType::JoyDual); - if (!is_docked) { - priority_list.push_back(NPadControllerType::Handheld); - } - priority_list.push_back(NPadControllerType::ProController); - priority_list.push_back(NPadControllerType::Pokeball); - break; - case NPadControllerType::JoyRight: - priority_list.push_back(NPadControllerType::JoyLeft); - priority_list.push_back(NPadControllerType::JoyDual); - if (!is_docked) { - priority_list.push_back(NPadControllerType::Handheld); - } - priority_list.push_back(NPadControllerType::ProController); - priority_list.push_back(NPadControllerType::Pokeball); - break; - case NPadControllerType::Pokeball: - priority_list.push_back(NPadControllerType::JoyLeft); - priority_list.push_back(NPadControllerType::JoyRight); - priority_list.push_back(NPadControllerType::JoyDual); - if (!is_docked) { - priority_list.push_back(NPadControllerType::Handheld); - } - priority_list.push_back(NPadControllerType::ProController); - break; - default: - priority_list.push_back(NPadControllerType::JoyDual); - if (!is_docked) { - priority_list.push_back(NPadControllerType::Handheld); - } - priority_list.push_back(NPadControllerType::ProController); - priority_list.push_back(NPadControllerType::JoyLeft); - priority_list.push_back(NPadControllerType::JoyRight); - priority_list.push_back(NPadControllerType::JoyDual); - break; - } - - const auto iter = std::find_if(priority_list.begin(), priority_list.end(), - [this](auto type) { return IsControllerSupported(type); }); - if (iter == priority_list.end()) { - UNIMPLEMENTED_MSG("Could not find supported controller!"); - return priority; - } - - return *iter; -} - } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 5d4c58a43..fd5c5a6eb 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -32,6 +32,10 @@ public: // When the controller is requesting an update for the shared memory void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override; + // When the controller is requesting a motion update for the shared memory + void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, + std::size_t size) override; + // Called when input devices should be loaded void OnLoadInputDevices() override; @@ -74,6 +78,12 @@ public: Single = 1, }; + enum class NpadHandheldActivationMode : u64 { + Dual = 0, + Single = 1, + None = 2, + }; + enum class NPadControllerType { None, ProController, @@ -110,22 +120,34 @@ public: void SetHoldType(NpadHoldType joy_hold_type); NpadHoldType GetHoldType() const; + void SetNpadHandheldActivationMode(NpadHandheldActivationMode activation_mode); + NpadHandheldActivationMode GetNpadHandheldActivationMode() const; + void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode); - void VibrateController(const std::vector<u32>& controller_ids, + void VibrateController(const std::vector<u32>& controllers, const std::vector<Vibration>& vibrations); - std::shared_ptr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const; Vibration GetLastVibration() const; - void AddNewController(NPadControllerType controller); - void AddNewControllerAt(NPadControllerType controller, u32 npad_id); + std::shared_ptr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const; + void SignalStyleSetChangedEvent(u32 npad_id) const; + + // Adds a new controller at an index. + void AddNewControllerAt(NPadControllerType controller, std::size_t npad_index); + // Adds a new controller at an index with connection status. + void UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, bool connected); - void ConnectNPad(u32 npad_id); void DisconnectNPad(u32 npad_id); + void DisconnectNPadAtIndex(std::size_t index); + void SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode); GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode() const; + bool IsSixAxisSensorAtRest() const; + void SetSixAxisEnabled(bool six_axis_status); LedPattern GetLedPattern(u32 npad_id); + bool IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const; + void SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled, u32 npad_id); void SetVibrationEnabled(bool can_vibrate); bool IsVibrationEnabled() const; void ClearAllConnectedControllers(); @@ -133,6 +155,7 @@ public: void ConnectAllDisconnectedControllers(); void ClearAllControllers(); + void MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2); void StartLRAssignmentMode(); void StopLRAssignmentMode(); bool SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2); @@ -141,6 +164,8 @@ public: // Specifically for cheat engine and other features. u32 GetAndResetPressState(); + static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type); + static Settings::ControllerType MapNPadToSettingsType(Controller_NPad::NPadControllerType type); static std::size_t NPadIdToIndex(u32 npad_id); static u32 IndexToNPad(std::size_t index); @@ -244,6 +269,24 @@ private: }; static_assert(sizeof(NPadGeneric) == 0x350, "NPadGeneric is an invalid size"); + struct SixAxisStates { + s64_le timestamp{}; + INSERT_PADDING_WORDS(2); + s64_le timestamp2{}; + Common::Vec3f accel{}; + Common::Vec3f gyro{}; + Common::Vec3f rotation{}; + std::array<Common::Vec3f, 3> orientation{}; + s64_le always_one{1}; + }; + static_assert(sizeof(SixAxisStates) == 0x68, "SixAxisStates is an invalid size"); + + struct SixAxisGeneric { + CommonHeader common{}; + std::array<SixAxisStates, 17> sixaxis{}; + }; + static_assert(sizeof(SixAxisGeneric) == 0x708, "SixAxisGeneric is an invalid size"); + enum class ColorReadError : u32_le { ReadOk = 0, ColorDoesntExist = 1, @@ -273,6 +316,13 @@ private: }; }; + struct MotionDevice { + Common::Vec3f accel; + Common::Vec3f gyro; + Common::Vec3f rotation; + std::array<Common::Vec3f, 3> orientation; + }; + struct NPadEntry { NPadType joy_styles; NPadAssignments pad_assignment; @@ -292,9 +342,12 @@ private: NPadGeneric pokeball_states; NPadGeneric libnx; // TODO(ogniK): Find out what this actually is, libnx seems to only be // relying on this for the time being - INSERT_PADDING_BYTES( - 0x708 * - 6); // TODO(ogniK): SixAxis states, require more information before implementation + SixAxisGeneric sixaxis_full; + SixAxisGeneric sixaxis_handheld; + SixAxisGeneric sixaxis_dual_left; + SixAxisGeneric sixaxis_dual_right; + SixAxisGeneric sixaxis_left; + SixAxisGeneric sixaxis_right; NPadDevice device_type; NPadProperties properties; INSERT_PADDING_WORDS(1); @@ -309,31 +362,38 @@ private: bool is_connected; }; - void InitNewlyAddedControler(std::size_t controller_idx); + void InitNewlyAddedController(std::size_t controller_idx); bool IsControllerSupported(NPadControllerType controller) const; - NPadControllerType DecideBestController(NPadControllerType priority) const; void RequestPadStateUpdate(u32 npad_id); u32 press_state{}; NPadType style{}; std::array<NPadEntry, 10> shared_memory_entries{}; - std::array< + using ButtonArray = std::array< std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>, - 10> - buttons; - std::array< + 10>; + using StickArray = std::array< std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>, - 10> - sticks; + 10>; + using MotionArray = std::array< + std::array<std::unique_ptr<Input::MotionDevice>, Settings::NativeMotion::NUM_MOTION_HID>, + 10>; + ButtonArray buttons; + StickArray sticks; + MotionArray motions; std::vector<u32> supported_npad_id_types{}; NpadHoldType hold_type{NpadHoldType::Vertical}; + NpadHandheldActivationMode handheld_activation_mode{NpadHandheldActivationMode::Dual}; // Each controller should have their own styleset changed event std::array<Kernel::EventPair, 10> styleset_changed_events; Vibration last_processed_vibration{}; std::array<ControllerHolder, 10> connected_controllers{}; + std::array<bool, 10> unintended_home_button_input_protection{}; GyroscopeZeroDriftMode gyroscope_zero_drift_mode{GyroscopeZeroDriftMode::Standard}; bool can_controllers_vibrate{true}; + bool sixaxis_sensors_enabled{true}; + bool sixaxis_at_rest{true}; std::array<ControllerPad, 10> npad_pad_states{}; bool is_in_lr_assignment_mode{false}; Core::System& system; diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp index e326f8f5c..0df395e85 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.cpp +++ b/src/core/hle/service/hid/controllers/touchscreen.cpp @@ -40,9 +40,14 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin cur_entry.sampling_number = last_entry.sampling_number + 1; cur_entry.sampling_number2 = cur_entry.sampling_number; - const auto [x, y, pressed] = touch_device->GetStatus(); + bool pressed = false; + float x, y; + std::tie(x, y, pressed) = touch_device->GetStatus(); auto& touch_entry = cur_entry.states[0]; touch_entry.attribute.raw = 0; + if (!pressed && touch_btn_device) { + std::tie(x, y, pressed) = touch_btn_device->GetStatus(); + } if (pressed && Settings::values.touchscreen.enabled) { touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width); touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height); @@ -63,5 +68,10 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin void Controller_Touchscreen::OnLoadInputDevices() { touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touchscreen.device); + if (Settings::values.use_touch_from_button) { + touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button"); + } else { + touch_btn_device.reset(); + } } } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h index a1d97269e..4d9042adc 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.h +++ b/src/core/hle/service/hid/controllers/touchscreen.h @@ -68,6 +68,7 @@ private: "TouchScreenSharedMemory is an invalid size"); TouchScreenSharedMemory shared_memory{}; std::unique_ptr<Input::TouchDevice> touch_device; + std::unique_ptr<Input::TouchDevice> touch_btn_device; s64_le last_touch{}; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 1e95b7580..8918946a1 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -38,11 +38,10 @@ namespace Service::HID { // Updating period for each HID device. -// TODO(ogniK): Find actual polling rate of hid -constexpr auto pad_update_ns = std::chrono::nanoseconds{1000000000 / 66}; -[[maybe_unused]] constexpr auto accelerometer_update_ns = - std::chrono::nanoseconds{1000000000 / 100}; -[[maybe_unused]] constexpr auto gyroscope_update_ticks = std::chrono::nanoseconds{1000000000 / 100}; +// HID is polled every 15ms, this value was derived from +// https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering#joy-con-status-data-packet +constexpr auto pad_update_ns = std::chrono::nanoseconds{1000 * 1000}; // (1ms, 1000Hz) +constexpr auto motion_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.666Hz) constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000; IAppletResource::IAppletResource(Core::System& system) @@ -81,10 +80,14 @@ IAppletResource::IAppletResource(Core::System& system) [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { UpdateControllers(user_data, ns_late); }); - - // TODO(shinyquagsire23): Other update callbacks? (accel, gyro?) + motion_update_event = Core::Timing::CreateEvent( + "HID::MotionPadCallback", + [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { + UpdateMotion(user_data, ns_late); + }); system.CoreTiming().ScheduleEvent(pad_update_ns, pad_update_event); + system.CoreTiming().ScheduleEvent(motion_update_ns, motion_update_event); ReloadInputDevices(); } @@ -124,6 +127,16 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data, core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event); } +void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { + auto& core_timing = system.CoreTiming(); + + for (const auto& controller : controllers) { + controller->OnMotionUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE); + } + + core_timing.ScheduleEvent(motion_update_ns - ns_late, motion_update_event); +} + class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> { public: IActiveVibrationDeviceList() : ServiceFramework("IActiveVibrationDeviceList") { @@ -166,8 +179,8 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) { {56, nullptr, "ActivateJoyXpad"}, {58, nullptr, "GetJoyXpadLifoHandle"}, {59, nullptr, "GetJoyXpadIds"}, - {60, nullptr, "ActivateSixAxisSensor"}, - {61, nullptr, "DeactivateSixAxisSensor"}, + {60, &Hid::ActivateSixAxisSensor, "ActivateSixAxisSensor"}, + {61, &Hid::DeactivateSixAxisSensor, "DeactivateSixAxisSensor"}, {62, nullptr, "GetSixAxisSensorLifoHandle"}, {63, nullptr, "ActivateJoySixAxisSensor"}, {64, nullptr, "DeactivateJoySixAxisSensor"}, @@ -175,7 +188,7 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) { {66, &Hid::StartSixAxisSensor, "StartSixAxisSensor"}, {67, &Hid::StopSixAxisSensor, "StopSixAxisSensor"}, {68, nullptr, "IsSixAxisSensorFusionEnabled"}, - {69, nullptr, "EnableSixAxisSensorFusion"}, + {69, &Hid::EnableSixAxisSensorFusion, "EnableSixAxisSensorFusion"}, {70, nullptr, "SetSixAxisSensorFusionParameters"}, {71, nullptr, "GetSixAxisSensorFusionParameters"}, {72, nullptr, "ResetSixAxisSensorFusionParameters"}, @@ -211,8 +224,8 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) { {128, &Hid::SetNpadHandheldActivationMode, "SetNpadHandheldActivationMode"}, {129, &Hid::GetNpadHandheldActivationMode, "GetNpadHandheldActivationMode"}, {130, &Hid::SwapNpadAssignment, "SwapNpadAssignment"}, - {131, nullptr, "IsUnintendedHomeButtonInputProtectionEnabled"}, - {132, nullptr, "EnableUnintendedHomeButtonInputProtection"}, + {131, &Hid::IsUnintendedHomeButtonInputProtectionEnabled, "IsUnintendedHomeButtonInputProtectionEnabled"}, + {132, &Hid::EnableUnintendedHomeButtonInputProtection, "EnableUnintendedHomeButtonInputProtection"}, {133, nullptr, "SetNpadJoyAssignmentModeSingleWithDestination"}, {134, nullptr, "SetNpadAnalogStickUseCenterClamp"}, {135, nullptr, "SetNpadCaptureButtonAssignment"}, @@ -331,6 +344,31 @@ void Hid::GetXpadIDs(Kernel::HLERequestContext& ctx) { rb.Push(0); } +void Hid::ActivateSixAxisSensor(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto handle{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + applet_resource->GetController<Controller_NPad>(HidController::NPad).SetSixAxisEnabled(true); + LOG_DEBUG(Service_HID, "called, handle={}, applet_resource_user_id={}", handle, + applet_resource_user_id); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + +void Hid::DeactivateSixAxisSensor(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto handle{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + applet_resource->GetController<Controller_NPad>(HidController::NPad).SetSixAxisEnabled(false); + + LOG_DEBUG(Service_HID, "called, handle={}, applet_resource_user_id={}", handle, + applet_resource_user_id); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + void Hid::ActivateDebugPad(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto applet_resource_user_id{rp.Pop<u64>()}; @@ -435,6 +473,19 @@ void Hid::StopSixAxisSensor(Kernel::HLERequestContext& ctx) { rb.Push(RESULT_SUCCESS); } +void Hid::EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + [[maybe_unused]] const auto enable{rp.Pop<bool>()}; + const auto handle{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_WARNING(Service_HID, "(STUBBED) called, handle={}, applet_resource_user_id={}", handle, + applet_resource_user_id); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + void Hid::SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto handle{rp.Pop<u32>()}; @@ -486,13 +537,13 @@ void Hid::IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) { const auto handle{rp.Pop<u32>()}; const auto applet_resource_user_id{rp.Pop<u64>()}; - LOG_WARNING(Service_HID, "(STUBBED) called, handle={}, applet_resource_user_id={}", handle, - applet_resource_user_id); + LOG_DEBUG(Service_HID, "called, handle={}, applet_resource_user_id={}", handle, + applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - // TODO (Hexagon12): Properly implement reading gyroscope values from controllers. - rb.Push(true); + rb.Push(applet_resource->GetController<Controller_NPad>(HidController::NPad) + .IsSixAxisSensorAtRest()); } void Hid::SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) { @@ -673,13 +724,15 @@ void Hid::SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) { void Hid::MergeSingleJoyAsDualJoy(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto unknown_1{rp.Pop<u32>()}; - const auto unknown_2{rp.Pop<u32>()}; + const auto npad_id_1{rp.Pop<u32>()}; + const auto npad_id_2{rp.Pop<u32>()}; const auto applet_resource_user_id{rp.Pop<u64>()}; - LOG_WARNING(Service_HID, - "(STUBBED) called, unknown_1={}, unknown_2={}, applet_resource_user_id={}", - unknown_1, unknown_2, applet_resource_user_id); + LOG_DEBUG(Service_HID, "called, npad_id_1={}, npad_id_2={}, applet_resource_user_id={}", + npad_id_1, npad_id_2, applet_resource_user_id); + + auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad); + controller.MergeSingleJoyAsDualJoy(npad_id_1, npad_id_2); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); @@ -714,8 +767,11 @@ void Hid::SetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx) { const auto applet_resource_user_id{rp.Pop<u64>()}; const auto mode{rp.Pop<u64>()}; - LOG_WARNING(Service_HID, "(STUBBED) called, applet_resource_user_id={}, mode={}", - applet_resource_user_id, mode); + LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}, mode={}", applet_resource_user_id, + mode); + + applet_resource->GetController<Controller_NPad>(HidController::NPad) + .SetNpadHandheldActivationMode(Controller_NPad::NpadHandheldActivationMode{mode}); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); @@ -725,11 +781,13 @@ void Hid::GetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto applet_resource_user_id{rp.Pop<u64>()}; - LOG_WARNING(Service_HID, "(STUBBED) called, applet_resource_user_id={}", - applet_resource_user_id); + LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id); - IPC::ResponseBuilder rb{ctx, 2}; + IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); + rb.Push<u64>( + static_cast<u64>(applet_resource->GetController<Controller_NPad>(HidController::NPad) + .GetNpadHandheldActivationMode())); } void Hid::SwapNpadAssignment(Kernel::HLERequestContext& ctx) { @@ -751,6 +809,40 @@ void Hid::SwapNpadAssignment(Kernel::HLERequestContext& ctx) { } } +void Hid::IsUnintendedHomeButtonInputProtectionEnabled(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto npad_id{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}", npad_id, + applet_resource_user_id); + + auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push<bool>(controller.IsUnintendedHomeButtonInputProtectionEnabled(npad_id)); +} + +void Hid::EnableUnintendedHomeButtonInputProtection(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto unintended_home_button_input_protection{rp.Pop<bool>()}; + const auto npad_id{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_WARNING(Service_HID, + "(STUBBED) called, unintended_home_button_input_protection={}, npad_id={}," + "applet_resource_user_id={}", + npad_id, unintended_home_button_input_protection, applet_resource_user_id); + + auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad); + controller.SetUnintendedHomeButtonInputProtectionEnabled( + unintended_home_button_input_protection, npad_id); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + void Hid::BeginPermitVibrationSession(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto applet_resource_user_id{rp.Pop<u64>()}; @@ -772,18 +864,18 @@ void Hid::EndPermitVibrationSession(Kernel::HLERequestContext& ctx) { void Hid::SendVibrationValue(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto controller_id{rp.Pop<u32>()}; + const auto controller{rp.Pop<u32>()}; const auto vibration_values{rp.PopRaw<Controller_NPad::Vibration>()}; const auto applet_resource_user_id{rp.Pop<u64>()}; - LOG_DEBUG(Service_HID, "called, controller_id={}, applet_resource_user_id={}", controller_id, + LOG_DEBUG(Service_HID, "called, controller={}, applet_resource_user_id={}", controller, applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); applet_resource->GetController<Controller_NPad>(HidController::NPad) - .VibrateController({controller_id}, {vibration_values}); + .VibrateController({controller}, {vibration_values}); } void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) { @@ -801,8 +893,6 @@ void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) { std::memcpy(controller_list.data(), controllers.data(), controllers.size()); std::memcpy(vibration_list.data(), vibrations.data(), vibrations.size()); - std::transform(controller_list.begin(), controller_list.end(), controller_list.begin(), - [](u32 controller_id) { return controller_id - 3; }); applet_resource->GetController<Controller_NPad>(HidController::NPad) .VibrateController(controller_list, vibration_list); @@ -845,8 +935,7 @@ void Hid::CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) { void Hid::PermitVibration(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto can_vibrate{rp.Pop<bool>()}; - applet_resource->GetController<Controller_NPad>(HidController::NPad) - .SetVibrationEnabled(can_vibrate); + Settings::values.vibration_enabled = can_vibrate; LOG_DEBUG(Service_HID, "called, can_vibrate={}", can_vibrate); @@ -859,8 +948,7 @@ void Hid::IsVibrationPermitted(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push( - applet_resource->GetController<Controller_NPad>(HidController::NPad).IsVibrationEnabled()); + rb.Push(Settings::values.vibration_enabled); } void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h index efb07547f..fd0372b18 100644 --- a/src/core/hle/service/hid/hid.h +++ b/src/core/hle/service/hid/hid.h @@ -65,10 +65,12 @@ private: void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx); void UpdateControllers(std::uintptr_t user_data, std::chrono::nanoseconds ns_late); + void UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late); std::shared_ptr<Kernel::SharedMemory> shared_mem; std::shared_ptr<Core::Timing::EventType> pad_update_event; + std::shared_ptr<Core::Timing::EventType> motion_update_event; Core::System& system; std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)> @@ -86,6 +88,8 @@ private: void CreateAppletResource(Kernel::HLERequestContext& ctx); void ActivateXpad(Kernel::HLERequestContext& ctx); void GetXpadIDs(Kernel::HLERequestContext& ctx); + void ActivateSixAxisSensor(Kernel::HLERequestContext& ctx); + void DeactivateSixAxisSensor(Kernel::HLERequestContext& ctx); void ActivateDebugPad(Kernel::HLERequestContext& ctx); void ActivateTouchScreen(Kernel::HLERequestContext& ctx); void ActivateMouse(Kernel::HLERequestContext& ctx); @@ -95,6 +99,7 @@ private: void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx); void StartSixAxisSensor(Kernel::HLERequestContext& ctx); void StopSixAxisSensor(Kernel::HLERequestContext& ctx); + void EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx); void SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx); void GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx); void ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx); @@ -118,6 +123,8 @@ private: void SetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx); void GetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx); void SwapNpadAssignment(Kernel::HLERequestContext& ctx); + void IsUnintendedHomeButtonInputProtectionEnabled(Kernel::HLERequestContext& ctx); + void EnableUnintendedHomeButtonInputProtection(Kernel::HLERequestContext& ctx); void BeginPermitVibrationSession(Kernel::HLERequestContext& ctx); void EndPermitVibrationSession(Kernel::HLERequestContext& ctx); void SendVibrationValue(Kernel::HLERequestContext& ctx); diff --git a/src/core/hle/service/mii/manager.cpp b/src/core/hle/service/mii/manager.cpp index 4730070cb..d73b90015 100644 --- a/src/core/hle/service/mii/manager.cpp +++ b/src/core/hle/service/mii/manager.cpp @@ -131,7 +131,7 @@ template <typename T> T GetRandomValue(T min, T max) { std::random_device device; std::mt19937 gen(device()); - std::uniform_int_distribution<u64> distribution(0, static_cast<u64>(max)); + std::uniform_int_distribution<u64> distribution(static_cast<u64>(min), static_cast<u64>(max)); return static_cast<T>(distribution(gen)); } @@ -428,7 +428,7 @@ bool MiiManager::IsFullDatabase() const { } u32 MiiManager::GetCount(SourceFlag source_flag) const { - u32 count{}; + std::size_t count{}; if ((source_flag & SourceFlag::Database) != SourceFlag::None) { // TODO(bunnei): We don't implement the Mii database, but when we do, update this count += 0; @@ -436,7 +436,7 @@ u32 MiiManager::GetCount(SourceFlag source_flag) const { if ((source_flag & SourceFlag::Default) != SourceFlag::None) { count += DefaultMiiCount; } - return count; + return static_cast<u32>(count); } ResultVal<MiiInfo> MiiManager::UpdateLatest([[maybe_unused]] const MiiInfo& info, diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp index 5e2d769a4..a0469ffbd 100644 --- a/src/core/hle/service/nfp/nfp.cpp +++ b/src/core/hle/service/nfp/nfp.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <array> #include <atomic> #include "common/logging/log.h" @@ -72,10 +73,10 @@ private: std::array<u8, 10> uuid; u8 uuid_length; // TODO(ogniK): Figure out if this is actual the uuid length or does it // mean something else - INSERT_PADDING_BYTES(0x15); + std::array<u8, 0x15> padding_1; u32_le protocol; u32_le tag_type; - INSERT_PADDING_BYTES(0x2c); + std::array<u8, 0x2c> padding_2; }; static_assert(sizeof(TagInfo) == 0x54, "TagInfo is an invalid size"); @@ -213,13 +214,15 @@ private: LOG_DEBUG(Service_NFP, "called"); IPC::ResponseBuilder rb{ctx, 2}; - auto amiibo = nfp_interface.GetAmiiboBuffer(); - TagInfo tag_info{}; - tag_info.uuid = amiibo.uuid; - tag_info.uuid_length = static_cast<u8>(tag_info.uuid.size()); - - tag_info.protocol = 1; // TODO(ogniK): Figure out actual values - tag_info.tag_type = 2; + const auto& amiibo = nfp_interface.GetAmiiboBuffer(); + const TagInfo tag_info{ + .uuid = amiibo.uuid, + .uuid_length = static_cast<u8>(tag_info.uuid.size()), + .padding_1 = {}, + .protocol = 1, // TODO(ogniK): Figure out actual values + .tag_type = 2, + .padding_2 = {}, + }; ctx.WriteBuffer(tag_info); rb.Push(RESULT_SUCCESS); } @@ -236,7 +239,7 @@ private: LOG_DEBUG(Service_NFP, "called"); IPC::ResponseBuilder rb{ctx, 2}; - auto amiibo = nfp_interface.GetAmiiboBuffer(); + const auto& amiibo = nfp_interface.GetAmiiboBuffer(); ctx.WriteBuffer(amiibo.model_info); rb.Push(RESULT_SUCCESS); } diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp index 01ddcdbd6..2e9d95195 100644 --- a/src/core/hle/service/nifm/nifm.cpp +++ b/src/core/hle/service/nifm/nifm.cpp @@ -9,6 +9,7 @@ #include "core/hle/kernel/writable_event.h" #include "core/hle/service/nifm/nifm.h" #include "core/hle/service/service.h" +#include "core/network/network.h" #include "core/settings.h" namespace Service::NIFM { @@ -174,6 +175,16 @@ private: IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } + void GetCurrentIpAddress(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_NIFM, "(STUBBED) called"); + + const auto [ipv4, error] = Network::GetHostIPv4Address(); + UNIMPLEMENTED_IF(error != Network::Errno::SUCCESS); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.PushRaw(ipv4); + } void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_NIFM, "called"); @@ -235,7 +246,7 @@ IGeneralService::IGeneralService(Core::System& system) {9, nullptr, "SetNetworkProfile"}, {10, &IGeneralService::RemoveNetworkProfile, "RemoveNetworkProfile"}, {11, nullptr, "GetScanDataOld"}, - {12, nullptr, "GetCurrentIpAddress"}, + {12, &IGeneralService::GetCurrentIpAddress, "GetCurrentIpAddress"}, {13, nullptr, "GetCurrentAccessPointOld"}, {14, &IGeneralService::CreateTemporaryNetworkProfile, "CreateTemporaryNetworkProfile"}, {15, nullptr, "GetCurrentIpConfigInfo"}, diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp index 886450be2..58ee1f712 100644 --- a/src/core/hle/service/ns/ns.cpp +++ b/src/core/hle/service/ns/ns.cpp @@ -5,6 +5,7 @@ #include "common/logging/log.h" #include "core/file_sys/control_metadata.h" #include "core/file_sys/patch_manager.h" +#include "core/file_sys/vfs.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/service/ns/errors.h" diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp index d4ba88147..f2529a12e 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp @@ -46,6 +46,8 @@ u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, const std: return GetVARegions(input, output); case IoctlCommand::IocUnmapBufferCommand: return UnmapBuffer(input, output); + case IoctlCommand::IocFreeSpaceCommand: + return FreeSpace(input, output); default: break; } @@ -91,6 +93,20 @@ u32 nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>& return result; } +u32 nvhost_as_gpu::FreeSpace(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlFreeSpace params{}; + std::memcpy(¶ms, input.data(), input.size()); + + LOG_DEBUG(Service_NVDRV, "called, offset={:X}, pages={:X}, page_size={:X}", params.offset, + params.pages, params.page_size); + + system.GPU().MemoryManager().Unmap(params.offset, + static_cast<std::size_t>(params.pages) * params.page_size); + + std::memcpy(output.data(), ¶ms, output.size()); + return NvErrCodes::Success; +} + u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output) { const auto num_entries = input.size() / sizeof(IoctlRemapEntry); @@ -265,7 +281,7 @@ std::optional<nvhost_as_gpu::BufferMap> nvhost_as_gpu::FindBufferMap(GPUVAddr gp } } - return {}; + return std::nullopt; } void nvhost_as_gpu::AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr, @@ -286,7 +302,7 @@ std::optional<std::size_t> nvhost_as_gpu::RemoveBufferMap(GPUVAddr gpu_addr) { return size; } - return {}; + return std::nullopt; } } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h index 9a0cdff0c..fcdb40d93 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h @@ -82,6 +82,7 @@ private: IocBindChannelCommand = 0x40044101, IocGetVaRegionsCommand = 0xC0404108, IocUnmapBufferCommand = 0xC0084105, + IocFreeSpaceCommand = 0xC0104103, }; struct IoctlInitalizeEx { @@ -107,6 +108,13 @@ private: }; static_assert(sizeof(IoctlAllocSpace) == 24, "IoctlInitalizeEx is incorrect size"); + struct IoctlFreeSpace { + u64_le offset; + u32_le pages; + u32_le page_size; + }; + static_assert(sizeof(IoctlFreeSpace) == 16, "IoctlFreeSpace is incorrect size"); + struct IoctlRemapEntry { u16_le flags; u16_le kind; @@ -162,6 +170,7 @@ private: u32 Remap(const std::vector<u8>& input, std::vector<u8>& output); u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output); u32 UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output); + u32 FreeSpace(const std::vector<u8>& input, std::vector<u8>& output); u32 BindChannel(const std::vector<u8>& input, std::vector<u8>& output); u32 GetVARegions(const std::vector<u8>& input, std::vector<u8>& output); diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp index bdae8b887..fcb612864 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp @@ -22,6 +22,18 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std:: switch (static_cast<IoctlCommand>(command.raw)) { case IoctlCommand::IocSetNVMAPfdCommand: return SetNVMAPfd(input, output); + case IoctlCommand::IocSubmit: + return Submit(input, output); + case IoctlCommand::IocGetSyncpoint: + return GetSyncpoint(input, output); + case IoctlCommand::IocGetWaitbase: + return GetWaitbase(input, output); + case IoctlCommand::IocMapBuffer: + return MapBuffer(input, output); + case IoctlCommand::IocMapBufferEx: + return MapBufferEx(input, output); + case IoctlCommand::IocUnmapBufferEx: + return UnmapBufferEx(input, output); } UNIMPLEMENTED_MSG("Unimplemented ioctl"); @@ -30,11 +42,67 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std:: u32 nvhost_nvdec::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) { IoctlSetNvmapFD params{}; - std::memcpy(¶ms, input.data(), input.size()); + std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD)); LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd); nvmap_fd = params.nvmap_fd; return 0; } +u32 nvhost_nvdec::Submit(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlSubmit params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit)); + return 0; +} + +u32 nvhost_nvdec::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlGetSyncpoint params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint)); + LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown); + params.value = 0; // Seems to be hard coded at 0 + std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint)); + return 0; +} + +u32 nvhost_nvdec::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlGetWaitbase params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase)); + LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown); + params.value = 0; // Seems to be hard coded at 0 + std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase)); + return 0; +} + +u32 nvhost_nvdec::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlMapBuffer params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2, + params.address_1); + params.address_1 = 0; + params.address_2 = 0; + std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer)); + return 0; +} + +u32 nvhost_nvdec::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlMapBufferEx params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlMapBufferEx)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2, + params.address_1); + params.address_1 = 0; + params.address_2 = 0; + std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBufferEx)); + return 0; +} + +u32 nvhost_nvdec::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlUnmapBufferEx params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlUnmapBufferEx)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + std::memcpy(output.data(), ¶ms, sizeof(IoctlUnmapBufferEx)); + return 0; +} + } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h index cbdac8069..4332db118 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h @@ -23,16 +23,66 @@ public: private: enum class IoctlCommand : u32_le { IocSetNVMAPfdCommand = 0x40044801, + IocSubmit = 0xC0400001, + IocGetSyncpoint = 0xC0080002, + IocGetWaitbase = 0xC0080003, + IocMapBuffer = 0xC01C0009, + IocMapBufferEx = 0xC0A40009, + IocUnmapBufferEx = 0xC0A4000A, }; struct IoctlSetNvmapFD { u32_le nvmap_fd; }; - static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size"); + static_assert(sizeof(IoctlSetNvmapFD) == 0x4, "IoctlSetNvmapFD is incorrect size"); + + struct IoctlSubmit { + INSERT_PADDING_BYTES(0x40); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit has incorrect size"); + + struct IoctlGetSyncpoint { + u32 unknown; // seems to be ignored? Nintendo added this + u32 value; + }; + static_assert(sizeof(IoctlGetSyncpoint) == 0x08, "IoctlGetSyncpoint has incorrect size"); + + struct IoctlGetWaitbase { + u32 unknown; // seems to be ignored? Nintendo added this + u32 value; + }; + static_assert(sizeof(IoctlGetWaitbase) == 0x08, "IoctlGetWaitbase has incorrect size"); + + struct IoctlMapBuffer { + u32 unknown; + u32 address_1; + u32 address_2; + INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size"); + + struct IoctlMapBufferEx { + u32 unknown; + u32 address_1; + u32 address_2; + INSERT_PADDING_BYTES(0x98); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlMapBufferEx) == 0xA4, "IoctlMapBufferEx has incorrect size"); + + struct IoctlUnmapBufferEx { + INSERT_PADDING_BYTES(0xA4); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlUnmapBufferEx) == 0xA4, "IoctlUnmapBufferEx has incorrect size"); u32_le nvmap_fd{}; u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output); + u32 Submit(const std::vector<u8>& input, std::vector<u8>& output); + u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output); + u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output); + u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output); + u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output); + u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output); }; } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp index c695b8863..9da19ad56 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp @@ -22,6 +22,18 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve switch (static_cast<IoctlCommand>(command.raw)) { case IoctlCommand::IocSetNVMAPfdCommand: return SetNVMAPfd(input, output); + case IoctlCommand::IocSubmit: + return Submit(input, output); + case IoctlCommand::IocGetSyncpoint: + return GetSyncpoint(input, output); + case IoctlCommand::IocGetWaitbase: + return GetWaitbase(input, output); + case IoctlCommand::IocMapBuffer: + return MapBuffer(input, output); + case IoctlCommand::IocMapBufferEx: + return MapBuffer(input, output); + case IoctlCommand::IocUnmapBufferEx: + return UnmapBufferEx(input, output); } UNIMPLEMENTED_MSG("Unimplemented ioctl"); @@ -30,11 +42,71 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) { IoctlSetNvmapFD params{}; - std::memcpy(¶ms, input.data(), input.size()); + std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD)); LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd); nvmap_fd = params.nvmap_fd; return 0; } +u32 nvhost_vic::Submit(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlSubmit params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + + // Workaround for Luigi's Mansion 3, as nvhost_vic is not implemented for asynch GPU + params.command_buffer = {}; + + std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit)); + return 0; +} + +u32 nvhost_vic::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlGetSyncpoint params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint)); + LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown); + params.value = 0; // Seems to be hard coded at 0 + std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint)); + return 0; +} + +u32 nvhost_vic::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlGetWaitbase params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase)); + LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown); + params.value = 0; // Seems to be hard coded at 0 + std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase)); + return 0; +} + +u32 nvhost_vic::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlMapBuffer params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2, + params.address_1); + params.address_1 = 0; + params.address_2 = 0; + std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer)); + return 0; +} + +u32 nvhost_vic::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlMapBufferEx params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlMapBufferEx)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2, + params.address_1); + params.address_1 = 0; + params.address_2 = 0; + std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBufferEx)); + return 0; +} + +u32 nvhost_vic::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlUnmapBufferEx params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlUnmapBufferEx)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + std::memcpy(output.data(), ¶ms, sizeof(IoctlUnmapBufferEx)); + return 0; +} + } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.h b/src/core/hle/service/nvdrv/devices/nvhost_vic.h index bec32bea1..a7bb7bbd5 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_vic.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.h @@ -4,6 +4,7 @@ #pragma once +#include <array> #include <vector> #include "common/common_types.h" #include "common/swap.h" @@ -23,6 +24,12 @@ public: private: enum class IoctlCommand : u32_le { IocSetNVMAPfdCommand = 0x40044801, + IocSubmit = 0xC0400001, + IocGetSyncpoint = 0xC0080002, + IocGetWaitbase = 0xC0080003, + IocMapBuffer = 0xC01C0009, + IocMapBufferEx = 0xC03C0009, + IocUnmapBufferEx = 0xC03C000A, }; struct IoctlSetNvmapFD { @@ -30,9 +37,65 @@ private: }; static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size"); + struct IoctlSubmitCommandBuffer { + u32 id; + u32 offset; + u32 count; + }; + static_assert(sizeof(IoctlSubmitCommandBuffer) == 0xC, + "IoctlSubmitCommandBuffer is incorrect size"); + + struct IoctlSubmit { + u32 command_buffer_count; + u32 relocations_count; + u32 syncpt_count; + u32 wait_count; + std::array<IoctlSubmitCommandBuffer, 4> command_buffer; + }; + static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit is incorrect size"); + + struct IoctlGetSyncpoint { + u32 unknown; // seems to be ignored? Nintendo added this + u32 value; + }; + static_assert(sizeof(IoctlGetSyncpoint) == 0x8, "IoctlGetSyncpoint is incorrect size"); + + struct IoctlGetWaitbase { + u32 unknown; // seems to be ignored? Nintendo added this + u32 value; + }; + static_assert(sizeof(IoctlGetWaitbase) == 0x8, "IoctlGetWaitbase is incorrect size"); + + struct IoctlMapBuffer { + u32 unknown; + u32 address_1; + u32 address_2; + INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size"); + + struct IoctlMapBufferEx { + u32 unknown; + u32 address_1; + u32 address_2; + INSERT_PADDING_BYTES(0x30); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlMapBufferEx) == 0x3C, "IoctlMapBufferEx is incorrect size"); + + struct IoctlUnmapBufferEx { + INSERT_PADDING_BYTES(0x3C); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlUnmapBufferEx) == 0x3C, "IoctlUnmapBufferEx is incorrect size"); + u32_le nvmap_fd{}; u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output); + u32 Submit(const std::vector<u8>& input, std::vector<u8>& output); + u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output); + u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output); + u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output); + u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output); + u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output); }; } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/nvdrv.h b/src/core/hle/service/nvdrv/nvdrv.h index d7a1bef91..7706a5590 100644 --- a/src/core/hle/service/nvdrv/nvdrv.h +++ b/src/core/hle/service/nvdrv/nvdrv.h @@ -54,7 +54,7 @@ struct EventInterface { } mask = mask >> 1; } - return {}; + return std::nullopt; } void SetEventStatus(const u32 event_id, EventState new_status) { EventState old_status = status[event_id]; diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp index 637b310d7..4f1e210b1 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue.cpp @@ -99,6 +99,20 @@ void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform, queue_sequence.push_back(slot); } +void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence) { + const auto itr = std::find_if(queue.begin(), queue.end(), + [slot](const Buffer& buffer) { return buffer.slot == slot; }); + ASSERT(itr != queue.end()); + ASSERT(itr->status != Buffer::Status::Free); + itr->status = Buffer::Status::Free; + itr->multi_fence = multi_fence; + itr->swap_interval = 0; + + free_buffers.push_back(slot); + + buffer_wait_event.writable->Signal(); +} + std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() { auto itr = queue.end(); // Iterate to find a queued buffer matching the requested slot. diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h index 8a837e5aa..e7517c7e1 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.h +++ b/src/core/hle/service/nvflinger/buffer_queue.h @@ -95,6 +95,7 @@ public: void QueueBuffer(u32 slot, BufferTransformFlags transform, const Common::Rectangle<int>& crop_rect, u32 swap_interval, Service::Nvidia::MultiFence& multi_fence); + void CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence); std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer(); void ReleaseBuffer(u32 slot); void Disconnect(); diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index f644a460d..c64673dba 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -114,7 +114,7 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) { [&](const VI::Display& display) { return display.GetName() == name; }); if (itr == displays.end()) { - return {}; + return std::nullopt; } return itr->GetID(); @@ -124,7 +124,7 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) { auto* const display = FindDisplay(display_id); if (display == nullptr) { - return {}; + return std::nullopt; } const u64 layer_id = next_layer_id++; @@ -144,7 +144,7 @@ std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) co const auto* const layer = FindLayer(display_id, layer_id); if (layer == nullptr) { - return {}; + return std::nullopt; } return layer->GetBufferQueue().GetId(); diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp index fa5347af9..ba9159ee0 100644 --- a/src/core/hle/service/service.cpp +++ b/src/core/hle/service/service.cpp @@ -89,8 +89,6 @@ namespace Service { return function_string; } -//////////////////////////////////////////////////////////////////////////////////////////////////// - ServiceFrameworkBase::ServiceFrameworkBase(const char* service_name, u32 max_sessions, InvokerFn* handler_invoker) : service_name(service_name), max_sessions(max_sessions), handler_invoker(handler_invoker) {} @@ -105,10 +103,9 @@ void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager) port_installed = true; } -void ServiceFrameworkBase::InstallAsNamedPort() { +void ServiceFrameworkBase::InstallAsNamedPort(Kernel::KernelCore& kernel) { ASSERT(!port_installed); - auto& kernel = Core::System::GetInstance().Kernel(); auto [server_port, client_port] = Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name); server_port->SetHleHandler(shared_from_this()); @@ -116,10 +113,9 @@ void ServiceFrameworkBase::InstallAsNamedPort() { port_installed = true; } -std::shared_ptr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() { +std::shared_ptr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort(Kernel::KernelCore& kernel) { ASSERT(!port_installed); - auto& kernel = Core::System::GetInstance().Kernel(); auto [server_port, client_port] = Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name); auto port = MakeResult(std::move(server_port)).Unwrap(); @@ -191,9 +187,6 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co return RESULT_SUCCESS; } -//////////////////////////////////////////////////////////////////////////////////////////////////// -// Module interface - /// Initialize ServiceManager void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) { // NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it @@ -246,7 +239,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) { PSC::InstallInterfaces(*sm); PSM::InstallInterfaces(*sm); Set::InstallInterfaces(*sm); - Sockets::InstallInterfaces(*sm); + Sockets::InstallInterfaces(*sm, system); SPL::InstallInterfaces(*sm); SSL::InstallInterfaces(*sm); Time::InstallInterfaces(system); diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h index 022d885b6..a01ef3353 100644 --- a/src/core/hle/service/service.h +++ b/src/core/hle/service/service.h @@ -63,9 +63,9 @@ public: /// Creates a port pair and registers this service with the given ServiceManager. void InstallAsService(SM::ServiceManager& service_manager); /// Creates a port pair and registers it on the kernel's global port registry. - void InstallAsNamedPort(); + void InstallAsNamedPort(Kernel::KernelCore& kernel); /// Creates and returns an unregistered port for the service. - std::shared_ptr<Kernel::ClientPort> CreatePort(); + std::shared_ptr<Kernel::ClientPort> CreatePort(Kernel::KernelCore& kernel); void InvokeRequest(Kernel::HLERequestContext& ctx); diff --git a/src/core/hle/service/sm/sm.cpp b/src/core/hle/service/sm/sm.cpp index d872de16c..9c1da361b 100644 --- a/src/core/hle/service/sm/sm.cpp +++ b/src/core/hle/service/sm/sm.cpp @@ -19,7 +19,7 @@ constexpr ResultCode ERR_ALREADY_REGISTERED(ErrorModule::SM, 4); constexpr ResultCode ERR_INVALID_NAME(ErrorModule::SM, 6); constexpr ResultCode ERR_SERVICE_NOT_REGISTERED(ErrorModule::SM, 7); -ServiceManager::ServiceManager() = default; +ServiceManager::ServiceManager(Kernel::KernelCore& kernel_) : kernel{kernel_} {} ServiceManager::~ServiceManager() = default; void ServiceManager::InvokeControlRequest(Kernel::HLERequestContext& context) { @@ -27,11 +27,11 @@ void ServiceManager::InvokeControlRequest(Kernel::HLERequestContext& context) { } static ResultCode ValidateServiceName(const std::string& name) { - if (name.size() <= 0 || name.size() > 8) { + if (name.empty() || name.size() > 8) { LOG_ERROR(Service_SM, "Invalid service name! service={}", name); return ERR_INVALID_NAME; } - if (name.find('\0') != std::string::npos) { + if (name.rfind('\0') != std::string::npos) { LOG_ERROR(Service_SM, "A non null terminated service was passed"); return ERR_INVALID_NAME; } @@ -43,13 +43,13 @@ void ServiceManager::InstallInterfaces(std::shared_ptr<ServiceManager> self, ASSERT(self->sm_interface.expired()); auto sm = std::make_shared<SM>(self, kernel); - sm->InstallAsNamedPort(); + sm->InstallAsNamedPort(kernel); self->sm_interface = sm; self->controller_interface = std::make_unique<Controller>(); } -ResultVal<std::shared_ptr<Kernel::ServerPort>> ServiceManager::RegisterService( - std::string name, unsigned int max_sessions) { +ResultVal<std::shared_ptr<Kernel::ServerPort>> ServiceManager::RegisterService(std::string name, + u32 max_sessions) { CASCADE_CODE(ValidateServiceName(name)); @@ -58,7 +58,6 @@ ResultVal<std::shared_ptr<Kernel::ServerPort>> ServiceManager::RegisterService( return ERR_ALREADY_REGISTERED; } - auto& kernel = Core::System::GetInstance().Kernel(); auto [server_port, client_port] = Kernel::ServerPort::CreatePortPair(kernel, max_sessions, name); diff --git a/src/core/hle/service/sm/sm.h b/src/core/hle/service/sm/sm.h index aabf166b7..6790c86f0 100644 --- a/src/core/hle/service/sm/sm.h +++ b/src/core/hle/service/sm/sm.h @@ -48,11 +48,11 @@ class ServiceManager { public: static void InstallInterfaces(std::shared_ptr<ServiceManager> self, Kernel::KernelCore& kernel); - ServiceManager(); + explicit ServiceManager(Kernel::KernelCore& kernel_); ~ServiceManager(); ResultVal<std::shared_ptr<Kernel::ServerPort>> RegisterService(std::string name, - unsigned int max_sessions); + u32 max_sessions); ResultCode UnregisterService(const std::string& name); ResultVal<std::shared_ptr<Kernel::ClientPort>> GetServicePort(const std::string& name); ResultVal<std::shared_ptr<Kernel::ClientSession>> ConnectToService(const std::string& name); @@ -79,6 +79,9 @@ private: /// Map of registered services, retrieved using GetServicePort or ConnectToService. std::unordered_map<std::string, std::shared_ptr<Kernel::ClientPort>> registered_services; + + /// Kernel context + Kernel::KernelCore& kernel; }; } // namespace Service::SM diff --git a/src/core/hle/service/sockets/blocking_worker.h b/src/core/hle/service/sockets/blocking_worker.h new file mode 100644 index 000000000..2d53e52b6 --- /dev/null +++ b/src/core/hle/service/sockets/blocking_worker.h @@ -0,0 +1,161 @@ +// Copyright 2020 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <atomic> +#include <memory> +#include <string> +#include <string_view> +#include <thread> +#include <variant> +#include <vector> + +#include <fmt/format.h> + +#include "common/assert.h" +#include "common/microprofile.h" +#include "common/thread.h" +#include "core/core.h" +#include "core/hle/kernel/hle_ipc.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/thread.h" +#include "core/hle/kernel/writable_event.h" + +namespace Service::Sockets { + +/** + * Worker abstraction to execute blocking calls on host without blocking the guest thread + * + * @tparam Service Service where the work is executed + * @tparam Types Types of work to execute + */ +template <class Service, class... Types> +class BlockingWorker { + using This = BlockingWorker<Service, Types...>; + using WorkVariant = std::variant<std::monostate, Types...>; + +public: + /// Create a new worker + static std::unique_ptr<This> Create(Core::System& system, Service* service, + std::string_view name) { + return std::unique_ptr<This>(new This(system, service, name)); + } + + ~BlockingWorker() { + while (!is_available.load(std::memory_order_relaxed)) { + // Busy wait until work is finished + std::this_thread::yield(); + } + // Monostate means to exit the thread + work = std::monostate{}; + work_event.Set(); + thread.join(); + } + + /** + * Try to capture the worker to send work after a success + * @returns True when the worker has been successfully captured + */ + bool TryCapture() { + bool expected = true; + return is_available.compare_exchange_weak(expected, false, std::memory_order_relaxed, + std::memory_order_relaxed); + } + + /** + * Send work to this worker abstraction + * @see TryCapture must be called before attempting to call this function + */ + template <class Work> + void SendWork(Work new_work) { + ASSERT_MSG(!is_available, "Trying to send work on a worker that's not captured"); + work = std::move(new_work); + work_event.Set(); + } + + /// Generate a callback for @see SleepClientThread + template <class Work> + auto Callback() { + return [this](std::shared_ptr<Kernel::Thread>, Kernel::HLERequestContext& ctx, + Kernel::ThreadWakeupReason reason) { + ASSERT(reason == Kernel::ThreadWakeupReason::Signal); + std::get<Work>(work).Response(ctx); + is_available.store(true); + }; + } + + /// Get kernel event that will be signalled by the worker when the host operation finishes + std::shared_ptr<Kernel::WritableEvent> KernelEvent() const { + return kernel_event; + } + +private: + explicit BlockingWorker(Core::System& system, Service* service, std::string_view name) { + auto pair = Kernel::WritableEvent::CreateEventPair(system.Kernel(), std::string(name)); + kernel_event = std::move(pair.writable); + thread = std::thread([this, &system, service, name] { Run(system, service, name); }); + } + + void Run(Core::System& system, Service* service, std::string_view name) { + system.RegisterHostThread(); + + const std::string thread_name = fmt::format("yuzu:{}", name); + MicroProfileOnThreadCreate(thread_name.c_str()); + Common::SetCurrentThreadName(thread_name.c_str()); + + bool keep_running = true; + while (keep_running) { + work_event.Wait(); + + const auto visit_fn = [service, &keep_running]<typename T>(T&& w) { + if constexpr (std::is_same_v<std::decay_t<T>, std::monostate>) { + keep_running = false; + } else { + w.Execute(service); + } + }; + std::visit(visit_fn, work); + + kernel_event->Signal(); + } + } + + std::thread thread; + WorkVariant work; + Common::Event work_event; + std::shared_ptr<Kernel::WritableEvent> kernel_event; + std::atomic_bool is_available{true}; +}; + +template <class Service, class... Types> +class BlockingWorkerPool { + using Worker = BlockingWorker<Service, Types...>; + +public: + explicit BlockingWorkerPool(Core::System& system_, Service* service_) + : system{system_}, service{service_} {} + + /// Returns a captured worker thread, creating new ones if necessary + Worker* CaptureWorker() { + for (auto& worker : workers) { + if (worker->TryCapture()) { + return worker.get(); + } + } + auto new_worker = Worker::Create(system, service, fmt::format("BSD:{}", workers.size())); + [[maybe_unused]] const bool success = new_worker->TryCapture(); + ASSERT(success); + + return workers.emplace_back(std::move(new_worker)).get(); + } + +private: + Core::System& system; + Service* const service; + + std::vector<std::unique_ptr<Worker>> workers; +}; + +} // namespace Service::Sockets diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp index 8d4952c0e..a74be9370 100644 --- a/src/core/hle/service/sockets/bsd.cpp +++ b/src/core/hle/service/sockets/bsd.cpp @@ -2,18 +2,138 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <array> +#include <memory> +#include <string> +#include <utility> +#include <vector> + +#include <fmt/format.h> + +#include "common/microprofile.h" +#include "common/thread.h" #include "core/hle/ipc_helpers.h" +#include "core/hle/kernel/thread.h" #include "core/hle/service/sockets/bsd.h" +#include "core/hle/service/sockets/sockets_translate.h" +#include "core/network/network.h" +#include "core/network/sockets.h" namespace Service::Sockets { +namespace { + +bool IsConnectionBased(Type type) { + switch (type) { + case Type::STREAM: + return true; + case Type::DGRAM: + return false; + default: + UNIMPLEMENTED_MSG("Unimplemented type={}", static_cast<int>(type)); + return false; + } +} + +} // Anonymous namespace + +void BSD::PollWork::Execute(BSD* bsd) { + std::tie(ret, bsd_errno) = bsd->PollImpl(write_buffer, read_buffer, nfds, timeout); +} + +void BSD::PollWork::Response(Kernel::HLERequestContext& ctx) { + ctx.WriteBuffer(write_buffer); + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.Push<s32>(ret); + rb.PushEnum(bsd_errno); +} + +void BSD::AcceptWork::Execute(BSD* bsd) { + std::tie(ret, bsd_errno) = bsd->AcceptImpl(fd, write_buffer); +} + +void BSD::AcceptWork::Response(Kernel::HLERequestContext& ctx) { + ctx.WriteBuffer(write_buffer); + + IPC::ResponseBuilder rb{ctx, 5}; + rb.Push(RESULT_SUCCESS); + rb.Push<s32>(ret); + rb.PushEnum(bsd_errno); + rb.Push<u32>(static_cast<u32>(write_buffer.size())); +} + +void BSD::ConnectWork::Execute(BSD* bsd) { + bsd_errno = bsd->ConnectImpl(fd, addr); +} + +void BSD::ConnectWork::Response(Kernel::HLERequestContext& ctx) { + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1); + rb.PushEnum(bsd_errno); +} + +void BSD::RecvWork::Execute(BSD* bsd) { + std::tie(ret, bsd_errno) = bsd->RecvImpl(fd, flags, message); +} + +void BSD::RecvWork::Response(Kernel::HLERequestContext& ctx) { + ctx.WriteBuffer(message); + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.Push<s32>(ret); + rb.PushEnum(bsd_errno); +} + +void BSD::RecvFromWork::Execute(BSD* bsd) { + std::tie(ret, bsd_errno) = bsd->RecvFromImpl(fd, flags, message, addr); +} + +void BSD::RecvFromWork::Response(Kernel::HLERequestContext& ctx) { + ctx.WriteBuffer(message, 0); + if (!addr.empty()) { + ctx.WriteBuffer(addr, 1); + } + + IPC::ResponseBuilder rb{ctx, 5}; + rb.Push(RESULT_SUCCESS); + rb.Push<s32>(ret); + rb.PushEnum(bsd_errno); + rb.Push<u32>(static_cast<u32>(addr.size())); +} + +void BSD::SendWork::Execute(BSD* bsd) { + std::tie(ret, bsd_errno) = bsd->SendImpl(fd, flags, message); +} + +void BSD::SendWork::Response(Kernel::HLERequestContext& ctx) { + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.Push<s32>(ret); + rb.PushEnum(bsd_errno); +} + +void BSD::SendToWork::Execute(BSD* bsd) { + std::tie(ret, bsd_errno) = bsd->SendToImpl(fd, flags, message, addr); +} + +void BSD::SendToWork::Response(Kernel::HLERequestContext& ctx) { + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.Push<s32>(ret); + rb.PushEnum(bsd_errno); +} + void BSD::RegisterClient(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service, "(STUBBED) called"); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push<u32>(0); // bsd errno + rb.Push<s32>(0); // bsd errno } void BSD::StartMonitoring(Kernel::HLERequestContext& ctx) { @@ -26,20 +146,19 @@ void BSD::StartMonitoring(Kernel::HLERequestContext& ctx) { void BSD::Socket(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; + const u32 domain = rp.Pop<u32>(); + const u32 type = rp.Pop<u32>(); + const u32 protocol = rp.Pop<u32>(); - u32 domain = rp.Pop<u32>(); - u32 type = rp.Pop<u32>(); - u32 protocol = rp.Pop<u32>(); - - LOG_WARNING(Service, "(STUBBED) called domain={} type={} protocol={}", domain, type, protocol); + LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol); - u32 fd = next_fd++; + const auto [fd, bsd_errno] = SocketImpl(static_cast<Domain>(domain), static_cast<Type>(type), + static_cast<Protocol>(protocol)); IPC::ResponseBuilder rb{ctx, 4}; - rb.Push(RESULT_SUCCESS); - rb.Push<u32>(fd); - rb.Push<u32>(0); // bsd errno + rb.Push<s32>(fd); + rb.PushEnum(bsd_errno); } void BSD::Select(Kernel::HLERequestContext& ctx) { @@ -52,67 +171,664 @@ void BSD::Select(Kernel::HLERequestContext& ctx) { rb.Push<u32>(0); // bsd errno } +void BSD::Poll(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const s32 nfds = rp.Pop<s32>(); + const s32 timeout = rp.Pop<s32>(); + + LOG_DEBUG(Service, "called. nfds={} timeout={}", nfds, timeout); + + ExecuteWork(ctx, "BSD:Poll", timeout != 0, + PollWork{ + .nfds = nfds, + .timeout = timeout, + .read_buffer = ctx.ReadBuffer(), + .write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()), + }); +} + +void BSD::Accept(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const s32 fd = rp.Pop<s32>(); + + LOG_DEBUG(Service, "called. fd={}", fd); + + ExecuteWork(ctx, "BSD:Accept", IsBlockingSocket(fd), + AcceptWork{ + .fd = fd, + .write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()), + }); +} + void BSD::Bind(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service, "(STUBBED) called"); + IPC::RequestParser rp{ctx}; + const s32 fd = rp.Pop<s32>(); - IPC::ResponseBuilder rb{ctx, 4}; + LOG_DEBUG(Service, "called. fd={} addrlen={}", fd, ctx.GetReadBufferSize()); - rb.Push(RESULT_SUCCESS); - rb.Push<u32>(0); // ret - rb.Push<u32>(0); // bsd errno + BuildErrnoResponse(ctx, BindImpl(fd, ctx.ReadBuffer())); } void BSD::Connect(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service, "(STUBBED) called"); + IPC::RequestParser rp{ctx}; + const s32 fd = rp.Pop<s32>(); - IPC::ResponseBuilder rb{ctx, 4}; + LOG_DEBUG(Service, "called. fd={} addrlen={}", fd, ctx.GetReadBufferSize()); + + ExecuteWork(ctx, "BSD:Connect", IsBlockingSocket(fd), + ConnectWork{ + .fd = fd, + .addr = ctx.ReadBuffer(), + }); +} + +void BSD::GetPeerName(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const s32 fd = rp.Pop<s32>(); + + LOG_DEBUG(Service, "called. fd={}", fd); + std::vector<u8> write_buffer(ctx.GetWriteBufferSize()); + const Errno bsd_errno = GetPeerNameImpl(fd, write_buffer); + + ctx.WriteBuffer(write_buffer); + + IPC::ResponseBuilder rb{ctx, 5}; rb.Push(RESULT_SUCCESS); - rb.Push<u32>(0); // ret - rb.Push<u32>(0); // bsd errno + rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0); + rb.PushEnum(bsd_errno); + rb.Push<u32>(static_cast<u32>(write_buffer.size())); +} + +void BSD::GetSockName(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const s32 fd = rp.Pop<s32>(); + + LOG_DEBUG(Service, "called. fd={}", fd); + + std::vector<u8> write_buffer(ctx.GetWriteBufferSize()); + const Errno bsd_errno = GetSockNameImpl(fd, write_buffer); + + ctx.WriteBuffer(write_buffer); + + IPC::ResponseBuilder rb{ctx, 5}; + rb.Push(RESULT_SUCCESS); + rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0); + rb.PushEnum(bsd_errno); + rb.Push<u32>(static_cast<u32>(write_buffer.size())); } void BSD::Listen(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service, "(STUBBED) called"); + IPC::RequestParser rp{ctx}; + const s32 fd = rp.Pop<s32>(); + const s32 backlog = rp.Pop<s32>(); - IPC::ResponseBuilder rb{ctx, 4}; + LOG_DEBUG(Service, "called. fd={} backlog={}", fd, backlog); + + BuildErrnoResponse(ctx, ListenImpl(fd, backlog)); +} + +void BSD::Fcntl(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const s32 fd = rp.Pop<s32>(); + const s32 cmd = rp.Pop<s32>(); + const s32 arg = rp.Pop<s32>(); + LOG_DEBUG(Service, "called. fd={} cmd={} arg={}", fd, cmd, arg); + + const auto [ret, bsd_errno] = FcntlImpl(fd, static_cast<FcntlCmd>(cmd), arg); + + IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); - rb.Push<u32>(0); // ret - rb.Push<u32>(0); // bsd errno + rb.Push<s32>(ret); + rb.PushEnum(bsd_errno); } void BSD::SetSockOpt(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service, "(STUBBED) called"); + IPC::RequestParser rp{ctx}; - IPC::ResponseBuilder rb{ctx, 4}; + const s32 fd = rp.Pop<s32>(); + const u32 level = rp.Pop<u32>(); + const OptName optname = static_cast<OptName>(rp.Pop<u32>()); - rb.Push(RESULT_SUCCESS); - rb.Push<u32>(0); // ret - rb.Push<u32>(0); // bsd errno + const std::vector<u8> buffer = ctx.ReadBuffer(); + const u8* optval = buffer.empty() ? nullptr : buffer.data(); + size_t optlen = buffer.size(); + + std::array<u64, 2> values; + if ((optname == OptName::SNDTIMEO || optname == OptName::RCVTIMEO) && buffer.size() == 8) { + std::memcpy(values.data(), buffer.data(), sizeof(values)); + optlen = sizeof(values); + optval = reinterpret_cast<const u8*>(values.data()); + } + + LOG_DEBUG(Service, "called. fd={} level={} optname=0x{:x} optlen={}", fd, level, + static_cast<u32>(optname), optlen); + + BuildErrnoResponse(ctx, SetSockOptImpl(fd, level, optname, optlen, optval)); +} + +void BSD::Shutdown(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + + const s32 fd = rp.Pop<s32>(); + const s32 how = rp.Pop<s32>(); + + LOG_DEBUG(Service, "called. fd={} how={}", fd, how); + + BuildErrnoResponse(ctx, ShutdownImpl(fd, how)); +} + +void BSD::Recv(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + + const s32 fd = rp.Pop<s32>(); + const u32 flags = rp.Pop<u32>(); + + LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={}", fd, flags, ctx.GetWriteBufferSize()); + + ExecuteWork(ctx, "BSD:Recv", IsBlockingSocket(fd), + RecvWork{ + .fd = fd, + .flags = flags, + .message = std::vector<u8>(ctx.GetWriteBufferSize()), + }); +} + +void BSD::RecvFrom(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + + const s32 fd = rp.Pop<s32>(); + const u32 flags = rp.Pop<u32>(); + + LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={} addrlen={}", fd, flags, + ctx.GetWriteBufferSize(0), ctx.GetWriteBufferSize(1)); + + ExecuteWork(ctx, "BSD:RecvFrom", IsBlockingSocket(fd), + RecvFromWork{ + .fd = fd, + .flags = flags, + .message = std::vector<u8>(ctx.GetWriteBufferSize(0)), + .addr = std::vector<u8>(ctx.GetWriteBufferSize(1)), + }); +} + +void BSD::Send(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + + const s32 fd = rp.Pop<s32>(); + const u32 flags = rp.Pop<u32>(); + + LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={}", fd, flags, ctx.GetReadBufferSize()); + + ExecuteWork(ctx, "BSD:Send", IsBlockingSocket(fd), + SendWork{ + .fd = fd, + .flags = flags, + .message = ctx.ReadBuffer(), + }); } void BSD::SendTo(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service, "(STUBBED) called"); + IPC::RequestParser rp{ctx}; + const s32 fd = rp.Pop<s32>(); + const u32 flags = rp.Pop<u32>(); + + LOG_DEBUG(Service, "called. fd={} flags=0x{} len={} addrlen={}", fd, flags, + ctx.GetReadBufferSize(0), ctx.GetReadBufferSize(1)); + + ExecuteWork(ctx, "BSD:SendTo", IsBlockingSocket(fd), + SendToWork{ + .fd = fd, + .flags = flags, + .message = ctx.ReadBuffer(0), + .addr = ctx.ReadBuffer(1), + }); +} - IPC::ResponseBuilder rb{ctx, 4}; +void BSD::Write(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const s32 fd = rp.Pop<s32>(); - rb.Push(RESULT_SUCCESS); - rb.Push<u32>(0); // ret - rb.Push<u32>(0); // bsd errno + LOG_DEBUG(Service, "called. fd={} len={}", fd, ctx.GetReadBufferSize()); + + ExecuteWork(ctx, "BSD:Write", IsBlockingSocket(fd), + SendWork{ + .fd = fd, + .flags = 0, + .message = ctx.ReadBuffer(), + }); } void BSD::Close(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service, "(STUBBED) called"); + IPC::RequestParser rp{ctx}; + const s32 fd = rp.Pop<s32>(); + + LOG_DEBUG(Service, "called. fd={}", fd); + + BuildErrnoResponse(ctx, CloseImpl(fd)); +} + +template <typename Work> +void BSD::ExecuteWork(Kernel::HLERequestContext& ctx, std::string_view sleep_reason, + bool is_blocking, Work work) { + if (!is_blocking) { + work.Execute(this); + work.Response(ctx); + return; + } + + // Signal a dummy response to make IPC validation happy + // This will be overwritten by the SleepClientThread callback + work.Response(ctx); + + auto worker = worker_pool.CaptureWorker(); + + ctx.SleepClientThread(std::string(sleep_reason), std::numeric_limits<u64>::max(), + worker->Callback<Work>(), worker->KernelEvent()); + + worker->SendWork(std::move(work)); +} + +std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protocol) { + if (type == Type::SEQPACKET) { + UNIMPLEMENTED_MSG("SOCK_SEQPACKET errno management"); + } else if (type == Type::RAW && (domain != Domain::INET || protocol != Protocol::ICMP)) { + UNIMPLEMENTED_MSG("SOCK_RAW errno management"); + } + + [[maybe_unused]] const bool unk_flag = (static_cast<u32>(type) & 0x20000000) != 0; + UNIMPLEMENTED_IF_MSG(unk_flag, "Unknown flag in type"); + type = static_cast<Type>(static_cast<u32>(type) & ~0x20000000); + + const s32 fd = FindFreeFileDescriptorHandle(); + if (fd < 0) { + LOG_ERROR(Service, "No more file descriptors available"); + return {-1, Errno::MFILE}; + } + + FileDescriptor& descriptor = file_descriptors[fd].emplace(); + // ENONMEM might be thrown here + + LOG_INFO(Service, "New socket fd={}", fd); + + descriptor.socket = std::make_unique<Network::Socket>(); + descriptor.socket->Initialize(Translate(domain), Translate(type), Translate(type, protocol)); + descriptor.is_connection_based = IsConnectionBased(type); + + return {fd, Errno::SUCCESS}; +} +std::pair<s32, Errno> BSD::PollImpl(std::vector<u8>& write_buffer, std::vector<u8> read_buffer, + s32 nfds, s32 timeout) { + if (write_buffer.size() < nfds * sizeof(PollFD)) { + return {-1, Errno::INVAL}; + } + + if (nfds == 0) { + // When no entries are provided, -1 is returned with errno zero + return {-1, Errno::SUCCESS}; + } + + const size_t length = std::min(read_buffer.size(), write_buffer.size()); + std::vector<PollFD> fds(nfds); + std::memcpy(fds.data(), read_buffer.data(), length); + + if (timeout >= 0) { + const s64 seconds = timeout / 1000; + const u64 nanoseconds = 1'000'000 * (static_cast<u64>(timeout) % 1000); + + if (seconds < 0) { + return {-1, Errno::INVAL}; + } + if (nanoseconds > 999'999'999) { + return {-1, Errno::INVAL}; + } + } else if (timeout != -1) { + return {-1, Errno::INVAL}; + } + + for (PollFD& pollfd : fds) { + ASSERT(pollfd.revents == 0); + + if (pollfd.fd > static_cast<s32>(MAX_FD) || pollfd.fd < 0) { + LOG_ERROR(Service, "File descriptor handle={} is invalid", pollfd.fd); + pollfd.revents = 0; + return {0, Errno::SUCCESS}; + } + + const std::optional<FileDescriptor>& descriptor = file_descriptors[pollfd.fd]; + if (!descriptor) { + LOG_ERROR(Service, "File descriptor handle={} is not allocated", pollfd.fd); + pollfd.revents = POLL_NVAL; + return {0, Errno::SUCCESS}; + } + } + + std::vector<Network::PollFD> host_pollfds(fds.size()); + std::transform(fds.begin(), fds.end(), host_pollfds.begin(), [this](PollFD pollfd) { + Network::PollFD result; + result.socket = file_descriptors[pollfd.fd]->socket.get(); + result.events = TranslatePollEventsToHost(pollfd.events); + result.revents = 0; + return result; + }); + + const auto result = Network::Poll(host_pollfds, timeout); + + const size_t num = host_pollfds.size(); + for (size_t i = 0; i < num; ++i) { + fds[i].revents = TranslatePollEventsToGuest(host_pollfds[i].revents); + } + std::memcpy(write_buffer.data(), fds.data(), length); + + return Translate(result); +} + +std::pair<s32, Errno> BSD::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) { + if (!IsFileDescriptorValid(fd)) { + return {-1, Errno::BADF}; + } + + const s32 new_fd = FindFreeFileDescriptorHandle(); + if (new_fd < 0) { + LOG_ERROR(Service, "No more file descriptors available"); + return {-1, Errno::MFILE}; + } + + FileDescriptor& descriptor = *file_descriptors[fd]; + auto [result, bsd_errno] = descriptor.socket->Accept(); + if (bsd_errno != Network::Errno::SUCCESS) { + return {-1, Translate(bsd_errno)}; + } + + FileDescriptor& new_descriptor = file_descriptors[new_fd].emplace(); + new_descriptor.socket = std::move(result.socket); + new_descriptor.is_connection_based = descriptor.is_connection_based; + + ASSERT(write_buffer.size() == sizeof(SockAddrIn)); + const SockAddrIn guest_addr_in = Translate(result.sockaddr_in); + std::memcpy(write_buffer.data(), &guest_addr_in, sizeof(guest_addr_in)); + + return {new_fd, Errno::SUCCESS}; +} + +Errno BSD::BindImpl(s32 fd, const std::vector<u8>& addr) { + if (!IsFileDescriptorValid(fd)) { + return Errno::BADF; + } + ASSERT(addr.size() == sizeof(SockAddrIn)); + SockAddrIn addr_in; + std::memcpy(&addr_in, addr.data(), sizeof(addr_in)); + + return Translate(file_descriptors[fd]->socket->Bind(Translate(addr_in))); +} + +Errno BSD::ConnectImpl(s32 fd, const std::vector<u8>& addr) { + if (!IsFileDescriptorValid(fd)) { + return Errno::BADF; + } + + UNIMPLEMENTED_IF(addr.size() != sizeof(SockAddrIn)); + SockAddrIn addr_in; + std::memcpy(&addr_in, addr.data(), sizeof(addr_in)); + + return Translate(file_descriptors[fd]->socket->Connect(Translate(addr_in))); +} + +Errno BSD::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) { + if (!IsFileDescriptorValid(fd)) { + return Errno::BADF; + } + + const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetPeerName(); + if (bsd_errno != Network::Errno::SUCCESS) { + return Translate(bsd_errno); + } + const SockAddrIn guest_addrin = Translate(addr_in); + + ASSERT(write_buffer.size() == sizeof(guest_addrin)); + std::memcpy(write_buffer.data(), &guest_addrin, sizeof(guest_addrin)); + return Translate(bsd_errno); +} + +Errno BSD::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) { + if (!IsFileDescriptorValid(fd)) { + return Errno::BADF; + } + + const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetSockName(); + if (bsd_errno != Network::Errno::SUCCESS) { + return Translate(bsd_errno); + } + const SockAddrIn guest_addrin = Translate(addr_in); + + ASSERT(write_buffer.size() == sizeof(guest_addrin)); + std::memcpy(write_buffer.data(), &guest_addrin, sizeof(guest_addrin)); + return Translate(bsd_errno); +} + +Errno BSD::ListenImpl(s32 fd, s32 backlog) { + if (!IsFileDescriptorValid(fd)) { + return Errno::BADF; + } + return Translate(file_descriptors[fd]->socket->Listen(backlog)); +} + +std::pair<s32, Errno> BSD::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) { + if (!IsFileDescriptorValid(fd)) { + return {-1, Errno::BADF}; + } + + FileDescriptor& descriptor = *file_descriptors[fd]; + + switch (cmd) { + case FcntlCmd::GETFL: + ASSERT(arg == 0); + return {descriptor.flags, Errno::SUCCESS}; + case FcntlCmd::SETFL: { + const bool enable = (arg & FLAG_O_NONBLOCK) != 0; + const Errno bsd_errno = Translate(descriptor.socket->SetNonBlock(enable)); + if (bsd_errno != Errno::SUCCESS) { + return {-1, bsd_errno}; + } + descriptor.flags = arg; + return {0, Errno::SUCCESS}; + } + default: + UNIMPLEMENTED_MSG("Unimplemented cmd={}", static_cast<int>(cmd)); + return {-1, Errno::SUCCESS}; + } +} + +Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, const void* optval) { + UNIMPLEMENTED_IF(level != 0xffff); // SOL_SOCKET + + if (!IsFileDescriptorValid(fd)) { + return Errno::BADF; + } + + Network::Socket* const socket = file_descriptors[fd]->socket.get(); + + if (optname == OptName::LINGER) { + ASSERT(optlen == sizeof(Linger)); + Linger linger; + std::memcpy(&linger, optval, sizeof(linger)); + ASSERT(linger.onoff == 0 || linger.onoff == 1); + + return Translate(socket->SetLinger(linger.onoff != 0, linger.linger)); + } + + ASSERT(optlen == sizeof(u32)); + u32 value; + std::memcpy(&value, optval, sizeof(value)); + + switch (optname) { + case OptName::REUSEADDR: + ASSERT(value == 0 || value == 1); + return Translate(socket->SetReuseAddr(value != 0)); + case OptName::BROADCAST: + ASSERT(value == 0 || value == 1); + return Translate(socket->SetBroadcast(value != 0)); + case OptName::SNDBUF: + return Translate(socket->SetSndBuf(value)); + case OptName::RCVBUF: + return Translate(socket->SetRcvBuf(value)); + case OptName::SNDTIMEO: + return Translate(socket->SetSndTimeo(value)); + case OptName::RCVTIMEO: + return Translate(socket->SetRcvTimeo(value)); + default: + UNIMPLEMENTED_MSG("Unimplemented optname={}", static_cast<int>(optname)); + return Errno::SUCCESS; + } +} + +Errno BSD::ShutdownImpl(s32 fd, s32 how) { + if (!IsFileDescriptorValid(fd)) { + return Errno::BADF; + } + const Network::ShutdownHow host_how = Translate(static_cast<ShutdownHow>(how)); + return Translate(file_descriptors[fd]->socket->Shutdown(host_how)); +} + +std::pair<s32, Errno> BSD::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) { + if (!IsFileDescriptorValid(fd)) { + return {-1, Errno::BADF}; + } + return Translate(file_descriptors[fd]->socket->Recv(flags, message)); +} + +std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message, + std::vector<u8>& addr) { + if (!IsFileDescriptorValid(fd)) { + return {-1, Errno::BADF}; + } + + FileDescriptor& descriptor = *file_descriptors[fd]; + + Network::SockAddrIn addr_in{}; + Network::SockAddrIn* p_addr_in = nullptr; + if (descriptor.is_connection_based) { + // Connection based file descriptors (e.g. TCP) zero addr + addr.clear(); + } else { + p_addr_in = &addr_in; + } + + // Apply flags + if ((flags & FLAG_MSG_DONTWAIT) != 0) { + flags &= ~FLAG_MSG_DONTWAIT; + if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) { + descriptor.socket->SetNonBlock(true); + } + } + + const auto [ret, bsd_errno] = Translate(descriptor.socket->RecvFrom(flags, message, p_addr_in)); + + // Restore original state + if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) { + descriptor.socket->SetNonBlock(false); + } + + if (p_addr_in) { + if (ret < 0) { + addr.clear(); + } else { + ASSERT(addr.size() == sizeof(SockAddrIn)); + const SockAddrIn result = Translate(addr_in); + std::memcpy(addr.data(), &result, sizeof(result)); + } + } + + return {ret, bsd_errno}; +} + +std::pair<s32, Errno> BSD::SendImpl(s32 fd, u32 flags, const std::vector<u8>& message) { + if (!IsFileDescriptorValid(fd)) { + return {-1, Errno::BADF}; + } + return Translate(file_descriptors[fd]->socket->Send(message, flags)); +} + +std::pair<s32, Errno> BSD::SendToImpl(s32 fd, u32 flags, const std::vector<u8>& message, + const std::vector<u8>& addr) { + if (!IsFileDescriptorValid(fd)) { + return {-1, Errno::BADF}; + } + + Network::SockAddrIn addr_in; + Network::SockAddrIn* p_addr_in = nullptr; + if (!addr.empty()) { + ASSERT(addr.size() == sizeof(SockAddrIn)); + SockAddrIn guest_addr_in; + std::memcpy(&guest_addr_in, addr.data(), sizeof(guest_addr_in)); + addr_in = Translate(guest_addr_in); + p_addr_in = &addr_in; + } + + return Translate(file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in)); +} + +Errno BSD::CloseImpl(s32 fd) { + if (!IsFileDescriptorValid(fd)) { + return Errno::BADF; + } + + const Errno bsd_errno = Translate(file_descriptors[fd]->socket->Close()); + if (bsd_errno != Errno::SUCCESS) { + return bsd_errno; + } + + LOG_INFO(Service, "Close socket fd={}", fd); + + file_descriptors[fd].reset(); + return bsd_errno; +} + +s32 BSD::FindFreeFileDescriptorHandle() noexcept { + for (s32 fd = 0; fd < static_cast<s32>(file_descriptors.size()); ++fd) { + if (!file_descriptors[fd]) { + return fd; + } + } + return -1; +} + +bool BSD::IsFileDescriptorValid(s32 fd) const noexcept { + if (fd > static_cast<s32>(MAX_FD) || fd < 0) { + LOG_ERROR(Service, "Invalid file descriptor handle={}", fd); + return false; + } + if (!file_descriptors[fd]) { + LOG_ERROR(Service, "File descriptor handle={} is not allocated", fd); + return false; + } + return true; +} + +bool BSD::IsBlockingSocket(s32 fd) const noexcept { + // Inform invalid sockets as non-blocking + // This way we avoid using a worker thread as it will fail without blocking host + if (fd > static_cast<s32>(MAX_FD) || fd < 0) { + return false; + } + if (!file_descriptors[fd]) { + return false; + } + return (file_descriptors[fd]->flags & FLAG_O_NONBLOCK) != 0; +} + +void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept { IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); - rb.Push<u32>(0); // ret - rb.Push<u32>(0); // bsd errno + rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1); + rb.PushEnum(bsd_errno); } -BSD::BSD(const char* name) : ServiceFramework(name) { +BSD::BSD(Core::System& system, const char* name) + : ServiceFramework(name), worker_pool{system, this} { // clang-format off static const FunctionInfo functions[] = { {0, &BSD::RegisterClient, "RegisterClient"}, @@ -121,25 +837,25 @@ BSD::BSD(const char* name) : ServiceFramework(name) { {3, nullptr, "SocketExempt"}, {4, nullptr, "Open"}, {5, &BSD::Select, "Select"}, - {6, nullptr, "Poll"}, + {6, &BSD::Poll, "Poll"}, {7, nullptr, "Sysctl"}, - {8, nullptr, "Recv"}, - {9, nullptr, "RecvFrom"}, - {10, nullptr, "Send"}, + {8, &BSD::Recv, "Recv"}, + {9, &BSD::RecvFrom, "RecvFrom"}, + {10, &BSD::Send, "Send"}, {11, &BSD::SendTo, "SendTo"}, - {12, nullptr, "Accept"}, + {12, &BSD::Accept, "Accept"}, {13, &BSD::Bind, "Bind"}, {14, &BSD::Connect, "Connect"}, - {15, nullptr, "GetPeerName"}, - {16, nullptr, "GetSockName"}, + {15, &BSD::GetPeerName, "GetPeerName"}, + {16, &BSD::GetSockName, "GetSockName"}, {17, nullptr, "GetSockOpt"}, {18, &BSD::Listen, "Listen"}, {19, nullptr, "Ioctl"}, - {20, nullptr, "Fcntl"}, + {20, &BSD::Fcntl, "Fcntl"}, {21, &BSD::SetSockOpt, "SetSockOpt"}, - {22, nullptr, "Shutdown"}, + {22, &BSD::Shutdown, "Shutdown"}, {23, nullptr, "ShutdownAllSockets"}, - {24, nullptr, "Write"}, + {24, &BSD::Write, "Write"}, {25, nullptr, "Read"}, {26, &BSD::Close, "Close"}, {27, nullptr, "DuplicateSocket"}, diff --git a/src/core/hle/service/sockets/bsd.h b/src/core/hle/service/sockets/bsd.h index 3098e3baf..357531951 100644 --- a/src/core/hle/service/sockets/bsd.h +++ b/src/core/hle/service/sockets/bsd.h @@ -4,30 +4,174 @@ #pragma once +#include <memory> +#include <string_view> +#include <vector> + +#include "common/common_types.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/service/service.h" +#include "core/hle/service/sockets/blocking_worker.h" +#include "core/hle/service/sockets/sockets.h" + +namespace Core { +class System; +} + +namespace Network { +class Socket; +} namespace Service::Sockets { class BSD final : public ServiceFramework<BSD> { public: - explicit BSD(const char* name); + explicit BSD(Core::System& system, const char* name); ~BSD() override; private: + /// Maximum number of file descriptors + static constexpr size_t MAX_FD = 128; + + struct FileDescriptor { + std::unique_ptr<Network::Socket> socket; + s32 flags = 0; + bool is_connection_based = false; + }; + + struct PollWork { + void Execute(BSD* bsd); + void Response(Kernel::HLERequestContext& ctx); + + s32 nfds; + s32 timeout; + std::vector<u8> read_buffer; + std::vector<u8> write_buffer; + s32 ret{}; + Errno bsd_errno{}; + }; + + struct AcceptWork { + void Execute(BSD* bsd); + void Response(Kernel::HLERequestContext& ctx); + + s32 fd; + std::vector<u8> write_buffer; + s32 ret{}; + Errno bsd_errno{}; + }; + + struct ConnectWork { + void Execute(BSD* bsd); + void Response(Kernel::HLERequestContext& ctx); + + s32 fd; + std::vector<u8> addr; + Errno bsd_errno{}; + }; + + struct RecvWork { + void Execute(BSD* bsd); + void Response(Kernel::HLERequestContext& ctx); + + s32 fd; + u32 flags; + std::vector<u8> message; + s32 ret{}; + Errno bsd_errno{}; + }; + + struct RecvFromWork { + void Execute(BSD* bsd); + void Response(Kernel::HLERequestContext& ctx); + + s32 fd; + u32 flags; + std::vector<u8> message; + std::vector<u8> addr; + s32 ret{}; + Errno bsd_errno{}; + }; + + struct SendWork { + void Execute(BSD* bsd); + void Response(Kernel::HLERequestContext& ctx); + + s32 fd; + u32 flags; + std::vector<u8> message; + s32 ret{}; + Errno bsd_errno{}; + }; + + struct SendToWork { + void Execute(BSD* bsd); + void Response(Kernel::HLERequestContext& ctx); + + s32 fd; + u32 flags; + std::vector<u8> message; + std::vector<u8> addr; + s32 ret{}; + Errno bsd_errno{}; + }; + void RegisterClient(Kernel::HLERequestContext& ctx); void StartMonitoring(Kernel::HLERequestContext& ctx); void Socket(Kernel::HLERequestContext& ctx); void Select(Kernel::HLERequestContext& ctx); + void Poll(Kernel::HLERequestContext& ctx); + void Accept(Kernel::HLERequestContext& ctx); void Bind(Kernel::HLERequestContext& ctx); void Connect(Kernel::HLERequestContext& ctx); + void GetPeerName(Kernel::HLERequestContext& ctx); + void GetSockName(Kernel::HLERequestContext& ctx); void Listen(Kernel::HLERequestContext& ctx); + void Fcntl(Kernel::HLERequestContext& ctx); void SetSockOpt(Kernel::HLERequestContext& ctx); + void Shutdown(Kernel::HLERequestContext& ctx); + void Recv(Kernel::HLERequestContext& ctx); + void RecvFrom(Kernel::HLERequestContext& ctx); + void Send(Kernel::HLERequestContext& ctx); void SendTo(Kernel::HLERequestContext& ctx); + void Write(Kernel::HLERequestContext& ctx); void Close(Kernel::HLERequestContext& ctx); - /// Id to use for the next open file descriptor. - u32 next_fd = 1; + template <typename Work> + void ExecuteWork(Kernel::HLERequestContext& ctx, std::string_view sleep_reason, + bool is_blocking, Work work); + + std::pair<s32, Errno> SocketImpl(Domain domain, Type type, Protocol protocol); + std::pair<s32, Errno> PollImpl(std::vector<u8>& write_buffer, std::vector<u8> read_buffer, + s32 nfds, s32 timeout); + std::pair<s32, Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer); + Errno BindImpl(s32 fd, const std::vector<u8>& addr); + Errno ConnectImpl(s32 fd, const std::vector<u8>& addr); + Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer); + Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer); + Errno ListenImpl(s32 fd, s32 backlog); + std::pair<s32, Errno> FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg); + Errno SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, const void* optval); + Errno ShutdownImpl(s32 fd, s32 how); + std::pair<s32, Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message); + std::pair<s32, Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message, + std::vector<u8>& addr); + std::pair<s32, Errno> SendImpl(s32 fd, u32 flags, const std::vector<u8>& message); + std::pair<s32, Errno> SendToImpl(s32 fd, u32 flags, const std::vector<u8>& message, + const std::vector<u8>& addr); + Errno CloseImpl(s32 fd); + + s32 FindFreeFileDescriptorHandle() noexcept; + bool IsFileDescriptorValid(s32 fd) const noexcept; + bool IsBlockingSocket(s32 fd) const noexcept; + + void BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept; + + std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors; + + BlockingWorkerPool<BSD, PollWork, AcceptWork, ConnectWork, RecvWork, RecvFromWork, SendWork, + SendToWork> + worker_pool; }; class BSDCFG final : public ServiceFramework<BSDCFG> { diff --git a/src/core/hle/service/sockets/sockets.cpp b/src/core/hle/service/sockets/sockets.cpp index 08d2d306a..1d27f7906 100644 --- a/src/core/hle/service/sockets/sockets.cpp +++ b/src/core/hle/service/sockets/sockets.cpp @@ -10,9 +10,9 @@ namespace Service::Sockets { -void InstallInterfaces(SM::ServiceManager& service_manager) { - std::make_shared<BSD>("bsd:s")->InstallAsService(service_manager); - std::make_shared<BSD>("bsd:u")->InstallAsService(service_manager); +void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) { + std::make_shared<BSD>(system, "bsd:s")->InstallAsService(service_manager); + std::make_shared<BSD>(system, "bsd:u")->InstallAsService(service_manager); std::make_shared<BSDCFG>()->InstallAsService(service_manager); std::make_shared<ETHC_C>()->InstallAsService(service_manager); diff --git a/src/core/hle/service/sockets/sockets.h b/src/core/hle/service/sockets/sockets.h index ca8a6a7e0..89a410076 100644 --- a/src/core/hle/service/sockets/sockets.h +++ b/src/core/hle/service/sockets/sockets.h @@ -4,11 +4,94 @@ #pragma once +#include "common/common_types.h" #include "core/hle/service/service.h" +namespace Core { +class System; +} + namespace Service::Sockets { +enum class Errno : u32 { + SUCCESS = 0, + BADF = 9, + AGAIN = 11, + INVAL = 22, + MFILE = 24, + NOTCONN = 107, +}; + +enum class Domain : u32 { + INET = 2, +}; + +enum class Type : u32 { + STREAM = 1, + DGRAM = 2, + RAW = 3, + SEQPACKET = 5, +}; + +enum class Protocol : u32 { + UNSPECIFIED = 0, + ICMP = 1, + TCP = 6, + UDP = 17, +}; + +enum class OptName : u32 { + REUSEADDR = 0x4, + BROADCAST = 0x20, + LINGER = 0x80, + SNDBUF = 0x1001, + RCVBUF = 0x1002, + SNDTIMEO = 0x1005, + RCVTIMEO = 0x1006, +}; + +enum class ShutdownHow : s32 { + RD = 0, + WR = 1, + RDWR = 2, +}; + +enum class FcntlCmd : s32 { + GETFL = 3, + SETFL = 4, +}; + +struct SockAddrIn { + u8 len; + u8 family; + u16 portno; + std::array<u8, 4> ip; + std::array<u8, 8> zeroes; +}; + +struct PollFD { + s32 fd; + u16 events; + u16 revents; +}; + +struct Linger { + u32 onoff; + u32 linger; +}; + +constexpr u16 POLL_IN = 0x01; +constexpr u16 POLL_PRI = 0x02; +constexpr u16 POLL_OUT = 0x04; +constexpr u16 POLL_ERR = 0x08; +constexpr u16 POLL_HUP = 0x10; +constexpr u16 POLL_NVAL = 0x20; + +constexpr u32 FLAG_MSG_DONTWAIT = 0x80; + +constexpr u32 FLAG_O_NONBLOCK = 0x800; + /// Registers all Sockets services with the specified service manager. -void InstallInterfaces(SM::ServiceManager& service_manager); +void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system); } // namespace Service::Sockets diff --git a/src/core/hle/service/sockets/sockets_translate.cpp b/src/core/hle/service/sockets/sockets_translate.cpp new file mode 100644 index 000000000..2e626fd86 --- /dev/null +++ b/src/core/hle/service/sockets/sockets_translate.cpp @@ -0,0 +1,165 @@ +// Copyright 2020 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <utility> + +#include "common/assert.h" +#include "common/common_types.h" +#include "core/hle/service/sockets/sockets.h" +#include "core/hle/service/sockets/sockets_translate.h" +#include "core/network/network.h" + +namespace Service::Sockets { + +Errno Translate(Network::Errno value) { + switch (value) { + case Network::Errno::SUCCESS: + return Errno::SUCCESS; + case Network::Errno::BADF: + return Errno::BADF; + case Network::Errno::AGAIN: + return Errno::AGAIN; + case Network::Errno::INVAL: + return Errno::INVAL; + case Network::Errno::MFILE: + return Errno::MFILE; + case Network::Errno::NOTCONN: + return Errno::NOTCONN; + default: + UNIMPLEMENTED_MSG("Unimplemented errno={}", static_cast<int>(value)); + return Errno::SUCCESS; + } +} + +std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value) { + return {value.first, Translate(value.second)}; +} + +Network::Domain Translate(Domain domain) { + switch (domain) { + case Domain::INET: + return Network::Domain::INET; + default: + UNIMPLEMENTED_MSG("Unimplemented domain={}", static_cast<int>(domain)); + return {}; + } +} + +Domain Translate(Network::Domain domain) { + switch (domain) { + case Network::Domain::INET: + return Domain::INET; + default: + UNIMPLEMENTED_MSG("Unimplemented domain={}", static_cast<int>(domain)); + return {}; + } +} + +Network::Type Translate(Type type) { + switch (type) { + case Type::STREAM: + return Network::Type::STREAM; + case Type::DGRAM: + return Network::Type::DGRAM; + default: + UNIMPLEMENTED_MSG("Unimplemented type={}", static_cast<int>(type)); + } +} + +Network::Protocol Translate(Type type, Protocol protocol) { + switch (protocol) { + case Protocol::UNSPECIFIED: + LOG_WARNING(Service, "Unspecified protocol, assuming protocol from type"); + switch (type) { + case Type::DGRAM: + return Network::Protocol::UDP; + case Type::STREAM: + return Network::Protocol::TCP; + default: + return Network::Protocol::TCP; + } + case Protocol::TCP: + return Network::Protocol::TCP; + case Protocol::UDP: + return Network::Protocol::UDP; + default: + UNIMPLEMENTED_MSG("Unimplemented protocol={}", static_cast<int>(protocol)); + return Network::Protocol::TCP; + } +} + +u16 TranslatePollEventsToHost(u32 flags) { + u32 result = 0; + const auto translate = [&result, &flags](u32 from, u32 to) { + if ((flags & from) != 0) { + flags &= ~from; + result |= to; + } + }; + translate(POLL_IN, Network::POLL_IN); + translate(POLL_PRI, Network::POLL_PRI); + translate(POLL_OUT, Network::POLL_OUT); + translate(POLL_ERR, Network::POLL_ERR); + translate(POLL_HUP, Network::POLL_HUP); + translate(POLL_NVAL, Network::POLL_NVAL); + + UNIMPLEMENTED_IF_MSG(flags != 0, "Unimplemented flags={}", flags); + return static_cast<u16>(result); +} + +u16 TranslatePollEventsToGuest(u32 flags) { + u32 result = 0; + const auto translate = [&result, &flags](u32 from, u32 to) { + if ((flags & from) != 0) { + flags &= ~from; + result |= to; + } + }; + + translate(Network::POLL_IN, POLL_IN); + translate(Network::POLL_PRI, POLL_PRI); + translate(Network::POLL_OUT, POLL_OUT); + translate(Network::POLL_ERR, POLL_ERR); + translate(Network::POLL_HUP, POLL_HUP); + translate(Network::POLL_NVAL, POLL_NVAL); + + UNIMPLEMENTED_IF_MSG(flags != 0, "Unimplemented flags={}", flags); + return static_cast<u16>(result); +} + +Network::SockAddrIn Translate(SockAddrIn value) { + ASSERT(value.len == 0 || value.len == sizeof(value)); + + return { + .family = Translate(static_cast<Domain>(value.family)), + .ip = value.ip, + .portno = static_cast<u16>(value.portno >> 8 | value.portno << 8), + }; +} + +SockAddrIn Translate(Network::SockAddrIn value) { + return { + .len = sizeof(SockAddrIn), + .family = static_cast<u8>(Translate(value.family)), + .portno = static_cast<u16>(value.portno >> 8 | value.portno << 8), + .ip = value.ip, + .zeroes = {}, + }; +} + +Network::ShutdownHow Translate(ShutdownHow how) { + switch (how) { + case ShutdownHow::RD: + return Network::ShutdownHow::RD; + case ShutdownHow::WR: + return Network::ShutdownHow::WR; + case ShutdownHow::RDWR: + return Network::ShutdownHow::RDWR; + default: + UNIMPLEMENTED_MSG("Unimplemented how={}", static_cast<int>(how)); + return {}; + } +} + +} // namespace Service::Sockets diff --git a/src/core/hle/service/sockets/sockets_translate.h b/src/core/hle/service/sockets/sockets_translate.h new file mode 100644 index 000000000..e498913d4 --- /dev/null +++ b/src/core/hle/service/sockets/sockets_translate.h @@ -0,0 +1,48 @@ +// Copyright 2020 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <utility> + +#include "common/common_types.h" +#include "core/hle/service/sockets/sockets.h" +#include "core/network/network.h" + +namespace Service::Sockets { + +/// Translate abstract errno to guest errno +Errno Translate(Network::Errno value); + +/// Translate abstract return value errno pair to guest return value errno pair +std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value); + +/// Translate guest domain to abstract domain +Network::Domain Translate(Domain domain); + +/// Translate abstract domain to guest domain +Domain Translate(Network::Domain domain); + +/// Translate guest type to abstract type +Network::Type Translate(Type type); + +/// Translate guest protocol to abstract protocol +Network::Protocol Translate(Type type, Protocol protocol); + +/// Translate abstract poll event flags to guest poll event flags +u16 TranslatePollEventsToHost(u32 flags); + +/// Translate guest poll event flags to abstract poll event flags +u16 TranslatePollEventsToGuest(u32 flags); + +/// Translate guest socket address structure to abstract socket address structure +Network::SockAddrIn Translate(SockAddrIn value); + +/// Translate abstract socket address structure to guest socket address structure +SockAddrIn Translate(Network::SockAddrIn value); + +/// Translate guest shutdown mode to abstract shutdown mode +Network::ShutdownHow Translate(ShutdownHow how); + +} // namespace Service::Sockets diff --git a/src/core/hle/service/time/time_zone_manager.cpp b/src/core/hle/service/time/time_zone_manager.cpp index 69152d0ac..bdf0439f2 100644 --- a/src/core/hle/service/time/time_zone_manager.cpp +++ b/src/core/hle/service/time/time_zone_manager.cpp @@ -820,7 +820,10 @@ static ResultCode ToCalendarTimeImpl(const TimeZoneRule& rules, s64 time, Calend const ResultCode result{ ToCalendarTimeInternal(rules, time, calendar_time, calendar.additiona_info)}; calendar.time.year = static_cast<s16>(calendar_time.year); - calendar.time.month = calendar_time.month + 1; // Internal impl. uses 0-indexed month + + // Internal impl. uses 0-indexed month + calendar.time.month = static_cast<s8>(calendar_time.month + 1); + calendar.time.day = calendar_time.day; calendar.time.hour = calendar_time.hour; calendar.time.minute = calendar_time.minute; @@ -872,13 +875,15 @@ ResultCode TimeZoneManager::ToPosixTime(const TimeZoneRule& rules, const CalendarTime& calendar_time, s64& posix_time) const { posix_time = 0; - CalendarTimeInternal internal_time{}; - internal_time.year = calendar_time.year; - internal_time.month = calendar_time.month - 1; // Internal impl. uses 0-indexed month - internal_time.day = calendar_time.day; - internal_time.hour = calendar_time.hour; - internal_time.minute = calendar_time.minute; - internal_time.second = calendar_time.second; + CalendarTimeInternal internal_time{ + .year = calendar_time.year, + // Internal impl. uses 0-indexed month + .month = static_cast<s8>(calendar_time.month - 1), + .day = calendar_time.day, + .hour = calendar_time.hour, + .minute = calendar_time.minute, + .second = calendar_time.second, + }; s32 hour{internal_time.hour}; s32 minute{internal_time.minute}; diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 480d34725..5b0e371fe 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -159,7 +159,7 @@ public: header.data_size = static_cast<u32_le>(write_index - sizeof(Header)); header.data_offset = sizeof(Header); header.objects_size = 4; - header.objects_offset = sizeof(Header) + header.data_size; + header.objects_offset = static_cast<u32>(sizeof(Header) + header.data_size); std::memcpy(buffer.data(), &header, sizeof(Header)); return buffer; @@ -215,10 +215,9 @@ public: explicit IGBPConnectRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) { Deserialize(); } - ~IGBPConnectRequestParcel() override = default; void DeserializeData() override { - std::u16string token = ReadInterfaceToken(); + [[maybe_unused]] const std::u16string token = ReadInterfaceToken(); data = Read<Data>(); } @@ -279,10 +278,9 @@ public: : Parcel(std::move(buffer)) { Deserialize(); } - ~IGBPSetPreallocatedBufferRequestParcel() override = default; void DeserializeData() override { - std::u16string token = ReadInterfaceToken(); + [[maybe_unused]] const std::u16string token = ReadInterfaceToken(); data = Read<Data>(); buffer = Read<NVFlinger::IGBPBuffer>(); } @@ -306,15 +304,40 @@ protected: } }; +class IGBPCancelBufferRequestParcel : public Parcel { +public: + explicit IGBPCancelBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) { + Deserialize(); + } + + void DeserializeData() override { + [[maybe_unused]] const std::u16string token = ReadInterfaceToken(); + data = Read<Data>(); + } + + struct Data { + u32_le slot; + Service::Nvidia::MultiFence multi_fence; + }; + + Data data; +}; + +class IGBPCancelBufferResponseParcel : public Parcel { +protected: + void SerializeData() override { + Write<u32>(0); // Success + } +}; + class IGBPDequeueBufferRequestParcel : public Parcel { public: explicit IGBPDequeueBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) { Deserialize(); } - ~IGBPDequeueBufferRequestParcel() override = default; void DeserializeData() override { - std::u16string token = ReadInterfaceToken(); + [[maybe_unused]] const std::u16string token = ReadInterfaceToken(); data = Read<Data>(); } @@ -333,7 +356,6 @@ class IGBPDequeueBufferResponseParcel : public Parcel { public: explicit IGBPDequeueBufferResponseParcel(u32 slot, Service::Nvidia::MultiFence& multi_fence) : slot(slot), multi_fence(multi_fence) {} - ~IGBPDequeueBufferResponseParcel() override = default; protected: void SerializeData() override { @@ -352,10 +374,9 @@ public: explicit IGBPRequestBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) { Deserialize(); } - ~IGBPRequestBufferRequestParcel() override = default; void DeserializeData() override { - std::u16string token = ReadInterfaceToken(); + [[maybe_unused]] const std::u16string token = ReadInterfaceToken(); slot = Read<u32_le>(); } @@ -384,10 +405,9 @@ public: explicit IGBPQueueBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) { Deserialize(); } - ~IGBPQueueBufferRequestParcel() override = default; void DeserializeData() override { - std::u16string token = ReadInterfaceToken(); + [[maybe_unused]] const std::u16string token = ReadInterfaceToken(); data = Read<Data>(); } @@ -447,10 +467,9 @@ public: explicit IGBPQueryRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) { Deserialize(); } - ~IGBPQueryRequestParcel() override = default; void DeserializeData() override { - std::u16string token = ReadInterfaceToken(); + [[maybe_unused]] const std::u16string token = ReadInterfaceToken(); type = Read<u32_le>(); } @@ -596,7 +615,12 @@ private: break; } case TransactionId::CancelBuffer: { - LOG_CRITICAL(Service_VI, "(STUBBED) called, transaction=CancelBuffer"); + IGBPCancelBufferRequestParcel request{ctx.ReadBuffer()}; + + buffer_queue.CancelBuffer(request.data.slot, request.data.multi_fence); + + IGBPCancelBufferResponseParcel response{}; + ctx.WriteBuffer(response.Serialize()); break; } case TransactionId::Disconnect: { diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp index 134e83412..394a1bf26 100644 --- a/src/core/loader/deconstructed_rom_directory.cpp +++ b/src/core/loader/deconstructed_rom_directory.cpp @@ -89,7 +89,7 @@ FileType AppLoader_DeconstructedRomDirectory::IdentifyType(const FileSys::Virtua } AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirectory::Load( - Kernel::Process& process) { + Kernel::Process& process, Core::System& system) { if (is_loaded) { return {ResultStatus::ErrorAlreadyLoaded, {}}; } @@ -141,9 +141,9 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect continue; } - const bool should_pass_arguments{std::strcmp(module, "rtld") == 0}; - const auto tentative_next_load_addr{AppLoader_NSO::LoadModule( - process, *module_file, code_size, should_pass_arguments, false)}; + const bool should_pass_arguments = std::strcmp(module, "rtld") == 0; + const auto tentative_next_load_addr = AppLoader_NSO::LoadModule( + process, system, *module_file, code_size, should_pass_arguments, false); if (!tentative_next_load_addr) { return {ResultStatus::ErrorLoadingNSO, {}}; } @@ -168,9 +168,9 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect } const VAddr load_addr{next_load_addr}; - const bool should_pass_arguments{std::strcmp(module, "rtld") == 0}; - const auto tentative_next_load_addr{AppLoader_NSO::LoadModule( - process, *module_file, load_addr, should_pass_arguments, true, pm)}; + const bool should_pass_arguments = std::strcmp(module, "rtld") == 0; + const auto tentative_next_load_addr = AppLoader_NSO::LoadModule( + process, system, *module_file, load_addr, should_pass_arguments, true, pm); if (!tentative_next_load_addr) { return {ResultStatus::ErrorLoadingNSO, {}}; } @@ -192,8 +192,8 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect // Register the RomFS if a ".romfs" file was found if (romfs_iter != files.end() && *romfs_iter != nullptr) { romfs = *romfs_iter; - Core::System::GetInstance().GetFileSystemController().RegisterRomFS( - std::make_unique<FileSys::RomFSFactory>(*this)); + system.GetFileSystemController().RegisterRomFS(std::make_unique<FileSys::RomFSFactory>( + *this, system.GetContentProvider(), system.GetFileSystemController())); } is_loaded = true; diff --git a/src/core/loader/deconstructed_rom_directory.h b/src/core/loader/deconstructed_rom_directory.h index 1c0a354a4..35d340317 100644 --- a/src/core/loader/deconstructed_rom_directory.h +++ b/src/core/loader/deconstructed_rom_directory.h @@ -9,6 +9,10 @@ #include "core/file_sys/program_metadata.h" #include "core/loader/loader.h" +namespace Core { +class System; +} + namespace Loader { /** @@ -37,7 +41,7 @@ public: return IdentifyType(file); } - LoadResult Load(Kernel::Process& process) override; + LoadResult Load(Kernel::Process& process, Core::System& system) override; ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override; ResultStatus ReadIcon(std::vector<u8>& buffer) override; diff --git a/src/core/loader/elf.cpp b/src/core/loader/elf.cpp index 8f7615115..dca1fcb18 100644 --- a/src/core/loader/elf.cpp +++ b/src/core/loader/elf.cpp @@ -383,7 +383,8 @@ FileType AppLoader_ELF::IdentifyType(const FileSys::VirtualFile& file) { return FileType::Error; } -AppLoader_ELF::LoadResult AppLoader_ELF::Load(Kernel::Process& process) { +AppLoader_ELF::LoadResult AppLoader_ELF::Load(Kernel::Process& process, + [[maybe_unused]] Core::System& system) { if (is_loaded) { return {ResultStatus::ErrorAlreadyLoaded, {}}; } diff --git a/src/core/loader/elf.h b/src/core/loader/elf.h index 7ef7770a6..3527933ad 100644 --- a/src/core/loader/elf.h +++ b/src/core/loader/elf.h @@ -8,6 +8,10 @@ #include "common/common_types.h" #include "core/loader/loader.h" +namespace Core { +class System; +} + namespace Loader { /// Loads an ELF/AXF file @@ -26,7 +30,7 @@ public: return IdentifyType(file); } - LoadResult Load(Kernel::Process& process) override; + LoadResult Load(Kernel::Process& process, Core::System& system) override; }; } // namespace Loader diff --git a/src/core/loader/kip.cpp b/src/core/loader/kip.cpp index 40fa03ad1..2a905d3e4 100644 --- a/src/core/loader/kip.cpp +++ b/src/core/loader/kip.cpp @@ -16,7 +16,7 @@ namespace Loader { namespace { constexpr u32 PageAlignSize(u32 size) { - return (size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK; + return static_cast<u32>((size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK); } } // Anonymous namespace @@ -43,7 +43,8 @@ FileType AppLoader_KIP::GetFileType() const { : FileType::Error; } -AppLoader::LoadResult AppLoader_KIP::Load(Kernel::Process& process) { +AppLoader::LoadResult AppLoader_KIP::Load(Kernel::Process& process, + [[maybe_unused]] Core::System& system) { if (is_loaded) { return {ResultStatus::ErrorAlreadyLoaded, {}}; } diff --git a/src/core/loader/kip.h b/src/core/loader/kip.h index 12ca40269..dee05a7b5 100644 --- a/src/core/loader/kip.h +++ b/src/core/loader/kip.h @@ -6,6 +6,10 @@ #include "core/loader/loader.h" +namespace Core { +class System; +} + namespace FileSys { class KIP; } @@ -26,7 +30,7 @@ public: FileType GetFileType() const override; - LoadResult Load(Kernel::Process& process) override; + LoadResult Load(Kernel::Process& process, Core::System& system) override; private: std::unique_ptr<FileSys::KIP> kip; diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h index 227ecc704..ac60b097a 100644 --- a/src/core/loader/loader.h +++ b/src/core/loader/loader.h @@ -15,6 +15,10 @@ #include "core/file_sys/control_metadata.h" #include "core/file_sys/vfs.h" +namespace Core { +class System; +} + namespace FileSys { class NACP; } // namespace FileSys @@ -154,9 +158,10 @@ public: /** * Load the application and return the created Process instance * @param process The newly created process. + * @param system The system that this process is being loaded under. * @return The status result of the operation. */ - virtual LoadResult Load(Kernel::Process& process) = 0; + virtual LoadResult Load(Kernel::Process& process, Core::System& system) = 0; /** * Get the code (typically .code section) of the application diff --git a/src/core/loader/nax.cpp b/src/core/loader/nax.cpp index a152981a0..49028177b 100644 --- a/src/core/loader/nax.cpp +++ b/src/core/loader/nax.cpp @@ -41,7 +41,8 @@ FileType AppLoader_NAX::GetFileType() const { return IdentifyTypeImpl(*nax); } -AppLoader_NAX::LoadResult AppLoader_NAX::Load(Kernel::Process& process) { +AppLoader_NAX::LoadResult AppLoader_NAX::Load(Kernel::Process& process, + [[maybe_unused]] Core::System& system) { if (is_loaded) { return {ResultStatus::ErrorAlreadyLoaded, {}}; } @@ -65,7 +66,7 @@ AppLoader_NAX::LoadResult AppLoader_NAX::Load(Kernel::Process& process) { return {nca_status, {}}; } - const auto result = nca_loader->Load(process); + const auto result = nca_loader->Load(process, system); if (result.first != ResultStatus::Success) { return result; } diff --git a/src/core/loader/nax.h b/src/core/loader/nax.h index eaec9bf58..c2b7722b5 100644 --- a/src/core/loader/nax.h +++ b/src/core/loader/nax.h @@ -8,10 +8,12 @@ #include "common/common_types.h" #include "core/loader/loader.h" -namespace FileSys { +namespace Core { +class System; +} +namespace FileSys { class NAX; - } // namespace FileSys namespace Loader { @@ -33,7 +35,7 @@ public: FileType GetFileType() const override; - LoadResult Load(Kernel::Process& process) override; + LoadResult Load(Kernel::Process& process, Core::System& system) override; ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override; u64 ReadRomFSIVFCOffset() const override; diff --git a/src/core/loader/nca.cpp b/src/core/loader/nca.cpp index 5a0469978..fa694de37 100644 --- a/src/core/loader/nca.cpp +++ b/src/core/loader/nca.cpp @@ -31,7 +31,7 @@ FileType AppLoader_NCA::IdentifyType(const FileSys::VirtualFile& file) { return FileType::Error; } -AppLoader_NCA::LoadResult AppLoader_NCA::Load(Kernel::Process& process) { +AppLoader_NCA::LoadResult AppLoader_NCA::Load(Kernel::Process& process, Core::System& system) { if (is_loaded) { return {ResultStatus::ErrorAlreadyLoaded, {}}; } @@ -52,14 +52,14 @@ AppLoader_NCA::LoadResult AppLoader_NCA::Load(Kernel::Process& process) { directory_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(exefs, true); - const auto load_result = directory_loader->Load(process); + const auto load_result = directory_loader->Load(process, system); if (load_result.first != ResultStatus::Success) { return load_result; } if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0) { - Core::System::GetInstance().GetFileSystemController().RegisterRomFS( - std::make_unique<FileSys::RomFSFactory>(*this)); + system.GetFileSystemController().RegisterRomFS(std::make_unique<FileSys::RomFSFactory>( + *this, system.GetContentProvider(), system.GetFileSystemController())); } is_loaded = true; diff --git a/src/core/loader/nca.h b/src/core/loader/nca.h index e47dc0e47..711070294 100644 --- a/src/core/loader/nca.h +++ b/src/core/loader/nca.h @@ -8,6 +8,10 @@ #include "core/file_sys/vfs.h" #include "core/loader/loader.h" +namespace Core { +class System; +} + namespace FileSys { class NCA; } @@ -33,7 +37,7 @@ public: return IdentifyType(file); } - LoadResult Load(Kernel::Process& process) override; + LoadResult Load(Kernel::Process& process, Core::System& system) override; ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override; u64 ReadRomFSIVFCOffset() const override; diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp index 906544bc9..5f4b3104b 100644 --- a/src/core/loader/nro.cpp +++ b/src/core/loader/nro.cpp @@ -127,7 +127,7 @@ FileType AppLoader_NRO::IdentifyType(const FileSys::VirtualFile& file) { } static constexpr u32 PageAlignSize(u32 size) { - return (size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK; + return static_cast<u32>((size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK); } static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data, @@ -208,7 +208,7 @@ bool AppLoader_NRO::LoadNro(Kernel::Process& process, const FileSys::VfsFile& fi return LoadNroImpl(process, file.ReadAllBytes(), file.GetName()); } -AppLoader_NRO::LoadResult AppLoader_NRO::Load(Kernel::Process& process) { +AppLoader_NRO::LoadResult AppLoader_NRO::Load(Kernel::Process& process, Core::System& system) { if (is_loaded) { return {ResultStatus::ErrorAlreadyLoaded, {}}; } @@ -218,8 +218,8 @@ AppLoader_NRO::LoadResult AppLoader_NRO::Load(Kernel::Process& process) { } if (romfs != nullptr) { - Core::System::GetInstance().GetFileSystemController().RegisterRomFS( - std::make_unique<FileSys::RomFSFactory>(*this)); + system.GetFileSystemController().RegisterRomFS(std::make_unique<FileSys::RomFSFactory>( + *this, system.GetContentProvider(), system.GetFileSystemController())); } is_loaded = true; diff --git a/src/core/loader/nro.h b/src/core/loader/nro.h index 4593d48fb..a2aab2ecc 100644 --- a/src/core/loader/nro.h +++ b/src/core/loader/nro.h @@ -10,6 +10,10 @@ #include "common/common_types.h" #include "core/loader/loader.h" +namespace Core { +class System; +} + namespace FileSys { class NACP; } @@ -37,7 +41,7 @@ public: return IdentifyType(file); } - LoadResult Load(Kernel::Process& process) override; + LoadResult Load(Kernel::Process& process, Core::System& system) override; ResultStatus ReadIcon(std::vector<u8>& buffer) override; ResultStatus ReadProgramId(u64& out_program_id) override; diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp index 575330a86..497f438a1 100644 --- a/src/core/loader/nso.cpp +++ b/src/core/loader/nso.cpp @@ -47,7 +47,7 @@ std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data, } constexpr u32 PageAlignSize(u32 size) { - return (size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK; + return static_cast<u32>((size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK); } } // Anonymous namespace @@ -71,21 +71,21 @@ FileType AppLoader_NSO::IdentifyType(const FileSys::VirtualFile& file) { return FileType::NSO; } -std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process, +std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process, Core::System& system, const FileSys::VfsFile& file, VAddr load_base, bool should_pass_arguments, bool load_into_process, std::optional<FileSys::PatchManager> pm) { if (file.GetSize() < sizeof(NSOHeader)) { - return {}; + return std::nullopt; } NSOHeader nso_header{}; if (sizeof(NSOHeader) != file.ReadObject(&nso_header)) { - return {}; + return std::nullopt; } if (nso_header.magic != Common::MakeMagic('N', 'S', 'O', '0')) { - return {}; + return std::nullopt; } // Build program image @@ -148,7 +148,6 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process, // Apply cheats if they exist and the program has a valid title ID if (pm) { - auto& system = Core::System::GetInstance(); system.SetCurrentProcessBuildID(nso_header.build_id); const auto cheats = pm->CreateCheatList(system, nso_header.build_id); if (!cheats.empty()) { @@ -166,7 +165,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process, return load_base + image_size; } -AppLoader_NSO::LoadResult AppLoader_NSO::Load(Kernel::Process& process) { +AppLoader_NSO::LoadResult AppLoader_NSO::Load(Kernel::Process& process, Core::System& system) { if (is_loaded) { return {ResultStatus::ErrorAlreadyLoaded, {}}; } @@ -175,7 +174,7 @@ AppLoader_NSO::LoadResult AppLoader_NSO::Load(Kernel::Process& process) { // Load module const VAddr base_address = process.PageTable().GetCodeRegionStart(); - if (!LoadModule(process, *file, base_address, true, true)) { + if (!LoadModule(process, system, *file, base_address, true, true)) { return {ResultStatus::ErrorLoadingNSO, {}}; } diff --git a/src/core/loader/nso.h b/src/core/loader/nso.h index b210830f0..d331096ae 100644 --- a/src/core/loader/nso.h +++ b/src/core/loader/nso.h @@ -12,6 +12,10 @@ #include "core/file_sys/patch_manager.h" #include "core/loader/loader.h" +namespace Core { +class System; +} + namespace Kernel { class Process; } @@ -55,7 +59,7 @@ struct NSOHeader { static_assert(sizeof(NSOHeader) == 0x100, "NSOHeader has incorrect size."); static_assert(std::is_trivially_copyable_v<NSOHeader>, "NSOHeader must be trivially copyable."); -constexpr u64 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000; +constexpr u32 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000; struct NSOArgumentHeader { u32_le allocated_size; @@ -80,12 +84,12 @@ public: return IdentifyType(file); } - static std::optional<VAddr> LoadModule(Kernel::Process& process, const FileSys::VfsFile& file, - VAddr load_base, bool should_pass_arguments, - bool load_into_process, + static std::optional<VAddr> LoadModule(Kernel::Process& process, Core::System& system, + const FileSys::VfsFile& file, VAddr load_base, + bool should_pass_arguments, bool load_into_process, std::optional<FileSys::PatchManager> pm = {}); - LoadResult Load(Kernel::Process& process) override; + LoadResult Load(Kernel::Process& process, Core::System& system) override; ResultStatus ReadNSOModules(Modules& modules) override; diff --git a/src/core/loader/nsp.cpp b/src/core/loader/nsp.cpp index 13950fc08..15e528fa8 100644 --- a/src/core/loader/nsp.cpp +++ b/src/core/loader/nsp.cpp @@ -71,7 +71,7 @@ FileType AppLoader_NSP::IdentifyType(const FileSys::VirtualFile& file) { return FileType::Error; } -AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::Process& process) { +AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::Process& process, Core::System& system) { if (is_loaded) { return {ResultStatus::ErrorAlreadyLoaded, {}}; } @@ -99,15 +99,14 @@ AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::Process& process) { return {ResultStatus::ErrorNSPMissingProgramNCA, {}}; } - const auto result = secondary_loader->Load(process); + const auto result = secondary_loader->Load(process, system); if (result.first != ResultStatus::Success) { return result; } FileSys::VirtualFile update_raw; if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr) { - Core::System::GetInstance().GetFileSystemController().SetPackedUpdate( - std::move(update_raw)); + system.GetFileSystemController().SetPackedUpdate(std::move(update_raw)); } is_loaded = true; diff --git a/src/core/loader/nsp.h b/src/core/loader/nsp.h index 868b028d3..b27deb686 100644 --- a/src/core/loader/nsp.h +++ b/src/core/loader/nsp.h @@ -9,6 +9,10 @@ #include "core/file_sys/vfs.h" #include "core/loader/loader.h" +namespace Core { +class System; +} + namespace FileSys { class NACP; class NSP; @@ -35,7 +39,7 @@ public: return IdentifyType(file); } - LoadResult Load(Kernel::Process& process) override; + LoadResult Load(Kernel::Process& process, Core::System& system) override; ResultStatus ReadRomFS(FileSys::VirtualFile& file) override; u64 ReadRomFSIVFCOffset() const override; diff --git a/src/core/loader/xci.cpp b/src/core/loader/xci.cpp index 7186ad1ff..25e83af0f 100644 --- a/src/core/loader/xci.cpp +++ b/src/core/loader/xci.cpp @@ -49,7 +49,7 @@ FileType AppLoader_XCI::IdentifyType(const FileSys::VirtualFile& file) { return FileType::Error; } -AppLoader_XCI::LoadResult AppLoader_XCI::Load(Kernel::Process& process) { +AppLoader_XCI::LoadResult AppLoader_XCI::Load(Kernel::Process& process, Core::System& system) { if (is_loaded) { return {ResultStatus::ErrorAlreadyLoaded, {}}; } @@ -66,15 +66,14 @@ AppLoader_XCI::LoadResult AppLoader_XCI::Load(Kernel::Process& process) { return {ResultStatus::ErrorMissingProductionKeyFile, {}}; } - const auto result = nca_loader->Load(process); + const auto result = nca_loader->Load(process, system); if (result.first != ResultStatus::Success) { return result; } FileSys::VirtualFile update_raw; if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr) { - Core::System::GetInstance().GetFileSystemController().SetPackedUpdate( - std::move(update_raw)); + system.GetFileSystemController().SetPackedUpdate(std::move(update_raw)); } is_loaded = true; diff --git a/src/core/loader/xci.h b/src/core/loader/xci.h index 618ae2f47..04aea286f 100644 --- a/src/core/loader/xci.h +++ b/src/core/loader/xci.h @@ -9,6 +9,10 @@ #include "core/file_sys/vfs.h" #include "core/loader/loader.h" +namespace Core { +class System; +} + namespace FileSys { class NACP; class XCI; @@ -35,7 +39,7 @@ public: return IdentifyType(file); } - LoadResult Load(Kernel::Process& process) override; + LoadResult Load(Kernel::Process& process, Core::System& system) override; ResultStatus ReadRomFS(FileSys::VirtualFile& file) override; u64 ReadRomFSIVFCOffset() const override; diff --git a/src/core/memory.cpp b/src/core/memory.cpp index 86d17c6cb..b88aa5c40 100644 --- a/src/core/memory.cpp +++ b/src/core/memory.cpp @@ -120,9 +120,9 @@ struct Memory::Impl { if ((addr & 1) == 0) { return Read<u16_le>(addr); } else { - const u8 a{Read<u8>(addr)}; - const u8 b{Read<u8>(addr + sizeof(u8))}; - return (static_cast<u16>(b) << 8) | a; + const u32 a{Read<u8>(addr)}; + const u32 b{Read<u8>(addr + sizeof(u8))}; + return static_cast<u16>((b << 8) | a); } } @@ -130,9 +130,9 @@ struct Memory::Impl { if ((addr & 3) == 0) { return Read<u32_le>(addr); } else { - const u16 a{Read16(addr)}; - const u16 b{Read16(addr + sizeof(u16))}; - return (static_cast<u32>(b) << 16) | a; + const u32 a{Read16(addr)}; + const u32 b{Read16(addr + sizeof(u16))}; + return (b << 16) | a; } } @@ -567,7 +567,7 @@ struct Memory::Impl { * @param page_table The page table to use to perform the mapping. * @param base The base address to begin mapping at. * @param size The total size of the range in bytes. - * @param memory The memory to map. + * @param target The target address to begin mapping from. * @param type The page type to map the memory as. */ void MapPages(Common::PageTable& page_table, VAddr base, u64 size, PAddr target, diff --git a/src/core/memory/cheat_engine.cpp b/src/core/memory/cheat_engine.cpp index e503118dd..2dd0eb0f8 100644 --- a/src/core/memory/cheat_engine.cpp +++ b/src/core/memory/cheat_engine.cpp @@ -19,10 +19,24 @@ #include "core/memory/cheat_engine.h" namespace Core::Memory { - +namespace { constexpr auto CHEAT_ENGINE_NS = std::chrono::nanoseconds{1000000000 / 12}; constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF; +std::string_view ExtractName(std::string_view data, std::size_t start_index, char match) { + auto end_index = start_index; + while (data[end_index] != match) { + ++end_index; + if (end_index > data.size() || + (end_index - start_index - 1) > sizeof(CheatDefinition::readable_name)) { + return {}; + } + } + + return data.substr(start_index, end_index - start_index); +} +} // Anonymous namespace + StandardVmCallbacks::StandardVmCallbacks(Core::System& system, const CheatProcessMetadata& metadata) : metadata(metadata), system(system) {} @@ -82,26 +96,9 @@ CheatParser::~CheatParser() = default; TextCheatParser::~TextCheatParser() = default; -namespace { -template <char match> -std::string_view ExtractName(std::string_view data, std::size_t start_index) { - auto end_index = start_index; - while (data[end_index] != match) { - ++end_index; - if (end_index > data.size() || - (end_index - start_index - 1) > sizeof(CheatDefinition::readable_name)) { - return {}; - } - } - - return data.substr(start_index, end_index - start_index); -} -} // Anonymous namespace - -std::vector<CheatEntry> TextCheatParser::Parse(const Core::System& system, - std::string_view data) const { +std::vector<CheatEntry> TextCheatParser::Parse(std::string_view data) const { std::vector<CheatEntry> out(1); - std::optional<u64> current_entry = std::nullopt; + std::optional<u64> current_entry; for (std::size_t i = 0; i < data.size(); ++i) { if (::isspace(data[i])) { @@ -115,7 +112,7 @@ std::vector<CheatEntry> TextCheatParser::Parse(const Core::System& system, return {}; } - const auto name = ExtractName<'}'>(data, i + 1); + const auto name = ExtractName(data, i + 1, '}'); if (name.empty()) { return {}; } @@ -132,7 +129,7 @@ std::vector<CheatEntry> TextCheatParser::Parse(const Core::System& system, current_entry = out.size(); out.emplace_back(); - const auto name = ExtractName<']'>(data, i + 1); + const auto name = ExtractName(data, i + 1, ']'); if (name.empty()) { return {}; } @@ -156,8 +153,9 @@ std::vector<CheatEntry> TextCheatParser::Parse(const Core::System& system, return {}; } + const auto value = static_cast<u32>(std::stoul(hex, nullptr, 0x10)); out[*current_entry].definition.opcodes[out[*current_entry].definition.num_opcodes++] = - std::stoul(hex, nullptr, 0x10); + value; i += 8; } else { diff --git a/src/core/memory/cheat_engine.h b/src/core/memory/cheat_engine.h index fa039a831..a31002346 100644 --- a/src/core/memory/cheat_engine.h +++ b/src/core/memory/cheat_engine.h @@ -47,8 +47,7 @@ class CheatParser { public: virtual ~CheatParser(); - virtual std::vector<CheatEntry> Parse(const Core::System& system, - std::string_view data) const = 0; + [[nodiscard]] virtual std::vector<CheatEntry> Parse(std::string_view data) const = 0; }; // CheatParser implementation that parses text files @@ -56,7 +55,7 @@ class TextCheatParser final : public CheatParser { public: ~TextCheatParser() override; - std::vector<CheatEntry> Parse(const Core::System& system, std::string_view data) const override; + [[nodiscard]] std::vector<CheatEntry> Parse(std::string_view data) const override; }; // Class that encapsulates a CheatList and manages its interaction with memory and CoreTiming diff --git a/src/core/network/network.cpp b/src/core/network/network.cpp index 56d173b5e..4b3bb4366 100644 --- a/src/core/network/network.cpp +++ b/src/core/network/network.cpp @@ -238,14 +238,14 @@ SockAddrIn TranslateToSockAddrIn(sockaddr input_) { return result; } -u16 TranslatePollEvents(u16 events) { - u16 result = 0; +u16 TranslatePollEvents(u32 events) { + u32 result = 0; - if (events & POLL_IN) { + if ((events & POLL_IN) != 0) { events &= ~POLL_IN; result |= POLLIN; } - if (events & POLL_PRI) { + if ((events & POLL_PRI) != 0) { events &= ~POLL_PRI; #ifdef _WIN32 LOG_WARNING(Service, "Winsock doesn't support POLLPRI"); @@ -253,20 +253,20 @@ u16 TranslatePollEvents(u16 events) { result |= POLL_PRI; #endif } - if (events & POLL_OUT) { + if ((events & POLL_OUT) != 0) { events &= ~POLL_OUT; result |= POLLOUT; } UNIMPLEMENTED_IF_MSG(events != 0, "Unhandled guest events=0x{:x}", events); - return result; + return static_cast<u16>(result); } -u16 TranslatePollRevents(u16 revents) { - u16 result = 0; - const auto translate = [&result, &revents](int host, unsigned guest) { - if (revents & host) { +u16 TranslatePollRevents(u32 revents) { + u32 result = 0; + const auto translate = [&result, &revents](u32 host, u32 guest) { + if ((revents & host) != 0) { revents &= ~host; result |= guest; } @@ -280,7 +280,7 @@ u16 TranslatePollRevents(u16 revents) { UNIMPLEMENTED_IF_MSG(revents != 0, "Unhandled host revents=0x{:x}", revents); - return result; + return static_cast<u16>(result); } template <typename T> @@ -350,7 +350,7 @@ std::pair<s32, Errno> Poll(std::vector<PollFD>& pollfds, s32 timeout) { } for (size_t i = 0; i < num; ++i) { - pollfds[i].revents = TranslatePollRevents(host_pollfds[i].revents); + pollfds[i].revents = TranslatePollRevents(static_cast<u32>(host_pollfds[i].revents)); } if (result > 0) { @@ -408,7 +408,7 @@ std::pair<Socket::AcceptResult, Errno> Socket::Accept() { Errno Socket::Connect(SockAddrIn addr_in) { const sockaddr host_addr_in = TranslateFromSockAddrIn(addr_in); - if (connect(fd, &host_addr_in, sizeof(host_addr_in)) != INVALID_SOCKET) { + if (connect(fd, &host_addr_in, sizeof(host_addr_in)) != SOCKET_ERROR) { return Errno::SUCCESS; } @@ -503,10 +503,10 @@ std::pair<s32, Errno> Socket::Recv(int flags, std::vector<u8>& message) { ASSERT(flags == 0); ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max())); - const int result = + const auto result = recv(fd, reinterpret_cast<char*>(message.data()), static_cast<int>(message.size()), 0); if (result != SOCKET_ERROR) { - return {result, Errno::SUCCESS}; + return {static_cast<s32>(result), Errno::SUCCESS}; } switch (const int ec = LastError()) { @@ -531,14 +531,14 @@ std::pair<s32, Errno> Socket::RecvFrom(int flags, std::vector<u8>& message, Sock socklen_t* const p_addrlen = addr ? &addrlen : nullptr; sockaddr* const p_addr_in = addr ? &addr_in : nullptr; - const int result = recvfrom(fd, reinterpret_cast<char*>(message.data()), - static_cast<int>(message.size()), 0, p_addr_in, p_addrlen); + const auto result = recvfrom(fd, reinterpret_cast<char*>(message.data()), + static_cast<int>(message.size()), 0, p_addr_in, p_addrlen); if (result != SOCKET_ERROR) { if (addr) { ASSERT(addrlen == sizeof(addr_in)); *addr = TranslateToSockAddrIn(addr_in); } - return {result, Errno::SUCCESS}; + return {static_cast<s32>(result), Errno::SUCCESS}; } switch (const int ec = LastError()) { @@ -558,10 +558,10 @@ std::pair<s32, Errno> Socket::Send(const std::vector<u8>& message, int flags) { ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max())); ASSERT(flags == 0); - const int result = send(fd, reinterpret_cast<const char*>(message.data()), - static_cast<int>(message.size()), 0); + const auto result = send(fd, reinterpret_cast<const char*>(message.data()), + static_cast<int>(message.size()), 0); if (result != SOCKET_ERROR) { - return {result, Errno::SUCCESS}; + return {static_cast<s32>(result), Errno::SUCCESS}; } const int ec = LastError(); @@ -591,10 +591,10 @@ std::pair<s32, Errno> Socket::SendTo(u32 flags, const std::vector<u8>& message, to = &host_addr_in; } - const int result = sendto(fd, reinterpret_cast<const char*>(message.data()), - static_cast<int>(message.size()), 0, to, tolen); + const auto result = sendto(fd, reinterpret_cast<const char*>(message.data()), + static_cast<int>(message.size()), 0, to, tolen); if (result != SOCKET_ERROR) { - return {result, Errno::SUCCESS}; + return {static_cast<s32>(result), Errno::SUCCESS}; } const int ec = LastError(); diff --git a/src/core/settings.cpp b/src/core/settings.cpp index d328fb8b7..28d3f9099 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -13,56 +13,6 @@ namespace Settings { -namespace NativeButton { -const std::array<const char*, NumButtons> mapping = {{ - "button_a", - "button_b", - "button_x", - "button_y", - "button_lstick", - "button_rstick", - "button_l", - "button_r", - "button_zl", - "button_zr", - "button_plus", - "button_minus", - "button_dleft", - "button_dup", - "button_dright", - "button_ddown", - "button_lstick_left", - "button_lstick_up", - "button_lstick_right", - "button_lstick_down", - "button_rstick_left", - "button_rstick_up", - "button_rstick_right", - "button_rstick_down", - "button_sl", - "button_sr", - "button_home", - "button_screenshot", -}}; -} - -namespace NativeAnalog { -const std::array<const char*, NumAnalogs> mapping = {{ - "lstick", - "rstick", -}}; -} - -namespace NativeMouseButton { -const std::array<const char*, NumMouseButtons> mapping = {{ - "left", - "right", - "middle", - "forward", - "back", -}}; -} - Values values = {}; bool configuring_global = true; diff --git a/src/core/settings.h b/src/core/settings.h index bb145f193..9834f44bb 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -12,340 +12,10 @@ #include <string> #include <vector> #include "common/common_types.h" +#include "input_common/settings.h" namespace Settings { -namespace NativeButton { -enum Values { - A, - B, - X, - Y, - LStick, - RStick, - L, - R, - ZL, - ZR, - Plus, - Minus, - - DLeft, - DUp, - DRight, - DDown, - - LStick_Left, - LStick_Up, - LStick_Right, - LStick_Down, - - RStick_Left, - RStick_Up, - RStick_Right, - RStick_Down, - - SL, - SR, - - Home, - Screenshot, - - NumButtons, -}; - -constexpr int BUTTON_HID_BEGIN = A; -constexpr int BUTTON_NS_BEGIN = Home; - -constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN; -constexpr int BUTTON_NS_END = NumButtons; - -constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN; -constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN; - -extern const std::array<const char*, NumButtons> mapping; - -} // namespace NativeButton - -namespace NativeAnalog { -enum Values { - LStick, - RStick, - - NumAnalogs, -}; - -constexpr int STICK_HID_BEGIN = LStick; -constexpr int STICK_HID_END = NumAnalogs; -constexpr int NUM_STICKS_HID = NumAnalogs; - -extern const std::array<const char*, NumAnalogs> mapping; -} // namespace NativeAnalog - -namespace NativeMouseButton { -enum Values { - Left, - Right, - Middle, - Forward, - Back, - - NumMouseButtons, -}; - -constexpr int MOUSE_HID_BEGIN = Left; -constexpr int MOUSE_HID_END = NumMouseButtons; -constexpr int NUM_MOUSE_HID = NumMouseButtons; - -extern const std::array<const char*, NumMouseButtons> mapping; -} // namespace NativeMouseButton - -namespace NativeKeyboard { -enum Keys { - None, - Error, - - A = 4, - B, - C, - D, - E, - F, - G, - H, - I, - J, - K, - L, - M, - N, - O, - P, - Q, - R, - S, - T, - U, - V, - W, - X, - Y, - Z, - N1, - N2, - N3, - N4, - N5, - N6, - N7, - N8, - N9, - N0, - Enter, - Escape, - Backspace, - Tab, - Space, - Minus, - Equal, - LeftBrace, - RightBrace, - Backslash, - Tilde, - Semicolon, - Apostrophe, - Grave, - Comma, - Dot, - Slash, - CapsLockKey, - - F1, - F2, - F3, - F4, - F5, - F6, - F7, - F8, - F9, - F10, - F11, - F12, - - SystemRequest, - ScrollLockKey, - Pause, - Insert, - Home, - PageUp, - Delete, - End, - PageDown, - Right, - Left, - Down, - Up, - - NumLockKey, - KPSlash, - KPAsterisk, - KPMinus, - KPPlus, - KPEnter, - KP1, - KP2, - KP3, - KP4, - KP5, - KP6, - KP7, - KP8, - KP9, - KP0, - KPDot, - - Key102, - Compose, - Power, - KPEqual, - - F13, - F14, - F15, - F16, - F17, - F18, - F19, - F20, - F21, - F22, - F23, - F24, - - Open, - Help, - Properties, - Front, - Stop, - Repeat, - Undo, - Cut, - Copy, - Paste, - Find, - Mute, - VolumeUp, - VolumeDown, - CapsLockActive, - NumLockActive, - ScrollLockActive, - KPComma, - - KPLeftParenthesis, - KPRightParenthesis, - - LeftControlKey = 0xE0, - LeftShiftKey, - LeftAltKey, - LeftMetaKey, - RightControlKey, - RightShiftKey, - RightAltKey, - RightMetaKey, - - MediaPlayPause, - MediaStopCD, - MediaPrevious, - MediaNext, - MediaEject, - MediaVolumeUp, - MediaVolumeDown, - MediaMute, - MediaWebsite, - MediaBack, - MediaForward, - MediaStop, - MediaFind, - MediaScrollUp, - MediaScrollDown, - MediaEdit, - MediaSleep, - MediaCoffee, - MediaRefresh, - MediaCalculator, - - NumKeyboardKeys, -}; - -static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys."); - -enum Modifiers { - LeftControl, - LeftShift, - LeftAlt, - LeftMeta, - RightControl, - RightShift, - RightAlt, - RightMeta, - CapsLock, - ScrollLock, - NumLock, - - NumKeyboardMods, -}; - -constexpr int KEYBOARD_KEYS_HID_BEGIN = None; -constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys; -constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys; - -constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl; -constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods; -constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods; - -} // namespace NativeKeyboard - -using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>; -using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>; -using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>; -using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>; -using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>; - -constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; -constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; -constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6; -constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E; - -enum class ControllerType { - ProController, - DualJoycon, - RightJoycon, - LeftJoycon, -}; - -struct PlayerInput { - bool connected; - ControllerType type; - ButtonsRaw buttons; - AnalogsRaw analogs; - - u32 body_color_right; - u32 button_color_right; - u32 body_color_left; - u32 button_color_left; -}; - -struct TouchscreenInput { - bool enabled; - std::string device; - - u32 finger; - u32 diameter_x; - u32 diameter_y; - u32 rotation_angle; -}; - enum class RendererBackend { OpenGL = 0, Vulkan = 1, @@ -359,7 +29,8 @@ enum class GPUAccuracy : u32 { enum class CPUAccuracy { Accurate = 0, - DebugMode = 1, + Unsafe = 1, + DebugMode = 2, }; extern bool configuring_global; @@ -396,6 +67,11 @@ private: Type local{}; }; +struct TouchFromButtonMap { + std::string name; + std::vector<std::string> buttons; +}; + struct Values { // Audio std::string audio_device_id; @@ -419,6 +95,9 @@ struct Values { bool cpuopt_misc_ir; bool cpuopt_reduce_misalign_checks; + bool cpuopt_unsafe_unfuse_fma; + bool cpuopt_unsafe_reduce_fp_error; + // Renderer Setting<RendererBackend> renderer_backend; bool renderer_debug; @@ -457,6 +136,8 @@ struct Values { // Controls std::array<PlayerInput, 10> players; + bool use_docked_mode; + bool mouse_enabled; std::string mouse_device; MouseButtonsRaw mouse_buttons; @@ -469,14 +150,19 @@ struct Values { ButtonsRaw debug_pad_buttons; AnalogsRaw debug_pad_analogs; + bool vibration_enabled; + + bool motion_enabled; std::string motion_device; + std::string touch_device; TouchscreenInput touchscreen; std::atomic_bool is_device_reload_pending{true}; + bool use_touch_from_button; + int touch_from_button_map_index; std::string udp_input_address; u16 udp_input_port; u8 udp_pad_index; - - bool use_docked_mode; + std::vector<TouchFromButtonMap> touch_from_button_maps; // Data Storage bool use_virtual_sd; diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt index 317c25bad..7b39a38c1 100644 --- a/src/input_common/CMakeLists.txt +++ b/src/input_common/CMakeLists.txt @@ -7,6 +7,14 @@ add_library(input_common STATIC main.h motion_emu.cpp motion_emu.h + motion_from_button.cpp + motion_from_button.h + motion_input.cpp + motion_input.h + settings.cpp + settings.h + touch_from_button.cpp + touch_from_button.h gcadapter/gc_adapter.cpp gcadapter/gc_adapter.h gcadapter/gc_poller.cpp @@ -21,6 +29,35 @@ add_library(input_common STATIC udp/udp.h ) +if (MSVC) + target_compile_options(input_common PRIVATE + # 'expression' : signed/unsigned mismatch + /we4018 + # 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point) + /we4244 + # 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch + /we4245 + # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data + /we4254 + # 'var' : conversion from 'size_t' to 'type', possible loss of data + /we4267 + # 'context' : truncation from 'type1' to 'type2' + /we4305 + ) +else() + target_compile_options(input_common PRIVATE + -Werror=conversion + -Werror=ignored-qualifiers + -Werror=implicit-fallthrough + -Werror=reorder + -Werror=shadow + -Werror=sign-compare + -Werror=unused-but-set-parameter + -Werror=unused-but-set-variable + -Werror=unused-variable + ) +endif() + if(SDL2_FOUND) target_sources(input_common PRIVATE sdl/sdl_impl.cpp diff --git a/src/input_common/analog_from_button.cpp b/src/input_common/analog_from_button.cpp index 6cabdaa3c..74744d7f3 100755 --- a/src/input_common/analog_from_button.cpp +++ b/src/input_common/analog_from_button.cpp @@ -20,18 +20,22 @@ public: constexpr float SQRT_HALF = 0.707106781f; int x = 0, y = 0; - if (right->GetStatus()) + if (right->GetStatus()) { ++x; - if (left->GetStatus()) + } + if (left->GetStatus()) { --x; - if (up->GetStatus()) + } + if (up->GetStatus()) { ++y; - if (down->GetStatus()) + } + if (down->GetStatus()) { --y; + } - float coef = modifier->GetStatus() ? modifier_scale : 1.0f; - return std::make_tuple(x * coef * (y == 0 ? 1.0f : SQRT_HALF), - y * coef * (x == 0 ? 1.0f : SQRT_HALF)); + const float coef = modifier->GetStatus() ? modifier_scale : 1.0f; + return std::make_tuple(static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF), + static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF)); } bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { diff --git a/src/input_common/gcadapter/gc_adapter.cpp b/src/input_common/gcadapter/gc_adapter.cpp index 74759ea7d..c95feb0d7 100644 --- a/src/input_common/gcadapter/gc_adapter.cpp +++ b/src/input_common/gcadapter/gc_adapter.cpp @@ -4,13 +4,24 @@ #include <chrono> #include <thread> + +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable : 4200) // nonstandard extension used : zero-sized array in struct/union +#endif #include <libusb.h> +#ifdef _MSC_VER +#pragma warning(pop) +#endif + #include "common/logging/log.h" +#include "common/param_package.h" #include "input_common/gcadapter/gc_adapter.h" +#include "input_common/settings.h" namespace GCAdapter { -/// Used to loop through and assign button in poller +// Used to loop through and assign button in poller constexpr std::array<PadButton, 12> PadButtonArray{ PadButton::PAD_BUTTON_LEFT, PadButton::PAD_BUTTON_RIGHT, PadButton::PAD_BUTTON_DOWN, PadButton::PAD_BUTTON_UP, PadButton::PAD_TRIGGER_Z, PadButton::PAD_TRIGGER_R, @@ -18,6 +29,18 @@ constexpr std::array<PadButton, 12> PadButtonArray{ PadButton::PAD_BUTTON_X, PadButton::PAD_BUTTON_Y, PadButton::PAD_BUTTON_START, }; +static void PadToState(const GCPadStatus& pad, GCState& out_state) { + for (const auto& button : PadButtonArray) { + const auto button_key = static_cast<u16>(button); + const auto button_value = (pad.button & button_key) != 0; + out_state.buttons.insert_or_assign(static_cast<s32>(button_key), button_value); + } + + for (std::size_t i = 0; i < pad.axis_values.size(); ++i) { + out_state.axes.insert_or_assign(static_cast<u32>(i), pad.axis_values[i]); + } +} + Adapter::Adapter() { if (usb_adapter_handle != nullptr) { return; @@ -67,17 +90,17 @@ GCPadStatus Adapter::GetPadStatus(std::size_t port, const std::array<u8, 37>& ad for (std::size_t i = 0; i < b1_buttons.size(); ++i) { if ((b1 & (1U << i)) != 0) { - pad.button |= static_cast<u16>(b1_buttons[i]); + pad.button = static_cast<u16>(pad.button | static_cast<u16>(b1_buttons[i])); } } for (std::size_t j = 0; j < b2_buttons.size(); ++j) { if ((b2 & (1U << j)) != 0) { - pad.button |= static_cast<u16>(b2_buttons[j]); + pad.button = static_cast<u16>(pad.button | static_cast<u16>(b2_buttons[j])); } } for (PadAxes axis : axes) { - const std::size_t index = static_cast<std::size_t>(axis); + const auto index = static_cast<std::size_t>(axis); pad.axis_values[index] = adapter_payload[offset + 3 + index]; } @@ -89,17 +112,6 @@ GCPadStatus Adapter::GetPadStatus(std::size_t port, const std::array<u8, 37>& ad return pad; } -void Adapter::PadToState(const GCPadStatus& pad, GCState& state) { - for (const auto& button : PadButtonArray) { - const u16 button_value = static_cast<u16>(button); - state.buttons.insert_or_assign(button_value, pad.button & button_value); - } - - for (size_t i = 0; i < pad.axis_values.size(); ++i) { - state.axes.insert_or_assign(static_cast<u8>(i), pad.axis_values[i]); - } -} - void Adapter::Read() { LOG_DEBUG(Input, "GC Adapter Read() thread started"); @@ -239,7 +251,7 @@ void Adapter::GetGCEndpoint(libusb_device* device) { const libusb_interface_descriptor* interface = &interfaceContainer->altsetting[i]; for (u8 e = 0; e < interface->bNumEndpoints; e++) { const libusb_endpoint_descriptor* endpoint = &interface->endpoint[e]; - if (endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN) { + if ((endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN) != 0) { input_endpoint = endpoint->bEndpointAddress; } else { output_endpoint = endpoint->bEndpointAddress; @@ -283,7 +295,93 @@ void Adapter::Reset() { } } -bool Adapter::DeviceConnected(std::size_t port) { +std::vector<Common::ParamPackage> Adapter::GetInputDevices() const { + std::vector<Common::ParamPackage> devices; + for (std::size_t port = 0; port < state.size(); ++port) { + if (!DeviceConnected(port)) { + continue; + } + std::string name = fmt::format("Gamecube Controller {}", port); + devices.emplace_back(Common::ParamPackage{ + {"class", "gcpad"}, + {"display", std::move(name)}, + {"port", std::to_string(port)}, + }); + } + return devices; +} + +InputCommon::ButtonMapping Adapter::GetButtonMappingForDevice( + const Common::ParamPackage& params) const { + // This list is missing ZL/ZR since those are not considered buttons. + // We will add those afterwards + // This list also excludes any button that can't be really mapped + static constexpr std::array<std::pair<Settings::NativeButton::Values, PadButton>, 12> + switch_to_gcadapter_button = { + std::pair{Settings::NativeButton::A, PadButton::PAD_BUTTON_A}, + {Settings::NativeButton::B, PadButton::PAD_BUTTON_B}, + {Settings::NativeButton::X, PadButton::PAD_BUTTON_X}, + {Settings::NativeButton::Y, PadButton::PAD_BUTTON_Y}, + {Settings::NativeButton::Plus, PadButton::PAD_BUTTON_START}, + {Settings::NativeButton::DLeft, PadButton::PAD_BUTTON_LEFT}, + {Settings::NativeButton::DUp, PadButton::PAD_BUTTON_UP}, + {Settings::NativeButton::DRight, PadButton::PAD_BUTTON_RIGHT}, + {Settings::NativeButton::DDown, PadButton::PAD_BUTTON_DOWN}, + {Settings::NativeButton::SL, PadButton::PAD_TRIGGER_L}, + {Settings::NativeButton::SR, PadButton::PAD_TRIGGER_R}, + {Settings::NativeButton::R, PadButton::PAD_TRIGGER_Z}, + }; + if (!params.Has("port")) { + return {}; + } + + InputCommon::ButtonMapping mapping{}; + for (const auto& [switch_button, gcadapter_button] : switch_to_gcadapter_button) { + Common::ParamPackage button_params({{"engine", "gcpad"}}); + button_params.Set("port", params.Get("port", 0)); + button_params.Set("button", static_cast<int>(gcadapter_button)); + mapping.insert_or_assign(switch_button, std::move(button_params)); + } + + // Add the missing bindings for ZL/ZR + static constexpr std::array<std::pair<Settings::NativeButton::Values, PadAxes>, 2> + switch_to_gcadapter_axis = { + std::pair{Settings::NativeButton::ZL, PadAxes::TriggerLeft}, + {Settings::NativeButton::ZR, PadAxes::TriggerRight}, + }; + for (const auto& [switch_button, gcadapter_axis] : switch_to_gcadapter_axis) { + Common::ParamPackage button_params({{"engine", "gcpad"}}); + button_params.Set("port", params.Get("port", 0)); + button_params.Set("button", static_cast<int>(PadButton::PAD_STICK)); + button_params.Set("axis", static_cast<int>(gcadapter_axis)); + mapping.insert_or_assign(switch_button, std::move(button_params)); + } + return mapping; +} + +InputCommon::AnalogMapping Adapter::GetAnalogMappingForDevice( + const Common::ParamPackage& params) const { + if (!params.Has("port")) { + return {}; + } + + InputCommon::AnalogMapping mapping = {}; + Common::ParamPackage left_analog_params; + left_analog_params.Set("engine", "gcpad"); + left_analog_params.Set("port", params.Get("port", 0)); + left_analog_params.Set("axis_x", static_cast<int>(PadAxes::StickX)); + left_analog_params.Set("axis_y", static_cast<int>(PadAxes::StickY)); + mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params)); + Common::ParamPackage right_analog_params; + right_analog_params.Set("engine", "gcpad"); + right_analog_params.Set("port", params.Get("port", 0)); + right_analog_params.Set("axis_x", static_cast<int>(PadAxes::SubstickX)); + right_analog_params.Set("axis_y", static_cast<int>(PadAxes::SubstickY)); + mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params)); + return mapping; +} + +bool Adapter::DeviceConnected(std::size_t port) const { return adapter_controllers_status[port] != ControllerTypes::None; } @@ -322,7 +420,7 @@ const std::array<GCState, 4>& Adapter::GetPadState() const { return state; } -int Adapter::GetOriginValue(int port, int axis) const { +int Adapter::GetOriginValue(u32 port, u32 axis) const { return origin_status[port].axis_values[axis]; } diff --git a/src/input_common/gcadapter/gc_adapter.h b/src/input_common/gcadapter/gc_adapter.h index bed81915c..4f5f3de8e 100644 --- a/src/input_common/gcadapter/gc_adapter.h +++ b/src/input_common/gcadapter/gc_adapter.h @@ -10,6 +10,7 @@ #include <unordered_map> #include "common/common_types.h" #include "common/threadsafe_queue.h" +#include "input_common/main.h" struct libusb_context; struct libusb_device; @@ -59,7 +60,7 @@ struct GCPadStatus { struct GCState { std::unordered_map<int, bool> buttons; - std::unordered_map<int, u16> axes; + std::unordered_map<u32, u16> axes; }; enum class ControllerTypes { None, Wired, Wireless }; @@ -75,8 +76,12 @@ public: void BeginConfiguration(); void EndConfiguration(); + std::vector<Common::ParamPackage> GetInputDevices() const; + InputCommon::ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) const; + InputCommon::AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) const; + /// Returns true if there is a device connected to port - bool DeviceConnected(std::size_t port); + bool DeviceConnected(std::size_t port) const; std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue(); const std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue() const; @@ -84,13 +89,11 @@ public: std::array<GCState, 4>& GetPadState(); const std::array<GCState, 4>& GetPadState() const; - int GetOriginValue(int port, int axis) const; + int GetOriginValue(u32 port, u32 axis) const; private: GCPadStatus GetPadStatus(std::size_t port, const std::array<u8, 37>& adapter_payload); - void PadToState(const GCPadStatus& pad, GCState& state); - void Read(); /// Resets status of device connected to port diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp index b346fdf8e..893556916 100644 --- a/src/input_common/gcadapter/gc_poller.cpp +++ b/src/input_common/gcadapter/gc_poller.cpp @@ -15,7 +15,7 @@ namespace InputCommon { class GCButton final : public Input::ButtonDevice { public: - explicit GCButton(int port_, int button_, GCAdapter::Adapter* adapter) + explicit GCButton(u32 port_, int button_, const GCAdapter::Adapter* adapter) : port(port_), button(button_), gcadapter(adapter) {} ~GCButton() override; @@ -28,17 +28,18 @@ public: } private: - const int port; + const u32 port; const int button; - GCAdapter::Adapter* gcadapter; + const GCAdapter::Adapter* gcadapter; }; class GCAxisButton final : public Input::ButtonDevice { public: - explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_, - GCAdapter::Adapter* adapter) + explicit GCAxisButton(u32 port_, u32 axis_, float threshold_, bool trigger_if_greater_, + const GCAdapter::Adapter* adapter) : port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_), - gcadapter(adapter), origin_value(adapter->GetOriginValue(port_, axis_)) {} + gcadapter(adapter), + origin_value(static_cast<float>(adapter->GetOriginValue(port_, axis_))) {} bool GetStatus() const override { if (gcadapter->DeviceConnected(port)) { @@ -55,11 +56,11 @@ public: } private: - const int port; - const int axis; + const u32 port; + const u32 axis; float threshold; bool trigger_if_greater; - GCAdapter::Adapter* gcadapter; + const GCAdapter::Adapter* gcadapter; const float origin_value; }; @@ -69,8 +70,8 @@ GCButtonFactory::GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_) GCButton::~GCButton() = default; std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::ParamPackage& params) { - const int button_id = params.Get("button", 0); - const int port = params.Get("port", 0); + const auto button_id = params.Get("button", 0); + const auto port = static_cast<u32>(params.Get("port", 0)); constexpr int PAD_STICK_ID = static_cast<u16>(GCAdapter::PadButton::PAD_STICK); @@ -148,24 +149,27 @@ void GCButtonFactory::EndConfiguration() { class GCAnalog final : public Input::AnalogDevice { public: - GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter, - float range_) + explicit GCAnalog(u32 port_, u32 axis_x_, u32 axis_y_, float deadzone_, + const GCAdapter::Adapter* adapter, float range_) : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter), - origin_value_x(adapter->GetOriginValue(port_, axis_x_)), - origin_value_y(adapter->GetOriginValue(port_, axis_y_)), range(range_) {} + origin_value_x(static_cast<float>(adapter->GetOriginValue(port_, axis_x_))), + origin_value_y(static_cast<float>(adapter->GetOriginValue(port_, axis_y_))), + range(range_) {} - float GetAxis(int axis) const { + float GetAxis(u32 axis) const { if (gcadapter->DeviceConnected(port)) { std::lock_guard lock{mutex}; const auto origin_value = axis % 2 == 0 ? origin_value_x : origin_value_y; - return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / (100.0f * range); + const auto axis_value = + static_cast<float>(gcadapter->GetPadState()[port].axes.at(axis)); + return (axis_value - origin_value) / (100.0f * range); } return 0.0f; } - std::pair<float, float> GetAnalog(int axis_x, int axis_y) const { - float x = GetAxis(axis_x); - float y = GetAxis(axis_y); + std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const { + float x = GetAxis(analog_axis_x); + float y = GetAxis(analog_axis_y); // Make sure the coordinates are in the unit circle, // otherwise normalize it. @@ -191,7 +195,7 @@ public: bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { const auto [x, y] = GetStatus(); - const float directional_deadzone = 0.4f; + const float directional_deadzone = 0.5f; switch (direction) { case Input::AnalogDirection::RIGHT: return x > directional_deadzone; @@ -206,11 +210,11 @@ public: } private: - const int port; - const int axis_x; - const int axis_y; + const u32 port; + const u32 axis_x; + const u32 axis_y; const float deadzone; - GCAdapter::Adapter* gcadapter; + const GCAdapter::Adapter* gcadapter; const float origin_value_x; const float origin_value_y; const float range; @@ -229,11 +233,11 @@ GCAnalogFactory::GCAnalogFactory(std::shared_ptr<GCAdapter::Adapter> adapter_) * - "axis_y": the index of the axis to be bind as y-axis */ std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::ParamPackage& params) { - const int port = params.Get("port", 0); - const int axis_x = params.Get("axis_x", 0); - const int axis_y = params.Get("axis_y", 1); - const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f); - const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f); + const auto port = static_cast<u32>(params.Get("port", 0)); + const auto axis_x = static_cast<u32>(params.Get("axis_x", 0)); + const auto axis_y = static_cast<u32>(params.Get("axis_y", 1)); + const auto deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f); + const auto range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f); return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get(), range); } @@ -254,7 +258,7 @@ Common::ParamPackage GCAnalogFactory::GetNextInput() { for (std::size_t port = 0; port < queue.size(); ++port) { while (queue[port].Pop(pad)) { if (pad.axis == GCAdapter::PadAxes::Undefined || - std::abs((pad.axis_value - 128.0f) / 128.0f) < 0.1) { + std::abs((static_cast<float>(pad.axis_value) - 128.0f) / 128.0f) < 0.1f) { continue; } // An analog device needs two axes, so we need to store the axis for later and wait for diff --git a/src/input_common/keyboard.cpp b/src/input_common/keyboard.cpp index afb8e6612..24a6f7a33 100644 --- a/src/input_common/keyboard.cpp +++ b/src/input_common/keyboard.cpp @@ -49,8 +49,9 @@ public: void ChangeKeyStatus(int key_code, bool pressed) { std::lock_guard guard{mutex}; for (const KeyButtonPair& pair : list) { - if (pair.key_code == key_code) + if (pair.key_code == key_code) { pair.key_button->status.store(pressed); + } } } @@ -73,7 +74,7 @@ KeyButton::~KeyButton() { } std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage& params) { - int key_code = params.Get("code", 0); + const int key_code = params.Get("code", 0); std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list); key_button_list->AddKeyButton(key_code, button.get()); return button; diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index b9d5d0ec3..d32fd8b81 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -11,6 +11,9 @@ #include "input_common/keyboard.h" #include "input_common/main.h" #include "input_common/motion_emu.h" +#include "input_common/motion_from_button.h" +#include "input_common/touch_from_button.h" +#include "input_common/udp/client.h" #include "input_common/udp/udp.h" #ifdef HAVE_SDL2 #include "input_common/sdl/sdl.h" @@ -18,67 +21,231 @@ namespace InputCommon { -static std::shared_ptr<Keyboard> keyboard; -static std::shared_ptr<MotionEmu> motion_emu; +struct InputSubsystem::Impl { + void Initialize() { + gcadapter = std::make_shared<GCAdapter::Adapter>(); + gcbuttons = std::make_shared<GCButtonFactory>(gcadapter); + Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons); + gcanalog = std::make_shared<GCAnalogFactory>(gcadapter); + Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog); + + keyboard = std::make_shared<Keyboard>(); + Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard); + Input::RegisterFactory<Input::AnalogDevice>("analog_from_button", + std::make_shared<AnalogFromButton>()); + Input::RegisterFactory<Input::MotionDevice>("keyboard", + std::make_shared<MotionFromButton>()); + motion_emu = std::make_shared<MotionEmu>(); + Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu); + Input::RegisterFactory<Input::TouchDevice>("touch_from_button", + std::make_shared<TouchFromButtonFactory>()); + #ifdef HAVE_SDL2 -static std::unique_ptr<SDL::State> sdl; + sdl = SDL::Init(); #endif -static std::unique_ptr<CemuhookUDP::State> udp; -static std::shared_ptr<GCButtonFactory> gcbuttons; -static std::shared_ptr<GCAnalogFactory> gcanalog; - -void Init() { - auto gcadapter = std::make_shared<GCAdapter::Adapter>(); - gcbuttons = std::make_shared<GCButtonFactory>(gcadapter); - Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons); - gcanalog = std::make_shared<GCAnalogFactory>(gcadapter); - Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog); - - keyboard = std::make_shared<Keyboard>(); - Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard); - Input::RegisterFactory<Input::AnalogDevice>("analog_from_button", - std::make_shared<AnalogFromButton>()); - motion_emu = std::make_shared<MotionEmu>(); - Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu); + udp = std::make_shared<InputCommon::CemuhookUDP::Client>(); + udpmotion = std::make_shared<UDPMotionFactory>(udp); + Input::RegisterFactory<Input::MotionDevice>("cemuhookudp", udpmotion); + udptouch = std::make_shared<UDPTouchFactory>(udp); + Input::RegisterFactory<Input::TouchDevice>("cemuhookudp", udptouch); + } + + void Shutdown() { + Input::UnregisterFactory<Input::ButtonDevice>("keyboard"); + Input::UnregisterFactory<Input::MotionDevice>("keyboard"); + keyboard.reset(); + Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); + Input::UnregisterFactory<Input::MotionDevice>("motion_emu"); + motion_emu.reset(); + Input::UnregisterFactory<Input::TouchDevice>("touch_from_button"); #ifdef HAVE_SDL2 - sdl = SDL::Init(); + sdl.reset(); #endif + Input::UnregisterFactory<Input::ButtonDevice>("gcpad"); + Input::UnregisterFactory<Input::AnalogDevice>("gcpad"); - udp = CemuhookUDP::Init(); -} + gcbuttons.reset(); + gcanalog.reset(); -void Shutdown() { - Input::UnregisterFactory<Input::ButtonDevice>("keyboard"); - keyboard.reset(); - Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); - Input::UnregisterFactory<Input::MotionDevice>("motion_emu"); - motion_emu.reset(); + Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp"); + Input::UnregisterFactory<Input::TouchDevice>("cemuhookudp"); + + udpmotion.reset(); + udptouch.reset(); + } + + [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const { + std::vector<Common::ParamPackage> devices = { + Common::ParamPackage{{"display", "Any"}, {"class", "any"}}, + Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "key"}}, + }; #ifdef HAVE_SDL2 - sdl.reset(); + auto sdl_devices = sdl->GetInputDevices(); + devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end()); #endif - udp.reset(); - Input::UnregisterFactory<Input::ButtonDevice>("gcpad"); - Input::UnregisterFactory<Input::AnalogDevice>("gcpad"); + auto udp_devices = udp->GetInputDevices(); + devices.insert(devices.end(), udp_devices.begin(), udp_devices.end()); + auto gcpad_devices = gcadapter->GetInputDevices(); + devices.insert(devices.end(), gcpad_devices.begin(), gcpad_devices.end()); + return devices; + } + + [[nodiscard]] AnalogMapping GetAnalogMappingForDevice( + const Common::ParamPackage& params) const { + if (!params.Has("class") || params.Get("class", "") == "any") { + return {}; + } + if (params.Get("class", "") == "key") { + // TODO consider returning the SDL key codes for the default keybindings + return {}; + } + if (params.Get("class", "") == "gcpad") { + return gcadapter->GetAnalogMappingForDevice(params); + } +#ifdef HAVE_SDL2 + if (params.Get("class", "") == "sdl") { + return sdl->GetAnalogMappingForDevice(params); + } +#endif + return {}; + } + + [[nodiscard]] ButtonMapping GetButtonMappingForDevice( + const Common::ParamPackage& params) const { + if (!params.Has("class") || params.Get("class", "") == "any") { + return {}; + } + if (params.Get("class", "") == "key") { + // TODO consider returning the SDL key codes for the default keybindings + return {}; + } + if (params.Get("class", "") == "gcpad") { + return gcadapter->GetButtonMappingForDevice(params); + } +#ifdef HAVE_SDL2 + if (params.Get("class", "") == "sdl") { + return sdl->GetButtonMappingForDevice(params); + } +#endif + return {}; + } + + [[nodiscard]] MotionMapping GetMotionMappingForDevice( + const Common::ParamPackage& params) const { + if (!params.Has("class") || params.Get("class", "") == "any") { + return {}; + } + if (params.Get("class", "") == "cemuhookudp") { + // TODO return the correct motion device + return {}; + } + return {}; + } + + std::shared_ptr<Keyboard> keyboard; + std::shared_ptr<MotionEmu> motion_emu; +#ifdef HAVE_SDL2 + std::unique_ptr<SDL::State> sdl; +#endif + std::shared_ptr<GCButtonFactory> gcbuttons; + std::shared_ptr<GCAnalogFactory> gcanalog; + std::shared_ptr<UDPMotionFactory> udpmotion; + std::shared_ptr<UDPTouchFactory> udptouch; + std::shared_ptr<CemuhookUDP::Client> udp; + std::shared_ptr<GCAdapter::Adapter> gcadapter; +}; + +InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {} + +InputSubsystem::~InputSubsystem() = default; + +void InputSubsystem::Initialize() { + impl->Initialize(); +} + +void InputSubsystem::Shutdown() { + impl->Shutdown(); +} + +Keyboard* InputSubsystem::GetKeyboard() { + return impl->keyboard.get(); +} + +const Keyboard* InputSubsystem::GetKeyboard() const { + return impl->keyboard.get(); +} + +MotionEmu* InputSubsystem::GetMotionEmu() { + return impl->motion_emu.get(); +} + +const MotionEmu* InputSubsystem::GetMotionEmu() const { + return impl->motion_emu.get(); +} + +std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const { + return impl->GetInputDevices(); +} + +AnalogMapping InputSubsystem::GetAnalogMappingForDevice(const Common::ParamPackage& device) const { + return impl->GetAnalogMappingForDevice(device); +} + +ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPackage& device) const { + return impl->GetButtonMappingForDevice(device); +} + +MotionMapping InputSubsystem::GetMotionMappingForDevice(const Common::ParamPackage& device) const { + return impl->GetMotionMappingForDevice(device); +} + +GCAnalogFactory* InputSubsystem::GetGCAnalogs() { + return impl->gcanalog.get(); +} + +const GCAnalogFactory* InputSubsystem::GetGCAnalogs() const { + return impl->gcanalog.get(); +} + +GCButtonFactory* InputSubsystem::GetGCButtons() { + return impl->gcbuttons.get(); +} - gcbuttons.reset(); - gcanalog.reset(); +const GCButtonFactory* InputSubsystem::GetGCButtons() const { + return impl->gcbuttons.get(); } -Keyboard* GetKeyboard() { - return keyboard.get(); +UDPMotionFactory* InputSubsystem::GetUDPMotions() { + return impl->udpmotion.get(); } -MotionEmu* GetMotionEmu() { - return motion_emu.get(); +const UDPMotionFactory* InputSubsystem::GetUDPMotions() const { + return impl->udpmotion.get(); } -GCButtonFactory* GetGCButtons() { - return gcbuttons.get(); +UDPTouchFactory* InputSubsystem::GetUDPTouch() { + return impl->udptouch.get(); } -GCAnalogFactory* GetGCAnalogs() { - return gcanalog.get(); +const UDPTouchFactory* InputSubsystem::GetUDPTouch() const { + return impl->udptouch.get(); +} + +void InputSubsystem::ReloadInputDevices() { + if (!impl->udp) { + return; + } + impl->udp->ReloadUDPClient(); +} + +std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers( + Polling::DeviceType type) const { +#ifdef HAVE_SDL2 + return impl->sdl->GetPollers(type); +#else + return {}; +#endif } std::string GenerateKeyboardParam(int key_code) { @@ -102,18 +269,4 @@ std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, }; return circle_pad_param.Serialize(); } - -namespace Polling { - -std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) { - std::vector<std::unique_ptr<DevicePoller>> pollers; - -#ifdef HAVE_SDL2 - pollers = sdl->GetPollers(type); -#endif - - return pollers; -} - -} // namespace Polling } // namespace InputCommon diff --git a/src/input_common/main.h b/src/input_common/main.h index 0e32856f6..dded3f1ef 100644 --- a/src/input_common/main.h +++ b/src/input_common/main.h @@ -6,45 +6,29 @@ #include <memory> #include <string> +#include <unordered_map> #include <vector> -#include "input_common/gcadapter/gc_poller.h" namespace Common { class ParamPackage; } -namespace InputCommon { - -/// Initializes and registers all built-in input device factories. -void Init(); - -/// Deregisters all built-in input device factories and shuts them down. -void Shutdown(); - -class Keyboard; - -/// Gets the keyboard button device factory. -Keyboard* GetKeyboard(); - -class MotionEmu; - -/// Gets the motion emulation factory. -MotionEmu* GetMotionEmu(); - -GCButtonFactory* GetGCButtons(); - -GCAnalogFactory* GetGCAnalogs(); +namespace Settings::NativeAnalog { +enum Values : int; +} -/// Generates a serialized param package for creating a keyboard button device -std::string GenerateKeyboardParam(int key_code); +namespace Settings::NativeButton { +enum Values : int; +} -/// Generates a serialized param package for creating an analog device taking input from keyboard -std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right, - int key_modifier, float modifier_scale); +namespace Settings::NativeMotion { +enum Values : int; +} +namespace InputCommon { namespace Polling { -enum class DeviceType { Button, Analog }; +enum class DeviceType { Button, AnalogPreferred, Motion }; /** * A class that can be used to get inputs from an input device like controllers without having to @@ -54,7 +38,9 @@ class DevicePoller { public: virtual ~DevicePoller() = default; /// Setup and start polling for inputs, should be called before GetNextInput - virtual void Start() = 0; + /// If a device_id is provided, events should be filtered to only include events from this + /// device id + virtual void Start(const std::string& device_id = "") = 0; /// Stop polling virtual void Stop() = 0; /** @@ -64,8 +50,110 @@ public: */ virtual Common::ParamPackage GetNextInput() = 0; }; - -// Get all DevicePoller from all backends for a specific device type -std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type); } // namespace Polling + +class GCAnalogFactory; +class GCButtonFactory; +class UDPMotionFactory; +class UDPTouchFactory; +class Keyboard; +class MotionEmu; + +/** + * Given a ParamPackage for a Device returned from `GetInputDevices`, attempt to get the default + * mapping for the device. This is currently only implemented for the SDL backend devices. + */ +using AnalogMapping = std::unordered_map<Settings::NativeAnalog::Values, Common::ParamPackage>; +using ButtonMapping = std::unordered_map<Settings::NativeButton::Values, Common::ParamPackage>; +using MotionMapping = std::unordered_map<Settings::NativeMotion::Values, Common::ParamPackage>; + +class InputSubsystem { +public: + explicit InputSubsystem(); + ~InputSubsystem(); + + InputSubsystem(const InputSubsystem&) = delete; + InputSubsystem& operator=(const InputSubsystem&) = delete; + + InputSubsystem(InputSubsystem&&) = delete; + InputSubsystem& operator=(InputSubsystem&&) = delete; + + /// Initializes and registers all built-in input device factories. + void Initialize(); + + /// Unregisters all built-in input device factories and shuts them down. + void Shutdown(); + + /// Retrieves the underlying keyboard device. + [[nodiscard]] Keyboard* GetKeyboard(); + + /// Retrieves the underlying keyboard device. + [[nodiscard]] const Keyboard* GetKeyboard() const; + + /// Retrieves the underlying motion emulation factory. + [[nodiscard]] MotionEmu* GetMotionEmu(); + + /// Retrieves the underlying motion emulation factory. + [[nodiscard]] const MotionEmu* GetMotionEmu() const; + + /** + * Returns all available input devices that this Factory can create a new device with. + * Each returned ParamPackage should have a `display` field used for display, a class field for + * backends to determine if this backend is meant to service the request and any other + * information needed to identify this in the backend later. + */ + [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const; + + /// Retrieves the analog mappings for the given device. + [[nodiscard]] AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& device) const; + + /// Retrieves the button mappings for the given device. + [[nodiscard]] ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& device) const; + + /// Retrieves the motion mappings for the given device. + [[nodiscard]] MotionMapping GetMotionMappingForDevice(const Common::ParamPackage& device) const; + + /// Retrieves the underlying GameCube analog handler. + [[nodiscard]] GCAnalogFactory* GetGCAnalogs(); + + /// Retrieves the underlying GameCube analog handler. + [[nodiscard]] const GCAnalogFactory* GetGCAnalogs() const; + + /// Retrieves the underlying GameCube button handler. + [[nodiscard]] GCButtonFactory* GetGCButtons(); + + /// Retrieves the underlying GameCube button handler. + [[nodiscard]] const GCButtonFactory* GetGCButtons() const; + + /// Retrieves the underlying udp motion handler. + [[nodiscard]] UDPMotionFactory* GetUDPMotions(); + + /// Retrieves the underlying udp motion handler. + [[nodiscard]] const UDPMotionFactory* GetUDPMotions() const; + + /// Retrieves the underlying udp touch handler. + [[nodiscard]] UDPTouchFactory* GetUDPTouch(); + + /// Retrieves the underlying udp touch handler. + [[nodiscard]] const UDPTouchFactory* GetUDPTouch() const; + + /// Reloads the input devices + void ReloadInputDevices(); + + /// Get all DevicePoller from all backends for a specific device type + [[nodiscard]] std::vector<std::unique_ptr<Polling::DevicePoller>> GetPollers( + Polling::DeviceType type) const; + +private: + struct Impl; + std::unique_ptr<Impl> impl; +}; + +/// Generates a serialized param package for creating a keyboard button device +std::string GenerateKeyboardParam(int key_code); + +/// Generates a serialized param package for creating an analog device taking input from keyboard +std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right, + int key_modifier, float modifier_scale); + } // namespace InputCommon diff --git a/src/input_common/motion_emu.cpp b/src/input_common/motion_emu.cpp index d4cdf76a3..d4da5596b 100644 --- a/src/input_common/motion_emu.cpp +++ b/src/input_common/motion_emu.cpp @@ -18,11 +18,11 @@ namespace InputCommon { // Implementation class of the motion emulation device class MotionEmuDevice { public: - MotionEmuDevice(int update_millisecond, float sensitivity) - : update_millisecond(update_millisecond), + explicit MotionEmuDevice(int update_millisecond_, float sensitivity_) + : update_millisecond(update_millisecond_), update_duration(std::chrono::duration_cast<std::chrono::steady_clock::duration>( std::chrono::milliseconds(update_millisecond))), - sensitivity(sensitivity), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {} + sensitivity(sensitivity_), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {} ~MotionEmuDevice() { if (motion_emu_thread.joinable()) { @@ -37,16 +37,18 @@ public: } void Tilt(int x, int y) { - auto mouse_move = Common::MakeVec(x, y) - mouse_origin; - if (is_tilting) { - std::lock_guard guard{tilt_mutex}; - if (mouse_move.x == 0 && mouse_move.y == 0) { - tilt_angle = 0; - } else { - tilt_direction = mouse_move.Cast<float>(); - tilt_angle = - std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, Common::PI * 0.5f); - } + if (!is_tilting) { + return; + } + + std::lock_guard guard{tilt_mutex}; + const auto mouse_move = Common::MakeVec(x, y) - mouse_origin; + if (mouse_move.x == 0 && mouse_move.y == 0) { + tilt_angle = 0; + } else { + tilt_direction = mouse_move.Cast<float>(); + tilt_angle = + std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, Common::PI * 0.5f); } } @@ -56,7 +58,7 @@ public: is_tilting = false; } - std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() { + Input::MotionStatus GetStatus() { std::lock_guard guard{status_mutex}; return status; } @@ -76,7 +78,7 @@ private: Common::Event shutdown_event; - std::tuple<Common::Vec3<float>, Common::Vec3<float>> status; + Input::MotionStatus status; std::mutex status_mutex; // Note: always keep the thread declaration at the end so that other objects are initialized @@ -86,11 +88,10 @@ private: void MotionEmuThread() { auto update_time = std::chrono::steady_clock::now(); Common::Quaternion<float> q = Common::MakeQuaternion(Common::Vec3<float>(), 0); - Common::Quaternion<float> old_q; while (!shutdown_event.WaitUntil(update_time)) { update_time += update_duration; - old_q = q; + const Common::Quaternion<float> old_q = q; { std::lock_guard guard{tilt_mutex}; @@ -100,23 +101,32 @@ private: Common::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x), tilt_angle); } - auto inv_q = q.Inverse(); + const auto inv_q = q.Inverse(); // Set the gravity vector in world space auto gravity = Common::MakeVec(0.0f, -1.0f, 0.0f); // Find the angular rate vector in world space auto angular_rate = ((q - old_q) * inv_q).xyz * 2; - angular_rate *= 1000 / update_millisecond / Common::PI * 180; + angular_rate *= static_cast<float>(1000 / update_millisecond) / Common::PI * 180.0f; // Transform the two vectors from world space to 3DS space gravity = QuaternionRotate(inv_q, gravity); angular_rate = QuaternionRotate(inv_q, angular_rate); + // TODO: Calculate the correct rotation vector and orientation matrix + const auto matrix4x4 = q.ToMatrix(); + const auto rotation = Common::MakeVec(0.0f, 0.0f, 0.0f); + const std::array orientation{ + Common::Vec3f(matrix4x4[0], matrix4x4[1], -matrix4x4[2]), + Common::Vec3f(matrix4x4[4], matrix4x4[5], -matrix4x4[6]), + Common::Vec3f(-matrix4x4[8], -matrix4x4[9], matrix4x4[10]), + }; + // Update the sensor state { std::lock_guard guard{status_mutex}; - status = std::make_tuple(gravity, angular_rate); + status = std::make_tuple(gravity, angular_rate, rotation, orientation); } } } @@ -127,11 +137,11 @@ private: // can forward all the inputs to the implementation only when it is valid. class MotionEmuDeviceWrapper : public Input::MotionDevice { public: - MotionEmuDeviceWrapper(int update_millisecond, float sensitivity) { + explicit MotionEmuDeviceWrapper(int update_millisecond, float sensitivity) { device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity); } - std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const override { + Input::MotionStatus GetStatus() const override { return device->GetStatus(); } @@ -139,8 +149,8 @@ public: }; std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackage& params) { - int update_period = params.Get("update_period", 100); - float sensitivity = params.Get("sensitivity", 0.01f); + const int update_period = params.Get("update_period", 100); + const float sensitivity = params.Get("sensitivity", 0.01f); auto device_wrapper = std::make_unique<MotionEmuDeviceWrapper>(update_period, sensitivity); // Previously created device is disconnected here. Having two motion devices for 3DS is not // expected. diff --git a/src/input_common/motion_from_button.cpp b/src/input_common/motion_from_button.cpp new file mode 100644 index 000000000..29045a673 --- /dev/null +++ b/src/input_common/motion_from_button.cpp @@ -0,0 +1,34 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "input_common/motion_from_button.h" +#include "input_common/motion_input.h" + +namespace InputCommon { + +class MotionKey final : public Input::MotionDevice { +public: + using Button = std::unique_ptr<Input::ButtonDevice>; + + explicit MotionKey(Button key_) : key(std::move(key_)) {} + + Input::MotionStatus GetStatus() const override { + + if (key->GetStatus()) { + return motion.GetRandomMotion(2, 6); + } + return motion.GetRandomMotion(0, 0); + } + +private: + Button key; + InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f}; +}; + +std::unique_ptr<Input::MotionDevice> MotionFromButton::Create(const Common::ParamPackage& params) { + auto key = Input::CreateDevice<Input::ButtonDevice>(params.Serialize()); + return std::make_unique<MotionKey>(std::move(key)); +} + +} // namespace InputCommon diff --git a/src/input_common/motion_from_button.h b/src/input_common/motion_from_button.h new file mode 100644 index 000000000..a959046fb --- /dev/null +++ b/src/input_common/motion_from_button.h @@ -0,0 +1,25 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "core/frontend/input.h" + +namespace InputCommon { + +/** + * An motion device factory that takes a keyboard button and uses it as a random + * motion device. + */ +class MotionFromButton final : public Input::Factory<Input::MotionDevice> { +public: + /** + * Creates an motion device from button devices + * @param params contains parameters for creating the device: + * - "key": a serialized ParamPackage for creating a button device + */ + std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override; +}; + +} // namespace InputCommon diff --git a/src/input_common/motion_input.cpp b/src/input_common/motion_input.cpp new file mode 100644 index 000000000..f77ba535d --- /dev/null +++ b/src/input_common/motion_input.cpp @@ -0,0 +1,301 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included + +#include <random> +#include "common/math_util.h" +#include "input_common/motion_input.h" + +namespace InputCommon { + +MotionInput::MotionInput(f32 new_kp, f32 new_ki, f32 new_kd) : kp(new_kp), ki(new_ki), kd(new_kd) {} + +void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) { + accel = acceleration; +} + +void MotionInput::SetGyroscope(const Common::Vec3f& gyroscope) { + gyro = gyroscope - gyro_drift; + + // Auto adjust drift to minimize drift + if (!IsMoving(0.1f)) { + gyro_drift = (gyro_drift * 0.9999f) + (gyroscope * 0.0001f); + } + + if (gyro.Length2() < gyro_threshold) { + gyro = {}; + } else { + only_accelerometer = false; + } +} + +void MotionInput::SetQuaternion(const Common::Quaternion<f32>& quaternion) { + quat = quaternion; +} + +void MotionInput::SetGyroDrift(const Common::Vec3f& drift) { + gyro_drift = drift; +} + +void MotionInput::SetGyroThreshold(f32 threshold) { + gyro_threshold = threshold; +} + +void MotionInput::EnableReset(bool reset) { + reset_enabled = reset; +} + +void MotionInput::ResetRotations() { + rotations = {}; +} + +bool MotionInput::IsMoving(f32 sensitivity) const { + return gyro.Length() >= sensitivity || accel.Length() <= 0.9f || accel.Length() >= 1.1f; +} + +bool MotionInput::IsCalibrated(f32 sensitivity) const { + return real_error.Length() < sensitivity; +} + +void MotionInput::UpdateRotation(u64 elapsed_time) { + const auto sample_period = static_cast<f32>(elapsed_time) / 1000000.0f; + if (sample_period > 0.1f) { + return; + } + rotations += gyro * sample_period; +} + +void MotionInput::UpdateOrientation(u64 elapsed_time) { + if (!IsCalibrated(0.1f)) { + ResetOrientation(); + } + // Short name local variable for readability + f32 q1 = quat.w; + f32 q2 = quat.xyz[0]; + f32 q3 = quat.xyz[1]; + f32 q4 = quat.xyz[2]; + const auto sample_period = static_cast<f32>(elapsed_time) / 1000000.0f; + + // Ignore invalid elapsed time + if (sample_period > 0.1f) { + return; + } + + const auto normal_accel = accel.Normalized(); + auto rad_gyro = gyro * Common::PI * 2; + const f32 swap = rad_gyro.x; + rad_gyro.x = rad_gyro.y; + rad_gyro.y = -swap; + rad_gyro.z = -rad_gyro.z; + + // Clear gyro values if there is no gyro present + if (only_accelerometer) { + rad_gyro.x = 0; + rad_gyro.y = 0; + rad_gyro.z = 0; + } + + // Ignore drift correction if acceleration is not reliable + if (accel.Length() >= 0.75f && accel.Length() <= 1.25f) { + const f32 ax = -normal_accel.x; + const f32 ay = normal_accel.y; + const f32 az = -normal_accel.z; + + // Estimated direction of gravity + const f32 vx = 2.0f * (q2 * q4 - q1 * q3); + const f32 vy = 2.0f * (q1 * q2 + q3 * q4); + const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4; + + // Error is cross product between estimated direction and measured direction of gravity + const Common::Vec3f new_real_error = { + az * vx - ax * vz, + ay * vz - az * vy, + ax * vy - ay * vx, + }; + + derivative_error = new_real_error - real_error; + real_error = new_real_error; + + // Prevent integral windup + if (ki != 0.0f && !IsCalibrated(0.05f)) { + integral_error += real_error; + } else { + integral_error = {}; + } + + // Apply feedback terms + if (!only_accelerometer) { + rad_gyro += kp * real_error; + rad_gyro += ki * integral_error; + rad_gyro += kd * derivative_error; + } else { + // Give more weight to acelerometer values to compensate for the lack of gyro + rad_gyro += 35.0f * kp * real_error; + rad_gyro += 10.0f * ki * integral_error; + rad_gyro += 10.0f * kd * derivative_error; + + // Emulate gyro values for games that need them + gyro.x = -rad_gyro.y; + gyro.y = rad_gyro.x; + gyro.z = -rad_gyro.z; + UpdateRotation(elapsed_time); + } + } + + const f32 gx = rad_gyro.y; + const f32 gy = rad_gyro.x; + const f32 gz = rad_gyro.z; + + // Integrate rate of change of quaternion + const f32 pa = q2; + const f32 pb = q3; + const f32 pc = q4; + q1 = q1 + (-q2 * gx - q3 * gy - q4 * gz) * (0.5f * sample_period); + q2 = pa + (q1 * gx + pb * gz - pc * gy) * (0.5f * sample_period); + q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period); + q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period); + + quat.w = q1; + quat.xyz[0] = q2; + quat.xyz[1] = q3; + quat.xyz[2] = q4; + quat = quat.Normalized(); +} + +std::array<Common::Vec3f, 3> MotionInput::GetOrientation() const { + const Common::Quaternion<float> quad{ + .xyz = {-quat.xyz[1], -quat.xyz[0], -quat.w}, + .w = -quat.xyz[2], + }; + const std::array<float, 16> matrix4x4 = quad.ToMatrix(); + + return {Common::Vec3f(matrix4x4[0], matrix4x4[1], -matrix4x4[2]), + Common::Vec3f(matrix4x4[4], matrix4x4[5], -matrix4x4[6]), + Common::Vec3f(-matrix4x4[8], -matrix4x4[9], matrix4x4[10])}; +} + +Common::Vec3f MotionInput::GetAcceleration() const { + return accel; +} + +Common::Vec3f MotionInput::GetGyroscope() const { + return gyro; +} + +Common::Quaternion<f32> MotionInput::GetQuaternion() const { + return quat; +} + +Common::Vec3f MotionInput::GetRotations() const { + return rotations; +} + +Input::MotionStatus MotionInput::GetMotion() const { + const Common::Vec3f gyroscope = GetGyroscope(); + const Common::Vec3f accelerometer = GetAcceleration(); + const Common::Vec3f rotation = GetRotations(); + const std::array<Common::Vec3f, 3> orientation = GetOrientation(); + return {accelerometer, gyroscope, rotation, orientation}; +} + +Input::MotionStatus MotionInput::GetRandomMotion(int accel_magnitude, int gyro_magnitude) const { + std::random_device device; + std::mt19937 gen(device()); + std::uniform_int_distribution<s16> distribution(-1000, 1000); + const Common::Vec3f gyroscope{ + static_cast<f32>(distribution(gen)) * 0.001f, + static_cast<f32>(distribution(gen)) * 0.001f, + static_cast<f32>(distribution(gen)) * 0.001f, + }; + const Common::Vec3f accelerometer{ + static_cast<f32>(distribution(gen)) * 0.001f, + static_cast<f32>(distribution(gen)) * 0.001f, + static_cast<f32>(distribution(gen)) * 0.001f, + }; + constexpr Common::Vec3f rotation; + constexpr std::array orientation{ + Common::Vec3f{1.0f, 0.0f, 0.0f}, + Common::Vec3f{0.0f, 1.0f, 0.0f}, + Common::Vec3f{0.0f, 0.0f, 1.0f}, + }; + return {accelerometer * accel_magnitude, gyroscope * gyro_magnitude, rotation, orientation}; +} + +void MotionInput::ResetOrientation() { + if (!reset_enabled || only_accelerometer) { + return; + } + if (!IsMoving(0.5f) && accel.z <= -0.9f) { + ++reset_counter; + if (reset_counter > 900) { + quat.w = 0; + quat.xyz[0] = 0; + quat.xyz[1] = 0; + quat.xyz[2] = -1; + SetOrientationFromAccelerometer(); + integral_error = {}; + reset_counter = 0; + } + } else { + reset_counter = 0; + } +} + +void MotionInput::SetOrientationFromAccelerometer() { + int iterations = 0; + const f32 sample_period = 0.015f; + + const auto normal_accel = accel.Normalized(); + + while (!IsCalibrated(0.01f) && ++iterations < 100) { + // Short name local variable for readability + f32 q1 = quat.w; + f32 q2 = quat.xyz[0]; + f32 q3 = quat.xyz[1]; + f32 q4 = quat.xyz[2]; + + Common::Vec3f rad_gyro; + const f32 ax = -normal_accel.x; + const f32 ay = normal_accel.y; + const f32 az = -normal_accel.z; + + // Estimated direction of gravity + const f32 vx = 2.0f * (q2 * q4 - q1 * q3); + const f32 vy = 2.0f * (q1 * q2 + q3 * q4); + const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4; + + // Error is cross product between estimated direction and measured direction of gravity + const Common::Vec3f new_real_error = { + az * vx - ax * vz, + ay * vz - az * vy, + ax * vy - ay * vx, + }; + + derivative_error = new_real_error - real_error; + real_error = new_real_error; + + rad_gyro += 10.0f * kp * real_error; + rad_gyro += 5.0f * ki * integral_error; + rad_gyro += 10.0f * kd * derivative_error; + + const f32 gx = rad_gyro.y; + const f32 gy = rad_gyro.x; + const f32 gz = rad_gyro.z; + + // Integrate rate of change of quaternion + const f32 pa = q2; + const f32 pb = q3; + const f32 pc = q4; + q1 = q1 + (-q2 * gx - q3 * gy - q4 * gz) * (0.5f * sample_period); + q2 = pa + (q1 * gx + pb * gz - pc * gy) * (0.5f * sample_period); + q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period); + q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period); + + quat.w = q1; + quat.xyz[0] = q2; + quat.xyz[1] = q3; + quat.xyz[2] = q4; + quat = quat.Normalized(); + } +} +} // namespace InputCommon diff --git a/src/input_common/motion_input.h b/src/input_common/motion_input.h new file mode 100644 index 000000000..abb957f04 --- /dev/null +++ b/src/input_common/motion_input.h @@ -0,0 +1,73 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included + +#pragma once + +#include "common/common_types.h" +#include "common/quaternion.h" +#include "common/vector_math.h" +#include "core/frontend/input.h" + +namespace InputCommon { + +class MotionInput { +public: + MotionInput(f32 new_kp, f32 new_ki, f32 new_kd); + + MotionInput(const MotionInput&) = default; + MotionInput& operator=(const MotionInput&) = default; + + MotionInput(MotionInput&&) = default; + MotionInput& operator=(MotionInput&&) = default; + + void SetAcceleration(const Common::Vec3f& acceleration); + void SetGyroscope(const Common::Vec3f& gyroscope); + void SetQuaternion(const Common::Quaternion<f32>& quaternion); + void SetGyroDrift(const Common::Vec3f& drift); + void SetGyroThreshold(f32 threshold); + + void EnableReset(bool reset); + void ResetRotations(); + + void UpdateRotation(u64 elapsed_time); + void UpdateOrientation(u64 elapsed_time); + + std::array<Common::Vec3f, 3> GetOrientation() const; + Common::Vec3f GetAcceleration() const; + Common::Vec3f GetGyroscope() const; + Common::Vec3f GetRotations() const; + Common::Quaternion<f32> GetQuaternion() const; + Input::MotionStatus GetMotion() const; + Input::MotionStatus GetRandomMotion(int accel_magnitude, int gyro_magnitude) const; + + bool IsMoving(f32 sensitivity) const; + bool IsCalibrated(f32 sensitivity) const; + +private: + void ResetOrientation(); + void SetOrientationFromAccelerometer(); + + // PID constants + f32 kp; + f32 ki; + f32 kd; + + // PID errors + Common::Vec3f real_error; + Common::Vec3f integral_error; + Common::Vec3f derivative_error; + + Common::Quaternion<f32> quat{{0.0f, 0.0f, -1.0f}, 0.0f}; + Common::Vec3f rotations; + Common::Vec3f accel; + Common::Vec3f gyro; + Common::Vec3f gyro_drift; + + f32 gyro_threshold = 0.0f; + u32 reset_counter = 0; + bool reset_enabled = true; + bool only_accelerometer = true; +}; + +} // namespace InputCommon diff --git a/src/input_common/sdl/sdl.h b/src/input_common/sdl/sdl.h index 5306daa70..f3554be9a 100644 --- a/src/input_common/sdl/sdl.h +++ b/src/input_common/sdl/sdl.h @@ -6,6 +6,7 @@ #include <memory> #include <vector> +#include "common/param_package.h" #include "input_common/main.h" namespace InputCommon::Polling { @@ -22,14 +23,24 @@ public: /// Unregisters SDL device factories and shut them down. virtual ~State() = default; - virtual Pollers GetPollers(Polling::DeviceType type) = 0; + virtual Pollers GetPollers(Polling::DeviceType type) { + return {}; + } + + virtual std::vector<Common::ParamPackage> GetInputDevices() { + return {}; + } + + virtual ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage&) { + return {}; + } + virtual AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage&) { + return {}; + } }; class NullState : public State { public: - Pollers GetPollers(Polling::DeviceType type) override { - return {}; - } }; std::unique_ptr<State> Init(); diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp index d76c279d3..8c2cef35d 100644 --- a/src/input_common/sdl/sdl_impl.cpp +++ b/src/input_common/sdl/sdl_impl.cpp @@ -3,10 +3,14 @@ // Refer to the license.txt file included. #include <algorithm> +#include <array> #include <atomic> +#include <chrono> #include <cmath> #include <functional> #include <mutex> +#include <optional> +#include <sstream> #include <string> #include <thread> #include <tuple> @@ -15,15 +19,17 @@ #include <vector> #include <SDL.h> #include "common/logging/log.h" -#include "common/math_util.h" #include "common/param_package.h" #include "common/threadsafe_queue.h" #include "core/frontend/input.h" +#include "input_common/motion_input.h" #include "input_common/sdl/sdl_impl.h" +#include "input_common/settings.h" namespace InputCommon::SDL { -static std::string GetGUID(SDL_Joystick* joystick) { +namespace { +std::string GetGUID(SDL_Joystick* joystick) { const SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick); char guid_str[33]; SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str)); @@ -31,7 +37,8 @@ static std::string GetGUID(SDL_Joystick* joystick) { } /// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice -static Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event); +Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event); +} // Anonymous namespace static int SDLEventWatcher(void* user_data, SDL_Event* event) { auto* const sdl_state = static_cast<SDLState*>(user_data); @@ -48,8 +55,10 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) { class SDLJoystick { public: - SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick) - : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose} {} + SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick, + SDL_GameController* game_controller) + : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose}, + sdl_controller{game_controller, &SDL_GameControllerClose} {} void SetButton(int button, bool value) { std::lock_guard lock{mutex}; @@ -68,7 +77,34 @@ public: float GetAxis(int axis, float range) const { std::lock_guard lock{mutex}; - return state.axes.at(axis) / (32767.0f * range); + return static_cast<float>(state.axes.at(axis)) / (32767.0f * range); + } + + bool RumblePlay(f32 amp_low, f32 amp_high, u32 time) { + const u16 raw_amp_low = static_cast<u16>(amp_low * 0xFFFF); + const u16 raw_amp_high = static_cast<u16>(amp_high * 0xFFFF); + // Lower drastically the number of state changes + if (raw_amp_low >> 11 == last_state_rumble_low >> 11 && + raw_amp_high >> 11 == last_state_rumble_high >> 11) { + if (raw_amp_low + raw_amp_high != 0 || + last_state_rumble_low + last_state_rumble_high == 0) { + return false; + } + } + // Don't change state if last vibration was < 20ms + const auto now = std::chrono::system_clock::now(); + if (std::chrono::duration_cast<std::chrono::milliseconds>(now - last_vibration) < + std::chrono::milliseconds(20)) { + return raw_amp_low + raw_amp_high == 0; + } + + last_vibration = now; + last_state_rumble_low = raw_amp_low; + last_state_rumble_high = raw_amp_high; + if (sdl_joystick) { + SDL_JoystickRumble(sdl_joystick.get(), raw_amp_low, raw_amp_high, time); + } + return false; } std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range) const { @@ -88,6 +124,10 @@ public: return std::make_tuple(x, y); } + const MotionInput& GetMotion() const { + return motion; + } + void SetHat(int hat, Uint8 direction) { std::lock_guard lock{mutex}; state.hats.insert_or_assign(hat, direction); @@ -115,10 +155,15 @@ public: return sdl_joystick.get(); } - void SetSDLJoystick(SDL_Joystick* joystick) { + void SetSDLJoystick(SDL_Joystick* joystick, SDL_GameController* controller) { + sdl_controller.reset(controller); sdl_joystick.reset(joystick); } + SDL_GameController* GetSDLGameController() const { + return sdl_controller.get(); + } + private: struct State { std::unordered_map<int, bool> buttons; @@ -127,8 +172,15 @@ private: } state; std::string guid; int port; + u16 last_state_rumble_high = 0; + u16 last_state_rumble_low = 0; + std::chrono::time_point<std::chrono::system_clock> last_vibration; std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick; + std::unique_ptr<SDL_GameController, decltype(&SDL_GameControllerClose)> sdl_controller; mutable std::mutex mutex; + + // Motion is initialized without PID values as motion input is not aviable for SDL2 + MotionInput motion{0.0f, 0.0f, 0.0f}; }; std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) { @@ -136,18 +188,19 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& g const auto it = joystick_map.find(guid); if (it != joystick_map.end()) { while (it->second.size() <= static_cast<std::size_t>(port)) { - auto joystick = - std::make_shared<SDLJoystick>(guid, static_cast<int>(it->second.size()), nullptr); + auto joystick = std::make_shared<SDLJoystick>(guid, static_cast<int>(it->second.size()), + nullptr, nullptr); it->second.emplace_back(std::move(joystick)); } - return it->second[port]; + return it->second[static_cast<std::size_t>(port)]; } - auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr); + auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, nullptr); return joystick_map[guid].emplace_back(std::move(joystick)); } std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) { auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id); + auto sdl_controller = SDL_GameControllerFromInstanceID(sdl_id); const std::string guid = GetGUID(sdl_joystick); std::lock_guard lock{joystick_map_mutex}; @@ -159,7 +212,7 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_ return sdl_joystick == joystick->GetSDLJoystick(); }); if (vec_it != map_it->second.end()) { - // This is the common case: There is already an existing SDL_Joystick maped to a + // This is the common case: There is already an existing SDL_Joystick mapped to a // SDLJoystick. return the SDLJoystick return *vec_it; } @@ -167,36 +220,40 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_ // Search for a SDLJoystick without a mapped SDL_Joystick... const auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(), [](const std::shared_ptr<SDLJoystick>& joystick) { - return !joystick->GetSDLJoystick(); + return joystick->GetSDLJoystick() == nullptr; }); if (nullptr_it != map_it->second.end()) { // ... and map it - (*nullptr_it)->SetSDLJoystick(sdl_joystick); + (*nullptr_it)->SetSDLJoystick(sdl_joystick, sdl_controller); return *nullptr_it; } // There is no SDLJoystick without a mapped SDL_Joystick // Create a new SDLJoystick const int port = static_cast<int>(map_it->second.size()); - auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick); + auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_controller); return map_it->second.emplace_back(std::move(joystick)); } - auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick); + auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_controller); return joystick_map[guid].emplace_back(std::move(joystick)); } void SDLState::InitJoystick(int joystick_index) { SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index); + SDL_GameController* sdl_gamecontroller = nullptr; + if (SDL_IsGameController(joystick_index)) { + sdl_gamecontroller = SDL_GameControllerOpen(joystick_index); + } if (!sdl_joystick) { - LOG_ERROR(Input, "failed to open joystick {}", joystick_index); + LOG_ERROR(Input, "Failed to open joystick {}", joystick_index); return; } const std::string guid = GetGUID(sdl_joystick); std::lock_guard lock{joystick_map_mutex}; if (joystick_map.find(guid) == joystick_map.end()) { - auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick); + auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller); joystick_map[guid].emplace_back(std::move(joystick)); return; } @@ -205,33 +262,32 @@ void SDLState::InitJoystick(int joystick_index) { joystick_guid_list.begin(), joystick_guid_list.end(), [](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); }); if (it != joystick_guid_list.end()) { - (*it)->SetSDLJoystick(sdl_joystick); + (*it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller); return; } const int port = static_cast<int>(joystick_guid_list.size()); - auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick); + auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_gamecontroller); joystick_guid_list.emplace_back(std::move(joystick)); } void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) { const std::string guid = GetGUID(sdl_joystick); - std::shared_ptr<SDLJoystick> joystick; + std::shared_ptr<SDLJoystick> found_joystick; { std::lock_guard lock{joystick_map_mutex}; // This call to guid is safe since the joystick is guaranteed to be in the map const auto& joystick_guid_list = joystick_map[guid]; - const auto joystick_it = - std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(), - [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) { - return joystick->GetSDLJoystick() == sdl_joystick; - }); - joystick = *joystick_it; + const auto joystick_it = std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(), + [&sdl_joystick](const auto& joystick) { + return joystick->GetSDLJoystick() == sdl_joystick; + }); + found_joystick = *joystick_it; } // Destruct SDL_Joystick outside the lock guard because SDL can internally call the // event callback which locks the mutex again. - joystick->SetSDLJoystick(nullptr); + found_joystick->SetSDLJoystick(nullptr, nullptr); } void SDLState::HandleGameControllerEvent(const SDL_Event& event) { @@ -285,6 +341,12 @@ public: return joystick->GetButton(button); } + bool SetRumblePlay(f32 amp_high, f32 amp_low, f32 freq_high, f32 freq_low) const override { + const f32 new_amp_low = pow(amp_low, 0.5f) * (3.0f - 2.0f * pow(amp_low, 0.15f)); + const f32 new_amp_high = pow(amp_high, 0.5f) * (3.0f - 2.0f * pow(amp_high, 0.15f)); + return joystick->RumblePlay(new_amp_low, new_amp_high, 250); + } + private: std::shared_ptr<SDLJoystick> joystick; int button; @@ -329,8 +391,8 @@ private: class SDLAnalog final : public Input::AnalogDevice { public: - SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_, - float range_) + explicit SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, + float deadzone_, float range_) : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), range(range_) {} @@ -341,12 +403,12 @@ public: return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone), y / r * (r - deadzone) / (1 - deadzone)); } - return std::make_tuple<float, float>(0.0f, 0.0f); + return {}; } bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { const auto [x, y] = GetStatus(); - const float directional_deadzone = 0.4f; + const float directional_deadzone = 0.5f; switch (direction) { case Input::AnalogDirection::RIGHT: return x > directional_deadzone; @@ -368,6 +430,68 @@ private: const float range; }; +class SDLDirectionMotion final : public Input::MotionDevice { +public: + explicit SDLDirectionMotion(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_) + : joystick(std::move(joystick_)), hat(hat_), direction(direction_) {} + + Input::MotionStatus GetStatus() const override { + if (joystick->GetHatDirection(hat, direction)) { + return joystick->GetMotion().GetRandomMotion(2, 6); + } + return joystick->GetMotion().GetRandomMotion(0, 0); + } + +private: + std::shared_ptr<SDLJoystick> joystick; + int hat; + Uint8 direction; +}; + +class SDLAxisMotion final : public Input::MotionDevice { +public: + explicit SDLAxisMotion(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_, + bool trigger_if_greater_) + : joystick(std::move(joystick_)), axis(axis_), threshold(threshold_), + trigger_if_greater(trigger_if_greater_) {} + + Input::MotionStatus GetStatus() const override { + const float axis_value = joystick->GetAxis(axis, 1.0f); + bool trigger = axis_value < threshold; + if (trigger_if_greater) { + trigger = axis_value > threshold; + } + + if (trigger) { + return joystick->GetMotion().GetRandomMotion(2, 6); + } + return joystick->GetMotion().GetRandomMotion(0, 0); + } + +private: + std::shared_ptr<SDLJoystick> joystick; + int axis; + float threshold; + bool trigger_if_greater; +}; + +class SDLButtonMotion final : public Input::MotionDevice { +public: + explicit SDLButtonMotion(std::shared_ptr<SDLJoystick> joystick_, int button_) + : joystick(std::move(joystick_)), button(button_) {} + + Input::MotionStatus GetStatus() const override { + if (joystick->GetButton(button)) { + return joystick->GetMotion().GetRandomMotion(2, 6); + } + return joystick->GetMotion().GetRandomMotion(0, 0); + } + +private: + std::shared_ptr<SDLJoystick> joystick; + int button; +}; + /// A button device factory that creates button devices from SDL joystick class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> { public: @@ -460,7 +584,7 @@ public: const int port = params.Get("port", 0); const int axis_x = params.Get("axis_x", 0); const int axis_y = params.Get("axis_y", 1); - const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f); + const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f); const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f); auto joystick = state.GetSDLJoystickByGUID(guid, port); @@ -474,17 +598,86 @@ private: SDLState& state; }; +/// A motion device factory that creates motion devices from SDL joystick +class SDLMotionFactory final : public Input::Factory<Input::MotionDevice> { +public: + explicit SDLMotionFactory(SDLState& state_) : state(state_) {} + /** + * Creates motion device from joystick axes + * @param params contains parameters for creating the device: + * - "guid": the guid of the joystick to bind + * - "port": the nth joystick of the same type + */ + std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override { + const std::string guid = params.Get("guid", "0"); + const int port = params.Get("port", 0); + + auto joystick = state.GetSDLJoystickByGUID(guid, port); + + if (params.Has("hat")) { + const int hat = params.Get("hat", 0); + const std::string direction_name = params.Get("direction", ""); + Uint8 direction; + if (direction_name == "up") { + direction = SDL_HAT_UP; + } else if (direction_name == "down") { + direction = SDL_HAT_DOWN; + } else if (direction_name == "left") { + direction = SDL_HAT_LEFT; + } else if (direction_name == "right") { + direction = SDL_HAT_RIGHT; + } else { + direction = 0; + } + // This is necessary so accessing GetHat with hat won't crash + joystick->SetHat(hat, SDL_HAT_CENTERED); + return std::make_unique<SDLDirectionMotion>(joystick, hat, direction); + } + + if (params.Has("axis")) { + const int axis = params.Get("axis", 0); + const float threshold = params.Get("threshold", 0.5f); + const std::string direction_name = params.Get("direction", ""); + bool trigger_if_greater; + if (direction_name == "+") { + trigger_if_greater = true; + } else if (direction_name == "-") { + trigger_if_greater = false; + } else { + trigger_if_greater = true; + LOG_ERROR(Input, "Unknown direction {}", direction_name); + } + // This is necessary so accessing GetAxis with axis won't crash + joystick->SetAxis(axis, 0); + return std::make_unique<SDLAxisMotion>(joystick, axis, threshold, trigger_if_greater); + } + + const int button = params.Get("button", 0); + // This is necessary so accessing GetButton with button won't crash + joystick->SetButton(button, false); + return std::make_unique<SDLButtonMotion>(joystick, button); + } + +private: + SDLState& state; +}; + SDLState::SDLState() { using namespace Input; - RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>(*this)); - RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>(*this)); - - // If the frontend is going to manage the event loop, then we dont start one here - start_thread = !SDL_WasInit(SDL_INIT_JOYSTICK); + analog_factory = std::make_shared<SDLAnalogFactory>(*this); + button_factory = std::make_shared<SDLButtonFactory>(*this); + motion_factory = std::make_shared<SDLMotionFactory>(*this); + RegisterFactory<AnalogDevice>("sdl", analog_factory); + RegisterFactory<ButtonDevice>("sdl", button_factory); + RegisterFactory<MotionDevice>("sdl", motion_factory); + + // If the frontend is going to manage the event loop, then we don't start one here + start_thread = SDL_WasInit(SDL_INIT_JOYSTICK) == 0; if (start_thread && SDL_Init(SDL_INIT_JOYSTICK) < 0) { LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError()); return; } + has_gamecontroller = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER) != 0; if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) { LOG_ERROR(Input, "Failed to set hint for background events with: {}", SDL_GetError()); } @@ -497,7 +690,7 @@ SDLState::SDLState() { using namespace std::chrono_literals; while (initialized) { SDL_PumpEvents(); - std::this_thread::sleep_for(10ms); + std::this_thread::sleep_for(5ms); } }); } @@ -512,6 +705,7 @@ SDLState::~SDLState() { using namespace Input; UnregisterFactory<ButtonDevice>("sdl"); UnregisterFactory<AnalogDevice>("sdl"); + UnregisterFactory<MotionDevice>("sdl"); CloseJoysticks(); SDL_DelEventWatch(&SDLEventWatcher, this); @@ -523,65 +717,255 @@ SDLState::~SDLState() { } } -static Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) { +std::vector<Common::ParamPackage> SDLState::GetInputDevices() { + std::scoped_lock lock(joystick_map_mutex); + std::vector<Common::ParamPackage> devices; + for (const auto& [key, value] : joystick_map) { + for (const auto& joystick : value) { + auto* joy = joystick->GetSDLJoystick(); + if (auto* controller = joystick->GetSDLGameController()) { + std::string name = + fmt::format("{} {}", SDL_GameControllerName(controller), joystick->GetPort()); + devices.emplace_back(Common::ParamPackage{ + {"class", "sdl"}, + {"display", std::move(name)}, + {"guid", joystick->GetGUID()}, + {"port", std::to_string(joystick->GetPort())}, + }); + } else if (joy) { + std::string name = fmt::format("{} {}", SDL_JoystickName(joy), joystick->GetPort()); + devices.emplace_back(Common::ParamPackage{ + {"class", "sdl"}, + {"display", std::move(name)}, + {"guid", joystick->GetGUID()}, + {"port", std::to_string(joystick->GetPort())}, + }); + } + } + } + return devices; +} + +namespace { +Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, s32 axis, + float value = 0.1f) { + Common::ParamPackage params({{"engine", "sdl"}}); + params.Set("port", port); + params.Set("guid", std::move(guid)); + params.Set("axis", axis); + if (value > 0) { + params.Set("direction", "+"); + params.Set("threshold", "0.5"); + } else { + params.Set("direction", "-"); + params.Set("threshold", "-0.5"); + } + return params; +} + +Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, s32 button) { Common::ParamPackage params({{"engine", "sdl"}}); + params.Set("port", port); + params.Set("guid", std::move(guid)); + params.Set("button", button); + return params; +} + +Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, s32 hat, s32 value) { + Common::ParamPackage params({{"engine", "sdl"}}); + + params.Set("port", port); + params.Set("guid", std::move(guid)); + params.Set("hat", hat); + switch (value) { + case SDL_HAT_UP: + params.Set("direction", "up"); + break; + case SDL_HAT_DOWN: + params.Set("direction", "down"); + break; + case SDL_HAT_LEFT: + params.Set("direction", "left"); + break; + case SDL_HAT_RIGHT: + params.Set("direction", "right"); + break; + default: + return {}; + } + return params; +} +Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) { switch (event.type) { case SDL_JOYAXISMOTION: { const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); - params.Set("port", joystick->GetPort()); - params.Set("guid", joystick->GetGUID()); - params.Set("axis", event.jaxis.axis); - if (event.jaxis.value > 0) { - params.Set("direction", "+"); - params.Set("threshold", "0.5"); - } else { - params.Set("direction", "-"); - params.Set("threshold", "-0.5"); - } - break; + return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), + static_cast<s32>(event.jaxis.axis), + event.jaxis.value); } case SDL_JOYBUTTONUP: { const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which); - params.Set("port", joystick->GetPort()); - params.Set("guid", joystick->GetGUID()); - params.Set("button", event.jbutton.button); - break; + return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), + static_cast<s32>(event.jbutton.button)); } case SDL_JOYHATMOTION: { const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which); - params.Set("port", joystick->GetPort()); - params.Set("guid", joystick->GetGUID()); - params.Set("hat", event.jhat.hat); - switch (event.jhat.value) { - case SDL_HAT_UP: - params.Set("direction", "up"); - break; - case SDL_HAT_DOWN: - params.Set("direction", "down"); - break; - case SDL_HAT_LEFT: - params.Set("direction", "left"); - break; - case SDL_HAT_RIGHT: - params.Set("direction", "right"); - break; - default: - return {}; - } - break; + return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), + static_cast<s32>(event.jhat.hat), + static_cast<s32>(event.jhat.value)); } } + return {}; +} + +Common::ParamPackage SDLEventToMotionParamPackage(SDLState& state, const SDL_Event& event) { + switch (event.type) { + case SDL_JOYAXISMOTION: { + const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); + return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), + static_cast<s32>(event.jaxis.axis), + event.jaxis.value); + } + case SDL_JOYBUTTONUP: { + const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which); + return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), + static_cast<s32>(event.jbutton.button)); + } + case SDL_JOYHATMOTION: { + const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which); + return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), + static_cast<s32>(event.jhat.hat), + static_cast<s32>(event.jhat.value)); + } + } + return {}; +} + +Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& guid, + const SDL_GameControllerButtonBind& binding) { + switch (binding.bindType) { + case SDL_CONTROLLER_BINDTYPE_AXIS: + return BuildAnalogParamPackageForButton(port, guid, binding.value.axis); + case SDL_CONTROLLER_BINDTYPE_BUTTON: + return BuildButtonParamPackageForButton(port, guid, binding.value.button); + case SDL_CONTROLLER_BINDTYPE_HAT: + return BuildHatParamPackageForButton(port, guid, binding.value.hat.hat, + binding.value.hat.hat_mask); + } + return {}; +} + +Common::ParamPackage BuildParamPackageForAnalog(int port, const std::string& guid, int axis_x, + int axis_y) { + Common::ParamPackage params; + params.Set("engine", "sdl"); + params.Set("port", port); + params.Set("guid", guid); + params.Set("axis_x", axis_x); + params.Set("axis_y", axis_y); return params; } +} // Anonymous namespace -namespace Polling { +ButtonMapping SDLState::GetButtonMappingForDevice(const Common::ParamPackage& params) { + if (!params.Has("guid") || !params.Has("port")) { + return {}; + } + const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0)); + auto* controller = joystick->GetSDLGameController(); + if (controller == nullptr) { + return {}; + } + + // This list is missing ZL/ZR since those are not considered buttons in SDL GameController. + // We will add those afterwards + // This list also excludes Screenshot since theres not really a mapping for that + using ButtonBindings = + std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 17>; + static constexpr ButtonBindings switch_to_sdl_button{{ + {Settings::NativeButton::A, SDL_CONTROLLER_BUTTON_B}, + {Settings::NativeButton::B, SDL_CONTROLLER_BUTTON_A}, + {Settings::NativeButton::X, SDL_CONTROLLER_BUTTON_Y}, + {Settings::NativeButton::Y, SDL_CONTROLLER_BUTTON_X}, + {Settings::NativeButton::LStick, SDL_CONTROLLER_BUTTON_LEFTSTICK}, + {Settings::NativeButton::RStick, SDL_CONTROLLER_BUTTON_RIGHTSTICK}, + {Settings::NativeButton::L, SDL_CONTROLLER_BUTTON_LEFTSHOULDER}, + {Settings::NativeButton::R, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER}, + {Settings::NativeButton::Plus, SDL_CONTROLLER_BUTTON_START}, + {Settings::NativeButton::Minus, SDL_CONTROLLER_BUTTON_BACK}, + {Settings::NativeButton::DLeft, SDL_CONTROLLER_BUTTON_DPAD_LEFT}, + {Settings::NativeButton::DUp, SDL_CONTROLLER_BUTTON_DPAD_UP}, + {Settings::NativeButton::DRight, SDL_CONTROLLER_BUTTON_DPAD_RIGHT}, + {Settings::NativeButton::DDown, SDL_CONTROLLER_BUTTON_DPAD_DOWN}, + {Settings::NativeButton::SL, SDL_CONTROLLER_BUTTON_LEFTSHOULDER}, + {Settings::NativeButton::SR, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER}, + {Settings::NativeButton::Home, SDL_CONTROLLER_BUTTON_GUIDE}, + }}; + + // Add the missing bindings for ZL/ZR + using ZBindings = + std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>; + static constexpr ZBindings switch_to_sdl_axis{{ + {Settings::NativeButton::ZL, SDL_CONTROLLER_AXIS_TRIGGERLEFT}, + {Settings::NativeButton::ZR, SDL_CONTROLLER_AXIS_TRIGGERRIGHT}, + }}; + + ButtonMapping mapping; + mapping.reserve(switch_to_sdl_button.size() + switch_to_sdl_axis.size()); + + for (const auto& [switch_button, sdl_button] : switch_to_sdl_button) { + const auto& binding = SDL_GameControllerGetBindForButton(controller, sdl_button); + mapping.insert_or_assign( + switch_button, + BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding)); + } + for (const auto& [switch_button, sdl_axis] : switch_to_sdl_axis) { + const auto& binding = SDL_GameControllerGetBindForAxis(controller, sdl_axis); + mapping.insert_or_assign( + switch_button, + BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding)); + } + + return mapping; +} +AnalogMapping SDLState::GetAnalogMappingForDevice(const Common::ParamPackage& params) { + if (!params.Has("guid") || !params.Has("port")) { + return {}; + } + const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0)); + auto* controller = joystick->GetSDLGameController(); + if (controller == nullptr) { + return {}; + } + + AnalogMapping mapping = {}; + const auto& binding_left_x = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX); + const auto& binding_left_y = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY); + mapping.insert_or_assign(Settings::NativeAnalog::LStick, + BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(), + binding_left_x.value.axis, + binding_left_y.value.axis)); + const auto& binding_right_x = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX); + const auto& binding_right_y = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY); + mapping.insert_or_assign(Settings::NativeAnalog::RStick, + BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(), + binding_right_x.value.axis, + binding_right_y.value.axis)); + return mapping; +} + +namespace Polling { class SDLPoller : public InputCommon::Polling::DevicePoller { public: explicit SDLPoller(SDLState& state_) : state(state_) {} - void Start() override { + void Start(const std::string& device_id) override { state.event_queue.Clear(); state.polling = true; } @@ -601,71 +985,135 @@ public: Common::ParamPackage GetNextInput() override { SDL_Event event; while (state.event_queue.Pop(event)) { - switch (event.type) { - case SDL_JOYAXISMOTION: - if (std::abs(event.jaxis.value / 32767.0) < 0.5) { - break; - } - [[fallthrough]]; - case SDL_JOYBUTTONUP: - case SDL_JOYHATMOTION: - return SDLEventToButtonParamPackage(state, event); + const auto package = FromEvent(event); + if (package) { + return *package; } } return {}; } + [[nodiscard]] std::optional<Common::ParamPackage> FromEvent(const SDL_Event& event) const { + switch (event.type) { + case SDL_JOYAXISMOTION: + if (std::abs(event.jaxis.value / 32767.0) < 0.5) { + break; + } + [[fallthrough]]; + case SDL_JOYBUTTONUP: + case SDL_JOYHATMOTION: + return {SDLEventToButtonParamPackage(state, event)}; + } + return std::nullopt; + } }; -class SDLAnalogPoller final : public SDLPoller { +class SDLMotionPoller final : public SDLPoller { public: - explicit SDLAnalogPoller(SDLState& state_) : SDLPoller(state_) {} + explicit SDLMotionPoller(SDLState& state_) : SDLPoller(state_) {} - void Start() override { - SDLPoller::Start(); + Common::ParamPackage GetNextInput() override { + SDL_Event event; + while (state.event_queue.Pop(event)) { + const auto package = FromEvent(event); + if (package) { + return *package; + } + } + return {}; + } + [[nodiscard]] std::optional<Common::ParamPackage> FromEvent(const SDL_Event& event) const { + switch (event.type) { + case SDL_JOYAXISMOTION: + if (std::abs(event.jaxis.value / 32767.0) < 0.5) { + break; + } + [[fallthrough]]; + case SDL_JOYBUTTONUP: + case SDL_JOYHATMOTION: + return {SDLEventToMotionParamPackage(state, event)}; + } + return std::nullopt; + } +}; + +/** + * Attempts to match the press to a controller joy axis (left/right stick) and if a match + * isn't found, checks if the event matches anything from SDLButtonPoller and uses that + * instead + */ +class SDLAnalogPreferredPoller final : public SDLPoller { +public: + explicit SDLAnalogPreferredPoller(SDLState& state_) + : SDLPoller(state_), button_poller(state_) {} + void Start(const std::string& device_id) override { + SDLPoller::Start(device_id); + // Load the game controller // Reset stored axes analog_x_axis = -1; analog_y_axis = -1; - analog_axes_joystick = -1; } Common::ParamPackage GetNextInput() override { SDL_Event event; while (state.event_queue.Pop(event)) { - if (event.type != SDL_JOYAXISMOTION || std::abs(event.jaxis.value / 32767.0) < 0.5) { + // Filter out axis events that are below a threshold + if (event.type == SDL_JOYAXISMOTION && std::abs(event.jaxis.value / 32767.0) < 0.5) { continue; } - // An analog device needs two axes, so we need to store the axis for later and wait for - // a second SDL event. The axes also must be from the same joystick. - const int axis = event.jaxis.axis; - if (analog_x_axis == -1) { - analog_x_axis = axis; - analog_axes_joystick = event.jaxis.which; - } else if (analog_y_axis == -1 && analog_x_axis != axis && - analog_axes_joystick == event.jaxis.which) { - analog_y_axis = axis; + // Simplify controller config by testing if game controller support is enabled. + if (event.type == SDL_JOYAXISMOTION) { + const auto axis = event.jaxis.axis; + const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); + auto* const controller = joystick->GetSDLGameController(); + if (controller) { + const auto axis_left_x = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX) + .value.axis; + const auto axis_left_y = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY) + .value.axis; + const auto axis_right_x = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX) + .value.axis; + const auto axis_right_y = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY) + .value.axis; + + if (axis == axis_left_x || axis == axis_left_y) { + analog_x_axis = axis_left_x; + analog_y_axis = axis_left_y; + break; + } else if (axis == axis_right_x || axis == axis_right_y) { + analog_x_axis = axis_right_x; + analog_y_axis = axis_right_y; + break; + } + } + } + + // If the press wasn't accepted as a joy axis, check for a button press + auto button_press = button_poller.FromEvent(event); + if (button_press) { + return *button_press; } } - Common::ParamPackage params; + if (analog_x_axis != -1 && analog_y_axis != -1) { const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); - params.Set("engine", "sdl"); - params.Set("port", joystick->GetPort()); - params.Set("guid", joystick->GetGUID()); - params.Set("axis_x", analog_x_axis); - params.Set("axis_y", analog_y_axis); + auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(), + analog_x_axis, analog_y_axis); analog_x_axis = -1; analog_y_axis = -1; - analog_axes_joystick = -1; return params; } - return params; + return {}; } private: int analog_x_axis = -1; int analog_y_axis = -1; - SDL_JoystickID analog_axes_joystick = -1; + SDLButtonPoller button_poller; }; } // namespace Polling @@ -673,12 +1121,15 @@ SDLState::Pollers SDLState::GetPollers(InputCommon::Polling::DeviceType type) { Pollers pollers; switch (type) { - case InputCommon::Polling::DeviceType::Analog: - pollers.emplace_back(std::make_unique<Polling::SDLAnalogPoller>(*this)); + case InputCommon::Polling::DeviceType::AnalogPreferred: + pollers.emplace_back(std::make_unique<Polling::SDLAnalogPreferredPoller>(*this)); break; case InputCommon::Polling::DeviceType::Button: pollers.emplace_back(std::make_unique<Polling::SDLButtonPoller>(*this)); break; + case InputCommon::Polling::DeviceType::Motion: + pollers.emplace_back(std::make_unique<Polling::SDLMotionPoller>(*this)); + break; } return pollers; diff --git a/src/input_common/sdl/sdl_impl.h b/src/input_common/sdl/sdl_impl.h index 606a32c5b..b9bb4dc56 100644 --- a/src/input_common/sdl/sdl_impl.h +++ b/src/input_common/sdl/sdl_impl.h @@ -21,6 +21,7 @@ namespace InputCommon::SDL { class SDLAnalogFactory; class SDLButtonFactory; +class SDLMotionFactory; class SDLJoystick; class SDLState : public State { @@ -50,6 +51,11 @@ public: std::atomic<bool> polling = false; Common::SPSCQueue<SDL_Event> event_queue; + std::vector<Common::ParamPackage> GetInputDevices() override; + + ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override; + AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override; + private: void InitJoystick(int joystick_index); void CloseJoystick(SDL_Joystick* sdl_joystick); @@ -57,12 +63,16 @@ private: /// Needs to be called before SDL_QuitSubSystem. void CloseJoysticks(); + // Set to true if SDL supports game controller subsystem + bool has_gamecontroller = false; + /// Map of GUID of a list of corresponding virtual Joysticks std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map; std::mutex joystick_map_mutex; std::shared_ptr<SDLButtonFactory> button_factory; std::shared_ptr<SDLAnalogFactory> analog_factory; + std::shared_ptr<SDLMotionFactory> motion_factory; bool start_thread = false; std::atomic<bool> initialized = false; diff --git a/src/input_common/settings.cpp b/src/input_common/settings.cpp new file mode 100644 index 000000000..b66c05856 --- /dev/null +++ b/src/input_common/settings.cpp @@ -0,0 +1,40 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "input_common/settings.h" + +namespace Settings { +namespace NativeButton { +const std::array<const char*, NumButtons> mapping = {{ + "button_a", "button_b", "button_x", "button_y", "button_lstick", + "button_rstick", "button_l", "button_r", "button_zl", "button_zr", + "button_plus", "button_minus", "button_dleft", "button_dup", "button_dright", + "button_ddown", "button_sl", "button_sr", "button_home", "button_screenshot", +}}; +} + +namespace NativeMotion { +const std::array<const char*, NumMotions> mapping = {{ + "motionleft", + "motionright", +}}; +} + +namespace NativeAnalog { +const std::array<const char*, NumAnalogs> mapping = {{ + "lstick", + "rstick", +}}; +} + +namespace NativeMouseButton { +const std::array<const char*, NumMouseButtons> mapping = {{ + "left", + "right", + "middle", + "forward", + "back", +}}; +} +} // namespace Settings diff --git a/src/input_common/settings.h b/src/input_common/settings.h new file mode 100644 index 000000000..ab0b95cf1 --- /dev/null +++ b/src/input_common/settings.h @@ -0,0 +1,352 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <string> +#include "common/common_types.h" + +namespace Settings { +namespace NativeButton { +enum Values : int { + A, + B, + X, + Y, + LStick, + RStick, + L, + R, + ZL, + ZR, + Plus, + Minus, + + DLeft, + DUp, + DRight, + DDown, + + SL, + SR, + + Home, + Screenshot, + + NumButtons, +}; + +constexpr int BUTTON_HID_BEGIN = A; +constexpr int BUTTON_NS_BEGIN = Home; + +constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN; +constexpr int BUTTON_NS_END = NumButtons; + +constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN; +constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN; + +extern const std::array<const char*, NumButtons> mapping; + +} // namespace NativeButton + +namespace NativeAnalog { +enum Values : int { + LStick, + RStick, + + NumAnalogs, +}; + +constexpr int STICK_HID_BEGIN = LStick; +constexpr int STICK_HID_END = NumAnalogs; +constexpr int NUM_STICKS_HID = NumAnalogs; + +extern const std::array<const char*, NumAnalogs> mapping; +} // namespace NativeAnalog + +namespace NativeMotion { +enum Values : int { + MOTIONLEFT, + MOTIONRIGHT, + + NumMotions, +}; + +constexpr int MOTION_HID_BEGIN = MOTIONLEFT; +constexpr int MOTION_HID_END = NumMotions; +constexpr int NUM_MOTION_HID = NumMotions; + +extern const std::array<const char*, NumMotions> mapping; +} // namespace NativeMotion + +namespace NativeMouseButton { +enum Values { + Left, + Right, + Middle, + Forward, + Back, + + NumMouseButtons, +}; + +constexpr int MOUSE_HID_BEGIN = Left; +constexpr int MOUSE_HID_END = NumMouseButtons; +constexpr int NUM_MOUSE_HID = NumMouseButtons; + +extern const std::array<const char*, NumMouseButtons> mapping; +} // namespace NativeMouseButton + +namespace NativeKeyboard { +enum Keys { + None, + Error, + + A = 4, + B, + C, + D, + E, + F, + G, + H, + I, + J, + K, + L, + M, + N, + O, + P, + Q, + R, + S, + T, + U, + V, + W, + X, + Y, + Z, + N1, + N2, + N3, + N4, + N5, + N6, + N7, + N8, + N9, + N0, + Enter, + Escape, + Backspace, + Tab, + Space, + Minus, + Equal, + LeftBrace, + RightBrace, + Backslash, + Tilde, + Semicolon, + Apostrophe, + Grave, + Comma, + Dot, + Slash, + CapsLockKey, + + F1, + F2, + F3, + F4, + F5, + F6, + F7, + F8, + F9, + F10, + F11, + F12, + + SystemRequest, + ScrollLockKey, + Pause, + Insert, + Home, + PageUp, + Delete, + End, + PageDown, + Right, + Left, + Down, + Up, + + NumLockKey, + KPSlash, + KPAsterisk, + KPMinus, + KPPlus, + KPEnter, + KP1, + KP2, + KP3, + KP4, + KP5, + KP6, + KP7, + KP8, + KP9, + KP0, + KPDot, + + Key102, + Compose, + Power, + KPEqual, + + F13, + F14, + F15, + F16, + F17, + F18, + F19, + F20, + F21, + F22, + F23, + F24, + + Open, + Help, + Properties, + Front, + Stop, + Repeat, + Undo, + Cut, + Copy, + Paste, + Find, + Mute, + VolumeUp, + VolumeDown, + CapsLockActive, + NumLockActive, + ScrollLockActive, + KPComma, + + KPLeftParenthesis, + KPRightParenthesis, + + LeftControlKey = 0xE0, + LeftShiftKey, + LeftAltKey, + LeftMetaKey, + RightControlKey, + RightShiftKey, + RightAltKey, + RightMetaKey, + + MediaPlayPause, + MediaStopCD, + MediaPrevious, + MediaNext, + MediaEject, + MediaVolumeUp, + MediaVolumeDown, + MediaMute, + MediaWebsite, + MediaBack, + MediaForward, + MediaStop, + MediaFind, + MediaScrollUp, + MediaScrollDown, + MediaEdit, + MediaSleep, + MediaCoffee, + MediaRefresh, + MediaCalculator, + + NumKeyboardKeys, +}; + +static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys."); + +enum Modifiers { + LeftControl, + LeftShift, + LeftAlt, + LeftMeta, + RightControl, + RightShift, + RightAlt, + RightMeta, + CapsLock, + ScrollLock, + NumLock, + + NumKeyboardMods, +}; + +constexpr int KEYBOARD_KEYS_HID_BEGIN = None; +constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys; +constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys; + +constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl; +constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods; +constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods; + +} // namespace NativeKeyboard + +using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>; +using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>; +using MotionRaw = std::array<std::string, NativeMotion::NumMotions>; +using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>; +using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>; +using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>; + +constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; +constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; +constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6; +constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E; + +enum class ControllerType { + ProController, + DualJoyconDetached, + LeftJoycon, + RightJoycon, + Handheld, +}; + +struct PlayerInput { + bool connected; + ControllerType controller_type; + ButtonsRaw buttons; + AnalogsRaw analogs; + MotionRaw motions; + std::string lstick_mod; + std::string rstick_mod; + + u32 body_color_left; + u32 body_color_right; + u32 button_color_left; + u32 button_color_right; +}; + +struct TouchscreenInput { + bool enabled; + std::string device; + + u32 finger; + u32 diameter_x; + u32 diameter_y; + u32 rotation_angle; +}; +} // namespace Settings diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp new file mode 100644 index 000000000..c37716aae --- /dev/null +++ b/src/input_common/touch_from_button.cpp @@ -0,0 +1,52 @@ +// Copyright 2020 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/frontend/framebuffer_layout.h" +#include "core/settings.h" +#include "input_common/touch_from_button.h" + +namespace InputCommon { + +class TouchFromButtonDevice final : public Input::TouchDevice { +public: + TouchFromButtonDevice() { + const auto button_index = + static_cast<std::size_t>(Settings::values.touch_from_button_map_index); + const auto& buttons = Settings::values.touch_from_button_maps[button_index].buttons; + + for (const auto& config_entry : buttons) { + const Common::ParamPackage package{config_entry}; + map.emplace_back( + Input::CreateDevice<Input::ButtonDevice>(config_entry), + std::clamp(package.Get("x", 0), 0, static_cast<int>(Layout::ScreenUndocked::Width)), + std::clamp(package.Get("y", 0), 0, + static_cast<int>(Layout::ScreenUndocked::Height))); + } + } + + std::tuple<float, float, bool> GetStatus() const override { + for (const auto& m : map) { + const bool state = std::get<0>(m)->GetStatus(); + if (state) { + const float x = static_cast<float>(std::get<1>(m)) / + static_cast<int>(Layout::ScreenUndocked::Width); + const float y = static_cast<float>(std::get<2>(m)) / + static_cast<int>(Layout::ScreenUndocked::Height); + return {x, y, true}; + } + } + return {}; + } + +private: + // A vector of the mapped button, its x and its y-coordinate + std::vector<std::tuple<std::unique_ptr<Input::ButtonDevice>, int, int>> map; +}; + +std::unique_ptr<Input::TouchDevice> TouchFromButtonFactory::Create( + const Common::ParamPackage& params) { + return std::make_unique<TouchFromButtonDevice>(); +} + +} // namespace InputCommon diff --git a/src/input_common/touch_from_button.h b/src/input_common/touch_from_button.h new file mode 100644 index 000000000..8b4d1aa96 --- /dev/null +++ b/src/input_common/touch_from_button.h @@ -0,0 +1,23 @@ +// Copyright 2020 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include "core/frontend/input.h" + +namespace InputCommon { + +/** + * A touch device factory that takes a list of button devices and combines them into a touch device. + */ +class TouchFromButtonFactory final : public Input::Factory<Input::TouchDevice> { +public: + /** + * Creates a touch device from a list of button devices + */ + std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override; +}; + +} // namespace InputCommon diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp index 3f4eaf448..7039d6fc3 100644 --- a/src/input_common/udp/client.cpp +++ b/src/input_common/udp/client.cpp @@ -2,14 +2,13 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <algorithm> -#include <array> #include <chrono> #include <cstring> #include <functional> #include <thread> #include <boost/asio.hpp> #include "common/logging/log.h" +#include "core/settings.h" #include "input_common/udp/client.h" #include "input_common/udp/protocol.h" @@ -27,11 +26,11 @@ class Socket { public: using clock = std::chrono::system_clock; - explicit Socket(const std::string& host, u16 port, u8 pad_index, u32 client_id, - SocketCallback callback) - : callback(std::move(callback)), timer(io_service), - socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id), - pad_index(pad_index) { + explicit Socket(const std::string& host, u16 port, std::size_t pad_index_, u32 client_id_, + SocketCallback callback_) + : callback(std::move(callback_)), timer(io_service), + socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id_), + pad_index(pad_index_) { boost::system::error_code ec{}; auto ipv4 = boost::asio::ip::make_address_v4(host, ec); if (ec.value() != boost::system::errc::success) { @@ -94,13 +93,17 @@ private: void HandleSend(const boost::system::error_code& error) { boost::system::error_code _ignored{}; // Send a request for getting port info for the pad - Request::PortInfo port_info{1, {pad_index, 0, 0, 0}}; + const Request::PortInfo port_info{1, {static_cast<u8>(pad_index), 0, 0, 0}}; const auto port_message = Request::Create(port_info, client_id); std::memcpy(&send_buffer1, &port_message, PORT_INFO_SIZE); socket.send_to(boost::asio::buffer(send_buffer1), send_endpoint, {}, _ignored); // Send a request for getting pad data for the pad - Request::PadData pad_data{Request::PadData::Flags::Id, pad_index, EMPTY_MAC_ADDRESS}; + const Request::PadData pad_data{ + Request::PadData::Flags::Id, + static_cast<u8>(pad_index), + EMPTY_MAC_ADDRESS, + }; const auto pad_message = Request::Create(pad_data, client_id); std::memcpy(send_buffer2.data(), &pad_message, PAD_DATA_SIZE); socket.send_to(boost::asio::buffer(send_buffer2), send_endpoint, {}, _ignored); @@ -113,7 +116,7 @@ private: udp::socket socket; u32 client_id{}; - u8 pad_index{}; + std::size_t pad_index{}; static constexpr std::size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>); static constexpr std::size_t PAD_DATA_SIZE = sizeof(Message<Request::PadData>); @@ -131,21 +134,59 @@ static void SocketLoop(Socket* socket) { socket->Loop(); } -Client::Client(std::shared_ptr<DeviceStatus> status, const std::string& host, u16 port, - u8 pad_index, u32 client_id) - : status(std::move(status)) { - StartCommunication(host, port, pad_index, client_id); +Client::Client() { + LOG_INFO(Input, "Udp Initialization started"); + for (std::size_t client = 0; client < clients.size(); client++) { + const auto pad = client % 4; + StartCommunication(client, Settings::values.udp_input_address, + Settings::values.udp_input_port, pad, 24872); + // Set motion parameters + // SetGyroThreshold value should be dependent on GyroscopeZeroDriftMode + // Real HW values are unknown, 0.0001 is an approximate to Standard + clients[client].motion.SetGyroThreshold(0.0001f); + } } Client::~Client() { - socket->Stop(); - thread.join(); + Reset(); +} + +std::vector<Common::ParamPackage> Client::GetInputDevices() const { + std::vector<Common::ParamPackage> devices; + for (std::size_t client = 0; client < clients.size(); client++) { + if (!DeviceConnected(client)) { + continue; + } + std::string name = fmt::format("UDP Controller {}", client); + devices.emplace_back(Common::ParamPackage{ + {"class", "cemuhookudp"}, + {"display", std::move(name)}, + {"port", std::to_string(client)}, + }); + } + return devices; } -void Client::ReloadSocket(const std::string& host, u16 port, u8 pad_index, u32 client_id) { - socket->Stop(); - thread.join(); - StartCommunication(host, port, pad_index, client_id); +bool Client::DeviceConnected(std::size_t pad) const { + // Use last timestamp to detect if the socket has stopped sending data + const auto now = std::chrono::system_clock::now(); + const auto time_difference = static_cast<u64>( + std::chrono::duration_cast<std::chrono::milliseconds>(now - clients[pad].last_motion_update) + .count()); + return time_difference < 1000 && clients[pad].active == 1; +} + +void Client::ReloadUDPClient() { + for (std::size_t client = 0; client < clients.size(); client++) { + ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port, client); + } +} +void Client::ReloadSocket(const std::string& host, u16 port, std::size_t pad_index, u32 client_id) { + // client number must be determined from host / port and pad index + const std::size_t client = pad_index; + clients[client].socket->Stop(); + clients[client].thread.join(); + StartCommunication(client, host, port, pad_index, client_id); } void Client::OnVersion(Response::Version data) { @@ -157,23 +198,36 @@ void Client::OnPortInfo(Response::PortInfo data) { } void Client::OnPadData(Response::PadData data) { + // Client number must be determined from host / port and pad index + const std::size_t client = data.info.id; LOG_TRACE(Input, "PadData packet received"); - if (data.packet_counter <= packet_sequence) { + if (data.packet_counter == clients[client].packet_sequence) { LOG_WARNING( Input, "PadData packet dropped because its stale info. Current count: {} Packet count: {}", - packet_sequence, data.packet_counter); + clients[client].packet_sequence, data.packet_counter); return; } - packet_sequence = data.packet_counter; - // TODO: Check how the Switch handles motions and how the CemuhookUDP motion - // directions correspond to the ones of the Switch - Common::Vec3f accel = Common::MakeVec<float>(data.accel.x, data.accel.y, data.accel.z); - Common::Vec3f gyro = Common::MakeVec<float>(data.gyro.pitch, data.gyro.yaw, data.gyro.roll); - { - std::lock_guard guard(status->update_mutex); + clients[client].active = data.info.is_pad_active; + clients[client].packet_sequence = data.packet_counter; + const auto now = std::chrono::system_clock::now(); + const auto time_difference = + static_cast<u64>(std::chrono::duration_cast<std::chrono::microseconds>( + now - clients[client].last_motion_update) + .count()); + clients[client].last_motion_update = now; + const Common::Vec3f raw_gyroscope = {data.gyro.pitch, data.gyro.roll, -data.gyro.yaw}; + clients[client].motion.SetAcceleration({data.accel.x, -data.accel.z, data.accel.y}); + // Gyroscope values are not it the correct scale from better joy. + // Dividing by 312 allows us to make one full turn = 1 turn + // This must be a configurable valued called sensitivity + clients[client].motion.SetGyroscope(raw_gyroscope / 312.0f); + clients[client].motion.UpdateRotation(time_difference); + clients[client].motion.UpdateOrientation(time_difference); - status->motion_status = {accel, gyro}; + { + std::lock_guard guard(clients[client].status.update_mutex); + clients[client].status.motion_status = clients[client].motion.GetMotion(); // TODO: add a setting for "click" touch. Click touch refers to a device that differentiates // between a simple "tap" and a hard press that causes the touch screen to click. @@ -182,41 +236,115 @@ void Client::OnPadData(Response::PadData data) { float x = 0; float y = 0; - if (is_active && status->touch_calibration) { - const u16 min_x = status->touch_calibration->min_x; - const u16 max_x = status->touch_calibration->max_x; - const u16 min_y = status->touch_calibration->min_y; - const u16 max_y = status->touch_calibration->max_y; + if (is_active && clients[client].status.touch_calibration) { + const u16 min_x = clients[client].status.touch_calibration->min_x; + const u16 max_x = clients[client].status.touch_calibration->max_x; + const u16 min_y = clients[client].status.touch_calibration->min_y; + const u16 max_y = clients[client].status.touch_calibration->max_y; - x = (std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - min_x) / + x = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - + min_x) / static_cast<float>(max_x - min_x); - y = (std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - min_y) / + y = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - + min_y) / static_cast<float>(max_y - min_y); } - status->touch_status = {x, y, is_active}; + clients[client].status.touch_status = {x, y, is_active}; + + if (configuring) { + const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope(); + const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration(); + UpdateYuzuSettings(client, accelerometer, gyroscope, is_active); + } } } -void Client::StartCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id) { +void Client::StartCommunication(std::size_t client, const std::string& host, u16 port, + std::size_t pad_index, u32 client_id) { SocketCallback callback{[this](Response::Version version) { OnVersion(version); }, [this](Response::PortInfo info) { OnPortInfo(info); }, [this](Response::PadData data) { OnPadData(data); }}; LOG_INFO(Input, "Starting communication with UDP input server on {}:{}", host, port); - socket = std::make_unique<Socket>(host, port, pad_index, client_id, callback); - thread = std::thread{SocketLoop, this->socket.get()}; + clients[client].socket = std::make_unique<Socket>(host, port, pad_index, client_id, callback); + clients[client].thread = std::thread{SocketLoop, clients[client].socket.get()}; +} + +void Client::Reset() { + for (auto& client : clients) { + client.socket->Stop(); + client.thread.join(); + } +} + +void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc, + const Common::Vec3<float>& gyro, bool touch) { + if (gyro.Length() > 0.2f) { + LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}", + client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch); + } + UDPPadStatus pad; + if (touch) { + pad.touch = PadTouch::Click; + pad_queue[client].Push(pad); + } + for (size_t i = 0; i < 3; ++i) { + if (gyro[i] > 5.0f || gyro[i] < -5.0f) { + pad.motion = static_cast<PadMotion>(i); + pad.motion_value = gyro[i]; + pad_queue[client].Push(pad); + } + if (acc[i] > 1.75f || acc[i] < -1.75f) { + pad.motion = static_cast<PadMotion>(i + 3); + pad.motion_value = acc[i]; + pad_queue[client].Push(pad); + } + } +} + +void Client::BeginConfiguration() { + for (auto& pq : pad_queue) { + pq.Clear(); + } + configuring = true; +} + +void Client::EndConfiguration() { + for (auto& pq : pad_queue) { + pq.Clear(); + } + configuring = false; } -void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id, - std::function<void()> success_callback, - std::function<void()> failure_callback) { +DeviceStatus& Client::GetPadState(std::size_t pad) { + return clients[pad].status; +} + +const DeviceStatus& Client::GetPadState(std::size_t pad) const { + return clients[pad].status; +} + +std::array<Common::SPSCQueue<UDPPadStatus>, 4>& Client::GetPadQueue() { + return pad_queue; +} + +const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& Client::GetPadQueue() const { + return pad_queue; +} + +void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id, + const std::function<void()>& success_callback, + const std::function<void()>& failure_callback) { std::thread([=] { Common::Event success_event; - SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {}, - [&](Response::PadData data) { success_event.Set(); }}; + SocketCallback callback{ + .version = [](Response::Version) {}, + .port_info = [](Response::PortInfo) {}, + .pad_data = [&](Response::PadData) { success_event.Set(); }, + }; Socket socket{host, port, pad_index, client_id, std::move(callback)}; std::thread worker_thread{SocketLoop, &socket}; - bool result = success_event.WaitFor(std::chrono::seconds(8)); + const bool result = success_event.WaitFor(std::chrono::seconds(8)); socket.Stop(); worker_thread.join(); if (result) { @@ -228,7 +356,7 @@ void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 clie } CalibrationConfigurationJob::CalibrationConfigurationJob( - const std::string& host, u16 port, u8 pad_index, u32 client_id, + const std::string& host, u16 port, std::size_t pad_index, u32 client_id, std::function<void(Status)> status_callback, std::function<void(u16, u16, u16, u16)> data_callback) { @@ -248,7 +376,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob( current_status = Status::Ready; status_callback(current_status); } - if (!data.touch_1.is_active) { + if (data.touch_1.is_active == 0) { return; } LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x, diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h index b8c654755..747e0c0a2 100644 --- a/src/input_common/udp/client.h +++ b/src/input_common/udp/client.h @@ -12,8 +12,12 @@ #include <thread> #include <tuple> #include "common/common_types.h" +#include "common/param_package.h" #include "common/thread.h" +#include "common/threadsafe_queue.h" #include "common/vector_math.h" +#include "core/frontend/input.h" +#include "input_common/motion_input.h" namespace InputCommon::CemuhookUDP { @@ -28,9 +32,30 @@ struct PortInfo; struct Version; } // namespace Response +enum class PadMotion { + GyroX, + GyroY, + GyroZ, + AccX, + AccY, + AccZ, + Undefined, +}; + +enum class PadTouch { + Click, + Undefined, +}; + +struct UDPPadStatus { + PadTouch touch{PadTouch::Undefined}; + PadMotion motion{PadMotion::Undefined}; + f32 motion_value{0.0f}; +}; + struct DeviceStatus { std::mutex update_mutex; - std::tuple<Common::Vec3<float>, Common::Vec3<float>> motion_status; + Input::MotionStatus motion_status; std::tuple<float, float, bool> touch_status; // calibration data for scaling the device's touch area to 3ds @@ -45,22 +70,58 @@ struct DeviceStatus { class Client { public: - explicit Client(std::shared_ptr<DeviceStatus> status, const std::string& host = DEFAULT_ADDR, - u16 port = DEFAULT_PORT, u8 pad_index = 0, u32 client_id = 24872); + // Initialize the UDP client capture and read sequence + Client(); + + // Close and release the client ~Client(); - void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760, u8 pad_index = 0, - u32 client_id = 24872); + + // Used for polling + void BeginConfiguration(); + void EndConfiguration(); + + std::vector<Common::ParamPackage> GetInputDevices() const; + + bool DeviceConnected(std::size_t pad) const; + void ReloadUDPClient(); + void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760, + std::size_t pad_index = 0, u32 client_id = 24872); + + std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue(); + const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue() const; + + DeviceStatus& GetPadState(std::size_t pad); + const DeviceStatus& GetPadState(std::size_t pad) const; private: + struct ClientData { + std::unique_ptr<Socket> socket; + DeviceStatus status; + std::thread thread; + u64 packet_sequence = 0; + u8 active = 0; + + // Realtime values + // motion is initalized with PID values for drift correction on joycons + InputCommon::MotionInput motion{0.3f, 0.005f, 0.0f}; + std::chrono::time_point<std::chrono::system_clock> last_motion_update; + }; + + // For shutting down, clear all data, join all threads, release usb + void Reset(); + void OnVersion(Response::Version); void OnPortInfo(Response::PortInfo); void OnPadData(Response::PadData); - void StartCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id); + void StartCommunication(std::size_t client, const std::string& host, u16 port, + std::size_t pad_index, u32 client_id); + void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc, + const Common::Vec3<float>& gyro, bool touch); + + bool configuring = false; - std::unique_ptr<Socket> socket; - std::shared_ptr<DeviceStatus> status; - std::thread thread; - u64 packet_sequence = 0; + std::array<ClientData, 4> clients; + std::array<Common::SPSCQueue<UDPPadStatus>, 4> pad_queue; }; /// An async job allowing configuration of the touchpad calibration. @@ -78,7 +139,7 @@ public: * @param status_callback Callback for job status updates * @param data_callback Called when calibration data is ready */ - explicit CalibrationConfigurationJob(const std::string& host, u16 port, u8 pad_index, + explicit CalibrationConfigurationJob(const std::string& host, u16 port, std::size_t pad_index, u32 client_id, std::function<void(Status)> status_callback, std::function<void(u16, u16, u16, u16)> data_callback); ~CalibrationConfigurationJob(); @@ -88,8 +149,8 @@ private: Common::Event complete_event; }; -void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id, - std::function<void()> success_callback, - std::function<void()> failure_callback); +void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id, + const std::function<void()>& success_callback, + const std::function<void()>& failure_callback); } // namespace InputCommon::CemuhookUDP diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp index 8c6ef1394..71a76a7aa 100644 --- a/src/input_common/udp/udp.cpp +++ b/src/input_common/udp/udp.cpp @@ -1,99 +1,142 @@ -// Copyright 2018 Citra Emulator Project +// Copyright 2020 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include <mutex> -#include <optional> -#include <tuple> - -#include "common/param_package.h" -#include "core/frontend/input.h" -#include "core/settings.h" +#include <utility> +#include "common/assert.h" +#include "common/threadsafe_queue.h" #include "input_common/udp/client.h" #include "input_common/udp/udp.h" -namespace InputCommon::CemuhookUDP { +namespace InputCommon { -class UDPTouchDevice final : public Input::TouchDevice { +class UDPMotion final : public Input::MotionDevice { public: - explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {} - std::tuple<float, float, bool> GetStatus() const override { - std::lock_guard guard(status->update_mutex); - return status->touch_status; + explicit UDPMotion(std::string ip_, int port_, u32 pad_, CemuhookUDP::Client* client_) + : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {} + + Input::MotionStatus GetStatus() const override { + return client->GetPadState(pad).motion_status; } private: - std::shared_ptr<DeviceStatus> status; + const std::string ip; + const int port; + const u32 pad; + CemuhookUDP::Client* client; + mutable std::mutex mutex; }; -class UDPMotionDevice final : public Input::MotionDevice { -public: - explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {} - std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const override { - std::lock_guard guard(status->update_mutex); - return status->motion_status; - } +/// A motion device factory that creates motion devices from JC Adapter +UDPMotionFactory::UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_) + : client(std::move(client_)) {} + +/** + * Creates motion device + * @param params contains parameters for creating the device: + * - "port": the nth jcpad on the adapter + */ +std::unique_ptr<Input::MotionDevice> UDPMotionFactory::Create(const Common::ParamPackage& params) { + auto ip = params.Get("ip", "127.0.0.1"); + const auto port = params.Get("port", 26760); + const auto pad = static_cast<u32>(params.Get("pad_index", 0)); + + return std::make_unique<UDPMotion>(std::move(ip), port, pad, client.get()); +} -private: - std::shared_ptr<DeviceStatus> status; -}; +void UDPMotionFactory::BeginConfiguration() { + polling = true; + client->BeginConfiguration(); +} -class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> { -public: - explicit UDPTouchFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {} - - std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override { - { - std::lock_guard guard(status->update_mutex); - status->touch_calibration = DeviceStatus::CalibrationData{}; - // These default values work well for DS4 but probably not other touch inputs - status->touch_calibration->min_x = params.Get("min_x", 100); - status->touch_calibration->min_y = params.Get("min_y", 50); - status->touch_calibration->max_x = params.Get("max_x", 1800); - status->touch_calibration->max_y = params.Get("max_y", 850); +void UDPMotionFactory::EndConfiguration() { + polling = false; + client->EndConfiguration(); +} + +Common::ParamPackage UDPMotionFactory::GetNextInput() { + Common::ParamPackage params; + CemuhookUDP::UDPPadStatus pad; + auto& queue = client->GetPadQueue(); + for (std::size_t pad_number = 0; pad_number < queue.size(); ++pad_number) { + while (queue[pad_number].Pop(pad)) { + if (pad.motion == CemuhookUDP::PadMotion::Undefined || std::abs(pad.motion_value) < 1) { + continue; + } + params.Set("engine", "cemuhookudp"); + params.Set("ip", "127.0.0.1"); + params.Set("port", 26760); + params.Set("pad_index", static_cast<int>(pad_number)); + params.Set("motion", static_cast<u16>(pad.motion)); + return params; } - return std::make_unique<UDPTouchDevice>(status); } + return params; +} -private: - std::shared_ptr<DeviceStatus> status; -}; - -class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> { +class UDPTouch final : public Input::TouchDevice { public: - explicit UDPMotionFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {} + explicit UDPTouch(std::string ip_, int port_, u32 pad_, CemuhookUDP::Client* client_) + : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {} - std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override { - return std::make_unique<UDPMotionDevice>(status); + std::tuple<float, float, bool> GetStatus() const override { + return client->GetPadState(pad).touch_status; } private: - std::shared_ptr<DeviceStatus> status; + const std::string ip; + const int port; + const u32 pad; + CemuhookUDP::Client* client; + mutable std::mutex mutex; }; -State::State() { - auto status = std::make_shared<DeviceStatus>(); - client = - std::make_unique<Client>(status, Settings::values.udp_input_address, - Settings::values.udp_input_port, Settings::values.udp_pad_index); - - Input::RegisterFactory<Input::TouchDevice>("cemuhookudp", - std::make_shared<UDPTouchFactory>(status)); - Input::RegisterFactory<Input::MotionDevice>("cemuhookudp", - std::make_shared<UDPMotionFactory>(status)); +/// A motion device factory that creates motion devices from JC Adapter +UDPTouchFactory::UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_) + : client(std::move(client_)) {} + +/** + * Creates motion device + * @param params contains parameters for creating the device: + * - "port": the nth jcpad on the adapter + */ +std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamPackage& params) { + auto ip = params.Get("ip", "127.0.0.1"); + const auto port = params.Get("port", 26760); + const auto pad = static_cast<u32>(params.Get("pad_index", 0)); + + return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get()); } -State::~State() { - Input::UnregisterFactory<Input::TouchDevice>("cemuhookudp"); - Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp"); +void UDPTouchFactory::BeginConfiguration() { + polling = true; + client->BeginConfiguration(); } -void State::ReloadUDPClient() { - client->ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port, - Settings::values.udp_pad_index); +void UDPTouchFactory::EndConfiguration() { + polling = false; + client->EndConfiguration(); } -std::unique_ptr<State> Init() { - return std::make_unique<State>(); +Common::ParamPackage UDPTouchFactory::GetNextInput() { + Common::ParamPackage params; + CemuhookUDP::UDPPadStatus pad; + auto& queue = client->GetPadQueue(); + for (std::size_t pad_number = 0; pad_number < queue.size(); ++pad_number) { + while (queue[pad_number].Pop(pad)) { + if (pad.touch == CemuhookUDP::PadTouch::Undefined) { + continue; + } + params.Set("engine", "cemuhookudp"); + params.Set("ip", "127.0.0.1"); + params.Set("port", 26760); + params.Set("pad_index", static_cast<int>(pad_number)); + params.Set("touch", static_cast<u16>(pad.touch)); + return params; + } + } + return params; } -} // namespace InputCommon::CemuhookUDP + +} // namespace InputCommon diff --git a/src/input_common/udp/udp.h b/src/input_common/udp/udp.h index 4f83f0441..ea3fd4175 100644 --- a/src/input_common/udp/udp.h +++ b/src/input_common/udp/udp.h @@ -1,25 +1,57 @@ -// Copyright 2018 Citra Emulator Project +// Copyright 2020 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include <memory> +#include "core/frontend/input.h" +#include "input_common/udp/client.h" -namespace InputCommon::CemuhookUDP { +namespace InputCommon { -class Client; - -class State { +/// A motion device factory that creates motion devices from udp clients +class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> { public: - State(); - ~State(); - void ReloadUDPClient(); + explicit UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_); + + std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override; + + Common::ParamPackage GetNextInput(); + + /// For device input configuration/polling + void BeginConfiguration(); + void EndConfiguration(); + + bool IsPolling() const { + return polling; + } private: - std::unique_ptr<Client> client; + std::shared_ptr<CemuhookUDP::Client> client; + bool polling = false; }; -std::unique_ptr<State> Init(); +/// A touch device factory that creates touch devices from udp clients +class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> { +public: + explicit UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_); + + std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override; + + Common::ParamPackage GetNextInput(); + + /// For device input configuration/polling + void BeginConfiguration(); + void EndConfiguration(); + + bool IsPolling() const { + return polling; + } + +private: + std::shared_ptr<CemuhookUDP::Client> client; + bool polling = false; +}; -} // namespace InputCommon::CemuhookUDP +} // namespace InputCommon diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 3cd896a0f..3df54816d 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -1,3 +1,5 @@ +add_subdirectory(host_shaders) + add_library(video_core STATIC buffer_cache/buffer_block.h buffer_cache/buffer_cache.h @@ -188,6 +190,8 @@ if (ENABLE_VULKAN) renderer_vulkan/vk_blit_screen.h renderer_vulkan/vk_buffer_cache.cpp renderer_vulkan/vk_buffer_cache.h + renderer_vulkan/vk_command_pool.cpp + renderer_vulkan/vk_command_pool.h renderer_vulkan/vk_compute_pass.cpp renderer_vulkan/vk_compute_pass.h renderer_vulkan/vk_compute_pipeline.cpp @@ -202,6 +206,8 @@ if (ENABLE_VULKAN) renderer_vulkan/vk_graphics_pipeline.h renderer_vulkan/vk_image.cpp renderer_vulkan/vk_image.h + renderer_vulkan/vk_master_semaphore.cpp + renderer_vulkan/vk_master_semaphore.h renderer_vulkan/vk_memory_manager.cpp renderer_vulkan/vk_memory_manager.h renderer_vulkan/vk_pipeline_cache.cpp @@ -212,8 +218,8 @@ if (ENABLE_VULKAN) renderer_vulkan/vk_rasterizer.h renderer_vulkan/vk_renderpass_cache.cpp renderer_vulkan/vk_renderpass_cache.h - renderer_vulkan/vk_resource_manager.cpp - renderer_vulkan/vk_resource_manager.h + renderer_vulkan/vk_resource_pool.cpp + renderer_vulkan/vk_resource_pool.h renderer_vulkan/vk_sampler_cache.cpp renderer_vulkan/vk_sampler_cache.h renderer_vulkan/vk_scheduler.cpp @@ -244,6 +250,9 @@ create_target_directory_groups(video_core) target_link_libraries(video_core PUBLIC common core) target_link_libraries(video_core PRIVATE glad xbyak) +add_dependencies(video_core host_shaders) +target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE}) + if (ENABLE_VULKAN) target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include) target_compile_definitions(video_core PRIVATE HAS_VULKAN) @@ -264,5 +273,12 @@ endif() if (MSVC) target_compile_options(video_core PRIVATE /we4267) else() - target_compile_options(video_core PRIVATE -Werror=conversion -Wno-error=sign-conversion) + target_compile_options(video_core PRIVATE + -Werror=conversion + -Wno-error=sign-conversion + -Werror=switch + -Werror=unused-variable + -Werror=unused-but-set-variable + -Werror=class-memaccess + ) endif() diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index b5dc68902..e7edd733f 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -51,46 +51,43 @@ public: bool is_written = false, bool use_fast_cbuf = false) { std::lock_guard lock{mutex}; - auto& memory_manager = system.GPU().MemoryManager(); - const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr); - if (!cpu_addr_opt) { + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); + if (!cpu_addr) { return GetEmptyBuffer(size); } - const VAddr cpu_addr = *cpu_addr_opt; // Cache management is a big overhead, so only cache entries with a given size. // TODO: Figure out which size is the best for given games. constexpr std::size_t max_stream_size = 0x800; if (use_fast_cbuf || size < max_stream_size) { - if (!is_written && !IsRegionWritten(cpu_addr, cpu_addr + size - 1)) { - const bool is_granular = memory_manager.IsGranularRange(gpu_addr, size); + if (!is_written && !IsRegionWritten(*cpu_addr, *cpu_addr + size - 1)) { + const bool is_granular = gpu_memory.IsGranularRange(gpu_addr, size); if (use_fast_cbuf) { u8* dest; if (is_granular) { - dest = memory_manager.GetPointer(gpu_addr); + dest = gpu_memory.GetPointer(gpu_addr); } else { staging_buffer.resize(size); dest = staging_buffer.data(); - memory_manager.ReadBlockUnsafe(gpu_addr, dest, size); + gpu_memory.ReadBlockUnsafe(gpu_addr, dest, size); } return ConstBufferUpload(dest, size); } if (is_granular) { - u8* const host_ptr = memory_manager.GetPointer(gpu_addr); + u8* const host_ptr = gpu_memory.GetPointer(gpu_addr); return StreamBufferUpload(size, alignment, [host_ptr, size](u8* dest) { std::memcpy(dest, host_ptr, size); }); } else { - return StreamBufferUpload( - size, alignment, [&memory_manager, gpu_addr, size](u8* dest) { - memory_manager.ReadBlockUnsafe(gpu_addr, dest, size); - }); + return StreamBufferUpload(size, alignment, [this, gpu_addr, size](u8* dest) { + gpu_memory.ReadBlockUnsafe(gpu_addr, dest, size); + }); } } } - Buffer* const block = GetBlock(cpu_addr, size); - MapInterval* const map = MapAddress(block, gpu_addr, cpu_addr, size); + Buffer* const block = GetBlock(*cpu_addr, size); + MapInterval* const map = MapAddress(block, gpu_addr, *cpu_addr, size); if (!map) { return GetEmptyBuffer(size); } @@ -106,7 +103,7 @@ public: } } - return BufferInfo{block->Handle(), block->Offset(cpu_addr), block->Address()}; + return BufferInfo{block->Handle(), block->Offset(*cpu_addr), block->Address()}; } /// Uploads from a host memory. Returns the OpenGL buffer where it's located and its offset. @@ -262,9 +259,11 @@ public: virtual BufferInfo GetEmptyBuffer(std::size_t size) = 0; protected: - explicit BufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system, - std::unique_ptr<StreamBuffer> stream_buffer) - : rasterizer{rasterizer}, system{system}, stream_buffer{std::move(stream_buffer)} {} + explicit BufferCache(VideoCore::RasterizerInterface& rasterizer_, + Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_, + std::unique_ptr<StreamBuffer> stream_buffer_) + : rasterizer{rasterizer_}, gpu_memory{gpu_memory_}, cpu_memory{cpu_memory_}, + stream_buffer{std::move(stream_buffer_)}, stream_buffer_handle{stream_buffer->Handle()} {} ~BufferCache() = default; @@ -326,14 +325,13 @@ private: MapInterval* MapAddress(Buffer* block, GPUVAddr gpu_addr, VAddr cpu_addr, std::size_t size) { const VectorMapInterval overlaps = GetMapsInRange(cpu_addr, size); if (overlaps.empty()) { - auto& memory_manager = system.GPU().MemoryManager(); const VAddr cpu_addr_end = cpu_addr + size; - if (memory_manager.IsGranularRange(gpu_addr, size)) { - u8* host_ptr = memory_manager.GetPointer(gpu_addr); + if (gpu_memory.IsGranularRange(gpu_addr, size)) { + u8* const host_ptr = gpu_memory.GetPointer(gpu_addr); block->Upload(block->Offset(cpu_addr), size, host_ptr); } else { staging_buffer.resize(size); - memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size); + gpu_memory.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size); block->Upload(block->Offset(cpu_addr), size, staging_buffer.data()); } return Register(MapInterval(cpu_addr, cpu_addr_end, gpu_addr)); @@ -392,7 +390,7 @@ private: continue; } staging_buffer.resize(size); - system.Memory().ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size); + cpu_memory.ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size); block->Upload(block->Offset(interval.lower()), size, staging_buffer.data()); } } @@ -431,7 +429,7 @@ private: const std::size_t size = map->end - map->start; staging_buffer.resize(size); block->Download(block->Offset(map->start), size, staging_buffer.data()); - system.Memory().WriteBlockUnsafe(map->start, staging_buffer.data(), size); + cpu_memory.WriteBlockUnsafe(map->start, staging_buffer.data(), size); map->MarkAsModified(false, 0); } @@ -567,7 +565,8 @@ private: } VideoCore::RasterizerInterface& rasterizer; - Core::System& system; + Tegra::MemoryManager& gpu_memory; + Core::Memory::Memory& cpu_memory; std::unique_ptr<StreamBuffer> stream_buffer; BufferType stream_buffer_handle; diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp index ff10ff40d..9409c4075 100644 --- a/src/video_core/engines/fermi_2d.cpp +++ b/src/video_core/engines/fermi_2d.cpp @@ -10,7 +10,13 @@ namespace Tegra::Engines { -Fermi2D::Fermi2D(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {} +Fermi2D::Fermi2D() = default; + +Fermi2D::~Fermi2D() = default; + +void Fermi2D::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) { + rasterizer = &rasterizer_; +} void Fermi2D::CallMethod(u32 method, u32 method_argument, bool is_last_call) { ASSERT_MSG(method < Regs::NUM_REGS, @@ -81,13 +87,13 @@ void Fermi2D::HandleSurfaceCopy() { const Common::Rectangle<u32> src_rect{src_blit_x1, src_blit_y1, src_blit_x2, src_blit_y2}; const Common::Rectangle<u32> dst_rect{regs.blit_dst_x, regs.blit_dst_y, dst_blit_x2, dst_blit_y2}; - Config copy_config; - copy_config.operation = regs.operation; - copy_config.filter = regs.blit_control.filter; - copy_config.src_rect = src_rect; - copy_config.dst_rect = dst_rect; - - if (!rasterizer.AccelerateSurfaceCopy(regs.src, regs.dst, copy_config)) { + const Config copy_config{ + .operation = regs.operation, + .filter = regs.blit_control.filter, + .src_rect = src_rect, + .dst_rect = dst_rect, + }; + if (!rasterizer->AccelerateSurfaceCopy(regs.src, regs.dst, copy_config)) { UNIMPLEMENTED(); } } diff --git a/src/video_core/engines/fermi_2d.h b/src/video_core/engines/fermi_2d.h index 8f37d053f..0909709ec 100644 --- a/src/video_core/engines/fermi_2d.h +++ b/src/video_core/engines/fermi_2d.h @@ -34,8 +34,11 @@ namespace Tegra::Engines { class Fermi2D final : public EngineInterface { public: - explicit Fermi2D(VideoCore::RasterizerInterface& rasterizer); - ~Fermi2D() = default; + explicit Fermi2D(); + ~Fermi2D(); + + /// Binds a rasterizer to this engine. + void BindRasterizer(VideoCore::RasterizerInterface& rasterizer); /// Write the value to the register identified by method. void CallMethod(u32 method, u32 method_argument, bool is_last_call) override; @@ -142,14 +145,14 @@ public: } regs{}; struct Config { - Operation operation; - Filter filter; + Operation operation{}; + Filter filter{}; Common::Rectangle<u32> src_rect; Common::Rectangle<u32> dst_rect; }; private: - VideoCore::RasterizerInterface& rasterizer; + VideoCore::RasterizerInterface* rasterizer; /// Performs the copy from the source surface to the destination surface as configured in the /// registers. diff --git a/src/video_core/engines/kepler_compute.cpp b/src/video_core/engines/kepler_compute.cpp index a82b06a38..898370739 100644 --- a/src/video_core/engines/kepler_compute.cpp +++ b/src/video_core/engines/kepler_compute.cpp @@ -16,14 +16,15 @@ namespace Tegra::Engines { -KeplerCompute::KeplerCompute(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - MemoryManager& memory_manager) - : system{system}, rasterizer{rasterizer}, memory_manager{memory_manager}, upload_state{ - memory_manager, - regs.upload} {} +KeplerCompute::KeplerCompute(Core::System& system_, MemoryManager& memory_manager_) + : system{system_}, memory_manager{memory_manager_}, upload_state{memory_manager, regs.upload} {} KeplerCompute::~KeplerCompute() = default; +void KeplerCompute::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) { + rasterizer = &rasterizer_; +} + void KeplerCompute::CallMethod(u32 method, u32 method_argument, bool is_last_call) { ASSERT_MSG(method < Regs::NUM_REGS, "Invalid KeplerCompute register, increase the size of the Regs structure"); @@ -104,11 +105,11 @@ SamplerDescriptor KeplerCompute::AccessSampler(u32 handle) const { } VideoCore::GuestDriverProfile& KeplerCompute::AccessGuestDriverProfile() { - return rasterizer.AccessGuestDriverProfile(); + return rasterizer->AccessGuestDriverProfile(); } const VideoCore::GuestDriverProfile& KeplerCompute::AccessGuestDriverProfile() const { - return rasterizer.AccessGuestDriverProfile(); + return rasterizer->AccessGuestDriverProfile(); } void KeplerCompute::ProcessLaunch() { @@ -119,7 +120,7 @@ void KeplerCompute::ProcessLaunch() { const GPUVAddr code_addr = regs.code_loc.Address() + launch_description.program_start; LOG_TRACE(HW_GPU, "Compute invocation launched at address 0x{:016x}", code_addr); - rasterizer.DispatchCompute(code_addr); + rasterizer->DispatchCompute(code_addr); } Texture::TICEntry KeplerCompute::GetTICEntry(u32 tic_index) const { diff --git a/src/video_core/engines/kepler_compute.h b/src/video_core/engines/kepler_compute.h index b7f668d88..7f2500aab 100644 --- a/src/video_core/engines/kepler_compute.h +++ b/src/video_core/engines/kepler_compute.h @@ -42,10 +42,12 @@ namespace Tegra::Engines { class KeplerCompute final : public ConstBufferEngineInterface, public EngineInterface { public: - explicit KeplerCompute(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - MemoryManager& memory_manager); + explicit KeplerCompute(Core::System& system, MemoryManager& memory_manager); ~KeplerCompute(); + /// Binds a rasterizer to this engine. + void BindRasterizer(VideoCore::RasterizerInterface& rasterizer); + static constexpr std::size_t NumConstBuffers = 8; struct Regs { @@ -230,11 +232,6 @@ public: const VideoCore::GuestDriverProfile& AccessGuestDriverProfile() const override; private: - Core::System& system; - VideoCore::RasterizerInterface& rasterizer; - MemoryManager& memory_manager; - Upload::State upload_state; - void ProcessLaunch(); /// Retrieves information about a specific TIC entry from the TIC buffer. @@ -242,6 +239,11 @@ private: /// Retrieves information about a specific TSC entry from the TSC buffer. Texture::TSCEntry GetTSCEntry(u32 tsc_index) const; + + Core::System& system; + MemoryManager& memory_manager; + VideoCore::RasterizerInterface* rasterizer = nullptr; + Upload::State upload_state; }; #define ASSERT_REG_POSITION(field_name, position) \ diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index c01436295..57ebc785f 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -22,14 +22,19 @@ using VideoCore::QueryType; /// First register id that is actually a Macro call. constexpr u32 MacroRegistersStart = 0xE00; -Maxwell3D::Maxwell3D(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - MemoryManager& memory_manager) - : system{system}, rasterizer{rasterizer}, memory_manager{memory_manager}, - macro_engine{GetMacroEngine(*this)}, upload_state{memory_manager, regs.upload} { +Maxwell3D::Maxwell3D(Core::System& system_, MemoryManager& memory_manager_) + : system{system_}, memory_manager{memory_manager_}, macro_engine{GetMacroEngine(*this)}, + upload_state{memory_manager, regs.upload} { dirty.flags.flip(); InitializeRegisterDefaults(); } +Maxwell3D::~Maxwell3D() = default; + +void Maxwell3D::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) { + rasterizer = &rasterizer_; +} + void Maxwell3D::InitializeRegisterDefaults() { // Initializes registers to their default values - what games expect them to be at boot. This is // for certain registers that may not be explicitly set by games. @@ -192,7 +197,7 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) { switch (method) { case MAXWELL3D_REG_INDEX(wait_for_idle): { - rasterizer.WaitForIdle(); + rasterizer->WaitForIdle(); break; } case MAXWELL3D_REG_INDEX(shadow_ram_control): { @@ -402,7 +407,7 @@ void Maxwell3D::FlushMMEInlineDraw() { const bool is_indexed = mme_draw.current_mode == MMEDrawMode::Indexed; if (ShouldExecute()) { - rasterizer.Draw(is_indexed, true); + rasterizer->Draw(is_indexed, true); } // TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if @@ -465,7 +470,7 @@ void Maxwell3D::ProcessQueryGet() { switch (regs.query.query_get.operation) { case Regs::QueryOperation::Release: if (regs.query.query_get.fence == 1) { - rasterizer.SignalSemaphore(regs.query.QueryAddress(), regs.query.query_sequence); + rasterizer->SignalSemaphore(regs.query.QueryAddress(), regs.query.query_sequence); } else { StampQueryResult(regs.query.query_sequence, regs.query.query_get.short_query == 0); } @@ -533,7 +538,7 @@ void Maxwell3D::ProcessQueryCondition() { void Maxwell3D::ProcessCounterReset() { switch (regs.counter_reset) { case Regs::CounterReset::SampleCnt: - rasterizer.ResetCounter(QueryType::SamplesPassed); + rasterizer->ResetCounter(QueryType::SamplesPassed); break; default: LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}", @@ -547,7 +552,7 @@ void Maxwell3D::ProcessSyncPoint() { const u32 increment = regs.sync_info.increment.Value(); [[maybe_unused]] const u32 cache_flush = regs.sync_info.unknown.Value(); if (increment) { - rasterizer.SignalSyncPoint(sync_point); + rasterizer->SignalSyncPoint(sync_point); } } @@ -570,7 +575,7 @@ void Maxwell3D::DrawArrays() { const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count}; if (ShouldExecute()) { - rasterizer.Draw(is_indexed, false); + rasterizer->Draw(is_indexed, false); } // TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if @@ -590,9 +595,9 @@ std::optional<u64> Maxwell3D::GetQueryResult() { return 0; case Regs::QuerySelect::SamplesPassed: // Deferred. - rasterizer.Query(regs.query.QueryAddress(), VideoCore::QueryType::SamplesPassed, - system.GPU().GetTicks()); - return {}; + rasterizer->Query(regs.query.QueryAddress(), VideoCore::QueryType::SamplesPassed, + system.GPU().GetTicks()); + return std::nullopt; default: LOG_DEBUG(HW_GPU, "Unimplemented query select type {}", static_cast<u32>(regs.query.query_get.select.Value())); @@ -718,7 +723,7 @@ void Maxwell3D::ProcessClearBuffers() { regs.clear_buffers.R == regs.clear_buffers.B && regs.clear_buffers.R == regs.clear_buffers.A); - rasterizer.Clear(); + rasterizer->Clear(); } u32 Maxwell3D::AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offset) const { @@ -752,11 +757,11 @@ SamplerDescriptor Maxwell3D::AccessSampler(u32 handle) const { } VideoCore::GuestDriverProfile& Maxwell3D::AccessGuestDriverProfile() { - return rasterizer.AccessGuestDriverProfile(); + return rasterizer->AccessGuestDriverProfile(); } const VideoCore::GuestDriverProfile& Maxwell3D::AccessGuestDriverProfile() const { - return rasterizer.AccessGuestDriverProfile(); + return rasterizer->AccessGuestDriverProfile(); } } // namespace Tegra::Engines diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index c97eeb792..bc289c55d 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -51,9 +51,11 @@ namespace Tegra::Engines { class Maxwell3D final : public ConstBufferEngineInterface, public EngineInterface { public: - explicit Maxwell3D(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - MemoryManager& memory_manager); - ~Maxwell3D() = default; + explicit Maxwell3D(Core::System& system, MemoryManager& memory_manager); + ~Maxwell3D(); + + /// Binds a rasterizer to this engine. + void BindRasterizer(VideoCore::RasterizerInterface& rasterizer); /// Register structure of the Maxwell3D engine. /// TODO(Subv): This structure will need to be made bigger as more registers are discovered. @@ -1418,12 +1420,12 @@ public: return execute_on; } - VideoCore::RasterizerInterface& GetRasterizer() { - return rasterizer; + VideoCore::RasterizerInterface& Rasterizer() { + return *rasterizer; } - const VideoCore::RasterizerInterface& GetRasterizer() const { - return rasterizer; + const VideoCore::RasterizerInterface& Rasterizer() const { + return *rasterizer; } /// Notify a memory write has happened. @@ -1460,11 +1462,10 @@ private: void InitializeRegisterDefaults(); Core::System& system; - - VideoCore::RasterizerInterface& rasterizer; - MemoryManager& memory_manager; + VideoCore::RasterizerInterface* rasterizer = nullptr; + /// Start offsets of each macro in macro_memory std::array<u32, 0x80> macro_positions = {}; diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index e88290754..8fa359d0a 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -114,8 +114,6 @@ void MaxwellDMA::CopyBlockLinearToPitch() { const u32 block_depth = src_params.block_size.depth; const size_t src_size = CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth); - const size_t src_layer_size = - CalculateSize(true, bytes_per_pixel, width, height, 1, block_height, block_depth); if (read_buffer.size() < src_size) { read_buffer.resize(src_size); diff --git a/src/video_core/engines/shader_header.h b/src/video_core/engines/shader_header.h index 72e2a33d5..ceec05459 100644 --- a/src/video_core/engines/shader_header.h +++ b/src/video_core/engines/shader_header.h @@ -41,30 +41,30 @@ struct Header { BitField<26, 1, u32> does_load_or_store; BitField<27, 1, u32> does_fp64; BitField<28, 4, u32> stream_out_mask; - } common0{}; + } common0; union { BitField<0, 24, u32> shader_local_memory_low_size; BitField<24, 8, u32> per_patch_attribute_count; - } common1{}; + } common1; union { BitField<0, 24, u32> shader_local_memory_high_size; BitField<24, 8, u32> threads_per_input_primitive; - } common2{}; + } common2; union { BitField<0, 24, u32> shader_local_memory_crs_size; BitField<24, 4, OutputTopology> output_topology; BitField<28, 4, u32> reserved; - } common3{}; + } common3; union { BitField<0, 12, u32> max_output_vertices; BitField<12, 8, u32> store_req_start; // NOTE: not used by geometry shaders. BitField<20, 4, u32> reserved; BitField<24, 8, u32> store_req_end; // NOTE: not used by geometry shaders. - } common4{}; + } common4; union { struct { @@ -145,7 +145,7 @@ struct Header { } } ps; - std::array<u32, 0xF> raw{}; + std::array<u32, 0xF> raw; }; u64 GetLocalMemorySize() const { @@ -153,7 +153,6 @@ struct Header { (common2.shader_local_memory_high_size << 24)); } }; - static_assert(sizeof(Header) == 0x50, "Incorrect structure size"); } // namespace Tegra::Shader diff --git a/src/video_core/fence_manager.h b/src/video_core/fence_manager.h index 8b2a6a42c..de6991ef6 100644 --- a/src/video_core/fence_manager.h +++ b/src/video_core/fence_manager.h @@ -5,15 +5,10 @@ #pragma once #include <algorithm> -#include <array> -#include <memory> #include <queue> -#include "common/assert.h" #include "common/common_types.h" #include "core/core.h" -#include "core/memory.h" -#include "core/settings.h" #include "video_core/gpu.h" #include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" @@ -79,8 +74,6 @@ public: } void WaitPendingFences() { - auto& gpu{system.GPU()}; - auto& memory_manager{gpu.MemoryManager()}; while (!fences.empty()) { TFence& current_fence = fences.front(); if (ShouldWait()) { @@ -88,8 +81,8 @@ public: } PopAsyncFlushes(); if (current_fence->IsSemaphore()) { - memory_manager.template Write<u32>(current_fence->GetAddress(), - current_fence->GetPayload()); + gpu_memory.template Write<u32>(current_fence->GetAddress(), + current_fence->GetPayload()); } else { gpu.IncrementSyncPoint(current_fence->GetPayload()); } @@ -98,13 +91,13 @@ public: } protected: - FenceManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - TTextureCache& texture_cache, TTBufferCache& buffer_cache, - TQueryCache& query_cache) - : system{system}, rasterizer{rasterizer}, texture_cache{texture_cache}, - buffer_cache{buffer_cache}, query_cache{query_cache} {} + explicit FenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_, + TTextureCache& texture_cache_, TTBufferCache& buffer_cache_, + TQueryCache& query_cache_) + : rasterizer{rasterizer_}, gpu{gpu_}, gpu_memory{gpu.MemoryManager()}, + texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {} - virtual ~FenceManager() {} + virtual ~FenceManager() = default; /// Creates a Sync Point Fence Interface, does not create a backend fence if 'is_stubbed' is /// true @@ -118,16 +111,15 @@ protected: /// Waits until a fence has been signalled by the host GPU. virtual void WaitFence(TFence& fence) = 0; - Core::System& system; VideoCore::RasterizerInterface& rasterizer; + Tegra::GPU& gpu; + Tegra::MemoryManager& gpu_memory; TTextureCache& texture_cache; TTBufferCache& buffer_cache; TQueryCache& query_cache; private: void TryReleasePendingFences() { - auto& gpu{system.GPU()}; - auto& memory_manager{gpu.MemoryManager()}; while (!fences.empty()) { TFence& current_fence = fences.front(); if (ShouldWait() && !IsFenceSignaled(current_fence)) { @@ -135,8 +127,8 @@ private: } PopAsyncFlushes(); if (current_fence->IsSemaphore()) { - memory_manager.template Write<u32>(current_fence->GetAddress(), - current_fence->GetPayload()); + gpu_memory.template Write<u32>(current_fence->GetAddress(), + current_fence->GetPayload()); } else { gpu.IncrementSyncPoint(current_fence->GetPayload()); } diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 512578c8b..4bb9256e9 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -27,21 +27,28 @@ namespace Tegra { MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192)); -GPU::GPU(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer_, bool is_async) - : system{system}, renderer{std::move(renderer_)}, is_async{is_async} { - auto& rasterizer{renderer->Rasterizer()}; - memory_manager = std::make_unique<Tegra::MemoryManager>(system, rasterizer); - dma_pusher = std::make_unique<Tegra::DmaPusher>(system, *this); - maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager); - fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer); - kepler_compute = std::make_unique<Engines::KeplerCompute>(system, rasterizer, *memory_manager); - maxwell_dma = std::make_unique<Engines::MaxwellDMA>(system, *memory_manager); - kepler_memory = std::make_unique<Engines::KeplerMemory>(system, *memory_manager); - shader_notify = std::make_unique<VideoCore::ShaderNotify>(); -} +GPU::GPU(Core::System& system_, bool is_async_) + : system{system_}, memory_manager{std::make_unique<Tegra::MemoryManager>(system)}, + dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)}, + maxwell_3d{std::make_unique<Engines::Maxwell3D>(system, *memory_manager)}, + fermi_2d{std::make_unique<Engines::Fermi2D>()}, + kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)}, + maxwell_dma{std::make_unique<Engines::MaxwellDMA>(system, *memory_manager)}, + kepler_memory{std::make_unique<Engines::KeplerMemory>(system, *memory_manager)}, + shader_notify{std::make_unique<VideoCore::ShaderNotify>()}, is_async{is_async_} {} GPU::~GPU() = default; +void GPU::BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer_) { + renderer = std::move(renderer_); + + VideoCore::RasterizerInterface& rasterizer = renderer->Rasterizer(); + memory_manager->BindRasterizer(rasterizer); + maxwell_3d->BindRasterizer(rasterizer); + fermi_2d->BindRasterizer(rasterizer); + kepler_compute->BindRasterizer(rasterizer); +} + Engines::Maxwell3D& GPU::Maxwell3D() { return *maxwell_3d; } diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index ebfc7b0c7..2d15d1c6f 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -142,11 +142,6 @@ class MemoryManager; class GPU { public: - explicit GPU(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer, - bool is_async); - - virtual ~GPU(); - struct MethodCall { u32 method{}; u32 argument{}; @@ -162,6 +157,12 @@ public: method_count(method_count) {} }; + explicit GPU(Core::System& system, bool is_async); + virtual ~GPU(); + + /// Binds a renderer to the GPU. + void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer); + /// Calls a GPU method. void CallMethod(const MethodCall& method_call); @@ -345,13 +346,12 @@ private: bool ExecuteMethodOnEngine(u32 method); protected: - std::unique_ptr<Tegra::DmaPusher> dma_pusher; Core::System& system; + std::unique_ptr<Tegra::MemoryManager> memory_manager; + std::unique_ptr<Tegra::DmaPusher> dma_pusher; std::unique_ptr<VideoCore::RendererBase> renderer; private: - std::unique_ptr<Tegra::MemoryManager> memory_manager; - /// Mapping of command subchannels to their bound engine ids std::array<EngineID, 8> bound_engines = {}; /// 3D engine diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp index 7b855f63e..70a3d5738 100644 --- a/src/video_core/gpu_asynch.cpp +++ b/src/video_core/gpu_asynch.cpp @@ -10,16 +10,14 @@ namespace VideoCommon { -GPUAsynch::GPUAsynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer_, - std::unique_ptr<Core::Frontend::GraphicsContext>&& context) - : GPU(system, std::move(renderer_), true), gpu_thread{system}, - cpu_context(renderer->GetRenderWindow().CreateSharedContext()), - gpu_context(std::move(context)) {} +GPUAsynch::GPUAsynch(Core::System& system) : GPU{system, true}, gpu_thread{system} {} GPUAsynch::~GPUAsynch() = default; void GPUAsynch::Start() { - gpu_thread.StartThread(*renderer, *gpu_context, *dma_pusher); + gpu_thread.StartThread(*renderer, renderer->Context(), *dma_pusher); + cpu_context = renderer->GetRenderWindow().CreateSharedContext(); + cpu_context->MakeCurrent(); } void GPUAsynch::ObtainContext() { diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h index 15e9f1d38..f89c855a5 100644 --- a/src/video_core/gpu_asynch.h +++ b/src/video_core/gpu_asynch.h @@ -20,8 +20,7 @@ namespace VideoCommon { /// Implementation of GPU interface that runs the GPU asynchronously class GPUAsynch final : public Tegra::GPU { public: - explicit GPUAsynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer, - std::unique_ptr<Core::Frontend::GraphicsContext>&& context); + explicit GPUAsynch(Core::System& system); ~GPUAsynch() override; void Start() override; @@ -42,7 +41,6 @@ protected: private: GPUThread::ThreadManager gpu_thread; std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context; - std::unique_ptr<Core::Frontend::GraphicsContext> gpu_context; }; } // namespace VideoCommon diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp index aaeb9811d..1ca47ddef 100644 --- a/src/video_core/gpu_synch.cpp +++ b/src/video_core/gpu_synch.cpp @@ -7,20 +7,18 @@ namespace VideoCommon { -GPUSynch::GPUSynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer, - std::unique_ptr<Core::Frontend::GraphicsContext>&& context) - : GPU(system, std::move(renderer), false), context{std::move(context)} {} +GPUSynch::GPUSynch(Core::System& system) : GPU{system, false} {} GPUSynch::~GPUSynch() = default; void GPUSynch::Start() {} void GPUSynch::ObtainContext() { - context->MakeCurrent(); + renderer->Context().MakeCurrent(); } void GPUSynch::ReleaseContext() { - context->DoneCurrent(); + renderer->Context().DoneCurrent(); } void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) { diff --git a/src/video_core/gpu_synch.h b/src/video_core/gpu_synch.h index 762c20aa5..297258cb1 100644 --- a/src/video_core/gpu_synch.h +++ b/src/video_core/gpu_synch.h @@ -19,8 +19,7 @@ namespace VideoCommon { /// Implementation of GPU interface that runs the GPU synchronously class GPUSynch final : public Tegra::GPU { public: - explicit GPUSynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer, - std::unique_ptr<Core::Frontend::GraphicsContext>&& context); + explicit GPUSynch(Core::System& system); ~GPUSynch() override; void Start() override; @@ -36,9 +35,6 @@ public: protected: void TriggerCpuInterrupt([[maybe_unused]] u32 syncpoint_id, [[maybe_unused]] u32 value) const override {} - -private: - std::unique_ptr<Core::Frontend::GraphicsContext> context; }; } // namespace VideoCommon diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt new file mode 100644 index 000000000..aa62363a7 --- /dev/null +++ b/src/video_core/host_shaders/CMakeLists.txt @@ -0,0 +1,43 @@ +set(SHADER_FILES + opengl_present.frag + opengl_present.vert +) + +set(SHADER_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/include) +set(HOST_SHADERS_INCLUDE ${SHADER_INCLUDE} PARENT_SCOPE) + +set(SHADER_DIR ${SHADER_INCLUDE}/video_core/host_shaders) +add_custom_command( + OUTPUT + ${SHADER_DIR} + COMMAND + ${CMAKE_COMMAND} -E make_directory ${SHADER_DIR} +) + +set(INPUT_FILE ${CMAKE_CURRENT_SOURCE_DIR}/source_shader.h.in) +set(HEADER_GENERATOR ${CMAKE_CURRENT_SOURCE_DIR}/StringShaderHeader.cmake) + +foreach(FILENAME IN ITEMS ${SHADER_FILES}) + string(REPLACE "." "_" SHADER_NAME ${FILENAME}) + set(SOURCE_FILE ${CMAKE_CURRENT_SOURCE_DIR}/${FILENAME}) + set(HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}.h) + add_custom_command( + OUTPUT + ${HEADER_FILE} + COMMAND + ${CMAKE_COMMAND} -P ${HEADER_GENERATOR} ${SOURCE_FILE} ${HEADER_FILE} ${INPUT_FILE} + MAIN_DEPENDENCY + ${SOURCE_FILE} + DEPENDS + ${HEADER_GENERATOR} + ${INPUT_FILE} + ) + set(SHADER_HEADERS ${SHADER_HEADERS} ${HEADER_FILE}) +endforeach() + +add_custom_target(host_shaders + DEPENDS + ${SHADER_HEADERS} + SOURCES + ${SHADER_FILES} +) diff --git a/src/video_core/host_shaders/StringShaderHeader.cmake b/src/video_core/host_shaders/StringShaderHeader.cmake new file mode 100644 index 000000000..368bce0ed --- /dev/null +++ b/src/video_core/host_shaders/StringShaderHeader.cmake @@ -0,0 +1,11 @@ +set(SOURCE_FILE ${CMAKE_ARGV3}) +set(HEADER_FILE ${CMAKE_ARGV4}) +set(INPUT_FILE ${CMAKE_ARGV5}) + +get_filename_component(CONTENTS_NAME ${SOURCE_FILE} NAME) +string(REPLACE "." "_" CONTENTS_NAME ${CONTENTS_NAME}) +string(TOUPPER ${CONTENTS_NAME} CONTENTS_NAME) + +file(READ ${SOURCE_FILE} CONTENTS) + +configure_file(${INPUT_FILE} ${HEADER_FILE} @ONLY) diff --git a/src/video_core/host_shaders/opengl_present.frag b/src/video_core/host_shaders/opengl_present.frag new file mode 100644 index 000000000..8a4cb024b --- /dev/null +++ b/src/video_core/host_shaders/opengl_present.frag @@ -0,0 +1,10 @@ +#version 430 core + +layout (location = 0) in vec2 frag_tex_coord; +layout (location = 0) out vec4 color; + +layout (binding = 0) uniform sampler2D color_texture; + +void main() { + color = vec4(texture(color_texture, frag_tex_coord).rgb, 1.0f); +} diff --git a/src/video_core/host_shaders/opengl_present.vert b/src/video_core/host_shaders/opengl_present.vert new file mode 100644 index 000000000..2235d31a4 --- /dev/null +++ b/src/video_core/host_shaders/opengl_present.vert @@ -0,0 +1,24 @@ +#version 430 core + +out gl_PerVertex { + vec4 gl_Position; +}; + +layout (location = 0) in vec2 vert_position; +layout (location = 1) in vec2 vert_tex_coord; +layout (location = 0) out vec2 frag_tex_coord; + +// This is a truncated 3x3 matrix for 2D transformations: +// The upper-left 2x2 submatrix performs scaling/rotation/mirroring. +// The third column performs translation. +// The third row could be used for projection, which we don't need in 2D. It hence is assumed to +// implicitly be [0, 0, 1] +layout (location = 0) uniform mat3x2 modelview_matrix; + +void main() { + // Multiply input position by the rotscale part of the matrix and then manually translate by + // the last column. This is equivalent to using a full 3x3 matrix and expanding the vector + // to `vec3(vert_position.xy, 1.0)` + gl_Position = vec4(mat2(modelview_matrix) * vert_position + modelview_matrix[2], 0.0, 1.0); + frag_tex_coord = vert_tex_coord; +} diff --git a/src/video_core/host_shaders/source_shader.h.in b/src/video_core/host_shaders/source_shader.h.in new file mode 100644 index 000000000..ccdb0d2a9 --- /dev/null +++ b/src/video_core/host_shaders/source_shader.h.in @@ -0,0 +1,9 @@ +#pragma once + +#include <string_view> + +namespace HostShaders { + +constexpr std::string_view @CONTENTS_NAME@ = R"(@CONTENTS@)"; + +} // namespace HostShaders diff --git a/src/video_core/macro/macro.cpp b/src/video_core/macro/macro.cpp index a50e7b4e0..cd21a2112 100644 --- a/src/video_core/macro/macro.cpp +++ b/src/video_core/macro/macro.cpp @@ -36,7 +36,7 @@ void MacroEngine::Execute(Engines::Maxwell3D& maxwell3d, u32 method, } } else { // Macro not compiled, check if it's uploaded and if so, compile it - std::optional<u32> mid_method = std::nullopt; + std::optional<u32> mid_method; const auto macro_code = uploaded_macro_code.find(method); if (macro_code == uploaded_macro_code.end()) { for (const auto& [method_base, code] : uploaded_macro_code) { diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index 0c9ff59a4..df00b57df 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -24,7 +24,7 @@ void HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& maxwell3d.regs.index_array.first = parameters[4]; if (maxwell3d.ShouldExecute()) { - maxwell3d.GetRasterizer().Draw(true, true); + maxwell3d.Rasterizer().Draw(true, true); } maxwell3d.regs.index_array.count = 0; maxwell3d.mme_draw.instance_count = 0; @@ -42,7 +42,7 @@ void HLE_0D61FC9FAAC9FCAD(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& maxwell3d.mme_draw.instance_count = count; if (maxwell3d.ShouldExecute()) { - maxwell3d.GetRasterizer().Draw(false, true); + maxwell3d.Rasterizer().Draw(false, true); } maxwell3d.regs.vertex_buffer.count = 0; maxwell3d.mme_draw.instance_count = 0; @@ -65,7 +65,7 @@ void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& maxwell3d.regs.draw.topology.Assign( static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0])); if (maxwell3d.ShouldExecute()) { - maxwell3d.GetRasterizer().Draw(true, true); + maxwell3d.Rasterizer().Draw(true, true); } maxwell3d.regs.reg_array[0x446] = 0x0; // vertex id base? maxwell3d.regs.index_array.count = 0; diff --git a/src/video_core/macro/macro_interpreter.cpp b/src/video_core/macro/macro_interpreter.cpp index aa5256419..bd01fd1f2 100644 --- a/src/video_core/macro/macro_interpreter.cpp +++ b/src/video_core/macro/macro_interpreter.cpp @@ -34,7 +34,6 @@ void MacroInterpreterImpl::Execute(const std::vector<u32>& parameters, u32 metho this->parameters = std::make_unique<u32[]>(num_parameters); } std::memcpy(this->parameters.get(), parameters.data(), num_parameters * sizeof(u32)); - this->num_parameters = num_parameters; // Execute the code until we hit an exit condition. bool keep_executing = true; diff --git a/src/video_core/macro/macro_jit_x64.cpp b/src/video_core/macro/macro_jit_x64.cpp index c1b9e4ad9..954b87515 100644 --- a/src/video_core/macro/macro_jit_x64.cpp +++ b/src/video_core/macro/macro_jit_x64.cpp @@ -14,11 +14,11 @@ MICROPROFILE_DEFINE(MacroJitCompile, "GPU", "Compile macro JIT", MP_RGB(173, 255 MICROPROFILE_DEFINE(MacroJitExecute, "GPU", "Execute macro JIT", MP_RGB(255, 255, 0)); namespace Tegra { -static const Xbyak::Reg64 STATE = Xbyak::util::rbx; -static const Xbyak::Reg32 RESULT = Xbyak::util::ebp; -static const Xbyak::Reg64 PARAMETERS = Xbyak::util::r12; -static const Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d; -static const Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15; +constexpr Xbyak::Reg64 STATE = Xbyak::util::rbx; +constexpr Xbyak::Reg32 RESULT = Xbyak::util::ebp; +constexpr Xbyak::Reg64 PARAMETERS = Xbyak::util::r12; +constexpr Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d; +constexpr Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15; static const std::bitset<32> PERSISTENT_REGISTERS = Common::X64::BuildRegSet({ STATE, diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index 844164645..02cf53d15 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -14,11 +14,15 @@ namespace Tegra { -MemoryManager::MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer) - : system{system}, rasterizer{rasterizer}, page_table(page_table_size) {} +MemoryManager::MemoryManager(Core::System& system_) + : system{system_}, page_table(page_table_size) {} MemoryManager::~MemoryManager() = default; +void MemoryManager::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) { + rasterizer = &rasterizer_; +} + GPUVAddr MemoryManager::UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size) { u64 remaining_size{size}; for (u64 offset{}; offset < size; offset += page_size) { @@ -54,7 +58,7 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) { std::optional<GPUVAddr> MemoryManager::AllocateFixed(GPUVAddr gpu_addr, std::size_t size) { for (u64 offset{}; offset < size; offset += page_size) { if (!GetPageEntry(gpu_addr + offset).IsUnmapped()) { - return {}; + return std::nullopt; } } @@ -131,13 +135,13 @@ std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size } } - return {}; + return std::nullopt; } std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const { const auto page_entry{GetPageEntry(gpu_addr)}; if (!page_entry.IsValid()) { - return {}; + return std::nullopt; } return page_entry.ToAddress() + (gpu_addr & page_mask); @@ -217,7 +221,7 @@ void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::siz // Flush must happen on the rasterizer interface, such that memory is always synchronous // when it is read (even when in asynchronous GPU mode). Fixes Dead Cells title menu. - rasterizer.FlushRegion(src_addr, copy_amount); + rasterizer->FlushRegion(src_addr, copy_amount); system.Memory().ReadBlockUnsafe(src_addr, dest_buffer, copy_amount); } @@ -266,7 +270,7 @@ void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, s // Invalidate must happen on the rasterizer interface, such that memory is always // synchronous when it is written (even when in asynchronous GPU mode). - rasterizer.InvalidateRegion(dest_addr, copy_amount); + rasterizer->InvalidateRegion(dest_addr, copy_amount); system.Memory().WriteBlockUnsafe(dest_addr, src_buffer, copy_amount); } @@ -312,10 +316,10 @@ void MemoryManager::CopyBlockUnsafe(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_add WriteBlockUnsafe(gpu_dest_addr, tmp_buffer.data(), size); } -bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) { +bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const { const auto cpu_addr{GpuToCpuAddress(gpu_addr)}; if (!cpu_addr) { - return {}; + return false; } const std::size_t page{(*cpu_addr & Core::Memory::PAGE_MASK) + size}; return page <= Core::Memory::PAGE_SIZE; diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index 681bd9588..53c8d122a 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -31,19 +31,19 @@ public: constexpr PageEntry(State state) : state{state} {} constexpr PageEntry(VAddr addr) : state{static_cast<State>(addr >> ShiftBits)} {} - constexpr bool IsUnmapped() const { + [[nodiscard]] constexpr bool IsUnmapped() const { return state == State::Unmapped; } - constexpr bool IsAllocated() const { + [[nodiscard]] constexpr bool IsAllocated() const { return state == State::Allocated; } - constexpr bool IsValid() const { + [[nodiscard]] constexpr bool IsValid() const { return !IsUnmapped() && !IsAllocated(); } - constexpr VAddr ToAddress() const { + [[nodiscard]] constexpr VAddr ToAddress() const { if (!IsValid()) { return {}; } @@ -51,7 +51,7 @@ public: return static_cast<VAddr>(state) << ShiftBits; } - constexpr PageEntry operator+(u64 offset) { + [[nodiscard]] constexpr PageEntry operator+(u64 offset) const { // If this is a reserved value, offsets do not apply if (!IsValid()) { return *this; @@ -68,19 +68,22 @@ static_assert(sizeof(PageEntry) == 4, "PageEntry is too large"); class MemoryManager final { public: - explicit MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer); + explicit MemoryManager(Core::System& system); ~MemoryManager(); - std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const; + /// Binds a renderer to the memory manager. + void BindRasterizer(VideoCore::RasterizerInterface& rasterizer); + + [[nodiscard]] std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const; template <typename T> - T Read(GPUVAddr addr) const; + [[nodiscard]] T Read(GPUVAddr addr) const; template <typename T> void Write(GPUVAddr addr, T data); - u8* GetPointer(GPUVAddr addr); - const u8* GetPointer(GPUVAddr addr) const; + [[nodiscard]] u8* GetPointer(GPUVAddr addr); + [[nodiscard]] const u8* GetPointer(GPUVAddr addr) const; /** * ReadBlock and WriteBlock are full read and write operations over virtual @@ -109,24 +112,24 @@ public: /** * IsGranularRange checks if a gpu region can be simply read with a pointer. */ - bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size); + [[nodiscard]] bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const; - GPUVAddr Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size); - GPUVAddr MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align); - std::optional<GPUVAddr> AllocateFixed(GPUVAddr gpu_addr, std::size_t size); - GPUVAddr Allocate(std::size_t size, std::size_t align); + [[nodiscard]] GPUVAddr Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size); + [[nodiscard]] GPUVAddr MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align); + [[nodiscard]] std::optional<GPUVAddr> AllocateFixed(GPUVAddr gpu_addr, std::size_t size); + [[nodiscard]] GPUVAddr Allocate(std::size_t size, std::size_t align); void Unmap(GPUVAddr gpu_addr, std::size_t size); private: - PageEntry GetPageEntry(GPUVAddr gpu_addr) const; + [[nodiscard]] PageEntry GetPageEntry(GPUVAddr gpu_addr) const; void SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size = page_size); GPUVAddr UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size); - std::optional<GPUVAddr> FindFreeRange(std::size_t size, std::size_t align) const; + [[nodiscard]] std::optional<GPUVAddr> FindFreeRange(std::size_t size, std::size_t align) const; void TryLockPage(PageEntry page_entry, std::size_t size); void TryUnlockPage(PageEntry page_entry, std::size_t size); - static constexpr std::size_t PageEntryIndex(GPUVAddr gpu_addr) { + [[nodiscard]] static constexpr std::size_t PageEntryIndex(GPUVAddr gpu_addr) { return (gpu_addr >> page_bits) & page_table_mask; } @@ -141,7 +144,7 @@ private: Core::System& system; - VideoCore::RasterizerInterface& rasterizer; + VideoCore::RasterizerInterface* rasterizer = nullptr; std::vector<PageEntry> page_table; }; diff --git a/src/video_core/query_cache.h b/src/video_core/query_cache.h index 0d3a88765..fc54ca0ef 100644 --- a/src/video_core/query_cache.h +++ b/src/video_core/query_cache.h @@ -91,14 +91,15 @@ private: std::shared_ptr<HostCounter> last; }; -template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter, - class QueryPool> +template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter> class QueryCacheBase { public: - explicit QueryCacheBase(Core::System& system, VideoCore::RasterizerInterface& rasterizer) - : system{system}, rasterizer{rasterizer}, streams{{CounterStream{ - static_cast<QueryCache&>(*this), - VideoCore::QueryType::SamplesPassed}}} {} + explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_, + Tegra::Engines::Maxwell3D& maxwell3d_, + Tegra::MemoryManager& gpu_memory_) + : rasterizer{rasterizer_}, maxwell3d{maxwell3d_}, + gpu_memory{gpu_memory_}, streams{{CounterStream{static_cast<QueryCache&>(*this), + VideoCore::QueryType::SamplesPassed}}} {} void InvalidateRegion(VAddr addr, std::size_t size) { std::unique_lock lock{mutex}; @@ -118,29 +119,27 @@ public: */ void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) { std::unique_lock lock{mutex}; - auto& memory_manager = system.GPU().MemoryManager(); - const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr); - ASSERT(cpu_addr_opt); - VAddr cpu_addr = *cpu_addr_opt; + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); + ASSERT(cpu_addr); - CachedQuery* query = TryGet(cpu_addr); + CachedQuery* query = TryGet(*cpu_addr); if (!query) { - ASSERT_OR_EXECUTE(cpu_addr_opt, return;); - const auto host_ptr = memory_manager.GetPointer(gpu_addr); + ASSERT_OR_EXECUTE(cpu_addr, return;); + u8* const host_ptr = gpu_memory.GetPointer(gpu_addr); - query = Register(type, cpu_addr, host_ptr, timestamp.has_value()); + query = Register(type, *cpu_addr, host_ptr, timestamp.has_value()); } query->BindCounter(Stream(type).Current(), timestamp); if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) { - AsyncFlushQuery(cpu_addr); + AsyncFlushQuery(*cpu_addr); } } /// Updates counters from GPU state. Expected to be called once per draw, clear or dispatch. void UpdateCounters() { std::unique_lock lock{mutex}; - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; Stream(VideoCore::QueryType::SamplesPassed).Update(regs.samplecnt_enable); } @@ -206,9 +205,6 @@ public: committed_flushes.pop_front(); } -protected: - std::array<QueryPool, VideoCore::NumQueryTypes> query_pools; - private: /// Flushes a memory range to guest memory and removes it from the cache. void FlushAndRemoveRegion(VAddr addr, std::size_t size) { @@ -270,8 +266,9 @@ private: static constexpr std::uintptr_t PAGE_SIZE = 4096; static constexpr unsigned PAGE_BITS = 12; - Core::System& system; VideoCore::RasterizerInterface& rasterizer; + Tegra::Engines::Maxwell3D& maxwell3d; + Tegra::MemoryManager& gpu_memory; std::recursive_mutex mutex; diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index 3cbdac8e7..b3e0919f8 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -106,11 +106,8 @@ public: virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {} /// Initialize disk cached resources for the game being emulated - virtual void LoadDiskResources(const std::atomic_bool& stop_loading = false, - const DiskResourceLoadCallback& callback = {}) {} - - /// Initializes renderer dirty flags - virtual void SetupDirtyFlags() {} + virtual void LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading, + const DiskResourceLoadCallback& callback) {} /// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver. GuestDriverProfile& AccessGuestDriverProfile() { diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp index dfb06e87e..a93a1732c 100644 --- a/src/video_core/renderer_base.cpp +++ b/src/video_core/renderer_base.cpp @@ -9,7 +9,9 @@ namespace VideoCore { -RendererBase::RendererBase(Core::Frontend::EmuWindow& window) : render_window{window} { +RendererBase::RendererBase(Core::Frontend::EmuWindow& window_, + std::unique_ptr<Core::Frontend::GraphicsContext> context_) + : render_window{window_}, context{std::move(context_)} { RefreshBaseSettings(); } diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h index 1d85219b6..5c650808b 100644 --- a/src/video_core/renderer_base.h +++ b/src/video_core/renderer_base.h @@ -15,7 +15,8 @@ namespace Core::Frontend { class EmuWindow; -} +class GraphicsContext; +} // namespace Core::Frontend namespace VideoCore { @@ -25,14 +26,15 @@ struct RendererSettings { // Screenshot std::atomic<bool> screenshot_requested{false}; - void* screenshot_bits; + void* screenshot_bits{}; std::function<void()> screenshot_complete_callback; Layout::FramebufferLayout screenshot_framebuffer_layout; }; class RendererBase : NonCopyable { public: - explicit RendererBase(Core::Frontend::EmuWindow& window); + explicit RendererBase(Core::Frontend::EmuWindow& window, + std::unique_ptr<Core::Frontend::GraphicsContext> context); virtual ~RendererBase(); /// Initialize the renderer @@ -44,11 +46,6 @@ public: /// Finalize rendering the guest frame and draw into the presentation texture virtual void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) = 0; - /// Draws the latest frame to the window waiting timeout_ms for a frame to arrive (Renderer - /// specific implementation) - /// Returns true if a frame was drawn - virtual bool TryPresent(int timeout_ms) = 0; - // Getter/setter functions: // ------------------------ @@ -68,6 +65,14 @@ public: return *rasterizer; } + Core::Frontend::GraphicsContext& Context() { + return *context; + } + + const Core::Frontend::GraphicsContext& Context() const { + return *context; + } + Core::Frontend::EmuWindow& GetRenderWindow() { return render_window; } @@ -94,6 +99,7 @@ public: protected: Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle. std::unique_ptr<RasterizerInterface> rasterizer; + std::unique_ptr<Core::Frontend::GraphicsContext> context; f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer int m_current_frame = 0; ///< Current frame, should be set by the renderer diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index e866d8f2f..b1c4cd62f 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -59,9 +59,10 @@ void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst static_cast<GLintptr>(dst_offset), static_cast<GLsizeiptr>(size)); } -OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system, +OGLBufferCache::OGLBufferCache(VideoCore::RasterizerInterface& rasterizer, + Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory, const Device& device_, std::size_t stream_size) - : GenericBufferCache{rasterizer, system, + : GenericBufferCache{rasterizer, gpu_memory, cpu_memory, std::make_unique<OGLStreamBuffer>(device_, stream_size, true)}, device{device_} { if (!device.HasFastBufferSubData()) { diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index 88fdc0536..f75b32e31 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -52,7 +52,8 @@ private: using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>; class OGLBufferCache final : public GenericBufferCache { public: - explicit OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system, + explicit OGLBufferCache(VideoCore::RasterizerInterface& rasterizer, + Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory, const Device& device, std::size_t stream_size); ~OGLBufferCache(); diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index e7d95149f..a94e4f72e 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -193,7 +193,6 @@ bool IsASTCSupported() { Device::Device() : max_uniform_buffers{BuildMaxUniformBuffers()}, base_bindings{BuildBaseBindings()} { const std::string_view vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR)); - const std::string_view renderer = reinterpret_cast<const char*>(glGetString(GL_RENDERER)); const std::string_view version = reinterpret_cast<const char*>(glGetString(GL_VERSION)); const std::vector extensions = GetExtensions(); diff --git a/src/video_core/renderer_opengl/gl_fence_manager.cpp b/src/video_core/renderer_opengl/gl_fence_manager.cpp index ec5421afa..b532fdcc2 100644 --- a/src/video_core/renderer_opengl/gl_fence_manager.cpp +++ b/src/video_core/renderer_opengl/gl_fence_manager.cpp @@ -4,16 +4,17 @@ #include "common/assert.h" +#include <glad/glad.h> + #include "video_core/renderer_opengl/gl_buffer_cache.h" #include "video_core/renderer_opengl/gl_fence_manager.h" namespace OpenGL { -GLInnerFence::GLInnerFence(u32 payload, bool is_stubbed) - : VideoCommon::FenceBase(payload, is_stubbed), sync_object{} {} +GLInnerFence::GLInnerFence(u32 payload, bool is_stubbed) : FenceBase(payload, is_stubbed) {} GLInnerFence::GLInnerFence(GPUVAddr address, u32 payload, bool is_stubbed) - : VideoCommon::FenceBase(address, payload, is_stubbed), sync_object{} {} + : FenceBase(address, payload, is_stubbed) {} GLInnerFence::~GLInnerFence() = default; @@ -44,11 +45,10 @@ void GLInnerFence::Wait() { glClientWaitSync(sync_object.handle, 0, GL_TIMEOUT_IGNORED); } -FenceManagerOpenGL::FenceManagerOpenGL(Core::System& system, - VideoCore::RasterizerInterface& rasterizer, +FenceManagerOpenGL::FenceManagerOpenGL(VideoCore::RasterizerInterface& rasterizer, Tegra::GPU& gpu, TextureCacheOpenGL& texture_cache, OGLBufferCache& buffer_cache, QueryCache& query_cache) - : GenericFenceManager(system, rasterizer, texture_cache, buffer_cache, query_cache) {} + : GenericFenceManager{rasterizer, gpu, texture_cache, buffer_cache, query_cache} {} Fence FenceManagerOpenGL::CreateFence(u32 value, bool is_stubbed) { return std::make_shared<GLInnerFence>(value, is_stubbed); diff --git a/src/video_core/renderer_opengl/gl_fence_manager.h b/src/video_core/renderer_opengl/gl_fence_manager.h index c917b3343..da1dcdace 100644 --- a/src/video_core/renderer_opengl/gl_fence_manager.h +++ b/src/video_core/renderer_opengl/gl_fence_manager.h @@ -5,7 +5,6 @@ #pragma once #include <memory> -#include <glad/glad.h> #include "common/common_types.h" #include "video_core/fence_manager.h" @@ -38,9 +37,9 @@ using GenericFenceManager = class FenceManagerOpenGL final : public GenericFenceManager { public: - FenceManagerOpenGL(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - TextureCacheOpenGL& texture_cache, OGLBufferCache& buffer_cache, - QueryCache& query_cache); + explicit FenceManagerOpenGL(VideoCore::RasterizerInterface& rasterizer, Tegra::GPU& gpu, + TextureCacheOpenGL& texture_cache, OGLBufferCache& buffer_cache, + QueryCache& query_cache); protected: Fence CreateFence(u32 value, bool is_stubbed) override; diff --git a/src/video_core/renderer_opengl/gl_query_cache.cpp b/src/video_core/renderer_opengl/gl_query_cache.cpp index d7ba57aca..1a3d9720e 100644 --- a/src/video_core/renderer_opengl/gl_query_cache.cpp +++ b/src/video_core/renderer_opengl/gl_query_cache.cpp @@ -30,12 +30,11 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) { } // Anonymous namespace -QueryCache::QueryCache(Core::System& system, RasterizerOpenGL& gl_rasterizer) - : VideoCommon::QueryCacheBase< - QueryCache, CachedQuery, CounterStream, HostCounter, - std::vector<OGLQuery>>{system, - static_cast<VideoCore::RasterizerInterface&>(gl_rasterizer)}, - gl_rasterizer{gl_rasterizer} {} +QueryCache::QueryCache(RasterizerOpenGL& rasterizer, Tegra::Engines::Maxwell3D& maxwell3d, + Tegra::MemoryManager& gpu_memory) + : VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter>( + rasterizer, maxwell3d, gpu_memory), + gl_rasterizer{rasterizer} {} QueryCache::~QueryCache() = default; @@ -90,6 +89,8 @@ u64 HostCounter::BlockingQuery() const { CachedQuery::CachedQuery(QueryCache& cache, VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr) : VideoCommon::CachedQueryBase<HostCounter>{cpu_addr, host_ptr}, cache{&cache}, type{type} {} +CachedQuery::~CachedQuery() = default; + CachedQuery::CachedQuery(CachedQuery&& rhs) noexcept : VideoCommon::CachedQueryBase<HostCounter>(std::move(rhs)), cache{rhs.cache}, type{rhs.type} {} diff --git a/src/video_core/renderer_opengl/gl_query_cache.h b/src/video_core/renderer_opengl/gl_query_cache.h index d8e7052a1..82cac51ee 100644 --- a/src/video_core/renderer_opengl/gl_query_cache.h +++ b/src/video_core/renderer_opengl/gl_query_cache.h @@ -26,10 +26,11 @@ class RasterizerOpenGL; using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>; -class QueryCache final : public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, - HostCounter, std::vector<OGLQuery>> { +class QueryCache final + : public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> { public: - explicit QueryCache(Core::System& system, RasterizerOpenGL& rasterizer); + explicit QueryCache(RasterizerOpenGL& rasterizer, Tegra::Engines::Maxwell3D& maxwell3d, + Tegra::MemoryManager& gpu_memory); ~QueryCache(); OGLQuery AllocateQuery(VideoCore::QueryType type); @@ -40,6 +41,7 @@ public: private: RasterizerOpenGL& gl_rasterizer; + std::array<std::vector<OGLQuery>, VideoCore::NumQueryTypes> query_pools; }; class HostCounter final : public VideoCommon::HostCounterBase<QueryCache, HostCounter> { @@ -62,10 +64,12 @@ class CachedQuery final : public VideoCommon::CachedQueryBase<HostCounter> { public: explicit CachedQuery(QueryCache& cache, VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr); - CachedQuery(CachedQuery&& rhs) noexcept; - CachedQuery(const CachedQuery&) = delete; + ~CachedQuery() override; + CachedQuery(CachedQuery&& rhs) noexcept; CachedQuery& operator=(CachedQuery&& rhs) noexcept; + + CachedQuery(const CachedQuery&) = delete; CachedQuery& operator=(const CachedQuery&) = delete; void Flush() override; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 4af5824cd..bbb2eb17c 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -153,16 +153,19 @@ void UpdateBindlessPointers(GLenum target, GLuint64EXT* pointers, std::size_t nu } // Anonymous namespace -RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window, - const Device& device, ScreenInfo& info, - ProgramManager& program_manager, StateTracker& state_tracker) - : RasterizerAccelerated{system.Memory()}, device{device}, texture_cache{system, *this, device, - state_tracker}, - shader_cache{*this, system, emu_window, device}, query_cache{system, *this}, - buffer_cache{*this, system, device, STREAM_BUFFER_SIZE}, - fence_manager{system, *this, texture_cache, buffer_cache, query_cache}, system{system}, - screen_info{info}, program_manager{program_manager}, state_tracker{state_tracker}, - async_shaders{emu_window} { +RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu_, + Core::Memory::Memory& cpu_memory, const Device& device_, + ScreenInfo& screen_info_, ProgramManager& program_manager_, + StateTracker& state_tracker_) + : RasterizerAccelerated{cpu_memory}, gpu(gpu_), maxwell3d(gpu.Maxwell3D()), + kepler_compute(gpu.KeplerCompute()), gpu_memory(gpu.MemoryManager()), device(device_), + screen_info(screen_info_), program_manager(program_manager_), state_tracker(state_tracker_), + texture_cache(*this, maxwell3d, gpu_memory, device, state_tracker), + shader_cache(*this, emu_window, gpu, maxwell3d, kepler_compute, gpu_memory, device), + query_cache(*this, maxwell3d, gpu_memory), + buffer_cache(*this, gpu_memory, cpu_memory, device, STREAM_BUFFER_SIZE), + fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache), + async_shaders(emu_window) { CheckExtensions(); unified_uniform_buffer.Create(); @@ -196,8 +199,7 @@ void RasterizerOpenGL::CheckExtensions() { } void RasterizerOpenGL::SetupVertexFormat() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::VertexFormats]) { return; } @@ -217,7 +219,7 @@ void RasterizerOpenGL::SetupVertexFormat() { } flags[Dirty::VertexFormat0 + index] = false; - const auto attrib = gpu.regs.vertex_attrib_format[index]; + const auto attrib = maxwell3d.regs.vertex_attrib_format[index]; const auto gl_index = static_cast<GLuint>(index); // Disable constant attributes. @@ -241,8 +243,7 @@ void RasterizerOpenGL::SetupVertexFormat() { } void RasterizerOpenGL::SetupVertexBuffer() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::VertexBuffers]) { return; } @@ -253,7 +254,7 @@ void RasterizerOpenGL::SetupVertexBuffer() { const bool use_unified_memory = device.HasVertexBufferUnifiedMemory(); // Upload all guest vertex arrays sequentially to our buffer - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; for (std::size_t index = 0; index < NUM_SUPPORTED_VERTEX_BINDINGS; ++index) { if (!flags[Dirty::VertexBuffer0 + index]) { continue; @@ -290,14 +291,13 @@ void RasterizerOpenGL::SetupVertexBuffer() { } void RasterizerOpenGL::SetupVertexInstances() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::VertexInstances]) { return; } flags[Dirty::VertexInstances] = false; - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; for (std::size_t index = 0; index < NUM_SUPPORTED_VERTEX_ATTRIBUTES; ++index) { if (!flags[Dirty::VertexInstance0 + index]) { continue; @@ -313,7 +313,7 @@ void RasterizerOpenGL::SetupVertexInstances() { GLintptr RasterizerOpenGL::SetupIndexBuffer() { MICROPROFILE_SCOPE(OpenGL_Index); - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; const std::size_t size = CalculateIndexBufferSize(); const auto info = buffer_cache.UploadMemory(regs.index_array.IndexStart(), size); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, info.handle); @@ -322,15 +322,14 @@ GLintptr RasterizerOpenGL::SetupIndexBuffer() { void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { MICROPROFILE_SCOPE(OpenGL_Shader); - auto& gpu = system.GPU().Maxwell3D(); u32 clip_distances = 0; for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) { - const auto& shader_config = gpu.regs.shader_config[index]; + const auto& shader_config = maxwell3d.regs.shader_config[index]; const auto program{static_cast<Maxwell::ShaderProgram>(index)}; // Skip stages that are not enabled - if (!gpu.regs.IsShaderConfigEnabled(index)) { + if (!maxwell3d.regs.IsShaderConfigEnabled(index)) { switch (program) { case Maxwell::ShaderProgram::Geometry: program_manager.UseGeometryShader(0); @@ -391,11 +390,11 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { } SyncClipEnabled(clip_distances); - gpu.dirty.flags[Dirty::Shaders] = false; + maxwell3d.dirty.flags[Dirty::Shaders] = false; } std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; std::size_t size = 0; for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) { @@ -413,34 +412,27 @@ std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const { } std::size_t RasterizerOpenGL::CalculateIndexBufferSize() const { - const auto& regs = system.GPU().Maxwell3D().regs; - - return static_cast<std::size_t>(regs.index_array.count) * - static_cast<std::size_t>(regs.index_array.FormatSizeInBytes()); + return static_cast<std::size_t>(maxwell3d.regs.index_array.count) * + static_cast<std::size_t>(maxwell3d.regs.index_array.FormatSizeInBytes()); } -void RasterizerOpenGL::LoadDiskResources(const std::atomic_bool& stop_loading, +void RasterizerOpenGL::LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback) { - shader_cache.LoadDiskCache(stop_loading, callback); -} - -void RasterizerOpenGL::SetupDirtyFlags() { - state_tracker.Initialize(); + shader_cache.LoadDiskCache(title_id, stop_loading, callback); } void RasterizerOpenGL::ConfigureFramebuffers() { MICROPROFILE_SCOPE(OpenGL_Framebuffer); - auto& gpu = system.GPU().Maxwell3D(); - if (!gpu.dirty.flags[VideoCommon::Dirty::RenderTargets]) { + if (!maxwell3d.dirty.flags[VideoCommon::Dirty::RenderTargets]) { return; } - gpu.dirty.flags[VideoCommon::Dirty::RenderTargets] = false; + maxwell3d.dirty.flags[VideoCommon::Dirty::RenderTargets] = false; texture_cache.GuardRenderTargets(true); View depth_surface = texture_cache.GetDepthBufferSurface(true); - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; UNIMPLEMENTED_IF(regs.rt_separate_frag_data == 0); // Bind the framebuffer surfaces @@ -472,8 +464,7 @@ void RasterizerOpenGL::ConfigureFramebuffers() { } void RasterizerOpenGL::ConfigureClearFramebuffer(bool using_color, bool using_depth_stencil) { - auto& gpu = system.GPU().Maxwell3D(); - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; texture_cache.GuardRenderTargets(true); View color_surface; @@ -523,12 +514,11 @@ void RasterizerOpenGL::ConfigureClearFramebuffer(bool using_color, bool using_de } void RasterizerOpenGL::Clear() { - const auto& gpu = system.GPU().Maxwell3D(); - if (!gpu.ShouldExecute()) { + if (!maxwell3d.ShouldExecute()) { return; } - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; bool use_color{}; bool use_depth{}; bool use_stencil{}; @@ -593,7 +583,6 @@ void RasterizerOpenGL::Clear() { void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { MICROPROFILE_SCOPE(OpenGL_Drawing); - auto& gpu = system.GPU().Maxwell3D(); query_cache.UpdateCounters(); @@ -641,7 +630,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { if (invalidated) { // When the stream buffer has been invalidated, we have to consider vertex buffers as dirty - auto& dirty = gpu.dirty.flags; + auto& dirty = maxwell3d.dirty.flags; dirty[Dirty::VertexBuffers] = true; for (int index = Dirty::VertexBuffer0; index <= Dirty::VertexBuffer31; ++index) { dirty[index] = true; @@ -662,7 +651,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { // Setup emulation uniform buffer. if (!device.UseAssemblyShaders()) { MaxwellUniformData ubo; - ubo.SetFromRegs(gpu); + ubo.SetFromRegs(maxwell3d); const auto info = buffer_cache.UploadHostMemory(&ubo, sizeof(ubo), device.GetUniformBufferAlignment()); glBindBufferRange(GL_UNIFORM_BUFFER, EmulationUniformBlockBinding, info.handle, info.offset, @@ -671,7 +660,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { // Setup shaders and their used resources. texture_cache.GuardSamplers(true); - const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(gpu.regs.draw.topology); + const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(maxwell3d.regs.draw.topology); SetupShaders(primitive_mode); texture_cache.GuardSamplers(false); @@ -688,14 +677,14 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { BeginTransformFeedback(primitive_mode); - const GLuint base_instance = static_cast<GLuint>(gpu.regs.vb_base_instance); + const GLuint base_instance = static_cast<GLuint>(maxwell3d.regs.vb_base_instance); const GLsizei num_instances = - static_cast<GLsizei>(is_instanced ? gpu.mme_draw.instance_count : 1); + static_cast<GLsizei>(is_instanced ? maxwell3d.mme_draw.instance_count : 1); if (is_indexed) { - const GLint base_vertex = static_cast<GLint>(gpu.regs.vb_element_base); - const GLsizei num_vertices = static_cast<GLsizei>(gpu.regs.index_array.count); + const GLint base_vertex = static_cast<GLint>(maxwell3d.regs.vb_element_base); + const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d.regs.index_array.count); const GLvoid* offset = reinterpret_cast<const GLvoid*>(index_buffer_offset); - const GLenum format = MaxwellToGL::IndexFormat(gpu.regs.index_array.format); + const GLenum format = MaxwellToGL::IndexFormat(maxwell3d.regs.index_array.format); if (num_instances == 1 && base_instance == 0 && base_vertex == 0) { glDrawElements(primitive_mode, num_vertices, format, offset); } else if (num_instances == 1 && base_instance == 0) { @@ -714,8 +703,8 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { base_instance); } } else { - const GLint base_vertex = static_cast<GLint>(gpu.regs.vertex_buffer.first); - const GLsizei num_vertices = static_cast<GLsizei>(gpu.regs.vertex_buffer.count); + const GLint base_vertex = static_cast<GLint>(maxwell3d.regs.vertex_buffer.first); + const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d.regs.vertex_buffer.count); if (num_instances == 1 && base_instance == 0) { glDrawArrays(primitive_mode, base_vertex, num_vertices); } else if (base_instance == 0) { @@ -730,7 +719,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { ++num_queued_commands; - system.GPU().TickWork(); + gpu.TickWork(); } void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) { @@ -753,7 +742,8 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) { buffer_cache.Unmap(); - const auto& launch_desc = system.GPU().KeplerCompute().launch_description; + const auto& launch_desc = kepler_compute.launch_description; + program_manager.BindCompute(kernel->GetHandle()); glDispatchCompute(launch_desc.grid_dim_x, launch_desc.grid_dim_y, launch_desc.grid_dim_z); ++num_queued_commands; } @@ -815,17 +805,14 @@ void RasterizerOpenGL::SyncGuestHost() { } void RasterizerOpenGL::SignalSemaphore(GPUVAddr addr, u32 value) { - auto& gpu{system.GPU()}; if (!gpu.IsAsync()) { - auto& memory_manager{gpu.MemoryManager()}; - memory_manager.Write<u32>(addr, value); + gpu_memory.Write<u32>(addr, value); return; } fence_manager.SignalSemaphore(addr, value); } void RasterizerOpenGL::SignalSyncPoint(u32 value) { - auto& gpu{system.GPU()}; if (!gpu.IsAsync()) { gpu.IncrementSyncPoint(value); return; @@ -834,7 +821,6 @@ void RasterizerOpenGL::SignalSyncPoint(u32 value) { } void RasterizerOpenGL::ReleaseFences() { - auto& gpu{system.GPU()}; if (!gpu.IsAsync()) { return; } @@ -920,7 +906,7 @@ void RasterizerOpenGL::SetupDrawConstBuffers(std::size_t stage_index, Shader* sh GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV}; MICROPROFILE_SCOPE(OpenGL_UBO); - const auto& stages = system.GPU().Maxwell3D().state.shader_stages; + const auto& stages = maxwell3d.state.shader_stages; const auto& shader_stage = stages[stage_index]; const auto& entries = shader->GetEntries(); const bool use_unified = entries.use_unified_uniforms; @@ -945,7 +931,7 @@ void RasterizerOpenGL::SetupDrawConstBuffers(std::size_t stage_index, Shader* sh void RasterizerOpenGL::SetupComputeConstBuffers(Shader* kernel) { MICROPROFILE_SCOPE(OpenGL_UBO); - const auto& launch_desc = system.GPU().KeplerCompute().launch_description; + const auto& launch_desc = kepler_compute.launch_description; const auto& entries = kernel->GetEntries(); const bool use_unified = entries.use_unified_uniforms; @@ -1018,9 +1004,7 @@ void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, Shader* sh GL_GEOMETRY_PROGRAM_NV, GL_FRAGMENT_PROGRAM_NV, }; - auto& gpu{system.GPU()}; - auto& memory_manager{gpu.MemoryManager()}; - const auto& cbufs{gpu.Maxwell3D().state.shader_stages[stage_index]}; + const auto& cbufs{maxwell3d.state.shader_stages[stage_index]}; const auto& entries{shader->GetEntries().global_memory_entries}; std::array<GLuint64EXT, 32> pointers; @@ -1030,8 +1014,8 @@ void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, Shader* sh u32 binding = assembly_shaders ? 0 : device.GetBaseBindings(stage_index).shader_storage_buffer; for (const auto& entry : entries) { const GPUVAddr addr{cbufs.const_buffers[entry.cbuf_index].address + entry.cbuf_offset}; - const GPUVAddr gpu_addr{memory_manager.Read<u64>(addr)}; - const u32 size{memory_manager.Read<u32>(addr + 8)}; + const GPUVAddr gpu_addr{gpu_memory.Read<u64>(addr)}; + const u32 size{gpu_memory.Read<u32>(addr + 8)}; SetupGlobalMemory(binding, entry, gpu_addr, size, &pointers[binding]); ++binding; } @@ -1041,9 +1025,7 @@ void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, Shader* sh } void RasterizerOpenGL::SetupComputeGlobalMemory(Shader* kernel) { - auto& gpu{system.GPU()}; - auto& memory_manager{gpu.MemoryManager()}; - const auto& cbufs{gpu.KeplerCompute().launch_description.const_buffer_config}; + const auto& cbufs{kepler_compute.launch_description.const_buffer_config}; const auto& entries{kernel->GetEntries().global_memory_entries}; std::array<GLuint64EXT, 32> pointers; @@ -1052,8 +1034,8 @@ void RasterizerOpenGL::SetupComputeGlobalMemory(Shader* kernel) { u32 binding = 0; for (const auto& entry : entries) { const GPUVAddr addr{cbufs[entry.cbuf_index].Address() + entry.cbuf_offset}; - const GPUVAddr gpu_addr{memory_manager.Read<u64>(addr)}; - const u32 size{memory_manager.Read<u32>(addr + 8)}; + const GPUVAddr gpu_addr{gpu_memory.Read<u64>(addr)}; + const u32 size{gpu_memory.Read<u32>(addr + 8)}; SetupGlobalMemory(binding, entry, gpu_addr, size, &pointers[binding]); ++binding; } @@ -1077,7 +1059,6 @@ void RasterizerOpenGL::SetupGlobalMemory(u32 binding, const GlobalMemoryEntry& e void RasterizerOpenGL::SetupDrawTextures(std::size_t stage_index, Shader* shader) { MICROPROFILE_SCOPE(OpenGL_Texture); - const auto& maxwell3d = system.GPU().Maxwell3D(); u32 binding = device.GetBaseBindings(stage_index).sampler; for (const auto& entry : shader->GetEntries().samplers) { const auto shader_type = static_cast<ShaderType>(stage_index); @@ -1090,11 +1071,10 @@ void RasterizerOpenGL::SetupDrawTextures(std::size_t stage_index, Shader* shader void RasterizerOpenGL::SetupComputeTextures(Shader* kernel) { MICROPROFILE_SCOPE(OpenGL_Texture); - const auto& compute = system.GPU().KeplerCompute(); u32 binding = 0; for (const auto& entry : kernel->GetEntries().samplers) { for (std::size_t i = 0; i < entry.size; ++i) { - const auto texture = GetTextureInfo(compute, entry, ShaderType::Compute, i); + const auto texture = GetTextureInfo(kepler_compute, entry, ShaderType::Compute, i); SetupTexture(binding++, texture, entry); } } @@ -1118,20 +1098,18 @@ void RasterizerOpenGL::SetupTexture(u32 binding, const Tegra::Texture::FullTextu } void RasterizerOpenGL::SetupDrawImages(std::size_t stage_index, Shader* shader) { - const auto& maxwell3d = system.GPU().Maxwell3D(); u32 binding = device.GetBaseBindings(stage_index).image; for (const auto& entry : shader->GetEntries().images) { - const auto shader_type = static_cast<Tegra::Engines::ShaderType>(stage_index); + const auto shader_type = static_cast<ShaderType>(stage_index); const auto tic = GetTextureInfo(maxwell3d, entry, shader_type).tic; SetupImage(binding++, tic, entry); } } void RasterizerOpenGL::SetupComputeImages(Shader* shader) { - const auto& compute = system.GPU().KeplerCompute(); u32 binding = 0; for (const auto& entry : shader->GetEntries().images) { - const auto tic = GetTextureInfo(compute, entry, Tegra::Engines::ShaderType::Compute).tic; + const auto tic = GetTextureInfo(kepler_compute, entry, ShaderType::Compute).tic; SetupImage(binding++, tic, entry); } } @@ -1151,9 +1129,8 @@ void RasterizerOpenGL::SetupImage(u32 binding, const Tegra::Texture::TICEntry& t } void RasterizerOpenGL::SyncViewport() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; - const auto& regs = gpu.regs; + auto& flags = maxwell3d.dirty.flags; + const auto& regs = maxwell3d.regs; const bool dirty_viewport = flags[Dirty::Viewports]; const bool dirty_clip_control = flags[Dirty::ClipControl]; @@ -1225,25 +1202,23 @@ void RasterizerOpenGL::SyncViewport() { } void RasterizerOpenGL::SyncDepthClamp() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::DepthClampEnabled]) { return; } flags[Dirty::DepthClampEnabled] = false; - oglEnable(GL_DEPTH_CLAMP, gpu.regs.view_volume_clip_control.depth_clamp_disabled == 0); + oglEnable(GL_DEPTH_CLAMP, maxwell3d.regs.view_volume_clip_control.depth_clamp_disabled == 0); } void RasterizerOpenGL::SyncClipEnabled(u32 clip_mask) { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::ClipDistances] && !flags[Dirty::Shaders]) { return; } flags[Dirty::ClipDistances] = false; - clip_mask &= gpu.regs.clip_distance_enabled; + clip_mask &= maxwell3d.regs.clip_distance_enabled; if (clip_mask == last_clip_distance_mask) { return; } @@ -1259,9 +1234,8 @@ void RasterizerOpenGL::SyncClipCoef() { } void RasterizerOpenGL::SyncCullMode() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; - const auto& regs = gpu.regs; + auto& flags = maxwell3d.dirty.flags; + const auto& regs = maxwell3d.regs; if (flags[Dirty::CullTest]) { flags[Dirty::CullTest] = false; @@ -1276,26 +1250,24 @@ void RasterizerOpenGL::SyncCullMode() { } void RasterizerOpenGL::SyncPrimitiveRestart() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::PrimitiveRestart]) { return; } flags[Dirty::PrimitiveRestart] = false; - if (gpu.regs.primitive_restart.enabled) { + if (maxwell3d.regs.primitive_restart.enabled) { glEnable(GL_PRIMITIVE_RESTART); - glPrimitiveRestartIndex(gpu.regs.primitive_restart.index); + glPrimitiveRestartIndex(maxwell3d.regs.primitive_restart.index); } else { glDisable(GL_PRIMITIVE_RESTART); } } void RasterizerOpenGL::SyncDepthTestState() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; + const auto& regs = maxwell3d.regs; - const auto& regs = gpu.regs; if (flags[Dirty::DepthMask]) { flags[Dirty::DepthMask] = false; glDepthMask(regs.depth_write_enabled ? GL_TRUE : GL_FALSE); @@ -1313,14 +1285,13 @@ void RasterizerOpenGL::SyncDepthTestState() { } void RasterizerOpenGL::SyncStencilTestState() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::StencilTest]) { return; } flags[Dirty::StencilTest] = false; - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; oglEnable(GL_STENCIL_TEST, regs.stencil_enable); glStencilFuncSeparate(GL_FRONT, MaxwellToGL::ComparisonOp(regs.stencil_front_func_func), @@ -1345,25 +1316,24 @@ void RasterizerOpenGL::SyncStencilTestState() { } void RasterizerOpenGL::SyncRasterizeEnable() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::RasterizeEnable]) { return; } flags[Dirty::RasterizeEnable] = false; - oglEnable(GL_RASTERIZER_DISCARD, gpu.regs.rasterize_enable == 0); + oglEnable(GL_RASTERIZER_DISCARD, maxwell3d.regs.rasterize_enable == 0); } void RasterizerOpenGL::SyncPolygonModes() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::PolygonModes]) { return; } flags[Dirty::PolygonModes] = false; - if (gpu.regs.fill_rectangle) { + const auto& regs = maxwell3d.regs; + if (regs.fill_rectangle) { if (!GLAD_GL_NV_fill_rectangle) { LOG_ERROR(Render_OpenGL, "GL_NV_fill_rectangle used and not supported"); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); @@ -1376,27 +1346,26 @@ void RasterizerOpenGL::SyncPolygonModes() { return; } - if (gpu.regs.polygon_mode_front == gpu.regs.polygon_mode_back) { + if (regs.polygon_mode_front == regs.polygon_mode_back) { flags[Dirty::PolygonModeFront] = false; flags[Dirty::PolygonModeBack] = false; - glPolygonMode(GL_FRONT_AND_BACK, MaxwellToGL::PolygonMode(gpu.regs.polygon_mode_front)); + glPolygonMode(GL_FRONT_AND_BACK, MaxwellToGL::PolygonMode(regs.polygon_mode_front)); return; } if (flags[Dirty::PolygonModeFront]) { flags[Dirty::PolygonModeFront] = false; - glPolygonMode(GL_FRONT, MaxwellToGL::PolygonMode(gpu.regs.polygon_mode_front)); + glPolygonMode(GL_FRONT, MaxwellToGL::PolygonMode(regs.polygon_mode_front)); } if (flags[Dirty::PolygonModeBack]) { flags[Dirty::PolygonModeBack] = false; - glPolygonMode(GL_BACK, MaxwellToGL::PolygonMode(gpu.regs.polygon_mode_back)); + glPolygonMode(GL_BACK, MaxwellToGL::PolygonMode(regs.polygon_mode_back)); } } void RasterizerOpenGL::SyncColorMask() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::ColorMasks]) { return; } @@ -1405,7 +1374,7 @@ void RasterizerOpenGL::SyncColorMask() { const bool force = flags[Dirty::ColorMaskCommon]; flags[Dirty::ColorMaskCommon] = false; - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; if (regs.color_mask_common) { if (!force && !flags[Dirty::ColorMask0]) { return; @@ -1430,33 +1399,30 @@ void RasterizerOpenGL::SyncColorMask() { } void RasterizerOpenGL::SyncMultiSampleState() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::MultisampleControl]) { return; } flags[Dirty::MultisampleControl] = false; - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; oglEnable(GL_SAMPLE_ALPHA_TO_COVERAGE, regs.multisample_control.alpha_to_coverage); oglEnable(GL_SAMPLE_ALPHA_TO_ONE, regs.multisample_control.alpha_to_one); } void RasterizerOpenGL::SyncFragmentColorClampState() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::FragmentClampColor]) { return; } flags[Dirty::FragmentClampColor] = false; - glClampColor(GL_CLAMP_FRAGMENT_COLOR, gpu.regs.frag_color_clamp ? GL_TRUE : GL_FALSE); + glClampColor(GL_CLAMP_FRAGMENT_COLOR, maxwell3d.regs.frag_color_clamp ? GL_TRUE : GL_FALSE); } void RasterizerOpenGL::SyncBlendState() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; - const auto& regs = gpu.regs; + auto& flags = maxwell3d.dirty.flags; + const auto& regs = maxwell3d.regs; if (flags[Dirty::BlendColor]) { flags[Dirty::BlendColor] = false; @@ -1513,14 +1479,13 @@ void RasterizerOpenGL::SyncBlendState() { } void RasterizerOpenGL::SyncLogicOpState() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::LogicOp]) { return; } flags[Dirty::LogicOp] = false; - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; if (regs.logic_op.enable) { glEnable(GL_COLOR_LOGIC_OP); glLogicOp(MaxwellToGL::LogicOp(regs.logic_op.operation)); @@ -1530,14 +1495,13 @@ void RasterizerOpenGL::SyncLogicOpState() { } void RasterizerOpenGL::SyncScissorTest() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::Scissors]) { return; } flags[Dirty::Scissors] = false; - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; for (std::size_t index = 0; index < Maxwell::NumViewports; ++index) { if (!flags[Dirty::Scissor0 + index]) { continue; @@ -1556,16 +1520,15 @@ void RasterizerOpenGL::SyncScissorTest() { } void RasterizerOpenGL::SyncPointState() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::PointSize]) { return; } flags[Dirty::PointSize] = false; - oglEnable(GL_POINT_SPRITE, gpu.regs.point_sprite_enable); + oglEnable(GL_POINT_SPRITE, maxwell3d.regs.point_sprite_enable); - if (gpu.regs.vp_point_size.enable) { + if (maxwell3d.regs.vp_point_size.enable) { // By definition of GL_POINT_SIZE, it only matters if GL_PROGRAM_POINT_SIZE is disabled. glEnable(GL_PROGRAM_POINT_SIZE); return; @@ -1573,32 +1536,30 @@ void RasterizerOpenGL::SyncPointState() { // Limit the point size to 1 since nouveau sometimes sets a point size of 0 (and that's invalid // in OpenGL). - glPointSize(std::max(1.0f, gpu.regs.point_size)); + glPointSize(std::max(1.0f, maxwell3d.regs.point_size)); glDisable(GL_PROGRAM_POINT_SIZE); } void RasterizerOpenGL::SyncLineState() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::LineWidth]) { return; } flags[Dirty::LineWidth] = false; - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; oglEnable(GL_LINE_SMOOTH, regs.line_smooth_enable); glLineWidth(regs.line_smooth_enable ? regs.line_width_smooth : regs.line_width_aliased); } void RasterizerOpenGL::SyncPolygonOffset() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::PolygonOffset]) { return; } flags[Dirty::PolygonOffset] = false; - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; oglEnable(GL_POLYGON_OFFSET_FILL, regs.polygon_offset_fill_enable); oglEnable(GL_POLYGON_OFFSET_LINE, regs.polygon_offset_line_enable); oglEnable(GL_POLYGON_OFFSET_POINT, regs.polygon_offset_point_enable); @@ -1612,14 +1573,13 @@ void RasterizerOpenGL::SyncPolygonOffset() { } void RasterizerOpenGL::SyncAlphaTest() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::AlphaTest]) { return; } flags[Dirty::AlphaTest] = false; - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; if (regs.alpha_test_enabled && regs.rt_control.count > 1) { LOG_WARNING(Render_OpenGL, "Alpha testing with more than one render target is not tested"); } @@ -1633,20 +1593,19 @@ void RasterizerOpenGL::SyncAlphaTest() { } void RasterizerOpenGL::SyncFramebufferSRGB() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::FramebufferSRGB]) { return; } flags[Dirty::FramebufferSRGB] = false; - oglEnable(GL_FRAMEBUFFER_SRGB, gpu.regs.framebuffer_srgb); + oglEnable(GL_FRAMEBUFFER_SRGB, maxwell3d.regs.framebuffer_srgb); } void RasterizerOpenGL::SyncTransformFeedback() { // TODO(Rodrigo): Inject SKIP_COMPONENTS*_NV when required. An unimplemented message will signal // when this is required. - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; static constexpr std::size_t STRIDE = 3; std::array<GLint, 128 * STRIDE * Maxwell::NumTransformFeedbackBuffers> attribs; @@ -1698,7 +1657,7 @@ void RasterizerOpenGL::SyncTransformFeedback() { } void RasterizerOpenGL::BeginTransformFeedback(GLenum primitive_mode) { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; if (regs.tfb_enabled == 0) { return; } @@ -1741,7 +1700,7 @@ void RasterizerOpenGL::BeginTransformFeedback(GLenum primitive_mode) { } void RasterizerOpenGL::EndTransformFeedback() { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; if (regs.tfb_enabled == 0) { return; } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index ccc6f50f6..f451404b2 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -36,8 +36,8 @@ #include "video_core/shader/async_shaders.h" #include "video_core/textures/texture.h" -namespace Core { -class System; +namespace Core::Memory { +class Memory; } namespace Core::Frontend { @@ -55,9 +55,10 @@ struct DrawParameters; class RasterizerOpenGL : public VideoCore::RasterizerAccelerated { public: - explicit RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window, - const Device& device, ScreenInfo& info, - ProgramManager& program_manager, StateTracker& state_tracker); + explicit RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu, + Core::Memory::Memory& cpu_memory, const Device& device, + ScreenInfo& screen_info, ProgramManager& program_manager, + StateTracker& state_tracker); ~RasterizerOpenGL() override; void Draw(bool is_indexed, bool is_instanced) override; @@ -83,9 +84,8 @@ public: const Tegra::Engines::Fermi2D::Config& copy_config) override; bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, u32 pixel_stride) override; - void LoadDiskResources(const std::atomic_bool& stop_loading, + void LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback) override; - void SetupDirtyFlags() override; /// Returns true when there are commands queued to the OpenGL server. bool AnyCommandQueued() const { @@ -237,7 +237,15 @@ private: void SetupShaders(GLenum primitive_mode); + Tegra::GPU& gpu; + Tegra::Engines::Maxwell3D& maxwell3d; + Tegra::Engines::KeplerCompute& kepler_compute; + Tegra::MemoryManager& gpu_memory; + const Device& device; + ScreenInfo& screen_info; + ProgramManager& program_manager; + StateTracker& state_tracker; TextureCacheOpenGL texture_cache; ShaderCacheOpenGL shader_cache; @@ -247,10 +255,6 @@ private: OGLBufferCache buffer_cache; FenceManagerOpenGL fence_manager; - Core::System& system; - ScreenInfo& screen_info; - ProgramManager& program_manager; - StateTracker& state_tracker; VideoCommon::Shader::AsyncShaders async_shaders; static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024; diff --git a/src/video_core/renderer_opengl/gl_resource_manager.cpp b/src/video_core/renderer_opengl/gl_resource_manager.cpp index a787e27d2..0ebcec427 100644 --- a/src/video_core/renderer_opengl/gl_resource_manager.cpp +++ b/src/video_core/renderer_opengl/gl_resource_manager.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <string_view> #include <utility> #include <glad/glad.h> #include "common/common_types.h" @@ -82,11 +83,13 @@ void OGLSampler::Release() { handle = 0; } -void OGLShader::Create(const char* source, GLenum type) { - if (handle != 0) +void OGLShader::Create(std::string_view source, GLenum type) { + if (handle != 0) { return; - if (source == nullptr) + } + if (source.empty()) { return; + } MICROPROFILE_SCOPE(OpenGL_ResourceCreation); handle = GLShader::LoadShader(source, type); diff --git a/src/video_core/renderer_opengl/gl_resource_manager.h b/src/video_core/renderer_opengl/gl_resource_manager.h index b05cb641c..f48398669 100644 --- a/src/video_core/renderer_opengl/gl_resource_manager.h +++ b/src/video_core/renderer_opengl/gl_resource_manager.h @@ -4,6 +4,7 @@ #pragma once +#include <string_view> #include <utility> #include <glad/glad.h> #include "common/common_types.h" @@ -127,7 +128,7 @@ public: return *this; } - void Create(const char* source, GLenum type); + void Create(std::string_view source, GLenum type); void Release(); diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index eb49a36bf..bd56bed0c 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -22,6 +22,7 @@ #include "video_core/memory_manager.h" #include "video_core/renderer_opengl/gl_arb_decompiler.h" #include "video_core/renderer_opengl/gl_rasterizer.h" +#include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" #include "video_core/renderer_opengl/gl_shader_disk_cache.h" @@ -238,12 +239,11 @@ std::unique_ptr<Shader> Shader::CreateStageFromMemory( ProgramCode code_b, VideoCommon::Shader::AsyncShaders& async_shaders, VAddr cpu_addr) { const auto shader_type = GetShaderType(program_type); - auto& gpu = params.system.GPU(); + auto& gpu = params.gpu; gpu.ShaderNotify().MarkSharderBuilding(); auto registry = std::make_shared<Registry>(shader_type, gpu.Maxwell3D()); - if (!async_shaders.IsShaderAsync(params.system.GPU()) || - !params.device.UseAsynchronousShaders()) { + if (!async_shaders.IsShaderAsync(gpu) || !params.device.UseAsynchronousShaders()) { const ShaderIR ir(code, STAGE_MAIN_OFFSET, COMPILER_SETTINGS, *registry); // TODO(Rodrigo): Handle VertexA shaders // std::optional<ShaderIR> ir_b; @@ -286,11 +286,10 @@ std::unique_ptr<Shader> Shader::CreateStageFromMemory( std::unique_ptr<Shader> Shader::CreateKernelFromMemory(const ShaderParameters& params, ProgramCode code) { - auto& gpu = params.system.GPU(); + auto& gpu = params.gpu; gpu.ShaderNotify().MarkSharderBuilding(); - auto& engine = gpu.KeplerCompute(); - auto registry = std::make_shared<Registry>(ShaderType::Compute, engine); + auto registry = std::make_shared<Registry>(ShaderType::Compute, params.engine); const ShaderIR ir(code, KERNEL_MAIN_OFFSET, COMPILER_SETTINGS, *registry); const u64 uid = params.unique_identifier; auto program = BuildShader(params.device, ShaderType::Compute, uid, ir, *registry); @@ -319,15 +318,20 @@ std::unique_ptr<Shader> Shader::CreateFromCache(const ShaderParameters& params, precompiled_shader.registry, precompiled_shader.entries, precompiled_shader.program)); } -ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system, - Core::Frontend::EmuWindow& emu_window, const Device& device) - : VideoCommon::ShaderCache<Shader>{rasterizer}, system{system}, - emu_window{emu_window}, device{device}, disk_cache{system} {} +ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, + Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_, + Tegra::Engines::Maxwell3D& maxwell3d_, + Tegra::Engines::KeplerCompute& kepler_compute_, + Tegra::MemoryManager& gpu_memory_, const Device& device_) + : VideoCommon::ShaderCache<Shader>{rasterizer}, emu_window{emu_window_}, gpu{gpu_}, + gpu_memory{gpu_memory_}, maxwell3d{maxwell3d_}, + kepler_compute{kepler_compute_}, device{device_} {} ShaderCacheOpenGL::~ShaderCacheOpenGL() = default; -void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading, +void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback) { + disk_cache.BindTitleID(title_id); const std::optional transferable = disk_cache.LoadTransferable(); if (!transferable) { return; @@ -480,21 +484,19 @@ ProgramSharedPtr ShaderCacheOpenGL::GeneratePrecompiledProgram( Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program, VideoCommon::Shader::AsyncShaders& async_shaders) { - if (!system.GPU().Maxwell3D().dirty.flags[Dirty::Shaders]) { + if (!maxwell3d.dirty.flags[Dirty::Shaders]) { auto* last_shader = last_shaders[static_cast<std::size_t>(program)]; if (last_shader->IsBuilt()) { return last_shader; } } - auto& memory_manager{system.GPU().MemoryManager()}; - const GPUVAddr address{GetShaderAddress(system, program)}; + const GPUVAddr address{GetShaderAddress(maxwell3d, program)}; if (device.UseAsynchronousShaders() && async_shaders.HasCompletedWork()) { auto completed_work = async_shaders.GetCompletedWork(); for (auto& work : completed_work) { Shader* shader = TryGet(work.cpu_address); - auto& gpu = system.GPU(); gpu.ShaderNotify().MarkShaderComplete(); if (shader == nullptr) { continue; @@ -506,14 +508,13 @@ Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program, shader->AsyncGLASMBuilt(std::move(work.program.glasm)); } + auto& registry = shader->GetRegistry(); + ShaderDiskCacheEntry entry; entry.type = work.shader_type; entry.code = std::move(work.code); entry.code_b = std::move(work.code_b); entry.unique_identifier = work.uid; - - auto& registry = shader->GetRegistry(); - entry.bound_buffer = registry.GetBoundBuffer(); entry.graphics_info = registry.GetGraphicsInfo(); entry.keys = registry.GetKeys(); @@ -524,28 +525,28 @@ Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program, } // Look up shader in the cache based on address - const auto cpu_addr{memory_manager.GpuToCpuAddress(address)}; + const std::optional<VAddr> cpu_addr{gpu_memory.GpuToCpuAddress(address)}; if (Shader* const shader{cpu_addr ? TryGet(*cpu_addr) : null_shader.get()}) { return last_shaders[static_cast<std::size_t>(program)] = shader; } - const auto host_ptr{memory_manager.GetPointer(address)}; + const u8* const host_ptr{gpu_memory.GetPointer(address)}; // No shader found - create a new one - ProgramCode code{GetShaderCode(memory_manager, address, host_ptr, false)}; + ProgramCode code{GetShaderCode(gpu_memory, address, host_ptr, false)}; ProgramCode code_b; if (program == Maxwell::ShaderProgram::VertexA) { - const GPUVAddr address_b{GetShaderAddress(system, Maxwell::ShaderProgram::VertexB)}; - const u8* host_ptr_b = memory_manager.GetPointer(address_b); - code_b = GetShaderCode(memory_manager, address_b, host_ptr_b, false); + const GPUVAddr address_b{GetShaderAddress(maxwell3d, Maxwell::ShaderProgram::VertexB)}; + const u8* host_ptr_b = gpu_memory.GetPointer(address_b); + code_b = GetShaderCode(gpu_memory, address_b, host_ptr_b, false); } const std::size_t code_size = code.size() * sizeof(u64); const u64 unique_identifier = GetUniqueIdentifier( GetShaderType(program), program == Maxwell::ShaderProgram::VertexA, code, code_b); - const ShaderParameters params{system, disk_cache, device, - *cpu_addr, host_ptr, unique_identifier}; + const ShaderParameters params{gpu, maxwell3d, disk_cache, device, + *cpu_addr, host_ptr, unique_identifier}; std::unique_ptr<Shader> shader; const auto found = runtime_cache.find(unique_identifier); @@ -567,21 +568,20 @@ Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program, } Shader* ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) { - auto& memory_manager{system.GPU().MemoryManager()}; - const auto cpu_addr{memory_manager.GpuToCpuAddress(code_addr)}; + const std::optional<VAddr> cpu_addr{gpu_memory.GpuToCpuAddress(code_addr)}; if (Shader* const kernel = cpu_addr ? TryGet(*cpu_addr) : null_kernel.get()) { return kernel; } - const auto host_ptr{memory_manager.GetPointer(code_addr)}; // No kernel found, create a new one - ProgramCode code{GetShaderCode(memory_manager, code_addr, host_ptr, true)}; + const u8* host_ptr{gpu_memory.GetPointer(code_addr)}; + ProgramCode code{GetShaderCode(gpu_memory, code_addr, host_ptr, true)}; const std::size_t code_size{code.size() * sizeof(u64)}; const u64 unique_identifier{GetUniqueIdentifier(ShaderType::Compute, false, code)}; - const ShaderParameters params{system, disk_cache, device, - *cpu_addr, host_ptr, unique_identifier}; + const ShaderParameters params{gpu, kepler_compute, disk_cache, device, + *cpu_addr, host_ptr, unique_identifier}; std::unique_ptr<Shader> kernel; const auto found = runtime_cache.find(unique_identifier); diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 7528ac686..1708af06a 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -25,8 +25,8 @@ #include "video_core/shader/shader_ir.h" #include "video_core/shader_cache.h" -namespace Core { -class System; +namespace Tegra { +class MemoryManager; } namespace Core::Frontend { @@ -57,11 +57,12 @@ struct PrecompiledShader { }; struct ShaderParameters { - Core::System& system; + Tegra::GPU& gpu; + Tegra::Engines::ConstBufferEngineInterface& engine; ShaderDiskCacheOpenGL& disk_cache; const Device& device; VAddr cpu_addr; - u8* host_ptr; + const u8* host_ptr; u64 unique_identifier; }; @@ -118,12 +119,14 @@ private: class ShaderCacheOpenGL final : public VideoCommon::ShaderCache<Shader> { public: - explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system, - Core::Frontend::EmuWindow& emu_window, const Device& device); + explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::Frontend::EmuWindow& emu_window, + Tegra::GPU& gpu, Tegra::Engines::Maxwell3D& maxwell3d, + Tegra::Engines::KeplerCompute& kepler_compute, + Tegra::MemoryManager& gpu_memory, const Device& device); ~ShaderCacheOpenGL() override; /// Loads disk cache for the current game - void LoadDiskCache(const std::atomic_bool& stop_loading, + void LoadDiskCache(u64 title_id, const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback); /// Gets the current specified shader stage program @@ -138,9 +141,13 @@ private: const ShaderDiskCacheEntry& entry, const ShaderDiskCachePrecompiled& precompiled_entry, const std::unordered_set<GLenum>& supported_formats); - Core::System& system; Core::Frontend::EmuWindow& emu_window; + Tegra::GPU& gpu; + Tegra::MemoryManager& gpu_memory; + Tegra::Engines::Maxwell3D& maxwell3d; + Tegra::Engines::KeplerCompute& kepler_compute; const Device& device; + ShaderDiskCacheOpenGL disk_cache; std::unordered_map<u64, PrecompiledShader> runtime_cache; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 3f75fcd2b..bbb8fb095 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -813,7 +813,7 @@ private: const u8 location = static_cast<u8>(static_cast<u32>(index) * 4 + element); const auto it = transform_feedback.find(location); if (it == transform_feedback.end()) { - return {}; + return std::nullopt; } return it->second.components; } @@ -1295,21 +1295,21 @@ private: switch (element) { case 0: UNIMPLEMENTED(); - return {}; + return std::nullopt; case 1: if (stage == ShaderType::Vertex && !device.HasVertexViewportLayer()) { - return {}; + return std::nullopt; } return {{"gl_Layer", Type::Int}}; case 2: if (stage == ShaderType::Vertex && !device.HasVertexViewportLayer()) { - return {}; + return std::nullopt; } return {{"gl_ViewportIndex", Type::Int}}; case 3: return {{"gl_PointSize", Type::Float}}; } - return {}; + return std::nullopt; case Attribute::Index::FrontColor: return {{"gl_FrontColor"s + GetSwizzle(element), Type::Float}}; case Attribute::Index::FrontSecondaryColor: @@ -1332,7 +1332,7 @@ private: Type::Float}}; } UNIMPLEMENTED_MSG("Unhandled output attribute: {}", static_cast<u32>(attribute)); - return {}; + return std::nullopt; } } @@ -1443,8 +1443,10 @@ private: return expr + ", vec2(0.0), vec2(0.0))"; case TextureType::TextureCube: return expr + ", vec3(0.0), vec3(0.0))"; + default: + UNREACHABLE(); + break; } - UNREACHABLE(); } for (const auto& variant : extras) { diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index 52fbab3c1..166ee34e1 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -206,28 +206,32 @@ bool ShaderDiskCacheEntry::Save(Common::FS::IOFile& file) const { flat_bindless_samplers.size(); } -ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL(Core::System& system) : system{system} {} +ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL() = default; ShaderDiskCacheOpenGL::~ShaderDiskCacheOpenGL() = default; +void ShaderDiskCacheOpenGL::BindTitleID(u64 title_id_) { + title_id = title_id_; +} + std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTransferable() { // Skip games without title id - const bool has_title_id = system.CurrentProcess()->GetTitleID() != 0; + const bool has_title_id = title_id != 0; if (!Settings::values.use_disk_shader_cache.GetValue() || !has_title_id) { - return {}; + return std::nullopt; } Common::FS::IOFile file(GetTransferablePath(), "rb"); if (!file.IsOpen()) { LOG_INFO(Render_OpenGL, "No transferable shader cache found"); is_usable = true; - return {}; + return std::nullopt; } u32 version{}; if (file.ReadBytes(&version, sizeof(version)) != sizeof(version)) { LOG_ERROR(Render_OpenGL, "Failed to get transferable cache version, skipping it"); - return {}; + return std::nullopt; } if (version < NativeVersion) { @@ -235,12 +239,12 @@ std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTran file.Close(); InvalidateTransferable(); is_usable = true; - return {}; + return std::nullopt; } if (version > NativeVersion) { LOG_WARNING(Render_OpenGL, "Transferable shader cache was generated with a newer version " "of the emulator, skipping"); - return {}; + return std::nullopt; } // Version is valid, load the shaders @@ -249,7 +253,7 @@ std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTran ShaderDiskCacheEntry& entry = entries.emplace_back(); if (!entry.Load(file)) { LOG_ERROR(Render_OpenGL, "Failed to load transferable raw entry, skipping"); - return {}; + return std::nullopt; } } @@ -290,12 +294,12 @@ std::optional<std::vector<ShaderDiskCachePrecompiled>> ShaderDiskCacheOpenGL::Lo ShaderCacheVersionHash file_hash{}; if (!LoadArrayFromPrecompiled(file_hash.data(), file_hash.size())) { precompiled_cache_virtual_file_offset = 0; - return {}; + return std::nullopt; } if (GetShaderCacheVersionHash() != file_hash) { LOG_INFO(Render_OpenGL, "Precompiled cache is from another version of the emulator"); precompiled_cache_virtual_file_offset = 0; - return {}; + return std::nullopt; } std::vector<ShaderDiskCachePrecompiled> entries; @@ -305,15 +309,16 @@ std::optional<std::vector<ShaderDiskCachePrecompiled>> ShaderDiskCacheOpenGL::Lo if (!LoadObjectFromPrecompiled(entry.unique_identifier) || !LoadObjectFromPrecompiled(entry.binary_format) || !LoadObjectFromPrecompiled(binary_size)) { - return {}; + return std::nullopt; } entry.binary.resize(binary_size); if (!LoadArrayFromPrecompiled(entry.binary.data(), entry.binary.size())) { - return {}; + return std::nullopt; } } - return entries; + + return std::move(entries); } void ShaderDiskCacheOpenGL::InvalidateTransferable() { @@ -473,7 +478,7 @@ std::string ShaderDiskCacheOpenGL::GetBaseDir() const { } std::string ShaderDiskCacheOpenGL::GetTitleID() const { - return fmt::format("{:016X}", system.CurrentProcess()->GetTitleID()); + return fmt::format("{:016X}", title_id); } } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.h b/src/video_core/renderer_opengl/gl_shader_disk_cache.h index db2bb73bc..aef841c1d 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.h @@ -21,10 +21,6 @@ #include "video_core/engines/shader_type.h" #include "video_core/shader/registry.h" -namespace Core { -class System; -} - namespace Common::FS { class IOFile; } @@ -70,9 +66,12 @@ struct ShaderDiskCachePrecompiled { class ShaderDiskCacheOpenGL { public: - explicit ShaderDiskCacheOpenGL(Core::System& system); + explicit ShaderDiskCacheOpenGL(); ~ShaderDiskCacheOpenGL(); + /// Binds a title ID for all future operations. + void BindTitleID(u64 title_id); + /// Loads transferable cache. If file has a old version or on failure, it deletes the file. std::optional<std::vector<ShaderDiskCacheEntry>> LoadTransferable(); @@ -157,8 +156,6 @@ private: return LoadArrayFromPrecompiled(&object, 1); } - Core::System& system; - // Stores whole precompiled cache which will be read from or saved to the precompiled chache // file FileSys::VectorVfsFile precompiled_cache_virtual_file; @@ -168,8 +165,11 @@ private: // Stored transferable shaders std::unordered_set<u64> stored_transferable; + /// Title ID to operate on + u64 title_id = 0; + // The cache has been loaded at boot - bool is_usable{}; + bool is_usable = false; }; } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_shader_util.cpp b/src/video_core/renderer_opengl/gl_shader_util.cpp index 9e74eda0d..4bf0d6090 100644 --- a/src/video_core/renderer_opengl/gl_shader_util.cpp +++ b/src/video_core/renderer_opengl/gl_shader_util.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <string_view> #include <vector> #include <glad/glad.h> #include "common/assert.h" @@ -11,7 +12,8 @@ namespace OpenGL::GLShader { namespace { -const char* GetStageDebugName(GLenum type) { + +std::string_view StageDebugName(GLenum type) { switch (type) { case GL_VERTEX_SHADER: return "vertex"; @@ -25,12 +27,17 @@ const char* GetStageDebugName(GLenum type) { UNIMPLEMENTED(); return "unknown"; } + } // Anonymous namespace -GLuint LoadShader(const char* source, GLenum type) { - const char* debug_type = GetStageDebugName(type); +GLuint LoadShader(std::string_view source, GLenum type) { + const std::string_view debug_type = StageDebugName(type); const GLuint shader_id = glCreateShader(type); - glShaderSource(shader_id, 1, &source, nullptr); + + const GLchar* source_string = source.data(); + const GLint source_length = static_cast<GLint>(source.size()); + + glShaderSource(shader_id, 1, &source_string, &source_length); LOG_DEBUG(Render_OpenGL, "Compiling {} shader...", debug_type); glCompileShader(shader_id); diff --git a/src/video_core/renderer_opengl/gl_shader_util.h b/src/video_core/renderer_opengl/gl_shader_util.h index 03b7548c2..1b770532e 100644 --- a/src/video_core/renderer_opengl/gl_shader_util.h +++ b/src/video_core/renderer_opengl/gl_shader_util.h @@ -38,7 +38,7 @@ void LogShaderSource(T... shaders) { * @param source String of the GLSL shader program * @param type Type of the shader (GL_VERTEX_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER) */ -GLuint LoadShader(const char* source, GLenum type); +GLuint LoadShader(std::string_view source, GLenum type); /** * Utility function to create and compile an OpenGL GLSL shader program (vertex + fragment shader) diff --git a/src/video_core/renderer_opengl/gl_state_tracker.cpp b/src/video_core/renderer_opengl/gl_state_tracker.cpp index d24fad3de..6bcf831f2 100644 --- a/src/video_core/renderer_opengl/gl_state_tracker.cpp +++ b/src/video_core/renderer_opengl/gl_state_tracker.cpp @@ -214,10 +214,8 @@ void SetupDirtyMisc(Tables& tables) { } // Anonymous namespace -StateTracker::StateTracker(Core::System& system) : system{system} {} - -void StateTracker::Initialize() { - auto& dirty = system.GPU().Maxwell3D().dirty; +StateTracker::StateTracker(Tegra::GPU& gpu) : flags{gpu.Maxwell3D().dirty.flags} { + auto& dirty = gpu.Maxwell3D().dirty; auto& tables = dirty.tables; SetupDirtyRenderTargets(tables); SetupDirtyColorMasks(tables); diff --git a/src/video_core/renderer_opengl/gl_state_tracker.h b/src/video_core/renderer_opengl/gl_state_tracker.h index 0f823288e..9d127548f 100644 --- a/src/video_core/renderer_opengl/gl_state_tracker.h +++ b/src/video_core/renderer_opengl/gl_state_tracker.h @@ -13,8 +13,8 @@ #include "video_core/dirty_flags.h" #include "video_core/engines/maxwell_3d.h" -namespace Core { -class System; +namespace Tegra { +class GPU; } namespace OpenGL { @@ -90,9 +90,7 @@ static_assert(Last <= std::numeric_limits<u8>::max()); class StateTracker { public: - explicit StateTracker(Core::System& system); - - void Initialize(); + explicit StateTracker(Tegra::GPU& gpu); void BindIndexBuffer(GLuint new_index_buffer) { if (index_buffer == new_index_buffer) { @@ -103,7 +101,6 @@ public: } void NotifyScreenDrawVertexArray() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::VertexFormats] = true; flags[OpenGL::Dirty::VertexFormat0 + 0] = true; flags[OpenGL::Dirty::VertexFormat0 + 1] = true; @@ -117,98 +114,81 @@ public: } void NotifyPolygonModes() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::PolygonModes] = true; flags[OpenGL::Dirty::PolygonModeFront] = true; flags[OpenGL::Dirty::PolygonModeBack] = true; } void NotifyViewport0() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::Viewports] = true; flags[OpenGL::Dirty::Viewport0] = true; } void NotifyScissor0() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::Scissors] = true; flags[OpenGL::Dirty::Scissor0] = true; } void NotifyColorMask0() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::ColorMasks] = true; flags[OpenGL::Dirty::ColorMask0] = true; } void NotifyBlend0() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::BlendStates] = true; flags[OpenGL::Dirty::BlendState0] = true; } void NotifyFramebuffer() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[VideoCommon::Dirty::RenderTargets] = true; } void NotifyFrontFace() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::FrontFace] = true; } void NotifyCullTest() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::CullTest] = true; } void NotifyDepthMask() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::DepthMask] = true; } void NotifyDepthTest() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::DepthTest] = true; } void NotifyStencilTest() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::StencilTest] = true; } void NotifyPolygonOffset() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::PolygonOffset] = true; } void NotifyRasterizeEnable() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::RasterizeEnable] = true; } void NotifyFramebufferSRGB() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::FramebufferSRGB] = true; } void NotifyLogicOp() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::LogicOp] = true; } void NotifyClipControl() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::ClipControl] = true; } void NotifyAlphaTest() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::AlphaTest] = true; } private: - Core::System& system; + Tegra::Engines::Maxwell3D::DirtyState::Flags& flags; GLuint index_buffer = 0; }; diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 0a7bc9e2b..a863ef218 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -403,7 +403,7 @@ void CachedSurface::DecorateSurfaceName() { LabelGLObject(GL_TEXTURE, texture.handle, GetGpuAddr(), params.TargetName()); } -void CachedSurfaceView::DecorateViewName(GPUVAddr gpu_addr, std::string prefix) { +void CachedSurfaceView::DecorateViewName(GPUVAddr gpu_addr, const std::string& prefix) { LabelGLObject(GL_TEXTURE, main_view.handle, gpu_addr, prefix); } @@ -532,10 +532,12 @@ OGLTextureView CachedSurfaceView::CreateTextureView() const { return texture_view; } -TextureCacheOpenGL::TextureCacheOpenGL(Core::System& system, - VideoCore::RasterizerInterface& rasterizer, - const Device& device, StateTracker& state_tracker) - : TextureCacheBase{system, rasterizer, device.HasASTC()}, state_tracker{state_tracker} { +TextureCacheOpenGL::TextureCacheOpenGL(VideoCore::RasterizerInterface& rasterizer, + Tegra::Engines::Maxwell3D& maxwell3d, + Tegra::MemoryManager& gpu_memory, const Device& device, + StateTracker& state_tracker_) + : TextureCacheBase{rasterizer, maxwell3d, gpu_memory, device.HasASTC()}, state_tracker{ + state_tracker_} { src_framebuffer.Create(); dst_framebuffer.Create(); } diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h index bfc4ddf5d..7787134fc 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.h +++ b/src/video_core/renderer_opengl/gl_texture_cache.h @@ -90,7 +90,7 @@ public: Tegra::Texture::SwizzleSource z_source, Tegra::Texture::SwizzleSource w_source); - void DecorateViewName(GPUVAddr gpu_addr, std::string prefix); + void DecorateViewName(GPUVAddr gpu_addr, const std::string& prefix); void MarkAsModified(u64 tick) { surface.MarkAsModified(true, tick); @@ -129,8 +129,10 @@ private: class TextureCacheOpenGL final : public TextureCacheBase { public: - explicit TextureCacheOpenGL(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - const Device& device, StateTracker& state_tracker); + explicit TextureCacheOpenGL(VideoCore::RasterizerInterface& rasterizer, + Tegra::Engines::Maxwell3D& maxwell3d, + Tegra::MemoryManager& gpu_memory, const Device& device, + StateTracker& state_tracker); ~TextureCacheOpenGL(); protected: diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index fe9bd4b5a..a8be2aa37 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -47,6 +47,8 @@ inline GLenum VertexFormat(Maxwell::VertexAttribute attrib) { return GL_UNSIGNED_INT; case Maxwell::VertexAttribute::Size::Size_10_10_10_2: return GL_UNSIGNED_INT_2_10_10_10_REV; + default: + break; } break; case Maxwell::VertexAttribute::Type::SignedNorm: @@ -70,6 +72,8 @@ inline GLenum VertexFormat(Maxwell::VertexAttribute attrib) { return GL_INT; case Maxwell::VertexAttribute::Size::Size_10_10_10_2: return GL_INT_2_10_10_10_REV; + default: + break; } break; case Maxwell::VertexAttribute::Type::Float: @@ -84,6 +88,8 @@ inline GLenum VertexFormat(Maxwell::VertexAttribute attrib) { case Maxwell::VertexAttribute::Size::Size_32_32_32: case Maxwell::VertexAttribute::Size::Size_32_32_32_32: return GL_FLOAT; + default: + break; } break; } diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 14bbc3a1c..2ccca1993 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -21,6 +21,8 @@ #include "core/perf_stats.h" #include "core/settings.h" #include "core/telemetry_session.h" +#include "video_core/host_shaders/opengl_present_frag.h" +#include "video_core/host_shaders/opengl_present_vert.h" #include "video_core/morton.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_manager.h" @@ -30,60 +32,6 @@ namespace OpenGL { namespace { -constexpr std::size_t SWAP_CHAIN_SIZE = 3; - -struct Frame { - u32 width{}; /// Width of the frame (to detect resize) - u32 height{}; /// Height of the frame - bool color_reloaded{}; /// Texture attachment was recreated (ie: resized) - OpenGL::OGLRenderbuffer color{}; /// Buffer shared between the render/present FBO - OpenGL::OGLFramebuffer render{}; /// FBO created on the render thread - OpenGL::OGLFramebuffer present{}; /// FBO created on the present thread - GLsync render_fence{}; /// Fence created on the render thread - GLsync present_fence{}; /// Fence created on the presentation thread - bool is_srgb{}; /// Framebuffer is sRGB or RGB -}; - -constexpr char VERTEX_SHADER[] = R"( -#version 430 core - -out gl_PerVertex { - vec4 gl_Position; -}; - -layout (location = 0) in vec2 vert_position; -layout (location = 1) in vec2 vert_tex_coord; -layout (location = 0) out vec2 frag_tex_coord; - -// This is a truncated 3x3 matrix for 2D transformations: -// The upper-left 2x2 submatrix performs scaling/rotation/mirroring. -// The third column performs translation. -// The third row could be used for projection, which we don't need in 2D. It hence is assumed to -// implicitly be [0, 0, 1] -layout (location = 0) uniform mat3x2 modelview_matrix; - -void main() { - // Multiply input position by the rotscale part of the matrix and then manually translate by - // the last column. This is equivalent to using a full 3x3 matrix and expanding the vector - // to `vec3(vert_position.xy, 1.0)` - gl_Position = vec4(mat2(modelview_matrix) * vert_position + modelview_matrix[2], 0.0, 1.0); - frag_tex_coord = vert_tex_coord; -} -)"; - -constexpr char FRAGMENT_SHADER[] = R"( -#version 430 core - -layout (location = 0) in vec2 frag_tex_coord; -layout (location = 0) out vec4 color; - -layout (binding = 0) uniform sampler2D color_texture; - -void main() { - color = vec4(texture(color_texture, frag_tex_coord).rgb, 1.0f); -} -)"; - constexpr GLint PositionLocation = 0; constexpr GLint TexCoordLocation = 1; constexpr GLint ModelViewMatrixLocation = 0; @@ -96,24 +44,6 @@ struct ScreenRectVertex { std::array<GLfloat, 2> tex_coord; }; -/// Returns true if any debug tool is attached -bool HasDebugTool() { - const bool nsight = std::getenv("NVTX_INJECTION64_PATH") || std::getenv("NSIGHT_LAUNCHED"); - if (nsight) { - return true; - } - - GLint num_extensions; - glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions); - for (GLuint index = 0; index < static_cast<GLuint>(num_extensions); ++index) { - const auto name = reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, index)); - if (!std::strcmp(name, "GL_EXT_debug_tool")) { - return true; - } - } - return false; -} - /** * Defines a 1:1 pixel ortographic projection matrix with (0,0) on the top-left * corner and (width, height) on the lower-bottom. @@ -197,132 +127,15 @@ void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum severit } // Anonymous namespace -/** - * For smooth Vsync rendering, we want to always present the latest frame that the core generates, - * but also make sure that rendering happens at the pace that the frontend dictates. This is a - * helper class that the renderer uses to sync frames between the render thread and the presentation - * thread - */ -class FrameMailbox { -public: - std::mutex swap_chain_lock; - std::condition_variable present_cv; - std::array<Frame, SWAP_CHAIN_SIZE> swap_chain{}; - std::queue<Frame*> free_queue; - std::deque<Frame*> present_queue; - Frame* previous_frame{}; - - FrameMailbox() { - for (auto& frame : swap_chain) { - free_queue.push(&frame); - } - } - - ~FrameMailbox() { - // lock the mutex and clear out the present and free_queues and notify any people who are - // blocked to prevent deadlock on shutdown - std::scoped_lock lock{swap_chain_lock}; - std::queue<Frame*>().swap(free_queue); - present_queue.clear(); - present_cv.notify_all(); - } - - void ReloadPresentFrame(Frame* frame, u32 height, u32 width) { - frame->present.Release(); - frame->present.Create(); - GLint previous_draw_fbo{}; - glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &previous_draw_fbo); - glBindFramebuffer(GL_FRAMEBUFFER, frame->present.handle); - glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, - frame->color.handle); - if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { - LOG_CRITICAL(Render_OpenGL, "Failed to recreate present FBO!"); - } - glBindFramebuffer(GL_DRAW_FRAMEBUFFER, previous_draw_fbo); - frame->color_reloaded = false; - } - - void ReloadRenderFrame(Frame* frame, u32 width, u32 height) { - // Recreate the color texture attachment - frame->color.Release(); - frame->color.Create(); - const GLenum internal_format = frame->is_srgb ? GL_SRGB8 : GL_RGB8; - glNamedRenderbufferStorage(frame->color.handle, internal_format, width, height); - - // Recreate the FBO for the render target - frame->render.Release(); - frame->render.Create(); - glBindFramebuffer(GL_FRAMEBUFFER, frame->render.handle); - glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, - frame->color.handle); - if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { - LOG_CRITICAL(Render_OpenGL, "Failed to recreate render FBO!"); - } - - frame->width = width; - frame->height = height; - frame->color_reloaded = true; - } - - Frame* GetRenderFrame() { - std::unique_lock lock{swap_chain_lock}; - - // If theres no free frames, we will reuse the oldest render frame - if (free_queue.empty()) { - auto frame = present_queue.back(); - present_queue.pop_back(); - return frame; - } - - Frame* frame = free_queue.front(); - free_queue.pop(); - return frame; - } - - void ReleaseRenderFrame(Frame* frame) { - std::unique_lock lock{swap_chain_lock}; - present_queue.push_front(frame); - present_cv.notify_one(); - } - - Frame* TryGetPresentFrame(int timeout_ms) { - std::unique_lock lock{swap_chain_lock}; - // wait for new entries in the present_queue - present_cv.wait_for(lock, std::chrono::milliseconds(timeout_ms), - [&] { return !present_queue.empty(); }); - if (present_queue.empty()) { - // timed out waiting for a frame to draw so return the previous frame - return previous_frame; - } - - // free the previous frame and add it back to the free queue - if (previous_frame) { - free_queue.push(previous_frame); - } - - // the newest entries are pushed to the front of the queue - Frame* frame = present_queue.front(); - present_queue.pop_front(); - // remove all old entries from the present queue and move them back to the free_queue - for (auto f : present_queue) { - free_queue.push(f); - } - present_queue.clear(); - previous_frame = frame; - return frame; - } -}; - -RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system, - Core::Frontend::GraphicsContext& context) - : RendererBase{emu_window}, emu_window{emu_window}, system{system}, context{context}, - program_manager{device}, has_debug_tool{HasDebugTool()} {} +RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_, + Core::Frontend::EmuWindow& emu_window_, + Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_, + std::unique_ptr<Core::Frontend::GraphicsContext> context) + : RendererBase{emu_window_, std::move(context)}, telemetry_session{telemetry_session_}, + emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, program_manager{device} {} RendererOpenGL::~RendererOpenGL() = default; -MICROPROFILE_DEFINE(OpenGL_RenderFrame, "OpenGL", "Render Frame", MP_RGB(128, 128, 64)); -MICROPROFILE_DEFINE(OpenGL_WaitPresent, "OpenGL", "Wait For Present", MP_RGB(128, 128, 128)); - void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { if (!framebuffer) { return; @@ -331,79 +144,34 @@ void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { PrepareRendertarget(framebuffer); RenderScreenshot(); - Frame* frame; - { - MICROPROFILE_SCOPE(OpenGL_WaitPresent); - - frame = frame_mailbox->GetRenderFrame(); - - // Clean up sync objects before drawing + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); + DrawScreen(emu_window.GetFramebufferLayout()); - // INTEL driver workaround. We can't delete the previous render sync object until we are - // sure that the presentation is done - if (frame->present_fence) { - glClientWaitSync(frame->present_fence, 0, GL_TIMEOUT_IGNORED); - } - - // delete the draw fence if the frame wasn't presented - if (frame->render_fence) { - glDeleteSync(frame->render_fence); - frame->render_fence = 0; - } - - // wait for the presentation to be done - if (frame->present_fence) { - glWaitSync(frame->present_fence, 0, GL_TIMEOUT_IGNORED); - glDeleteSync(frame->present_fence); - frame->present_fence = 0; - } - } + ++m_current_frame; - { - MICROPROFILE_SCOPE(OpenGL_RenderFrame); - const auto& layout = render_window.GetFramebufferLayout(); - - // Recreate the frame if the size of the window has changed - if (layout.width != frame->width || layout.height != frame->height || - screen_info.display_srgb != frame->is_srgb) { - LOG_DEBUG(Render_OpenGL, "Reloading render frame"); - frame->is_srgb = screen_info.display_srgb; - frame_mailbox->ReloadRenderFrame(frame, layout.width, layout.height); - } - glBindFramebuffer(GL_DRAW_FRAMEBUFFER, frame->render.handle); - DrawScreen(layout); - // Create a fence for the frontend to wait on and swap this frame to OffTex - frame->render_fence = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); - glFlush(); - frame_mailbox->ReleaseRenderFrame(frame); - m_current_frame++; - rasterizer->TickFrame(); - } + rasterizer->TickFrame(); render_window.PollEvents(); - if (has_debug_tool) { - glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); - Present(0); - context.SwapBuffers(); - } + context->SwapBuffers(); } void RendererOpenGL::PrepareRendertarget(const Tegra::FramebufferConfig* framebuffer) { - if (framebuffer) { - // If framebuffer is provided, reload it from memory to a texture - if (screen_info.texture.width != static_cast<GLsizei>(framebuffer->width) || - screen_info.texture.height != static_cast<GLsizei>(framebuffer->height) || - screen_info.texture.pixel_format != framebuffer->pixel_format || - gl_framebuffer_data.empty()) { - // Reallocate texture if the framebuffer size has changed. - // This is expected to not happen very often and hence should not be a - // performance problem. - ConfigureFramebufferTexture(screen_info.texture, *framebuffer); - } - - // Load the framebuffer from memory, draw it to the screen, and swap buffers - LoadFBToScreenInfo(*framebuffer); + if (!framebuffer) { + return; + } + // If framebuffer is provided, reload it from memory to a texture + if (screen_info.texture.width != static_cast<GLsizei>(framebuffer->width) || + screen_info.texture.height != static_cast<GLsizei>(framebuffer->height) || + screen_info.texture.pixel_format != framebuffer->pixel_format || + gl_framebuffer_data.empty()) { + // Reallocate texture if the framebuffer size has changed. + // This is expected to not happen very often and hence should not be a + // performance problem. + ConfigureFramebufferTexture(screen_info.texture, *framebuffer); } + + // Load the framebuffer from memory, draw it to the screen, and swap buffers + LoadFBToScreenInfo(*framebuffer); } void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer) { @@ -423,7 +191,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format)}; const u32 bytes_per_pixel{VideoCore::Surface::GetBytesPerPixel(pixel_format)}; const u64 size_in_bytes{framebuffer.stride * framebuffer.height * bytes_per_pixel}; - u8* const host_ptr{system.Memory().GetPointer(framebuffer_addr)}; + u8* const host_ptr{cpu_memory.GetPointer(framebuffer_addr)}; rasterizer->FlushRegion(ToCacheAddr(host_ptr), size_in_bytes); // TODO(Rodrigo): Read this from HLE @@ -453,17 +221,15 @@ void RendererOpenGL::LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color } void RendererOpenGL::InitOpenGLObjects() { - frame_mailbox = std::make_unique<FrameMailbox>(); - glClearColor(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(), Settings::values.bg_blue.GetValue(), 0.0f); // Create shader programs OGLShader vertex_shader; - vertex_shader.Create(VERTEX_SHADER, GL_VERTEX_SHADER); + vertex_shader.Create(HostShaders::OPENGL_PRESENT_VERT, GL_VERTEX_SHADER); OGLShader fragment_shader; - fragment_shader.Create(FRAGMENT_SHADER, GL_FRAGMENT_SHADER); + fragment_shader.Create(HostShaders::OPENGL_PRESENT_FRAG, GL_FRAGMENT_SHADER); vertex_program.Create(true, false, vertex_shader.handle); fragment_program.Create(true, false, fragment_shader.handle); @@ -508,7 +274,6 @@ void RendererOpenGL::AddTelemetryFields() { LOG_INFO(Render_OpenGL, "GL_VENDOR: {}", gpu_vendor); LOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model); - auto& telemetry_session = system.TelemetrySession(); constexpr auto user_system = Common::Telemetry::FieldType::UserSystem; telemetry_session.AddField(user_system, "GPU_Vendor", gpu_vendor); telemetry_session.AddField(user_system, "GPU_Model", gpu_model); @@ -519,8 +284,8 @@ void RendererOpenGL::CreateRasterizer() { if (rasterizer) { return; } - rasterizer = std::make_unique<RasterizerOpenGL>(system, emu_window, device, screen_info, - program_manager, state_tracker); + rasterizer = std::make_unique<RasterizerOpenGL>(emu_window, gpu, cpu_memory, device, + screen_info, program_manager, state_tracker); } void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, @@ -683,51 +448,6 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { program_manager.RestoreGuestPipeline(); } -bool RendererOpenGL::TryPresent(int timeout_ms) { - if (has_debug_tool) { - LOG_DEBUG(Render_OpenGL, - "Skipping presentation because we are presenting on the main context"); - return false; - } - return Present(timeout_ms); -} - -bool RendererOpenGL::Present(int timeout_ms) { - const auto& layout = render_window.GetFramebufferLayout(); - auto frame = frame_mailbox->TryGetPresentFrame(timeout_ms); - if (!frame) { - LOG_DEBUG(Render_OpenGL, "TryGetPresentFrame returned no frame to present"); - return false; - } - - // Clearing before a full overwrite of a fbo can signal to drivers that they can avoid a - // readback since we won't be doing any blending - glClear(GL_COLOR_BUFFER_BIT); - - // Recreate the presentation FBO if the color attachment was changed - if (frame->color_reloaded) { - LOG_DEBUG(Render_OpenGL, "Reloading present frame"); - frame_mailbox->ReloadPresentFrame(frame, layout.width, layout.height); - } - glWaitSync(frame->render_fence, 0, GL_TIMEOUT_IGNORED); - // INTEL workaround. - // Normally we could just delete the draw fence here, but due to driver bugs, we can just delete - // it on the emulation thread without too much penalty - // glDeleteSync(frame.render_sync); - // frame.render_sync = 0; - - glBindFramebuffer(GL_READ_FRAMEBUFFER, frame->present.handle); - glBlitFramebuffer(0, 0, frame->width, frame->height, 0, 0, layout.width, layout.height, - GL_COLOR_BUFFER_BIT, GL_LINEAR); - - // Insert fence for the main thread to block on - frame->present_fence = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); - glFlush(); - - glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); - return true; -} - void RendererOpenGL::RenderScreenshot() { if (!renderer_settings.screenshot_requested) { return; @@ -742,7 +462,7 @@ void RendererOpenGL::RenderScreenshot() { screenshot_framebuffer.Create(); glBindFramebuffer(GL_FRAMEBUFFER, screenshot_framebuffer.handle); - Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout}; + const Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout}; GLuint renderbuffer; glGenRenderbuffers(1, &renderbuffer); diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index 8b18d32e6..9ef181f95 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -16,16 +16,25 @@ namespace Core { class System; -} +class TelemetrySession; +} // namespace Core namespace Core::Frontend { class EmuWindow; } +namespace Core::Memory { +class Memory; +} + namespace Layout { struct FramebufferLayout; } +namespace Tegra { +class GPU; +} + namespace OpenGL { /// Structure used for storing information about the textures for the Switch screen @@ -46,24 +55,17 @@ struct ScreenInfo { TextureInfo texture; }; -struct PresentationTexture { - u32 width = 0; - u32 height = 0; - OGLTexture texture; -}; - -class FrameMailbox; - class RendererOpenGL final : public VideoCore::RendererBase { public: - explicit RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system, - Core::Frontend::GraphicsContext& context); + explicit RendererOpenGL(Core::TelemetrySession& telemetry_session, + Core::Frontend::EmuWindow& emu_window, Core::Memory::Memory& cpu_memory, + Tegra::GPU& gpu, + std::unique_ptr<Core::Frontend::GraphicsContext> context); ~RendererOpenGL() override; bool Init() override; void ShutDown() override; void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override; - bool TryPresent(int timeout_ms) override; private: /// Initializes the OpenGL state and creates persistent objects. @@ -91,14 +93,13 @@ private: void PrepareRendertarget(const Tegra::FramebufferConfig* framebuffer); - bool Present(int timeout_ms); - + Core::TelemetrySession& telemetry_session; Core::Frontend::EmuWindow& emu_window; - Core::System& system; - Core::Frontend::GraphicsContext& context; - const Device device; + Core::Memory::Memory& cpu_memory; + Tegra::GPU& gpu; - StateTracker state_tracker{system}; + const Device device; + StateTracker state_tracker{gpu}; // OpenGL object IDs OGLBuffer vertex_buffer; @@ -120,13 +121,8 @@ private: std::vector<u8> gl_framebuffer_data; /// Used for transforming the framebuffer orientation - Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags; + Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags{}; Common::Rectangle<int> framebuffer_crop_rect; - - /// Frame presentation mailbox - std::unique_ptr<FrameMailbox> frame_mailbox; - - bool has_debug_tool = false; }; } // namespace OpenGL diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp index 81a39a3b8..da5c550ea 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -58,6 +58,7 @@ void FixedPipelineState::Fill(const Maxwell& regs, bool has_extended_dynamic_sta logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0); logic_op.Assign(PackLogicOp(regs.logic_op.operation)); rasterize_enable.Assign(regs.rasterize_enable != 0 ? 1 : 0); + topology.Assign(regs.draw.topology); std::memcpy(&point_size, ®s.point_size, sizeof(point_size)); // TODO: C++20 std::bit_cast @@ -131,7 +132,6 @@ void FixedPipelineState::BlendingAttachment::Fill(const Maxwell& regs, std::size } void FixedPipelineState::DynamicState::Fill(const Maxwell& regs) { - const u32 topology_index = static_cast<u32>(regs.draw.topology.Value()); u32 packed_front_face = PackFrontFace(regs.front_face); if (regs.screen_y_control.triangle_rast_flip != 0) { // Flip front face @@ -161,7 +161,6 @@ void FixedPipelineState::DynamicState::Fill(const Maxwell& regs) { depth_test_enable.Assign(regs.depth_test_enable); front_face.Assign(packed_front_face); depth_test_func.Assign(PackComparisonOp(regs.depth_test_func)); - topology.Assign(topology_index); cull_face.Assign(PackCullFace(regs.cull_face)); cull_enable.Assign(regs.cull_test_enabled != 0 ? 1 : 0); diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h index cdcbb65f5..2c18eeaae 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h @@ -150,9 +150,8 @@ struct FixedPipelineState { }; union { u32 raw2; - BitField<0, 4, u32> topology; - BitField<4, 2, u32> cull_face; - BitField<6, 1, u32> cull_enable; + BitField<0, 2, u32> cull_face; + BitField<2, 1, u32> cull_enable; }; std::array<VertexBinding, Maxwell::NumVertexArrays> vertex_bindings; @@ -169,10 +168,6 @@ struct FixedPipelineState { Maxwell::FrontFace FrontFace() const noexcept { return UnpackFrontFace(front_face.Value()); } - - constexpr Maxwell::PrimitiveTopology Topology() const noexcept { - return static_cast<Maxwell::PrimitiveTopology>(topology.Value()); - } }; union { @@ -190,6 +185,7 @@ struct FixedPipelineState { BitField<18, 1, u32> logic_op_enable; BitField<19, 4, u32> logic_op; BitField<23, 1, u32> rasterize_enable; + BitField<24, 4, Maxwell::PrimitiveTopology> topology; }; u32 point_size; std::array<u32, Maxwell::NumVertexArrays> binding_divisors; diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp index f8c77f4fa..d22de1d81 100644 --- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp +++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp @@ -78,9 +78,10 @@ VkSamplerAddressMode WrapMode(const VKDevice& device, Tegra::Texture::WrapMode w case Tegra::Texture::WrapMode::MirrorOnceBorder: UNIMPLEMENTED(); return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE; + default: + UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode)); + return {}; } - UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode)); - return {}; } VkCompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_func) { @@ -298,9 +299,10 @@ VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const VKDevice& device, return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; case Maxwell::PrimitiveTopology::Patches: return VK_PRIMITIVE_TOPOLOGY_PATCH_LIST; + default: + UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology)); + return {}; } - UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology)); - return {}; } VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttribute::Size size) { @@ -325,6 +327,8 @@ VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttrib return VK_FORMAT_R16G16B16A16_UNORM; case Maxwell::VertexAttribute::Size::Size_10_10_10_2: return VK_FORMAT_A2B10G10R10_UNORM_PACK32; + default: + break; } break; case Maxwell::VertexAttribute::Type::SignedNorm: @@ -347,6 +351,8 @@ VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttrib return VK_FORMAT_R16G16B16A16_SNORM; case Maxwell::VertexAttribute::Size::Size_10_10_10_2: return VK_FORMAT_A2B10G10R10_SNORM_PACK32; + default: + break; } break; case Maxwell::VertexAttribute::Type::UnsignedScaled: @@ -369,6 +375,8 @@ VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttrib return VK_FORMAT_R16G16B16A16_USCALED; case Maxwell::VertexAttribute::Size::Size_10_10_10_2: return VK_FORMAT_A2B10G10R10_USCALED_PACK32; + default: + break; } break; case Maxwell::VertexAttribute::Type::SignedScaled: @@ -391,6 +399,8 @@ VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttrib return VK_FORMAT_R16G16B16A16_SSCALED; case Maxwell::VertexAttribute::Size::Size_10_10_10_2: return VK_FORMAT_A2B10G10R10_SSCALED_PACK32; + default: + break; } break; case Maxwell::VertexAttribute::Type::UnsignedInt: @@ -421,6 +431,8 @@ VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttrib return VK_FORMAT_R32G32B32A32_UINT; case Maxwell::VertexAttribute::Size::Size_10_10_10_2: return VK_FORMAT_A2B10G10R10_UINT_PACK32; + default: + break; } break; case Maxwell::VertexAttribute::Type::SignedInt: @@ -451,6 +463,8 @@ VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttrib return VK_FORMAT_R32G32B32A32_SINT; case Maxwell::VertexAttribute::Size::Size_10_10_10_2: return VK_FORMAT_A2B10G10R10_SINT_PACK32; + default: + break; } break; case Maxwell::VertexAttribute::Type::Float: @@ -471,6 +485,8 @@ VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttrib return VK_FORMAT_R32G32B32_SFLOAT; case Maxwell::VertexAttribute::Size::Size_32_32_32_32: return VK_FORMAT_R32G32B32A32_SFLOAT; + default: + break; } break; } diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index 7ffc90cd0..f2610868e 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -25,9 +25,9 @@ #include "video_core/renderer_vulkan/renderer_vulkan.h" #include "video_core/renderer_vulkan/vk_blit_screen.h" #include "video_core/renderer_vulkan/vk_device.h" +#include "video_core/renderer_vulkan/vk_master_semaphore.h" #include "video_core/renderer_vulkan/vk_memory_manager.h" #include "video_core/renderer_vulkan/vk_rasterizer.h" -#include "video_core/renderer_vulkan/vk_resource_manager.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_state_tracker.h" #include "video_core/renderer_vulkan/vk_swapchain.h" @@ -56,7 +56,7 @@ VkBool32 DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT severity, VkDebugUtilsMessageTypeFlagsEXT type, const VkDebugUtilsMessengerCallbackDataEXT* data, [[maybe_unused]] void* user_data) { - const char* message{data->pMessage}; + const char* const message{data->pMessage}; if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT) { LOG_CRITICAL(Render_Vulkan, "{}", message); @@ -86,7 +86,7 @@ Common::DynamicLibrary OpenVulkanLibrary() { if (!library.Open(filename.c_str())) { // Android devices may not have libvulkan.so.1, only libvulkan.so. filename = Common::DynamicLibrary::GetVersionedFilename("vulkan"); - library.Open(filename.c_str()); + (void)library.Open(filename.c_str()); } #endif return library; @@ -240,8 +240,12 @@ std::string BuildCommaSeparatedExtensions(std::vector<std::string> available_ext } // Anonymous namespace -RendererVulkan::RendererVulkan(Core::Frontend::EmuWindow& window, Core::System& system) - : RendererBase(window), system{system} {} +RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_, + Core::Frontend::EmuWindow& emu_window, + Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_, + std::unique_ptr<Core::Frontend::GraphicsContext> context) + : RendererBase{emu_window, std::move(context)}, telemetry_session{telemetry_session_}, + cpu_memory{cpu_memory_}, gpu{gpu_} {} RendererVulkan::~RendererVulkan() { ShutDown(); @@ -268,11 +272,11 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { scheduler->WaitWorker(); swapchain->AcquireNextImage(); - const auto [fence, render_semaphore] = blit_screen->Draw(*framebuffer, use_accelerated); + const VkSemaphore render_semaphore = blit_screen->Draw(*framebuffer, use_accelerated); - scheduler->Flush(false, render_semaphore); + scheduler->Flush(render_semaphore); - if (swapchain->Present(render_semaphore, fence)) { + if (swapchain->Present(render_semaphore)) { blit_screen->Recreate(); } @@ -282,11 +286,6 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { render_window.PollEvents(); } -bool RendererVulkan::TryPresent(int /*timeout_ms*/) { - // TODO (bunnei): ImplementMe - return true; -} - bool RendererVulkan::Init() { library = OpenVulkanLibrary(); std::tie(instance, instance_version) = CreateInstance( @@ -299,23 +298,21 @@ bool RendererVulkan::Init() { memory_manager = std::make_unique<VKMemoryManager>(*device); - resource_manager = std::make_unique<VKResourceManager>(*device); + state_tracker = std::make_unique<StateTracker>(gpu); + + scheduler = std::make_unique<VKScheduler>(*device, *state_tracker); const auto& framebuffer = render_window.GetFramebufferLayout(); - swapchain = std::make_unique<VKSwapchain>(*surface, *device); + swapchain = std::make_unique<VKSwapchain>(*surface, *device, *scheduler); swapchain->Create(framebuffer.width, framebuffer.height, false); - state_tracker = std::make_unique<StateTracker>(system); - - scheduler = std::make_unique<VKScheduler>(*device, *resource_manager, *state_tracker); - - rasterizer = std::make_unique<RasterizerVulkan>(system, render_window, screen_info, *device, - *resource_manager, *memory_manager, - *state_tracker, *scheduler); + rasterizer = std::make_unique<RasterizerVulkan>(render_window, gpu, gpu.MemoryManager(), + cpu_memory, screen_info, *device, + *memory_manager, *state_tracker, *scheduler); - blit_screen = std::make_unique<VKBlitScreen>(system, render_window, *rasterizer, *device, - *resource_manager, *memory_manager, *swapchain, - *scheduler, screen_info); + blit_screen = + std::make_unique<VKBlitScreen>(cpu_memory, render_window, *rasterizer, *device, + *memory_manager, *swapchain, *scheduler, screen_info); return true; } @@ -333,7 +330,6 @@ void RendererVulkan::ShutDown() { scheduler.reset(); swapchain.reset(); memory_manager.reset(); - resource_manager.reset(); device.reset(); } @@ -442,8 +438,7 @@ void RendererVulkan::Report() const { LOG_INFO(Render_Vulkan, "Device: {}", model_name); LOG_INFO(Render_Vulkan, "Vulkan: {}", api_version); - auto& telemetry_session = system.TelemetrySession(); - constexpr auto field = Common::Telemetry::FieldType::UserSystem; + static constexpr auto field = Common::Telemetry::FieldType::UserSystem; telemetry_session.AddField(field, "GPU_Vendor", vendor_name); telemetry_session.AddField(field, "GPU_Model", model_name); telemetry_session.AddField(field, "GPU_Vulkan_Driver", driver_name); diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h index 9617a93e9..1044ca124 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.h +++ b/src/video_core/renderer_vulkan/renderer_vulkan.h @@ -14,7 +14,15 @@ #include "video_core/renderer_vulkan/wrapper.h" namespace Core { -class System; +class TelemetrySession; +} + +namespace Core::Memory { +class Memory; +} + +namespace Tegra { +class GPU; } namespace Vulkan { @@ -22,9 +30,7 @@ namespace Vulkan { class StateTracker; class VKBlitScreen; class VKDevice; -class VKFence; class VKMemoryManager; -class VKResourceManager; class VKSwapchain; class VKScheduler; class VKImage; @@ -38,13 +44,15 @@ struct VKScreenInfo { class RendererVulkan final : public VideoCore::RendererBase { public: - explicit RendererVulkan(Core::Frontend::EmuWindow& window, Core::System& system); + explicit RendererVulkan(Core::TelemetrySession& telemtry_session, + Core::Frontend::EmuWindow& emu_window, Core::Memory::Memory& cpu_memory, + Tegra::GPU& gpu, + std::unique_ptr<Core::Frontend::GraphicsContext> context); ~RendererVulkan() override; bool Init() override; void ShutDown() override; void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override; - bool TryPresent(int timeout_ms) override; static std::vector<std::string> EnumerateDevices(); @@ -57,7 +65,9 @@ private: void Report() const; - Core::System& system; + Core::TelemetrySession& telemetry_session; + Core::Memory::Memory& cpu_memory; + Tegra::GPU& gpu; Common::DynamicLibrary library; vk::InstanceDispatch dld; @@ -71,11 +81,10 @@ private: vk::DebugCallback debug_callback; std::unique_ptr<VKDevice> device; - std::unique_ptr<VKSwapchain> swapchain; std::unique_ptr<VKMemoryManager> memory_manager; - std::unique_ptr<VKResourceManager> resource_manager; std::unique_ptr<StateTracker> state_tracker; std::unique_ptr<VKScheduler> scheduler; + std::unique_ptr<VKSwapchain> swapchain; std::unique_ptr<VKBlitScreen> blit_screen; }; diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp index a551e3de8..b5b60309e 100644 --- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp +++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp @@ -12,11 +12,9 @@ #include "common/assert.h" #include "common/common_types.h" #include "common/math_util.h" - #include "core/core.h" #include "core/frontend/emu_window.h" #include "core/memory.h" - #include "video_core/gpu.h" #include "video_core/morton.h" #include "video_core/rasterizer_interface.h" @@ -24,8 +22,8 @@ #include "video_core/renderer_vulkan/vk_blit_screen.h" #include "video_core/renderer_vulkan/vk_device.h" #include "video_core/renderer_vulkan/vk_image.h" +#include "video_core/renderer_vulkan/vk_master_semaphore.h" #include "video_core/renderer_vulkan/vk_memory_manager.h" -#include "video_core/renderer_vulkan/vk_resource_manager.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_shader_util.h" #include "video_core/renderer_vulkan/vk_swapchain.h" @@ -210,17 +208,15 @@ struct VKBlitScreen::BufferData { // Unaligned image data goes here }; -VKBlitScreen::VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window, - VideoCore::RasterizerInterface& rasterizer, const VKDevice& device, - VKResourceManager& resource_manager, VKMemoryManager& memory_manager, - VKSwapchain& swapchain, VKScheduler& scheduler, - const VKScreenInfo& screen_info) - : system{system}, render_window{render_window}, rasterizer{rasterizer}, device{device}, - resource_manager{resource_manager}, memory_manager{memory_manager}, swapchain{swapchain}, - scheduler{scheduler}, image_count{swapchain.GetImageCount()}, screen_info{screen_info} { - watches.resize(image_count); - std::generate(watches.begin(), watches.end(), - []() { return std::make_unique<VKFenceWatch>(); }); +VKBlitScreen::VKBlitScreen(Core::Memory::Memory& cpu_memory_, + Core::Frontend::EmuWindow& render_window_, + VideoCore::RasterizerInterface& rasterizer_, const VKDevice& device_, + VKMemoryManager& memory_manager_, VKSwapchain& swapchain_, + VKScheduler& scheduler_, const VKScreenInfo& screen_info_) + : cpu_memory{cpu_memory_}, render_window{render_window_}, rasterizer{rasterizer_}, + device{device_}, memory_manager{memory_manager_}, swapchain{swapchain_}, + scheduler{scheduler_}, image_count{swapchain.GetImageCount()}, screen_info{screen_info_} { + resource_ticks.resize(image_count); CreateStaticResources(); CreateDynamicResources(); @@ -232,15 +228,16 @@ void VKBlitScreen::Recreate() { CreateDynamicResources(); } -std::tuple<VKFence&, VkSemaphore> VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, - bool use_accelerated) { +VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool use_accelerated) { RefreshResources(framebuffer); // Finish any pending renderpass scheduler.RequestOutsideRenderPassOperationContext(); const std::size_t image_index = swapchain.GetImageIndex(); - watches[image_index]->Watch(scheduler.GetFence()); + + scheduler.Wait(resource_ticks[image_index]); + resource_ticks[image_index] = scheduler.CurrentTick(); VKImage* blit_image = use_accelerated ? screen_info.image : raw_images[image_index].get(); @@ -259,7 +256,7 @@ std::tuple<VKFence&, VkSemaphore> VKBlitScreen::Draw(const Tegra::FramebufferCon const auto pixel_format = VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format); const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset; - const auto host_ptr = system.Memory().GetPointer(framebuffer_addr); + const auto host_ptr = cpu_memory.GetPointer(framebuffer_addr); rasterizer.FlushRegion(ToCacheAddr(host_ptr), GetSizeInBytes(framebuffer)); // TODO(Rodrigo): Read this from HLE @@ -343,7 +340,7 @@ std::tuple<VKFence&, VkSemaphore> VKBlitScreen::Draw(const Tegra::FramebufferCon cmdbuf.EndRenderPass(); }); - return {scheduler.GetFence(), *semaphores[image_index]}; + return *semaphores[image_index]; } void VKBlitScreen::CreateStaticResources() { @@ -711,7 +708,7 @@ void VKBlitScreen::CreateFramebuffers() { void VKBlitScreen::ReleaseRawImages() { for (std::size_t i = 0; i < raw_images.size(); ++i) { - watches[i]->Wait(); + scheduler.Wait(resource_ticks.at(i)); } raw_images.clear(); raw_buffer_commits.clear(); diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h index 243640fab..8f2839214 100644 --- a/src/video_core/renderer_vulkan/vk_blit_screen.h +++ b/src/video_core/renderer_vulkan/vk_blit_screen.h @@ -5,16 +5,18 @@ #pragma once #include <memory> -#include <tuple> #include "video_core/renderer_vulkan/vk_memory_manager.h" -#include "video_core/renderer_vulkan/vk_resource_manager.h" #include "video_core/renderer_vulkan/wrapper.h" namespace Core { class System; } +namespace Core::Memory { +class Memory; +} + namespace Core::Frontend { class EmuWindow; } @@ -30,26 +32,26 @@ class RasterizerInterface; namespace Vulkan { struct ScreenInfo; + class RasterizerVulkan; class VKDevice; -class VKFence; class VKImage; class VKScheduler; class VKSwapchain; class VKBlitScreen final { public: - explicit VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window, + explicit VKBlitScreen(Core::Memory::Memory& cpu_memory, + Core::Frontend::EmuWindow& render_window, VideoCore::RasterizerInterface& rasterizer, const VKDevice& device, - VKResourceManager& resource_manager, VKMemoryManager& memory_manager, - VKSwapchain& swapchain, VKScheduler& scheduler, - const VKScreenInfo& screen_info); + VKMemoryManager& memory_manager, VKSwapchain& swapchain, + VKScheduler& scheduler, const VKScreenInfo& screen_info); ~VKBlitScreen(); void Recreate(); - std::tuple<VKFence&, VkSemaphore> Draw(const Tegra::FramebufferConfig& framebuffer, - bool use_accelerated); + [[nodiscard]] VkSemaphore Draw(const Tegra::FramebufferConfig& framebuffer, + bool use_accelerated); private: struct BufferData; @@ -81,11 +83,10 @@ private: u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer, std::size_t image_index) const; - Core::System& system; + Core::Memory::Memory& cpu_memory; Core::Frontend::EmuWindow& render_window; VideoCore::RasterizerInterface& rasterizer; const VKDevice& device; - VKResourceManager& resource_manager; VKMemoryManager& memory_manager; VKSwapchain& swapchain; VKScheduler& scheduler; @@ -106,7 +107,7 @@ private: vk::Buffer buffer; VKMemoryCommit buffer_commit; - std::vector<std::unique_ptr<VKFenceWatch>> watches; + std::vector<u64> resource_ticks; std::vector<vk::Semaphore> semaphores; std::vector<std::unique_ptr<VKImage>> raw_images; diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp index 1d2f8b557..d9d3da9ea 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp @@ -145,14 +145,15 @@ void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst }); } -VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system, - const VKDevice& device, VKMemoryManager& memory_manager, - VKScheduler& scheduler, VKStagingBufferPool& staging_pool) - : VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer>{rasterizer, system, - CreateStreamBuffer(device, - scheduler)}, - device{device}, memory_manager{memory_manager}, scheduler{scheduler}, staging_pool{ - staging_pool} {} +VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, + Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory, + const VKDevice& device_, VKMemoryManager& memory_manager_, + VKScheduler& scheduler_, VKStagingBufferPool& staging_pool_) + : VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer>{rasterizer, gpu_memory, cpu_memory, + CreateStreamBuffer(device_, + scheduler_)}, + device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_}, staging_pool{ + staging_pool_} {} VKBufferCache::~VKBufferCache() = default; diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h index 991ee451c..7fb5ceedf 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.h +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h @@ -13,10 +13,6 @@ #include "video_core/renderer_vulkan/vk_stream_buffer.h" #include "video_core/renderer_vulkan/wrapper.h" -namespace Core { -class System; -} - namespace Vulkan { class VKDevice; @@ -53,7 +49,8 @@ private: class VKBufferCache final : public VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer> { public: - explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system, + explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer, + Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory, const VKDevice& device, VKMemoryManager& memory_manager, VKScheduler& scheduler, VKStagingBufferPool& staging_pool); ~VKBufferCache(); diff --git a/src/video_core/renderer_vulkan/vk_command_pool.cpp b/src/video_core/renderer_vulkan/vk_command_pool.cpp new file mode 100644 index 000000000..6339f4fe0 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_command_pool.cpp @@ -0,0 +1,46 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <cstddef> + +#include "video_core/renderer_vulkan/vk_command_pool.h" +#include "video_core/renderer_vulkan/vk_device.h" +#include "video_core/renderer_vulkan/wrapper.h" + +namespace Vulkan { + +constexpr size_t COMMAND_BUFFER_POOL_SIZE = 0x1000; + +struct CommandPool::Pool { + vk::CommandPool handle; + vk::CommandBuffers cmdbufs; +}; + +CommandPool::CommandPool(MasterSemaphore& master_semaphore, const VKDevice& device) + : ResourcePool(master_semaphore, COMMAND_BUFFER_POOL_SIZE), device{device} {} + +CommandPool::~CommandPool() = default; + +void CommandPool::Allocate(size_t begin, size_t end) { + // Command buffers are going to be commited, recorded, executed every single usage cycle. + // They are also going to be reseted when commited. + Pool& pool = pools.emplace_back(); + pool.handle = device.GetLogical().CreateCommandPool({ + .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, + .pNext = nullptr, + .flags = + VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, + .queueFamilyIndex = device.GetGraphicsFamily(), + }); + pool.cmdbufs = pool.handle.Allocate(COMMAND_BUFFER_POOL_SIZE); +} + +VkCommandBuffer CommandPool::Commit() { + const size_t index = CommitResource(); + const auto pool_index = index / COMMAND_BUFFER_POOL_SIZE; + const auto sub_index = index % COMMAND_BUFFER_POOL_SIZE; + return pools[pool_index].cmdbufs[sub_index]; +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_command_pool.h b/src/video_core/renderer_vulkan/vk_command_pool.h new file mode 100644 index 000000000..b9cb3fb5d --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_command_pool.h @@ -0,0 +1,34 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <cstddef> +#include <vector> + +#include "video_core/renderer_vulkan/vk_resource_pool.h" +#include "video_core/renderer_vulkan/wrapper.h" + +namespace Vulkan { + +class MasterSemaphore; +class VKDevice; + +class CommandPool final : public ResourcePool { +public: + explicit CommandPool(MasterSemaphore& master_semaphore, const VKDevice& device); + ~CommandPool() override; + + void Allocate(size_t begin, size_t end) override; + + VkCommandBuffer Commit(); + +private: + struct Pool; + + const VKDevice& device; + std::vector<Pool> pools; +}; + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp index 182461ed9..9637c6059 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp +++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp @@ -112,7 +112,8 @@ constexpr u8 quad_array[] = { 0xf9, 0x00, 0x02, 0x00, 0x21, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x23, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x4b, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x4e, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x4c, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x4b, 0x00, 0x00, 0x00, - 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00}; + 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, +}; VkDescriptorSetLayoutBinding BuildQuadArrayPassDescriptorSetLayoutBinding() { return { @@ -218,7 +219,8 @@ constexpr u8 uint8_pass[] = { 0x2a, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x1d, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x1d, 0x00, 0x00, 0x00, - 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00}; + 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, +}; // Quad indexed SPIR-V module. Generated from the "shaders/" directory. constexpr u8 QUAD_INDEXED_SPV[] = { @@ -341,7 +343,8 @@ constexpr u8 QUAD_INDEXED_SPV[] = { 0xf9, 0x00, 0x02, 0x00, 0x35, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x37, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x73, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x76, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x74, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x73, 0x00, 0x00, 0x00, - 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00}; + 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, +}; std::array<VkDescriptorSetLayoutBinding, 2> BuildInputOutputDescriptorSetBindings() { return {{ @@ -448,12 +451,12 @@ VKComputePass::VKComputePass(const VKDevice& device, VKDescriptorPool& descripto VKComputePass::~VKComputePass() = default; -VkDescriptorSet VKComputePass::CommitDescriptorSet(VKUpdateDescriptorQueue& update_descriptor_queue, - VKFence& fence) { +VkDescriptorSet VKComputePass::CommitDescriptorSet( + VKUpdateDescriptorQueue& update_descriptor_queue) { if (!descriptor_template) { return nullptr; } - const auto set = descriptor_allocator->Commit(fence); + const VkDescriptorSet set = descriptor_allocator->Commit(); update_descriptor_queue.Send(*descriptor_template, set); return set; } @@ -477,7 +480,7 @@ std::pair<VkBuffer, VkDeviceSize> QuadArrayPass::Assemble(u32 num_vertices, u32 update_descriptor_queue.Acquire(); update_descriptor_queue.AddBuffer(*buffer.handle, 0, staging_size); - const auto set = CommitDescriptorSet(update_descriptor_queue, scheduler.GetFence()); + const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue); scheduler.RequestOutsideRenderPassOperationContext(); @@ -520,13 +523,13 @@ Uint8Pass::~Uint8Pass() = default; std::pair<VkBuffer, u64> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buffer, u64 src_offset) { - const auto staging_size = static_cast<u32>(num_vertices * sizeof(u16)); + const u32 staging_size = static_cast<u32>(num_vertices * sizeof(u16)); auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false); update_descriptor_queue.Acquire(); update_descriptor_queue.AddBuffer(src_buffer, src_offset, num_vertices); update_descriptor_queue.AddBuffer(*buffer.handle, 0, staging_size); - const auto set = CommitDescriptorSet(update_descriptor_queue, scheduler.GetFence()); + const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue); scheduler.RequestOutsideRenderPassOperationContext(); scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, set, @@ -589,7 +592,7 @@ std::pair<VkBuffer, u64> QuadIndexedPass::Assemble( update_descriptor_queue.Acquire(); update_descriptor_queue.AddBuffer(src_buffer, src_offset, input_size); update_descriptor_queue.AddBuffer(*buffer.handle, 0, staging_size); - const auto set = CommitDescriptorSet(update_descriptor_queue, scheduler.GetFence()); + const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue); scheduler.RequestOutsideRenderPassOperationContext(); scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, set, diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.h b/src/video_core/renderer_vulkan/vk_compute_pass.h index 230b526bc..acc94f27e 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pass.h +++ b/src/video_core/renderer_vulkan/vk_compute_pass.h @@ -15,7 +15,6 @@ namespace Vulkan { class VKDevice; -class VKFence; class VKScheduler; class VKStagingBufferPool; class VKUpdateDescriptorQueue; @@ -30,8 +29,7 @@ public: ~VKComputePass(); protected: - VkDescriptorSet CommitDescriptorSet(VKUpdateDescriptorQueue& update_descriptor_queue, - VKFence& fence); + VkDescriptorSet CommitDescriptorSet(VKUpdateDescriptorQueue& update_descriptor_queue); vk::DescriptorUpdateTemplateKHR descriptor_template; vk::PipelineLayout layout; diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp index ed9d2991c..9be72dc9b 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp @@ -32,7 +32,7 @@ VkDescriptorSet VKComputePipeline::CommitDescriptorSet() { if (!descriptor_template) { return {}; } - const auto set = descriptor_allocator.Commit(scheduler.GetFence()); + const VkDescriptorSet set = descriptor_allocator.Commit(); update_descriptor_queue.Send(*descriptor_template, set); return set; } diff --git a/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp b/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp index ac4a0884e..f38e089d5 100644 --- a/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp +++ b/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp @@ -7,7 +7,8 @@ #include "common/common_types.h" #include "video_core/renderer_vulkan/vk_descriptor_pool.h" #include "video_core/renderer_vulkan/vk_device.h" -#include "video_core/renderer_vulkan/vk_resource_manager.h" +#include "video_core/renderer_vulkan/vk_resource_pool.h" +#include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/wrapper.h" namespace Vulkan { @@ -15,14 +16,15 @@ namespace Vulkan { // Prefer small grow rates to avoid saturating the descriptor pool with barely used pipelines. constexpr std::size_t SETS_GROW_RATE = 0x20; -DescriptorAllocator::DescriptorAllocator(VKDescriptorPool& descriptor_pool, - VkDescriptorSetLayout layout) - : VKFencedPool{SETS_GROW_RATE}, descriptor_pool{descriptor_pool}, layout{layout} {} +DescriptorAllocator::DescriptorAllocator(VKDescriptorPool& descriptor_pool_, + VkDescriptorSetLayout layout_) + : ResourcePool(descriptor_pool_.master_semaphore, SETS_GROW_RATE), + descriptor_pool{descriptor_pool_}, layout{layout_} {} DescriptorAllocator::~DescriptorAllocator() = default; -VkDescriptorSet DescriptorAllocator::Commit(VKFence& fence) { - const std::size_t index = CommitResource(fence); +VkDescriptorSet DescriptorAllocator::Commit() { + const std::size_t index = CommitResource(); return descriptors_allocations[index / SETS_GROW_RATE][index % SETS_GROW_RATE]; } @@ -30,8 +32,9 @@ void DescriptorAllocator::Allocate(std::size_t begin, std::size_t end) { descriptors_allocations.push_back(descriptor_pool.AllocateDescriptors(layout, end - begin)); } -VKDescriptorPool::VKDescriptorPool(const VKDevice& device) - : device{device}, active_pool{AllocateNewPool()} {} +VKDescriptorPool::VKDescriptorPool(const VKDevice& device_, VKScheduler& scheduler) + : device{device_}, master_semaphore{scheduler.GetMasterSemaphore()}, active_pool{ + AllocateNewPool()} {} VKDescriptorPool::~VKDescriptorPool() = default; diff --git a/src/video_core/renderer_vulkan/vk_descriptor_pool.h b/src/video_core/renderer_vulkan/vk_descriptor_pool.h index 9efa66bef..544f32a20 100644 --- a/src/video_core/renderer_vulkan/vk_descriptor_pool.h +++ b/src/video_core/renderer_vulkan/vk_descriptor_pool.h @@ -6,21 +6,24 @@ #include <vector> -#include "video_core/renderer_vulkan/vk_resource_manager.h" +#include "video_core/renderer_vulkan/vk_resource_pool.h" #include "video_core/renderer_vulkan/wrapper.h" namespace Vulkan { +class VKDevice; class VKDescriptorPool; +class VKScheduler; -class DescriptorAllocator final : public VKFencedPool { +class DescriptorAllocator final : public ResourcePool { public: explicit DescriptorAllocator(VKDescriptorPool& descriptor_pool, VkDescriptorSetLayout layout); ~DescriptorAllocator() override; + DescriptorAllocator& operator=(const DescriptorAllocator&) = delete; DescriptorAllocator(const DescriptorAllocator&) = delete; - VkDescriptorSet Commit(VKFence& fence); + VkDescriptorSet Commit(); protected: void Allocate(std::size_t begin, std::size_t end) override; @@ -36,15 +39,19 @@ class VKDescriptorPool final { friend DescriptorAllocator; public: - explicit VKDescriptorPool(const VKDevice& device); + explicit VKDescriptorPool(const VKDevice& device, VKScheduler& scheduler); ~VKDescriptorPool(); + VKDescriptorPool(const VKDescriptorPool&) = delete; + VKDescriptorPool& operator=(const VKDescriptorPool&) = delete; + private: vk::DescriptorPool* AllocateNewPool(); vk::DescriptorSets AllocateDescriptors(VkDescriptorSetLayout layout, std::size_t count); const VKDevice& device; + MasterSemaphore& master_semaphore; std::vector<vk::DescriptorPool> pools; vk::DescriptorPool* active_pool; diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp index 90916ee0e..e1217ca83 100644 --- a/src/video_core/renderer_vulkan/vk_device.cpp +++ b/src/video_core/renderer_vulkan/vk_device.cpp @@ -45,6 +45,7 @@ constexpr std::array REQUIRED_EXTENSIONS{ VK_KHR_8BIT_STORAGE_EXTENSION_NAME, VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME, VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME, + VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME, VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME, VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME, VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME, @@ -81,6 +82,21 @@ VkFormatFeatureFlags GetFormatFeatures(VkFormatProperties properties, FormatType } } +[[nodiscard]] bool IsRDNA(std::string_view device_name, VkDriverIdKHR driver_id) { + static constexpr std::array RDNA_DEVICES{ + "5700", + "5600", + "5500", + "5300", + }; + if (driver_id != VK_DRIVER_ID_AMD_PROPRIETARY_KHR) { + return false; + } + return std::any_of(RDNA_DEVICES.begin(), RDNA_DEVICES.end(), [device_name](const char* name) { + return device_name.find(name) != std::string_view::npos; + }); +} + std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties( vk::PhysicalDevice physical, const vk::InstanceDispatch& dld) { static constexpr std::array formats{ @@ -253,6 +269,13 @@ bool VKDevice::Create() { .inheritedQueries = false, }; + VkPhysicalDeviceTimelineSemaphoreFeaturesKHR timeline_semaphore{ + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES_KHR, + .pNext = nullptr, + .timelineSemaphore = true, + }; + SetNext(next, timeline_semaphore); + VkPhysicalDevice16BitStorageFeaturesKHR bit16_storage{ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR, .pNext = nullptr, @@ -383,6 +406,15 @@ bool VKDevice::Create() { CollectTelemetryParameters(); + if (ext_extended_dynamic_state && IsRDNA(properties.deviceName, driver_id)) { + // AMD's proprietary driver supports VK_EXT_extended_dynamic_state but on RDNA devices it + // seems to cause stability issues + LOG_WARNING( + Render_Vulkan, + "Blacklisting AMD proprietary on RDNA devices from VK_EXT_extended_dynamic_state"); + ext_extended_dynamic_state = false; + } + graphics_queue = logical.GetQueue(graphics_family); present_queue = logical.GetQueue(present_family); diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.cpp b/src/video_core/renderer_vulkan/vk_fence_manager.cpp index d7f65d435..5babbdd0b 100644 --- a/src/video_core/renderer_vulkan/vk_fence_manager.cpp +++ b/src/video_core/renderer_vulkan/vk_fence_manager.cpp @@ -29,8 +29,8 @@ void InnerFence::Queue() { } ASSERT(!event); - event = device.GetLogical().CreateNewEvent(); - ticks = scheduler.Ticks(); + event = device.GetLogical().CreateEvent(); + ticks = scheduler.CurrentTick(); scheduler.RequestOutsideRenderPassOperationContext(); scheduler.Record([event = *event](vk::CommandBuffer cmdbuf) { @@ -52,7 +52,7 @@ void InnerFence::Wait() { } ASSERT(event); - if (ticks >= scheduler.Ticks()) { + if (ticks >= scheduler.CurrentTick()) { scheduler.Flush(); } while (!IsEventSignalled()) { @@ -71,12 +71,12 @@ bool InnerFence::IsEventSignalled() const { } } -VKFenceManager::VKFenceManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - const VKDevice& device, VKScheduler& scheduler, - VKTextureCache& texture_cache, VKBufferCache& buffer_cache, - VKQueryCache& query_cache) - : GenericFenceManager(system, rasterizer, texture_cache, buffer_cache, query_cache), - device{device}, scheduler{scheduler} {} +VKFenceManager::VKFenceManager(VideoCore::RasterizerInterface& rasterizer, Tegra::GPU& gpu, + Tegra::MemoryManager& memory_manager, VKTextureCache& texture_cache, + VKBufferCache& buffer_cache, VKQueryCache& query_cache, + const VKDevice& device_, VKScheduler& scheduler_) + : GenericFenceManager(rasterizer, gpu, texture_cache, buffer_cache, query_cache), + device{device_}, scheduler{scheduler_} {} Fence VKFenceManager::CreateFence(u32 value, bool is_stubbed) { return std::make_shared<InnerFence>(device, scheduler, value, is_stubbed); diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.h b/src/video_core/renderer_vulkan/vk_fence_manager.h index 043fe7947..1547d6d30 100644 --- a/src/video_core/renderer_vulkan/vk_fence_manager.h +++ b/src/video_core/renderer_vulkan/vk_fence_manager.h @@ -55,10 +55,10 @@ using GenericFenceManager = class VKFenceManager final : public GenericFenceManager { public: - explicit VKFenceManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - const VKDevice& device, VKScheduler& scheduler, - VKTextureCache& texture_cache, VKBufferCache& buffer_cache, - VKQueryCache& query_cache); + explicit VKFenceManager(VideoCore::RasterizerInterface& rasterizer, Tegra::GPU& gpu, + Tegra::MemoryManager& memory_manager, VKTextureCache& texture_cache, + VKBufferCache& buffer_cache, VKQueryCache& query_cache, + const VKDevice& device, VKScheduler& scheduler); protected: Fence CreateFence(u32 value, bool is_stubbed) override; diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index 2e46c6278..696eaeb5f 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -93,7 +93,7 @@ VkDescriptorSet VKGraphicsPipeline::CommitDescriptorSet() { if (!descriptor_template) { return {}; } - const auto set = descriptor_allocator.Commit(scheduler.GetFence()); + const VkDescriptorSet set = descriptor_allocator.Commit(); update_descriptor_queue.Send(*descriptor_template, set); return set; } @@ -261,12 +261,12 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa vertex_input_ci.pNext = &input_divisor_ci; } - const auto input_assembly_topology = MaxwellToVK::PrimitiveTopology(device, dynamic.Topology()); + const auto input_assembly_topology = MaxwellToVK::PrimitiveTopology(device, state.topology); const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{ .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, .pNext = nullptr, .flags = 0, - .topology = MaxwellToVK::PrimitiveTopology(device, dynamic.Topology()), + .topology = MaxwellToVK::PrimitiveTopology(device, state.topology), .primitiveRestartEnable = state.primitive_restart_enable != 0 && SupportsPrimitiveRestart(input_assembly_topology), }; @@ -400,7 +400,6 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa static constexpr std::array extended{ VK_DYNAMIC_STATE_CULL_MODE_EXT, VK_DYNAMIC_STATE_FRONT_FACE_EXT, - VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT, VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT, VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT, VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT, diff --git a/src/video_core/renderer_vulkan/vk_master_semaphore.cpp b/src/video_core/renderer_vulkan/vk_master_semaphore.cpp new file mode 100644 index 000000000..ae26e558d --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_master_semaphore.cpp @@ -0,0 +1,56 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <atomic> +#include <chrono> + +#include "core/settings.h" +#include "video_core/renderer_vulkan/vk_device.h" +#include "video_core/renderer_vulkan/vk_master_semaphore.h" +#include "video_core/renderer_vulkan/wrapper.h" + +namespace Vulkan { + +using namespace std::chrono_literals; + +MasterSemaphore::MasterSemaphore(const VKDevice& device) { + static constexpr VkSemaphoreTypeCreateInfoKHR semaphore_type_ci{ + .sType = VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO_KHR, + .pNext = nullptr, + .semaphoreType = VK_SEMAPHORE_TYPE_TIMELINE_KHR, + .initialValue = 0, + }; + static constexpr VkSemaphoreCreateInfo semaphore_ci{ + .sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, + .pNext = &semaphore_type_ci, + .flags = 0, + }; + semaphore = device.GetLogical().CreateSemaphore(semaphore_ci); + + if (!Settings::values.renderer_debug) { + return; + } + // Validation layers have a bug where they fail to track resource usage when using timeline + // semaphores and synchronizing with GetSemaphoreCounterValueKHR. To workaround this issue, have + // a separate thread waiting for each timeline semaphore value. + debug_thread = std::thread([this] { + u64 counter = 0; + while (!shutdown) { + if (semaphore.Wait(counter, 10'000'000)) { + ++counter; + } + } + }); +} + +MasterSemaphore::~MasterSemaphore() { + shutdown = true; + + // This thread might not be started + if (debug_thread.joinable()) { + debug_thread.join(); + } +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_master_semaphore.h b/src/video_core/renderer_vulkan/vk_master_semaphore.h new file mode 100644 index 000000000..0e93706d7 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_master_semaphore.h @@ -0,0 +1,70 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <atomic> +#include <thread> + +#include "common/common_types.h" +#include "video_core/renderer_vulkan/wrapper.h" + +namespace Vulkan { + +class VKDevice; + +class MasterSemaphore { +public: + explicit MasterSemaphore(const VKDevice& device); + ~MasterSemaphore(); + + /// Returns the current logical tick. + [[nodiscard]] u64 CurrentTick() const noexcept { + return current_tick; + } + + /// Returns the timeline semaphore handle. + [[nodiscard]] VkSemaphore Handle() const noexcept { + return *semaphore; + } + + /// Returns true when a tick has been hit by the GPU. + [[nodiscard]] bool IsFree(u64 tick) { + return gpu_tick >= tick; + } + + /// Advance to the logical tick. + void NextTick() noexcept { + ++current_tick; + } + + /// Refresh the known GPU tick + void Refresh() { + gpu_tick = semaphore.GetCounter(); + } + + /// Waits for a tick to be hit on the GPU + void Wait(u64 tick) { + // No need to wait if the GPU is ahead of the tick + if (IsFree(tick)) { + return; + } + // Update the GPU tick and try again + Refresh(); + if (IsFree(tick)) { + return; + } + // If none of the above is hit, fallback to a regular wait + semaphore.Wait(tick); + } + +private: + vk::Semaphore semaphore; ///< Timeline semaphore. + std::atomic<u64> gpu_tick{0}; ///< Current known GPU tick. + std::atomic<u64> current_tick{1}; ///< Current logical tick. + std::atomic<bool> shutdown{false}; ///< True when the object is being destroyed. + std::thread debug_thread; ///< Debug thread to workaround validation layer bugs. +}; + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index cfdcdd6ab..dedc9c466 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -135,64 +135,56 @@ bool ComputePipelineCacheKey::operator==(const ComputePipelineCacheKey& rhs) con return std::memcmp(&rhs, this, sizeof *this) == 0; } -Shader::Shader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr, - VideoCommon::Shader::ProgramCode program_code, u32 main_offset) - : gpu_addr{gpu_addr}, program_code{std::move(program_code)}, - registry{stage, GetEngine(system, stage)}, shader_ir{this->program_code, main_offset, - compiler_settings, registry}, - entries{GenerateShaderEntries(shader_ir)} {} +Shader::Shader(Tegra::Engines::ConstBufferEngineInterface& engine, Tegra::Engines::ShaderType stage, + GPUVAddr gpu_addr_, VAddr cpu_addr, VideoCommon::Shader::ProgramCode program_code_, + u32 main_offset) + : gpu_addr(gpu_addr_), program_code(std::move(program_code_)), registry(stage, engine), + shader_ir(program_code, main_offset, compiler_settings, registry), + entries(GenerateShaderEntries(shader_ir)) {} Shader::~Shader() = default; -Tegra::Engines::ConstBufferEngineInterface& Shader::GetEngine(Core::System& system, - Tegra::Engines::ShaderType stage) { - if (stage == ShaderType::Compute) { - return system.GPU().KeplerCompute(); - } else { - return system.GPU().Maxwell3D(); - } -} - -VKPipelineCache::VKPipelineCache(Core::System& system, RasterizerVulkan& rasterizer, - const VKDevice& device, VKScheduler& scheduler, - VKDescriptorPool& descriptor_pool, - VKUpdateDescriptorQueue& update_descriptor_queue, - VKRenderPassCache& renderpass_cache) - : VideoCommon::ShaderCache<Shader>{rasterizer}, system{system}, device{device}, - scheduler{scheduler}, descriptor_pool{descriptor_pool}, - update_descriptor_queue{update_descriptor_queue}, renderpass_cache{renderpass_cache} {} +VKPipelineCache::VKPipelineCache(RasterizerVulkan& rasterizer, Tegra::GPU& gpu_, + Tegra::Engines::Maxwell3D& maxwell3d_, + Tegra::Engines::KeplerCompute& kepler_compute_, + Tegra::MemoryManager& gpu_memory_, const VKDevice& device_, + VKScheduler& scheduler_, VKDescriptorPool& descriptor_pool_, + VKUpdateDescriptorQueue& update_descriptor_queue_, + VKRenderPassCache& renderpass_cache_) + : VideoCommon::ShaderCache<Shader>{rasterizer}, gpu{gpu_}, maxwell3d{maxwell3d_}, + kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_}, device{device_}, + scheduler{scheduler_}, descriptor_pool{descriptor_pool_}, + update_descriptor_queue{update_descriptor_queue_}, renderpass_cache{renderpass_cache_} {} VKPipelineCache::~VKPipelineCache() = default; std::array<Shader*, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() { - const auto& gpu = system.GPU().Maxwell3D(); - std::array<Shader*, Maxwell::MaxShaderProgram> shaders{}; + for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) { const auto program{static_cast<Maxwell::ShaderProgram>(index)}; // Skip stages that are not enabled - if (!gpu.regs.IsShaderConfigEnabled(index)) { + if (!maxwell3d.regs.IsShaderConfigEnabled(index)) { continue; } - auto& memory_manager{system.GPU().MemoryManager()}; - const GPUVAddr program_addr{GetShaderAddress(system, program)}; - const std::optional cpu_addr = memory_manager.GpuToCpuAddress(program_addr); + const GPUVAddr gpu_addr{GetShaderAddress(maxwell3d, program)}; + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); ASSERT(cpu_addr); Shader* result = cpu_addr ? TryGet(*cpu_addr) : null_shader.get(); if (!result) { - const auto host_ptr{memory_manager.GetPointer(program_addr)}; + const u8* const host_ptr{gpu_memory.GetPointer(gpu_addr)}; // No shader found - create a new one - constexpr u32 stage_offset = STAGE_MAIN_OFFSET; + static constexpr u32 stage_offset = STAGE_MAIN_OFFSET; const auto stage = static_cast<ShaderType>(index == 0 ? 0 : index - 1); - ProgramCode code = GetShaderCode(memory_manager, program_addr, host_ptr, false); + ProgramCode code = GetShaderCode(gpu_memory, gpu_addr, host_ptr, false); const std::size_t size_in_bytes = code.size() * sizeof(u64); - auto shader = std::make_unique<Shader>(system, stage, program_addr, std::move(code), - stage_offset); + auto shader = std::make_unique<Shader>(maxwell3d, stage, gpu_addr, *cpu_addr, + std::move(code), stage_offset); result = shader.get(); if (cpu_addr) { @@ -215,11 +207,11 @@ VKGraphicsPipeline* VKPipelineCache::GetGraphicsPipeline( } last_graphics_key = key; - if (device.UseAsynchronousShaders() && async_shaders.IsShaderAsync(system.GPU())) { + if (device.UseAsynchronousShaders() && async_shaders.IsShaderAsync(gpu)) { std::unique_lock lock{pipeline_cache}; const auto [pair, is_cache_miss] = graphics_cache.try_emplace(key); if (is_cache_miss) { - system.GPU().ShaderNotify().MarkSharderBuilding(); + gpu.ShaderNotify().MarkSharderBuilding(); LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash()); const auto [program, bindings] = DecompileShaders(key.fixed_state); async_shaders.QueueVulkanShader(this, device, scheduler, descriptor_pool, @@ -233,13 +225,13 @@ VKGraphicsPipeline* VKPipelineCache::GetGraphicsPipeline( const auto [pair, is_cache_miss] = graphics_cache.try_emplace(key); auto& entry = pair->second; if (is_cache_miss) { - system.GPU().ShaderNotify().MarkSharderBuilding(); + gpu.ShaderNotify().MarkSharderBuilding(); LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash()); const auto [program, bindings] = DecompileShaders(key.fixed_state); entry = std::make_unique<VKGraphicsPipeline>(device, scheduler, descriptor_pool, update_descriptor_queue, renderpass_cache, key, bindings, program); - system.GPU().ShaderNotify().MarkShaderComplete(); + gpu.ShaderNotify().MarkShaderComplete(); } last_graphics_pipeline = entry.get(); return last_graphics_pipeline; @@ -255,22 +247,21 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach } LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash()); - auto& memory_manager = system.GPU().MemoryManager(); - const auto program_addr = key.shader; + const GPUVAddr gpu_addr = key.shader; - const auto cpu_addr = memory_manager.GpuToCpuAddress(program_addr); + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); ASSERT(cpu_addr); Shader* shader = cpu_addr ? TryGet(*cpu_addr) : null_kernel.get(); if (!shader) { // No shader found - create a new one - const auto host_ptr = memory_manager.GetPointer(program_addr); + const auto host_ptr = gpu_memory.GetPointer(gpu_addr); - ProgramCode code = GetShaderCode(memory_manager, program_addr, host_ptr, true); + ProgramCode code = GetShaderCode(gpu_memory, gpu_addr, host_ptr, true); const std::size_t size_in_bytes = code.size() * sizeof(u64); - auto shader_info = std::make_unique<Shader>(system, ShaderType::Compute, program_addr, - std::move(code), KERNEL_MAIN_OFFSET); + auto shader_info = std::make_unique<Shader>(kepler_compute, ShaderType::Compute, gpu_addr, + *cpu_addr, std::move(code), KERNEL_MAIN_OFFSET); shader = shader_info.get(); if (cpu_addr) { @@ -298,7 +289,7 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach } void VKPipelineCache::EmplacePipeline(std::unique_ptr<VKGraphicsPipeline> pipeline) { - system.GPU().ShaderNotify().MarkShaderComplete(); + gpu.ShaderNotify().MarkShaderComplete(); std::unique_lock lock{pipeline_cache}; graphics_cache.at(pipeline->GetCacheKey()) = std::move(pipeline); } @@ -339,12 +330,8 @@ void VKPipelineCache::OnShaderRemoval(Shader* shader) { std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>> VKPipelineCache::DecompileShaders(const FixedPipelineState& fixed_state) { - auto& memory_manager = system.GPU().MemoryManager(); - const auto& gpu = system.GPU().Maxwell3D(); - Specialization specialization; - if (fixed_state.dynamic_state.Topology() == Maxwell::PrimitiveTopology::Points || - device.IsExtExtendedDynamicStateSupported()) { + if (fixed_state.topology == Maxwell::PrimitiveTopology::Points) { float point_size; std::memcpy(&point_size, &fixed_state.point_size, sizeof(float)); specialization.point_size = point_size; @@ -364,12 +351,12 @@ VKPipelineCache::DecompileShaders(const FixedPipelineState& fixed_state) { const auto program_enum = static_cast<Maxwell::ShaderProgram>(index); // Skip stages that are not enabled - if (!gpu.regs.IsShaderConfigEnabled(index)) { + if (!maxwell3d.regs.IsShaderConfigEnabled(index)) { continue; } - const GPUVAddr gpu_addr = GetShaderAddress(system, program_enum); - const std::optional<VAddr> cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr); + const GPUVAddr gpu_addr = GetShaderAddress(maxwell3d, program_enum); + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); Shader* const shader = cpu_addr ? TryGet(*cpu_addr) : null_shader.get(); const std::size_t stage = index == 0 ? 0 : index - 1; // Stage indices are 0 - 5 diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h index c04829e77..e558e6658 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h @@ -38,7 +38,6 @@ class RasterizerVulkan; class VKComputePipeline; class VKDescriptorPool; class VKDevice; -class VKFence; class VKScheduler; class VKUpdateDescriptorQueue; @@ -85,7 +84,8 @@ namespace Vulkan { class Shader { public: - explicit Shader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr, + explicit Shader(Tegra::Engines::ConstBufferEngineInterface& engine, + Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr, VAddr cpu_addr, VideoCommon::Shader::ProgramCode program_code, u32 main_offset); ~Shader(); @@ -97,22 +97,19 @@ public: return shader_ir; } - const VideoCommon::Shader::Registry& GetRegistry() const { - return registry; - } - const VideoCommon::Shader::ShaderIR& GetIR() const { return shader_ir; } + const VideoCommon::Shader::Registry& GetRegistry() const { + return registry; + } + const ShaderEntries& GetEntries() const { return entries; } private: - static Tegra::Engines::ConstBufferEngineInterface& GetEngine(Core::System& system, - Tegra::Engines::ShaderType stage); - GPUVAddr gpu_addr{}; VideoCommon::Shader::ProgramCode program_code; VideoCommon::Shader::Registry registry; @@ -122,9 +119,11 @@ private: class VKPipelineCache final : public VideoCommon::ShaderCache<Shader> { public: - explicit VKPipelineCache(Core::System& system, RasterizerVulkan& rasterizer, - const VKDevice& device, VKScheduler& scheduler, - VKDescriptorPool& descriptor_pool, + explicit VKPipelineCache(RasterizerVulkan& rasterizer, Tegra::GPU& gpu, + Tegra::Engines::Maxwell3D& maxwell3d, + Tegra::Engines::KeplerCompute& kepler_compute, + Tegra::MemoryManager& gpu_memory, const VKDevice& device, + VKScheduler& scheduler, VKDescriptorPool& descriptor_pool, VKUpdateDescriptorQueue& update_descriptor_queue, VKRenderPassCache& renderpass_cache); ~VKPipelineCache() override; @@ -145,7 +144,11 @@ private: std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>> DecompileShaders( const FixedPipelineState& fixed_state); - Core::System& system; + Tegra::GPU& gpu; + Tegra::Engines::Maxwell3D& maxwell3d; + Tegra::Engines::KeplerCompute& kepler_compute; + Tegra::MemoryManager& gpu_memory; + const VKDevice& device; VKScheduler& scheduler; VKDescriptorPool& descriptor_pool; diff --git a/src/video_core/renderer_vulkan/vk_query_cache.cpp b/src/video_core/renderer_vulkan/vk_query_cache.cpp index 6cd63d090..ee2d871e3 100644 --- a/src/video_core/renderer_vulkan/vk_query_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_query_cache.cpp @@ -9,35 +9,33 @@ #include "video_core/renderer_vulkan/vk_device.h" #include "video_core/renderer_vulkan/vk_query_cache.h" -#include "video_core/renderer_vulkan/vk_resource_manager.h" +#include "video_core/renderer_vulkan/vk_resource_pool.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/wrapper.h" namespace Vulkan { +using VideoCore::QueryType; + namespace { constexpr std::array QUERY_TARGETS = {VK_QUERY_TYPE_OCCLUSION}; -constexpr VkQueryType GetTarget(VideoCore::QueryType type) { +constexpr VkQueryType GetTarget(QueryType type) { return QUERY_TARGETS[static_cast<std::size_t>(type)]; } } // Anonymous namespace -QueryPool::QueryPool() : VKFencedPool{GROW_STEP} {} +QueryPool::QueryPool(const VKDevice& device_, VKScheduler& scheduler, QueryType type_) + : ResourcePool{scheduler.GetMasterSemaphore(), GROW_STEP}, device{device_}, type{type_} {} QueryPool::~QueryPool() = default; -void QueryPool::Initialize(const VKDevice& device_, VideoCore::QueryType type_) { - device = &device_; - type = type_; -} - -std::pair<VkQueryPool, u32> QueryPool::Commit(VKFence& fence) { +std::pair<VkQueryPool, u32> QueryPool::Commit() { std::size_t index; do { - index = CommitResource(fence); + index = CommitResource(); } while (usage[index]); usage[index] = true; @@ -47,7 +45,7 @@ std::pair<VkQueryPool, u32> QueryPool::Commit(VKFence& fence) { void QueryPool::Allocate(std::size_t begin, std::size_t end) { usage.resize(end); - pools.push_back(device->GetLogical().CreateQueryPool({ + pools.push_back(device.GetLogical().CreateQueryPool({ .sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO, .pNext = nullptr, .flags = 0, @@ -68,30 +66,39 @@ void QueryPool::Reserve(std::pair<VkQueryPool, u32> query) { usage[pool_index * GROW_STEP + static_cast<std::ptrdiff_t>(query.second)] = false; } -VKQueryCache::VKQueryCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer, +VKQueryCache::VKQueryCache(VideoCore::RasterizerInterface& rasterizer, + Tegra::Engines::Maxwell3D& maxwell3d, Tegra::MemoryManager& gpu_memory, const VKDevice& device, VKScheduler& scheduler) - : VideoCommon::QueryCacheBase<VKQueryCache, CachedQuery, CounterStream, HostCounter, - QueryPool>{system, rasterizer}, - device{device}, scheduler{scheduler} { - for (std::size_t i = 0; i < static_cast<std::size_t>(VideoCore::NumQueryTypes); ++i) { - query_pools[i].Initialize(device, static_cast<VideoCore::QueryType>(i)); + : VideoCommon::QueryCacheBase<VKQueryCache, CachedQuery, CounterStream, + HostCounter>{rasterizer, maxwell3d, gpu_memory}, + device{device}, scheduler{scheduler}, query_pools{ + QueryPool{device, scheduler, + QueryType::SamplesPassed}, + } {} + +VKQueryCache::~VKQueryCache() { + // TODO(Rodrigo): This is a hack to destroy all HostCounter instances before the base class + // destructor is called. The query cache should be redesigned to have a proper ownership model + // instead of using shared pointers. + for (size_t query_type = 0; query_type < VideoCore::NumQueryTypes; ++query_type) { + auto& stream = Stream(static_cast<QueryType>(query_type)); + stream.Update(false); + stream.Reset(); } } -VKQueryCache::~VKQueryCache() = default; - -std::pair<VkQueryPool, u32> VKQueryCache::AllocateQuery(VideoCore::QueryType type) { - return query_pools[static_cast<std::size_t>(type)].Commit(scheduler.GetFence()); +std::pair<VkQueryPool, u32> VKQueryCache::AllocateQuery(QueryType type) { + return query_pools[static_cast<std::size_t>(type)].Commit(); } -void VKQueryCache::Reserve(VideoCore::QueryType type, std::pair<VkQueryPool, u32> query) { +void VKQueryCache::Reserve(QueryType type, std::pair<VkQueryPool, u32> query) { query_pools[static_cast<std::size_t>(type)].Reserve(query); } HostCounter::HostCounter(VKQueryCache& cache, std::shared_ptr<HostCounter> dependency, - VideoCore::QueryType type) + QueryType type) : VideoCommon::HostCounterBase<VKQueryCache, HostCounter>{std::move(dependency)}, cache{cache}, - type{type}, query{cache.AllocateQuery(type)}, ticks{cache.Scheduler().Ticks()} { + type{type}, query{cache.AllocateQuery(type)}, tick{cache.Scheduler().CurrentTick()} { const vk::Device* logical = &cache.Device().GetLogical(); cache.Scheduler().Record([logical, query = query](vk::CommandBuffer cmdbuf) { logical->ResetQueryPoolEXT(query.first, query.second, 1); @@ -109,7 +116,7 @@ void HostCounter::EndQuery() { } u64 HostCounter::BlockingQuery() const { - if (ticks >= cache.Scheduler().Ticks()) { + if (tick >= cache.Scheduler().CurrentTick()) { cache.Scheduler().Flush(); } u64 data; diff --git a/src/video_core/renderer_vulkan/vk_query_cache.h b/src/video_core/renderer_vulkan/vk_query_cache.h index 40119e6d3..2e57fb75d 100644 --- a/src/video_core/renderer_vulkan/vk_query_cache.h +++ b/src/video_core/renderer_vulkan/vk_query_cache.h @@ -11,7 +11,7 @@ #include "common/common_types.h" #include "video_core/query_cache.h" -#include "video_core/renderer_vulkan/vk_resource_manager.h" +#include "video_core/renderer_vulkan/vk_resource_pool.h" #include "video_core/renderer_vulkan/wrapper.h" namespace VideoCore { @@ -28,14 +28,12 @@ class VKScheduler; using CounterStream = VideoCommon::CounterStreamBase<VKQueryCache, HostCounter>; -class QueryPool final : public VKFencedPool { +class QueryPool final : public ResourcePool { public: - explicit QueryPool(); + explicit QueryPool(const VKDevice& device, VKScheduler& scheduler, VideoCore::QueryType type); ~QueryPool() override; - void Initialize(const VKDevice& device, VideoCore::QueryType type); - - std::pair<VkQueryPool, u32> Commit(VKFence& fence); + std::pair<VkQueryPool, u32> Commit(); void Reserve(std::pair<VkQueryPool, u32> query); @@ -45,18 +43,18 @@ protected: private: static constexpr std::size_t GROW_STEP = 512; - const VKDevice* device = nullptr; - VideoCore::QueryType type = {}; + const VKDevice& device; + const VideoCore::QueryType type; std::vector<vk::QueryPool> pools; std::vector<bool> usage; }; class VKQueryCache final - : public VideoCommon::QueryCacheBase<VKQueryCache, CachedQuery, CounterStream, HostCounter, - QueryPool> { + : public VideoCommon::QueryCacheBase<VKQueryCache, CachedQuery, CounterStream, HostCounter> { public: - explicit VKQueryCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer, + explicit VKQueryCache(VideoCore::RasterizerInterface& rasterizer, + Tegra::Engines::Maxwell3D& maxwell3d, Tegra::MemoryManager& gpu_memory, const VKDevice& device, VKScheduler& scheduler); ~VKQueryCache(); @@ -75,6 +73,7 @@ public: private: const VKDevice& device; VKScheduler& scheduler; + std::array<QueryPool, VideoCore::NumQueryTypes> query_pools; }; class HostCounter final : public VideoCommon::HostCounterBase<VKQueryCache, HostCounter> { @@ -91,7 +90,7 @@ private: VKQueryCache& cache; const VideoCore::QueryType type; const std::pair<VkQueryPool, u32> query; - const u64 ticks; + const u64 tick; }; class CachedQuery : public VideoCommon::CachedQueryBase<HostCounter> { diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 936f76195..e0fb8693f 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -31,7 +31,6 @@ #include "video_core/renderer_vulkan/vk_pipeline_cache.h" #include "video_core/renderer_vulkan/vk_rasterizer.h" #include "video_core/renderer_vulkan/vk_renderpass_cache.h" -#include "video_core/renderer_vulkan/vk_resource_manager.h" #include "video_core/renderer_vulkan/vk_sampler_cache.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_staging_buffer_pool.h" @@ -381,28 +380,28 @@ void RasterizerVulkan::DrawParameters::Draw(vk::CommandBuffer cmdbuf) const { } } -RasterizerVulkan::RasterizerVulkan(Core::System& system, Core::Frontend::EmuWindow& renderer, - VKScreenInfo& screen_info, const VKDevice& device, - VKResourceManager& resource_manager, - VKMemoryManager& memory_manager, StateTracker& state_tracker, - VKScheduler& scheduler) - : RasterizerAccelerated{system.Memory()}, system{system}, render_window{renderer}, - screen_info{screen_info}, device{device}, resource_manager{resource_manager}, - memory_manager{memory_manager}, state_tracker{state_tracker}, scheduler{scheduler}, - staging_pool(device, memory_manager, scheduler), descriptor_pool(device), - update_descriptor_queue(device, scheduler), renderpass_cache(device), +RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu_, + Tegra::MemoryManager& gpu_memory_, + Core::Memory::Memory& cpu_memory, VKScreenInfo& screen_info_, + const VKDevice& device_, VKMemoryManager& memory_manager_, + StateTracker& state_tracker_, VKScheduler& scheduler_) + : RasterizerAccelerated(cpu_memory), gpu(gpu_), gpu_memory(gpu_memory_), + maxwell3d(gpu.Maxwell3D()), kepler_compute(gpu.KeplerCompute()), screen_info(screen_info_), + device(device_), memory_manager(memory_manager_), state_tracker(state_tracker_), + scheduler(scheduler_), staging_pool(device, memory_manager, scheduler), + descriptor_pool(device, scheduler_), update_descriptor_queue(device, scheduler), + renderpass_cache(device), quad_array_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue), quad_indexed_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue), uint8_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue), - texture_cache(system, *this, device, resource_manager, memory_manager, scheduler, - staging_pool), - pipeline_cache(system, *this, device, scheduler, descriptor_pool, update_descriptor_queue, - renderpass_cache), - buffer_cache(*this, system, device, memory_manager, scheduler, staging_pool), - sampler_cache(device), - fence_manager(system, *this, device, scheduler, texture_cache, buffer_cache, query_cache), - query_cache(system, *this, device, scheduler), - wfi_event{device.GetLogical().CreateNewEvent()}, async_shaders{renderer} { + texture_cache(*this, maxwell3d, gpu_memory, device, memory_manager, scheduler, staging_pool), + pipeline_cache(*this, gpu, maxwell3d, kepler_compute, gpu_memory, device, scheduler, + descriptor_pool, update_descriptor_queue, renderpass_cache), + buffer_cache(*this, gpu_memory, cpu_memory, device, memory_manager, scheduler, staging_pool), + sampler_cache(device), query_cache(*this, maxwell3d, gpu_memory, device, scheduler), + fence_manager(*this, gpu, gpu_memory, texture_cache, buffer_cache, query_cache, device, + scheduler), + wfi_event(device.GetLogical().CreateEvent()), async_shaders(emu_window) { scheduler.SetQueryCache(query_cache); if (device.UseAsynchronousShaders()) { async_shaders.AllocateWorkers(); @@ -414,15 +413,13 @@ RasterizerVulkan::~RasterizerVulkan() = default; void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { MICROPROFILE_SCOPE(Vulkan_Drawing); + SCOPE_EXIT({ gpu.TickWork(); }); FlushWork(); query_cache.UpdateCounters(); - SCOPE_EXIT({ system.GPU().TickWork(); }); - - const auto& gpu = system.GPU().Maxwell3D(); GraphicsPipelineCacheKey key; - key.fixed_state.Fill(gpu.regs, device.IsExtExtendedDynamicStateSupported()); + key.fixed_state.Fill(maxwell3d.regs, device.IsExtExtendedDynamicStateSupported()); buffer_cache.Map(CalculateGraphicsStreamBufferSize(is_indexed)); @@ -480,8 +477,7 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { void RasterizerVulkan::Clear() { MICROPROFILE_SCOPE(Vulkan_Clearing); - const auto& gpu = system.GPU().Maxwell3D(); - if (!system.GPU().Maxwell3D().ShouldExecute()) { + if (!maxwell3d.ShouldExecute()) { return; } @@ -490,7 +486,7 @@ void RasterizerVulkan::Clear() { query_cache.UpdateCounters(); - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; const bool use_color = regs.clear_buffers.R || regs.clear_buffers.G || regs.clear_buffers.B || regs.clear_buffers.A; const bool use_depth = regs.clear_buffers.Z; @@ -559,7 +555,7 @@ void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) { query_cache.UpdateCounters(); - const auto& launch_desc = system.GPU().KeplerCompute().launch_description; + const auto& launch_desc = kepler_compute.launch_description; auto& pipeline = pipeline_cache.GetComputePipeline({ .shader = code_addr, .shared_memory_size = launch_desc.shared_alloc, @@ -655,16 +651,14 @@ void RasterizerVulkan::SyncGuestHost() { } void RasterizerVulkan::SignalSemaphore(GPUVAddr addr, u32 value) { - auto& gpu{system.GPU()}; if (!gpu.IsAsync()) { - gpu.MemoryManager().Write<u32>(addr, value); + gpu_memory.Write<u32>(addr, value); return; } fence_manager.SignalSemaphore(addr, value); } void RasterizerVulkan::SignalSyncPoint(u32 value) { - auto& gpu{system.GPU()}; if (!gpu.IsAsync()) { gpu.IncrementSyncPoint(value); return; @@ -673,7 +667,6 @@ void RasterizerVulkan::SignalSyncPoint(u32 value) { } void RasterizerVulkan::ReleaseFences() { - auto& gpu{system.GPU()}; if (!gpu.IsAsync()) { return; } @@ -751,10 +744,6 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config, return true; } -void RasterizerVulkan::SetupDirtyFlags() { - state_tracker.Initialize(); -} - void RasterizerVulkan::FlushWork() { static constexpr u32 DRAWS_TO_DISPATCH = 4096; @@ -778,10 +767,9 @@ void RasterizerVulkan::FlushWork() { RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments(bool is_clear) { MICROPROFILE_SCOPE(Vulkan_RenderTargets); - auto& maxwell3d = system.GPU().Maxwell3D(); - auto& dirty = maxwell3d.dirty.flags; - auto& regs = maxwell3d.regs; + const auto& regs = maxwell3d.regs; + auto& dirty = maxwell3d.dirty.flags; const bool update_rendertargets = dirty[VideoCommon::Dirty::RenderTargets]; dirty[VideoCommon::Dirty::RenderTargets] = false; @@ -844,7 +832,7 @@ std::tuple<VkFramebuffer, VkExtent2D> RasterizerVulkan::ConfigureFramebuffers( return true; }; - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; const std::size_t num_attachments = static_cast<std::size_t>(regs.rt_control.count); for (std::size_t index = 0; index < num_attachments; ++index) { if (try_push(color_attachments[index])) { @@ -880,13 +868,12 @@ RasterizerVulkan::DrawParameters RasterizerVulkan::SetupGeometry(FixedPipelineSt bool is_instanced) { MICROPROFILE_SCOPE(Vulkan_Geometry); - const auto& gpu = system.GPU().Maxwell3D(); - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; SetupVertexArrays(buffer_bindings); const u32 base_instance = regs.vb_base_instance; - const u32 num_instances = is_instanced ? gpu.mme_draw.instance_count : 1; + const u32 num_instances = is_instanced ? maxwell3d.mme_draw.instance_count : 1; const u32 base_vertex = is_indexed ? regs.vb_element_base : regs.vertex_buffer.first; const u32 num_vertices = is_indexed ? regs.index_array.count : regs.vertex_buffer.count; @@ -947,7 +934,7 @@ void RasterizerVulkan::SetupImageTransitions( } void RasterizerVulkan::UpdateDynamicStates() { - auto& regs = system.GPU().Maxwell3D().regs; + auto& regs = maxwell3d.regs; UpdateViewportsState(regs); UpdateScissorsState(regs); UpdateDepthBias(regs); @@ -961,14 +948,13 @@ void RasterizerVulkan::UpdateDynamicStates() { UpdateDepthWriteEnable(regs); UpdateDepthCompareOp(regs); UpdateFrontFace(regs); - UpdatePrimitiveTopology(regs); UpdateStencilOp(regs); UpdateStencilTestEnable(regs); } } void RasterizerVulkan::BeginTransformFeedback() { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; if (regs.tfb_enabled == 0) { return; } @@ -1000,7 +986,7 @@ void RasterizerVulkan::BeginTransformFeedback() { } void RasterizerVulkan::EndTransformFeedback() { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; if (regs.tfb_enabled == 0) { return; } @@ -1013,7 +999,7 @@ void RasterizerVulkan::EndTransformFeedback() { } void RasterizerVulkan::SetupVertexArrays(BufferBindings& buffer_bindings) { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) { const auto& vertex_array = regs.vertex_array[index]; @@ -1039,7 +1025,7 @@ void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawPar if (params.num_vertices == 0) { return; } - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; switch (regs.draw.topology) { case Maxwell::PrimitiveTopology::Quads: { if (!params.is_indexed) { @@ -1087,8 +1073,7 @@ void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawPar void RasterizerVulkan::SetupGraphicsConstBuffers(const ShaderEntries& entries, std::size_t stage) { MICROPROFILE_SCOPE(Vulkan_ConstBuffers); - const auto& gpu = system.GPU().Maxwell3D(); - const auto& shader_stage = gpu.state.shader_stages[stage]; + const auto& shader_stage = maxwell3d.state.shader_stages[stage]; for (const auto& entry : entries.const_buffers) { SetupConstBuffer(entry, shader_stage.const_buffers[entry.GetIndex()]); } @@ -1096,8 +1081,7 @@ void RasterizerVulkan::SetupGraphicsConstBuffers(const ShaderEntries& entries, s void RasterizerVulkan::SetupGraphicsGlobalBuffers(const ShaderEntries& entries, std::size_t stage) { MICROPROFILE_SCOPE(Vulkan_GlobalBuffers); - auto& gpu{system.GPU()}; - const auto cbufs{gpu.Maxwell3D().state.shader_stages[stage]}; + const auto& cbufs{maxwell3d.state.shader_stages[stage]}; for (const auto& entry : entries.global_buffers) { const auto addr = cbufs.const_buffers[entry.GetCbufIndex()].address + entry.GetCbufOffset(); @@ -1107,19 +1091,17 @@ void RasterizerVulkan::SetupGraphicsGlobalBuffers(const ShaderEntries& entries, void RasterizerVulkan::SetupGraphicsUniformTexels(const ShaderEntries& entries, std::size_t stage) { MICROPROFILE_SCOPE(Vulkan_Textures); - const auto& gpu = system.GPU().Maxwell3D(); for (const auto& entry : entries.uniform_texels) { - const auto image = GetTextureInfo(gpu, entry, stage).tic; + const auto image = GetTextureInfo(maxwell3d, entry, stage).tic; SetupUniformTexels(image, entry); } } void RasterizerVulkan::SetupGraphicsTextures(const ShaderEntries& entries, std::size_t stage) { MICROPROFILE_SCOPE(Vulkan_Textures); - const auto& gpu = system.GPU().Maxwell3D(); for (const auto& entry : entries.samplers) { for (std::size_t i = 0; i < entry.size; ++i) { - const auto texture = GetTextureInfo(gpu, entry, stage, i); + const auto texture = GetTextureInfo(maxwell3d, entry, stage, i); SetupTexture(texture, entry); } } @@ -1127,25 +1109,23 @@ void RasterizerVulkan::SetupGraphicsTextures(const ShaderEntries& entries, std:: void RasterizerVulkan::SetupGraphicsStorageTexels(const ShaderEntries& entries, std::size_t stage) { MICROPROFILE_SCOPE(Vulkan_Textures); - const auto& gpu = system.GPU().Maxwell3D(); for (const auto& entry : entries.storage_texels) { - const auto image = GetTextureInfo(gpu, entry, stage).tic; + const auto image = GetTextureInfo(maxwell3d, entry, stage).tic; SetupStorageTexel(image, entry); } } void RasterizerVulkan::SetupGraphicsImages(const ShaderEntries& entries, std::size_t stage) { MICROPROFILE_SCOPE(Vulkan_Images); - const auto& gpu = system.GPU().Maxwell3D(); for (const auto& entry : entries.images) { - const auto tic = GetTextureInfo(gpu, entry, stage).tic; + const auto tic = GetTextureInfo(maxwell3d, entry, stage).tic; SetupImage(tic, entry); } } void RasterizerVulkan::SetupComputeConstBuffers(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_ConstBuffers); - const auto& launch_desc = system.GPU().KeplerCompute().launch_description; + const auto& launch_desc = kepler_compute.launch_description; for (const auto& entry : entries.const_buffers) { const auto& config = launch_desc.const_buffer_config[entry.GetIndex()]; const std::bitset<8> mask = launch_desc.const_buffer_enable_mask.Value(); @@ -1159,7 +1139,7 @@ void RasterizerVulkan::SetupComputeConstBuffers(const ShaderEntries& entries) { void RasterizerVulkan::SetupComputeGlobalBuffers(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_GlobalBuffers); - const auto cbufs{system.GPU().KeplerCompute().launch_description.const_buffer_config}; + const auto& cbufs{kepler_compute.launch_description.const_buffer_config}; for (const auto& entry : entries.global_buffers) { const auto addr{cbufs[entry.GetCbufIndex()].Address() + entry.GetCbufOffset()}; SetupGlobalBuffer(entry, addr); @@ -1168,19 +1148,17 @@ void RasterizerVulkan::SetupComputeGlobalBuffers(const ShaderEntries& entries) { void RasterizerVulkan::SetupComputeUniformTexels(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Textures); - const auto& gpu = system.GPU().KeplerCompute(); for (const auto& entry : entries.uniform_texels) { - const auto image = GetTextureInfo(gpu, entry, ComputeShaderIndex).tic; + const auto image = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex).tic; SetupUniformTexels(image, entry); } } void RasterizerVulkan::SetupComputeTextures(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Textures); - const auto& gpu = system.GPU().KeplerCompute(); for (const auto& entry : entries.samplers) { for (std::size_t i = 0; i < entry.size; ++i) { - const auto texture = GetTextureInfo(gpu, entry, ComputeShaderIndex, i); + const auto texture = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex, i); SetupTexture(texture, entry); } } @@ -1188,18 +1166,16 @@ void RasterizerVulkan::SetupComputeTextures(const ShaderEntries& entries) { void RasterizerVulkan::SetupComputeStorageTexels(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Textures); - const auto& gpu = system.GPU().KeplerCompute(); for (const auto& entry : entries.storage_texels) { - const auto image = GetTextureInfo(gpu, entry, ComputeShaderIndex).tic; + const auto image = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex).tic; SetupStorageTexel(image, entry); } } void RasterizerVulkan::SetupComputeImages(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Images); - const auto& gpu = system.GPU().KeplerCompute(); for (const auto& entry : entries.images) { - const auto tic = GetTextureInfo(gpu, entry, ComputeShaderIndex).tic; + const auto tic = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex).tic; SetupImage(tic, entry); } } @@ -1223,9 +1199,8 @@ void RasterizerVulkan::SetupConstBuffer(const ConstBufferEntry& entry, } void RasterizerVulkan::SetupGlobalBuffer(const GlobalBufferEntry& entry, GPUVAddr address) { - auto& memory_manager{system.GPU().MemoryManager()}; - const auto actual_addr = memory_manager.Read<u64>(address); - const auto size = memory_manager.Read<u32>(address + 8); + const u64 actual_addr = gpu_memory.Read<u64>(address); + const u32 size = gpu_memory.Read<u32>(address + 8); if (size == 0) { // Sometimes global memory pointers don't have a proper size. Upload a dummy entry @@ -1442,16 +1417,6 @@ void RasterizerVulkan::UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs) { [front_face](vk::CommandBuffer cmdbuf) { cmdbuf.SetFrontFaceEXT(front_face); }); } -void RasterizerVulkan::UpdatePrimitiveTopology(Tegra::Engines::Maxwell3D::Regs& regs) { - if (!state_tracker.TouchPrimitiveTopology()) { - return; - } - const Maxwell::PrimitiveTopology primitive_topology = regs.draw.topology.Value(); - scheduler.Record([this, primitive_topology](vk::CommandBuffer cmdbuf) { - cmdbuf.SetPrimitiveTopologyEXT(MaxwellToVK::PrimitiveTopology(device, primitive_topology)); - }); -} - void RasterizerVulkan::UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs) { if (!state_tracker.TouchStencilOp()) { return; @@ -1508,7 +1473,7 @@ std::size_t RasterizerVulkan::CalculateComputeStreamBufferSize() const { } std::size_t RasterizerVulkan::CalculateVertexArraysSize() const { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; std::size_t size = 0; for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) { @@ -1523,9 +1488,8 @@ std::size_t RasterizerVulkan::CalculateVertexArraysSize() const { } std::size_t RasterizerVulkan::CalculateIndexBufferSize() const { - const auto& regs = system.GPU().Maxwell3D().regs; - return static_cast<std::size_t>(regs.index_array.count) * - static_cast<std::size_t>(regs.index_array.FormatSizeInBytes()); + return static_cast<std::size_t>(maxwell3d.regs.index_array.count) * + static_cast<std::size_t>(maxwell3d.regs.index_array.FormatSizeInBytes()); } std::size_t RasterizerVulkan::CalculateConstBufferSize( @@ -1540,7 +1504,7 @@ std::size_t RasterizerVulkan::CalculateConstBufferSize( } RenderPassParams RasterizerVulkan::GetRenderPassParams(Texceptions texceptions) const { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; const std::size_t num_attachments = static_cast<std::size_t>(regs.rt_control.count); RenderPassParams params; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index f640ba649..237e51fa4 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -25,7 +25,6 @@ #include "video_core/renderer_vulkan/vk_pipeline_cache.h" #include "video_core/renderer_vulkan/vk_query_cache.h" #include "video_core/renderer_vulkan/vk_renderpass_cache.h" -#include "video_core/renderer_vulkan/vk_resource_manager.h" #include "video_core/renderer_vulkan/vk_sampler_cache.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_staging_buffer_pool.h" @@ -106,10 +105,11 @@ struct ImageView { class RasterizerVulkan final : public VideoCore::RasterizerAccelerated { public: - explicit RasterizerVulkan(Core::System& system, Core::Frontend::EmuWindow& render_window, + explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu, + Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory, VKScreenInfo& screen_info, const VKDevice& device, - VKResourceManager& resource_manager, VKMemoryManager& memory_manager, - StateTracker& state_tracker, VKScheduler& scheduler); + VKMemoryManager& memory_manager, StateTracker& state_tracker, + VKScheduler& scheduler); ~RasterizerVulkan() override; void Draw(bool is_indexed, bool is_instanced) override; @@ -135,7 +135,6 @@ public: const Tegra::Engines::Fermi2D::Config& copy_config) override; bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, u32 pixel_stride) override; - void SetupDirtyFlags() override; VideoCommon::Shader::AsyncShaders& GetAsyncShaders() { return async_shaders; @@ -260,7 +259,6 @@ private: void UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs); - void UpdatePrimitiveTopology(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs); @@ -279,11 +277,13 @@ private: VkBuffer DefaultBuffer(); - Core::System& system; - Core::Frontend::EmuWindow& render_window; + Tegra::GPU& gpu; + Tegra::MemoryManager& gpu_memory; + Tegra::Engines::Maxwell3D& maxwell3d; + Tegra::Engines::KeplerCompute& kepler_compute; + VKScreenInfo& screen_info; const VKDevice& device; - VKResourceManager& resource_manager; VKMemoryManager& memory_manager; StateTracker& state_tracker; VKScheduler& scheduler; @@ -300,8 +300,8 @@ private: VKPipelineCache pipeline_cache; VKBufferCache buffer_cache; VKSamplerCache sampler_cache; - VKFenceManager fence_manager; VKQueryCache query_cache; + VKFenceManager fence_manager; vk::Buffer default_buffer; VKMemoryCommit default_buffer_commit; diff --git a/src/video_core/renderer_vulkan/vk_resource_manager.cpp b/src/video_core/renderer_vulkan/vk_resource_manager.cpp deleted file mode 100644 index f19330a36..000000000 --- a/src/video_core/renderer_vulkan/vk_resource_manager.cpp +++ /dev/null @@ -1,311 +0,0 @@ -// Copyright 2018 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <algorithm> -#include <optional> -#include "common/assert.h" -#include "common/logging/log.h" -#include "video_core/renderer_vulkan/vk_device.h" -#include "video_core/renderer_vulkan/vk_resource_manager.h" -#include "video_core/renderer_vulkan/wrapper.h" - -namespace Vulkan { - -namespace { - -// TODO(Rodrigo): Fine tune these numbers. -constexpr std::size_t COMMAND_BUFFER_POOL_SIZE = 0x1000; -constexpr std::size_t FENCES_GROW_STEP = 0x40; - -constexpr VkFenceCreateInfo BuildFenceCreateInfo() { - return { - .sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - }; -} - -} // Anonymous namespace - -class CommandBufferPool final : public VKFencedPool { -public: - explicit CommandBufferPool(const VKDevice& device) - : VKFencedPool(COMMAND_BUFFER_POOL_SIZE), device{device} {} - - void Allocate(std::size_t begin, std::size_t end) override { - // Command buffers are going to be commited, recorded, executed every single usage cycle. - // They are also going to be reseted when commited. - Pool& pool = pools.emplace_back(); - pool.handle = device.GetLogical().CreateCommandPool({ - .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, - .pNext = nullptr, - .flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | - VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, - .queueFamilyIndex = device.GetGraphicsFamily(), - }); - pool.cmdbufs = pool.handle.Allocate(COMMAND_BUFFER_POOL_SIZE); - } - - VkCommandBuffer Commit(VKFence& fence) { - const std::size_t index = CommitResource(fence); - const auto pool_index = index / COMMAND_BUFFER_POOL_SIZE; - const auto sub_index = index % COMMAND_BUFFER_POOL_SIZE; - return pools[pool_index].cmdbufs[sub_index]; - } - -private: - struct Pool { - vk::CommandPool handle; - vk::CommandBuffers cmdbufs; - }; - - const VKDevice& device; - std::vector<Pool> pools; -}; - -VKResource::VKResource() = default; - -VKResource::~VKResource() = default; - -VKFence::VKFence(const VKDevice& device) - : device{device}, handle{device.GetLogical().CreateFence(BuildFenceCreateInfo())} {} - -VKFence::~VKFence() = default; - -void VKFence::Wait() { - switch (const VkResult result = handle.Wait()) { - case VK_SUCCESS: - return; - case VK_ERROR_DEVICE_LOST: - device.ReportLoss(); - [[fallthrough]]; - default: - throw vk::Exception(result); - } -} - -void VKFence::Release() { - ASSERT(is_owned); - is_owned = false; -} - -void VKFence::Commit() { - is_owned = true; - is_used = true; -} - -bool VKFence::Tick(bool gpu_wait, bool owner_wait) { - if (!is_used) { - // If a fence is not used it's always free. - return true; - } - if (is_owned && !owner_wait) { - // The fence is still being owned (Release has not been called) and ownership wait has - // not been asked. - return false; - } - - if (gpu_wait) { - // Wait for the fence if it has been requested. - (void)handle.Wait(); - } else { - if (handle.GetStatus() != VK_SUCCESS) { - // Vulkan fence is not ready, not much it can do here - return false; - } - } - - // Broadcast resources their free state. - for (auto* resource : protected_resources) { - resource->OnFenceRemoval(this); - } - protected_resources.clear(); - - // Prepare fence for reusage. - handle.Reset(); - is_used = false; - return true; -} - -void VKFence::Protect(VKResource* resource) { - protected_resources.push_back(resource); -} - -void VKFence::Unprotect(VKResource* resource) { - const auto it = std::find(protected_resources.begin(), protected_resources.end(), resource); - ASSERT(it != protected_resources.end()); - - resource->OnFenceRemoval(this); - protected_resources.erase(it); -} - -void VKFence::RedirectProtection(VKResource* old_resource, VKResource* new_resource) noexcept { - std::replace(std::begin(protected_resources), std::end(protected_resources), old_resource, - new_resource); -} - -VKFenceWatch::VKFenceWatch() = default; - -VKFenceWatch::VKFenceWatch(VKFence& initial_fence) { - Watch(initial_fence); -} - -VKFenceWatch::VKFenceWatch(VKFenceWatch&& rhs) noexcept { - fence = std::exchange(rhs.fence, nullptr); - if (fence) { - fence->RedirectProtection(&rhs, this); - } -} - -VKFenceWatch& VKFenceWatch::operator=(VKFenceWatch&& rhs) noexcept { - fence = std::exchange(rhs.fence, nullptr); - if (fence) { - fence->RedirectProtection(&rhs, this); - } - return *this; -} - -VKFenceWatch::~VKFenceWatch() { - if (fence) { - fence->Unprotect(this); - } -} - -void VKFenceWatch::Wait() { - if (fence == nullptr) { - return; - } - fence->Wait(); - fence->Unprotect(this); -} - -void VKFenceWatch::Watch(VKFence& new_fence) { - Wait(); - fence = &new_fence; - fence->Protect(this); -} - -bool VKFenceWatch::TryWatch(VKFence& new_fence) { - if (fence) { - return false; - } - fence = &new_fence; - fence->Protect(this); - return true; -} - -void VKFenceWatch::OnFenceRemoval(VKFence* signaling_fence) { - ASSERT_MSG(signaling_fence == fence, "Removing the wrong fence"); - fence = nullptr; -} - -VKFencedPool::VKFencedPool(std::size_t grow_step) : grow_step{grow_step} {} - -VKFencedPool::~VKFencedPool() = default; - -std::size_t VKFencedPool::CommitResource(VKFence& fence) { - const auto Search = [&](std::size_t begin, std::size_t end) -> std::optional<std::size_t> { - for (std::size_t iterator = begin; iterator < end; ++iterator) { - if (watches[iterator]->TryWatch(fence)) { - // The resource is now being watched, a free resource was successfully found. - return iterator; - } - } - return {}; - }; - // Try to find a free resource from the hinted position to the end. - auto found = Search(free_iterator, watches.size()); - if (!found) { - // Search from beginning to the hinted position. - found = Search(0, free_iterator); - if (!found) { - // Both searches failed, the pool is full; handle it. - const std::size_t free_resource = ManageOverflow(); - - // Watch will wait for the resource to be free. - watches[free_resource]->Watch(fence); - found = free_resource; - } - } - // Free iterator is hinted to the resource after the one that's been commited. - free_iterator = (*found + 1) % watches.size(); - return *found; -} - -std::size_t VKFencedPool::ManageOverflow() { - const std::size_t old_capacity = watches.size(); - Grow(); - - // The last entry is guaranted to be free, since it's the first element of the freshly - // allocated resources. - return old_capacity; -} - -void VKFencedPool::Grow() { - const std::size_t old_capacity = watches.size(); - watches.resize(old_capacity + grow_step); - std::generate(watches.begin() + old_capacity, watches.end(), - []() { return std::make_unique<VKFenceWatch>(); }); - Allocate(old_capacity, old_capacity + grow_step); -} - -VKResourceManager::VKResourceManager(const VKDevice& device) : device{device} { - GrowFences(FENCES_GROW_STEP); - command_buffer_pool = std::make_unique<CommandBufferPool>(device); -} - -VKResourceManager::~VKResourceManager() = default; - -VKFence& VKResourceManager::CommitFence() { - const auto StepFences = [&](bool gpu_wait, bool owner_wait) -> VKFence* { - const auto Tick = [=](auto& fence) { return fence->Tick(gpu_wait, owner_wait); }; - const auto hinted = fences.begin() + fences_iterator; - - auto it = std::find_if(hinted, fences.end(), Tick); - if (it == fences.end()) { - it = std::find_if(fences.begin(), hinted, Tick); - if (it == hinted) { - return nullptr; - } - } - fences_iterator = std::distance(fences.begin(), it) + 1; - if (fences_iterator >= fences.size()) - fences_iterator = 0; - - auto& fence = *it; - fence->Commit(); - return fence.get(); - }; - - VKFence* found_fence = StepFences(false, false); - if (!found_fence) { - // Try again, this time waiting. - found_fence = StepFences(true, false); - - if (!found_fence) { - // Allocate new fences and try again. - LOG_INFO(Render_Vulkan, "Allocating new fences {} -> {}", fences.size(), - fences.size() + FENCES_GROW_STEP); - - GrowFences(FENCES_GROW_STEP); - found_fence = StepFences(true, false); - ASSERT(found_fence != nullptr); - } - } - return *found_fence; -} - -VkCommandBuffer VKResourceManager::CommitCommandBuffer(VKFence& fence) { - return command_buffer_pool->Commit(fence); -} - -void VKResourceManager::GrowFences(std::size_t new_fences_count) { - const std::size_t previous_size = fences.size(); - fences.resize(previous_size + new_fences_count); - - std::generate(fences.begin() + previous_size, fences.end(), - [this] { return std::make_unique<VKFence>(device); }); -} - -} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_resource_manager.h b/src/video_core/renderer_vulkan/vk_resource_manager.h deleted file mode 100644 index f683d2276..000000000 --- a/src/video_core/renderer_vulkan/vk_resource_manager.h +++ /dev/null @@ -1,196 +0,0 @@ -// Copyright 2018 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <cstddef> -#include <memory> -#include <vector> -#include "video_core/renderer_vulkan/wrapper.h" - -namespace Vulkan { - -class VKDevice; -class VKFence; -class VKResourceManager; - -class CommandBufferPool; - -/// Interface for a Vulkan resource -class VKResource { -public: - explicit VKResource(); - virtual ~VKResource(); - - /** - * Signals the object that an owning fence has been signaled. - * @param signaling_fence Fence that signals its usage end. - */ - virtual void OnFenceRemoval(VKFence* signaling_fence) = 0; -}; - -/** - * Fences take ownership of objects, protecting them from GPU-side or driver-side concurrent access. - * They must be commited from the resource manager. Their usage flow is: commit the fence from the - * resource manager, protect resources with it and use them, send the fence to an execution queue - * and Wait for it if needed and then call Release. Used resources will automatically be signaled - * when they are free to be reused. - * @brief Protects resources for concurrent usage and signals its release. - */ -class VKFence { - friend class VKResourceManager; - -public: - explicit VKFence(const VKDevice& device); - ~VKFence(); - - /** - * Waits for the fence to be signaled. - * @warning You must have ownership of the fence and it has to be previously sent to a queue to - * call this function. - */ - void Wait(); - - /** - * Releases ownership of the fence. Pass after it has been sent to an execution queue. - * Unmanaged usage of the fence after the call will result in undefined behavior because it may - * be being used for something else. - */ - void Release(); - - /// Protects a resource with this fence. - void Protect(VKResource* resource); - - /// Removes protection for a resource. - void Unprotect(VKResource* resource); - - /// Redirects one protected resource to a new address. - void RedirectProtection(VKResource* old_resource, VKResource* new_resource) noexcept; - - /// Retreives the fence. - operator VkFence() const { - return *handle; - } - -private: - /// Take ownership of the fence. - void Commit(); - - /** - * Updates the fence status. - * @warning Waiting for the owner might soft lock the execution. - * @param gpu_wait Wait for the fence to be signaled by the driver. - * @param owner_wait Wait for the owner to signal its freedom. - * @returns True if the fence is free. Waiting for gpu and owner will always return true. - */ - bool Tick(bool gpu_wait, bool owner_wait); - - const VKDevice& device; ///< Device handler - vk::Fence handle; ///< Vulkan fence - std::vector<VKResource*> protected_resources; ///< List of resources protected by this fence - bool is_owned = false; ///< The fence has been commited but not released yet. - bool is_used = false; ///< The fence has been commited but it has not been checked to be free. -}; - -/** - * A fence watch is used to keep track of the usage of a fence and protect a resource or set of - * resources without having to inherit VKResource from their handlers. - */ -class VKFenceWatch final : public VKResource { -public: - explicit VKFenceWatch(); - VKFenceWatch(VKFence& initial_fence); - VKFenceWatch(VKFenceWatch&&) noexcept; - VKFenceWatch(const VKFenceWatch&) = delete; - ~VKFenceWatch() override; - - VKFenceWatch& operator=(VKFenceWatch&&) noexcept; - - /// Waits for the fence to be released. - void Wait(); - - /** - * Waits for a previous fence and watches a new one. - * @param new_fence New fence to wait to. - */ - void Watch(VKFence& new_fence); - - /** - * Checks if it's currently being watched and starts watching it if it's available. - * @returns True if a watch has started, false if it's being watched. - */ - bool TryWatch(VKFence& new_fence); - - void OnFenceRemoval(VKFence* signaling_fence) override; - - /** - * Do not use it paired with Watch. Use TryWatch instead. - * Returns true when the watch is free. - */ - bool IsUsed() const { - return fence != nullptr; - } - -private: - VKFence* fence{}; ///< Fence watching this resource. nullptr when the watch is free. -}; - -/** - * Handles a pool of resources protected by fences. Manages resource overflow allocating more - * resources. - */ -class VKFencedPool { -public: - explicit VKFencedPool(std::size_t grow_step); - virtual ~VKFencedPool(); - -protected: - /** - * Commits a free resource and protects it with a fence. It may allocate new resources. - * @param fence Fence that protects the commited resource. - * @returns Index of the resource commited. - */ - std::size_t CommitResource(VKFence& fence); - - /// Called when a chunk of resources have to be allocated. - virtual void Allocate(std::size_t begin, std::size_t end) = 0; - -private: - /// Manages pool overflow allocating new resources. - std::size_t ManageOverflow(); - - /// Allocates a new page of resources. - void Grow(); - - std::size_t grow_step = 0; ///< Number of new resources created after an overflow - std::size_t free_iterator = 0; ///< Hint to where the next free resources is likely to be found - std::vector<std::unique_ptr<VKFenceWatch>> watches; ///< Set of watched resources -}; - -/** - * The resource manager handles all resources that can be protected with a fence avoiding - * driver-side or GPU-side concurrent usage. Usage is documented in VKFence. - */ -class VKResourceManager final { -public: - explicit VKResourceManager(const VKDevice& device); - ~VKResourceManager(); - - /// Commits a fence. It has to be sent to a queue and released. - VKFence& CommitFence(); - - /// Commits an unused command buffer and protects it with a fence. - VkCommandBuffer CommitCommandBuffer(VKFence& fence); - -private: - /// Allocates new fences. - void GrowFences(std::size_t new_fences_count); - - const VKDevice& device; ///< Device handler. - std::size_t fences_iterator = 0; ///< Index where a free fence is likely to be found. - std::vector<std::unique_ptr<VKFence>> fences; ///< Pool of fences. - std::unique_ptr<CommandBufferPool> command_buffer_pool; ///< Pool of command buffers. -}; - -} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_resource_pool.cpp b/src/video_core/renderer_vulkan/vk_resource_pool.cpp new file mode 100644 index 000000000..ee274ac59 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_resource_pool.cpp @@ -0,0 +1,63 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <optional> + +#include "video_core/renderer_vulkan/vk_master_semaphore.h" +#include "video_core/renderer_vulkan/vk_resource_pool.h" + +namespace Vulkan { + +ResourcePool::ResourcePool(MasterSemaphore& master_semaphore_, size_t grow_step_) + : master_semaphore{master_semaphore_}, grow_step{grow_step_} {} + +ResourcePool::~ResourcePool() = default; + +size_t ResourcePool::CommitResource() { + // Refresh semaphore to query updated results + master_semaphore.Refresh(); + + const auto search = [this](size_t begin, size_t end) -> std::optional<size_t> { + for (size_t iterator = begin; iterator < end; ++iterator) { + if (master_semaphore.IsFree(ticks[iterator])) { + ticks[iterator] = master_semaphore.CurrentTick(); + return iterator; + } + } + return {}; + }; + // Try to find a free resource from the hinted position to the end. + auto found = search(free_iterator, ticks.size()); + if (!found) { + // Search from beginning to the hinted position. + found = search(0, free_iterator); + if (!found) { + // Both searches failed, the pool is full; handle it. + const size_t free_resource = ManageOverflow(); + + ticks[free_resource] = master_semaphore.CurrentTick(); + found = free_resource; + } + } + // Free iterator is hinted to the resource after the one that's been commited. + free_iterator = (*found + 1) % ticks.size(); + return *found; +} + +size_t ResourcePool::ManageOverflow() { + const size_t old_capacity = ticks.size(); + Grow(); + + // The last entry is guaranted to be free, since it's the first element of the freshly + // allocated resources. + return old_capacity; +} + +void ResourcePool::Grow() { + const size_t old_capacity = ticks.size(); + ticks.resize(old_capacity + grow_step); + Allocate(old_capacity, old_capacity + grow_step); +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_resource_pool.h b/src/video_core/renderer_vulkan/vk_resource_pool.h new file mode 100644 index 000000000..a018c7ec2 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_resource_pool.h @@ -0,0 +1,43 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <vector> + +#include "common/common_types.h" + +namespace Vulkan { + +class MasterSemaphore; + +/** + * Handles a pool of resources protected by fences. Manages resource overflow allocating more + * resources. + */ +class ResourcePool { +public: + explicit ResourcePool(MasterSemaphore& master_semaphore, size_t grow_step); + virtual ~ResourcePool(); + +protected: + size_t CommitResource(); + + /// Called when a chunk of resources have to be allocated. + virtual void Allocate(size_t begin, size_t end) = 0; + +private: + /// Manages pool overflow allocating new resources. + size_t ManageOverflow(); + + /// Allocates a new page of resources. + void Grow(); + + MasterSemaphore& master_semaphore; + size_t grow_step = 0; ///< Number of new resources created after an overflow + size_t free_iterator = 0; ///< Hint to where the next free resources is likely to be found + std::vector<u64> ticks; ///< Ticks for each resource +}; + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp index dbbd0961a..1a483dc71 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.cpp +++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp @@ -10,9 +10,10 @@ #include "common/microprofile.h" #include "common/thread.h" +#include "video_core/renderer_vulkan/vk_command_pool.h" #include "video_core/renderer_vulkan/vk_device.h" +#include "video_core/renderer_vulkan/vk_master_semaphore.h" #include "video_core/renderer_vulkan/vk_query_cache.h" -#include "video_core/renderer_vulkan/vk_resource_manager.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_state_tracker.h" #include "video_core/renderer_vulkan/wrapper.h" @@ -35,10 +36,10 @@ void VKScheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf) { last = nullptr; } -VKScheduler::VKScheduler(const VKDevice& device, VKResourceManager& resource_manager, - StateTracker& state_tracker) - : device{device}, resource_manager{resource_manager}, state_tracker{state_tracker}, - next_fence{&resource_manager.CommitFence()} { +VKScheduler::VKScheduler(const VKDevice& device_, StateTracker& state_tracker_) + : device{device_}, state_tracker{state_tracker_}, + master_semaphore{std::make_unique<MasterSemaphore>(device)}, + command_pool{std::make_unique<CommandPool>(*master_semaphore, device)} { AcquireNewChunk(); AllocateNewContext(); worker_thread = std::thread(&VKScheduler::WorkerThread, this); @@ -50,20 +51,27 @@ VKScheduler::~VKScheduler() { worker_thread.join(); } -void VKScheduler::Flush(bool release_fence, VkSemaphore semaphore) { +u64 VKScheduler::CurrentTick() const noexcept { + return master_semaphore->CurrentTick(); +} + +bool VKScheduler::IsFree(u64 tick) const noexcept { + return master_semaphore->IsFree(tick); +} + +void VKScheduler::Wait(u64 tick) { + master_semaphore->Wait(tick); +} + +void VKScheduler::Flush(VkSemaphore semaphore) { SubmitExecution(semaphore); - if (release_fence) { - current_fence->Release(); - } AllocateNewContext(); } -void VKScheduler::Finish(bool release_fence, VkSemaphore semaphore) { +void VKScheduler::Finish(VkSemaphore semaphore) { + const u64 presubmit_tick = CurrentTick(); SubmitExecution(semaphore); - current_fence->Wait(); - if (release_fence) { - current_fence->Release(); - } + Wait(presubmit_tick); AllocateNewContext(); } @@ -160,18 +168,38 @@ void VKScheduler::SubmitExecution(VkSemaphore semaphore) { current_cmdbuf.End(); + const VkSemaphore timeline_semaphore = master_semaphore->Handle(); + const u32 num_signal_semaphores = semaphore ? 2U : 1U; + + const u64 signal_value = master_semaphore->CurrentTick(); + const u64 wait_value = signal_value - 1; + const VkPipelineStageFlags wait_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT; + + master_semaphore->NextTick(); + + const std::array signal_values{signal_value, u64(0)}; + const std::array signal_semaphores{timeline_semaphore, semaphore}; + + const VkTimelineSemaphoreSubmitInfoKHR timeline_si{ + .sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR, + .pNext = nullptr, + .waitSemaphoreValueCount = 1, + .pWaitSemaphoreValues = &wait_value, + .signalSemaphoreValueCount = num_signal_semaphores, + .pSignalSemaphoreValues = signal_values.data(), + }; const VkSubmitInfo submit_info{ .sType = VK_STRUCTURE_TYPE_SUBMIT_INFO, - .pNext = nullptr, - .waitSemaphoreCount = 0, - .pWaitSemaphores = nullptr, - .pWaitDstStageMask = nullptr, + .pNext = &timeline_si, + .waitSemaphoreCount = 1, + .pWaitSemaphores = &timeline_semaphore, + .pWaitDstStageMask = &wait_stage_mask, .commandBufferCount = 1, .pCommandBuffers = current_cmdbuf.address(), - .signalSemaphoreCount = semaphore ? 1U : 0U, - .pSignalSemaphores = &semaphore, + .signalSemaphoreCount = num_signal_semaphores, + .pSignalSemaphores = signal_semaphores.data(), }; - switch (const VkResult result = device.GetGraphicsQueue().Submit(submit_info, *current_fence)) { + switch (const VkResult result = device.GetGraphicsQueue().Submit(submit_info)) { case VK_SUCCESS: break; case VK_ERROR_DEVICE_LOST: @@ -183,14 +211,9 @@ void VKScheduler::SubmitExecution(VkSemaphore semaphore) { } void VKScheduler::AllocateNewContext() { - ++ticks; - std::unique_lock lock{mutex}; - current_fence = next_fence; - next_fence = &resource_manager.CommitFence(); - current_cmdbuf = vk::CommandBuffer(resource_manager.CommitCommandBuffer(*current_fence), - device.GetDispatchLoader()); + current_cmdbuf = vk::CommandBuffer(command_pool->Commit(), device.GetDispatchLoader()); current_cmdbuf.Begin({ .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, .pNext = nullptr, diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h index 970a65566..7be8a19f0 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.h +++ b/src/video_core/renderer_vulkan/vk_scheduler.h @@ -16,42 +16,33 @@ namespace Vulkan { +class CommandPool; +class MasterSemaphore; class StateTracker; class VKDevice; -class VKFence; class VKQueryCache; -class VKResourceManager; - -class VKFenceView { -public: - VKFenceView() = default; - VKFenceView(VKFence* const& fence) : fence{fence} {} - - VKFence* operator->() const noexcept { - return fence; - } - - operator VKFence&() const noexcept { - return *fence; - } - -private: - VKFence* const& fence; -}; /// The scheduler abstracts command buffer and fence management with an interface that's able to do /// OpenGL-like operations on Vulkan command buffers. class VKScheduler { public: - explicit VKScheduler(const VKDevice& device, VKResourceManager& resource_manager, - StateTracker& state_tracker); + explicit VKScheduler(const VKDevice& device, StateTracker& state_tracker); ~VKScheduler(); + /// Returns the current command buffer tick. + [[nodiscard]] u64 CurrentTick() const noexcept; + + /// Returns true when a tick has been triggered by the GPU. + [[nodiscard]] bool IsFree(u64 tick) const noexcept; + + /// Waits for the given tick to trigger on the GPU. + void Wait(u64 tick); + /// Sends the current execution context to the GPU. - void Flush(bool release_fence = true, VkSemaphore semaphore = nullptr); + void Flush(VkSemaphore semaphore = nullptr); /// Sends the current execution context to the GPU and waits for it to complete. - void Finish(bool release_fence = true, VkSemaphore semaphore = nullptr); + void Finish(VkSemaphore semaphore = nullptr); /// Waits for the worker thread to finish executing everything. After this function returns it's /// safe to touch worker resources. @@ -86,14 +77,9 @@ public: (void)chunk->Record(command); } - /// Gets a reference to the current fence. - VKFenceView GetFence() const { - return current_fence; - } - - /// Returns the current command buffer tick. - u64 Ticks() const { - return ticks; + /// Returns the master timeline semaphore. + [[nodiscard]] MasterSemaphore& GetMasterSemaphore() const noexcept { + return *master_semaphore; } private: @@ -171,6 +157,13 @@ private: std::array<u8, 0x8000> data{}; }; + struct State { + VkRenderPass renderpass = nullptr; + VkFramebuffer framebuffer = nullptr; + VkExtent2D render_area = {0, 0}; + VkPipeline graphics_pipeline = nullptr; + }; + void WorkerThread(); void SubmitExecution(VkSemaphore semaphore); @@ -186,30 +179,23 @@ private: void AcquireNewChunk(); const VKDevice& device; - VKResourceManager& resource_manager; StateTracker& state_tracker; + std::unique_ptr<MasterSemaphore> master_semaphore; + std::unique_ptr<CommandPool> command_pool; + VKQueryCache* query_cache = nullptr; vk::CommandBuffer current_cmdbuf; - VKFence* current_fence = nullptr; - VKFence* next_fence = nullptr; - - struct State { - VkRenderPass renderpass = nullptr; - VkFramebuffer framebuffer = nullptr; - VkExtent2D render_area = {0, 0}; - VkPipeline graphics_pipeline = nullptr; - } state; std::unique_ptr<CommandChunk> chunk; std::thread worker_thread; + State state; Common::SPSCQueue<std::unique_ptr<CommandChunk>> chunk_queue; Common::SPSCQueue<std::unique_ptr<CommandChunk>> chunk_reserve; std::mutex mutex; std::condition_variable cv; - std::atomic<u64> ticks = 0; bool quit = false; }; diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp index 5eca0ab91..2fd3b7f39 100644 --- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp +++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp @@ -10,36 +10,18 @@ #include "common/bit_util.h" #include "common/common_types.h" #include "video_core/renderer_vulkan/vk_device.h" -#include "video_core/renderer_vulkan/vk_resource_manager.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_staging_buffer_pool.h" #include "video_core/renderer_vulkan/wrapper.h" namespace Vulkan { -VKStagingBufferPool::StagingBuffer::StagingBuffer(std::unique_ptr<VKBuffer> buffer, VKFence& fence, - u64 last_epoch) - : buffer{std::move(buffer)}, watch{fence}, last_epoch{last_epoch} {} +VKStagingBufferPool::StagingBuffer::StagingBuffer(std::unique_ptr<VKBuffer> buffer_) + : buffer{std::move(buffer_)} {} -VKStagingBufferPool::StagingBuffer::StagingBuffer(StagingBuffer&& rhs) noexcept { - buffer = std::move(rhs.buffer); - watch = std::move(rhs.watch); - last_epoch = rhs.last_epoch; -} - -VKStagingBufferPool::StagingBuffer::~StagingBuffer() = default; - -VKStagingBufferPool::StagingBuffer& VKStagingBufferPool::StagingBuffer::operator=( - StagingBuffer&& rhs) noexcept { - buffer = std::move(rhs.buffer); - watch = std::move(rhs.watch); - last_epoch = rhs.last_epoch; - return *this; -} - -VKStagingBufferPool::VKStagingBufferPool(const VKDevice& device, VKMemoryManager& memory_manager, - VKScheduler& scheduler) - : device{device}, memory_manager{memory_manager}, scheduler{scheduler} {} +VKStagingBufferPool::VKStagingBufferPool(const VKDevice& device_, VKMemoryManager& memory_manager_, + VKScheduler& scheduler_) + : device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_} {} VKStagingBufferPool::~VKStagingBufferPool() = default; @@ -51,7 +33,6 @@ VKBuffer& VKStagingBufferPool::GetUnusedBuffer(std::size_t size, bool host_visib } void VKStagingBufferPool::TickFrame() { - ++epoch; current_delete_level = (current_delete_level + 1) % NumLevels; ReleaseCache(true); @@ -59,11 +40,12 @@ void VKStagingBufferPool::TickFrame() { } VKBuffer* VKStagingBufferPool::TryGetReservedBuffer(std::size_t size, bool host_visible) { - for (auto& entry : GetCache(host_visible)[Common::Log2Ceil64(size)].entries) { - if (entry.watch.TryWatch(scheduler.GetFence())) { - entry.last_epoch = epoch; - return &*entry.buffer; + for (StagingBuffer& entry : GetCache(host_visible)[Common::Log2Ceil64(size)].entries) { + if (!scheduler.IsFree(entry.tick)) { + continue; } + entry.tick = scheduler.CurrentTick(); + return &*entry.buffer; } return nullptr; } @@ -86,8 +68,10 @@ VKBuffer& VKStagingBufferPool::CreateStagingBuffer(std::size_t size, bool host_v }); buffer->commit = memory_manager.Commit(buffer->handle, host_visible); - auto& entries = GetCache(host_visible)[log2].entries; - return *entries.emplace_back(std::move(buffer), scheduler.GetFence(), epoch).buffer; + std::vector<StagingBuffer>& entries = GetCache(host_visible)[log2].entries; + StagingBuffer& entry = entries.emplace_back(std::move(buffer)); + entry.tick = scheduler.CurrentTick(); + return *entry.buffer; } VKStagingBufferPool::StagingBuffersCache& VKStagingBufferPool::GetCache(bool host_visible) { @@ -109,9 +93,8 @@ u64 VKStagingBufferPool::ReleaseLevel(StagingBuffersCache& cache, std::size_t lo auto& entries = staging.entries; const std::size_t old_size = entries.size(); - const auto is_deleteable = [this](const auto& entry) { - static constexpr u64 epochs_to_destroy = 180; - return entry.last_epoch + epochs_to_destroy < epoch && !entry.watch.IsUsed(); + const auto is_deleteable = [this](const StagingBuffer& entry) { + return scheduler.IsFree(entry.tick); }; const std::size_t begin_offset = staging.delete_index; const std::size_t end_offset = std::min(begin_offset + deletions_per_tick, old_size); diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h index 3c4901437..2dd5049ac 100644 --- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h +++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h @@ -10,13 +10,11 @@ #include "common/common_types.h" #include "video_core/renderer_vulkan/vk_memory_manager.h" -#include "video_core/renderer_vulkan/vk_resource_manager.h" #include "video_core/renderer_vulkan/wrapper.h" namespace Vulkan { class VKDevice; -class VKFenceWatch; class VKScheduler; struct VKBuffer final { @@ -36,16 +34,10 @@ public: private: struct StagingBuffer final { - explicit StagingBuffer(std::unique_ptr<VKBuffer> buffer, VKFence& fence, u64 last_epoch); - StagingBuffer(StagingBuffer&& rhs) noexcept; - StagingBuffer(const StagingBuffer&) = delete; - ~StagingBuffer(); - - StagingBuffer& operator=(StagingBuffer&& rhs) noexcept; + explicit StagingBuffer(std::unique_ptr<VKBuffer> buffer); std::unique_ptr<VKBuffer> buffer; - VKFenceWatch watch; - u64 last_epoch = 0; + u64 tick = 0; }; struct StagingBuffers final { @@ -73,8 +65,6 @@ private: StagingBuffersCache host_staging_buffers; StagingBuffersCache device_staging_buffers; - u64 epoch = 0; - std::size_t current_delete_level = 0; }; diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.cpp b/src/video_core/renderer_vulkan/vk_state_tracker.cpp index 9151d9fb1..5d2c4a796 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.cpp +++ b/src/video_core/renderer_vulkan/vk_state_tracker.cpp @@ -42,7 +42,6 @@ Flags MakeInvalidationFlags() { flags[DepthWriteEnable] = true; flags[DepthCompareOp] = true; flags[FrontFace] = true; - flags[PrimitiveTopology] = true; flags[StencilOp] = true; flags[StencilTestEnable] = true; return flags; @@ -112,10 +111,6 @@ void SetupDirtyFrontFace(Tables& tables) { table[OFF(screen_y_control)] = FrontFace; } -void SetupDirtyPrimitiveTopology(Tables& tables) { - tables[0][OFF(draw.topology)] = PrimitiveTopology; -} - void SetupDirtyStencilOp(Tables& tables) { auto& table = tables[0]; table[OFF(stencil_front_op_fail)] = StencilOp; @@ -137,12 +132,9 @@ void SetupDirtyStencilTestEnable(Tables& tables) { } // Anonymous namespace -StateTracker::StateTracker(Core::System& system) - : system{system}, invalidation_flags{MakeInvalidationFlags()} {} - -void StateTracker::Initialize() { - auto& dirty = system.GPU().Maxwell3D().dirty; - auto& tables = dirty.tables; +StateTracker::StateTracker(Tegra::GPU& gpu) + : flags{gpu.Maxwell3D().dirty.flags}, invalidation_flags{MakeInvalidationFlags()} { + auto& tables = gpu.Maxwell3D().dirty.tables; SetupDirtyRenderTargets(tables); SetupDirtyViewports(tables); SetupDirtyScissors(tables); @@ -156,13 +148,8 @@ void StateTracker::Initialize() { SetupDirtyDepthWriteEnable(tables); SetupDirtyDepthCompareOp(tables); SetupDirtyFrontFace(tables); - SetupDirtyPrimitiveTopology(tables); SetupDirtyStencilOp(tables); SetupDirtyStencilTestEnable(tables); } -void StateTracker::InvalidateCommandBufferState() { - system.GPU().Maxwell3D().dirty.flags |= invalidation_flags; -} - } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h index 54ca0d6c6..1de789e57 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.h +++ b/src/video_core/renderer_vulkan/vk_state_tracker.h @@ -32,7 +32,6 @@ enum : u8 { DepthWriteEnable, DepthCompareOp, FrontFace, - PrimitiveTopology, StencilOp, StencilTestEnable, @@ -43,12 +42,15 @@ static_assert(Last <= std::numeric_limits<u8>::max()); } // namespace Dirty class StateTracker { -public: - explicit StateTracker(Core::System& system); + using Maxwell = Tegra::Engines::Maxwell3D::Regs; - void Initialize(); +public: + explicit StateTracker(Tegra::GPU& gpu); - void InvalidateCommandBufferState(); + void InvalidateCommandBufferState() { + flags |= invalidation_flags; + current_topology = INVALID_TOPOLOGY; + } bool TouchViewports() { return Exchange(Dirty::Viewports, false); @@ -102,10 +104,6 @@ public: return Exchange(Dirty::FrontFace, false); } - bool TouchPrimitiveTopology() { - return Exchange(Dirty::PrimitiveTopology, false); - } - bool TouchStencilOp() { return Exchange(Dirty::StencilOp, false); } @@ -114,16 +112,24 @@ public: return Exchange(Dirty::StencilTestEnable, false); } + bool ChangePrimitiveTopology(Maxwell::PrimitiveTopology new_topology) { + const bool has_changed = current_topology != new_topology; + current_topology = new_topology; + return has_changed; + } + private: + static constexpr auto INVALID_TOPOLOGY = static_cast<Maxwell::PrimitiveTopology>(~0u); + bool Exchange(std::size_t id, bool new_value) const noexcept { - auto& flags = system.GPU().Maxwell3D().dirty.flags; const bool is_dirty = flags[id]; flags[id] = new_value; return is_dirty; } - Core::System& system; + Tegra::Engines::Maxwell3D::DirtyState::Flags& flags; Tegra::Engines::Maxwell3D::DirtyState::Flags invalidation_flags; + Maxwell::PrimitiveTopology current_topology = INVALID_TOPOLOGY; }; } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp index a5526a3f5..1b59612b9 100644 --- a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp +++ b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp @@ -11,7 +11,6 @@ #include "common/alignment.h" #include "common/assert.h" #include "video_core/renderer_vulkan/vk_device.h" -#include "video_core/renderer_vulkan/vk_resource_manager.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_stream_buffer.h" #include "video_core/renderer_vulkan/wrapper.h" @@ -57,9 +56,9 @@ u32 GetMemoryType(const VkPhysicalDeviceMemoryProperties& properties, } // Anonymous namespace -VKStreamBuffer::VKStreamBuffer(const VKDevice& device, VKScheduler& scheduler, +VKStreamBuffer::VKStreamBuffer(const VKDevice& device_, VKScheduler& scheduler_, VkBufferUsageFlags usage) - : device{device}, scheduler{scheduler} { + : device{device_}, scheduler{scheduler_} { CreateBuffers(usage); ReserveWatches(current_watches, WATCHES_INITIAL_RESERVE); ReserveWatches(previous_watches, WATCHES_INITIAL_RESERVE); @@ -111,7 +110,7 @@ void VKStreamBuffer::Unmap(u64 size) { } auto& watch = current_watches[current_watch_cursor++]; watch.upper_bound = offset; - watch.fence.Watch(scheduler.GetFence()); + watch.tick = scheduler.CurrentTick(); } void VKStreamBuffer::CreateBuffers(VkBufferUsageFlags usage) { @@ -121,7 +120,8 @@ void VKStreamBuffer::CreateBuffers(VkBufferUsageFlags usage) { // Substract from the preferred heap size some bytes to avoid getting out of memory. const VkDeviceSize heap_size = memory_properties.memoryHeaps[preferred_heap].size; - const VkDeviceSize allocable_size = heap_size - 9 * 1024 * 1024; + // As per DXVK's example, using `heap_size / 2` + const VkDeviceSize allocable_size = heap_size / 2; buffer = device.GetLogical().CreateBuffer({ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, .pNext = nullptr, @@ -157,7 +157,7 @@ void VKStreamBuffer::WaitPendingOperations(u64 requested_upper_bound) { while (requested_upper_bound < wait_bound && wait_cursor < *invalidation_mark) { auto& watch = previous_watches[wait_cursor]; wait_bound = watch.upper_bound; - watch.fence.Wait(); + scheduler.Wait(watch.tick); ++wait_cursor; } } diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.h b/src/video_core/renderer_vulkan/vk_stream_buffer.h index 689f0d276..5e15ad78f 100644 --- a/src/video_core/renderer_vulkan/vk_stream_buffer.h +++ b/src/video_core/renderer_vulkan/vk_stream_buffer.h @@ -14,7 +14,6 @@ namespace Vulkan { class VKDevice; -class VKFence; class VKFenceWatch; class VKScheduler; @@ -44,8 +43,8 @@ public: } private: - struct Watch final { - VKFenceWatch fence; + struct Watch { + u64 tick{}; u64 upper_bound{}; }; diff --git a/src/video_core/renderer_vulkan/vk_swapchain.cpp b/src/video_core/renderer_vulkan/vk_swapchain.cpp index 6bfd2abae..9636a7c65 100644 --- a/src/video_core/renderer_vulkan/vk_swapchain.cpp +++ b/src/video_core/renderer_vulkan/vk_swapchain.cpp @@ -12,7 +12,7 @@ #include "core/core.h" #include "core/frontend/framebuffer_layout.h" #include "video_core/renderer_vulkan/vk_device.h" -#include "video_core/renderer_vulkan/vk_resource_manager.h" +#include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_swapchain.h" #include "video_core/renderer_vulkan/wrapper.h" @@ -56,8 +56,8 @@ VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 wi } // Anonymous namespace -VKSwapchain::VKSwapchain(VkSurfaceKHR surface, const VKDevice& device) - : surface{surface}, device{device} {} +VKSwapchain::VKSwapchain(VkSurfaceKHR surface_, const VKDevice& device_, VKScheduler& scheduler_) + : surface{surface_}, device{device_}, scheduler{scheduler_} {} VKSwapchain::~VKSwapchain() = default; @@ -75,21 +75,18 @@ void VKSwapchain::Create(u32 width, u32 height, bool srgb) { CreateSemaphores(); CreateImageViews(); - fences.resize(image_count, nullptr); + resource_ticks.clear(); + resource_ticks.resize(image_count); } void VKSwapchain::AcquireNextImage() { device.GetLogical().AcquireNextImageKHR(*swapchain, std::numeric_limits<u64>::max(), *present_semaphores[frame_index], {}, &image_index); - if (auto& fence = fences[image_index]; fence) { - fence->Wait(); - fence->Release(); - fence = nullptr; - } + scheduler.Wait(resource_ticks[image_index]); } -bool VKSwapchain::Present(VkSemaphore render_semaphore, VKFence& fence) { +bool VKSwapchain::Present(VkSemaphore render_semaphore) { const VkSemaphore present_semaphore{*present_semaphores[frame_index]}; const std::array<VkSemaphore, 2> semaphores{present_semaphore, render_semaphore}; const auto present_queue{device.GetPresentQueue()}; @@ -123,8 +120,7 @@ bool VKSwapchain::Present(VkSemaphore render_semaphore, VKFence& fence) { break; } - ASSERT(fences[image_index] == nullptr); - fences[image_index] = &fence; + resource_ticks[image_index] = scheduler.CurrentTick(); frame_index = (frame_index + 1) % static_cast<u32>(image_count); return recreated; } diff --git a/src/video_core/renderer_vulkan/vk_swapchain.h b/src/video_core/renderer_vulkan/vk_swapchain.h index a35d61345..6b39befdf 100644 --- a/src/video_core/renderer_vulkan/vk_swapchain.h +++ b/src/video_core/renderer_vulkan/vk_swapchain.h @@ -16,11 +16,11 @@ struct FramebufferLayout; namespace Vulkan { class VKDevice; -class VKFence; +class VKScheduler; class VKSwapchain { public: - explicit VKSwapchain(VkSurfaceKHR surface, const VKDevice& device); + explicit VKSwapchain(VkSurfaceKHR surface, const VKDevice& device, VKScheduler& scheduler); ~VKSwapchain(); /// Creates (or recreates) the swapchain with a given size. @@ -31,7 +31,7 @@ public: /// Presents the rendered image to the swapchain. Returns true when the swapchains had to be /// recreated. Takes responsability for the ownership of fence. - bool Present(VkSemaphore render_semaphore, VKFence& fence); + bool Present(VkSemaphore render_semaphore); /// Returns true when the framebuffer layout has changed. bool HasFramebufferChanged(const Layout::FramebufferLayout& framebuffer) const; @@ -74,6 +74,7 @@ private: const VkSurfaceKHR surface; const VKDevice& device; + VKScheduler& scheduler; vk::SwapchainKHR swapchain; @@ -81,7 +82,7 @@ private: std::vector<VkImage> images; std::vector<vk::ImageView> image_views; std::vector<vk::Framebuffer> framebuffers; - std::vector<VKFence*> fences; + std::vector<u64> resource_ticks; std::vector<vk::Semaphore> present_semaphores; u32 image_index{}; diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index 2c6f54101..f2c8f2ae1 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -188,12 +188,10 @@ u32 EncodeSwizzle(Tegra::Texture::SwizzleSource x_source, Tegra::Texture::Swizzl } // Anonymous namespace -CachedSurface::CachedSurface(Core::System& system, const VKDevice& device, - VKResourceManager& resource_manager, VKMemoryManager& memory_manager, +CachedSurface::CachedSurface(const VKDevice& device, VKMemoryManager& memory_manager, VKScheduler& scheduler, VKStagingBufferPool& staging_pool, GPUVAddr gpu_addr, const SurfaceParams& params) - : SurfaceBase<View>{gpu_addr, params, device.IsOptimalAstcSupported()}, system{system}, - device{device}, resource_manager{resource_manager}, + : SurfaceBase<View>{gpu_addr, params, device.IsOptimalAstcSupported()}, device{device}, memory_manager{memory_manager}, scheduler{scheduler}, staging_pool{staging_pool} { if (params.IsBuffer()) { buffer = CreateBuffer(device, params, host_memory_size); @@ -490,19 +488,20 @@ VkImageView CachedSurfaceView::GetAttachment() { return *render_target; } -VKTextureCache::VKTextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - const VKDevice& device, VKResourceManager& resource_manager, - VKMemoryManager& memory_manager, VKScheduler& scheduler, - VKStagingBufferPool& staging_pool) - : TextureCache(system, rasterizer, device.IsOptimalAstcSupported()), device{device}, - resource_manager{resource_manager}, memory_manager{memory_manager}, scheduler{scheduler}, - staging_pool{staging_pool} {} +VKTextureCache::VKTextureCache(VideoCore::RasterizerInterface& rasterizer, + Tegra::Engines::Maxwell3D& maxwell3d, + Tegra::MemoryManager& gpu_memory, const VKDevice& device_, + VKMemoryManager& memory_manager_, VKScheduler& scheduler_, + VKStagingBufferPool& staging_pool_) + : TextureCache(rasterizer, maxwell3d, gpu_memory, device_.IsOptimalAstcSupported()), + device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_}, staging_pool{ + staging_pool_} {} VKTextureCache::~VKTextureCache() = default; Surface VKTextureCache::CreateSurface(GPUVAddr gpu_addr, const SurfaceParams& params) { - return std::make_shared<CachedSurface>(system, device, resource_manager, memory_manager, - scheduler, staging_pool, gpu_addr, params); + return std::make_shared<CachedSurface>(device, memory_manager, scheduler, staging_pool, + gpu_addr, params); } void VKTextureCache::ImageCopy(Surface& src_surface, Surface& dst_surface, diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h index 807e26c8a..39202feba 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.h +++ b/src/video_core/renderer_vulkan/vk_texture_cache.h @@ -15,10 +15,6 @@ #include "video_core/texture_cache/surface_base.h" #include "video_core/texture_cache/texture_cache.h" -namespace Core { -class System; -} - namespace VideoCore { class RasterizerInterface; } @@ -27,7 +23,6 @@ namespace Vulkan { class RasterizerVulkan; class VKDevice; -class VKResourceManager; class VKScheduler; class VKStagingBufferPool; @@ -45,8 +40,7 @@ class CachedSurface final : public VideoCommon::SurfaceBase<View> { friend CachedSurfaceView; public: - explicit CachedSurface(Core::System& system, const VKDevice& device, - VKResourceManager& resource_manager, VKMemoryManager& memory_manager, + explicit CachedSurface(const VKDevice& device, VKMemoryManager& memory_manager, VKScheduler& scheduler, VKStagingBufferPool& staging_pool, GPUVAddr gpu_addr, const SurfaceParams& params); ~CachedSurface(); @@ -101,9 +95,7 @@ private: VkImageSubresourceRange GetImageSubresourceRange() const; - Core::System& system; const VKDevice& device; - VKResourceManager& resource_manager; VKMemoryManager& memory_manager; VKScheduler& scheduler; VKStagingBufferPool& staging_pool; @@ -201,10 +193,10 @@ private: class VKTextureCache final : public TextureCacheBase { public: - explicit VKTextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - const VKDevice& device, VKResourceManager& resource_manager, - VKMemoryManager& memory_manager, VKScheduler& scheduler, - VKStagingBufferPool& staging_pool); + explicit VKTextureCache(VideoCore::RasterizerInterface& rasterizer, + Tegra::Engines::Maxwell3D& maxwell3d, Tegra::MemoryManager& gpu_memory, + const VKDevice& device, VKMemoryManager& memory_manager, + VKScheduler& scheduler, VKStagingBufferPool& staging_pool); ~VKTextureCache(); private: @@ -219,7 +211,6 @@ private: void BufferCopy(Surface& src_surface, Surface& dst_surface) override; const VKDevice& device; - VKResourceManager& resource_manager; VKMemoryManager& memory_manager; VKScheduler& scheduler; VKStagingBufferPool& staging_pool; diff --git a/src/video_core/renderer_vulkan/wrapper.cpp b/src/video_core/renderer_vulkan/wrapper.cpp index 56055af1b..c034558a3 100644 --- a/src/video_core/renderer_vulkan/wrapper.cpp +++ b/src/video_core/renderer_vulkan/wrapper.cpp @@ -6,6 +6,7 @@ #include <exception> #include <memory> #include <optional> +#include <string_view> #include <utility> #include <vector> @@ -18,21 +19,42 @@ namespace Vulkan::vk { namespace { +template <typename Func> +void SortPhysicalDevices(std::vector<VkPhysicalDevice>& devices, const InstanceDispatch& dld, + Func&& func) { + // Calling GetProperties calls Vulkan more than needed. But they are supposed to be cheap + // functions. + std::stable_sort(devices.begin(), devices.end(), + [&dld, &func](VkPhysicalDevice lhs, VkPhysicalDevice rhs) { + return func(vk::PhysicalDevice(lhs, dld).GetProperties(), + vk::PhysicalDevice(rhs, dld).GetProperties()); + }); +} + +void SortPhysicalDevicesPerVendor(std::vector<VkPhysicalDevice>& devices, + const InstanceDispatch& dld, + std::initializer_list<u32> vendor_ids) { + for (auto it = vendor_ids.end(); it != vendor_ids.begin();) { + --it; + SortPhysicalDevices(devices, dld, [id = *it](const auto& lhs, const auto& rhs) { + return lhs.vendorID == id && rhs.vendorID != id; + }); + } +} + void SortPhysicalDevices(std::vector<VkPhysicalDevice>& devices, const InstanceDispatch& dld) { - std::stable_sort(devices.begin(), devices.end(), [&](auto lhs, auto rhs) { - // This will call Vulkan more than needed, but these calls are cheap. - const auto lhs_properties = vk::PhysicalDevice(lhs, dld).GetProperties(); - const auto rhs_properties = vk::PhysicalDevice(rhs, dld).GetProperties(); - - // Prefer discrete GPUs, Nvidia over AMD, AMD over Intel, Intel over the rest. - const bool preferred = - (lhs_properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU && - rhs_properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) || - (lhs_properties.vendorID == 0x10DE && rhs_properties.vendorID != 0x10DE) || - (lhs_properties.vendorID == 0x1002 && rhs_properties.vendorID != 0x1002) || - (lhs_properties.vendorID == 0x8086 && rhs_properties.vendorID != 0x8086); - return !preferred; + // Sort by name, this will set a base and make GPUs with higher numbers appear first + // (e.g. GTX 1650 will intentionally be listed before a GTX 1080). + SortPhysicalDevices(devices, dld, [](const auto& lhs, const auto& rhs) { + return std::string_view{lhs.deviceName} > std::string_view{rhs.deviceName}; }); + // Prefer discrete over non-discrete + SortPhysicalDevices(devices, dld, [](const auto& lhs, const auto& rhs) { + return lhs.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU && + rhs.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU; + }); + // Prefer Nvidia over AMD, AMD over Intel, Intel over the rest. + SortPhysicalDevicesPerVendor(devices, dld, {0x10DE, 0x1002, 0x8086}); } template <typename T> @@ -149,6 +171,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkGetFenceStatus); X(vkGetImageMemoryRequirements); X(vkGetQueryPoolResults); + X(vkGetSemaphoreCounterValueKHR); X(vkMapMemory); X(vkQueueSubmit); X(vkResetFences); @@ -157,6 +180,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkUpdateDescriptorSetWithTemplateKHR); X(vkUpdateDescriptorSets); X(vkWaitForFences); + X(vkWaitSemaphoresKHR); #undef X } @@ -263,6 +287,22 @@ const char* ToString(VkResult result) noexcept { return "VK_ERROR_INVALID_DEVICE_ADDRESS_EXT"; case VkResult::VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT: return "VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT"; + case VkResult::VK_ERROR_UNKNOWN: + return "VK_ERROR_UNKNOWN"; + case VkResult::VK_ERROR_INCOMPATIBLE_VERSION_KHR: + return "VK_ERROR_INCOMPATIBLE_VERSION_KHR"; + case VkResult::VK_THREAD_IDLE_KHR: + return "VK_THREAD_IDLE_KHR"; + case VkResult::VK_THREAD_DONE_KHR: + return "VK_THREAD_DONE_KHR"; + case VkResult::VK_OPERATION_DEFERRED_KHR: + return "VK_OPERATION_DEFERRED_KHR"; + case VkResult::VK_OPERATION_NOT_DEFERRED_KHR: + return "VK_OPERATION_NOT_DEFERRED_KHR"; + case VkResult::VK_PIPELINE_COMPILE_REQUIRED_EXT: + return "VK_PIPELINE_COMPILE_REQUIRED_EXT"; + case VkResult::VK_RESULT_MAX_ENUM: + return "VK_RESULT_MAX_ENUM"; } return "Unknown"; } @@ -558,7 +598,10 @@ Semaphore Device::CreateSemaphore() const { .pNext = nullptr, .flags = 0, }; + return CreateSemaphore(ci); +} +Semaphore Device::CreateSemaphore(const VkSemaphoreCreateInfo& ci) const { VkSemaphore object; Check(dld->vkCreateSemaphore(handle, &ci, nullptr, &object)); return Semaphore(object, handle, *dld); @@ -644,7 +687,7 @@ ShaderModule Device::CreateShaderModule(const VkShaderModuleCreateInfo& ci) cons return ShaderModule(object, handle, *dld); } -Event Device::CreateNewEvent() const { +Event Device::CreateEvent() const { static constexpr VkEventCreateInfo ci{ .sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO, .pNext = nullptr, diff --git a/src/video_core/renderer_vulkan/wrapper.h b/src/video_core/renderer_vulkan/wrapper.h index 748a94d2f..f64919623 100644 --- a/src/video_core/renderer_vulkan/wrapper.h +++ b/src/video_core/renderer_vulkan/wrapper.h @@ -267,6 +267,7 @@ struct DeviceDispatch : public InstanceDispatch { PFN_vkGetFenceStatus vkGetFenceStatus; PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements; PFN_vkGetQueryPoolResults vkGetQueryPoolResults; + PFN_vkGetSemaphoreCounterValueKHR vkGetSemaphoreCounterValueKHR; PFN_vkMapMemory vkMapMemory; PFN_vkQueueSubmit vkQueueSubmit; PFN_vkResetFences vkResetFences; @@ -275,6 +276,7 @@ struct DeviceDispatch : public InstanceDispatch { PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR; PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets; PFN_vkWaitForFences vkWaitForFences; + PFN_vkWaitSemaphoresKHR vkWaitSemaphoresKHR; }; /// Loads instance agnostic function pointers. @@ -550,7 +552,6 @@ using PipelineLayout = Handle<VkPipelineLayout, VkDevice, DeviceDispatch>; using QueryPool = Handle<VkQueryPool, VkDevice, DeviceDispatch>; using RenderPass = Handle<VkRenderPass, VkDevice, DeviceDispatch>; using Sampler = Handle<VkSampler, VkDevice, DeviceDispatch>; -using Semaphore = Handle<VkSemaphore, VkDevice, DeviceDispatch>; using ShaderModule = Handle<VkShaderModule, VkDevice, DeviceDispatch>; using SurfaceKHR = Handle<VkSurfaceKHR, VkInstance, InstanceDispatch>; @@ -582,7 +583,8 @@ public: /// Construct a queue handle. constexpr Queue(VkQueue queue, const DeviceDispatch& dld) noexcept : queue{queue}, dld{&dld} {} - VkResult Submit(Span<VkSubmitInfo> submit_infos, VkFence fence) const noexcept { + VkResult Submit(Span<VkSubmitInfo> submit_infos, + VkFence fence = VK_NULL_HANDLE) const noexcept { return dld->vkQueueSubmit(queue, submit_infos.size(), submit_infos.data(), fence); } @@ -674,6 +676,44 @@ public: } }; +class Semaphore : public Handle<VkSemaphore, VkDevice, DeviceDispatch> { + using Handle<VkSemaphore, VkDevice, DeviceDispatch>::Handle; + +public: + [[nodiscard]] u64 GetCounter() const { + u64 value; + Check(dld->vkGetSemaphoreCounterValueKHR(owner, handle, &value)); + return value; + } + + /** + * Waits for a timeline semaphore on the host. + * + * @param value Value to wait + * @param timeout Time in nanoseconds to timeout + * @return True on successful wait, false on timeout + */ + bool Wait(u64 value, u64 timeout = std::numeric_limits<u64>::max()) const { + const VkSemaphoreWaitInfoKHR wait_info{ + .sType = VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO_KHR, + .pNext = nullptr, + .flags = 0, + .semaphoreCount = 1, + .pSemaphores = &handle, + .pValues = &value, + }; + const VkResult result = dld->vkWaitSemaphoresKHR(owner, &wait_info, timeout); + switch (result) { + case VK_SUCCESS: + return true; + case VK_TIMEOUT: + return false; + default: + throw Exception(result); + } + } +}; + class Device : public Handle<VkDevice, NoOwner, DeviceDispatch> { using Handle<VkDevice, NoOwner, DeviceDispatch>::Handle; @@ -694,6 +734,8 @@ public: Semaphore CreateSemaphore() const; + Semaphore CreateSemaphore(const VkSemaphoreCreateInfo& ci) const; + Fence CreateFence(const VkFenceCreateInfo& ci) const; DescriptorPool CreateDescriptorPool(const VkDescriptorPoolCreateInfo& ci) const; @@ -721,7 +763,7 @@ public: ShaderModule CreateShaderModule(const VkShaderModuleCreateInfo& ci) const; - Event CreateNewEvent() const; + Event CreateEvent() const; SwapchainKHR CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const; diff --git a/src/video_core/shader/ast.h b/src/video_core/shader/ast.h index cca13bcde..8e5a22ab3 100644 --- a/src/video_core/shader/ast.h +++ b/src/video_core/shader/ast.h @@ -199,55 +199,48 @@ public: } std::optional<u32> GetGotoLabel() const { - auto inner = std::get_if<ASTGoto>(&data); - if (inner) { + if (const auto* inner = std::get_if<ASTGoto>(&data)) { return {inner->label}; } - return {}; + return std::nullopt; } Expr GetGotoCondition() const { - auto inner = std::get_if<ASTGoto>(&data); - if (inner) { + if (const auto* inner = std::get_if<ASTGoto>(&data)) { return inner->condition; } return nullptr; } void MarkLabelUnused() { - auto inner = std::get_if<ASTLabel>(&data); - if (inner) { + if (auto* inner = std::get_if<ASTLabel>(&data)) { inner->unused = true; } } bool IsLabelUnused() const { - auto inner = std::get_if<ASTLabel>(&data); - if (inner) { + if (const auto* inner = std::get_if<ASTLabel>(&data)) { return inner->unused; } return true; } std::optional<u32> GetLabelIndex() const { - auto inner = std::get_if<ASTLabel>(&data); - if (inner) { + if (const auto* inner = std::get_if<ASTLabel>(&data)) { return {inner->index}; } - return {}; + return std::nullopt; } Expr GetIfCondition() const { - auto inner = std::get_if<ASTIfThen>(&data); - if (inner) { + if (const auto* inner = std::get_if<ASTIfThen>(&data)) { return inner->condition; } return nullptr; } void SetGotoCondition(Expr new_condition) { - auto inner = std::get_if<ASTGoto>(&data); - if (inner) { + if (auto* inner = std::get_if<ASTGoto>(&data)) { inner->condition = std::move(new_condition); } } diff --git a/src/video_core/shader/async_shaders.cpp b/src/video_core/shader/async_shaders.cpp index f815584f7..aabd62c5c 100644 --- a/src/video_core/shader/async_shaders.cpp +++ b/src/video_core/shader/async_shaders.cpp @@ -73,11 +73,11 @@ void AsyncShaders::KillWorkers() { worker_threads.clear(); } -bool AsyncShaders::HasWorkQueued() { +bool AsyncShaders::HasWorkQueued() const { return !pending_queue.empty(); } -bool AsyncShaders::HasCompletedWork() { +bool AsyncShaders::HasCompletedWork() const { std::shared_lock lock{completed_mutex}; return !finished_work.empty(); } @@ -102,7 +102,7 @@ bool AsyncShaders::IsShaderAsync(const Tegra::GPU& gpu) const { } std::vector<AsyncShaders::Result> AsyncShaders::GetCompletedWork() { - std::vector<AsyncShaders::Result> results; + std::vector<Result> results; { std::unique_lock lock{completed_mutex}; results.assign(std::make_move_iterator(finished_work.begin()), diff --git a/src/video_core/shader/async_shaders.h b/src/video_core/shader/async_shaders.h index d5ae814d5..7a99e1dc5 100644 --- a/src/video_core/shader/async_shaders.h +++ b/src/video_core/shader/async_shaders.h @@ -5,11 +5,21 @@ #pragma once #include <condition_variable> -#include <deque> #include <memory> #include <shared_mutex> #include <thread> -#include "common/bit_field.h" + +// This header includes both Vulkan and OpenGL headers, this has to be fixed +// Unfortunately, including OpenGL will include Windows.h that defines macros that can cause issues. +// Forcefully include glad early and undefine macros +#include <glad/glad.h> +#ifdef CreateEvent +#undef CreateEvent +#endif +#ifdef CreateSemaphore +#undef CreateSemaphore +#endif + #include "common/common_types.h" #include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_resource_manager.h" @@ -17,7 +27,6 @@ #include "video_core/renderer_vulkan/vk_device.h" #include "video_core/renderer_vulkan/vk_pipeline_cache.h" #include "video_core/renderer_vulkan/vk_scheduler.h" -#include "video_core/renderer_vulkan/vk_update_descriptor.h" namespace Core::Frontend { class EmuWindow; @@ -70,20 +79,20 @@ public: void KillWorkers(); /// Check to see if any shaders have actually been compiled - bool HasCompletedWork(); + [[nodiscard]] bool HasCompletedWork() const; /// Deduce if a shader can be build on another thread of MUST be built in sync. We cannot build /// every shader async as some shaders are only built and executed once. We try to "guess" which /// shader would be used only once - bool IsShaderAsync(const Tegra::GPU& gpu) const; + [[nodiscard]] bool IsShaderAsync(const Tegra::GPU& gpu) const; /// Pulls completed compiled shaders - std::vector<Result> GetCompletedWork(); + [[nodiscard]] std::vector<Result> GetCompletedWork(); void QueueOpenGLShader(const OpenGL::Device& device, Tegra::Engines::ShaderType shader_type, u64 uid, std::vector<u64> code, std::vector<u64> code_b, u32 main_offset, - VideoCommon::Shader::CompilerSettings compiler_settings, - const VideoCommon::Shader::Registry& registry, VAddr cpu_addr); + CompilerSettings compiler_settings, const Registry& registry, + VAddr cpu_addr); void QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache, const Vulkan::VKDevice& device, Vulkan::VKScheduler& scheduler, @@ -97,7 +106,7 @@ private: void ShaderCompilerThread(Core::Frontend::GraphicsContext* context); /// Check our worker queue to see if we have any work queued already - bool HasWorkQueued(); + [[nodiscard]] bool HasWorkQueued() const; struct WorkerParams { Backend backend; @@ -108,8 +117,8 @@ private: std::vector<u64> code; std::vector<u64> code_b; u32 main_offset; - VideoCommon::Shader::CompilerSettings compiler_settings; - std::optional<VideoCommon::Shader::Registry> registry; + CompilerSettings compiler_settings; + std::optional<Registry> registry; VAddr cpu_address; // For Vulkan @@ -125,13 +134,13 @@ private: }; std::condition_variable cv; - std::mutex queue_mutex; - std::shared_mutex completed_mutex; + mutable std::mutex queue_mutex; + mutable std::shared_mutex completed_mutex; std::atomic<bool> is_thread_exiting{}; std::vector<std::unique_ptr<Core::Frontend::GraphicsContext>> context_list; std::vector<std::thread> worker_threads; std::queue<WorkerParams> pending_queue; - std::vector<AsyncShaders::Result> finished_work; + std::vector<Result> finished_work; Core::Frontend::EmuWindow& emu_window; }; diff --git a/src/video_core/shader/control_flow.cpp b/src/video_core/shader/control_flow.cpp index 336397cdb..4c8971615 100644 --- a/src/video_core/shader/control_flow.cpp +++ b/src/video_core/shader/control_flow.cpp @@ -547,13 +547,13 @@ bool TryQuery(CFGRebuildState& state) { gather_labels(q2.ssy_stack, state.ssy_labels, block); gather_labels(q2.pbk_stack, state.pbk_labels, block); if (std::holds_alternative<SingleBranch>(*block.branch)) { - const auto branch = std::get_if<SingleBranch>(block.branch.get()); + auto* branch = std::get_if<SingleBranch>(block.branch.get()); if (!branch->condition.IsUnconditional()) { q2.address = block.end + 1; state.queries.push_back(q2); } - Query conditional_query{q2}; + auto& conditional_query = state.queries.emplace_back(q2); if (branch->is_sync) { if (branch->address == unassigned_branch) { branch->address = conditional_query.ssy_stack.top(); @@ -567,21 +567,21 @@ bool TryQuery(CFGRebuildState& state) { conditional_query.pbk_stack.pop(); } conditional_query.address = branch->address; - state.queries.push_back(std::move(conditional_query)); return true; } - const auto multi_branch = std::get_if<MultiBranch>(block.branch.get()); + + const auto* multi_branch = std::get_if<MultiBranch>(block.branch.get()); for (const auto& branch_case : multi_branch->branches) { - Query conditional_query{q2}; + auto& conditional_query = state.queries.emplace_back(q2); conditional_query.address = branch_case.address; - state.queries.push_back(std::move(conditional_query)); } + return true; } void InsertBranch(ASTManager& mm, const BlockBranchInfo& branch_info) { - const auto get_expr = ([&](const Condition& cond) -> Expr { - Expr result{}; + const auto get_expr = [](const Condition& cond) -> Expr { + Expr result; if (cond.cc != ConditionCode::T) { result = MakeExpr<ExprCondCode>(cond.cc); } @@ -594,10 +594,10 @@ void InsertBranch(ASTManager& mm, const BlockBranchInfo& branch_info) { } Expr extra = MakeExpr<ExprPredicate>(pred); if (negate) { - extra = MakeExpr<ExprNot>(extra); + extra = MakeExpr<ExprNot>(std::move(extra)); } if (result) { - return MakeExpr<ExprAnd>(extra, result); + return MakeExpr<ExprAnd>(std::move(extra), std::move(result)); } return extra; } @@ -605,9 +605,10 @@ void InsertBranch(ASTManager& mm, const BlockBranchInfo& branch_info) { return result; } return MakeExpr<ExprBoolean>(true); - }); + }; + if (std::holds_alternative<SingleBranch>(*branch_info)) { - const auto branch = std::get_if<SingleBranch>(branch_info.get()); + const auto* branch = std::get_if<SingleBranch>(branch_info.get()); if (branch->address < 0) { if (branch->kill) { mm.InsertReturn(get_expr(branch->condition), true); @@ -619,7 +620,7 @@ void InsertBranch(ASTManager& mm, const BlockBranchInfo& branch_info) { mm.InsertGoto(get_expr(branch->condition), branch->address); return; } - const auto multi_branch = std::get_if<MultiBranch>(branch_info.get()); + const auto* multi_branch = std::get_if<MultiBranch>(branch_info.get()); for (const auto& branch_case : multi_branch->branches) { mm.InsertGoto(MakeExpr<ExprGprEqual>(multi_branch->gpr, branch_case.cmp_value), branch_case.address); diff --git a/src/video_core/shader/decode/arithmetic_half.cpp b/src/video_core/shader/decode/arithmetic_half.cpp index a276aee44..88103fede 100644 --- a/src/video_core/shader/decode/arithmetic_half.cpp +++ b/src/video_core/shader/decode/arithmetic_half.cpp @@ -53,6 +53,9 @@ u32 ShaderIR::DecodeArithmeticHalf(NodeBlock& bb, u32 pc) { absolute_a = ((instr.value >> 44) & 1) != 0; absolute_b = ((instr.value >> 54) & 1) != 0; break; + default: + UNREACHABLE(); + break; } Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.alu_half.type_a); diff --git a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp index 73880db0e..2a30aab2b 100644 --- a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp +++ b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp @@ -28,23 +28,26 @@ u32 ShaderIR::DecodeArithmeticIntegerImmediate(NodeBlock& bb, u32 pc) { case OpCode::Id::IADD32I: { UNIMPLEMENTED_IF_MSG(instr.iadd32i.saturate, "IADD32I saturation is not implemented"); - op_a = GetOperandAbsNegInteger(op_a, false, instr.iadd32i.negate_a, true); + op_a = GetOperandAbsNegInteger(std::move(op_a), false, instr.iadd32i.negate_a != 0, true); - const Node value = Operation(OperationCode::IAdd, PRECISE, op_a, op_b); + Node value = Operation(OperationCode::IAdd, PRECISE, std::move(op_a), std::move(op_b)); - SetInternalFlagsFromInteger(bb, value, instr.op_32.generates_cc); - SetRegister(bb, instr.gpr0, value); + SetInternalFlagsFromInteger(bb, value, instr.op_32.generates_cc != 0); + SetRegister(bb, instr.gpr0, std::move(value)); break; } case OpCode::Id::LOP32I: { - if (instr.alu.lop32i.invert_a) - op_a = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_a); + if (instr.alu.lop32i.invert_a) { + op_a = Operation(OperationCode::IBitwiseNot, NO_PRECISE, std::move(op_a)); + } - if (instr.alu.lop32i.invert_b) - op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_b); + if (instr.alu.lop32i.invert_b) { + op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, std::move(op_b)); + } - WriteLogicOperation(bb, instr.gpr0, instr.alu.lop32i.operation, op_a, op_b, - PredicateResultMode::None, Pred::UnusedIndex, instr.op_32.generates_cc); + WriteLogicOperation(bb, instr.gpr0, instr.alu.lop32i.operation, std::move(op_a), + std::move(op_b), PredicateResultMode::None, Pred::UnusedIndex, + instr.op_32.generates_cc != 0); break; } default: @@ -58,14 +61,14 @@ u32 ShaderIR::DecodeArithmeticIntegerImmediate(NodeBlock& bb, u32 pc) { void ShaderIR::WriteLogicOperation(NodeBlock& bb, Register dest, LogicOperation logic_op, Node op_a, Node op_b, PredicateResultMode predicate_mode, Pred predicate, bool sets_cc) { - const Node result = [&]() { + Node result = [&] { switch (logic_op) { case LogicOperation::And: - return Operation(OperationCode::IBitwiseAnd, PRECISE, op_a, op_b); + return Operation(OperationCode::IBitwiseAnd, PRECISE, std::move(op_a), std::move(op_b)); case LogicOperation::Or: - return Operation(OperationCode::IBitwiseOr, PRECISE, op_a, op_b); + return Operation(OperationCode::IBitwiseOr, PRECISE, std::move(op_a), std::move(op_b)); case LogicOperation::Xor: - return Operation(OperationCode::IBitwiseXor, PRECISE, op_a, op_b); + return Operation(OperationCode::IBitwiseXor, PRECISE, std::move(op_a), std::move(op_b)); case LogicOperation::PassB: return op_b; default: @@ -84,8 +87,8 @@ void ShaderIR::WriteLogicOperation(NodeBlock& bb, Register dest, LogicOperation return; case PredicateResultMode::NotZero: { // Set the predicate to true if the result is not zero. - const Node compare = Operation(OperationCode::LogicalINotEqual, result, Immediate(0)); - SetPredicate(bb, static_cast<u64>(predicate), compare); + Node compare = Operation(OperationCode::LogicalINotEqual, std::move(result), Immediate(0)); + SetPredicate(bb, static_cast<u64>(predicate), std::move(compare)); break; } default: diff --git a/src/video_core/shader/decode/image.cpp b/src/video_core/shader/decode/image.cpp index e75ca4fdb..618d309d2 100644 --- a/src/video_core/shader/decode/image.cpp +++ b/src/video_core/shader/decode/image.cpp @@ -119,6 +119,8 @@ ComponentType GetComponentType(Tegra::Engines::SamplerDescriptor descriptor, return descriptor.r_type; } break; + default: + break; } UNIMPLEMENTED_MSG("Texture format not implemented={}", format); return ComponentType::FLOAT; @@ -220,9 +222,10 @@ u32 GetComponentSize(TextureFormat format, std::size_t component) { return (component == 0 || component == 1) ? 8 : 0; case TextureFormat::G4R4: return (component == 0 || component == 1) ? 4 : 0; + default: + UNIMPLEMENTED_MSG("Texture format not implemented={}", format); + return 0; } - UNIMPLEMENTED_MSG("Texture format not implemented={}", format); - return 0; } std::size_t GetImageComponentMask(TextureFormat format) { @@ -257,9 +260,10 @@ std::size_t GetImageComponentMask(TextureFormat format) { case TextureFormat::R8: case TextureFormat::R1: return std::size_t{R}; + default: + UNIMPLEMENTED_MSG("Texture format not implemented={}", format); + return std::size_t{R | G | B | A}; } - UNIMPLEMENTED_MSG("Texture format not implemented={}", format); - return std::size_t{R | G | B | A}; } std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) { @@ -463,7 +467,10 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { return OperationCode::AtomicImageXor; case Tegra::Shader::ImageAtomicOperation::Exch: return OperationCode::AtomicImageExchange; + default: + break; } + break; default: break; } diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp index e4739394d..e2bba88dd 100644 --- a/src/video_core/shader/decode/memory.cpp +++ b/src/video_core/shader/decode/memory.cpp @@ -386,7 +386,8 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { break; } case OpCode::Id::RED: { - UNIMPLEMENTED_IF_MSG(instr.red.type != GlobalAtomicType::U32); + UNIMPLEMENTED_IF_MSG(instr.red.type != GlobalAtomicType::U32, "type={}", + static_cast<int>(instr.red.type.Value())); const auto [real_address, base_address, descriptor] = TrackGlobalMemory(bb, instr, true, true); if (!real_address || !base_address) { diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index 29ebf65ba..4e932a4b6 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp @@ -292,33 +292,36 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { break; } - std::vector<Node> coords; - - // TODO: Add coordinates for different samplers once other texture types are implemented. - switch (texture_type) { - case TextureType::Texture1D: - coords.push_back(GetRegister(instr.gpr8)); - break; - case TextureType::Texture2D: - coords.push_back(GetRegister(instr.gpr8.Value() + 0)); - coords.push_back(GetRegister(instr.gpr8.Value() + 1)); - break; - default: - UNIMPLEMENTED_MSG("Unhandled texture type {}", static_cast<int>(texture_type)); + const u64 base_index = is_array ? 1 : 0; + const u64 num_components = [texture_type] { + switch (texture_type) { + case TextureType::Texture1D: + return 1; + case TextureType::Texture2D: + return 2; + case TextureType::TextureCube: + return 3; + default: + UNIMPLEMENTED_MSG("Unhandled texture type {}", static_cast<int>(texture_type)); + return 2; + } + }(); + // TODO: What's the array component used for? - // Fallback to interpreting as a 2D texture for now - coords.push_back(GetRegister(instr.gpr8.Value() + 0)); - coords.push_back(GetRegister(instr.gpr8.Value() + 1)); + std::vector<Node> coords; + coords.reserve(num_components); + for (u64 component = 0; component < num_components; ++component) { + coords.push_back(GetRegister(instr.gpr8.Value() + base_index + component)); } + u32 indexer = 0; for (u32 element = 0; element < 2; ++element) { if (!instr.tmml.IsComponentEnabled(element)) { continue; } - auto params = coords; MetaTexture meta{*sampler, {}, {}, {}, {}, {}, {}, {}, {}, element, index_var}; - const Node value = Operation(OperationCode::TextureQueryLod, meta, std::move(params)); - SetTemporary(bb, indexer++, value); + Node value = Operation(OperationCode::TextureQueryLod, meta, coords); + SetTemporary(bb, indexer++, std::move(value)); } for (u32 i = 0; i < indexer; ++i) { SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i)); @@ -763,7 +766,7 @@ Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool de Node4 ShaderIR::GetTldCode(Tegra::Shader::Instruction instr) { const auto texture_type{instr.tld.texture_type}; - const bool is_array{instr.tld.is_array}; + const bool is_array{instr.tld.is_array != 0}; const bool lod_enabled{instr.tld.GetTextureProcessMode() == TextureProcessMode::LL}; const std::size_t coord_count{GetCoordCount(texture_type)}; diff --git a/src/video_core/shader/memory_util.cpp b/src/video_core/shader/memory_util.cpp index 5071c83ca..e18ccba8e 100644 --- a/src/video_core/shader/memory_util.cpp +++ b/src/video_core/shader/memory_util.cpp @@ -16,11 +16,10 @@ namespace VideoCommon::Shader { -GPUVAddr GetShaderAddress(Core::System& system, +GPUVAddr GetShaderAddress(Tegra::Engines::Maxwell3D& maxwell3d, Tegra::Engines::Maxwell3D::Regs::ShaderProgram program) { - const auto& gpu{system.GPU().Maxwell3D()}; - const auto& shader_config{gpu.regs.shader_config[static_cast<std::size_t>(program)]}; - return gpu.regs.code_address.CodeAddress() + shader_config.offset; + const auto& shader_config{maxwell3d.regs.shader_config[static_cast<std::size_t>(program)]}; + return maxwell3d.regs.code_address.CodeAddress() + shader_config.offset; } bool IsSchedInstruction(std::size_t offset, std::size_t main_offset) { diff --git a/src/video_core/shader/memory_util.h b/src/video_core/shader/memory_util.h index be90d24fd..4624d38e6 100644 --- a/src/video_core/shader/memory_util.h +++ b/src/video_core/shader/memory_util.h @@ -11,10 +11,6 @@ #include "video_core/engines/maxwell_3d.h" #include "video_core/engines/shader_type.h" -namespace Core { -class System; -} - namespace Tegra { class MemoryManager; } @@ -27,7 +23,7 @@ constexpr u32 STAGE_MAIN_OFFSET = 10; constexpr u32 KERNEL_MAIN_OFFSET = 0; /// Gets the address for the specified shader stage program -GPUVAddr GetShaderAddress(Core::System& system, +GPUVAddr GetShaderAddress(Tegra::Engines::Maxwell3D& maxwell3d, Tegra::Engines::Maxwell3D::Regs::ShaderProgram program); /// Gets if the current instruction offset is a scheduler instruction diff --git a/src/video_core/shader/registry.cpp b/src/video_core/shader/registry.cpp index cdf274e54..148d91fcb 100644 --- a/src/video_core/shader/registry.cpp +++ b/src/video_core/shader/registry.cpp @@ -24,44 +24,45 @@ GraphicsInfo MakeGraphicsInfo(ShaderType shader_stage, ConstBufferEngineInterfac if (shader_stage == ShaderType::Compute) { return {}; } - auto& graphics = static_cast<Tegra::Engines::Maxwell3D&>(engine); - - GraphicsInfo info; - info.tfb_layouts = graphics.regs.tfb_layouts; - info.tfb_varying_locs = graphics.regs.tfb_varying_locs; - info.primitive_topology = graphics.regs.draw.topology; - info.tessellation_primitive = graphics.regs.tess_mode.prim; - info.tessellation_spacing = graphics.regs.tess_mode.spacing; - info.tfb_enabled = graphics.regs.tfb_enabled; - info.tessellation_clockwise = graphics.regs.tess_mode.cw; - return info; + + auto& graphics = dynamic_cast<Tegra::Engines::Maxwell3D&>(engine); + + return { + .tfb_layouts = graphics.regs.tfb_layouts, + .tfb_varying_locs = graphics.regs.tfb_varying_locs, + .primitive_topology = graphics.regs.draw.topology, + .tessellation_primitive = graphics.regs.tess_mode.prim, + .tessellation_spacing = graphics.regs.tess_mode.spacing, + .tfb_enabled = graphics.regs.tfb_enabled != 0, + .tessellation_clockwise = graphics.regs.tess_mode.cw.Value() != 0, + }; } ComputeInfo MakeComputeInfo(ShaderType shader_stage, ConstBufferEngineInterface& engine) { if (shader_stage != ShaderType::Compute) { return {}; } - auto& compute = static_cast<Tegra::Engines::KeplerCompute&>(engine); + + auto& compute = dynamic_cast<Tegra::Engines::KeplerCompute&>(engine); const auto& launch = compute.launch_description; - ComputeInfo info; - info.workgroup_size = {launch.block_dim_x, launch.block_dim_y, launch.block_dim_z}; - info.local_memory_size_in_words = launch.local_pos_alloc; - info.shared_memory_size_in_words = launch.shared_alloc; - return info; + return { + .workgroup_size = {launch.block_dim_x, launch.block_dim_y, launch.block_dim_z}, + .shared_memory_size_in_words = launch.shared_alloc, + .local_memory_size_in_words = launch.local_pos_alloc, + }; } } // Anonymous namespace -Registry::Registry(Tegra::Engines::ShaderType shader_stage, const SerializedRegistryInfo& info) +Registry::Registry(ShaderType shader_stage, const SerializedRegistryInfo& info) : stage{shader_stage}, stored_guest_driver_profile{info.guest_driver_profile}, bound_buffer{info.bound_buffer}, graphics_info{info.graphics}, compute_info{info.compute} {} -Registry::Registry(Tegra::Engines::ShaderType shader_stage, - Tegra::Engines::ConstBufferEngineInterface& engine) - : stage{shader_stage}, engine{&engine}, bound_buffer{engine.GetBoundBuffer()}, - graphics_info{MakeGraphicsInfo(shader_stage, engine)}, compute_info{MakeComputeInfo( - shader_stage, engine)} {} +Registry::Registry(ShaderType shader_stage, ConstBufferEngineInterface& engine_) + : stage{shader_stage}, engine{&engine_}, bound_buffer{engine_.GetBoundBuffer()}, + graphics_info{MakeGraphicsInfo(shader_stage, engine_)}, compute_info{MakeComputeInfo( + shader_stage, engine_)} {} Registry::~Registry() = default; @@ -113,8 +114,7 @@ std::optional<Tegra::Engines::SamplerDescriptor> Registry::ObtainSeparateSampler return value; } -std::optional<Tegra::Engines::SamplerDescriptor> Registry::ObtainBindlessSampler(u32 buffer, - u32 offset) { +std::optional<SamplerDescriptor> Registry::ObtainBindlessSampler(u32 buffer, u32 offset) { const std::pair key = {buffer, offset}; const auto iter = bindless_samplers.find(key); if (iter != bindless_samplers.end()) { diff --git a/src/video_core/shader/registry.h b/src/video_core/shader/registry.h index 231206765..4bebefdde 100644 --- a/src/video_core/shader/registry.h +++ b/src/video_core/shader/registry.h @@ -94,7 +94,7 @@ public: explicit Registry(Tegra::Engines::ShaderType shader_stage, const SerializedRegistryInfo& info); explicit Registry(Tegra::Engines::ShaderType shader_stage, - Tegra::Engines::ConstBufferEngineInterface& engine); + Tegra::Engines::ConstBufferEngineInterface& engine_); ~Registry(); diff --git a/src/video_core/shader/track.cpp b/src/video_core/shader/track.cpp index d5ed81442..6be3ea92b 100644 --- a/src/video_core/shader/track.cpp +++ b/src/video_core/shader/track.cpp @@ -205,12 +205,12 @@ std::optional<u32> ShaderIR::TrackImmediate(Node tracked, const NodeBlock& code, const auto result = TrackRegister(&std::get<GprNode>(*tracked), code, cursor - 1); const auto& found = result.first; if (!found) { - return {}; + return std::nullopt; } if (const auto immediate = std::get_if<ImmediateNode>(&*found)) { return immediate->GetValue(); } - return {}; + return std::nullopt; } std::pair<Node, s64> ShaderIR::TrackRegister(const GprNode* tracked, const NodeBlock& code, diff --git a/src/video_core/texture_cache/surface_base.cpp b/src/video_core/texture_cache/surface_base.cpp index dfcf36e0b..b44c09d71 100644 --- a/src/video_core/texture_cache/surface_base.cpp +++ b/src/video_core/texture_cache/surface_base.cpp @@ -115,20 +115,24 @@ std::optional<std::pair<u32, u32>> SurfaceBaseImpl::GetLayerMipmap( if (gpu_addr == candidate_gpu_addr) { return {{0, 0}}; } + if (candidate_gpu_addr < gpu_addr) { - return {}; + return std::nullopt; } + const auto relative_address{static_cast<GPUVAddr>(candidate_gpu_addr - gpu_addr)}; const auto layer{static_cast<u32>(relative_address / layer_size)}; if (layer >= params.depth) { - return {}; + return std::nullopt; } + const GPUVAddr mipmap_address = relative_address - layer_size * layer; const auto mipmap_it = Common::BinaryFind(mipmap_offsets.begin(), mipmap_offsets.end(), mipmap_address); if (mipmap_it == mipmap_offsets.end()) { - return {}; + return std::nullopt; } + const auto level{static_cast<u32>(std::distance(mipmap_offsets.begin(), mipmap_it))}; return std::make_pair(layer, level); } diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp index e614a92df..e8515321b 100644 --- a/src/video_core/texture_cache/surface_params.cpp +++ b/src/video_core/texture_cache/surface_params.cpp @@ -163,13 +163,11 @@ SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_tabl return params; } -SurfaceParams SurfaceParams::CreateForDepthBuffer(Core::System& system) { - const auto& regs = system.GPU().Maxwell3D().regs; - +SurfaceParams SurfaceParams::CreateForDepthBuffer(Tegra::Engines::Maxwell3D& maxwell3d) { + const auto& regs = maxwell3d.regs; const auto block_depth = std::min(regs.zeta.memory_layout.block_depth.Value(), 5U); const bool is_layered = regs.zeta_layers > 1 && block_depth == 0; const auto pixel_format = PixelFormatFromDepthFormat(regs.zeta.format); - return { .is_tiled = regs.zeta.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear, @@ -191,8 +189,9 @@ SurfaceParams SurfaceParams::CreateForDepthBuffer(Core::System& system) { }; } -SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::size_t index) { - const auto& config{system.GPU().Maxwell3D().regs.rt[index]}; +SurfaceParams SurfaceParams::CreateForFramebuffer(Tegra::Engines::Maxwell3D& maxwell3d, + std::size_t index) { + const auto& config{maxwell3d.regs.rt[index]}; SurfaceParams params; params.is_tiled = config.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear; diff --git a/src/video_core/texture_cache/surface_params.h b/src/video_core/texture_cache/surface_params.h index 118aa689e..4466c3c34 100644 --- a/src/video_core/texture_cache/surface_params.h +++ b/src/video_core/texture_cache/surface_params.h @@ -33,10 +33,11 @@ public: const VideoCommon::Shader::Image& entry); /// Creates SurfaceCachedParams for a depth buffer configuration. - static SurfaceParams CreateForDepthBuffer(Core::System& system); + static SurfaceParams CreateForDepthBuffer(Tegra::Engines::Maxwell3D& maxwell3d); /// Creates SurfaceCachedParams from a framebuffer configuration. - static SurfaceParams CreateForFramebuffer(Core::System& system, std::size_t index); + static SurfaceParams CreateForFramebuffer(Tegra::Engines::Maxwell3D& maxwell3d, + std::size_t index); /// Creates SurfaceCachedParams from a Fermi2D surface configuration. static SurfaceParams CreateForFermiCopySurface( diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 96c4e4cc2..ea835c59f 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -135,8 +135,7 @@ public: return GetNullSurface(SurfaceParams::ExpectedTarget(entry)); } - const std::optional<VAddr> cpu_addr = - system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr); + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); if (!cpu_addr) { return GetNullSurface(SurfaceParams::ExpectedTarget(entry)); } @@ -160,8 +159,7 @@ public: if (!gpu_addr) { return GetNullSurface(SurfaceParams::ExpectedTarget(entry)); } - const std::optional<VAddr> cpu_addr = - system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr); + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); if (!cpu_addr) { return GetNullSurface(SurfaceParams::ExpectedTarget(entry)); } @@ -183,11 +181,11 @@ public: TView GetDepthBufferSurface(bool preserve_contents) { std::lock_guard lock{mutex}; - auto& maxwell3d = system.GPU().Maxwell3D(); - if (!maxwell3d.dirty.flags[VideoCommon::Dirty::ZetaBuffer]) { + auto& dirty = maxwell3d.dirty; + if (!dirty.flags[VideoCommon::Dirty::ZetaBuffer]) { return depth_buffer.view; } - maxwell3d.dirty.flags[VideoCommon::Dirty::ZetaBuffer] = false; + dirty.flags[VideoCommon::Dirty::ZetaBuffer] = false; const auto& regs{maxwell3d.regs}; const auto gpu_addr{regs.zeta.Address()}; @@ -195,13 +193,12 @@ public: SetEmptyDepthBuffer(); return {}; } - const std::optional<VAddr> cpu_addr = - system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr); + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); if (!cpu_addr) { SetEmptyDepthBuffer(); return {}; } - const auto depth_params{SurfaceParams::CreateForDepthBuffer(system)}; + const auto depth_params{SurfaceParams::CreateForDepthBuffer(maxwell3d)}; auto surface_view = GetSurface(gpu_addr, *cpu_addr, depth_params, preserve_contents, true); if (depth_buffer.target) depth_buffer.target->MarkAsRenderTarget(false, NO_RT); @@ -215,7 +212,6 @@ public: TView GetColorBufferSurface(std::size_t index, bool preserve_contents) { std::lock_guard lock{mutex}; ASSERT(index < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets); - auto& maxwell3d = system.GPU().Maxwell3D(); if (!maxwell3d.dirty.flags[VideoCommon::Dirty::ColorBuffer0 + index]) { return render_targets[index].view; } @@ -235,15 +231,14 @@ public: return {}; } - const std::optional<VAddr> cpu_addr = - system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr); + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); if (!cpu_addr) { SetEmptyColorBuffer(index); return {}; } auto surface_view = - GetSurface(gpu_addr, *cpu_addr, SurfaceParams::CreateForFramebuffer(system, index), + GetSurface(gpu_addr, *cpu_addr, SurfaceParams::CreateForFramebuffer(maxwell3d, index), preserve_contents, true); if (render_targets[index].target) { auto& surface = render_targets[index].target; @@ -300,9 +295,8 @@ public: const GPUVAddr dst_gpu_addr = dst_config.Address(); DeduceBestBlit(src_params, dst_params, src_gpu_addr, dst_gpu_addr); - const auto& memory_manager = system.GPU().MemoryManager(); - const std::optional<VAddr> dst_cpu_addr = memory_manager.GpuToCpuAddress(dst_gpu_addr); - const std::optional<VAddr> src_cpu_addr = memory_manager.GpuToCpuAddress(src_gpu_addr); + const std::optional<VAddr> dst_cpu_addr = gpu_memory.GpuToCpuAddress(dst_gpu_addr); + const std::optional<VAddr> src_cpu_addr = gpu_memory.GpuToCpuAddress(src_gpu_addr); std::pair dst_surface = GetSurface(dst_gpu_addr, *dst_cpu_addr, dst_params, true, false); TView src_surface = GetSurface(src_gpu_addr, *src_cpu_addr, src_params, true, false).second; ImageBlit(src_surface, dst_surface.second, copy_config); @@ -358,9 +352,11 @@ public: } protected: - explicit TextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - bool is_astc_supported) - : system{system}, is_astc_supported{is_astc_supported}, rasterizer{rasterizer} { + explicit TextureCache(VideoCore::RasterizerInterface& rasterizer_, + Tegra::Engines::Maxwell3D& maxwell3d_, Tegra::MemoryManager& gpu_memory_, + bool is_astc_supported_) + : is_astc_supported{is_astc_supported_}, rasterizer{rasterizer_}, maxwell3d{maxwell3d_}, + gpu_memory{gpu_memory_} { for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { SetEmptyColorBuffer(i); } @@ -395,7 +391,7 @@ protected: virtual void BufferCopy(TSurface& src_surface, TSurface& dst_surface) = 0; void ManageRenderTargetUnregister(TSurface& surface) { - auto& dirty = system.GPU().Maxwell3D().dirty; + auto& dirty = maxwell3d.dirty; const u32 index = surface->GetRenderTarget(); if (index == DEPTH_RT) { dirty.flags[VideoCommon::Dirty::ZetaBuffer] = true; @@ -408,8 +404,7 @@ protected: void Register(TSurface surface) { const GPUVAddr gpu_addr = surface->GetGpuAddr(); const std::size_t size = surface->GetSizeInBytes(); - const std::optional<VAddr> cpu_addr = - system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr); + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); if (!cpu_addr) { LOG_CRITICAL(HW_GPU, "Failed to register surface with unmapped gpu_address 0x{:016x}", gpu_addr); @@ -459,7 +454,6 @@ protected: return new_surface; } - Core::System& system; const bool is_astc_supported; private: @@ -954,8 +948,7 @@ private: * @param params The parameters on the candidate surface. **/ Deduction DeduceSurface(const GPUVAddr gpu_addr, const SurfaceParams& params) { - const std::optional<VAddr> cpu_addr = - system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr); + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); if (!cpu_addr) { Deduction result{}; @@ -1112,7 +1105,7 @@ private: void LoadSurface(const TSurface& surface) { staging_cache.GetBuffer(0).resize(surface->GetHostSizeInBytes()); - surface->LoadBuffer(system.GPU().MemoryManager(), staging_cache); + surface->LoadBuffer(gpu_memory, staging_cache); surface->UploadTexture(staging_cache.GetBuffer(0)); surface->MarkAsModified(false, Tick()); } @@ -1123,7 +1116,7 @@ private: } staging_cache.GetBuffer(0).resize(surface->GetHostSizeInBytes()); surface->DownloadTexture(staging_cache.GetBuffer(0)); - surface->FlushBuffer(system.GPU().MemoryManager(), staging_cache); + surface->FlushBuffer(gpu_memory, staging_cache); surface->MarkAsModified(false, Tick()); } @@ -1253,6 +1246,8 @@ private: } VideoCore::RasterizerInterface& rasterizer; + Tegra::Engines::Maxwell3D& maxwell3d; + Tegra::MemoryManager& gpu_memory; FormatLookupTable format_lookup_table; FormatCompatibility format_compatibility; diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index 45f360bdd..a14df06a3 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include <memory> + #include "common/logging/log.h" #include "core/core.h" #include "core/settings.h" @@ -16,37 +17,49 @@ #include "video_core/video_core.h" namespace { -std::unique_ptr<VideoCore::RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window, - Core::System& system, - Core::Frontend::GraphicsContext& context) { + +std::unique_ptr<VideoCore::RendererBase> CreateRenderer( + Core::System& system, Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu, + std::unique_ptr<Core::Frontend::GraphicsContext> context) { + auto& telemetry_session = system.TelemetrySession(); + auto& cpu_memory = system.Memory(); + switch (Settings::values.renderer_backend.GetValue()) { case Settings::RendererBackend::OpenGL: - return std::make_unique<OpenGL::RendererOpenGL>(emu_window, system, context); + return std::make_unique<OpenGL::RendererOpenGL>(telemetry_session, emu_window, cpu_memory, + gpu, std::move(context)); #ifdef HAS_VULKAN case Settings::RendererBackend::Vulkan: - return std::make_unique<Vulkan::RendererVulkan>(emu_window, system); + return std::make_unique<Vulkan::RendererVulkan>(telemetry_session, emu_window, cpu_memory, + gpu, std::move(context)); #endif default: return nullptr; } } + } // Anonymous namespace namespace VideoCore { std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Core::System& system) { + std::unique_ptr<Tegra::GPU> gpu; + if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) { + gpu = std::make_unique<VideoCommon::GPUAsynch>(system); + } else { + gpu = std::make_unique<VideoCommon::GPUSynch>(system); + } + auto context = emu_window.CreateSharedContext(); const auto scope = context->Acquire(); - auto renderer = CreateRenderer(emu_window, system, *context); + + auto renderer = CreateRenderer(system, emu_window, *gpu, std::move(context)); if (!renderer->Init()) { return nullptr; } - if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) { - return std::make_unique<VideoCommon::GPUAsynch>(system, std::move(renderer), - std::move(context)); - } - return std::make_unique<VideoCommon::GPUSynch>(system, std::move(renderer), std::move(context)); + gpu->BindRenderer(std::move(renderer)); + return gpu; } u16 GetResolutionScaleFactor(const RendererBase& renderer) { diff --git a/src/web_service/CMakeLists.txt b/src/web_service/CMakeLists.txt index 06ab7c59d..7e484b906 100644 --- a/src/web_service/CMakeLists.txt +++ b/src/web_service/CMakeLists.txt @@ -5,6 +5,7 @@ add_library(web_service STATIC verify_login.h web_backend.cpp web_backend.h + web_result.h ) create_target_directory_groups(web_service) diff --git a/src/web_service/telemetry_json.cpp b/src/web_service/telemetry_json.cpp index c89a3a0db..6215c914f 100644 --- a/src/web_service/telemetry_json.cpp +++ b/src/web_service/telemetry_json.cpp @@ -4,9 +4,9 @@ #include <nlohmann/json.hpp> #include "common/detached_tasks.h" -#include "common/web_result.h" #include "web_service/telemetry_json.h" #include "web_service/web_backend.h" +#include "web_service/web_result.h" namespace WebService { @@ -125,7 +125,7 @@ bool TelemetryJson::SubmitTestcase() { Client client(impl->host, impl->username, impl->token); auto value = client.PostJson("/gamedb/testcase", content, false); - return value.result_code == Common::WebResult::Code::Success; + return value.result_code == WebResult::Code::Success; } } // namespace WebService diff --git a/src/web_service/verify_login.cpp b/src/web_service/verify_login.cpp index bfaa5b70a..ceb55ca6b 100644 --- a/src/web_service/verify_login.cpp +++ b/src/web_service/verify_login.cpp @@ -3,9 +3,9 @@ // Refer to the license.txt file included. #include <nlohmann/json.hpp> -#include "common/web_result.h" #include "web_service/verify_login.h" #include "web_service/web_backend.h" +#include "web_service/web_result.h" namespace WebService { diff --git a/src/web_service/web_backend.cpp b/src/web_service/web_backend.cpp index 09d1651ac..534960d09 100644 --- a/src/web_service/web_backend.cpp +++ b/src/web_service/web_backend.cpp @@ -6,13 +6,14 @@ #include <cstdlib> #include <mutex> #include <string> + #include <LUrlParser.h> #include <fmt/format.h> #include <httplib.h> -#include "common/common_types.h" + #include "common/logging/log.h" -#include "common/web_result.h" #include "web_service/web_backend.h" +#include "web_service/web_result.h" namespace WebService { @@ -33,17 +34,16 @@ struct Client::Impl { } /// A generic function handles POST, GET and DELETE request together - Common::WebResult GenericRequest(const std::string& method, const std::string& path, - const std::string& data, bool allow_anonymous, - const std::string& accept) { + WebResult GenericRequest(const std::string& method, const std::string& path, + const std::string& data, bool allow_anonymous, + const std::string& accept) { if (jwt.empty()) { UpdateJWT(); } if (jwt.empty() && !allow_anonymous) { LOG_ERROR(WebService, "Credentials must be provided for authenticated requests"); - return Common::WebResult{Common::WebResult::Code::CredentialsMissing, - "Credentials needed", ""}; + return WebResult{WebResult::Code::CredentialsMissing, "Credentials needed", ""}; } auto result = GenericRequest(method, path, data, accept, jwt); @@ -62,33 +62,30 @@ struct Client::Impl { * username + token is used if jwt is empty but username and token are * not empty anonymous if all of jwt, username and token are empty */ - Common::WebResult GenericRequest(const std::string& method, const std::string& path, - const std::string& data, const std::string& accept, - const std::string& jwt = "", const std::string& username = "", - const std::string& token = "") { + WebResult GenericRequest(const std::string& method, const std::string& path, + const std::string& data, const std::string& accept, + const std::string& jwt = "", const std::string& username = "", + const std::string& token = "") { if (cli == nullptr) { - auto parsedUrl = LUrlParser::clParseURL::ParseURL(host); - int port; + const auto parsedUrl = LUrlParser::clParseURL::ParseURL(host); + int port{}; if (parsedUrl.m_Scheme == "http") { if (!parsedUrl.GetPort(&port)) { port = HTTP_PORT; } - cli = std::make_unique<httplib::Client>(parsedUrl.m_Host.c_str(), port); } else if (parsedUrl.m_Scheme == "https") { if (!parsedUrl.GetPort(&port)) { port = HTTPS_PORT; } - cli = std::make_unique<httplib::SSLClient>(parsedUrl.m_Host.c_str(), port); } else { LOG_ERROR(WebService, "Bad URL scheme {}", parsedUrl.m_Scheme); - return Common::WebResult{Common::WebResult::Code::InvalidURL, "Bad URL scheme", ""}; + return WebResult{WebResult::Code::InvalidURL, "Bad URL scheme", ""}; } + cli = std::make_unique<httplib::Client>(parsedUrl.m_Host.c_str(), port); } - if (cli == nullptr) { - LOG_ERROR(WebService, "Invalid URL {}", host + path); - return Common::WebResult{Common::WebResult::Code::InvalidURL, "Invalid URL", ""}; - } - cli->set_timeout_sec(TIMEOUT_SECONDS); + cli->set_connection_timeout(TIMEOUT_SECONDS); + cli->set_read_timeout(TIMEOUT_SECONDS); + cli->set_write_timeout(TIMEOUT_SECONDS); httplib::Headers params; if (!jwt.empty()) { @@ -106,7 +103,7 @@ struct Client::Impl { std::string(API_VERSION.begin(), API_VERSION.end())); if (method != "GET") { params.emplace(std::string("Content-Type"), std::string("application/json")); - }; + } httplib::Request request; request.method = method; @@ -118,29 +115,28 @@ struct Client::Impl { if (!cli->send(request, response)) { LOG_ERROR(WebService, "{} to {} returned null", method, host + path); - return Common::WebResult{Common::WebResult::Code::LibError, "Null response", ""}; + return WebResult{WebResult::Code::LibError, "Null response", ""}; } if (response.status >= 400) { LOG_ERROR(WebService, "{} to {} returned error status code: {}", method, host + path, response.status); - return Common::WebResult{Common::WebResult::Code::HttpError, - std::to_string(response.status), ""}; + return WebResult{WebResult::Code::HttpError, std::to_string(response.status), ""}; } auto content_type = response.headers.find("content-type"); if (content_type == response.headers.end()) { LOG_ERROR(WebService, "{} to {} returned no content", method, host + path); - return Common::WebResult{Common::WebResult::Code::WrongContent, "", ""}; + return WebResult{WebResult::Code::WrongContent, "", ""}; } if (content_type->second.find(accept) == std::string::npos) { LOG_ERROR(WebService, "{} to {} returned wrong content: {}", method, host + path, content_type->second); - return Common::WebResult{Common::WebResult::Code::WrongContent, "Wrong content", ""}; + return WebResult{WebResult::Code::WrongContent, "Wrong content", ""}; } - return Common::WebResult{Common::WebResult::Code::Success, "", response.body}; + return WebResult{WebResult::Code::Success, "", response.body}; } // Retrieve a new JWT from given username and token @@ -150,7 +146,7 @@ struct Client::Impl { } auto result = GenericRequest("POST", "/jwt/internal", "", "text/html", "", username, token); - if (result.result_code != Common::WebResult::Code::Success) { + if (result.result_code != WebResult::Code::Success) { LOG_ERROR(WebService, "UpdateJWT failed"); } else { std::lock_guard lock{jwt_cache.mutex}; @@ -180,29 +176,28 @@ Client::Client(std::string host, std::string username, std::string token) Client::~Client() = default; -Common::WebResult Client::PostJson(const std::string& path, const std::string& data, - bool allow_anonymous) { +WebResult Client::PostJson(const std::string& path, const std::string& data, bool allow_anonymous) { return impl->GenericRequest("POST", path, data, allow_anonymous, "application/json"); } -Common::WebResult Client::GetJson(const std::string& path, bool allow_anonymous) { +WebResult Client::GetJson(const std::string& path, bool allow_anonymous) { return impl->GenericRequest("GET", path, "", allow_anonymous, "application/json"); } -Common::WebResult Client::DeleteJson(const std::string& path, const std::string& data, - bool allow_anonymous) { +WebResult Client::DeleteJson(const std::string& path, const std::string& data, + bool allow_anonymous) { return impl->GenericRequest("DELETE", path, data, allow_anonymous, "application/json"); } -Common::WebResult Client::GetPlain(const std::string& path, bool allow_anonymous) { +WebResult Client::GetPlain(const std::string& path, bool allow_anonymous) { return impl->GenericRequest("GET", path, "", allow_anonymous, "text/plain"); } -Common::WebResult Client::GetImage(const std::string& path, bool allow_anonymous) { +WebResult Client::GetImage(const std::string& path, bool allow_anonymous) { return impl->GenericRequest("GET", path, "", allow_anonymous, "image/png"); } -Common::WebResult Client::GetExternalJWT(const std::string& audience) { +WebResult Client::GetExternalJWT(const std::string& audience) { return impl->GenericRequest("POST", fmt::format("/jwt/external/{}", audience), "", false, "text/html"); } diff --git a/src/web_service/web_backend.h b/src/web_service/web_backend.h index 04121f17e..81f58583c 100644 --- a/src/web_service/web_backend.h +++ b/src/web_service/web_backend.h @@ -7,12 +7,10 @@ #include <memory> #include <string> -namespace Common { -struct WebResult; -} - namespace WebService { +struct WebResult; + class Client { public: Client(std::string host, std::string username, std::string token); @@ -25,8 +23,7 @@ public: * @param allow_anonymous If true, allow anonymous unauthenticated requests. * @return the result of the request. */ - Common::WebResult PostJson(const std::string& path, const std::string& data, - bool allow_anonymous); + WebResult PostJson(const std::string& path, const std::string& data, bool allow_anonymous); /** * Gets JSON from the specified path. @@ -34,7 +31,7 @@ public: * @param allow_anonymous If true, allow anonymous unauthenticated requests. * @return the result of the request. */ - Common::WebResult GetJson(const std::string& path, bool allow_anonymous); + WebResult GetJson(const std::string& path, bool allow_anonymous); /** * Deletes JSON to the specified path. @@ -43,8 +40,7 @@ public: * @param allow_anonymous If true, allow anonymous unauthenticated requests. * @return the result of the request. */ - Common::WebResult DeleteJson(const std::string& path, const std::string& data, - bool allow_anonymous); + WebResult DeleteJson(const std::string& path, const std::string& data, bool allow_anonymous); /** * Gets a plain string from the specified path. @@ -52,7 +48,7 @@ public: * @param allow_anonymous If true, allow anonymous unauthenticated requests. * @return the result of the request. */ - Common::WebResult GetPlain(const std::string& path, bool allow_anonymous); + WebResult GetPlain(const std::string& path, bool allow_anonymous); /** * Gets an PNG image from the specified path. @@ -60,14 +56,14 @@ public: * @param allow_anonymous If true, allow anonymous unauthenticated requests. * @return the result of the request. */ - Common::WebResult GetImage(const std::string& path, bool allow_anonymous); + WebResult GetImage(const std::string& path, bool allow_anonymous); /** * Requests an external JWT for the specific audience provided. * @param audience the audience of the JWT requested. * @return the result of the request. */ - Common::WebResult GetExternalJWT(const std::string& audience); + WebResult GetExternalJWT(const std::string& audience); private: struct Impl; diff --git a/src/common/web_result.h b/src/web_service/web_result.h index 8bfa2141d..3aeeb5288 100644 --- a/src/common/web_result.h +++ b/src/web_service/web_result.h @@ -7,7 +7,7 @@ #include <string> #include "common/common_types.h" -namespace Common { +namespace WebService { struct WebResult { enum class Code : u32 { Success, @@ -22,4 +22,4 @@ struct WebResult { std::string result_string; std::string returned_data; }; -} // namespace Common +} // namespace WebService diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 656096c9f..cc0291b15 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -9,6 +9,9 @@ add_executable(yuzu about_dialog.cpp about_dialog.h aboutdialog.ui + applets/controller.cpp + applets/controller.h + applets/controller.ui applets/error.cpp applets/error.h applets/profile_select.cpp @@ -39,6 +42,9 @@ add_executable(yuzu configuration/configure_debug.cpp configuration/configure_debug.h configuration/configure_debug.ui + configuration/configure_debug_controller.cpp + configuration/configure_debug_controller.h + configuration/configure_debug_controller.ui configuration/configure_dialog.cpp configuration/configure_dialog.h configuration/configure_filesystem.cpp @@ -59,12 +65,18 @@ add_executable(yuzu configuration/configure_input.cpp configuration/configure_input.h configuration/configure_input.ui + configuration/configure_input_advanced.cpp + configuration/configure_input_advanced.h + configuration/configure_input_advanced.ui + configuration/configure_input_dialog.cpp + configuration/configure_input_dialog.h + configuration/configure_input_dialog.ui configuration/configure_input_player.cpp configuration/configure_input_player.h configuration/configure_input_player.ui - configuration/configure_input_simple.cpp - configuration/configure_input_simple.h - configuration/configure_input_simple.ui + configuration/configure_motion_touch.cpp + configuration/configure_motion_touch.h + configuration/configure_motion_touch.ui configuration/configure_mouse_advanced.cpp configuration/configure_mouse_advanced.h configuration/configure_mouse_advanced.ui @@ -83,9 +95,13 @@ add_executable(yuzu configuration/configure_system.cpp configuration/configure_system.h configuration/configure_system.ui + configuration/configure_touch_from_button.cpp + configuration/configure_touch_from_button.h + configuration/configure_touch_from_button.ui configuration/configure_touchscreen_advanced.cpp configuration/configure_touchscreen_advanced.h configuration/configure_touchscreen_advanced.ui + configuration/configure_touch_widget.h configuration/configure_ui.cpp configuration/configure_ui.h configuration/configure_ui.ui diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp new file mode 100644 index 000000000..9d45f2a01 --- /dev/null +++ b/src/yuzu/applets/controller.cpp @@ -0,0 +1,601 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> + +#include "common/assert.h" +#include "common/string_util.h" +#include "core/core.h" +#include "core/hle/lock.h" +#include "core/hle/service/hid/controllers/npad.h" +#include "core/hle/service/hid/hid.h" +#include "core/hle/service/sm/sm.h" +#include "ui_controller.h" +#include "yuzu/applets/controller.h" +#include "yuzu/configuration/configure_input_dialog.h" +#include "yuzu/main.h" + +namespace { + +constexpr std::array<std::array<bool, 4>, 8> led_patterns = {{ + {1, 0, 0, 0}, + {1, 1, 0, 0}, + {1, 1, 1, 0}, + {1, 1, 1, 1}, + {1, 0, 0, 1}, + {1, 0, 1, 0}, + {1, 0, 1, 1}, + {0, 1, 1, 0}, +}}; + +void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index, + bool connected) { + Core::System& system{Core::System::GetInstance()}; + + if (!system.IsPoweredOn()) { + return; + } + + Service::SM::ServiceManager& sm = system.ServiceManager(); + + auto& npad = + sm.GetService<Service::HID::Hid>("hid") + ->GetAppletResource() + ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad); + + npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected); +} + +// Returns true if the given controller type is compatible with the given parameters. +bool IsControllerCompatible(Settings::ControllerType controller_type, + Core::Frontend::ControllerParameters parameters) { + switch (controller_type) { + case Settings::ControllerType::ProController: + return parameters.allow_pro_controller; + case Settings::ControllerType::DualJoyconDetached: + return parameters.allow_dual_joycons; + case Settings::ControllerType::LeftJoycon: + return parameters.allow_left_joycon; + case Settings::ControllerType::RightJoycon: + return parameters.allow_right_joycon; + case Settings::ControllerType::Handheld: + return parameters.enable_single_mode && parameters.allow_handheld; + default: + return false; + } +} + +/// Maps the controller type combobox index to Controller Type enum +constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) { + switch (index) { + case 0: + default: + return Settings::ControllerType::ProController; + case 1: + return Settings::ControllerType::DualJoyconDetached; + case 2: + return Settings::ControllerType::LeftJoycon; + case 3: + return Settings::ControllerType::RightJoycon; + case 4: + return Settings::ControllerType::Handheld; + } +} + +/// Maps the Controller Type enum to controller type combobox index +constexpr int GetIndexFromControllerType(Settings::ControllerType type) { + switch (type) { + case Settings::ControllerType::ProController: + default: + return 0; + case Settings::ControllerType::DualJoyconDetached: + return 1; + case Settings::ControllerType::LeftJoycon: + return 2; + case Settings::ControllerType::RightJoycon: + return 3; + case Settings::ControllerType::Handheld: + return 4; + } +} + +} // namespace + +QtControllerSelectorDialog::QtControllerSelectorDialog( + QWidget* parent, Core::Frontend::ControllerParameters parameters_, + InputCommon::InputSubsystem* input_subsystem_) + : QDialog(parent), ui(std::make_unique<Ui::QtControllerSelectorDialog>()), + parameters(std::move(parameters_)), input_subsystem(input_subsystem_) { + ui->setupUi(this); + + player_widgets = { + ui->widgetPlayer1, ui->widgetPlayer2, ui->widgetPlayer3, ui->widgetPlayer4, + ui->widgetPlayer5, ui->widgetPlayer6, ui->widgetPlayer7, ui->widgetPlayer8, + }; + + player_groupboxes = { + ui->groupPlayer1Connected, ui->groupPlayer2Connected, ui->groupPlayer3Connected, + ui->groupPlayer4Connected, ui->groupPlayer5Connected, ui->groupPlayer6Connected, + ui->groupPlayer7Connected, ui->groupPlayer8Connected, + }; + + connected_controller_icons = { + ui->controllerPlayer1, ui->controllerPlayer2, ui->controllerPlayer3, ui->controllerPlayer4, + ui->controllerPlayer5, ui->controllerPlayer6, ui->controllerPlayer7, ui->controllerPlayer8, + }; + + led_patterns_boxes = {{ + {ui->checkboxPlayer1LED1, ui->checkboxPlayer1LED2, ui->checkboxPlayer1LED3, + ui->checkboxPlayer1LED4}, + {ui->checkboxPlayer2LED1, ui->checkboxPlayer2LED2, ui->checkboxPlayer2LED3, + ui->checkboxPlayer2LED4}, + {ui->checkboxPlayer3LED1, ui->checkboxPlayer3LED2, ui->checkboxPlayer3LED3, + ui->checkboxPlayer3LED4}, + {ui->checkboxPlayer4LED1, ui->checkboxPlayer4LED2, ui->checkboxPlayer4LED3, + ui->checkboxPlayer4LED4}, + {ui->checkboxPlayer5LED1, ui->checkboxPlayer5LED2, ui->checkboxPlayer5LED3, + ui->checkboxPlayer5LED4}, + {ui->checkboxPlayer6LED1, ui->checkboxPlayer6LED2, ui->checkboxPlayer6LED3, + ui->checkboxPlayer6LED4}, + {ui->checkboxPlayer7LED1, ui->checkboxPlayer7LED2, ui->checkboxPlayer7LED3, + ui->checkboxPlayer7LED4}, + {ui->checkboxPlayer8LED1, ui->checkboxPlayer8LED2, ui->checkboxPlayer8LED3, + ui->checkboxPlayer8LED4}, + }}; + + explain_text_labels = { + ui->labelPlayer1Explain, ui->labelPlayer2Explain, ui->labelPlayer3Explain, + ui->labelPlayer4Explain, ui->labelPlayer5Explain, ui->labelPlayer6Explain, + ui->labelPlayer7Explain, ui->labelPlayer8Explain, + }; + + emulated_controllers = { + ui->comboPlayer1Emulated, ui->comboPlayer2Emulated, ui->comboPlayer3Emulated, + ui->comboPlayer4Emulated, ui->comboPlayer5Emulated, ui->comboPlayer6Emulated, + ui->comboPlayer7Emulated, ui->comboPlayer8Emulated, + }; + + player_labels = { + ui->labelPlayer1, ui->labelPlayer2, ui->labelPlayer3, ui->labelPlayer4, + ui->labelPlayer5, ui->labelPlayer6, ui->labelPlayer7, ui->labelPlayer8, + }; + + connected_controller_labels = { + ui->labelConnectedPlayer1, ui->labelConnectedPlayer2, ui->labelConnectedPlayer3, + ui->labelConnectedPlayer4, ui->labelConnectedPlayer5, ui->labelConnectedPlayer6, + ui->labelConnectedPlayer7, ui->labelConnectedPlayer8, + }; + + connected_controller_checkboxes = { + ui->checkboxPlayer1Connected, ui->checkboxPlayer2Connected, ui->checkboxPlayer3Connected, + ui->checkboxPlayer4Connected, ui->checkboxPlayer5Connected, ui->checkboxPlayer6Connected, + ui->checkboxPlayer7Connected, ui->checkboxPlayer8Connected, + }; + + // Setup/load everything prior to setting up connections. + // This avoids unintentionally changing the states of elements while loading them in. + SetSupportedControllers(); + DisableUnsupportedPlayers(); + LoadConfiguration(); + + for (std::size_t i = 0; i < NUM_PLAYERS; ++i) { + SetExplainText(i); + UpdateControllerIcon(i); + UpdateLEDPattern(i); + UpdateBorderColor(i); + + connect(player_groupboxes[i], &QGroupBox::toggled, [this, i](bool checked) { + if (checked) { + for (std::size_t index = 0; index <= i; ++index) { + connected_controller_checkboxes[index]->setChecked(checked); + } + } else { + for (std::size_t index = i; index < NUM_PLAYERS; ++index) { + connected_controller_checkboxes[index]->setChecked(checked); + } + } + }); + + connect(emulated_controllers[i], qOverload<int>(&QComboBox::currentIndexChanged), + [this, i](int) { + UpdateControllerIcon(i); + UpdateControllerState(i); + UpdateLEDPattern(i); + CheckIfParametersMet(); + }); + + connect(connected_controller_checkboxes[i], &QCheckBox::stateChanged, [this, i](int state) { + player_groupboxes[i]->setChecked(state == Qt::Checked); + UpdateControllerIcon(i); + UpdateControllerState(i); + UpdateLEDPattern(i); + UpdateBorderColor(i); + CheckIfParametersMet(); + }); + + if (i == 0) { + connect(emulated_controllers[i], qOverload<int>(&QComboBox::currentIndexChanged), + [this](int index) { + UpdateDockedState(GetControllerTypeFromIndex(index) == + Settings::ControllerType::Handheld); + }); + } + } + + connect(ui->inputConfigButton, &QPushButton::clicked, this, + &QtControllerSelectorDialog::CallConfigureInputDialog); + + connect(ui->buttonBox, &QDialogButtonBox::accepted, this, + &QtControllerSelectorDialog::ApplyConfiguration); + + // If keep_controllers_connected is false, forcefully disconnect all controllers + if (!parameters.keep_controllers_connected) { + for (auto player : player_groupboxes) { + player->setChecked(false); + } + } + + CheckIfParametersMet(); + + resize(0, 0); +} + +QtControllerSelectorDialog::~QtControllerSelectorDialog() = default; + +void QtControllerSelectorDialog::ApplyConfiguration() { + // Update the controller state once more, just to be sure they are properly applied. + for (std::size_t index = 0; index < NUM_PLAYERS; ++index) { + UpdateControllerState(index); + } + + const bool pre_docked_mode = Settings::values.use_docked_mode; + Settings::values.use_docked_mode = ui->radioDocked->isChecked(); + OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode); + + Settings::values.vibration_enabled = ui->vibrationGroup->isChecked(); +} + +void QtControllerSelectorDialog::LoadConfiguration() { + for (std::size_t index = 0; index < NUM_PLAYERS; ++index) { + const auto connected = Settings::values.players[index].connected || + (index == 0 && Settings::values.players[8].connected); + player_groupboxes[index]->setChecked(connected); + connected_controller_checkboxes[index]->setChecked(connected); + emulated_controllers[index]->setCurrentIndex( + GetIndexFromControllerType(Settings::values.players[index].controller_type)); + } + + UpdateDockedState(Settings::values.players[8].connected); + + ui->vibrationGroup->setChecked(Settings::values.vibration_enabled); +} + +void QtControllerSelectorDialog::CallConfigureInputDialog() { + const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players; + + ConfigureInputDialog dialog(this, max_supported_players, input_subsystem); + + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | + Qt::WindowSystemMenuHint); + dialog.setWindowModality(Qt::WindowModal); + dialog.exec(); + + dialog.ApplyConfiguration(); + + LoadConfiguration(); + CheckIfParametersMet(); +} + +void QtControllerSelectorDialog::CheckIfParametersMet() { + // Here, we check and validate the current configuration against all applicable parameters. + const auto num_connected_players = static_cast<int>( + std::count_if(player_groupboxes.begin(), player_groupboxes.end(), + [this](const QGroupBox* player) { return player->isChecked(); })); + + const auto min_supported_players = parameters.enable_single_mode ? 1 : parameters.min_players; + const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players; + + // First, check against the number of connected players. + if (num_connected_players < min_supported_players || + num_connected_players > max_supported_players) { + parameters_met = false; + ui->buttonBox->setEnabled(parameters_met); + return; + } + + // Next, check against all connected controllers. + const auto all_controllers_compatible = [this] { + for (std::size_t index = 0; index < NUM_PLAYERS; ++index) { + // Skip controllers that are not used, we only care about the currently connected ones. + if (!player_groupboxes[index]->isChecked() || !player_groupboxes[index]->isEnabled()) { + continue; + } + + const auto compatible = IsControllerCompatible( + GetControllerTypeFromIndex(emulated_controllers[index]->currentIndex()), + parameters); + + // If any controller is found to be incompatible, return false early. + if (!compatible) { + return false; + } + } + + // Reaching here means all currently connected controllers are compatible. + return true; + }(); + + if (!all_controllers_compatible) { + parameters_met = false; + ui->buttonBox->setEnabled(parameters_met); + return; + } + + parameters_met = true; + ui->buttonBox->setEnabled(parameters_met); +} + +void QtControllerSelectorDialog::SetSupportedControllers() { + const QString theme = [this] { + if (QIcon::themeName().contains(QStringLiteral("dark"))) { + return QStringLiteral("_dark"); + } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) { + return QStringLiteral("_midnight"); + } else { + return QString{}; + } + }(); + + if (parameters.enable_single_mode && parameters.allow_handheld) { + ui->controllerSupported1->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_handheld%0); ").arg(theme)); + } else { + ui->controllerSupported1->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_handheld%0_disabled); ").arg(theme)); + } + + if (parameters.allow_dual_joycons) { + ui->controllerSupported2->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_dual_joycon%0); ").arg(theme)); + } else { + ui->controllerSupported2->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_dual_joycon%0_disabled); ").arg(theme)); + } + + if (parameters.allow_left_joycon) { + ui->controllerSupported3->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_joycon_left%0); ").arg(theme)); + } else { + ui->controllerSupported3->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_joycon_left%0_disabled); ").arg(theme)); + } + + if (parameters.allow_right_joycon) { + ui->controllerSupported4->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_joycon_right%0); ").arg(theme)); + } else { + ui->controllerSupported4->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_joycon_right%0_disabled); ").arg(theme)); + } + + if (parameters.allow_pro_controller) { + ui->controllerSupported5->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_pro_controller%0); ").arg(theme)); + } else { + ui->controllerSupported5->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_pro_controller%0_disabled); ") + .arg(theme)); + } + + // enable_single_mode overrides min_players and max_players. + if (parameters.enable_single_mode) { + ui->numberSupportedLabel->setText(QStringLiteral("1")); + return; + } + + if (parameters.min_players == parameters.max_players) { + ui->numberSupportedLabel->setText(QStringLiteral("%1").arg(parameters.max_players)); + } else { + ui->numberSupportedLabel->setText( + QStringLiteral("%1 - %2").arg(parameters.min_players).arg(parameters.max_players)); + } +} + +void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) { + if (!player_groupboxes[player_index]->isChecked()) { + connected_controller_icons[player_index]->setStyleSheet(QString{}); + player_labels[player_index]->show(); + return; + } + + const QString stylesheet = [this, player_index] { + switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex())) { + case Settings::ControllerType::ProController: + return QStringLiteral("image: url(:/controller/applet_pro_controller%0); "); + case Settings::ControllerType::DualJoyconDetached: + return QStringLiteral("image: url(:/controller/applet_dual_joycon%0); "); + case Settings::ControllerType::LeftJoycon: + return QStringLiteral("image: url(:/controller/applet_joycon_left%0); "); + case Settings::ControllerType::RightJoycon: + return QStringLiteral("image: url(:/controller/applet_joycon_right%0); "); + case Settings::ControllerType::Handheld: + return QStringLiteral("image: url(:/controller/applet_handheld%0); "); + default: + return QString{}; + } + }(); + + const QString theme = [this] { + if (QIcon::themeName().contains(QStringLiteral("dark"))) { + return QStringLiteral("_dark"); + } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) { + return QStringLiteral("_midnight"); + } else { + return QString{}; + } + }(); + + connected_controller_icons[player_index]->setStyleSheet(stylesheet.arg(theme)); + player_labels[player_index]->hide(); +} + +void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) { + auto& player = Settings::values.players[player_index]; + + player.controller_type = + GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex()); + player.connected = player_groupboxes[player_index]->isChecked(); + + // Player 2-8 + if (player_index != 0) { + UpdateController(player.controller_type, player_index, player.connected); + return; + } + + // Player 1 and Handheld + auto& handheld = Settings::values.players[8]; + // If Handheld is selected, copy all the settings from Player 1 to Handheld. + if (player.controller_type == Settings::ControllerType::Handheld) { + handheld = player; + handheld.connected = player_groupboxes[player_index]->isChecked(); + player.connected = false; // Disconnect Player 1 + } else { + player.connected = player_groupboxes[player_index]->isChecked(); + handheld.connected = false; // Disconnect Handheld + } + + UpdateController(player.controller_type, player_index, player.connected); + UpdateController(Settings::ControllerType::Handheld, 8, handheld.connected); +} + +void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) { + if (!player_groupboxes[player_index]->isChecked() || + GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex()) == + Settings::ControllerType::Handheld) { + led_patterns_boxes[player_index][0]->setChecked(false); + led_patterns_boxes[player_index][1]->setChecked(false); + led_patterns_boxes[player_index][2]->setChecked(false); + led_patterns_boxes[player_index][3]->setChecked(false); + return; + } + + led_patterns_boxes[player_index][0]->setChecked(led_patterns[player_index][0]); + led_patterns_boxes[player_index][1]->setChecked(led_patterns[player_index][1]); + led_patterns_boxes[player_index][2]->setChecked(led_patterns[player_index][2]); + led_patterns_boxes[player_index][3]->setChecked(led_patterns[player_index][3]); +} + +void QtControllerSelectorDialog::UpdateBorderColor(std::size_t player_index) { + if (!parameters.enable_border_color || + player_index >= static_cast<std::size_t>(parameters.max_players) || + player_groupboxes[player_index]->styleSheet().contains(QStringLiteral("QGroupBox"))) { + return; + } + + player_groupboxes[player_index]->setStyleSheet( + player_groupboxes[player_index]->styleSheet().append( + QStringLiteral("QGroupBox#groupPlayer%1Connected:checked " + "{ border: 1px solid rgba(%2, %3, %4, %5); }") + .arg(player_index + 1) + .arg(parameters.border_colors[player_index][0]) + .arg(parameters.border_colors[player_index][1]) + .arg(parameters.border_colors[player_index][2]) + .arg(parameters.border_colors[player_index][3]))); +} + +void QtControllerSelectorDialog::SetExplainText(std::size_t player_index) { + if (!parameters.enable_explain_text || + player_index >= static_cast<std::size_t>(parameters.max_players)) { + return; + } + + explain_text_labels[player_index]->setText(QString::fromStdString( + Common::StringFromFixedZeroTerminatedBuffer(parameters.explain_text[player_index].data(), + parameters.explain_text[player_index].size()))); +} + +void QtControllerSelectorDialog::UpdateDockedState(bool is_handheld) { + // Disallow changing the console mode if the controller type is handheld. + ui->radioDocked->setEnabled(!is_handheld); + ui->radioUndocked->setEnabled(!is_handheld); + + ui->radioDocked->setChecked(Settings::values.use_docked_mode); + ui->radioUndocked->setChecked(!Settings::values.use_docked_mode); + + // Also force into undocked mode if the controller type is handheld. + if (is_handheld) { + ui->radioUndocked->setChecked(true); + } +} + +void QtControllerSelectorDialog::DisableUnsupportedPlayers() { + const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players; + + switch (max_supported_players) { + case 0: + default: + UNREACHABLE(); + return; + case 1: + ui->widgetSpacer->hide(); + ui->widgetSpacer2->hide(); + ui->widgetSpacer3->hide(); + ui->widgetSpacer4->hide(); + break; + case 2: + ui->widgetSpacer->hide(); + ui->widgetSpacer2->hide(); + ui->widgetSpacer3->hide(); + break; + case 3: + ui->widgetSpacer->hide(); + ui->widgetSpacer2->hide(); + break; + case 4: + ui->widgetSpacer->hide(); + break; + case 5: + case 6: + case 7: + case 8: + break; + } + + for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) { + // Disconnect any unsupported players here and disable or hide them if applicable. + Settings::values.players[index].connected = false; + UpdateController(Settings::values.players[index].controller_type, index, false); + // Hide the player widgets when max_supported_controllers is less than or equal to 4. + if (max_supported_players <= 4) { + player_widgets[index]->hide(); + } + + // Disable and hide the following to prevent these from interaction. + player_widgets[index]->setDisabled(true); + connected_controller_checkboxes[index]->setDisabled(true); + connected_controller_labels[index]->hide(); + connected_controller_checkboxes[index]->hide(); + } +} + +QtControllerSelector::QtControllerSelector(GMainWindow& parent) { + connect(this, &QtControllerSelector::MainWindowReconfigureControllers, &parent, + &GMainWindow::ControllerSelectorReconfigureControllers, Qt::QueuedConnection); + connect(&parent, &GMainWindow::ControllerSelectorReconfigureFinished, this, + &QtControllerSelector::MainWindowReconfigureFinished, Qt::QueuedConnection); +} + +QtControllerSelector::~QtControllerSelector() = default; + +void QtControllerSelector::ReconfigureControllers( + std::function<void()> callback, Core::Frontend::ControllerParameters parameters) const { + this->callback = std::move(callback); + emit MainWindowReconfigureControllers(parameters); +} + +void QtControllerSelector::MainWindowReconfigureFinished() { + // Acquire the HLE mutex + std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock); + callback(); +} diff --git a/src/yuzu/applets/controller.h b/src/yuzu/applets/controller.h new file mode 100644 index 000000000..2d6d588c6 --- /dev/null +++ b/src/yuzu/applets/controller.h @@ -0,0 +1,133 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <memory> +#include <QDialog> +#include "core/frontend/applets/controller.h" + +class GMainWindow; +class QCheckBox; +class QComboBox; +class QDialogButtonBox; +class QGroupBox; +class QLabel; + +namespace InputCommon { +class InputSubsystem; +} + +namespace Ui { +class QtControllerSelectorDialog; +} + +class QtControllerSelectorDialog final : public QDialog { + Q_OBJECT + +public: + explicit QtControllerSelectorDialog(QWidget* parent, + Core::Frontend::ControllerParameters parameters_, + InputCommon::InputSubsystem* input_subsystem_); + ~QtControllerSelectorDialog() override; + +private: + // Applies the current configuration. + void ApplyConfiguration(); + + // Loads the current input configuration into the frontend applet. + void LoadConfiguration(); + + // Initializes the "Configure Input" Dialog. + void CallConfigureInputDialog(); + + // Checks the current configuration against the given parameters and + // sets the value of parameters_met. + void CheckIfParametersMet(); + + // Sets the controller icons for "Supported Controller Types". + void SetSupportedControllers(); + + // Updates the controller icons per player. + void UpdateControllerIcon(std::size_t player_index); + + // Updates the controller state (type and connection status) per player. + void UpdateControllerState(std::size_t player_index); + + // Updates the LED pattern per player. + void UpdateLEDPattern(std::size_t player_index); + + // Updates the border color per player. + void UpdateBorderColor(std::size_t player_index); + + // Sets the "Explain Text" per player. + void SetExplainText(std::size_t player_index); + + // Updates the console mode. + void UpdateDockedState(bool is_handheld); + + // Disables and disconnects unsupported players based on the given parameters. + void DisableUnsupportedPlayers(); + + std::unique_ptr<Ui::QtControllerSelectorDialog> ui; + + // Parameters sent in from the backend HLE applet. + Core::Frontend::ControllerParameters parameters; + + InputCommon::InputSubsystem* input_subsystem; + + // This is true if and only if all parameters are met. Otherwise, this is false. + // This determines whether the "OK" button can be clicked to exit the applet. + bool parameters_met{false}; + + static constexpr std::size_t NUM_PLAYERS = 8; + + // Widgets encapsulating the groupboxes and comboboxes per player. + std::array<QWidget*, NUM_PLAYERS> player_widgets; + + // Groupboxes encapsulating the controller icons and LED patterns per player. + std::array<QGroupBox*, NUM_PLAYERS> player_groupboxes; + + // Icons for currently connected controllers/players. + std::array<QWidget*, NUM_PLAYERS> connected_controller_icons; + + // Labels that represent the player numbers in place of the controller icons. + std::array<QLabel*, NUM_PLAYERS> player_labels; + + // LED patterns for currently connected controllers/players. + std::array<std::array<QCheckBox*, 4>, NUM_PLAYERS> led_patterns_boxes; + + // Labels representing additional information known as "Explain Text" per player. + std::array<QLabel*, NUM_PLAYERS> explain_text_labels; + + // Comboboxes with a list of emulated controllers per player. + std::array<QComboBox*, NUM_PLAYERS> emulated_controllers; + + // Labels representing the number of connected controllers + // above the "Connected Controllers" checkboxes. + std::array<QLabel*, NUM_PLAYERS> connected_controller_labels; + + // Checkboxes representing the "Connected Controllers". + std::array<QCheckBox*, NUM_PLAYERS> connected_controller_checkboxes; +}; + +class QtControllerSelector final : public QObject, public Core::Frontend::ControllerApplet { + Q_OBJECT + +public: + explicit QtControllerSelector(GMainWindow& parent); + ~QtControllerSelector() override; + + void ReconfigureControllers(std::function<void()> callback, + Core::Frontend::ControllerParameters parameters) const override; + +signals: + void MainWindowReconfigureControllers(Core::Frontend::ControllerParameters parameters) const; + +private: + void MainWindowReconfigureFinished(); + + mutable std::function<void()> callback; +}; diff --git a/src/yuzu/applets/controller.ui b/src/yuzu/applets/controller.ui new file mode 100644 index 000000000..c4108a979 --- /dev/null +++ b/src/yuzu/applets/controller.ui @@ -0,0 +1,2672 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>QtControllerSelectorDialog</class> + <widget class="QDialog" name="QtControllerSelectorDialog"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>839</width> + <height>630</height> + </rect> + </property> + <property name="windowTitle"> + <string>Controller Applet</string> + </property> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout" name="verticalLayout" stretch="0"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="mainControllerApplet" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_2" stretch="0,3,0"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="topControllerApplet" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout"> + <property name="spacing"> + <number>10</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>10</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>10</number> + </property> + <item> + <spacer name="controllerAppletHorizontalSpacer2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QWidget" name="controllersSupported" native="true"> + <property name="minimumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_21"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="controllersSupportedLabel"> + <property name="minimumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="font"> + <font> + <weight>75</weight> + <bold>true</bold> + </font> + </property> + <property name="text"> + <string>Supported Controller Types:</string> + </property> + <property name="alignment"> + <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> + </property> + <property name="wordWrap"> + <bool>true</bool> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="controllerSupported1" native="true"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Preferred"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true"/> + </property> + </widget> + </item> + <item> + <widget class="QWidget" name="controllerSupported2" native="true"> + <property name="minimumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true"/> + </property> + </widget> + </item> + <item> + <widget class="QWidget" name="controllerSupported3" native="true"> + <property name="minimumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true"/> + </property> + </widget> + </item> + <item> + <widget class="QWidget" name="controllerSupported4" native="true"> + <property name="minimumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true"/> + </property> + </widget> + </item> + <item> + <widget class="QWidget" name="controllerSupported5" native="true"> + <property name="minimumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true"/> + </property> + </widget> + </item> + <item> + <widget class="QWidget" name="playersSupported" native="true"> + <property name="minimumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_20"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>16</number> + </property> + <property name="rightMargin"> + <number>14</number> + </property> + <property name="bottomMargin"> + <number>16</number> + </property> + <item> + <widget class="QLabel" name="maxSupportedLabel"> + <property name="font"> + <font> + <weight>75</weight> + <bold>true</bold> + </font> + </property> + <property name="text"> + <string>Players:</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item> + <widget class="QLabel" name="numberSupportedLabel"> + <property name="font"> + <font> + <pointsize>14</pointsize> + </font> + </property> + <property name="text"> + <string>1 - 8</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="controllerAppletHorizontalSpacer3"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="middleControllerApplet" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_3"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <layout class="QGridLayout" name="gridLayout"> + <property name="spacing"> + <number>5</number> + </property> + <item row="1" column="7"> + <widget class="QWidget" name="widgetPlayer4" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_27"> + <property name="spacing"> + <number>5</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupPlayer4Connected"> + <property name="minimumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="title"> + <string/> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="checked"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_7" stretch="1,0"> + <property name="spacing"> + <number>7</number> + </property> + <property name="leftMargin"> + <number>14</number> + </property> + <property name="topMargin"> + <number>7</number> + </property> + <property name="rightMargin"> + <number>14</number> + </property> + <property name="bottomMargin"> + <number>4</number> + </property> + <item> + <widget class="QWidget" name="controllerPlayer4" native="true"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout" name="verticalLayout_15"> + <property name="topMargin"> + <number>16</number> + </property> + <item alignment="Qt::AlignHCenter|Qt::AlignVCenter"> + <widget class="QLabel" name="labelPlayer4"> + <property name="text"> + <string>P4</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QWidget" name="Player4LEDs" native="true"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_10"> + <property name="spacing"> + <number>4</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QCheckBox" name="checkboxPlayer4LED1"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer4LED2"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer4LED3"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer4LED4"/> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="Player4Explain" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>150</width> + <height>16777215</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_39"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="labelPlayer4Explain"> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer4Emulated"> + <item> + <property name="text"> + <string>Pro Controller</string> + </property> + </item> + <item> + <property name="text"> + <string>Dual Joycons</string> + </property> + </item> + <item> + <property name="text"> + <string>Left Joycon</string> + </property> + </item> + <item> + <property name="text"> + <string>Right Joycon</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer4Profile"> + <item> + <property name="text"> + <string>Use Current Config</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="3"> + <widget class="QWidget" name="widgetPlayer2" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_29"> + <property name="spacing"> + <number>5</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupPlayer2Connected"> + <property name="minimumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="title"> + <string/> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="checked"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_5" stretch="1,0"> + <property name="spacing"> + <number>7</number> + </property> + <property name="leftMargin"> + <number>14</number> + </property> + <property name="topMargin"> + <number>7</number> + </property> + <property name="rightMargin"> + <number>14</number> + </property> + <property name="bottomMargin"> + <number>4</number> + </property> + <item> + <widget class="QWidget" name="controllerPlayer2" native="true"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout" name="verticalLayout_13"> + <property name="topMargin"> + <number>16</number> + </property> + <item alignment="Qt::AlignHCenter|Qt::AlignVCenter"> + <widget class="QLabel" name="labelPlayer2"> + <property name="text"> + <string>P2</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QWidget" name="Player2LEDs" native="true"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_8"> + <property name="spacing"> + <number>4</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QCheckBox" name="checkboxPlayer2LED1"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer2LED2"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer2LED3"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer2LED4"/> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="Player2Explain" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>150</width> + <height>16777215</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_37"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="labelPlayer2Explain"> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer2Emulated"> + <item> + <property name="text"> + <string>Pro Controller</string> + </property> + </item> + <item> + <property name="text"> + <string>Dual Joycons</string> + </property> + </item> + <item> + <property name="text"> + <string>Left Joycon</string> + </property> + </item> + <item> + <property name="text"> + <string>Right Joycon</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer2Profile"> + <item> + <property name="text"> + <string>Use Current Config</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="1"> + <widget class="QWidget" name="widgetPlayer1" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_30"> + <property name="spacing"> + <number>5</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupPlayer1Connected"> + <property name="minimumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="title"> + <string/> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="checked"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_4" stretch="1,0"> + <property name="spacing"> + <number>7</number> + </property> + <property name="leftMargin"> + <number>14</number> + </property> + <property name="topMargin"> + <number>7</number> + </property> + <property name="rightMargin"> + <number>14</number> + </property> + <property name="bottomMargin"> + <number>4</number> + </property> + <item> + <widget class="QWidget" name="controllerPlayer1" native="true"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout" name="verticalLayout_12"> + <property name="topMargin"> + <number>16</number> + </property> + <item alignment="Qt::AlignHCenter|Qt::AlignVCenter"> + <widget class="QLabel" name="labelPlayer1"> + <property name="text"> + <string>P1</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QWidget" name="Player1LEDs" native="true"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <property name="spacing"> + <number>4</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QCheckBox" name="checkboxPlayer1LED1"> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer1LED2"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer1LED3"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer1LED4"/> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="Player1Explain" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>150</width> + <height>16777215</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_36"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="labelPlayer1Explain"> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer1Emulated"> + <item> + <property name="text"> + <string>Pro Controller</string> + </property> + </item> + <item> + <property name="text"> + <string>Dual Joycons</string> + </property> + </item> + <item> + <property name="text"> + <string>Left Joycon</string> + </property> + </item> + <item> + <property name="text"> + <string>Right Joycon</string> + </property> + </item> + <item> + <property name="text"> + <string>Handheld</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer1Profile"> + <item> + <property name="text"> + <string>Use Current Config</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="8"> + <widget class="QWidget" name="widgetSpacer2" native="true"> + <property name="minimumSize"> + <size> + <width>25</width> + <height>0</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_31"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="controllerAppletHorizontalSpacer8"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>25</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item row="1" column="4"> + <widget class="QWidget" name="widgetSpacer4" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_33"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="controllerAppletHorizontalSpacer6"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item row="1" column="6"> + <widget class="QWidget" name="widgetSpacer3" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_32"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="controllerAppletHorizontalSpacer7"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item row="1" column="5"> + <widget class="QWidget" name="widgetPlayer3" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_28"> + <property name="spacing"> + <number>5</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupPlayer3Connected"> + <property name="minimumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="title"> + <string/> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="checked"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_6" stretch="1,0"> + <property name="spacing"> + <number>7</number> + </property> + <property name="leftMargin"> + <number>14</number> + </property> + <property name="topMargin"> + <number>7</number> + </property> + <property name="rightMargin"> + <number>14</number> + </property> + <property name="bottomMargin"> + <number>4</number> + </property> + <item> + <widget class="QWidget" name="controllerPlayer3" native="true"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout" name="verticalLayout_14"> + <property name="topMargin"> + <number>16</number> + </property> + <item alignment="Qt::AlignHCenter|Qt::AlignVCenter"> + <widget class="QLabel" name="labelPlayer3"> + <property name="text"> + <string>P3</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QWidget" name="Player3LEDs" native="true"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_9"> + <property name="spacing"> + <number>4</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QCheckBox" name="checkboxPlayer3LED1"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer3LED2"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer3LED3"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer3LED4"/> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="Player3Explain" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>150</width> + <height>16777215</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_38"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="labelPlayer3Explain"> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer3Emulated"> + <property name="editable"> + <bool>false</bool> + </property> + <item> + <property name="text"> + <string>Pro Controller</string> + </property> + </item> + <item> + <property name="text"> + <string>Dual Joycons</string> + </property> + </item> + <item> + <property name="text"> + <string>Left Joycon</string> + </property> + </item> + <item> + <property name="text"> + <string>Right Joycon</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer3Profile"> + <item> + <property name="text"> + <string>Use Current Config</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="1"> + <widget class="QWidget" name="widgetSpacer5" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>25</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_34"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="controllerAppletVerticalSpacer3"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>25</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item row="6" column="5"> + <widget class="QWidget" name="widgetPlayer7" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_25"> + <property name="spacing"> + <number>5</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupPlayer7Connected"> + <property name="minimumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="title"> + <string/> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="checked"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_10" stretch="1,0"> + <property name="spacing"> + <number>7</number> + </property> + <property name="leftMargin"> + <number>14</number> + </property> + <property name="topMargin"> + <number>7</number> + </property> + <property name="rightMargin"> + <number>14</number> + </property> + <property name="bottomMargin"> + <number>4</number> + </property> + <item> + <widget class="QWidget" name="controllerPlayer7" native="true"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout" name="verticalLayout_18"> + <property name="topMargin"> + <number>16</number> + </property> + <item alignment="Qt::AlignHCenter|Qt::AlignVCenter"> + <widget class="QLabel" name="labelPlayer7"> + <property name="text"> + <string>P7</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QWidget" name="Player7LEDs" native="true"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_13"> + <property name="spacing"> + <number>4</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QCheckBox" name="checkboxPlayer7LED1"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer7LED2"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer7LED3"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer7LED4"/> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="Player7Explain" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>150</width> + <height>16777215</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_42"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="labelPlayer7Explain"> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer7Emulated"> + <item> + <property name="text"> + <string>Pro Controller</string> + </property> + </item> + <item> + <property name="text"> + <string>Dual Joycons</string> + </property> + </item> + <item> + <property name="text"> + <string>Left Joycon</string> + </property> + </item> + <item> + <property name="text"> + <string>Right Joycon</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer7Profile"> + <item> + <property name="text"> + <string>Use Current Config</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="6" column="7"> + <widget class="QWidget" name="widgetPlayer8" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_26"> + <property name="spacing"> + <number>5</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupPlayer8Connected"> + <property name="minimumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="title"> + <string/> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="checked"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_11" stretch="1,0"> + <property name="spacing"> + <number>7</number> + </property> + <property name="leftMargin"> + <number>14</number> + </property> + <property name="topMargin"> + <number>7</number> + </property> + <property name="rightMargin"> + <number>14</number> + </property> + <property name="bottomMargin"> + <number>4</number> + </property> + <item> + <widget class="QWidget" name="controllerPlayer8" native="true"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout" name="verticalLayout_19"> + <property name="topMargin"> + <number>16</number> + </property> + <item alignment="Qt::AlignHCenter|Qt::AlignVCenter"> + <widget class="QLabel" name="labelPlayer8"> + <property name="text"> + <string>P8</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QWidget" name="Player8LEDs" native="true"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_14"> + <property name="spacing"> + <number>4</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QCheckBox" name="checkboxPlayer8LED1"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer8LED2"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer8LED3"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer8LED4"/> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="Player8Explain" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>150</width> + <height>16777215</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_35"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="labelPlayer8Explain"> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer8Emulated"> + <item> + <property name="text"> + <string>Pro Controller</string> + </property> + </item> + <item> + <property name="text"> + <string>Dual Joycons</string> + </property> + </item> + <item> + <property name="text"> + <string>Left Joycon</string> + </property> + </item> + <item> + <property name="text"> + <string>Right Joycon</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer8Profile"> + <item> + <property name="text"> + <string>Use Current Config</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="6" column="1"> + <widget class="QWidget" name="widgetPlayer5" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_23"> + <property name="spacing"> + <number>5</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupPlayer5Connected"> + <property name="minimumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="title"> + <string/> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="checked"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_8" stretch="1,0"> + <property name="spacing"> + <number>7</number> + </property> + <property name="leftMargin"> + <number>14</number> + </property> + <property name="topMargin"> + <number>7</number> + </property> + <property name="rightMargin"> + <number>14</number> + </property> + <property name="bottomMargin"> + <number>4</number> + </property> + <item> + <widget class="QWidget" name="controllerPlayer5" native="true"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout" name="verticalLayout_16"> + <property name="topMargin"> + <number>16</number> + </property> + <item alignment="Qt::AlignHCenter|Qt::AlignVCenter"> + <widget class="QLabel" name="labelPlayer5"> + <property name="text"> + <string>P5</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QWidget" name="Player5LEDs" native="true"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_11"> + <property name="spacing"> + <number>4</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QCheckBox" name="checkboxPlayer5LED1"> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer5LED2"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer5LED3"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer5LED4"/> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="Player5Explain" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>150</width> + <height>16777215</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_40"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="labelPlayer5Explain"> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer5Emulated"> + <item> + <property name="text"> + <string>Pro Controller</string> + </property> + </item> + <item> + <property name="text"> + <string>Dual Joycons</string> + </property> + </item> + <item> + <property name="text"> + <string>Left Joycon</string> + </property> + </item> + <item> + <property name="text"> + <string>Right Joycon</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer5Profile"> + <item> + <property name="text"> + <string>Use Current Config</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="6" column="3"> + <widget class="QWidget" name="widgetPlayer6" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_24"> + <property name="spacing"> + <number>5</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupPlayer6Connected"> + <property name="minimumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="title"> + <string/> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="checked"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_9" stretch="1,0"> + <property name="spacing"> + <number>7</number> + </property> + <property name="leftMargin"> + <number>14</number> + </property> + <property name="topMargin"> + <number>7</number> + </property> + <property name="rightMargin"> + <number>14</number> + </property> + <property name="bottomMargin"> + <number>4</number> + </property> + <item> + <widget class="QWidget" name="controllerPlayer6" native="true"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout" name="verticalLayout_17"> + <property name="topMargin"> + <number>16</number> + </property> + <item alignment="Qt::AlignHCenter|Qt::AlignVCenter"> + <widget class="QLabel" name="labelPlayer6"> + <property name="text"> + <string>P6</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QWidget" name="Player6LEDs" native="true"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_12"> + <property name="spacing"> + <number>4</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QCheckBox" name="checkboxPlayer6LED1"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer6LED2"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer6LED3"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer6LED4"/> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="Player6Explain" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>150</width> + <height>16777215</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_41"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="labelPlayer6Explain"> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer6Emulated"> + <item> + <property name="text"> + <string>Pro Controller</string> + </property> + </item> + <item> + <property name="text"> + <string>Dual Joycons</string> + </property> + </item> + <item> + <property name="text"> + <string>Left Joycon</string> + </property> + </item> + <item> + <property name="text"> + <string>Right Joycon</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer6Profile"> + <item> + <property name="text"> + <string>Use Current Config</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="10" column="1"> + <widget class="QWidget" name="widgetSpacer" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>25</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_22"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="controllerAppletVerticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>25</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item row="1" column="2"> + <widget class="QWidget" name="widgetSpacer6" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_15"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="controllerAppletHorizontalSpacer5"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item row="1" column="0"> + <widget class="QWidget" name="widgetSpacer7" native="true"> + <property name="minimumSize"> + <size> + <width>25</width> + <height>0</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_16"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="controllerAppletHorizontalSpacer4"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>25</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item row="2" column="1"> + <widget class="QWidget" name="widgetSpacer9" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>25</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_17"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="controllerAppletVerticalSpacer2"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>25</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="bottomControllerApplet" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_6"> + <property name="spacing"> + <number>15</number> + </property> + <property name="leftMargin"> + <number>15</number> + </property> + <property name="topMargin"> + <number>8</number> + </property> + <property name="rightMargin"> + <number>15</number> + </property> + <property name="bottomMargin"> + <number>15</number> + </property> + <item> + <widget class="QGroupBox" name="handheldGroup"> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> + </property> + <property name="title"> + <string>Console Mode</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>6</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QRadioButton" name="radioDocked"> + <property name="text"> + <string>Docked</string> + </property> + <property name="checked"> + <bool>true</bool> + </property> + </widget> + </item> + <item> + <widget class="QRadioButton" name="radioUndocked"> + <property name="text"> + <string>Undocked</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="vibrationGroup"> + <property name="title"> + <string>Vibration</string> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_5"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="vibrationSpin"> + <property name="minimumSize"> + <size> + <width>65</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>65</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>200</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="motionGroup"> + <property name="title"> + <string>Motion</string> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_4"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="motionButton"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="inputConfigGroup"> + <property name="title"> + <string>Input Config</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_7"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="inputConfigButton"> + <property name="maximumSize"> + <size> + <width>65</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Open</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="connectedControllers" native="true"> + <layout class="QGridLayout" name="gridLayout_2"> + <property name="leftMargin"> + <number>5</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <property name="spacing"> + <number>3</number> + </property> + <item row="1" column="4"> + <widget class="QCheckBox" name="checkboxPlayer4Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="labelControllers"> + <property name="text"> + <string>Controllers</string> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QCheckBox" name="checkboxPlayer2Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QLabel" name="labelConnectedPlayer1"> + <property name="text"> + <string>1</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="1" column="3"> + <widget class="QCheckBox" name="checkboxPlayer3Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QCheckBox" name="checkboxPlayer1Connected"> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="checked"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QLabel" name="labelConnectedPlayer2"> + <property name="text"> + <string>2</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="4"> + <widget class="QLabel" name="labelConnectedPlayer4"> + <property name="text"> + <string>4</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QLabel" name="labelConnectedPlayer3"> + <property name="text"> + <string>3</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="labelConnected"> + <property name="text"> + <string>Connected</string> + </property> + </widget> + </item> + <item row="1" column="7"> + <widget class="QCheckBox" name="checkboxPlayer7Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="5"> + <widget class="QLabel" name="labelConnectedPlayer5"> + <property name="text"> + <string>5</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="1" column="6"> + <widget class="QCheckBox" name="checkboxPlayer6Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="7"> + <widget class="QLabel" name="labelConnectedPlayer7"> + <property name="text"> + <string>7</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="1" column="5"> + <widget class="QCheckBox" name="checkboxPlayer5Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="6"> + <widget class="QLabel" name="labelConnectedPlayer6"> + <property name="text"> + <string>6</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="8"> + <widget class="QLabel" name="labelConnectedPlayer8"> + <property name="text"> + <string>8</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="1" column="8"> + <widget class="QCheckBox" name="checkboxPlayer8Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="controllerAppletHorizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignBottom"> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="standardButtons"> + <set>QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>QtControllerSelectorDialog</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 8fc322b30..408eac2b7 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -30,6 +30,7 @@ #include "common/scope_exit.h" #include "core/core.h" #include "core/frontend/framebuffer_layout.h" +#include "core/hle/kernel/process.h" #include "core/settings.h" #include "input_common/keyboard.h" #include "input_common/main.h" @@ -63,7 +64,8 @@ void EmuThread::run() { emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); system.Renderer().Rasterizer().LoadDiskResources( - stop_run, [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) { + system.CurrentProcess()->GetTitleID(), stop_run, + [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) { emit LoadProgress(stage, value, total); }); @@ -216,15 +218,6 @@ public: virtual ~RenderWidget() = default; - /// Called on the UI thread when this Widget is ready to draw - /// Dervied classes can override this to draw the latest frame. - virtual void Present() {} - - void paintEvent(QPaintEvent* event) override { - Present(); - update(); - } - QPaintEngine* paintEngine() const override { return nullptr; } @@ -243,20 +236,8 @@ public: context = std::move(context_); } - void Present() override { - if (!isVisible()) { - return; - } - - context->MakeCurrent(); - if (Core::System::GetInstance().Renderer().TryPresent(100)) { - context->SwapBuffers(); - glFinish(); - } - } - private: - std::unique_ptr<Core::Frontend::GraphicsContext> context{}; + std::unique_ptr<Core::Frontend::GraphicsContext> context; }; #ifdef HAS_VULKAN @@ -304,8 +285,9 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* return wsi; } -GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread_) - : QWidget(parent_), emu_thread(emu_thread_) { +GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_, + std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_) + : QWidget(parent), emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)} { setWindowTitle(QStringLiteral("yuzu %1 | %2-%3") .arg(QString::fromUtf8(Common::g_build_name), QString::fromUtf8(Common::g_scm_branch), @@ -314,15 +296,15 @@ GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread_) auto layout = new QHBoxLayout(this); layout->setMargin(0); setLayout(layout); - InputCommon::Init(); + input_subsystem->Initialize(); this->setMouseTracking(true); - connect(this, &GRenderWindow::FirstFrameDisplayed, parent_, &GMainWindow::OnLoadComplete); + connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete); } GRenderWindow::~GRenderWindow() { - InputCommon::Shutdown(); + input_subsystem->Shutdown(); } void GRenderWindow::PollEvents() { @@ -391,11 +373,11 @@ void GRenderWindow::closeEvent(QCloseEvent* event) { } void GRenderWindow::keyPressEvent(QKeyEvent* event) { - InputCommon::GetKeyboard()->PressKey(event->key()); + input_subsystem->GetKeyboard()->PressKey(event->key()); } void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { - InputCommon::GetKeyboard()->ReleaseKey(event->key()); + input_subsystem->GetKeyboard()->ReleaseKey(event->key()); } void GRenderWindow::mousePressEvent(QMouseEvent* event) { @@ -409,7 +391,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) { const auto [x, y] = ScaleTouch(pos); this->TouchPressed(x, y); } else if (event->button() == Qt::RightButton) { - InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y()); + input_subsystem->GetMotionEmu()->BeginTilt(pos.x(), pos.y()); } QWidget::mousePressEvent(event); } @@ -423,7 +405,7 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { auto pos = event->pos(); const auto [x, y] = ScaleTouch(pos); this->TouchMoved(x, y); - InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y()); + input_subsystem->GetMotionEmu()->Tilt(pos.x(), pos.y()); QWidget::mouseMoveEvent(event); } @@ -436,7 +418,7 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { if (event->button() == Qt::LeftButton) { this->TouchReleased(); } else if (event->button() == Qt::RightButton) { - InputCommon::GetMotionEmu()->EndTilt(); + input_subsystem->GetMotionEmu()->EndTilt(); } } @@ -451,7 +433,7 @@ void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) { int active_points = 0; // average all active touch points - for (const auto tp : event->touchPoints()) { + for (const auto& tp : event->touchPoints()) { if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) { active_points++; pos += tp.pos(); @@ -485,7 +467,7 @@ bool GRenderWindow::event(QEvent* event) { void GRenderWindow::focusOutEvent(QFocusEvent* event) { QWidget::focusOutEvent(event); - InputCommon::GetKeyboard()->ReleaseAllKeys(); + input_subsystem->GetKeyboard()->ReleaseAllKeys(); } void GRenderWindow::resizeEvent(QResizeEvent* event) { diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index 6c59b4d5c..ca35cf831 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -6,6 +6,7 @@ #include <atomic> #include <condition_variable> +#include <memory> #include <mutex> #include <QImage> @@ -23,6 +24,10 @@ class QKeyEvent; class QTouchEvent; class QStringList; +namespace InputCommon { +class InputSubsystem; +} + namespace VideoCore { enum class LoadCallbackStage; } @@ -121,7 +126,8 @@ class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow { Q_OBJECT public: - GRenderWindow(GMainWindow* parent, EmuThread* emu_thread); + explicit GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_, + std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_); ~GRenderWindow() override; // EmuWindow implementation. @@ -183,6 +189,7 @@ private: QStringList GetUnsupportedGLExtensions() const; EmuThread* emu_thread; + std::shared_ptr<InputCommon::InputSubsystem> input_subsystem; // Main context that will be shared with all other contexts that are requested. // If this is used in a shared context setting, then this should not be used directly, but diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index a372190cc..d2913d613 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -6,7 +6,6 @@ #include <QKeySequence> #include <QSettings> #include "common/file_util.h" -#include "configure_input_simple.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/hid/controllers/npad.h" #include "input_common/main.h" @@ -32,29 +31,36 @@ Config::~Config() { } const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = { - Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q, - Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T, - Qt::Key_H, Qt::Key_G, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right, Qt::Key_Down, Qt::Key_J, - Qt::Key_I, Qt::Key_L, Qt::Key_K, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V, + Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q, + Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T, + Qt::Key_H, Qt::Key_G, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V, }; -const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{ +const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = { + Qt::Key_7, + Qt::Key_8, +}; + +const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{ { Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, - Qt::Key_E, }, { Qt::Key_I, Qt::Key_K, Qt::Key_J, Qt::Key_L, - Qt::Key_R, }, }}; +const std::array<int, 2> Config::default_stick_mod = { + Qt::Key_E, + Qt::Key_R, +}; + const std::array<int, Settings::NativeMouseButton::NumMouseButtons> Config::default_mouse_buttons = { Qt::Key_BracketLeft, Qt::Key_BracketRight, Qt::Key_Apostrophe, Qt::Key_Minus, Qt::Key_Equal, @@ -243,10 +249,10 @@ void Config::ReadPlayerValues() { player.connected = ReadSetting(QStringLiteral("player_%1_connected").arg(p), false).toBool(); - player.type = static_cast<Settings::ControllerType>( + player.controller_type = static_cast<Settings::ControllerType>( qt_config ->value(QStringLiteral("player_%1_type").arg(p), - static_cast<u8>(Settings::ControllerType::DualJoycon)) + static_cast<u8>(Settings::ControllerType::ProController)) .toUInt()); player.body_color_left = qt_config @@ -283,10 +289,26 @@ void Config::ReadPlayerValues() { } } + for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { + const std::string default_param = + InputCommon::GenerateKeyboardParam(default_motions[i]); + auto& player_motions = player.motions[i]; + + player_motions = qt_config + ->value(QStringLiteral("player_%1_").arg(p) + + QString::fromUtf8(Settings::NativeMotion::mapping[i]), + QString::fromStdString(default_param)) + .toString() + .toStdString(); + if (player_motions.empty()) { + player_motions = default_param; + } + } + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], - default_analogs[i][3], default_analogs[i][4], 0.5f); + default_analogs[i][3], default_stick_mod[i], 0.5f); auto& player_analogs = player.analogs[i]; player_analogs = qt_config @@ -300,12 +322,6 @@ void Config::ReadPlayerValues() { } } } - - std::stable_partition( - Settings::values.players.begin(), - Settings::values.players.begin() + - Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD), - [](const auto& player) { return player.connected; }); } void Config::ReadDebugValues() { @@ -330,7 +346,7 @@ void Config::ReadDebugValues() { for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], - default_analogs[i][3], default_analogs[i][4], 0.5f); + default_analogs[i][3], default_stick_mod[i], 0.5f); auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i]; debug_pad_analogs = qt_config @@ -397,13 +413,6 @@ void Config::ReadTouchscreenValues() { ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt(); } -void Config::ApplyDefaultProfileIfInputInvalid() { - if (!std::any_of(Settings::values.players.begin(), Settings::values.players.end(), - [](const Settings::PlayerInput& in) { return in.connected; })) { - ApplyInputProfileConfiguration(UISettings::values.profile_index); - } -} - void Config::ReadAudioValues() { qt_config->beginGroup(QStringLiteral("Audio")); @@ -432,12 +441,65 @@ void Config::ReadControlValues() { ReadKeyboardValues(); ReadMouseValues(); ReadTouchscreenValues(); + ReadMotionTouchValues(); + + Settings::values.vibration_enabled = + ReadSetting(QStringLiteral("vibration_enabled"), true).toBool(); + Settings::values.motion_enabled = ReadSetting(QStringLiteral("motion_enabled"), true).toBool(); + Settings::values.use_docked_mode = + ReadSetting(QStringLiteral("use_docked_mode"), false).toBool(); + + qt_config->endGroup(); +} + +void Config::ReadMotionTouchValues() { + int num_touch_from_button_maps = + qt_config->beginReadArray(QStringLiteral("touch_from_button_maps")); + + if (num_touch_from_button_maps > 0) { + const auto append_touch_from_button_map = [this] { + Settings::TouchFromButtonMap map; + map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default")) + .toString() + .toStdString(); + const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries")); + map.buttons.reserve(num_touch_maps); + for (int i = 0; i < num_touch_maps; i++) { + qt_config->setArrayIndex(i); + std::string touch_mapping = + ReadSetting(QStringLiteral("bind")).toString().toStdString(); + map.buttons.emplace_back(std::move(touch_mapping)); + } + qt_config->endArray(); // entries + Settings::values.touch_from_button_maps.emplace_back(std::move(map)); + }; + + for (int i = 0; i < num_touch_from_button_maps; ++i) { + qt_config->setArrayIndex(i); + append_touch_from_button_map(); + } + } else { + Settings::values.touch_from_button_maps.emplace_back( + Settings::TouchFromButtonMap{"default", {}}); + num_touch_from_button_maps = 1; + } + qt_config->endArray(); Settings::values.motion_device = ReadSetting(QStringLiteral("motion_device"), QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01")) .toString() .toStdString(); + Settings::values.touch_device = + ReadSetting(QStringLiteral("touch_device"), QStringLiteral("engine:emu_window")) + .toString() + .toStdString(); + Settings::values.use_touch_from_button = + ReadSetting(QStringLiteral("use_touch_from_button"), false).toBool(); + Settings::values.touch_from_button_map_index = + ReadSetting(QStringLiteral("touch_from_button_map"), 0).toInt(); + Settings::values.touch_from_button_map_index = + std::clamp(Settings::values.touch_from_button_map_index, 0, num_touch_from_button_maps - 1); Settings::values.udp_input_address = ReadSetting(QStringLiteral("udp_input_address"), QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR)) @@ -448,10 +510,6 @@ void Config::ReadControlValues() { .toInt()); Settings::values.udp_pad_index = static_cast<u8>(ReadSetting(QStringLiteral("udp_pad_index"), 0).toUInt()); - Settings::values.use_docked_mode = - ReadSetting(QStringLiteral("use_docked_mode"), false).toBool(); - - qt_config->endGroup(); } void Config::ReadCoreValues() { @@ -501,7 +559,7 @@ void Config::ReadDataStorageValues() { Settings::values.gamecard_current_game = ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool(); Settings::values.gamecard_path = - ReadSetting(QStringLiteral("gamecard_path"), QStringLiteral("")).toString().toStdString(); + ReadSetting(QStringLiteral("gamecard_path"), QString{}).toString().toStdString(); qt_config->endGroup(); } @@ -515,7 +573,7 @@ void Config::ReadDebuggingValues() { Settings::values.use_gdbstub = ReadSetting(QStringLiteral("use_gdbstub"), false).toBool(); Settings::values.gdbstub_port = ReadSetting(QStringLiteral("gdbstub_port"), 24689).toInt(); Settings::values.program_args = - ReadSetting(QStringLiteral("program_args"), QStringLiteral("")).toString().toStdString(); + ReadSetting(QStringLiteral("program_args"), QString{}).toString().toStdString(); Settings::values.dump_exefs = ReadSetting(QStringLiteral("dump_exefs"), false).toBool(); Settings::values.dump_nso = ReadSetting(QStringLiteral("dump_nso"), false).toBool(); Settings::values.reporting_services = @@ -548,8 +606,7 @@ void Config::ReadDisabledAddOnValues() { const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled")); for (int j = 0; j < d_size; ++j) { qt_config->setArrayIndex(j); - out.push_back( - ReadSetting(QStringLiteral("d"), QStringLiteral("")).toString().toStdString()); + out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString()); } qt_config->endArray(); Settings::values.disabled_addons.insert_or_assign(title_id, out); @@ -635,6 +692,11 @@ void Config::ReadCpuValues() { ReadSetting(QStringLiteral("cpuopt_misc_ir"), true).toBool(); Settings::values.cpuopt_reduce_misalign_checks = ReadSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), true).toBool(); + + Settings::values.cpuopt_unsafe_unfuse_fma = + ReadSetting(QStringLiteral("cpuopt_unsafe_unfuse_fma"), true).toBool(); + Settings::values.cpuopt_unsafe_reduce_fp_error = + ReadSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true).toBool(); } qt_config->endGroup(); @@ -783,14 +845,11 @@ void Config::ReadUIValues() { UISettings::values.first_start = ReadSetting(QStringLiteral("firstStart"), true).toBool(); UISettings::values.callout_flags = ReadSetting(QStringLiteral("calloutFlags"), 0).toUInt(); UISettings::values.show_console = ReadSetting(QStringLiteral("showConsole"), false).toBool(); - UISettings::values.profile_index = ReadSetting(QStringLiteral("profileIndex"), 0).toUInt(); UISettings::values.pause_when_in_background = ReadSetting(QStringLiteral("pauseWhenInBackground"), false).toBool(); UISettings::values.hide_mouse = ReadSetting(QStringLiteral("hideInactiveMouse"), false).toBool(); - ApplyDefaultProfileIfInputInvalid(); - qt_config->endGroup(); } @@ -864,8 +923,9 @@ void Config::SavePlayerValues() { const auto& player = Settings::values.players[p]; WriteSetting(QStringLiteral("player_%1_connected").arg(p), player.connected, false); - WriteSetting(QStringLiteral("player_%1_type").arg(p), static_cast<u8>(player.type), - static_cast<u8>(Settings::ControllerType::DualJoycon)); + WriteSetting(QStringLiteral("player_%1_type").arg(p), + static_cast<u8>(player.controller_type), + static_cast<u8>(Settings::ControllerType::ProController)); WriteSetting(QStringLiteral("player_%1_body_color_left").arg(p), player.body_color_left, Settings::JOYCON_BODY_NEON_BLUE); @@ -884,10 +944,18 @@ void Config::SavePlayerValues() { QString::fromStdString(player.buttons[i]), QString::fromStdString(default_param)); } + for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { + const std::string default_param = + InputCommon::GenerateKeyboardParam(default_motions[i]); + WriteSetting(QStringLiteral("player_%1_").arg(p) + + QString::fromStdString(Settings::NativeMotion::mapping[i]), + QString::fromStdString(player.motions[i]), + QString::fromStdString(default_param)); + } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], - default_analogs[i][3], default_analogs[i][4], 0.5f); + default_analogs[i][3], default_stick_mod[i], 0.5f); WriteSetting(QStringLiteral("player_%1_").arg(p) + QString::fromStdString(Settings::NativeAnalog::mapping[i]), QString::fromStdString(player.analogs[i]), @@ -908,7 +976,7 @@ void Config::SaveDebugValues() { for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], - default_analogs[i][3], default_analogs[i][4], 0.5f); + default_analogs[i][3], default_stick_mod[i], 0.5f); WriteSetting(QStringLiteral("debug_pad_") + QString::fromStdString(Settings::NativeAnalog::mapping[i]), QString::fromStdString(Settings::values.debug_pad_analogs[i]), @@ -942,6 +1010,43 @@ void Config::SaveTouchscreenValues() { WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15); } +void Config::SaveMotionTouchValues() { + WriteSetting(QStringLiteral("motion_device"), + QString::fromStdString(Settings::values.motion_device), + QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01")); + WriteSetting(QStringLiteral("touch_device"), + QString::fromStdString(Settings::values.touch_device), + QStringLiteral("engine:emu_window")); + WriteSetting(QStringLiteral("use_touch_from_button"), Settings::values.use_touch_from_button, + false); + WriteSetting(QStringLiteral("touch_from_button_map"), + Settings::values.touch_from_button_map_index, 0); + WriteSetting(QStringLiteral("udp_input_address"), + QString::fromStdString(Settings::values.udp_input_address), + QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR)); + WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port, + InputCommon::CemuhookUDP::DEFAULT_PORT); + WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0); + + qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps")); + for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) { + qt_config->setArrayIndex(static_cast<int>(p)); + WriteSetting(QStringLiteral("name"), + QString::fromStdString(Settings::values.touch_from_button_maps[p].name), + QStringLiteral("default")); + qt_config->beginWriteArray(QStringLiteral("entries")); + for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size(); + ++q) { + qt_config->setArrayIndex(static_cast<int>(q)); + WriteSetting( + QStringLiteral("bind"), + QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q])); + } + qt_config->endArray(); + } + qt_config->endArray(); +} + void Config::SaveValues() { if (global) { SaveControlValues(); @@ -984,17 +1089,17 @@ void Config::SaveControlValues() { SaveDebugValues(); SaveMouseValues(); SaveTouchscreenValues(); + SaveMotionTouchValues(); + WriteSetting(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, true); + WriteSetting(QStringLiteral("motion_enabled"), Settings::values.motion_enabled, true); WriteSetting(QStringLiteral("motion_device"), QString::fromStdString(Settings::values.motion_device), QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01")); + WriteSetting(QStringLiteral("touch_device"), + QString::fromStdString(Settings::values.touch_device), + QStringLiteral("engine:emu_window")); WriteSetting(QStringLiteral("keyboard_enabled"), Settings::values.keyboard_enabled, false); - WriteSetting(QStringLiteral("udp_input_address"), - QString::fromStdString(Settings::values.udp_input_address), - QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR)); - WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port, - InputCommon::CemuhookUDP::DEFAULT_PORT); - WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0); WriteSetting(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false); qt_config->endGroup(); @@ -1031,7 +1136,7 @@ void Config::SaveDataStorageValues() { WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game, false); WriteSetting(QStringLiteral("gamecard_path"), - QString::fromStdString(Settings::values.gamecard_path), QStringLiteral("")); + QString::fromStdString(Settings::values.gamecard_path), QString{}); qt_config->endGroup(); } @@ -1044,7 +1149,7 @@ void Config::SaveDebuggingValues() { WriteSetting(QStringLiteral("use_gdbstub"), Settings::values.use_gdbstub, false); WriteSetting(QStringLiteral("gdbstub_port"), Settings::values.gdbstub_port, 24689); WriteSetting(QStringLiteral("program_args"), - QString::fromStdString(Settings::values.program_args), QStringLiteral("")); + QString::fromStdString(Settings::values.program_args), QString{}); WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false); WriteSetting(QStringLiteral("dump_nso"), Settings::values.dump_nso, false); WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false); @@ -1071,8 +1176,7 @@ void Config::SaveDisabledAddOnValues() { qt_config->beginWriteArray(QStringLiteral("disabled")); for (std::size_t j = 0; j < elem.second.size(); ++j) { qt_config->setArrayIndex(static_cast<int>(j)); - WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), - QStringLiteral("")); + WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{}); } qt_config->endArray(); ++i; @@ -1132,6 +1236,11 @@ void Config::SaveCpuValues() { WriteSetting(QStringLiteral("cpuopt_misc_ir"), Settings::values.cpuopt_misc_ir, true); WriteSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), Settings::values.cpuopt_reduce_misalign_checks, true); + + WriteSetting(QStringLiteral("cpuopt_unsafe_unfuse_fma"), + Settings::values.cpuopt_unsafe_unfuse_fma, true); + WriteSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), + Settings::values.cpuopt_unsafe_reduce_fp_error, true); } qt_config->endGroup(); @@ -1256,7 +1365,6 @@ void Config::SaveUIValues() { WriteSetting(QStringLiteral("firstStart"), UISettings::values.first_start, true); WriteSetting(QStringLiteral("calloutFlags"), UISettings::values.callout_flags, 0); WriteSetting(QStringLiteral("showConsole"), UISettings::values.show_console, false); - WriteSetting(QStringLiteral("profileIndex"), UISettings::values.profile_index, 0); WriteSetting(QStringLiteral("pauseWhenInBackground"), UISettings::values.pause_when_in_background, false); WriteSetting(QStringLiteral("hideInactiveMouse"), UISettings::values.hide_mouse, false); diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index e5f39b040..5d8e45d78 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -23,7 +23,9 @@ public: void Save(); static const std::array<int, Settings::NativeButton::NumButtons> default_buttons; - static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs; + static const std::array<int, Settings::NativeMotion::NumMotions> default_motions; + static const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> default_analogs; + static const std::array<int, 2> default_stick_mod; static const std::array<int, Settings::NativeMouseButton::NumMouseButtons> default_mouse_buttons; static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys; @@ -37,7 +39,7 @@ private: void ReadKeyboardValues(); void ReadMouseValues(); void ReadTouchscreenValues(); - void ApplyDefaultProfileIfInputInvalid(); + void ReadMotionTouchValues(); // Read functions bases off the respective config section names. void ReadAudioValues(); @@ -64,6 +66,7 @@ private: void SaveDebugValues(); void SaveMouseValues(); void SaveTouchscreenValues(); + void SaveMotionTouchValues(); // Save functions based off the respective config section names. void SaveAudioValues(); diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui index 5f5d8e571..fcf42cdcb 100644 --- a/src/yuzu/configuration/configure.ui +++ b/src/yuzu/configuration/configure.ui @@ -6,7 +6,7 @@ <rect> <x>0</x> <y>0</y> - <width>382</width> + <width>650</width> <height>650</height> </rect> </property> @@ -26,13 +26,13 @@ <widget class="QListWidget" name="selectorList"> <property name="minimumSize"> <size> - <width>150</width> + <width>120</width> <height>0</height> </size> </property> <property name="maximumSize"> <size> - <width>150</width> + <width>120</width> <height>16777215</height> </size> </property> @@ -44,76 +44,121 @@ <number>0</number> </property> <widget class="ConfigureGeneral" name="generalTab"> + <property name="accessibleName"> + <string>General</string> + </property> <attribute name="title"> <string>General</string> </attribute> </widget> <widget class="ConfigureUi" name="uiTab"> + <property name="accessibleName"> + <string>UI</string> + </property> <attribute name="title"> <string>Game List</string> </attribute> </widget> <widget class="ConfigureSystem" name="systemTab"> + <property name="accessibleName"> + <string>System</string> + </property> <attribute name="title"> <string>System</string> </attribute> </widget> <widget class="ConfigureProfileManager" name="profileManagerTab"> + <property name="accessibleName"> + <string>Profiles</string> + </property> <attribute name="title"> <string>Profiles</string> </attribute> </widget> <widget class="ConfigureFilesystem" name="filesystemTab"> + <property name="accessibleName"> + <string>Filesystem</string> + </property> <attribute name="title"> <string>Filesystem</string> </attribute> </widget> - <widget class="ConfigureInputSimple" name="inputTab"> + <widget class="ConfigureInput" name="inputTab"> + <property name="accessibleName"> + <string>Controls</string> + </property> <attribute name="title"> - <string>Input</string> + <string>Controls</string> </attribute> </widget> <widget class="ConfigureHotkeys" name="hotkeysTab"> + <property name="accessibleName"> + <string>Hotkeys</string> + </property> <attribute name="title"> <string>Hotkeys</string> </attribute> </widget> <widget class="ConfigureCpu" name="cpuTab"> + <property name="accessibleName"> + <string>CPU</string> + </property> <attribute name="title"> <string>CPU</string> </attribute> </widget> <widget class="ConfigureCpuDebug" name="cpuDebugTab"> + <property name="accessibleName"> + <string>Debug</string> + </property> <attribute name="title"> <string>Debug</string> </attribute> </widget> <widget class="ConfigureGraphics" name="graphicsTab"> + <property name="accessibleName"> + <string>Graphics</string> + </property> <attribute name="title"> <string>Graphics</string> </attribute> </widget> <widget class="ConfigureGraphicsAdvanced" name="graphicsAdvancedTab"> + <property name="accessibleName"> + <string>Advanced</string> + </property> <attribute name="title"> <string>GraphicsAdvanced</string> </attribute> </widget> <widget class="ConfigureAudio" name="audioTab"> + <property name="accessibleName"> + <string>Audio</string> + </property> <attribute name="title"> <string>Audio</string> </attribute> </widget> <widget class="ConfigureDebug" name="debugTab"> + <property name="accessibleName"> + <string>Debug</string> + </property> <attribute name="title"> <string>Debug</string> </attribute> </widget> <widget class="ConfigureWeb" name="webTab"> + <property name="accessibleName"> + <string>Web</string> + </property> <attribute name="title"> <string>Web</string> </attribute> </widget> <widget class="ConfigureService" name="serviceTab"> + <property name="accessibleName"> + <string>Services</string> + </property> <attribute name="title"> <string>Services</string> </attribute> @@ -205,9 +250,9 @@ <container>1</container> </customwidget> <customwidget> - <class>ConfigureInputSimple</class> + <class>ConfigureInput</class> <extends>QWidget</extends> - <header>configuration/configure_input_simple.h</header> + <header>configuration/configure_input.h</header> <container>1</container> </customwidget> <customwidget> diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp index 7493e5ffb..37fcd6adc 100644 --- a/src/yuzu/configuration/configure_cpu.cpp +++ b/src/yuzu/configuration/configure_cpu.cpp @@ -19,6 +19,8 @@ ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::Config connect(ui->accuracy, qOverload<int>(&QComboBox::activated), this, &ConfigureCpu::AccuracyUpdated); + connect(ui->accuracy, qOverload<int>(&QComboBox::currentIndexChanged), this, + &ConfigureCpu::UpdateGroup); } ConfigureCpu::~ConfigureCpu() = default; @@ -28,6 +30,12 @@ void ConfigureCpu::SetConfiguration() { ui->accuracy->setEnabled(runtime_lock); ui->accuracy->setCurrentIndex(static_cast<int>(Settings::values.cpu_accuracy)); + UpdateGroup(static_cast<int>(Settings::values.cpu_accuracy)); + + ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock); + ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma); + ui->cpuopt_unsafe_reduce_fp_error->setEnabled(runtime_lock); + ui->cpuopt_unsafe_reduce_fp_error->setChecked(Settings::values.cpuopt_unsafe_reduce_fp_error); } void ConfigureCpu::AccuracyUpdated(int index) { @@ -38,14 +46,21 @@ void ConfigureCpu::AccuracyUpdated(int index) { QMessageBox::Yes | QMessageBox::No); if (result == QMessageBox::No) { ui->accuracy->setCurrentIndex(static_cast<int>(Settings::CPUAccuracy::Accurate)); - return; + UpdateGroup(static_cast<int>(Settings::CPUAccuracy::Accurate)); } } } +void ConfigureCpu::UpdateGroup(int index) { + ui->unsafe_group->setVisible(static_cast<Settings::CPUAccuracy>(index) == + Settings::CPUAccuracy::Unsafe); +} + void ConfigureCpu::ApplyConfiguration() { Settings::values.cpu_accuracy = static_cast<Settings::CPUAccuracy>(ui->accuracy->currentIndex()); + Settings::values.cpuopt_unsafe_unfuse_fma = ui->cpuopt_unsafe_unfuse_fma->isChecked(); + Settings::values.cpuopt_unsafe_reduce_fp_error = ui->cpuopt_unsafe_reduce_fp_error->isChecked(); } void ConfigureCpu::changeEvent(QEvent* event) { diff --git a/src/yuzu/configuration/configure_cpu.h b/src/yuzu/configuration/configure_cpu.h index e4741d3a4..3c5683d81 100644 --- a/src/yuzu/configuration/configure_cpu.h +++ b/src/yuzu/configuration/configure_cpu.h @@ -26,6 +26,7 @@ private: void RetranslateUI(); void AccuracyUpdated(int index); + void UpdateGroup(int index); void SetConfiguration(); diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui index bf6ea79bb..ebdd2e6e9 100644 --- a/src/yuzu/configuration/configure_cpu.ui +++ b/src/yuzu/configuration/configure_cpu.ui @@ -40,6 +40,11 @@ </item> <item> <property name="text"> + <string>Unsafe</string> + </property> + </item> + <item> + <property name="text"> <string>Enable Debug Mode</string> </property> </item> @@ -63,6 +68,53 @@ </layout> </item> <item> + <layout class="QVBoxLayout"> + <item> + <widget class="QGroupBox" name="unsafe_group"> + <property name="title"> + <string>Unsafe CPU Optimization Settings</string> + </property> + <layout class="QVBoxLayout"> + <item> + <widget class="QLabel"> + <property name="wordWrap"> + <bool>1</bool> + </property> + <property name="text"> + <string>These settings reduce accuracy for speed.</string> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="cpuopt_unsafe_unfuse_fma"> + <property name="text"> + <string>Unfuse FMA (improve performance on CPUs without FMA)</string> + </property> + <property name="toolTip"> + <string> + <div>This option improves speed by reducing accuracy of fused-multiply-add instructions on CPUs without native FMA support.</div> + </string> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="cpuopt_unsafe_reduce_fp_error"> + <property name="text"> + <string>Faster FRSQRTE and FRECPE</string> + </property> + <property name="toolTip"> + <string> + <div>This option improves the speed of some approximate floating-point functions by using less accurate native approximations.</div> + </string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> <spacer name="verticalSpacer"> <property name="orientation"> <enum>Qt::Vertical</enum> diff --git a/src/yuzu/configuration/configure_debug_controller.cpp b/src/yuzu/configuration/configure_debug_controller.cpp new file mode 100644 index 000000000..0097c9a29 --- /dev/null +++ b/src/yuzu/configuration/configure_debug_controller.cpp @@ -0,0 +1,40 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "ui_configure_debug_controller.h" +#include "yuzu/configuration/configure_debug_controller.h" + +ConfigureDebugController::ConfigureDebugController(QWidget* parent, + InputCommon::InputSubsystem* input_subsystem) + : QDialog(parent), ui(std::make_unique<Ui::ConfigureDebugController>()), + debug_controller(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, true)) { + ui->setupUi(this); + + ui->controllerLayout->addWidget(debug_controller); + + connect(ui->clear_all_button, &QPushButton::clicked, this, + [this] { debug_controller->ClearAll(); }); + connect(ui->restore_defaults_button, &QPushButton::clicked, this, + [this] { debug_controller->RestoreDefaults(); }); + + RetranslateUI(); +} + +ConfigureDebugController::~ConfigureDebugController() = default; + +void ConfigureDebugController::ApplyConfiguration() { + debug_controller->ApplyConfiguration(); +} + +void ConfigureDebugController::changeEvent(QEvent* event) { + if (event->type() == QEvent::LanguageChange) { + RetranslateUI(); + } + + QDialog::changeEvent(event); +} + +void ConfigureDebugController::RetranslateUI() { + ui->retranslateUi(this); +} diff --git a/src/yuzu/configuration/configure_debug_controller.h b/src/yuzu/configuration/configure_debug_controller.h new file mode 100644 index 000000000..34dcf705f --- /dev/null +++ b/src/yuzu/configuration/configure_debug_controller.h @@ -0,0 +1,38 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QDialog> +#include "yuzu/configuration/configure_input_player.h" + +class QPushButton; + +namespace InputCommon { +class InputSubsystem; +} + +namespace Ui { +class ConfigureDebugController; +} + +class ConfigureDebugController : public QDialog { + Q_OBJECT + +public: + explicit ConfigureDebugController(QWidget* parent, + InputCommon::InputSubsystem* input_subsystem); + ~ConfigureDebugController() override; + + void ApplyConfiguration(); + +private: + void changeEvent(QEvent* event) override; + void RetranslateUI(); + + std::unique_ptr<Ui::ConfigureDebugController> ui; + + ConfigureInputPlayer* debug_controller; +}; diff --git a/src/yuzu/configuration/configure_debug_controller.ui b/src/yuzu/configuration/configure_debug_controller.ui new file mode 100644 index 000000000..a95ed50ff --- /dev/null +++ b/src/yuzu/configuration/configure_debug_controller.ui @@ -0,0 +1,97 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureDebugController</class> + <widget class="QDialog" name="ConfigureDebugController"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>780</width> + <height>500</height> + </rect> + </property> + <property name="windowTitle"> + <string>Configure Debug Controller</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <property name="spacing"> + <number>2</number> + </property> + <property name="leftMargin"> + <number>9</number> + </property> + <property name="topMargin"> + <number>9</number> + </property> + <property name="rightMargin"> + <number>9</number> + </property> + <property name="bottomMargin"> + <number>9</number> + </property> + <item> + <layout class="QHBoxLayout" name="controllerLayout"/> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <widget class="QPushButton" name="clear_all_button"> + <property name="text"> + <string>Clear</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="restore_defaults_button"> + <property name="text"> + <string>Defaults</string> + </property> + </widget> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigureDebugController</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>140</x> + <y>318</y> + </hint> + <hint type="destinationlabel"> + <x>140</x> + <y>169</y> + </hint> + </hints> + </connection> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>ConfigureDebugController</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>140</x> + <y>318</y> + </hint> + <hint type="destinationlabel"> + <x>140</x> + <y>169</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 4e30dc51e..8186929a6 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -12,7 +12,8 @@ #include "yuzu/configuration/configure_input_player.h" #include "yuzu/hotkeys.h" -ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry) +ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, + InputCommon::InputSubsystem* input_subsystem) : QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) { Settings::configuring_global = true; @@ -20,6 +21,8 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry) ui->hotkeysTab->Populate(registry); setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); + ui->inputTab->Initialize(input_subsystem); + SetConfiguration(); PopulateSelectionList(); @@ -80,12 +83,12 @@ Q_DECLARE_METATYPE(QList<QWidget*>); void ConfigureDialog::PopulateSelectionList() { const std::array<std::pair<QString, QList<QWidget*>>, 6> items{ - {{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->uiTab}}, + {{tr("General"), {ui->generalTab, ui->hotkeysTab, ui->uiTab, ui->webTab, ui->debugTab}}, {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab}}, {tr("CPU"), {ui->cpuTab, ui->cpuDebugTab}}, {tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}}, {tr("Audio"), {ui->audioTab}}, - {tr("Controls"), {ui->inputTab, ui->hotkeysTab}}}, + {tr("Controls"), ui->inputTab->GetSubTabs()}}, }; [[maybe_unused]] const QSignalBlocker blocker(ui->selectorList); @@ -117,7 +120,7 @@ void ConfigureDialog::UpdateVisibleTabs() { {ui->generalTab, tr("General")}, {ui->systemTab, tr("System")}, {ui->profileManagerTab, tr("Profiles")}, - {ui->inputTab, tr("Input")}, + {ui->inputTab, tr("Controls")}, {ui->hotkeysTab, tr("Hotkeys")}, {ui->cpuTab, tr("CPU")}, {ui->cpuDebugTab, tr("Debug")}, @@ -138,6 +141,6 @@ void ConfigureDialog::UpdateVisibleTabs() { const QList<QWidget*> tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole)); for (const auto tab : tabs) { - ui->tabWidget->addTab(tab, widgets.at(tab)); + ui->tabWidget->addTab(tab, tab->accessibleName()); } } diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h index 4289bc225..570c3b941 100644 --- a/src/yuzu/configuration/configure_dialog.h +++ b/src/yuzu/configuration/configure_dialog.h @@ -9,6 +9,10 @@ class HotkeyRegistry; +namespace InputCommon { +class InputSubsystem; +} + namespace Ui { class ConfigureDialog; } @@ -17,7 +21,8 @@ class ConfigureDialog : public QDialog { Q_OBJECT public: - explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry); + explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, + InputCommon::InputSubsystem* input_subsystem); ~ConfigureDialog() override; void ApplyConfiguration(); diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index f2977719c..2725fcb2b 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -8,18 +8,33 @@ #include <QSignalBlocker> #include <QTimer> -#include "configuration/configure_touchscreen_advanced.h" #include "core/core.h" #include "core/hle/service/am/am.h" #include "core/hle/service/am/applet_ae.h" #include "core/hle/service/am/applet_oe.h" -#include "core/hle/service/hid/controllers/npad.h" #include "core/hle/service/sm/sm.h" #include "ui_configure_input.h" +#include "ui_configure_input_advanced.h" #include "ui_configure_input_player.h" +#include "yuzu/configuration/configure_debug_controller.h" #include "yuzu/configuration/configure_input.h" +#include "yuzu/configuration/configure_input_advanced.h" #include "yuzu/configuration/configure_input_player.h" +#include "yuzu/configuration/configure_motion_touch.h" #include "yuzu/configuration/configure_mouse_advanced.h" +#include "yuzu/configuration/configure_touchscreen_advanced.h" + +namespace { +template <typename Dialog, typename... Args> +void CallConfigureDialog(ConfigureInput& parent, Args&&... args) { + Dialog dialog(&parent, std::forward<Args>(args)...); + + const auto res = dialog.exec(); + if (res == QDialog::Accepted) { + dialog.ApplyConfiguration(); + } +} +} // Anonymous namespace void OnDockedModeChanged(bool last_state, bool new_state) { if (last_state == new_state) { @@ -48,97 +63,120 @@ void OnDockedModeChanged(bool last_state, bool new_state) { } } -namespace { -template <typename Dialog, typename... Args> -void CallConfigureDialog(ConfigureInput& parent, Args&&... args) { - parent.ApplyConfiguration(); - Dialog dialog(&parent, std::forward<Args>(args)...); - - const auto res = dialog.exec(); - if (res == QDialog::Accepted) { - dialog.ApplyConfiguration(); - } -} -} // Anonymous namespace - ConfigureInput::ConfigureInput(QWidget* parent) - : QDialog(parent), ui(std::make_unique<Ui::ConfigureInput>()) { + : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) { ui->setupUi(this); +} - players_controller = { - ui->player1_combobox, ui->player2_combobox, ui->player3_combobox, ui->player4_combobox, - ui->player5_combobox, ui->player6_combobox, ui->player7_combobox, ui->player8_combobox, +ConfigureInput::~ConfigureInput() = default; + +void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, + std::size_t max_players) { + player_controllers = { + new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem), }; - players_configure = { - ui->player1_configure, ui->player2_configure, ui->player3_configure, ui->player4_configure, - ui->player5_configure, ui->player6_configure, ui->player7_configure, ui->player8_configure, + player_tabs = { + ui->tabPlayer1, ui->tabPlayer2, ui->tabPlayer3, ui->tabPlayer4, + ui->tabPlayer5, ui->tabPlayer6, ui->tabPlayer7, ui->tabPlayer8, }; - RetranslateUI(); - LoadConfiguration(); - UpdateUIEnabled(); + player_connected = { + ui->checkboxPlayer1Connected, ui->checkboxPlayer2Connected, ui->checkboxPlayer3Connected, + ui->checkboxPlayer4Connected, ui->checkboxPlayer5Connected, ui->checkboxPlayer6Connected, + ui->checkboxPlayer7Connected, ui->checkboxPlayer8Connected, + }; - connect(ui->restore_defaults_button, &QPushButton::clicked, this, - &ConfigureInput::RestoreDefaults); + std::array<QLabel*, 8> player_connected_labels = { + ui->label, ui->label_3, ui->label_4, ui->label_5, + ui->label_6, ui->label_7, ui->label_8, ui->label_9, + }; - for (auto* enabled : players_controller) { - connect(enabled, QOverload<int>::of(&QComboBox::currentIndexChanged), this, - &ConfigureInput::UpdateUIEnabled); - } - connect(ui->use_docked_mode, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled); - connect(ui->handheld_connected, &QCheckBox::stateChanged, this, - &ConfigureInput::UpdateUIEnabled); - connect(ui->mouse_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled); - connect(ui->keyboard_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled); - connect(ui->debug_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled); - connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this, - &ConfigureInput::UpdateUIEnabled); - - for (std::size_t i = 0; i < players_configure.size(); ++i) { - connect(players_configure[i], &QPushButton::clicked, this, - [this, i] { CallConfigureDialog<ConfigureInputPlayer>(*this, i, false); }); + for (std::size_t i = 0; i < player_tabs.size(); ++i) { + player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i])); + player_tabs[i]->layout()->addWidget(player_controllers[i]); + connect(player_controllers[i], &ConfigureInputPlayer::Connected, [&, i](bool is_connected) { + if (is_connected) { + for (std::size_t index = 0; index <= i; ++index) { + player_connected[index]->setChecked(is_connected); + } + } else { + for (std::size_t index = i; index < player_tabs.size(); ++index) { + player_connected[index]->setChecked(is_connected); + } + } + }); + connect(player_controllers[i], &ConfigureInputPlayer::RefreshInputDevices, + [this] { UpdateAllInputDevices(); }); + connect(player_connected[i], &QCheckBox::stateChanged, [this, i](int state) { + player_controllers[i]->ConnectPlayer(state == Qt::Checked); + }); + + // Remove/hide all the elements that exceed max_players, if applicable. + if (i >= max_players) { + ui->tabWidget->removeTab(static_cast<int>(max_players)); + player_connected[i]->hide(); + player_connected_labels[i]->hide(); + } } + // Only the first player can choose handheld mode so connect the signal just to player 1 + connect(player_controllers[0], &ConfigureInputPlayer::HandheldStateChanged, + [this](bool is_handheld) { UpdateDockedState(is_handheld); }); + + advanced = new ConfigureInputAdvanced(this); + ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced)); + ui->tabAdvanced->layout()->addWidget(advanced); + connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, [this, input_subsystem] { + CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem); + }); + connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] { + CallConfigureDialog<ConfigureMouseAdvanced>(*this, input_subsystem); + }); + connect(advanced, &ConfigureInputAdvanced::CallTouchscreenConfigDialog, + [this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); }); + connect(advanced, &ConfigureInputAdvanced::CallMotionTouchConfigDialog, + [this, input_subsystem] { + CallConfigureDialog<ConfigureMotionTouch>(*this, input_subsystem); + }); - connect(ui->handheld_configure, &QPushButton::clicked, this, - [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 8, false); }); - - connect(ui->debug_configure, &QPushButton::clicked, this, - [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 9, true); }); + connect(ui->motionButton, &QPushButton::clicked, [this, input_subsystem] { + CallConfigureDialog<ConfigureMotionTouch>(*this, input_subsystem); + }); - connect(ui->mouse_advanced, &QPushButton::clicked, this, - [this] { CallConfigureDialog<ConfigureMouseAdvanced>(*this); }); + connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); }); + connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); }); - connect(ui->touchscreen_advanced, &QPushButton::clicked, this, - [this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); }); + RetranslateUI(); + LoadConfiguration(); } -ConfigureInput::~ConfigureInput() = default; +QList<QWidget*> ConfigureInput::GetSubTabs() const { + return { + ui->tabPlayer1, ui->tabPlayer2, ui->tabPlayer3, ui->tabPlayer4, ui->tabPlayer5, + ui->tabPlayer6, ui->tabPlayer7, ui->tabPlayer8, ui->tabAdvanced, + }; +} void ConfigureInput::ApplyConfiguration() { - for (std::size_t i = 0; i < players_controller.size(); ++i) { - const auto controller_type_index = players_controller[i]->currentIndex(); - - Settings::values.players[i].connected = controller_type_index != 0; - - if (controller_type_index > 0) { - Settings::values.players[i].type = - static_cast<Settings::ControllerType>(controller_type_index - 1); - } else { - Settings::values.players[i].type = Settings::ControllerType::DualJoycon; - } + for (auto controller : player_controllers) { + controller->ApplyConfiguration(); } + advanced->ApplyConfiguration(); + const bool pre_docked_mode = Settings::values.use_docked_mode; - Settings::values.use_docked_mode = ui->use_docked_mode->isChecked(); + Settings::values.use_docked_mode = ui->radioDocked->isChecked(); OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode); - Settings::values - .players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)] - .connected = ui->handheld_connected->isChecked(); - Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked(); - Settings::values.mouse_enabled = ui->mouse_enabled->isChecked(); - Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked(); - Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked(); + + Settings::values.vibration_enabled = ui->vibrationGroup->isChecked(); + Settings::values.motion_enabled = ui->motionGroup->isChecked(); } void ConfigureInput::changeEvent(QEvent* event) { @@ -146,94 +184,64 @@ void ConfigureInput::changeEvent(QEvent* event) { RetranslateUI(); } - QDialog::changeEvent(event); + QWidget::changeEvent(event); } void ConfigureInput::RetranslateUI() { ui->retranslateUi(this); - RetranslateControllerComboBoxes(); } -void ConfigureInput::RetranslateControllerComboBoxes() { - for (auto* controller_box : players_controller) { - [[maybe_unused]] const QSignalBlocker blocker(controller_box); - - controller_box->clear(); - controller_box->addItems({tr("None"), tr("Pro Controller"), tr("Dual Joycons"), - tr("Single Right Joycon"), tr("Single Left Joycon")}); - } - +void ConfigureInput::LoadConfiguration() { LoadPlayerControllerIndices(); -} + UpdateDockedState(Settings::values.players[8].connected); -void ConfigureInput::UpdateUIEnabled() { - bool hit_disabled = false; - for (auto* player : players_controller) { - player->setDisabled(hit_disabled); - if (hit_disabled) { - player->setCurrentIndex(0); - } - if (!hit_disabled && player->currentIndex() == 0) { - hit_disabled = true; - } - } + ui->vibrationGroup->setChecked(Settings::values.vibration_enabled); + ui->motionGroup->setChecked(Settings::values.motion_enabled); +} - for (std::size_t i = 0; i < players_controller.size(); ++i) { - players_configure[i]->setEnabled(players_controller[i]->currentIndex() != 0); +void ConfigureInput::LoadPlayerControllerIndices() { + for (std::size_t i = 0; i < player_connected.size(); ++i) { + const auto connected = Settings::values.players[i].connected || + (i == 0 && Settings::values.players[8].connected); + player_connected[i]->setChecked(connected); } +} - ui->handheld_connected->setChecked(ui->handheld_connected->isChecked() && - !ui->use_docked_mode->isChecked()); - ui->handheld_connected->setEnabled(!ui->use_docked_mode->isChecked()); - ui->handheld_configure->setEnabled(ui->handheld_connected->isChecked() && - !ui->use_docked_mode->isChecked()); - ui->mouse_advanced->setEnabled(ui->mouse_enabled->isChecked()); - ui->debug_configure->setEnabled(ui->debug_enabled->isChecked()); - ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked()); +void ConfigureInput::ClearAll() { + // We don't have a good way to know what tab is active, but we can find out by getting the + // parent of the consoleInputSettings + auto* player_tab = static_cast<ConfigureInputPlayer*>(ui->consoleInputSettings->parent()); + player_tab->ClearAll(); } -void ConfigureInput::LoadConfiguration() { - std::stable_partition( - Settings::values.players.begin(), - Settings::values.players.begin() + - Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD), - [](const auto& player) { return player.connected; }); +void ConfigureInput::RestoreDefaults() { + // We don't have a good way to know what tab is active, but we can find out by getting the + // parent of the consoleInputSettings + auto* player_tab = static_cast<ConfigureInputPlayer*>(ui->consoleInputSettings->parent()); + player_tab->RestoreDefaults(); + + ui->radioDocked->setChecked(true); + ui->radioUndocked->setChecked(false); + ui->vibrationGroup->setChecked(true); + ui->motionGroup->setChecked(true); +} - LoadPlayerControllerIndices(); +void ConfigureInput::UpdateDockedState(bool is_handheld) { + // Disallow changing the console mode if the controller type is handheld. + ui->radioDocked->setEnabled(!is_handheld); + ui->radioUndocked->setEnabled(!is_handheld); - ui->use_docked_mode->setChecked(Settings::values.use_docked_mode); - ui->handheld_connected->setChecked( - Settings::values - .players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)] - .connected); - ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled); - ui->mouse_enabled->setChecked(Settings::values.mouse_enabled); - ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled); - ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled); - - UpdateUIEnabled(); -} + ui->radioDocked->setChecked(Settings::values.use_docked_mode); + ui->radioUndocked->setChecked(!Settings::values.use_docked_mode); -void ConfigureInput::LoadPlayerControllerIndices() { - for (std::size_t i = 0; i < players_controller.size(); ++i) { - const auto connected = Settings::values.players[i].connected; - players_controller[i]->setCurrentIndex( - connected ? static_cast<u8>(Settings::values.players[i].type) + 1 : 0); + // Also force into undocked mode if the controller type is handheld. + if (is_handheld) { + ui->radioUndocked->setChecked(true); } } -void ConfigureInput::RestoreDefaults() { - players_controller[0]->setCurrentIndex(2); - - for (std::size_t i = 1; i < players_controller.size(); ++i) { - players_controller[i]->setCurrentIndex(0); +void ConfigureInput::UpdateAllInputDevices() { + for (const auto& player : player_controllers) { + player->UpdateInputDevices(); } - - ui->use_docked_mode->setCheckState(Qt::Unchecked); - ui->handheld_connected->setCheckState(Qt::Unchecked); - ui->mouse_enabled->setCheckState(Qt::Unchecked); - ui->keyboard_enabled->setCheckState(Qt::Unchecked); - ui->debug_enabled->setCheckState(Qt::Unchecked); - ui->touchscreen_enabled->setCheckState(Qt::Checked); - UpdateUIEnabled(); } diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h index 2f70cb3ca..0e8b2fd4e 100644 --- a/src/yuzu/configuration/configure_input.h +++ b/src/yuzu/configuration/configure_input.h @@ -7,37 +7,50 @@ #include <array> #include <memory> -#include <QDialog> #include <QKeyEvent> +#include <QWidget> + +#include "yuzu/configuration/configure_input_advanced.h" +#include "yuzu/configuration/configure_input_player.h" #include "ui_configure_input.h" -class QPushButton; +class QCheckBox; class QString; class QTimer; +namespace InputCommon { +class InputSubsystem; +} + namespace Ui { class ConfigureInput; } void OnDockedModeChanged(bool last_state, bool new_state); -class ConfigureInput : public QDialog { +class ConfigureInput : public QWidget { Q_OBJECT public: explicit ConfigureInput(QWidget* parent = nullptr); ~ConfigureInput() override; - /// Save all button configurations to settings file + /// Initializes the input dialog with the given input subsystem. + void Initialize(InputCommon::InputSubsystem* input_subsystem_, std::size_t max_players = 8); + + /// Save all button configurations to settings file. void ApplyConfiguration(); + QList<QWidget*> GetSubTabs() const; + private: void changeEvent(QEvent* event) override; void RetranslateUI(); - void RetranslateControllerComboBoxes(); + void ClearAll(); - void UpdateUIEnabled(); + void UpdateDockedState(bool is_handheld); + void UpdateAllInputDevices(); /// Load configuration settings. void LoadConfiguration(); @@ -48,6 +61,8 @@ private: std::unique_ptr<Ui::ConfigureInput> ui; - std::array<QComboBox*, 8> players_controller; - std::array<QPushButton*, 8> players_configure; + std::array<ConfigureInputPlayer*, 8> player_controllers; + std::array<QWidget*, 8> player_tabs; + std::array<QCheckBox*, 8> player_connected; + ConfigureInputAdvanced* advanced; }; diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui index efffd8487..136955224 100644 --- a/src/yuzu/configuration/configure_input.ui +++ b/src/yuzu/configuration/configure_input.ui @@ -1,529 +1,554 @@ <?xml version="1.0" encoding="UTF-8"?> <ui version="4.0"> <class>ConfigureInput</class> - <widget class="QDialog" name="ConfigureInput"> + <widget class="QWidget" name="ConfigureInput"> <property name="geometry"> <rect> <x>0</x> <y>0</y> - <width>384</width> - <height>576</height> + <width>700</width> + <height>540</height> </rect> </property> <property name="windowTitle"> - <string>Custom Input Settings</string> + <string>ConfigureInput</string> </property> <layout class="QVBoxLayout" name="verticalLayout_5"> + <property name="spacing"> + <number>2</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> <item> - <layout class="QVBoxLayout" name="verticalLayout"> - <item> - <widget class="QGroupBox" name="gridGroupBox_1"> - <property name="title"> - <string>Players</string> - </property> - <layout class="QGridLayout" name="gridLayout"> - <item row="1" column="2"> - <widget class="QComboBox" name="player1_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="1" column="3"> - <widget class="QPushButton" name="player1_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="0" column="2"> - <widget class="QLabel" name="label"> - <property name="text"> - <string>Controller Type</string> - </property> - <property name="alignment"> - <set>Qt::AlignCenter</set> - </property> - </widget> - </item> - <item row="2" column="2"> - <widget class="QComboBox" name="player2_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="3" column="2"> - <widget class="QComboBox" name="player3_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="4" column="2"> - <widget class="QComboBox" name="player4_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="5" column="2"> - <widget class="QComboBox" name="player5_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="6" column="2"> - <widget class="QComboBox" name="player6_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="7" column="2"> - <widget class="QComboBox" name="player7_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="8" column="2"> - <widget class="QComboBox" name="player8_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="2" column="3"> - <widget class="QPushButton" name="player2_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="3" column="3"> - <widget class="QPushButton" name="player3_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="4" column="3"> - <widget class="QPushButton" name="player4_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="5" column="3"> - <widget class="QPushButton" name="player5_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="6" column="3"> - <widget class="QPushButton" name="player6_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="7" column="3"> - <widget class="QPushButton" name="player7_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="8" column="3"> - <widget class="QPushButton" name="player8_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="0" column="0"> - <spacer name="horizontalSpacer"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="0" column="4"> - <spacer name="horizontalSpacer_2"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="1"> - <widget class="QLabel" name="label_3"> - <property name="minimumSize"> - <size> - <width>55</width> - <height>0</height> - </size> - </property> - <property name="text"> - <string>Player 1</string> - </property> - </widget> - </item> - <item row="2" column="1"> - <widget class="QLabel" name="label_4"> - <property name="text"> - <string>Player 2</string> - </property> - </widget> - </item> - <item row="3" column="1"> - <widget class="QLabel" name="label_5"> - <property name="text"> - <string>Player 3</string> - </property> - </widget> - </item> - <item row="4" column="1"> - <widget class="QLabel" name="label_6"> - <property name="text"> - <string>Player 4</string> - </property> - </widget> - </item> - <item row="5" column="1"> - <widget class="QLabel" name="label_7"> - <property name="text"> - <string>Player 5</string> - </property> - </widget> - </item> - <item row="6" column="1"> - <widget class="QLabel" name="label_8"> - <property name="text"> - <string>Player 6</string> - </property> - </widget> - </item> - <item row="7" column="1"> - <widget class="QLabel" name="label_9"> - <property name="text"> - <string>Player 7</string> - </property> - </widget> - </item> - <item row="8" column="1"> - <widget class="QLabel" name="label_10"> - <property name="text"> - <string>Player 8</string> - </property> - </widget> - </item> - </layout> - </widget> - </item> - <item> - <widget class="QGroupBox" name="gridGroupBox_2"> - <property name="title"> - <string>Handheld</string> - </property> - <layout class="QGridLayout" name="gridLayout_2"> - <item row="1" column="2"> - <spacer name="horizontalSpacer_5"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeType"> - <enum>QSizePolicy::Fixed</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>72</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="4"> - <spacer name="horizontalSpacer_4"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="3"> - <widget class="QPushButton" name="handheld_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="1" column="0"> - <spacer name="horizontalSpacer_3"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="1"> - <widget class="QCheckBox" name="handheld_connected"> - <property name="text"> - <string>Joycons Docked</string> - </property> - </widget> - </item> - <item row="0" column="1"> - <widget class="QCheckBox" name="use_docked_mode"> - <property name="text"> - <string>Use Docked Mode</string> - </property> - </widget> - </item> - </layout> - </widget> - </item> - <item> - <widget class="QGroupBox" name="gridGroupBox_3"> - <property name="title"> - <string>Other</string> - </property> - <layout class="QGridLayout" name="gridLayout_3"> - <item row="1" column="1"> - <widget class="QCheckBox" name="keyboard_enabled"> - <property name="minimumSize"> - <size> - <width>0</width> - <height>23</height> - </size> - </property> - <property name="text"> - <string>Keyboard</string> - </property> - </widget> - </item> - <item row="2" column="1"> - <widget class="QCheckBox" name="debug_enabled"> - <property name="text"> - <string>Debug Controller</string> - </property> - </widget> - </item> - <item row="3" column="1"> - <widget class="QCheckBox" name="touchscreen_enabled"> - <property name="text"> - <string>Touchscreen</string> - </property> - </widget> - </item> - <item row="0" column="1"> - <widget class="QCheckBox" name="mouse_enabled"> - <property name="minimumSize"> - <size> - <width>0</width> - <height>23</height> - </size> - </property> - <property name="text"> - <string>Mouse</string> - </property> - </widget> - </item> - <item row="0" column="4"> - <spacer name="horizontalSpacer_7"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="0" column="2"> - <spacer name="horizontalSpacer_8"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeType"> - <enum>QSizePolicy::Fixed</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>76</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="0" column="0"> - <spacer name="horizontalSpacer_6"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="3" column="3"> - <widget class="QPushButton" name="touchscreen_advanced"> - <property name="text"> - <string>Advanced</string> - </property> - </widget> - </item> - <item row="2" column="3"> - <widget class="QPushButton" name="debug_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="0" column="3"> - <widget class="QPushButton" name="mouse_advanced"> - <property name="text"> - <string>Advanced</string> - </property> - </widget> - </item> - </layout> - </widget> - </item> - <item> - <spacer name="verticalSpacer"> - <property name="orientation"> - <enum>Qt::Vertical</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>40</height> - </size> - </property> - </spacer> - </item> - <item> - <layout class="QHBoxLayout" name="horizontalLayout"> - <item> - <widget class="QPushButton" name="restore_defaults_button"> - <property name="text"> - <string>Restore Defaults</string> + <widget class="QTabWidget" name="tabWidget"> + <property name="currentIndex"> + <number>0</number> + </property> + <widget class="QWidget" name="tabPlayer1"> + <property name="accessibleName"> + <string>Player 1</string> + </property> + <attribute name="title"> + <string>Player 1</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer2"> + <property name="accessibleName"> + <string>Player 2</string> + </property> + <attribute name="title"> + <string>Player 2</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer3"> + <property name="accessibleName"> + <string>Player 3</string> + </property> + <attribute name="title"> + <string>Player 3</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer4"> + <property name="accessibleName"> + <string>Player 4</string> + </property> + <attribute name="title"> + <string>Player 4</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer5"> + <property name="accessibleName"> + <string>Player 5</string> + </property> + <attribute name="title"> + <string>Player 5</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer6"> + <property name="accessibleName"> + <string>Player 6</string> + </property> + <attribute name="title"> + <string>Player 6</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer7"> + <property name="accessibleName"> + <string>Player 7</string> + </property> + <attribute name="title"> + <string>Player 7</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer8"> + <property name="accessibleName"> + <string>Player 8</string> + </property> + <attribute name="title"> + <string>Player 8</string> + </attribute> + </widget> + <widget class="QWidget" name="tabAdvanced"> + <property name="accessibleName"> + <string>Advanced</string> + </property> + <attribute name="title"> + <string>Advanced</string> + </attribute> + </widget> + </widget> + </item> + <item alignment="Qt::AlignVCenter"> + <widget class="QWidget" name="consoleInputSettings" native="true"> + <layout class="QHBoxLayout" name="buttonsBottomRightHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignVCenter"> + <widget class="QGroupBox" name="handheldGroup"> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> + </property> + <property name="title"> + <string>Console Mode</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>6</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QRadioButton" name="radioDocked"> + <property name="text"> + <string>Docked</string> + </property> + <property name="checked"> + <bool>true</bool> + </property> + </widget> + </item> + <item> + <widget class="QRadioButton" name="radioUndocked"> + <property name="text"> + <string>Undocked</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="vibrationGroup"> + <property name="title"> + <string>Vibration</string> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="vibrationSpin"> + <property name="minimumSize"> + <size> + <width>65</width> + <height>21</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>65</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>200</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="motionGroup"> + <property name="title"> + <string>Motion</string> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="motionButton"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignVCenter"> + <widget class="QWidget" name="widget" native="true"> + <layout class="QGridLayout" name="gridLayout_2"> + <property name="leftMargin"> + <number>5</number> + </property> + <property name="topMargin"> + <number>0</number> </property> - </widget> - </item> - <item> - <spacer name="horizontalSpacer_9"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> + <property name="rightMargin"> + <number>0</number> </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> + <property name="bottomMargin"> + <number>0</number> </property> - </spacer> - </item> - <item> - <widget class="QDialogButtonBox" name="buttonBox"> - <property name="standardButtons"> - <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + <property name="spacing"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - </layout> + <item row="1" column="2"> + <widget class="QCheckBox" name="checkboxPlayer2Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="label_2"> + <property name="text"> + <string>Controllers</string> + </property> + </widget> + </item> + <item row="1" column="4"> + <widget class="QCheckBox" name="checkboxPlayer4Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="3"> + <widget class="QCheckBox" name="checkboxPlayer3Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="5"> + <widget class="QCheckBox" name="checkboxPlayer5Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QLabel" name="label"> + <property name="text"> + <string>1</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="1" column="7"> + <widget class="QCheckBox" name="checkboxPlayer7Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="6"> + <widget class="QCheckBox" name="checkboxPlayer6Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QCheckBox" name="checkboxPlayer1Connected"> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="checked"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="1" column="8"> + <widget class="QCheckBox" name="checkboxPlayer8Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QLabel" name="label_3"> + <property name="text"> + <string>2</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QLabel" name="label_4"> + <property name="text"> + <string>3</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="4"> + <widget class="QLabel" name="label_5"> + <property name="text"> + <string>4</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="5"> + <widget class="QLabel" name="label_6"> + <property name="text"> + <string>5</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="6"> + <widget class="QLabel" name="label_7"> + <property name="text"> + <string>6</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="7"> + <widget class="QLabel" name="label_8"> + <property name="text"> + <string>7</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="8"> + <widget class="QLabel" name="label_9"> + <property name="text"> + <string>8</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="label_10"> + <property name="text"> + <string>Connected</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignBottom"> + <widget class="QPushButton" name="buttonRestoreDefaults"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="sizeIncrement"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="baseSize"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Defaults</string> + </property> + </widget> + </item> + <item alignment="Qt::AlignBottom"> + <widget class="QPushButton" name="buttonClearAll"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="sizeIncrement"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="baseSize"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Clear</string> + </property> + </widget> + </item> + </layout> + </widget> </item> </layout> </widget> <resources/> - <connections> - <connection> - <sender>buttonBox</sender> - <signal>accepted()</signal> - <receiver>ConfigureInput</receiver> - <slot>accept()</slot> - <hints> - <hint type="sourcelabel"> - <x>294</x> - <y>553</y> - </hint> - <hint type="destinationlabel"> - <x>191</x> - <y>287</y> - </hint> - </hints> - </connection> - <connection> - <sender>buttonBox</sender> - <signal>rejected()</signal> - <receiver>ConfigureInput</receiver> - <slot>reject()</slot> - <hints> - <hint type="sourcelabel"> - <x>294</x> - <y>553</y> - </hint> - <hint type="destinationlabel"> - <x>191</x> - <y>287</y> - </hint> - </hints> - </connection> - </connections> + <connections/> </ui> diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp new file mode 100644 index 000000000..81f9dc16c --- /dev/null +++ b/src/yuzu/configuration/configure_input_advanced.cpp @@ -0,0 +1,171 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QColorDialog> +#include "core/core.h" +#include "core/settings.h" +#include "ui_configure_input_advanced.h" +#include "yuzu/configuration/configure_input_advanced.h" + +ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent) + : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputAdvanced>()) { + ui->setupUi(this); + + controllers_color_buttons = {{ + { + ui->player1_left_body_button, + ui->player1_left_buttons_button, + ui->player1_right_body_button, + ui->player1_right_buttons_button, + }, + { + ui->player2_left_body_button, + ui->player2_left_buttons_button, + ui->player2_right_body_button, + ui->player2_right_buttons_button, + }, + { + ui->player3_left_body_button, + ui->player3_left_buttons_button, + ui->player3_right_body_button, + ui->player3_right_buttons_button, + }, + { + ui->player4_left_body_button, + ui->player4_left_buttons_button, + ui->player4_right_body_button, + ui->player4_right_buttons_button, + }, + { + ui->player5_left_body_button, + ui->player5_left_buttons_button, + ui->player5_right_body_button, + ui->player5_right_buttons_button, + }, + { + ui->player6_left_body_button, + ui->player6_left_buttons_button, + ui->player6_right_body_button, + ui->player6_right_buttons_button, + }, + { + ui->player7_left_body_button, + ui->player7_left_buttons_button, + ui->player7_right_body_button, + ui->player7_right_buttons_button, + }, + { + ui->player8_left_body_button, + ui->player8_left_buttons_button, + ui->player8_right_body_button, + ui->player8_right_buttons_button, + }, + }}; + + for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) { + auto& color_buttons = controllers_color_buttons[player_idx]; + for (std::size_t button_idx = 0; button_idx < color_buttons.size(); ++button_idx) { + connect(color_buttons[button_idx], &QPushButton::clicked, this, + [this, player_idx, button_idx] { + OnControllerButtonClick(static_cast<int>(player_idx), + static_cast<int>(button_idx)); + }); + } + } + + connect(ui->mouse_enabled, &QCheckBox::stateChanged, this, + &ConfigureInputAdvanced::UpdateUIEnabled); + connect(ui->debug_enabled, &QCheckBox::stateChanged, this, + &ConfigureInputAdvanced::UpdateUIEnabled); + connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this, + &ConfigureInputAdvanced::UpdateUIEnabled); + + connect(ui->debug_configure, &QPushButton::clicked, this, + [this] { CallDebugControllerDialog(); }); + connect(ui->mouse_advanced, &QPushButton::clicked, this, [this] { CallMouseConfigDialog(); }); + connect(ui->touchscreen_advanced, &QPushButton::clicked, this, + [this] { CallTouchscreenConfigDialog(); }); + connect(ui->buttonMotionTouch, &QPushButton::clicked, this, + &ConfigureInputAdvanced::CallMotionTouchConfigDialog); + + LoadConfiguration(); +} + +ConfigureInputAdvanced::~ConfigureInputAdvanced() = default; + +void ConfigureInputAdvanced::OnControllerButtonClick(int player_idx, int button_idx) { + const QColor new_bg_color = QColorDialog::getColor(controllers_colors[player_idx][button_idx]); + if (!new_bg_color.isValid()) { + return; + } + controllers_colors[player_idx][button_idx] = new_bg_color; + controllers_color_buttons[player_idx][button_idx]->setStyleSheet( + QStringLiteral("background-color: %1; min-width: 55px;") + .arg(controllers_colors[player_idx][button_idx].name())); +} + +void ConfigureInputAdvanced::ApplyConfiguration() { + for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) { + auto& player = Settings::values.players[player_idx]; + std::array<u32, 4> colors{}; + std::transform(controllers_colors[player_idx].begin(), controllers_colors[player_idx].end(), + colors.begin(), [](QColor color) { return color.rgb(); }); + + player.body_color_left = colors[0]; + player.button_color_left = colors[1]; + player.body_color_right = colors[2]; + player.button_color_right = colors[3]; + } + + Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked(); + Settings::values.mouse_enabled = ui->mouse_enabled->isChecked(); + Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked(); + Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked(); +} + +void ConfigureInputAdvanced::LoadConfiguration() { + for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) { + auto& player = Settings::values.players[player_idx]; + std::array<u32, 4> colors = { + player.body_color_left, + player.button_color_left, + player.body_color_right, + player.button_color_right, + }; + + std::transform(colors.begin(), colors.end(), controllers_colors[player_idx].begin(), + [](u32 rgb) { return QColor::fromRgb(rgb); }); + + for (std::size_t button_idx = 0; button_idx < colors.size(); ++button_idx) { + controllers_color_buttons[player_idx][button_idx]->setStyleSheet( + QStringLiteral("background-color: %1; min-width: 55px;") + .arg(controllers_colors[player_idx][button_idx].name())); + } + } + + ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled); + ui->mouse_enabled->setChecked(Settings::values.mouse_enabled); + ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled); + ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled); + + UpdateUIEnabled(); +} + +void ConfigureInputAdvanced::changeEvent(QEvent* event) { + if (event->type() == QEvent::LanguageChange) { + RetranslateUI(); + } + + QWidget::changeEvent(event); +} + +void ConfigureInputAdvanced::RetranslateUI() { + ui->retranslateUi(this); +} + +void ConfigureInputAdvanced::UpdateUIEnabled() { + ui->mouse_advanced->setEnabled(ui->mouse_enabled->isChecked()); + ui->debug_configure->setEnabled(ui->debug_enabled->isChecked()); + ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked()); +} diff --git a/src/yuzu/configuration/configure_input_advanced.h b/src/yuzu/configuration/configure_input_advanced.h new file mode 100644 index 000000000..50bb87768 --- /dev/null +++ b/src/yuzu/configuration/configure_input_advanced.h @@ -0,0 +1,46 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <memory> +#include <QWidget> + +class QColor; +class QPushButton; + +namespace Ui { +class ConfigureInputAdvanced; +} + +class ConfigureInputAdvanced : public QWidget { + Q_OBJECT + +public: + explicit ConfigureInputAdvanced(QWidget* parent = nullptr); + ~ConfigureInputAdvanced() override; + + void ApplyConfiguration(); + +signals: + void CallDebugControllerDialog(); + void CallMouseConfigDialog(); + void CallTouchscreenConfigDialog(); + void CallMotionTouchConfigDialog(); + +private: + void changeEvent(QEvent* event) override; + void RetranslateUI(); + void UpdateUIEnabled(); + + void OnControllerButtonClick(int player_idx, int button_idx); + + void LoadConfiguration(); + + std::unique_ptr<Ui::ConfigureInputAdvanced> ui; + + std::array<std::array<QColor, 4>, 8> controllers_colors; + std::array<std::array<QPushButton*, 4>, 8> controllers_color_buttons; +}; diff --git a/src/yuzu/configuration/configure_input_advanced.ui b/src/yuzu/configuration/configure_input_advanced.ui new file mode 100644 index 000000000..5958435fc --- /dev/null +++ b/src/yuzu/configuration/configure_input_advanced.ui @@ -0,0 +1,2688 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureInputAdvanced</class> + <widget class="QWidget" name="ConfigureInputAdvanced"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>710</width> + <height>580</height> + </rect> + </property> + <property name="windowTitle"> + <string>Configure Input</string> + </property> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QHBoxLayout" name="horizontalLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="mainInputAdvanced" native="true"> + <layout class="QHBoxLayout" name="main" stretch="1,1"> + <property name="spacing"> + <number>9</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="leftInputAdvanced" native="true"> + <layout class="QVBoxLayout" name="leftLayout" stretch="0"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="joyconColorsGroup"> + <property name="title"> + <string>Joycon Colors</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_3" stretch="1,1"> + <property name="leftMargin"> + <number>9</number> + </property> + <property name="topMargin"> + <number>9</number> + </property> + <property name="rightMargin"> + <number>9</number> + </property> + <property name="bottomMargin"> + <number>9</number> + </property> + <item> + <widget class="QWidget" name="topLeftInputAdvanced" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_4"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="player12Widget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_4"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="player1Group"> + <property name="title"> + <string>Player 1</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player1LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_14"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player1LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_66"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player1_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player1LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_67"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player1_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player1RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_14"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player1RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_64"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player1_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player1RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_65"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player1_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="player2Group"> + <property name="title"> + <string>Player 2</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_14"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player2LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_15"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player2LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_70"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player2_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player2LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_71"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player2_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player2RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_15"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player2RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_68"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player2_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player2RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_69"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player2_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player34Widget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_5"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="player3Group"> + <property name="title"> + <string>Player 3</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_15"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player3LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_16"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player3LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_74"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player3_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player3LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_75"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player3_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player3RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_16"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player3RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_72"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player3_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player3RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_73"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player3_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="player4Group"> + <property name="title"> + <string>Player 4</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_16"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player4LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_17"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player4LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_78"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player4_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player4LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_79"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player4_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player4RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_17"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player4RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_76"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player4_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player4RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_77"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player4_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="bottomLeftInputAdvanced" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_5"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="player56Widget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_6"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="player5Group"> + <property name="title"> + <string>Player 5</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_10"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player5LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_10"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player5LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_50"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player5_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player5LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_51"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player5_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player5RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_10"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player5RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_48"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player5_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player5RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_49"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player5_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="player6Group"> + <property name="title"> + <string>Player 6</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_11"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player6LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_11"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player6LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_54"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player6_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player6LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_55"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player6_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player6RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_11"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player6RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_52"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player6_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player6RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_53"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player6_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player78Widget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_7"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="player7Group"> + <property name="title"> + <string>Player 7</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_12"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player7LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_12"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player7LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_58"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player7_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player7LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_59"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player7_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player7RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_12"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player7RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_56"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player7_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player7RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_57"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player7_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="player8Group"> + <property name="title"> + <string>Player 8</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_13"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player8LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_13"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player8LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_62"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player8_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player8LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_63"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player8_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player8RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_13"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player8RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_60"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player8_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player8RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_61"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player8_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="rightInputAdvanced" native="true"> + <layout class="QVBoxLayout" name="rightLayout" stretch="1,1"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="topRightInputAdvanced" native="true"> + <layout class="QVBoxLayout" name="verticalLayout"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="gridGroupBox_3"> + <property name="title"> + <string>Other</string> + </property> + <layout class="QGridLayout" name="gridLayout_3"> + <item row="0" column="0"> + <widget class="QCheckBox" name="keyboard_enabled"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>23</height> + </size> + </property> + <property name="text"> + <string>Keyboard</string> + </property> + </widget> + </item> + <item row="4" column="2"> + <widget class="QPushButton" name="touchscreen_advanced"> + <property name="text"> + <string>Advanced</string> + </property> + </widget> + </item> + <item row="1" column="1"> + <spacer name="horizontalSpacer_8"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>76</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="1" column="2"> + <widget class="QPushButton" name="mouse_advanced"> + <property name="text"> + <string>Advanced</string> + </property> + </widget> + </item> + <item row="4" column="0"> + <widget class="QCheckBox" name="touchscreen_enabled"> + <property name="text"> + <string>Touchscreen</string> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QCheckBox" name="mouse_enabled"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>23</height> + </size> + </property> + <property name="text"> + <string>Mouse</string> + </property> + </widget> + </item> + <item row="6" column="0"> + <widget class="QLabel" name="motion_touch"> + <property name="text"> + <string>Motion / Touch</string> + </property> + </widget> + </item> + <item row="6" column="2"> + <widget class="QPushButton" name="buttonMotionTouch"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="5" column="0"> + <widget class="QCheckBox" name="debug_enabled"> + <property name="text"> + <string>Debug Controller</string> + </property> + </widget> + </item> + <item row="5" column="2"> + <widget class="QPushButton" name="debug_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="bottomRightInputAdvanced" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_2"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="mainVerticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + <resources> + </resources> + <connections/> +</ui> diff --git a/src/yuzu/configuration/configure_input_dialog.cpp b/src/yuzu/configuration/configure_input_dialog.cpp new file mode 100644 index 000000000..1866003c2 --- /dev/null +++ b/src/yuzu/configuration/configure_input_dialog.cpp @@ -0,0 +1,37 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "ui_configure_input_dialog.h" +#include "yuzu/configuration/configure_input_dialog.h" + +ConfigureInputDialog::ConfigureInputDialog(QWidget* parent, std::size_t max_players, + InputCommon::InputSubsystem* input_subsystem) + : QDialog(parent), ui(std::make_unique<Ui::ConfigureInputDialog>()), + input_widget(new ConfigureInput(this)) { + ui->setupUi(this); + + input_widget->Initialize(input_subsystem, max_players); + + ui->inputLayout->addWidget(input_widget); + + RetranslateUI(); +} + +ConfigureInputDialog::~ConfigureInputDialog() = default; + +void ConfigureInputDialog::ApplyConfiguration() { + input_widget->ApplyConfiguration(); +} + +void ConfigureInputDialog::changeEvent(QEvent* event) { + if (event->type() == QEvent::LanguageChange) { + RetranslateUI(); + } + + QDialog::changeEvent(event); +} + +void ConfigureInputDialog::RetranslateUI() { + ui->retranslateUi(this); +} diff --git a/src/yuzu/configuration/configure_input_dialog.h b/src/yuzu/configuration/configure_input_dialog.h new file mode 100644 index 000000000..d1bd865f9 --- /dev/null +++ b/src/yuzu/configuration/configure_input_dialog.h @@ -0,0 +1,38 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QDialog> +#include "yuzu/configuration/configure_input.h" + +class QPushButton; + +namespace InputCommon { +class InputSubsystem; +} + +namespace Ui { +class ConfigureInputDialog; +} + +class ConfigureInputDialog : public QDialog { + Q_OBJECT + +public: + explicit ConfigureInputDialog(QWidget* parent, std::size_t max_players, + InputCommon::InputSubsystem* input_subsystem); + ~ConfigureInputDialog() override; + + void ApplyConfiguration(); + +private: + void changeEvent(QEvent* event) override; + void RetranslateUI(); + + std::unique_ptr<Ui::ConfigureInputDialog> ui; + + ConfigureInput* input_widget; +}; diff --git a/src/yuzu/configuration/configure_input_dialog.ui b/src/yuzu/configuration/configure_input_dialog.ui new file mode 100644 index 000000000..b92ddb200 --- /dev/null +++ b/src/yuzu/configuration/configure_input_dialog.ui @@ -0,0 +1,57 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureInputDialog</class> + <widget class="QDialog" name="ConfigureInputDialog"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>70</width> + <height>540</height> + </rect> + </property> + <property name="windowTitle"> + <string>Configure Input</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <property name="spacing"> + <number>2</number> + </property> + <property name="leftMargin"> + <number>9</number> + </property> + <property name="topMargin"> + <number>9</number> + </property> + <property name="rightMargin"> + <number>9</number> + </property> + <property name="bottomMargin"> + <number>9</number> + </property> + <item> + <layout class="QHBoxLayout" name="inputLayout"/> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigureInputDialog</receiver> + <slot>accept()</slot> + </connection> + </connections> +</ui> diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 597defe8c..698cb1940 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -5,39 +5,98 @@ #include <algorithm> #include <memory> #include <utility> -#include <QColorDialog> #include <QGridLayout> +#include <QInputDialog> #include <QKeyEvent> #include <QMenu> #include <QMessageBox> #include <QTimer> -#include "common/assert.h" #include "common/param_package.h" +#include "core/core.h" +#include "core/hle/service/hid/controllers/npad.h" +#include "core/hle/service/hid/hid.h" +#include "core/hle/service/sm/sm.h" +#include "input_common/gcadapter/gc_poller.h" #include "input_common/main.h" +#include "input_common/udp/udp.h" #include "ui_configure_input_player.h" #include "yuzu/configuration/config.h" #include "yuzu/configuration/configure_input_player.h" +constexpr std::size_t HANDHELD_INDEX = 8; + const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM> ConfigureInputPlayer::analog_sub_buttons{{ "up", "down", "left", "right", - "modifier", }}; -static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) { - const int index1 = grid->indexOf(item); - const int index2 = grid->indexOf(onTopOf); - int row, column, rowSpan, columnSpan; - grid->getItemPosition(index2, &row, &column, &rowSpan, &columnSpan); - grid->takeAt(index1); - grid->addWidget(item, row, column, rowSpan, columnSpan); +namespace { + +void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index, + bool connected) { + Core::System& system{Core::System::GetInstance()}; + if (!system.IsPoweredOn()) { + return; + } + Service::SM::ServiceManager& sm = system.ServiceManager(); + + auto& npad = + sm.GetService<Service::HID::Hid>("hid") + ->GetAppletResource() + ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad); + + npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected); +} + +/// Maps the controller type combobox index to Controller Type enum +constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) { + switch (index) { + case 0: + default: + return Settings::ControllerType::ProController; + case 1: + return Settings::ControllerType::DualJoyconDetached; + case 2: + return Settings::ControllerType::LeftJoycon; + case 3: + return Settings::ControllerType::RightJoycon; + case 4: + return Settings::ControllerType::Handheld; + } } -static QString GetKeyName(int key_code) { +/// Maps the Controller Type enum to controller type combobox index +constexpr int GetIndexFromControllerType(Settings::ControllerType type) { + switch (type) { + case Settings::ControllerType::ProController: + default: + return 0; + case Settings::ControllerType::DualJoyconDetached: + return 1; + case Settings::ControllerType::LeftJoycon: + return 2; + case Settings::ControllerType::RightJoycon: + return 3; + case Settings::ControllerType::Handheld: + return 4; + } +} + +QString GetKeyName(int key_code) { switch (key_code) { + case Qt::LeftButton: + return QObject::tr("Click 0"); + case Qt::RightButton: + return QObject::tr("Click 1"); + case Qt::MiddleButton: + return QObject::tr("Click 2"); + case Qt::BackButton: + return QObject::tr("Click 3"); + case Qt::ForwardButton: + return QObject::tr("Click 4"); case Qt::Key_Shift: return QObject::tr("Shift"); case Qt::Key_Control: @@ -51,9 +110,16 @@ static QString GetKeyName(int key_code) { } } -static void SetAnalogButton(const Common::ParamPackage& input_param, - Common::ParamPackage& analog_param, const std::string& button_name) { - if (analog_param.Get("engine", "") != "analog_from_button") { +void SetAnalogParam(const Common::ParamPackage& input_param, Common::ParamPackage& analog_param, + const std::string& button_name) { + // The poller returned a complete axis, so set all the buttons + if (input_param.Has("axis_x") && input_param.Has("axis_y")) { + analog_param = input_param; + return; + } + // Check if the current configuration has either no engine or an axis binding. + // Clears out the old binding and adds one with analog_from_button. + if (!analog_param.Has("engine") || analog_param.Has("axis_x") || analog_param.Has("axis_y")) { analog_param = { {"engine", "analog_from_button"}, }; @@ -61,7 +127,7 @@ static void SetAnalogButton(const Common::ParamPackage& input_param, analog_param.Set(button_name, input_param.Serialize()); } -static QString ButtonToText(const Common::ParamPackage& param) { +QString ButtonToText(const Common::ParamPackage& param) { if (!param.Has("engine")) { return QObject::tr("[not set]"); } @@ -84,6 +150,14 @@ static QString ButtonToText(const Common::ParamPackage& param) { return GetKeyName(param.Get("code", 0)); } + if (param.Get("engine", "") == "cemuhookudp") { + if (param.Has("pad_index")) { + const QString motion_str = QString::fromStdString(param.Get("pad_index", "")); + return QObject::tr("Motion %1").arg(motion_str); + } + return GetKeyName(param.Get("code", 0)); + } + if (param.Get("engine", "") == "sdl") { if (param.Has("hat")) { const QString hat_str = QString::fromStdString(param.Get("hat", "")); @@ -111,7 +185,7 @@ static QString ButtonToText(const Common::ParamPackage& param) { return QObject::tr("[unknown]"); } -static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) { +QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) { if (!param.Has("engine")) { return QObject::tr("[not set]"); } @@ -161,22 +235,30 @@ static QString AnalogToText(const Common::ParamPackage& param, const std::string } return QObject::tr("[unknown]"); } - -ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug) - : QDialog(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index), - debug(debug), timeout_timer(std::make_unique<QTimer>()), - poll_timer(std::make_unique<QTimer>()) { +} // namespace + +ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, + QWidget* bottom_row, + InputCommon::InputSubsystem* input_subsystem_, + bool debug) + : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index), + debug(debug), input_subsystem{input_subsystem_}, timeout_timer(std::make_unique<QTimer>()), + poll_timer(std::make_unique<QTimer>()), bottom_row(bottom_row) { ui->setupUi(this); + setFocusPolicy(Qt::ClickFocus); button_map = { - ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, - ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR, - ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus, - ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown, - ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown, - ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown, - ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot, + ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, + ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR, + ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus, + ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown, + ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot, + }; + + mod_buttons = { + ui->buttonLStickMod, + ui->buttonRStickMod, }; analog_map_buttons = {{ @@ -185,122 +267,66 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i ui->buttonLStickDown, ui->buttonLStickLeft, ui->buttonLStickRight, - ui->buttonLStickMod, }, { ui->buttonRStickUp, ui->buttonRStickDown, ui->buttonRStickLeft, ui->buttonRStickRight, - ui->buttonRStickMod, }, }}; - debug_hidden = { - ui->buttonSL, ui->labelSL, - ui->buttonSR, ui->labelSR, - ui->buttonLStick, ui->labelLStickPressed, - ui->buttonRStick, ui->labelRStickPressed, - ui->buttonHome, ui->labelHome, - ui->buttonScreenshot, ui->labelScreenshot, + motion_map = { + ui->buttonMotionLeft, + ui->buttonMotionRight, }; - auto layout = Settings::values.players[player_index].type; - if (debug) - layout = Settings::ControllerType::DualJoycon; - - switch (layout) { - case Settings::ControllerType::ProController: - case Settings::ControllerType::DualJoycon: - layout_hidden = { - ui->buttonSL, - ui->labelSL, - ui->buttonSR, - ui->labelSR, - }; - break; - case Settings::ControllerType::LeftJoycon: - layout_hidden = { - ui->right_body_button, - ui->right_buttons_button, - ui->right_body_label, - ui->right_buttons_label, - ui->buttonR, - ui->labelR, - ui->buttonZR, - ui->labelZR, - ui->labelHome, - ui->buttonHome, - ui->buttonPlus, - ui->labelPlus, - ui->RStick, - ui->faceButtons, - }; - break; - case Settings::ControllerType::RightJoycon: - layout_hidden = { - ui->left_body_button, ui->left_buttons_button, - ui->left_body_label, ui->left_buttons_label, - ui->buttonL, ui->labelL, - ui->buttonZL, ui->labelZL, - ui->labelScreenshot, ui->buttonScreenshot, - ui->buttonMinus, ui->labelMinus, - ui->LStick, ui->Dpad, - }; - break; - } - - if (debug || layout == Settings::ControllerType::ProController) { - ui->controller_color->hide(); - } else { - if (layout == Settings::ControllerType::LeftJoycon || - layout == Settings::ControllerType::RightJoycon) { - ui->horizontalSpacer_4->setGeometry({0, 0, 0, 0}); - - LayerGridElements(ui->buttons, ui->shoulderButtons, ui->Dpad); - LayerGridElements(ui->buttons, ui->misc, ui->RStick); - LayerGridElements(ui->buttons, ui->Dpad, ui->faceButtons); - LayerGridElements(ui->buttons, ui->RStick, ui->LStick); - } - } - - for (auto* widget : layout_hidden) - widget->setVisible(false); + analog_map_deadzone_label = {ui->labelLStickDeadzone, ui->labelRStickDeadzone}; + analog_map_deadzone_slider = {ui->sliderLStickDeadzone, ui->sliderRStickDeadzone}; + analog_map_modifier_groupbox = {ui->buttonLStickModGroup, ui->buttonRStickModGroup}; + analog_map_modifier_label = {ui->labelLStickModifierRange, ui->labelRStickModifierRange}; + analog_map_modifier_slider = {ui->sliderLStickModifierRange, ui->sliderRStickModifierRange}; + analog_map_range_groupbox = {ui->buttonLStickRangeGroup, ui->buttonRStickRangeGroup}; + analog_map_range_spinbox = {ui->spinboxLStickRange, ui->spinboxRStickRange}; - analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog}; - analog_map_deadzone_and_modifier_slider = {ui->sliderLStickDeadzoneAndModifier, - ui->sliderRStickDeadzoneAndModifier}; - analog_map_deadzone_and_modifier_slider_label = {ui->labelLStickDeadzoneAndModifier, - ui->labelRStickDeadzoneAndModifier}; - - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { - auto* const button = button_map[button_id]; - if (button == nullptr) { - continue; - } - - button->setContextMenuPolicy(Qt::CustomContextMenu); + const auto ConfigureButtonClick = [&](QPushButton* button, Common::ParamPackage* param, + int default_val, InputCommon::Polling::DeviceType type) { connect(button, &QPushButton::clicked, [=, this] { HandleClick( - button_map[button_id], + button, [=, this](Common::ParamPackage params) { - // Workaround for ZL & ZR for analog triggers like on XBOX controllors. - // Analog triggers (from controllers like the XBOX controller) would not - // work due to a different range of their signals (from 0 to 255 on - // analog triggers instead of -32768 to 32768 on analog joysticks). The - // SDL driver misinterprets analog triggers as analog joysticks. + // Workaround for ZL & ZR for analog triggers like on XBOX + // controllers. Analog triggers (from controllers like the XBOX + // controller) would not work due to a different range of their + // signals (from 0 to 255 on analog triggers instead of -32768 to + // 32768 on analog joysticks). The SDL driver misinterprets analog + // triggers as analog joysticks. // TODO: reinterpret the signal range for analog triggers to map the - // values correctly. This is required for the correct emulation of the - // analog triggers of the GameCube controller. - if (button_id == Settings::NativeButton::ZL || - button_id == Settings::NativeButton::ZR) { + // values correctly. This is required for the correct emulation of + // the analog triggers of the GameCube controller. + if (button == ui->buttonZL || button == ui->buttonZR) { params.Set("direction", "+"); params.Set("threshold", "0.5"); } - buttons_param[button_id] = std::move(params); + *param = std::move(params); }, - InputCommon::Polling::DeviceType::Button); + type); }); + }; + + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { + auto* const button = button_map[button_id]; + + if (button == nullptr) { + continue; + } + + ConfigureButtonClick(button_map[button_id], &buttons_param[button_id], + Config::default_buttons[button_id], + InputCommon::Polling::DeviceType::Button); + + button->setContextMenuPolicy(Qt::CustomContextMenu); + connect(button, &QPushButton::customContextMenuRequested, [=, this](const QPoint& menu_location) { QMenu context_menu; @@ -308,100 +334,176 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i buttons_param[button_id].Clear(); button_map[button_id]->setText(tr("[not set]")); }); - context_menu.addAction(tr("Restore Default"), [&] { - buttons_param[button_id] = Common::ParamPackage{ - InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; - button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); - }); context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); }); } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { + auto* const button = motion_map[motion_id]; + if (button == nullptr) { + continue; + } + + ConfigureButtonClick(motion_map[motion_id], &motions_param[motion_id], + Config::default_motions[motion_id], + InputCommon::Polling::DeviceType::Motion); + + button->setContextMenuPolicy(Qt::CustomContextMenu); + + connect(button, &QPushButton::customContextMenuRequested, + [=, this](const QPoint& menu_location) { + QMenu context_menu; + context_menu.addAction(tr("Clear"), [&] { + motions_param[motion_id].Clear(); + motion_map[motion_id]->setText(tr("[not set]")); + }); + context_menu.exec(motion_map[motion_id]->mapToGlobal(menu_location)); + }); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; + if (analog_button == nullptr) { continue; } - analog_button->setContextMenuPolicy(Qt::CustomContextMenu); connect(analog_button, &QPushButton::clicked, [=, this] { HandleClick( analog_map_buttons[analog_id][sub_button_id], [=, this](const Common::ParamPackage& params) { - SetAnalogButton(params, analogs_param[analog_id], - analog_sub_buttons[sub_button_id]); + SetAnalogParam(params, analogs_param[analog_id], + analog_sub_buttons[sub_button_id]); }, - InputCommon::Polling::DeviceType::Button); + InputCommon::Polling::DeviceType::AnalogPreferred); }); + + analog_button->setContextMenuPolicy(Qt::CustomContextMenu); + connect(analog_button, &QPushButton::customContextMenuRequested, [=, this](const QPoint& menu_location) { QMenu context_menu; context_menu.addAction(tr("Clear"), [&] { - analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); + analogs_param[analog_id].Clear(); analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]")); }); - context_menu.addAction(tr("Restore Default"), [&] { - Common::ParamPackage params{InputCommon::GenerateKeyboardParam( - Config::default_analogs[analog_id][sub_button_id])}; - SetAnalogButton(params, analogs_param[analog_id], - analog_sub_buttons[sub_button_id]); - analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText( - analogs_param[analog_id], analog_sub_buttons[sub_button_id])); - }); context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal( menu_location)); }); } - connect(analog_map_stick[analog_id], &QPushButton::clicked, [=, this] { - if (QMessageBox::information( - this, tr("Information"), - tr("After pressing OK, first move your joystick horizontally, " - "and then vertically."), - QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) { - HandleClick( - analog_map_stick[analog_id], - [=, this](const Common::ParamPackage& params) { - analogs_param[analog_id] = params; - }, - InputCommon::Polling::DeviceType::Analog); - } - }); - connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged, + // Handle clicks for the modifier buttons as well. + ConfigureButtonClick(mod_buttons[analog_id], &stick_mod_param[analog_id], + Config::default_stick_mod[analog_id], + InputCommon::Polling::DeviceType::Button); + + mod_buttons[analog_id]->setContextMenuPolicy(Qt::CustomContextMenu); + + connect(mod_buttons[analog_id], &QPushButton::customContextMenuRequested, + [=, this](const QPoint& menu_location) { + QMenu context_menu; + context_menu.addAction(tr("Clear"), [&] { + stick_mod_param[analog_id].Clear(); + mod_buttons[analog_id]->setText(tr("[not set]")); + }); + context_menu.exec(mod_buttons[analog_id]->mapToGlobal(menu_location)); + }); + + connect(analog_map_range_spinbox[analog_id], qOverload<int>(&QSpinBox::valueChanged), [=, this] { - const float slider_value = - analog_map_deadzone_and_modifier_slider[analog_id]->value(); - if (analogs_param[analog_id].Get("engine", "") == "sdl" || - analogs_param[analog_id].Get("engine", "") == "gcpad") { - analog_map_deadzone_and_modifier_slider_label[analog_id]->setText( - tr("Deadzone: %1%").arg(slider_value)); - analogs_param[analog_id].Set("deadzone", slider_value / 100.0f); - } else { - analog_map_deadzone_and_modifier_slider_label[analog_id]->setText( - tr("Modifier Scale: %1%").arg(slider_value)); - analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f); - } + const auto spinbox_value = analog_map_range_spinbox[analog_id]->value(); + analogs_param[analog_id].Set("range", spinbox_value / 100.0f); }); + + connect(analog_map_deadzone_slider[analog_id], &QSlider::valueChanged, [=, this] { + const auto slider_value = analog_map_deadzone_slider[analog_id]->value(); + analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1%").arg(slider_value)); + analogs_param[analog_id].Set("deadzone", slider_value / 100.0f); + }); + + connect(analog_map_modifier_slider[analog_id], &QSlider::valueChanged, [=, this] { + const auto slider_value = analog_map_modifier_slider[analog_id]->value(); + analog_map_modifier_label[analog_id]->setText( + tr("Modifier Range: %1%").arg(slider_value)); + analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f); + }); } - connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); }); - connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); }); + // Player Connected checkbox + connect(ui->groupConnectedController, &QGroupBox::toggled, + [this](bool checked) { emit Connected(checked); }); + + // Set up controller type. Only Player 1 can choose Handheld. + ui->comboControllerType->clear(); + + QStringList controller_types = { + tr("Pro Controller"), + tr("Dual Joycons"), + tr("Left Joycon"), + tr("Right Joycon"), + }; + + if (player_index == 0) { + controller_types.append(tr("Handheld")); + connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), + [this](int index) { + emit HandheldStateChanged(GetControllerTypeFromIndex(index) == + Settings::ControllerType::Handheld); + }); + } + + // The Debug Controller can only choose the Pro Controller. + if (debug) { + ui->buttonScreenshot->setEnabled(false); + ui->buttonHome->setEnabled(false); + ui->groupConnectedController->setCheckable(false); + QStringList debug_controller_types = { + tr("Pro Controller"), + }; + ui->comboControllerType->addItems(debug_controller_types); + } else { + ui->comboControllerType->addItems(controller_types); + } + + UpdateControllerIcon(); + UpdateControllerAvailableButtons(); + UpdateMotionButtons(); + connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int) { + UpdateControllerIcon(); + UpdateControllerAvailableButtons(); + UpdateMotionButtons(); + }); + + connect(ui->comboDevices, qOverload<int>(&QComboBox::currentIndexChanged), this, + &ConfigureInputPlayer::UpdateMappingWithDefaults); + + ui->buttonRefreshDevices->setIcon(QIcon::fromTheme(QStringLiteral("view-refresh"))); + UpdateInputDevices(); + connect(ui->buttonRefreshDevices, &QPushButton::clicked, + [this] { emit RefreshInputDevices(); }); timeout_timer->setSingleShot(true); connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); }); connect(poll_timer.get(), &QTimer::timeout, [this] { Common::ParamPackage params; - if (InputCommon::GetGCButtons()->IsPolling()) { - params = InputCommon::GetGCButtons()->GetNextInput(); + if (input_subsystem->GetGCButtons()->IsPolling()) { + params = input_subsystem->GetGCButtons()->GetNextInput(); + if (params.Has("engine")) { + SetPollingResult(params, false); + return; + } + } + if (input_subsystem->GetGCAnalogs()->IsPolling()) { + params = input_subsystem->GetGCAnalogs()->GetNextInput(); if (params.Has("engine")) { SetPollingResult(params, false); return; } } - if (InputCommon::GetGCAnalogs()->IsPolling()) { - params = InputCommon::GetGCAnalogs()->GetNextInput(); + if (input_subsystem->GetUDPMotions()->IsPolling()) { + params = input_subsystem->GetUDPMotions()->GetNextInput(); if (params.Has("engine")) { SetPollingResult(params, false); return; @@ -416,20 +518,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } }); - controller_color_buttons = { - ui->left_body_button, - ui->left_buttons_button, - ui->right_body_button, - ui->right_buttons_button, - }; - - for (std::size_t i = 0; i < controller_color_buttons.size(); ++i) { - connect(controller_color_buttons[i], &QPushButton::clicked, this, - [this, i] { OnControllerButtonClick(static_cast<int>(i)); }); - } - LoadConfiguration(); - resize(0, 0); // TODO(wwylele): enable this when we actually emulate it ui->buttonHome->setEnabled(false); @@ -438,27 +527,47 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i ConfigureInputPlayer::~ConfigureInputPlayer() = default; void ConfigureInputPlayer::ApplyConfiguration() { - auto& buttons = - debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons; - auto& analogs = - debug ? Settings::values.debug_pad_analogs : Settings::values.players[player_index].analogs; + auto& player = Settings::values.players[player_index]; + auto& buttons = debug ? Settings::values.debug_pad_buttons : player.buttons; + auto& analogs = debug ? Settings::values.debug_pad_analogs : player.analogs; std::transform(buttons_param.begin(), buttons_param.end(), buttons.begin(), [](const Common::ParamPackage& param) { return param.Serialize(); }); std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(), [](const Common::ParamPackage& param) { return param.Serialize(); }); - if (debug) + if (debug) { + return; + } + + auto& motions = player.motions; + std::transform(motions_param.begin(), motions_param.end(), motions.begin(), + [](const Common::ParamPackage& param) { return param.Serialize(); }); + + player.controller_type = + static_cast<Settings::ControllerType>(ui->comboControllerType->currentIndex()); + player.connected = ui->groupConnectedController->isChecked(); + + // Player 2-8 + if (player_index != 0) { + UpdateController(player.controller_type, player_index, player.connected); return; + } - std::array<u32, 4> colors{}; - std::transform(controller_colors.begin(), controller_colors.end(), colors.begin(), - [](QColor color) { return color.rgb(); }); + // Player 1 and Handheld + auto& handheld = Settings::values.players[HANDHELD_INDEX]; + // If Handheld is selected, copy all the settings from Player 1 to Handheld. + if (player.controller_type == Settings::ControllerType::Handheld) { + handheld = player; + handheld.connected = ui->groupConnectedController->isChecked(); + player.connected = false; // Disconnect Player 1 + } else { + player.connected = ui->groupConnectedController->isChecked(); + handheld.connected = false; // Disconnect Handheld + } - Settings::values.players[player_index].body_color_left = colors[0]; - Settings::values.players[player_index].button_color_left = colors[1]; - Settings::values.players[player_index].body_color_right = colors[2]; - Settings::values.players[player_index].button_color_right = colors[3]; + UpdateController(player.controller_type, player_index, player.connected); + UpdateController(Settings::ControllerType::Handheld, HANDHELD_INDEX, handheld.connected); } void ConfigureInputPlayer::changeEvent(QEvent* event) { @@ -466,24 +575,16 @@ void ConfigureInputPlayer::changeEvent(QEvent* event) { RetranslateUI(); } - QDialog::changeEvent(event); + QWidget::changeEvent(event); } void ConfigureInputPlayer::RetranslateUI() { ui->retranslateUi(this); - UpdateButtonLabels(); -} - -void ConfigureInputPlayer::OnControllerButtonClick(int i) { - const QColor new_bg_color = QColorDialog::getColor(controller_colors[i]); - if (!new_bg_color.isValid()) - return; - controller_colors[i] = new_bg_color; - controller_color_buttons[i]->setStyleSheet( - QStringLiteral("QPushButton { background-color: %1 }").arg(controller_colors[i].name())); + UpdateUI(); } void ConfigureInputPlayer::LoadConfiguration() { + auto& player = Settings::values.players[player_index]; if (debug) { std::transform(Settings::values.debug_pad_buttons.begin(), Settings::values.debug_pad_buttons.end(), buttons_param.begin(), @@ -492,86 +593,110 @@ void ConfigureInputPlayer::LoadConfiguration() { Settings::values.debug_pad_analogs.end(), analogs_param.begin(), [](const std::string& str) { return Common::ParamPackage(str); }); } else { - std::transform(Settings::values.players[player_index].buttons.begin(), - Settings::values.players[player_index].buttons.end(), buttons_param.begin(), + std::transform(player.buttons.begin(), player.buttons.end(), buttons_param.begin(), [](const std::string& str) { return Common::ParamPackage(str); }); - std::transform(Settings::values.players[player_index].analogs.begin(), - Settings::values.players[player_index].analogs.end(), analogs_param.begin(), + std::transform(player.analogs.begin(), player.analogs.end(), analogs_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + std::transform(player.motions.begin(), player.motions.end(), motions_param.begin(), [](const std::string& str) { return Common::ParamPackage(str); }); } - UpdateButtonLabels(); + UpdateUI(); - if (debug) + if (debug) { return; + } - std::array<u32, 4> colors = { - Settings::values.players[player_index].body_color_left, - Settings::values.players[player_index].button_color_left, - Settings::values.players[player_index].body_color_right, - Settings::values.players[player_index].button_color_right, - }; - - std::transform(colors.begin(), colors.end(), controller_colors.begin(), - [](u32 rgb) { return QColor::fromRgb(rgb); }); + ui->comboControllerType->setCurrentIndex(static_cast<int>(player.controller_type)); + ui->groupConnectedController->setChecked( + player.connected || + (player_index == 0 && Settings::values.players[HANDHELD_INDEX].connected)); +} - for (std::size_t i = 0; i < colors.size(); ++i) { - controller_color_buttons[i]->setStyleSheet( - QStringLiteral("QPushButton { background-color: %1 }") - .arg(controller_colors[i].name())); +void ConfigureInputPlayer::UpdateInputDevices() { + input_devices = input_subsystem->GetInputDevices(); + ui->comboDevices->clear(); + for (auto device : input_devices) { + ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {}); } } void ConfigureInputPlayer::RestoreDefaults() { - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + // Reset Buttons + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { buttons_param[button_id] = Common::ParamPackage{ InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + // Reset Analogs and Modifier Buttons + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { Common::ParamPackage params{InputCommon::GenerateKeyboardParam( Config::default_analogs[analog_id][sub_button_id])}; - SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); + SetAnalogParam(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); } + + stick_mod_param[analog_id] = Common::ParamPackage( + InputCommon::GenerateKeyboardParam(Config::default_stick_mod[analog_id])); + } + + for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { + motions_param[motion_id] = Common::ParamPackage{ + InputCommon::GenerateKeyboardParam(Config::default_motions[motion_id])}; } - UpdateButtonLabels(); - ApplyConfiguration(); + UpdateUI(); + UpdateInputDevices(); + ui->comboControllerType->setCurrentIndex(0); } void ConfigureInputPlayer::ClearAll() { - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { const auto* const button = button_map[button_id]; - if (button == nullptr || !button->isEnabled()) { + if (button == nullptr) { continue; } buttons_param[button_id].Clear(); } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; - if (analog_button == nullptr || !analog_button->isEnabled()) { + if (analog_button == nullptr) { continue; } analogs_param[analog_id].Clear(); } + + stick_mod_param[analog_id].Clear(); + } + + for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { + const auto* const motion_button = motion_map[motion_id]; + if (motion_button == nullptr) { + continue; + } + + motions_param[motion_id].Clear(); } - UpdateButtonLabels(); - ApplyConfiguration(); + UpdateUI(); + UpdateInputDevices(); } -void ConfigureInputPlayer::UpdateButtonLabels() { - for (int button = 0; button < Settings::NativeButton::NumButtons; button++) { +void ConfigureInputPlayer::UpdateUI() { + for (int button = 0; button < Settings::NativeButton::NumButtons; ++button) { button_map[button]->setText(ButtonToText(buttons_param[button])); } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { + motion_map[motion_id]->setText(ButtonToText(motions_param[motion_id])); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; if (analog_button == nullptr) { @@ -581,99 +706,153 @@ void ConfigureInputPlayer::UpdateButtonLabels() { analog_button->setText( AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id])); } - analog_map_stick[analog_id]->setText(tr("Set Analog Stick")); + mod_buttons[analog_id]->setText(ButtonToText(stick_mod_param[analog_id])); + + const auto deadzone_label = analog_map_deadzone_label[analog_id]; + const auto deadzone_slider = analog_map_deadzone_slider[analog_id]; + const auto modifier_groupbox = analog_map_modifier_groupbox[analog_id]; + const auto modifier_label = analog_map_modifier_label[analog_id]; + const auto modifier_slider = analog_map_modifier_slider[analog_id]; + const auto range_groupbox = analog_map_range_groupbox[analog_id]; + const auto range_spinbox = analog_map_range_spinbox[analog_id]; + + int slider_value; auto& param = analogs_param[analog_id]; - auto* const analog_stick_slider = analog_map_deadzone_and_modifier_slider[analog_id]; - auto* const analog_stick_slider_label = - analog_map_deadzone_and_modifier_slider_label[analog_id]; - - if (param.Has("engine")) { - if (param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad") { - if (!param.Has("deadzone")) { - param.Set("deadzone", 0.1f); - } - - analog_stick_slider->setValue(static_cast<int>(param.Get("deadzone", 0.1f) * 100)); - if (analog_stick_slider->value() == 0) { - analog_stick_slider_label->setText(tr("Deadzone: 0%")); - } - } else { - if (!param.Has("modifier_scale")) { - param.Set("modifier_scale", 0.5f); - } - - analog_stick_slider->setValue( - static_cast<int>(param.Get("modifier_scale", 0.5f) * 100)); - if (analog_stick_slider->value() == 0) { - analog_stick_slider_label->setText(tr("Modifier Scale: 0%")); - } + const bool is_controller = + param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad"; + + if (is_controller) { + if (!param.Has("deadzone")) { + param.Set("deadzone", 0.1f); + } + slider_value = static_cast<int>(param.Get("deadzone", 0.1f) * 100); + deadzone_label->setText(tr("Deadzone: %1%").arg(slider_value)); + deadzone_slider->setValue(slider_value); + if (!param.Has("range")) { + param.Set("range", 1.0f); + } + range_spinbox->setValue(static_cast<int>(param.Get("range", 1.0f) * 100)); + } else { + if (!param.Has("modifier_scale")) { + param.Set("modifier_scale", 0.5f); } + slider_value = static_cast<int>(param.Get("modifier_scale", 0.5f) * 100); + modifier_label->setText(tr("Modifier Range: %1%").arg(slider_value)); + modifier_slider->setValue(slider_value); } + + deadzone_label->setVisible(is_controller); + deadzone_slider->setVisible(is_controller); + modifier_groupbox->setVisible(!is_controller); + modifier_label->setVisible(!is_controller); + modifier_slider->setVisible(!is_controller); + range_groupbox->setVisible(is_controller); } } +void ConfigureInputPlayer::UpdateMappingWithDefaults() { + if (ui->comboDevices->currentIndex() < 2) { + return; + } + const auto& device = input_devices[ui->comboDevices->currentIndex()]; + auto button_mapping = input_subsystem->GetButtonMappingForDevice(device); + auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device); + for (std::size_t i = 0; i < buttons_param.size(); ++i) { + buttons_param[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)]; + } + for (std::size_t i = 0; i < analogs_param.size(); ++i) { + analogs_param[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)]; + } + + UpdateUI(); +} + void ConfigureInputPlayer::HandleClick( QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter, InputCommon::Polling::DeviceType type) { - button->setText(tr("[press key]")); + if (button == ui->buttonMotionLeft || button == ui->buttonMotionRight) { + button->setText(tr("Shake!")); + } else { + button->setText(tr("[waiting]")); + } button->setFocus(); - // Keyboard keys can only be used as button devices - want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button; - if (want_keyboard_keys) { - const auto iter = std::find(button_map.begin(), button_map.end(), button); - ASSERT(iter != button_map.end()); - const auto index = std::distance(button_map.begin(), iter); - ASSERT(index < Settings::NativeButton::NumButtons && index >= 0); - } + // The first two input devices are always Any and Keyboard/Mouse. If the user filtered to a + // controller, then they don't want keyboard/mouse input + want_keyboard_mouse = ui->comboDevices->currentIndex() < 2; input_setter = new_input_setter; - device_pollers = InputCommon::Polling::GetPollers(type); + device_pollers = input_subsystem->GetPollers(type); for (auto& poller : device_pollers) { poller->Start(); } - grabKeyboard(); - grabMouse(); + QWidget::grabMouse(); + QWidget::grabKeyboard(); + if (type == InputCommon::Polling::DeviceType::Button) { - InputCommon::GetGCButtons()->BeginConfiguration(); + input_subsystem->GetGCButtons()->BeginConfiguration(); } else { - InputCommon::GetGCAnalogs()->BeginConfiguration(); + input_subsystem->GetGCAnalogs()->BeginConfiguration(); } - timeout_timer->start(5000); // Cancel after 5 seconds - poll_timer->start(200); // Check for new inputs every 200ms + + if (type == InputCommon::Polling::DeviceType::Motion) { + input_subsystem->GetUDPMotions()->BeginConfiguration(); + } + + timeout_timer->start(2500); // Cancel after 2.5 seconds + poll_timer->start(50); // Check for new inputs every 50ms } void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) { - releaseKeyboard(); - releaseMouse(); timeout_timer->stop(); poll_timer->stop(); for (auto& poller : device_pollers) { poller->Stop(); } - InputCommon::GetGCButtons()->EndConfiguration(); - InputCommon::GetGCAnalogs()->EndConfiguration(); + QWidget::releaseMouse(); + QWidget::releaseKeyboard(); + + input_subsystem->GetGCButtons()->EndConfiguration(); + input_subsystem->GetGCAnalogs()->EndConfiguration(); + + input_subsystem->GetUDPMotions()->EndConfiguration(); if (!abort) { (*input_setter)(params); } - UpdateButtonLabels(); + UpdateUI(); input_setter = std::nullopt; } +void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) { + if (!input_setter || !event) { + return; + } + + if (want_keyboard_mouse) { + SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->button())}, + false); + } else { + // We don't want any mouse buttons, so don't stop polling + return; + } + + SetPollingResult({}, true); +} + void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { if (!input_setter || !event) { return; } if (event->key() != Qt::Key_Escape) { - if (want_keyboard_keys) { + if (want_keyboard_mouse) { SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, false); } else { @@ -681,5 +860,139 @@ void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { return; } } + SetPollingResult({}, true); } + +void ConfigureInputPlayer::UpdateControllerIcon() { + // We aren't using Qt's built in theme support here since we aren't drawing an icon (and its + // "nonstandard" to use an image through the icon support) + const QString stylesheet = [this] { + switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) { + case Settings::ControllerType::ProController: + return QStringLiteral("image: url(:/controller/pro_controller%0)"); + case Settings::ControllerType::DualJoyconDetached: + return QStringLiteral("image: url(:/controller/dual_joycon%0)"); + case Settings::ControllerType::LeftJoycon: + return QStringLiteral("image: url(:/controller/single_joycon_left_vertical%0)"); + case Settings::ControllerType::RightJoycon: + return QStringLiteral("image: url(:/controller/single_joycon_right_vertical%0)"); + case Settings::ControllerType::Handheld: + return QStringLiteral("image: url(:/controller/handheld%0)"); + default: + return QString{}; + } + }(); + + const QString theme = [this] { + if (QIcon::themeName().contains(QStringLiteral("dark"))) { + return QStringLiteral("_dark"); + } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) { + return QStringLiteral("_midnight"); + } else { + return QString{}; + } + }(); + + ui->controllerFrame->setStyleSheet(stylesheet.arg(theme)); +} + +void ConfigureInputPlayer::UpdateControllerAvailableButtons() { + auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); + if (debug) { + layout = Settings::ControllerType::ProController; + } + + // List of all the widgets that will be hidden by any of the following layouts that need + // "unhidden" after the controller type changes + const std::array<QWidget*, 9> layout_show = { + ui->buttonShoulderButtonsSLSR, + ui->horizontalSpacerShoulderButtonsWidget, + ui->horizontalSpacerShoulderButtonsWidget2, + ui->buttonShoulderButtonsLeft, + ui->buttonMiscButtonsMinusScreenshot, + ui->bottomLeft, + ui->buttonShoulderButtonsRight, + ui->buttonMiscButtonsPlusHome, + ui->bottomRight, + }; + + for (auto* widget : layout_show) { + widget->show(); + } + + std::vector<QWidget*> layout_hidden; + switch (layout) { + case Settings::ControllerType::ProController: + case Settings::ControllerType::DualJoyconDetached: + case Settings::ControllerType::Handheld: + layout_hidden = { + ui->buttonShoulderButtonsSLSR, + ui->horizontalSpacerShoulderButtonsWidget2, + }; + break; + case Settings::ControllerType::LeftJoycon: + layout_hidden = { + ui->horizontalSpacerShoulderButtonsWidget2, + ui->buttonShoulderButtonsRight, + ui->buttonMiscButtonsPlusHome, + ui->bottomRight, + }; + break; + case Settings::ControllerType::RightJoycon: + layout_hidden = { + ui->horizontalSpacerShoulderButtonsWidget, + ui->buttonShoulderButtonsLeft, + ui->buttonMiscButtonsMinusScreenshot, + ui->bottomLeft, + }; + break; + } + + for (auto* widget : layout_hidden) { + widget->hide(); + } +} + +void ConfigureInputPlayer::UpdateMotionButtons() { + if (debug) { + // Motion isn't used with the debug controller, hide both groupboxes. + ui->buttonMotionLeftGroup->hide(); + ui->buttonMotionRightGroup->hide(); + return; + } + + // Show/hide the "Motion 1/2" groupboxes depending on the currently selected controller. + switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) { + case Settings::ControllerType::ProController: + case Settings::ControllerType::LeftJoycon: + case Settings::ControllerType::Handheld: + // Show "Motion 1" and hide "Motion 2". + ui->buttonMotionLeftGroup->show(); + ui->buttonMotionRightGroup->hide(); + break; + case Settings::ControllerType::RightJoycon: + // Show "Motion 2" and hide "Motion 1". + ui->buttonMotionLeftGroup->hide(); + ui->buttonMotionRightGroup->show(); + break; + case Settings::ControllerType::DualJoyconDetached: + default: + // Show both "Motion 1/2". + ui->buttonMotionLeftGroup->show(); + ui->buttonMotionRightGroup->show(); + break; + } +} + +void ConfigureInputPlayer::showEvent(QShowEvent* event) { + if (bottom_row == nullptr) { + return; + } + QWidget::showEvent(event); + ui->main->addWidget(bottom_row); +} + +void ConfigureInputPlayer::ConnectPlayer(bool connected) { + ui->groupConnectedController->setChecked(connected); +} diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h index 95afa5375..ce443dec5 100644 --- a/src/yuzu/configuration/configure_input_player.h +++ b/src/yuzu/configuration/configure_input_player.h @@ -10,16 +10,25 @@ #include <optional> #include <string> -#include <QDialog> +#include <QWidget> #include "common/param_package.h" #include "core/settings.h" #include "ui_configure_input.h" +class QCheckBox; class QKeyEvent; +class QLabel; class QPushButton; +class QSlider; +class QSpinBox; class QString; class QTimer; +class QWidget; + +namespace InputCommon { +class InputSubsystem; +} namespace InputCommon::Polling { class DevicePoller; @@ -30,77 +39,122 @@ namespace Ui { class ConfigureInputPlayer; } -class ConfigureInputPlayer : public QDialog { +class ConfigureInputPlayer : public QWidget { Q_OBJECT public: - explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug = false); + explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row, + InputCommon::InputSubsystem* input_subsystem_, + bool debug = false); ~ConfigureInputPlayer() override; - /// Save all button configurations to settings file + /// Save all button configurations to settings file. void ApplyConfiguration(); + /// Update the input devices combobox. + void UpdateInputDevices(); + + /// Restore all buttons to their default values. + void RestoreDefaults(); + + /// Clear all input configuration. + void ClearAll(); + + /// Set the connection state checkbox (used to sync state). + void ConnectPlayer(bool connected); + +signals: + /// Emitted when this controller is connected by the user. + void Connected(bool connected); + /// Emitted when the Handheld mode is selected (undocked with dual joycons attached). + void HandheldStateChanged(bool is_handheld); + /// Emitted when the input devices combobox is being refreshed. + void RefreshInputDevices(); + +protected: + void showEvent(QShowEvent* event) override; + private: void changeEvent(QEvent* event) override; void RetranslateUI(); - void OnControllerButtonClick(int i); - /// Load configuration settings. void LoadConfiguration(); - /// Restore all buttons to their default values. - void RestoreDefaults(); - /// Clear all input configuration - void ClearAll(); - - /// Update UI to reflect current configuration. - void UpdateButtonLabels(); /// Called when the button was pressed. void HandleClick(QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter, InputCommon::Polling::DeviceType type); - /// Finish polling and configure input using the input_setter + /// Finish polling and configure input using the input_setter. void SetPollingResult(const Common::ParamPackage& params, bool abort); + /// Handle mouse button press events. + void mousePressEvent(QMouseEvent* event) override; + /// Handle key press events. void keyPressEvent(QKeyEvent* event) override; + /// Update UI to reflect current configuration. + void UpdateUI(); + + /// Update the controller selection combobox + void UpdateControllerCombobox(); + + /// Update the current controller icon. + void UpdateControllerIcon(); + + /// Hides and disables controller settings based on the current controller type. + void UpdateControllerAvailableButtons(); + + /// Shows or hides motion groupboxes based on the current controller type. + void UpdateMotionButtons(); + + /// Gets the default controller mapping for this device and auto configures the input to match. + void UpdateMappingWithDefaults(); + std::unique_ptr<Ui::ConfigureInputPlayer> ui; std::size_t player_index; bool debug; + InputCommon::InputSubsystem* input_subsystem; + std::unique_ptr<QTimer> timeout_timer; std::unique_ptr<QTimer> poll_timer; + static constexpr int PLAYER_COUNT = 8; + std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox; + /// This will be the the setting function when an input is awaiting configuration. std::optional<std::function<void(const Common::ParamPackage&)>> input_setter; std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param; std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param; + std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> stick_mod_param; + std::array<Common::ParamPackage, Settings::NativeMotion::NumMotions> motions_param; - static constexpr int ANALOG_SUB_BUTTONS_NUM = 5; + static constexpr int ANALOG_SUB_BUTTONS_NUM = 4; /// Each button input is represented by a QPushButton. std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map; + /// Each motion input is represented by a QPushButton. + std::array<QPushButton*, Settings::NativeMotion::NumMotions> motion_map; + /// Extra buttons for the modifiers. + std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> mod_buttons; - std::vector<QWidget*> debug_hidden; - std::vector<QWidget*> layout_hidden; - - /// A group of five QPushButtons represent one analog input. The buttons each represent up, - /// down, left, right, and modifier, respectively. + /// A group of four QPushButtons represent one analog input. The buttons each represent up, + /// down, left, right, respectively. std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs> analog_map_buttons; - /// Analog inputs are also represented each with a single button, used to configure with an - /// actual analog stick - std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick; - std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> - analog_map_deadzone_and_modifier_slider; - std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> - analog_map_deadzone_and_modifier_slider_label; + std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_label; + std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_slider; + std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_groupbox; + std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_label; + std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_slider; + std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_groupbox; + std::array<QSpinBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_spinbox; static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons; @@ -108,8 +162,14 @@ private: /// A flag to indicate if keyboard keys are okay when configuring an input. If this is false, /// keyboard events are ignored. - bool want_keyboard_keys = false; + bool want_keyboard_mouse = false; + + /// List of physical devices users can map with. If a SDL backed device is selected, then you + /// can usue this device to get a default mapping. + std::vector<Common::ParamPackage> input_devices; - std::array<QPushButton*, 4> controller_color_buttons; - std::array<QColor, 4> controller_colors; + /// Bottom row is where console wide settings are held, and its "owned" by the parent + /// ConfigureInput widget. On show, add this widget to the main layout. This will change the + /// parent of the widget to this widget (but thats fine). + QWidget* bottom_row; }; diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui index f27a77180..e03461d9d 100644 --- a/src/yuzu/configuration/configure_input_player.ui +++ b/src/yuzu/configuration/configure_input_player.ui @@ -1,1243 +1,3075 @@ <?xml version="1.0" encoding="UTF-8"?> <ui version="4.0"> <class>ConfigureInputPlayer</class> - <widget class="QDialog" name="ConfigureInputPlayer"> + <widget class="QWidget" name="ConfigureInputPlayer"> <property name="geometry"> <rect> <x>0</x> <y>0</y> - <width>408</width> - <height>731</height> + <width>780</width> + <height>487</height> </rect> </property> <property name="windowTitle"> <string>Configure Input</string> </property> - <layout class="QVBoxLayout" name="verticalLayout_5"> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> <item> - <layout class="QGridLayout" name="buttons"> - <item row="1" column="1"> - <widget class="QGroupBox" name="RStick"> - <property name="title"> - <string>Right Stick</string> - </property> - <property name="alignment"> - <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set> - </property> - <property name="flat"> - <bool>false</bool> + <layout class="QVBoxLayout" name="main"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <layout class="QHBoxLayout" name="top" stretch="0,1,2"> + <property name="spacing"> + <number>3</number> </property> - <property name="checkable"> - <bool>false</bool> + <property name="topMargin"> + <number>0</number> </property> - <layout class="QGridLayout" name="gridLayout_5"> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonRStickDownVerticalLayout"> + <item> + <widget class="QGroupBox" name="groupConnectedController"> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="title"> + <string>Connect Controller</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <property name="leftMargin"> + <number>5</number> + </property> + <property name="topMargin"> + <number>5</number> + </property> + <property name="rightMargin"> + <number>5</number> + </property> + <property name="bottomMargin"> + <number>5</number> + </property> <item> - <layout class="QHBoxLayout" name="buttonRStickDownHorizontalLayout"> + <widget class="QComboBox" name="comboControllerType"> <item> - <widget class="QLabel" name="labelRStickDown"> - <property name="text"> - <string>Down:</string> - </property> - </widget> + <property name="text"> + <string>Pro Controller</string> + </property> </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonRStickDown"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonRStickRightVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonRStickRightHorizontalLayout"> <item> - <widget class="QLabel" name="labelRStickRight"> - <property name="text"> - <string>Right:</string> - </property> - </widget> + <property name="text"> + <string>Dual Joycons</string> + </property> </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonRStickRight"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="3" column="0" colspan="2"> - <widget class="QPushButton" name="buttonRStickAnalog"> - <property name="text"> - <string>Set Analog Stick</string> - </property> - </widget> - </item> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonRStickLeftVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonRStickLeftHorizontalLayout"> <item> - <widget class="QLabel" name="labelRStickLeft"> - <property name="text"> - <string>Left:</string> - </property> - </widget> + <property name="text"> + <string>Left Joycon</string> + </property> </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonRStickLeft"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonRStickUpVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonRStickUpHorizontalLayout"> <item> - <widget class="QLabel" name="labelRStickUp"> - <property name="text"> - <string>Up:</string> - </property> - </widget> + <property name="text"> + <string>Right Joycon</string> + </property> </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonRStickUp"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="2" column="0"> - <layout class="QVBoxLayout" name="buttonRStickPressedVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonRStickPressedHorizontalLayout"> <item> - <widget class="QLabel" name="labelRStickPressed"> - <property name="text"> - <string>Pressed:</string> - </property> - </widget> + <property name="text"> + <string>Handheld</string> + </property> </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonRStick"> - <property name="text"> - <string/> - </property> </widget> </item> </layout> - </item> - <item row="2" column="1"> - <layout class="QVBoxLayout" name="buttonRStickModVerticalLayout"> + </widget> + </item> + <item> + <widget class="QGroupBox" name="devicesGroup"> + <property name="title"> + <string>Input Device</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_5"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>5</number> + </property> + <property name="topMargin"> + <number>5</number> + </property> + <property name="rightMargin"> + <number>5</number> + </property> + <property name="bottomMargin"> + <number>5</number> + </property> <item> - <layout class="QHBoxLayout" name="buttonRStickModHorizontalLayout"> + <widget class="QComboBox" name="comboDevices"> <item> - <widget class="QLabel" name="labelRStickMod"> - <property name="text"> - <string>Modifier:</string> - </property> - </widget> + <property name="text"> + <string>Any</string> + </property> </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonRStickMod"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="4" column="0" colspan="2"> - <layout class="QVBoxLayout" name="sliderRStickDeadzoneAndModifierVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="sliderRStickDeadzoneAndModifierHorizontalLayout"> <item> - <widget class="QLabel" name="labelRStickDeadzoneAndModifier"> - <property name="text"> - <string>Deadzone: 0</string> - </property> - <property name="alignment"> - <enum>Qt::AlignHCenter</enum> - </property> - </widget> + <property name="text"> + <string>Keyboard/Mouse</string> + </property> </item> - </layout> + </widget> </item> <item> - <widget class="QSlider" name="sliderRStickDeadzoneAndModifier"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> + <widget class="QPushButton" name="buttonRefreshDevices"> + <property name="minimumSize"> + <size> + <width>24</width> + <height>22</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>24</width> + <height>22</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true"/> </property> </widget> </item> </layout> - </item> - <item row="5" column="0"> - <spacer name="RStick_verticalSpacer"> - <property name="orientation"> - <enum>Qt::Vertical</enum> + </widget> + </item> + <item> + <widget class="QGroupBox" name="profilesGroup"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="title"> + <string>Profile</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_4" stretch="2,0,0,0"> + <property name="spacing"> + <number>3</number> </property> - <property name="sizeHint" stdset="0"> - <size> - <width>0</width> - <height>0</height> - </size> + <property name="leftMargin"> + <number>5</number> + </property> + <property name="topMargin"> + <number>5</number> + </property> + <property name="rightMargin"> + <number>5</number> + </property> + <property name="bottomMargin"> + <number>5</number> </property> - </spacer> - </item> - </layout> - </widget> - </item> - <item row="0" column="1"> - <widget class="QGroupBox" name="Dpad"> - <property name="title"> - <string>Directional Pad</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_2"> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonDpadUpVerticalLayout"> <item> - <layout class="QHBoxLayout" name="buttonDpadUpHorizontalLayout"> - <item> - <widget class="QLabel" name="labelDpadUp"> - <property name="text"> - <string>Up:</string> - </property> - </widget> - </item> - </layout> + <widget class="QComboBox" name="comboProfiles"/> </item> <item> - <widget class="QPushButton" name="buttonDpadUp"> - <property name="text"> - <string/> + <widget class="QPushButton" name="buttonProfilesSave"> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonDpadDownVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonDpadDownHorizontalLayout"> - <item> - <widget class="QLabel" name="labelDpadDown"> - <property name="text"> - <string>Down:</string> - </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonDpadDown"> <property name="text"> - <string/> + <string>Save</string> </property> </widget> </item> - </layout> - </item> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonDpadLeftHorizontalLayout"> - <item> - <widget class="QLabel" name="labelDpadLeft"> - <property name="minimumSize"> - <size> - <width>80</width> - <height>0</height> - </size> - </property> - <property name="text"> - <string>Left:</string> - </property> - </widget> - </item> - </layout> - </item> <item> - <widget class="QPushButton" name="buttonDpadLeft"> + <widget class="QPushButton" name="buttonProfilesNew"> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> <property name="text"> - <string/> + <string>New</string> </property> </widget> </item> - </layout> - </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonDpadRightHorizontalLayout"> - <item> - <widget class="QLabel" name="labelDpadRight"> - <property name="minimumSize"> - <size> - <width>80</width> - <height>0</height> - </size> - </property> - <property name="text"> - <string>Right:</string> - </property> - </widget> - </item> - </layout> - </item> <item> - <widget class="QPushButton" name="buttonDpadRight"> + <widget class="QPushButton" name="buttonProfilesDelete"> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> <property name="text"> - <string/> + <string>Delete</string> </property> </widget> </item> </layout> - </item> - </layout> - </widget> + </widget> + </item> + </layout> </item> - <item row="0" column="0"> - <widget class="QGroupBox" name="faceButtons"> - <property name="title"> - <string>Face Buttons</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> + <item> + <widget class="QFrame" name="bottom"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="MinimumExpanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> </property> - <layout class="QGridLayout" name="gridLayout"> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonFaceButtonsAVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonFaceButtonsAHorizontalLayout"> - <item> - <widget class="QLabel" name="labelA"> - <property name="minimumSize"> - <size> - <width>80</width> - <height>0</height> - </size> + <layout class="QHBoxLayout" name="_2"> + <property name="sizeConstraint"> + <enum>QLayout::SetMinimumSize</enum> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="bottomLeft" native="true"> + <layout class="QVBoxLayout" name="bottomLeftLayout" stretch="0,0,0,0"> + <property name="spacing"> + <number>0</number> + </property> + <property name="sizeConstraint"> + <enum>QLayout::SetDefaultConstraint</enum> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="LStick"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>Left Stick</string> + </property> + <property name="alignment"> + <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_3"> + <property name="spacing"> + <number>0</number> </property> - <property name="text"> - <string>A:</string> + <property name="sizeConstraint"> + <enum>QLayout::SetDefaultConstraint</enum> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonA"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonFaceButtonsBVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonFaceButtonsBHorizontalLayout"> - <item> - <widget class="QLabel" name="labelB"> - <property name="minimumSize"> - <size> - <width>80</width> - <height>0</height> - </size> + <property name="leftMargin"> + <number>3</number> </property> - <property name="text"> - <string>B:</string> + <property name="topMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonB"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonFaceButtonsXVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonFaceButtonsXHorizontalLayout"> - <item> - <widget class="QLabel" name="labelX"> - <property name="text"> - <string>X:</string> + <property name="rightMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonX"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonFaceButtonsYVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonFaceButtonsYHorizontalLayout"> - <item> - <widget class="QLabel" name="labelY"> - <property name="text"> - <string>Y:</string> + <property name="bottomMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonY"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - </layout> - </widget> - </item> - <item row="5" column="0" colspan="2"> - <widget class="QGroupBox" name="controller_color"> - <property name="title"> - <string>Controller Color</string> - </property> - <layout class="QGridLayout" name="gridLayout_10" columnstretch="0,0,0,0,0,0,0"> - <item row="0" column="0"> - <spacer name="horizontalSpacer_2"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="0" column="1"> - <widget class="QLabel" name="left_body_label"> - <property name="text"> - <string>Left Body</string> - </property> - </widget> - </item> - <item row="0" column="6"> - <spacer name="horizontalSpacer_3"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="1"> - <widget class="QLabel" name="left_buttons_label"> - <property name="minimumSize"> - <size> - <width>90</width> - <height>0</height> - </size> - </property> - <property name="text"> - <string>Left Buttons</string> - </property> - </widget> - </item> - <item row="1" column="5"> - <widget class="QPushButton" name="right_buttons_button"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="minimumSize"> - <size> - <width>32</width> - <height>0</height> - </size> - </property> - <property name="maximumSize"> - <size> - <width>40</width> - <height>16777215</height> - </size> - </property> - <property name="text"> - <string/> - </property> - </widget> - </item> - <item row="0" column="4"> - <widget class="QLabel" name="right_body_label"> - <property name="text"> - <string>Right Body</string> - </property> - </widget> - </item> - <item row="1" column="4"> - <widget class="QLabel" name="right_buttons_label"> - <property name="minimumSize"> - <size> - <width>90</width> - <height>0</height> - </size> - </property> - <property name="text"> - <string>Right Buttons</string> - </property> - </widget> - </item> - <item row="1" column="2"> - <widget class="QPushButton" name="left_buttons_button"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="minimumSize"> - <size> - <width>32</width> - <height>0</height> - </size> - </property> - <property name="maximumSize"> - <size> - <width>40</width> - <height>16777215</height> - </size> - </property> - <property name="text"> - <string/> - </property> - </widget> - </item> - <item row="0" column="2"> - <widget class="QPushButton" name="left_body_button"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="minimumSize"> - <size> - <width>32</width> - <height>0</height> - </size> - </property> - <property name="maximumSize"> - <size> - <width>40</width> - <height>16777215</height> - </size> - </property> - <property name="text"> - <string/> - </property> - </widget> - </item> - <item row="0" column="5"> - <widget class="QPushButton" name="right_body_button"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="minimumSize"> - <size> - <width>32</width> - <height>0</height> - </size> - </property> - <property name="maximumSize"> - <size> - <width>40</width> - <height>16777215</height> - </size> - </property> - <property name="text"> - <string/> - </property> - </widget> - </item> - <item row="0" column="3"> - <spacer name="horizontalSpacer_4"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeType"> - <enum>QSizePolicy::Fixed</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - </layout> - </widget> - </item> - <item row="1" column="0"> - <widget class="QGroupBox" name="LStick"> - <property name="title"> - <string>Left Stick</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_4"> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonLStickUpVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonLStickUpHorizontalLayout"> - <item> - <widget class="QLabel" name="labelLStickUp"> - <property name="text"> - <string>Up:</string> + <item> + <widget class="QWidget" name="buttonLStickUpWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_20"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerLStickUpLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonLStickUpGroup"> + <property name="title"> + <string>Up</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="buttonLStickUpVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonLStickUp"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Up</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerLStickUpRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="buttonLStickLeftRightHorizontaLayout"> + <property name="spacing"> + <number>3</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonLStickLeftGroup"> + <property name="title"> + <string>Left</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonLStickLeftVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonLStickLeft"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Left</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonLStickRightGroup"> + <property name="title"> + <string>Right</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonLStickRightVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonLStickRight"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Right</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QWidget" name="buttonLStickDownWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_22"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerLStickDownLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonLStickDownGroup"> + <property name="title"> + <string>Down</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonLStickDownVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonLStickDown"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Down</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerLStickDownRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="buttonLStickPressedModifierHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonLStickPressedGroup"> + <property name="title"> + <string>Pressed</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonLStickPressedVerticalLayout" stretch="0"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonLStick"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Pressed</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonLStickModGroup"> + <property name="title"> + <string>Modifier</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonLStickModVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonLStickMod"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Modifier</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="buttonLStickRangeGroup"> + <property name="title"> + <string>Range</string> + </property> + <layout class="QHBoxLayout" name="buttonLStickRangeGroupHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="spinboxLStickRange"> + <property name="minimumSize"> + <size> + <width>55</width> + <height>21</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>50</number> + </property> + <property name="maximum"> + <number>150</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <layout class="QVBoxLayout" name="sliderLStickDeadzoneModifierRangeVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="sizeConstraint"> + <enum>QLayout::SetDefaultConstraint</enum> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>2</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <layout class="QHBoxLayout" name="sliderLStickDeadzoneHorizontalLayout"> + <item> + <widget class="QLabel" name="labelLStickDeadzone"> + <property name="text"> + <string>Deadzone: 0%</string> + </property> + <property name="alignment"> + <set>Qt::AlignHCenter</set> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QSlider" name="sliderLStickDeadzone"> + <property name="maximum"> + <number>100</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="sliderLStickModifierRangeHorizontalLayout"> + <item> + <widget class="QLabel" name="labelLStickModifierRange"> + <property name="text"> + <string>Modifier Range: 0%</string> + </property> + <property name="alignment"> + <set>Qt::AlignHCenter</set> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QSlider" name="sliderLStickModifierRange"> + <property name="maximum"> + <number>100</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacerBottomLeft"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>0</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QGroupBox" name="Dpad"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>D-Pad</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_5"> + <property name="spacing"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonLStickUp"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="2"> - <layout class="QVBoxLayout" name="buttonLStickRightVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonLStickRightHorizontalLayout"> - <item> - <widget class="QLabel" name="labelLStickRight"> - <property name="text"> - <string>Right:</string> + <property name="leftMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonLStickRight"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="4" column="1" colspan="2"> - <widget class="QPushButton" name="buttonLStickAnalog"> - <property name="text"> - <string>Set Analog Stick</string> - </property> - </widget> - </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonLStickLeftVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonLStickLeftHorizontalLayout_2"> - <item> - <widget class="QLabel" name="labelLStickLeft"> - <property name="text"> - <string>Left:</string> + <property name="topMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonLStickLeft"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="2"> - <layout class="QVBoxLayout" name="buttonLStickDownVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonLStickDownHorizontalLayout"> - <item> - <widget class="QLabel" name="labelLStickDown"> - <property name="text"> - <string>Down:</string> + <property name="rightMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonLStickDown"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="3" column="2"> - <layout class="QVBoxLayout" name="buttonLStickModVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonLStickModHorizontalLayout"> - <item> - <widget class="QLabel" name="labelLStickMod"> - <property name="text"> - <string>Modifier:</string> + <property name="bottomMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonLStickMod"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item> + <widget class="QWidget" name="buttonDpadUpWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_23"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerDpadUpLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonDpadUpGroup"> + <property name="title"> + <string>Up</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonDpadUpVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonDpadUp"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Up</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerDpadUpRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="buttonDpadLeftRightHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonDpadLeftGroup"> + <property name="title"> + <string>Left</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonDpadLeft"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Left</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonDpadRightGroup"> + <property name="title"> + <string>Right</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonDpadRight"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Right</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QWidget" name="buttonDpadDownWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_24"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerDpadDownLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonDpadDownGroup"> + <property name="title"> + <string>Down</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonDpadDownVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonDpadDown"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Down</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerDpadDownRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacerBottomLeft_2"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>0</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> </item> - <item row="3" column="1"> - <layout class="QVBoxLayout" name="buttonLStickPressedVerticalLayout" stretch="0,0"> - <item> - <layout class="QHBoxLayout" name="buttonLStickPressedHorizontalLayout"> - <item> - <widget class="QLabel" name="labelLStickPressed"> - <property name="text"> - <string>Pressed:</string> + <item> + <widget class="QWidget" name="bottomMiddle" native="true"> + <layout class="QVBoxLayout" stretch="0,0,0"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <layout class="QHBoxLayout" name="shoulderButtons"> + <property name="spacing"> + <number>3</number> + </property> + <item> + <widget class="QWidget" name="buttonShoulderButtonsLeft" native="true"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsLeftVerticalLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="buttonShoulderButtonsButtonLGroup"> + <property name="title"> + <string>L</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonL"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>L</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="buttonShoulderButtonsButtonZLGroup"> + <property name="title"> + <string>ZL</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonZL"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>ZL</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="horizontalSpacerShoulderButtonsWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalSpacerShoulderButtonsWidgetLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerShoulderButtons1"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="buttonMiscButtonsMinusScreenshot" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsMinusScreenshotVerticalLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonMiscButtonsMinusGroup"> + <property name="title"> + <string>Minus</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonMiscMinusVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonMinus"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Minus</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonMiscButtonsScreenshotGroup"> + <property name="title"> + <string>Capture</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonMiscScrCapVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonScreenshot"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Capture</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="buttonMiscButtonsPlusHome" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsPlusHomeVerticalLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonMiscButtonsPlusGroup"> + <property name="title"> + <string>Plus</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonMiscPlusVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonPlus"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Plus</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonMiscButtonsHomeGroup"> + <property name="title"> + <string>Home</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonMiscHomeVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonHome"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Home</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="horizontalSpacerShoulderButtonsWidget3" native="true"> + <layout class="QHBoxLayout" name="horizontalSpacerShoulderButtonsWidget3Layout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerShoulderButtons2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="buttonShoulderButtonsRight" native="true"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsRightVerticalLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="buttonShoulderButtonsRGroup"> + <property name="title"> + <string>R</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonR"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>R</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="buttonShoulderButtonsZRGroup"> + <property name="title"> + <string>ZR</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonZR"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>ZR</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="horizontalSpacerShoulderButtonsWidget2" native="true"> + <layout class="QHBoxLayout" name="horizontalSpacerShoulderButtonsWidget2Layout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerShoulderButtons3"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="buttonShoulderButtonsSLSR" native="true"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsSLSRVerticalLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonShoulderButtonsSLGroup"> + <property name="title"> + <string>SL</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonSL"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>SL</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonShoulderButtonsSRGroup"> + <property name="title"> + <string>SR</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonSR"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>SR</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QFrame" name="controllerFrame"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="font"> + <font> + <weight>75</weight> + <bold>true</bold> + </font> + </property> + <property name="styleSheet"> + <string notr="true">image: url(:/controller/pro);</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_4"> + <property name="leftMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonLStick"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="5" column="1" colspan="2"> - <layout class="QVBoxLayout" name="sliderLStickDeadzoneAndModifierVerticalLayout"> - <property name="sizeConstraint"> - <enum>QLayout::SetDefaultConstraint</enum> - </property> - <item> - <layout class="QHBoxLayout" name="sliderLStickDeadzoneAndModifierHorizontalLayout"> - <item> - <widget class="QLabel" name="labelLStickDeadzoneAndModifier"> - <property name="text"> - <string>Deadzone: 0</string> + <property name="topMargin"> + <number>0</number> </property> - <property name="alignment"> - <enum>Qt::AlignHCenter</enum> + <property name="rightMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QSlider" name="sliderLStickDeadzoneAndModifier"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - </widget> - </item> - </layout> - </item> - <item row="6" column="1"> - <spacer name="LStick_verticalSpacer"> - <property name="orientation"> - <enum>Qt::Vertical</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - </spacer> - </item> - </layout> - </widget> - </item> - <item row="3" column="0"> - <widget class="QGroupBox" name="shoulderButtons"> - <property name="title"> - <string>Shoulder Buttons</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_3"> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonShoulderButtonsLHorizontalLayout"> - <item> - <widget class="QLabel" name="labelL"> - <property name="text"> - <string>L:</string> + <property name="bottomMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonL"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="miscButtons"> + <property name="spacing"> + <number>3</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerMiscButtons1"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QGroupBox" name="buttonMotionLeftGroup"> + <property name="title"> + <string>Motion 1</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout_2"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonMotionLeft"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Left</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="buttonMotionRightGroup"> + <property name="title"> + <string>Motion 2</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout_2"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonMotionRight"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Right</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerMiscButtons4"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </item> + </layout> + </widget> </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonShoulderButtonsRHorizontalLayout"> - <item> - <widget class="QLabel" name="labelR"> - <property name="text"> - <string>R:</string> + <item> + <widget class="QWidget" name="bottomRight" native="true"> + <layout class="QVBoxLayout" name="bottomRightLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="faceButtons"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>Face Buttons</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <property name="spacing"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonR"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonShoulderButtonsZLHorizontalLayout"> - <item> - <widget class="QLabel" name="labelZL"> - <property name="text"> - <string>ZL:</string> + <property name="leftMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonZL"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonShoulderButtonsZRHorizontalLayout"> - <item> - <widget class="QLabel" name="labelZR"> - <property name="text"> - <string>ZR:</string> + <property name="topMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonZR"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="2"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonShoulderButtonsSLHorizontalLayout"> - <item> - <widget class="QLabel" name="labelSL"> - <property name="text"> - <string>SL:</string> + <property name="rightMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonSL"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="2"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonShoulderButtonsSRHorizontalLayout"> - <item> - <widget class="QLabel" name="labelSR"> - <property name="text"> - <string>SR:</string> + <property name="bottomMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonSR"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - </layout> - </widget> - </item> - <item row="3" column="1"> - <widget class="QGroupBox" name="misc"> - <property name="title"> - <string>Misc.</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_6"> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonMiscMinusVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonMiscMinusHorizontalLayout"> - <item> - <widget class="QLabel" name="labelMinus"> - <property name="text"> - <string>Minus:</string> + <item> + <widget class="QWidget" name="buttonFaceButtonsBWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_6"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerBLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonFaceButtonsXGroup"> + <property name="title"> + <string>X</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonFaceButtonsXVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonX"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>X</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerBRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="buttonFaceButtonsYAHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonFaceButtonsYGroup"> + <property name="title"> + <string>Y</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonFaceButtonsYVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonY"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Y</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonFaceButtonsAGroup"> + <property name="title"> + <string>A</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonFaceButtonsAVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonA"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>A</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QWidget" name="buttonFaceButtonsXWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_10"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerXLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonFaceButtonsBWidget_2"> + <property name="title"> + <string>B</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonFaceButtonsBVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonB"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>B</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerXRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacerBottomRight"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>0</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QGroupBox" name="RStick"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>Right Stick</string> + </property> + <property name="alignment"> + <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_2"> + <property name="spacing"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonMinus"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="3" column="1"> - <spacer name="verticalSpacer_2"> - <property name="orientation"> - <enum>Qt::Vertical</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>40</height> - </size> - </property> - </spacer> - </item> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonMiscPlusVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonMiscPlusHorizontalLayout"> - <item> - <widget class="QLabel" name="labelPlus"> - <property name="text"> - <string>Plus:</string> + <property name="leftMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonPlus"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonMiscHomeVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonMiscHomeHorizontalLayout"> - <item> - <widget class="QLabel" name="labelHome"> - <property name="text"> - <string>Home:</string> + <property name="topMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonHome"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonMiscScrCapVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonMiscScrCapHorizontalLayout"> - <item> - <widget class="QLabel" name="labelScreenshot"> - <property name="text"> - <string>Screen Capture:</string> + <property name="rightMargin"> + <number>3</number> </property> - <property name="wordWrap"> - <bool>false</bool> + <property name="bottomMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonScreenshot"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="maximumSize"> - <size> - <width>80</width> - <height>16777215</height> - </size> - </property> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item> + <widget class="QWidget" name="buttonRStickUpWidget" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_9"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerRStickUpLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonRStickUpGroup"> + <property name="title"> + <string>Up</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonRStickUpVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonRStickUp"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Up</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerRStickUpRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="buttonRStickLeftRightHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonRStickLeftGroup"> + <property name="title"> + <string>Left</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonRStickLeftVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonRStickLeft"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Left</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonRStickRightGroup"> + <property name="title"> + <string>Right</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonRStickRightVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonRStickRight"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Right</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QWidget" name="buttonRStickDownWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_11"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerRStickDownLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QGroupBox" name="buttonRStickDownGroup"> + <property name="title"> + <string>Down</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonRStickDownVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonRStickDown"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Down</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerRStickDownRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="buttonRStickPressedModifierHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupRStickPressed"> + <property name="title"> + <string>Pressed</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonRStickPressedVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonRStick"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Pressed</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonRStickModGroup"> + <property name="title"> + <string>Modifier</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonRStickModVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonRStickMod"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Modifier</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="buttonRStickRangeGroup"> + <property name="title"> + <string>Range</string> + </property> + <layout class="QHBoxLayout" name="buttonRStickRangeGroupHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="spinboxRStickRange"> + <property name="minimumSize"> + <size> + <width>55</width> + <height>21</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>50</number> + </property> + <property name="maximum"> + <number>150</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <layout class="QVBoxLayout" name="sliderRStickDeadzoneModifierRangeVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>2</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <layout class="QHBoxLayout" name="sliderRStickDeadzoneHorizontalLayout"> + <item> + <widget class="QLabel" name="labelRStickDeadzone"> + <property name="text"> + <string>Deadzone: 0%</string> + </property> + <property name="alignment"> + <set>Qt::AlignHCenter</set> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QSlider" name="sliderRStickDeadzone"> + <property name="maximum"> + <number>100</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="sliderRStickModifierRangeHorizontalLayout"> + <item> + <widget class="QLabel" name="labelRStickModifierRange"> + <property name="text"> + <string>Modifier Range: 0%</string> + </property> + <property name="alignment"> + <set>Qt::AlignHCenter</set> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QSlider" name="sliderRStickModifierRange"> + <property name="maximum"> + <number>100</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacerBottomRight_2"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>0</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> </item> </layout> </widget> </item> </layout> </item> - <item> - <spacer name="verticalSpacer"> - <property name="orientation"> - <enum>Qt::Vertical</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>40</height> - </size> - </property> - </spacer> - </item> - <item> - <layout class="QHBoxLayout" name="horizontalLayout"/> - </item> - <item> - <layout class="QHBoxLayout" name="horizontalLayout_2"> - <item> - <widget class="QPushButton" name="buttonClearAll"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="sizeIncrement"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="baseSize"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="layoutDirection"> - <enum>Qt::LeftToRight</enum> - </property> - <property name="text"> - <string>Clear All</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonRestoreDefaults"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="sizeIncrement"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="baseSize"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="layoutDirection"> - <enum>Qt::LeftToRight</enum> - </property> - <property name="text"> - <string>Restore Defaults</string> - </property> - </widget> - </item> - <item> - <spacer name="horizontalSpacer"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item> - <widget class="QDialogButtonBox" name="buttonBox"> - <property name="standardButtons"> - <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> - </property> - </widget> - </item> - </layout> - </item> </layout> </widget> - <resources/> - <connections> - <connection> - <sender>buttonBox</sender> - <signal>accepted()</signal> - <receiver>ConfigureInputPlayer</receiver> - <slot>accept()</slot> - <hints> - <hint type="sourcelabel"> - <x>371</x> - <y>730</y> - </hint> - <hint type="destinationlabel"> - <x>229</x> - <y>375</y> - </hint> - </hints> - </connection> - <connection> - <sender>buttonBox</sender> - <signal>rejected()</signal> - <receiver>ConfigureInputPlayer</receiver> - <slot>reject()</slot> - <hints> - <hint type="sourcelabel"> - <x>371</x> - <y>730</y> - </hint> - <hint type="destinationlabel"> - <x>229</x> - <y>375</y> - </hint> - </hints> - </connection> - </connections> + <resources> + <include location="../../../dist/icons/controller/controller.qrc"/> + </resources> + <connections/> </ui> diff --git a/src/yuzu/configuration/configure_input_simple.cpp b/src/yuzu/configuration/configure_input_simple.cpp deleted file mode 100644 index 0e0e8f113..000000000 --- a/src/yuzu/configuration/configure_input_simple.cpp +++ /dev/null @@ -1,152 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <array> -#include <tuple> - -#include "ui_configure_input_simple.h" -#include "yuzu/configuration/configure_input.h" -#include "yuzu/configuration/configure_input_player.h" -#include "yuzu/configuration/configure_input_simple.h" -#include "yuzu/uisettings.h" - -namespace { - -template <typename Dialog, typename... Args> -void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) { - caller->ApplyConfiguration(); - Dialog dialog(caller, std::forward<Args>(args)...); - - const auto res = dialog.exec(); - if (res == QDialog::Accepted) { - dialog.ApplyConfiguration(); - } -} - -// OnProfileSelect functions should (when applicable): -// - Set controller types -// - Set controller enabled -// - Set docked mode -// - Set advanced controller config/enabled (i.e. debug, kbd, mouse, touch) -// -// OnProfileSelect function should NOT however: -// - Reset any button mappings -// - Open any dialogs -// - Block in any way - -constexpr std::size_t PLAYER_0_INDEX = 0; -constexpr std::size_t HANDHELD_INDEX = 8; - -void HandheldOnProfileSelect() { - Settings::values.players[HANDHELD_INDEX].connected = true; - Settings::values.players[HANDHELD_INDEX].type = Settings::ControllerType::DualJoycon; - - for (std::size_t player = 0; player < HANDHELD_INDEX; ++player) { - Settings::values.players[player].connected = false; - } - - Settings::values.use_docked_mode = false; - Settings::values.keyboard_enabled = false; - Settings::values.mouse_enabled = false; - Settings::values.debug_pad_enabled = false; - Settings::values.touchscreen.enabled = true; -} - -void DualJoyconsDockedOnProfileSelect() { - Settings::values.players[PLAYER_0_INDEX].connected = true; - Settings::values.players[PLAYER_0_INDEX].type = Settings::ControllerType::DualJoycon; - - for (std::size_t player = 1; player <= HANDHELD_INDEX; ++player) { - Settings::values.players[player].connected = false; - } - - Settings::values.use_docked_mode = true; - Settings::values.keyboard_enabled = false; - Settings::values.mouse_enabled = false; - Settings::values.debug_pad_enabled = false; - Settings::values.touchscreen.enabled = true; -} - -// Name, OnProfileSelect (called when selected in drop down), OnConfigure (called when configure -// is clicked) -using InputProfile = std::tuple<const char*, void (*)(), void (*)(ConfigureInputSimple*)>; - -constexpr std::array<InputProfile, 3> INPUT_PROFILES{{ - {QT_TR_NOOP("Single Player - Handheld - Undocked"), HandheldOnProfileSelect, - [](ConfigureInputSimple* caller) { - CallConfigureDialog<ConfigureInputPlayer>(caller, HANDHELD_INDEX, false); - }}, - {QT_TR_NOOP("Single Player - Dual Joycons - Docked"), DualJoyconsDockedOnProfileSelect, - [](ConfigureInputSimple* caller) { - CallConfigureDialog<ConfigureInputPlayer>(caller, PLAYER_0_INDEX, false); - }}, - {QT_TR_NOOP("Custom"), [] {}, CallConfigureDialog<ConfigureInput>}, -}}; - -} // namespace - -void ApplyInputProfileConfiguration(int profile_index) { - std::get<1>( - INPUT_PROFILES.at(std::min(profile_index, static_cast<int>(INPUT_PROFILES.size() - 1))))(); -} - -ConfigureInputSimple::ConfigureInputSimple(QWidget* parent) - : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputSimple>()) { - ui->setupUi(this); - - for (const auto& profile : INPUT_PROFILES) { - const QString label = tr(std::get<0>(profile)); - ui->profile_combobox->addItem(label, label); - } - - connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, - &ConfigureInputSimple::OnSelectProfile); - connect(ui->profile_configure, &QPushButton::clicked, this, &ConfigureInputSimple::OnConfigure); - - LoadConfiguration(); -} - -ConfigureInputSimple::~ConfigureInputSimple() = default; - -void ConfigureInputSimple::ApplyConfiguration() { - auto index = ui->profile_combobox->currentIndex(); - // Make the stored index for "Custom" very large so that if new profiles are added it - // doesn't change. - if (index >= static_cast<int>(INPUT_PROFILES.size() - 1)) { - index = std::numeric_limits<int>::max(); - } - - UISettings::values.profile_index = index; -} - -void ConfigureInputSimple::changeEvent(QEvent* event) { - if (event->type() == QEvent::LanguageChange) { - RetranslateUI(); - } - - QWidget::changeEvent(event); -} - -void ConfigureInputSimple::RetranslateUI() { - ui->retranslateUi(this); -} - -void ConfigureInputSimple::LoadConfiguration() { - const auto index = UISettings::values.profile_index; - if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0) { - ui->profile_combobox->setCurrentIndex(static_cast<int>(INPUT_PROFILES.size() - 1)); - } else { - ui->profile_combobox->setCurrentIndex(index); - } -} - -void ConfigureInputSimple::OnSelectProfile(int index) { - const auto old_docked = Settings::values.use_docked_mode; - ApplyInputProfileConfiguration(index); - OnDockedModeChanged(old_docked, Settings::values.use_docked_mode); -} - -void ConfigureInputSimple::OnConfigure() { - std::get<2>(INPUT_PROFILES.at(ui->profile_combobox->currentIndex()))(this); -} diff --git a/src/yuzu/configuration/configure_input_simple.h b/src/yuzu/configuration/configure_input_simple.h deleted file mode 100644 index bb5050224..000000000 --- a/src/yuzu/configuration/configure_input_simple.h +++ /dev/null @@ -1,43 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <memory> - -#include <QWidget> - -class QPushButton; -class QString; -class QTimer; - -namespace Ui { -class ConfigureInputSimple; -} - -// Used by configuration loader to apply a profile if the input is invalid. -void ApplyInputProfileConfiguration(int profile_index); - -class ConfigureInputSimple : public QWidget { - Q_OBJECT - -public: - explicit ConfigureInputSimple(QWidget* parent = nullptr); - ~ConfigureInputSimple() override; - - /// Save all button configurations to settings file - void ApplyConfiguration(); - -private: - void changeEvent(QEvent* event) override; - void RetranslateUI(); - - /// Load configuration settings. - void LoadConfiguration(); - - void OnSelectProfile(int index); - void OnConfigure(); - - std::unique_ptr<Ui::ConfigureInputSimple> ui; -}; diff --git a/src/yuzu/configuration/configure_input_simple.ui b/src/yuzu/configuration/configure_input_simple.ui deleted file mode 100644 index c4889caa9..000000000 --- a/src/yuzu/configuration/configure_input_simple.ui +++ /dev/null @@ -1,97 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<ui version="4.0"> - <class>ConfigureInputSimple</class> - <widget class="QWidget" name="ConfigureInputSimple"> - <property name="geometry"> - <rect> - <x>0</x> - <y>0</y> - <width>473</width> - <height>685</height> - </rect> - </property> - <property name="windowTitle"> - <string>ConfigureInputSimple</string> - </property> - <layout class="QVBoxLayout" name="verticalLayout_5"> - <item> - <layout class="QVBoxLayout" name="verticalLayout"> - <item> - <widget class="QGroupBox" name="gridGroupBox"> - <property name="title"> - <string>Profile</string> - </property> - <layout class="QGridLayout" name="gridLayout"> - <item row="1" column="2"> - <widget class="QPushButton" name="profile_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="1" column="0"> - <spacer name="horizontalSpacer"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="3"> - <spacer name="horizontalSpacer_2"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="1"> - <widget class="QComboBox" name="profile_combobox"> - <property name="minimumSize"> - <size> - <width>250</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="0" column="1" colspan="2"> - <widget class="QLabel" name="label"> - <property name="text"> - <string>Choose a controller configuration:</string> - </property> - </widget> - </item> - </layout> - </widget> - </item> - </layout> - </item> - <item> - <spacer name="verticalSpacer"> - <property name="orientation"> - <enum>Qt::Vertical</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>40</height> - </size> - </property> - </spacer> - </item> - </layout> - </widget> - <resources/> - <connections/> -</ui> diff --git a/src/yuzu/configuration/configure_motion_touch.cpp b/src/yuzu/configuration/configure_motion_touch.cpp new file mode 100644 index 000000000..170574d9b --- /dev/null +++ b/src/yuzu/configuration/configure_motion_touch.cpp @@ -0,0 +1,314 @@ +// Copyright 2018 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <array> +#include <QCloseEvent> +#include <QLabel> +#include <QMessageBox> +#include <QPushButton> +#include <QVBoxLayout> +#include "common/logging/log.h" +#include "core/settings.h" +#include "input_common/main.h" +#include "input_common/udp/client.h" +#include "input_common/udp/udp.h" +#include "ui_configure_motion_touch.h" +#include "yuzu/configuration/configure_motion_touch.h" +#include "yuzu/configuration/configure_touch_from_button.h" + +CalibrationConfigurationDialog::CalibrationConfigurationDialog(QWidget* parent, + const std::string& host, u16 port, + u8 pad_index, u16 client_id) + : QDialog(parent) { + layout = new QVBoxLayout; + status_label = new QLabel(tr("Communicating with the server...")); + cancel_button = new QPushButton(tr("Cancel")); + connect(cancel_button, &QPushButton::clicked, this, [this] { + if (!completed) { + job->Stop(); + } + accept(); + }); + layout->addWidget(status_label); + layout->addWidget(cancel_button); + setLayout(layout); + + using namespace InputCommon::CemuhookUDP; + job = std::make_unique<CalibrationConfigurationJob>( + host, port, pad_index, client_id, + [this](CalibrationConfigurationJob::Status status) { + QString text; + switch (status) { + case CalibrationConfigurationJob::Status::Ready: + text = tr("Touch the top left corner <br>of your touchpad."); + break; + case CalibrationConfigurationJob::Status::Stage1Completed: + text = tr("Now touch the bottom right corner <br>of your touchpad."); + break; + case CalibrationConfigurationJob::Status::Completed: + text = tr("Configuration completed!"); + break; + } + QMetaObject::invokeMethod(this, "UpdateLabelText", Q_ARG(QString, text)); + if (status == CalibrationConfigurationJob::Status::Completed) { + QMetaObject::invokeMethod(this, "UpdateButtonText", Q_ARG(QString, tr("OK"))); + } + }, + [this](u16 min_x_, u16 min_y_, u16 max_x_, u16 max_y_) { + completed = true; + min_x = min_x_; + min_y = min_y_; + max_x = max_x_; + max_y = max_y_; + }); +} + +CalibrationConfigurationDialog::~CalibrationConfigurationDialog() = default; + +void CalibrationConfigurationDialog::UpdateLabelText(const QString& text) { + status_label->setText(text); +} + +void CalibrationConfigurationDialog::UpdateButtonText(const QString& text) { + cancel_button->setText(text); +} + +constexpr std::array<std::pair<const char*, const char*>, 2> MotionProviders = {{ + {"motion_emu", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "Mouse (Right Click)")}, + {"cemuhookudp", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "CemuhookUDP")}, +}}; + +constexpr std::array<std::pair<const char*, const char*>, 2> TouchProviders = {{ + {"emu_window", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "Emulator Window")}, + {"cemuhookudp", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "CemuhookUDP")}, +}}; + +ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent, + InputCommon::InputSubsystem* input_subsystem_) + : QDialog(parent), input_subsystem{input_subsystem_}, + ui(std::make_unique<Ui::ConfigureMotionTouch>()) { + ui->setupUi(this); + for (const auto& [provider, name] : MotionProviders) { + ui->motion_provider->addItem(tr(name), QString::fromUtf8(provider)); + } + for (const auto& [provider, name] : TouchProviders) { + ui->touch_provider->addItem(tr(name), QString::fromUtf8(provider)); + } + + ui->udp_learn_more->setOpenExternalLinks(true); + ui->udp_learn_more->setText( + tr("<a " + "href='https://yuzu-emu.org/wiki/" + "using-a-controller-or-android-phone-for-motion-or-touch-input'><span " + "style=\"text-decoration: underline; color:#039be5;\">Learn More</span></a>")); + + SetConfiguration(); + UpdateUiDisplay(); + ConnectEvents(); +} + +ConfigureMotionTouch::~ConfigureMotionTouch() = default; + +void ConfigureMotionTouch::SetConfiguration() { + const Common::ParamPackage motion_param(Settings::values.motion_device); + const Common::ParamPackage touch_param(Settings::values.touch_device); + const std::string motion_engine = motion_param.Get("engine", "motion_emu"); + const std::string touch_engine = touch_param.Get("engine", "emu_window"); + + ui->motion_provider->setCurrentIndex( + ui->motion_provider->findData(QString::fromStdString(motion_engine))); + ui->touch_provider->setCurrentIndex( + ui->touch_provider->findData(QString::fromStdString(touch_engine))); + ui->touch_from_button_checkbox->setChecked(Settings::values.use_touch_from_button); + touch_from_button_maps = Settings::values.touch_from_button_maps; + for (const auto& touch_map : touch_from_button_maps) { + ui->touch_from_button_map->addItem(QString::fromStdString(touch_map.name)); + } + ui->touch_from_button_map->setCurrentIndex(Settings::values.touch_from_button_map_index); + ui->motion_sensitivity->setValue(motion_param.Get("sensitivity", 0.01f)); + + min_x = touch_param.Get("min_x", 100); + min_y = touch_param.Get("min_y", 50); + max_x = touch_param.Get("max_x", 1800); + max_y = touch_param.Get("max_y", 850); + + ui->udp_server->setText(QString::fromStdString(Settings::values.udp_input_address)); + ui->udp_port->setText(QString::number(Settings::values.udp_input_port)); + ui->udp_pad_index->setCurrentIndex(Settings::values.udp_pad_index); +} + +void ConfigureMotionTouch::UpdateUiDisplay() { + const QString motion_engine = ui->motion_provider->currentData().toString(); + const QString touch_engine = ui->touch_provider->currentData().toString(); + const QString cemuhook_udp = QStringLiteral("cemuhookudp"); + + if (motion_engine == QStringLiteral("motion_emu")) { + ui->motion_sensitivity_label->setVisible(true); + ui->motion_sensitivity->setVisible(true); + } else { + ui->motion_sensitivity_label->setVisible(false); + ui->motion_sensitivity->setVisible(false); + } + + if (touch_engine == cemuhook_udp) { + ui->touch_calibration->setVisible(true); + ui->touch_calibration_config->setVisible(true); + ui->touch_calibration_label->setVisible(true); + ui->touch_calibration->setText( + QStringLiteral("(%1, %2) - (%3, %4)").arg(min_x).arg(min_y).arg(max_x).arg(max_y)); + } else { + ui->touch_calibration->setVisible(false); + ui->touch_calibration_config->setVisible(false); + ui->touch_calibration_label->setVisible(false); + } + + if (motion_engine == cemuhook_udp || touch_engine == cemuhook_udp) { + ui->udp_config_group_box->setVisible(true); + } else { + ui->udp_config_group_box->setVisible(false); + } +} + +void ConfigureMotionTouch::ConnectEvents() { + connect(ui->motion_provider, qOverload<int>(&QComboBox::currentIndexChanged), this, + [this](int index) { UpdateUiDisplay(); }); + connect(ui->touch_provider, qOverload<int>(&QComboBox::currentIndexChanged), this, + [this](int index) { UpdateUiDisplay(); }); + connect(ui->udp_test, &QPushButton::clicked, this, &ConfigureMotionTouch::OnCemuhookUDPTest); + connect(ui->touch_calibration_config, &QPushButton::clicked, this, + &ConfigureMotionTouch::OnConfigureTouchCalibration); + connect(ui->touch_from_button_config_btn, &QPushButton::clicked, this, + &ConfigureMotionTouch::OnConfigureTouchFromButton); + connect(ui->buttonBox, &QDialogButtonBox::rejected, this, [this] { + if (CanCloseDialog()) { + reject(); + } + }); +} + +void ConfigureMotionTouch::OnCemuhookUDPTest() { + ui->udp_test->setEnabled(false); + ui->udp_test->setText(tr("Testing")); + udp_test_in_progress = true; + InputCommon::CemuhookUDP::TestCommunication( + ui->udp_server->text().toStdString(), static_cast<u16>(ui->udp_port->text().toInt()), + static_cast<u32>(ui->udp_pad_index->currentIndex()), 24872, + [this] { + LOG_INFO(Frontend, "UDP input test success"); + QMetaObject::invokeMethod(this, "ShowUDPTestResult", Q_ARG(bool, true)); + }, + [this] { + LOG_ERROR(Frontend, "UDP input test failed"); + QMetaObject::invokeMethod(this, "ShowUDPTestResult", Q_ARG(bool, false)); + }); +} + +void ConfigureMotionTouch::OnConfigureTouchCalibration() { + ui->touch_calibration_config->setEnabled(false); + ui->touch_calibration_config->setText(tr("Configuring")); + CalibrationConfigurationDialog dialog( + this, ui->udp_server->text().toStdString(), static_cast<u16>(ui->udp_port->text().toUInt()), + static_cast<u8>(ui->udp_pad_index->currentIndex()), 24872); + dialog.exec(); + if (dialog.completed) { + min_x = dialog.min_x; + min_y = dialog.min_y; + max_x = dialog.max_x; + max_y = dialog.max_y; + LOG_INFO(Frontend, + "UDP touchpad calibration config success: min_x={}, min_y={}, max_x={}, max_y={}", + min_x, min_y, max_x, max_y); + UpdateUiDisplay(); + } else { + LOG_ERROR(Frontend, "UDP touchpad calibration config failed"); + } + ui->touch_calibration_config->setEnabled(true); + ui->touch_calibration_config->setText(tr("Configure")); +} + +void ConfigureMotionTouch::closeEvent(QCloseEvent* event) { + if (CanCloseDialog()) { + event->accept(); + } else { + event->ignore(); + } +} + +void ConfigureMotionTouch::ShowUDPTestResult(bool result) { + udp_test_in_progress = false; + if (result) { + QMessageBox::information(this, tr("Test Successful"), + tr("Successfully received data from the server.")); + } else { + QMessageBox::warning(this, tr("Test Failed"), + tr("Could not receive valid data from the server.<br>Please verify " + "that the server is set up correctly and " + "the address and port are correct.")); + } + ui->udp_test->setEnabled(true); + ui->udp_test->setText(tr("Test")); +} + +void ConfigureMotionTouch::OnConfigureTouchFromButton() { + ConfigureTouchFromButton dialog{this, touch_from_button_maps, input_subsystem, + ui->touch_from_button_map->currentIndex()}; + if (dialog.exec() != QDialog::Accepted) { + return; + } + touch_from_button_maps = dialog.GetMaps(); + + while (ui->touch_from_button_map->count() > 0) { + ui->touch_from_button_map->removeItem(0); + } + for (const auto& touch_map : touch_from_button_maps) { + ui->touch_from_button_map->addItem(QString::fromStdString(touch_map.name)); + } + ui->touch_from_button_map->setCurrentIndex(dialog.GetSelectedIndex()); +} + +bool ConfigureMotionTouch::CanCloseDialog() { + if (udp_test_in_progress) { + QMessageBox::warning(this, tr("Citra"), + tr("UDP Test or calibration configuration is in progress.<br>Please " + "wait for them to finish.")); + return false; + } + return true; +} + +void ConfigureMotionTouch::ApplyConfiguration() { + if (!CanCloseDialog()) { + return; + } + + std::string motion_engine = ui->motion_provider->currentData().toString().toStdString(); + std::string touch_engine = ui->touch_provider->currentData().toString().toStdString(); + + Common::ParamPackage motion_param{}, touch_param{}; + motion_param.Set("engine", std::move(motion_engine)); + touch_param.Set("engine", std::move(touch_engine)); + + if (motion_engine == "motion_emu") { + motion_param.Set("sensitivity", static_cast<float>(ui->motion_sensitivity->value())); + } + + if (touch_engine == "cemuhookudp") { + touch_param.Set("min_x", min_x); + touch_param.Set("min_y", min_y); + touch_param.Set("max_x", max_x); + touch_param.Set("max_y", max_y); + } + + Settings::values.motion_device = motion_param.Serialize(); + Settings::values.touch_device = touch_param.Serialize(); + Settings::values.use_touch_from_button = ui->touch_from_button_checkbox->isChecked(); + Settings::values.touch_from_button_map_index = ui->touch_from_button_map->currentIndex(); + Settings::values.touch_from_button_maps = touch_from_button_maps; + Settings::values.udp_input_address = ui->udp_server->text().toStdString(); + Settings::values.udp_input_port = static_cast<u16>(ui->udp_port->text().toInt()); + Settings::values.udp_pad_index = static_cast<u8>(ui->udp_pad_index->currentIndex()); + input_subsystem->ReloadInputDevices(); + + accept(); +} diff --git a/src/yuzu/configuration/configure_motion_touch.h b/src/yuzu/configuration/configure_motion_touch.h new file mode 100644 index 000000000..3d4b5d659 --- /dev/null +++ b/src/yuzu/configuration/configure_motion_touch.h @@ -0,0 +1,90 @@ +// Copyright 2018 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QDialog> +#include "common/param_package.h" + +class QLabel; +class QPushButton; +class QVBoxLayout; + +namespace InputCommon { +class InputSubsystem; +} + +namespace InputCommon::CemuhookUDP { +class CalibrationConfigurationJob; +} + +namespace Ui { +class ConfigureMotionTouch; +} + +/// A dialog for touchpad calibration configuration. +class CalibrationConfigurationDialog : public QDialog { + Q_OBJECT +public: + explicit CalibrationConfigurationDialog(QWidget* parent, const std::string& host, u16 port, + u8 pad_index, u16 client_id); + ~CalibrationConfigurationDialog() override; + +private: + Q_INVOKABLE void UpdateLabelText(const QString& text); + Q_INVOKABLE void UpdateButtonText(const QString& text); + + QVBoxLayout* layout; + QLabel* status_label; + QPushButton* cancel_button; + std::unique_ptr<InputCommon::CemuhookUDP::CalibrationConfigurationJob> job; + + // Configuration results + bool completed{}; + u16 min_x{}; + u16 min_y{}; + u16 max_x{}; + u16 max_y{}; + + friend class ConfigureMotionTouch; +}; + +class ConfigureMotionTouch : public QDialog { + Q_OBJECT + +public: + explicit ConfigureMotionTouch(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_); + ~ConfigureMotionTouch() override; + +public slots: + void ApplyConfiguration(); + +private slots: + void OnCemuhookUDPTest(); + void OnConfigureTouchCalibration(); + void OnConfigureTouchFromButton(); + +private: + void closeEvent(QCloseEvent* event) override; + Q_INVOKABLE void ShowUDPTestResult(bool result); + void SetConfiguration(); + void UpdateUiDisplay(); + void ConnectEvents(); + bool CanCloseDialog(); + + InputCommon::InputSubsystem* input_subsystem; + + std::unique_ptr<Ui::ConfigureMotionTouch> ui; + + // Coordinate system of the CemuhookUDP touch provider + int min_x{}; + int min_y{}; + int max_x{}; + int max_y{}; + + bool udp_test_in_progress{}; + + std::vector<Settings::TouchFromButtonMap> touch_from_button_maps; +}; diff --git a/src/yuzu/configuration/configure_motion_touch.ui b/src/yuzu/configuration/configure_motion_touch.ui new file mode 100644 index 000000000..602cf8cd8 --- /dev/null +++ b/src/yuzu/configuration/configure_motion_touch.ui @@ -0,0 +1,327 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureMotionTouch</class> + <widget class="QDialog" name="ConfigureMotionTouch"> + <property name="windowTitle"> + <string>Configure Motion / Touch</string> + </property> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>500</width> + <height>450</height> + </rect> + </property> + <layout class="QVBoxLayout"> + <item> + <widget class="QGroupBox" name="motion_group_box"> + <property name="title"> + <string>Motion</string> + </property> + <layout class="QVBoxLayout"> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel" name="motion_provider_label"> + <property name="text"> + <string>Motion Provider:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="motion_provider"/> + </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel" name="motion_sensitivity_label"> + <property name="text"> + <string>Sensitivity:</string> + </property> + </widget> + </item> + <item> + <widget class="QDoubleSpinBox" name="motion_sensitivity"> + <property name="alignment"> + <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> + </property> + <property name="decimals"> + <number>4</number> + </property> + <property name="minimum"> + <double>0.010000000000000</double> + </property> + <property name="maximum"> + <double>10.000000000000000</double> + </property> + <property name="singleStep"> + <double>0.001000000000000</double> + </property> + <property name="value"> + <double>0.010000000000000</double> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="touch_group_box"> + <property name="title"> + <string>Touch</string> + </property> + <layout class="QVBoxLayout"> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel" name="touch_provider_label"> + <property name="text"> + <string>Touch Provider:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="touch_provider"/> + </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel" name="touch_calibration_label"> + <property name="text"> + <string>Calibration:</string> + </property> + </widget> + </item> + <item> + <widget class="QLabel" name="touch_calibration"> + <property name="text"> + <string>(100, 50) - (1800, 850)</string> + </property> + <property name="alignment"> + <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="touch_calibration_config"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Maximum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QCheckBox" name="touch_from_button_checkbox"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Maximum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Use button mapping:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="touch_from_button_map"/> + </item> + <item> + <widget class="QPushButton" name="touch_from_button_config_btn"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Maximum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="udp_config_group_box"> + <property name="title"> + <string>CemuhookUDP Config</string> + </property> + <layout class="QVBoxLayout"> + <item> + <widget class="QLabel" name="udp_help"> + <property name="text"> + <string>You may use any Cemuhook compatible UDP input source to provide motion and touch input.</string> + </property> + <property name="alignment"> + <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set> + </property> + <property name="wordWrap"> + <bool>true</bool> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel" name="udp_server_label"> + <property name="text"> + <string>Server:</string> + </property> + </widget> + </item> + <item> + <widget class="QLineEdit" name="udp_server"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + </widget> + </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel" name="udp_port_label"> + <property name="text"> + <string>Port:</string> + </property> + </widget> + </item> + <item> + <widget class="QLineEdit" name="udp_port"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + </widget> + </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel" name="udp_pad_index_label"> + <property name="text"> + <string>Pad:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="udp_pad_index"> + <item> + <property name="text"> + <string>Pad 1</string> + </property> + </item> + <item> + <property name="text"> + <string>Pad 2</string> + </property> + </item> + <item> + <property name="text"> + <string>Pad 3</string> + </property> + </item> + <item> + <property name="text"> + <string>Pad 4</string> + </property> + </item> + </widget> + </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel" name="udp_learn_more"> + <property name="text"> + <string>Learn More</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="udp_test"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Maximum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Test</string> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <spacer> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>167</width> + <height>55</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigureMotionTouch</receiver> + <slot>ApplyConfiguration()</slot> + <hints> + <hint type="sourcelabel"> + <x>220</x> + <y>380</y> + </hint> + <hint type="destinationlabel"> + <x>220</x> + <y>200</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/configuration/configure_mouse_advanced.cpp b/src/yuzu/configuration/configure_mouse_advanced.cpp index 5bcf5ffa8..2af3afda8 100644 --- a/src/yuzu/configuration/configure_mouse_advanced.cpp +++ b/src/yuzu/configuration/configure_mouse_advanced.cpp @@ -18,6 +18,16 @@ static QString GetKeyName(int key_code) { switch (key_code) { + case Qt::LeftButton: + return QObject::tr("Click 0"); + case Qt::RightButton: + return QObject::tr("Click 1"); + case Qt::MiddleButton: + return QObject::tr("Click 2"); + case Qt::BackButton: + return QObject::tr("Click 3"); + case Qt::ForwardButton: + return QObject::tr("Click 4"); case Qt::Key_Shift: return QObject::tr("Shift"); case Qt::Key_Control: @@ -66,8 +76,10 @@ static QString ButtonToText(const Common::ParamPackage& param) { return QObject::tr("[unknown]"); } -ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent) - : QDialog(parent), ui(std::make_unique<Ui::ConfigureMouseAdvanced>()), +ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent, + InputCommon::InputSubsystem* input_subsystem_) + : QDialog(parent), + ui(std::make_unique<Ui::ConfigureMouseAdvanced>()), input_subsystem{input_subsystem_}, timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) { ui->setupUi(this); setFocusPolicy(Qt::ClickFocus); @@ -188,9 +200,9 @@ void ConfigureMouseAdvanced::HandleClick( button->setText(tr("[press key]")); button->setFocus(); - // Keyboard keys can only be used as button devices - want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button; - if (want_keyboard_keys) { + // Keyboard keys or mouse buttons can only be used as button devices + want_keyboard_mouse = type == InputCommon::Polling::DeviceType::Button; + if (want_keyboard_mouse) { const auto iter = std::find(button_map.begin(), button_map.end(), button); ASSERT(iter != button_map.end()); const auto index = std::distance(button_map.begin(), iter); @@ -199,27 +211,29 @@ void ConfigureMouseAdvanced::HandleClick( input_setter = new_input_setter; - device_pollers = InputCommon::Polling::GetPollers(type); + device_pollers = input_subsystem->GetPollers(type); for (auto& poller : device_pollers) { poller->Start(); } - grabKeyboard(); - grabMouse(); - timeout_timer->start(5000); // Cancel after 5 seconds - poll_timer->start(200); // Check for new inputs every 200ms + QWidget::grabMouse(); + QWidget::grabKeyboard(); + + timeout_timer->start(2500); // Cancel after 2.5 seconds + poll_timer->start(50); // Check for new inputs every 50ms } void ConfigureMouseAdvanced::SetPollingResult(const Common::ParamPackage& params, bool abort) { - releaseKeyboard(); - releaseMouse(); timeout_timer->stop(); poll_timer->stop(); for (auto& poller : device_pollers) { poller->Stop(); } + QWidget::releaseMouse(); + QWidget::releaseKeyboard(); + if (!abort) { (*input_setter)(params); } @@ -228,13 +242,29 @@ void ConfigureMouseAdvanced::SetPollingResult(const Common::ParamPackage& params input_setter = std::nullopt; } +void ConfigureMouseAdvanced::mousePressEvent(QMouseEvent* event) { + if (!input_setter || !event) { + return; + } + + if (want_keyboard_mouse) { + SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->button())}, + false); + } else { + // We don't want any mouse buttons, so don't stop polling + return; + } + + SetPollingResult({}, true); +} + void ConfigureMouseAdvanced::keyPressEvent(QKeyEvent* event) { if (!input_setter || !event) { return; } if (event->key() != Qt::Key_Escape) { - if (want_keyboard_keys) { + if (want_keyboard_mouse) { SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, false); } else { diff --git a/src/yuzu/configuration/configure_mouse_advanced.h b/src/yuzu/configuration/configure_mouse_advanced.h index 342b82412..65b6fca9a 100644 --- a/src/yuzu/configuration/configure_mouse_advanced.h +++ b/src/yuzu/configuration/configure_mouse_advanced.h @@ -8,12 +8,14 @@ #include <optional> #include <QDialog> -#include "core/settings.h" - class QCheckBox; class QPushButton; class QTimer; +namespace InputCommon { +class InputSubsystem; +} + namespace Ui { class ConfigureMouseAdvanced; } @@ -22,7 +24,7 @@ class ConfigureMouseAdvanced : public QDialog { Q_OBJECT public: - explicit ConfigureMouseAdvanced(QWidget* parent); + explicit ConfigureMouseAdvanced(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_); ~ConfigureMouseAdvanced() override; void ApplyConfiguration(); @@ -49,11 +51,16 @@ private: /// Finish polling and configure input using the input_setter void SetPollingResult(const Common::ParamPackage& params, bool abort); + /// Handle mouse button press events. + void mousePressEvent(QMouseEvent* event) override; + /// Handle key press events. void keyPressEvent(QKeyEvent* event) override; std::unique_ptr<Ui::ConfigureMouseAdvanced> ui; + InputCommon::InputSubsystem* input_subsystem; + /// This will be the the setting function when an input is awaiting configuration. std::optional<std::function<void(const Common::ParamPackage&)>> input_setter; @@ -67,5 +74,5 @@ private: /// A flag to indicate if keyboard keys are okay when configuring an input. If this is false, /// keyboard events are ignored. - bool want_keyboard_keys = false; + bool want_keyboard_mouse = false; }; diff --git a/src/yuzu/configuration/configure_mouse_advanced.ui b/src/yuzu/configuration/configure_mouse_advanced.ui index 08245ecf0..74552fdbd 100644 --- a/src/yuzu/configuration/configure_mouse_advanced.ui +++ b/src/yuzu/configuration/configure_mouse_advanced.ui @@ -6,13 +6,18 @@ <rect> <x>0</x> <y>0</y> - <width>250</width> - <height>261</height> + <width>310</width> + <height>193</height> </rect> </property> <property name="windowTitle"> <string>Configure Mouse</string> </property> + <property name="styleSheet"> + <string notr="true">QPushButton { + min-width: 55px; +}</string> + </property> <layout class="QVBoxLayout" name="verticalLayout"> <item> <widget class="QGroupBox" name="gridGroupBox"> @@ -20,81 +25,33 @@ <string>Mouse Buttons</string> </property> <layout class="QGridLayout" name="gridLayout"> - <item row="0" column="4"> - <spacer name="horizontalSpacer_2"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeType"> - <enum>QSizePolicy::Fixed</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="0" column="3"> - <layout class="QVBoxLayout" name="verticalLayout_4"> + <item row="3" column="5"> + <layout class="QVBoxLayout" name="verticalLayout_6"> <item> - <layout class="QHBoxLayout" name="horizontalLayout_3"> + <layout class="QHBoxLayout" name="horizontalLayout_5"> <item> - <widget class="QLabel" name="label_3"> + <widget class="QLabel" name="label_5"> <property name="text"> - <string>Right:</string> + <string>Forward:</string> </property> </widget> </item> </layout> </item> <item> - <widget class="QPushButton" name="right_button"> + <widget class="QPushButton" name="forward_button"> <property name="minimumSize"> <size> - <width>75</width> + <width>57</width> <height>0</height> </size> </property> - <property name="text"> - <string/> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="0"> - <spacer name="horizontalSpacer"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeType"> - <enum>QSizePolicy::Fixed</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="2" column="1"> - <layout class="QVBoxLayout" name="verticalLayout_3"> - <item> - <layout class="QHBoxLayout" name="horizontalLayout_2"> - <item> - <widget class="QLabel" name="label_2"> - <property name="text"> - <string>Middle:</string> - </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="middle_button"> <property name="text"> <string/> </property> @@ -123,6 +80,12 @@ </item> <item> <widget class="QPushButton" name="back_button"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> <property name="text"> <string/> </property> @@ -147,7 +110,7 @@ <widget class="QPushButton" name="left_button"> <property name="minimumSize"> <size> - <width>75</width> + <width>57</width> <height>0</height> </size> </property> @@ -158,21 +121,99 @@ </item> </layout> </item> - <item row="3" column="3"> - <layout class="QVBoxLayout" name="verticalLayout_6"> + <item row="0" column="3"> + <layout class="QVBoxLayout" name="verticalLayout_3"> <item> - <layout class="QHBoxLayout" name="horizontalLayout_5"> + <layout class="QHBoxLayout" name="horizontalLayout_2"> <item> - <widget class="QLabel" name="label_5"> + <widget class="QLabel" name="label_2"> <property name="text"> - <string>Forward:</string> + <string>Middle:</string> </property> </widget> </item> </layout> </item> <item> - <widget class="QPushButton" name="forward_button"> + <widget class="QPushButton" name="middle_button"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="6"> + <spacer name="horizontalSpacer_2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="0" column="0"> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="0" column="5"> + <layout class="QVBoxLayout" name="verticalLayout_4"> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <item> + <widget class="QLabel" name="label_3"> + <property name="text"> + <string>Right:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="right_button"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> + </property> <property name="text"> <string/> </property> @@ -180,6 +221,32 @@ </item> </layout> </item> + <item row="0" column="2"> + <spacer name="horizontalSpacer_4"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="0" column="4"> + <spacer name="horizontalSpacer_5"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> </layout> </widget> </item> @@ -187,15 +254,39 @@ <layout class="QHBoxLayout" name="horizontalLayout_6"> <item> <widget class="QPushButton" name="buttonClearAll"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> + </property> <property name="text"> - <string>Clear All</string> + <string>Clear</string> </property> </widget> </item> <item> <widget class="QPushButton" name="buttonRestoreDefaults"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> + </property> <property name="text"> - <string>Restore Defaults</string> + <string>Defaults</string> </property> </widget> </item> @@ -206,21 +297,24 @@ </property> <property name="sizeHint" stdset="0"> <size> - <width>40</width> + <width>0</width> <height>20</height> </size> </property> </spacer> </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> </layout> </item> - <item> - <widget class="QDialogButtonBox" name="buttonBox"> - <property name="standardButtons"> - <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> - </property> - </widget> - </item> </layout> </widget> <resources/> diff --git a/src/yuzu/configuration/configure_touch_from_button.cpp b/src/yuzu/configuration/configure_touch_from_button.cpp new file mode 100644 index 000000000..15557e4b8 --- /dev/null +++ b/src/yuzu/configuration/configure_touch_from_button.cpp @@ -0,0 +1,623 @@ +// Copyright 2020 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QInputDialog> +#include <QKeyEvent> +#include <QMessageBox> +#include <QMouseEvent> +#include <QResizeEvent> +#include <QStandardItemModel> +#include <QTimer> +#include "common/param_package.h" +#include "core/frontend/framebuffer_layout.h" +#include "core/settings.h" +#include "input_common/main.h" +#include "ui_configure_touch_from_button.h" +#include "yuzu/configuration/configure_touch_from_button.h" +#include "yuzu/configuration/configure_touch_widget.h" + +static QString GetKeyName(int key_code) { + switch (key_code) { + case Qt::Key_Shift: + return QObject::tr("Shift"); + case Qt::Key_Control: + return QObject::tr("Ctrl"); + case Qt::Key_Alt: + return QObject::tr("Alt"); + case Qt::Key_Meta: + return QString{}; + default: + return QKeySequence(key_code).toString(); + } +} + +static QString ButtonToText(const Common::ParamPackage& param) { + if (!param.Has("engine")) { + return QObject::tr("[not set]"); + } + + if (param.Get("engine", "") == "keyboard") { + return GetKeyName(param.Get("code", 0)); + } + + if (param.Get("engine", "") == "sdl") { + if (param.Has("hat")) { + const QString hat_str = QString::fromStdString(param.Get("hat", "")); + const QString direction_str = QString::fromStdString(param.Get("direction", "")); + + return QObject::tr("Hat %1 %2").arg(hat_str, direction_str); + } + + if (param.Has("axis")) { + const QString axis_str = QString::fromStdString(param.Get("axis", "")); + const QString direction_str = QString::fromStdString(param.Get("direction", "")); + + return QObject::tr("Axis %1%2").arg(axis_str, direction_str); + } + + if (param.Has("button")) { + const QString button_str = QString::fromStdString(param.Get("button", "")); + + return QObject::tr("Button %1").arg(button_str); + } + + return {}; + } + + return QObject::tr("[unknown]"); +} + +ConfigureTouchFromButton::ConfigureTouchFromButton( + QWidget* parent, const std::vector<Settings::TouchFromButtonMap>& touch_maps, + InputCommon::InputSubsystem* input_subsystem_, const int default_index) + : QDialog(parent), ui(std::make_unique<Ui::ConfigureTouchFromButton>()), + touch_maps(touch_maps), input_subsystem{input_subsystem_}, selected_index(default_index), + timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) { + ui->setupUi(this); + binding_list_model = new QStandardItemModel(0, 3, this); + binding_list_model->setHorizontalHeaderLabels( + {tr("Button"), tr("X", "X axis"), tr("Y", "Y axis")}); + ui->binding_list->setModel(binding_list_model); + ui->bottom_screen->SetCoordLabel(ui->coord_label); + + SetConfiguration(); + UpdateUiDisplay(); + ConnectEvents(); +} + +ConfigureTouchFromButton::~ConfigureTouchFromButton() = default; + +void ConfigureTouchFromButton::showEvent(QShowEvent* ev) { + QWidget::showEvent(ev); + + // width values are not valid in the constructor + const int w = + ui->binding_list->viewport()->contentsRect().width() / binding_list_model->columnCount(); + if (w <= 0) { + return; + } + ui->binding_list->setColumnWidth(0, w); + ui->binding_list->setColumnWidth(1, w); + ui->binding_list->setColumnWidth(2, w); +} + +void ConfigureTouchFromButton::SetConfiguration() { + for (const auto& touch_map : touch_maps) { + ui->mapping->addItem(QString::fromStdString(touch_map.name)); + } + + ui->mapping->setCurrentIndex(selected_index); +} + +void ConfigureTouchFromButton::UpdateUiDisplay() { + ui->button_delete->setEnabled(touch_maps.size() > 1); + ui->button_delete_bind->setEnabled(false); + + binding_list_model->removeRows(0, binding_list_model->rowCount()); + + for (const auto& button_str : touch_maps[selected_index].buttons) { + Common::ParamPackage package{button_str}; + QStandardItem* button = new QStandardItem(ButtonToText(package)); + button->setData(QString::fromStdString(button_str)); + button->setEditable(false); + QStandardItem* xcoord = new QStandardItem(QString::number(package.Get("x", 0))); + QStandardItem* ycoord = new QStandardItem(QString::number(package.Get("y", 0))); + binding_list_model->appendRow({button, xcoord, ycoord}); + + const int dot = ui->bottom_screen->AddDot(package.Get("x", 0), package.Get("y", 0)); + button->setData(dot, DataRoleDot); + } +} + +void ConfigureTouchFromButton::ConnectEvents() { + connect(ui->mapping, qOverload<int>(&QComboBox::currentIndexChanged), this, [this](int index) { + SaveCurrentMapping(); + selected_index = index; + UpdateUiDisplay(); + }); + connect(ui->button_new, &QPushButton::clicked, this, &ConfigureTouchFromButton::NewMapping); + connect(ui->button_delete, &QPushButton::clicked, this, + &ConfigureTouchFromButton::DeleteMapping); + connect(ui->button_rename, &QPushButton::clicked, this, + &ConfigureTouchFromButton::RenameMapping); + connect(ui->button_delete_bind, &QPushButton::clicked, this, + &ConfigureTouchFromButton::DeleteBinding); + connect(ui->binding_list, &QTreeView::doubleClicked, this, + &ConfigureTouchFromButton::EditBinding); + connect(ui->binding_list->selectionModel(), &QItemSelectionModel::selectionChanged, this, + &ConfigureTouchFromButton::OnBindingSelection); + connect(binding_list_model, &QStandardItemModel::itemChanged, this, + &ConfigureTouchFromButton::OnBindingChanged); + connect(ui->binding_list->model(), &QStandardItemModel::rowsAboutToBeRemoved, this, + &ConfigureTouchFromButton::OnBindingDeleted); + connect(ui->bottom_screen, &TouchScreenPreview::DotAdded, this, + &ConfigureTouchFromButton::NewBinding); + connect(ui->bottom_screen, &TouchScreenPreview::DotSelected, this, + &ConfigureTouchFromButton::SetActiveBinding); + connect(ui->bottom_screen, &TouchScreenPreview::DotMoved, this, + &ConfigureTouchFromButton::SetCoordinates); + connect(ui->buttonBox, &QDialogButtonBox::accepted, this, + &ConfigureTouchFromButton::ApplyConfiguration); + + connect(timeout_timer.get(), &QTimer::timeout, [this]() { SetPollingResult({}, true); }); + + connect(poll_timer.get(), &QTimer::timeout, [this]() { + Common::ParamPackage params; + for (auto& poller : device_pollers) { + params = poller->GetNextInput(); + if (params.Has("engine")) { + SetPollingResult(params, false); + return; + } + } + }); +} + +void ConfigureTouchFromButton::SaveCurrentMapping() { + auto& map = touch_maps[selected_index]; + map.buttons.clear(); + for (int i = 0, rc = binding_list_model->rowCount(); i < rc; ++i) { + const auto bind_str = binding_list_model->index(i, 0) + .data(Qt::ItemDataRole::UserRole + 1) + .toString() + .toStdString(); + if (bind_str.empty()) { + continue; + } + Common::ParamPackage params{bind_str}; + if (!params.Has("engine")) { + continue; + } + params.Set("x", binding_list_model->index(i, 1).data().toInt()); + params.Set("y", binding_list_model->index(i, 2).data().toInt()); + map.buttons.emplace_back(params.Serialize()); + } +} + +void ConfigureTouchFromButton::NewMapping() { + const QString name = + QInputDialog::getText(this, tr("New Profile"), tr("Enter the name for the new profile.")); + if (name.isEmpty()) { + return; + } + touch_maps.emplace_back(Settings::TouchFromButtonMap{name.toStdString(), {}}); + ui->mapping->addItem(name); + ui->mapping->setCurrentIndex(ui->mapping->count() - 1); +} + +void ConfigureTouchFromButton::DeleteMapping() { + const auto answer = QMessageBox::question( + this, tr("Delete Profile"), tr("Delete profile %1?").arg(ui->mapping->currentText())); + if (answer != QMessageBox::Yes) { + return; + } + const bool blocked = ui->mapping->blockSignals(true); + ui->mapping->removeItem(selected_index); + ui->mapping->blockSignals(blocked); + touch_maps.erase(touch_maps.begin() + selected_index); + selected_index = ui->mapping->currentIndex(); + UpdateUiDisplay(); +} + +void ConfigureTouchFromButton::RenameMapping() { + const QString new_name = QInputDialog::getText(this, tr("Rename Profile"), tr("New name:")); + if (new_name.isEmpty()) { + return; + } + ui->mapping->setItemText(selected_index, new_name); + touch_maps[selected_index].name = new_name.toStdString(); +} + +void ConfigureTouchFromButton::GetButtonInput(const int row_index, const bool is_new) { + binding_list_model->item(row_index, 0)->setText(tr("[press key]")); + + input_setter = [this, row_index, is_new](const Common::ParamPackage& params, + const bool cancel) { + auto* cell = binding_list_model->item(row_index, 0); + if (cancel) { + if (is_new) { + binding_list_model->removeRow(row_index); + } else { + cell->setText( + ButtonToText(Common::ParamPackage{cell->data().toString().toStdString()})); + } + } else { + cell->setText(ButtonToText(params)); + cell->setData(QString::fromStdString(params.Serialize())); + } + }; + + device_pollers = input_subsystem->GetPollers(InputCommon::Polling::DeviceType::Button); + + for (auto& poller : device_pollers) { + poller->Start(); + } + + grabKeyboard(); + grabMouse(); + qApp->setOverrideCursor(QCursor(Qt::CursorShape::ArrowCursor)); + timeout_timer->start(5000); // Cancel after 5 seconds + poll_timer->start(200); // Check for new inputs every 200ms +} + +void ConfigureTouchFromButton::NewBinding(const QPoint& pos) { + auto* button = new QStandardItem(); + button->setEditable(false); + auto* x_coord = new QStandardItem(QString::number(pos.x())); + auto* y_coord = new QStandardItem(QString::number(pos.y())); + + const int dot_id = ui->bottom_screen->AddDot(pos.x(), pos.y()); + button->setData(dot_id, DataRoleDot); + + binding_list_model->appendRow({button, x_coord, y_coord}); + ui->binding_list->setFocus(); + ui->binding_list->setCurrentIndex(button->index()); + + GetButtonInput(binding_list_model->rowCount() - 1, true); +} + +void ConfigureTouchFromButton::EditBinding(const QModelIndex& qi) { + if (qi.row() >= 0 && qi.column() == 0) { + GetButtonInput(qi.row(), false); + } +} + +void ConfigureTouchFromButton::DeleteBinding() { + const int row_index = ui->binding_list->currentIndex().row(); + if (row_index < 0) { + return; + } + ui->bottom_screen->RemoveDot(binding_list_model->index(row_index, 0).data(DataRoleDot).toInt()); + binding_list_model->removeRow(row_index); +} + +void ConfigureTouchFromButton::OnBindingSelection(const QItemSelection& selected, + const QItemSelection& deselected) { + ui->button_delete_bind->setEnabled(!selected.isEmpty()); + if (!selected.isEmpty()) { + const auto dot_data = selected.indexes().first().data(DataRoleDot); + if (dot_data.isValid()) { + ui->bottom_screen->HighlightDot(dot_data.toInt()); + } + } + if (!deselected.isEmpty()) { + const auto dot_data = deselected.indexes().first().data(DataRoleDot); + if (dot_data.isValid()) { + ui->bottom_screen->HighlightDot(dot_data.toInt(), false); + } + } +} + +void ConfigureTouchFromButton::OnBindingChanged(QStandardItem* item) { + if (item->column() == 0) { + return; + } + + const bool blocked = binding_list_model->blockSignals(true); + item->setText(QString::number( + std::clamp(item->text().toInt(), 0, + static_cast<int>((item->column() == 1 ? Layout::ScreenUndocked::Width + : Layout::ScreenUndocked::Height) - + 1)))); + binding_list_model->blockSignals(blocked); + + const auto dot_data = binding_list_model->index(item->row(), 0).data(DataRoleDot); + if (dot_data.isValid()) { + ui->bottom_screen->MoveDot(dot_data.toInt(), + binding_list_model->item(item->row(), 1)->text().toInt(), + binding_list_model->item(item->row(), 2)->text().toInt()); + } +} + +void ConfigureTouchFromButton::OnBindingDeleted(const QModelIndex& parent, int first, int last) { + for (int i = first; i <= last; ++i) { + const auto ix = binding_list_model->index(i, 0); + if (!ix.isValid()) { + return; + } + const auto dot_data = ix.data(DataRoleDot); + if (dot_data.isValid()) { + ui->bottom_screen->RemoveDot(dot_data.toInt()); + } + } +} + +void ConfigureTouchFromButton::SetActiveBinding(const int dot_id) { + for (int i = 0; i < binding_list_model->rowCount(); ++i) { + if (binding_list_model->index(i, 0).data(DataRoleDot) == dot_id) { + ui->binding_list->setCurrentIndex(binding_list_model->index(i, 0)); + ui->binding_list->setFocus(); + return; + } + } +} + +void ConfigureTouchFromButton::SetCoordinates(const int dot_id, const QPoint& pos) { + for (int i = 0; i < binding_list_model->rowCount(); ++i) { + if (binding_list_model->item(i, 0)->data(DataRoleDot) == dot_id) { + binding_list_model->item(i, 1)->setText(QString::number(pos.x())); + binding_list_model->item(i, 2)->setText(QString::number(pos.y())); + return; + } + } +} + +void ConfigureTouchFromButton::SetPollingResult(const Common::ParamPackage& params, + const bool cancel) { + releaseKeyboard(); + releaseMouse(); + qApp->restoreOverrideCursor(); + timeout_timer->stop(); + poll_timer->stop(); + for (auto& poller : device_pollers) { + poller->Stop(); + } + if (input_setter) { + (*input_setter)(params, cancel); + input_setter.reset(); + } +} + +void ConfigureTouchFromButton::keyPressEvent(QKeyEvent* event) { + if (!input_setter && event->key() == Qt::Key_Delete) { + DeleteBinding(); + return; + } + + if (!input_setter) { + return QDialog::keyPressEvent(event); + } + + if (event->key() != Qt::Key_Escape) { + SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, + false); + } else { + SetPollingResult({}, true); + } +} + +void ConfigureTouchFromButton::ApplyConfiguration() { + SaveCurrentMapping(); + accept(); +} + +int ConfigureTouchFromButton::GetSelectedIndex() const { + return selected_index; +} + +std::vector<Settings::TouchFromButtonMap> ConfigureTouchFromButton::GetMaps() const { + return touch_maps; +} + +TouchScreenPreview::TouchScreenPreview(QWidget* parent) : QFrame(parent) { + setBackgroundRole(QPalette::ColorRole::Base); +} + +TouchScreenPreview::~TouchScreenPreview() = default; + +void TouchScreenPreview::SetCoordLabel(QLabel* const label) { + coord_label = label; +} + +int TouchScreenPreview::AddDot(const int device_x, const int device_y) { + QFont dot_font{QStringLiteral("monospace")}; + dot_font.setStyleHint(QFont::Monospace); + dot_font.setPointSize(20); + + auto* dot = new QLabel(this); + dot->setAttribute(Qt::WA_TranslucentBackground); + dot->setFont(dot_font); + dot->setText(QChar(0xD7)); // U+00D7 Multiplication Sign + dot->setAlignment(Qt::AlignmentFlag::AlignCenter); + dot->setProperty(PropId, ++max_dot_id); + dot->setProperty(PropX, device_x); + dot->setProperty(PropY, device_y); + dot->setCursor(Qt::CursorShape::PointingHandCursor); + dot->setMouseTracking(true); + dot->installEventFilter(this); + dot->show(); + PositionDot(dot, device_x, device_y); + dots.emplace_back(max_dot_id, dot); + return max_dot_id; +} + +void TouchScreenPreview::RemoveDot(const int id) { + const auto iter = std::find_if(dots.begin(), dots.end(), + [id](const auto& entry) { return entry.first == id; }); + if (iter == dots.cend()) { + return; + } + + iter->second->deleteLater(); + dots.erase(iter); +} + +void TouchScreenPreview::HighlightDot(const int id, const bool active) const { + for (const auto& dot : dots) { + if (dot.first == id) { + // use color property from the stylesheet, or fall back to the default palette + if (dot_highlight_color.isValid()) { + dot.second->setStyleSheet( + active ? QStringLiteral("color: %1").arg(dot_highlight_color.name()) + : QString{}); + } else { + dot.second->setForegroundRole(active ? QPalette::ColorRole::LinkVisited + : QPalette::ColorRole::NoRole); + } + if (active) { + dot.second->raise(); + } + return; + } + } +} + +void TouchScreenPreview::MoveDot(const int id, const int device_x, const int device_y) const { + const auto iter = std::find_if(dots.begin(), dots.end(), + [id](const auto& entry) { return entry.first == id; }); + if (iter == dots.cend()) { + return; + } + + iter->second->setProperty(PropX, device_x); + iter->second->setProperty(PropY, device_y); + PositionDot(iter->second, device_x, device_y); +} + +void TouchScreenPreview::resizeEvent(QResizeEvent* event) { + if (ignore_resize) { + return; + } + + const int target_width = std::min(width(), height() * 4 / 3); + const int target_height = std::min(height(), width() * 3 / 4); + if (target_width == width() && target_height == height()) { + return; + } + ignore_resize = true; + setGeometry((parentWidget()->contentsRect().width() - target_width) / 2, y(), target_width, + target_height); + ignore_resize = false; + + if (event->oldSize().width() != target_width || event->oldSize().height() != target_height) { + for (const auto& dot : dots) { + PositionDot(dot.second); + } + } +} + +void TouchScreenPreview::mouseMoveEvent(QMouseEvent* event) { + if (!coord_label) { + return; + } + const auto pos = MapToDeviceCoords(event->x(), event->y()); + if (pos) { + coord_label->setText(QStringLiteral("X: %1, Y: %2").arg(pos->x()).arg(pos->y())); + } else { + coord_label->clear(); + } +} + +void TouchScreenPreview::leaveEvent(QEvent* event) { + if (coord_label) { + coord_label->clear(); + } +} + +void TouchScreenPreview::mousePressEvent(QMouseEvent* event) { + if (event->button() != Qt::MouseButton::LeftButton) { + return; + } + const auto pos = MapToDeviceCoords(event->x(), event->y()); + if (pos) { + emit DotAdded(*pos); + } +} + +bool TouchScreenPreview::eventFilter(QObject* obj, QEvent* event) { + switch (event->type()) { + case QEvent::Type::MouseButtonPress: { + const auto mouse_event = static_cast<QMouseEvent*>(event); + if (mouse_event->button() != Qt::MouseButton::LeftButton) { + break; + } + emit DotSelected(obj->property(PropId).toInt()); + + drag_state.dot = qobject_cast<QLabel*>(obj); + drag_state.start_pos = mouse_event->globalPos(); + return true; + } + case QEvent::Type::MouseMove: { + if (!drag_state.dot) { + break; + } + const auto mouse_event = static_cast<QMouseEvent*>(event); + if (!drag_state.active) { + drag_state.active = + (mouse_event->globalPos() - drag_state.start_pos).manhattanLength() >= + QApplication::startDragDistance(); + if (!drag_state.active) { + break; + } + } + auto current_pos = mapFromGlobal(mouse_event->globalPos()); + current_pos.setX(std::clamp(current_pos.x(), contentsMargins().left(), + contentsMargins().left() + contentsRect().width() - 1)); + current_pos.setY(std::clamp(current_pos.y(), contentsMargins().top(), + contentsMargins().top() + contentsRect().height() - 1)); + const auto device_coord = MapToDeviceCoords(current_pos.x(), current_pos.y()); + if (device_coord) { + drag_state.dot->setProperty(PropX, device_coord->x()); + drag_state.dot->setProperty(PropY, device_coord->y()); + PositionDot(drag_state.dot, device_coord->x(), device_coord->y()); + emit DotMoved(drag_state.dot->property(PropId).toInt(), *device_coord); + if (coord_label) { + coord_label->setText( + QStringLiteral("X: %1, Y: %2").arg(device_coord->x()).arg(device_coord->y())); + } + } + return true; + } + case QEvent::Type::MouseButtonRelease: { + drag_state.dot.clear(); + drag_state.active = false; + return true; + } + default: + break; + } + return obj->eventFilter(obj, event); +} + +std::optional<QPoint> TouchScreenPreview::MapToDeviceCoords(const int screen_x, + const int screen_y) const { + const float t_x = 0.5f + static_cast<float>(screen_x - contentsMargins().left()) * + (Layout::ScreenUndocked::Width - 1) / (contentsRect().width() - 1); + const float t_y = 0.5f + static_cast<float>(screen_y - contentsMargins().top()) * + (Layout::ScreenUndocked::Height - 1) / + (contentsRect().height() - 1); + if (t_x >= 0.5f && t_x < Layout::ScreenUndocked::Width && t_y >= 0.5f && + t_y < Layout::ScreenUndocked::Height) { + + return QPoint{static_cast<int>(t_x), static_cast<int>(t_y)}; + } + return std::nullopt; +} + +void TouchScreenPreview::PositionDot(QLabel* const dot, const int device_x, + const int device_y) const { + const float device_coord_x = + static_cast<float>(device_x >= 0 ? device_x : dot->property(PropX).toInt()); + int x_coord = static_cast<int>( + device_coord_x * (contentsRect().width() - 1) / (Layout::ScreenUndocked::Width - 1) + + contentsMargins().left() - static_cast<float>(dot->width()) / 2 + 0.5f); + + const float device_coord_y = + static_cast<float>(device_y >= 0 ? device_y : dot->property(PropY).toInt()); + const int y_coord = static_cast<int>( + device_coord_y * (contentsRect().height() - 1) / (Layout::ScreenUndocked::Height - 1) + + contentsMargins().top() - static_cast<float>(dot->height()) / 2 + 0.5f); + + dot->move(x_coord, y_coord); +} diff --git a/src/yuzu/configuration/configure_touch_from_button.h b/src/yuzu/configuration/configure_touch_from_button.h new file mode 100644 index 000000000..d9513e3bc --- /dev/null +++ b/src/yuzu/configuration/configure_touch_from_button.h @@ -0,0 +1,92 @@ +// Copyright 2020 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <functional> +#include <memory> +#include <optional> +#include <vector> +#include <QDialog> + +class QItemSelection; +class QModelIndex; +class QStandardItemModel; +class QStandardItem; +class QTimer; + +namespace Common { +class ParamPackage; +} + +namespace InputCommon { +class InputSubsystem; +} + +namespace InputCommon::Polling { +class DevicePoller; +} + +namespace Settings { +struct TouchFromButtonMap; +} + +namespace Ui { +class ConfigureTouchFromButton; +} + +class ConfigureTouchFromButton : public QDialog { + Q_OBJECT + +public: + explicit ConfigureTouchFromButton(QWidget* parent, + const std::vector<Settings::TouchFromButtonMap>& touch_maps, + InputCommon::InputSubsystem* input_subsystem_, + int default_index = 0); + ~ConfigureTouchFromButton() override; + + int GetSelectedIndex() const; + std::vector<Settings::TouchFromButtonMap> GetMaps() const; + +public slots: + void ApplyConfiguration(); + void NewBinding(const QPoint& pos); + void SetActiveBinding(int dot_id); + void SetCoordinates(int dot_id, const QPoint& pos); + +protected: + void showEvent(QShowEvent* ev) override; + void keyPressEvent(QKeyEvent* event) override; + +private slots: + void NewMapping(); + void DeleteMapping(); + void RenameMapping(); + void EditBinding(const QModelIndex& qi); + void DeleteBinding(); + void OnBindingSelection(const QItemSelection& selected, const QItemSelection& deselected); + void OnBindingChanged(QStandardItem* item); + void OnBindingDeleted(const QModelIndex& parent, int first, int last); + +private: + void SetConfiguration(); + void UpdateUiDisplay(); + void ConnectEvents(); + void GetButtonInput(int row_index, bool is_new); + void SetPollingResult(const Common::ParamPackage& params, bool cancel); + void SaveCurrentMapping(); + + std::unique_ptr<Ui::ConfigureTouchFromButton> ui; + std::vector<Settings::TouchFromButtonMap> touch_maps; + QStandardItemModel* binding_list_model; + InputCommon::InputSubsystem* input_subsystem; + int selected_index; + + std::unique_ptr<QTimer> timeout_timer; + std::unique_ptr<QTimer> poll_timer; + std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers; + std::optional<std::function<void(const Common::ParamPackage&, bool)>> input_setter; + + static constexpr int DataRoleDot = Qt::ItemDataRole::UserRole + 2; +}; diff --git a/src/yuzu/configuration/configure_touch_from_button.ui b/src/yuzu/configuration/configure_touch_from_button.ui new file mode 100644 index 000000000..f581e27e0 --- /dev/null +++ b/src/yuzu/configuration/configure_touch_from_button.ui @@ -0,0 +1,231 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureTouchFromButton</class> + <widget class="QDialog" name="ConfigureTouchFromButton"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>500</width> + <height>500</height> + </rect> + </property> + <property name="windowTitle"> + <string>Configure Touchscreen Mappings</string> + </property> + <layout class="QVBoxLayout"> + <item> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Mapping:</string> + </property> + <property name="textFormat"> + <enum>Qt::PlainText</enum> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="mapping"> + <property name="sizePolicy"> + <sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="button_new"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Maximum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>New</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="button_delete"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Maximum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Delete</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="button_rename"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Maximum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Rename</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="Line" name="line"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <item> + <widget class="QLabel" name="label_2"> + <property name="text"> + <string>Click the bottom area to add a point, then press a button to bind. +Drag points to change position, or double-click table cells to edit values.</string> + </property> + <property name="textFormat"> + <enum>Qt::PlainText</enum> + </property> + </widget> + </item> + <item> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QPushButton" name="button_delete_bind"> + <property name="text"> + <string>Delete Point</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QTreeView" name="binding_list"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="rootIsDecorated"> + <bool>false</bool> + </property> + <property name="uniformRowHeights"> + <bool>true</bool> + </property> + <property name="itemsExpandable"> + <bool>false</bool> + </property> + </widget> + </item> + <item> + <widget class="TouchScreenPreview" name="bottom_screen"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>160</width> + <height>120</height> + </size> + </property> + <property name="baseSize"> + <size> + <width>320</width> + <height>240</height> + </size> + </property> + <property name="cursor"> + <cursorShape>CrossCursor</cursorShape> + </property> + <property name="mouseTracking"> + <bool>true</bool> + </property> + <property name="autoFillBackground"> + <bool>true</bool> + </property> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <item> + <widget class="QLabel" name="coord_label"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Preferred"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="textFormat"> + <enum>Qt::PlainText</enum> + </property> + </widget> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <customwidgets> + <customwidget> + <class>TouchScreenPreview</class> + <extends>QFrame</extends> + <header>yuzu/configuration/configure_touch_widget.h</header> + <container>1</container> + </customwidget> + </customwidgets> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>ConfigureTouchFromButton</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>249</x> + <y>428</y> + </hint> + <hint type="destinationlabel"> + <x>249</x> + <y>224</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/configuration/configure_touch_widget.h b/src/yuzu/configuration/configure_touch_widget.h new file mode 100644 index 000000000..347b46583 --- /dev/null +++ b/src/yuzu/configuration/configure_touch_widget.h @@ -0,0 +1,62 @@ +// Copyright 2020 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <optional> +#include <utility> +#include <vector> +#include <QFrame> +#include <QPointer> + +class QLabel; + +// Widget for representing touchscreen coordinates +class TouchScreenPreview : public QFrame { + Q_OBJECT + Q_PROPERTY(QColor dotHighlightColor MEMBER dot_highlight_color) + +public: + explicit TouchScreenPreview(QWidget* parent); + ~TouchScreenPreview() override; + + void SetCoordLabel(QLabel*); + int AddDot(int device_x, int device_y); + void RemoveDot(int id); + void HighlightDot(int id, bool active = true) const; + void MoveDot(int id, int device_x, int device_y) const; + +signals: + void DotAdded(const QPoint& pos); + void DotSelected(int dot_id); + void DotMoved(int dot_id, const QPoint& pos); + +protected: + void resizeEvent(QResizeEvent*) override; + void mouseMoveEvent(QMouseEvent*) override; + void leaveEvent(QEvent*) override; + void mousePressEvent(QMouseEvent*) override; + bool eventFilter(QObject*, QEvent*) override; + +private: + std::optional<QPoint> MapToDeviceCoords(int screen_x, int screen_y) const; + void PositionDot(QLabel* dot, int device_x = -1, int device_y = -1) const; + + bool ignore_resize = false; + QPointer<QLabel> coord_label; + + std::vector<std::pair<int, QLabel*>> dots; + int max_dot_id = 0; + QColor dot_highlight_color; + static constexpr char PropId[] = "dot_id"; + static constexpr char PropX[] = "device_x"; + static constexpr char PropY[] = "device_y"; + + struct DragState { + bool active = false; + QPointer<QLabel> dot; + QPoint start_pos; + }; + DragState drag_state; +}; diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 6a71d9644..70d865112 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -25,7 +25,8 @@ #include "yuzu/main.h" #include "yuzu/uisettings.h" -GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {} +GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist, QObject* parent) + : QObject(parent), gamelist{gamelist} {} // EventFilter in order to process systemkeys while editing the searchfield bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) { @@ -56,7 +57,7 @@ bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* eve case Qt::Key_Return: case Qt::Key_Enter: { if (gamelist->search_field->visible == 1) { - QString file_path = gamelist->getLastFilterResultItem(); + const QString file_path = gamelist->GetLastFilterResultItem(); // To avoid loading error dialog loops while confirming them using enter // Also users usually want to run a different game after closing one @@ -83,22 +84,25 @@ void GameListSearchField::setFilterResult(int visible, int total) { label_filter_result->setText(tr("%1 of %n result(s)", "", total).arg(visible)); } -QString GameList::getLastFilterResultItem() const { - QStandardItem* folder; - QStandardItem* child; +QString GameList::GetLastFilterResultItem() const { QString file_path; const int folder_count = item_model->rowCount(); + for (int i = 0; i < folder_count; ++i) { - folder = item_model->item(i, 0); + const QStandardItem* folder = item_model->item(i, 0); const QModelIndex folder_index = folder->index(); const int children_count = folder->rowCount(); + for (int j = 0; j < children_count; ++j) { - if (!tree_view->isRowHidden(j, folder_index)) { - child = folder->child(j, 0); - file_path = child->data(GameListItemPath::FullPathRole).toString(); + if (tree_view->isRowHidden(j, folder_index)) { + continue; } + + const QStandardItem* child = folder->child(j, 0); + file_path = child->data(GameListItemPath::FullPathRole).toString(); } } + return file_path; } @@ -113,7 +117,7 @@ void GameListSearchField::setFocus() { } GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} { - auto* const key_release_eater = new KeyReleaseEater(parent); + auto* const key_release_eater = new KeyReleaseEater(parent, this); layout_filter = new QHBoxLayout; layout_filter->setMargin(8); label_filter = new QLabel; @@ -123,7 +127,7 @@ GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} { edit_filter->setPlaceholderText(tr("Enter pattern to filter")); edit_filter->installEventFilter(key_release_eater); edit_filter->setClearButtonEnabled(true); - connect(edit_filter, &QLineEdit::textChanged, parent, &GameList::onTextChanged); + connect(edit_filter, &QLineEdit::textChanged, parent, &GameList::OnTextChanged); label_filter_result = new QLabel; button_filter_close = new QToolButton(this); button_filter_close->setText(QStringLiteral("X")); @@ -133,7 +137,7 @@ GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} { "#000000; font-weight: bold; background: #F0F0F0; }" "QToolButton:hover{ border: none; padding: 0px; color: " "#EEEEEE; font-weight: bold; background: #E81123}")); - connect(button_filter_close, &QToolButton::clicked, parent, &GameList::onFilterCloseClicked); + connect(button_filter_close, &QToolButton::clicked, parent, &GameList::OnFilterCloseClicked); layout_filter->setSpacing(10); layout_filter->addWidget(label_filter); layout_filter->addWidget(edit_filter); @@ -159,16 +163,22 @@ static bool ContainsAllWords(const QString& haystack, const QString& userinput) } // Syncs the expanded state of Game Directories with settings to persist across sessions -void GameList::onItemExpanded(const QModelIndex& item) { +void GameList::OnItemExpanded(const QModelIndex& item) { const auto type = item.data(GameListItem::TypeRole).value<GameListItemType>(); - if (type == GameListItemType::CustomDir || type == GameListItemType::SdmcDir || - type == GameListItemType::UserNandDir || type == GameListItemType::SysNandDir) - item.data(GameListDir::GameDirRole).value<UISettings::GameDir*>()->expanded = - tree_view->isExpanded(item); + const bool is_dir = type == GameListItemType::CustomDir || type == GameListItemType::SdmcDir || + type == GameListItemType::UserNandDir || + type == GameListItemType::SysNandDir; + + if (!is_dir) { + return; + } + + auto* game_dir = item.data(GameListDir::GameDirRole).value<UISettings::GameDir*>(); + game_dir->expanded = tree_view->isExpanded(item); } // Event in order to filter the gamelist after editing the searchfield -void GameList::onTextChanged(const QString& new_text) { +void GameList::OnTextChanged(const QString& new_text) { const int folder_count = tree_view->model()->rowCount(); QString edit_filter_text = new_text.toLower(); QStandardItem* folder; @@ -224,7 +234,7 @@ void GameList::onTextChanged(const QString& new_text) { } } -void GameList::onUpdateThemedIcons() { +void GameList::OnUpdateThemedIcons() { for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) { QStandardItem* child = item_model->invisibleRootItem()->child(i); @@ -276,7 +286,7 @@ void GameList::onUpdateThemedIcons() { } } -void GameList::onFilterCloseClicked() { +void GameList::OnFilterCloseClicked() { main_window->filterBarSetChecked(false); } @@ -317,11 +327,11 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvide } item_model->setSortRole(GameListItemPath::SortRole); - connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::onUpdateThemedIcons); + connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::OnUpdateThemedIcons); connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry); connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu); - connect(tree_view, &QTreeView::expanded, this, &GameList::onItemExpanded); - connect(tree_view, &QTreeView::collapsed, this, &GameList::onItemExpanded); + connect(tree_view, &QTreeView::expanded, this, &GameList::OnItemExpanded); + connect(tree_view, &QTreeView::collapsed, this, &GameList::OnItemExpanded); // We must register all custom types with the Qt Automoc system so that we are able to use // it with signals/slots. In this case, QList falls under the umbrells of custom types. @@ -338,17 +348,17 @@ GameList::~GameList() { emit ShouldCancelWorker(); } -void GameList::setFilterFocus() { +void GameList::SetFilterFocus() { if (tree_view->model()->rowCount() > 0) { search_field->setFocus(); } } -void GameList::setFilterVisible(bool visibility) { +void GameList::SetFilterVisible(bool visibility) { search_field->setVisible(visibility); } -void GameList::clearFilter() { +void GameList::ClearFilter() { search_field->clear(); } @@ -397,10 +407,11 @@ void GameList::ValidateEntry(const QModelIndex& item) { } } -bool GameList::isEmpty() const { +bool GameList::IsEmpty() const { for (int i = 0; i < item_model->rowCount(); i++) { const QStandardItem* child = item_model->invisibleRootItem()->child(i); const auto type = static_cast<GameListItemType>(child->type()); + if (!child->hasChildren() && (type == GameListItemType::SdmcDir || type == GameListItemType::UserNandDir || type == GameListItemType::SysNandDir)) { @@ -408,11 +419,12 @@ bool GameList::isEmpty() const { i--; } } + return !item_model->invisibleRootItem()->hasChildren(); } -void GameList::DonePopulating(QStringList watch_list) { - emit ShowList(!isEmpty()); +void GameList::DonePopulating(const QStringList& watch_list) { + emit ShowList(!IsEmpty()); item_model->invisibleRootItem()->appendRow(new GameListAddDir()); @@ -472,7 +484,7 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location)); } -void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string path) { +void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::string& path) { QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location")); QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location")); QAction* open_transferable_shader_cache = @@ -690,12 +702,15 @@ void GameList::SaveInterfaceLayout() { } void GameList::LoadInterfaceLayout() { - auto header = tree_view->header(); - if (!header->restoreState(UISettings::values.gamelist_header_state)) { - // We are using the name column to display icons and titles - // so make it as large as possible as default. - header->resizeSection(COLUMN_NAME, header->width()); + auto* header = tree_view->header(); + + if (header->restoreState(UISettings::values.gamelist_header_state)) { + return; } + + // We are using the name column to display icons and titles + // so make it as large as possible as default. + header->resizeSection(COLUMN_NAME, header->width()); } const QStringList GameList::supported_file_extensions = { diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 78e2ba169..58059a3c4 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -67,11 +67,11 @@ public: FileSys::ManualContentProvider* provider, GMainWindow* parent = nullptr); ~GameList() override; - QString getLastFilterResultItem() const; - void clearFilter(); - void setFilterFocus(); - void setFilterVisible(bool visibility); - bool isEmpty() const; + QString GetLastFilterResultItem() const; + void ClearFilter(); + void SetFilterFocus(); + void SetFilterVisible(bool visibility); + bool IsEmpty() const; void LoadCompatibilityList(); void PopulateAsync(QVector<UISettings::GameDir>& game_dirs); @@ -82,7 +82,7 @@ public: static const QStringList supported_file_extensions; signals: - void GameChosen(QString game_path); + void GameChosen(const QString& game_path); void ShouldCancelWorker(); void OpenFolderRequested(u64 program_id, GameListOpenTarget target, const std::string& game_path); @@ -99,21 +99,21 @@ signals: void ShowList(bool show); private slots: - void onItemExpanded(const QModelIndex& item); - void onTextChanged(const QString& new_text); - void onFilterCloseClicked(); - void onUpdateThemedIcons(); + void OnItemExpanded(const QModelIndex& item); + void OnTextChanged(const QString& new_text); + void OnFilterCloseClicked(); + void OnUpdateThemedIcons(); private: void AddDirEntry(GameListDir* entry_items); void AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent); void ValidateEntry(const QModelIndex& item); - void DonePopulating(QStringList watch_list); + void DonePopulating(const QStringList& watch_list); void RefreshGameDirectory(); void PopupContextMenu(const QPoint& menu_location); - void AddGamePopup(QMenu& context_menu, u64 program_id, std::string path); + void AddGamePopup(QMenu& context_menu, u64 program_id, const std::string& path); void AddCustomDirPopup(QMenu& context_menu, QModelIndex selected); void AddPermDirPopup(QMenu& context_menu, QModelIndex selected); diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index 0cd0054c8..248855aff 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -49,10 +49,10 @@ class GameListItem : public QStandardItem { public: // used to access type from item index - static const int TypeRole = Qt::UserRole + 1; - static const int SortRole = Qt::UserRole + 2; + static constexpr int TypeRole = Qt::UserRole + 1; + static constexpr int SortRole = Qt::UserRole + 2; GameListItem() = default; - GameListItem(const QString& string) : QStandardItem(string) { + explicit GameListItem(const QString& string) : QStandardItem(string) { setData(string, SortRole); } }; @@ -65,10 +65,10 @@ public: */ class GameListItemPath : public GameListItem { public: - static const int TitleRole = SortRole + 1; - static const int FullPathRole = SortRole + 2; - static const int ProgramIdRole = SortRole + 3; - static const int FileTypeRole = SortRole + 4; + static constexpr int TitleRole = SortRole + 1; + static constexpr int FullPathRole = SortRole + 2; + static constexpr int ProgramIdRole = SortRole + 3; + static constexpr int FileTypeRole = SortRole + 4; GameListItemPath() = default; GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data, @@ -110,18 +110,22 @@ public: const auto& row1 = row_data.at(UISettings::values.row_1_text_id); const int row2_id = UISettings::values.row_2_text_id; - if (role == SortRole) + if (role == SortRole) { return row1.toLower(); + } - if (row2_id == 4) // None + // None + if (row2_id == 4) { return row1; + } const auto& row2 = row_data.at(row2_id); - if (row1 == row2) + if (row1 == row2) { return row1; + } - return QString(row1 + QStringLiteral("\n ") + row2); + return QStringLiteral("%1\n %2").arg(row1, row2); } return GameListItem::data(role); @@ -131,7 +135,7 @@ public: class GameListItemCompat : public GameListItem { Q_DECLARE_TR_FUNCTIONS(GameListItemCompat) public: - static const int CompatNumberRole = SortRole; + static constexpr int CompatNumberRole = SortRole; GameListItemCompat() = default; explicit GameListItemCompat(const QString& compatibility) { setData(type(), TypeRole); @@ -181,7 +185,7 @@ public: */ class GameListItemSize : public GameListItem { public: - static const int SizeRole = SortRole; + static constexpr int SizeRole = SortRole; GameListItemSize() = default; explicit GameListItemSize(const qulonglong size_bytes) { @@ -217,7 +221,7 @@ public: class GameListDir : public GameListItem { public: - static const int GameDirRole = Qt::UserRole + 2; + static constexpr int GameDirRole = Qt::UserRole + 2; explicit GameListDir(UISettings::GameDir& directory, GameListItemType dir_type = GameListItemType::CustomDir) @@ -326,7 +330,7 @@ public: private: class KeyReleaseEater : public QObject { public: - explicit KeyReleaseEater(GameList* gamelist); + explicit KeyReleaseEater(GameList* gamelist, QObject* parent = nullptr); private: GameList* gamelist = nullptr; diff --git a/src/yuzu/install_dialog.h b/src/yuzu/install_dialog.h index e4aba1b06..68e03fe4e 100644 --- a/src/yuzu/install_dialog.h +++ b/src/yuzu/install_dialog.h @@ -20,9 +20,8 @@ public: explicit InstallDialog(QWidget* parent, const QStringList& files); ~InstallDialog() override; - QStringList GetFiles() const; - bool ShouldOverwriteFiles() const; - int GetMinimumWidth() const; + [[nodiscard]] QStringList GetFiles() const; + [[nodiscard]] int GetMinimumWidth() const; private: QListWidget* file_list; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index cd7e78eb4..e3de0f0e1 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -11,6 +11,7 @@ #endif // VFS includes must be before glad as they will conflict with Windows file api, which uses defines. +#include "applets/controller.h" #include "applets/error.h" #include "applets/profile_select.h" #include "applets/software_keyboard.h" @@ -19,7 +20,9 @@ #include "configuration/configure_per_game.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_real.h" +#include "core/frontend/applets/controller.h" #include "core/frontend/applets/general_frontend.h" +#include "core/frontend/applets/software_keyboard.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/am/applet_ae.h" #include "core/hle/service/am/applet_oe.h" @@ -84,7 +87,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "core/file_sys/romfs.h" #include "core/file_sys/savedata_factory.h" #include "core/file_sys/submission_package.h" -#include "core/frontend/applets/software_keyboard.h" #include "core/hle/kernel/process.h" #include "core/hle/service/am/am.h" #include "core/hle/service/filesystem/filesystem.h" @@ -94,6 +96,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "core/perf_stats.h" #include "core/settings.h" #include "core/telemetry_session.h" +#include "input_common/main.h" #include "video_core/gpu.h" #include "video_core/shader_notify.h" #include "yuzu/about_dialog.h" @@ -186,9 +189,9 @@ static void InitializeLogging() { } GMainWindow::GMainWindow() - : config(new Config()), emu_thread(nullptr), - vfs(std::make_shared<FileSys::RealVfsFilesystem>()), - provider(std::make_unique<FileSys::ManualContentProvider>()) { + : input_subsystem{std::make_shared<InputCommon::InputSubsystem>()}, + config{std::make_unique<Config>()}, vfs{std::make_shared<FileSys::RealVfsFilesystem>()}, + provider{std::make_unique<FileSys::ManualContentProvider>()} { InitializeLogging(); LoadTranslation(); @@ -282,18 +285,38 @@ GMainWindow::~GMainWindow() { delete render_window; } +void GMainWindow::ControllerSelectorReconfigureControllers( + const Core::Frontend::ControllerParameters& parameters) { + QtControllerSelectorDialog dialog(this, parameters, input_subsystem.get()); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint | + Qt::WindowTitleHint | Qt::WindowSystemMenuHint); + dialog.setWindowModality(Qt::WindowModal); + dialog.exec(); + + emit ControllerSelectorReconfigureFinished(); + + // Don't forget to apply settings. + Settings::Apply(); + config->Save(); + + UpdateStatusButtons(); +} + void GMainWindow::ProfileSelectorSelectProfile() { const Service::Account::ProfileManager manager; int index = 0; if (manager.GetUserCount() != 1) { QtProfileSelectionDialog dialog(this); - dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | - Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint | + Qt::WindowTitleHint | Qt::WindowSystemMenuHint | + Qt::WindowCloseButtonHint); dialog.setWindowModality(Qt::WindowModal); + if (dialog.exec() == QDialog::Rejected) { emit ProfileSelectorFinishedSelection(std::nullopt); return; } + index = dialog.GetIndex(); } @@ -309,8 +332,9 @@ void GMainWindow::ProfileSelectorSelectProfile() { void GMainWindow::SoftwareKeyboardGetText( const Core::Frontend::SoftwareKeyboardParameters& parameters) { QtSoftwareKeyboardDialog dialog(this, parameters); - dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | - Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint | + Qt::WindowTitleHint | Qt::WindowSystemMenuHint | + Qt::WindowCloseButtonHint); dialog.setWindowModality(Qt::WindowModal); if (dialog.exec() == QDialog::Rejected) { @@ -473,7 +497,7 @@ void GMainWindow::InitializeWidgets() { #ifdef YUZU_ENABLE_COMPATIBILITY_REPORTING ui.action_Report_Compatibility->setVisible(true); #endif - render_window = new GRenderWindow(this, emu_thread.get()); + render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem); render_window->hide(); game_list = new GameList(vfs, provider.get(), this); @@ -816,7 +840,7 @@ void GMainWindow::RestoreUIState() { OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked()); ui.action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar); - game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked()); + game_list->SetFilterVisible(ui.action_Show_Filter_Bar->isChecked()); ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar); statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked()); @@ -965,13 +989,14 @@ bool GMainWindow::LoadROM(const QString& filename) { system.SetFilesystem(vfs); system.SetAppletFrontendSet({ - nullptr, // Parental Controls - std::make_unique<QtErrorDisplay>(*this), // - nullptr, // Photo Viewer - std::make_unique<QtProfileSelector>(*this), // - std::make_unique<QtSoftwareKeyboard>(*this), // - std::make_unique<QtWebBrowser>(*this), // - nullptr, // E-Commerce + std::make_unique<QtControllerSelector>(*this), // Controller Selector + nullptr, // E-Commerce + std::make_unique<QtErrorDisplay>(*this), // Error Display + nullptr, // Parental Controls + nullptr, // Photo Viewer + std::make_unique<QtProfileSelector>(*this), // Profile Selector + std::make_unique<QtSoftwareKeyboard>(*this), // Software Keyboard + std::make_unique<QtWebBrowser>(*this), // Web Browser }); system.RegisterHostThread(); @@ -1176,11 +1201,12 @@ void GMainWindow::ShutdownGame() { render_window->hide(); loading_screen->hide(); loading_screen->Clear(); - if (game_list->isEmpty()) + if (game_list->IsEmpty()) { game_list_placeholder->show(); - else + } else { game_list->show(); - game_list->setFilterFocus(); + } + game_list->SetFilterFocus(); setMouseTracking(false); ui.centralwidget->setMouseTracking(false); @@ -2046,6 +2072,7 @@ void GMainWindow::OnStartGame() { emu_thread->SetRunning(true); + qRegisterMetaType<Core::Frontend::ControllerParameters>("Core::Frontend::ControllerParameters"); qRegisterMetaType<Core::Frontend::SoftwareKeyboardParameters>( "Core::Frontend::SoftwareKeyboardParameters"); qRegisterMetaType<Core::System::ResultStatus>("Core::System::ResultStatus"); @@ -2213,7 +2240,7 @@ void GMainWindow::OnConfigure() { const auto old_theme = UISettings::values.theme; const bool old_discord_presence = UISettings::values.enable_discord_presence; - ConfigureDialog configure_dialog(this, hotkey_registry); + ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get()); connect(&configure_dialog, &ConfigureDialog::LanguageChanged, this, &GMainWindow::OnLanguageChanged); @@ -2337,11 +2364,11 @@ void GMainWindow::OnAbout() { } void GMainWindow::OnToggleFilterBar() { - game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked()); + game_list->SetFilterVisible(ui.action_Show_Filter_Bar->isChecked()); if (ui.action_Show_Filter_Bar->isChecked()) { - game_list->setFilterFocus(); + game_list->SetFilterFocus(); } else { - game_list->clearFilter(); + game_list->ClearFilter(); } } @@ -2568,8 +2595,10 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { const auto function = [this, &keys, &pdm] { keys.PopulateFromPartitionData(pdm); - Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs); - keys.DeriveETicket(pdm); + + auto& system = Core::System::GetInstance(); + system.GetFileSystemController().CreateFactories(*vfs); + keys.DeriveETicket(pdm, system.GetContentProvider()); }; QString errors; diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 01f9131e5..afcfa68a9 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -37,15 +37,24 @@ enum class InstalledEntryType; class GameListPlaceholder; namespace Core::Frontend { +struct ControllerParameters; struct SoftwareKeyboardParameters; } // namespace Core::Frontend +namespace DiscordRPC { +class DiscordInterface; +} + namespace FileSys { class ContentProvider; class ManualContentProvider; class VfsFilesystem; } // namespace FileSys +namespace InputCommon { +class InputSubsystem; +} + enum class EmulatedDirectoryTarget { NAND, SDMC, @@ -62,10 +71,6 @@ enum class ReinitializeKeyBehavior { Warning, }; -namespace DiscordRPC { -class DiscordInterface; -} - class GMainWindow : public QMainWindow { Q_OBJECT @@ -86,8 +91,6 @@ public: GMainWindow(); ~GMainWindow() override; - std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc; - bool DropAction(QDropEvent* event); void AcceptDropEvent(QDropEvent* event); @@ -114,9 +117,12 @@ signals: void UpdateInstallProgress(); + void ControllerSelectorReconfigureFinished(); + void ErrorDisplayFinished(); void ProfileSelectorFinishedSelection(std::optional<Common::UUID> uuid); + void SoftwareKeyboardFinishedText(std::optional<std::u16string> text); void SoftwareKeyboardFinishedCheckDialog(); @@ -125,6 +131,8 @@ signals: public slots: void OnLoadComplete(); + void ControllerSelectorReconfigureControllers( + const Core::Frontend::ControllerParameters& parameters); void ErrorDisplayDisplayError(QString body); void ProfileSelectorSelectProfile(); void SoftwareKeyboardGetText(const Core::Frontend::SoftwareKeyboardParameters& parameters); @@ -255,6 +263,9 @@ private: Ui::MainWindow ui; + std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc; + std::shared_ptr<InputCommon::InputSubsystem> input_subsystem; + GRenderWindow* render_window; GameList* game_list; LoadingScreen* loading_screen; diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui index 87ea985d8..2f3792247 100644 --- a/src/yuzu/main.ui +++ b/src/yuzu/main.ui @@ -293,7 +293,7 @@ <bool>false</bool> </property> <property name="text"> - <string>Configure Current Game..</string> + <string>Configure Current Game...</string> </property> </action> </widget> diff --git a/src/yuzu/uisettings.cpp b/src/yuzu/uisettings.cpp index a51175f36..37499fc85 100644 --- a/src/yuzu/uisettings.cpp +++ b/src/yuzu/uisettings.cpp @@ -16,4 +16,5 @@ const Themes themes{{ }}; Values values = {}; + } // namespace UISettings diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index 2d2e82f15..ce3945485 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -87,9 +87,6 @@ struct Values { // logging bool show_console; - // Controllers - int profile_index; - // Game List bool show_add_ons; uint32_t icon_size; @@ -100,6 +97,7 @@ struct Values { }; extern Values values; + } // namespace UISettings Q_DECLARE_METATYPE(UISettings::GameDir*); diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 8a63fd191..23448e747 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -288,6 +288,10 @@ void Config::ReadValues() { Settings::values.debug_pad_analogs[i] = default_param; } + Settings::values.vibration_enabled = + sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true); + Settings::values.motion_enabled = + sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true); Settings::values.touchscreen.enabled = sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true); Settings::values.touchscreen.device = diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index e5e684206..521209622 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -13,23 +13,24 @@ #include "input_common/sdl/sdl.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h" -EmuWindow_SDL2::EmuWindow_SDL2(Core::System& system, bool fullscreen) : system{system} { +EmuWindow_SDL2::EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_) + : input_subsystem{input_subsystem_} { if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting..."); exit(1); } - InputCommon::Init(); + input_subsystem->Initialize(); SDL_SetMainReady(); } EmuWindow_SDL2::~EmuWindow_SDL2() { - InputCommon::Shutdown(); + input_subsystem->Shutdown(); SDL_Quit(); } void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); - InputCommon::GetMotionEmu()->Tilt(x, y); + input_subsystem->GetMotionEmu()->Tilt(x, y); } void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { @@ -41,9 +42,9 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { } } else if (button == SDL_BUTTON_RIGHT) { if (state == SDL_PRESSED) { - InputCommon::GetMotionEmu()->BeginTilt(x, y); + input_subsystem->GetMotionEmu()->BeginTilt(x, y); } else { - InputCommon::GetMotionEmu()->EndTilt(); + input_subsystem->GetMotionEmu()->EndTilt(); } } } @@ -79,9 +80,9 @@ void EmuWindow_SDL2::OnFingerUp() { void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) { if (state == SDL_PRESSED) { - InputCommon::GetKeyboard()->PressKey(key); + input_subsystem->GetKeyboard()->PressKey(key); } else if (state == SDL_RELEASED) { - InputCommon::GetKeyboard()->ReleaseKey(key); + input_subsystem->GetKeyboard()->ReleaseKey(key); } } diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h index fffac4252..53d756c3c 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h @@ -14,9 +14,13 @@ namespace Core { class System; } +namespace InputCommon { +class InputSubsystem; +} + class EmuWindow_SDL2 : public Core::Frontend::EmuWindow { public: - explicit EmuWindow_SDL2(Core::System& system, bool fullscreen); + explicit EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem); ~EmuWindow_SDL2(); /// Polls window events @@ -28,9 +32,6 @@ public: /// Returns if window is shown (not minimized) bool IsShown() const override; - /// Presents the next frame - virtual void Present() = 0; - protected: /// Called by PollEvents when a key is pressed or released. void OnKeyEvent(int key, u8 state); @@ -62,9 +63,6 @@ protected: /// Called when a configuration change affects the minimal size of the window void OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned> minimal_size) override; - /// Instance of the system, used to access renderer for the presentation thread - Core::System& system; - /// Is the window still open? bool is_open = true; @@ -76,4 +74,7 @@ protected: /// Keeps track of how often to update the title bar during gameplay u32 last_time = 0; + + /// Input subsystem to use with this window. + InputCommon::InputSubsystem* input_subsystem; }; diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp index e78025737..5f35233b5 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp @@ -87,8 +87,8 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() { return unsupported_ext.empty(); } -EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system, bool fullscreen) - : EmuWindow_SDL2{system, fullscreen} { +EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, bool fullscreen) + : EmuWindow_SDL2{input_subsystem} { SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY); @@ -162,13 +162,3 @@ EmuWindow_SDL2_GL::~EmuWindow_SDL2_GL() { std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_GL::CreateSharedContext() const { return std::make_unique<SDLGLContext>(); } - -void EmuWindow_SDL2_GL::Present() { - SDL_GL_MakeCurrent(render_window, window_context); - SDL_GL_SetSwapInterval(Settings::values.use_vsync.GetValue() ? 1 : 0); - while (IsOpen()) { - system.Renderer().TryPresent(100); - SDL_GL_SwapWindow(render_window); - } - SDL_GL_MakeCurrent(render_window, nullptr); -} diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h index 48bb41683..dba5c293c 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h @@ -8,13 +8,15 @@ #include "core/frontend/emu_window.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h" +namespace InputCommon { +class InputSubsystem; +} + class EmuWindow_SDL2_GL final : public EmuWindow_SDL2 { public: - explicit EmuWindow_SDL2_GL(Core::System& system, bool fullscreen); + explicit EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, bool fullscreen); ~EmuWindow_SDL2_GL(); - void Present() override; - std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override; private: diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp index cb8e68a39..3ba657c00 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp @@ -19,8 +19,8 @@ #include <SDL.h> #include <SDL_syswm.h> -EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen) - : EmuWindow_SDL2{system, fullscreen} { +EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem) + : EmuWindow_SDL2{input_subsystem} { const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc); render_window = @@ -73,7 +73,3 @@ EmuWindow_SDL2_VK::~EmuWindow_SDL2_VK() = default; std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_VK::CreateSharedContext() const { return std::make_unique<DummyContext>(); } - -void EmuWindow_SDL2_VK::Present() { - // TODO (bunnei): ImplementMe -} diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h index 77a6ca72b..bdfdc3c6f 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h @@ -13,12 +13,14 @@ namespace Core { class System; } +namespace InputCommon { +class InputSubsystem; +} + class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 { public: - explicit EmuWindow_SDL2_VK(Core::System& system, bool fullscreen); - ~EmuWindow_SDL2_VK(); - - void Present() override; + explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem); + ~EmuWindow_SDL2_VK() override; std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override; }; diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 8efe49390..3a76c785f 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -23,12 +23,15 @@ #include "common/telemetry.h" #include "core/core.h" #include "core/crypto/key_manager.h" +#include "core/file_sys/registered_cache.h" #include "core/file_sys/vfs_real.h" #include "core/gdbstub/gdbstub.h" +#include "core/hle/kernel/process.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/loader/loader.h" #include "core/settings.h" #include "core/telemetry_session.h" +#include "input_common/main.h" #include "video_core/renderer_base.h" #include "yuzu_cmd/config.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h" @@ -37,8 +40,6 @@ #include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h" #endif -#include "core/file_sys/registered_cache.h" - #ifdef _WIN32 // windows.h needs to be included before shellapi.h #include <windows.h> @@ -179,15 +180,16 @@ int main(int argc, char** argv) { Settings::Apply(); Core::System& system{Core::System::GetInstance()}; + InputCommon::InputSubsystem input_subsystem; std::unique_ptr<EmuWindow_SDL2> emu_window; switch (Settings::values.renderer_backend.GetValue()) { case Settings::RendererBackend::OpenGL: - emu_window = std::make_unique<EmuWindow_SDL2_GL>(system, fullscreen); + emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, fullscreen); break; case Settings::RendererBackend::Vulkan: #ifdef HAS_VULKAN - emu_window = std::make_unique<EmuWindow_SDL2_VK>(system, fullscreen); + emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem); break; #else LOG_CRITICAL(Frontend, "Vulkan backend has not been compiled!"); @@ -234,16 +236,15 @@ int main(int argc, char** argv) { // Core is loaded, start the GPU (makes the GPU contexts current to this thread) system.GPU().Start(); - system.Renderer().Rasterizer().LoadDiskResources(); + system.Renderer().Rasterizer().LoadDiskResources( + system.CurrentProcess()->GetTitleID(), false, + [](VideoCore::LoadCallbackStage, size_t value, size_t total) {}); - std::thread render_thread([&emu_window] { emu_window->Present(); }); system.Run(); while (emu_window->IsOpen()) { std::this_thread::sleep_for(std::chrono::milliseconds(1)); } system.Pause(); - render_thread.join(); - system.Shutdown(); detached_tasks.WaitForAllTasks(); diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp index 74022af23..bc273fb51 100644 --- a/src/yuzu_tester/config.cpp +++ b/src/yuzu_tester/config.cpp @@ -75,6 +75,8 @@ void Config::ReadValues() { Settings::values.debug_pad_analogs[i] = ""; } + Settings::values.vibration_enabled = true; + Settings::values.motion_enabled = true; Settings::values.touchscreen.enabled = ""; Settings::values.touchscreen.device = ""; Settings::values.touchscreen.finger = 0; diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp index 8584f6671..78f75fb38 100644 --- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp +++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp @@ -13,7 +13,6 @@ #include <glad/glad.h> -#include "common/assert.h" #include "common/logging/log.h" #include "common/scm_rev.h" #include "core/settings.h" @@ -53,7 +52,7 @@ EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() { exit(1); } - InputCommon::Init(); + input_subsystem->Initialize(); SDL_SetMainReady(); @@ -105,7 +104,7 @@ EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() { } EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() { - InputCommon::Shutdown(); + input_subsystem->Shutdown(); SDL_GL_DeleteContext(gl_context); SDL_Quit(); } diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h index c13a82df2..a553b4b95 100644 --- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h +++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h @@ -8,6 +8,10 @@ struct SDL_Window; +namespace InputCommon { +class InputSubsystem; +} + class EmuWindow_SDL2_Hide : public Core::Frontend::EmuWindow { public: explicit EmuWindow_SDL2_Hide(); @@ -25,6 +29,8 @@ private: /// Whether the GPU and driver supports the OpenGL extension required bool SupportsRequiredGLExtensions(); + std::unique_ptr<InputCommon::InputSubsystem> input_subsystem; + /// Internal SDL2 render window SDL_Window* render_window; diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp index 7acf0caad..5798ce43a 100644 --- a/src/yuzu_tester/yuzu.cpp +++ b/src/yuzu_tester/yuzu.cpp @@ -255,7 +255,6 @@ int main(int argc, char** argv) { "SDLHideTester"); system.GPU().Start(); - system.Renderer().Rasterizer().LoadDiskResources(); system.Run(); while (!finished) { |