summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2019-06-20gl_rasterizer: Track texture buffer usageReinUsesLisp
2019-06-20video_core: Make ARB_buffer_storage a required extensionReinUsesLisp
2019-06-20gl_rasterizer_cache: Use texture buffers to emulate texture buffersReinUsesLisp
2019-06-20maxwell_3d: Partially implement texture buffers as 1D texturesReinUsesLisp
2019-06-20gl_shader_decompiler: Allow 1D textures to be texture buffersReinUsesLisp
2019-06-20shader: Implement texture buffersReinUsesLisp
2019-06-20texture_cache: loose TryReconstructSurface when accurate GPU is not on.Fernando Sahmkow
2019-06-20texture_cache: Document the most important methods.Fernando Sahmkow
2019-06-20texture_cache: Try to Reconstruct Surface on bigger than overlap.Fernando Sahmkow
2019-06-20texture_cache: Implement Guard mechanismFernando Sahmkow
2019-06-20texture_cache: General FixesFernando Sahmkow
2019-06-20surface_params: Ensure pitch is always written to avoid surface leaksReinUsesLisp
2019-06-20gl_framebuffer_cache: Use a hashed struct to cache framebuffersReinUsesLisp
2019-06-20texture_cache return invalid buffer on deactivated color_maskFernando Sahmkow
2019-06-20engine_upload: Addapt to new Texture CacheFernando Sahmkow
2019-06-20surface_params: Optimize CreateForTextureReinUsesLisp
2019-06-20gl_texture_cache: Make main views be proxy textures instead of a full view.Fernando Sahmkow
2019-06-20texture_cache: Add ASync ProtectionsFernando Sahmkow
2019-06-20Remove Framebuffer reconfiguration and restrict rendertarget protectionFernando Sahmkow
2019-06-20texture_cache: Implement GPU Dirty FlagsFernando Sahmkow
2019-06-20texture_cache: Optimize GetMipBlockHeight and GetMipBlockDepthFernando Sahmkow
2019-06-20texture_cache: Implement L1_Inner_cacheFernando Sahmkow
2019-06-20video_core: Use un-shifted block sizes to avoid integer divisionsReinUsesLisp
2019-06-20texture_cache: Change internal cache from lists to vectorsReinUsesLisp
2019-06-20Reduce amount of size calculations.Fernando Sahmkow
2019-06-20texture_cache: Correct premature texceptionsFernando Sahmkow
2019-06-20texture_cache: Implement guest flushingFernando Sahmkow
2019-06-20Fixes to mipmap's process and reconstruct processFernando Sahmkow
2019-06-20surface_base: Add parenthesis to EmplaceOverview's predicateReinUsesLisp
2019-06-20Texture Cache: Implement Blitting and Fermi CopiesFernando Sahmkow
2019-06-20surface_view: Add constructor for ViewParamsReinUsesLisp
2019-06-20surface_base: Split BreakDown into layered and non-layered variantsReinUsesLisp
2019-06-20surface_base: Silence truncation warnings and minor renames and reorderingReinUsesLisp
2019-06-20copy_params: Use constructor instead of C-like initializationReinUsesLisp
2019-06-20Correct Mipmaps View method in Texture CacheFernando Sahmkow
2019-06-20Change texture_cache chaching from GPUAddr to CacheAddrFernando Sahmkow
2019-06-20Corrections to Structural MatchingFernando Sahmkow
2019-06-20Implement Texture Cache V2Fernando Sahmkow
2019-06-20Correct Surface Base and Views for new Texture CacheFernando Sahmkow
2019-06-20Add OGLTextureViewFernando Sahmkow
2019-06-20Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flu...Fernando Sahmkow
2019-06-20texture_cache: Remove execution context copies from the texture cacheReinUsesLisp
2019-06-20gl_texture_cache: Implement fermi copiesReinUsesLisp
2019-06-20texture_cache: Split texture cache into different filesReinUsesLisp
2019-06-20texture_cache: Move staging buffer into a generic implementationReinUsesLisp
2019-06-20texture_cache: Flush 3D textures in the order they are drawnReinUsesLisp
2019-06-20gl_texture_cache: Minor changesReinUsesLisp
2019-06-20gl_texture_cache: Add copy from multiple overlaps into a single surfaceReinUsesLisp
2019-06-20gl_texture_cache: Attach surface textures instead of viewsReinUsesLisp
2019-06-20gl_texture_cache: Add fast copy pathReinUsesLisp