Age | Commit message (Collapse) | Author |
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Since yesterday, this breaks the build on linux.
So let's fix it.
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Revert "gl_shader_cache: Use CompileDepth::FullDecompile on GLSL"
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file_util: Early-exit in WriteArray and ReadArray if specified lengths are zero
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Implement a new virtual memory manager
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gl_query_cache: Resolve use-after-move in CachedQuery move assignment operator
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- Should be no functional changes.
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- Includes removing some service impls. that are untested.
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- Includes removing some SVC impls. that are untested.
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- Fixes Super Smash Bros. Ultimate.
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- More consistent with other system components.
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state.
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memory code.
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- This will be used for TLS pages, among other things.
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space.
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