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Mirror of the Citron emulator
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Author
2020-11-17
Merge pull request #4866 from Morph1984/mjolnir-p3-prod
bunnei
2020-11-17
virtual_buffer: Add compile-time type-safety guarantees with VirtualBuffer
Lioncash
2020-11-17
page_table: Allow page tables to be moved
Lioncash
2020-11-17
page_table: Add missing doxygen parameters to Resize()
Lioncash
2020-11-17
page_table: Remove unnecessary header inclusions
Lioncash
2020-11-18
Merge pull request #4933 from lioncash/nodisc-gpu
Chloe
2020-11-17
rasterizer_interface: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-17
render_base: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-17
gpu: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-16
Merge pull request #4929 from lioncash/nodiscard-input
bunnei
2020-11-15
sdl_impl: Pump SDL Events at 1000 Hz
Morph
2020-11-15
configure_input: Accommodate for the mouse input device engine
Morph
2020-11-15
hid: Reimplement Begin/EndPermitVibrationSession
Morph
2020-11-15
controllers/npad: Load input devices on init
Morph
2020-11-15
configure_input: Update the input profiles for other player tabs
Morph
2020-11-15
general: Fix compiler warnings on linux and miscellaneous changes
Morph
2020-11-15
sdl_impl: Revert to the "old" method of mapping sticks
Morph
2020-11-15
applets/controller: Change the input button to create input profiles
Morph
2020-11-15
controllers/npad: Remove the old vibration filter
Morph
2020-11-15
input: Disconnect a controller prior to connecting a new one
Morph
2020-11-15
hid: Implement InitializeVibrationDevice and IsVibrationDeviceMounted
Morph
2020-11-15
input_common: Add VibrationDevice and VibrationDeviceFactory
Morph
2020-11-15
configure_input: Add per-player vibration
Morph
2020-11-15
settings: Remove global vibration strength modifier
Morph
2020-11-15
hid: Mark Begin/EndPermitVibrationSession as stubs
Morph
2020-11-15
controllers/npad: Send an empty vibration on destruction/deactivation
Morph
2020-11-15
hid: Stub IsVibrationDeviceMounted
Morph
2020-11-15
controllers/npad: Add heuristics to reduce rumble state changes
Morph
2020-11-15
configure_input: Hook up the vibration percentage spinbox
Morph
2020-11-15
controllers/npad: Stop games from vibrating incorrect controllers
Morph
2020-11-15
hid: Fix controller rumble based on new research
Morph
2020-11-15
hid: Pop a struct of parameters instead of popping individual parameters
Morph
2020-11-15
hid: Reorder all HID commands
Morph
2020-11-15
hid: Implement GetVibrationDeviceInfo
Morph
2020-11-15
hid: Stub InitializeVibrationDevice
Morph
2020-11-15
controllers/npad: Rename NPadType to NpadStyleSet
Morph
2020-11-15
controllers/npad: Add DeviceHandle struct
Morph
2020-11-15
configure_input_player: Change "Defaults" button behavior
Morph
2020-11-15
settings: Preparation for per-game input settings
Morph
2020-11-15
udp/client: Reduce testing period to 5 seconds
Morph
2020-11-15
config: Migrate config files into config/custom
Morph
2020-11-15
controllers/npad: Connect a controller on init if none are connected
Morph
2020-11-15
applets/controller: Auto accept a valid single player configuration
Morph
2020-11-15
bootmanager: Allow mouse clicks only if touch is disabled
Morph
2020-11-15
input_profiles: Implement input profiles
Morph
2020-11-15
configure_input_player: Implement input exclusivity and persistence
Morph
2020-11-15
ui/themes: Cleanup UI
Morph
2020-11-15
motion_input: Mark constructor as explicit
Lioncash
2020-11-15
motion_input: Mark member functions as [[nodiscard]] where applicable
Lioncash
2020-11-15
Merge pull request #4914 from lat9nq/gl-warnings
LC
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