Age | Commit message (Collapse) | Author |
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instead of loading it multiple times.
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the constructor.
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APTU: Stubbed NotifyToWait, taken from 3dmoo.
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AddrArbiter: Implement arbitration types 3 and 4.
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Also renamed some handles in the APT:U service to be more descriptive.
Fixed a typo in InquireNotification
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Pica/Rasterizer: Add ETC1 texture decompression support.
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Services: Added some missing services.
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cfg:s, ptm:sysm, apt:s.
apt:s is almost exactly the same as apt:u as per 3dbrew
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vfp: Remove dead code
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Pica/VertexShader: Implement the MAD instruction.
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Pica/VertexShader: Implement JMPC/JMPU/CALLC/CALLU.
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dyncom: Fix 32-bit ASR shifts for immediates
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dyncom: Remove unused flag macros
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Qt Callstack: Clear the callstack every time it's updated
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dyncom: Fix some more V-flag setting ops. Plus some cleanup.
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Also cleans up CMN, and CMP.
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This fixes the issue that old members of the callstack would stick around, even when the callstack shortened.
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Fix MinGW build, again
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dyncom: Fix ADC overflow flag setting
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SVC: Wake up the thread after the delay in WaitSync1
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dyncom: Fix conditional execution of MSR
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Replace OnCpuStepped signal
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DebugModeLeft
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Add appveyor.yml for AppVeyor support
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Thread: Prevent waking a thread multiple times.
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If a thread was woken up by something, cancel the wakeup timeout.
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