Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-08 | common/thread_worker: Stop workers on stop_token when waiting | ReinUsesLisp | |
2021-07-08 | common/thread_worker: Add support for stateful threads | ReinUsesLisp | |
2021-07-08 | common/thread_worker: Simplify logic | FernandoS27 | |
2021-07-08 | common/thread_worker: Fix data race | FernandoS27 | |
2021-07-08 | common/thread_worker: Use unique function | ReinUsesLisp | |
2021-07-08 | common: Add unique function | ReinUsesLisp | |
2021-07-08 | common/thread_worker: Add wait for requests method | ReinUsesLisp | |
2021-07-08 | Merge pull request #6539 from lat9nq/default-setting | Ameer J | |
general: Move most settings' defaults and labels into their definition | |||
2021-07-08 | general: Code formatting improvements | lat9nq | |
Slight improvements to readability. Dropped suggestions for string_view (settings.h:101), pass by value (settings.h:82), reverting double to a float (config.cpp:316), and other smaller ones, some out of scope. Addresses review feedback. Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com> | |||
2021-07-08 | Out of bound blit (#6531) | Feng Chen | |
* Fix out of bound blit error * Fix code read * Fix ci error Co-authored-by: Feng Chen <chen.feng@gloritysolutions.com> | |||
2021-07-08 | Merge pull request #6564 from Kelebek1/Audio | Morph | |
Support more PCM formats | |||
2021-07-08 | Merge pull request #6569 from Kelebek1/Vol | Morph | |
audio_core: Preserve front channel volume after 6 to 2 downmix | |||
2021-07-08 | audio_core: Preserve front channel volume after 6 to 2 downmix | Kelebek1 | |
Many games report 6 channel output while only providing data for 2. We only output 2-channel audio regardless, and in the downmixing, front left/right only provide 36% of their volume. This is done assuming all of the other channels also contain valid data, but in many games they don't. This PR alters the downmixing to preserve front left/right, so volume is not lost. This improves volume in Link's Awakening, New Super Mario Bros U, Disgaea 6, Super Kirby Clash. | |||
2021-07-07 | Merge pull request #6567 from Kelebek1/Audio2 | bunnei | |
[audren] Report 2 channels active rather than 1 | |||
2021-07-07 | Merge pull request #6570 from lat9nq/bind-image-true | Rodrigo Locatti | |
util_shaders: Fix BindImageTexture | |||
2021-07-07 | util_shaders: Fix BindImageTexture | lat9nq | |
According to https://gitlab.freedesktop.org/mesa/mesa/-/issues/3820#note_753371 we need to set these to true for use with 3D textures. Fixes BOTW teleporting on RadeonSI and iris. | |||
2021-07-07 | Merge pull request #6562 from Morph1984/flush-behavior | bunnei | |
common: fs: More misc. changes | |||
2021-07-06 | Merge pull request #6497 from FernandoS27/scotty-doesnt-know | bunnei | |
GPU Memory Manager - Correct handling of non continuous backing memory. | |||
2021-07-06 | Merge pull request #6566 from Morph1984/sign-compare-as-error | bunnei | |
CMakeLists: Treat -Wsign-compare as an error on GCC/Clang | |||
2021-07-06 | Report 2 channels active. Fixes Tales of Vesperia's mono channel audio. | Kelebek1 | |
2021-07-06 | Support more PCM formats. Fixes Ys IX audio. | Kelebek1 | |
2021-07-06 | CMakeLists: Treat -Wsign-compare as an error on GCC/Clang | Morph | |
Treats (un)signed comparison mismatches as errors to be consistent with MSVC | |||
2021-07-06 | common: logging: backend: Close the file after exceeding the write limit | Morph | |
There's no point in keeping the file open after the write limit is exceeded. This allows the file to be committed to the disk shortly after it is closed and avoids redundantly checking whether or not the write limit is exceeded. | |||
2021-07-06 | common: fs: file: Revert Flush to its previous behavior and add Commit | Morph | |
It became apparent that logging can continuously spam errors that trigger file flushing. Since committing the files to disk is an expensive operation, this causes unnecessarily high disk usage. As such, we will revert Flush() to the previous behavior and add a Commit() member function in the event that this behavior is needed. | |||
2021-07-06 | common: fs: file: Flush the file in GetSize | Morph | |
This ensures that GetSize always retrieves the correct file size after a write operation. | |||
2021-07-05 | Merge pull request #6537 from Morph1984/warnings | bunnei | |
general: Enforce multiple warnings in MSVC | |||
2021-07-05 | Merge pull request #6556 from Morph1984/default-mii | bunnei | |
service: mii: Retrieve the correct default miis. | |||
2021-07-05 | Merge pull request #6540 from Kelebek1/nvdec | Ameer J | |
Slightly refactor NVDEC and codecs for readability and safety | |||
2021-07-05 | Merge pull request #6561 from german77/analog_fix | Morph | |
input_common: Add missing modifier callback to analog from button | |||
2021-07-05 | input_common: Add missing modifier callback to analog from button | german77 | |
2021-07-05 | Merge pull request #6559 from german77/compilation_warnings | Morph | |
Replace usages of deprecated member functions in QMouseEvent and QWheelEvent | |||
2021-07-05 | profiler: Fix deprecated functions | german77 | |
2021-07-04 | Merge pull request #6552 from Morph1984/c4189-msvc | Mai M | |
CMakeLists: Enforce C4189 on MSVC | |||
2021-07-04 | Texture Cache: Fix collision with multiple overlaps of the same sparse texture. | Fernando Sahmkow | |
2021-07-04 | Texture Cache: Fix GCC & Clang. | Fernando Sahmkow | |
2021-07-04 | Texture Cache: Address feedback. | Fernando Sahmkow | |
2021-07-04 | Texture Cache: Improve accuracy of sparse texture detection. | Fernando Sahmkow | |
2021-07-04 | Texture Cache: Initial Implementation of Sparse Textures. | Fernando Sahmkow | |
2021-07-04 | Merge pull request #6553 from FernandoS27/bite-a-bat-change-the-world | Ameer J | |
TextureCache: Fix 1D to 2D overlapps. | |||
2021-07-04 | service: mii: Retrieve the correct default miis. | Morph | |
We were including the first 2 default miis which are not meant to be shown in games. With this change, we properly retrieve the 6 default miis shown in games, with 3 of each gender. | |||
2021-07-03 | TextureCacheOGL: Implement Image Copies for 1D and 1D Array. | Fernando Sahmkow | |
2021-07-03 | TextureCache: Fix 1D to 2D overlapps. | Fernando Sahmkow | |
2021-07-03 | CMakeLists: Enforce C4189 | Morph | |
This supplements C4101 by detecting initialized but unreferenced local variables | |||
2021-07-03 | Merge pull request #6498 from Kelebek1/Audio | bunnei | |
[audio_core] Decouple audio update and processing, and process at variable rate | |||
2021-07-02 | config: Read UISettings as basic settings | lat9nq | |
I must have been asleep or something. These need to be read with the new ReadBasicSetting function. | |||
2021-07-01 | settings: Set resolution_factor default to 1 | lat9nq | |
Fixes Disgaea 6 Demo issues. | |||
2021-07-01 | Slightly refactor NVDEC and codecs for readability and safety | Kelebek1 | |
2021-07-01 | Fix XC2/VOEZ crashing, add audio looping and a few misc fixes | Kelebek1 | |
2021-06-30 | Merge pull request #6459 from lat9nq/ubuntu-fixes | Ameer J | |
cmake: Improve Linux dependency checking for externals | |||
2021-06-30 | yuzu_cmd: config: Pass a reference in | lat9nq | |
Also adds documentation for the ReadSetting function. Address review comments. Co-authored-by: Mai M. <mathew1800@gmail.com> |