Age | Commit message (Collapse) | Author |
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gl_rasterizer: Implement a framebuffer cache
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gl_shader_decompiler: Implement TEXS.F16
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system_archive: Use a regular function pointer instead of std::function for the file-scope system archive array
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service/ldr: Deduplicate instruction cache clearing code in LoadNro()
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Perf: Call shrink_to_fit after page-table vector resizing to actually reduce vector capacity
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lower vector capacity. For 36-bit titles saves 800MB of commit.
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We've already given the constant to the vector itself, so we don't need
to re-hardcode it in the array.
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file-scope system archive array
This allows the array to be constexpr. std::function is also allowed to
allocate memory, which makes its constructor non-trivial, we definitely
don't want to have all of these execute at runtime, taking up time
before the application can actually load.
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We don't need to specify all of the ARM interfaces explicitly.
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Convert high-frequency LUT arrays from constexpr to static constexpr
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In some constexpr functions, msvc is building the LUT at runtime
(pushing each element onto the stack) out of an abundance of caution. Moving the
arrays into be file-scoped constexpr's avoids this and turns the functions into
simple look-ups as intended.
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file_sys: Implement open source system archives
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yuzu/game_list_worker: Minor cleanup and code deduplication
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check in callbacks
Avoids potentially allocating a std::string instance when it isn't
needed.
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file_sys/registered_cache: Eliminate variable shadowing
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crypto/key_manager: Remove unused variable in GetTicketblob()
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kernel/svc: Implement svcCreateEvent and svcSignalEvent
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This function simply does a handle table lookup for a writable event
instance identified by the given handle value. If a writable event
cannot be found for the given handle, then an invalid handle error is
returned. If a writable event is found, then it simply signals the
event, as one would expect.
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svcCreateEvent operates by creating both a readable and writable event
and then attempts to add both to the current process' handle table.
If adding either of the events to the handle table fails, then the
relevant error from the handle table is returned.
If adding the readable event after the writable event to the table
fails, then the writable event is removed from the handle table and the
relevant error from the handle table is returned.
Note that since we do not currently test resource limits, we don't check
the resource limit table yet.
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loader/{nro, nso}: Remove dependency on the System class
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kernel/object: Amend handle types to distinguish between readable and writable events
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* Rewrited TEX/TEXS (TEX Scalar).
* Style fixes.
* Styles issues.
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kernel/svc: Implement the resource limit svcGetInfo option
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Don't try to route PFIFO methods (0-0x40) to the other engines.
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writable events
Two kernel object should absolutely never have the same handle ID type.
This can cause incorrect behavior when it comes to retrieving object
types from the handle table. In this case it allows converting a
WritableEvent into a ReadableEvent and vice-versa, which is undefined
behavior, since the object types are not the same.
This also corrects ClearEvent() to check both kernel types like the
kernel itself does.
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Another hold-over from Citra.
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Allows a process to register the resource limit as part of its handle
table.
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This is a leftover from #1792
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[Kernel::CreateThread] Match format specifiers to LOG_TRACE's arguments
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svc: Reorganize svcGetInfo, handle more error cases for existing implemented info categories
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yuzu/configuration: Minor clean-up related changes
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filesystem: De-globalize registered_cache_union
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gl_shader_decompiler: Introduce a scoped object and style changes
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kernel: Divide Event into ReadableEvent and WritableEvent
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service/fsp_srv: Implement CleanDirectoryRecursively
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service/audio/audout_u: Amend constructor initialization list order
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Fixed crash with SetNpadMode
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hle/service: Update function tables for erpt:c and usb's IClientEpSession
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Similar to the NRO changes, we can also pass the process explicitly as a
parameter from Load instead of indirecting through the System class.
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This simply acts as a forwarding function for the Load() function, so
this doesn't need to be directly exposed.
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Load() is already given the process instance as a parameter, so instead
of coupling the class to the System class, we can just forward that
parameter to LoadNro()
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Updates the function table for IClientEpSession based off information
provided by SwitchBrew.
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Updates the function table according to information provided by
SwitchBrew.
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These slots are only ever attached to event handling mechanisms within
the class itself, they're never used externally. Because of this, we can
make the functions private.
This also removes redundant usages of the private access specifier.
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