Age | Commit message (Collapse) | Author |
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cmake: use correct boost imported targets
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cmake: support components in find modules
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externals: use openssl from vcpkg
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cmake: fix cpp-jwt build
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service: avoid direct pointer access of transfer memory objects
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service: btm: Fix handle functions
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Partial LTO
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Revert "yuzu: config: Remove player 8 and 9 from config file"
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texture_cache: Add asynchronous ASTC texture decoding
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yuzu: config: Remove player 8 and 9 from config file
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input_common: Implement dedicated motion from mouse
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core: Update service function tables to 16.0.0+
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core: hidbus: Fix BusType size
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config: Fix per game Force max clock
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core: hid: Fix native mouse mapping
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yuzu: Set a lower timeout for discord presence
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svc: Fix type consistency (exposed on macOS)
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externals: Update cpp-httplib to latest
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net: translate ECONNRESET network error
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Qt: Reintroduce scaling for touch input
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kernel: Refactor thread_local variable usage
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Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
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Qt: Fix mouse scalling
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kernel: add KObjectName
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Allow >1 cpu threads on video decoding, disable multi-frame decoding
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