summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2019-05-07src/CMakeLists: Add /Zc:externConstexpr to the MSVC build flagsLioncash
2019-05-07src/CMakeLists: Vertically order compilation flagsLioncash
2019-05-07core/memory: Remove unused FlushMode enumLioncash
2019-05-07Correct possible error on Rasterizer CachesFernando Sahmkow
2019-05-07externals: Update dynarmic to masterLioncash
2019-05-07Merge pull request #2451 from lioncash/travisMerry
2019-05-07travis: Update to using Xcode 10.2Lioncash
2019-05-07Merge pull request #2447 from lioncash/dtorRodrigo Locatti
2019-05-07Merge pull request #2448 from lioncash/pragmaRodrigo Locatti
2019-05-07Merge pull request #2449 from lioncash/unused-varRodrigo Locatti
2019-05-04core/telemetry_session: Only create the backend when we really need itzhupengfei
2019-05-04shader/decode/texture: Remove unused variableLioncash
2019-05-04CMakeLists: Explicitly specify -Wall for the non-MSVC caseLioncash
2019-05-04gl_rasterizer: Silence unused variable warningLioncash
2019-05-04common/zstd_compression: Remove #pragma once directive from source fileLioncash
2019-05-04core/frontend/emu_window: Make GraphicsContext's destructor virtualLioncash
2019-05-02Merge pull request #2408 from FearlessTobi/port-4215bunnei
2019-05-02shader_ir/other: Implement IPA.IDXReinUsesLisp
2019-05-02gl_shader_decompiler: Skip physical unused attributesReinUsesLisp
2019-05-02shader_ir/memory: Assert on non-32 bits ALD.PHYSReinUsesLisp
2019-05-02shader: Add physical attributes commentariesReinUsesLisp
2019-05-02gl_shader_decompiler: Implement GLSL physical attributesReinUsesLisp
2019-05-02shader_ir/memory: Implement physical input attributesReinUsesLisp
2019-05-02gl_shader_decompiler: Abstract generic attribute operationsReinUsesLisp
2019-05-02gl_shader_decompiler: Declare all possible varyings on physical attribute usageReinUsesLisp
2019-05-02shader: Remove unused AbufNode Ipa modeReinUsesLisp
2019-05-02shader_ir/memory: Emit AL2P IRReinUsesLisp
2019-05-02shader_bytecode: Add AL2P decodingReinUsesLisp
2019-05-01Refactors and name corrections.Fernando Sahmkow
2019-04-30service/audren_u: Handle variadic command buffers in GetWorkBufferSize()Lioncash
2019-04-30service/audren_u: Handle version 2 of performance frame info in GetWorkBuffer...Lioncash
2019-04-30service/audren_u: Clean up work buffer calculationsLioncash
2019-05-01gl_shader_disk_cache: Skip stored shader variants instead of assertingReinUsesLisp
2019-04-30Fix Layered ASTC TexturesFernando Sahmkow
2019-04-30loader/nso: Remove left-in debug pragmaLioncash
2019-04-30Merge pull request #2406 from FearlessTobi/port-3839bunnei
2019-04-30Merge pull request #2100 from FreddyFunk/disk-cache-precompiled-filebunnei
2019-04-29kernel/svc: Make svcCreateThread/svcStartThread/svcSleepThread/svcExitThread ...Lioncash
2019-04-29kernel/svc: Reorganize svcSetThreadCoreMask()Lioncash
2019-04-29kernel/thread: Update thread processor ID flagsLioncash
2019-04-28Merge pull request #2435 from ReinUsesLisp/misc-vcbunnei
2019-04-28Merge pull request #2412 from lioncash/systembunnei
2019-04-28Merge pull request #2322 from ReinUsesLisp/wswitchbunnei
2019-04-28Merge pull request #2423 from FernandoS27/half-correctbunnei
2019-04-27service/audctl: Update documentation comments to be relative to 8.0.0Lioncash
2019-04-26shader_ir: Move Sampler index entry in operand< to sort declarationsReinUsesLisp
2019-04-26shader_ir: Add missing entry to Sampler operand< comparisonReinUsesLisp
2019-04-26shader_ir/texture: Fix sampler const buffer key shiftReinUsesLisp
2019-04-25mii_manager: Fix incorrect loop condition in mii UUID generation codeZach Hilman
2019-04-25profile_select: Port Service::Account::UUID to Common::UUIDZach Hilman