Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-11-14 | profile_manager: Move UUID Format function definitions into the cpp file | Lioncash | |
Avoids relying on fmt always being indirectly included. | |||
2018-11-14 | Merge pull request #1679 from DarkLordZach/deterministic-rng-2 | bunnei | |
svc: Use proper random entropy generation algorithm | |||
2018-11-13 | Merge pull request #1662 from FreddyFunk/CopySurface-Optimization | bunnei | |
gl_rasterizer_cache: CopySurface optimization | |||
2018-11-13 | Merge pull request #1686 from DarkLordZach/move-open-yuzu-folder | bunnei | |
qt: Move Open yuzu Folder action from Help to File | |||
2018-11-13 | Merge pull request #1685 from lioncash/base | bunnei | |
video_core/renderer_base: Remove GL include from the renderer base class files | |||
2018-11-13 | Merge pull request #1677 from FreddyFunk/skip-vao-binding-cleanup | bunnei | |
engines/maxwell_3d: Minor cleanup | |||
2018-11-13 | Merge pull request #1680 from lioncash/mem | bunnei | |
kernel/process: Migrate heap-related memory management out of the process class and into the vm manager | |||
2018-11-13 | Merge pull request #1682 from lioncash/audio | bunnei | |
hle/audren_u: Implement Get/SetRenderingTimeLimit | |||
2018-11-13 | Merge pull request #1683 from lioncash/typo | bunnei | |
audio_core/audio_renderer: Fix typo in AuxInfo member name | |||
2018-11-13 | Merge pull request #1608 from DarkLordZach/save-data-reader | bunnei | |
[ns|fsp_srv]: Implement various functions to boot Checkpoint | |||
2018-11-13 | qt: Move Open yuzu Folder action from Help to File | Zach Hilman | |
2018-11-13 | video_core/renderer_base: Remove GL include from the renderer base class files | Lioncash | |
Keeps the base class source files implementation-agnostic. | |||
2018-11-13 | hle/audren_u: Implement Get/SetRenderingTimeLimit | Lioncash | |
These appear to be a basic getter and setter pair, so these are fairly trivial to implement and get out of the way. | |||
2018-11-13 | audio_core/audio_renderer: Fix typo in AuxInfo member name | Lioncash | |
2018-11-13 | vm_manager: Unstub GetTotalHeapUsage() | Lioncash | |
Now that we've moved all of the heap-related stuff to the VMManager class, we can unstub this function, as the necessary members are visible now. | |||
2018-11-13 | kernel/process: Migrate heap-related memory management out of the process ↵ | Lioncash | |
class and into the vm manager Avoids a breach of responsibilities in the interface and keeps the direct code for memory management within the VMManager class. | |||
2018-11-13 | svc: Use proper random entropy generation algorithm | Zach Hilman | |
2018-11-13 | gl_rasterizer: Minor cleanup | Frederic L | |
Minor code cleanup from unaddressed feedback in #1654 | |||
2018-11-12 | Merge pull request #1628 from greggameplayer/Texture2DArray | bunnei | |
Implement SurfaceTarget Texture2DArray | |||
2018-11-12 | Merge pull request #1670 from DarkLordZach/deterministic-rng | bunnei | |
csrng: Add config option to set RNG seed | |||
2018-11-12 | Merge pull request #1665 from ogniK5377/GetClockSnapshot | bunnei | |
Implement GetClockSnapshot, ToPosixTime & ToPosixTimeWithMyRule | |||
2018-11-12 | svc: Return random seed for svcGetInfo RandomEntropy | Zach Hilman | |
2018-11-12 | Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666) | greggameplayer | |
* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB ( needed by Mario+Rabbids Kingdom Battle ) * Small placement correction | |||
2018-11-12 | Merge pull request #1650 from FreddyFunk/cast | bunnei | |
yuzu/main: Fix compiler warning | |||
2018-11-12 | Merge pull request #1674 from FearlessTobi/fullscreen-fix | James Rowe | |
yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug | |||
2018-11-12 | yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug | Tobias | |
2018-11-11 | settings: Add config option to set RNG seed | Zach Hilman | |
2018-11-11 | csrng: Use std::mt19937 engine for random number generation | Zach Hilman | |
2018-11-11 | Merge pull request #1660 from Tinob/master | bunnei | |
Map more missing opengl states | |||
2018-11-11 | Merge pull request #1652 from FreddyFunk/static-cast | bunnei | |
configure_system: Fix compiler warning | |||
2018-11-11 | Merge pull request #1664 from FreddyFunk/cast2 | bunnei | |
gl_rasterizer: Fix compiler warnings | |||
2018-11-11 | Use core extensions when available to set max anisotropic filtering level | Rodolfo Bogado | |
2018-11-11 | Improve state management by splitting some of the states id separated ↵ | Rodolfo Bogado | |
function to avoid a full apply overhead | |||
2018-11-11 | Try to fix problems with stencil test in some games, relax translation to ↵ | Rodolfo Bogado | |
opengl enums to avoid crashing and only generate logs of the errors. | |||
2018-11-11 | set sampler max lod, min lod, lod bias and max anisotropy | Rodolfo Bogado | |
2018-11-11 | Merge pull request #1669 from ReinUsesLisp/fixup-gs | bunnei | |
gl_shader_decompiler: Guard out of bound geometry shader input reads | |||
2018-11-11 | Merge pull request #1663 from lioncash/raster | bunnei | |
rasterizer_cache: Remove reliance on the System singleton | |||
2018-11-11 | Merge pull request #1648 from FernandoS27/texs-3-array | bunnei | |
Implement 3 coordinate array in TEXS instruction | |||
2018-11-11 | Merge pull request #1654 from degasus/dirty_flags | bunnei | |
gl_rasterizer: Skip VAO binding if the state is clean. | |||
2018-11-10 | Merge pull request #1656 from ogniK5377/message-queue | James Rowe | |
Ability to switch between docked and undocked mode in-game | |||
2018-11-10 | Merge pull request #1661 from lioncash/dtor | James Rowe | |
rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject | |||
2018-11-10 | Added maybe_unused | David Marcec | |
2018-11-10 | Added ToPosixTime & ToPosixTimeWithMyRule | David Marcec | |
Added instead of using a seperate PR to prevent conflicts | |||
2018-11-10 | gl_shader_decompiler: Guard out of bound geometry shader input reads | ReinUsesLisp | |
Geometry shaders follow a pattern that results in out of bound reads. This pattern is: - VSETP to predicate - Use that predicate to conditionally set a register a big number - Use the register to access geometry shaders At the time of writing this commit I don't know what's the intent of this number. Some drivers argue about these out of bound reads. To avoid this issue, input reads are guarded limiting reads to the highest posible vertex input of the current topology (e.g. points to 1 and triangles to 3). | |||
2018-11-10 | Added consts and static | David Marcec | |
2018-11-10 | Implement GetClockSnapshot | David Marcec | |
Needed by megaman 11 | |||
2018-11-08 | gl_rasterizer_cache: Remove unnecessary memory allocation and copy in ↵ | Frederic Laing | |
CopySurface | |||
2018-11-08 | gl_rasterizer: Fix compiler warnings | Frederic Laing | |
2018-11-08 | rasterizer_cache: Remove reliance on the System singleton | Lioncash | |
Rather than have a transparent dependency, we can make it explicit in the interface. This also gets rid of the need to put the core include in a header. | |||
2018-11-08 | rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject | Lioncash | |
Ensures that destruction will always do the right thing in any context. |