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AgeCommit message (Expand)Author
2019-12-25NvServices: Correct Ioctl Remap.Fernando Sahmkow
2019-12-25Merge pull request #3244 from ReinUsesLisp/vk-fpsFernando Sahmkow
2019-12-24Merge pull request #3236 from ReinUsesLisp/rasterize-enablebunnei
2019-12-24fixed_pipeline_state: Define symetric operator!= and mark as noexceptReinUsesLisp
2019-12-22fixed_pipeline_state: Define structure and loadersReinUsesLisp
2019-12-22maxwell_3d: Add depth bounds registersReinUsesLisp
2019-12-22maxwell_to_gl: Implement missing primitive topologiesReinUsesLisp
2019-12-22Merge pull request #3241 from ReinUsesLisp/gl-shader-cachebunnei
2019-12-22Merge pull request #3238 from ReinUsesLisp/vk-resource-managerbunnei
2019-12-22Merge pull request #3203 from FernandoS27/tex-cache-fixesbunnei
2019-12-22Merge pull request #3237 from ReinUsesLisp/vk-shader-decompilerFernando Sahmkow
2019-12-22Texture Cache: Improve documentationFernando Sahmkow
2019-12-22Texture Cache: Address FeedbackFernando Sahmkow
2019-12-22Texture Cache: Add HLE methods for building 3D textures within the GPU in cer...Fernando Sahmkow
2019-12-22Merge pull request #3230 from ReinUsesLisp/vk-emu-shadersFernando Sahmkow
2019-12-22Merge pull request #3240 from ReinUsesLisp/decomp-cond-codeFernando Sahmkow
2019-12-21Merge pull request #3235 from ReinUsesLisp/ldg-u8bunnei
2019-12-20gl_shader_cache: Update commentary for shared memoryReinUsesLisp
2019-12-20gl_shader_cache: Remove unused entry in GetPrimitiveDescriptionReinUsesLisp
2019-12-20vk_shader_decompiler: Use Visit instead of reimplementing itReinUsesLisp
2019-12-20shader/p2r: Implement P2R PrReinUsesLisp
2019-12-20shader/r2p: Refactor P2R to support P2RReinUsesLisp
2019-12-19Merge pull request #3234 from ReinUsesLisp/i2f-u8-selectorbunnei
2019-12-19Merge pull request #3233 from ReinUsesLisp/mismatch-sizesbunnei
2019-12-19vk_resource_manager: Add entry to VKFence to test its usageReinUsesLisp
2019-12-19vk_reosurce_manager: Add assert for releasing fencesReinUsesLisp
2019-12-19vk_resource_manager: Implement VKFenceWatch move constructorReinUsesLisp
2019-12-19vk_device: Add entry to catch device lossesReinUsesLisp
2019-12-19vk_shader_decompiler: Fix full decompilationReinUsesLisp
2019-12-19vk_shader_decompiler: Skip NDC correction when it is nativeReinUsesLisp
2019-12-19vk_shader_decompiler: Normalize output fragment attachmentsReinUsesLisp
2019-12-19Merge pull request #3232 from ReinUsesLisp/gl-decompiler-imagesbunnei
2019-12-19Merge pull request #3231 from ReinUsesLisp/tld4s-encodingbunnei
2019-12-19vk_device: Add query for RGBA8UintReinUsesLisp
2019-12-19vk_shader_decompiler: Update sirit and implement Texture AOFFIReinUsesLisp
2019-12-18Merge pull request #3221 from ReinUsesLisp/vk-schedulerbunnei
2019-12-18gl_rasterizer: Implement RASTERIZE_ENABLEReinUsesLisp
2019-12-18shader/memory: Implement LDG.U8 and unaligned U8 loadsReinUsesLisp
2019-12-18shader/conversion: Implement byte selector in I2FReinUsesLisp
2019-12-17Merge pull request #3227 from amilajack/patch-1bunnei
2019-12-17shader/texture: Properly shrink unused entries in size mismatchesReinUsesLisp
2019-12-17gl_shader_decompiler: Add missing DeclareImagesReinUsesLisp
2019-12-17shader_bytecode: Fix TLD4S encodingReinUsesLisp
2019-12-17Merge pull request #3173 from yuzu-emu/bunnei-spscqueuebunnei
2019-12-17delete .appeveyor dirAmila Welihinda
2019-12-16common: SPSCQueue: Notify after incrementing queue size.bunnei
2019-12-16renderer_vulkan/shader: Add helper GLSL shadersReinUsesLisp
2019-12-16Merge pull request #3182 from ReinUsesLisp/renderer-openglbunnei
2019-12-16shader/texture: Implement TLD4.PTPReinUsesLisp
2019-12-16shader/texture: Enable arrayed TLD4ReinUsesLisp