Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-02-08 | Merge pull request #2096 from FearlessTobi/patch-3 | bunnei | |
nvdisp_disp0: change drawing message log level from Warning to Trace | |||
2019-02-08 | Implement linear textures (#2089) | Fernando Sahmkow | |
2019-02-08 | Merge pull request #2097 from ReinUsesLisp/fixup-texview | bunnei | |
gl_rasterizer_cache: Fixup texture view parameters | |||
2019-02-08 | gl_rasterizer_cache: Fixup texture view parameters | ReinUsesLisp | |
These parameters were declared as constants and passed to glTextureView but then they were removed on a rabase. This addresses that mistake. | |||
2019-02-08 | nvdisp_disp0: change drawing message log level from Warning to Trace | Tobias | |
This is a leftover from the early yuzu days. We shouldn't log every time when we are drawing by default, so let's change the log level to Trace. | |||
2019-02-06 | Merge pull request #2083 from ReinUsesLisp/shader-ir-cbuf-tracking | bunnei | |
shader/track: Add a more permissive global memory tracking | |||
2019-02-06 | Merge pull request #2091 from FearlessTobi/port-4603 | bunnei | |
Port citra-emu/citra#4603: "gdbstub: only let Execute breakpoints write/restore BKPT opcodes into target memory" | |||
2019-02-06 | Merge pull request #2021 from ReinUsesLisp/disk-cache | bunnei | |
gl_shader_cache: Disk based shader cache | |||
2019-02-06 | cmake: Fix title bar issue | ReinUsesLisp | |
2019-02-06 | gl_shader_disk_cache: Check LZ4 size limit | Frederic L | |
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc> | |||
2019-02-06 | gl_shader_disk_cache: Consider compressed size zero as an error | Frederic L | |
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc> | |||
2019-02-06 | cmake: Use CMAKE_COMMAND instead of "cmake" | Frederic L | |
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc> | |||
2019-02-06 | gl_shader_disk_cache: Use unordered containers | ReinUsesLisp | |
2019-02-06 | gl_shader_cache: Fixup GLSL unique identifiers | ReinUsesLisp | |
2019-02-06 | cmake: Fixup application string | Michael | |
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc> | |||
2019-02-06 | loading_screen: Unchunk progress bar | ReinUsesLisp | |
2019-02-06 | gl_shader_cache: Link loading screen with disk shader cache load | ReinUsesLisp | |
2019-02-06 | gl_shader_cache: Set GL_PROGRAM_SEPARABLE to dumped shaders | ReinUsesLisp | |
i965 (and probably all mesa drivers) require GL_PROGRAM_SEPARABLE when using glProgramBinary. This is probably required by the standard but it's ignored by permisive proprietary drivers. | |||
2019-02-06 | gl_shader_disk_cache: Pass core system as argument and guard against games ↵ | ReinUsesLisp | |
without title ids | |||
2019-02-06 | gl_shader_disk_cache: Guard reads and writes against failure | ReinUsesLisp | |
2019-02-06 | gl_shader_disk_cache: Address miscellaneous feedback | ReinUsesLisp | |
2019-02-06 | gl_shader_disk_cache: Pass return values returning instead of by parameters | ReinUsesLisp | |
2019-02-06 | gl_shader_disk_cache: Compress program binaries using LZ4 | ReinUsesLisp | |
2019-02-06 | gl_shader_disk_cache: Compress GLSL code using LZ4 | ReinUsesLisp | |
2019-02-06 | gl_shader_disk_cache: Save GLSL and entries into the precompiled file | ReinUsesLisp | |
2019-02-06 | settings: Hide shader cache behind a setting | ReinUsesLisp | |
2019-02-06 | gl_shader_disk_cache: Invalidate shader cache changes with CMake hash | ReinUsesLisp | |
2019-02-06 | gl_shader_cache: Refactor to support disk shader cache | ReinUsesLisp | |
2019-02-06 | gl_shader_disk_cache: Add transferable cache invalidation | ReinUsesLisp | |
2019-02-06 | gl_shader_disk_cache: Add precompiled load | ReinUsesLisp | |
2019-02-06 | gl_shader_disk_cache: Add precompiled save | ReinUsesLisp | |
2019-02-06 | gl_shader_disk_cache: Add transferable load | ReinUsesLisp | |
2019-02-06 | gl_shader_disk_cache: Add transferable stores | ReinUsesLisp | |
2019-02-06 | gl_shader_disk_cache: Add ShaderDiskCacheOpenGL class and helpers | ReinUsesLisp | |
2019-02-06 | gl_shader_disk_cache: Add file and move BaseBindings declaration | ReinUsesLisp | |
2019-02-06 | gl_shader_decompiler: Remove name entries | ReinUsesLisp | |
2019-02-06 | gl_shader_util: Add parameter to handle retrievable programs | ReinUsesLisp | |
2019-02-06 | rasterizer_interface: Add disk cache entry for the rasterizer | ReinUsesLisp | |
2019-02-06 | file_util: Add shader directory | ReinUsesLisp | |
2019-02-06 | shader_decode: Implement LDG and basic cbuf tracking | ReinUsesLisp | |
2019-02-06 | Merge pull request #2042 from ReinUsesLisp/nouveau-tex | bunnei | |
maxwell_3d: Allow texture handles with TIC id zero | |||
2019-02-06 | Merge pull request #2071 from ReinUsesLisp/dsa-texture | bunnei | |
gl_rasterizer: Use DSA for textures and move swizzling to texture state | |||
2019-02-06 | gdbstub: only let Execute breakpoints write/restore BKPT opcodes into target ↵ | Dimitri ALBORA | |
memory | |||
2019-02-06 | Merge pull request #2057 from FearlessTobi/port-4586 | bunnei | |
Port citra-emu/citra#4586: "Use QPixmap/QIcon for background color selection button" | |||
2019-02-06 | Merge pull request #2086 from FearlessTobi/port-4583 | bunnei | |
Port citra-emu/citra#4583: "citra_qt: Fix saving screenshot when no file extension is provided" | |||
2019-02-06 | Merge pull request #2087 from lioncash/const | bunnei | |
service/nvflinger, service/vi: Improve error case handling | |||
2019-02-05 | Merge pull request #2088 from jroweboy/h | bunnei | |
QT: Fix the loading screen 'H' switch logo to not glitch out | |||
2019-02-05 | QT: Fix the loading screen 'H' switch logo to not glitch out | James Rowe | |
2019-02-05 | service/nvflinger,service/vi: Handle failure cases with exposed API | Lioncash | |
Converts many of the Find* functions to return a std::optional<T> as opposed to returning the raw return values directly. This allows removing a few assertions and handles error cases like the service itself does. | |||
2019-02-05 | Merge pull request #2085 from ReinUsesLisp/cube-minus-one | bunnei | |
video_core/texture: Fix BitField size for depth_minus_one |