Age | Commit message (Collapse) | Author |
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CalculateStandardUserSystemClockDifferenceByUser passes in the ClockSnapshots through 2 input buffers and not as raw arguments. Fix this by reading the 2 input buffers instead of popping raw arguments.
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nvhost_ctrl_gpu: Avoid sending null pointer to memcpy
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service: acc: Update service function tables
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common: Move assert failure handling into a cpp file.
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process_capability: Handle extended SVC range
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service: audio: Update service function tables
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vp9: Avoid memcpy with null pointers
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12.x extended the range of SVC IDs, so we need to expand the range of
bits that need to be tested.
The upside of this is that we can eliminate a range check, given the
whole range is used.
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Undefined Behaviour Sanitizer reports a null pointer is being sent to
memcpy, thought it's "guaranteed to never be null". Guard it with an if
statement, and log when the action has been averted.
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Avoid sending null pointer to memcpy as reported by Undefined Behaviour
Sanitizer. Replaces the std::memcpy calls in SpliceVectors with
std::copy calls. Opting to replace all the memcpy's with copy's.
Co-authored-by: LC <mathew1800@gmail.com>
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configure_graphics: Prevent stack-use-after-scope
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Advantage: Altering the handler does not need a full recompilation.
Disadvantage: noreturn is droped, so the caller is a bit slower.
We quite often run yuzu with a YOLO assertion handler. In fact, only very few
games run at all with asserts. This patch allows developers to patch the handler
without recompiling everything. The overhead of the missing "noreturn" attribute
shoul be negletable.
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Address Sanitizer reports stack-use-after-scope on line 231
`vulkan_devices.push_back(QString::fromStdString(name));`. Instead of
using a pointer, copy the string into a std::string and use that,
instead.
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ci: Fix MSVC build with CMake 3.20.0
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InputCommon: Improve UDP communications
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arm_dynarmic: Increase size of code cache
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HID: Fix SL and SR buttons for right joycon
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externals/cmake: Fix case spelling of libzip.
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externals: dynarmic: Update to latest rev. to increase code size.
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CMake is case senstive, so Libzip vs LIBZIP was a bug.
Upstream calls themself libzip, so let's pick this naming.
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- The current limits are being hit in yuzu with some games.
- This should fix the slowdowns in newer updates for Super Smash Bros. Ultimate.
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[test] arm_dynarmic: Always have a 'valid' jit instance
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Morph1984/stub-SetAlbumImageTakenNotificationEnabled
ISelfController: Stub SetAlbumImageTakenNotificationEnabled
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check all pads instead of only the first one
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video_core: Accelerate ASTC texture decoding using compute shaders
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yuzu/main: Add user command line argument
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This service call sets an internal flag whether a notification is shown when an image is captured.
Currently we do not support capturing images via the capture button, so this can be stubbed for now.
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vulkan_common: enable OpenGL interop on other Unices
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HID: Initialize correctly the gesture finger_id and filter invalid inputs
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nvdrv: Pass device fd and handle device create methods for device opening and closing
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externals: Update dynarmic to c28f13af
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hle: kernel: Initialize preemption task after schedulers.
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AVX-512 bugfixes
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service: friend: Change logging class from ACC to Friend
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- Fixes a startup crash that occurs if CoreTiming tries to preempt before kernel initialization completes.
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and closing
We pass the fd to the ioctl as well as alert the device when it's opened or closed to allow for fd unique actions to take place
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nvdrv: Change InitializeEx to AllocAsEx
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gl_device: unblock async shaders on other Unix systems
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