Age | Commit message (Collapse) | Author |
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yuzu: main: Silence type conversion warning on MSVC
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loader: Resolve instances of variable shadowing
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Eliminates variable shadowing cases across all the loaders to bring us
closer to enabling variable shadowing as an error in core.
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service: Eliminate cases of member variable shadowing
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applets/swkbd: Fix software keyboard button hint scaling
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Resolves a few localized instances of member variable shadowing. Brings
us a little closer to turning shadowing warnings into errors.
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game_list: Mark games as favorite to make them appear at the top.
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nvhost_vic: Fix device closure
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config: Add new keyboard bindings
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Changes the keyboard bindings to be based on RPCS3's tried and true keyboard bindings.
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vk_texture_cache: Swap R and B channels of color flipped format
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Swaps the Red and Blue channels of the A1B5G5R5_UNORM texture format, which was being incorrectly rendered.
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Implements the OnClose method of the nvhost_vic device, and removes the remnants of an older implementation.
Also cleans up some of the surrounding code.
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Fixes the scaling of the button hints using background images. Now they scale like the rest of the elements.
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ICommonStateGetter: Stub SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled
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glue: Add ectx:aw service placeholder
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program_metadata: Set a default resource size when a NPDM is not present
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program_metadata: Explicitly specify copy/move operators/functions
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SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled
- Used by Pixel Game Maker Series Werewolf Princess Kaguya
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lm: Resolve -Wextra-semi warning
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acc/lbl: Remove unused variables
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aes_util: Make use of std::span
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Sets a default size of 0x1FE00000 bytes (510 MiB) for the system_resource_size when a NPDM is not present.
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emu_window: unsigned -> u32
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This is only a 2-tuple, so it can be converted over to the std::pair
class.
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This is more concise and consistent with the rest of the codebase.
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Allows us to simplify the interface quite a bit as it will handle
contiguous sequences for us.
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Avoids unnecessary default construction of an entry in cases where no
entry exists before overwriting the created entry.
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We can perform the lookup and then do the contains check by checking the
end iterator. The benefit of this is that if we *do* find an entry, then
we aren't hashing into the map again to find it.
We can also get rid of an unused std::vector temporary while we're at
it.
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Resolves a trivial warning with clang.
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The generation of the copy assignment operators are deprecated on being
generated when a user-provided destructor is present.
We can explicitly specify that we desire this behavior to keep the class
forward compatible with future standards.
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yuzu_cmd: Remove unused resource.h
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service: hid: Get transfer memory for InitializeSevenSixAxisSensor
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cmake: Download Boost from ext-linux-bin if inadequate local version
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Building SDL2 from externals is incompatible with Conan's version of
libiconv, a requirement of Conan's Boost package. Solution is to use the
same Boost package in use by the linux-fresh container. This tells CMake
to download boost_1_75_0.tar.xz from yuzu-emu/ext-linux-bin at CMake's
configuration step, much the same way Qt and FFmpeg are downloaded for
Windows.
Also makes DownloadExternals.cmake cross-platform. Although the CMake
code is not entirely specific to Linux, only Linux has Boost libraries
available at ext-linux-bin, whereas there is no equivalent Boost package
for Windows at ext-windows-bin. caveat emptor
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cmake: Fix FFmpeg external usage and cleanup
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time: Fix GetClockSnapshotFromSystemClockContext
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If SDL2 is not found, the error is handled by falling back to externals.
No need spill the full warning at the find_package if it's going to be
handled later, so add QUIET to it.
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Sets find_package(FFmpeg) to QUIET instead of REQUIRED. This allows
using the FFmpeg external in cases where there is no suitable installed
version of FFmpeg.
Also fixes a bug where multiple CMake configures causes FFmpeg_LIBRARIES
to concatenate on itself, producing cyclical dependencies. Unsets the
variable before building it in the foreach loop.
Fixes FFmpeg_INCLUDE_DIR not including the headers generated at run
time.
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log/backend: Make use of erase_if
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texture_cache/util: Fix src being used instead of dst within DeduceBlitImages case
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cmake: Use SDL 2.0.14 and fix scope issue
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We can also avoid redundant constructions of the same string repeatedly.
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Same behavior, but less verbose.
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