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Mirror of the Citron emulator
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Author
2020-11-15
controllers/npad: Remove the old vibration filter
Morph
2020-11-15
input: Disconnect a controller prior to connecting a new one
Morph
2020-11-15
hid: Implement InitializeVibrationDevice and IsVibrationDeviceMounted
Morph
2020-11-15
input_common: Add VibrationDevice and VibrationDeviceFactory
Morph
2020-11-15
configure_input: Add per-player vibration
Morph
2020-11-15
settings: Remove global vibration strength modifier
Morph
2020-11-15
hid: Mark Begin/EndPermitVibrationSession as stubs
Morph
2020-11-15
controllers/npad: Send an empty vibration on destruction/deactivation
Morph
2020-11-15
hid: Stub IsVibrationDeviceMounted
Morph
2020-11-15
controllers/npad: Add heuristics to reduce rumble state changes
Morph
2020-11-15
configure_input: Hook up the vibration percentage spinbox
Morph
2020-11-15
controllers/npad: Stop games from vibrating incorrect controllers
Morph
2020-11-15
hid: Fix controller rumble based on new research
Morph
2020-11-15
hid: Pop a struct of parameters instead of popping individual parameters
Morph
2020-11-15
hid: Reorder all HID commands
Morph
2020-11-15
hid: Implement GetVibrationDeviceInfo
Morph
2020-11-15
hid: Stub InitializeVibrationDevice
Morph
2020-11-15
controllers/npad: Rename NPadType to NpadStyleSet
Morph
2020-11-15
controllers/npad: Add DeviceHandle struct
Morph
2020-11-15
configure_input_player: Change "Defaults" button behavior
Morph
2020-11-15
settings: Preparation for per-game input settings
Morph
2020-11-15
udp/client: Reduce testing period to 5 seconds
Morph
2020-11-15
config: Migrate config files into config/custom
Morph
2020-11-15
controllers/npad: Connect a controller on init if none are connected
Morph
2020-11-15
applets/controller: Auto accept a valid single player configuration
Morph
2020-11-15
bootmanager: Allow mouse clicks only if touch is disabled
Morph
2020-11-15
input_profiles: Implement input profiles
Morph
2020-11-15
configure_input_player: Implement input exclusivity and persistence
Morph
2020-11-15
ui/themes: Cleanup UI
Morph
2020-11-15
motion_input: Mark constructor as explicit
Lioncash
2020-11-15
motion_input: Mark member functions as [[nodiscard]] where applicable
Lioncash
2020-11-15
Merge pull request #4914 from lat9nq/gl-warnings
LC
2020-11-12
Merge pull request #4895 from Morph1984/cave-story-plus-applet-fix
bunnei
2020-11-11
maxwell_3d: Use insert instead of loop push_back
ReinUsesLisp
2020-11-11
maxwell_3d: Move code to separate functions
ReinUsesLisp
2020-11-09
Merge pull request #4901 from bunnei/caps-stub
bunnei
2020-11-10
Addressed issues
Chloe Marcec
2020-11-10
core: Make nvservices more standardized
Chloe Marcec
2020-11-09
bootmanager: Address review comments
lat9nq
2020-11-09
bootmanager: Log and show GL_RENDERER string when GPU is insufficient
lat9nq
2020-11-08
Merge pull request #4909 from lioncash/interrupt
Rodrigo Locatti
2020-11-08
Merge pull request #4910 from lioncash/service
Rodrigo Locatti
2020-11-08
ipc_helpers: Remove usage of the global system instance
Lioncash
2020-11-08
cpu_interrupt_handler: Mark move contructor/assignment as deleted
Lioncash
2020-11-08
applets: Rename LibraryAppletVersion to ControllerAppletVersion
Morph
2020-11-08
applets/controller: Pop normal data for StrapGuide and FirmwareUpdate
Morph
2020-11-08
applets/controller: Introduce additional checks for mode and caller
Morph
2020-11-08
applets/controller: Add ControllerUpdateFirmwareArg struct
Morph
2020-11-08
Merge pull request #4903 from bunnei/remove-gpu-integrity
bunnei
2020-11-08
Merge pull request #4908 from lioncash/fmt
Chloe
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